2024-03-29 20:26:26.230 - Thread: 1 -> Log Started 2024-03-29 20:26:26.230 - Thread: 1 -> Timezone (local - UTC): 1h 2024-03-29 20:26:26.230 - Thread: 1 -> App Version: 01_203_630 2024-03-29 20:26:26.252 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-03-29 20:26:26.252 - Thread: 1 -> Branch / Sandbox: SVN 2024-03-29 20:26:26.252 - Thread: 1 -> Client Build Number: 0 2024-03-29 20:26:26.252 - Thread: 1 -> Server Build Number: 0 2024-03-29 20:26:26.252 - Thread: 1 -> Environment.ProcessorCount: 32 2024-03-29 20:26:26.289 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Professionnel (Microsoft Windows NT 10.0.22631.0) 2024-03-29 20:26:26.290 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-03-29 20:26:26.290 - Thread: 1 -> Environment.Is64BitProcess: True 2024-03-29 20:26:26.290 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-03-29 20:26:26.290 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-03-29 20:26:26.290 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-29 20:26:26.292 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-03-29 20:26:26.292 - Thread: 1 -> IntPtr.Size: 8 2024-03-29 20:26:26.292 - Thread: 1 -> Default Culture: 2024-03-29 20:26:26.292 - Thread: 1 -> Default UI Culture: 2024-03-29 20:26:26.292 - Thread: 1 -> MyConfig.Load() - START 2024-03-29 20:26:26.292 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 20:26:27.082 - Thread: 1 -> NewNewGameScreen: False 2024-03-29 20:26:27.082 - Thread: 1 -> EnableDamageEffects: True 2024-03-29 20:26:27.082 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-29 20:26:27.082 - Thread: 1 -> EnableReverb: False 2024-03-29 20:26:27.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-03-29 20:26:27.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-29 20:26:27.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-29 20:26:27.082 - Thread: 1 -> FirstTimeRun: False 2024-03-29 20:26:27.082 - Thread: 1 -> ExperimentalMode: True 2024-03-29 20:26:27.082 - Thread: 1 -> VideoAdapter: 0 2024-03-29 20:26:27.082 - Thread: 1 -> ScreenWidth: 1920 2024-03-29 20:26:27.082 - Thread: 1 -> ScreenHeight: 1080 2024-03-29 20:26:27.082 - Thread: 1 -> RefreshRate: 239964 2024-03-29 20:26:27.082 - Thread: 1 -> WindowMode: 1 2024-03-29 20:26:27.082 - Thread: 1 -> VerticalSync: 1 2024-03-29 20:26:27.082 - Thread: 1 -> FieldOfView: 91.51186 2024-03-29 20:26:27.082 - Thread: 1 -> PostProcessingEnabled: True 2024-03-29 20:26:27.082 - Thread: 1 -> FlaresIntensity: 1 2024-03-29 20:26:27.082 - Thread: 1 -> TreeViewDistance: 1998 2024-03-29 20:26:27.082 - Thread: 1 -> GrassDensity: 10 2024-03-29 20:26:27.082 - Thread: 1 -> GrassDrawDistance: 1000 2024-03-29 20:26:27.082 - Thread: 1 -> AntialiasingMode: 1 2024-03-29 20:26:27.082 - Thread: 1 -> ShadowMapResolution: 2 2024-03-29 20:26:27.083 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-29 20:26:27.083 - Thread: 1 -> TextureQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> VoxelTextureQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> AnisotropicFiltering: 4 2024-03-29 20:26:27.083 - Thread: 1 -> ModelQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> VoxelQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> ShaderQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> LightsQuality: 2 2024-03-29 20:26:27.083 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-29 20:26:27.083 - Thread: 1 -> FirstVTTimeRun: False 2024-03-29 20:26:27.083 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-29 20:26:27.083 - Thread: 1 -> LastBannerId: 75 2024-03-29 20:26:27.083 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-29 20:26:27.083 - Thread: 1 -> GDPRConsent: True 2024-03-29 20:26:27.083 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-29 20:26:27.083 - Thread: 1 -> GameVolume: 0 2024-03-29 20:26:27.083 - Thread: 1 -> Music_Volume: 0 2024-03-29 20:26:27.083 - Thread: 1 -> VoiceChatVolume: 0 2024-03-29 20:26:27.083 - Thread: 1 -> HudWarnings: False 2024-03-29 20:26:27.083 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-29 20:26:27.083 - Thread: 1 -> VoiceChat: False 2024-03-29 20:26:27.083 - Thread: 1 -> VoiceChatVoiceActivation: True 2024-03-29 20:26:27.083 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-03-29 20:26:27.083 - Thread: 1 -> EnableDynamicMusic: True 2024-03-29 20:26:27.083 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-29 20:26:27.083 - Thread: 1 -> EnableDoppler: True 2024-03-29 20:26:27.083 - Thread: 1 -> OnlyPSGames: False 2024-03-29 20:26:27.083 - Thread: 1 -> EnableTrading: True 2024-03-29 20:26:27.083 - Thread: 1 -> EnableSteamCloud: False 2024-03-29 20:26:27.083 - Thread: 1 -> Language: 6 2024-03-29 20:26:27.083 - Thread: 1 -> CubeBuilderBuildingMode: 2 2024-03-29 20:26:27.083 - Thread: 1 -> ControlsHints: False 2024-03-29 20:26:27.083 - Thread: 