2024-04-14 21:21:25.614 - Thread: 1 -> Log Started 2024-04-14 21:21:25.614 - Thread: 1 -> Timezone (local - UTC): 3h 2024-04-14 21:21:25.614 - Thread: 1 -> App Version: 01_203_630 2024-04-14 21:21:25.644 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-04-14 21:21:25.646 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-14 21:21:25.646 - Thread: 1 -> Client Build Number: 0 2024-04-14 21:21:25.646 - Thread: 1 -> Server Build Number: 0 2024-04-14 21:21:25.646 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0) 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.CommandLine: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9232.0 2024-04-14 21:21:25.731 - Thread: 1 -> Environment.CurrentDirectory: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-14 21:21:25.736 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12500H 2024-04-14 21:21:25.736 - Thread: 1 -> IntPtr.Size: 8 2024-04-14 21:21:25.736 - Thread: 1 -> Default Culture: 2024-04-14 21:21:25.736 - Thread: 1 -> Default UI Culture: 2024-04-14 21:21:25.738 - Thread: 1 -> MyConfig.Load() - START 2024-04-14 21:21:25.741 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:21:25.936 - Thread: 1 -> NewNewGameScreen: False 2024-04-14 21:21:25.936 - Thread: 1 -> EnableDamageEffects: True 2024-04-14 21:21:25.936 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-14 21:21:25.936 - Thread: 1 -> EnableReverb: False 2024-04-14 21:21:25.937 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-14 21:21:25.937 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-14 21:21:25.937 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-14 21:21:25.937 - Thread: 1 -> FirstTimeRun: False 2024-04-14 21:21:25.937 - Thread: 1 -> ExperimentalMode: True 2024-04-14 21:21:25.937 - Thread: 1 -> VideoAdapter: 0 2024-04-14 21:21:25.937 - Thread: 1 -> ScreenWidth: 1920 2024-04-14 21:21:25.937 - Thread: 1 -> ScreenHeight: 1080 2024-04-14 21:21:25.937 - Thread: 1 -> RefreshRate: 34206000 2024-04-14 21:21:25.937 - Thread: 1 -> WindowMode: 1 2024-04-14 21:21:25.937 - Thread: 1 -> VerticalSync: 1 2024-04-14 21:21:25.937 - Thread: 1 -> FieldOfView: 70 2024-04-14 21:21:25.937 - Thread: 1 -> PostProcessingEnabled: True 2024-04-14 21:21:25.937 - Thread: 1 -> FlaresIntensity: 1 2024-04-14 21:21:25.937 - Thread: 1 -> TreeViewDistance: 1998 2024-04-14 21:21:25.937 - Thread: 1 -> GrassDensity: 3 2024-04-14 21:21:25.937 - Thread: 1 -> GrassDrawDistance: 1000 2024-04-14 21:21:25.937 - Thread: 1 -> AntialiasingMode: 1 2024-04-14 21:21:25.937 - Thread: 1 -> ShadowMapResolution: 2 2024-04-14 21:21:25.937 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-14 21:21:25.937 - Thread: 1 -> TextureQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> VoxelTextureQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> AnisotropicFiltering: 4 2024-04-14 21:21:25.937 - Thread: 1 -> ModelQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> VoxelQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> ShaderQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> LightsQuality: 2 2024-04-14 21:21:25.937 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-14 21:21:25.937 - Thread: 1 -> FirstVTTimeRun: False 2024-04-14 21:21:25.937 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-14 21:21:25.937 - Thread: 1 -> LastBannerId: 68 2024-04-14 21:21:25.937 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-14 21:21:25.937 - Thread: 1 -> GDPRConsent: True 2024-04-14 21:21:25.937 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-14 21:21:25.937 - Thread: 1 -> FirstTimeTutorials: False 2024-04-14 21:21:25.937 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-04-14 21:21:25.937 - Thread: 1 -> ControllerDefaultOnStart: False 2024-04-14 21:21:25.937 - Thread: 1 -> OnlyPSGames: False 2024-04-14 21:21:25.937 - Thread: 1 -> EnableTrading: True 2024-04-14 21:21:25.937 - Thread: 1 -> EnableSteamCloud: False 2024-04-14 21:21:25.937 - Thread: 1 -> Language: 0 2024-04-14 21:21:25.937 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-04-14 21:21:25.937 - Thread: 1 -> ControlsHints: True 2024-04-14 21:21:25.937 - Thread: 1 -> GoodBotHints: True 2024-04-14 21:21:25.937 - Thread: 1 -> RotationHints: True 2024-04-14 21:21:25.937 - Thread: 1 -> AreaInteraction: True 2024-04-14 21:21:25.937 - Thread: 1 -> BlueprintSharing: True 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-14 21:21:25.937 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-14 21:21:25.937 - Thread: 1 -> ShowCrosshair2: 0 2024-04-14 21:21:25.937 - Thread: 1 -> IronSightSwitchState: 1 2024-04-14 21:21:25.937 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-14 21:21:25.937 - Thread: 1 -> UiTransparency: 1 2024-04-14 21:21:25.937 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-14 21:21:25.937 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-14 21:21:25.937 - Thread: 1 -> HudState: 1 2024-04-14 21:21:25.937 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-14 21:21:25.937 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-04-14 21:21:25.937 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-14 21:21:25.937 - Thread: 1 -> GamepadScheme: 0 2024-04-14 21:21:25.937 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-14 21:21:25.937 - Thread: 1 -> ModIoConsent: True 2024-04-14 21:21:25.937 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-14 21:21:25.937 - Thread: 1 -> GameVolume: 1 2024-04-14 21:21:25.937 - Thread: 1 -> Music_Volume: 0.5 2024-04-14 21:21:25.937 - Thread: 1 -> VoiceChatVolume: 5 2024-04-14 21:21:25.937 - Thread: 1 -> HudWarnings: True 2024-04-14 21:21:25.937 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-14 21:21:25.937 - Thread: 1 -> VoiceChat: True 2024-04-14 21:21:25.937 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-04-14 21:21:25.937 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-04-14 21:21:25.937 - Thread: 1 -> EnableDynamicMusic: True 2024-04-14 21:21:25.937 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-14 21:21:25.937 - Thread: 1 -> EnableDoppler: False 2024-04-14 21:21:25.937 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-14 21:21:25.937 - Thread: 1 -> CaptureMouse: False 2024-04-14 21:21:25.937 - Thread: 1 -> MyConfig.Load() - END 2024-04-14 21:21:27.022 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-14 21:21:27.444 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-14 21:21:27.471 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-14 21:21:27.786 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-04-14 21:21:27.787 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-14 21:21:27.787 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-14 21:21:27.787 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-14 21:21:27.787 - Thread: 1 -> Found processor count: 12 2024-04-14 21:21:27.787 - Thread: 1 -> Using processor count: 12 2024-04-14 21:21:27.990 - Thread: 1 -> All detected adapters: 2024-04-14 21:21:28.009 - Thread: 1 -> NVIDIA GeForce RTX 4060 Laptop GPU - VendorID=4318, SubsystemID=-1521478312, DeviceID=10400 2024-04-14 21:21:28.009 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=-1521478312, DeviceID=18086 2024-04-14 21:21:28.009 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-14 21:21:29.806 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.808 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Laptop GPU + DISPLAY1 2024-04-14 21:21:29.808 - Thread: 1 -> Description = dev id: 10400, mem: 8359247872, shared mem: 8443392000, Luid: 63514, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-04-14 21:21:29.808 - Thread: 1 -> Driver version = 31.0.15.4633 2024-04-14 21:21:29.808 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-04-14 21:21:29.808 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.808 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.808 - Thread: 1 -> Adapter id = 0 2024-04-14 21:21:29.808 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.808 - Thread: 1 -> RAM = 8359247872 2024-04-14 21:21:29.808 - Thread: 1 -> Priority = 2 2024-04-14 21:21:29.808 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-14 21:21:29.808 - Thread: 1 -> Output is attached = True 2024-04-14 21:21:29.808 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.808 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.810 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.810 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.810 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.810 - Thread: 1 -> } 2024-04-14 21:21:29.810 - Thread: 1 -> } 2024-04-14 21:21:29.810 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.812 - Thread: 1 -> Name = NVIDIA GeForce RTX 4060 Laptop GPU + DISPLAY1 2024-04-14 21:21:29.812 - Thread: 1 -> Description = dev id: 10400, mem: 8359247872, shared mem: 8443392000, Luid: 63514, rev: 161, subsys id: -1521478312, vendor id: 4318, feature_level 11.1: True 2024-04-14 21:21:29.812 - Thread: 1 -> Driver version = 31.0.15.4633 2024-04-14 21:21:29.812 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-04-14 21:21:29.812 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.812 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.812 - Thread: 1 -> Adapter id = 0 2024-04-14 21:21:29.812 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.812 - Thread: 1 -> RAM = 8359247872 2024-04-14 21:21:29.812 - Thread: 1 -> Priority = 2 2024-04-14 21:21:29.812 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-14 21:21:29.812 - Thread: 1 -> Output is attached = True 2024-04-14 21:21:29.812 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.812 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.814 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.814 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.814 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.814 - Thread: 1 -> } 2024-04-14 21:21:29.814 - Thread: 1 -> } 2024-04-14 21:21:29.814 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.816 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-04-14 21:21:29.816 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 62530, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-04-14 21:21:29.816 - Thread: 1 -> Driver version = 31.0.101.5333 2024-04-14 21:21:29.816 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-04-14 21:21:29.816 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.816 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.816 - Thread: 1 -> Adapter id = 1 2024-04-14 21:21:29.816 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.816 - Thread: 1 -> RAM = 134217728 2024-04-14 21:21:29.816 - Thread: 1 -> Priority = 1 2024-04-14 21:21:29.816 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-14 21:21:29.816 - Thread: 1 -> Output is attached = False 2024-04-14 21:21:29.816 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.816 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.818 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.818 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.818 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.818 - Thread: 1 -> } 2024-04-14 21:21:29.818 - Thread: 1 -> } 2024-04-14 21:21:29.818 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.820 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics 2024-04-14 21:21:29.820 - Thread: 1 -> Description = dev id: 18086, mem: 134217728, shared mem: 8443392000, Luid: 62530, rev: 12, subsys id: -1521478312, vendor id: 32902, feature_level 11.1: True 2024-04-14 21:21:29.820 - Thread: 1 -> Driver version = 31.0.101.5333 2024-04-14 21:21:29.820 - Thread: 1 -> Driver date = 20240221000000.000000-000 2024-04-14 21:21:29.820 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.820 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.820 - Thread: 1 -> Adapter id = 1 2024-04-14 21:21:29.820 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.820 - Thread: 1 -> RAM = 134217728 2024-04-14 21:21:29.820 - Thread: 1 -> Priority = 1 2024-04-14 21:21:29.820 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-14 21:21:29.820 - Thread: 1 -> Output is attached = False 2024-04-14 21:21:29.820 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.820 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.821 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.821 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.821 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.821 - Thread: 1 -> } 2024-04-14 21:21:29.821 - Thread: 1 -> } 2024-04-14 21:21:29.821 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.823 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-14 21:21:29.823 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 63362, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-14 21:21:29.823 - Thread: 1 -> Driver version = 2024-04-14 21:21:29.823 - Thread: 1 -> Driver date = 2024-04-14 21:21:29.823 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.823 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.823 - Thread: 1 -> Adapter id = 2 2024-04-14 21:21:29.823 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.823 - Thread: 1 -> RAM = 0 2024-04-14 21:21:29.823 - Thread: 1 -> Priority = 0 2024-04-14 21:21:29.823 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-14 21:21:29.823 - Thread: 1 -> Output is attached = False 2024-04-14 21:21:29.823 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.823 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.825 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.825 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.825 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.825 - Thread: 1 -> } 2024-04-14 21:21:29.825 - Thread: 1 -> } 2024-04-14 21:21:29.825 - Thread: 1 -> AdapterInfo = { 2024-04-14 21:21:29.827 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-14 21:21:29.827 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8443392000, Luid: 63362, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-14 21:21:29.827 - Thread: 1 -> Driver version = 2024-04-14 21:21:29.827 - Thread: 1 -> Driver date = 2024-04-14 21:21:29.827 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-14 21:21:29.827 - Thread: 1 -> AftermathSupported = False 2024-04-14 21:21:29.827 - Thread: 1 -> Adapter id = 2 2024-04-14 21:21:29.827 - Thread: 1 -> Supported = True 2024-04-14 21:21:29.827 - Thread: 1 -> RAM = 0 2024-04-14 21:21:29.827 - Thread: 1 -> Priority = 0 2024-04-14 21:21:29.827 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-14 21:21:29.827 - Thread: 1 -> Output is attached = False 2024-04-14 21:21:29.827 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-14 21:21:29.827 - Thread: 1 -> Display modes = { 2024-04-14 21:21:29.829 - Thread: 1 -> DXGIOutput id = 0 2024-04-14 21:21:29.829 - Thread: 1 -> 1920x1080@60.00354Hz 2024-04-14 21:21:29.829 - Thread: 1 -> 1920x1080@144.0034Hz 2024-04-14 21:21:29.829 - Thread: 1 -> } 2024-04-14 21:21:29.829 - Thread: 1 -> } 2024-04-14 21:21:29.830 - Thread: 1 -> Service.IsActive: True 2024-04-14 21:21:29.830 - Thread: 1 -> Service.IsOnline: True 2024-04-14 21:21:29.830 - Thread: 1 -> Service.OwnsGame: False 2024-04-14 21:21:29.830 - Thread: 1 -> Service.UserId: 76561198000876770 2024-04-14 21:21:29.830 - Thread: 1 -> Service.UserName: Uranus Destroyer 2024-04-14 21:21:29.830 - Thread: 1 -> Service.Branch: default 2024-04-14 21:21:29.830 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-04-14 21:21:29.830 - Thread: 1 -> Build version: 0.1.1.0 2024-04-14 21:21:29.849 - Thread: 1 -> MyScreenManager() 2024-04-14 21:21:29.860 - Thread: 38 -> CreateDeviceInternal - CheckSettings() 2024-04-14 21:21:29.860 - Thread: 38 -> CreateDeviceInternal - GetAdapter() 2024-04-14 21:21:29.873 - Thread: 38 -> CreateDeviceInternal - FixSettings() 2024-04-14 21:21:29.873 - Thread: 38 -> CreateDeviceInternal - Create device 2024-04-14 21:21:30.173 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration 2024-04-14 21:21:30.306 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK 2024-04-14 21:21:30.306 - Thread: 38 -> CreateDeviceInternal create swapchain 2024-04-14 21:21:31.728 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-14 21:21:31.730 - Thread: 1 -> Game dir: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-14 21:21:31.730 - Thread: 1 -> Content dir: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-04-14 21:21:32.266 - Thread: 1 -> Preallocate - START 2024-04-14 21:21:32.272 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-14 21:21:32.278 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-14 21:21:32.278 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-14 21:21:32.278 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-14 21:21:32.278 - Thread: 1 -> MyEntities - START 2024-04-14 21:21:32.290 - Thread: 1 -> MyEntities - END 2024-04-14 21:21:32.290 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-14 21:21:32.290 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-14 21:21:32.290 - Thread: 1 -> MyTransparentGeometry - START 2024-04-14 21:21:32.290 - Thread: 1 -> MyTransparentGeometry - END 2024-04-14 21:21:32.290 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-14 21:21:32.295 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-14 21:21:32.295 - Thread: 1 -> MyMath - START 2024-04-14 21:21:32.295 - Thread: 1 -> MyMath - END 2024-04-14 21:21:32.295 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-14 21:21:32.295 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-14 21:21:32.306 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-14 21:21:32.306 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-14 21:21:32.306 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-14 21:21:32.311 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-14 21:21:32.311 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-14 21:21:32.312 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-14 21:21:32.312 - Thread: 1 -> MySyncDestructions - START 2024-04-14 21:21:32.312 - Thread: 1 -> MySyncDestructions - END 2024-04-14 21:21:32.312 - Thread: 1 -> MySyncEntity - START 2024-04-14 21:21:32.312 - Thread: 1 -> MySyncEntity - END 2024-04-14 21:21:32.312 - Thread: 1 -> MyCommandCharacter - START 2024-04-14 21:21:32.313 - Thread: 1 -> MyCommandCharacter - END 2024-04-14 21:21:32.313 - Thread: 1 -> MyCommandConsole - START 2024-04-14 21:21:32.313 - Thread: 1 -> MyCommandConsole - END 2024-04-14 21:21:32.313 - Thread: 1 -> MyCommandEntity - START 2024-04-14 21:21:32.313 - Thread: 1 -> MyCommandEntity - END 2024-04-14 21:21:32.313 - Thread: 1 -> MyAiTargetManager - START 2024-04-14 21:21:32.313 - Thread: 1 -> MyAiTargetManager - END 2024-04-14 21:21:32.313 - Thread: 1 -> MyClientDebugCommands - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyClientDebugCommands - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyDedicatedServer - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyDedicatedServer - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerBase - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerBase - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerClient - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerClient - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-14 21:21:32.314 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-14 21:21:32.314 - Thread: 1 -> MyServerDebugCommands - START 2024-04-14 21:21:32.315 - Thread: 1 -> MyServerDebugCommands - END 2024-04-14 21:21:32.315 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-14 21:21:32.321 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-14 21:21:32.321 - Thread: 1 -> MyDefinitionManager - START 2024-04-14 21:21:32.327 - Thread: 1 -> MyDefinitionManager - END 2024-04-14 21:21:32.327 - Thread: 1 -> Preallocate - END 2024-04-14 21:21:32.329 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-14 21:21:32.609 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-14 21:21:32.609 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-14 21:21:32.609 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-14 21:21:32.613 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:32.613 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:32.613 - Thread: 1 -> Assembly.Location: A:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-04-14 21:21:32.613 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-14 21:21:32.613 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-14 21:21:32.613 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-14 21:21:32.623 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: GIGABYTE 2024-04-14 21:21:32.623 - Thread: 1 -> Win32_ComputerSystem.Model: G7 KF 2024-04-14 21:21:32.623 - Thread: 1 -> Virtualized: False 2024-04-14 21:21:32.627 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12500H 2024-04-14 21:21:32.627 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,886,784,000 bytes 2024-04-14 21:21:32.627 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-14 21:21:32.627 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,266,360,320 bytes 2024-04-14 21:21:32.627 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,161,772,032 bytes 2024-04-14 21:21:32.632 - Thread: 1 -> Drive A: | Capacity: 500,091,056,128 bytes | Free space: 15,538,143,232 bytes 2024-04-14 21:21:32.632 - Thread: 1 -> Drive C: | Capacity: 106,543,706,112 bytes | Free space: 32,534,790,144 bytes 2024-04-14 21:21:32.632 - Thread: 1 -> Drive D: | Capacity: 404,735,651,840 bytes | Free space: 15,628,333,056 bytes 2024-04-14 21:21:32.633 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-14 21:21:32.633 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-14 21:21:32.636 - Thread: 1 -> Installed DLCs: 2024-04-14 21:21:32.644 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-14 21:21:32.937 - Thread: 1 -> Havok: Physics.Init 2024-04-14 21:21:33.597 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-14 21:21:33.602 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-14 21:21:33.604 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-14 21:21:33.604 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-14 21:21:33.608 - Thread: 1 -> 065ead45388bf446532ac37806681fa2be9fe422 2024-04-14 21:21:33.939 - Thread: 1 -> Loading scenarios 2024-04-14 21:21:33.972 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-14 21:21:33.972 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-14 21:21:34.221 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:34.221 - Thread: 1 -> Loading gamepad controls 2024-04-14 21:21:34.307 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.307 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-14 21:21:34.332 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.332 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-14 21:21:34.332 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.332 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-14 21:21:34.332 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.332 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-14 21:21:34.332 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.332 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-14 21:21:34.332 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:34.332 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-14 21:21:34.342 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-14 21:21:34.342 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-14 21:21:34.343 - Thread: 1 -> Loading shadow textures definitions 2024-04-14 21:21:34.343 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-14 21:21:34.343 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-14 21:21:34.355 - Thread: 1 -> MyAudio.LoadData - START 2024-04-14 21:21:34.460 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-14 21:21:34.596 - Thread: 1 -> MyAudio.LoadData - END 2024-04-14 21:21:34.600 - Thread: 15 -> MySandboxGame.PerformPreload() - START 2024-04-14 21:21:34.601 - Thread: 1 -> MyGuiManager() 2024-04-14 21:21:34.603 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-14 21:21:34.673 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-14 21:21:34.813 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-14 21:21:34.813 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-14 21:21:34.813 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-14 21:21:34.844 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-14 21:21:34.853 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-14 21:21:34.870 - Thread: 15 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-14 21:21:34.870 - Thread: 15 -> ReloadVoxelMaterials 2024-04-14 21:21:34.920 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-14 21:21:34.920 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-14 21:21:34.920 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-14 21:21:34.920 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-14 21:21:34.921 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-14 21:21:34.921 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-14 21:21:34.921 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-14 21:21:34.921 - Thread: 15 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-14 21:21:34.921 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-04-14 21:21:34.921 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-14 21:21:34.922 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-14 21:21:34.922 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-14 21:21:34.953 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-14 21:21:34.953 - Thread: 15 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-14 21:21:34.955 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-14 21:21:34.959 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-14 21:21:34.959 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-14 21:21:34.959 - Thread: 15 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-04-14 21:21:34.964 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-14 21:21:34.964 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-14 21:21:34.964 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-04-14 21:21:34.976 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-14 21:21:34.984 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-14 21:21:34.984 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-14 21:21:34.985 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-14 21:21:34.988 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-14 21:21:34.994 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-14 21:21:34.996 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-14 21:21:35.001 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-14 21:21:35.002 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-14 21:21:35.004 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-04-14 21:21:35.008 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-14 21:21:35.016 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-14 21:21:35.028 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-14 21:21:35.051 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-14 21:21:35.055 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-14 21:21:35.055 