2024-04-06 01:58:52.245 - Thread: 1 -> Log Started 2024-04-06 01:58:52.246 - Thread: 1 -> Timezone (local - UTC): 2h 2024-04-06 01:58:52.246 - Thread: 1 -> App Version: 01_203_630 2024-04-06 01:58:52.297 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-04-06 01:58:52.298 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-06 01:58:52.298 - Thread: 1 -> Client Build Number: 0 2024-04-06 01:58:52.298 - Thread: 1 -> Server Build Number: 0 2024-04-06 01:58:52.298 - Thread: 1 -> Environment.ProcessorCount: 32 2024-04-06 01:58:52.385 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Professionnel (Microsoft Windows NT 10.0.22631.0) 2024-04-06 01:58:52.385 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-04-06 01:58:52.385 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-06 01:58:52.385 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-06 01:58:52.386 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-04-06 01:58:52.386 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-04-06 01:58:52.389 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-04-06 01:58:52.389 - Thread: 1 -> IntPtr.Size: 8 2024-04-06 01:58:52.389 - Thread: 1 -> Default Culture: 2024-04-06 01:58:52.389 - Thread: 1 -> Default UI Culture: 2024-04-06 01:58:52.389 - Thread: 1 -> MyConfig.Load() - START 2024-04-06 01:58:52.389 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 01:58:53.316 - Thread: 1 -> NewNewGameScreen: False 2024-04-06 01:58:53.316 - Thread: 1 -> EnableDamageEffects: True 2024-04-06 01:58:53.316 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-06 01:58:53.316 - Thread: 1 -> EnableReverb: False 2024-04-06 01:58:53.317 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-06 01:58:53.317 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-06 01:58:53.317 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-06 01:58:53.317 - Thread: 1 -> FirstTimeRun: False 2024-04-06 01:58:53.317 - Thread: 1 -> ExperimentalMode: True 2024-04-06 01:58:53.317 - Thread: 1 -> VideoAdapter: 0 2024-04-06 01:58:53.317 - Thread: 1 -> ScreenWidth: 1920 2024-04-06 01:58:53.317 - Thread: 1 -> ScreenHeight: 1080 2024-04-06 01:58:53.317 - Thread: 1 -> RefreshRate: 239964 2024-04-06 01:58:53.317 - Thread: 1 -> WindowMode: 1 2024-04-06 01:58:53.317 - Thread: 1 -> VerticalSync: 1 2024-04-06 01:58:53.317 - Thread: 1 -> FieldOfView: 91.51186 2024-04-06 01:58:53.317 - Thread: 1 -> PostProcessingEnabled: True 2024-04-06 01:58:53.317 - Thread: 1 -> FlaresIntensity: 1 2024-04-06 01:58:53.317 - Thread: 1 -> TreeViewDistance: 1998 2024-04-06 01:58:53.317 - Thread: 1 -> GrassDensity: 3 2024-04-06 01:58:53.317 - Thread: 1 -> GrassDrawDistance: 1000 2024-04-06 01:58:53.317 - Thread: 1 -> AntialiasingMode: 1 2024-04-06 01:58:53.317 - Thread: 1 -> ShadowMapResolution: 2 2024-04-06 01:58:53.317 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-06 01:58:53.317 - Thread: 1 -> TextureQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> VoxelTextureQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> AnisotropicFiltering: 4 2024-04-06 01:58:53.317 - Thread: 1 -> ModelQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> VoxelQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> ShaderQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> LightsQuality: 2 2024-04-06 01:58:53.317 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-06 01:58:53.317 - Thread: 1 -> FirstVTTimeRun: False 2024-04-06 01:58:53.317 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-06 01:58:53.317 - Thread: 1 -> LastBannerId: 75 2024-04-06 01:58:53.317 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-06 01:58:53.317 - Thread: 1 -> GDPRConsent: True 2024-04-06 01:58:53.317 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-06 01:58:53.317 - Thread: 1 -> GameVolume: 0.007714381 2024-04-06 01:58:53.317 - Thread: 1 -> Music_Volume: 0 2024-04-06 01:58:53.317 - Thread: 1 -> VoiceChatVolume: 0 2024-04-06 01:58:53.317 - Thread: 1 -> HudWarnings: False 2024-04-06 01:58:53.317 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-06 01:58:53.317 - Thread: 1 -> VoiceChat: False 2024-04-06 01:58:53.317 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-04-06 01:58:53.317 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-04-06 01:58:53.317 - Thread: 1 -> EnableDynamicMusic: True 2024-04-06 01:58:53.317 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-06 01:58:53.317 - Thread: 1 -> EnableDoppler: True 2024-04-06 01:58:53.317 - Thread: 1 -> OnlyPSGames: False 2024-04-06 01:58:53.317 - Thread: 1 -> EnableTrading: True 2024-04-06 01:58:53.317 - Thread: 1 -> EnableSteamCloud: False 2024-04-06 01:58:53.317 - Thread: 1 -> Language: 6 2024-04-06 01:58:53.317 - Thread: 1 -> CubeBuilderBuildingMode: 1 2024-04-06 01:58:53.317 - Thread: 1 -> ControlsHints: False 2024-04-06 01:58:53.317 - Thread: 1 -> GoodBotHints: False 2024-04-06 01:58:53.317 - Thread: 1 -> RotationHints: False 2024-04-06 01:58:53.317 - Thread: 1 -> AreaInteraction: True 2024-04-06 01:58:53.317 - Thread: 1 -> BlueprintSharing: True 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorColorCharacter: 4289396991 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-06 01:58:53.317 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-06 01:58:53.317 - Thread: 1 -> ShowCrosshair2: 0 2024-04-06 01:58:53.317 - Thread: 1 -> IronSightSwitchState: 1 2024-04-06 01:58:53.317 - Thread: 1 -> SpriteMainViewportScale: 0.9546184 2024-04-06 01:58:53.317 - Thread: 1 -> UiTransparency: 1 2024-04-06 01:58:53.317 - Thread: 1 -> UiBkTransparency: 1 2024-04-06 01:58:53.317 - Thread: 1 -> HUDBkTransparency: 0 2024-04-06 01:58:53.317 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-06 01:58:53.317 - Thread: 1 -> CaptureMouse: False 2024-04-06 01:58:53.317 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-06 01:58:53.317 - Thread: 1 -> GamepadScheme: 0 2024-04-06 01:58:53.317 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-06 01:58:53.317 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-04-06 01:58:53.317 - Thread: 1 -> HudState: 2 2024-04-06 01:58:53.317 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-06 01:58:53.317 - Thread: 1 -> ControllerDefaultOnStart: False 2024-04-06 01:58:53.317 - Thread: 1 -> FirstTimeTutorials: False 2024-04-06 01:58:53.317 - Thread: 1 -> ModIoConsent: True 2024-04-06 01:58:53.317 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-04-06 01:58:53.317 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-04-06 01:58:53.317 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-04-06 01:58:53.317 - Thread: 1 -> MyConfig.Load() - END 2024-04-06 01:58:57.984 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-06 01:58:58.238 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-06 01:58:58.590 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-06 01:58:58.590 - Thread: 1 -> Found processor count: 24 2024-04-06 01:58:58.590 - Thread: 1 -> Using processor count: 16 2024-04-06 01:58:58.918 - Thread: 1 -> All detected adapters: 2024-04-06 01:58:58.919 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-1997598653, DeviceID=9860 2024-04-06 01:58:58.919 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-06 01:58:59.466 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.467 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-04-06 01:58:59.467 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49637, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-04-06 01:58:59.467 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-06 01:58:59.467 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-06 01:58:59.467 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.467 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.467 - Thread: 1 -> Adapter id = 0 2024-04-06 01:58:59.467 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.467 - Thread: 1 -> RAM = 25314721792 2024-04-06 01:58:59.467 - Thread: 1 -> Priority = 2 2024-04-06 01:58:59.467 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-06 01:58:59.467 - Thread: 1 -> Output is attached = True 2024-04-06 01:58:59.467 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.467 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.467 - Thread: 1 -> DXGIOutput id = 0 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.467 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.468 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.469 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.469 - Thread: 1 -> } 2024-04-06 01:58:59.469 - Thread: 1 -> } 2024-04-06 01:58:59.469 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.469 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-04-06 01:58:59.469 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49637, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-04-06 01:58:59.469 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-06 01:58:59.469 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-06 01:58:59.469 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.469 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.469 - Thread: 1 -> Adapter id = 0 2024-04-06 01:58:59.469 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.469 - Thread: 1 -> RAM = 25314721792 2024-04-06 01:58:59.469 - Thread: 1 -> Priority = 2 2024-04-06 01:58:59.469 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-06 01:58:59.469 - Thread: 1 -> Output is attached = True 2024-04-06 01:58:59.469 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.469 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.470 - Thread: 1 -> DXGIOutput id = 0 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.470 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.471 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.471 - Thread: 1 -> } 2024-04-06 01:58:59.471 - Thread: 1 -> } 2024-04-06 01:58:59.471 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.471 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-04-06 01:58:59.472 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49637, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-04-06 01:58:59.472 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-06 01:58:59.472 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-06 01:58:59.472 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.472 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.472 - Thread: 1 -> Adapter id = 0 2024-04-06 01:58:59.472 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.472 - Thread: 1 -> RAM = 25314721792 2024-04-06 01:58:59.472 - Thread: 1 -> Priority = 2 2024-04-06 01:58:59.472 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-06 01:58:59.472 - Thread: 1 -> Output is attached = True 2024-04-06 01:58:59.472 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.472 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.472 - Thread: 1 -> DXGIOutput id = 1 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.472 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.473 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> } 2024-04-06 01:58:59.474 - Thread: 1 -> } 2024-04-06 01:58:59.474 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.474 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-04-06 01:58:59.474 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49637, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-04-06 01:58:59.474 - Thread: 1 -> Driver version = 31.0.15.5212 2024-04-06 01:58:59.474 - Thread: 1 -> Driver date = 20240402000000.000000-000 2024-04-06 01:58:59.474 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.474 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.474 - Thread: 1 -> Adapter id = 0 2024-04-06 01:58:59.474 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.474 - Thread: 1 -> RAM = 25314721792 2024-04-06 01:58:59.474 - Thread: 1 -> Priority = 2 2024-04-06 01:58:59.474 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-06 01:58:59.474 - Thread: 1 -> Output is attached = True 2024-04-06 01:58:59.474 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.474 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.474 - Thread: 1 -> DXGIOutput id = 1 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.474 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.475 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.476 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.476 - Thread: 1 -> } 2024-04-06 01:58:59.476 - Thread: 1 -> } 2024-04-06 01:58:59.476 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.476 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-06 01:58:59.476 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261663744, Luid: 58287, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-06 01:58:59.476 - Thread: 1 -> Driver version = 2024-04-06 01:58:59.476 - Thread: 1 -> Driver date = 2024-04-06 01:58:59.476 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.476 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.476 - Thread: 1 -> Adapter id = 1 2024-04-06 01:58:59.476 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.476 - Thread: 1 -> RAM = 0 2024-04-06 01:58:59.476 - Thread: 1 -> Priority = 0 2024-04-06 01:58:59.476 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-06 01:58:59.476 - Thread: 1 -> Output is attached = False 2024-04-06 01:58:59.476 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.476 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.477 - Thread: 1 -> DXGIOutput id = 0 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.477 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.478 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.479 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.479 - Thread: 1 -> } 2024-04-06 01:58:59.479 - Thread: 1 -> } 2024-04-06 01:58:59.479 - Thread: 1 -> AdapterInfo = { 2024-04-06 01:58:59.479 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-06 01:58:59.479 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261663744, Luid: 58287, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-06 01:58:59.479 - Thread: 1 -> Driver version = 2024-04-06 01:58:59.479 - Thread: 1 -> Driver date = 2024-04-06 01:58:59.479 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-06 01:58:59.479 - Thread: 1 -> AftermathSupported = False 2024-04-06 01:58:59.479 - Thread: 1 -> Adapter id = 1 2024-04-06 01:58:59.479 - Thread: 1 -> Supported = True 2024-04-06 01:58:59.479 - Thread: 1 -> RAM = 0 2024-04-06 01:58:59.479 - Thread: 1 -> Priority = 0 2024-04-06 01:58:59.479 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-06 01:58:59.479 - Thread: 1 -> Output is attached = False 2024-04-06 01:58:59.479 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-06 01:58:59.479 - Thread: 1 -> Display modes = { 2024-04-06 01:58:59.480 - Thread: 1 -> DXGIOutput id = 0 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@60Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@75Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@72Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@59.94Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@99.769Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@119.518Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 640x480@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@60Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@59.94Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@99.662Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@119.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x480@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@50Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@99.662Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@119.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 720x576@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@75Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@56.25Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@60.317Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@72.188Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@99.662Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@119.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 800x600@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@60.004Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@70.069Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@75.029Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@99.972Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@119.989Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1024x768@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@120Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@60.02Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@75.025Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1152x864@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@60Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@50Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1176x664@59.94Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@60Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@50Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@120Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@59.94Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@119.88Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@144.001Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.480 - Thread: 1 -> 1280x720@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x800@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x960@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@60.02Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@75.025Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1280x1024@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1360x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1366x768@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1440x1080@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x900@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1600x1024@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1680x1050@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@60Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@50Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@120Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@59.94006Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@119.88Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@144.001Hz 2024-04-06 01:58:59.481 - Thread: 1 -> 1920x1080@239.964Hz 2024-04-06 01:58:59.481 - Thread: 1 -> } 2024-04-06 01:58:59.481 - Thread: 1 -> } 2024-04-06 01:58:59.483 - Thread: 1 -> Service.IsActive: True 2024-04-06 01:58:59.483 - Thread: 1 -> Service.IsOnline: True 2024-04-06 01:58:59.483 - Thread: 1 -> Service.OwnsGame: False 2024-04-06 01:58:59.483 - Thread: 1 -> Service.UserId: 76561198324696616 2024-04-06 01:58:59.483 - Thread: 1 -> Service.UserName: Flèaux-Paulo 2024-04-06 01:58:59.483 - Thread: 1 -> Service.Branch: default 2024-04-06 01:58:59.483 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-04-06 01:58:59.483 - Thread: 1 -> Build version: 0.1.1.0 2024-04-06 01:58:59.488 - Thread: 1 -> MyScreenManager() 2024-04-06 01:58:59.523 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-04-06 01:58:59.523 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-04-06 01:58:59.525 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-04-06 01:58:59.525 - Thread: 39 -> CreateDeviceInternal - Create device 2024-04-06 01:58:59.703 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-04-06 01:58:59.794 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-04-06 01:58:59.794 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-04-06 01:59:02.762 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-06 01:59:02.762 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-04-06 01:59:02.762 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2024-04-06 01:59:04.019 - Thread: 1 -> Preallocate - START 2024-04-06 01:59:04.021 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-06 01:59:04.021 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-06 01:59:04.021 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-06 01:59:04.021 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-06 01:59:04.021 - Thread: 1 -> MyEntities - START 2024-04-06 01:59:04.027 - Thread: 1 -> MyEntities - END 2024-04-06 01:59:04.027 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-06 01:59:04.027 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-06 01:59:04.027 - Thread: 1 -> MyTransparentGeometry - START 2024-04-06 01:59:04.027 - Thread: 1 -> MyTransparentGeometry - END 2024-04-06 01:59:04.027 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-06 01:59:04.027 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-06 01:59:04.027 - Thread: 1 -> MyMath - START 2024-04-06 01:59:04.027 - Thread: 1 -> MyMath - END 2024-04-06 01:59:04.027 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-06 01:59:04.027 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-06 01:59:04.035 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-06 01:59:04.035 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-06 01:59:04.035 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-06 01:59:04.051 - Thread: 1 -> MySyncDestructions - START 2024-04-06 01:59:04.051 - Thread: 1 -> MySyncDestructions - END 2024-04-06 01:59:04.051 - Thread: 1 -> MySyncEntity - START 2024-04-06 01:59:04.051 - Thread: 1 -> MySyncEntity - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandCharacter - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandCharacter - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandConsole - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandConsole - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandEntity - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyCommandEntity - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyAiTargetManager - START 2024-04-06 01:59:04.051 - Thread: 1 -> MyAiTargetManager - END 2024-04-06 01:59:04.051 - Thread: 1 -> MyClientDebugCommands - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyClientDebugCommands - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyDedicatedServer - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyDedicatedServer - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerBase - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerBase - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerClient - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerClient - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyServerDebugCommands - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyServerDebugCommands - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-06 01:59:04.053 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-06 01:59:04.053 - Thread: 1 -> MyDefinitionManager - START 2024-04-06 01:59:04.055 - Thread: 1 -> MyDefinitionManager - END 2024-04-06 01:59:04.055 - Thread: 1 -> Preallocate - END 2024-04-06 01:59:04.056 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-06 01:59:04.220 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-06 01:59:04.220 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-06 01:59:04.221 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-06 01:59:04.221 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:04.221 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:04.221 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-04-06 01:59:04.221 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-06 01:59:04.221 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-06 01:59:04.221 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-06 01:59:04.226 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-04-06 01:59:04.226 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-04-06 01:59:04.226 - Thread: 1 -> Virtualized: False 2024-04-06 01:59:04.228 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-04-06 01:59:04.228 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,327,488 bytes 2024-04-06 01:59:04.228 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-06 01:59:04.228 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 60,340,617,216 bytes 2024-04-06 01:59:04.228 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,206,053,888 bytes 2024-04-06 01:59:04.230 - Thread: 1 -> Drive C: | Capacity: 499,262,681,088 bytes | Free space: 426,830,938,112 bytes 2024-04-06 01:59:04.230 - Thread: 1 -> Drive D: | Capacity: 2,000,397,791,232 bytes | Free space: 1,999,546,462,208 bytes 2024-04-06 01:59:04.230 - Thread: 1 -> Drive E: | Capacity: 4,000,785,100,800 bytes | Free space: 3,951,462,072,320 bytes 2024-04-06 01:59:04.230 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-06 01:59:04.230 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-06 01:59:04.230 - Thread: 1 -> Installed DLCs: 2024-04-06 01:59:04.232 - Thread: 1 -> Deluxe Edition (573160) 2024-04-06 01:59:04.232 - Thread: 1 -> Decorative Blocks (1049790) 2024-04-06 01:59:04.232 - Thread: 1 -> Economy Deluxe (1135960) 2024-04-06 01:59:04.232 - Thread: 1 -> Style Pack (1084680) 2024-04-06 01:59:04.232 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-04-06 01:59:04.232 - Thread: 1 -> Frostbite (1241550) 2024-04-06 01:59:04.233 - Thread: 1 -> Sparks Of The Future (1307680) 2024-04-06 01:59:04.233 - Thread: 1 -> Wasteland (1374610) 2024-04-06 01:59:04.233 - Thread: 1 -> Warfare I. (1475830) 2024-04-06 01:59:04.233 - Thread: 1 -> Heavy Industry (1676100) 2024-04-06 01:59:04.233 - Thread: 1 -> Warfare II. (1783760) 2024-04-06 01:59:04.233 - Thread: 1 -> Automatons (1958640) 2024-04-06 01:59:04.233 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-04-06 01:59:04.233 - Thread: 1 -> Anniversary (2569770) 2024-04-06 01:59:04.233 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-06 01:59:04.276 - Thread: 1 -> Havok: Physics.Init 2024-04-06 01:59:05.131 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-06 01:59:05.133 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-06 01:59:05.135 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-06 01:59:05.135 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-06 01:59:05.141 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-04-06 01:59:05.331 - Thread: 1 -> Loading scenarios 2024-04-06 01:59:05.344 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-06 01:59:05.344 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-06 01:59:05.536 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:05.536 - Thread: 1 -> Loading gamepad controls 2024-04-06 01:59:05.886 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.886 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-06 01:59:05.960 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.960 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-06 01:59:05.960 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.960 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-06 01:59:05.960 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.960 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-06 01:59:05.960 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.960 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-06 01:59:05.960 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:05.960 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-06 01:59:06.016 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-06 01:59:06.016 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-06 01:59:06.016 - Thread: 1 -> Loading shadow textures definitions 2024-04-06 01:59:06.016 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-06 01:59:06.018 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-06 01:59:06.030 - Thread: 1 -> MyAudio.LoadData - START 2024-04-06 01:59:06.059 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-06 01:59:06.407 - Thread: 1 -> MyAudio.LoadData - END 2024-04-06 01:59:06.408 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-04-06 01:59:06.408 - Thread: 1 -> MyGuiManager() 2024-04-06 01:59:06.410 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-06 01:59:06.507 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-06 01:59:06.549 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-06 01:59:06.550 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-06 01:59:06.550 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-06 01:59:06.564 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-06 01:59:06.568 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-06 01:59:06.568 - Thread: 14 -> ReloadVoxelMaterials 2024-04-06 01:59:06.580 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-06 01:59:06.624 - Thread: 36 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-06 01:59:06.624 - Thread: 32 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-06 01:59:06.624 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-06 01:59:06.624 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-06 01:59:06.624 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-06 01:59:06.624 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-06 01:59:06.624 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-06 01:59:06.624 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-06 01:59:06.624 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-04-06 01:59:06.624 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-06 01:59:06.624 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-06 01:59:06.624 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-06 01:59:06.624 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-06 01:59:06.624 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-06 01:59:06.624 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-06 01:59:06.626 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-06 01:59:06.646 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-06 01:59:06.646 - Thread: 32 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-04-06 01:59:06.647 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-04-06 01:59:06.647 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-06 01:59:06.647 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-06 01:59:06.659 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-06 01:59:06.662 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-06 01:59:06.662 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-06 01:59:06.663 - Thread: 36 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-06 01:59:06.665 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-06 01:59:06.665 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-06 01:59:06.666 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-06 01:59:06.666 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-06 01:59:06.667 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-06 01:59:06.670 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-04-06 01:59:06.676 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-06 01:59:06.677 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-06 01:59:06.680 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-06 01:59:06.688 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-06 01:59:06.699 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-06 01:59:06.703 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-06 01:59:06.704 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-06 01:59:06.704 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-06 01:59:06.707 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-06 01:59:06.707 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-06 01:59:06.711 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-04-06 01:59:06.723 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-06 01:59:06.724 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-06 01:59:06.725 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-06 01:59:06.728 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-04-06 01:59:06.740 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-06 01:59:06.744 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-06 01:59:06.754 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-04-06 01:59:06.757 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-06 01:59:06.768 - Thread: 36 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-06 01:59:06.769 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-06 01:59:06.773 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-06 01:59:06.774 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-06 01:59:06.776 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-06 01:59:06.777 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-06 01:59:06.780 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-06 01:59:06.783 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-06 01:59:06.786 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-06 01:59:06.787 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-06 01:59:06.789 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-06 01:59:06.789 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-06 01:59:06.790 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-06 01:59:06.791 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-06 01:59:06.800 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-06 01:59:06.803 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-06 01:59:06.807 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-06 01:59:06.808 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-06 01:59:06.810 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-06 01:59:06.811 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-06 01:59:06.828 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-06 01:59:06.833 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-06 01:59:06.834 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-06 01:59:06.845 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-06 01:59:06.847 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-06 01:59:06.881 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-06 01:59:06.899 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-06 01:59:06.903 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-06 01:59:06.915 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-06 01:59:06.917 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-06 01:59:06.920 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-06 01:59:06.930 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-06 01:59:06.942 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-06 01:59:06.950 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-06 01:59:06.958 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-06 01:59:06.999 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-06 01:59:06.999 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-06 01:59:07.001 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-06 01:59:07.009 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-06 01:59:07.009 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-06 01:59:07.011 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-06 01:59:07.016 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-06 01:59:07.019 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-06 01:59:07.023 - Thread: 1 -> Timer Frequency: 10000000 2024-04-06 01:59:07.023 - Thread: 1 -> Ticks per frame: 166667 2024-04-06 01:59:07.024 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-06 01:59:07.029 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-06 01:59:07.029 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-06 01:59:07.044 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-06 01:59:07.632 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-06 01:59:07.708 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-06 01:59:07.717 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-06 01:59:08.081 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-06 01:59:08.108 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-06 01:59:08.108 - Thread: 1 -> Flares Intensity: 1 2024-04-06 01:59:08.108 - Thread: 1 -> Field of view: 1.597183 2024-04-06 01:59:08.108 - Thread: 1 -> PostProcessingEnabled: True 2024-04-06 01:59:08.108 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-04-06 01:59:08.108 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-04-06 01:59:08.108 - Thread: 1 -> Render.DistanceFade: 1998 2024-04-06 01:59:08.108 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-06 01:59:08.108 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-04-06 01:59:08.108 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-04-06 01:59:08.108 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-06 01:59:08.108 - Thread: 1 -> Render.TextureQuality: HIGH 2024-04-06 01:59:08.108 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-04-06 01:59:08.108 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-04-06 01:59:08.108 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-04-06 01:59:08.109 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-04-06 01:59:08.109 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-04-06 01:59:08.109 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-04-06 01:59:08.127 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-06 01:59:08.174 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-06 01:59:08.174 - Thread: 1 -> Analytics session started: UserID = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) SessionID = (b6d77553-ec90-4c12-88bf-a270643bc2b0) 2024-04-06 01:59:08.175 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 01:59:08.751 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-06 01:59:09.522 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:09.523 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:09.539 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-06 01:59:09.539 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-06 01:59:09.831 - Thread: 1 -> MyConfig.Save() - START 2024-04-06 01:59:09.831 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 01:59:09.877 - Thread: 1 -> MyConfig.Save() - END 2024-04-06 01:59:10.145 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-06 01:59:10.145 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-06 01:59:10.145 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-04-06 01:59:11.782 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-04-06 01:59:11.782 - Thread: 15 -> Loading