2024-04-15 00:40:10.017 - Thread: 1 -> Log Started 2024-04-15 00:40:10.017 - Thread: 1 -> Timezone (local - UTC): 3h 2024-04-15 00:40:10.017 - Thread: 1 -> App Version: 01_203_630 2024-04-15 00:40:10.057 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-04-15 00:40:10.059 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-15 00:40:10.059 - Thread: 1 -> Client Build Number: 0 2024-04-15 00:40:10.059 - Thread: 1 -> Server Build Number: 0 2024-04-15 00:40:10.059 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.CommandLine: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9232.0 2024-04-15 00:40:10.266 - Thread: 1 -> Environment.CurrentDirectory: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-15 00:40:10.276 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12500H 2024-04-15 00:40:10.276 - Thread: 1 -> IntPtr.Size: 8 2024-04-15 00:40:10.276 - Thread: 1 -> Default Culture: 2024-04-15 00:40:10.276 - Thread: 1 -> Default UI Culture: 2024-04-15 00:40:10.279 - Thread: 1 -> MyConfig.Load() - START 2024-04-15 00:40:10.286 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 00:40:10.504 - Thread: 1 -> NewNewGameScreen: False 2024-04-15 00:40:10.504 - Thread: 1 -> EnableDamageEffects: True 2024-04-15 00:40:10.504 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-15 00:40:10.504 - Thread: 1 -> EnableReverb: False 2024-04-15 00:40:10.504 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-15 00:40:10.504 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-15 00:40:10.504 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-15 00:40:10.504 - Thread: 1 -> FirstTimeRun: False 2024-04-15 00:40:10.504 - Thread: 1 -> ExperimentalMode: True 2024-04-15 00:40:10.504 - Thread: 1 -> VideoAdapter: 0 2024-04-15 00:40:10.504 - Thread: 1 -> ScreenWidth: 1920 2024-04-15 00:40:10.504 - Thread: 1 -> ScreenHeight: 1080 2024-04-15 00:40:10.504 - Thread: 1 -> RefreshRate: 34206000 2024-04-15 00:40:10.504 - Thread: 1 -> WindowMode: 1 2024-04-15 00:40:10.504 - Thread: 1 -> VerticalSync: 1 2024-04-15 00:40:10.504 - Thread: 1 -> FieldOfView: 70 2024-04-15 00:40:10.504 - Thread: 1 -> PostProcessingEnabled: True 2024-04-15 00:40:10.504 - Thread: 1 -> FlaresIntensity: 1 2024-04-15 00:40:10.504 - Thread: 1 -> TreeViewDistance: 1998 2024-04-15 00:40:10.504 - Thread: 1 -> GrassDensity: 3 2024-04-15 00:40:10.504 - Thread: 1 -> GrassDrawDistance: 1000 2024-04-15 00:40:10.504 - Thread: 1 -> AntialiasingMode: 1 2024-04-15 00:40:10.504 - Thread: 1 -> ShadowMapResolution: 2 2024-04-15 00:40:10.504 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-15 00:40:10.504 - Thread: 1 -> TextureQuality: 2 2024-04-15 00:40:10.504 - Thread: 1 -> VoxelTextureQuality: 2 2024-04-15 00:40:10.504 - Thread: 1 -> AnisotropicFiltering: 4 2024-04-15 00:40:10.504 - Thread: 1 -> ModelQuality: 2 2024-04-15 00:40:10.504 - Thread: 1 -> VoxelQuality: 2 2024-04-15 00:40:10.505 - Thread: 1 -> ShaderQuality: 2 2024-04-15 00:40:10.505 - Thread: 1 -> LightsQuality: 2 2024-04-15 00:40:10.505 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-15 00:40:10.505 - Thread: 1 -> FirstVTTimeRun: False 2024-04-15 00:40:10.505 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-15 00:40:10.505 - Thread: 1 -> LastBannerId: 68 2024-04-15 00:40:10.505 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-15 00:40:10.505 - Thread: 1 -> GDPRConsent: True 2024-04-15 00:40:10.505 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-15 00:40:10.505 - Thread: 1 -> FirstTimeTutorials: False 2024-04-15 00:40:10.505 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-04-15 00:40:10.505 - Thread: 1 -> ControllerDefaultOnStart: False 2024-04-15 00:40:10.505 - Thread: 1 -> OnlyPSGames: False 2024-04-15 00:40:10.505 - Thread: 1 -> EnableTrading: False 2024-04-15 00:40:10.505 - Thread: 1 -> EnableSteamCloud: False 2024-04-15 00:40:10.505 - Thread: 1 -> Language: 0 2024-04-15 00:40:10.505 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-04-15 00:40:10.505 - Thread: 1 -> ControlsHints: True 2024-04-15 00:40:10.505 - Thread: 1 -> GoodBotHints: False 2024-04-15 00:40:10.505 - Thread: 1 -> RotationHints: True 2024-04-15 00:40:10.505 - Thread: 1 -> AreaInteraction: True 2024-04-15 00:40:10.505 - Thread: 1 -> BlueprintSharing: True 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-15 00:40:10.505 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-15 00:40:10.505 - Thread: 1 -> ShowCrosshair2: 0 2024-04-15 00:40:10.505 - Thread: 1 -> IronSightSwitchState: 1 2024-04-15 00:40:10.505 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-15 00:40:10.505 - Thread: 1 -> UiTransparency: 1 2024-04-15 00:40:10.505 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-15 00:40:10.505 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-15 00:40:10.505 - Thread: 1 -> HudState: 1 2024-04-15 00:40:10.505 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-15 00:40:10.505 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-04-15 00:40:10.505 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-15 00:40:10.505 - Thread: 1 -> GamepadScheme: 0 2024-04-15 00:40:10.505 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-15 00:40:10.505 - Thread: 1 -> ModIoConsent: True 2024-04-15 00:40:10.505 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-15 00:40:10.505 - Thread: 1 -> GameVolume: 0.5310051 2024-04-15 00:40:10.505 - Thread: 1 -> Music_Volume: 0.1732085 2024-04-15 00:40:10.505 - Thread: 1 -> VoiceChatVolume: 5 2024-04-15 00:40:10.505 - Thread: 1 -> HudWarnings: True 2024-04-15 00:40:10.505 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-15 00:40:10.505 - Thread: 1 -> VoiceChat: True 2024-04-15 00:40:10.505 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-04-15 00:40:10.505 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-04-15 00:40:10.505 - Thread: 1 -> EnableDynamicMusic: True 2024-04-15 00:40:10.505 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-15 00:40:10.505 - Thread: 1 -> EnableDoppler: False 2024-04-15 00:40:10.505 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-15 00:40:10.505 - Thread: 1 -> CaptureMouse: False 2024-04-15 00:40:10.505 - Thread: 1 -> MyConfig.Load() - END 2024-04-15 00:40:18.509 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-15 00:40:19.648 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-15 00:40:19.694 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-15 00:40:19.696 - Thread: 1 -> Found processor count: 12 2024-04-15 00:40:19.696 - Thread: 1 -> Using processor count: 12 2024-04-15 00:40:20.282 - Thread: 1 -> All detected adapters: 2024-04-15 00:40:20.304 - Thread: 1 -> NVIDIA GeForce RTX 4060 Laptop GPU - VendorID=4318, SubsystemID=-1521478312, DeviceID=10400 2024-04-15 00:40:20.304 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=-1521478312, DeviceID=18086 2024-04-15 00:40:20.305 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-15 00:40:22.559 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.560 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Laptop GPU + DISPLAY1 2024-04-15 00:40:22.560 - Thread: 1 -> Description = dev id: 10400, mem: 8359247872, shared mem: 8443392000, Luid: 63257, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-04-15 00:40:22.560 - Thread: 1 -> Driver version = 31.0.15.4633 2024-04-15 00:40:22.560 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-04-15 00:40:22.560 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.560 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.560 - Thread: 1 -> Adapter id = 0 2024-04-15 00:40:22.560 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.560 - Thread: 1 -> RAM = 8359247872 2024-04-15 00:40:22.560 - Thread: 1 -> Priority = 2 2024-04-15 00:40:22.560 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-15 00:40:22.560 - Thread: 1 -> Output is attached = True 2024-04-15 00:40:22.560 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.560 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.562 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.562 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.562 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.562 - Thread: 1 -> } 2024-04-15 00:40:22.562 - Thread: 1 -> } 2024-04-15 00:40:22.562 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.564 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Laptop GPU + DISPLAY1 2024-04-15 00:40:22.564 - Thread: 1 -> Description = dev id: 10400, mem: 8359247872, shared mem: 8443392000, Luid: 63257, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-04-15 00:40:22.564 - Thread: 1 -> Driver version = 31.0.15.4633 2024-04-15 00:40:22.564 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-04-15 00:40:22.564 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.564 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.564 - Thread: 1 -> Adapter id = 0 2024-04-15 00:40:22.564 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.564 - Thread: 1 -> RAM = 8359247872 2024-04-15 00:40:22.564 - Thread: 1 -> Priority = 2 2024-04-15 00:40:22.564 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-15 00:40:22.564 - Thread: 1 -> Output is attached = True 2024-04-15 00:40:22.564 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.564 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.565 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.565 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.565 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.565 - Thread: 1 -> } 2024-04-15 00:40:22.565 - Thread: 1 -> } 2024-04-15 00:40:22.565 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.566 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-04-15 00:40:22.566 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 62272, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-04-15 00:40:22.566 - Thread: 1 -> Driver version = 31.0.101.5333 2024-04-15 00:40:22.566 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-04-15 00:40:22.566 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.566 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.566 - Thread: 1 -> Adapter id = 1 2024-04-15 00:40:22.566 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.566 - Thread: 1 -> RAM = 134217728 2024-04-15 00:40:22.566 - Thread: 1 -> Priority = 1 2024-04-15 00:40:22.566 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-15 00:40:22.566 - Thread: 1 -> Output is attached = False 2024-04-15 00:40:22.566 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.566 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.567 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.567 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.567 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.567 - Thread: 1 -> } 2024-04-15 00:40:22.567 - Thread: 1 -> } 2024-04-15 00:40:22.567 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.568 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-04-15 00:40:22.568 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 62272, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-04-15 00:40:22.568 - Thread: 1 -> Driver version = 31.0.101.5333 2024-04-15 00:40:22.568 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-04-15 00:40:22.568 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.568 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.568 - Thread: 1 -> Adapter id = 1 2024-04-15 00:40:22.568 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.568 - Thread: 1 -> RAM = 134217728 2024-04-15 00:40:22.568 - Thread: 1 -> Priority = 1 2024-04-15 00:40:22.568 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-15 00:40:22.568 - Thread: 1 -> Output is attached = False 2024-04-15 00:40:22.568 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.568 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.570 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.570 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.570 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.570 - Thread: 1 -> } 2024-04-15 00:40:22.570 - Thread: 1 -> } 2024-04-15 00:40:22.570 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.571 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-15 00:40:22.571 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 63105, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-15 00:40:22.571 - Thread: 1 -> Driver version = 2024-04-15 00:40:22.571 - Thread: 1 -> Driver date = 2024-04-15 00:40:22.571 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.571 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.571 - Thread: 1 -> Adapter id = 2 2024-04-15 00:40:22.571 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.571 - Thread: 1 -> RAM = 0 2024-04-15 00:40:22.571 - Thread: 1 -> Priority = 0 2024-04-15 00:40:22.571 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-15 00:40:22.571 - Thread: 1 -> Output is attached = False 2024-04-15 00:40:22.571 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.571 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.572 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.572 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.572 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.572 - Thread: 1 -> } 2024-04-15 00:40:22.572 - Thread: 1 -> } 2024-04-15 00:40:22.572 - Thread: 1 -> AdapterInfo = { 2024-04-15 00:40:22.573 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-15 00:40:22.573 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 63105, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-15 00:40:22.573 - Thread: 1 -> Driver version = 2024-04-15 00:40:22.573 - Thread: 1 -> Driver date = 2024-04-15 00:40:22.573 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-15 00:40:22.573 - Thread: 1 -> AftermathSupported = False 2024-04-15 00:40:22.573 - Thread: 1 -> Adapter id = 2 2024-04-15 00:40:22.573 - Thread: 1 -> Supported = True 2024-04-15 00:40:22.573 - Thread: 1 -> RAM = 0 2024-04-15 00:40:22.573 - Thread: 1 -> Priority = 0 2024-04-15 00:40:22.573 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-15 00:40:22.573 - Thread: 1 -> Output is attached = False 2024-04-15 00:40:22.573 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-15 00:40:22.573 - Thread: 1 -> Display modes = { 2024-04-15 00:40:22.574 - Thread: 1 -> DXGIOutput id = 0 2024-04-15 00:40:22.574 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-15 00:40:22.574 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-15 00:40:22.574 - Thread: 1 -> } 2024-04-15 00:40:22.574 - Thread: 1 -> } 2024-04-15 00:40:22.576 - Thread: 1 -> Service.IsActive: True 2024-04-15 00:40:22.576 - Thread: 1 -> Service.IsOnline: True 2024-04-15 00:40:22.576 - Thread: 1 -> Service.OwnsGame: False 2024-04-15 00:40:22.576 - Thread: 1 -> Service.UserId: 76561198000876770 2024-04-15 00:40:22.576 - Thread: 1 -> Service.UserName: Uranus Destroyer 2024-04-15 00:40:22.576 - Thread: 1 -> Service.Branch: default 2024-04-15 00:40:22.576 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-04-15 00:40:22.576 - Thread: 1 -> Build version: 0.1.1.0 2024-04-15 00:40:22.593 - Thread: 1 -> MyScreenManager() 2024-04-15 00:40:22.605 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2024-04-15 00:40:22.605 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2024-04-15 00:40:22.619 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2024-04-15 00:40:22.619 - Thread: 31 -> CreateDeviceInternal - Create device 2024-04-15 00:40:22.972 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2024-04-15 00:40:23.172 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2024-04-15 00:40:23.172 - Thread: 31 -> CreateDeviceInternal create swapchain 2024-04-15 00:40:24.827 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-15 00:40:24.832 - Thread: 1 -> Game dir: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-15 00:40:24.832 - Thread: 1 -> Content dir: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-04-15 00:40:25.335 - Thread: 1 -> Preallocate - START 2024-04-15 00:40:25.342 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-15 00:40:25.349 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-15 00:40:25.349 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-15 00:40:25.349 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-15 00:40:25.349 - Thread: 1 -> MyEntities - START 2024-04-15 00:40:25.360 - Thread: 1 -> MyEntities - END 2024-04-15 00:40:25.360 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-15 00:40:25.360 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-15 00:40:25.360 - Thread: 1 -> MyTransparentGeometry - START 2024-04-15 00:40:25.360 - Thread: 1 -> MyTransparentGeometry - END 2024-04-15 00:40:25.360 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-15 00:40:25.363 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-15 00:40:25.363 - Thread: 1 -> MyMath - START 2024-04-15 00:40:25.363 - Thread: 1 -> MyMath - END 2024-04-15 00:40:25.363 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-15 00:40:25.363 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-15 00:40:25.377 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-15 00:40:25.377 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-15 00:40:25.377 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-15 00:40:25.382 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-15 00:40:25.382 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-15 00:40:25.383 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-15 00:40:25.383 - Thread: 1 -> MySyncDestructions - START 2024-04-15 00:40:25.383 - Thread: 1 -> MySyncDestructions - END 2024-04-15 00:40:25.383 - Thread: 1 -> MySyncEntity - START 2024-04-15 00:40:25.383 - Thread: 1 -> MySyncEntity - END 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandCharacter - START 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandCharacter - END 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandConsole - START 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandConsole - END 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandEntity - START 2024-04-15 00:40:25.383 - Thread: 1 -> MyCommandEntity - END 2024-04-15 00:40:25.383 - Thread: 1 -> MyAiTargetManager - START 2024-04-15 00:40:25.383 - Thread: 1 -> MyAiTargetManager - END 2024-04-15 00:40:25.383 - Thread: 1 -> MyClientDebugCommands - START 2024-04-15 00:40:25.384 - Thread: 1 -> MyClientDebugCommands - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyDedicatedServer - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyDedicatedServer - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerBase - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerBase - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerClient - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerClient - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyServerDebugCommands - START 2024-04-15 00:40:25.385 - Thread: 1 -> MyServerDebugCommands - END 2024-04-15 00:40:25.385 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-15 00:40:25.393 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-15 00:40:25.393 - Thread: 1 -> MyDefinitionManager - START 2024-04-15 00:40:25.398 - Thread: 1 -> MyDefinitionManager - END 2024-04-15 00:40:25.398 - Thread: 1 -> Preallocate - END 2024-04-15 00:40:25.400 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-15 00:40:25.633 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-15 00:40:25.633 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-15 00:40:25.634 