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-14 21:21:35.058 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-14 21:21:35.061 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-14 21:21:35.062 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-14 21:21:35.063 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-14 21:21:35.068 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-04-14 21:21:35.071 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-14 21:21:35.075 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-14 21:21:35.077 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-14 21:21:35.091 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-04-14 21:21:35.091 - Thread: 30 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-14 21:21:35.093 - Thread: 25 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-14 21:21:35.097 - Thread: 23 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-04-14 21:21:35.111 - Thread: 22 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-14 21:21:35.125 - Thread: 29 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-14 21:21:35.128 - Thread: 26 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-14 21:21:35.138 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-14 21:21:35.142 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-14 21:21:35.154 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-14 21:21:35.162 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-14 21:21:35.167 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-14 21:21:35.172 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-14 21:21:35.176 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-14 21:21:35.180 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-14 21:21:35.181 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-14 21:21:35.183 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-14 21:21:35.185 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-14 21:21:35.186 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-14 21:21:35.190 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-14 21:21:35.195 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-14 21:21:35.201 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-14 21:21:35.205 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-14 21:21:35.208 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-14 21:21:35.217 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-14 21:21:35.222 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-14 21:21:35.265 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-14 21:21:35.291 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-14 21:21:35.305 - Thread: 1 -> Timer Frequency: 10000000 2024-04-14 21:21:35.305 - Thread: 1 -> Ticks per frame: 166667 2024-04-14 21:21:35.309 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-14 21:21:35.328 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-14 21:21:35.345 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-14 21:21:35.393 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-14 21:21:35.403 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-14 21:21:35.426 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-14 21:21:35.438 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-14 21:21:35.438 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-14 21:21:35.495 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-14 21:21:35.500 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-14 21:21:35.527 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-14 21:21:35.530 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-14 21:21:35.554 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-14 21:21:35.577 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-14 21:21:35.584 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-14 21:21:35.584 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-14 21:21:35.586 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-14 21:21:35.611 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-14 21:21:35.612 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-14 21:21:35.615 - Thread: 15 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-14 21:21:35.631 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-14 21:21:35.804 - Thread: 24 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-14 21:21:35.849 - Thread: 27 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-14 21:21:35.881 - Thread: 15 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-14 21:21:35.982 - Thread: 31 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-14 21:21:36.009 - Thread: 32 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-14 21:21:36.010 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-14 21:21:36.019 - Thread: 28 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-14 21:21:36.034 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-14 21:21:36.034 - Thread: 1 -> Flares Intensity: 1 2024-04-14 21:21:36.034 - Thread: 1 -> Field of view: 1.22173 2024-04-14 21:21:36.034 - Thread: 1 -> PostProcessingEnabled: True 2024-04-14 21:21:36.034 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-04-14 21:21:36.034 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-04-14 21:21:36.034 - Thread: 1 -> Render.DistanceFade: 1998 2024-04-14 21:21:36.034 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-14 21:21:36.034 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-14 21:21:36.034 - Thread: 1 -> Render.TextureQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-04-14 21:21:36.034 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-04-14 21:21:36.034 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-04-14 21:21:36.072 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-14 21:21:36.075 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-14 21:21:36.075 - Thread: 1 -> Analytics session started: UserID = (212b36fd-040d-b454-a4bd-19d0936c844c) SessionID = (7736090d-5f7f-4c0b-94c7-7e76744fea21) 2024-04-14 21:21:36.075 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:21:37.722 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-14 21:21:40.493 - Thread: 15 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-14 21:21:40.493 - Thread: 15 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-14 21:21:41.087 - Thread: 15 -> MySandboxGame.PerformPreload() - END 2024-04-14 21:21:42.232 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-14 21:21:42.232 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-14 21:21:42.249 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-14 21:21:42.249 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-14 21:21:42.853 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:21:42.853 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:21:42.887 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:21:44.392 - Thread: 46 -> LoadSession() - Start 2024-04-14 21:21:44.392 - Thread: 46 -> C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-14 21:21:44.392 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Sandbox_config.sbc 2024-04-14 21:21:44.403 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-14 21:21:44.643 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Sandbox_config.sbc 2024-04-14 21:21:44.644 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-14 21:21:44.654 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-04-14 21:21:44.654 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-04-14 21:21:44.654 - Thread: 1 -> LoadSession() - End 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-14 21:21:44.670 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-14 21:21:44.675 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-14 21:21:44.675 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-14 21:21:44.675 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-14 21:21:44.889 - Thread: 1 -> RunLoadingAction - START 2024-04-14 21:21:44.889 - Thread: 1 -> Loading session: C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-14 21:21:44.984 - Thread: 1 -> GC Memory: 1,024,296,872 B 2024-04-14 21:21:44.994 - Thread: 1 -> Process Memory: 3,636,822,016 B 2024-04-14 21:21:44.995 - Thread: 1 -> Experimental mode: Yes 2024-04-14 21:21:44.995 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-04-14 21:21:44.995 - Thread: 1 -> Console compatibility: No 2024-04-14 21:21:45.951 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-14 21:21:45.970 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-14 21:21:45.970 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-14 21:21:45.970 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-14 21:21:45.971 - Thread: 1 -> 065ead45388bf446532ac37806681fa2be9fe422 2024-04-14 21:21:46.119 - Thread: 1 -> Loading scenarios 2024-04-14 21:21:46.119 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-14 21:21:46.119 - Thread: 1 -> List of used mods (0) - START 2024-04-14 21:21:46.119 - Thread: 1 -> List of used mods - END 2024-04-14 21:21:46.158 - Thread: 1 -> Loading behaviors 2024-04-14 21:21:46.159 - Thread: 1 -> Loading ammo magazines 2024-04-14 21:21:46.160 - Thread: 1 -> Loading ammo definitions 2024-04-14 21:21:46.160 - Thread: 1 -> Loading animations 2024-04-14 21:21:46.160 - Thread: 1 -> Loading animations 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading sound definitions 2024-04-14 21:21:46.161 - Thread: 1 -> Loading category classes 2024-04-14 21:21:46.162 - Thread: 1 -> Loading category classes 2024-04-14 21:21:46.162 - Thread: 1 -> Loading blueprint classes 2024-04-14 21:21:46.162 - Thread: 1 -> Loading blueprint class entries 2024-04-14 21:21:46.162 - Thread: 1 -> Loading blueprint class entries 2024-04-14 21:21:46.162 - Thread: 1 -> Loading blueprints 2024-04-14 21:21:46.162 - Thread: 1 -> Loading blueprints 2024-04-14 21:21:46.162 - Thread: 1 -> Loading agent definitions 2024-04-14 21:21:46.162 - Thread: 1 -> Loading character definitions 2024-04-14 21:21:46.167 - Thread: 1 -> Loading character definitions 2024-04-14 21:21:46.168 - Thread: 1 -> Loading components 2024-04-14 21:21:46.168 - Thread: 1 -> Loading components 2024-04-14 21:21:46.168 - Thread: 1 -> Loading configuration 2024-04-14 21:21:46.168 - Thread: 1 -> Loading container types 2024-04-14 21:21:46.168 - Thread: 1 -> Loading Contract Types 2024-04-14 21:21:46.170 - Thread: 1 -> Loading gamepad controls 2024-04-14 21:21:46.170 - Thread: 1 -> Loading block positions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading block positions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading curve definitions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading debris 2024-04-14 21:21:46.170 - Thread: 1 -> Loading environment items entries 2024-04-14 21:21:46.170 - Thread: 1 -> Loading decal global definitions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading decal definitions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading decal definitions 2024-04-14 21:21:46.170 - Thread: 1 -> Loading drone behaviors 2024-04-14 21:21:46.170 - Thread: 1 -> Loading edges 2024-04-14 21:21:46.170 - Thread: 1 -> Loading emissive color definitions 2024-04-14 21:21:46.172 - Thread: 1 -> Loading emissive color default states 2024-04-14 21:21:46.173 - Thread: 1 -> Loading animations 2024-04-14 21:21:46.173 - Thread: 1 -> Loading entity components 2024-04-14 21:21:46.177 - Thread: 1 -> Loading component containers 2024-04-14 21:21:46.179 - Thread: 1 -> Loading environment items entries 2024-04-14 21:21:46.179 - Thread: 1 -> Loading Faction Names 2024-04-14 21:21:46.179 - Thread: 1 -> Loading factions 2024-04-14 21:21:46.180 - Thread: 1 -> Loading flare definitions 2024-04-14 21:21:46.181 - Thread: 1 -> Loading gas property definitions 2024-04-14 21:21:46.181 - Thread: 1 -> Loading event definitions 2024-04-14 21:21:46.181 - Thread: 1 -> Loading physical items 2024-04-14 21:21:46.197 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.197 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-14 21:21:46.201 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.201 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-14 21:21:46.201 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.201 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-14 21:21:46.201 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.201 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-14 21:21:46.201 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.201 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-14 21:21:46.201 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:21:46.201 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-14 21:21:46.203 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading LCD texture categories 2024-04-14 21:21:46.204 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-14 21:21:46.204 - Thread: 1 -> Loading planet definition 2024-04-14 21:21:46.204 - Thread: 1 -> Loading physical items 2024-04-14 21:21:46.204 - Thread: 1 -> Loading physical items 2024-04-14 21:21:46.204 - Thread: 1 -> Loading physical material properties 2024-04-14 21:21:46.205 - Thread: 1 -> Loading pirate antennas 2024-04-14 21:21:46.205 - Thread: 1 -> Loading research blocks definitions 2024-04-14 21:21:46.205 - Thread: 1 -> Loading research groups definitions 2024-04-14 21:21:46.205 - Thread: 1 -> Loading resource distribution groups 2024-04-14 21:21:46.205 - Thread: 1 -> Loading shadow textures definitions 2024-04-14 21:21:46.205 - Thread: 1 -> Loading ship sound groups 2024-04-14 21:21:46.208 - Thread: 1 -> Loading ship sound groups 