available saves - START 2024-04-06 01:59:11.782 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-04-06 01:59:11.782 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-04-06 01:59:12.071 - Thread: 15 -> Loading available saves - END 2024-04-06 01:59:12.299 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:12.299 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:15.732 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-06 01:59:16.605 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-04-06 01:59:16.612 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-06 01:59:16.612 - Thread: 55 -> LoadSandbox() - Start 2024-04-06 01:59:16.612 - Thread: 55 -> LoadSession() - Start 2024-04-06 01:59:16.612 - Thread: 55 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 01:59:16.612 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-04-06 01:59:17.306 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-04-06 01:59:17.307 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-06 01:59:17.307 - Thread: 55 -> CheckPoint Experimental mode: Yes 2024-04-06 01:59:17.307 - Thread: 55 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-04-06 01:59:17.307 - Thread: 55 -> LoadSandbox() - End 2024-04-06 01:59:17.316 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 01:59:17.316 - Thread: 14 -> Downloading world mods - START 2024-04-06 01:59:17.532 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:17.533 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:18.058 - Thread: 1 -> Mod dependencies query successful 2024-04-06 01:59:18.058 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-04-06 01:59:18.342 - Thread: 1 -> Mod query successful 2024-04-06 01:59:18.351 - Thread: 14 -> Up to date mod: Id = 2626756831, title = 'HUD - Modern and Fancy (Color)' 2024-04-06 01:59:18.352 - Thread: 14 -> Mod download time: 0.01 seconds 2024-04-06 01:59:18.352 - Thread: 14 -> Downloading world mods - END 2024-04-06 01:59:18.358 - Thread: 1 -> LoadSession() - End 2024-04-06 01:59:18.375 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:18.375 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:18.375 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:18.375 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:18.375 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:18.376 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:18.376 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:18.376 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:18.388 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-06 01:59:18.389 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-06 01:59:18.389 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-06 01:59:18.592 - Thread: 1 -> RunLoadingAction - START 2024-04-06 01:59:18.592 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 01:59:18.648 - Thread: 1 -> GC Memory: 1,030,076,616 B 2024-04-06 01:59:18.651 - Thread: 1 -> Process Memory: 3,290,734,592 B 2024-04-06 01:59:18.652 - Thread: 1 -> Experimental mode: Yes 2024-04-06 01:59:18.652 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-04-06 01:59:18.652 - Thread: 1 -> Console compatibility: No 2024-04-06 01:59:19.157 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-06 01:59:19.165 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-06 01:59:19.165 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-06 01:59:19.165 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-06 01:59:19.166 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-04-06 01:59:19.285 - Thread: 1 -> Loading scenarios 2024-04-06 01:59:19.285 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-06 01:59:19.286 - Thread: 1 -> List of used mods (1) - START 2024-04-06 01:59:19.286 - Thread: 1 -> Id = Steam:2626756831, Filename = '2626756831.sbm', Name = 'HUD - Modern and Fancy (Color)' 2024-04-06 01:59:19.286 - Thread: 1 -> List of used mods - END 2024-04-06 01:59:19.437 - Thread: 1 -> Loading behaviors 2024-04-06 01:59:19.437 - Thread: 1 -> Loading ammo magazines 2024-04-06 01:59:19.437 - Thread: 1 -> Loading ammo definitions 2024-04-06 01:59:19.437 - Thread: 1 -> Loading animations 2024-04-06 01:59:19.438 - Thread: 1 -> Loading animations 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading sound definitions 2024-04-06 01:59:19.438 - Thread: 1 -> Loading category classes 2024-04-06 01:59:19.438 - Thread: 1 -> Loading category classes 2024-04-06 01:59:19.439 - Thread: 1 -> Loading blueprint classes 2024-04-06 01:59:19.439 - Thread: 1 -> Loading blueprint class entries 2024-04-06 01:59:19.439 - Thread: 1 -> Loading blueprint class entries 2024-04-06 01:59:19.439 - Thread: 1 -> Loading blueprints 2024-04-06 01:59:19.439 - Thread: 1 -> Loading blueprints 2024-04-06 01:59:19.439 - Thread: 1 -> Loading agent definitions 2024-04-06 01:59:19.439 - Thread: 1 -> Loading character definitions 2024-04-06 01:59:19.441 - Thread: 1 -> Loading character definitions 2024-04-06 01:59:19.441 - Thread: 1 -> Loading components 2024-04-06 01:59:19.441 - Thread: 1 -> Loading components 2024-04-06 01:59:19.441 - Thread: 1 -> Loading configuration 2024-04-06 01:59:19.441 - Thread: 1 -> Loading container types 2024-04-06 01:59:19.442 - Thread: 1 -> Loading Contract Types 2024-04-06 01:59:19.442 - Thread: 1 -> Loading gamepad controls 2024-04-06 01:59:19.442 - Thread: 1 -> Loading block positions 2024-04-06 01:59:19.442 - Thread: 1 -> Loading block positions 2024-04-06 01:59:19.442 - Thread: 1 -> Loading curve definitions 2024-04-06 01:59:19.442 - Thread: 1 -> Loading debris 2024-04-06 01:59:19.442 - Thread: 1 -> Loading environment items entries 2024-04-06 01:59:19.443 - Thread: 1 -> Loading decal global definitions 2024-04-06 01:59:19.443 - Thread: 1 -> Loading decal definitions 2024-04-06 01:59:19.443 - Thread: 1 -> Loading decal definitions 2024-04-06 01:59:19.443 - Thread: 1 -> Loading drone behaviors 2024-04-06 01:59:19.443 - Thread: 1 -> Loading edges 2024-04-06 01:59:19.443 - Thread: 1 -> Loading emissive color definitions 2024-04-06 01:59:19.443 - Thread: 1 -> Loading emissive color default states 2024-04-06 01:59:19.443 - Thread: 1 -> Loading animations 2024-04-06 01:59:19.443 - Thread: 1 -> Loading entity components 2024-04-06 01:59:19.447 - Thread: 1 -> Loading component containers 2024-04-06 01:59:19.448 - Thread: 1 -> Loading environment items entries 2024-04-06 01:59:19.448 - Thread: 1 -> Loading Faction Names 2024-04-06 01:59:19.448 - Thread: 1 -> Loading factions 2024-04-06 01:59:19.448 - Thread: 1 -> Loading flare definitions 2024-04-06 01:59:19.449 - Thread: 1 -> Loading gas property definitions 2024-04-06 01:59:19.449 - Thread: 1 -> Loading event definitions 2024-04-06 01:59:19.449 - Thread: 1 -> Loading physical items 2024-04-06 01:59:19.452 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.452 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-06 01:59:19.454 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.454 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-06 01:59:19.454 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.454 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-06 01:59:19.454 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.454 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-06 01:59:19.454 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.454 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-06 01:59:19.454 - Thread: 1 -> GuiTextures.sbc 2024-04-06 01:59:19.454 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading LCD texture categories 2024-04-06 01:59:19.455 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-06 01:59:19.455 - Thread: 1 -> Loading planet definition 2024-04-06 01:59:19.455 - Thread: 1 -> Loading physical items 2024-04-06 01:59:19.455 - Thread: 1 -> Loading physical items 2024-04-06 01:59:19.455 - Thread: 1 -> Loading physical material properties 2024-04-06 01:59:19.455 - Thread: 1 -> Loading pirate antennas 2024-04-06 01:59:19.456 - Thread: 1 -> Loading research blocks definitions 2024-04-06 01:59:19.456 - Thread: 1 -> Loading research groups definitions 2024-04-06 01:59:19.456 - Thread: 1 -> Loading resource distribution groups 2024-04-06 01:59:19.456 - Thread: 1 -> Loading shadow textures definitions 2024-04-06 01:59:19.456 - Thread: 1 -> Loading ship sound groups 2024-04-06 01:59:19.456 - Thread: 1 -> Loading ship sound groups 2024-04-06 01:59:19.456 - Thread: 1 -> Loading sound categories 2024-04-06 01:59:19.456 - Thread: 1 -> Loading stat definitions 2024-04-06 01:59:19.456 - Thread: 1 -> Loading gamepad controls 2024-04-06 01:59:19.456 - Thread: 1 -> Loading grid creators 2024-04-06 01:59:19.456 - Thread: 1 -> Loading transparent material properties 2024-04-06 01:59:19.456 - Thread: 1 -> Loading planet definition 2024-04-06 01:59:19.456 - Thread: 1 -> Loading voxel map storage definitions 2024-04-06 01:59:19.457 - Thread: 1 -> Loading voxel material definitions 2024-04-06 01:59:19.457 - Thread: 1 -> Loading voxel material definitions 2024-04-06 01:59:19.457 - Thread: 1 -> Loading voxel material definitions 2024-04-06 01:59:19.457 - Thread: 1 -> Loading voxel material definitions 2024-04-06 01:59:19.457 - Thread: 1 -> Loading Weather Effects 2024-04-06 01:59:19.458 - Thread: 1 -> Audio effects definitions 2024-04-06 01:59:19.458 - Thread: 1 -> Loading environment items definitions 2024-04-06 01:59:19.458 - Thread: 1 -> Loading environment items definitions 2024-04-06 01:59:19.458 - Thread: 1 -> Loading physical material properties 2024-04-06 01:59:19.459 - Thread: 1 -> Loading particle effect definitions 2024-04-06 01:59:19.498 - Thread: 1 -> Loading particle effect definitions 2024-04-06 01:59:19.498 - Thread: 1 -> Loading environment item definitions 2024-04-06 01:59:19.499 - Thread: 1 -> Loading weapon definitions 2024-04-06 01:59:19.500 - Thread: 1 -> Loading cube blocks 2024-04-06 01:59:19.505 - Thread: 1 -> Created block definitions 2024-04-06 01:59:19.505 - Thread: 1 -> Loading cube blocks 2024-04-06 01:59:19.506 - Thread: 1 -> Created block definitions 2024-04-06 01:59:19.506 - Thread: 1 -> Loading cube blocks 2024-04-06 01:59:19.507 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-06 01:59:19.578 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-04-06 01:59:19.579 - Thread: 1 -> Loading asteroid generators 2024-04-06 01:59:19.580 - Thread: 1 -> Loading spawn groups 2024-04-06 01:59:19.580 - Thread: 1 -> Loading drop containers 2024-04-06 01:59:19.580 - Thread: 1 -> Loading spawn groups 2024-04-06 01:59:19.580 - Thread: 1 -> Loading spawn groups 2024-04-06 01:59:19.580 - Thread: 1 -> Loading radial menu definitions 2024-04-06 01:59:19.587 - Thread: 1 -> Loading respawn ships 2024-04-06 01:59:19.587 - Thread: 1 -> Loading spawn groups 2024-04-06 01:59:19.587 - Thread: 1 -> Loading wheel speeds 2024-04-06 01:59:19.593 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-06 01:59:19.602 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-06 01:59:19.602 - Thread: 1 -> MyAudio.LoadData - START 2024-04-06 01:59:19.620 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-06 01:59:19.876 - Thread: 1 -> MyAudio.LoadData - END 2024-04-06 01:59:19.892 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-06 01:59:19.895 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:19.913 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:19.913 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:19.914 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:19.920 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 01:59:20.130 - Thread: 84 -> External debugger: listening... 2024-04-06 01:59:20.137 - Thread: 1 -> MyLights.LoadData() - START 2024-04-06 01:59:20.142 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-06 01:59:20.142 - Thread: 1 -> MyLights.LoadData() - END 2024-04-06 01:59:20.142 - Thread: 1 -> Info: MyLights initialized. 2024-04-06 01:59:20.142 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-06 01:59:20.144 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-06 01:59:20.165 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-06 01:59:20.165 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-06 01:59:20.173 - Thread: 1 -> Loading Procedural World Generator 2024-04-06 01:59:20.173 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2024-04-06 01:59:20.207 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-06 01:59:20.272 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844425886433388)A(G(StoneCoverageIronCore)M(EarthForestArea)__13)-821558349773916009.vx2' 2024-04-06 01:59:20.272 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-4_1_30_1654338726.vx2' 2024-04-06 01:59:20.272 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_1_16_2020152913.vx2' 2024-04-06 01:59:20.272 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844426087759977)A(G(StoneCoverageIronCore)M(EarthForestArea)__30)-854216327669919347.vx2' 2024-04-06 01:59:20.277 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_0_3_1559148271.vx2' 2024-04-06 01:59:20.329 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-04-06 01:59:20.329 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Moon-1353915701d19000.vx2' 2024-04-06 01:59:20.384 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-04-06 01:59:20.384 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\EarthLike-1779144428d120000.vx2' 2024-04-06 01:59:20.407 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-04-06 01:59:20.407 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Alien-291759539d120000.vx2' 2024-04-06 01:59:20.409 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-04-06 01:59:20.409 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Titan-2124704365d19000.vx2' 2024-04-06 01:59:20.443 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-04-06 01:59:20.443 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Triton-12345d80253.vx2' 2024-04-06 01:59:20.444 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-04-06 01:59:20.444 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Mars-2044023682d120000.vx2' 2024-04-06 01:59:20.497 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-04-06 01:59:20.497 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Europa-595048092d19000.vx2' 2024-04-06 01:59:20.650 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-04-06 01:59:20.650 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Pertam-12345d60133.vx2' 2024-04-06 01:59:23.541 - Thread: 18 -> Info: Planet generator name: Alien 2024-04-06 01:59:23.541 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:23.634 - Thread: 20 -> Info: Planet generator name: EarthLike 2024-04-06 01:59:23.635 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:23.737 - Thread: 19 -> Info: Planet generator name: Moon 2024-04-06 01:59:23.737 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:23.827 - Thread: 14 -> Info: Planet generator name: Mars 2024-04-06 01:59:23.828 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:23.908 - Thread: 21 -> Info: Planet generator name: Titan 2024-04-06 01:59:23.908 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:24.188 - Thread: 1 -> Info: Planet generator name: Europa 2024-04-06 01:59:24.188 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:24.302 - Thread: 15 -> Info: Planet generator name: Triton 2024-04-06 01:59:24.302 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:24.689 - Thread: 16 -> Info: Planet generator name: Pertam 2024-04-06 01:59:24.689 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 01:59:25.438 - Thread: 17 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:25.997 - Thread: 18 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:27.553 - Thread: 18 -> Initialized large grid Paulo Coms Pc 59629 PCU 2024-04-06 01:59:27.617 - Thread: 1 -> Entities loaded & initialized 2024-04-06 01:59:27.652 - Thread: 1 -> Checkpoint.CameraAttachedTo: 115724407078376879 2024-04-06 01:59:27.663 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-06 01:59:27.663 - Thread: 1 -> Name = 99.9% Survie Part 2 2024-04-06 01:59:27.663 - Thread: 1 -> Description = 2024-04-06 01:59:27.663 - Thread: 1 -> GameDateTime = 01/16/2081 11:24:10 2024-04-06 01:59:27.663 - Thread: 1 -> Password = 2024-04-06 01:59:27.663 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 01:59:27.663 - Thread: 1 -> WorkshopId = 2024-04-06 01:59:27.663 - Thread: 1 -> CameraController = MyCryoChamber {19B22BC2FBFD5AF} Chambre cryogénique 1 2024-04-06 01:59:27.663 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\thumb.jpg 2024-04-06 01:59:27.663 - Thread: 1 -> Settings: 2024-04-06 01:59:27.663 - Thread: 1 -> GameMode = Survival 2024-04-06 01:59:27.663 - Thread: 1 -> MaxPlayers = 2 2024-04-06 01:59:27.663 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-06 01:59:27.663 - Thread: 1 -> TotalPCU = 100000 2024-04-06 01:59:27.663 - Thread: 1 -> PiratePCU = 50000 2024-04-06 01:59:27.663 - Thread: 1 -> AutoHealing = True 2024-04-06 01:59:27.663 - Thread: 1 -> WeaponsEnabled = True 2024-04-06 01:59:27.663 - Thread: 1 -> ThrusterDamage = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableSpectator = False 2024-04-06 01:59:27.663 - Thread: 1 -> EnableCopyPaste = False 2024-04-06 01:59:27.663 - Thread: 1 -> MaxFloatingObjects = 100 2024-04-06 01:59:27.663 - Thread: 1 -> MaxGridSize = 0 2024-04-06 01:59:27.663 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-06 01:59:27.663 - Thread: 1 -> CargoShipsEnabled = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-06 01:59:27.663 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-06 01:59:27.663 - Thread: 1 -> InventorySizeMultiplier = 10 2024-04-06 01:59:27.663 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-04-06 01:59:27.663 - Thread: 1 -> RefinerySpeedMultiplier = 1 2024-04-06 01:59:27.663 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2024-04-06 01:59:27.663 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2024-04-06 01:59:27.663 - Thread: 1 -> WelderSpeedMultiplier = 1 2024-04-06 01:59:27.663 - Thread: 1 -> GrinderSpeedMultiplier = 1 2024-04-06 01:59:27.663 - Thread: 1 -> ClientCanSave = False 2024-04-06 01:59:27.663 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-06 01:59:27.663 - Thread: 1 -> PermanentDeath = False 2024-04-06 01:59:27.663 - Thread: 1 -> DestructibleBlocks = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableScripts = True 2024-04-06 01:59:27.663 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-06 01:59:27.663 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-06 01:59:27.663 - Thread: 1 -> ProceduralDensity = 0.5 2024-04-06 01:59:27.663 - Thread: 1 -> ProceduralSeed = 0 2024-04-06 01:59:27.663 - Thread: 1 -> DestructibleBlocks = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableIngameScripts = True 2024-04-06 01:59:27.663 - Thread: 1 -> ViewDistance = 10000 2024-04-06 01:59:27.663 - Thread: 1 -> Voxel destruction = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-06 01:59:27.663 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-06 01:59:27.663 - Thread: 1 -> EnableContainerDrops = False 2024-04-06 01:59:27.663 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-06 01:59:27.663 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-06 01:59:27.663 - Thread: 1 -> EnableTurretsFriendlyFire = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableSubgridDamage = False 2024-04-06 01:59:27.663 - Thread: 1 -> SyncDistance = 3000 2024-04-06 01:59:27.663 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-06 01:59:27.663 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-06 01:59:27.663 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-06 01:59:27.663 - Thread: 1 -> MaxPlanets = 99 2024-04-06 01:59:27.663 - Thread: 1 -> MaxBackupSaves = 5 2024-04-06 01:59:27.663 - Thread: 1 -> MaxFactionsCount = 0 2024-04-06 01:59:27.663 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-06 01:59:27.663 - Thread: 1 -> RespawnShipDelete = False 2024-04-06 01:59:27.663 - Thread: 1 -> WorldSizeKm = 0 2024-04-06 01:59:27.663 - Thread: 1 -> ResetOwnership = False 2024-04-06 01:59:27.663 - Thread: 1 -> RealisticSound = True 2024-04-06 01:59:27.663 - Thread: 1 -> EnableSaving = True 2024-04-06 01:59:27.663 - Thread: 1 -> InfiniteAmmo = False 2024-04-06 01:59:27.663 - Thread: 1 -> EnableToolShake = False 2024-04-06 01:59:27.664 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-04-06 01:59:27.664 - Thread: 1 -> OffensiveWordsFiltering = False 2024-04-06 01:59:27.664 - Thread: 1 -> UseConsolePCU = False 2024-04-06 01:59:27.664 - Thread: 1 -> PredefinedAsteroids = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-06 01:59:27.664 - Thread: 1 -> FamilySharing = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnablePcuTrading = True 2024-04-06 01:59:27.664 - Thread: 1 -> SuppressedWarnings = 2024-04-06 01:59:27.664 - Thread: 1 -> SimplifiedSimulation = False 2024-04-06 01:59:27.664 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-06 01:59:27.664 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-06 01:59:27.664 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-06 01:59:27.664 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-06 01:59:27.664 - Thread: 1 -> TradeFactionsCount = 15 2024-04-06 01:59:27.664 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-04-06 01:59:27.664 - Thread: 1 -> WeatherSystem = True 2024-04-06 01:59:27.664 - Thread: 1 -> DepositSizeDenominator = 60 2024-04-06 01:59:27.664 - Thread: 1 -> DepositsCountCoefficient = 1 2024-04-06 01:59:27.664 - Thread: 1 -> EnableEconomy = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableBountyContracts = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableSupergridding = False 2024-04-06 01:59:27.664 - Thread: 1 -> EnableAutorespawn = True 2024-04-06 01:59:27.664 - Thread: 1 -> OptimalSpawnDistance = 900 2024-04-06 01:59:27.664 - Thread: 1 -> EnableGoodBotHints = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableResearch = False 2024-04-06 01:59:27.664 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-06 01:59:27.664 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-06 01:59:27.664 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-06 01:59:27.664 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-06 01:59:27.664 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-06 01:59:27.664 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-06 01:59:27.664 - Thread: 1 -> OptimalGridCount = 0 2024-04-06 01:59:27.664 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-06 01:59:27.664 - Thread: 1 -> BlockCountThreshold = 20 2024-04-06 01:59:27.664 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-06 01:59:27.664 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-06 01:59:27.664 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-06 01:59:27.664 - Thread: 1 -> EnableVoxelHand = True 2024-04-06 01:59:27.664 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableScripterRole = False 2024-04-06 01:59:27.664 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-06 01:59:27.664 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-06 01:59:27.664 - Thread: 1 -> EnableSpiders = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableWolfs = False 2024-04-06 01:59:27.664 - Thread: 1 -> TotalBotLimit = 32 2024-04-06 01:59:27.664 - Thread: 1 -> EnableDrones = True 2024-04-06 01:59:27.664 - Thread: 1 -> MaxDrones = 5 2024-04-06 01:59:27.664 - Thread: 1 -> StartInRespawnScreen = False 2024-04-06 01:59:27.664 - Thread: 1 -> SpawnWithTools = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableJetpack = True 2024-04-06 01:59:27.664 - Thread: 1 -> SunRotationIntervalMinutes = 219.2665 2024-04-06 01:59:27.664 - Thread: 1 -> PhysicsIterations = 8 2024-04-06 01:59:27.664 - Thread: 1 -> CanJoinRunning = False 2024-04-06 01:59:27.664 - Thread: 1 -> Scenario = False 2024-04-06 01:59:27.664 - Thread: 1 -> ScenarioEditMode = False 2024-04-06 01:59:27.664 - Thread: 1 -> EnableRespawnShips = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableSunRotation = True 2024-04-06 01:59:27.664 - Thread: 1 -> StationVoxelSupport = False 2024-04-06 01:59:27.664 - Thread: 1 -> EnableConvertToStation = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableEncounters = True 2024-04-06 01:59:27.664 - Thread: 1 -> Enable3rdPersonView = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnableOxygen = True 2024-04-06 01:59:27.664 - Thread: 1 -> ExperimentalMode = True 2024-04-06 01:59:27.664 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-04-06 01:59:27.664 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-06 01:59:27.664 - Thread: 1 -> EnableRecoil = True 2024-04-06 01:59:27.664 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-06 01:59:27.664 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-06 01:59:27.666 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (b6d77553-ec90-4c12-88bf-a270643bc2b0). 2024-04-06 01:59:27.667 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-06 01:59:27.695 - Thread: 1 -> Session loaded 2024-04-06 01:59:27.695 - Thread: 1 -> RunLoadingAction - END 2024-04-06 01:59:27.695 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-06 01:59:27.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-06 01:59:27.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-06 01:59:27.696 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-06 01:59:27.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-06 01:59:27.696 - Thread: 1 -> Updating continues. 2024-04-06 01:59:27.703 - Thread: 1 -> GC Memory: 1753.182 / 1753.182 MB 2024-04-06 01:59:28.506 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:28.558 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:28.601 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 01:59:28.603 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:28.631 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-06 01:59:28.796 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 01:59:29.946 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:29.946 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:29.966 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:29.966 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:29.980 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:29.980 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:29.996 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:29.996 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.014 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.014 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.029 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.029 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.046 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.046 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.068 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.068 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.080 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.080 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.096 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.096 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.116 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.116 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.132 - Thread: 1 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.132 - Thread: 1 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.152 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.152 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.163 - Thread: 21 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.163 - Thread: 21 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.181 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.181 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.196 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.196 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.213 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.213 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.230 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.230 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.246 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.246 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.264 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.264 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.280 - Thread: 20 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.280 - Thread: 20 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.296 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.296 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.314 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.314 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.331 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.331 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.346 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.346 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.362 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.362 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.379 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.379 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.396 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.396 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.415 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.415 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.429 - Thread: 20 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.429 - Thread: 20 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.446 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.446 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.463 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.463 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.481 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.481 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.495 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.495 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.514 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.514 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.530 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.530 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.546 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.546 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.566 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.566 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.579 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.579 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.596 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.596 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.613 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.613 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.629 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.629 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.646 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.646 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.662 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.662 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.679 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.679 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.696 - Thread: 20 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.696 - Thread: 20 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.713 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.713 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.729 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.729 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.746 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.746 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.763 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.763 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.779 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.779 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.796 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.796 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.813 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.813 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.829 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.829 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.846 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.846 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.863 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.863 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.879 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.879 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.896 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.896 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.912 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.912 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.929 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.929 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.946 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.946 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:30.963 - Thread: 21 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:30.963 - Thread: 21 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.009 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.009 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.009 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.009 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.012 - Thread: 20 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.012 - Thread: 20 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.030 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.030 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.046 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.046 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.063 - Thread: 18 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.063 - Thread: 18 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.080 - Thread: 19 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.080 - Thread: 19 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.096 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.096 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.113 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.113 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.130 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.130 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.146 - Thread: 20 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.146 - Thread: 20 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.165 - Thread: 14 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.165 - Thread: 14 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.179 - Thread: 15 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.179 - Thread: 15 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.196 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.196 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.215 - Thread: 17 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.215 - Thread: 17 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.230 - Thread: 16 -> Entity Grid_S_Large_2275 {19E98BEE968BB6A} is closed. 2024-04-06 01:59:31.230 - Thread: 16 -> Entity Grid_S_Large_1552 {190DBB4A4E7603F} is closed. 2024-04-06 01:59:31.249 - Thread: 1 -> Loading duration: 12.8609012 2024-04-06 01:59:31.815 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-06 01:59:31.815 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-06 01:59:31.820 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-06 01:59:49.875 - Thread: 1 -> GUI Stats: Update 5.29667938888888, Draw 0.121791333333333 2024-04-06 01:59:57.708 - Thread: 1 -> GC Memory: 2355.24 / 2355.24 MB 2024-04-06 02:00:19.876 - Thread: 1 -> GUI Stats: Update 0.103363888888889, Draw 0.159707777777777 2024-04-06 02:00:19.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:00:19.898 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.20225,41.39438,1,0,2374.394,13457.04,78237,21763,16,15.39488,93.4525,0,51478,8.331923,0,16.66667,1.282689,7.786391,100,9974680532,2374.394,4,0,-1 2024-04-06 02:00:19.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:00:19.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:00:27.726 - Thread: 1 -> GC Memory: 2381.306 / 2381.306 MB 2024-04-06 02:00:49.876 - Thread: 1 -> GUI Stats: Update 0.110885333333333, Draw 0.149144611111111 2024-04-06 02:00:57.743 - Thread: 1 -> GC Memory: 2405.774 / 2405.774 MB 2024-04-06 02:01:04.758 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:01:04.775 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 02:01:14.758 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:01:14.774 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 02:01:19.876 - Thread: 1 -> GUI Stats: Update 0.190688555555556, Draw 0.139590388888889 2024-04-06 02:01:19.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:01:19.908 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.25444,43.23493,1,0,2424.327,13506.52,78237,21763,16,15.13102,93.49426,0.00678903,51464,8.331484,0,16.66667,1.260638,7.789459,100,9974680532,2424.327,4,0,-1 2024-04-06 02:01:19.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:01:19.908 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:01:24.758 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:01:24.764 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 02:01:27.759 - Thread: 1 -> GC Memory: 2431.44 / 2431.44 MB 2024-04-06 02:01:34.758 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:01:34.773 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 02:01:34.773 - Thread: 1 -> Next activation in 00:14:54.5958504 2024-04-06 02:01:49.875 - Thread: 1 -> GUI Stats: Update 0.122451777777778, Draw 0.132198888888889 2024-04-06 02:01:57.776 - Thread: 1 -> GC Memory: 1865.473 / 1865.473 MB 2024-04-06 02:02:19.876 - Thread: 1 -> GUI Stats: Update 0.109156111111111, Draw 0.126722722222222 2024-04-06 02:02:19.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:02:19.924 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.039491,44.6395,1,0,1865.318,13364.28,78237,21763,16,16.16202,92.83492,0.006977306,51596,8.333894,0,16.66667,1.346926,7.736763,100,9974680532,1865.318,4,0,-1 2024-04-06 02:02:19.