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-15 00:40:25.643 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:25.643 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:25.643 - Thread: 1 -> Assembly.Location: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-04-15 00:40:25.643 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-15 00:40:25.643 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-15 00:40:25.643 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-15 00:40:25.668 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: GIGABYTE 2024-04-15 00:40:25.668 - Thread: 1 -> Win32_ComputerSystem.Model: G7 KF 2024-04-15 00:40:25.668 - Thread: 1 -> Virtualized: False 2024-04-15 00:40:25.674 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12500H 2024-04-15 00:40:25.674 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,886,784,000 bytes 2024-04-15 00:40:25.674 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-15 00:40:25.674 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,934,354,944 bytes 2024-04-15 00:40:25.674 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,237,883,904 bytes 2024-04-15 00:40:25.680 - Thread: 1 -> Drive A: | Capacity: 500,091,056,128 bytes | Free space: 15,538,143,232 bytes 2024-04-15 00:40:25.680 - Thread: 1 -> Drive C: | Capacity: 106,543,706,112 bytes | Free space: 32,449,343,488 bytes 2024-04-15 00:40:25.680 - Thread: 1 -> Drive D: | Capacity: 404,735,651,840 bytes | Free space: 15,619,829,760 bytes 2024-04-15 00:40:25.680 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-15 00:40:25.681 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-15 00:40:25.686 - Thread: 1 -> Installed DLCs: 2024-04-15 00:40:25.694 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-15 00:40:25.782 - Thread: 1 -> Havok: Physics.Init 2024-04-15 00:40:26.543 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-15 00:40:26.587 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-15 00:40:26.588 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-15 00:40:26.592 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-15 00:40:26.601 - Thread: 1 -> 065ead45388bf446532ac37806681fa2be9fe422 2024-04-15 00:40:26.848 - Thread: 1 -> Loading scenarios 2024-04-15 00:40:26.879 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-15 00:40:26.879 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-15 00:40:27.222 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:27.222 - Thread: 1 -> Loading gamepad controls 2024-04-15 00:40:27.315 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.315 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-15 00:40:27.347 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.347 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-15 00:40:27.347 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.347 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-15 00:40:27.347 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.347 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-15 00:40:27.347 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.347 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-15 00:40:27.347 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:27.347 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-15 00:40:27.365 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-15 00:40:27.365 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-15 00:40:27.365 - Thread: 1 -> Loading shadow textures definitions 2024-04-15 00:40:27.365 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-15 00:40:27.371 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-15 00:40:27.385 - Thread: 1 -> MyAudio.LoadData - START 2024-04-15 00:40:27.456 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-15 00:40:27.564 - Thread: 1 -> MyAudio.LoadData - END 2024-04-15 00:40:27.569 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-04-15 00:40:27.570 - Thread: 1 -> MyGuiManager() 2024-04-15 00:40:27.572 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-15 00:40:27.636 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-15 00:40:27.736 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-15 00:40:27.736 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-15 00:40:27.736 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-15 00:40:27.762 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-15 00:40:27.788 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-15 00:40:27.788 - Thread: 12 -> ReloadVoxelMaterials 2024-04-15 00:40:27.825 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-15 00:40:27.825 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-15 00:40:27.825 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-15 00:40:27.825 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-15 00:40:27.825 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-15 00:40:27.826 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-15 00:40:27.826 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-15 00:40:27.826 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-15 00:40:27.826 - Thread: 12 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-15 00:40:27.826 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-04-15 00:40:27.826 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-15 00:40:27.827 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-15 00:40:27.949 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-15 00:40:27.950 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-15 00:40:27.950 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-15 00:40:27.961 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-15 00:40:27.962 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-15 00:40:27.972 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-04-15 00:40:27.975 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-04-15 00:40:27.976 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-15 00:40:27.978 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-15 00:40:27.979 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-15 00:40:27.981 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-15 00:40:27.996 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-15 00:40:27.998 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-15 00:40:27.998 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-15 00:40:28.003 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-15 00:40:28.004 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-15 00:40:28.004 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-15 00:40:28.009 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-15 00:40:28.021 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-04-15 00:40:28.023 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-15 00:40:28.028 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-15 00:40:28.029 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-15 00:40:28.030 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-15 00:40:28.044 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-15 00:40:28.049 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-15 00:40:28.053 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-15 00:40:28.055 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-15 00:40:28.055 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-15 00:40:28.057 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-15 00:40:28.064 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-04-15 00:40:28.074 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-15 00:40:28.075 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-15 00:40:28.085 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-15 00:40:28.087 - Thread: 12 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-04-15 00:40:28.088 - Thread: 12 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-15 00:40:28.091 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-15 00:40:28.093 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-04-15 00:40:28.099 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-15 00:40:28.100 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-15 00:40:28.107 - Thread: 21 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-15 00:40:28.117 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-15 00:40:28.118 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-15 00:40:28.129 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-15 00:40:28.132 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-15 00:40:28.133 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-15 00:40:28.136 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-15 00:40:28.139 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-15 00:40:28.140 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-15 00:40:28.141 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-15 00:40:28.143 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-15 00:40:28.145 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-15 00:40:28.152 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-15 00:40:28.161 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-15 00:40:28.161 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-15 00:40:28.161 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-15 00:40:28.163 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-15 00:40:28.171 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-15 00:40:28.173 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-15 00:40:28.176 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-15 00:40:28.228 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-15 00:40:28.235 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-15 00:40:28.236 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-15 00:40:28.237 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-15 00:40:28.271 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-15 00:40:28.301 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-15 00:40:28.314 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-15 00:40:28.323 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-15 00:40:28.344 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-15 00:40:28.359 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-15 00:40:28.368 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-15 00:40:28.377 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-15 00:40:28.415 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-15 00:40:28.418 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-15 00:40:28.424 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-15 00:40:28.448 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-15 00:40:28.449 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-15 00:40:28.459 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-15 00:40:28.459 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-15 00:40:28.461 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-15 00:40:28.474 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-15 00:40:28.482 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-15 00:40:28.625 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-15 00:40:28.689 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-15 00:40:28.712 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-15 00:40:28.719 - Thread: 1 -> Timer Frequency: 10000000 2024-04-15 00:40:28.721 - Thread: 1 -> Ticks per frame: 166667 2024-04-15 00:40:28.783 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-15 00:40:28.807 - Thread: 19 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-15 00:40:28.846 - Thread: 18 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-15 00:40:28.849 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-15 00:40:28.887 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-15 00:40:29.450 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-15 00:40:29.480 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-15 00:40:29.480 - Thread: 1 -> Flares Intensity: 1 2024-04-15 00:40:29.480 - Thread: 1 -> Field of view: 1.22173 2024-04-15 00:40:29.480 - Thread: 1 -> PostProcessingEnabled: True 2024-04-15 00:40:29.480 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-04-15 00:40:29.480 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-04-15 00:40:29.480 - Thread: 1 -> Render.DistanceFade: 1998 2024-04-15 00:40:29.480 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-15 00:40:29.480 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-15 00:40:29.480 - Thread: 1 -> Render.TextureQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-04-15 00:40:29.480 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-04-15 00:40:29.480 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-04-15 00:40:29.523 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-15 00:40:29.809 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-15 00:40:29.809 - Thread: 1 -> Analytics session started: UserID = (212b36fd-040d-b454-a4bd-19d0936c844c) SessionID = (a5022988-3049-419f-88b3-b63e078df794) 2024-04-15 00:40:29.810 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 00:40:30.102 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-15 00:40:31.660 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-15 00:40:31.661 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-15 00:40:31.678 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-15 00:40:31.678 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-15 00:40:32.527 - Thread: 1 -> MyConfig.Save() - START 2024-04-15 00:40:32.527 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 00:40:32.588 - Thread: 1 -> MyConfig.Save() - END 2024-04-15 00:40:32.662 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-15 00:40:32.662 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-15 00:40:32.887 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-04-15 00:40:34.071 - Thread: 46 -> LoadSession() - Start 2024-04-15 00:40:34.071 - Thread: 46 -> C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-15 00:40:34.072 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Sandbox_config.sbc 2024-04-15 00:40:34.080 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-15 00:40:34.330 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Sandbox_config.sbc 2024-04-15 00:40:34.331 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-15 00:40:34.346 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-04-15 00:40:34.346 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-04-15 00:40:34.346 - Thread: 1 -> LoadSession() - End 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-15 00:40:34.360 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-15 00:40:34.365 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-15 00:40:34.365 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-15 00:40:34.365 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-15 00:40:34.578 - Thread: 1 -> RunLoadingAction - START 2024-04-15 00:40:34.578 - Thread: 1 -> Loading session: C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-15 00:40:34.700 - Thread: 1 -> GC Memory: 1,024,222,392 B 2024-04-15 00:40:34.711 - Thread: 1 -> Process Memory: 3,592,081,408 B 2024-04-15 00:40:34.711 - Thread: 1 -> Experimental mode: Yes 2024-04-15 00:40:34.711 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-04-15 00:40:34.711 - Thread: 1 -> Console compatibility: No 2024-04-15 00:40:35.647 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-15 00:40:35.660 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-15 00:40:35.660 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-15 00:40:35.661 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-15 00:40:35.662 - Thread: 1 -> 065ead45388bf446532ac37806681fa2be9fe422 2024-04-15 00:40:35.825 - Thread: 1 -> Loading scenarios 2024-04-15 00:40:35.825 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-15 00:40:35.825 - Thread: 1 -> List of used mods (0) - START 2024-04-15 00:40:35.825 - Thread: 1 -> List of used mods - END 2024-04-15 00:40:35.864 - Thread: 1 -> Loading behaviors 2024-04-15 00:40:35.865 - Thread: 1 -> Loading ammo magazines 2024-04-15 00:40:35.865 - Thread: 1 -> Loading ammo definitions 2024-04-15 00:40:35.866 - Thread: 1 -> Loading animations 2024-04-15 00:40:35.866 - Thread: 1 -> Loading animations 2024-04-15 00:40:35.866 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.866 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.866 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.866 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.867 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.867 - Thread: 1 -> Loading sound definitions 2024-04-15 00:40:35.867 - Thread: 1 -> Loading category classes 2024-04-15 00:40:35.867 - Thread: 1 -> Loading category classes 2024-04-15 00:40:35.867 - Thread: 1 -> Loading blueprint classes 2024-04-15 00:40:35.867 - Thread: 1 -> Loading blueprint class entries 2024-04-15 00:40:35.867 - Thread: 1 -> Loading blueprint class entries 2024-04-15 00:40:35.867 - Thread: 1 -> Loading blueprints 2024-04-15 00:40:35.868 - Thread: 1 -> Loading blueprints 2024-04-15 00:40:35.868 - Thread: 1 -> Loading agent definitions 2024-04-15 00:40:35.868 - Thread: 1 -> Loading character definitions 2024-04-15 00:40:35.872 - Thread: 1 -> Loading character definitions 2024-04-15 00:40:35.872 - Thread: 1 -> Loading components 2024-04-15 00:40:35.872 - Thread: 1 -> Loading components 2024-04-15 00:40:35.872 - Thread: 1 -> Loading configuration 2024-04-15 00:40:35.872 - Thread: 1 -> Loading container types 2024-04-15 00:40:35.873 - Thread: 1 -> Loading Contract Types 2024-04-15 00:40:35.874 - Thread: 1 -> Loading gamepad controls 2024-04-15 00:40:35.874 - Thread: 1 -> Loading block positions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading block positions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading curve definitions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading debris 2024-04-15 00:40:35.874 - Thread: 1 -> Loading environment items entries 2024-04-15 00:40:35.874 - Thread: 1 -> Loading decal global definitions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading decal definitions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading decal definitions 2024-04-15 00:40:35.874 - Thread: 1 -> Loading drone behaviors 2024-04-15 00:40:35.874 - Thread: 1 -> Loading edges 2024-04-15 00:40:35.875 - Thread: 1 -> Loading emissive color definitions 2024-04-15 00:40:35.876 - Thread: 1 -> Loading emissive color default states 2024-04-15 00:40:35.877 - Thread: 1 -> Loading animations 2024-04-15 00:40:35.877 - Thread: 1 -> Loading entity components 2024-04-15 00:40:35.883 - Thread: 1 -> Loading component containers 2024-04-15 00:40:35.885 - Thread: 1 -> Loading environment items entries 2024-04-15 00:40:35.886 - Thread: 1 -> Loading Faction Names 2024-04-15 00:40:35.886 - Thread: 1 -> Loading factions 2024-04-15 00:40:35.886 - Thread: 1 -> Loading flare definitions 2024-04-15 00:40:35.887 - Thread: 1 -> Loading gas property definitions 2024-04-15 00:40:35.887 - Thread: 1 -> Loading event definitions 2024-04-15 00:40:35.887 - Thread: 1 -> Loading physical items 2024-04-15 00:40:35.906 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.906 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-15 00:40:35.912 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.912 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-15 