2024-04-14 21:21:46.208 - Thread: 1 -> Loading sound categories 2024-04-14 21:21:46.209 - Thread: 1 -> Loading stat definitions 2024-04-14 21:21:46.209 - Thread: 1 -> Loading gamepad controls 2024-04-14 21:21:46.209 - Thread: 1 -> Loading grid creators 2024-04-14 21:21:46.209 - Thread: 1 -> Loading transparent material properties 2024-04-14 21:21:46.209 - Thread: 1 -> Loading planet definition 2024-04-14 21:21:46.209 - Thread: 1 -> Loading voxel map storage definitions 2024-04-14 21:21:46.209 - Thread: 1 -> Loading voxel material definitions 2024-04-14 21:21:46.210 - Thread: 1 -> Loading voxel material definitions 2024-04-14 21:21:46.210 - Thread: 1 -> Loading voxel material definitions 2024-04-14 21:21:46.210 - Thread: 1 -> Loading voxel material definitions 2024-04-14 21:21:46.210 - Thread: 1 -> Loading Weather Effects 2024-04-14 21:21:46.213 - Thread: 1 -> Audio effects definitions 2024-04-14 21:21:46.213 - Thread: 1 -> Loading environment items definitions 2024-04-14 21:21:46.215 - Thread: 1 -> Loading environment items definitions 2024-04-14 21:21:46.215 - Thread: 1 -> Loading physical material properties 2024-04-14 21:21:46.217 - Thread: 1 -> Loading particle effect definitions 2024-04-14 21:21:46.262 - Thread: 1 -> Loading particle effect definitions 2024-04-14 21:21:46.263 - Thread: 1 -> Loading environment item definitions 2024-04-14 21:21:46.265 - Thread: 1 -> Loading weapon definitions 2024-04-14 21:21:46.271 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.280 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.280 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.284 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.285 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.285 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.285 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.286 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.286 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.287 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.287 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.288 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.288 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.289 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.289 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.290 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.291 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.291 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.292 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.292 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.293 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.294 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.295 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.295 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.316 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.318 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.319 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.320 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.321 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.321 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.322 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.322 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.323 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.323 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.324 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.325 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.326 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.327 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.327 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.328 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.333 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.333 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.335 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.335 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.337 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.338 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.340 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.340 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.342 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.342 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.344 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.344 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.347 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.348 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.350 - Thread: 1 -> Loading cube blocks 2024-04-14 21:21:46.350 - Thread: 1 -> Created block definitions 2024-04-14 21:21:46.352 - 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Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-04-14 21:21:46.398 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-14 21:21:46.399 - Thread: 1 -> Loading prefab: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-04-14 21:21:46.403 - Thread: 1 -> Loading asteroid generators 2024-04-14 21:21:46.403 - Thread: 1 -> Loading spawn groups 2024-04-14 21:21:46.404 - Thread: 1 -> Loading drop containers 2024-04-14 21:21:46.404 - Thread: 1 -> Loading spawn groups 2024-04-14 21:21:46.404 - Thread: 1 -> Loading spawn groups 2024-04-14 21:21:46.404 - Thread: 1 -> Loading radial menu definitions 2024-04-14 21:21:46.410 - Thread: 1 -> Loading respawn ships 2024-04-14 21:21:46.410 - Thread: 1 -> Loading spawn groups 2024-04-14 21:21:46.411 - Thread: 1 -> Loading wheel speeds 2024-04-14 21:21:46.421 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-14 21:21:46.425 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-14 21:21:46.425 - Thread: 1 -> MyAudio.LoadData - START 2024-04-14 21:21:46.472 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-14 21:21:46.726 - Thread: 1 -> MyAudio.LoadData - END 2024-04-14 21:21:46.818 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-14 21:21:46.822 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:46.823 - Thread: 15 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-04-14 21:21:46.823 - Thread: 17 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-04-14 21:21:46.856 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:46.857 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:46.857 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:46.864 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-14 21:21:47.043 - Thread: 58 -> External debugger: listening... 2024-04-14 21:21:47.052 - Thread: 1 -> MyLights.LoadData() - START 2024-04-14 21:21:47.055 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-14 21:21:47.055 - Thread: 1 -> MyLights.LoadData() - END 2024-04-14 21:21:47.055 - Thread: 1 -> Info: MyLights initialized. 2024-04-14 21:21:47.055 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-14 21:21:47.057 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-14 21:21:47.079 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-14 21:21:47.079 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-14 21:21:47.086 - Thread: 1 -> Loading Procedural World Generator 2024-04-14 21:21:47.087 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-14 21:21:47.105 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-14 21:21:47.400 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2024-04-14 21:21:47.400 - Thread: 16 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Titan-995064974d19000.vx2' 2024-04-14 21:21:47.400 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2024-04-14 21:21:47.401 - Thread: 17 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Alien-1904551928d120000.vx2' 2024-04-14 21:21:47.420 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2024-04-14 21:21:47.420 - Thread: 18 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Mars-978892777d120000.vx2' 2024-04-14 21:21:47.556 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2024-04-14 21:21:47.556 - Thread: 1 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Moon-1867605035d19000.vx2' 2024-04-14 21:21:47.872 - Thread: 20 -> Initialized large grid AlienEasyStation 14864 PCU 2024-04-14 21:21:47.872 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2024-04-14 21:21:47.872 - Thread: 20 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\EarthLike-1914979725d120000.vx2' 2024-04-14 21:21:48.214 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-14 21:21:48.245 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2024-04-14 21:21:48.245 - Thread: 15 -> Loading voxel storage from file 'C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\Europa-1809333311d19000.vx2' 2024-04-14 21:21:50.096 - Thread: 18 -> Info: Planet generator name: Mars 2024-04-14 21:21:50.097 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:50.238 - Thread: 16 -> Info: Planet generator name: Titan 2024-04-14 21:21:50.238 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:50.480 - Thread: 17 -> Info: Planet generator name: Alien 2024-04-14 21:21:50.480 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:50.634 - Thread: 1 -> Info: Planet generator name: Moon 2024-04-14 21:21:50.635 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:51.169 - Thread: 20 -> Info: Planet generator name: EarthLike 2024-04-14 21:21:51.169 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:51.550 - Thread: 15 -> Info: Planet generator name: Europa 2024-04-14 21:21:51.551 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-14 21:21:51.551 - Thread: 1 -> Entities loaded & initialized 2024-04-14 21:21:51.597 - Thread: 1 -> Checkpoint.CameraAttachedTo: 116491323534059407 2024-04-14 21:21:51.729 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-14 21:21:51.729 - Thread: 1 -> Name = Alien Planet 2024-04-14 21:03 2024-04-14 21:21:51.729 - Thread: 1 -> Description = 2024-04-14 21:21:51.729 - Thread: 1 -> GameDateTime = 01/01/2081 00:28:52 2024-04-14 21:21:51.729 - Thread: 1 -> Password = 2024-04-14 21:21:51.729 - Thread: 1 -> CurrentPath = C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03 2024-04-14 21:21:51.729 - Thread: 1 -> WorkshopId = 2024-04-14 21:21:51.729 - Thread: 1 -> CameraController = Default_Astronaut 2024-04-14 21:21:51.729 - Thread: 1 -> ThumbPath = C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\thumb.jpg 2024-04-14 21:21:51.729 - Thread: 1 -> Settings: 2024-04-14 21:21:51.729 - Thread: 1 -> GameMode = Creative 2024-04-14 21:21:51.729 - Thread: 1 -> MaxPlayers = 4 2024-04-14 21:21:51.729 - Thread: 1 -> OnlineMode = PUBLIC 2024-04-14 21:21:51.729 - Thread: 1 -> TotalPCU = 100000 2024-04-14 21:21:51.729 - Thread: 1 -> PiratePCU = 50000 2024-04-14 21:21:51.729 - Thread: 1 -> AutoHealing = True 2024-04-14 21:21:51.729 - Thread: 1 -> WeaponsEnabled = True 2024-04-14 21:21:51.729 - Thread: 1 -> ThrusterDamage = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSpectator = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableCopyPaste = True 2024-04-14 21:21:51.729 - Thread: 1 -> MaxFloatingObjects = 56 2024-04-14 21:21:51.729 - Thread: 1 -> MaxGridSize = 0 2024-04-14 21:21:51.729 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-14 21:21:51.729 - Thread: 1 -> CargoShipsEnabled = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-14 21:21:51.729 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-14 21:21:51.729 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-14 21:21:51.729 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-14 21:21:51.729 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-14 21:21:51.729 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-14 21:21:51.729 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-14 21:21:51.729 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-14 21:21:51.729 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-14 21:21:51.729 - Thread: 1 -> ClientCanSave = False 2024-04-14 21:21:51.729 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-14 21:21:51.729 - Thread: 1 -> PermanentDeath = False 2024-04-14 21:21:51.729 - Thread: 1 -> DestructibleBlocks = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableScripts = False 2024-04-14 21:21:51.729 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-14 21:21:51.729 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-14 21:21:51.729 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-14 21:21:51.729 - Thread: 1 -> ProceduralSeed = 0 2024-04-14 21:21:51.729 - Thread: 1 -> DestructibleBlocks = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableIngameScripts = False 2024-04-14 21:21:51.729 - Thread: 1 -> ViewDistance = 15000 2024-04-14 21:21:51.729 - Thread: 1 -> Voxel destruction = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-14 21:21:51.729 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-14 21:21:51.729 - Thread: 1 -> EnableContainerDrops = True 2024-04-14 21:21:51.729 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-14 21:21:51.729 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-14 21:21:51.729 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSubgridDamage = False 2024-04-14 21:21:51.729 - Thread: 1 -> SyncDistance = 3000 2024-04-14 21:21:51.729 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-14 21:21:51.729 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-14 21:21:51.729 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-14 21:21:51.729 - Thread: 1 -> MaxPlanets = 99 2024-04-14 21:21:51.729 - Thread: 1 -> MaxBackupSaves = 5 2024-04-14 21:21:51.729 - Thread: 1 -> MaxFactionsCount = 0 2024-04-14 21:21:51.729 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-14 