1 -> GoodBotHints: False 2024-03-29 20:26:27.083 - Thread: 1 -> RotationHints: False 2024-03-29 20:26:27.083 - Thread: 1 -> AreaInteraction: True 2024-03-29 20:26:27.083 - Thread: 1 -> BlueprintSharing: True 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorColorCharacter: 4289396991 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-29 20:26:27.083 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-29 20:26:27.083 - Thread: 1 -> ShowCrosshair2: 0 2024-03-29 20:26:27.083 - Thread: 1 -> IronSightSwitchState: 1 2024-03-29 20:26:27.083 - Thread: 1 -> SpriteMainViewportScale: 0.9546184 2024-03-29 20:26:27.083 - Thread: 1 -> UiTransparency: 1 2024-03-29 20:26:27.083 - Thread: 1 -> UiBkTransparency: 1 2024-03-29 20:26:27.083 - Thread: 1 -> HUDBkTransparency: 0 2024-03-29 20:26:27.083 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-29 20:26:27.083 - Thread: 1 -> CaptureMouse: False 2024-03-29 20:26:27.083 - Thread: 1 -> ZoomMultiplier: 0.2 2024-03-29 20:26:27.083 - Thread: 1 -> GamepadScheme: 0 2024-03-29 20:26:27.083 - Thread: 1 -> GamepadSchemeName: Flight 2024-03-29 20:26:27.083 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-03-29 20:26:27.083 - Thread: 1 -> HudState: 2 2024-03-29 20:26:27.083 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-29 20:26:27.083 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-29 20:26:27.083 - Thread: 1 -> FirstTimeTutorials: False 2024-03-29 20:26:27.083 - Thread: 1 -> ModIoConsent: True 2024-03-29 20:26:27.083 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-03-29 20:26:27.083 - Thread: 1 -> MyConfig.Load() - END 2024-03-29 20:26:32.063 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-03-29 20:26:32.426 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-03-29 20:26:32.756 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-03-29 20:26:32.756 - Thread: 1 -> Found processor count: 24 2024-03-29 20:26:32.756 - Thread: 1 -> Using processor count: 16 2024-03-29 20:26:32.979 - Thread: 1 -> All detected adapters: 2024-03-29 20:26:32.980 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=-1997598653, DeviceID=9860 2024-03-29 20:26:32.980 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-03-29 20:26:34.293 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.293 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-03-29 20:26:34.293 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49094, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-03-29 20:26:34.293 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-29 20:26:34.293 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-29 20:26:34.293 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.293 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.293 - Thread: 1 -> Adapter id = 0 2024-03-29 20:26:34.293 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.293 - Thread: 1 -> RAM = 25314721792 2024-03-29 20:26:34.293 - Thread: 1 -> Priority = 2 2024-03-29 20:26:34.293 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-29 20:26:34.293 - Thread: 1 -> Output is attached = True 2024-03-29 20:26:34.293 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.293 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.293 - Thread: 1 -> DXGIOutput id = 0 2024-03-29 20:26:34.293 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.293 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.293 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.293 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.293 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.294 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.295 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.295 - Thread: 1 -> } 2024-03-29 20:26:34.295 - Thread: 1 -> } 2024-03-29 20:26:34.295 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.295 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-03-29 20:26:34.295 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49094, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-03-29 20:26:34.295 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-29 20:26:34.295 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-29 20:26:34.295 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.295 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.295 - Thread: 1 -> Adapter id = 0 2024-03-29 20:26:34.295 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.295 - Thread: 1 -> RAM = 25314721792 2024-03-29 20:26:34.295 - Thread: 1 -> Priority = 2 2024-03-29 20:26:34.295 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-29 20:26:34.295 - Thread: 1 -> Output is attached = True 2024-03-29 20:26:34.295 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.295 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.296 - Thread: 1 -> DXGIOutput id = 0 