00:40:35.912 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.912 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-15 00:40:35.912 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.912 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-15 00:40:35.912 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.912 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-15 00:40:35.912 - Thread: 1 -> GuiTextures.sbc 2024-04-15 00:40:35.912 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading LCD texture categories 2024-04-15 00:40:35.915 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-15 00:40:35.915 - Thread: 1 -> Loading planet definition 2024-04-15 00:40:35.916 - Thread: 1 -> Loading physical items 2024-04-15 00:40:35.916 - Thread: 1 -> Loading physical items 2024-04-15 00:40:35.916 - Thread: 1 -> Loading physical material properties 2024-04-15 00:40:35.917 - Thread: 1 -> Loading pirate antennas 2024-04-15 00:40:35.917 - Thread: 1 -> Loading research blocks definitions 2024-04-15 00:40:35.917 - Thread: 1 -> Loading research groups definitions 2024-04-15 00:40:35.918 - Thread: 1 -> Loading resource distribution groups 2024-04-15 00:40:35.918 - Thread: 1 -> Loading shadow textures definitions 2024-04-15 00:40:35.918 - Thread: 1 -> Loading ship sound groups 2024-04-15 00:40:35.919 - Thread: 1 -> Loading ship sound groups 2024-04-15 00:40:35.919 - Thread: 1 -> Loading sound categories 2024-04-15 00:40:35.920 - Thread: 1 -> Loading stat definitions 2024-04-15 00:40:35.920 - Thread: 1 -> Loading gamepad controls 2024-04-15 00:40:35.920 - Thread: 1 -> Loading grid creators 2024-04-15 00:40:35.920 - Thread: 1 -> Loading transparent material properties 2024-04-15 00:40:35.920 - Thread: 1 -> Loading planet definition 2024-04-15 00:40:35.920 - Thread: 1 -> Loading voxel map storage definitions 2024-04-15 00:40:35.920 - Thread: 1 -> Loading voxel material definitions 2024-04-15 00:40:35.920 - Thread: 1 -> Loading voxel material definitions 2024-04-15 00:40:35.920 - Thread: 1 -> Loading voxel material definitions 2024-04-15 00:40:35.920 - Thread: 1 -> Loading voxel material definitions 2024-04-15 00:40:35.921 - Thread: 1 -> Loading Weather Effects 2024-04-15 00:40:35.922 - Thread: 1 -> Audio effects definitions 2024-04-15 00:40:35.922 - Thread: 1 -> Loading environment items definitions 2024-04-15 00:40:35.923 - Thread: 1 -> Loading environment items definitions 2024-04-15 00:40:35.923 - Thread: 1 -> Loading physical material properties 2024-04-15 00:40:35.925 - Thread: 1 -> Loading particle effect definitions 2024-04-15 00:40:35.988 - Thread: 1 -> Loading particle effect definitions 2024-04-15 00:40:35.989 - Thread: 1 -> Loading environment item definitions 2024-04-15 00:40:35.991 - Thread: 1 -> Loading weapon definitions 2024-04-15 00:40:35.993 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.001 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.001 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.004 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.005 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.006 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.006 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.006 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.006 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.007 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.007 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.009 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.010 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.010 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.015 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.016 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.017 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.017 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.018 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.018 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.020 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.021 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.022 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.022 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.023 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.024 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.025 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.026 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.027 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.027 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.028 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.029 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.030 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.030 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.032 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.033 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.034 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.035 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.037 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.037 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.038 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.038 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.040 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.040 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.041 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.043 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.045 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.047 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.048 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.048 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.051 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.051 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.053 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.054 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.056 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.056 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.058 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.058 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.071 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.072 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.074 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.074 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.077 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.077 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.079 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.080 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.083 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.084 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.086 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.088 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.090 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.091 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.094 - Thread: 1 -> Loading cube blocks 2024-04-15 00:40:36.094 - Thread: 1 -> Created block definitions 2024-04-15 00:40:36.101 - Thread: 1 -> Loading block variant groups 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-04-15 00:40:36.104 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2024-04-15 00:40:36.105 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2024-04-15 00:40:36.106 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2024-04-15 00:40:36.107 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2024-04-15 00:40:36.108 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2024-04-15 00:40:36.109 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2024-04-15 00:40:36.110 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-04-15 00:40:36.111 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-15 00:40:36.112 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-04-15 00:40:36.114 - Thread: 1 -> Loading asteroid generators 2024-04-15 00:40:36.114 - Thread: 1 -> Loading spawn groups 2024-04-15 00:40:36.115 - Thread: 1 -> Loading drop containers 2024-04-15 00:40:36.115 - Thread: 1 -> Loading spawn groups 2024-04-15 00:40:36.115 - Thread: 1 -> Loading spawn groups 2024-04-15 00:40:36.115 - Thread: 1 -> Loading radial menu definitions 2024-04-15 00:40:36.122 - Thread: 1 -> Loading respawn ships 2024-04-15 00:40:36.122 - Thread: 1 -> Loading spawn groups 2024-04-15 00:40:36.122 - Thread: 1 -> Loading wheel speeds 2024-04-15 00:40:36.136 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-15 00:40:36.163 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-15 00:40:36.163 - Thread: 1 -> MyAudio.LoadData - START 2024-04-15 00:40:36.210 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-15 00:40:36.488 - Thread: 1 -> MyAudio.LoadData - END 2024-04-15 00:40:36.502 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-15 00:40:36.505 - Thread: 14 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-04-15 00:40:36.505 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:36.505 - Thread: 13 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-04-15 00:40:36.543 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:36.543 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:36.543 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:36.549 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-15 00:40:36.711 - Thread: 59 -> External debugger: listening... 2024-04-15 00:40:36.723 - Thread: 1 -> MyLights.LoadData() - START 2024-04-15 00:40:36.723 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-15 00:40:36.723 - Thread: 1 -> MyLights.LoadData() - END 2024-04-15 00:40:36.723 - Thread: 1 -> Info: MyLights initialized. 2024-04-15 00:40:36.723 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-15 00:40:36.725 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-15 00:40:36.743 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-15 00:40:36.743 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-15 00:40:36.750 - Thread: 1 -> Loading Procedural World Generator 2024-04-15 00:40:36.751 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-15 00:40:36.769 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-15 00:40:36.914 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2024-04-15 00:40:36.914 - Thread: 15 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Mars-978892777d120000.vx2' 2024-04-15 00:40:36.939 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2024-04-15 00:40:36.939 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2024-04-15 00:40:36.939 - Thread: 16 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Alien-1904551928d120000.vx2' 2024-04-15 00:40:36.939 - Thread: 12 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Titan-995064974d19000.vx2' 2024-04-15 00:40:37.110 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2024-04-15 00:40:37.110 - Thread: 17 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\EarthLike-1914979725d120000.vx2' 2024-04-15 00:40:37.372 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2024-04-15 00:40:37.372 - Thread: 13 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Moon-1867605035d19000.vx2' 2024-04-15 00:40:37.465 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2024-04-15 00:40:37.465 - Thread: 14 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Europa-1809333311d19000.vx2' 2024-04-15 00:40:37.998 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-15 00:40:40.065 - Thread: 15 -> Info: Planet generator name: Mars 2024-04-15 00:40:40.065 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.241 - Thread: 12 -> Info: Planet generator name: Titan 2024-04-15 00:40:40.241 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.458 - Thread: 16 -> Info: Planet generator name: Alien 2024-04-15 00:40:40.459 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.626 - Thread: 17 -> Info: Planet generator name: EarthLike 2024-04-15 00:40:40.627 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.815 - Thread: 13 -> Info: Planet generator name: Moon 2024-04-15 00:40:40.815 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.977 - Thread: 14 -> Info: Planet generator name: Europa 2024-04-15 00:40:40.978 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-15 00:40:40.988 - Thread: 1 -> Entities loaded & initialized 2024-04-15 00:40:41.050 - Thread: 1 -> Checkpoint.CameraAttachedTo: 84527427948656304 2024-04-15 00:40:41.179 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-15 00:40:41.179 - Thread: 1 -> Name = Alien Planet 2024-04-14 21:03 2024-04-15 00:40:41.179 - Thread: 1 -> Description = 2024-04-15 00:40:41.179 - Thread: 1 -> GameDateTime = 01/01/2081 01:26:03 2024-04-15 00:40:41.179 - Thread: 1 -> Password = 2024-04-15 00:40:41.179 - Thread: 1 -> CurrentPath = C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-15 00:40:41.179 - Thread: 1 -> WorkshopId = 2024-04-15 00:40:41.179 - Thread: 1 -> CameraController = Default_Astronaut 2024-04-15 00:40:41.179 - Thread: 1 -> ThumbPath = C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\thumb.jpg 2024-04-15 00:40:41.179 - Thread: 1 -> Settings: 2024-04-15 00:40:41.179 - Thread: 1 -> GameMode = Creative 2024-04-15 00:40:41.179 - Thread: 1 -> MaxPlayers = 4 2024-04-15 00:40:41.179 - Thread: 1 -> OnlineMode = PUBLIC 2024-04-15 00:40:41.179 - Thread: 1 -> TotalPCU = 100000 2024-04-15 00:40:41.179 - Thread: 1 -> PiratePCU = 50000 2024-04-15 00:40:41.179 - Thread: 1 -> AutoHealing = True 2024-04-15 00:40:41.179 - Thread: 1 -> WeaponsEnabled = True 2024-04-15 00:40:41.179 - Thread: 1 -> ThrusterDamage = True 2024-04-15 00:40:41.179 - Thread: 1 -> EnableSpectator = False 2024-04-15 00:40:41.179 - Thread: 1 -> EnableCopyPaste = True 2024-04-15 00:40:41.179 - Thread: 1 -> MaxFloatingObjects = 56 2024-04-15 00:40:41.179 - Thread: 1 -> MaxGridSize = 0 2024-04-15 00:40:41.179 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-15 00:40:41.179 - Thread: 1 -> CargoShipsEnabled = True 2024-04-15 00:40:41.179 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-15 00:40:41.179 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-15 00:40:41.179 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-15 00:40:41.179 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-15 00:40:41.179 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-15 00:40:41.179 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-15 00:40:41.179 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-15 00:40:41.179 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-15 00:40:41.179 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-15 00:40:41.179 - Thread: 1 -> ClientCanSave = False 2024-04-15 00:40:41.179 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-15 00:40:41.179 - Thread: 1 -> PermanentDeath = False 2024-04-15 00:40:41.179 - Thread: 1 -> DestructibleBlocks = True 2024-04-15 00:40:41.179 - Thread: 1 -> EnableScripts = False 2024-04-15 00:40:41.179 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-15 00:40:41.179 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-15 00:40:41.179 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-15 00:40:41.179 - Thread: 1 -> ProceduralSeed = 0 2024-04-15 00:40:41.179 - Thread: 1 -> DestructibleBlocks = True 2024-04-15 00:40:41.179 - Thread: 1 -> EnableIngameScripts = False 2024-04-15 00:40:41.179 - Thread: 1 -> ViewDistance = 15000 2024-04-15 00:40:41.179 - Thread: 1 -> Voxel destruction = True 2024-04-15 00:40:41.179 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-15 00:40:41.179 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-15 00:40:41.179 - Thread: 1 -> EnableContainerDrops = True 2024-04-15 00:40:41.179 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-15 00:40:41.179 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-15 00:40:41.179 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-15 00:40:41.179 - Thread: 1 -> EnableSubgridDamage = False 2024-04-15 00:40:41.179 - Thread: 1 -> SyncDistance = 3000 2024-04-15 00:40:41.180 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-15 00:40:41.180 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-15 00:40:41.180 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-15 00:40:41.180 - Thread: 1 -> MaxPlanets = 99 2024-04-15 00:40:41.180 - Thread: 1 -> MaxBackupSaves = 5 2024-04-15 00:40:41.180 - Thread: 1 -> MaxFactionsCount = 0 2024-04-15 00:40:41.180 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-15 00:40:41.180 - Thread: 1 -> RespawnShipDelete = False 2024-04-15 00:40:41.180 - Thread: 1 -> WorldSizeKm = 0 2024-04-15 00:40:41.180 - Thread: 1 -> ResetOwnership = False 2024-04-15 00:40:41.180 - Thread: 1 -> RealisticSound = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableSaving = True 2024-04-15 00:40:41.180 - Thread: 1 -> InfiniteAmmo = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableToolShake = True 2024-04-15 00:40:41.180 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-04-15 00:40:41.180 - Thread: 1 -> OffensiveWordsFiltering = False 2024-04-15 00:40:41.180 - Thread: 1 -> UseConsolePCU = False 2024-04-15 00:40:41.180 - Thread: 1 -> PredefinedAsteroids = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-15 00:40:41.180 - Thread: 1 -> FamilySharing = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnablePcuTrading = True 2024-04-15 00:40:41.180 - Thread: 1 -> SuppressedWarnings = 2024-04-15 00:40:41.180 - Thread: 1 -> SimplifiedSimulation = False 2024-04-15 00:40:41.180 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-15 00:40:41.180 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-15 00:40:41.180 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-15 00:40:41.180 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-15 00:40:41.180 - Thread: 1 -> TradeFactionsCount = 15 2024-04-15 00:40:41.180 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-04-15 00:40:41.180 - Thread: 1 -> WeatherSystem = True 2024-04-15 00:40:41.180 - Thread: 1 -> DepositSizeDenominator = 30 2024-04-15 00:40:41.180 - Thread: 1 -> DepositsCountCoefficient = 2 2024-04-15 00:40:41.180 - Thread: 1 -> EnableEconomy = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableBountyContracts = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableSupergridding = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableAutorespawn = True 2024-04-15 00:40:41.180 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-15 00:40:41.180 - Thread: 1 -> EnableGoodBotHints = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableResearch = True 2024-04-15 00:40:41.180 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-15 00:40:41.180 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-15 00:40:41.180 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-15 00:40:41.180 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-15 00:40:41.180 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-15 00:40:41.180 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-15 00:40:41.180 - Thread: 1 -> OptimalGridCount = 0 2024-04-15 00:40:41.180 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-15 00:40:41.180 - Thread: 1 -> BlockCountThreshold = 20 2024-04-15 00:40:41.180 - Thread: 1 -> TrashFlagsValue = 1562 2024-04-15 00:40:41.180 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-15 00:40:41.180 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-15 00:40:41.180 - Thread: 1 -> EnableVoxelHand = True 2024-04-15 00:40:41.180 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableScripterRole = False 2024-04-15 00:40:41.180 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-15 00:40:41.180 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-15 00:40:41.180 - Thread: 1 -> EnableSpiders = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableWolfs = False 2024-04-15 00:40:41.180 - Thread: 1 -> TotalBotLimit = 32 2024-04-15 00:40:41.180 - Thread: 1 -> EnableDrones = True 2024-04-15 00:40:41.180 - Thread: 1 -> MaxDrones = 5 2024-04-15 00:40:41.180 - Thread: 1 -> StartInRespawnScreen = False 2024-04-15 00:40:41.180 - Thread: 1 -> SpawnWithTools = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableJetpack = True 2024-04-15 00:40:41.180 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-15 00:40:41.180 - Thread: 1 -> PhysicsIterations = 8 2024-04-15 00:40:41.180 - Thread: 1 -> CanJoinRunning = False 2024-04-15 00:40:41.180 - Thread: 1 -> Scenario = False 2024-04-15 00:40:41.180 - Thread: 1 -> ScenarioEditMode = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableRespawnShips = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableSunRotation = True 2024-04-15 00:40:41.180 - Thread: 1 -> StationVoxelSupport = False 2024-04-15 00:40:41.180 - Thread: 1 -> EnableConvertToStation = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableEncounters = True 2024-04-15 00:40:41.180 - Thread: 1 -> Enable3rdPersonView = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnableOxygen = True 2024-04-15 00:40:41.180 - Thread: 1 -> ExperimentalMode = True 2024-04-15 00:40:41.180 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-04-15 00:40:41.180 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-15 00:40:41.180 - Thread: 1 -> EnableRecoil = True 2024-04-15 00:40:41.180 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-15 00:40:41.180 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-15 00:40:41.184 - Thread: 1 -> Analytics ids for user ([007...770]): User = (212b36fd-040d-b454-a4bd-19d0936c844c) Session = (a5022988-3049-419f-88b3-b63e078df794). 