21:21:51.729 - Thread: 1 -> RespawnShipDelete = False 2024-04-14 21:21:51.729 - Thread: 1 -> WorldSizeKm = 0 2024-04-14 21:21:51.729 - Thread: 1 -> ResetOwnership = False 2024-04-14 21:21:51.729 - Thread: 1 -> RealisticSound = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSaving = True 2024-04-14 21:21:51.729 - Thread: 1 -> InfiniteAmmo = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableToolShake = True 2024-04-14 21:21:51.729 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-04-14 21:21:51.729 - Thread: 1 -> OffensiveWordsFiltering = False 2024-04-14 21:21:51.729 - Thread: 1 -> UseConsolePCU = False 2024-04-14 21:21:51.729 - Thread: 1 -> PredefinedAsteroids = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-14 21:21:51.729 - Thread: 1 -> FamilySharing = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnablePcuTrading = True 2024-04-14 21:21:51.729 - Thread: 1 -> SuppressedWarnings = 2024-04-14 21:21:51.729 - Thread: 1 -> SimplifiedSimulation = False 2024-04-14 21:21:51.729 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-14 21:21:51.729 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-14 21:21:51.729 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-14 21:21:51.729 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-14 21:21:51.729 - Thread: 1 -> TradeFactionsCount = 15 2024-04-14 21:21:51.729 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-04-14 21:21:51.729 - Thread: 1 -> WeatherSystem = True 2024-04-14 21:21:51.729 - Thread: 1 -> DepositSizeDenominator = 30 2024-04-14 21:21:51.729 - Thread: 1 -> DepositsCountCoefficient = 2 2024-04-14 21:21:51.729 - Thread: 1 -> EnableEconomy = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableBountyContracts = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSupergridding = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableAutorespawn = True 2024-04-14 21:21:51.729 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-14 21:21:51.729 - Thread: 1 -> EnableGoodBotHints = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableResearch = True 2024-04-14 21:21:51.729 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-14 21:21:51.729 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-14 21:21:51.729 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-14 21:21:51.729 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-14 21:21:51.729 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-14 21:21:51.729 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-14 21:21:51.729 - Thread: 1 -> OptimalGridCount = 0 2024-04-14 21:21:51.729 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-14 21:21:51.729 - Thread: 1 -> BlockCountThreshold = 20 2024-04-14 21:21:51.729 - Thread: 1 -> TrashFlagsValue = 1562 2024-04-14 21:21:51.729 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-14 21:21:51.729 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-14 21:21:51.729 - Thread: 1 -> EnableVoxelHand = True 2024-04-14 21:21:51.729 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableScripterRole = False 2024-04-14 21:21:51.729 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-14 21:21:51.729 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSpiders = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableWolfs = False 2024-04-14 21:21:51.729 - Thread: 1 -> TotalBotLimit = 32 2024-04-14 21:21:51.729 - Thread: 1 -> EnableDrones = True 2024-04-14 21:21:51.729 - Thread: 1 -> MaxDrones = 5 2024-04-14 21:21:51.729 - Thread: 1 -> StartInRespawnScreen = False 2024-04-14 21:21:51.729 - Thread: 1 -> SpawnWithTools = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableJetpack = True 2024-04-14 21:21:51.729 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-14 21:21:51.729 - Thread: 1 -> PhysicsIterations = 8 2024-04-14 21:21:51.729 - Thread: 1 -> CanJoinRunning = False 2024-04-14 21:21:51.729 - Thread: 1 -> Scenario = False 2024-04-14 21:21:51.729 - Thread: 1 -> ScenarioEditMode = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableRespawnShips = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableSunRotation = True 2024-04-14 21:21:51.729 - Thread: 1 -> StationVoxelSupport = False 2024-04-14 21:21:51.729 - Thread: 1 -> EnableConvertToStation = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableEncounters = True 2024-04-14 21:21:51.729 - Thread: 1 -> Enable3rdPersonView = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnableOxygen = True 2024-04-14 21:21:51.729 - Thread: 1 -> ExperimentalMode = True 2024-04-14 21:21:51.729 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-04-14 21:21:51.729 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-14 21:21:51.729 - Thread: 1 -> EnableRecoil = True 2024-04-14 21:21:51.729 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-14 21:21:51.729 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-14 21:21:51.733 - Thread: 1 -> Analytics ids for user ([007...770]): User = (212b36fd-040d-b454-a4bd-19d0936c844c) Session = (7736090d-5f7f-4c0b-94c7-7e76744fea21). 2024-04-14 21:21:51.734 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-14 21:21:51.763 - Thread: 1 -> Session loaded 2024-04-14 21:21:51.763 - Thread: 1 -> RunLoadingAction - END 2024-04-14 21:21:51.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-14 21:21:51.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-14 21:21:51.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-14 21:21:51.763 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-14 21:21:51.763 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-14 21:21:51.764 - Thread: 1 -> Updating continues. 2024-04-14 21:21:51.969 - Thread: 1 -> GC Memory: 1507.52 / 1507.52 MB 2024-04-14 21:21:52.015 - Thread: 32 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-14 21:21:52.045 - Thread: 32 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-14 21:21:52.054 - Thread: 32 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-14 21:21:52.085 - Thread: 32 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-14 21:21:52.491 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.522 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.524 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.525 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.534 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.535 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.624 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:52.632 - Thread: 1 -> Loading voxel storage from file 'A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-14 21:21:54.842 - Thread: 1 -> Loading duration: 10.1675241 2024-04-14 21:21:54.854 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-14 21:21:54.854 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-14 21:21:54.855 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-14 21:22:13.340 - Thread: 1 -> GUI Stats: Update 4.13426138888889, Draw 0.194108111111111 2024-04-14 21:22:21.973 - Thread: 1 -> GC Memory: 4562.508 / 4562.508 MB 2024-04-14 21:22:43.340 - Thread: 1 -> GUI Stats: Update 0.111955388888889, Draw 0.302964055555555 2024-04-14 21:22:43.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:22:43.397 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,13.41189,77.62469,1,0,4577.039,11024.5,32588,99990,11,23.5311,49.76465,0,3410,8.332876,0,16.66667,1.960818,4.146827,100,6835081572,4577.039,0,0,-1 2024-04-14 21:22:43.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:22:43.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6518,3790,0,0,108,4122,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:22:51.981 - Thread: 1 -> GC Memory: 4574.598 / 4574.598 MB 2024-04-14 21:23:13.912 - Thread: 1 -> GUI Stats: Update 0.261180888888889, Draw 0.320885833333334 2024-04-14 21:23:17.877 - Thread: 1 -> Player entered: 8balls Deep Radio 88.8MHz (76561198081655338) 2024-04-14 21:23:21.994 - Thread: 1 -> GC Memory: 4584.932 / 4584.932 MB 2024-04-14 21:23:22.194 - Thread: 1 -> World request received: 8balls Deep Radio 88.8MHz 2024-04-14 21:23:22.195 - Thread: 1 -> ...responding 2024-04-14 21:23:22.195 - Thread: 1 -> World snapshot - START 2024-04-14 21:23:22.269 - Thread: 1 -> World snapshot - END 2024-04-14 21:23:44.043 - Thread: 1 -> GUI Stats: Update 0.216175944444445, Draw 0.491178333333334 2024-04-14 21:23:44.072 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:23:44.079 - Thread: 1 -> STATISTICS,60.0166667,0,0.00157547,2.002716E-05,0.01058197,2.002716E-05,0.05084705,21.09176,92.73084,2,0,1501.733,8634.715,32588,99990,11,25.72666,57.90739,0.03318045,5637,8.332785,0,16.66667,2.143747,4.825298,100,6837192740,1501.733,0,0,-1 2024-04-14 21:23:44.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:23:44.079 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6520,3792,0,0,110,4124,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:23:52.008 - Thread: 1 -> GC Memory: 1501.33 / 1501.33 MB 2024-04-14 21:24:06.772 - Thread: 1 -> Analytics ids for user ([007...338]): User = (8774bed5-2149-f06e-552f-06f31b47014c) Session = (a69b89cc-bc33-4662-82e1-ff597c3c395d). 2024-04-14 21:24:14.041 - Thread: 1 -> GUI Stats: Update 0.195317111111111, Draw 0.528969722222222 2024-04-14 21:24:22.024 - Thread: 1 -> GC Memory: 1511.499 / 1511.499 MB 2024-04-14 21:24:44.129 - Thread: 1 -> GUI Stats: Update 0.190754777777778, Draw 0.379562000000001 2024-04-14 21:24:44.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:24:44.180 - Thread: 1 -> STATISTICS,120.0333334,0.009890556,0.01486301,0.0127182,0.1013603,0.3317308,0.7983837,15.88846,80.67879,2,0,1512.845,8638.691,32588,99990,11,22.76461,49.31811,0.0355248,5641,8.330755,0,16.66667,1.896464,4.108571,100,6836106276,1512.845,0,0,-1 2024-04-14 21:24:44.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:24:44.180 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6519,3790,0,0,108,4122,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:24:52.029 - Thread: 1 -> GC Memory: 1507.077 / 1507.077 MB 2024-04-14 21:25:14.130 - Thread: 1 -> GUI Stats: Update 0.113804166666666, Draw 0.315019888888889 2024-04-14 21:25:22.030 - Thread: 1 -> GC Memory: 1510.865 / 1510.865 MB 2024-04-14 21:25:44.129 - Thread: 1 -> GUI Stats: Update 0.0574618888888887, Draw 0.284118444444444 2024-04-14 21:25:44.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:25:44.195 - Thread: 1 -> STATISTICS,180.05,0.01376724,0.01148415,0.01512241,0.1013603,1.144274,1.500389,15.96779,77.59151,2,0,1513.167,8638.785,32588,99990,11,22.39603,43.98224,0.0322842,4983,8.33277,0,16.66667,1.86621,3.664939,100,6838636500,1513.167,0,0,-1 2024-04-14 21:25:44.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:25:44.195 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6521,3792,0,0,110,4124,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:25:52.046 - Thread: 1 -> GC Memory: 1514.12 / 1514.12 MB 2024-04-14 21:26:14.130 - Thread: 1 -> GUI Stats: Update 0.0531441111111111, Draw 0.282504055555555 2024-04-14 21:26:22.063 - Thread: 1 -> GC Memory: 1517.21 / 1517.21 MB 2024-04-14 21:26:36.080 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:26:44.245 - Thread: 1 -> GUI Stats: Update 0.0555177222222222, Draw 0.265433499999999 2024-04-14 21:26:44.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:26:44.328 - Thread: 1 -> STATISTICS,240.0666667,0.01328754,0.01126194,0.01566505,0.1013603,1.970547,2.177068,17.4713,78.48375,2,0,1514.613,8639.23,32588,99990,11,24.65738,53.05982,0.02797404,5405,8.332655,0,16.66667,2.054614,4.421291,100,6836566996,1514.613,0,0,-1 2024-04-14 21:26:44.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:26:44.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6519,3790,0,0,108,4122,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:26:44.896 - Thread: 1 -> Autosave initiated 2024-04-14 21:26:44.896 - Thread: 1 -> Character state: True 2024-04-14 21:26:44.896 - Thread: 1 -> IsServer: True 2024-04-14 21:26:44.902 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:26:44.902 - Thread: 1 -> Autosave 2024-04-14 21:26:44.902 - Thread: 1 -> Saving world - START 2024-04-14 21:26:44.902 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:26:44.902 - Thread: 1 -> Before snapshot.: GC Memory: 1,516 B 2024-04-14 21:26:44.914 - Thread: 1 -> After snapshot.: GC Memory: 1,519 B 2024-04-14 21:26:44.933 - Thread: 1 -> Directory cleanup: GC Memory: 1,515 B 2024-04-14 21:26:44.933 - Thread: 1 -> Saving world - END 2024-04-14 21:26:44.944 - Thread: 19 -> Session snapshot save - START 2024-04-14 21:26:44.944 - Thread: 19 -> Checking file access for files in target dir. 2024-04-14 21:26:46.421 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:26:46.480 - Thread: 19 -> Session snapshot save - END 2024-04-14 21:26:52.079 - Thread: 1 -> GC Memory: 1525.308 / 1525.308 MB 2024-04-14 21:27:14.247 - Thread: 1 -> GUI Stats: Update 0.0643470000000001, Draw 0.278481055555556 2024-04-14 21:27:22.079 - Thread: 1 -> GC Memory: 1527.047 / 1527.047 MB 2024-04-14 21:27:44.831 - Thread: 1 -> GUI Stats: Update 0.252297222222223, Draw 0.291746111111111 2024-04-14 21:27:44.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:27:44.929 - Thread: 1 -> STATISTICS,300.0833334,0.009403229,0.01106262,0.0159626,0.1013603,2.704844,2.909234,19.21069,119.7781,2,0,1524.957,8649.016,32588,99990,11,28.73906,51.24435,0.03302151,5351,8.332715,0,16.66667,2.394744,4.270046,100,6838640596,1524.957,0,0,-1 2024-04-14 21:27:44.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:27:44.