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:02:19.924 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:02:27.776 - Thread: 1 -> GC Memory: 1865.778 / 1865.778 MB 2024-04-06 02:02:49.876 - Thread: 1 -> GUI Stats: Update 0.104973333333333, Draw 0.127784055555555 2024-04-06 02:02:57.776 - Thread: 1 -> GC Memory: 1866.772 / 1866.772 MB 2024-04-06 02:03:19.876 - Thread: 1 -> GUI Stats: Update 0.103761388888889, Draw 0.126850555555555 2024-04-06 02:03:19.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:03:19.942 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.114541,41.20889,1,0,1866.738,13368.59,78237,21763,16,14.98544,94.10957,0.006916089,51596,8.334249,0,16.66667,1.248924,7.843326,100,9974934580,1866.738,4,0,-1 2024-04-06 02:03:19.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:03:19.942 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:03:27.776 - Thread: 1 -> GC Memory: 1867.132 / 1867.132 MB 2024-04-06 02:03:49.876 - Thread: 1 -> GUI Stats: Update 0.103949388888889, Draw 0.1293515 2024-04-06 02:03:57.792 - Thread: 1 -> GC Memory: 1867.907 / 1867.907 MB 2024-04-06 02:04:08.176 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:04:18.609 - Thread: 1 -> Autosave initiated 2024-04-06 02:04:18.609 - Thread: 1 -> Character state: True 2024-04-06 02:04:18.609 - Thread: 1 -> IsServer: True 2024-04-06 02:04:18.609 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:04:18.609 - Thread: 1 -> Autosave 2024-04-06 02:04:18.609 - Thread: 1 -> Saving world - START 2024-04-06 02:04:18.610 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:04:18.610 - Thread: 1 -> Before snapshot.: GC Memory: 1,864 B 2024-04-06 02:04:18.668 - Thread: 1 -> After snapshot.: GC Memory: 1,873 B 2024-04-06 02:04:18.670 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2024-04-06 02:04:18.670 - Thread: 1 -> Saving world - END 2024-04-06 02:04:18.682 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:04:18.682 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:04:19.368 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:04:19.404 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:04:19.876 - Thread: 1 -> GUI Stats: Update 0.104356722222222, Draw 0.132083888888889 2024-04-06 02:04:19.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:04:19.958 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.721341,43.50043,1,0,1887.969,13381.15,78237,21763,16,15.04996,56.47411,0.007190979,51552,8.333058,0,16.66667,1.254122,4.70602,100,9974934580,1887.969,4,0,-1 2024-04-06 02:04:19.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:04:19.958 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:04:27.793 - Thread: 1 -> GC Memory: 1894.991 / 1894.991 MB 2024-04-06 02:04:49.876 - Thread: 1 -> GUI Stats: Update 0.107111277777778, Draw 0.135408777777778 2024-04-06 02:04:57.793 - Thread: 1 -> GC Memory: 1921.439 / 1921.439 MB 2024-04-06 02:05:19.876 - Thread: 1 -> GUI Stats: Update 0.115960388888889, Draw 0.131287611111111 2024-04-06 02:05:19.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:05:19.975 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,8.744807,42.98351,1,0,1939.922,13374.99,78237,21763,16,15.34563,46.99833,0.008827101,51665,8.333045,0,16.66667,1.278758,3.916392,100,9974934580,1939.922,4,0,-1 2024-04-06 02:05:19.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:05:19.975 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,600,872,82,849,9512,6019,0,0,109,6892,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:05:27.809 - Thread: 1 -> GC Memory: 1947.058 / 1947.058 MB 2024-04-06 02:05:49.876 - Thread: 1 -> GUI Stats: Update 0.103347277777778, Draw 0.130181666666667 2024-04-06 02:05:57.825 - Thread: 1 -> GC Memory: 1863.565 / 1863.565 MB 2024-04-06 02:06:19.876 - Thread: 1 -> GUI Stats: Update 0.0225212222222222, Draw 0.129041555555556 2024-04-06 02:06:19.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:06:19.992 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.347938,44.46766,1,0,1861.722,13523.65,78237,21763,16,17.01614,41.15901,0.008408134,51673,8.33307,0,16.66667,1.417967,3.429809,100,10116001588,1861.722,4,0,-1 2024-04-06 02:06:19.992 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:06:19.992 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:06:27.826 - Thread: 1 -> GC Memory: 1863.939 / 1863.939 MB 2024-04-06 02:06:49.876 - Thread: 1 -> GUI Stats: Update 0.0228675, Draw 0.131004944444445 2024-04-06 02:06:57.826 - Thread: 1 -> GC Memory: 1864.97 / 1864.97 MB 2024-04-06 02:07:19.876 - Thread: 1 -> GUI Stats: Update 0.0225933333333333, Draw 0.133792166666667 2024-04-06 02:07:20.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:07:20.010 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,8.54234,44.05754,1,0,1868.966,13523.72,78237,21763,16,16.36416,41.21286,0.007926594,51667,8.33307,0,16.66667,1.363637,3.434296,100,10116556996,1868.966,4,0,-1 2024-04-06 02:07:20.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:07:20.010 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:07:27.827 - Thread: 1 -> GC Memory: 1864.672 / 1864.672 MB 2024-04-06 02:07:49.876 - Thread: 1 -> GUI Stats: Update 0.0222284444444444, Draw 0.133914 2024-04-06 02:07:57.843 - Thread: 1 -> GC Memory: 1865.575 / 1865.575 MB 2024-04-06 02:08:19.876 - Thread: 1 -> GUI Stats: Update 0.0233068888888889, Draw 0.130136722222222 2024-04-06 02:08:20.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:08:20.025 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,8.138509,45.72437,1,0,1864.884,13523.55,78237,21763,16,16.66713,39.57103,0.008413803,51671,8.333049,0,16.66667,1.38888,3.297473,100,10118630596,1864.884,4,0,-1 2024-04-06 02:08:20.025 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:08:20.025 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9649,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:08:27.843 - Thread: 1 -> GC Memory: 1865.258 / 1865.258 MB 2024-04-06 02:08:49.876 - Thread: 1 -> GUI Stats: Update 0.0233851666666667, Draw 0.1334255 2024-04-06 02:08:57.844 - Thread: 1 -> GC Memory: 1867.241 / 1867.241 MB 2024-04-06 02:09:08.176 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:09:18.610 - Thread: 1 -> Autosave initiated 2024-04-06 02:09:18.610 - Thread: 1 -> Character state: True 2024-04-06 02:09:18.610 - Thread: 1 -> IsServer: True 2024-04-06 02:09:18.610 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:09:18.610 - Thread: 1 -> Autosave 2024-04-06 02:09:18.610 - Thread: 1 -> Saving world - START 2024-04-06 02:09:18.610 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:09:18.610 - Thread: 1 -> Before snapshot.: GC Memory: 1,866 B 2024-04-06 02:09:18.639 - Thread: 1 -> After snapshot.: GC Memory: 1,876 B 2024-04-06 02:09:18.642 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 02:09:18.642 - Thread: 1 -> Saving world - END 2024-04-06 02:09:18.653 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:09:18.653 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:09:19.104 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:09:19.132 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:09:19.876 - Thread: 1 -> GUI Stats: Update 0.0244367222222222, Draw 0.137198 2024-04-06 02:09:20.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:09:20.042 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,9.714355,49.86084,1,0,1889.783,13529.23,78237,21763,16,18.50535,95.84985,0.006559405,51543,8.336205,0,16.66667,1.542644,7.99024,100,10116556996,1889.783,4,0,-1 2024-04-06 02:09:20.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:09:20.042 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:09:27.860 - Thread: 1 -> GC Memory: 1896.517 / 1896.517 MB 2024-04-06 02:09:49.876 - Thread: 1 -> GUI Stats: Update 0.0243255, Draw 0.134210722222222 2024-04-06 02:09:57.860 - Thread: 1 -> GC Memory: 1861.519 / 1861.519 MB 2024-04-06 02:10:19.877 - Thread: 1 -> GUI Stats: Update 0.0233560555555555, Draw 0.130012388888889 2024-04-06 02:10:20.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:10:20.058 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,7.448982,44.07787,1,0,1860.985,13522.47,78237,21763,16,17.43325,95.62058,0.006454838,51693,8.333562,0,16.66667,1.452811,7.9686,100,10116556996,1860.985,4,0,-1 2024-04-06 02:10:20.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:10:20.058 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:10:27.876 - Thread: 1 -> GC Memory: 1861.09 / 1861.09 MB 2024-04-06 02:10:49.877 - Thread: 1 -> GUI Stats: Update 0.0223034444444444, Draw 0.127859722222222 2024-04-06 02:10:57.877 - Thread: 1 -> GC Memory: 1868.819 / 1868.819 MB 2024-04-06 02:11:19.877 - Thread: 1 -> GUI Stats: Update 0.0227121111111111, Draw 0.133658333333334 2024-04-06 02:11:20.076 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:11:20.076 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,7.916007,44.54959,1,0,1869.998,13522.79,78237,21763,16,16.48525,96.77058,0.006787258,51833,8.333163,0,16.66667,1.373743,8.064051,100,10116699124,1869.998,4,0,-1 2024-04-06 02:11:20.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:11:20.076 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:11:27.893 - Thread: 1 -> GC Memory: 1868.92 / 1868.92 MB 2024-04-06 02:11:49.876 - Thread: 1 -> GUI Stats: Update 0.0222912777777777, Draw 0.135331 2024-04-06 02:11:57.893 - Thread: 1 -> GC Memory: 1865.115 / 1865.115 MB 2024-04-06 02:12:19.876 - Thread: 1 -> GUI Stats: Update 0.0223861666666666, Draw 0.136910833333333 2024-04-06 02:12:20.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:12:20.092 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,7.739471,42.04002,1,0,1864.889,13522.93,78237,21763,16,15.90068,96.40438,0.005871706,51813,8.335545,0,16.66667,1.325409,8.03583,100,10116699124,1864.889,4,0,-1 2024-04-06 02:12:20.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:12:20.092 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:12:27.910 - Thread: 1 -> GC Memory: 1866.048 / 1866.048 MB 2024-04-06 02:12:49.877 - Thread: 1 -> GUI Stats: Update 0.0220889444444444, Draw 0.135552444444444 2024-04-06 02:12:57.927 - Thread: 1 -> GC Memory: 1865.037 / 1865.037 MB 2024-04-06 02:13:19.877 - Thread: 1 -> GUI Stats: Update 0.0219977222222222, Draw 0.135027333333333 2024-04-06 02:13:20.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:13:20.109 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,8.534465,43.59079,1,0,1866.078,13520.89,78237,21763,16,15.87667,96.5102,0.006384177,51805,8.333052,0,16.66667,1.323011,8.042245,100,10118772724,1866.078,4,0,-1 2024-04-06 02:13:20.109 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:13:20.109 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:13:27.944 - Thread: 1 -> GC Memory: 1864.919 / 1864.919 MB 2024-04-06 02:13:49.877 - Thread: 1 -> GUI Stats: Update 0.0220246111111111, Draw 0.137128111111111 2024-04-06 02:13:57.960 - Thread: 1 -> GC Memory: 1864.96 / 1864.96 MB 2024-04-06 02:14:08.178 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:14:18.610 - Thread: 1 -> Autosave initiated 2024-04-06 02:14:18.610 - Thread: 1 -> Character state: True 2024-04-06 02:14:18.610 - Thread: 1 -> IsServer: True 2024-04-06 02:14:18.610 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:14:18.610 - Thread: 1 -> Autosave 2024-04-06 02:14:18.610 - Thread: 1 -> Saving world - START 2024-04-06 02:14:18.611 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:14:18.611 - Thread: 1 -> Before snapshot.: GC Memory: 1,861 B 2024-04-06 02:14:18.640 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2024-04-06 02:14:18.642 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2024-04-06 02:14:18.642 - Thread: 1 -> Saving world - END 2024-04-06 02:14:18.653 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:14:18.654 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:14:19.099 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:14:19.134 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:14:19.877 - Thread: 1 -> GUI Stats: Update 0.0217938888888889, Draw 0.139489222222222 2024-04-06 02:14:20.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:14:20.126 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,9.219291,44.4691,1,0,1891.963,13532.01,78237,21763,16,15.9939,96.80404,0.006495471,51698,8.337243,0,16.66667,1.333451,8.070788,100,10116699124,1891.963,4,0,-1 2024-04-06 02:14:20.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:14:20.126 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:14:27.977 - Thread: 1 -> GC Memory: 1898.619 / 1898.619 MB 2024-04-06 02:14:49.877 - Thread: 1 -> GUI Stats: Update 0.0214306666666667, Draw 0.151197111111111 2024-04-06 02:14:57.978 - Thread: 1 -> GC Memory: 1926.208 / 1926.208 MB 2024-04-06 02:15:19.878 - Thread: 1 -> GUI Stats: Update 0.0208932222222222, Draw 0.151497944444444 2024-04-06 02:15:20.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:15:20.144 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,10.96281,45.59458,1,0,1945.078,13530.2,78237,21763,16,16.72608,96.33134,0.00658183,51750,8.350425,0,16.66667,1.396698,8.044076,100,10117475164,1945.078,4,0,-1 2024-04-06 02:15:20.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:15:20.144 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:15:27.994 - Thread: 1 -> GC Memory: 1947.595 / 1947.595 MB 2024-04-06 02:15:49.878 - Thread: 1 -> GUI Stats: Update 0.0219110555555555, Draw 0.144992 2024-04-06 02:15:57.994 - Thread: 1 -> GC Memory: 1862.704 / 1862.704 MB 2024-04-06 02:16:19.877 - Thread: 1 -> GUI Stats: Update 0.0244428333333333, Draw 0.141725277777778 2024-04-06 02:16:20.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:16:20.160 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,9.953355,50.40884,1,0,1863.14,13526.14,78237,21763,16,17.90716,95.9464,0.006778991,51722,8.330602,0,16.66667,1.491774,7.992912,100,10119548764,1863.14,4,0,-1 2024-04-06 02:16:20.160 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:16:20.160 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:16:28.011 - Thread: 1 -> GC Memory: 1863.902 / 1863.902 MB 2024-04-06 02:16:30.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:16:30.881 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 02:16:40.860 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:16:40.860 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 02:16:49.878 - Thread: 1 -> GUI Stats: Update 0.0245563888888888, Draw 0.135494277777778 2024-04-06 02:16:50.860 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:16:50.860 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 02:16:58.026 - Thread: 1 -> GC Memory: 1866.486 / 1866.486 MB 2024-04-06 02:17:00.859 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:17:00.860 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 02:17:00.860 - Thread: 1 -> Next activation in 00:30:50.1772255 2024-04-06 02:17:19.878 - Thread: 1 -> GUI Stats: Update 0.0250866111111111, Draw 0.133719222222222 2024-04-06 02:17:20.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:17:20.177 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,8.731359,49.43686,1,0,1867.667,13525.98,78237,21763,16,18.46202,94.68851,0.006114996,51700,8.333997,0,16.66667,1.538624,7.891338,100,10116799804,1867.667,4,0,-1 2024-04-06 02:17:20.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:17:20.177 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:17:28.026 - Thread: 1 -> GC Memory: 1868.083 / 1868.083 MB 2024-04-06 02:17:49.878 - Thread: 1 -> GUI Stats: Update 0.0236107777777778, Draw 0.130006111111111 2024-04-06 02:17:58.026 - Thread: 1 -> GC Memory: 1863.333 / 1863.333 MB 2024-04-06 02:18:19.878 - Thread: 1 -> GUI Stats: Update 0.0227395555555555, Draw 0.131382111111111 2024-04-06 02:18:20.193 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:18:20.193 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,7.893831,46.30686,1,0,1863.174,13522.71,78237,21763,16,16.81676,96.4115,0.006648635,51694,8.331206,0,16.66667,1.401039,8.032241,100,10116799804,1863.174,4,0,-1 2024-04-06 02:18:20.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:18:20.193 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:18:28.027 - Thread: 1 -> GC Memory: 1864.9 / 1864.9 MB 2024-04-06 02:18:49.878 - Thread: 1 -> GUI Stats: Update 0.0221033333333333, Draw 0.131803388888889 2024-04-06 02:18:58.027 - Thread: 1 -> GC Memory: 1864.726 / 1864.726 MB 2024-04-06 02:19:08.194 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:19:18.611 - Thread: 1 -> Autosave initiated 2024-04-06 02:19:18.611 - Thread: 1 -> Character state: True 2024-04-06 02:19:18.611 - Thread: 1 -> IsServer: True 2024-04-06 02:19:18.611 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:19:18.611 - Thread: 1 -> Autosave 2024-04-06 02:19:18.611 - Thread: 1 -> Saving world - START 2024-04-06 02:19:18.611 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:19:18.611 - Thread: 1 -> Before snapshot.: GC Memory: 1,863 B 2024-04-06 02:19:18.641 - Thread: 1 -> After snapshot.: GC Memory: 1,876 B 2024-04-06 02:19:18.643 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 02:19:18.643 - Thread: 1 -> Saving world - END 2024-04-06 02:19:18.655 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:19:18.655 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:19:19.112 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:19:19.148 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:19:19.878 - Thread: 1 -> GUI Stats: Update 0.0222238333333333, Draw 0.135691611111111 2024-04-06 02:19:20.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:19:20.210 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,8.585819,43.37278,1,0,1889.472,13536.95,78237,21763,16,16.81442,96.80611,0.006606316,51621,8.33321,0,16.66667,1.401181,8.067057,100,10116799804,1889.472,4,0,-1 2024-04-06 02:19:20.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:19:20.210 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:19:28.044 - Thread: 1 -> GC Memory: 1896.914 / 1896.914 MB 2024-04-06 02:19:29.915 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.915 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.916 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.918 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.918 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.918 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.918 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.921 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.924 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.924 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:29.924 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:19:49.976 - Thread: 1 -> GUI Stats: Update 0.0225826666666667, Draw 0.131824333333333 2024-04-06 02:19:58.059 - Thread: 1 -> GC Memory: 1868.109 / 1868.109 MB 2024-04-06 02:20:19.975 - Thread: 1 -> GUI Stats: Update 0.0222001111111111, Draw 0.132852111111111 2024-04-06 02:20:20.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:20:20.325 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,8.104353,43.76178,1,0,1868.404,13529.82,78237,21763,16,16.5681,96.36104,0.00629552,51694,8.333506,0,16.66667,1.380703,8.030252,100,10116750744,1868.404,4,0,-1 2024-04-06 02:20:20.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:20:20.325 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:20:28.059 - Thread: 1 -> GC Memory: 1866.882 / 1866.882 MB 2024-04-06 02:20:49.976 - Thread: 1 -> GUI Stats: Update 0.0221588888888889, Draw 0.136883222222222 2024-04-06 02:20:58.076 - Thread: 1 -> GC Memory: 1868.148 / 1868.148 MB 2024-04-06 02:21:19.976 - Thread: 1 -> GUI Stats: Update 0.0222585555555555, Draw 0.138286333333333 2024-04-06 02:21:20.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:21:20.342 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,7.911665,42.28991,1,0,1868.468,13523.48,78237,21763,16,15.51153,97.1179,0.006206053,51689,8.333879,0,16.66667,1.292712,8.093688,100,10116750744,1868.468,4,0,-1 2024-04-06 02:21:20.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:21:20.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:21:28.092 - Thread: 1 -> GC Memory: 1869.966 / 1869.966 MB 2024-04-06 02:21:49.977 - Thread: 1 -> GUI Stats: Update 0.022182, Draw 0.139366388888889 2024-04-06 02:21:58.109 - Thread: 1 -> GC Memory: 1861.146 / 1861.146 MB 2024-04-06 02:22:19.976 - Thread: 1 -> GUI Stats: Update 0.0226569444444445, Draw 0.135177222222222 2024-04-06 02:22:20.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:22:20.359 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,8.899984,47.2572,1,0,1868.508,13527.89,78237,21763,16,16.88785,98.25098,0.007204105,51779,8.332369,0,16.66667,1.407158,8.186634,100,10116468504,1868.508,4,0,-1 2024-04-06 02:22:20.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:22:20.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:22:28.109 - Thread: 1 -> GC Memory: 1868.712 / 1868.712 MB 2024-04-06 02:22:49.976 - Thread: 1 -> GUI Stats: Update 0.0225353888888889, Draw 0.138401666666667 2024-04-06 02:22:58.125 - Thread: 1 -> GC Memory: 1864.293 / 1864.293 MB 2024-04-06 02:23:19.977 - Thread: 1 -> GUI Stats: Update 0.0219848888888888, Draw 0.141800166666667 2024-04-06 02:23:20.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:23:20.375 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,8.808246,41.75632,1,0,1864.549,13529.39,78237,21763,16,15.515,96.69613,0.007463716,51815,8.333453,0,16.66667,1.292936,8.058126,100,10116468504,1864.549,4,0,-1 2024-04-06 02:23:20.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:23:20.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:23:28.126 - Thread: 1 -> GC Memory: 1866.022 / 1866.022 MB 2024-04-06 02:23:49.977 - Thread: 1 -> GUI Stats: Update 0.0209475, Draw 0.157359277777778 2024-04-06 02:23:58.126 - Thread: 1 -> GC Memory: 1866.316 / 1866.316 MB 2024-04-06 02:24:08.211 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:24:18.627 - Thread: 1 -> Autosave initiated 2024-04-06 02:24:18.627 - Thread: 1 -> Character state: True 2024-04-06 02:24:18.627 - Thread: 1 -> IsServer: True 2024-04-06 02:24:18.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:24:18.627 - Thread: 1 -> Autosave 2024-04-06 02:24:18.627 - Thread: 1 -> Saving world - START 2024-04-06 02:24:18.628 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:24:18.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,867 B 2024-04-06 02:24:18.660 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2024-04-06 02:24:18.663 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2024-04-06 02:24:18.663 - Thread: 1 -> Saving world - END 2024-04-06 02:24:18.674 - Thread: 15 -> Session snapshot save - START 2024-04-06 02:24:18.674 - Thread: 15 -> Checking file access for files in target dir. 2024-04-06 02:24:19.125 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:24:19.153 - Thread: 15 -> Session snapshot save - END 2024-04-06 02:24:19.977 - Thread: 1 -> GUI Stats: Update 0.0200629444444445, Draw 0.150889388888889 2024-04-06 02:24:20.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:24:20.392 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,11.09241,47.24259,1,0,1892.095,13533.73,78237,21763,16,16.35315,96.59379,0.007546462,51705,8.33204,0,16.66667,1.362551,8.048233,100,10116468504,1892.095,4,0,-1 2024-04-06 02:24:20.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:24:20.392 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:24:28.143 - Thread: 1 -> GC Memory: 1898.719 / 1898.719 MB 2024-04-06 02:24:49.977 - Thread: 1 -> GUI Stats: Update 0.0225208333333333, Draw 0.141150722222222 2024-04-06 02:24:58.144 - Thread: 1 -> GC Memory: 1920.647 / 1920.647 MB 2024-04-06 02:25:19.977 - Thread: 1 -> GUI Stats: Update 0.0240908888888889, Draw 0.145834444444444 2024-04-06 02:25:20.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:25:20.409 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,9.636711,52.49067,1,0,1942.483,13535.41,78237,21763,16,17.27236,96.48619,0.006833266,51762,8.324273,0,16.66667,1.437798,8.031775,100,10117143864,1942.483,4,0,-1 2024-04-06 02:25:20.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:25:20.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:25:28.160 - Thread: 1 -> GC Memory: 1949.068 / 1949.068 MB 2024-04-06 02:25:49.977 - Thread: 1 -> GUI Stats: Update 0.0242338333333333, Draw 0.135968111111111 2024-04-06 02:25:58.160 - Thread: 1 -> GC Memory: 1862.306 / 1862.306 MB 2024-04-06 02:26:19.977 - Thread: 1 -> GUI Stats: Update 0.0239558333333333, Draw 0.131249666666666 2024-04-06 02:26:20.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:26:20.426 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,7.881869,46.33863,1,0,1862.491,13529.39,78237,21763,16,17.32836,96.24426,0.006792919,51743,8.333802,0,16.66667,1.444111,8.020806,100,10117143864,1862.491,4,0,-1 2024-04-06 02:26:20.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:26:20.426 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:26:28.176 - Thread: 1 -> GC Memory: 1862.45 / 1862.45 MB 2024-04-06 02:26:49.976 - Thread: 1 -> GUI Stats: Update 0.0228203888888888, Draw 0.132697555555555 2024-04-06 02:26:58.177 - Thread: 1 -> GC Memory: 1863.568 / 1863.568 MB 2024-04-06 02:27:19.976 - Thread: 1 -> GUI Stats: Update 0.0223445555555555, Draw 0.131300333333334 2024-04-06 02:27:20.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:27:20.442 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,7.999981,45.85121,1,0,1863.82,13528.58,78237,21763,16,16.46011,96.62372,0.007058617,51699,8.332467,0,16.66667,1.371533,8.05114,100,10117143864,1863.82,4,0,-1 2024-04-06 02:27:20.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:27:20.442 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:27:28.194 - Thread: 1 -> GC Memory: 1863.884 / 1863.884 MB 2024-04-06 02:27:49.977 - Thread: 1 -> GUI Stats: Update 0.0221869444444444, Draw 0.133162888888889 2024-04-06 02:27:58.210 - Thread: 1 -> GC Memory: 1863.652 / 1863.652 MB 2024-04-06 02:28:19.976 - Thread: 1 -> GUI Stats: Update 0.0221401666666667, Draw 0.135912666666667 2024-04-06 02:28:20.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:28:20.459 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,7.86483,44.39451,1,0,1862.542,13529.26,78237,21763,16,16.10723,96.78949,0.006492511,51699,8.333273,0,16.66667,1.342259,8.065732,100,10117143864,1862.542,4,0,-1 2024-04-06 02:28:20.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:28:20.459 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:28:28.210 - Thread: 1 -> GC Memory: 1862.419 / 1862.419 MB 2024-04-06 02:28:49.976 - Thread: 1 -> GUI Stats: Update 0.0231169444444445, Draw 0.136749333333333 2024-04-06 02:28:58.226 - Thread: 1 -> GC Memory: 1865.135 / 1865.135 MB 2024-04-06 02:29:08.227 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:29:18.627 - Thread: 1 -> Autosave initiated 2024-04-06 02:29:18.627 - Thread: 1 -> Character state: True 2024-04-06 02:29:18.627 - Thread: 1 -> IsServer: True 2024-04-06 02:29:18.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:29:18.627 - Thread: 1 -> Autosave 2024-04-06 02:29:18.627 - Thread: 1 -> Saving world - START 2024-04-06 02:29:18.627 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:29:18.627 - Thread: 1 -> Before snapshot.: GC Memory: 1,867 B 2024-04-06 02:29:18.660 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-04-06 02:29:18.662 - Thread: 1 -> Directory cleanup: GC Memory: 1,877 B 2024-04-06 02:29:18.662 - Thread: 1 -> Saving world - END 2024-04-06 02:29:18.677 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:29:18.677 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:29:19.130 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:29:19.169 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:29:19.976 - Thread: 1 -> GUI Stats: Update 0.0223662777777777, Draw 0.140503666666667 2024-04-06 02:29:20.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:29:20.476 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,8.092015,41.36379,1,0,1893.619,13532.51,78237,21763,16,15.31668,89.33979,0.007202555,51718,8.333043,0,16.66667,1.276346,7.444724,100,10117143864,1893.619,4,0,-1 2024-04-06 02:29:20.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:29:20.476 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:29:28.227 - Thread: 1 -> GC Memory: 1900.194 / 1900.194 MB 2024-04-06 02:29:49.977 - Thread: 1 -> GUI Stats: Update 0.0220046111111111, Draw 0.139609166666667 2024-04-06 02:29:58.243 - Thread: 1 -> GC Memory: 1868.593 / 1868.593 MB 2024-04-06 02:30:19.977 - Thread: 1 -> GUI Stats: Update 0.0216993888888888, Draw 0.136438388888889 2024-04-06 02:30:20.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:30:20.499 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,8.212194,41.64535,1,0,1867.226,13532.41,78237,21763,16,15.19239,80.40237,0.008787528,51792,8.333106,0,16.66667,1.265998,6.700015,100,10116987624,1867.226,4,0,-1 2024-04-06 02:30:20.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:30:20.499 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:30:28.260 - Thread: 1 -> GC Memory: 1867.353 / 1867.353 MB 2024-04-06 02:30:49.978 - Thread: 1 -> GUI Stats: Update 0.0216027777777777, Draw 0.145331444444444 2024-04-06 02:30:58.261 - Thread: 1 -> GC Memory: 1869.754 / 1869.754 MB 2024-04-06 02:31:19.977 - Thread: 1 -> GUI Stats: Update 0.0211238333333333, Draw 0.147609555555555 2024-04-06 02:31:20.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:31:20.510 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,9.01757,42.69714,1,0,1868.773,13532.39,78237,21763,16,16.45483,70.60143,0.008799967,51770,8.333094,0,16.66667,1.371197,5.883284,100,10116987624,1868.773,4,0,-1 2024-04-06 02:31:20.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:31:20.510 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:31:28.278 - Thread: 1 -> GC Memory: 1868.721 / 1868.721 MB 2024-04-06 02:31:49.978 - Thread: 1 -> GUI Stats: Update 0.0217572222222222, Draw 0.138186611111111 2024-04-06 02:31:58.294 - Thread: 1 -> GC Memory: 1866.844 / 1866.844 MB 2024-04-06 02:32:19.978 - Thread: 1 -> GUI Stats: Update 0.0238531666666667, Draw 0.137022055555556 2024-04-06 02:32:20.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:32:20.526 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,8.554788,42.73498,1,0,1866.547,13532.39,78237,21763,16,16.03783,59.39563,0.008934927,51801,8.333049,0,16.66667,1.336441,4.949467,100,10116987624,1866.547,4,0,-1 2024-04-06 02:32:20.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:32:20.526 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:32:28.294 - Thread: 1 -> GC Memory: 1866.479 / 1866.479 MB 2024-04-06 02:32:49.978 - Thread: 1 -> GUI Stats: Update 0.0230580555555555, Draw 0.130991055555556 2024-04-06 02:32:58.311 - Thread: 1 -> GC Memory: 1867.51 / 1867.51 MB 2024-04-06 02:33:19.978 - Thread: 1 -> GUI Stats: Update 0.0242182222222222, Draw 0.131455833333333 2024-04-06 02:33:20.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:33:20.543 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,8.304976,46.1095,1,0,1867.543,13532.23,78237,21763,16,16.53301,50.97953,0.009511421,51790,8.33296,0,16.66667,1.377689,4.248104,100,10116750744,1867.543,4,0,-1 2024-04-06 02:33:20.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:33:20.543 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:33:28.327 - Thread: 1 -> GC Memory: 1867.416 / 1867.416 MB 2024-04-06 02:33:49.978 - Thread: 1 -> GUI Stats: Update 0.023581, Draw 0.131719222222222 2024-04-06 02:33:58.328 - Thread: 1 -> GC Memory: 1868.212 / 1868.212 MB 2024-04-06 02:34:08.244 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:34:18.627 - Thread: 1 -> Autosave initiated 2024-04-06 02:34:18.627 - Thread: 1 -> Character state: True 2024-04-06 02:34:18.627 - Thread: 1 -> IsServer: True 2024-04-06 02:34:18.627 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:34:18.627 - Thread: 1 -> Autosave 2024-04-06 02:34:18.627 - Thread: 1 -> Saving world - START 2024-04-06 02:34:18.628 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:34:18.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,862 B 2024-04-06 02:34:18.657 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2024-04-06 02:34:18.658 - Thread: 1 -> Directory cleanup: GC Memory: 1,875 B 2024-04-06 02:34:18.658 - Thread: 1 -> Saving world - END 2024-04-06 02:34:18.670 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:34:18.670 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:34:19.118 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:34:19.156 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:34:19.978 - Thread: 1 -> GUI Stats: Update 0.0223658333333333, Draw 0.134772777777778 2024-04-06 02:34:20.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:34:20.560 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,7.98326,48.89574,1,0,1888.755,13538.17,78237,21763,16,17.84101,94.86287,0.00991396,51641,8.327193,0,16.66667,1.485655,7.899415,100,10116750744,1888.755,4,0,-1 2024-04-06 02:34:20.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:34:20.560 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:34:28.344 - Thread: 1 -> GC Memory: 1895.557 / 1895.557 MB 2024-04-06 02:34:49.978 - Thread: 1 -> GUI Stats: Update 0.0226905555555555, Draw 0.131896333333333 2024-04-06 02:34:58.361 - Thread: 1 -> GC Memory: 1923.189 / 1923.189 MB 2024-04-06 02:35:19.978 - Thread: 1 -> GUI Stats: Update 0.0224626666666666, Draw 0.132657944444445 2024-04-06 02:35:20.576 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:35:20.576 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,8.152506,46.59128,1,0,1943.639,13536.53,78237,21763,16,16.74945,96.38547,0.006429675,51703,8.324025,0,16.66667,1.394228,8.02315,100,10116750744,1943.639,4,0,-1 2024-04-06 02:35:20.576 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:35:20.576 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:35:28.361 - Thread: 1 -> GC Memory: 1950.504 / 1950.504 MB 2024-04-06 02:35:49.978 - Thread: 1 -> GUI Stats: Update 0.0224515555555555, Draw 0.144766444444445 2024-04-06 02:35:58.362 - Thread: 1 -> GC Memory: 1861.772 / 1861.772 MB 2024-04-06 02:36:19.978 - Thread: 1 -> GUI Stats: Update 0.0222642777777777, Draw 0.138107388888889 2024-04-06 02:36:20.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:36:20.593 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,8.245932,44.52342,1,0,1862.245,13529.86,78237,21763,16,15.945,96.69282,0.006561209,51672,8.332325,0,16.66667,1.328589,8.05676,100,10116750744,1862.245,4,0,-1 2024-04-06 02:36:20.593 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:36:20.593 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:36:28.378 - Thread: 1 -> GC Memory: 1862.021 / 1862.021 MB 2024-04-06 02:36:49.978 - Thread: 1 -> GUI Stats: Update 0.0223275555555555, Draw 0.138560777777778 2024-04-06 02:36:58.378 - Thread: 1 -> GC Memory: 1865.72 / 1865.72 MB 2024-04-06 02:37:19.978 - Thread: 1 -> GUI Stats: Update 0.0221737222222222, Draw 0.136518166666667 2024-04-06 02:37:20.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:37:20.610 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,7.819229,44.10185,1,0,1864.793,13529.77,78237,21763,16,16.14664,96.09606,0.006797437,51643,8.32392,0,16.66667,1.344034,7.99896,100,10116870696,1864.793,4,0,-1 2024-04-06 02:37:20.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:37:20.610 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:37:28.378 - Thread: 1 -> GC Memory: 1864.779 / 1864.779 MB 2024-04-06 02:37:49.978 - Thread: 1 -> GUI Stats: Update 0.0230198333333333, Draw 0.141019722222223 2024-04-06 02:37:58.395 - Thread: 1 -> GC Memory: 1863.384 / 1863.384 MB 2024-04-06 02:38:19.978 - Thread: 1 -> GUI Stats: Update 0.0219547222222222, Draw 0.146886166666667 2024-04-06 02:38:20.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:38:20.627 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,9.105895,44.04397,1,0,1864.116,13528.39,78237,21763,16,16.43993,96.67796,0.007664951,51710,8.332976,0,16.66667,1.369936,8.056151,100,10116870696,1864.116,4,0,-1 2024-04-06 02:38:20.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:38:20.627 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:38:28.395 - Thread: 1 -> GC Memory: 1862.869 / 1862.869 MB 2024-04-06 02:38:49.980 - Thread: 1 -> GUI Stats: Update 0.0213267222222222, Draw 0.159326833333334 2024-04-06 02:38:58.395 - Thread: 1 -> GC Memory: 1864.39 / 1864.39 MB 2024-04-06 02:39:08.245 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:39:18.628 - Thread: 1 -> Autosave initiated 2024-04-06 02:39:18.628 - Thread: 1 -> Character state: True 2024-04-06 02:39:18.628 - Thread: 1 -> IsServer: True 2024-04-06 02:39:18.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:39:18.628 - Thread: 1 -> Autosave 2024-04-06 02:39:18.628 - Thread: 1 -> Saving world - START 2024-04-06 02:39:18.629 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:39:18.629 - Thread: 1 -> Before snapshot.: GC Memory: 1,862 B 2024-04-06 02:39:18.666 - Thread: 1 -> After snapshot.: GC Memory: 1,876 B 2024-04-06 02:39:18.669 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 02:39:18.669 - Thread: 1 -> Saving world - END 2024-04-06 02:39:18.681 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:39:18.681 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:39:19.128 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:39:19.166 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:39:19.979 - Thread: 1 -> GUI Stats: Update 0.0215973888888889, Draw 0.149935444444444 2024-04-06 02:39:20.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:39:20.644 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,11.48123,49.51833,1,0,1890.332,13537.25,78237,21763,16,17.27998,96.6046,0.006673736,51574,8.332167,0,16.66667,1.439797,8.049256,100,10116870696,1890.332,4,0,-1 2024-04-06 02:39:20.