2024-04-15 00:40:41.185 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-15 00:40:41.225 - Thread: 1 -> Session loaded 2024-04-15 00:40:41.225 - Thread: 1 -> RunLoadingAction - END 2024-04-15 00:40:41.225 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-15 00:40:41.225 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-15 00:40:41.225 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-15 00:40:41.225 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-15 00:40:41.225 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-15 00:40:41.227 - Thread: 1 -> Updating continues. 2024-04-15 00:40:41.387 - Thread: 1 -> GC Memory: 1650.776 / 1650.776 MB 2024-04-15 00:40:41.573 - Thread: 1 -> Info: Trash collector removed character '144115188075855890' with entity id '76689254134600972' 2024-04-15 00:40:41.573 - Thread: 1 -> Entity Default_Astronaut is closed. 2024-04-15 00:40:41.573 - Thread: 1 -> Entity MyCubePlacer {16593ACCC3BB955} is closed. 2024-04-15 00:40:41.609 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-15 00:40:41.641 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-15 00:40:41.650 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-15 00:40:41.687 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-15 00:40:41.762 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.794 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.795 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.799 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.801 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.803 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.804 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:41.912 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-15 00:40:43.570 - Thread: 1 -> Loading duration: 9.2048672 2024-04-15 00:40:43.578 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-15 00:40:43.578 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-15 00:40:43.580 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-15 00:40:48.580 - Thread: 1 -> Player entered: 8balls Deep Radio 88.8MHz (76561198081655338) 2024-04-15 00:40:52.572 - Thread: 1 -> World request received: 8balls Deep Radio 88.8MHz 2024-04-15 00:40:52.573 - Thread: 1 -> ...responding 2024-04-15 00:40:52.573 - Thread: 1 -> World snapshot - START 2024-04-15 00:40:52.608 - Thread: 1 -> World snapshot - END 2024-04-15 00:41:06.914 - Thread: 1 -> GUI Stats: Update 4.06945455555556, Draw 0.253408222222223 2024-04-15 00:41:11.396 - Thread: 1 -> GC Memory: 4033.762 / 4033.762 MB 2024-04-15 00:41:19.296 - Thread: 1 -> Info: MyTimerComponent removed entity '72710517185391234:Backpack' with entity id '72710517185391234' 2024-04-15 00:41:19.296 - Thread: 14 -> Entity MyInventoryBagEntity {10251D484452A82} is closed. 2024-04-15 00:41:27.845 - Thread: 1 -> Analytics ids for user ([007...338]): User = (8774bed5-2149-f06e-552f-06f31b47014c) Session = (3f8bed38-cbe7-4177-8abc-e89d8c29d097). 2024-04-15 00:41:36.913 - Thread: 1 -> GUI Stats: Update 0.195443388888889, Draw 0.309924833333333 2024-04-15 00:41:36.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:41:36.973 - Thread: 1 -> STATISTICS,0,0.003792763,0.004182816,0.00439167,0.0109272,0.0264473,0.1193733,13.84808,75.71034,2,0,4044.252,10207.58,10522,99695,6,19.91482,83.67796,0,3911,8.332675,0,16.66667,1.659437,6.972613,100,6483948102,4044.252,0,0,-1 2024-04-15 00:41:36.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:41:36.973 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,127,296,64,655,6183,3498,0,0,110,3795,0,1467,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:41:41.413 - Thread: 1 -> GC Memory: 4045.651 / 4045.651 MB 2024-04-15 00:41:58.964 - Thread: 1 -> Info: MyTimerComponent removed entity '140130055882328729:Backpack' with entity id '140130055882328729' 2024-04-15 00:41:58.973 - Thread: 12 -> Entity MyInventoryBagEntity {1F1D78B1B38CA99} is closed. 2024-04-15 00:42:06.914 - Thread: 1 -> GUI Stats: Update 0.167147555555555, Draw 0.320207277777779 2024-04-15 00:42:11.413 - Thread: 1 -> GC Memory: 4058.168 / 4058.168 MB 2024-04-15 00:42:36.914 - Thread: 1 -> GUI Stats: Update 0.0789435555555556, Draw 0.418822055555556 2024-04-15 00:42:36.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:42:36.951 - Thread: 1 -> STATISTICS,60.0166667,0.009884834,0.010355,0.01103401,0.01272583,0.5247612,0.6904526,19.44347,96.30942,2,0,1413.684,8605.813,10522,99695,6,25.4038,71.29788,0.03334173,5161,8.326035,0,16.66667,2.11513,5.936287,100,6484133846,1413.684,0,0,-1 2024-04-15 00:42:36.951 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:42:36.951 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,127,296,64,655,6183,3498,0,0,110,3795,0,1467,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:42:41.414 - Thread: 1 -> GC Memory: 1415.354 / 1415.354 MB 2024-04-15 00:42:57.345 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-15 00:42:57.812 - Thread: 1 -> MyConfig.Save() - START 2024-04-15 00:42:57.812 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 00:42:57.814 - Thread: 1 -> MyConfig.Save() - END 2024-04-15 00:42:58.396 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-04-15 00:42:59.262 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-04-15 00:43:01.946 - Thread: 1 -> MyConfig.Save() - START 2024-04-15 00:43:01.946 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 00:43:01.947 - Thread: 1 -> MyConfig.Save() - END 2024-04-15 00:43:02.179 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-04-15 00:43:02.179 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-04-15 00:43:03.012 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-04-15 00:43:03.012 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-04-15 00:43:03.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-15 00:43:03.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-15 00:43:06.914 - Thread: 1 -> GUI Stats: Update 0.187248333333333, Draw 0.395277999999999 2024-04-15 00:43:11.430 - Thread: 1 -> GC Memory: 1420.159 / 1420.159 MB 2024-04-15 00:43:36.914 - Thread: 1 -> GUI Stats: Update 0.0449453333333334, Draw 0.357694555555555 2024-04-15 00:43:36.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:43:36.962 - Thread: 1 -> STATISTICS,120.0333334,0.009713173,0.01020622,0.01103401,0.01272583,1.088,1.318793,14.80748,76.19077,2,0,1415.77,8612.434,10522,99695,6,17.38068,87.01834,0.03270342,5051,12.90279,0,16.66667,2.242593,11.22779,100,6485707382,1415.77,0,0,-1 2024-04-15 00:43:36.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:43:36.962 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,127,296,64,655,6185,3500,0,0,110,3796,0,1469,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:43:41.430 - Thread: 1 -> GC Memory: 1416.503 / 1416.503 MB 2024-04-15 00:44:06.914 - Thread: 1 -> GUI Stats: Update 0.176154222222223, Draw 0.316840611111111 2024-04-15 00:44:11.430 - Thread: 1 -> GC Memory: 1422.054 / 1422.054 MB 2024-04-15 00:44:36.914 - Thread: 1 -> GUI Stats: Update 0.180547444444444, Draw 0.300147611111112 2024-04-15 00:44:36.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:44:36.982 - Thread: 1 -> STATISTICS,180.05,0.01367092,0.01064491,0.01461697,0.01473045,1.755856,2.082699,14.51574,83.02663,2,0,1425.374,8549.219,10522,99695,6,21.37076,58.6978,0.02814398,5164,8.332788,0,16.66667,1.78078,4.891163,100,6486140514,1425.374,0,0,-1 2024-04-15 00:44:36.982 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:44:36.982 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,127,296,64,655,6185,3500,0,0,110,3796,0,1469,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:44:37.329 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-15 00:44:37.479 - Thread: 1 -> MyConfig.Save() - START 2024-04-15 00:44:37.479 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 00:44:37.481 - Thread: 1 -> MyConfig.Save() - END 2024-04-15 00:44:38.995 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-15 00:44:39.879 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-15 00:44:39.879 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-15 00:44:40.763 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-15 00:44:40.763 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-15 00:44:41.431 - Thread: 1 -> GC Memory: 1425.01 / 1425.01 MB 2024-04-15 00:45:06.914 - Thread: 1 -> GUI Stats: Update 0.190911, Draw 0.262095111111111 2024-04-15 00:45:11.447 - Thread: 1 -> GC Memory: 1427.599 / 1427.599 MB 2024-04-15 00:45:26.981 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2024-04-15 00:45:29.814 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 00:45:34.581 - Thread: 1 -> Autosave initiated 2024-04-15 00:45:34.581 - Thread: 1 -> Character state: True 2024-04-15 00:45:34.581 - Thread: 1 -> IsServer: True 2024-04-15 00:45:34.593 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 00:45:34.593 - Thread: 1 -> Autosave 2024-04-15 00:45:34.593 - Thread: 1 -> Saving world - START 2024-04-15 00:45:34.593 - Thread: 1 -> Making world state snapshot. 2024-04-15 00:45:34.593 - Thread: 1 -> Before snapshot.: GC Memory: 1,427 B 2024-04-15 00:45:34.611 - Thread: 1 -> After snapshot.: GC Memory: 1,423 B 2024-04-15 00:45:34.614 - Thread: 1 -> Directory cleanup: GC Memory: 1,423 B 2024-04-15 00:45:34.614 - Thread: 1 -> Saving world - END 2024-04-15 00:45:34.634 - Thread: 12 -> Session snapshot save - START 2024-04-15 00:45:34.635 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 00:45:35.905 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 00:45:35.963 - Thread: 12 -> Session snapshot save - END 2024-04-15 00:45:36.914 - Thread: 1 -> GUI Stats: Update 0.198539166666667, Draw 0.242313611111111 2024-04-15 00:45:36.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:45:36.996 - Thread: 1 -> STATISTICS,240.0666667,0.0141573,0.01045609,0.01497173,0.01473045,2.579219,2.713402,13.35011,84.76746,2,0,1433.888,8403.168,10522,99695,6,25.01084,63.73538,0.03045654,5084,8.332767,0,16.66667,2.084095,5.31092,100,6489321590,1433.888,0,0,-1 2024-04-15 00:45:36.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:45:36.996 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:45:37.430 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2024-04-15 00:45:37.430 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2024-04-15 00:45:41.447 - Thread: 1 -> GC Memory: 1431.195 / 1431.195 MB 2024-04-15 00:46:06.914 - Thread: 1 -> GUI Stats: Update 0.135714333333333, Draw 0.286001277777778 2024-04-15 00:46:07.514 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:07.560 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 00:46:11.449 - Thread: 1 -> GC Memory: 1436.004 / 1436.004 MB 2024-04-15 00:46:17.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:17.533 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 00:46:27.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:27.530 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 00:46:36.915 - Thread: 1 -> GUI Stats: Update 0.210558222222223, Draw 0.373671166666667 2024-04-15 00:46:37.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:46:37.015 - Thread: 1 -> STATISTICS,300.0833334,0.01376247,0.01036263,0.01507664,0.01473045,3.400572,3.34599,21.84677,123.3788,2,0,1439.269,8354.582,10522,99695,6,31.47116,66.14602,0.04096736,5146,8.332583,0,16.66667,2.622361,5.511672,100,6487247990,1439.269,0,0,-1 2024-04-15 00:46:37.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:46:37.015 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:46:37.529 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:37.532 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 00:46:37.532 - Thread: 1 -> Next activation in -00:16:51.5308340 2024-04-15 00:46:37.532 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:37.532 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 00:46:41.465 - Thread: 1 -> GC Memory: 1442.092 / 1442.092 MB 2024-04-15 00:46:47.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:47.533 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 00:46:57.529 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:46:57.530 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 00:47:06.915 - Thread: 1 -> GUI Stats: Update 0.0647373333333333, Draw 0.381222111111111 2024-04-15 00:47:07.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:47:07.577 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 00:47:07.577 - Thread: 1 -> Next activation in -00:26:54.0307889 2024-04-15 00:47:07.577 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:47:07.577 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 00:47:11.481 - Thread: 1 -> GC Memory: 1451.131 / 1451.131 MB 2024-04-15 00:47:17.530 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:47:17.530 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 00:47:27.644 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:47:27.644 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 00:47:37.028 - Thread: 1 -> GUI Stats: Update 0.0570427777777779, Draw 0.316345666666666 2024-04-15 00:47:37.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:47:37.144 - Thread: 1 -> STATISTICS,360.1,0.01389122,0.009838104,0.01584625,0.01473045,4.226508,3.976905,13.83062,93.16772,2,0,1454.901,8352.488,10522,99695,6,24.04946,62.48202,0.03655864,5214,8.33265,0,16.66667,2.003958,5.206408,100,6487405238,1454.901,0,0,-1 2024-04-15 00:47:37.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:47:37.144 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:47:37.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 00:47:37.643 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 00:47:37.643 - Thread: 1 -> Next activation in 00:49:11.0466320 2024-04-15 00:47:41.495 - Thread: 1 -> GC Memory: 1457.257 / 1457.257 MB 2024-04-15 00:48:07.028 - Thread: 1 -> GUI Stats: Update 0.0417383333333334, Draw 0.295241 2024-04-15 00:48:11.496 - Thread: 1 -> GC Memory: 1419.63 / 1419.63 MB 2024-04-15 00:48:37.028 - Thread: 1 -> GUI Stats: Update 0.0489052222222222, Draw 0.368272333333333 2024-04-15 00:48:37.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:48:37.160 - Thread: 1 -> STATISTICS,420.1166667,0.01377201,0.01017761,0.01584625,0.01473045,5.051347,4.607586,16.1171,104.0922,2,0,1417.382,8313.207,10522,99695,6,26.63918,64.37129,0.03872098,5151,8.332585,0,16.66667,2.219732,5.363793,100,6489478838,1417.382,0,0,-1 2024-04-15 00:48:37.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:48:37.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:48:41.496 - Thread: 1 -> GC Memory: 1418.012 / 1418.012 MB 2024-04-15 00:49:07.030 - Thread: 1 -> GUI Stats: Update 0.0487542777777778, Draw 0.389790055555556 2024-04-15 00:49:11.512 - Thread: 1 -> GC Memory: 1413.236 / 1413.236 MB 2024-04-15 00:49:37.030 - Thread: 1 -> GUI Stats: Update 0.0479804444444444, Draw 0.371722388888889 2024-04-15 00:49:37.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:49:37.178 - Thread: 1 -> STATISTICS,480.1333334,0.01343822,0.01069069,0.01584625,0.01473045,5.877252,5.242854,16.998,105.3051,2,0,1418.449,8311.156,10522,99695,6,26.87021,65.00168,0.04632346,5144,8.343043,0,16.66667,2.241793,5.423118,100,6489478838,1418.449,0,0,-1 2024-04-15 00:49:37.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:49:37.178 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:49:41.513 - Thread: 1 -> GC Memory: 1413.834 / 1413.834 MB 2024-04-15 00:50:07.029 - Thread: 1 -> GUI Stats: Update 0.0484110555555557, Draw 0.375337055555555 2024-04-15 00:50:11.528 - Thread: 1 -> GC Memory: 1414.297 / 1414.297 MB 2024-04-15 00:50:29.829 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 00:50:34.595 - Thread: 1 -> Autosave initiated 2024-04-15 00:50:34.596 - Thread: 1 -> Character state: True 2024-04-15 00:50:34.596 - Thread: 1 -> IsServer: True 2024-04-15 00:50:34.596 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 00:50:34.596 - Thread: 1 -> Autosave 2024-04-15 00:50:34.596 - Thread: 1 -> Saving world - START 2024-04-15 00:50:34.596 - Thread: 1 -> Making world state snapshot. 2024-04-15 00:50:34.596 - Thread: 1 -> Before snapshot.: GC Memory: 1,418 B 2024-04-15 00:50:34.606 - Thread: 1 -> After snapshot.: GC Memory: 1,414 B 2024-04-15 00:50:34.610 - Thread: 1 -> Directory cleanup: GC Memory: 1,415 B 2024-04-15 00:50:34.610 - Thread: 1 -> Saving world - END 2024-04-15 00:50:34.635 - Thread: 12 -> Session snapshot save - START 2024-04-15 00:50:34.635 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 00:50:35.868 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 00:50:35.938 - Thread: 12 -> Session snapshot save - END 2024-04-15 00:50:37.029 - Thread: 1 -> GUI Stats: Update 0.0496020555555556, Draw 0.391487666666667 2024-04-15 00:50:37.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:50:37.194 - Thread: 1 -> STATISTICS,540.15,0.01363087,0.01052666,0.01584625,0.01473045,6.703387,5.878002,16.05344,111.8403,2,0,1429.198,8317.18,10522,99695,6,26.52409,59.03085,0.04384656,4991,8.33244,0,16.66667,2.210104,4.91871,100,6489321590,1429.198,0,0,-1 2024-04-15 00:50:37.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:50:37.194 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:50:41.529 - Thread: 1 -> GC Memory: 1431.498 / 1431.498 MB 2024-04-15 00:51:07.029 - Thread: 1 -> GUI Stats: Update 0.0476296111111111, Draw 0.374467 2024-04-15 00:51:11.530 - Thread: 1 -> GC Memory: 1432.01 / 1432.01 MB 2024-04-15 00:51:37.029 - Thread: 1 -> GUI Stats: Update 0.0558403888888889, Draw 0.424346888888889 2024-04-15 00:51:37.