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6521,3792,0,0,110,4124,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:27:52.092 - Thread: 1 -> GC Memory: 1530.037 / 1530.037 MB 2024-04-14 21:28:15.040 - Thread: 1 -> GUI Stats: Update 0.215466833333333, Draw 0.317887722222222 2024-04-14 21:28:22.100 - Thread: 1 -> GC Memory: 1532.481 / 1532.481 MB 2024-04-14 21:28:38.074 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-14 21:28:38.120 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-14 21:28:45.243 - Thread: 1 -> GUI Stats: Update 0.189979722222222, Draw 0.408578666666667 2024-04-14 21:28:45.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:28:45.356 - Thread: 1 -> STATISTICS,360.1,0.00989151,0.01106644,0.0159626,0.1013603,3.298562,3.739177,18.19663,90.28894,2,0,1532.06,8768.512,32588,99990,11,27.51194,60.87019,0.04146482,5172,8.331679,0,16.66667,2.292207,5.071509,100,6836566996,1532.06,0,0,-1 2024-04-14 21:28:45.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:28:45.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6519,3790,0,0,108,4122,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:28:48.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-14 21:28:48.152 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-14 21:28:52.108 - Thread: 1 -> GC Memory: 1508.317 / 1508.317 MB 2024-04-14 21:28:58.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-14 21:28:58.109 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-14 21:29:08.106 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-14 21:29:08.110 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-14 21:29:08.110 - Thread: 1 -> Next activation in 00:57:40.4031431 2024-04-14 21:29:15.241 - Thread: 1 -> GUI Stats: Update 0.0519393888888889, Draw 0.4200275 2024-04-14 21:29:22.124 - Thread: 1 -> GC Memory: 1509.517 / 1509.517 MB 2024-04-14 21:29:45.242 - Thread: 1 -> GUI Stats: Update 0.0524096111111112, Draw 0.424720111111111 2024-04-14 21:29:45.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:29:45.373 - Thread: 1 -> STATISTICS,420.1166667,0.009893417,0.01152229,0.0159626,0.1013603,3.891942,4.416143,19.42954,82.14164,2,0,1512.23,8706.43,32588,99990,11,29.24177,76.23724,0.05259652,4895,9.685182,0,16.66667,2.832119,7.383715,100,6836724244,1512.23,0,0,-1 2024-04-14 21:29:45.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:29:45.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6520,3790,0,0,108,4122,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:29:52.142 - Thread: 1 -> GC Memory: 1508.134 / 1508.134 MB 2024-04-14 21:30:15.244 - Thread: 1 -> GUI Stats: Update 0.0533856111111112, Draw 0.410709333333333 2024-04-14 21:30:22.143 - Thread: 1 -> GC Memory: 1507.895 / 1507.895 MB 2024-04-14 21:30:45.243 - Thread: 1 -> GUI Stats: Update 0.0877777777777778, Draw 0.429755611111111 2024-04-14 21:30:45.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:30:45.390 - Thread: 1 -> STATISTICS,480.1333334,0.009847641,0.01491165,0.0159626,0.1013603,4.485297,5.096326,21.05725,89.09958,2,0,1513.496,8708.453,32588,99990,11,27.75682,54.70617,0.04026474,4920,8.332675,0,16.66667,2.312886,4.558487,100,6838797844,1513.496,0,0,-1 2024-04-14 21:30:45.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:30:45.390 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,153,331,71,655,6521,3792,0,0,110,4124,0,1735,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:30:52.158 - Thread: 1 -> GC Memory: 1509.788 / 1509.788 MB 2024-04-14 21:31:15.242 - Thread: 1 -> GUI Stats: Update 0.213246, Draw 0.413464388888889 2024-04-14 21:31:22.159 - Thread: 1 -> GC Memory: 1517.781 / 1517.781 MB 2024-04-14 21:31:36.092 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:31:44.896 - Thread: 1 -> Autosave initiated 2024-04-14 21:31:44.896 - Thread: 1 -> Character state: True 2024-04-14 21:31:44.896 - Thread: 1 -> IsServer: True 2024-04-14 21:31:44.896 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:31:44.896 - Thread: 1 -> Autosave 2024-04-14 21:31:44.896 - Thread: 1 -> Saving world - START 2024-04-14 21:31:44.896 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:31:44.896 - Thread: 1 -> Before snapshot.: GC Memory: 1,515 B 2024-04-14 21:31:44.908 - Thread: 1 -> After snapshot.: GC Memory: 1,518 B 2024-04-14 21:31:44.911 - Thread: 1 -> Directory cleanup: GC Memory: 1,518 B 2024-04-14 21:31:44.911 - Thread: 1 -> Saving world - END 2024-04-14 21:31:44.941 - Thread: 16 -> Session snapshot save - START 2024-04-14 21:31:44.941 - Thread: 16 -> Checking file access for files in target dir. 2024-04-14 21:31:45.347 - Thread: 1 -> GUI Stats: Update 0.161135833333333, Draw 0.416874611111111 2024-04-14 21:31:45.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:31:45.513 - Thread: 1 -> STATISTICS,540.15,0.009890556,0.01133728,0.01601601,0.1013603,5.076324,5.901294,19.79803,100.4624,2,0,1521.108,8688.164,32588,99990,11,35.52026,54.94699,0.04642417,5054,8.335785,0,16.66667,2.960893,4.580263,100,6851433518,1521.108,0,0,-1 2024-04-14 21:31:45.513 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:31:45.513 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6534,3795,0,0,108,4136,0,1740,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:31:46.254 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:31:46.322 - Thread: 16 -> Session snapshot save - END 2024-04-14 21:31:52.163 - Thread: 1 -> GC Memory: 1526.692 / 1526.692 MB 2024-04-14 21:32:15.348 - Thread: 1 -> GUI Stats: Update 0.053518888888889, Draw 0.346904277777778 2024-04-14 21:32:22.163 - Thread: 1 -> GC Memory: 1527.805 / 1527.805 MB 2024-04-14 21:32:45.347 - Thread: 1 -> GUI Stats: Update 0.0517946666666666, Draw 0.344553 2024-04-14 21:32:45.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:32:45.529 - Thread: 1 -> STATISTICS,600.1666667,0.00989151,0.01132584,0.01601601,0.1013603,5.668208,6.57025,17.74414,99.24653,2,0,1528.507,8660.879,32588,99990,11,30.455,50.95856,0.03555638,5113,8.320213,0,16.66667,2.533921,4.239861,100,6853050494,1528.507,0,0,-1 2024-04-14 21:32:45.529 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:32:45.529 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6535,3797,0,0,110,4138,0,1740,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:32:52.164 - Thread: 1 -> GC Memory: 1531.047 / 1531.047 MB 2024-04-14 21:32:52.211 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-14 21:32:52.840 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:32:52.840 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:32:52.844 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:32:53.190 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-04-14 21:32:54.373 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-04-14 21:33:12.357 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:33:12.357 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:33:12.359 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:33:12.589 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:12.589 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:14.023 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:14.023 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:15.510 - Thread: 1 -> GUI Stats: Update 0.327407555555556, Draw 0.209053777777778 2024-04-14 21:33:15.639 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:15.640 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:22.176 - Thread: 1 -> GC Memory: 1545.471 / 1545.471 MB 2024-04-14 21:33:24.942 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-14 21:33:25.042 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:33:25.042 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:33:25.045 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:33:26.356 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-04-14 21:33:28.623 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-04-14 21:33:41.607 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:33:41.607 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:33:41.609 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:33:41.840 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:41.840 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:43.207 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:43.207 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:44.857 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-14 21:33:44.857 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-14 21:33:45.510 - Thread: 1 -> GUI Stats: Update 0.251727222222222, Draw 0.262793166666666 2024-04-14 21:33:45.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:33:45.707 - Thread: 1 -> STATISTICS,660.1833334,0.009892464,0.01173592,0.01601601,0.1013603,6.261835,7.237957,23.34874,91.27314,2,0,1544.498,8665.137,32588,99990,11,28.15376,52.54966,0.04333884,5066,8.250178,0,16.66667,2.322735,4.33544,100,6855543914,1544.498,0,0,-1 2024-04-14 21:33:45.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:33:45.707 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:33:52.193 - Thread: 1 -> GC Memory: 1543.143 / 1543.143 MB 2024-04-14 21:34:15.509 - Thread: 1 -> GUI Stats: Update 0.162626, Draw 0.503590944444444 2024-04-14 21:34:22.208 - Thread: 1 -> GC Memory: 1509.503 / 1509.503 MB 2024-04-14 21:34:45.510 - Thread: 1 -> GUI Stats: Update 0.0449619444444445, Draw 0.473895444444444 2024-04-14 21:34:45.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:34:45.725 - Thread: 1 -> STATISTICS,720.2,0.01036263,0.01122856,0.01601601,0.1013603,6.855209,7.976245,18.21916,83.31661,2,0,1509.996,8787.035,32588,99990,11,26.86105,54.78472,0.05199109,4938,8.332735,0,16.66667,2.23826,4.565065,100,6855543914,1509.996,0,0,-1 2024-04-14 21:34:45.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:34:45.725 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:34:52.208 - Thread: 1 -> GC Memory: 1511.874 / 1511.874 MB 2024-04-14 21:35:15.510 - Thread: 1 -> GUI Stats: Update 0.0460871666666666, Draw 0.497116277777778 2024-04-14 21:35:22.209 - Thread: 1 -> GC Memory: 1513.233 / 1513.233 MB 2024-04-14 21:35:45.509 - Thread: 1 -> GUI Stats: Update 0.0477275555555555, Draw 0.487766888888889 2024-04-14 21:35:45.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:35:45.740 - Thread: 1 -> STATISTICS,780.2166667,0.009888649,0.01094055,0.01601601,0.1013603,7.448715,8.647024,17.30056,80.0891,2,0,1512.622,8783.008,32588,99990,11,21.81353,74.25246,0.04285931,4998,10.1576,0,16.66667,2.215731,7.542266,100,6857586266,1512.622,0,0,-1 2024-04-14 21:35:45.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:35:45.740 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6539,3802,0,0,110,4142,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:35:52.209 - Thread: 1 -> GC Memory: 1513.914 / 1513.914 MB 2024-04-14 21:36:15.510 - Thread: 1 -> GUI Stats: Update 0.0475620555555556, Draw 0.436217555555556 2024-04-14 21:36:22.226 - Thread: 1 -> GC Memory: 1513.021 / 1513.021 MB 2024-04-14 21:36:36.096 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:36:44.909 - Thread: 1 -> Autosave initiated 2024-04-14 21:36:44.909 - Thread: 1 -> Character state: True 2024-04-14 21:36:44.909 - Thread: 1 -> IsServer: True 2024-04-14 21:36:44.909 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:36:44.909 - Thread: 1 -> Autosave 2024-04-14 21:36:44.909 - Thread: 1 -> Saving world - START 2024-04-14 21:36:44.909 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:36:44.909 - Thread: 1 -> Before snapshot.: GC Memory: 1,513 B 2024-04-14 21:36:44.918 - Thread: 1 -> After snapshot.: GC Memory: 1,515 B 2024-04-14 21:36:44.923 - Thread: 1 -> Directory cleanup: GC Memory: 1,516 B 2024-04-14 21:36:44.923 - Thread: 1 -> Saving world - END 2024-04-14 21:36:44.947 - Thread: 15 -> Session snapshot save - START 2024-04-14 21:36:44.947 - Thread: 15 -> Checking file access for files in target dir. 2024-04-14 21:36:45.627 - Thread: 1 -> GUI Stats: Update 0.0738772777777778, Draw 0.437938777777778 2024-04-14 21:36:45.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:36:45.874 - Thread: 1 -> STATISTICS,840.2333334,0.009892464,0.01123428,0.01601601,0.1013603,8.041951,9.316325,21.44474,87.8268,2,0,1517.089,8833.625,32588,99990,11,28.00062,70.17957,0.05476461,4703,9.62384,0,16.66667,2.694736,6.753969,100,6838923866,1517.089,0,0,-1 2024-04-14 21:36:45.874 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:36:45.874 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6522,3784,0,0,108,4124,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:36:46.292 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:36:46.385 - Thread: 15 -> Session snapshot save - END 2024-04-14 21:36:52.226 - Thread: 1 -> GC Memory: 1527.068 / 1527.068 MB 2024-04-14 21:37:15.626 - Thread: 1 -> GUI Stats: Update 0.0556434444444444, Draw 0.427115944444444 2024-04-14 21:37:22.226 - Thread: 1 -> GC Memory: 1531.927 / 1531.927 MB 2024-04-14 21:37:34.814 - Thread: 57 -> Audio error: HRESULT = 0x80070490 2024-04-14 21:37:34.929 - Thread: 15 -> Exception during loading audio engine. Game continues, but without sound. Details: SharpDX.SharpDXException: HRESULT: [0x80070490], Module: [Unknown], ApiCode: [Unknown/Unknown], Message: Element not found. at SharpDX.Result.CheckError() at SharpDX.XAudio2.XAudio2.CreateMasteringVoice(MasteringVoice masteringVoiceOut, Int32 inputChannels, Int32 inputSampleRate, Int32 flags, String szDeviceId, Nullable`1 effectChainRef, AudioStreamCategory streamCategory) at SharpDX.XAudio2.MasteringVoice..ctor(XAudio2 device, Int32 inputChannels, Int32 inputSampleRate, String deviceId) at VRage.Platform.Windows.Audio.MyPlatformAudio.CreateMasteringVoice(Int32 deviceIndex) at VRage.Audio.MyXAudio2.StartEngine() at VRage.Audio.MyXAudio2.CheckIfDeviceChanged() 2024-04-14 21:37:45.626 - Thread: 1 -> GUI Stats: Update 0.0590473333333332, Draw 0.447399055555555 2024-04-14 21:37:45.