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:39:20.644 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:39:28.412 - Thread: 1 -> GC Memory: 1897.294 / 1897.294 MB 2024-04-06 02:39:29.972 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.972 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.972 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.973 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.973 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.973 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.973 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.973 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.975 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.976 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.980 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.980 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.980 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.980 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:29.980 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:39:49.979 - Thread: 1 -> GUI Stats: Update 0.0238903333333334, Draw 0.143179888888889 2024-04-06 02:39:58.429 - Thread: 1 -> GC Memory: 1866.549 / 1866.549 MB 2024-04-06 02:40:19.979 - Thread: 1 -> GUI Stats: Update 0.0244721666666666, Draw 0.141304111111111 2024-04-06 02:40:20.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:40:20.661 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,10.20478,50.69483,1,0,1867.726,13531.16,78237,21763,16,18.53851,95.55449,0.006560718,51636,8.332012,0,16.66667,1.544631,7.961612,100,10116728568,1867.726,4,0,-1 2024-04-06 02:40:20.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:40:20.661 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:40:28.445 - Thread: 1 -> GC Memory: 1866.295 / 1866.295 MB 2024-04-06 02:40:49.979 - Thread: 1 -> GUI Stats: Update 0.0257373888888889, Draw 0.138730166666667 2024-04-06 02:40:58.462 - Thread: 1 -> GC Memory: 1867.646 / 1867.646 MB 2024-04-06 02:41:19.979 - Thread: 1 -> GUI Stats: Update 0.0249288333333333, Draw 0.136368333333333 2024-04-06 02:41:20.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:41:20.677 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,8.298452,50.27346,1,0,1869.742,13530.3,78237,21763,16,17.69422,95.41693,0.006699479,51604,8.329288,0,16.66667,1.473803,7.947551,100,10116728568,1869.742,4,0,-1 2024-04-06 02:41:20.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:41:20.677 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:41:28.462 - Thread: 1 -> GC Memory: 1868.424 / 1868.424 MB 2024-04-06 02:41:49.978 - Thread: 1 -> GUI Stats: Update 0.0239362222222222, Draw 0.129683222222222 2024-04-06 02:41:58.478 - Thread: 1 -> GC Memory: 1865.211 / 1865.211 MB 2024-04-06 02:42:19.978 - Thread: 1 -> GUI Stats: Update 0.0228941666666666, Draw 0.133035611111111 2024-04-06 02:42:20.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:42:20.694 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,8.334322,49.29078,1,0,1867.209,13526.95,78237,21763,16,17.71365,95.92529,0.00587209,51570,8.337795,0,16.66667,1.476928,7.998055,100,10116728568,1867.209,4,0,-1 2024-04-06 02:42:20.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:42:20.694 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:42:28.478 - Thread: 1 -> GC Memory: 1865.749 / 1865.749 MB 2024-04-06 02:42:49.979 - Thread: 1 -> GUI Stats: Update 0.0224432222222222, Draw 0.132307222222222 2024-04-06 02:42:58.478 - Thread: 1 -> GC Memory: 1867.883 / 1867.883 MB 2024-04-06 02:43:19.978 - Thread: 1 -> GUI Stats: Update 0.0222372777777777, Draw 0.136308888888889 2024-04-06 02:43:20.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:43:20.711 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,8.024233,42.38188,1,0,1868.719,13525.11,78237,21763,16,15.62244,97.3344,0.005983792,51582,8.324447,0,16.66667,1.300482,8.102551,100,10116728568,1868.719,4,0,-1 2024-04-06 02:43:20.711 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:43:20.711 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:43:28.495 - Thread: 1 -> GC Memory: 1867.427 / 1867.427 MB 2024-04-06 02:43:49.978 - Thread: 1 -> GUI Stats: Update 0.0222325555555555, Draw 0.134645944444444 2024-04-06 02:43:58.512 - Thread: 1 -> GC Memory: 1871.337 / 1871.337 MB 2024-04-06 02:44:08.262 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:44:18.629 - Thread: 1 -> Autosave initiated 2024-04-06 02:44:18.629 - Thread: 1 -> Character state: True 2024-04-06 02:44:18.629 - Thread: 1 -> IsServer: True 2024-04-06 02:44:18.629 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:44:18.629 - Thread: 1 -> Autosave 2024-04-06 02:44:18.629 - Thread: 1 -> Saving world - START 2024-04-06 02:44:18.629 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:44:18.629 - Thread: 1 -> Before snapshot.: GC Memory: 1,862 B 2024-04-06 02:44:18.658 - Thread: 1 -> After snapshot.: GC Memory: 1,875 B 2024-04-06 02:44:18.660 - Thread: 1 -> Directory cleanup: GC Memory: 1,875 B 2024-04-06 02:44:18.660 - Thread: 1 -> Saving world - END 2024-04-06 02:44:18.672 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:44:18.673 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:44:19.131 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:44:19.160 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:44:19.978 - Thread: 1 -> GUI Stats: Update 0.0222429999999999, Draw 0.135419944444444 2024-04-06 02:44:20.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:44:20.728 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,8.006631,41.36683,1,0,1890.384,13536.01,78237,21763,16,15.50114,81.4586,0.006760521,51501,8.333032,0,16.66667,1.291715,6.787971,100,10116764856,1890.384,4,0,-1 2024-04-06 02:44:20.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:44:20.728 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:44:28.529 - Thread: 1 -> GC Memory: 1897.588 / 1897.588 MB 2024-04-06 02:44:49.979 - Thread: 1 -> GUI Stats: Update 0.0229511111111111, Draw 0.137361055555556 2024-04-06 02:44:58.529 - Thread: 1 -> GC Memory: 1926.188 / 1926.188 MB 2024-04-06 02:45:19.979 - Thread: 1 -> GUI Stats: Update 0.0225698888888889, Draw 0.145887388888889 2024-04-06 02:45:20.744 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:45:20.745 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,7.951101,42.35012,1,0,1947.051,13541.54,78237,21763,16,15.64298,73.14645,0.009053261,51697,8.33305,0,16.66667,1.303537,6.09533,100,10116764856,1947.051,4,0,-1 2024-04-06 02:45:20.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:45:20.745 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:45:28.545 - Thread: 1 -> GC Memory: 1954.232 / 1954.232 MB 2024-04-06 02:45:49.979 - Thread: 1 -> GUI Stats: Update 0.0221483888888889, Draw 0.151463666666667 2024-04-06 02:45:58.546 - Thread: 1 -> GC Memory: 1864.679 / 1864.679 MB 2024-04-06 02:46:19.979 - Thread: 1 -> GUI Stats: Update 0.021611, Draw 0.142789666666667 2024-04-06 02:46:20.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:46:20.762 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,9.435214,41.96179,1,0,1865.652,13595.42,78237,21763,16,15.35502,65.79517,0.01057196,51669,8.333002,0,16.66667,1.279534,5.482712,100,10116784600,1865.652,4,0,-1 2024-04-06 02:46:20.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:46:20.762 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:46:28.562 - Thread: 1 -> GC Memory: 1865.039 / 1865.039 MB 2024-04-06 02:46:49.979 - Thread: 1 -> GUI Stats: Update 0.0228171111111111, Draw 0.139101222222222 2024-04-06 02:46:58.562 - Thread: 1 -> GC Memory: 1869.312 / 1869.312 MB 2024-04-06 02:47:19.979 - Thread: 1 -> GUI Stats: Update 0.0233008333333333, Draw 0.131579611111111 2024-04-06 02:47:20.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:47:20.778 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,8.158599,42.39452,1,0,1872.417,13595.18,78237,21763,16,15.81075,56.05042,0.01091356,51619,8.333021,0,16.66667,1.317514,4.670693,100,10116926728,1872.417,4,0,-1 2024-04-06 02:47:20.778 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:47:20.778 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:47:28.563 - Thread: 1 -> GC Memory: 1871.539 / 1871.539 MB 2024-04-06 02:47:49.979 - Thread: 1 -> GUI Stats: Update 0.0227324444444444, Draw 0.127841555555555 2024-04-06 02:47:53.145 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:47:53.145 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 02:47:58.579 - Thread: 1 -> GC Memory: 1862.061 / 1862.061 MB 2024-04-06 02:48:03.145 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:48:03.162 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 02:48:13.145 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:48:13.146 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 02:48:19.979 - Thread: 1 -> GUI Stats: Update 0.0226054444444444, Draw 0.131072444444445 2024-04-06 02:48:20.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:48:20.794 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,7.804279,43.2249,1,0,1865.249,13533.07,78237,21763,16,15.86055,46.33625,0.009776785,51605,8.333024,0,16.66667,1.321663,3.861211,100,10116926728,1865.249,4,0,-1 2024-04-06 02:48:20.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:48:20.794 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:48:23.145 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 02:48:23.145 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 02:48:23.145 - Thread: 1 -> Next activation in 00:21:23.8589290 2024-04-06 02:48:28.595 - Thread: 1 -> GC Memory: 1865.725 / 1865.725 MB 2024-04-06 02:48:49.980 - Thread: 1 -> GUI Stats: Update 0.0225057777777777, Draw 0.137010333333333 2024-04-06 02:48:58.596 - Thread: 1 -> GC Memory: 1867.292 / 1867.292 MB 2024-04-06 02:49:08.279 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:49:18.630 - Thread: 1 -> Autosave initiated 2024-04-06 02:49:18.630 - Thread: 1 -> Character state: True 2024-04-06 02:49:18.630 - Thread: 1 -> IsServer: True 2024-04-06 02:49:18.630 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:49:18.630 - Thread: 1 -> Autosave 2024-04-06 02:49:18.630 - Thread: 1 -> Saving world - START 2024-04-06 02:49:18.630 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:49:18.630 - Thread: 1 -> Before snapshot.: GC Memory: 1,863 B 2024-04-06 02:49:18.663 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-04-06 02:49:18.665 - Thread: 1 -> Directory cleanup: GC Memory: 1,877 B 2024-04-06 02:49:18.665 - Thread: 1 -> Saving world - END 2024-04-06 02:49:18.676 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:49:18.676 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:49:19.129 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:49:19.168 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:49:19.979 - Thread: 1 -> GUI Stats: Update 0.0230694444444444, Draw 0.135098555555555 2024-04-06 02:49:20.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:49:20.812 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,8.19741,47.42538,1,0,1892.461,13540.62,78237,21763,16,18.34873,94.50076,0.00973086,51626,8.334528,0,16.66667,1.52928,7.876193,100,10116926728,1892.461,4,0,-1 2024-04-06 02:49:20.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:49:20.812 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:49:28.596 - Thread: 1 -> GC Memory: 1899.41 / 1899.41 MB 2024-04-06 02:49:49.979 - Thread: 1 -> GUI Stats: Update 0.0219643333333333, Draw 0.130469611111111 2024-04-06 02:49:58.596 - Thread: 1 -> GC Memory: 1864.722 / 1864.722 MB 2024-04-06 02:50:19.980 - Thread: 1 -> GUI Stats: Update 0.0208691666666666, Draw 0.131723166666667 2024-04-06 02:50:20.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:50:20.829 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,7.468773,45.05798,1,0,1867.602,13600.51,78237,21763,16,16.36919,96.7187,0.005516182,51716,8.333074,0,16.66667,1.364057,8.05964,100,10119000328,1867.602,4,0,-1 2024-04-06 02:50:20.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:50:20.829 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:50:28.613 - Thread: 1 -> GC Memory: 1867.979 / 1867.979 MB 2024-04-06 02:50:49.979 - Thread: 1 -> GUI Stats: Update 0.0205883888888889, Draw 0.132742166666667 2024-04-06 02:50:58.630 - Thread: 1 -> GC Memory: 1868.598 / 1868.598 MB 2024-04-06 02:51:19.980 - Thread: 1 -> GUI Stats: Update 0.0204913888888889, Draw 0.134042 2024-04-06 02:51:20.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:51:20.845 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,8.09332,43.22301,1,0,1864.315,13532.83,78237,21763,16,15.53889,97.89866,0.005913796,51738,8.332051,0,16.66667,1.294709,8.156966,100,10116605608,1864.315,4,0,-1 2024-04-06 02:51:20.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:51:20.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:51:28.646 - Thread: 1 -> GC Memory: 1864.711 / 1864.711 MB 2024-04-06 02:51:49.980 - Thread: 1 -> GUI Stats: Update 0.0205086666666667, Draw 0.134863333333333 2024-04-06 02:51:58.646 - Thread: 1 -> GC Memory: 1864.707 / 1864.707 MB 2024-04-06 02:52:19.979 - Thread: 1 -> GUI Stats: Update 0.0204535555555555, Draw 0.132686388888889 2024-04-06 02:52:20.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:52:20.862 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,7.966291,40.84704,1,0,1867.235,13532.89,78237,21763,16,15.13964,97.9212,0.006590266,51730,8.340243,0,16.66667,1.262683,8.166866,100,10117124728,1867.235,4,0,-1 2024-04-06 02:52:20.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:52:20.862 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:52:28.646 - Thread: 1 -> GC Memory: 1867.214 / 1867.214 MB 2024-04-06 02:52:49.980 - Thread: 1 -> GUI Stats: Update 0.0204563333333333, Draw 0.137125166666667 2024-04-06 02:52:58.663 - Thread: 1 -> GC Memory: 1867.724 / 1867.724 MB 2024-04-06 02:53:19.980 - Thread: 1 -> GUI Stats: Update 0.0200735, Draw 0.147761611111111 2024-04-06 02:53:20.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:53:20.879 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,9.869051,44.23832,1,0,1871.229,13535.14,78237,21763,16,16.29621,96.65118,0.00597948,51734,8.332745,0,16.66667,1.357922,8.053696,100,10117124728,1871.229,4,0,-1 2024-04-06 02:53:20.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:53:20.879 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:53:28.663 - Thread: 1 -> GC Memory: 1870.377 / 1870.377 MB 2024-04-06 02:53:49.981 - Thread: 1 -> GUI Stats: Update 0.0193479444444444, Draw 0.147441111111111 2024-04-06 02:53:58.664 - Thread: 1 -> GC Memory: 1861.963 / 1861.963 MB 2024-04-06 02:54:08.281 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:54:18.630 - Thread: 1 -> Autosave initiated 2024-04-06 02:54:18.630 - Thread: 1 -> Character state: True 2024-04-06 02:54:18.630 - Thread: 1 -> IsServer: True 2024-04-06 02:54:18.630 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:54:18.630 - Thread: 1 -> Autosave 2024-04-06 02:54:18.630 - Thread: 1 -> Saving world - START 2024-04-06 02:54:18.631 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:54:18.631 - Thread: 1 -> Before snapshot.: GC Memory: 1,866 B 2024-04-06 02:54:18.659 - Thread: 1 -> After snapshot.: GC Memory: 1,876 B 2024-04-06 02:54:18.661 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 02:54:18.661 - Thread: 1 -> Saving world - END 2024-04-06 02:54:18.673 - Thread: 15 -> Session snapshot save - START 2024-04-06 02:54:18.674 - Thread: 15 -> Checking file access for files in target dir. 2024-04-06 02:54:19.133 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:54:19.164 - Thread: 15 -> Session snapshot save - END 2024-04-06 02:54:19.980 - Thread: 1 -> GUI Stats: Update 0.0200547222222222, Draw 0.142600111111111 2024-04-06 02:54:20.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:54:20.895 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,11.43121,50.29179,1,0,1889.752,13542.99,78237,21763,16,17.87214,94.69129,0.006212009,51622,8.331774,0,16.66667,1.489066,7.889464,100,10117124728,1889.752,4,0,-1 2024-04-06 02:54:20.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:54:20.895 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:54:28.680 - Thread: 1 -> GC Memory: 1896.774 / 1896.774 MB 2024-04-06 02:54:49.980 - Thread: 1 -> GUI Stats: Update 0.0219135555555555, Draw 0.138440277777778 2024-04-06 02:54:58.681 - Thread: 1 -> GC Memory: 1923.857 / 1923.857 MB 2024-04-06 02:55:19.981 - Thread: 1 -> GUI Stats: Update 0.0229381111111111, Draw 0.133569888888889 2024-04-06 02:55:20.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:55:20.913 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,9.647503,53.80389,1,0,1943.837,13539.25,78237,21763,16,18.85136,94.1338,0.006394791,51731,8.331471,0,16.66667,1.570595,7.842731,100,10117124728,1943.837,4,0,-1 2024-04-06 02:55:20.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:55:20.913 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:55:28.696 - Thread: 1 -> GC Memory: 1950.712 / 1950.712 MB 2024-04-06 02:55:49.980 - Thread: 1 -> GUI Stats: Update 0.0240134444444444, Draw 0.141767722222222 2024-04-06 02:55:58.714 - Thread: 1 -> GC Memory: 1866.29 / 1866.29 MB 2024-04-06 02:56:19.980 - Thread: 1 -> GUI Stats: Update 0.0230158333333333, Draw 0.130964 2024-04-06 02:56:20.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:56:20.931 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,8.388989,51.60275,1,0,1870.739,13535.54,78237,21763,16,18.07842,95.22086,0.005809349,51739,8.330978,0,16.66667,1.506109,7.932829,100,10116842488,1870.739,4,0,-1 2024-04-06 02:56:20.931 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:56:20.931 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:56:28.714 - Thread: 1 -> GC Memory: 1869.651 / 1869.651 MB 2024-04-06 02:56:49.980 - Thread: 1 -> GUI Stats: Update 0.021999111111111, Draw 0.129243611111111 2024-04-06 02:56:58.730 - Thread: 1 -> GC Memory: 1865.954 / 1865.954 MB 2024-04-06 02:57:19.980 - Thread: 1 -> GUI Stats: Update 0.0210935, Draw 0.132250555555556 2024-04-06 02:57:20.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:57:20.946 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,7.481099,43.44511,1,0,1868.077,13592.34,78237,21763,16,15.9861,97.07475,0.006015478,51741,8.332245,0,16.66667,1.332001,8.088505,100,10116843512,1868.077,4,0,-1 2024-04-06 02:57:20.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:57:20.946 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:57:28.747 - Thread: 1 -> GC Memory: 1869.649 / 1869.649 MB 2024-04-06 02:57:49.981 - Thread: 1 -> GUI Stats: Update 0.0206294444444444, Draw 0.133341722222222 2024-04-06 02:57:58.747 - Thread: 1 -> GC Memory: 1864.762 / 1864.762 MB 2024-04-06 02:58:19.981 - Thread: 1 -> GUI Stats: Update 0.0207097777777778, Draw 0.135662722222222 2024-04-06 02:58:20.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:58:20.962 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,7.636438,44.7308,1,0,1866.833,13593.43,78237,21763,16,18.33667,96.12592,0.005637744,51741,8.332256,0,16.66667,1.527858,8.009458,100,10116843512,1866.833,4,0,-1 2024-04-06 02:58:20.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:58:20.962 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:58:28.763 - Thread: 1 -> GC Memory: 1866.723 / 1866.723 MB 2024-04-06 02:58:49.980 - Thread: 1 -> GUI Stats: Update 0.0206431666666667, Draw 0.131958944444445 2024-04-06 02:58:58.764 - Thread: 1 -> GC Memory: 1868.141 / 1868.141 MB 2024-04-06 02:59:08.281 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 02:59:18.630 - Thread: 1 -> Autosave initiated 2024-04-06 02:59:18.631 - Thread: 1 -> Character state: True 2024-04-06 02:59:18.631 - Thread: 1 -> IsServer: True 2024-04-06 02:59:18.631 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 02:59:18.631 - Thread: 1 -> Autosave 2024-04-06 02:59:18.631 - Thread: 1 -> Saving world - START 2024-04-06 02:59:18.631 - Thread: 1 -> Making world state snapshot. 2024-04-06 02:59:18.631 - Thread: 1 -> Before snapshot.: GC Memory: 1,864 B 2024-04-06 02:59:18.660 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-04-06 02:59:18.662 - Thread: 1 -> Directory cleanup: GC Memory: 1,877 B 2024-04-06 02:59:18.662 - Thread: 1 -> Saving world - END 2024-04-06 02:59:18.673 - Thread: 14 -> Session snapshot save - START 2024-04-06 02:59:18.674 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 02:59:19.128 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 02:59:19.157 - Thread: 14 -> Session snapshot save - END 2024-04-06 02:59:19.980 - Thread: 1 -> GUI Stats: Update 0.0207292777777778, Draw 0.1336655 2024-04-06 02:59:20.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 02:59:20.980 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,7.742183,42.72738,1,0,1892.517,13536.49,78237,21763,16,15.46217,97.95026,0.00588059,51651,8.332603,0,16.66667,1.288401,8.161807,100,10116843512,1892.517,4,0,-1 2024-04-06 02:59:20.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 02:59:20.980 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 02:59:28.780 - Thread: 1 -> GC Memory: 1898.739 / 1898.739 MB 2024-04-06 02:59:29.989 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:29.991 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:29.993 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:29.993 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:30.000 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:30.000 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:30.000 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:30.000 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 02:59:49.981 - Thread: 1 -> GUI Stats: Update 0.0205588333333333, Draw 0.134052944444445 2024-04-06 02:59:58.796 - Thread: 1 -> GC Memory: 1867.667 / 1867.667 MB 2024-04-06 03:00:19.980 - Thread: 1 -> GUI Stats: Update 0.0204702777777778, Draw 0.139053555555556 2024-04-06 03:00:20.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:00:21.002 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,8.342568,41.79671,1,0,1868.573,13535.52,78237,21763,16,15.51953,97.35581,0.00655664,51734,8.333437,0,16.66667,1.29331,8.113086,100,10116168152,1868.573,4,0,-1 2024-04-06 03:00:21.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:00:21.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:00:28.797 - Thread: 1 -> GC Memory: 1867.464 / 1867.464 MB 2024-04-06 03:00:49.982 - Thread: 1 -> GUI Stats: Update 0.0200606111111111, Draw 0.152574555555555 2024-04-06 03:00:58.797 - Thread: 1 -> GC Memory: 1868.359 / 1868.359 MB 2024-04-06 03:01:19.981 - Thread: 1 -> GUI Stats: Update 0.0194676666666667, Draw 0.145115388888889 2024-04-06 03:01:21.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:01:21.013 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,10.90955,47.54631,1,0,1871.241,13534.84,78237,21763,16,16.85486,96.76192,0.006620726,51733,8.333892,0,16.66667,1.404666,8.064034,100,10116168152,1871.241,4,0,-1 2024-04-06 03:01:21.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:01:21.013 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:01:28.815 - Thread: 1 -> GC Memory: 1870.143 / 1870.143 MB 2024-04-06 03:01:49.982 - Thread: 1 -> GUI Stats: Update 0.0212235555555555, Draw 0.144909888888889 2024-04-06 03:01:58.831 - Thread: 1 -> GC Memory: 1862.172 / 1862.172 MB 2024-04-06 03:02:19.981 - Thread: 1 -> GUI Stats: Update 0.0233356111111111, Draw 0.140716555555556 2024-04-06 03:02:21.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:02:21.030 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,9.904255,51.77208,1,0,1863.283,13533.91,78237,21763,16,18.58034,95.54748,0.006354934,51743,8.331701,0,16.66667,1.548058,7.960731,100,10116168152,1863.283,4,0,-1 2024-04-06 03:02:21.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:02:21.030 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:02:28.831 - Thread: 1 -> GC Memory: 1862.158 / 1862.158 MB 2024-04-06 03:02:49.981 - Thread: 1 -> GUI Stats: Update 0.0245795555555555, Draw 0.143386722222222 2024-04-06 03:02:58.831 - Thread: 1 -> GC Memory: 1864.079 / 1864.079 MB 2024-04-06 03:03:19.981 - Thread: 1 -> GUI Stats: Update 0.024397, Draw 0.140155277777778 2024-04-06 03:03:21.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:03:21.047 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,8.789288,53.2432,1,0,1865.002,13534.27,78237,21763,16,18.54538,94.9537,0.006755295,51747,8.333395,0,16.66667,1.545459,7.912867,100,10116308264,1865.002,4,0,-1 2024-04-06 03:03:21.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:03:21.047 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:03:28.848 - Thread: 1 -> GC Memory: 1866.302 / 1866.302 MB 2024-04-06 03:03:49.981 - Thread: 1 -> GUI Stats: Update 0.0231874999999999, Draw 0.134923222222222 2024-04-06 03:03:58.848 - Thread: 1 -> GC Memory: 1860.992 / 1860.992 MB 2024-04-06 03:04:08.281 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:04:18.631 - Thread: 1 -> Autosave initiated 2024-04-06 03:04:18.631 - Thread: 1 -> Character state: True 2024-04-06 03:04:18.631 - Thread: 1 -> IsServer: True 2024-04-06 03:04:18.631 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:04:18.631 - Thread: 1 -> Autosave 2024-04-06 03:04:18.631 - Thread: 1 -> Saving world - START 2024-04-06 03:04:18.632 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:04:18.632 - Thread: 1 -> Before snapshot.: GC Memory: 1,862 B 2024-04-06 03:04:18.660 - Thread: 1 -> After snapshot.: GC Memory: 1,874 B 2024-04-06 03:04:18.663 - Thread: 1 -> Directory cleanup: GC Memory: 1,875 B 2024-04-06 03:04:18.663 - Thread: 1 -> Saving world - END 2024-04-06 03:04:18.673 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:04:18.674 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:04:19.115 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:04:19.153 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:04:19.981 - Thread: 1 -> GUI Stats: Update 0.0220226666666666, Draw 0.132774166666666 2024-04-06 03:04:21.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:04:21.063 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,7.500376,46.4899,1,0,1891.703,13542.47,78237,21763,16,16.8771,96.59317,0.006047243,51650,8.330892,0,16.66667,1.406013,8.047072,100,10116308264,1891.703,4,0,-1 2024-04-06 03:04:21.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:04:21.063 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:04:28.848 - Thread: 1 -> GC Memory: 1897.982 / 1897.982 MB 2024-04-06 03:04:49.982 - Thread: 1 -> GUI Stats: Update 0.0229875555555556, Draw 0.168401444444444 2024-04-06 03:04:58.849 - Thread: 1 -> GC Memory: 1922.506 / 1922.506 MB 2024-04-06 03:05:19.982 - Thread: 1 -> GUI Stats: Update 0.0252835, Draw 0.208156555555556 2024-04-06 03:05:21.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:05:21.080 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,16.57534,30.45895,1,0,1939.909,13544.15,78237,21763,16,9.06192,99.41431,0.005205627,51735,33.36486,0,16.66667,3.023497,33.16945,100,10116308264,1939.909,4,0,-1 2024-04-06 03:05:21.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:05:21.080 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:05:28.849 - Thread: 1 -> GC Memory: 1948.066 / 1948.066 MB 2024-04-06 03:05:49.983 - Thread: 1 -> GUI Stats: Update 0.0248411111111111, Draw 0.207538722222222 2024-04-06 03:05:58.850 - Thread: 1 -> GC Memory: 1867.452 / 1867.452 MB 2024-04-06 03:06:19.981 - Thread: 1 -> GUI Stats: Update 0.0251480555555556, Draw 0.197208777777778 2024-04-06 03:06:21.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:06:21.098 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,14.84571,29.14643,1,0,1866.13,13540.13,78237,21763,16,8.795995,99.58537,0.005033933,51834,33.30133,0,16.66667,2.929184,33.16326,100,10116428216,1866.13,4,0,-1 2024-04-06 03:06:21.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:06:21.098 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:06:28.867 - Thread: 1 -> GC Memory: 1863.01 / 1863.01 MB 2024-04-06 03:06:49.986 - Thread: 1 -> GUI Stats: Update 0.0256497222222222, Draw 0.203977444444445 2024-04-06 03:06:58.883 - Thread: 1 -> GC Memory: 1865.452 / 1865.452 MB 2024-04-06 03:07:19.982 - Thread: 1 -> GUI Stats: Update 0.0267041111111111, Draw 0.215928 2024-04-06 03:07:21.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:07:21.114 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,16.48292,28.97442,1,0,1868.256,13540,78237,21763,16,9.189219,98.33596,0.005029138,51828,33.3689,0,16.66667,3.066341,32.81363,100,10116428216,1868.256,4,0,-1 2024-04-06 03:07:21.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:07:21.114 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:07:28.900 - Thread: 1 -> GC Memory: 1866.799 / 1866.799 MB 2024-04-06 03:07:49.983 - Thread: 1 -> GUI Stats: Update 0.0272972777777778, Draw 0.210279111111111 2024-04-06 03:07:58.916 - Thread: 1 -> GC Memory: 1865.813 / 1865.813 MB 2024-04-06 03:08:19.983 - Thread: 1 -> GUI Stats: Update 0.0264878333333333, Draw 0.208471 2024-04-06 03:08:21.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:08:21.131 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,16.67701,32.76962,1,0,1871.551,13545.23,78237,21763,16,9.8698,97.95847,0.004476878,51843,33.71233,0,16.66667,3.327339,33.02409,100,10116428216,1871.551,4,0,-1 2024-04-06 03:08:21.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:08:21.131 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:08:28.917 - Thread: 1 -> GC Memory: 1866.796 / 1866.796 MB 2024-04-06 03:08:49.982 - Thread: 1 -> GUI Stats: Update 0.0262523888888888, Draw 0.208732111111111 2024-04-06 03:08:58.933 - Thread: 1 -> GC Memory: 1863.86 / 1863.86 MB 2024-04-06 03:09:08.285 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:09:18.632 - Thread: 1 -> Autosave initiated 2024-04-06 03:09:18.632 - Thread: 1 -> Character state: True 2024-04-06 03:09:18.632 - Thread: 1 -> IsServer: True 2024-04-06 03:09:18.632 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:09:18.632 - Thread: 1 -> Autosave 2024-04-06 03:09:18.632 - Thread: 1 -> Saving world - START 2024-04-06 03:09:18.633 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:09:18.633 - Thread: 1 -> Before snapshot.: GC Memory: 1,867 B 2024-04-06 03:09:18.661 - Thread: 1 -> After snapshot.: GC Memory: 1,876 B 2024-04-06 03:09:18.663 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 03:09:18.663 - Thread: 1 -> Saving world - END 2024-04-06 03:09:18.675 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:09:18.675 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:09:19.113 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:09:19.151 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:09:19.983 - Thread: 1 -> GUI Stats: Update 0.0257729444444444, Draw 0.204761333333334 2024-04-06 03:09:21.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:09:21.148 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,16.69566,30.21717,1,0,1891.953,13551.29,78237,21763,16,8.709351,97.32873,0.00455639,51739,33.24258,0,16.66667,2.895213,32.35458,100,10116428216,1891.953,4,0,-1 2024-04-06 03:09:21.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:09:21.148 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:09:28.934 - Thread: 1 -> GC Memory: 1897.702 / 1897.702 MB 2024-04-06 03:09:47.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:09:47.302 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 03:09:49.983 - Thread: 1 -> GUI Stats: Update 0.0259473333333333, Draw 0.202958277777778 2024-04-06 03:09:57.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:09:57.282 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 03:09:58.950 - Thread: 1 -> GC Memory: 1924.074 / 1924.074 MB 2024-04-06 03:10:07.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:10:07.283 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 03:10:17.281 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:10:17.282 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 03:10:17.282 - Thread: 1 -> Next activation in 00:23:12.0625957 2024-04-06 03:10:19.984 - Thread: 1 -> GUI Stats: Update 0.0261016111111112, Draw 0.206987222222222 2024-04-06 03:10:21.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:10:21.164 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,15.44632,28.74721,1,0,1946.569,13543.89,78237,21763,16,9.194077,98.074,0.004775727,51855,33.60255,0,16.66667,3.089444,32.95536,100,10116131864,1946.569,4,0,-1 2024-04-06 03:10:21.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:10:21.164 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:10:28.950 - Thread: 1 -> GC Memory: 1950.837 / 1950.837 MB 2024-04-06 03:10:49.983 - Thread: 1 -> GUI Stats: Update 0.0257646111111111, Draw 0.213859888888889 2024-04-06 03:10:58.966 - Thread: 1 -> GC Memory: 1863.338 / 1863.338 MB 2024-04-06 03:11:19.983 - Thread: 1 -> GUI Stats: Update 0.0264339444444444, Draw 0.206061222222222 2024-04-06 03:11:21.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:11:21.181 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,16.07042,29.63048,1,0,1861.916,13538.68,78237,21763,16,8.969681,98.16532,0.004354669,51857,33.33214,0,16.66667,2.989787,32.7206,100,10116131864,1861.916,4,0,-1 2024-04-06 03:11:21.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:11:21.181 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:11:28.968 - Thread: 1 -> GC Memory: 1864.738 / 1864.738 MB 2024-04-06 03:11:49.984 - Thread: 1 -> GUI Stats: Update 0.0269050555555555, Draw 0.207146666666666 2024-04-06 03:11:58.968 - Thread: 1 -> GC Memory: 1865.315 / 1865.315 MB 2024-04-06 03:12:19.983 - Thread: 1 -> GUI Stats: Update 0.026949, Draw 0.201270055555556 2024-04-06 03:12:21.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:12:21.198 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,16.38489,29.33464,1,0,1864.13,13540.55,78237,21763,16,9.070383,96.02539,0.004941862,51847,33.2774,0,16.66667,3.018388,31.95476,100,10116131864,1864.13,4,0,-1 2024-04-06 03:12:21.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:12:21.198 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:12:28.969 - Thread: 1 -> GC Memory: 1870.044 / 1870.044 MB 2024-04-06 03:12:49.984 - Thread: 1 -> GUI Stats: Update 0.0267065555555555, Draw 0.203870666666667 2024-04-06 03:12:58.969 - Thread: 1 -> GC Memory: 1869.248 / 1869.248 MB 2024-04-06 03:13:19.983 - Thread: 1 -> GUI Stats: Update 0.0262973888888889, Draw 0.203897 2024-04-06 03:13:21.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:13:21.214 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,17.24382,29.11795,1,0,1868.388,13540.72,78237,21763,16,9.017247,97.75499,0.004891101,51844,33.35755,0,16.66667,3.007932,32.60867,100,10116168152,1868.388,4,0,-1 2024-04-06 03:13:21.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:13:21.214 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:13:28.983 - Thread: 1 -> GC Memory: 1866.981 / 1866.981 MB 2024-04-06 03:13:49.983 - Thread: 1 -> GUI Stats: Update 0.0263931666666667, Draw 0.199946611111111 2024-04-06 03:13:59.000 - Thread: 1 -> GC Memory: 1863.169 / 1863.169 MB 2024-04-06 03:14:08.300 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:14:18.634 - Thread: 1 -> Autosave initiated 2024-04-06 03:14:18.634 - Thread: 1 -> Character state: True 2024-04-06 03:14:18.634 - Thread: 1 -> IsServer: True 2024-04-06 03:14:18.634 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:14:18.634 - Thread: 1 -> Autosave 2024-04-06 03:14:18.634 - Thread: 1 -> Saving world - START 2024-04-06 03:14:18.635 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:14:18.635 - Thread: 1 -> Before snapshot.: GC Memory: 1,866 B 2024-04-06 03:14:18.664 - Thread: 1 -> After snapshot.: GC Memory: 1,875 B 2024-04-06 03:14:18.666 - Thread: 1 -> Directory cleanup: GC Memory: 1,876 B 2024-04-06 03:14:18.666 - Thread: 1 -> Saving world - END 2024-04-06 03:14:18.676 - Thread: 15 -> Session snapshot save - START 2024-04-06 03:14:18.678 - Thread: 15 -> Checking file access for files in target dir. 2024-04-06 03:14:19.116 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:14:19.153 - Thread: 15 -> Session snapshot save - END 2024-04-06 03:14:19.983 - Thread: 1 -> GUI Stats: Update 0.0254672222222222, Draw 0.197681444444445 2024-04-06 03:14:21.232 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:14:21.232 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,16.52096,30.47203,1,0,1891.987,13553.37,78237,21763,16,9.123295,96.33192,0.004486744,51739,33.09309,0,16.66667,3.01918,31.87921,100,10116168152,1891.987,4,0,-1 2024-04-06 03:14:21.232 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:14:21.232 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:14:29.001 - Thread: 1 -> GC Memory: 1896.613 / 1896.613 MB 2024-04-06 03:14:49.984 - Thread: 1 -> GUI Stats: Update 0.0261989444444445, Draw 0.201047888888889 2024-04-06 03:14:59.018 - Thread: 1 -> GC Memory: 1923.96 / 1923.96 MB 2024-04-06 03:15:19.983 - Thread: 1 -> GUI Stats: Update 0.026213388888889, Draw 0.201524 2024-04-06 03:15:21.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:15:21.248 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,15.60296,29.78446,1,0,1942.785,13547.33,78237,21763,16,8.817153,97.57924,0.004901451,51843,33.28989,0,16.66667,2.935221,32.48402,100,10116168152,1942.785,4,0,-1 2024-04-06 03:15:21.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:15:21.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:15:29.019 - Thread: 1 -> GC Memory: 1951.519 / 1951.519 MB 2024-04-06 03:15:49.983 - Thread: 1 -> GUI Stats: Update 0.0258521111111111, Draw 0.206988555555555 2024-04-06 03:15:59.033 - Thread: 1 -> GC Memory: 1862.862 / 1862.862 MB 2024-04-06 03:16:19.984 - Thread: 1 -> GUI Stats: Update 0.0258004444444444, Draw 0.197465777777778 2024-04-06 03:16:21.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:16:21.265 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,17.46642,33.34818,1,0,1864.395,13540.75,78237,21763,16,8.620399,97.50011,0.004856463,51833,33.30696,0,16.66667,2.871193,32.47433,100,10116464504,1864.395,4,0,-1 2024-04-06 03:16:21.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:16:21.265 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:16:29.034 - Thread: 1 -> GC Memory: 1865.867 / 1865.867 MB 2024-04-06 03:16:49.983 - Thread: 1 -> GUI Stats: Update 0.0258073333333334, Draw 0.195796444444444 2024-04-06 03:16:59.034 - Thread: 1 -> GC Memory: 1867.844 / 1867.844 MB 2024-04-06 03:17:19.984 - Thread: 1 -> GUI Stats: Update 0.0256302222222222, Draw 0.1990985 2024-04-06 03:17:21.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:17:21.282 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,16.31215,30.18447,1,0,1867.219,13540.64,78237,21763,16,8.905524,98.12611,0.004659306,51844,33.3061,0,16.66667,2.966083,32.68198,100,10116464504,1867.219,4,0,-1 2024-04-06 03:17:21.