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:51:37.211 - Thread: 1 -> STATISTICS,600.1666667,0.01399517,0.01071358,0.01584625,0.01473045,7.530766,6.507478,20.29374,117.1286,2,0,1432.607,8311.359,10522,99695,6,31.17409,68.17295,0.05876279,5011,8.397364,0,16.66667,2.617801,5.724731,100,6489321590,1432.607,0,0,-1 2024-04-15 00:51:37.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:51:37.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:51:41.547 - Thread: 1 -> GC Memory: 1434.966 / 1434.966 MB 2024-04-15 00:52:07.029 - Thread: 1 -> GUI Stats: Update 0.0664118888888889, Draw 0.396252722222222 2024-04-15 00:52:11.563 - Thread: 1 -> GC Memory: 1435.016 / 1435.016 MB 2024-04-15 00:52:37.030 - Thread: 1 -> GUI Stats: Update 0.0674833333333332, Draw 0.392445888888888 2024-04-15 00:52:37.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:52:37.229 - Thread: 1 -> STATISTICS,660.1833334,0.01391315,0.01010513,0.01584625,0.01473045,8.356822,7.136072,17.46174,104.7391,2,0,1435.73,8311.625,10522,99695,6,27.55107,59.52067,0.04696773,5003,8.332602,0,16.66667,2.295721,4.95962,100,6489585446,1435.73,0,0,-1 2024-04-15 00:52:37.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:52:37.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:52:41.579 - Thread: 1 -> GC Memory: 1436.053 / 1436.053 MB 2024-04-15 00:53:07.029 - Thread: 1 -> GUI Stats: Update 0.0587425, Draw 0.402894611111112 2024-04-15 00:53:11.580 - Thread: 1 -> GC Memory: 1438.147 / 1438.147 MB 2024-04-15 00:53:37.030 - Thread: 1 -> GUI Stats: Update 0.0567372777777778, Draw 0.395654055555556 2024-04-15 00:53:37.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:53:37.245 - Thread: 1 -> STATISTICS,720.2,0.01392078,0.01067162,0.01584625,0.01473045,9.181813,7.765801,17.85802,119.289,2,0,1416.397,8311.617,10522,99695,6,29.63381,67.93864,0.04852731,6038,8.319475,0,16.66667,2.465378,5.652138,100,6489585446,1416.397,0,0,-1 2024-04-15 00:53:37.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:53:37.245 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:53:41.596 - Thread: 1 -> GC Memory: 1420.247 / 1420.247 MB 2024-04-15 00:54:07.029 - Thread: 1 -> GUI Stats: Update 0.0539691666666667, Draw 0.383501555555556 2024-04-15 00:54:11.597 - Thread: 1 -> GC Memory: 1412.874 / 1412.874 MB 2024-04-15 00:54:37.030 - Thread: 1 -> GUI Stats: Update 0.0640986666666667, Draw 0.332869166666666 2024-04-15 00:54:37.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:54:37.261 - Thread: 1 -> STATISTICS,780.2166667,0.01346779,0.009958267,0.01584625,0.01473045,10.00556,8.39642,15.46049,84.14013,2,0,1417.998,8311.57,10522,99695,6,21.84413,60.47992,0.04084643,6055,8.334982,0,16.66667,1.820704,5.04099,100,6489711446,1417.998,0,0,-1 2024-04-15 00:54:37.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:54:37.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:54:38.246 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-04-15 00:54:38.247 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-04-15 00:54:38.261 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-04-15 00:54:39.229 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-04-15 00:54:39.229 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-04-15 00:54:41.598 - Thread: 1 -> GC Memory: 1413.098 / 1413.098 MB 2024-04-15 00:55:07.198 - Thread: 1 -> GUI Stats: Update 0.173295333333333, Draw 0.573989722222223 2024-04-15 00:55:11.614 - Thread: 1 -> GC Memory: 1413.823 / 1413.823 MB 2024-04-15 00:55:17.429 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-04-15 00:55:17.429 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-04-15 00:55:17.446 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-04-15 00:55:27.897 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-04-15 00:55:27.897 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-04-15 00:55:29.841 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 00:55:34.598 - Thread: 1 -> Autosave initiated 2024-04-15 00:55:34.598 - Thread: 1 -> Character state: True 2024-04-15 00:55:34.598 - Thread: 1 -> IsServer: True 2024-04-15 00:55:34.598 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 00:55:34.598 - Thread: 1 -> Autosave 2024-04-15 00:55:34.598 - Thread: 1 -> Saving world - START 2024-04-15 00:55:34.598 - Thread: 1 -> Making world state snapshot. 2024-04-15 00:55:34.598 - Thread: 1 -> Before snapshot.: GC Memory: 1,414 B 2024-04-15 00:55:34.601 - Thread: 1 -> After snapshot.: GC Memory: 1,415 B 2024-04-15 00:55:34.605 - Thread: 1 -> Directory cleanup: GC Memory: 1,416 B 2024-04-15 00:55:34.605 - Thread: 1 -> Saving world - END 2024-04-15 00:55:34.626 - Thread: 12 -> Session snapshot save - START 2024-04-15 00:55:34.626 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 00:55:35.545 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 00:55:35.618 - Thread: 12 -> Session snapshot save - END 2024-04-15 00:55:37.199 - Thread: 1 -> GUI Stats: Update 0.294893611111111, Draw 0.494153277777778 2024-04-15 00:55:37.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:55:37.447 - Thread: 1 -> STATISTICS,840.2333334,0.009925842,0.01103592,0.01616859,0.01473045,10.82424,9.028164,15.3672,82.68718,2,0,1435.412,8316.195,10522,99695,6,22.71664,80.70437,0.02825205,5649,10.39419,0,16.66667,2.361211,8.388567,100,6489718918,1435.412,0,0,-1 2024-04-15 00:55:37.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:55:37.447 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:55:41.614 - Thread: 1 -> GC Memory: 1435.62 / 1435.62 MB 2024-04-15 00:56:07.200 - Thread: 1 -> GUI Stats: Update 0.253582, Draw 0.330739666666667 2024-04-15 00:56:11.616 - Thread: 1 -> GC Memory: 1416.96 / 1416.96 MB 2024-04-15 00:56:37.199 - Thread: 1 -> GUI Stats: Update 0.188088555555556, Draw 0.433239444444443 2024-04-15 00:56:37.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:56:37.463 - Thread: 1 -> STATISTICS,900.25,0.01364422,0.0108242,0.01616859,0.01473045,11.49584,9.659692,19.09078,100.9387,2,0,1416.214,8311.75,10522,99695,6,26.45596,64.49088,0.03336925,5891,8.33267,0,16.66667,2.204488,5.373812,100,6489718918,1416.214,0,0,-1 2024-04-15 00:56:37.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:56:37.463 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:56:39.830 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-04-15 00:56:39.830 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-04-15 00:56:39.846 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-04-15 00:56:41.616 - Thread: 1 -> GC Memory: 1417.313 / 1417.313 MB 2024-04-15 00:56:45.146 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-04-15 00:56:45.146 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-04-15 00:57:07.200 - Thread: 1 -> GUI Stats: Update 0.223529555555555, Draw 0.387671388888889 2024-04-15 00:57:11.630 - Thread: 1 -> GC Memory: 1416.476 / 1416.476 MB 2024-04-15 00:57:37.199 - Thread: 1 -> GUI Stats: Update 0.2120135, Draw 0.322187722222222 2024-04-15 00:57:37.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:57:37.480 - Thread: 1 -> STATISTICS,960.2666667,0.01020908,0.01036263,0.01616859,0.01473045,12.1562,10.29221,16.12555,83.98218,2,0,1417.358,8311.887,10522,99695,6,21.7032,82.68995,0.02964286,5897,10.42334,0,16.66667,2.262197,8.61905,100,6490049542,1417.358,0,0,-1 2024-04-15 00:57:37.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:57:37.480 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:57:41.650 - Thread: 1 -> GC Memory: 1416.979 / 1416.979 MB 2024-04-15 00:58:07.198 - Thread: 1 -> GUI Stats: Update 0.231710722222223, Draw 0.365180499999999 2024-04-15 00:58:11.664 - Thread: 1 -> GC Memory: 1416.195 / 1416.195 MB 2024-04-15 00:58:37.198 - Thread: 1 -> GUI Stats: Update 0.219433833333333, Draw 0.322516000000001 2024-04-15 00:58:37.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:58:37.497 - Thread: 1 -> STATISTICS,1020.2833334,0.009883881,0.01064301,0.01616859,0.01473045,12.74841,10.92145,16.30789,75.87926,2,0,1417.935,8311.848,10522,99695,6,22.12493,82.87168,0.03180519,6339,10.63139,0,16.66667,2.352189,8.810414,100,6490049542,1417.935,0,0,-1 2024-04-15 00:58:37.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:58:37.497 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:58:41.665 - Thread: 1 -> GC Memory: 1416.341 / 1416.341 MB 2024-04-15 00:59:07.199 - Thread: 1 -> GUI Stats: Update 0.231900722222222, Draw 0.297683555555556 2024-04-15 00:59:11.665 - Thread: 1 -> GC Memory: 1416.786 / 1416.786 MB 2024-04-15 00:59:37.199 - Thread: 1 -> GUI Stats: Update 0.224743166666667, Draw 0.372249833333334 2024-04-15 00:59:37.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 00:59:37.514 - Thread: 1 -> STATISTICS,1080.3,0.00988102,0.01050949,0.01616859,0.01473045,13.33918,11.55192,16.31153,91.35754,2,0,1415.726,8312.121,10522,99695,6,22.60917,82.08477,0.02673115,6341,10.43965,0,16.66667,2.360319,8.569366,100,6490049542,1415.726,0,0,-1 2024-04-15 00:59:37.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 00:59:37.514 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 00:59:41.666 - Thread: 1 -> GC Memory: 1415.486 / 1415.486 MB 2024-04-15 01:00:07.201 - Thread: 1 -> GUI Stats: Update 0.211066666666667, Draw 0.361632333333333 2024-04-15 01:00:11.682 - Thread: 1 -> GC Memory: 1415.319 / 1415.319 MB 2024-04-15 01:00:29.849 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:00:34.601 - Thread: 1 -> Autosave initiated 2024-04-15 01:00:34.601 - Thread: 1 -> Character state: True 2024-04-15 01:00:34.601 - Thread: 1 -> IsServer: True 2024-04-15 01:00:34.601 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:00:34.601 - Thread: 1 -> Autosave 2024-04-15 01:00:34.601 - Thread: 1 -> Saving world - START 2024-04-15 01:00:34.601 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:00:34.601 - Thread: 1 -> Before snapshot.: GC Memory: 1,416 B 2024-04-15 01:00:34.604 - Thread: 1 -> After snapshot.: GC Memory: 1,417 B 2024-04-15 01:00:34.607 - Thread: 1 -> Directory cleanup: GC Memory: 1,417 B 2024-04-15 01:00:34.607 - Thread: 1 -> Saving world - END 2024-04-15 01:00:34.627 - Thread: 12 -> Session snapshot save - START 2024-04-15 01:00:34.627 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 01:00:35.508 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:00:35.700 - Thread: 12 -> Session snapshot save - END 2024-04-15 01:00:37.453 - Thread: 1 -> GUI Stats: Update 0.239705777777778, Draw 0.370185333333333 2024-04-15 01:00:37.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:00:37.783 - Thread: 1 -> STATISTICS,1140.3166667,0.009879112,0.01041031,0.01616859,0.01473045,13.93235,12.19082,19.262,99.92537,2,0,1432.425,8314.359,10522,99695,6,27.11053,58.32817,0.02687415,6307,8.332659,0,16.66667,2.259028,4.860288,100,6487975942,1432.425,0,0,-1 2024-04-15 01:00:37.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:00:37.783 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6187,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:00:41.685 - Thread: 1 -> GC Memory: 1430.639 / 1430.639 MB 2024-04-15 01:01:07.453 - Thread: 1 -> GUI Stats: Update 0.182491666666667, Draw 0.532655277777778 2024-04-15 01:01:11.685 - Thread: 1 -> GC Memory: 1436.349 / 1436.349 MB 2024-04-15 01:01:37.453 - Thread: 1 -> GUI Stats: Update 0.0885151111111109, Draw 0.494160833333334 2024-04-15 01:01:37.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:01:37.801 - Thread: 1 -> STATISTICS,1200.3333334,0.01021004,0.01062489,0.01616859,0.01473045,14.52975,12.82247,18.75769,100.2136,2,0,1435.831,8312.313,10522,99695,6,25.91784,57.91248,0.02863595,6318,8.332725,0,16.66667,2.159663,4.825688,100,6489592918,1435.831,0,0,-1 2024-04-15 01:01:37.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:01:37.801 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:01:41.685 - Thread: 1 -> GC Memory: 1434.905 / 1434.905 MB 2024-04-15 01:02:07.453 - Thread: 1 -> GUI Stats: Update 0.0422573888888889, Draw 0.485168500000001 2024-04-15 01:02:11.701 - Thread: 1 -> GC Memory: 1413.97 / 1413.97 MB 2024-04-15 01:02:37.453 - Thread: 1 -> GUI Stats: Update 0.0430876111111111, Draw 0.427145777777778 2024-04-15 01:02:37.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:02:37.817 - Thread: 1 -> STATISTICS,1260.35,0.009718895,0.010355,0.01616859,0.01473045,15.12235,13.45,17.69759,88.59585,2,0,1412.396,8312.285,10522,99695,6,23.97672,61.00516,0.03495275,6341,8.332719,0,16.66667,1.997913,5.083389,100,6487519318,1412.396,0,0,-1 2024-04-15 01:02:37.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:02:37.817 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:02:41.701 - Thread: 1 -> GC Memory: 1412.538 / 1412.538 MB 2024-04-15 01:03:02.767 - Thread: 1 -> Player entered: El_Cappucinno (76561198310940320) 2024-04-15 01:03:05.483 - Thread: 1 -> World request received: El_Cappucinno 2024-04-15 01:03:05.483 - Thread: 1 -> ...responding 2024-04-15 01:03:05.483 - Thread: 1 -> World snapshot - START 2024-04-15 01:03:05.485 - Thread: 1 -> World snapshot - END 2024-04-15 01:03:07.453 - Thread: 1 -> GUI Stats: Update 0.0459597777777778, Draw 0.380239388888889 2024-04-15 01:03:11.703 - Thread: 1 -> GC Memory: 1416.541 / 1416.541 MB 2024-04-15 01:03:18.917 - Thread: 1 -> Analytics ids for user ([007...320]): User = (443762fe-129e-5d78-fdff-2a24d9698822) Session = (8536d2b9-1b36-4d99-97d6-a00c5ad3c9c9). 2024-04-15 01:03:37.453 - Thread: 1 -> GUI Stats: Update 0.0483349444444444, Draw 0.351149444444444 2024-04-15 01:03:37.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:03:37.835 - Thread: 1 -> STATISTICS,1320.3666667,0.01320267,0.01275635,0.01702881,0.02155399,15.77904,14.15284,18.04325,96.0014,3,0,1416.579,8312.645,10522,99695,6,24.36559,59.87411,0.03151126,6371,8.332686,0,16.66667,2.030308,4.989122,100,6489613398,1416.579,0,0,-1 2024-04-15 01:03:37.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:03:37.835 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:03:41.719 - Thread: 1 -> GC Memory: 1415.709 / 1415.709 MB 2024-04-15 01:04:07.453 - Thread: 1 -> GUI Stats: Update 0.0547907777777778, Draw 0.324217222222222 2024-04-15 01:04:11.720 - Thread: 1 -> GC Memory: 1422.305 / 1422.305 MB 2024-04-15 01:04:37.623 - Thread: 1 -> GUI Stats: Update 0.0542621111111112, Draw 0.292862055555555 2024-04-15 01:04:38.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:04:38.022 - Thread: 1 -> STATISTICS,1380.3833334,0.01738453,0.02682114,0.01884651,0.03073788,16.72545,15.5009,13.7866,88.41897,3,0,1416.53,8312.82,10522,99695,6,22.88967,61.67836,0.02887665,6384,8.332686,0,16.66667,1.907324,5.139464,100,6489093808,1416.53,0,0,-1 2024-04-15 01:04:38.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:04:38.022 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:04:41.723 - Thread: 1 -> GC Memory: 1416.194 / 1416.194 MB 2024-04-15 01:04:47.105 - Thread: 1 -> Player left: El_Cappucinno (76561198310940320) 2024-04-15 01:05:07.623 - Thread: 1 -> GUI Stats: Update 0.0397333888888888, Draw 0.273844777777778 2024-04-15 01:05:11.740 - Thread: 1 -> GC Memory: 1416.369 / 1416.369 MB 2024-04-15 01:05:29.856 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:05:34.607 - Thread: 1 -> Autosave initiated 2024-04-15 01:05:34.607 - Thread: 1 -> Character state: True 2024-04-15 01:05:34.607 - Thread: 1 -> IsServer: True 2024-04-15 01:05:34.607 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:05:34.607 - Thread: 1 -> Autosave 2024-04-15 01:05:34.607 - Thread: 1 -> Saving world - START 2024-04-15 01:05:34.607 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:05:34.607 - Thread: 1 -> Before snapshot.: GC Memory: 1,418 B 2024-04-15 01:05:34.612 - Thread: 1 -> After snapshot.: GC Memory: 1,413 B 2024-04-15 01:05:34.615 - Thread: 1 -> Directory cleanup: GC Memory: 1,413 B 2024-04-15 01:05:34.615 - Thread: 1 -> Saving world - END 2024-04-15 01:05:34.638 - Thread: 15 -> Session snapshot save - START 2024-04-15 01:05:34.638 - Thread: 15 -> Checking file access for files in target dir. 2024-04-15 01:05:35.579 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:05:35.645 - Thread: 15 -> Session snapshot save - END 2024-04-15 01:05:37.623 - Thread: 1 -> GUI Stats: Update 0.0401545, Draw 0.295916222222222 2024-04-15 01:05:38.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:05:38.038 - Thread: 1 -> STATISTICS,1440.4,0.009886742,0.01192856,0.01884651,0.03073788,17.35926,16.36162,14.24927,96.8942,2,0,1435.896,8316.809,10522,99695,6,26.40838,61.70897,0.03289645,6623,8.332762,0,16.66667,2.200548,5.142061,100,6489093808,1435.896,0,0,-1 2024-04-15 01:05:38.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:05:38.038 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:05:41.740 - Thread: 1 -> GC Memory: 1436.312 / 1436.312 MB 2024-04-15 01:06:07.623 - Thread: 1 -> GUI Stats: Update 0.0419287222222222, Draw 0.328496944444444 2024-04-15 01:06:11.740 - Thread: 1 -> GC Memory: 1441.649 / 1441.649 MB 2024-04-15 01:06:38.244 - Thread: 1 -> GUI Stats: Update 0.0358562222222221, Draw 0.317245166666667 2024-04-15 01:06:38.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:06:38.677 - Thread: 1 -> STATISTICS,1500.4166667,0.01021481,0.0124588,0.01884651,0.03073788,17.95551,17.10607,11.64062,8.577039,2,0,1447.802,8318.543,10522,99695,6,6.116829,99.35159,0.04486069,6629,39.97063,0,16.66667,2.444935,39.71145,100,6489240988,1447.802,0,0,-1 2024-04-15 01:06:38.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:06:38.677 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:06:41.745 - Thread: 1 -> GC Memory: 1447.9 / 1447.9 MB 2024-04-15 01:07:08.245 - Thread: 1 -> GUI Stats: Update 0.0395749444444444, Draw 0.320796222222223 2024-04-15 01:07:11.745 - Thread: 1 -> GC Memory: 1453.867 / 1453.867 MB 2024-04-15 01:07:38.246 - Thread: 1 -> GUI Stats: Update 0.0363851111111111, Draw 0.305755611111112 2024-04-15 01:07:38.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:07:38.694 - Thread: 1 -> STATISTICS,1560.4333334,0.009725571,0.01319122,0.01884651,0.03073788,18.53665,17.85211,16.5478,29.49162,2,0,1456.549,8320.836,10522,99695,6,6.717978,98.05177,0.04226343,6632,33.18137,0,16.66667,2.229117,32.53492,100,6489240988,1456.549,0,0,-1 2024-04-15 01:07:38.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:07:38.694 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:07:41.745 - Thread: 1 -> GC Memory: 1454.56 / 1454.56 MB 2024-04-15 01:08:08.245 - Thread: 1 -> GUI Stats: Update 0.0355535, Draw 0.295128166666666 2024-04-15 01:08:11.745 - Thread: 1 -> GC Memory: 1464.166 / 1464.166 MB 2024-04-15 01:08:38.246 - Thread: 1 -> GUI Stats: Update 0.0352837777777778, Draw 0.291997611111111 2024-04-15 01:08:38.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:08:38.711 - Thread: 1 -> STATISTICS,1620.45,0.009883881,0.01224232,0.01884651,0.03073788,19.13023,18.59131,15.94249,41.10672,2,0,1419.406,8322.652,10522,99695,6,6.546147,98.63885,0.04051597,6739,33.1364,0,16.66667,2.169158,32.68537,100,6489366988,1419.406,0,0,-1 2024-04-15 01:08:38.711 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:08:38.711 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:08:41.762 - Thread: 1 -> GC Memory: 1419.175 / 1419.175 MB 2024-04-15 01:09:08.246 - Thread: 1 -> GUI Stats: Update 0.0364874444444445, Draw 0.293217888888889 2024-04-15 01:09:11.762 - Thread: 1 -> GC Memory: 1419.024 / 1419.024 MB 2024-04-15 01:09:38.245 - Thread: 1 -> GUI Stats: Update 0.0338434444444444, Draw 0.295013777777778 2024-04-15 01:09:38.727 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:09:38.728 - Thread: 1 -> STATISTICS,1680.4666667,0.005137444,0.01269341,0.01884651,0.03073788,19.6861,19.34019,12.99922,28.5123,2,0,1420.516,8330.703,10522,99695,6,5.57606,99.66234,0.03863122,6705,33.00857,0,16.66667,1.840578,32.89711,100,6489366988,1420.516,0,0,-1 2024-04-15 01:09:38.