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:37:45.892 - Thread: 1 -> STATISTICS,900.25,0.009892464,0.0112915,0.01601601,0.1013603,8.633935,9.985746,18.64662,84.98325,2,0,1532.783,8706.305,32588,99990,11,26.5207,72.52547,0.04190891,5984,9.13974,0,16.66667,2.423923,6.628639,100,6840997466,1532.783,0,0,-1 2024-04-14 21:37:45.892 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:37:45.892 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6524,3786,0,0,110,4126,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:37:52.242 - Thread: 1 -> GC Memory: 1531.28 / 1531.28 MB 2024-04-14 21:38:15.626 - Thread: 1 -> GUI Stats: Update 0.0586031666666667, Draw 0.455703222222222 2024-04-14 21:38:22.246 - Thread: 1 -> GC Memory: 1531.373 / 1531.373 MB 2024-04-14 21:38:46.247 - Thread: 1 -> GUI Stats: Update 0.119396555555555, Draw 0.415072166666666 2024-04-14 21:38:46.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:38:46.530 - Thread: 1 -> STATISTICS,960.2666667,0.009890556,0.01126862,0.01628876,0.1013603,9.231564,10.69575,19.84574,73.48569,2,0,1535.476,8706.984,32588,99990,11,29.80613,67.51855,0.03704735,6198,10.1846,0,16.66667,3.035635,6.876494,100,6838923866,1535.476,0,0,-1 2024-04-14 21:38:46.531 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:38:46.531 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6522,3784,0,0,108,4124,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:38:52.262 - Thread: 1 -> GC Memory: 1533.412 / 1533.412 MB 2024-04-14 21:39:16.246 - Thread: 1 -> GUI Stats: Update 0.054671388888889, Draw 0.450549444444444 2024-04-14 21:39:22.279 - Thread: 1 -> GC Memory: 1536.898 / 1536.898 MB 2024-04-14 21:39:46.246 - Thread: 1 -> GUI Stats: Update 0.0502684444444444, Draw 0.466890611111111 2024-04-14 21:39:46.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:39:46.544 - Thread: 1 -> STATISTICS,1020.2833334,0.01021767,0.01086426,0.01628876,0.1013603,9.825174,11.36393,17.3095,77.14468,2,0,1535.23,8837.238,32588,99990,11,26.83489,72.95653,0.03579848,6107,8.920362,0,16.66667,2.393769,6.507986,100,6840997466,1535.23,0,0,-1 2024-04-14 21:39:46.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:39:46.544 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6524,3786,0,0,110,4126,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:39:52.295 - Thread: 1 -> GC Memory: 1539.866 / 1539.866 MB 2024-04-14 21:40:16.247 - Thread: 1 -> GUI Stats: Update 0.052573, Draw 0.466108055555556 2024-04-14 21:40:22.298 - Thread: 1 -> GC Memory: 1506.961 / 1506.961 MB 2024-04-14 21:40:46.254 - Thread: 1 -> GUI Stats: Update 0.0670351111111111, Draw 0.702539555555557 2024-04-14 21:40:46.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:40:46.561 - Thread: 1 -> STATISTICS,1080.3,0.009727478,0.01142883,0.01628876,0.1013603,10.41835,12.03286,29.33919,115.41,2,0,1512.995,8838.551,32588,99990,11,44.74032,45.73555,0.04160453,5980,8.0293,0,16.66667,3.592335,3.672245,100,6840997466,1512.995,0,0,-1 2024-04-14 21:40:46.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:40:46.561 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6524,3786,0,0,110,4126,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:40:52.302 - Thread: 1 -> GC Memory: 1510.697 / 1510.697 MB 2024-04-14 21:41:16.252 - Thread: 1 -> GUI Stats: Update 0.0705874444444444, Draw 0.702242888888889 2024-04-14 21:41:22.305 - Thread: 1 -> GC Memory: 1512.921 / 1512.921 MB 2024-04-14 21:41:36.100 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:41:44.914 - Thread: 1 -> Autosave initiated 2024-04-14 21:41:44.914 - Thread: 1 -> Character state: True 2024-04-14 21:41:44.914 - Thread: 1 -> IsServer: True 2024-04-14 21:41:44.914 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:41:44.914 - Thread: 1 -> Autosave 2024-04-14 21:41:44.914 - Thread: 1 -> Saving world - START 2024-04-14 21:41:44.914 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:41:44.914 - Thread: 1 -> Before snapshot.: GC Memory: 1,514 B 2024-04-14 21:41:44.937 - Thread: 1 -> After snapshot.: GC Memory: 1,513 B 2024-04-14 21:41:44.945 - Thread: 1 -> Directory cleanup: GC Memory: 1,513 B 2024-04-14 21:41:44.945 - Thread: 1 -> Saving world - END 2024-04-14 21:41:45.009 - Thread: 15 -> Session snapshot save - START 2024-04-14 21:41:45.009 - Thread: 15 -> Checking file access for files in target dir. 2024-04-14 21:41:46.589 - Thread: 1 -> GUI Stats: Update 0.0693926111111111, Draw 0.766937666666667 2024-04-14 21:41:46.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:41:46.913 - Thread: 1 -> STATISTICS,1140.3166667,0.008087158,0.01156712,0.01628876,0.1013603,11.01002,12.70222,31.70103,107.3848,2,0,1520.623,8775.164,32588,99990,11,44.19228,53.97207,0.05338914,5988,8.253123,0,16.66667,3.647244,4.454382,100,6838923866,1520.623,0,0,-1 2024-04-14 21:41:46.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:41:46.913 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6522,3784,0,0,108,4124,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:41:48.370 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:41:48.492 - Thread: 15 -> Session snapshot save - END 2024-04-14 21:41:52.313 - Thread: 1 -> GC Memory: 1534.11 / 1534.11 MB 2024-04-14 21:42:16.595 - Thread: 1 -> GUI Stats: Update 0.0668647222222223, Draw 0.802156055555556 2024-04-14 21:42:22.315 - Thread: 1 -> GC Memory: 1537.198 / 1537.198 MB 2024-04-14 21:42:46.580 - Thread: 1 -> GUI Stats: Update 0.0691190000000001, Draw 0.749152444444445 2024-04-14 21:42:46.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:42:46.929 - Thread: 1 -> STATISTICS,1200.3333334,0.009889603,0.01094913,0.01628876,0.1013603,11.60247,13.37023,31.92586,98.30972,2,0,1511.647,8841.098,32588,99990,11,44.24286,50.38215,0.0486625,5955,9.270792,0,16.66667,4.101664,4.670824,100,6840997466,1511.647,0,0,-1 2024-04-14 21:42:46.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:42:46.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6524,3786,0,0,110,4126,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:42:52.316 - Thread: 1 -> GC Memory: 1512.327 / 1512.327 MB 2024-04-14 21:43:16.578 - Thread: 1 -> GUI Stats: Update 0.0693014999999999, Draw 0.685999333333333 2024-04-14 21:43:22.326 - Thread: 1 -> GC Memory: 1509.75 / 1509.75 MB 2024-04-14 21:43:46.584 - Thread: 1 -> GUI Stats: Update 0.0703728333333333, Draw 0.721213333333333 2024-04-14 21:43:46.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:43:46.947 - Thread: 1 -> STATISTICS,1260.35,0.009723663,0.01070118,0.01628876,0.1013603,12.19549,14.03938,31.9451,96.44538,2,0,1508.865,8779.191,32588,99990,11,39.50657,54.58725,0.04284427,6006,10.64859,0,16.66667,4.206893,5.812774,100,6840997466,1508.865,0,0,-1 2024-04-14 21:43:46.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:43:46.947 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6524,3786,0,0,110,4126,0,1745,15,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:43:52.334 - Thread: 1 -> GC Memory: 1511.022 / 1511.022 MB 2024-04-14 21:44:16.585 - Thread: 1 -> GUI Stats: Update 0.0738053888888889, Draw 0.699175166666667 2024-04-14 21:44:22.346 - Thread: 1 -> GC Memory: 1511.215 / 1511.215 MB 2024-04-14 21:44:46.578 - Thread: 1 -> GUI Stats: Update 0.200920222222222, Draw 0.508266000000001 2024-04-14 21:44:46.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:44:46.960 - Thread: 1 -> STATISTICS,1320.3666667,0.009724617,0.01077843,0.01628876,0.1013603,12.78781,14.7127,16.61142,82.69324,2,0,1510.12,8775.797,32588,99990,11,25.99919,51.82899,0.05124146,6057,8.332725,0,16.66667,2.166441,4.318768,100,6857588314,1510.12,0,0,-1 2024-04-14 21:44:46.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:44:46.960 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6539,3802,0,0,110,4142,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:44:52.361 - Thread: 1 -> GC Memory: 1513.276 / 1513.276 MB 2024-04-14 21:45:16.579 - Thread: 1 -> GUI Stats: Update 0.0793965555555556, Draw 0.48485788888889 2024-04-14 21:45:22.361 - Thread: 1 -> GC Memory: 1512.838 / 1512.838 MB 2024-04-14 21:45:46.580 - Thread: 1 -> GUI Stats: Update 0.0506885, Draw 0.565680111111111 2024-04-14 21:45:46.976 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:45:46.977 - Thread: 1 -> STATISTICS,1380.3833334,0.009888649,0.01096916,0.01628876,0.1013603,13.38053,15.3823,21.1921,86.9196,2,0,1509.052,8730.266,32588,99990,11,34.32766,58.00496,0.03081392,6082,8.332935,0,16.66667,2.860502,4.833515,100,6855514714,1509.052,0,0,-1 2024-04-14 21:45:46.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:45:46.977 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:45:52.378 - Thread: 1 -> GC Memory: 1511.47 / 1511.47 MB 2024-04-14 21:46:16.579 - Thread: 1 -> GUI Stats: Update 0.0497202222222222, Draw 0.583684944444445 2024-04-14 21:46:22.380 - Thread: 1 -> GC Memory: 1510.634 / 1510.634 MB 2024-04-14 21:46:36.115 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:46:44.926 - Thread: 1 -> Autosave initiated 2024-04-14 21:46:44.926 - Thread: 1 -> Character state: True 2024-04-14 21:46:44.926 - Thread: 1 -> IsServer: True 2024-04-14 21:46:44.926 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:46:44.926 - Thread: 1 -> Autosave 2024-04-14 21:46:44.926 - Thread: 1 -> Saving world - START 2024-04-14 21:46:44.926 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:46:44.926 - Thread: 1 -> Before snapshot.: GC Memory: 1,510 B 2024-04-14 21:46:44.950 - Thread: 1 -> After snapshot.: GC Memory: 1,509 B 2024-04-14 21:46:44.955 - Thread: 1 -> Directory cleanup: GC Memory: 1,509 B 2024-04-14 21:46:44.955 - Thread: 1 -> Saving world - END 2024-04-14 21:46:44.995 - Thread: 15 -> Session snapshot save - START 2024-04-14 21:46:44.996 - Thread: 15 -> Checking file access for files in target dir. 2024-04-14 21:46:46.710 - Thread: 1 -> GUI Stats: Update 0.050577, Draw 0.53789661111111 2024-04-14 21:46:47.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:46:47.124 - Thread: 1 -> STATISTICS,1440.4,0.00989151,0.01113892,0.01628876,0.1013603,13.97425,16.05027,23.69441,100.7782,2,0,1521.83,8730.375,32588,99990,11,40.89269,58.07884,0.03029451,5952,8.331558,0,16.66667,3.406998,4.838872,100,6857588314,1521.83,0,0,-1 2024-04-14 21:46:47.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:46:47.124 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6539,3802,0,0,110,4142,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:46:47.186 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:46:47.281 - Thread: 15 -> Session snapshot save - END 2024-04-14 21:46:52.393 - Thread: 1 -> GC Memory: 1530.396 / 1530.396 MB 2024-04-14 21:47:16.710 - Thread: 1 -> GUI Stats: Update 0.106527055555556, Draw 0.484208722222223 2024-04-14 21:47:22.409 - Thread: 1 -> GC Memory: 1536.345 / 1536.345 MB 2024-04-14 21:47:46.710 - Thread: 1 -> GUI Stats: Update 0.0908898888888889, Draw 0.453523166666666 2024-04-14 21:47:47.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:47:47.141 - Thread: 1 -> STATISTICS,1500.4166667,0.00989151,0.01111221,0.01628876,0.1013603,14.56468,16.72213,22.37697,89.90191,2,0,1539.416,8677.121,32588,99990,11,38.21479,61.09936,0.03717505,6176,9.03067,0,16.66667,3.451051,5.517681,100,6857588314,1539.416,0,0,-1 2024-04-14 21:47:47.141 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:47:47.141 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6539,3802,0,0,110,4142,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:47:52.410 - Thread: 1 -> GC Memory: 1537.884 / 1537.884 MB 2024-04-14 21:48:16.710 - Thread: 1 -> GUI Stats: Update 0.0650946666666666, Draw 0.505942277777779 2024-04-14 21:48:22.426 - Thread: 1 -> GC Memory: 1539.06 / 1539.06 MB 2024-04-14 21:48:46.716 - Thread: 1 -> GUI Stats: Update 0.210133111111111, Draw 0.3613495 2024-04-14 21:48:47.157 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:48:47.158 - Thread: 1 -> STATISTICS,1560.4333334,0.009893417,0.01130295,0.01628876,0.1013603,15.15809,17.38797,16.23885,84.31416,2,0,1512.037,8798.344,32588,99990,11,29.21775,55.06839,0.03446453,6191,8.332671,0,16.66667,2.434619,4.588668,100,6855514714,1512.037,0,0,-1 2024-04-14 21:48:47.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:48:47.158 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:48:52.431 - Thread: 1 -> GC Memory: 1510.116 / 1510.116 MB 2024-04-14 21:49:16.710 - Thread: 1 -> GUI Stats: Update 0.214302611111111, Draw 0.350658722222223 2024-04-14 21:49:22.442 - Thread: 1 -> GC Memory: 1508.81 / 1508.81 MB 2024-04-14 21:49:46.709 - Thread: 1 -> GUI Stats: Update 0.170802333333334, Draw 0.35295611111111 2024-04-14 21:49:47.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:49:47.175 - Thread: 1 -> STATISTICS,1620.45,0.009887695,0.01110458,0.01628876,0.1013603,15.80509,18.05571,15.37201,84.54437,2,0,1509.846,8754.988,32588,99990,11,31.44674,54.26346,0.0414964,6065,8.215413,0,16.66667,2.58348,4.457967,100,6855514714,1509.846,0,0,-1 2024-04-14 21:49:47.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:49:47.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:49:52.443 - Thread: 1 -> GC Memory: 1510.319 / 1510.319 MB 2024-04-14 21:50:16.715 - Thread: 1 -> GUI Stats: Update 0.0838520555555556, Draw 0.264883833333334 2024-04-14 21:50:22.446 - Thread: 1 -> GC Memory: 1513.145 / 1513.145 MB 2024-04-14 21:50:46.714 - Thread: 1 -> GUI Stats: Update 0.0697610555555555, Draw 0.314807222222222 2024-04-14 21:50:47.