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:17:21.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:17:29.051 - Thread: 1 -> GC Memory: 1865.855 / 1865.855 MB 2024-04-06 03:17:49.984 - Thread: 1 -> GUI Stats: Update 0.0253493888888889, Draw 0.197613833333334 2024-04-06 03:17:59.051 - Thread: 1 -> GC Memory: 1865.434 / 1865.434 MB 2024-04-06 03:18:19.984 - Thread: 1 -> GUI Stats: Update 0.0253339999999999, Draw 0.205486111111111 2024-04-06 03:18:21.299 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:18:21.299 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,16.81401,31.71029,1,0,1864.977,13540.63,78237,21763,16,8.534722,98.76698,0.004225352,51840,33.34818,0,16.66667,2.846175,32.93699,100,10116464504,1864.977,4,0,-1 2024-04-06 03:18:21.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:18:21.299 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:18:29.052 - Thread: 1 -> GC Memory: 1867.689 / 1867.689 MB 2024-04-06 03:18:49.985 - Thread: 1 -> GUI Stats: Update 0.0253092222222222, Draw 0.200895 2024-04-06 03:18:59.066 - Thread: 1 -> GC Memory: 1865.458 / 1865.458 MB 2024-04-06 03:19:08.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:19:18.634 - Thread: 1 -> Autosave initiated 2024-04-06 03:19:18.634 - Thread: 1 -> Character state: True 2024-04-06 03:19:18.634 - Thread: 1 -> IsServer: True 2024-04-06 03:19:18.634 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:19:18.634 - Thread: 1 -> Autosave 2024-04-06 03:19:18.634 - Thread: 1 -> Saving world - START 2024-04-06 03:19:18.635 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:19:18.635 - Thread: 1 -> Before snapshot.: GC Memory: 1,861 B 2024-04-06 03:19:18.670 - Thread: 1 -> After snapshot.: GC Memory: 1,875 B 2024-04-06 03:19:18.672 - Thread: 1 -> Directory cleanup: GC Memory: 1,875 B 2024-04-06 03:19:18.672 - Thread: 1 -> Saving world - END 2024-04-06 03:19:18.683 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:19:18.684 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:19:19.119 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:19:19.156 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:19:19.984 - Thread: 1 -> GUI Stats: Update 0.0256267777777778, Draw 0.198488333333333 2024-04-06 03:19:21.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:19:21.316 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,16.21834,30.73206,1,0,1893.672,13550.31,78237,21763,16,9.010903,97.32776,0.005242893,51754,33.17064,0,16.66667,2.988975,32.28424,100,10116464504,1893.672,4,0,-1 2024-04-06 03:19:21.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:19:21.316 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:19:29.067 - Thread: 1 -> GC Memory: 1899.969 / 1899.969 MB 2024-04-06 03:19:30.011 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.011 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.012 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.013 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.015 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.015 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.018 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.020 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.020 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:30.020 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:19:49.983 - Thread: 1 -> GUI Stats: Update 0.0252336666666666, Draw 0.195150833333333 2024-04-06 03:19:59.083 - Thread: 1 -> GC Memory: 1933.876 / 1933.876 MB 2024-04-06 03:20:19.983 - Thread: 1 -> GUI Stats: Update 0.0217595, Draw 0.159494333333333 2024-04-06 03:20:21.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:20:21.332 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,10.68451,56.56298,1,0,1863.785,13545.89,78237,21763,16,15.8193,96.05663,0.006397086,51721,8.332947,0,16.66667,1.318213,8.004348,100,10116746744,1863.785,4,0,-1 2024-04-06 03:20:21.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:20:21.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:20:29.084 - Thread: 1 -> GC Memory: 1865.655 / 1865.655 MB 2024-04-06 03:20:49.984 - Thread: 1 -> GUI Stats: Update 0.020572, Draw 0.159661888888889 2024-04-06 03:20:59.101 - Thread: 1 -> GC Memory: 1867.564 / 1867.564 MB 2024-04-06 03:21:19.984 - Thread: 1 -> GUI Stats: Update 0.0208519444444445, Draw 0.146388944444445 2024-04-06 03:21:21.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:21:21.349 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,10.65025,58.32153,1,0,1868.214,13545.88,78237,21763,16,16.3745,95.70037,0.006620068,51758,8.332655,0,16.66667,1.364431,7.974382,100,10116746744,1868.214,4,0,-1 2024-04-06 03:21:21.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:21:21.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:21:29.116 - Thread: 1 -> GC Memory: 1865.612 / 1865.612 MB 2024-04-06 03:21:49.984 - Thread: 1 -> GUI Stats: Update 0.0234889444444444, Draw 0.138940388888889 2024-04-06 03:21:59.117 - Thread: 1 -> GC Memory: 1865.575 / 1865.575 MB 2024-04-06 03:22:19.984 - Thread: 1 -> GUI Stats: Update 0.0256184444444445, Draw 0.136249888888889 2024-04-06 03:22:21.365 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:22:21.366 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,9.121921,66.93896,1,0,1865.794,13547.13,78237,21763,16,18.00151,92.09389,0.006901601,51608,8.334015,0,16.66667,1.500248,7.675119,100,10116746744,1865.794,4,0,-1 2024-04-06 03:22:21.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:22:21.366 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:22:29.117 - Thread: 1 -> GC Memory: 1863.952 / 1863.952 MB 2024-04-06 03:22:49.984 - Thread: 1 -> GUI Stats: Update 0.0245745555555556, Draw 0.132468166666667 2024-04-06 03:22:59.133 - Thread: 1 -> GC Memory: 1864.139 / 1864.139 MB 2024-04-06 03:23:19.984 - Thread: 1 -> GUI Stats: Update 0.0236467777777777, Draw 0.132896833333333 2024-04-06 03:23:21.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:23:21.383 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,8.351864,60.9721,1,0,1866.051,13546.53,78237,21763,16,17.19992,94.62101,0.006606529,51701,8.333155,0,16.66667,1.433296,7.884915,100,10117125752,1866.051,4,0,-1 2024-04-06 03:23:21.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:23:21.383 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:23:29.150 - Thread: 1 -> GC Memory: 1868.679 / 1868.679 MB 2024-04-06 03:23:49.983 - Thread: 1 -> GUI Stats: Update 0.0229617222222222, Draw 0.128102277777778 2024-04-06 03:23:59.167 - Thread: 1 -> GC Memory: 1867.897 / 1867.897 MB 2024-04-06 03:24:08.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:24:18.633 - Thread: 1 -> Autosave initiated 2024-04-06 03:24:18.633 - Thread: 1 -> Character state: True 2024-04-06 03:24:18.633 - Thread: 1 -> IsServer: True 2024-04-06 03:24:18.633 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:24:18.633 - Thread: 1 -> Autosave 2024-04-06 03:24:18.633 - Thread: 1 -> Saving world - START 2024-04-06 03:24:18.633 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:24:18.633 - Thread: 1 -> Before snapshot.: GC Memory: 1,868 B 2024-04-06 03:24:18.663 - Thread: 1 -> After snapshot.: GC Memory: 1,880 B 2024-04-06 03:24:18.665 - Thread: 1 -> Directory cleanup: GC Memory: 1,880 B 2024-04-06 03:24:18.665 - Thread: 1 -> Saving world - END 2024-04-06 03:24:18.677 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:24:18.677 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:24:19.231 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:24:19.268 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:24:19.984 - Thread: 1 -> GUI Stats: Update 0.0232611666666666, Draw 0.135524333333333 2024-04-06 03:24:21.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:24:21.399 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,8.600492,57.88164,1,0,1890.856,13557.67,78237,21763,16,16.27345,95.99801,0.006288925,51563,8.335542,0,16.66667,1.356481,8.001954,100,10117125752,1890.856,4,0,-1 2024-04-06 03:24:21.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:24:21.399 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:24:29.184 - Thread: 1 -> GC Memory: 1893.865 / 1893.865 MB 2024-04-06 03:24:49.984 - Thread: 1 -> GUI Stats: Update 0.0232848888888888, Draw 0.141257333333333 2024-04-06 03:24:59.184 - Thread: 1 -> GC Memory: 1918.426 / 1918.426 MB 2024-04-06 03:25:19.983 - Thread: 1 -> GUI Stats: Update 0.0235268888888888, Draw 0.138862444444444 2024-04-06 03:25:21.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:25:21.418 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,9.084803,56.02128,1,0,1941.252,13555.41,78237,21763,16,15.5636,97.18148,0.007287025,51637,8.333,0,16.66667,1.296915,8.098133,100,10117125752,1941.252,4,0,-1 2024-04-06 03:25:21.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:25:21.418 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:25:29.200 - Thread: 1 -> GC Memory: 1944.09 / 1944.09 MB 2024-04-06 03:25:49.983 - Thread: 1 -> GUI Stats: Update 0.0234935555555555, Draw 0.145179944444445 2024-04-06 03:25:59.201 - Thread: 1 -> GC Memory: 3442.041 / 3442.041 MB 2024-04-06 03:26:19.984 - Thread: 1 -> GUI Stats: Update 0.0236013333333332, Draw 0.145132722222222 2024-04-06 03:26:21.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:26:21.433 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,9.141603,55.91984,1,0,1864.433,13550.54,78237,21763,16,15.36353,92.83436,0.00698517,51686,8.333032,0,16.66667,1.280247,7.735917,100,10119199352,1864.433,4,0,-1 2024-04-06 03:26:21.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:26:21.433 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:26:29.201 - Thread: 1 -> GC Memory: 1866.212 / 1866.212 MB 2024-04-06 03:26:49.984 - Thread: 1 -> GUI Stats: Update 0.0229407222222222, Draw 0.139720666666667 2024-04-06 03:26:59.217 - Thread: 1 -> GC Memory: 1865.313 / 1865.313 MB 2024-04-06 03:27:19.984 - Thread: 1 -> GUI Stats: Update 0.0225166666666667, Draw 0.141240611111111 2024-04-06 03:27:21.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:27:21.449 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,8.987547,55.26636,1,0,1864.527,13546.58,78237,21763,16,16.18157,83.80992,0.00751092,51662,8.333056,0,16.66667,1.34842,6.983928,100,10119199352,1864.527,4,0,-1 2024-04-06 03:27:21.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:27:21.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:27:29.234 - Thread: 1 -> GC Memory: 1867.609 / 1867.609 MB 2024-04-06 03:27:49.985 - Thread: 1 -> GUI Stats: Update 0.0221865, Draw 0.145199111111111 2024-04-06 03:27:59.234 - Thread: 1 -> GC Memory: 1868.017 / 1868.017 MB 2024-04-06 03:28:19.984 - Thread: 1 -> GUI Stats: Update 0.0219979444444445, Draw 0.144109833333333 2024-04-06 03:28:21.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:28:21.466 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,9.369031,53.19774,1,0,1862.593,13546.68,78237,21763,16,16.05858,73.07494,0.007955575,51628,8.33293,0,16.66667,1.338151,6.089283,100,10116807224,1862.593,4,0,-1 2024-04-06 03:28:21.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:28:21.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:28:29.235 - Thread: 1 -> GC Memory: 1865.729 / 1865.729 MB 2024-04-06 03:28:49.984 - Thread: 1 -> GUI Stats: Update 0.0228062222222222, Draw 0.1358615 2024-04-06 03:28:59.250 - Thread: 1 -> GC Memory: 1864.229 / 1864.229 MB 2024-04-06 03:29:08.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:29:18.634 - Thread: 1 -> Autosave initiated 2024-04-06 03:29:18.634 - Thread: 1 -> Character state: True 2024-04-06 03:29:18.634 - Thread: 1 -> IsServer: True 2024-04-06 03:29:18.634 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:29:18.634 - Thread: 1 -> Autosave 2024-04-06 03:29:18.634 - Thread: 1 -> Saving world - START 2024-04-06 03:29:18.635 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:29:18.635 - Thread: 1 -> Before snapshot.: GC Memory: 1,868 B 2024-04-06 03:29:18.663 - Thread: 1 -> After snapshot.: GC Memory: 1,878 B 2024-04-06 03:29:18.665 - Thread: 1 -> Directory cleanup: GC Memory: 1,878 B 2024-04-06 03:29:18.665 - Thread: 1 -> Saving world - END 2024-04-06 03:29:18.676 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:29:18.677 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:29:19.136 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:29:19.176 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:29:19.984 - Thread: 1 -> GUI Stats: Update 0.0233775555555555, Draw 0.134303555555556 2024-04-06 03:29:21.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:29:21.483 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,8.987426,61.98605,1,0,1894.372,13552.38,78237,21763,16,16.60997,95.93708,0.007591213,51526,8.332766,0,16.66667,1.38407,7.994212,100,10118880824,1894.372,4,0,-1 2024-04-06 03:29:21.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:29:21.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:29:29.251 - Thread: 1 -> GC Memory: 1902.556 / 1902.556 MB 2024-04-06 03:29:49.984 - Thread: 1 -> GUI Stats: Update 0.0259908333333333, Draw 0.140268111111111 2024-04-06 03:29:59.266 - Thread: 1 -> GC Memory: 1867.02 / 1867.02 MB 2024-04-06 03:30:19.984 - Thread: 1 -> GUI Stats: Update 0.0245327222222222, Draw 0.129038611111111 2024-04-06 03:30:21.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:30:21.505 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,8.150771,59.55812,1,0,1867.961,13550.25,78237,21763,16,16.28942,96.2601,0.007178254,51553,8.332585,0,16.66667,1.35733,8.020955,100,10116807224,1867.961,4,0,-1 2024-04-06 03:30:21.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:30:21.505 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:30:29.267 - Thread: 1 -> GC Memory: 1868.879 / 1868.879 MB 2024-04-06 03:30:49.985 - Thread: 1 -> GUI Stats: Update 0.0236575555555555, Draw 0.130067166666667 2024-04-06 03:30:59.284 - Thread: 1 -> GC Memory: 1871.048 / 1871.048 MB 2024-04-06 03:31:19.984 - Thread: 1 -> GUI Stats: Update 0.0234823888888888, Draw 0.135621277777778 2024-04-06 03:31:21.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:31:21.517 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,8.251922,57.31256,1,0,1870.792,13544.73,78237,21763,16,16.03987,96.29605,0.006689917,51550,8.331881,0,16.66667,1.336423,8.023273,100,10116428216,1870.792,4,0,-1 2024-04-06 03:31:21.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:31:21.517 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:31:29.285 - Thread: 1 -> GC Memory: 1867.11 / 1867.11 MB 2024-04-06 03:31:49.984 - Thread: 1 -> GUI Stats: Update 0.0230962222222222, Draw 0.134884888888889 2024-04-06 03:31:59.301 - Thread: 1 -> GC Memory: 1862.414 / 1862.414 MB 2024-04-06 03:32:19.984 - Thread: 1 -> GUI Stats: Update 0.0233065, Draw 0.139745388888889 2024-04-06 03:32:21.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:32:21.533 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,8.74671,55.77121,1,0,1867.887,13546.71,78237,21763,16,15.53861,95.93723,0.006433717,51521,8.334215,0,16.66667,1.295021,7.995615,100,10118501816,1867.887,4,0,-1 2024-04-06 03:32:21.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:32:21.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9649,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:32:29.318 - Thread: 1 -> GC Memory: 1864.272 / 1864.272 MB 2024-04-06 03:32:49.985 - Thread: 1 -> GUI Stats: Update 0.0233271666666667, Draw 0.138043166666667 2024-04-06 03:32:59.318 - Thread: 1 -> GC Memory: 1864.565 / 1864.565 MB 2024-04-06 03:33:19.985 - Thread: 1 -> GUI Stats: Update 0.0233050555555555, Draw 0.138343444444444 2024-04-06 03:33:21.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:33:21.550 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,9.194023,58.27122,1,0,1864.21,13545.24,78237,21763,16,16.74076,96.01314,0.00675359,51525,8.333157,0,16.66667,1.395034,8.000925,100,10116428216,1864.21,4,0,-1 2024-04-06 03:33:21.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:33:21.550 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:33:29.335 - Thread: 1 -> GC Memory: 1866.092 / 1866.092 MB 2024-04-06 03:33:29.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:33:29.419 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 03:33:39.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:33:39.418 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 03:33:49.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:33:49.418 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 03:33:49.985 - Thread: 1 -> GUI Stats: Update 0.0231678333333333, Draw 0.137579111111111 2024-04-06 03:33:59.352 - Thread: 1 -> GC Memory: 1867.67 / 1867.67 MB 2024-04-06 03:33:59.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:33:59.434 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 03:33:59.434 - Thread: 1 -> Next activation in -00:05:32.4708511 2024-04-06 03:33:59.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:33:59.434 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 03:34:08.318 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:34:09.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:34:09.434 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 03:34:18.635 - Thread: 1 -> Autosave initiated 2024-04-06 03:34:18.635 - Thread: 1 -> Character state: True 2024-04-06 03:34:18.635 - Thread: 1 -> IsServer: True 2024-04-06 03:34:18.635 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:34:18.635 - Thread: 1 -> Autosave 2024-04-06 03:34:18.635 - Thread: 1 -> Saving world - START 2024-04-06 03:34:18.635 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:34:18.635 - Thread: 1 -> Before snapshot.: GC Memory: 1,866 B 2024-04-06 03:34:18.664 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-04-06 03:34:18.666 - Thread: 1 -> Directory cleanup: GC Memory: 1,877 B 2024-04-06 03:34:18.666 - Thread: 1 -> Saving world - END 2024-04-06 03:34:18.676 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:34:18.678 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:34:19.130 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:34:19.167 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:34:19.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:34:19.434 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 03:34:19.985 - Thread: 1 -> GUI Stats: Update 0.0230349444444444, Draw 0.140860222222222 2024-04-06 03:34:21.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:34:21.567 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,8.897692,56.79833,1,0,1893.369,13551.86,78237,21763,16,15.66574,95.62066,0.006982226,51427,8.33275,0,16.66667,1.305387,7.967831,100,10116428216,1893.369,4,0,-1 2024-04-06 03:34:21.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:34:21.567 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9647,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:34:29.368 - Thread: 1 -> GC Memory: 1901.621 / 1901.621 MB 2024-04-06 03:34:29.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:34:29.435 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 03:34:29.435 - Thread: 1 -> Next activation in 00:01:43.4682773 2024-04-06 03:34:49.985 - Thread: 1 -> GUI Stats: Update 0.0230375555555555, Draw 0.146240166666667 2024-04-06 03:34:59.368 - Thread: 1 -> GC Memory: 1927.818 / 1927.818 MB 2024-04-06 03:35:19.986 - Thread: 1 -> GUI Stats: Update 0.0223084444444444, Draw 0.164853055555556 2024-04-06 03:35:21.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:35:21.584 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,10.05448,58.45478,1,0,1945.439,13547.61,78237,21763,16,16.49053,95.83218,0.006665726,51522,8.333175,0,16.66667,1.374185,7.985863,100,10116746744,1945.439,4,0,-1 2024-04-06 03:35:21.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:35:21.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:35:29.369 - Thread: 1 -> GC Memory: 1948.887 / 1948.887 MB 2024-04-06 03:35:49.985 - Thread: 1 -> GUI Stats: Update 0.0220681111111111, Draw 0.155485166666667 2024-04-06 03:35:59.385 - Thread: 1 -> GC Memory: 1863.31 / 1863.31 MB 2024-04-06 03:36:13.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:36:13.435 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 03:36:19.985 - Thread: 1 -> GUI Stats: Update 0.0221287777777778, Draw 0.144667277777778 2024-04-06 03:36:21.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:36:21.601 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,10.68819,58.35972,1,0,1863.275,13545.41,78237,21763,16,16.66738,95.24471,0.006926334,51520,8.335172,0,16.66667,1.389254,7.93881,100,10116746744,1863.275,4,0,-1 2024-04-06 03:36:21.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:36:21.601 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:36:23.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:36:23.435 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 03:36:29.386 - Thread: 1 -> GC Memory: 1866.803 / 1866.803 MB 2024-04-06 03:36:33.434 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:36:33.435 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 03:36:43.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 03:36:43.452 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 03:36:43.452 - Thread: 1 -> Next activation in 00:24:06.8081831 2024-04-06 03:36:49.985 - Thread: 1 -> GUI Stats: Update 0.0250139444444444, Draw 0.137350666666667 2024-04-06 03:36:59.386 - Thread: 1 -> GC Memory: 1866.452 / 1866.452 MB 2024-04-06 03:37:19.985 - Thread: 1 -> GUI Stats: Update 0.0279773888888888, Draw 0.137670722222222 2024-04-06 03:37:21.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:37:21.617 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,8.90951,62.42101,1,0,1866.541,13546.67,78237,21763,16,16.65401,93.96232,0.007161702,51598,8.332867,0,16.66667,1.387756,7.829755,100,10116746744,1866.541,4,0,-1 2024-04-06 03:37:21.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:37:21.617 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:37:29.402 - Thread: 1 -> GC Memory: 1868.594 / 1868.594 MB 2024-04-06 03:37:49.985 - Thread: 1 -> GUI Stats: Update 0.0244676666666667, Draw 0.133512222222223 2024-04-06 03:37:59.402 - Thread: 1 -> GC Memory: 1867.247 / 1867.247 MB 2024-04-06 03:38:19.985 - Thread: 1 -> GUI Stats: Update 0.0237525555555556, Draw 0.128833111111111 2024-04-06 03:38:21.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:38:21.634 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,8.374705,59.25419,1,0,1865.654,13546.66,78237,21763,16,16.25732,95.46177,0.006944578,51659,8.332425,0,16.66667,1.354629,7.95428,100,10116746744,1865.654,4,0,-1 2024-04-06 03:38:21.634 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:38:21.634 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:38:29.402 - Thread: 1 -> GC Memory: 1868.334 / 1868.334 MB 2024-04-06 03:38:49.985 - Thread: 1 -> GUI Stats: Update 0.0233893888888888, Draw 0.132195388888889 2024-04-06 03:38:59.402 - Thread: 1 -> GC Memory: 1869.121 / 1869.121 MB 2024-04-06 03:39:08.319 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:39:18.635 - Thread: 1 -> Autosave initiated 2024-04-06 03:39:18.635 - Thread: 1 -> Character state: True 2024-04-06 03:39:18.635 - Thread: 1 -> IsServer: True 2024-04-06 03:39:18.635 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:39:18.635 - Thread: 1 -> Autosave 2024-04-06 03:39:18.635 - Thread: 1 -> Saving world - START 2024-04-06 03:39:18.636 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:39:18.636 - Thread: 1 -> Before snapshot.: GC Memory: 1,867 B 2024-04-06 03:39:18.665 - Thread: 1 -> After snapshot.: GC Memory: 1,879 B 2024-04-06 03:39:18.667 - Thread: 1 -> Directory cleanup: GC Memory: 1,879 B 2024-04-06 03:39:18.667 - Thread: 1 -> Saving world - END 2024-04-06 03:39:18.678 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:39:18.679 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:39:19.131 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:39:19.169 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:39:19.985 - Thread: 1 -> GUI Stats: Update 0.0234274444444444, Draw 0.136617833333333 2024-04-06 03:39:21.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:39:21.651 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,9.044745,54.67569,1,0,1894.343,13549.64,78237,21763,16,15.70636,41.18902,0.007214718,51582,8.333032,0,16.66667,1.308816,3.432294,100,10116927374,1894.343,4,0,-1 2024-04-06 03:39:21.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:39:21.651 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:39:29.419 - Thread: 1 -> GC Memory: 1864.448 / 1864.448 MB 2024-04-06 03:39:30.030 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.032 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.032 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.032 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.036 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.036 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:30.038 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:39:49.986 - Thread: 1 -> GUI Stats: Update 0.0238618888888889, Draw 0.145416388888889 2024-04-06 03:39:59.435 - Thread: 1 -> GC Memory: 1900.567 / 1900.567 MB 2024-04-06 03:40:19.986 - Thread: 1 -> GUI Stats: Update 0.0237997222222222, Draw 0.144348777777778 2024-04-06 03:40:21.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:40:21.668 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,8.492478,58.06349,1,0,1920.988,13553.24,78237,21763,16,16.14544,95.50451,0.008912443,51626,8.331761,0,16.66667,1.345199,7.957208,100,10117502714,1920.988,4,0,-1 2024-04-06 03:40:21.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:40:21.668 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:40:29.435 - Thread: 1 -> GC Memory: 1929.631 / 1929.631 MB 2024-04-06 03:40:49.986 - Thread: 1 -> GUI Stats: Update 0.0235655555555555, Draw 0.137976944444445 2024-04-06 03:40:59.436 - Thread: 1 -> GC Memory: 1956.398 / 1956.398 MB 2024-04-06 03:41:19.986 - Thread: 1 -> GUI Stats: Update 0.0235028888888888, Draw 0.144819222222222 2024-04-06 03:41:21.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:41:21.684 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,8.685692,59.36417,1,0,1975.905,13552.76,78237,21763,16,16.42651,95.28949,0.007105963,51596,8.333533,0,16.66667,1.368909,7.940981,100,10117502714,1975.905,4,0,-1 2024-04-06 03:41:21.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:41:21.684 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:41:29.452 - Thread: 1 -> GC Memory: 1978.746 / 1978.746 MB 2024-04-06 03:41:49.986 - Thread: 1 -> GUI Stats: Update 0.0234326111111111, Draw 0.140989 2024-04-06 03:41:59.453 - Thread: 1 -> GC Memory: 1865.223 / 1865.223 MB 2024-04-06 03:42:19.985 - Thread: 1 -> GUI Stats: Update 0.0232406111111111, Draw 0.146643611111111 2024-04-06 03:42:21.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:42:21.701 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,8.953621,56.8311,1,0,1869.806,13552.8,78237,21763,16,15.65968,96.31228,0.007200447,51576,8.324977,0,16.66667,1.303665,8.017975,100,10117502714,1869.806,4,0,-1 2024-04-06 03:42:21.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:42:21.701 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:42:29.469 - Thread: 1 -> GC Memory: 1867.136 / 1867.136 MB 2024-04-06 03:42:49.986 - Thread: 1 -> GUI Stats: Update 0.0226033888888888, Draw 0.158897777777778 2024-04-06 03:42:59.470 - Thread: 1 -> GC Memory: 1867.156 / 1867.156 MB 2024-04-06 03:43:19.986 - Thread: 1 -> GUI Stats: Update 0.0218800555555556, Draw 0.153167777777778 2024-04-06 03:43:21.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:43:21.719 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,11.56221,59.64914,1,0,1867.304,13552.79,78237,21763,16,16.09039,94.86981,0.007033105,51581,8.33305,0,16.66667,1.34082,7.905549,100,10117502714,1867.304,4,0,-1 2024-04-06 03:43:21.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:43:21.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:43:29.486 - Thread: 1 -> GC Memory: 1870.603 / 1870.603 MB 2024-04-06 03:43:49.986 - Thread: 1 -> GUI Stats: Update 0.0223139444444444, Draw 0.141147 2024-04-06 03:43:59.486 - Thread: 1 -> GC Memory: 1866.952 / 1866.952 MB 2024-04-06 03:44:08.319 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:44:18.636 - Thread: 1 -> Autosave initiated 2024-04-06 03:44:18.636 - Thread: 1 -> Character state: True 2024-04-06 03:44:18.636 - Thread: 1 -> IsServer: True 2024-04-06 03:44:18.636 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:44:18.636 - Thread: 1 -> Autosave 2024-04-06 03:44:18.636 - Thread: 1 -> Saving world - START 2024-04-06 03:44:18.637 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:44:18.637 - Thread: 1 -> Before snapshot.: GC Memory: 1,864 B 2024-04-06 03:44:18.672 - Thread: 1 -> After snapshot.: GC Memory: 1,877 B 2024-04-06 03:44:18.674 - Thread: 1 -> Directory cleanup: GC Memory: 1,878 B 2024-04-06 03:44:18.674 - Thread: 1 -> Saving world - END 2024-04-06 03:44:18.685 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:44:18.686 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:44:19.138 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:44:19.177 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:44:19.986 - Thread: 1 -> GUI Stats: Update 0.0223674444444445, Draw 0.138094833333333 2024-04-06 03:44:21.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:44:21.735 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,10.86468,69.18673,1,0,1892.911,13560.77,78237,21763,16,21.21888,93.16507,0.007695198,51482,8.33112,0,16.66667,1.767771,7.761693,100,10117206362,1892.911,4,0,-1 2024-04-06 03:44:21.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:44:21.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:44:29.503 - Thread: 1 -> GC Memory: 1900.755 / 1900.755 MB 2024-04-06 03:44:49.986 - Thread: 1 -> GUI Stats: Update 0.0274746111111111, Draw 0.137649166666667 2024-04-06 03:44:59.503 - Thread: 1 -> GC Memory: 1925.464 / 1925.464 MB 2024-04-06 03:45:19.986 - Thread: 1 -> GUI Stats: Update 0.0255548888888889, Draw 0.130575222222222 2024-04-06 03:45:21.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:45:21.751 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,8.333117,62.36341,1,0,1864.087,13554.66,78237,21763,16,16.56019,93.0567,0.007347707,51624,8.340662,0,16.66667,1.381229,7.761545,100,10117206362,1864.087,4,0,-1 2024-04-06 03:45:21.751 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:45:21.751 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:45:29.519 - Thread: 1 -> GC Memory: 1865.998 / 1865.998 MB 2024-04-06 03:45:49.986 - Thread: 1 -> GUI Stats: Update 0.0241886666666666, Draw 0.131459722222223 2024-04-06 03:45:59.520 - Thread: 1 -> GC Memory: 1867.831 / 1867.831 MB 2024-04-06 03:46:19.986 - Thread: 1 -> GUI Stats: Update 0.0232895, Draw 0.133541111111111 2024-04-06 03:46:21.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:46:21.769 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,8.248346,58.15129,1,0,1867.361,13549.96,78237,21763,16,15.99473,95.91485,0.006516906,51649,8.33517,0,16.66667,1.333188,7.994666,100,10119279962,1867.361,4,0,-1 2024-04-06 03:46:21.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:46:21.769 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:46:29.536 - Thread: 1 -> GC Memory: 1871.264 / 1871.264 MB 2024-04-06 03:46:49.987 - Thread: 1 -> GUI Stats: Update 0.0233417222222222, Draw 0.138377833333333 2024-04-06 03:46:59.537 - Thread: 1 -> GC Memory: 1871.71 / 1871.71 MB 2024-04-06 03:47:19.986 - Thread: 1 -> GUI Stats: Update 0.023269, Draw 0.137610555555556 2024-04-06 03:47:21.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:47:21.786 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,9.065726,62.48945,1,0,1870.198,13547.95,78237,21763,16,20.03518,94.65536,0.006909891,51626,8.33306,0,16.66667,1.669544,7.887688,100,10117443242,1870.198,4,0,-1 2024-04-06 03:47:21.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:47:21.786 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9648,6019,0,0,109,7027,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:47:29.553 - Thread: 1 -> GC Memory: 1867.139 / 1867.139 MB 2024-04-06 03:47:49.987 - Thread: 1 -> GUI Stats: Update 0.0233311111111111, Draw 0.137888222222222 2024-04-06 03:47:59.554 - Thread: 1 -> GC Memory: 1867.703 / 1867.703 MB 2024-04-06 03:48:19.987 - Thread: 1 -> GUI Stats: Update 0.0232907777777777, Draw 0.137715333333333 2024-04-06 03:48:21.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:48:21.802 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,8.60913,62.8568,1,0,1867.2,13548.55,78237,21763,16,17.36356,95.71631,0.006794808,51619,8.333087,0,16.66667,1.44692,7.976123,100,10119516842,1867.2,4,0,-1 2024-04-06 03:48:21.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:48:21.802 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9650,6021,0,0,111,7029,0,3882,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:48:29.569 - Thread: 1 -> GC Memory: 1870.29 / 1870.29 MB 2024-04-06 03:48:37.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 03:48:49.987 - Thread: 1 -> GUI Stats: Update 0.0855012777777778, Draw 0.145359111111111 2024-04-06 03:48:59.570 - Thread: 1 -> GC Memory: 1877.686 / 1877.686 MB 2024-04-06 03:49:08.320 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:49:18.637 - Thread: 1 -> Autosave initiated 2024-04-06 03:49:18.637 - Thread: 1 -> Character state: True 2024-04-06 03:49:18.637 - Thread: 1 -> IsServer: True 2024-04-06 03:49:18.637 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:49:18.637 - Thread: 1 -> Autosave 2024-04-06 03:49:18.637 - Thread: 1 -> Saving world - START 2024-04-06 03:49:18.637 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:49:18.637 - Thread: 1 -> Before snapshot.: GC Memory: 1,874 B 2024-04-06 03:49:18.668 - Thread: 1 -> After snapshot.: GC Memory: 1,885 B 2024-04-06 03:49:18.670 - Thread: 1 -> Directory cleanup: GC Memory: 1,885 B 2024-04-06 03:49:18.670 - Thread: 1 -> Saving world - END 2024-04-06 03:49:18.682 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:49:18.682 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:49:19.227 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:49:19.265 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:49:19.987 - Thread: 1 -> GUI Stats: Update 0.158111277777778, Draw 0.199266944444444 2024-04-06 03:49:21.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:49:21.819 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,9.667999,50.01368,1,0,1893.952,13556.63,78237,21763,16,14.1932,65.35749,0.008999097,51510,8.333014,0,16.66667,1.182721,5.446249,100,10118472122,1893.952,4,0,-1 2024-04-06 03:49:21.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:49:21.819 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:49:29.570 - Thread: 1 -> GC Memory: 1901.563 / 1901.563 MB 2024-04-06 03:49:49.987 - Thread: 1 -> GUI Stats: Update 0.162284333333333, Draw 0.237651166666667 2024-04-06 03:49:59.570 - Thread: 1 -> GC Memory: 1909.598 / 1909.598 MB 2024-04-06 03:50:19.988 - Thread: 1 -> GUI Stats: Update 0.161680777777778, Draw 0.2476035 2024-04-06 03:50:21.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:50:21.836 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,12.9319,54.88932,1,0,1915.021,13556.21,78237,21763,16,15.30845,94.16284,0.01101514,51570,8.332171,0,16.66667,1.275526,7.845809,100,10118515850,1915.021,4,0,-1 2024-04-06 03:50:21.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:50:21.836 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:50:29.571 - Thread: 1 -> GC Memory: 1914.359 / 1914.359 MB 2024-04-06 03:50:49.988 - Thread: 1 -> GUI Stats: Update 0.165788111111111, Draw 0.258909055555555 2024-04-06 03:50:59.586 - Thread: 1 -> GC Memory: 1867.653 / 1867.653 MB 2024-04-06 03:51:19.986 - Thread: 1 -> GUI Stats: Update 0.180286444444444, Draw 0.230920055555556 2024-04-06 03:51:21.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:51:21.852 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,11.08225,56.10491,1,0,1872.99,13554.34,78237,21763,16,15.47937,93.90138,0.007312753,51552,8.3303,0,16.66667,1.289478,7.822268,100,10118635802,1872.99,4,0,-1 2024-04-06 03:51:21.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:51:21.852 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:51:29.587 - Thread: 1 -> GC Memory: 1870.104 / 1870.104 MB 2024-04-06 03:51:49.987 - Thread: 1 -> GUI Stats: Update 0.139991555555555, Draw 0.225979111111111 2024-04-06 03:51:59.604 - Thread: 1 -> GC Memory: 1871.371 / 1871.371 MB 2024-04-06 03:52:19.986 - Thread: 1 -> GUI Stats: Update 0.093448, Draw 0.220940722222222 2024-04-06 03:52:21.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:52:21.869 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,10.4784,61.63638,1,0,1869.833,13554.39,78237,21763,16,16.38837,95.88744,0.007888366,51604,8.331532,0,16.66667,1.365402,7.988892,100,10118635802,1869.833,4,0,-1 2024-04-06 03:52:21.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:52:21.869 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:52:29.621 - Thread: 1 -> GC Memory: 1872.994 / 1872.994 MB 2024-04-06 03:52:49.987 - Thread: 1 -> GUI Stats: Update 0.0861807222222221, Draw 0.2154825 2024-04-06 03:52:59.637 - Thread: 1 -> GC Memory: 1874.416 / 1874.416 MB 2024-04-06 03:53:19.987 - Thread: 1 -> GUI Stats: Update 0.0830484444444443, Draw 0.215752888888889 2024-04-06 03:53:21.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:53:21.886 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,9.406201,60.41861,1,0,1868.598,13554.01,78237,21763,16,16.57346,95.26451,0.006340757,51615,8.33298,0,16.66667,1.381063,7.938373,100,10118635802,1868.598,4,0,-1 2024-04-06 03:53:21.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:53:21.