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:09:38.728 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:09:41.778 - Thread: 1 -> GC Memory: 1419.001 / 1419.001 MB 2024-04-15 01:10:08.245 - Thread: 1 -> GUI Stats: Update 0.0332150555555555, Draw 0.284436722222222 2024-04-15 01:10:11.795 - Thread: 1 -> GC Memory: 1415.316 / 1415.316 MB 2024-04-15 01:10:29.863 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:10:34.613 - Thread: 1 -> Autosave initiated 2024-04-15 01:10:34.613 - Thread: 1 -> Character state: True 2024-04-15 01:10:34.613 - Thread: 1 -> IsServer: True 2024-04-15 01:10:34.613 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:10:34.613 - Thread: 1 -> Autosave 2024-04-15 01:10:34.613 - Thread: 1 -> Saving world - START 2024-04-15 01:10:34.613 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:10:34.613 - Thread: 1 -> Before snapshot.: GC Memory: 1,416 B 2024-04-15 01:10:34.615 - Thread: 1 -> After snapshot.: GC Memory: 1,416 B 2024-04-15 01:10:34.618 - Thread: 1 -> Directory cleanup: GC Memory: 1,417 B 2024-04-15 01:10:34.618 - Thread: 1 -> Saving world - END 2024-04-15 01:10:34.634 - Thread: 15 -> Session snapshot save - START 2024-04-15 01:10:34.634 - Thread: 15 -> Checking file access for files in target dir. 2024-04-15 01:10:35.297 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:10:35.351 - Thread: 15 -> Session snapshot save - END 2024-04-15 01:10:38.246 - Thread: 1 -> GUI Stats: Update 0.0338961111111111, Draw 0.294496666666667 2024-04-15 01:10:38.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:10:38.745 - Thread: 1 -> STATISTICS,1740.4833334,0.007185936,0.01294708,0.01884651,0.03073788,20.18475,20.08367,14.99126,34.22127,2,0,1435.269,8398.48,10522,99695,6,5.590573,99.78938,0.03915809,6600,32.88929,0,16.66667,1.8387,32.82002,100,6489366988,1435.269,0,0,-1 2024-04-15 01:10:38.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:10:38.745 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:10:41.796 - Thread: 1 -> GC Memory: 1435.332 / 1435.332 MB 2024-04-15 01:11:08.246 - Thread: 1 -> GUI Stats: Update 0.0347116666666667, Draw 0.296108055555556 2024-04-15 01:11:11.811 - Thread: 1 -> GC Memory: 1441.926 / 1441.926 MB 2024-04-15 01:11:38.246 - Thread: 1 -> GUI Stats: Update 0.0352728888888888, Draw 0.300422833333333 2024-04-15 01:11:38.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:11:38.788 - Thread: 1 -> STATISTICS,1800.5,0.007185936,0.01240158,0.01884651,0.03073788,20.62362,20.82648,14.94676,15.44772,2,0,1448.858,8333.91,10522,99695,6,5.543111,98.68451,0.03930814,6601,52.73505,0,16.66667,2.923162,52.04132,100,6489578838,1448.858,0,0,-1 2024-04-15 01:11:38.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:11:38.788 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:11:41.812 - Thread: 1 -> GC Memory: 1452.321 / 1452.321 MB 2024-04-15 01:12:08.246 - Thread: 1 -> GUI Stats: Update 0.0468500555555554, Draw 0.283350722222223 2024-04-15 01:12:11.828 - Thread: 1 -> GC Memory: 1419.474 / 1419.474 MB 2024-04-15 01:12:38.246 - Thread: 1 -> GUI Stats: Update 0.0459107222222222, Draw 0.266747833333334 2024-04-15 01:12:38.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:12:38.778 - Thread: 1 -> STATISTICS,1860.5166667,0.007312775,0.01309586,0.01884651,0.03073788,21.06206,21.57094,21.43456,87.87227,2,0,1415.531,8333.918,10522,99695,6,24.33947,54.78745,0.02905484,6450,8.332702,0,16.66667,2.028136,4.565275,100,6489578838,1415.531,0,0,-1 2024-04-15 01:12:38.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:12:38.778 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:12:41.830 - Thread: 1 -> GC Memory: 1419.319 / 1419.319 MB 2024-04-15 01:13:08.247 - Thread: 1 -> GUI Stats: Update 0.0554646666666667, Draw 0.266892222222222 2024-04-15 01:13:11.846 - Thread: 1 -> GC Memory: 1418.193 / 1418.193 MB 2024-04-15 01:13:38.246 - Thread: 1 -> GUI Stats: Update 0.0873404444444445, Draw 0.197439666666666 2024-04-15 01:13:38.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:13:38.795 - Thread: 1 -> STATISTICS,1920.5333334,0.00742054,0.01249695,0.01884651,0.03073788,21.50049,22.31788,12.65618,92.27023,2,0,1420.164,8334.219,10522,99695,6,23.74456,58.78664,0.03195838,6004,8.333255,0,16.66667,1.978695,4.89884,100,6487505846,1420.164,0,0,-1 2024-04-15 01:13:38.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:13:38.795 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:13:41.862 - Thread: 1 -> GC Memory: 1416.904 / 1416.904 MB 2024-04-15 01:14:08.246 - Thread: 1 -> GUI Stats: Update 0.0433307222222222, Draw 0.113613055555556 2024-04-15 01:14:11.862 - Thread: 1 -> GC Memory: 1418.12 / 1418.12 MB 2024-04-15 01:14:38.246 - Thread: 1 -> GUI Stats: Update 0.041786888888889, Draw 0.104502833333333 2024-04-15 01:14:38.810 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:14:38.811 - Thread: 1 -> STATISTICS,1980.55,0.00755024,0.01215935,0.01884651,0.03073788,21.93913,23.06682,13.02119,88.40712,2,0,1419.112,8334.219,10522,99695,6,22.62346,63.22833,0.03212878,5938,8.332621,0,16.66667,1.885127,5.268577,100,6489610694,1419.112,0,0,-1 2024-04-15 01:14:38.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:14:38.811 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:14:41.862 - Thread: 1 -> GC Memory: 1421.338 / 1421.338 MB 2024-04-15 01:15:08.246 - Thread: 1 -> GUI Stats: Update 0.0441243333333334, Draw 0.107849833333333 2024-04-15 01:15:11.879 - Thread: 1 -> GC Memory: 1417.049 / 1417.049 MB 2024-04-15 01:15:29.879 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:15:34.613 - Thread: 1 -> Autosave initiated 2024-04-15 01:15:34.613 - Thread: 1 -> Character state: True 2024-04-15 01:15:34.613 - Thread: 1 -> IsServer: True 2024-04-15 01:15:34.613 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:15:34.613 - Thread: 1 -> Autosave 2024-04-15 01:15:34.613 - Thread: 1 -> Saving world - START 2024-04-15 01:15:34.613 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:15:34.613 - Thread: 1 -> Before snapshot.: GC Memory: 1,417 B 2024-04-15 01:15:34.616 - Thread: 1 -> After snapshot.: GC Memory: 1,418 B 2024-04-15 01:15:34.621 - Thread: 1 -> Directory cleanup: GC Memory: 1,418 B 2024-04-15 01:15:34.621 - Thread: 1 -> Saving world - END 2024-04-15 01:15:34.649 - Thread: 15 -> Session snapshot save - START 2024-04-15 01:15:34.649 - Thread: 15 -> Checking file access for files in target dir. 2024-04-15 01:15:35.814 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:15:35.880 - Thread: 15 -> Session snapshot save - END 2024-04-15 01:15:38.245 - Thread: 1 -> GUI Stats: Update 0.0455653888888889, Draw 0.1105945 2024-04-15 01:15:38.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:15:38.828 - Thread: 1 -> STATISTICS,2040.5666667,0.007189751,0.01228237,0.01884651,0.03073788,22.37675,23.80673,13.95192,98.04587,2,0,1432.782,8334.004,10522,99695,6,25.23442,61.56062,0.0284552,5820,8.332705,0,16.66667,2.10271,5.129665,100,6489610694,1432.782,0,0,-1 2024-04-15 01:15:38.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:15:38.828 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:15:41.880 - Thread: 1 -> GC Memory: 1435.345 / 1435.345 MB 2024-04-15 01:16:08.247 - Thread: 1 -> GUI Stats: Update 0.0498568333333333, Draw 0.119507444444445 2024-04-15 01:16:11.896 - Thread: 1 -> GC Memory: 1440.63 / 1440.63 MB 2024-04-15 01:16:38.247 - Thread: 1 -> GUI Stats: Update 0.0592632222222222, Draw 0.176627722222222 2024-04-15 01:16:38.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:16:38.845 - Thread: 1 -> STATISTICS,2100.5833334,0.007184029,0.01199913,0.01884651,0.03073788,22.81425,24.55495,18.6688,94.47007,2,0,1441.52,8521.711,10522,99695,6,20.02217,81.69807,0.03859175,5566,12.50425,0,16.66667,2.503622,10.21573,100,6489610694,1441.52,0,0,-1 2024-04-15 01:16:38.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:16:38.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:16:41.897 - Thread: 1 -> GC Memory: 1443.324 / 1443.324 MB 2024-04-15 01:17:08.362 - Thread: 1 -> GUI Stats: Update 0.0585983888888888, Draw 0.265993222222222 2024-04-15 01:17:11.912 - Thread: 1 -> GC Memory: 1441.54 / 1441.54 MB 2024-04-15 01:17:38.361 - Thread: 1 -> GUI Stats: Update 0.0519657222222223, Draw 0.166211611111111 2024-04-15 01:17:38.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:17:38.977 - Thread: 1 -> STATISTICS,2160.6,0.007184982,0.01174355,0.01884651,0.03073788,23.25216,25.30193,16.96446,84.36898,2,0,1441.614,8541.77,10522,99695,6,25.95363,81.86588,0.09867945,5203,10.40893,0,16.66667,2.701496,8.521365,100,6489610694,1441.614,0,0,-1 2024-04-15 01:17:38.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:17:38.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:17:41.913 - Thread: 1 -> GC Memory: 1443.138 / 1443.138 MB 2024-04-15 01:18:08.361 - Thread: 1 -> GUI Stats: Update 0.0583847777777778, Draw 0.153031166666667 2024-04-15 01:18:11.928 - Thread: 1 -> GC Memory: 1445.98 / 1445.98 MB 2024-04-15 01:18:38.362 - Thread: 1 -> GUI Stats: Update 0.0524816111111112, Draw 0.153416444444444 2024-04-15 01:18:38.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:18:38.993 - Thread: 1 -> STATISTICS,2220.6166667,0.007191658,0.01283646,0.01884651,0.03073788,23.69103,26.05056,16.40107,76.35705,2,0,1418.185,8478.309,10522,99695,6,22.56324,89.80656,0.03974111,5338,11.45265,0,16.66667,2.58409,10.28523,100,6487379846,1418.185,0,0,-1 2024-04-15 01:18:38.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:18:38.993 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:18:41.944 - Thread: 1 -> GC Memory: 1419.369 / 1419.369 MB 2024-04-15 01:19:08.362 - Thread: 1 -> GUI Stats: Update 0.0479776666666667, Draw 0.152372944444445 2024-04-15 01:19:11.945 - Thread: 1 -> GC Memory: 1420.493 / 1420.493 MB 2024-04-15 01:19:38.361 - Thread: 1 -> GUI Stats: Update 0.0517170555555555, Draw 0.151633444444445 2024-04-15 01:19:39.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:19:39.010 - Thread: 1 -> STATISTICS,2280.6333334,0.007308006,0.01220322,0.01884651,0.03073788,24.12864,26.7965,16.35571,77.71375,2,0,1420.531,8478.723,10522,99695,6,20.71276,94.53655,0.03887998,5353,12.48839,0,16.66667,2.586691,11.8061,100,6487379846,1420.531,0,0,-1 2024-04-15 01:19:39.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:19:39.010 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:19:41.950 - Thread: 1 -> GC Memory: 1415.555 / 1415.555 MB 2024-04-15 01:19:47.161 - Thread: 1 -> Info: Trash collector removed character '144115188075855891' with entity id '115613672050576669' 2024-04-15 01:19:47.161 - Thread: 1 -> Info: Trash collector removed character '144115188075855891' with entity id '115613672050576669' 2024-04-15 01:19:47.161 - Thread: 12 -> Entity Default_Astronaut is closed. 2024-04-15 01:20:08.361 - Thread: 1 -> GUI Stats: Update 0.0477673888888889, Draw 0.162666666666666 2024-04-15 01:20:11.961 - Thread: 1 -> GC Memory: 1419.799 / 1419.799 MB 2024-04-15 01:20:29.894 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:20:34.628 - Thread: 1 -> Autosave initiated 2024-04-15 01:20:34.628 - Thread: 1 -> Character state: True 2024-04-15 01:20:34.628 - Thread: 1 -> IsServer: True 2024-04-15 01:20:34.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:20:34.628 - Thread: 1 -> Autosave 2024-04-15 01:20:34.628 - Thread: 1 -> Saving world - START 2024-04-15 01:20:34.628 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:20:34.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,420 B 2024-04-15 01:20:34.638 - Thread: 1 -> After snapshot.: GC Memory: 1,416 B 2024-04-15 01:20:34.641 - Thread: 1 -> Directory cleanup: GC Memory: 1,416 B 2024-04-15 01:20:34.642 - Thread: 1 -> Saving world - END 2024-04-15 01:20:34.666 - Thread: 15 -> Session snapshot save - START 2024-04-15 01:20:34.667 - Thread: 15 -> Checking file access for files in target dir. 2024-04-15 01:20:36.163 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:20:36.396 - Thread: 15 -> Session snapshot save - END 2024-04-15 01:20:38.694 - Thread: 1 -> GUI Stats: Update 0.0522552222222222, Draw 0.152374611111111 2024-04-15 01:20:39.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:20:39.359 - Thread: 1 -> STATISTICS,2340.65,0.007307053,0.0103054,0.01884651,0.03073788,24.56596,27.44692,15.47407,72.02413,2,0,1436.987,8419.672,10522,99695,6,19.01687,95.04073,0.03742614,5296,11.77264,0,16.66667,2.238788,11.18881,100,6487379846,1436.987,0,0,-1 2024-04-15 01:20:39.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:20:39.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:20:41.974 - Thread: 1 -> GC Memory: 1437.017 / 1437.017 MB 2024-04-15 01:21:08.692 - Thread: 1 -> GUI Stats: Update 0.0536122777777779, Draw 0.151868777777778 2024-04-15 01:21:11.991 - Thread: 1 -> GC Memory: 1445.426 / 1445.426 MB 2024-04-15 01:21:38.691 - Thread: 1 -> GUI Stats: Update 0.0485400555555555, Draw 0.161779222222222 2024-04-15 01:21:39.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:21:39.373 - Thread: 1 -> STATISTICS,2400.6666667,0.007307053,0.01063538,0.01884651,0.03073788,25.00396,28.08264,15.24219,68.38062,2,0,1419.484,8419.473,10522,99695,6,20.34016,90.82711,0.03774837,5345,12.16737,0,16.66667,2.474862,11.05127,100,6489910070,1419.484,0,0,-1 2024-04-15 01:21:39.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:21:39.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:21:41.992 - Thread: 1 -> GC Memory: 1419.28 / 1419.28 MB 2024-04-15 01:22:08.693 - Thread: 1 -> GUI Stats: Update 0.0524166666666667, Draw 0.153547111111111 2024-04-15 01:22:12.008 - Thread: 1 -> GC Memory: 1417.806 / 1417.806 MB 2024-04-15 01:22:38.698 - Thread: 1 -> GUI Stats: Update 0.0545538333333332, Draw 0.1656235 2024-04-15 01:22:39.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:22:39.391 - Thread: 1 -> STATISTICS,2460.6833334,0.00730896,0.01117229,0.01884651,0.03073788,25.44203,28.71557,15.26637,77.09073,2,0,1418.018,8478.777,10522,99695,6,22.59668,89.01804,0.04634133,5360,11.45984,0,16.66667,2.589543,10.20132,100,6489910070,1418.018,0,0,-1 2024-04-15 01:22:39.391 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:22:39.391 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:22:42.008 - Thread: 1 -> GC Memory: 1418.509 / 1418.509 MB 2024-04-15 01:23:08.691 - Thread: 1 -> GUI Stats: Update 0.0503741111111112, Draw 0.157919111111111 2024-04-15 01:23:12.008 - Thread: 1 -> GC Memory: 1421.314 / 1421.314 MB 2024-04-15 01:23:38.693 - Thread: 1 -> GUI Stats: Update 0.0535291111111111, Draw 0.169984611111111 2024-04-15 01:23:39.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:23:39.407 - Thread: 1 -> STATISTICS,2520.7,0.007428169,0.01029015,0.01884651,0.03073788,25.88019,29.34462,15.78111,95.5221,2,0,1419.984,8479.527,10522,99695,6,26.02085,79.45052,0.03964345,5407,9.492803,0,16.66667,2.470108,7.542081,100,6489910070,1419.984,0,0,-1 2024-04-15 01:23:39.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:23:39.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:23:42.008 - Thread: 1 -> GC Memory: 1420.479 / 1420.479 MB 2024-04-15 01:24:08.692 - Thread: 1 -> GUI Stats: Update 0.0530595, Draw 0.157905111111111 2024-04-15 01:24:12.009 - Thread: 1 -> GC Memory: 1418.041 / 1418.041 MB 2024-04-15 01:24:38.693 - Thread: 1 -> GUI Stats: Update 0.0504175555555556, Draw 0.175958722222222 2024-04-15 01:24:39.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:24:39.424 - Thread: 1 -> STATISTICS,2580.7166667,0.007184982,0.01080322,0.01884651,0.03073788,26.31759,29.97417,14.52903,94.46987,2,0,1422.449,8479.531,10522,99695,6,26.64013,79.02628,0.03960691,5404,10.19308,0,16.66667,2.715451,8.055216,100,6487836470,1422.449,0,0,-1 2024-04-15 01:24:39.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:24:39.429 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6187,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:24:42.026 - Thread: 1 -> GC Memory: 1422.116 / 1422.116 MB 2024-04-15 01:25:08.691 - Thread: 1 -> GUI Stats: Update 0.0521481111111111, Draw 0.163490055555556 2024-04-15 01:25:12.026 - Thread: 1 -> GC Memory: 1420.573 / 1420.573 MB 2024-04-15 01:25:29.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:25:34.639 - Thread: 1 -> Autosave initiated 2024-04-15 01:25:34.640 - Thread: 1 -> Character state: True 2024-04-15 01:25:34.640 - Thread: 1 -> IsServer: True 2024-04-15 01:25:34.640 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:25:34.640 - Thread: 1 -> Autosave 2024-04-15 01:25:34.640 - Thread: 1 -> Saving world - START 2024-04-15 01:25:34.640 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:25:34.640 - Thread: 1 -> Before snapshot.: GC Memory: 1,425 B 2024-04-15 01:25:34.644 - Thread: 1 -> After snapshot.: GC Memory: 1,426 B 2024-04-15 01:25:34.655 - Thread: 1 -> Directory cleanup: GC Memory: 1,420 B 2024-04-15 01:25:34.655 - Thread: 1 -> Saving world - END 2024-04-15 01:25:34.678 - Thread: 17 -> Session snapshot save - START 2024-04-15 01:25:34.678 - Thread: 17 -> Checking file access for files in target dir. 2024-04-15 01:25:35.807 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:25:35.884 - Thread: 17 -> Session snapshot save - END 2024-04-15 01:25:38.791 - Thread: 1 -> GUI Stats: Update 0.0565682222222221, Draw 0.166214333333333 2024-04-15 01:25:39.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:25:39.539 - Thread: 1 -> STATISTICS,2640.7333334,0.007307053,0.01036263,0.01884651,0.03073788,26.75623,30.60468,13.62387,85.59254,2,0,1436.239,8420.336,10522,99695,6,24.47234,77.36292,0.03991233,5361,10.52758,0,16.66667,2.576344,8.144441,100,6489579446,1436.239,0,0,-1 2024-04-15 01:25:39.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:25:39.539 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:25:42.041 - Thread: 1 -> GC Memory: 1436.201 / 1436.201 MB 2024-04-15 01:26:08.790 - Thread: 1 -> GUI Stats: Update 0.0550916111111111, Draw 0.155444 2024-04-15 01:26:12.056 - Thread: 1 -> GC Memory: 1432.648 / 1432.648 MB 2024-04-15 01:26:38.791 - Thread: 1 -> GUI Stats: Update 0.0536133333333334, Draw 0.160301333333333 2024-04-15 01:26:39.555 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:26:39.556 - Thread: 1 -> STATISTICS,2700.75,0.007426262,0.01042366,0.01884651,0.03073788,27.19413,31.23617,13.54309,96.49577,2,0,1435.935,8420.195,10522,99695,6,24.68792,79.46055,0.04007013,5389,10.27843,0,16.66667,2.53753,8.167295,100,6489579446,1435.935,0,0,-1 2024-04-15 01:26:39.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:26:39.556 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:26:42.057 - Thread: 1 -> GC Memory: 1435.475 / 1435.475 MB 2024-04-15 01:27:08.910 - Thread: 1 -> GUI Stats: Update 0.0527269999999999, Draw 0.163720055555556 2024-04-15 01:27:12.058 - Thread: 1 -> GC Memory: 1432.026 / 1432.026 MB 2024-04-15 01:27:39.066 - Thread: 1 -> GUI Stats: Update 0.0490552777777778, Draw 0.162587 2024-04-15 01:27:39.847 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:27:39.848 - Thread: 1 -> STATISTICS,2760.7666667,0.007308006,0.0108757,0.01884651,0.03073788,27.63233,31.86536,14.54625,96.03353,2,0,1435.356,8420.203,10522,99695,6,23.7732,79.0574,0.03905222,5410,10.4088,0,16.66667,2.474504,8.228923,100,6489579446,1435.356,0,0,-1 2024-04-15 01:27:39.848 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:27:39.848 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:27:42.066 - Thread: 1 -> GC Memory: 1435.027 / 1435.027 MB 2024-04-15 01:28:09.067 - Thread: 1 -> GUI Stats: Update 0.0539176666666668, Draw 0.154942444444445 2024-04-15 01:28:12.083 - Thread: 1 -> GC Memory: 1431.937 / 1431.937 MB 2024-04-15 01:28:39.067 - Thread: 1 -> GUI Stats: Update 0.0534447222222222, Draw 0.156550777777778 2024-04-15 01:28:39.