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:50:47.192 - Thread: 1 -> STATISTICS,1680.4666667,0.009727478,0.01086903,0.01628876,0.1013603,16.39734,18.72346,26.37009,119.509,2,0,1514.285,8809.324,32588,99990,11,46.46635,52.65,0.04289464,6151,7.977457,0,16.66667,3.706833,4.200131,100,6855514714,1514.285,0,0,-1 2024-04-14 21:50:47.192 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:50:47.192 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:50:52.449 - Thread: 1 -> GC Memory: 1513.938 / 1513.938 MB 2024-04-14 21:51:16.723 - Thread: 1 -> GUI Stats: Update 0.0666871666666666, Draw 0.298740333333333 2024-04-14 21:51:22.452 - Thread: 1 -> GC Memory: 1510.849 / 1510.849 MB 2024-04-14 21:51:36.126 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:51:44.936 - Thread: 1 -> Autosave initiated 2024-04-14 21:51:44.936 - Thread: 1 -> Character state: True 2024-04-14 21:51:44.936 - Thread: 1 -> IsServer: True 2024-04-14 21:51:44.936 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:51:44.936 - Thread: 1 -> Autosave 2024-04-14 21:51:44.936 - Thread: 1 -> Saving world - START 2024-04-14 21:51:44.936 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:51:44.936 - Thread: 1 -> Before snapshot.: GC Memory: 1,514 B 2024-04-14 21:51:44.953 - Thread: 1 -> After snapshot.: GC Memory: 1,516 B 2024-04-14 21:51:44.967 - Thread: 1 -> Directory cleanup: GC Memory: 1,513 B 2024-04-14 21:51:44.967 - Thread: 1 -> Saving world - END 2024-04-14 21:51:45.023 - Thread: 19 -> Session snapshot save - START 2024-04-14 21:51:45.024 - Thread: 19 -> Checking file access for files in target dir. 2024-04-14 21:51:46.928 - Thread: 1 -> GUI Stats: Update 0.0685858333333333, Draw 0.328074222222222 2024-04-14 21:51:47.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:51:47.419 - Thread: 1 -> STATISTICS,1740.4833334,0.01038551,0.01118279,0.01628876,0.1013603,16.98875,19.39125,24.5281,113.4168,2,0,1519.128,8809.605,32588,99990,11,45.79546,55.29385,0.07345984,6184,8.221951,0,16.66667,3.76528,4.546233,100,6855514714,1519.128,0,0,-1 2024-04-14 21:51:47.419 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:51:47.419 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:51:48.867 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:51:48.990 - Thread: 19 -> Session snapshot save - END 2024-04-14 21:51:52.453 - Thread: 1 -> GC Memory: 1528.954 / 1528.954 MB 2024-04-14 21:52:16.922 - Thread: 1 -> GUI Stats: Update 0.0800296111111111, Draw 0.402016722222223 2024-04-14 21:52:22.465 - Thread: 1 -> GC Memory: 1531.596 / 1531.596 MB 2024-04-14 21:52:46.917 - Thread: 1 -> GUI Stats: Update 0.188414888888889, Draw 0.324852388888889 2024-04-14 21:52:47.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:52:47.459 - Thread: 1 -> STATISTICS,1800.5,0.01377583,0.01143074,0.01628876,0.1013603,17.5768,20.0587,14.34764,80.99171,2,0,1531.766,8873.48,32588,99990,11,26.82936,53.08474,0.05180586,6346,8.286674,0,16.66667,2.223262,4.398959,100,6855514714,1531.766,0,0,-1 2024-04-14 21:52:47.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:52:47.459 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:52:52.467 - Thread: 1 -> GC Memory: 1531.148 / 1531.148 MB 2024-04-14 21:53:16.917 - Thread: 1 -> GUI Stats: Update 0.19697, Draw 0.172848555555555 2024-04-14 21:53:22.484 - Thread: 1 -> GC Memory: 1534.714 / 1534.714 MB 2024-04-14 21:53:46.917 - Thread: 1 -> GUI Stats: Update 0.208126888888889, Draw 0.171987611111111 2024-04-14 21:53:47.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:53:47.449 - Thread: 1 -> STATISTICS,1860.5166667,0.01373768,0.01069832,0.01628876,0.1013603,18.19893,20.7269,15.29684,85.33145,2,0,1532.363,8685.281,32588,99990,11,27.19044,50.95473,0.04031342,6369,8.332678,0,16.66667,2.265692,4.245893,100,6855514714,1532.363,0,0,-1 2024-04-14 21:53:47.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:53:47.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:53:52.485 - Thread: 1 -> GC Memory: 1532.942 / 1532.942 MB 2024-04-14 21:54:16.922 - Thread: 1 -> GUI Stats: Update 0.141923277777777, Draw 0.212478888888889 2024-04-14 21:54:22.491 - Thread: 1 -> GC Memory: 1535.083 / 1535.083 MB 2024-04-14 21:54:46.919 - Thread: 1 -> GUI Stats: Update 0.0660048333333333, Draw 0.312603666666666 2024-04-14 21:54:47.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:54:47.471 - Thread: 1 -> STATISTICS,1920.5333334,0.0100565,0.01154613,0.01628876,0.1013603,18.81462,21.39621,29.60114,123.1836,2,0,1529.637,8685.211,32588,99990,11,47.26625,49.50705,0.04304593,6255,9.155401,0,16.66667,4.327415,4.532569,100,6855514714,1529.637,0,0,-1 2024-04-14 21:54:47.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:54:47.471 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:54:52.494 - Thread: 1 -> GC Memory: 1534.019 / 1534.019 MB 2024-04-14 21:55:16.934 - Thread: 1 -> GUI Stats: Update 0.0679534444444445, Draw 0.321378444444444 2024-04-14 21:55:22.494 - Thread: 1 -> GC Memory: 1533.57 / 1533.57 MB 2024-04-14 21:55:46.923 - Thread: 1 -> GUI Stats: Update 0.0681027777777776, Draw 0.308748055555556 2024-04-14 21:55:47.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:55:47.494 - Thread: 1 -> STATISTICS,1980.55,0.009888649,0.010993,0.01628876,0.1013603,19.40824,22.06568,23.77921,120.1371,2,0,1534.87,8685.336,32588,99990,11,44.30823,51.75065,0.04268968,6387,8.351107,0,16.66667,3.700227,4.321752,100,6857588314,1534.87,0,0,-1 2024-04-14 21:55:47.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:55:47.494 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6539,3802,0,0,110,4142,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:55:52.497 - Thread: 1 -> GC Memory: 1510.958 / 1510.958 MB 2024-04-14 21:56:16.919 - Thread: 1 -> GUI Stats: Update 0.067316388888889, Draw 0.303331722222222 2024-04-14 21:56:22.512 - Thread: 1 -> GC Memory: 1512.002 / 1512.002 MB 2024-04-14 21:56:36.137 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-14 21:56:44.939 - Thread: 1 -> Autosave initiated 2024-04-14 21:56:44.939 - Thread: 1 -> Character state: True 2024-04-14 21:56:44.939 - Thread: 1 -> IsServer: True 2024-04-14 21:56:44.939 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-14 21:56:44.939 - Thread: 1 -> Autosave 2024-04-14 21:56:44.939 - Thread: 1 -> Saving world - START 2024-04-14 21:56:44.939 - Thread: 1 -> Making world state snapshot. 2024-04-14 21:56:44.939 - Thread: 1 -> Before snapshot.: GC Memory: 1,512 B 2024-04-14 21:56:44.961 - Thread: 1 -> After snapshot.: GC Memory: 1,509 B 2024-04-14 21:56:44.970 - Thread: 1 -> Directory cleanup: GC Memory: 1,509 B 2024-04-14 21:56:44.970 - Thread: 1 -> Saving world - END 2024-04-14 21:56:45.028 - Thread: 19 -> Session snapshot save - START 2024-04-14 21:56:45.028 - Thread: 19 -> Checking file access for files in target dir. 2024-04-14 21:56:47.105 - Thread: 1 -> GUI Stats: Update 0.0671203888888888, Draw 0.322657944444445 2024-04-14 21:56:47.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:56:47.698 - Thread: 1 -> STATISTICS,2040.5666667,0.009892464,0.0114603,0.01628876,0.1013603,20.00166,22.73566,30.73232,135.806,2,0,1516.25,8688.766,32588,99990,11,55.26312,46.02672,0.04718706,6344,9.269785,0,16.66667,5.122773,4.266578,100,6855514714,1516.25,0,0,-1 2024-04-14 21:56:47.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:56:47.698 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:56:49.082 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\aleks\AppData\Roaming\SpaceEngineers\Saves\76561198000876770\Alien Planet 2024-04-14 21-03\.new\Sandbox_config.sbc 2024-04-14 21:56:49.192 - Thread: 19 -> Session snapshot save - END 2024-04-14 21:56:52.515 - Thread: 1 -> GC Memory: 1529.297 / 1529.297 MB 2024-04-14 21:57:17.107 - Thread: 1 -> GUI Stats: Update 0.0657628333333333, Draw 0.314722666666667 2024-04-14 21:57:22.517 - Thread: 1 -> GC Memory: 1532.398 / 1532.398 MB 2024-04-14 21:57:47.107 - Thread: 1 -> GUI Stats: Update 0.0667555555555556, Draw 0.311868388888889 2024-04-14 21:57:47.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-14 21:57:47.704 - Thread: 1 -> STATISTICS,2100.5833334,0.01022148,0.01158524,0.01628876,0.1013603,20.59402,23.40486,23.85657,111.7995,2,0,1534.072,8685.297,32588,99990,11,47.18615,54.1855,0.04677459,6307,8.339525,0,16.66667,3.9351,4.518814,100,6855514714,1534.072,0,0,-1 2024-04-14 21:57:47.704 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-14 21:57:47.704 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,855,91,161,340,71,655,6537,3800,0,0,108,4140,0,1745,31,0,55,15,288,40,0,10,1637,758,360,6,20,0,0,0,0 2024-04-14 21:57:52.521 - Thread: 1 -> GC Memory: 1533.926 / 1533.926 MB 2024-04-14 21:58:17.115 - Thread: 1 -> GUI Stats: Update 0.0689988333333333, Draw 0.316987722222222 2024-04-14 21:58:18.577 - Thread: 38 -> Sending event to ElasticSearch: EmotesStats 2024-04-14 21:58:18.646 - Thread: 38 -> Sending event to ElasticSearch: BlockStats 2024-04-14 21:58:18.658 - Thread: 38 -> Sending event to ElasticSearch: NetworkStats 2024-04-14 21:58:18.663 - Thread: 38 -> Sending event to ElasticSearch: WorldEnd 2024-04-14 21:58:18.664 - Thread: 38 -> Sending event to ElasticSearch: SessionEnd 2024-04-14 21:58:18.684 - Thread: 1 -> Exiting.. 2024-04-14 21:58:18.686 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-14 21:58:18.689 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-14 21:58:18.689 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-14 21:58:18.689 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-14 21:58:18.689 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-14 21:58:18.689 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-14 21:58:18.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-14 21:58:18.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-14 21:58:18.892 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-14 21:58:18.894 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-14 21:58:18.895 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-14 21:58:18.896 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2024-04-14 21:58:18.896 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-14 21:58:18.896 - Thread: 1 -> MySession::Unload START 2024-04-14 21:58:18.896 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-14 21:58:18.896 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-14 21:58:18.896 - Thread: 1 -> IsServer: True 2024-04-14 21:58:18.896 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-14 21:58:18.896 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-14 21:58:18.896 - Thread: 1 -> MyAudio.LoadData - START 2024-04-14 21:58:18.956 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 0 2024-04-14 21:58:19.460 - Thread: 1 -> MyAudio.LoadData - END 2024-04-14 21:58:19.465 - Thread: 1 -> MyConfig.Save() - START 2024-04-14 21:58:19.465 - Thread: 1 -> Path: C:\Users\aleks\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-14 21:58:19.467 - Thread: 1 -> MyConfig.Save() - END 2024-04-14 21:58:19.472 - Thread: 1 -> Unloading Procedural World Generator 2024-04-14 21:58:19.606 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-14 21:58:19.612 - Thread: 1 -> Network readers disposed 2024-04-14 21:58:19.614 - Thread: 1 -> Network readers disposed 2024-04-14 21:58:19.614 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-14 21:58:19.811 - Thread: 1 -> Loading sound definitions 2024-04-14 21:58:19.811 - Thread: 1 -> Loading gamepad controls 2024-04-14 21:58:19.894 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.894 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-14 21:58:19.917 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.917 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-14 21:58:19.917 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.917 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-14 21:58:19.917 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.917 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-14 21:58:19.917 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.917 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-14 21:58:19.917 - Thread: 1 -> GuiTextures.sbc 2024-04-14 21:58:19.917 - Thread: 1 -> Failed to parse texture header! Texture: A:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-14 21:58:19.926 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-14 21:58:19.926 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-14 21:58:19.926 - Thread: 1 -> Loading shadow textures definitions 2024-04-14 21:58:19.926 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-14 21:58:19.926 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-14 21:58:20.435 - Thread: 1 -> MySession::Unload END 2024-04-14 21:58:20.436 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-04-14 21:58:20.436 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-14 21:58:20.443 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-14 21:58:20.444 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-04-14 21:58:20.444 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-14 21:58:20.445 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-14 21:58:21.193 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 20543832 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 37322648 computed total 37322648 reported total Heap usage: 1465376 ( 7%) unused in thread local freelists 17190104 (83%) unused in main heap 1888352 ( 9%) used in main heap ------- 20543832 allocated by heap Peak usage: 15784208 (11%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-04-14 21:58:21.876 - Thread: 58 -> External debugger: interrupted. 2024-04-14 21:58:21.883 - Thread: 1 -> Steam closed 2024-04-14 21:58:21.947 - Thread: 1 -> Log Closed