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:53:29.637 - Thread: 1 -> GC Memory: 1871.559 / 1871.559 MB 2024-04-06 03:53:49.987 - Thread: 1 -> GUI Stats: Update 0.081460388888889, Draw 0.219902 2024-04-06 03:53:59.653 - Thread: 1 -> GC Memory: 1874.499 / 1874.499 MB 2024-04-06 03:54:08.320 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:54:18.636 - Thread: 1 -> Autosave initiated 2024-04-06 03:54:18.636 - Thread: 1 -> Character state: True 2024-04-06 03:54:18.636 - Thread: 1 -> IsServer: True 2024-04-06 03:54:18.636 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:54:18.636 - Thread: 1 -> Autosave 2024-04-06 03:54:18.636 - Thread: 1 -> Saving world - START 2024-04-06 03:54:18.636 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:54:18.636 - Thread: 1 -> Before snapshot.: GC Memory: 1,874 B 2024-04-06 03:54:18.667 - Thread: 1 -> After snapshot.: GC Memory: 1,885 B 2024-04-06 03:54:18.669 - Thread: 1 -> Directory cleanup: GC Memory: 1,885 B 2024-04-06 03:54:18.669 - Thread: 1 -> Saving world - END 2024-04-06 03:54:18.680 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:54:18.681 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:54:19.130 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:54:19.168 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:54:19.987 - Thread: 1 -> GUI Stats: Update 0.0813371666666667, Draw 0.232007833333333 2024-04-06 03:54:21.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:54:21.903 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,10.04493,55.89679,1,0,1902.364,13561.96,78237,21763,16,15.14803,97.57265,0.006318111,51532,8.334904,0,16.66667,1.262573,8.132586,100,10120190282,1902.364,4,0,-1 2024-04-06 03:54:21.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:54:21.903 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9651,6022,0,0,111,7030,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:54:29.654 - Thread: 1 -> GC Memory: 1901.706 / 1901.706 MB 2024-04-06 03:54:49.988 - Thread: 1 -> GUI Stats: Update 0.0816190000000001, Draw 0.237194444444445 2024-04-06 03:54:59.654 - Thread: 1 -> GC Memory: 1868.316 / 1868.316 MB 2024-04-06 03:55:19.987 - Thread: 1 -> GUI Stats: Update 0.0828643888888889, Draw 0.232220722222223 2024-04-06 03:55:21.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:55:21.919 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,10.29033,58.30842,1,0,1872.701,13560.02,78237,21763,16,16.09629,96.59229,0.007273654,51607,8.33714,0,16.66667,1.341971,8.053034,100,10118116682,1872.701,4,0,-1 2024-04-06 03:55:21.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:55:21.919 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:55:29.654 - Thread: 1 -> GC Memory: 1870.448 / 1870.448 MB 2024-04-06 03:55:49.988 - Thread: 1 -> GUI Stats: Update 0.0836571111111109, Draw 0.232356666666666 2024-04-06 03:55:59.671 - Thread: 1 -> GC Memory: 1870.741 / 1870.741 MB 2024-04-06 03:56:19.987 - Thread: 1 -> GUI Stats: Update 0.0808212777777778, Draw 0.230824277777778 2024-04-06 03:56:21.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:56:21.938 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,10.12151,54.11422,1,0,1875.221,13554.45,78237,21763,16,14.86172,97.1092,0.00677713,51653,8.332974,0,16.66667,1.238423,8.092085,100,10120190282,1875.221,4,0,-1 2024-04-06 03:56:21.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:56:21.938 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9651,6022,0,0,111,7030,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:56:29.688 - Thread: 1 -> GC Memory: 1873.091 / 1873.091 MB 2024-04-06 03:56:49.988 - Thread: 1 -> GUI Stats: Update 0.080398111111111, Draw 0.238720833333333 2024-04-06 03:56:59.705 - Thread: 1 -> GC Memory: 1870.394 / 1870.394 MB 2024-04-06 03:57:19.988 - Thread: 1 -> GUI Stats: Update 0.0799897222222222, Draw 0.251767833333333 2024-04-06 03:57:21.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:57:21.953 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,10.8231,54.22981,1,0,1870.335,13554.42,78237,21763,16,15.44663,96.61953,0.006499571,51647,8.332418,0,16.66667,1.287078,8.050743,100,10117996730,1870.335,4,0,-1 2024-04-06 03:57:21.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:57:21.953 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:57:29.705 - Thread: 1 -> GC Memory: 1873.566 / 1873.566 MB 2024-04-06 03:57:49.988 - Thread: 1 -> GUI Stats: Update 0.0785312222222223, Draw 0.257238055555555 2024-04-06 03:57:59.721 - Thread: 1 -> GC Memory: 1876.074 / 1876.074 MB 2024-04-06 03:58:19.988 - Thread: 1 -> GUI Stats: Update 0.0794533888888889, Draw 0.247757277777778 2024-04-06 03:58:21.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:58:21.970 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,12.4501,57.33191,1,0,1873.915,13554.45,78237,21763,16,15.30617,97.56715,0.006693719,51641,8.332336,0,16.66667,1.275361,8.129623,100,10117996730,1873.915,4,0,-1 2024-04-06 03:58:21.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:58:21.970 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:58:29.738 - Thread: 1 -> GC Memory: 1872.187 / 1872.187 MB 2024-04-06 03:58:49.988 - Thread: 1 -> GUI Stats: Update 0.090071111111111, Draw 0.229144666666666 2024-04-06 03:58:59.738 - Thread: 1 -> GC Memory: 1868.135 / 1868.135 MB 2024-04-06 03:59:08.321 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 03:59:18.639 - Thread: 1 -> Autosave initiated 2024-04-06 03:59:18.639 - Thread: 1 -> Character state: True 2024-04-06 03:59:18.639 - Thread: 1 -> IsServer: True 2024-04-06 03:59:18.639 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 03:59:18.639 - Thread: 1 -> Autosave 2024-04-06 03:59:18.639 - Thread: 1 -> Saving world - START 2024-04-06 03:59:18.640 - Thread: 1 -> Making world state snapshot. 2024-04-06 03:59:18.640 - Thread: 1 -> Before snapshot.: GC Memory: 1,867 B 2024-04-06 03:59:18.673 - Thread: 1 -> After snapshot.: GC Memory: 1,881 B 2024-04-06 03:59:18.675 - Thread: 1 -> Directory cleanup: GC Memory: 1,881 B 2024-04-06 03:59:18.675 - Thread: 1 -> Saving world - END 2024-04-06 03:59:18.687 - Thread: 14 -> Session snapshot save - START 2024-04-06 03:59:18.688 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 03:59:19.131 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 03:59:19.169 - Thread: 14 -> Session snapshot save - END 2024-04-06 03:59:19.988 - Thread: 1 -> GUI Stats: Update 0.0964345555555558, Draw 0.220619388888889 2024-04-06 03:59:21.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 03:59:21.987 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,10.32547,60.94751,1,0,1897.307,13561.18,78237,21763,16,16.95963,95.76035,0.006982167,51556,8.332826,0,16.66667,1.413216,7.979543,100,10117996730,1897.307,4,0,-1 2024-04-06 03:59:21.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 03:59:21.987 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 03:59:29.755 - Thread: 1 -> GC Memory: 1904.918 / 1904.918 MB 2024-04-06 03:59:30.053 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.054 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.058 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.058 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.059 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.060 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.062 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:30.062 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 03:59:49.988 - Thread: 1 -> GUI Stats: Update 0.0903217777777779, Draw 0.218884111111112 2024-04-06 03:59:59.771 - Thread: 1 -> GC Memory: 1918.266 / 1918.266 MB 2024-04-06 04:00:19.988 - Thread: 1 -> GUI Stats: Update 0.0844281111111111, Draw 0.2148245 2024-04-06 04:00:22.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:00:22.008 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,11.17529,58.29449,1,0,1921.282,13558.87,78237,21763,16,16.43744,95.96863,0.006923029,51608,8.333293,0,16.66667,1.36978,7.997347,100,10120034042,1921.282,4,0,-1 2024-04-06 04:00:22.008 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:00:22.008 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9651,6022,0,0,111,7030,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:00:29.771 - Thread: 1 -> GC Memory: 1870.369 / 1870.369 MB 2024-04-06 04:00:49.988 - Thread: 1 -> GUI Stats: Update 0.0824604444444442, Draw 0.215040055555556 2024-04-06 04:00:51.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:00:51.588 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 04:00:59.772 - Thread: 1 -> GC Memory: 1870.494 / 1870.494 MB 2024-04-06 04:01:01.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:01:01.587 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 04:01:11.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:01:11.587 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 04:01:19.988 - Thread: 1 -> GUI Stats: Update 0.08232, Draw 0.225886277777778 2024-04-06 04:01:21.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:01:21.588 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 04:01:21.588 - Thread: 1 -> Next activation in 00:06:32.1123425 2024-04-06 04:01:22.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:01:22.020 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,10.2774,53.93694,1,0,1869.23,13558.59,78237,21763,16,15.50553,97.20904,0.006819859,51613,8.337586,0,16.66667,1.292787,8.104888,100,10120034042,1869.23,4,0,-1 2024-04-06 04:01:22.020 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:01:22.020 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9651,6022,0,0,111,7030,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:01:29.788 - Thread: 1 -> GC Memory: 1872.105 / 1872.105 MB 2024-04-06 04:01:49.989 - Thread: 1 -> GUI Stats: Update 0.0848515555555556, Draw 0.231764555555556 2024-04-06 04:01:59.805 - Thread: 1 -> GC Memory: 1874.017 / 1874.017 MB 2024-04-06 04:02:19.989 - Thread: 1 -> GUI Stats: Update 0.0829352222222222, Draw 0.236291333333334 2024-04-06 04:02:22.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:02:22.036 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,10.0208,52.89978,1,0,1872.148,13558.57,78237,21763,16,14.96552,96.93434,0.005817884,51602,8.333738,0,16.66667,1.247187,8.078255,100,10117960442,1872.148,4,0,-1 2024-04-06 04:02:22.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:02:22.036 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:02:29.821 - Thread: 1 -> GC Memory: 1870.157 / 1870.157 MB 2024-04-06 04:02:49.989 - Thread: 1 -> GUI Stats: Update 0.0833195555555556, Draw 0.234257722222223 2024-04-06 04:02:59.821 - Thread: 1 -> GC Memory: 1873.899 / 1873.899 MB 2024-04-06 04:03:19.989 - Thread: 1 -> GUI Stats: Update 0.0813066111111111, Draw 0.230092555555556 2024-04-06 04:03:22.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:03:22.054 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,10.27675,52.91415,1,0,1872.456,13557.05,78237,21763,16,14.36017,96.39468,0.007828895,51659,8.332191,0,16.66667,1.196517,8.031789,100,10117965930,1872.456,4,0,-1 2024-04-06 04:03:22.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:03:22.054 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:03:29.821 - Thread: 1 -> GC Memory: 1870.132 / 1870.132 MB 2024-04-06 04:03:49.989 - Thread: 1 -> GUI Stats: Update 0.0826851666666668, Draw 0.234309722222223 2024-04-06 04:03:59.838 - Thread: 1 -> GC Memory: 1871.644 / 1871.644 MB 2024-04-06 04:04:08.322 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:04:18.639 - Thread: 1 -> Autosave initiated 2024-04-06 04:04:18.639 - Thread: 1 -> Character state: True 2024-04-06 04:04:18.639 - Thread: 1 -> IsServer: True 2024-04-06 04:04:18.639 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:04:18.639 - Thread: 1 -> Autosave 2024-04-06 04:04:18.639 - Thread: 1 -> Saving world - START 2024-04-06 04:04:18.639 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:04:18.639 - Thread: 1 -> Before snapshot.: GC Memory: 1,874 B 2024-04-06 04:04:18.668 - Thread: 1 -> After snapshot.: GC Memory: 1,886 B 2024-04-06 04:04:18.670 - Thread: 1 -> Directory cleanup: GC Memory: 1,887 B 2024-04-06 04:04:18.670 - Thread: 1 -> Saving world - END 2024-04-06 04:04:18.683 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:04:18.683 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:04:19.233 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:04:19.271 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:04:19.988 - Thread: 1 -> GUI Stats: Update 0.0798202777777778, Draw 0.241615333333333 2024-04-06 04:04:22.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:04:22.070 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,10.6834,53.17267,1,0,1894.741,13681.34,78237,21763,16,13.73569,97.25314,0.007760084,51515,8.332325,0,16.66667,1.144502,8.103447,100,10119791670,1894.741,4,0,-1 2024-04-06 04:04:22.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:04:22.070 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9650,6022,0,0,111,7030,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:04:29.839 - Thread: 1 -> GC Memory: 1893.738 / 1893.738 MB 2024-04-06 04:04:49.989 - Thread: 1 -> GUI Stats: Update 0.0804436111111111, Draw 0.255557444444445 2024-04-06 04:04:59.857 - Thread: 1 -> GC Memory: 1908.752 / 1908.752 MB 2024-04-06 04:05:19.989 - Thread: 1 -> GUI Stats: Update 0.0767263333333333, Draw 0.255534277777778 2024-04-06 04:05:22.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:05:22.088 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,13.46101,56.76865,1,0,1916.887,13749.74,78237,21763,16,14.02203,96.88747,0.006092101,51552,8.332595,0,16.66667,1.168399,8.073241,100,10117718070,1916.887,4,0,-1 2024-04-06 04:05:22.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:05:22.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:05:29.859 - Thread: 1 -> GC Memory: 1916.844 / 1916.844 MB 2024-04-06 04:05:49.989 - Thread: 1 -> GUI Stats: Update 0.0795373888888889, Draw 0.240367555555556 2024-04-06 04:05:59.861 - Thread: 1 -> GC Memory: 1868.309 / 1868.309 MB 2024-04-06 04:06:19.989 - Thread: 1 -> GUI Stats: Update 0.099672611111111, Draw 0.226453333333333 2024-04-06 04:06:22.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:06:22.104 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,11.08789,58.50207,1,0,1873.324,13679.79,78237,21763,16,14.27375,97.69662,0.006866294,51532,8.33182,0,16.66667,1.189263,8.139907,100,10117718070,1873.324,4,0,-1 2024-04-06 04:06:22.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:06:22.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:06:29.873 - Thread: 1 -> GC Memory: 1873.846 / 1873.846 MB 2024-04-06 04:06:49.989 - Thread: 1 -> GUI Stats: Update 0.090747777777778, Draw 0.217150222222222 2024-04-06 04:06:59.889 - Thread: 1 -> GC Memory: 1870.914 / 1870.914 MB 2024-04-06 04:07:19.989 - Thread: 1 -> GUI Stats: Update 0.0888620555555557, Draw 0.215818833333334 2024-04-06 04:07:22.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:07:22.121 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,10.05212,58.83908,1,0,1871.007,13679.79,78237,21763,16,15.414,96.99797,0.006135374,51499,8.334026,0,16.66667,1.284607,8.083837,100,10117718070,1871.007,4,0,-1 2024-04-06 04:07:22.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:07:22.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,734,1007,82,849,9649,6020,0,0,109,7028,0,3883,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:07:29.889 - Thread: 1 -> GC Memory: 1871.36 / 1871.36 MB 2024-04-06 04:07:49.989 - Thread: 1 -> GUI Stats: Update 0.0854608888888889, Draw 0.210909666666667 2024-04-06 04:07:55.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:07:55.639 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-04-06 04:07:59.890 - Thread: 1 -> GC Memory: 1874.052 / 1874.052 MB 2024-04-06 04:08:05.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:08:05.639 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-04-06 04:08:15.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:08:15.638 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-04-06 04:08:17.221 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:08:17.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:08:19.989 - Thread: 1 -> GUI Stats: Update 0.118726944444445, Draw 0.199141055555555 2024-04-06 04:08:22.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:08:22.138 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,10.10506,140.3796,1,0,1889.573,14122.49,78237,21763,16,22.00239,82.39373,0.006031224,51461,8.335502,0,16.66667,1.834009,6.867931,100,10576296974,1889.573,4,0,-1 2024-04-06 04:08:22.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:08:22.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1168,1441,82,849,10086,6024,0,0,111,7465,0,3884,31,0,68,15,384,68,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:08:25.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-06 04:08:25.639 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-06 04:08:25.639 - Thread: 1 -> Next activation in 00:57:14.9689189 2024-04-06 04:08:29.890 - Thread: 1 -> GC Memory: 1908.577 / 1908.577 MB 2024-04-06 04:08:49.989 - Thread: 1 -> GUI Stats: Update 0.113448222222222, Draw 0.154259555555556 2024-04-06 04:08:59.906 - Thread: 1 -> GC Memory: 1933.917 / 1933.917 MB 2024-04-06 04:09:08.322 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:09:18.638 - Thread: 1 -> Autosave initiated 2024-04-06 04:09:18.638 - Thread: 1 -> Character state: True 2024-04-06 04:09:18.638 - Thread: 1 -> IsServer: True 2024-04-06 04:09:18.638 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:09:18.638 - Thread: 1 -> Autosave 2024-04-06 04:09:18.638 - Thread: 1 -> Saving world - START 2024-04-06 04:09:18.639 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:09:18.639 - Thread: 1 -> Before snapshot.: GC Memory: 1,948 B 2024-04-06 04:09:18.670 - Thread: 1 -> After snapshot.: GC Memory: 1,960 B 2024-04-06 04:09:18.672 - Thread: 1 -> Directory cleanup: GC Memory: 1,960 B 2024-04-06 04:09:18.672 - Thread: 1 -> Saving world - END 2024-04-06 04:09:18.683 - Thread: 15 -> Session snapshot save - START 2024-04-06 04:09:18.683 - Thread: 15 -> Checking file access for files in target dir. 2024-04-06 04:09:19.140 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:09:19.179 - Thread: 15 -> Session snapshot save - END 2024-04-06 04:09:19.990 - Thread: 1 -> GUI Stats: Update 0.110915611111111, Draw 0.154152833333333 2024-04-06 04:09:22.154 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:09:22.155 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,9.721297,173.7027,1,0,1975.898,14271.7,78237,21763,16,24.52439,79.33906,0.01067552,51357,8.331049,0,16.66667,2.043139,6.609776,100,10692706926,1975.898,4,0,-1 2024-04-06 04:09:22.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:09:22.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1549,82,849,10197,6024,0,0,109,7574,0,3887,31,0,70,15,384,69,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:09:29.906 - Thread: 1 -> GC Memory: 1982.185 / 1982.185 MB 2024-04-06 04:09:49.989 - Thread: 1 -> GUI Stats: Update 0.111029, Draw 0.158752888888889 2024-04-06 04:09:59.922 - Thread: 1 -> GC Memory: 1878.046 / 1878.046 MB 2024-04-06 04:10:19.990 - Thread: 1 -> GUI Stats: Update 0.110734166666667, Draw 0.156845888888889 2024-04-06 04:10:22.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:10:22.172 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,10.03641,158.771,1,0,1878.375,14268.37,78237,21763,16,22.55875,70.64479,0.01094594,51438,8.33292,0,16.66667,1.879803,5.886774,100,10692706926,1878.375,4,0,-1 2024-04-06 04:10:22.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:10:22.172 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1549,82,849,10197,6024,0,0,109,7574,0,3887,31,0,70,15,384,69,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:10:29.923 - Thread: 1 -> GC Memory: 1878.275 / 1878.275 MB 2024-04-06 04:10:49.990 - Thread: 1 -> GUI Stats: Update 0.110961555555556, Draw 0.1616205 2024-04-06 04:10:59.939 - Thread: 1 -> GC Memory: 1880.49 / 1880.49 MB 2024-04-06 04:11:19.989 - Thread: 1 -> GUI Stats: Update 0.110522166666667, Draw 0.168388444444445 2024-04-06 04:11:22.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:11:22.188 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,10.18943,144.4172,1,0,1881.901,14268.3,78237,21763,16,22.59913,61.14914,0.01284705,51549,8.332922,0,16.66667,1.883168,5.09551,100,10692743214,1881.901,4,0,-1 2024-04-06 04:11:22.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:11:22.188 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1549,82,849,10197,6024,0,0,109,7574,0,3887,31,0,70,15,384,69,0,11,1717,763,456,8,50,0,0,0,0 2024-04-06 04:11:29.956 - Thread: 1 -> GC Memory: 1881.304 / 1881.304 MB 2024-04-06 04:11:49.989 - Thread: 1 -> GUI Stats: Update 0.110414111111111, Draw 0.174329166666667 2024-04-06 04:11:58.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:11:59.957 - Thread: 1 -> GC Memory: 1883.337 / 1883.337 MB 2024-04-06 04:12:02.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:12:02.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:12:19.990 - Thread: 1 -> GUI Stats: Update 0.0999743333333334, Draw 0.195338111111111 2024-04-06 04:12:22.205 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:12:22.205 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,11.24122,34.6871,1,0,1908.563,14432.48,78237,21763,16,11.0771,98.96125,0.0138012,51557,8.333672,0,16.66667,0.923129,8.247106,100,10654890458,1908.563,4,0,-1 2024-04-06 04:12:22.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:12:22.205 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1539,82,849,10161,6003,0,0,111,7542,0,3887,15,0,65,15,384,59,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:12:29.973 - Thread: 1 -> GC Memory: 1914.542 / 1914.542 MB 2024-04-06 04:12:48.738 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:12:48.739 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:12:49.990 - Thread: 1 -> GUI Stats: Update 0.102232333333333, Draw 0.166314111111111 2024-04-06 04:12:59.990 - Thread: 1 -> GC Memory: 1937.629 / 1937.629 MB 2024-04-06 04:13:19.990 - Thread: 1 -> GUI Stats: Update 0.160939444444444, Draw 0.141398055555556 2024-04-06 04:13:22.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:13:22.222 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,10.17511,16.06192,1,0,1957.923,14244.16,78237,21763,16,8.720624,99.49278,0.00671372,51536,8.330232,0,16.66667,0.7264482,8.287979,100,10650654282,1957.923,4,0,-1 2024-04-06 04:13:22.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:13:22.222 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1530,82,849,10157,6003,0,0,111,7534,0,3887,15,0,69,15,384,51,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:13:29.990 - Thread: 1 -> GC Memory: 1872.932 / 1872.932 MB 2024-04-06 04:13:49.989 - Thread: 1 -> GUI Stats: Update 0.132842166666667, Draw 0.141180888888889 2024-04-06 04:14:00.006 - Thread: 1 -> GC Memory: 1890.898 / 1890.898 MB 2024-04-06 04:14:08.323 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:14:18.640 - Thread: 1 -> Autosave initiated 2024-04-06 04:14:18.640 - Thread: 1 -> Character state: True 2024-04-06 04:14:18.640 - Thread: 1 -> IsServer: True 2024-04-06 04:14:18.640 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:14:18.640 - Thread: 1 -> Autosave 2024-04-06 04:14:18.640 - Thread: 1 -> Saving world - START 2024-04-06 04:14:18.640 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:14:18.640 - Thread: 1 -> Before snapshot.: GC Memory: 1,901 B 2024-04-06 04:14:18.661 - Thread: 1 -> After snapshot.: GC Memory: 1,915 B 2024-04-06 04:14:18.663 - Thread: 1 -> Directory cleanup: GC Memory: 1,915 B 2024-04-06 04:14:18.663 - Thread: 1 -> Saving world - END 2024-04-06 04:14:18.674 - Thread: 16 -> Session snapshot save - START 2024-04-06 04:14:18.674 - Thread: 16 -> Checking file access for files in target dir. 2024-04-06 04:14:19.118 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:14:19.156 - Thread: 16 -> Session snapshot save - END 2024-04-06 04:14:19.990 - Thread: 1 -> GUI Stats: Update 0.103766611111111, Draw 0.133995388888889 2024-04-06 04:14:22.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:14:22.239 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,8.798238,17.10911,1,0,1933.735,14239.27,78237,21763,16,8.907724,99.50212,0.007431956,51418,8.333512,0,16.66667,0.7423263,8.292022,100,10636105610,1933.735,4,0,-1 2024-04-06 04:14:22.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:14:22.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1523,82,849,10143,6003,0,0,111,7526,0,3887,15,0,63,15,384,43,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:14:30.007 - Thread: 1 -> GC Memory: 1937.916 / 1937.916 MB 2024-04-06 04:14:49.989 - Thread: 1 -> GUI Stats: Update 0.100890666666666, Draw 0.139673555555555 2024-04-06 04:15:00.007 - Thread: 1 -> GC Memory: 1962.303 / 1962.303 MB 2024-04-06 04:15:19.989 - Thread: 1 -> GUI Stats: Update 0.101448555555555, Draw 0.147071611111111 2024-04-06 04:15:22.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:15:22.255 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,8.849874,17.37505,1,0,1873.443,14236.38,78237,21763,16,8.997641,99.34725,0.007080331,51480,8.332303,0,16.66667,0.7497107,8.277914,100,10634451764,1873.443,4,0,-1 2024-04-06 04:15:22.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:15:22.255 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1275,1522,82,849,10141,6003,0,0,111,7525,0,3887,15,0,62,15,384,43,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:15:30.008 - Thread: 1 -> GC Memory: 1868.579 / 1868.579 MB 2024-04-06 04:15:49.990 - Thread: 1 -> GUI Stats: Update 0.0998547777777777, Draw 0.137514055555555 2024-04-06 04:16:00.023 - Thread: 1 -> GC Memory: 1879.518 / 1879.518 MB 2024-04-06 04:16:19.990 - Thread: 1 -> GUI Stats: Update 0.100506166666667, Draw 0.152185111111111 2024-04-06 04:16:22.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:16:22.272 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,9.479823,26.11805,1,0,2127.263,14458.62,83227,16797,17,10.52852,97.97614,0.006336993,51447,8.333161,0,16.66667,0.8773586,8.164509,100,10825188992,2127.263,4,0,-1 2024-04-06 04:16:22.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:16:22.272 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1523,82,849,10323,6187,0,0,111,7710,0,4071,15,0,60,15,384,41,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:16:30.039 - Thread: 1 -> GC Memory: 2134.549 / 2134.549 MB 2024-04-06 04:16:49.990 - Thread: 1 -> GUI Stats: Update 0.0922374444444445, Draw 0.157017055555555 2024-04-06 04:17:00.040 - Thread: 1 -> GC Memory: 2269.724 / 2269.724 MB 2024-04-06 04:17:19.990 - Thread: 1 -> GUI Stats: Update 0.101947111111111, Draw 0.156766055555555 2024-04-06 04:17:22.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:17:22.289 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,9.336201,18.00761,1,0,1891.753,14427.52,83227,16797,17,8.917315,99.41071,0.008237045,51549,8.332943,0,16.66667,0.7430747,8.283837,100,10825227474,1891.753,4,0,-1 2024-04-06 04:17:22.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:17:22.289 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1522,82,849,10323,6187,0,0,111,7709,0,4071,15,0,60,15,384,41,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:17:30.040 - Thread: 1 -> GC Memory: 1888.599 / 1888.599 MB 2024-04-06 04:17:49.991 - Thread: 1 -> GUI Stats: Update 0.103030611111111, Draw 0.159476777777778 2024-04-06 04:18:00.040 - Thread: 1 -> GC Memory: 1959.48 / 1959.48 MB 2024-04-06 04:18:19.990 - Thread: 1 -> GUI Stats: Update 0.102495666666667, Draw 0.156472611111111 2024-04-06 04:18:22.305 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:18:22.306 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,9.393672,22.39707,1,0,2013.878,14460.56,83227,16797,17,10.20691,94.0359,0.008227069,51530,8.333068,0,16.66667,0.8505483,7.836075,100,10864889632,2013.878,4,0,-1 2024-04-06 04:18:22.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:18:22.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1526,93,849,10361,6202,0,0,111,7729,0,4071,31,0,68,15,384,44,0,3,1717,763,456,8,50,0,0,0,0 2024-04-06 04:18:30.041 - Thread: 1 -> GC Memory: 2021.478 / 2021.478 MB 2024-04-06 04:18:49.991 - Thread: 1 -> GUI Stats: Update 0.103525666666667, Draw 0.1707285 2024-04-06 04:19:00.041 - Thread: 1 -> GC Memory: 2053.945 / 2053.945 MB 2024-04-06 04:19:08.324 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:19:18.641 - Thread: 1 -> Autosave initiated 2024-04-06 04:19:18.641 - Thread: 1 -> Character state: True 2024-04-06 04:19:18.641 - Thread: 1 -> IsServer: True 2024-04-06 04:19:18.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:19:18.641 - Thread: 1 -> Autosave 2024-04-06 04:19:18.641 - Thread: 1 -> Saving world - START 2024-04-06 04:19:18.641 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:19:18.641 - Thread: 1 -> Before snapshot.: GC Memory: 1,892 B 2024-04-06 04:19:18.673 - Thread: 1 -> After snapshot.: GC Memory: 1,905 B 2024-04-06 04:19:18.674 - Thread: 1 -> Directory cleanup: GC Memory: 1,905 B 2024-04-06 04:19:18.674 - Thread: 1 -> Saving world - END 2024-04-06 04:19:18.686 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:19:18.686 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:19:19.176 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:19:19.206 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:19:19.991 - Thread: 1 -> GUI Stats: Update 0.104405611111111, Draw 0.172329555555556 2024-04-06 04:19:21.692 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-04-06 04:19:21.706 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-04-06 04:19:22.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:19:22.326 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,14.92459,38.2634,1,0,1930.623,14525.46,83227,16797,17,11.36348,99.25486,0.009109434,51428,8.339025,0,16.66667,0.9476038,8.276887,100,10912680386,1930.623,4,0,-1 2024-04-06 04:19:22.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:19:22.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1524,94,849,10407,6253,0,0,127,7777,0,4080,31,0,64,15,384,42,0,29,1717,763,456,8,50,0,0,0,0 2024-04-06 04:19:29.806 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:19:29.806 - Thread: 1 -> CONTRACT,FINISH,937324016551044008,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,37040065,GalacticArtisans,0,[007...616],MyObjectBuilder_Ingot_Platinum,194 2024-04-06 04:19:29.806 - Thread: 1 -> Balance change of 37040064 to account owner 144115188075855897 with new balance of 37045480 2024-04-06 04:19:29.822 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:19:30.069 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.070 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.070 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.071 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.071 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.071 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.073 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.073 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.077 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.078 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:19:30.078 - Thread: 1 -> GC Memory: 1944.269 / 1944.269 MB 2024-04-06 04:19:31.056 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:19:31.056 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:19:35.773 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:19:35.773 - Thread: 1 -> CONTRACT,FINISH,970932631286813753,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,30167264,GalacticArtisans,0,[007...616],MyObjectBuilder_Ingot_Platinum,158 2024-04-06 04:19:35.773 - Thread: 1 -> Balance change of 30167264 to account owner 144115188075855897 with new balance of 67212744 2024-04-06 04:19:35.789 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:19:36.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:19:36.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:19:45.738 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:19:46.539 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:19:46.539 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:19:46.539 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:19:49.991 - Thread: 1 -> GUI Stats: Update 0.116510222222222, Draw 0.207662611111111 2024-04-06 04:19:56.372 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:19:56.373 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:00.090 - Thread: 1 -> GC Memory: 1945.83 / 1945.83 MB 2024-04-06 04:20:01.156 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:20:05.590 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:20:05.590 - Thread: 1 -> CONTRACT,ACCEPT,950609922133673839,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,97703478,GalacticArtisans,0,[007...616],MyObjectBuilder_Component_GravityGenerator,32 2024-04-06 04:20:05.606 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:20:05.606 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:12.839 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:20:13.806 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:20:13.806 - Thread: 1 -> CONTRACT,ACCEPT,963543119852913219,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,12652655,GalacticArtisans,0,[007...616],MyObjectBuilder_Component_Superconductor,72 2024-04-06 04:20:13.822 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:20:13.823 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:19.991 - Thread: 1 -> GUI Stats: Update 0.128816611111111, Draw 0.177731222222222 2024-04-06 04:20:20.489 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-04-06 04:20:20.723 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-04-06 04:20:20.723 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:21.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:20:22.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:20:22.340 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,12.07617,34.41923,1,0,1947.581,14525.92,83227,16797,17,10.02461,98.38982,0.007437564,51495,8.334382,0,16.66667,0.8354895,8.200183,100,10897623374,1947.581,4,0,-1 2024-04-06 04:20:22.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:20:22.340 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1524,94,849,10392,6239,0,0,111,7763,0,4080,31,0,64,15,384,42,0,30,1717,763,456,8,50,0,0,0,0 2024-04-06 04:20:30.091 - Thread: 1 -> GC Memory: 1949.868 / 1949.868 MB 2024-04-06 04:20:31.572 - Thread: 1 -> Transaction Form MyGuiScreenBase.LoadContent 2024-04-06 04:20:39.290 - Thread: 1 -> Transfer of 67200000 from 144115188075855897 with new balance of 12744 to 231784023447282897 with new balance of 380500000 2024-04-06 04:20:39.523 - Thread: 1 -> Transaction Form MyGuiScreenBase.UnloadContent - START 2024-04-06 04:20:39.523 - Thread: 1 -> Transaction Form MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:49.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:20:49.357 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:20:49.991 - Thread: 1 -> GUI Stats: Update 0.193383833333333, Draw 0.160268222222222 2024-04-06 04:21:00.108 - Thread: 1 -> GC Memory: 1900.604 / 1900.604 MB 2024-04-06 04:21:19.991 - Thread: 1 -> GUI Stats: Update 0.0845786666666668, Draw 0.161625333333333 2024-04-06 04:21:22.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:21:22.356 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,10.33389,34.37452,1,0,1906.304,14458.33,83227,16797,17,13.21519,99.26494,0.007944893,51526,8.334452,0,16.66667,1.101413,8.273189,100,10861714686,1906.304,4,0,-1 2024-04-06 04:21:22.356 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:21:22.356 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1525,95,849,10358,6202,0,0,111,7727,0,4080,15,0,65,15,384,43,0,9,1717,763,456,8,50,0,0,0,0 2024-04-06 04:21:30.124 - Thread: 1 -> GC Memory: 1905.359 / 1905.359 MB 2024-04-06 04:21:49.991 - Thread: 1 -> GUI Stats: Update 0.0249705555555555, Draw 0.170365777777778 2024-04-06 04:22:00.141 - Thread: 1 -> GC Memory: 1930.125 / 1930.125 MB 2024-04-06 04:22:19.992 - Thread: 1 -> GUI Stats: Update 0.0235413333333333, Draw 0.172429944444445 2024-04-06 04:22:22.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:22:22.373 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,10.61281,29.9512,1,0,1950.272,14461.07,83227,16797,17,14.53498,98.30339,0.007421209,51512,8.330091,0,16.66667,1.210777,8.188763,100,10855782790,1950.272,4,0,-1 2024-04-06 04:22:22.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:22:22.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1523,95,849,10352,6202,0,0,111,7725,0,4080,15,0,61,15,384,41,0,9,1717,763,456,8,50,0,0,0,0 2024-04-06 04:22:30.157 - Thread: 1 -> GC Memory: 1955.794 / 1955.794 MB 2024-04-06 04:22:49.990 - Thread: 1 -> GUI Stats: Update 0.0222225555555556, Draw 0.166050222222222 2024-04-06 04:23:00.173 - Thread: 1 -> GC Memory: 1978.411 / 1978.411 MB 2024-04-06 04:23:19.991 - Thread: 1 -> GUI Stats: Update 0.0203358333333333, Draw 0.166596055555555 2024-04-06 04:23:22.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:23:22.390 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,9.070787,22.72634,1,0,1902.365,14459.95,83227,16797,17,11.55776,98.01808,0.006576829,51515,8.331701,0,16.66667,0.9629582,8.166574,100,10856972638,1902.365,4,0,-1 2024-04-06 04:23:22.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:23:22.390 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1524,95,849,10354,6202,0,0,111,7726,0,4080,15,0,61,15,384,42,0,9,1717,763,456,8,50,0,0,0,0 2024-04-06 04:23:30.174 - Thread: 1 -> GC Memory: 1912.121 / 1912.121 MB 2024-04-06 04:23:49.991 - Thread: 1 -> GUI Stats: Update 0.0528435, Draw 0.156853722222222 2024-04-06 04:24:00.174 - Thread: 1 -> GC Memory: 1926.27 / 1926.27 MB 2024-04-06 04:24:08.324 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:24:18.641 - Thread: 1 -> Autosave initiated 2024-04-06 04:24:18.641 - Thread: 1 -> Character state: True 2024-04-06 04:24:18.641 - Thread: 1 -> IsServer: True 2024-04-06 04:24:18.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:24:18.641 - Thread: 1 -> Autosave 2024-04-06 04:24:18.641 - Thread: 1 -> Saving world - START 2024-04-06 04:24:18.641 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:24:18.641 - Thread: 1 -> Before snapshot.: GC Memory: 1,940 B 2024-04-06 04:24:18.666 - Thread: 1 -> After snapshot.: GC Memory: 1,952 B 2024-04-06 04:24:18.667 - Thread: 1 -> Directory cleanup: GC Memory: 1,952 B 2024-04-06 04:24:18.667 - Thread: 1 -> Saving world - END 2024-04-06 04:24:18.679 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:24:18.680 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:24:19.132 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:24:19.169 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:24:19.991 - Thread: 1 -> GUI Stats: Update 0.103271944444445, Draw 0.157947055555555 2024-04-06 04:24:22.