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:28:39.865 - Thread: 1 -> STATISTICS,2820.7833334,0.007307053,0.01060104,0.01884651,0.03073788,28.07074,32.49577,13.96261,89.17268,2,0,1436.795,8420.148,10522,99695,6,30.00353,78.16725,0.03834326,5477,10.51399,0,16.66667,3.154569,8.2185,100,6489910070,1436.795,0,0,-1 2024-04-15 01:28:39.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:28:39.865 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:28:42.099 - Thread: 1 -> GC Memory: 1436.09 / 1436.09 MB 2024-04-15 01:29:09.067 - Thread: 1 -> GUI Stats: Update 0.0554610555555556, Draw 0.155272 2024-04-15 01:29:12.117 - Thread: 1 -> GC Memory: 1416.313 / 1416.313 MB 2024-04-15 01:29:39.067 - Thread: 1 -> GUI Stats: Update 0.0520579444444445, Draw 0.158829833333333 2024-04-15 01:29:39.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:29:39.881 - Thread: 1 -> STATISTICS,2880.8,0.007180214,0.01033306,0.01884651,0.03073788,28.50871,33.12716,15.34856,95.85076,2,0,1420.195,8420.148,10522,99695,6,25.88149,78.29519,0.03987586,5474,10.06998,0,16.66667,2.60626,7.884307,100,6489910070,1420.195,0,0,-1 2024-04-15 01:29:39.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:29:39.881 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:29:42.117 - Thread: 1 -> GC Memory: 1420.04 / 1420.04 MB 2024-04-15 01:30:09.068 - Thread: 1 -> GUI Stats: Update 0.0526869444444443, Draw 0.156019166666667 2024-04-15 01:30:12.133 - Thread: 1 -> GC Memory: 1416.985 / 1416.985 MB 2024-04-15 01:30:29.916 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:30:34.650 - Thread: 1 -> Autosave initiated 2024-04-15 01:30:34.650 - Thread: 1 -> Character state: True 2024-04-15 01:30:34.650 - Thread: 1 -> IsServer: True 2024-04-15 01:30:34.650 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:30:34.650 - Thread: 1 -> Autosave 2024-04-15 01:30:34.650 - Thread: 1 -> Saving world - START 2024-04-15 01:30:34.650 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:30:34.650 - Thread: 1 -> Before snapshot.: GC Memory: 1,420 B 2024-04-15 01:30:34.653 - Thread: 1 -> After snapshot.: GC Memory: 1,421 B 2024-04-15 01:30:34.656 - Thread: 1 -> Directory cleanup: GC Memory: 1,421 B 2024-04-15 01:30:34.656 - Thread: 1 -> Saving world - END 2024-04-15 01:30:34.681 - Thread: 13 -> Session snapshot save - START 2024-04-15 01:30:34.681 - Thread: 13 -> Checking file access for files in target dir. 2024-04-15 01:30:36.011 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:30:36.094 - Thread: 13 -> Session snapshot save - END 2024-04-15 01:30:39.198 - Thread: 1 -> GUI Stats: Update 0.0579840555555556, Draw 0.155121888888889 2024-04-15 01:30:40.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:30:40.030 - Thread: 1 -> STATISTICS,2940.8166667,0.007429123,0.01102257,0.01884651,0.03073788,28.94744,33.75649,16.78878,97.09229,2,0,1439.47,8420.234,10522,99695,6,27.13379,74.36382,0.04317513,5436,9.940756,0,16.66667,2.697304,7.392325,100,6489910070,1439.47,0,0,-1 2024-04-15 01:30:40.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:30:40.030 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:30:42.148 - Thread: 1 -> GC Memory: 1438.907 / 1438.907 MB 2024-04-15 01:31:09.199 - Thread: 1 -> GUI Stats: Update 0.0555494444444445, Draw 0.158565055555555 2024-04-15 01:31:12.167 - Thread: 1 -> GC Memory: 1440.167 / 1440.167 MB 2024-04-15 01:31:39.198 - Thread: 1 -> GUI Stats: Update 0.0543412777777778, Draw 0.156304555555556 2024-04-15 01:31:40.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:31:40.047 - Thread: 1 -> STATISTICS,3000.8333334,0.007184029,0.01033592,0.01884651,0.03073788,29.38507,34.38707,14.79431,85.65284,2,0,1446.037,8420.082,10522,99695,6,26.12517,76.10672,0.04210114,5463,9.934529,0,16.66667,2.595412,7.560844,100,6487836470,1446.037,0,0,-1 2024-04-15 01:31:40.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:31:40.047 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,855,91,129,298,64,655,6187,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:31:42.183 - Thread: 1 -> GC Memory: 1445.511 / 1445.511 MB 2024-04-15 01:32:09.198 - Thread: 1 -> GUI Stats: Update 0.0560013888888888, Draw 0.165333055555555 2024-04-15 01:32:12.198 - Thread: 1 -> GC Memory: 1417.63 / 1417.63 MB 2024-04-15 01:32:39.198 - Thread: 1 -> GUI Stats: Update 0.0501446666666665, Draw 0.159597833333333 2024-04-15 01:32:40.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:32:40.064 - Thread: 1 -> STATISTICS,3060.85,0.00718689,0.01046371,0.01884651,0.03073788,29.82253,35.01752,14.76931,103.6148,2,0,1421.744,8420.094,10522,99695,6,26.72658,77.26242,0.03938557,5483,9.718265,0,16.66667,2.597359,7.508566,100,6489662540,1421.744,0,0,-1 2024-04-15 01:32:40.064 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:32:40.064 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:32:42.199 - Thread: 1 -> GC Memory: 1420.811 / 1420.811 MB 2024-04-15 01:33:09.199 - Thread: 1 -> GUI Stats: Update 0.0524403888888889, Draw 0.165365611111111 2024-04-15 01:33:12.199 - Thread: 1 -> GC Memory: 1417.404 / 1417.404 MB 2024-04-15 01:33:39.199 - Thread: 1 -> GUI Stats: Update 0.0532288333333334, Draw 0.163245611111111 2024-04-15 01:33:40.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:33:40.080 - Thread: 1 -> STATISTICS,3120.8666667,0.007310867,0.01064873,0.01884651,0.03073788,30.26097,35.65061,15.07755,93.03623,2,0,1421.741,8420.035,10522,99695,6,27.10319,74.39641,0.04158457,5550,10.11992,0,16.66667,2.742822,7.528861,100,6489662540,1421.741,0,0,-1 2024-04-15 01:33:40.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:33:40.080 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:33:42.216 - Thread: 1 -> GC Memory: 1420.432 / 1420.432 MB 2024-04-15 01:34:09.199 - Thread: 1 -> GUI Stats: Update 0.0519820555555554, Draw 0.156388666666667 2024-04-15 01:34:12.233 - Thread: 1 -> GC Memory: 1417.197 / 1417.197 MB 2024-04-15 01:34:39.200 - Thread: 1 -> GUI Stats: Update 0.0538066111111111, Draw 0.170457333333334 2024-04-15 01:34:40.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:34:40.097 - Thread: 1 -> STATISTICS,3180.8833334,0.006883621,0.01041603,0.01884651,0.03073788,30.69834,36.2835,14.47494,88.00127,2,0,1422.616,8420.035,10522,99695,6,27.04846,77.27345,0.04250477,5545,10.41505,0,16.66667,2.81711,8.048067,100,6489205916,1422.616,0,0,-1 2024-04-15 01:34:40.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:34:40.097 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:34:42.248 - Thread: 1 -> GC Memory: 1422.108 / 1422.108 MB 2024-04-15 01:35:09.199 - Thread: 1 -> GUI Stats: Update 0.0513106111111112, Draw 0.167819111111111 2024-04-15 01:35:12.248 - Thread: 1 -> GC Memory: 1419.247 / 1419.247 MB 2024-04-15 01:35:29.931 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:35:34.667 - Thread: 1 -> Autosave initiated 2024-04-15 01:35:34.667 - Thread: 1 -> Character state: True 2024-04-15 01:35:34.667 - Thread: 1 -> IsServer: True 2024-04-15 01:35:34.667 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:35:34.667 - Thread: 1 -> Autosave 2024-04-15 01:35:34.667 - Thread: 1 -> Saving world - START 2024-04-15 01:35:34.667 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:35:34.667 - Thread: 1 -> Before snapshot.: GC Memory: 1,423 B 2024-04-15 01:35:34.672 - Thread: 1 -> After snapshot.: GC Memory: 1,424 B 2024-04-15 01:35:34.689 - Thread: 1 -> Directory cleanup: GC Memory: 1,419 B 2024-04-15 01:35:34.689 - Thread: 1 -> Saving world - END 2024-04-15 01:35:34.707 - Thread: 13 -> Session snapshot save - START 2024-04-15 01:35:34.707 - Thread: 13 -> Checking file access for files in target dir. 2024-04-15 01:35:35.855 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:35:36.075 - Thread: 13 -> Session snapshot save - END 2024-04-15 01:35:39.199 - Thread: 1 -> GUI Stats: Update 0.0586057222222223, Draw 0.186460611111112 2024-04-15 01:35:40.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:35:40.114 - Thread: 1 -> STATISTICS,3240.9,0.007423401,0.01087379,0.01884651,0.03073788,31.13539,36.9156,15.10764,102.7233,2,0,1437.514,8420.035,10522,99695,6,27.13812,75.97081,0.03982424,5245,10.06124,0,16.66667,2.730431,7.643604,100,6489205916,1437.514,0,0,-1 2024-04-15 01:35:40.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:35:40.114 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:35:42.249 - Thread: 1 -> GC Memory: 1436.738 / 1436.738 MB 2024-04-15 01:36:09.199 - Thread: 1 -> GUI Stats: Update 0.0521223333333334, Draw 0.174862111111111 2024-04-15 01:36:12.265 - Thread: 1 -> GC Memory: 1436.285 / 1436.285 MB 2024-04-15 01:36:39.199 - Thread: 1 -> GUI Stats: Update 0.0533523333333333, Draw 0.175468611111111 2024-04-15 01:36:40.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:36:40.131 - Thread: 1 -> STATISTICS,3300.9166667,0.007306099,0.01060867,0.01884651,0.03073788,31.57345,37.54704,16.15408,116.5903,2,0,1431.537,8419.836,10522,99695,6,30.60653,72.05692,0.03963798,5210,8.51108,0,16.66667,2.604947,6.132822,100,6487132316,1431.537,0,0,-1 2024-04-15 01:36:40.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:36:40.131 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:36:42.265 - Thread: 1 -> GC Memory: 1437.171 / 1437.171 MB 2024-04-15 01:36:52.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:36:52.115 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 01:37:02.114 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:37:02.114 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 01:37:09.200 - Thread: 1 -> GUI Stats: Update 0.0554104444444444, Draw 0.171645944444444 2024-04-15 01:37:12.115 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:37:12.161 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 01:37:12.266 - Thread: 1 -> GC Memory: 1435.116 / 1435.116 MB 2024-04-15 01:37:22.114 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:37:22.115 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 01:37:22.115 - Thread: 1 -> Next activation in 00:13:11.0193223 2024-04-15 01:37:39.200 - Thread: 1 -> GUI Stats: Update 0.0610286666666667, Draw 0.164635333333334 2024-04-15 01:37:40.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:37:40.147 - Thread: 1 -> STATISTICS,3360.9333334,0.007182121,0.0105896,0.01884651,0.03073788,32.01153,38.17867,14.35112,106.5078,2,0,1436.676,8419.926,10522,99695,6,29.17093,73.37023,0.05619863,5180,8.683686,0,16.66667,2.533112,6.371241,100,6489363164,1436.676,0,0,-1 2024-04-15 01:37:40.147 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:37:40.148 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:37:42.282 - Thread: 1 -> GC Memory: 1435.861 / 1435.861 MB 2024-04-15 01:38:09.199 - Thread: 1 -> GUI Stats: Update 0.0493823333333333, Draw 0.146070388888889 2024-04-15 01:38:12.299 - Thread: 1 -> GC Memory: 1434.807 / 1434.807 MB 2024-04-15 01:38:39.199 - Thread: 1 -> GUI Stats: Update 0.0549050555555557, Draw 0.1634775 2024-04-15 01:38:40.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:38:40.165 - Thread: 1 -> STATISTICS,3420.95,0.007303238,0.01028633,0.01884651,0.03073788,32.44984,38.81277,17.05189,88.41749,2,0,1436.528,8419.789,10522,99695,6,31.39673,77.95907,0.03880171,4899,10.05281,0,16.66667,3.156252,7.837075,100,6489363164,1436.528,0,0,-1 2024-04-15 01:38:40.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:38:40.165 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:38:42.300 - Thread: 1 -> GC Memory: 1436.314 / 1436.314 MB 2024-04-15 01:39:09.199 - Thread: 1 -> GUI Stats: Update 0.0646577222222222, Draw 0.153775666666667 2024-04-15 01:39:12.316 - Thread: 1 -> GC Memory: 1420.042 / 1420.042 MB 2024-04-15 01:39:39.199 - Thread: 1 -> GUI Stats: Update 0.0587236666666667, Draw 0.139934833333334 2024-04-15 01:39:40.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:39:40.182 - Thread: 1 -> STATISTICS,3480.9666667,0.007182121,0.01032448,0.01884651,0.03073788,32.88828,39.44479,15.40596,101.5812,2,0,1421.323,8419.793,10522,99695,6,27.2832,74.01509,0.0354482,5052,8.221295,0,16.66667,2.243032,6.085,100,6489363420,1421.323,0,0,-1 2024-04-15 01:39:40.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:39:40.182 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:39:42.316 - Thread: 1 -> GC Memory: 1420.74 / 1420.74 MB 2024-04-15 01:40:09.199 - Thread: 1 -> GUI Stats: Update 0.0620355555555555, Draw 0.139103611111111 2024-04-15 01:40:12.333 - Thread: 1 -> GC Memory: 1421.494 / 1421.494 MB 2024-04-15 01:40:29.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:40:34.666 - Thread: 1 -> Autosave initiated 2024-04-15 01:40:34.666 - Thread: 1 -> Character state: True 2024-04-15 01:40:34.666 - Thread: 1 -> IsServer: True 2024-04-15 01:40:34.666 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:40:34.666 - Thread: 1 -> Autosave 2024-04-15 01:40:34.666 - Thread: 1 -> Saving world - START 2024-04-15 01:40:34.666 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:40:34.666 - Thread: 1 -> Before snapshot.: GC Memory: 1,420 B 2024-04-15 01:40:34.670 - Thread: 1 -> After snapshot.: GC Memory: 1,421 B 2024-04-15 01:40:34.674 - Thread: 1 -> Directory cleanup: GC Memory: 1,421 B 2024-04-15 01:40:34.674 - Thread: 1 -> Saving world - END 2024-04-15 01:40:34.696 - Thread: 12 -> Session snapshot save - START 2024-04-15 01:40:34.696 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 01:40:35.700 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:40:35.761 - Thread: 12 -> Session snapshot save - END 2024-04-15 01:40:39.199 - Thread: 1 -> GUI Stats: Update 0.0561151111111112, Draw 0.148553555555556 2024-04-15 01:40:40.197 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:40:40.197 - Thread: 1 -> STATISTICS,3540.9833334,0.007304192,0.01049805,0.01884651,0.03073788,33.32648,40.07956,14.31292,94.74649,2,0,1435.609,8360.883,10522,99695,6,27.06578,80.39954,0.03549139,4861,8.805805,0,16.66667,2.38336,7.079827,100,6489363420,1435.609,0,0,-1 2024-04-15 01:40:40.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:40:40.197 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:40:42.349 - Thread: 1 -> GC Memory: 1435.754 / 1435.754 MB 2024-04-15 01:41:09.200 - Thread: 1 -> GUI Stats: Update 0.0509717777777778, Draw 0.141831555555556 2024-04-15 01:41:12.350 - Thread: 1 -> GC Memory: 1445.261 / 1445.261 MB 2024-04-15 01:41:39.200 - Thread: 1 -> GUI Stats: Update 0.0522158333333334, Draw 0.148345166666667 2024-04-15 01:41:40.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:41:40.233 - Thread: 1 -> STATISTICS,3601,0.007547379,0.01004601,0.01884651,0.03073788,33.76477,40.71062,13.17168,104.1934,2,0,1420.432,8360.789,10522,99695,6,27.99339,79.92695,0.03192452,4923,8.33289,0,16.66667,2.332658,6.660224,100,6487132572,1420.432,0,0,-1 2024-04-15 01:41:40.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:41:40.233 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:41:42.351 - Thread: 1 -> GC Memory: 1420.512 / 1420.512 MB 2024-04-15 01:42:09.200 - Thread: 1 -> GUI Stats: Update 0.0534883333333333, Draw 0.146218111111111 2024-04-15 01:42:12.366 - Thread: 1 -> GC Memory: 1419.577 / 1419.577 MB 2024-04-15 01:42:39.200 - Thread: 1 -> GUI Stats: Update 0.0506312222222222, Draw 0.151442277777778 2024-04-15 01:42:40.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:42:40.231 - Thread: 1 -> STATISTICS,3661.0166667,0.00718689,0.01091766,0.01884651,0.03073788,34.20263,41.34198,14.41275,96.72311,2,0,1416.475,8360.75,10522,99695,6,23.59493,80.80581,0.03475471,4863,10.53819,0,16.66667,2.486478,8.515468,100,6489206172,1416.475,0,0,-1 2024-04-15 01:42:40.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:42:40.231 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:42:42.367 - Thread: 1 -> GC Memory: 1421.692 / 1421.692 MB 2024-04-15 01:43:09.199 - Thread: 1 -> GUI Stats: Update 0.0508526111111111, Draw 0.161696722222222 2024-04-15 01:43:12.383 - Thread: 1 -> GC Memory: 1417.294 / 1417.294 MB 2024-04-15 01:43:39.200 - Thread: 1 -> GUI Stats: Update 0.0469738333333333, Draw 0.146217111111111 2024-04-15 01:43:40.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:43:40.248 - Thread: 1 -> STATISTICS,3721.0333334,0.007187843,0.01058006,0.01884651,0.03073788,34.64118,41.97617,16.35487,94.84915,2,0,1417.595,8424.719,10522,99695,6,23.27465,67.11871,0.03517354,5891,9.363027,0,16.66667,2.179212,6.284343,100,6489206172,1417.595,0,0,-1 2024-04-15 01:43:40.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:43:40.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:43:42.399 - Thread: 1 -> GC Memory: 1417.48 / 1417.48 MB 2024-04-15 01:44:09.200 - Thread: 1 -> GUI Stats: Update 0.0487313333333334, Draw 0.129972888888889 2024-04-15 01:44:12.400 - Thread: 1 -> GC Memory: 1420.683 / 1420.683 MB 2024-04-15 01:44:39.202 - Thread: 1 -> GUI Stats: Update 0.0526295, Draw 0.127416833333333 2024-04-15 01:44:40.264 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:44:40.265 - Thread: 1 -> STATISTICS,3781.05,0.007308006,0.01095772,0.01884651,0.03073788,35.07929,42.60963,13.98421,92.36424,2,0,1423.799,8360.695,10522,99695,6,26.62422,80.55309,0.03237798,5919,8.349956,0,16.66667,2.223111,6.726148,100,6489332172,1423.799,0,0,-1 2024-04-15 01:44:40.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:44:40.265 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:44:42.417 - Thread: 1 -> GC Memory: 1423.409 / 1423.409 MB 2024-04-15 01:45:09.201 - Thread: 1 -> GUI Stats: Update 0.0486182777777776, Draw 0.140725611111111 2024-04-15 01:45:12.432 - Thread: 1 -> GC Memory: 1424.472 / 1424.472 MB 2024-04-15 01:45:29.933 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:45:34.666 - Thread: 1 -> Autosave initiated 2024-04-15 01:45:34.666 - Thread: 1 -> Character state: True 2024-04-15 01:45:34.666 - Thread: 1 -> IsServer: True 2024-04-15 01:45:34.666 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:45:34.666 - Thread: 1 -> Autosave 2024-04-15 01:45:34.666 - Thread: 1 -> Saving world - START 2024-04-15 01:45:34.666 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:45:34.666 - Thread: 1 -> Before snapshot.: GC Memory: 1,419 B 2024-04-15 01:45:34.669 - Thread: 1 -> After snapshot.: GC Memory: 1,420 B 2024-04-15 01:45:34.672 - Thread: 1 -> Directory cleanup: GC Memory: 1,421 B 2024-04-15 01:45:34.672 - Thread: 1 -> Saving world - END 2024-04-15 01:45:34.696 - Thread: 15 -> Session snapshot save - START 2024-04-15 01:45:34.696 - Thread: 15 -> Checking file access for files in target dir. 2024-04-15 01:45:35.729 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:45:35.877 - Thread: 15 -> Session snapshot save - END 2024-04-15 01:45:39.200 - Thread: 1 -> GUI Stats: Update 0.0491868333333333, Draw 0.149507777777778 2024-04-15 01:45:40.