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:24:22.406 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,10.80864,24.65726,1,0,1968.298,14466.75,78237,21763,16,10.48336,41.07805,0.007958733,51411,8.333083,0,16.66667,0.873587,3.423068,100,10856645198,1968.298,4,0,-1 2024-04-06 04:24:22.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:24:22.406 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1524,95,849,10353,6199,0,0,111,7724,0,4080,15,0,63,15,384,43,0,7,1717,763,456,8,50,0,0,0,0 2024-04-06 04:24:30.174 - Thread: 1 -> GC Memory: 1975.268 / 1975.268 MB 2024-04-06 04:24:49.992 - Thread: 1 -> GUI Stats: Update 0.103457777777778, Draw 0.151304055555556 2024-04-06 04:25:00.191 - Thread: 1 -> GC Memory: 1890.536 / 1890.536 MB 2024-04-06 04:25:19.991 - Thread: 1 -> GUI Stats: Update 0.104904388888889, Draw 0.145048722222223 2024-04-06 04:25:22.423 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:25:22.423 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,9.509565,25.58128,1,0,1899.17,14468.59,78237,21763,16,11.92532,96.77649,0.008040863,51488,8.333076,0,16.66667,0.9937462,8.064459,100,10857927782,1899.17,4,0,-1 2024-04-06 04:25:22.423 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:25:22.423 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1525,95,849,10354,6199,0,0,111,7725,0,4080,15,0,64,15,384,44,0,7,1717,763,456,8,50,0,0,0,0 2024-04-06 04:25:30.208 - Thread: 1 -> GC Memory: 1905.743 / 1905.743 MB 2024-04-06 04:25:49.991 - Thread: 1 -> GUI Stats: Update 0.103982333333333, Draw 0.150018833333334 2024-04-06 04:26:00.225 - Thread: 1 -> GC Memory: 1928.163 / 1928.163 MB 2024-04-06 04:26:19.992 - Thread: 1 -> GUI Stats: Update 0.103751055555555, Draw 0.166946444444445 2024-04-06 04:26:22.440 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:26:22.440 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,10.37374,27.30155,1,0,1942.2,14467.06,78237,21763,16,12.72768,86.6925,0.008796703,51485,8.333074,0,16.66667,1.060607,7.22415,100,10861343010,1942.2,4,0,-1 2024-04-06 04:26:22.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:26:22.440 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1526,95,849,10358,6199,0,0,111,7726,0,4080,15,0,66,15,384,45,0,7,1717,763,456,8,50,0,0,0,0 2024-04-06 04:26:30.240 - Thread: 1 -> GC Memory: 1948.328 / 1948.328 MB 2024-04-06 04:26:49.992 - Thread: 1 -> GUI Stats: Update 0.106721111111111, Draw 0.176923666666667 2024-04-06 04:27:00.242 - Thread: 1 -> GC Memory: 1896.127 / 1896.127 MB 2024-04-06 04:27:19.992 - Thread: 1 -> GUI Stats: Update 0.109939055555556, Draw 0.174760833333333 2024-04-06 04:27:22.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:27:22.457 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,13.53015,45.61171,1,0,1918.396,14504.55,78237,21763,16,21.6005,88.00868,0.009410408,51458,8.33041,0,16.66667,1.79941,7.331484,100,10890737364,1918.396,4,0,-1 2024-04-06 04:27:22.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:27:22.457 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1277,1534,95,849,10386,6213,0,0,109,7748,0,4080,31,0,72,15,384,52,0,7,1717,763,456,8,50,0,0,0,0 2024-04-06 04:27:30.259 - Thread: 1 -> GC Memory: 1927.705 / 1927.705 MB 2024-04-06 04:27:49.992 - Thread: 1 -> GUI Stats: Update 0.121908833333334, Draw 0.193426277777777 2024-04-06 04:28:00.275 - Thread: 1 -> GC Memory: 1953.614 / 1953.614 MB 2024-04-06 04:28:00.457 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:28:19.992 - Thread: 1 -> GUI Stats: Update 0.194052277777778, Draw 0.191003166666667 2024-04-06 04:28:22.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:28:22.474 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,14.17442,177.7237,1,0,1977.993,15016.34,78237,21763,16,24.276,80.75793,0.01082924,51409,8.334692,0,16.66667,2.02333,6.730925,100,11381615950,1977.993,4,0,-1 2024-04-06 04:28:22.474 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:28:22.474 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1712,1984,95,849,10854,6221,0,0,109,8205,0,4080,31,0,82,15,384,67,0,15,1717,763,456,8,50,0,0,0,0 2024-04-06 04:28:30.292 - Thread: 1 -> GC Memory: 1902.064 / 1902.064 MB 2024-04-06 04:28:49.992 - Thread: 1 -> GUI Stats: Update 0.111584222222222, Draw 0.171302444444444 2024-04-06 04:29:00.309 - Thread: 1 -> GC Memory: 1920.881 / 1920.881 MB 2024-04-06 04:29:08.325 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:29:18.641 - Thread: 1 -> Autosave initiated 2024-04-06 04:29:18.641 - Thread: 1 -> Character state: True 2024-04-06 04:29:18.641 - Thread: 1 -> IsServer: True 2024-04-06 04:29:18.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:29:18.641 - Thread: 1 -> Autosave 2024-04-06 04:29:18.641 - Thread: 1 -> Saving world - START 2024-04-06 04:29:18.642 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:29:18.642 - Thread: 1 -> Before snapshot.: GC Memory: 1,932 B 2024-04-06 04:29:18.676 - Thread: 1 -> After snapshot.: GC Memory: 1,943 B 2024-04-06 04:29:18.678 - Thread: 1 -> Directory cleanup: GC Memory: 1,943 B 2024-04-06 04:29:18.678 - Thread: 1 -> Saving world - END 2024-04-06 04:29:18.689 - Thread: 16 -> Session snapshot save - START 2024-04-06 04:29:18.690 - Thread: 16 -> Checking file access for files in target dir. 2024-04-06 04:29:19.158 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:29:19.199 - Thread: 16 -> Session snapshot save - END 2024-04-06 04:29:19.258 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-04-06 04:29:19.273 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-04-06 04:29:19.991 - Thread: 1 -> GUI Stats: Update 0.128898611111111, Draw 0.174716 2024-04-06 04:29:22.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:29:22.490 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,10.25206,132.8803,1,0,1963.925,15030.53,78237,21763,16,23.91951,34.37774,0.01139052,51358,8.332964,0,16.66667,1.993204,2.864685,100,11384980586,1963.925,4,0,-1 2024-04-06 04:29:22.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:29:22.490 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1712,1985,95,849,10857,6224,0,0,109,8210,0,4080,31,0,81,15,384,69,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:29:24.457 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-04-06 04:29:24.691 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-04-06 04:29:24.691 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-04-06 04:29:25.048 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:29:30.325 - Thread: 1 -> GC Memory: 1969.778 / 1969.778 MB 2024-04-06 04:29:49.992 - Thread: 1 -> GUI Stats: Update 0.194849833333333, Draw 0.239638944444445 2024-04-06 04:30:00.342 - Thread: 1 -> GC Memory: 1982.689 / 1982.689 MB 2024-04-06 04:30:06.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:30:06.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:30:07.824 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-04-06 04:30:07.840 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-04-06 04:30:13.073 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-04-06 04:30:13.307 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-04-06 04:30:13.307 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-04-06 04:30:13.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:30:19.992 - Thread: 1 -> GUI Stats: Update 0.168926388888889, Draw 0.221767388888889 2024-04-06 04:30:22.507 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:30:22.511 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,12.1961,135.459,1,0,1914.806,15047.69,78237,21763,16,24.9455,82.52609,0.01106447,51432,8.336795,0,16.66667,2.079655,6.880031,100,11403651306,1914.806,4,0,-1 2024-04-06 04:30:22.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:30:22.511 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1712,1985,95,849,10875,6242,0,0,127,8228,0,4080,31,0,81,15,384,69,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:30:30.342 - Thread: 1 -> GC Memory: 1918.527 / 1918.527 MB 2024-04-06 04:30:49.993 - Thread: 1 -> GUI Stats: Update 0.152023166666667, Draw 0.345300722222222 2024-04-06 04:31:00.359 - Thread: 1 -> GC Memory: 1927.186 / 1927.186 MB 2024-04-06 04:31:19.992 - Thread: 1 -> GUI Stats: Update 0.2027115, Draw 0.292140722222222 2024-04-06 04:31:22.440 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:31:22.441 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:31:22.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:31:22.524 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,11.89339,134.7436,1,0,1934.574,15039.14,78237,21763,16,23.5685,81.98391,0.01117349,51449,8.338788,0,16.66667,1.965327,6.836464,100,11401577706,1934.574,4,0,-1 2024-04-06 04:31:22.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:31:22.524 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1712,1985,95,849,10873,6240,0,0,125,8226,0,4080,31,0,81,15,384,69,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:31:22.874 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-04-06 04:31:22.891 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-04-06 04:31:25.957 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-04-06 04:31:26.191 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-04-06 04:31:26.191 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-04-06 04:31:30.375 - Thread: 1 -> GC Memory: 1939.05 / 1939.05 MB 2024-04-06 04:31:32.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:31:32.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:31:32.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:31:49.991 - Thread: 1 -> GUI Stats: Update 0.123610166666667, Draw 0.185480666666667 2024-04-06 04:32:00.392 - Thread: 1 -> GC Memory: 1921.083 / 1921.083 MB 2024-04-06 04:32:02.890 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:32:09.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:32:09.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:32:19.992 - Thread: 1 -> GUI Stats: Update 0.126749944444445, Draw 0.190727944444445 2024-04-06 04:32:22.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:32:22.541 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,13.27266,171.9258,1,0,1938.607,15066.06,78237,21763,16,26.84505,80.48803,0.01146971,51420,8.332038,0,16.66667,2.236739,6.706293,100,11417536042,1938.607,4,0,-1 2024-04-06 04:32:22.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:32:22.541 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1740,2018,95,849,10888,6225,0,0,109,8243,0,4080,31,0,79,15,384,73,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:32:30.393 - Thread: 1 -> GC Memory: 1949.379 / 1949.379 MB 2024-04-06 04:32:49.993 - Thread: 1 -> GUI Stats: Update 0.108005444444444, Draw 0.199749333333333 2024-04-06 04:33:00.408 - Thread: 1 -> GC Memory: 1988.19 / 1988.19 MB 2024-04-06 04:33:19.992 - Thread: 1 -> GUI Stats: Update 0.105674111111111, Draw 0.191096111111111 2024-04-06 04:33:22.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:33:22.560 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,12.08742,44.12194,1,0,2012.543,15172.49,78237,21763,16,12.45896,99.09353,0.009575079,51442,8.327548,0,16.66667,1.037526,8.252061,100,11493925010,2012.543,4,0,-1 2024-04-06 04:33:22.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:33:22.560 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1844,2101,95,849,10961,6226,0,0,111,8327,0,4080,31,0,68,15,384,53,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:33:24.958 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:33:30.425 - Thread: 1 -> GC Memory: 1897.365 / 1897.365 MB 2024-04-06 04:33:49.993 - Thread: 1 -> GUI Stats: Update 0.108143555555556, Draw 0.183440166666667 2024-04-06 04:34:00.426 - Thread: 1 -> GC Memory: 1907.846 / 1907.846 MB 2024-04-06 04:34:08.326 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:34:18.642 - Thread: 1 -> Autosave initiated 2024-04-06 04:34:18.642 - Thread: 1 -> Character state: True 2024-04-06 04:34:18.643 - Thread: 1 -> IsServer: True 2024-04-06 04:34:18.643 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:34:18.643 - Thread: 1 -> Autosave 2024-04-06 04:34:18.643 - Thread: 1 -> Saving world - START 2024-04-06 04:34:18.643 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:34:18.643 - Thread: 1 -> Before snapshot.: GC Memory: 1,927 B 2024-04-06 04:34:18.670 - Thread: 1 -> After snapshot.: GC Memory: 1,939 B 2024-04-06 04:34:18.672 - Thread: 1 -> Directory cleanup: GC Memory: 1,940 B 2024-04-06 04:34:18.672 - Thread: 1 -> Saving world - END 2024-04-06 04:34:18.683 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:34:18.683 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:34:19.132 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:34:19.169 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:34:19.993 - Thread: 1 -> GUI Stats: Update 0.107720833333334, Draw 0.1903835 2024-04-06 04:34:22.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:34:22.575 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,12.45487,42.0071,1,0,1959.184,15174.7,78237,21763,16,11.74046,82.36979,0.008294538,51328,8.33305,0,16.66667,0.9783382,6.863915,100,11487366404,1959.184,4,0,-1 2024-04-06 04:34:22.575 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:34:22.575 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1843,2097,95,849,10955,6226,0,0,111,8323,0,4080,31,0,66,15,384,49,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:34:30.426 - Thread: 1 -> GC Memory: 1968.24 / 1968.24 MB 2024-04-06 04:34:49.993 - Thread: 1 -> GUI Stats: Update 0.111861444444445, Draw 0.173807888888889 2024-04-06 04:35:00.443 - Thread: 1 -> GC Memory: 2001.272 / 2001.272 MB 2024-04-06 04:35:19.993 - Thread: 1 -> GUI Stats: Update 0.168777722222222, Draw 0.169649777777778 2024-04-06 04:35:22.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:35:22.591 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,13.39895,39.61178,1,0,1895.723,15168.57,78237,21763,16,11.90804,95.39972,0.007265055,51399,8.335464,0,16.66667,0.9925902,7.952009,100,11471798696,1895.723,4,0,-1 2024-04-06 04:35:22.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:35:22.591 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1843,2091,95,849,10940,6224,0,0,109,8316,0,4080,31,0,58,15,384,43,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:35:30.459 - Thread: 1 -> GC Memory: 1895.582 / 1895.582 MB 2024-04-06 04:35:49.992 - Thread: 1 -> GUI Stats: Update 0.142967777777778, Draw 0.165399111111111 2024-04-06 04:36:00.460 - Thread: 1 -> GC Memory: 1919.813 / 1919.813 MB 2024-04-06 04:36:19.993 - Thread: 1 -> GUI Stats: Update 0.114814888888889, Draw 0.168521 2024-04-06 04:36:22.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:36:22.608 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,11.1329,44.42318,1,0,1942.982,15167.11,78237,21763,16,15.10583,97.85756,0.007657282,51382,8.331513,0,16.66667,1.258544,8.153016,100,11472223930,1942.982,4,0,-1 2024-04-06 04:36:22.608 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:36:22.608 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1843,2091,95,849,10940,6226,0,0,111,8317,0,4080,31,0,57,15,384,43,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:36:30.476 - Thread: 1 -> GC Memory: 1950.395 / 1950.395 MB 2024-04-06 04:36:49.993 - Thread: 1 -> GUI Stats: Update 0.105566055555556, Draw 0.165647 2024-04-06 04:37:00.492 - Thread: 1 -> GC Memory: 1909.529 / 1909.529 MB 2024-04-06 04:37:19.993 - Thread: 1 -> GUI Stats: Update 0.105727166666667, Draw 0.171851722222223 2024-04-06 04:37:22.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:37:22.625 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,11.45572,44.59704,1,0,1929.448,15165.75,83227,16797,17,13.26688,97.10439,0.007039019,51341,8.33009,0,16.66667,1.105143,8.088882,100,11466210150,1929.448,4,0,-1 2024-04-06 04:37:22.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:37:22.625 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,856,91,1844,2089,95,849,10935,6224,0,0,109,8314,0,4080,31,0,55,15,384,41,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:37:30.493 - Thread: 1 -> GC Memory: 1938.103 / 1938.103 MB 2024-04-06 04:37:49.993 - Thread: 1 -> GUI Stats: Update 0.105532944444444, Draw 0.177063388888889 2024-04-06 04:38:00.509 - Thread: 1 -> GC Memory: 1966.651 / 1966.651 MB 2024-04-06 04:38:19.994 - Thread: 1 -> GUI Stats: Update 0.105500888888889, Draw 0.182699111111111 2024-04-06 04:38:22.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:38:22.641 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,12.28792,44.15567,1,0,1987.957,15166.64,83227,16797,17,12.66871,99.08412,0.007296755,51330,8.333609,0,16.66667,1.055761,8.257282,100,11468338038,1987.957,4,0,-1 2024-04-06 04:38:22.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:38:22.641 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2089,95,849,10937,6226,0,0,111,8315,0,4080,31,0,55,15,384,41,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:38:30.526 - Thread: 1 -> GC Memory: 1908.244 / 1908.244 MB 2024-04-06 04:38:49.993 - Thread: 1 -> GUI Stats: Update 0.105522222222222, Draw 0.177996388888889 2024-04-06 04:39:00.526 - Thread: 1 -> GC Memory: 1909.555 / 1909.555 MB 2024-04-06 04:39:08.327 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:39:18.643 - Thread: 1 -> Autosave initiated 2024-04-06 04:39:18.643 - Thread: 1 -> Character state: True 2024-04-06 04:39:18.643 - Thread: 1 -> IsServer: True 2024-04-06 04:39:18.643 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:39:18.643 - Thread: 1 -> Autosave 2024-04-06 04:39:18.643 - Thread: 1 -> Saving world - START 2024-04-06 04:39:18.643 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:39:18.643 - Thread: 1 -> Before snapshot.: GC Memory: 1,912 B 2024-04-06 04:39:18.666 - Thread: 1 -> After snapshot.: GC Memory: 1,925 B 2024-04-06 04:39:18.668 - Thread: 1 -> Directory cleanup: GC Memory: 1,925 B 2024-04-06 04:39:18.668 - Thread: 1 -> Saving world - END 2024-04-06 04:39:18.680 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:39:18.681 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:39:19.138 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:39:19.175 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:39:19.994 - Thread: 1 -> GUI Stats: Update 0.0945731111111108, Draw 0.179525555555555 2024-04-06 04:39:22.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:39:22.658 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,11.81376,46.05968,1,0,1945.688,15168.74,83227,16797,17,13.16259,98.90746,0.008395514,51338,8.333025,0,16.66667,1.096842,8.241983,100,11471522462,1945.688,4,0,-1 2024-04-06 04:39:22.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:39:22.658 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2091,95,849,10940,6224,0,0,109,8315,0,4080,31,0,59,15,384,42,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:39:30.096 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.097 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.097 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.099 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.108 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.109 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.109 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.111 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.111 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:39:30.527 - Thread: 1 -> GC Memory: 1969.24 / 1969.24 MB 2024-04-06 04:39:49.994 - Thread: 1 -> GUI Stats: Update 0.106049111111111, Draw 0.179596166666667 2024-04-06 04:40:00.528 - Thread: 1 -> GC Memory: 2001.168 / 2001.168 MB 2024-04-06 04:40:19.994 - Thread: 1 -> GUI Stats: Update 0.107103555555556, Draw 0.192107777777778 2024-04-06 04:40:22.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:40:22.675 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,12.63994,46.9584,1,0,1910.581,15169.66,83227,16797,17,13.35677,93.6579,0.007144943,51398,8.335136,0,16.66667,1.113305,7.806514,100,11472365058,1910.581,4,0,-1 2024-04-06 04:40:22.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:40:22.675 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2091,96,849,10940,6224,0,0,109,8315,0,4080,31,0,59,15,384,42,0,17,1717,763,456,8,50,0,0,0,0 2024-04-06 04:40:30.528 - Thread: 1 -> GC Memory: 1912.181 / 1912.181 MB 2024-04-06 04:40:49.994 - Thread: 1 -> GUI Stats: Update 0.108457777777778, Draw 0.201228222222223 2024-04-06 04:41:00.544 - Thread: 1 -> GC Memory: 1914.534 / 1914.534 MB 2024-04-06 04:41:18.826 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-04-06 04:41:18.842 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-04-06 04:41:19.994 - Thread: 1 -> GUI Stats: Update 0.110024888888889, Draw 0.187360666666667 2024-04-06 04:41:22.692 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:41:22.692 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,12.6026,44.67894,1,0,1922.296,15211.93,83227,16797,17,11.98267,98.60683,0.00779426,51400,8.332131,0,16.66667,0.9984114,8.216051,100,11517305666,1922.296,4,0,-1 2024-04-06 04:41:22.692 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:41:22.692 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2090,97,849,10983,6266,0,0,127,8357,0,4080,31,0,59,15,384,42,0,41,1717,763,456,8,50,0,0,0,0 2024-04-06 04:41:24.825 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:41:24.825 - Thread: 1 -> CONTRACT,FINISH,950609922133673839,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,97703478,GalacticArtisans,0,[007...616],MyObjectBuilder_Component_GravityGenerator,32 2024-04-06 04:41:24.826 - Thread: 1 -> Balance change of 97703480 to account owner 144115188075855897 with new balance of 97716224 2024-04-06 04:41:24.842 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:41:26.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:41:26.775 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:41:30.544 - Thread: 1 -> GC Memory: 1921.27 / 1921.27 MB 2024-04-06 04:41:31.408 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:41:31.409 - Thread: 1 -> CONTRACT,FINISH,963543119852913219,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,12652655,GalacticArtisans,0,[007...616],MyObjectBuilder_Component_Superconductor,72 2024-04-06 04:41:31.409 - Thread: 1 -> Balance change of 12652655 to account owner 144115188075855897 with new balance of 110368879 2024-04-06 04:41:31.425 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:41:32.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:41:32.325 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:41:35.408 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:41:38.175 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:41:38.175 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:41:40.108 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-04-06 04:41:40.342 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-04-06 04:41:40.342 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-04-06 04:41:49.994 - Thread: 1 -> GUI Stats: Update 0.111755277777778, Draw 0.180760611111111 2024-04-06 04:41:52.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:41:56.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:41:56.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:42:00.544 - Thread: 1 -> GC Memory: 1909.848 / 1909.848 MB 2024-04-06 04:42:10.242 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-04-06 04:42:10.258 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-04-06 04:42:15.042 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-04-06 04:42:15.042 - Thread: 1 -> CONTRACT,FINISH,998402611824494650,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,4129575,GalacticArtisans,0,[007...616],MyObjectBuilder_OxygenContainerObject_OxygenBottle,48 2024-04-06 04:42:15.042 - Thread: 1 -> Balance change of 4129575 to account owner 144115188075855897 with new balance of 114498454 2024-04-06 04:42:15.058 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:42:15.859 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:42:15.859 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:42:19.994 - Thread: 1 -> GUI Stats: Update 0.1389855, Draw 0.195288777777778 2024-04-06 04:42:22.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:42:22.709 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,12.82272,48.95872,1,0,1915.43,15214.89,83227,16797,17,12.49236,98.60503,0.008123768,51384,8.33663,0,16.66667,1.041441,8.220336,100,11515233018,1915.43,4,0,-1 2024-04-06 04:42:22.709 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:42:22.709 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2090,97,849,10981,6264,0,0,125,8355,0,4080,31,0,59,15,384,42,0,41,1717,763,456,8,50,0,0,0,0 2024-04-06 04:42:23.375 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-04-06 04:42:23.608 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-04-06 04:42:23.609 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-04-06 04:42:24.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-04-06 04:42:28.291 - Thread: 1 -> Transaction Form MyGuiScreenBase.LoadContent 2024-04-06 04:42:30.560 - Thread: 1 -> GC Memory: 1917.9 / 1917.9 MB 2024-04-06 04:42:46.926 - Thread: 1 -> Transfer of 114490000 from 144115188075855897 with new balance of 8454 to 231784023447282897 with new balance of 494990000 2024-04-06 04:42:47.158 - Thread: 1 -> Transaction Form MyGuiScreenBase.UnloadContent - START 2024-04-06 04:42:47.159 - Thread: 1 -> Transaction Form MyGuiScreenBase.UnloadContent - END 2024-04-06 04:42:49.993 - Thread: 1 -> GUI Stats: Update 0.180855222222222, Draw 0.181278611111111 2024-04-06 04:43:00.577 - Thread: 1 -> GC Memory: 1917.845 / 1917.845 MB 2024-04-06 04:43:19.995 - Thread: 1 -> GUI Stats: Update 0.123902222222222, Draw 0.162526222222222 2024-04-06 04:43:22.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:43:22.726 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,10.90358,51.40115,1,0,1918.978,15187.35,83227,16797,17,14.54295,99.14642,0.00633327,51245,8.338206,0,16.66667,1.212621,8.267033,100,11500717818,1918.978,4,0,-1 2024-04-06 04:43:22.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:43:22.726 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,855,91,1844,2090,97,849,10967,6250,0,0,111,8341,0,4080,31,0,59,15,384,42,0,41,1717,763,456,8,50,0,0,0,0 2024-04-06 04:43:30.577 - Thread: 1 -> GC Memory: 1920.446 / 1920.446 MB 2024-04-06 04:43:49.994 - Thread: 1 -> GUI Stats: Update 0.0657287777777779, Draw 0.163812666666667 2024-04-06 04:44:00.594 - Thread: 1 -> GC Memory: 1924.415 / 1924.415 MB 2024-04-06 04:44:02.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:02.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:05.009 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-04-06 04:44:05.026 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-04-06 04:44:08.343 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:44:11.009 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-04-06 04:44:11.242 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:11.242 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:11.542 - Thread: 1 -> Updating stopped. 2024-04-06 04:44:11.559 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-06 04:44:11.816 - Thread: 1 -> MyConfig.Save() - START 2024-04-06 04:44:11.816 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 04:44:11.817 - Thread: 1 -> MyConfig.Save() - END 2024-04-06 04:44:12.448 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:44:12.999 - Thread: 1 -> Saving world - START 2024-04-06 04:44:12.999 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:44:12.999 - Thread: 1 -> Before snapshot.: GC Memory: 1,929 B 2024-04-06 04:44:13.029 - Thread: 1 -> After snapshot.: GC Memory: 1,939 B 2024-04-06 04:44:13.031 - Thread: 1 -> Directory cleanup: GC Memory: 1,940 B 2024-04-06 04:44:13.031 - Thread: 1 -> Saving world - END 2024-04-06 04:44:13.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:13.032 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:13.041 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:44:13.042 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:44:13.266 - Thread: 1 -> Updating continues. 2024-04-06 04:44:13.498 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:13.499 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:13.609 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:44:13.647 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:44:14.533 - Thread: 1 -> Updating stopped. 2024-04-06 04:44:14.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-06 04:44:14.599 - Thread: 1 -> MyConfig.Save() - START 2024-04-06 04:44:14.599 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 04:44:14.600 - Thread: 1 -> MyConfig.Save() - END 2024-04-06 04:44:15.582 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:44:16.283 - Thread: 1 -> Saving world - START 2024-04-06 04:44:16.284 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:44:16.284 - Thread: 1 -> Before snapshot.: GC Memory: 1,939 B 2024-04-06 04:44:16.308 - Thread: 1 -> After snapshot.: GC Memory: 1,948 B 2024-04-06 04:44:16.310 - Thread: 1 -> Directory cleanup: GC Memory: 1,948 B 2024-04-06 04:44:16.310 - Thread: 1 -> Saving world - END 2024-04-06 04:44:16.315 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:16.315 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:16.322 - Thread: 14 -> Session snapshot save - START 2024-04-06 04:44:16.322 - Thread: 14 -> Checking file access for files in target dir. 2024-04-06 04:44:16.351 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-06 04:44:16.775 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:44:16.803 - Thread: 14 -> Session snapshot save - END 2024-04-06 04:44:16.803 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:16.803 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:16.803 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:16.804 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:16.804 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-04-06 04:44:16.804 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:16.804 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:17.009 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-04-06 04:44:17.009 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-04-06 04:44:17.010 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-04-06 04:44:17.011 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-04-06 04:44:17.011 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-04-06 04:44:17.012 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-04-06 04:44:17.012 - Thread: 1 -> MySession::Unload START 2024-04-06 04:44:17.012 - Thread: 1 -> AutoSaveInMinutes: 5 2024-04-06 04:44:17.012 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-04-06 04:44:17.012 - Thread: 1 -> IsServer: True 2024-04-06 04:44:17.012 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-06 04:44:17.021 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-06 04:44:17.021 - Thread: 1 -> MyAudio.LoadData - START 2024-04-06 04:44:17.042 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-06 04:44:17.100 - Thread: 1 -> MyAudio.LoadData - END 2024-04-06 04:44:17.100 - Thread: 1 -> MyConfig.Save() - START 2024-04-06 04:44:17.101 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 04:44:17.101 - Thread: 1 -> MyConfig.Save() - END 2024-04-06 04:44:17.103 - Thread: 1 -> Unloading Procedural World Generator 2024-04-06 04:44:17.263 - Thread: 1 -> Info: MyLights Unloading data. 2024-04-06 04:44:17.265 - Thread: 1 -> Network readers disposed 2024-04-06 04:44:17.265 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-06 04:44:17.374 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:17.374 - Thread: 1 -> Loading gamepad controls 2024-04-06 04:44:17.378 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.378 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-06 04:44:17.380 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.380 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-06 04:44:17.380 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.380 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-06 04:44:17.380 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.380 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-06 04:44:17.380 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.380 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-06 04:44:17.380 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:17.380 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-06 04:44:17.380 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-06 04:44:17.380 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-06 04:44:17.380 - Thread: 1 -> Loading shadow textures definitions 2024-04-06 04:44:17.380 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-06 04:44:17.380 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-06 04:44:17.794 - Thread: 1 -> MySession::Unload END 2024-04-06 04:44:17.795 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 16 2024-04-06 04:44:17.795 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-06 04:44:17.795 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-06 04:44:17.806 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:17.807 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:17.839 - Thread: 1 -> MyConfig.Save() - START 2024-04-06 04:44:17.839 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-06 04:44:17.840 - Thread: 1 -> MyConfig.Save() - END 2024-04-06 04:44:19.273 - Thread: 55 -> LoadSession() - Start 2024-04-06 04:44:19.273 - Thread: 55 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 04:44:19.273 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-04-06 04:44:19.289 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-06 04:44:20.073 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-04-06 04:44:20.075 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-06 04:44:20.075 - Thread: 55 -> CheckPoint Experimental mode: Yes 2024-04-06 04:44:20.076 - Thread: 55 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-04-06 04:44:20.089 - Thread: 14 -> Downloading world mods - START 2024-04-06 04:44:20.089 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-06 04:44:20.306 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:20.307 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:20.373 - Thread: 1 -> Mod dependencies query successful 2024-04-06 04:44:20.373 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-04-06 04:44:20.689 - Thread: 1 -> Mod query successful 2024-04-06 04:44:20.690 - Thread: 14 -> Up to date mod: Id = 2626756831, title = 'HUD - Modern and Fancy (Color)' 2024-04-06 04:44:20.690 - Thread: 14 -> Mod download time: 0.00 seconds 2024-04-06 04:44:20.690 - Thread: 14 -> Downloading world mods - END 2024-04-06 04:44:20.706 - Thread: 1 -> LoadSession() - End 2024-04-06 04:44:20.722 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:20.723 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:20.723 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:20.723 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:20.723 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:20.723 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:20.732 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-06 04:44:20.733 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-06 04:44:20.733 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-06 04:44:20.939 - Thread: 1 -> RunLoadingAction - START 2024-04-06 04:44:20.939 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 04:44:21.076 - Thread: 1 -> GC Memory: 1,756,225,928 B 2024-04-06 04:44:21.078 - Thread: 1 -> Process Memory: 12,412,743,680 B 2024-04-06 04:44:21.078 - Thread: 1 -> Experimental mode: Yes 2024-04-06 04:44:21.078 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-04-06 04:44:21.078 - Thread: 1 -> Console compatibility: No 2024-04-06 04:44:21.136 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-06 04:44:21.152 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-06 04:44:21.152 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-06 04:44:21.152 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-06 04:44:21.153 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-04-06 04:44:21.273 - Thread: 1 -> Loading scenarios 2024-04-06 04:44:21.273 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-06 04:44:21.273 - Thread: 1 -> List of used mods (1) - START 2024-04-06 04:44:21.274 - Thread: 1 -> Id = Steam:2626756831, Filename = '2626756831.sbm', Name = 'HUD - Modern and Fancy (Color)' 2024-04-06 04:44:21.274 - Thread: 1 -> List of used mods - END 2024-04-06 04:44:21.418 - Thread: 1 -> Loading behaviors 2024-04-06 04:44:21.418 - Thread: 1 -> Loading ammo magazines 2024-04-06 04:44:21.418 - Thread: 1 -> Loading ammo definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading animations 2024-04-06 04:44:21.418 - Thread: 1 -> Loading animations 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading sound definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading category classes 2024-04-06 04:44:21.418 - Thread: 1 -> Loading category classes 2024-04-06 04:44:21.418 - Thread: 1 -> Loading blueprint classes 2024-04-06 04:44:21.418 - Thread: 1 -> Loading blueprint class entries 2024-04-06 04:44:21.418 - Thread: 1 -> Loading blueprint class entries 2024-04-06 04:44:21.418 - Thread: 1 -> Loading blueprints 2024-04-06 04:44:21.418 - Thread: 1 -> Loading blueprints 2024-04-06 04:44:21.418 - Thread: 1 -> Loading agent definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading character definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading character definitions 2024-04-06 04:44:21.418 - Thread: 1 -> Loading components 2024-04-06 04:44:21.418 - Thread: 1 -> Loading components 2024-04-06 04:44:21.418 - Thread: 1 -> Loading configuration 2024-04-06 04:44:21.418 - Thread: 1 -> Loading container types 2024-04-06 04:44:21.418 - Thread: 1 -> Loading Contract Types 2024-04-06 04:44:21.419 - Thread: 1 -> Loading gamepad controls 2024-04-06 04:44:21.419 - Thread: 1 -> Loading block positions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading block positions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading curve definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading debris 2024-04-06 04:44:21.419 - Thread: 1 -> Loading environment items entries 2024-04-06 04:44:21.419 - Thread: 1 -> Loading decal global definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading decal definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading decal definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading drone behaviors 2024-04-06 04:44:21.419 - Thread: 1 -> Loading edges 2024-04-06 04:44:21.419 - Thread: 1 -> Loading emissive color definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading emissive color default states 2024-04-06 04:44:21.419 - Thread: 1 -> Loading animations 2024-04-06 04:44:21.419 - Thread: 1 -> Loading entity components 2024-04-06 04:44:21.419 - Thread: 1 -> Loading component containers 2024-04-06 04:44:21.419 - Thread: 1 -> Loading environment items entries 2024-04-06 04:44:21.419 - Thread: 1 -> Loading Faction Names 2024-04-06 04:44:21.419 - Thread: 1 -> Loading factions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading flare definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading gas property definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading event definitions 2024-04-06 04:44:21.419 - Thread: 1 -> Loading physical items 2024-04-06 04:44:21.424 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.424 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-06 04:44:21.425 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.425 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-06 04:44:21.425 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.425 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-06 04:44:21.425 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.425 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-06 04:44:21.425 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.425 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-06 04:44:21.425 - Thread: 1 -> GuiTextures.sbc 2024-04-06 04:44:21.425 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading LCD texture categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading planet definition 2024-04-06 04:44:21.426 - Thread: 1 -> Loading physical items 2024-04-06 04:44:21.426 - Thread: 1 -> Loading physical items 2024-04-06 04:44:21.426 - Thread: 1 -> Loading physical material properties 2024-04-06 04:44:21.426 - Thread: 1 -> Loading pirate antennas 2024-04-06 04:44:21.426 - Thread: 1 -> Loading research blocks definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading research groups definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading resource distribution groups 2024-04-06 04:44:21.426 - Thread: 1 -> Loading shadow textures definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading ship sound groups 2024-04-06 04:44:21.426 - Thread: 1 -> Loading ship sound groups 2024-04-06 04:44:21.426 - Thread: 1 -> Loading sound categories 2024-04-06 04:44:21.426 - Thread: 1 -> Loading stat definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading gamepad controls 2024-04-06 04:44:21.426 - Thread: 1 -> Loading grid creators 2024-04-06 04:44:21.426 - Thread: 1 -> Loading transparent material properties 2024-04-06 04:44:21.426 - Thread: 1 -> Loading planet definition 2024-04-06 04:44:21.426 - Thread: 1 -> Loading voxel map storage definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading voxel material definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading voxel material definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading voxel material definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading voxel material definitions 2024-04-06 04:44:21.426 - Thread: 1 -> Loading Weather Effects 2024-04-06 04:44:21.428 - Thread: 1 -> Audio effects definitions 2024-04-06 04:44:21.428 - Thread: 1 -> Loading environment items definitions 2024-04-06 04:44:21.428 - Thread: 1 -> Loading environment items definitions 2024-04-06 04:44:21.428 - Thread: 1 -> Loading physical material properties 2024-04-06 04:44:21.429 - Thread: 1 -> Loading particle effect definitions 2024-04-06 04:44:21.463 - Thread: 1 -> Loading particle effect definitions 2024-04-06 04:44:21.463 - Thread: 1 -> Loading environment item definitions 2024-04-06 04:44:21.463 - Thread: 1 -> Loading weapon definitions 2024-04-06 04:44:21.464 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.464 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.464 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.465 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.465 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.465 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.466 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.466 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.466 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.466 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.466 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.466 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.468 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.468 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.468 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.468 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.469 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.469 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.469 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.469 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.473 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.474 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.474 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.474 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.475 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.475 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.475 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.476 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.476 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.476 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.477 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.477 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.478 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.478 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.478 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.478 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.479 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.480 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.488 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.488 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.489 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.489 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.490 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.490 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.491 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.492 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.493 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.493 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.494 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.494 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.497 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.497 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.498 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.498 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.500 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.500 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.501 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.501 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.503 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.503 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.506 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.506 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.507 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.507 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.509 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.509 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.510 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.511 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.513 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.514 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.515 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.516 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.518 - Thread: 1 -> Loading cube blocks 2024-04-06 04:44:21.518 - Thread: 1 -> Created block definitions 2024-04-06 04:44:21.523 - Thread: 1 -> Loading block variant groups 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-06 04:44:21.525 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-06 04:44:21.525 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-06 04:44:21.530 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-06 04:44:21.530 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-06 04:44:21.531 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-04-06 04:44:21.532 - Thread: 1 -> Loading asteroid generators 2024-04-06 04:44:21.532 - Thread: 1 -> Loading spawn groups 2024-04-06 04:44:21.532 - Thread: 1 -> Loading drop containers 2024-04-06 04:44:21.532 - Thread: 1 -> Loading spawn groups 2024-04-06 04:44:21.532 - Thread: 1 -> Loading spawn groups 2024-04-06 04:44:21.532 - Thread: 1 -> Loading radial menu definitions 2024-04-06 04:44:21.532 - Thread: 1 -> Loading respawn ships 2024-04-06 04:44:21.532 - Thread: 1 -> Loading spawn groups 2024-04-06 04:44:21.532 - Thread: 1 -> Loading wheel speeds 2024-04-06 04:44:21.538 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-06 04:44:21.550 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-06 04:44:21.550 - Thread: 1 -> MyAudio.LoadData - START 2024-04-06 04:44:21.569 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-04-06 04:44:21.625 - Thread: 1 -> MyAudio.LoadData - END 2024-04-06 04:44:21.626 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-06 04:44:21.628 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 04:44:21.648 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 04:44:21.648 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 04:44:21.648 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-06 04:44:21.650 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-06 04:44:21.710 - Thread: 1 -> MyLights.LoadData() - START 2024-04-06 04:44:21.711 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-06 04:44:21.711 - Thread: 1 -> MyLights.LoadData() - END 2024-04-06 04:44:21.711 - Thread: 1 -> Info: MyLights initialized. 2024-04-06 04:44:21.711 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-06 04:44:21.711 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-06 04:44:21.713 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-06 04:44:21.713 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-06 04:44:21.713 - Thread: 1 -> Loading Procedural World Generator 2024-04-06 04:44:21.713 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2024-04-06 04:44:21.720 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-06 04:44:21.773 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844425886433388)A(G(StoneCoverageIronCore)M(EarthForestArea)__13)-821558349773916009.vx2' 2024-04-06 04:44:21.773 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844426087759977)A(G(StoneCoverageIronCore)M(EarthForestArea)__30)-854216327669919347.vx2' 2024-04-06 04:44:21.773 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_1_16_2020152913.vx2' 2024-04-06 04:44:21.773 - Thread: 17 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_0_3_1559148271.vx2' 2024-04-06 04:44:21.774 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-4_1_30_1654338726.vx2' 2024-04-06 04:44:21.802 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-04-06 04:44:21.802 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Alien-291759539d120000.vx2' 2024-04-06 04:44:21.803 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-04-06 04:44:21.803 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\EarthLike-1779144428d120000.vx2' 2024-04-06 04:44:21.814 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-04-06 04:44:21.814 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Moon-1353915701d19000.vx2' 2024-04-06 04:44:21.817 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-04-06 04:44:21.818 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Mars-2044023682d120000.vx2' 2024-04-06 04:44:21.824 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-04-06 04:44:21.824 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-04-06 04:44:21.824 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Europa-595048092d19000.vx2' 2024-04-06 04:44:21.824 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Titan-2124704365d19000.vx2' 2024-04-06 04:44:21.833 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-04-06 04:44:21.833 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Triton-12345d80253.vx2' 2024-04-06 04:44:21.859 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-04-06 04:44:21.859 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Pertam-12345d60133.vx2' 2024-04-06 04:44:24.743 - Thread: 15 -> Info: Planet generator name: Triton 2024-04-06 04:44:24.743 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:24.923 - Thread: 14 -> Info: Planet generator name: Mars 2024-04-06 04:44:24.924 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:25.118 - Thread: 20 -> Info: Planet generator name: Titan 2024-04-06 04:44:25.118 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:25.307 - Thread: 18 -> Info: Planet generator name: Moon 2024-04-06 04:44:25.307 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:25.811 - Thread: 16 -> Info: Planet generator name: Europa 2024-04-06 04:44:25.811 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:26.002 - Thread: 21 -> Info: Planet generator name: EarthLike 2024-04-06 04:44:26.003 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:26.192 - Thread: 19 -> Info: Planet generator name: Alien 2024-04-06 04:44:26.192 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:26.536 - Thread: 1 -> Info: Planet generator name: Pertam 2024-04-06 04:44:26.536 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-04-06 04:44:28.390 - Thread: 17 -> Initialized large grid Paulo Coms Pc 59629 PCU 2024-04-06 04:44:28.431 - Thread: 1 -> Entities loaded & initialized 2024-04-06 04:44:28.431 - Thread: 1 -> Checkpoint.CameraAttachedTo: 98057311095080577 2024-04-06 04:44:28.432 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-06 04:44:28.432 - Thread: 1 -> Name = 99.9% Survie Part 2 2024-04-06 04:44:28.432 - Thread: 1 -> Description = 2024-04-06 04:44:28.432 - Thread: 1 -> GameDateTime = 01/16/2081 14:02:18 2024-04-06 04:44:28.432 - Thread: 1 -> Password = 2024-04-06 04:44:28.432 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-04-06 04:44:28.432 - Thread: 1 -> WorkshopId = 2024-04-06 04:44:28.432 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-04-06 04:44:28.432 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\thumb.jpg 2024-04-06 04:44:28.432 - Thread: 1 -> Settings: 2024-04-06 04:44:28.432 - Thread: 1 -> GameMode = Survival 2024-04-06 04:44:28.432 - Thread: 1 -> MaxPlayers = 2 2024-04-06 04:44:28.432 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-06 04:44:28.432 - Thread: 1 -> TotalPCU = 100000 2024-04-06 04:44:28.432 - Thread: 1 -> PiratePCU = 50000 2024-04-06 04:44:28.432 - Thread: 1 -> AutoHealing = True 2024-04-06 04:44:28.432 - Thread: 1 -> WeaponsEnabled = True 2024-04-06 04:44:28.432 - Thread: 1 -> ThrusterDamage = True 2024-04-06 04:44:28.432 - Thread: 1 -> EnableSpectator = False 2024-04-06 04:44:28.432 - Thread: 1 -> EnableCopyPaste = False 2024-04-06 04:44:28.432 - Thread: 1 -> MaxFloatingObjects = 100 2024-04-06 04:44:28.432 - Thread: 1 -> MaxGridSize = 0 2024-04-06 04:44:28.432 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-06 04:44:28.432 - Thread: 1 -> CargoShipsEnabled = True 2024-04-06 04:44:28.432 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-06 04:44:28.432 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-06 04:44:28.432 - Thread: 1 -> InventorySizeMultiplier = 10 2024-04-06 04:44:28.432 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-04-06 04:44:28.432 - Thread: 1 -> RefinerySpeedMultiplier = 1 2024-04-06 04:44:28.432 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2024-04-06 04:44:28.432 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2024-04-06 04:44:28.432 - Thread: 1 -> WelderSpeedMultiplier = 1 2024-04-06 04:44:28.432 - Thread: 1 -> GrinderSpeedMultiplier = 1 2024-04-06 04:44:28.432 - Thread: 1 -> ClientCanSave = False 2024-04-06 04:44:28.432 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-06 04:44:28.432 - Thread: 1 -> PermanentDeath = False 2024-04-06 04:44:28.432 - Thread: 1 -> DestructibleBlocks = True 2024-04-06 04:44:28.432 - Thread: 1 -> EnableScripts = True 2024-04-06 04:44:28.432 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-06 04:44:28.432 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-06 04:44:28.432 - Thread: 1 -> ProceduralDensity = 0.5 2024-04-06 04:44:28.432 - Thread: 1 -> ProceduralSeed = 0 2024-04-06 04:44:28.432 - Thread: 1 -> DestructibleBlocks = True 2024-04-06 04:44:28.432 - Thread: 1 -> EnableIngameScripts = True 2024-04-06 04:44:28.433 - Thread: 1 -> ViewDistance = 10000 2024-04-06 04:44:28.433 - Thread: 1 -> Voxel destruction = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-06 04:44:28.433 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-06 04:44:28.433 - Thread: 1 -> EnableContainerDrops = False 2024-04-06 04:44:28.433 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-06 04:44:28.433 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-06 04:44:28.433 - Thread: 1 -> EnableTurretsFriendlyFire = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSubgridDamage = False 2024-04-06 04:44:28.433 - Thread: 1 -> SyncDistance = 3000 2024-04-06 04:44:28.433 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-06 04:44:28.433 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-06 04:44:28.433 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-06 04:44:28.433 - Thread: 1 -> MaxPlanets = 99 2024-04-06 04:44:28.433 - Thread: 1 -> MaxBackupSaves = 5 2024-04-06 04:44:28.433 - Thread: 1 -> MaxFactionsCount = 0 2024-04-06 04:44:28.433 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-06 04:44:28.433 - Thread: 1 -> RespawnShipDelete = False 2024-04-06 04:44:28.433 - Thread: 1 -> WorldSizeKm = 0 2024-04-06 04:44:28.433 - Thread: 1 -> ResetOwnership = False 2024-04-06 04:44:28.433 - Thread: 1 -> RealisticSound = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSaving = True 2024-04-06 04:44:28.433 - Thread: 1 -> InfiniteAmmo = False 2024-04-06 04:44:28.433 - Thread: 1 -> EnableToolShake = False 2024-04-06 04:44:28.433 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-04-06 04:44:28.433 - Thread: 1 -> OffensiveWordsFiltering = False 2024-04-06 04:44:28.433 - Thread: 1 -> UseConsolePCU = False 2024-04-06 04:44:28.433 - Thread: 1 -> PredefinedAsteroids = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-06 04:44:28.433 - Thread: 1 -> FamilySharing = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnablePcuTrading = True 2024-04-06 04:44:28.433 - Thread: 1 -> SuppressedWarnings = 2024-04-06 04:44:28.433 - Thread: 1 -> SimplifiedSimulation = False 2024-04-06 04:44:28.433 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-06 04:44:28.433 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-06 04:44:28.433 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-06 04:44:28.433 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-06 04:44:28.433 - Thread: 1 -> TradeFactionsCount = 15 2024-04-06 04:44:28.433 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-04-06 04:44:28.433 - Thread: 1 -> WeatherSystem = True 2024-04-06 04:44:28.433 - Thread: 1 -> DepositSizeDenominator = 60 2024-04-06 04:44:28.433 - Thread: 1 -> DepositsCountCoefficient = 1 2024-04-06 04:44:28.433 - Thread: 1 -> EnableEconomy = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableBountyContracts = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSupergridding = False 2024-04-06 04:44:28.433 - Thread: 1 -> EnableAutorespawn = True 2024-04-06 04:44:28.433 - Thread: 1 -> OptimalSpawnDistance = 900 2024-04-06 04:44:28.433 - Thread: 1 -> EnableGoodBotHints = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableResearch = False 2024-04-06 04:44:28.433 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-06 04:44:28.433 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-06 04:44:28.433 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-06 04:44:28.433 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-06 04:44:28.433 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-06 04:44:28.433 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-06 04:44:28.433 - Thread: 1 -> OptimalGridCount = 0 2024-04-06 04:44:28.433 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-06 04:44:28.433 - Thread: 1 -> BlockCountThreshold = 20 2024-04-06 04:44:28.433 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-06 04:44:28.433 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-06 04:44:28.433 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-06 04:44:28.433 - Thread: 1 -> EnableVoxelHand = True 2024-04-06 04:44:28.433 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableScripterRole = False 2024-04-06 04:44:28.433 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-06 04:44:28.433 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSpiders = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableWolfs = False 2024-04-06 04:44:28.433 - Thread: 1 -> TotalBotLimit = 32 2024-04-06 04:44:28.433 - Thread: 1 -> EnableDrones = True 2024-04-06 04:44:28.433 - Thread: 1 -> MaxDrones = 5 2024-04-06 04:44:28.433 - Thread: 1 -> StartInRespawnScreen = False 2024-04-06 04:44:28.433 - Thread: 1 -> SpawnWithTools = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableJetpack = True 2024-04-06 04:44:28.433 - Thread: 1 -> SunRotationIntervalMinutes = 219.2665 2024-04-06 04:44:28.433 - Thread: 1 -> PhysicsIterations = 8 2024-04-06 04:44:28.433 - Thread: 1 -> CanJoinRunning = False 2024-04-06 04:44:28.433 - Thread: 1 -> Scenario = False 2024-04-06 04:44:28.433 - Thread: 1 -> ScenarioEditMode = False 2024-04-06 04:44:28.433 - Thread: 1 -> EnableRespawnShips = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableSunRotation = True 2024-04-06 04:44:28.433 - Thread: 1 -> StationVoxelSupport = False 2024-04-06 04:44:28.433 - Thread: 1 -> EnableConvertToStation = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableEncounters = True 2024-04-06 04:44:28.433 - Thread: 1 -> Enable3rdPersonView = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnableOxygen = True 2024-04-06 04:44:28.433 - Thread: 1 -> ExperimentalMode = True 2024-04-06 04:44:28.433 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-04-06 04:44:28.433 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-06 04:44:28.433 - Thread: 1 -> EnableRecoil = True 2024-04-06 04:44:28.433 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-06 04:44:28.433 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-06 04:44:28.433 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (b6d77553-ec90-4c12-88bf-a270643bc2b0). 2024-04-06 04:44:28.434 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-06 04:44:28.454 - Thread: 1 -> Session loaded 2024-04-06 04:44:28.454 - Thread: 1 -> RunLoadingAction - END 2024-04-06 04:44:28.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-06 04:44:28.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-06 04:44:28.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-06 04:44:28.454 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-06 04:44:28.454 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-06 04:44:28.454 - Thread: 1 -> Updating continues. 2024-04-06 04:44:28.455 - Thread: 1 -> GC Memory: 2076.314 / 2076.314 MB 2024-04-06 04:44:29.091 - Thread: 1 -> Loading duration: 8.3585461 2024-04-06 04:44:29.378 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.379 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.379 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.379 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.382 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.382 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.383 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.383 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.385 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.385 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.385 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-04-06 04:44:29.396 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:29.396 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:29.396 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-06 04:44:29.729 - Thread: 6 -> Warning: Sound on different thread ShipLargeRunLoop, PlaySound 2024-04-06 04:44:29.729 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIon, PlaySound 2024-04-06 04:44:29.729 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIonIdle, PlaySound 2024-04-06 04:44:29.729 - Thread: 6 -> Warning: Sound on different thread ShipLargeIdle, PlaySound 2024-04-06 04:44:29.729 - Thread: 6 -> Warning: Sound on different thread ShipLargeEngine, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread BlockTimer, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread BlockProjectorOff, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread ShipLargeRunLoop, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIon, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIonIdle, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread ShipLargeIdle, PlaySound 2024-04-06 04:44:29.730 - Thread: 6 -> Warning: Sound on different thread ShipLargeEngine, PlaySound 2024-04-06 04:44:29.816 - Thread: 1 -> GUI Stats: Update 4.47225266666667, Draw 0.176554611111111 2024-04-06 04:44:32.381 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-04-06 04:44:32.396 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-04-06 04:44:32.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:44:32.581 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,17.04465,44.824,1,0,2184.768,13213.67,83227,16797,17,13.88679,95.94769,0.0139191,51523,8.327835,0,16.66667,1.156469,7.990365,100,9806184774,2184.768,4,0,-1 2024-04-06 04:44:32.581 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:44:32.581 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,240,486,100,849,9351,6278,0,0,125,6765,0,4094,31,0,17,15,384,42,0,41,1717,763,456,8,50,0,0,0,0 2024-04-06 04:44:42.430 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-04-06 04:44:42.664 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-04-06 04:44:42.664 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-04-06 04:44:58.465 - Thread: 1 -> GC Memory: 2202.152 / 2202.152 MB 2024-04-06 04:44:59.816 - Thread: 1 -> GUI Stats: Update 0.118960722222222, Draw 0.194086277777778 2024-04-06 04:45:28.466 - Thread: 1 -> GC Memory: 2234.533 / 2234.533 MB 2024-04-06 04:45:29.816 - Thread: 1 -> GUI Stats: Update 0.221257444444444, Draw 0.1692915 2024-04-06 04:45:32.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:45:32.598 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,12.74324,51.39291,1,0,2239.208,13197.36,83227,16797,17,14.95292,95.72942,0.008465585,51548,8.332385,0,16.66667,1.245935,7.976544,100,9773396296,2239.208,4,0,-1 2024-04-06 04:45:32.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:45:32.598 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,241,488,100,849,9320,6243,0,0,111,6732,0,4094,31,0,19,15,384,43,0,20,1717,763,456,8,50,0,0,0,0 2024-04-06 04:45:58.482 - Thread: 1 -> GC Memory: 2269.062 / 2269.062 MB 2024-04-06 04:45:59.816 - Thread: 1 -> GUI Stats: Update 0.123884277777778, Draw 0.173082388888889 2024-04-06 04:46:28.483 - Thread: 1 -> GC Memory: 2041.68 / 2041.68 MB 2024-04-06 04:46:29.816 - Thread: 1 -> GUI Stats: Update 0.108866055555556, Draw 0.1714445 2024-04-06 04:46:32.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:46:32.615 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,11.31384,45.56425,1,0,2043.974,13241.78,83227,16797,17,13.97837,96.62994,0.007214195,51471,8.332129,0,16.66667,1.164696,8.051331,100,9769846202,2043.974,4,0,-1 2024-04-06 04:46:32.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:46:32.615 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,241,487,100,849,9317,6243,0,0,111,6731,0,4094,31,0,17,15,384,42,0,20,1717,763,456,8,50,0,0,0,0 2024-04-06 04:46:58.499 - Thread: 1 -> GC Memory: 2070.33 / 2070.33 MB 2024-04-06 04:46:59.816 - Thread: 1 -> GUI Stats: Update 0.1073225, Draw 0.169890166666667 2024-04-06 04:47:28.516 - Thread: 1 -> GC Memory: 2102.142 / 2102.142 MB 2024-04-06 04:47:29.816 - Thread: 1 -> GUI Stats: Update 0.109457, Draw 0.177200222222222 2024-04-06 04:47:32.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:47:32.631 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,10.89012,47.90618,1,0,2108.475,13243.93,83227,16797,17,13.97848,96.87922,0.00743865,51451,8.335021,0,16.66667,1.165109,8.074903,100,9768117996,2108.475,4,0,-1 2024-04-06 04:47:32.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:47:32.631 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,241,488,100,849,9315,6241,0,0,109,6729,0,4094,31,0,16,15,384,42,0,20,1717,763,456,8,50,0,0,0,0 2024-04-06 04:47:58.516 - Thread: 1 -> GC Memory: 2036.36 / 2036.36 MB 2024-04-06 04:47:59.816 - Thread: 1 -> GUI Stats: Update 0.109761444444445, Draw 0.174813111111111 2024-04-06 04:48:28.517 - Thread: 1 -> GC Memory: 2040.847 / 2040.847 MB 2024-04-06 04:48:29.817 - Thread: 1 -> GUI Stats: Update 0.109607, Draw 0.174656111111111 2024-04-06 04:48:32.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:48:32.648 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,11.79205,46.1832,1,0,2038.152,13241.27,83227,16797,17,13.76043,96.48131,0.007316296,51441,8.328707,0,16.66667,1.146065,8.035645,100,9767599032,2038.152,4,0,-1 2024-04-06 04:48:32.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:48:32.648 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,241,487,100,849,9315,6243,0,0,111,6731,0,4094,31,0,14,15,384,42,0,20,1717,763,456,8,50,0,0,0,0 2024-04-06 04:48:58.532 - Thread: 1 -> GC Memory: 2041.74 / 2041.74 MB 2024-04-06 04:48:59.817 - Thread: 1 -> GUI Stats: Update 0.109289722222222, Draw 0.171020444444445 2024-04-06 04:49:08.349 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:49:20.949 - Thread: 1 -> Autosave initiated 2024-04-06 04:49:20.949 - Thread: 1 -> Character state: True 2024-04-06 04:49:20.949 - Thread: 1 -> IsServer: True 2024-04-06 04:49:20.949 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:49:20.949 - Thread: 1 -> Autosave 2024-04-06 04:49:20.949 - Thread: 1 -> Saving world - START 2024-04-06 04:49:20.949 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:49:20.949 - Thread: 1 -> Before snapshot.: GC Memory: 2,053 B 2024-04-06 04:49:20.974 - Thread: 1 -> After snapshot.: GC Memory: 2,064 B 2024-04-06 04:49:20.976 - Thread: 1 -> Directory cleanup: GC Memory: 2,064 B 2024-04-06 04:49:20.976 - Thread: 1 -> Saving world - END 2024-04-06 04:49:20.988 - Thread: 15 -> Session snapshot save - START 2024-04-06 04:49:20.988 - Thread: 15 -> Checking file access for files in target dir. 2024-04-06 04:49:21.441 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:49:21.485 - Thread: 15 -> Session snapshot save - END 2024-04-06 04:49:28.533 - Thread: 1 -> GC Memory: 2085.162 / 2085.162 MB 2024-04-06 04:49:29.816 - Thread: 1 -> GUI Stats: Update 0.106992166666667, Draw 0.165689333333334 2024-04-06 04:49:32.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:49:32.665 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,11.26551,49.52427,1,0,2027.104,13242.95,78237,21763,16,14.02001,56.2958,0.007192231,51382,8.33306,0,16.66667,1.168296,4.691163,100,9768500936,2027.104,4,0,-1 2024-04-06 04:49:32.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:49:32.665 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,240,488,100,849,9315,6241,0,0,111,6729,0,4094,31,0,16,15,384,43,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:49:58.533 - Thread: 1 -> GC Memory: 2028.406 / 2028.406 MB 2024-04-06 04:49:59.816 - Thread: 1 -> GUI Stats: Update 0.106932611111111, Draw 0.160012888888889 2024-04-06 04:50:28.533 - Thread: 1 -> GC Memory: 2043.753 / 2043.753 MB 2024-04-06 04:50:29.816 - Thread: 1 -> GUI Stats: Update 0.109714166666667, Draw 0.170845944444444 2024-04-06 04:50:32.681 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:50:32.682 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,11.8506,52.27546,1,0,2050.317,13252.97,78237,21763,16,16.30133,93.67424,0.008996256,51404,8.33264,0,16.66667,1.358331,7.805537,100,9775930924,2050.317,4,0,-1 2024-04-06 04:50:32.682 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:50:32.682 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,241,492,100,849,9323,6241,0,0,111,6733,0,4094,31,0,20,15,384,46,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:50:58.533 - Thread: 1 -> GC Memory: 2077.227 / 2077.227 MB 2024-04-06 04:50:59.816 - Thread: 1 -> GUI Stats: Update 0.101893555555556, Draw 0.184946388888889 2024-04-06 04:51:28.536 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-04-06 04:51:28.540 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:51:28.540 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-04-06 04:51:28.543 - Thread: 1 -> GC Memory: 2047.127 / 2047.127 MB 2024-04-06 04:51:29.817 - Thread: 1 -> GUI Stats: Update 0.110283333333333, Draw 0.197537111111111 2024-04-06 04:51:32.698 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:51:32.698 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,13.50442,60.38118,1,0,2054.096,13277.23,78237,21763,16,23.34316,87.21116,0.009949029,51458,8.331333,0,16.66667,1.944796,7.265852,100,9801725006,2054.096,4,0,-1 2024-04-06 04:51:32.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:51:32.698 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,242,502,100,849,9347,6239,0,0,109,6741,0,4094,31,0,36,15,384,55,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:51:58.550 - Thread: 1 -> GC Memory: 2082.207 / 2082.207 MB 2024-04-06 04:51:59.817 - Thread: 1 -> GUI Stats: Update 0.112808444444444, Draw 0.193064333333333 2024-04-06 04:52:28.550 - Thread: 1 -> GC Memory: 2125.612 / 2125.612 MB 2024-04-06 04:52:29.818 - Thread: 1 -> GUI Stats: Update 0.123754222222222, Draw 0.188775 2024-04-06 04:52:32.715 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:52:32.715 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,17.28625,98.00723,1,0,2128.341,13295.95,78237,21763,16,27.63869,83.43077,0.01005283,51445,8.33245,0,16.66667,2.30298,6.951828,100,9819346952,2128.341,4,0,-1 2024-04-06 04:52:32.715 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:52:32.715 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,242,503,100,849,9364,6239,0,0,109,6742,0,4094,31,0,52,15,384,56,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:52:58.550 - Thread: 1 -> GC Memory: 2050.104 / 2050.104 MB 2024-04-06 04:52:59.818 - Thread: 1 -> GUI Stats: Update 0.238733111111111, Draw 0.202158611111111 2024-04-06 04:53:28.551 - Thread: 1 -> GC Memory: 2091.192 / 2091.192 MB 2024-04-06 04:53:29.818 - Thread: 1 -> GUI Stats: Update 0.131536111111111, Draw 0.224182555555556 2024-04-06 04:53:32.731 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-06 04:53:32.732 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,16.72418,207.6996,1,0,2103.329,15214.08,78237,21763,16,30.19974,76.50342,0.01396523,51389,8.332933,0,16.66667,2.516524,6.374979,100,11434485946,2103.329,4,0,-1 2024-04-06 04:53:32.732 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-06 04:53:32.732 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,854,91,1741,2015,100,849,10904,6239,0,0,109,8254,0,4094,31,0,80,15,384,69,0,18,1717,763,456,8,50,0,0,0,0 2024-04-06 04:53:58.567 - Thread: 1 -> GC Memory: 2129.664 / 2129.664 MB 2024-04-06 04:53:59.818 - Thread: 1 -> GUI Stats: Update 0.131473666666667, Draw 0.156739 2024-04-06 04:54:08.350 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-06 04:54:20.949 - Thread: 1 -> Autosave initiated 2024-04-06 04:54:20.949 - Thread: 1 -> Character state: True 2024-04-06 04:54:20.949 - Thread: 1 -> IsServer: True 2024-04-06 04:54:20.949 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-06 04:54:20.949 - Thread: 1 -> Autosave 2024-04-06 04:54:20.949 - Thread: 1 -> Saving world - START 2024-04-06 04:54:20.949 - Thread: 1 -> Making world state snapshot. 2024-04-06 04:54:20.949 - Thread: 1 -> Before snapshot.: GC Memory: 2,154 B 2024-04-06 04:54:20.989 - Thread: 1 -> After snapshot.: GC Memory: 2,164 B 2024-04-06 04:54:20.992 - Thread: 1 -> Directory cleanup: GC Memory: 2,165 B 2024-04-06 04:54:20.992 - Thread: 1 -> Saving world - END 2024-04-06 04:54:21.001 - Thread: 17 -> Session snapshot save - START 2024-04-06 04:54:21.001 - Thread: 17 -> Checking file access for files in target dir. 2024-04-06 04:54:21.438 - Thread: 17 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-04-06 04:54:22.914 - Thread: 39 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-04-06 04:54:22.916 - Thread: 17 -> Session snapshot save - END 2024-04-06 04:54:22.996 - Thread: 39 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 7,560 InstanceBuffers: 369 GPUEmitters: 32 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 0 Actor Components MyLightComponent: 714 MyRenderableComponent: 1,816 MyResourcePrioritizationComponent: 7,588 MyRenderVoxelActor: 18 MyInstanceComponent: 4,954 MyThrustFlameAnimator: 152 MyRotationAnimator: 78 MyVoxelCellComponent: 760 MyFoliageComponent: 369 2024-04-06 04:55:08.802 - Thread: 39 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-04-06 04:55:08.802 - Thread: 39 -> Showing message 2024-04-06 04:55:09.321 - Thread: 39 -> ================================== CRASH INFO ================================== AppVersion: 01_203_630 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 10577 PCUCount: 78237 IsHang: False GCMemory: 2182 GCMemoryAllocated: 2182 HWAvailableMemory: 51290 ProcessPrivateMemory: 15268 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-04-06 04:55:09.321 - Thread: 39 -> Log Closed