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:45:40.281 - Thread: 1 -> STATISTICS,3841.0666667,0.007306099,0.01052666,0.01884651,0.03073788,35.51771,43.24425,13.5552,88.60339,2,0,1436.112,8358.699,10522,99695,6,24.24187,86.26701,0.03289601,5713,8.398087,0,16.66667,2.035853,7.244779,100,6487258572,1436.112,0,0,-1 2024-04-15 01:45:40.281 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:45:40.281 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:45:42.434 - Thread: 1 -> GC Memory: 1436.375 / 1436.375 MB 2024-04-15 01:46:09.200 - Thread: 1 -> GUI Stats: Update 0.0483526111111111, Draw 0.137906555555556 2024-04-15 01:46:12.450 - Thread: 1 -> GC Memory: 1443.982 / 1443.982 MB 2024-04-15 01:46:39.201 - Thread: 1 -> GUI Stats: Update 0.0509808333333333, Draw 0.144513055555556 2024-04-15 01:46:40.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:46:40.299 - Thread: 1 -> STATISTICS,3901.0833334,0.007432938,0.01085663,0.01884651,0.03073788,35.95592,43.87918,16.42527,92.66954,2,0,1449.823,8416.191,10522,99695,6,24.82555,93.75509,0.02959227,5846,9.147367,0,16.66667,2.270884,8.576122,100,6487258572,1449.823,0,0,-1 2024-04-15 01:46:40.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:46:40.299 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:46:42.450 - Thread: 1 -> GC Memory: 1449.72 / 1449.72 MB 2024-04-15 01:47:09.200 - Thread: 1 -> GUI Stats: Update 0.0478458888888889, Draw 0.1323015 2024-04-15 01:47:12.467 - Thread: 1 -> GC Memory: 1450.609 / 1450.609 MB 2024-04-15 01:47:39.200 - Thread: 1 -> GUI Stats: Update 0.046529111111111, Draw 0.133618166666667 2024-04-15 01:47:40.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:47:40.316 - Thread: 1 -> STATISTICS,3961.1,0.007552147,0.01073074,0.01884651,0.03073788,36.39328,44.51363,13.54229,81.68473,2,0,1458.714,8480.133,10522,99695,6,22.33246,95.75426,0.028041,5867,9.495416,0,16.66667,2.12056,9.092265,100,6489662796,1458.714,0,0,-1 2024-04-15 01:47:40.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:47:40.316 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:47:42.483 - Thread: 1 -> GC Memory: 1458.52 / 1458.52 MB 2024-04-15 01:48:09.350 - Thread: 1 -> GUI Stats: Update 0.0476054444444444, Draw 0.221123444444445 2024-04-15 01:48:12.483 - Thread: 1 -> GC Memory: 1420.815 / 1420.815 MB 2024-04-15 01:48:39.350 - Thread: 1 -> GUI Stats: Update 0.0481315555555555, Draw 0.128458111111111 2024-04-15 01:48:40.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:48:40.482 - Thread: 1 -> STATISTICS,4021.1166667,0.007307053,0.01044273,0.01884651,0.03073788,36.83161,45.14714,14.69614,84.6979,2,0,1416.488,8480.617,10522,99695,6,23.73907,95.00655,0.02566273,6010,9.73013,0,16.66667,2.309843,9.244261,100,6487589196,1416.488,0,0,-1 2024-04-15 01:48:40.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:48:40.482 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6187,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:48:42.483 - Thread: 1 -> GC Memory: 1421.076 / 1421.076 MB 2024-04-15 01:49:09.350 - Thread: 1 -> GUI Stats: Update 0.0506671111111111, Draw 0.127432722222222 2024-04-15 01:49:12.485 - Thread: 1 -> GC Memory: 1417.836 / 1417.836 MB 2024-04-15 01:49:39.350 - Thread: 1 -> GUI Stats: Update 0.050141388888889, Draw 0.128907166666667 2024-04-15 01:49:40.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:49:40.500 - Thread: 1 -> STATISTICS,4081.1333334,0.007187843,0.01081276,0.01884651,0.03073788,37.26889,45.77831,13.1807,73.31538,2,0,1422.092,8480.621,10522,99695,6,21.8227,95.92932,0.02757978,6018,9.504412,0,16.66667,2.074119,9.117517,100,6489662796,1422.092,0,0,-1 2024-04-15 01:49:40.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:49:40.500 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:49:42.500 - Thread: 1 -> GC Memory: 1421.147 / 1421.147 MB 2024-04-15 01:50:09.350 - Thread: 1 -> GUI Stats: Update 0.0474340555555556, Draw 0.126966222222222 2024-04-15 01:50:12.517 - Thread: 1 -> GC Memory: 1421.99 / 1421.99 MB 2024-04-15 01:50:29.934 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:50:34.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:50:34.350 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 01:50:34.666 - Thread: 1 -> Autosave initiated 2024-04-15 01:50:34.666 - Thread: 1 -> Character state: True 2024-04-15 01:50:34.666 - Thread: 1 -> IsServer: True 2024-04-15 01:50:34.666 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:50:34.666 - Thread: 1 -> Autosave 2024-04-15 01:50:34.666 - Thread: 1 -> Saving world - START 2024-04-15 01:50:34.666 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:50:34.666 - Thread: 1 -> Before snapshot.: GC Memory: 1,419 B 2024-04-15 01:50:34.673 - Thread: 1 -> After snapshot.: GC Memory: 1,420 B 2024-04-15 01:50:34.678 - Thread: 1 -> Directory cleanup: GC Memory: 1,420 B 2024-04-15 01:50:34.678 - Thread: 1 -> Saving world - END 2024-04-15 01:50:34.700 - Thread: 13 -> Session snapshot save - START 2024-04-15 01:50:34.700 - Thread: 13 -> Checking file access for files in target dir. 2024-04-15 01:50:35.797 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:50:35.861 - Thread: 13 -> Session snapshot save - END 2024-04-15 01:50:39.350 - Thread: 1 -> GUI Stats: Update 0.0968123888888888, Draw 0.248010833333333 2024-04-15 01:50:40.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:50:40.516 - Thread: 1 -> STATISTICS,4141.15,0.007184982,0.01064682,0.01884651,0.03073788,37.70699,46.41523,15.3313,84.65408,2,0,1420.671,8421.559,10522,99695,6,24.1238,83.31912,0.03190373,5858,10.43515,0,16.66667,2.517355,8.694477,100,6489662796,1420.671,0,0,-1 2024-04-15 01:50:40.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:50:40.516 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6189,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:50:42.517 - Thread: 1 -> GC Memory: 1420.802 / 1420.802 MB 2024-04-15 01:50:44.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:50:44.350 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 01:50:54.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:50:54.349 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 01:51:04.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:51:04.349 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 01:51:04.349 - Thread: 1 -> Next activation in -00:09:55.3951025 2024-04-15 01:51:04.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:51:04.349 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-15 01:51:09.351 - Thread: 1 -> GUI Stats: Update 0.177217111111111, Draw 0.362123555555555 2024-04-15 01:51:12.534 - Thread: 1 -> GC Memory: 1421.003 / 1421.003 MB 2024-04-15 01:51:14.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:51:14.349 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-15 01:51:24.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:51:24.349 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-15 01:51:34.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-15 01:51:34.349 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-15 01:51:34.350 - Thread: 1 -> Next activation in 00:16:30.9921958 2024-04-15 01:51:39.350 - Thread: 1 -> GUI Stats: Update 0.0558087777777778, Draw 0.365895388888889 2024-04-15 01:51:40.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:51:40.533 - Thread: 1 -> STATISTICS,4201.1666667,0.00988102,0.01059914,0.01884651,0.03073788,38.26014,47.14362,16.00085,92.3074,2,0,1422.371,8544.688,10522,99695,6,26.48308,77.32639,0.03438951,5930,9.62972,0,16.66667,2.550246,7.446315,100,6489206172,1422.371,0,0,-1 2024-04-15 01:51:40.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:51:40.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:51:42.551 - Thread: 1 -> GC Memory: 1422.762 / 1422.762 MB 2024-04-15 01:52:09.350 - Thread: 1 -> GUI Stats: Update 0.0444953333333333, Draw 0.308217611111112 2024-04-15 01:52:12.567 - Thread: 1 -> GC Memory: 1421.009 / 1421.009 MB 2024-04-15 01:52:39.352 - Thread: 1 -> GUI Stats: Update 0.0419818333333334, Draw 0.313882388888889 2024-04-15 01:52:40.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:52:40.549 - Thread: 1 -> STATISTICS,4261.1833334,0.009879112,0.01021194,0.01884651,0.03073788,38.85275,47.77288,15.22347,104.8047,2,0,1424.701,8480.613,10522,99695,6,27.42192,63.07623,0.03203597,5931,8.30244,0,16.66667,2.276688,5.236866,100,6489206172,1424.701,0,0,-1 2024-04-15 01:52:40.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:52:40.549 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:52:42.567 - Thread: 1 -> GC Memory: 1424.664 / 1424.664 MB 2024-04-15 01:53:09.351 - Thread: 1 -> GUI Stats: Update 0.0486221111111111, Draw 0.396447222222222 2024-04-15 01:53:12.584 - Thread: 1 -> GC Memory: 1422.557 / 1422.557 MB 2024-04-15 01:53:39.351 - Thread: 1 -> GUI Stats: Update 0.0459838333333333, Draw 0.313877944444444 2024-04-15 01:53:40.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:53:40.565 - Thread: 1 -> STATISTICS,4321.2,0.00988102,0.01039696,0.01884651,0.03073788,39.44559,48.40731,13.42445,89.30374,2,0,1420.435,8480.613,10522,99695,6,23.73934,58.78014,0.04032914,6040,8.332627,0,16.66667,1.97811,4.89793,100,6489206172,1420.435,0,0,-1 2024-04-15 01:53:40.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:53:40.565 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:53:42.600 - Thread: 1 -> GC Memory: 1420.557 / 1420.557 MB 2024-04-15 01:54:09.351 - Thread: 1 -> GUI Stats: Update 0.0410555, Draw 0.319190944444444 2024-04-15 01:54:12.617 - Thread: 1 -> GC Memory: 1420.564 / 1420.564 MB 2024-04-15 01:54:39.351 - Thread: 1 -> GUI Stats: Update 0.0443344444444444, Draw 0.345764555555556 2024-04-15 01:54:40.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:54:40.582 - Thread: 1 -> STATISTICS,4381.2166667,0.009885788,0.01074219,0.01884651,0.03073788,40.03799,49.03886,17.19648,95.41287,2,0,1420.112,8480.613,10522,99695,6,26.25432,71.3363,0.02975598,5962,8.502232,0,16.66667,2.232203,6.065177,100,6489206172,1420.112,0,0,-1 2024-04-15 01:54:40.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:54:40.582 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:54:42.618 - Thread: 1 -> GC Memory: 1419.615 / 1419.615 MB 2024-04-15 01:55:09.352 - Thread: 1 -> GUI Stats: Update 0.0474094444444445, Draw 0.396573 2024-04-15 01:55:12.634 - Thread: 1 -> GC Memory: 1417.421 / 1417.421 MB 2024-04-15 01:55:29.934 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-15 01:55:34.669 - Thread: 1 -> Autosave initiated 2024-04-15 01:55:34.669 - Thread: 1 -> Character state: True 2024-04-15 01:55:34.669 - Thread: 1 -> IsServer: True 2024-04-15 01:55:34.669 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-15 01:55:34.669 - Thread: 1 -> Autosave 2024-04-15 01:55:34.669 - Thread: 1 -> Saving world - START 2024-04-15 01:55:34.669 - Thread: 1 -> Making world state snapshot. 2024-04-15 01:55:34.669 - Thread: 1 -> Before snapshot.: GC Memory: 1,422 B 2024-04-15 01:55:34.675 - Thread: 1 -> After snapshot.: GC Memory: 1,417 B 2024-04-15 01:55:34.678 - Thread: 1 -> Directory cleanup: GC Memory: 1,418 B 2024-04-15 01:55:34.678 - Thread: 1 -> Saving world - END 2024-04-15 01:55:34.704 - Thread: 12 -> Session snapshot save - START 2024-04-15 01:55:34.704 - Thread: 12 -> Checking file access for files in target dir. 2024-04-15 01:55:35.702 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-15 01:55:35.770 - Thread: 12 -> Session snapshot save - END 2024-04-15 01:55:39.351 - Thread: 1 -> GUI Stats: Update 0.0489468333333332, Draw 0.410209333333334 2024-04-15 01:55:40.599 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:55:40.600 - Thread: 1 -> STATISTICS,4441.2333334,0.009884834,0.0104866,0.01884651,0.03073788,40.63121,49.66872,17.23757,92.02093,2,0,1441.541,8480.805,10522,99695,6,25.22552,59.13215,0.0307643,5969,8.332605,0,16.66667,2.101943,4.927249,100,6487132572,1441.541,0,0,-1 2024-04-15 01:55:40.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:55:40.600 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6186,3499,0,0,108,3797,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:55:42.634 - Thread: 1 -> GC Memory: 1442.299 / 1442.299 MB 2024-04-15 01:56:09.351 - Thread: 1 -> GUI Stats: Update 0.0463347222222222, Draw 0.288787833333333 2024-04-15 01:56:12.650 - Thread: 1 -> GC Memory: 1447.425 / 1447.425 MB 2024-04-15 01:56:39.352 - Thread: 1 -> GUI Stats: Update 0.049249388888889, Draw 0.377893166666666 2024-04-15 01:56:40.616 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:56:40.616 - Thread: 1 -> STATISTICS,4501.25,0.009880066,0.01024437,0.01884651,0.03073788,41.22422,50.30169,15.76926,91.26021,2,0,1422.824,8480.754,10522,99695,6,23.23204,81.32162,0.03507872,5424,9.598426,0,16.66667,2.22991,7.805596,100,6489206172,1422.824,0,0,-1 2024-04-15 01:56:40.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:56:40.616 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:56:42.651 - Thread: 1 -> GC Memory: 1419.333 / 1419.333 MB 2024-04-15 01:57:09.351 - Thread: 1 -> GUI Stats: Update 0.0472575555555556, Draw 0.370759111111111 2024-04-15 01:57:12.651 - Thread: 1 -> GC Memory: 1419.613 / 1419.613 MB 2024-04-15 01:57:39.351 - Thread: 1 -> GUI Stats: Update 0.0508762777777779, Draw 0.345619944444444 2024-04-15 01:57:40.632 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:57:40.632 - Thread: 1 -> STATISTICS,4561.2666667,0.009676933,0.01104736,0.01884651,0.03073788,41.81604,50.93727,13.78875,88.76455,2,0,1421.877,8480.621,10522,99695,6,24.20785,58.38347,0.03531954,5570,8.332621,0,16.66667,2.017148,4.864873,100,6489363420,1421.877,0,0,-1 2024-04-15 01:57:40.633 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:57:40.633 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:57:42.667 - Thread: 1 -> GC Memory: 1421.997 / 1421.997 MB 2024-04-15 01:58:09.351 - Thread: 1 -> GUI Stats: Update 0.0444616666666667, Draw 0.291690666666667 2024-04-15 01:58:12.684 - Thread: 1 -> GC Memory: 1420.111 / 1420.111 MB 2024-04-15 01:58:39.351 - Thread: 1 -> GUI Stats: Update 0.0452559999999999, Draw 0.325908055555556 2024-04-15 01:58:40.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-15 01:58:40.650 - Thread: 1 -> STATISTICS,4621.2833334,0.009883881,0.01057053,0.01884651,0.03073788,42.40888,51.56916,14.63456,94.19354,2,0,1417.331,8480.621,10522,99695,6,27.55272,59.91585,0.03292425,5960,8.680365,0,16.66667,2.391677,5.200914,100,6489363420,1417.331,0,0,-1 2024-04-15 01:58:40.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-15 01:58:40.650 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,854,91,129,298,64,655,6188,3501,0,0,110,3799,0,1470,15,0,55,15,288,37,0,0,1637,758,360,6,20,0,0,0,0 2024-04-15 01:58:42.685 - Thread: 1 -> GC Memory: 1417.333 / 1417.333 MB 2024-04-15 01:58:43.666 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-15 01:58:45.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-15 01:58:45.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-15 01:58:45.392 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-15 01:58:45.559 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-15 01:58:45.564 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-04-15 01:58:45.565 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-15 01:58:45.566 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-04-15 01:58:45.587 - Thread: 1 -> Exiting.. 2024-04-15 01:58:45.588 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-15 01:58:45.596 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-15 01:58:45.596 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-15 01:58:45.596 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-15 01:58:45.596 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-15 01:58:45.596 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-15 01:58:45.909 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-15 01:58:45.909 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-15 01:58:45.909 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-15 01:58:45.914 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-15 01:58:45.918 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-15 01:58:45.920 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-04-15 01:58:45.923 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-15 01:58:45.923 - Thread: 1 -> MySession::Unload START 2024-04-15 01:58:45.923 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-15 01:58:45.923 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-15 01:58:45.923 - Thread: 1 -> IsServer: True 2024-04-15 01:58:45.924 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-15 01:58:46.006 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-15 01:58:46.006 - Thread: 1 -> MyAudio.LoadData - START 2024-04-15 01:58:46.146 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-15 01:58:47.247 - Thread: 1 -> MyAudio.LoadData - END 2024-04-15 01:58:47.256 - Thread: 1 -> MyConfig.Save() - START 2024-04-15 01:58:47.256 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-15 01:58:47.268 - Thread: 1 -> MyConfig.Save() - END 2024-04-15 01:58:47.295 - Thread: 1 -> Unloading Procedural World Generator 2024-04-15 01:58:47.581 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-15 01:58:47.593 - Thread: 1 -> Network readers disposed 2024-04-15 01:58:47.595 - Thread: 1 -> Network readers disposed 2024-04-15 01:58:47.595 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-15 01:58:48.100 - Thread: 1 -> Loading sound definitions 2024-04-15 01:58:48.100 - Thread: 1 -> Loading gamepad controls 2024-04-15 01:58:48.274 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.274 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-15 01:58:48.321 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.321 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-15 01:58:48.321 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.321 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-15 01:58:48.321 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.321 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-15 01:58:48.324 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.324 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-15 01:58:48.325 - Thread: 1 -> GuiTextures.sbc 2024-04-15 01:58:48.325 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-15 01:58:48.343 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-15 01:58:48.343 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-15 01:58:48.343 - Thread: 1 -> Loading shadow textures definitions 2024-04-15 01:58:48.343 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-15 01:58:48.344 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-15 01:58:49.148 - Thread: 1 -> MySession::Unload END 2024-04-15 01:58:49.151 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-04-15 01:58:49.151 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-15 01:58:49.164 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-15 01:58:49.165 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-04-15 01:58:49.166 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-15 01:58:49.166 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-15 01:58:49.764 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 17008688 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 33787504 computed total 33787504 reported total Heap usage: 1481952 ( 8%) unused in thread local freelists 12648224 (74%) unused in main heap 2878512 (16%) used in main heap ------- 17008688 allocated by heap Peak usage: 12578800 (22%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-04-15 01:58:50.343 - Thread: 59 -> External debugger: interrupted. 2024-04-15 01:58:50.343 - Thread: 1 -> Steam closed 2024-04-15 01:58:50.447 - Thread: 1 -> Log Closed