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.296 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.297 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.297 - Thread: 1 -> } 2024-03-29 20:26:34.297 - Thread: 1 -> } 2024-03-29 20:26:34.297 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.297 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-03-29 20:26:34.297 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49094, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-03-29 20:26:34.297 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-29 20:26:34.297 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-29 20:26:34.297 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.297 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.297 - Thread: 1 -> Adapter id = 0 2024-03-29 20:26:34.297 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.297 - Thread: 1 -> RAM = 25314721792 2024-03-29 20:26:34.297 - Thread: 1 -> Priority = 2 2024-03-29 20:26:34.297 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-29 20:26:34.297 - Thread: 1 -> Output is attached = True 2024-03-29 20:26:34.297 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.297 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.298 - Thread: 1 -> DXGIOutput id = 1 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.298 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.299 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.299 - Thread: 1 -> } 2024-03-29 20:26:34.299 - Thread: 1 -> } 2024-03-29 20:26:34.299 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.299 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-03-29 20:26:34.299 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34261663744, Luid: 49094, rev: 161, subsys id: -1997598653, vendor id: 4318, feature_level 11.1: True 2024-03-29 20:26:34.299 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-29 20:26:34.299 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-29 20:26:34.299 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.299 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.299 - Thread: 1 -> Adapter id = 0 2024-03-29 20:26:34.299 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.299 - Thread: 1 -> RAM = 25314721792 2024-03-29 20:26:34.299 - Thread: 1 -> Priority = 2 2024-03-29 20:26:34.299 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-29 20:26:34.299 - Thread: 1 -> Output is attached = True 2024-03-29 20:26:34.299 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.299 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.300 - Thread: 1 -> DXGIOutput id = 1 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.300 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.301 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.301 - Thread: 1 -> } 2024-03-29 20:26:34.301 - Thread: 1 -> } 2024-03-29 20:26:34.301 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.301 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-29 20:26:34.301 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261663744, Luid: 60649, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-29 20:26:34.301 - Thread: 1 -> Driver version = 2024-03-29 20:26:34.301 - Thread: 1 -> Driver date = 2024-03-29 20:26:34.301 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.301 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.301 - Thread: 1 -> Adapter id = 1 2024-03-29 20:26:34.301 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.301 - Thread: 1 -> RAM = 0 2024-03-29 20:26:34.301 - Thread: 1 -> Priority = 0 2024-03-29 20:26:34.301 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-29 20:26:34.301 - Thread: 1 -> Output is attached = False 2024-03-29 20:26:34.301 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.301 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.302 - Thread: 1 -> DXGIOutput id = 0 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.302 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.303 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.303 - Thread: 1 -> } 2024-03-29 20:26:34.303 - Thread: 1 -> } 2024-03-29 20:26:34.303 - Thread: 1 -> AdapterInfo = { 2024-03-29 20:26:34.303 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-29 20:26:34.303 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34261663744, Luid: 60649, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-29 20:26:34.303 - Thread: 1 -> Driver version = 2024-03-29 20:26:34.303 - Thread: 1 -> Driver date = 2024-03-29 20:26:34.303 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-29 20:26:34.303 - Thread: 1 -> AftermathSupported = False 2024-03-29 20:26:34.303 - Thread: 1 -> Adapter id = 1 2024-03-29 20:26:34.303 - Thread: 1 -> Supported = True 2024-03-29 20:26:34.303 - Thread: 1 -> RAM = 0 2024-03-29 20:26:34.303 - Thread: 1 -> Priority = 0 2024-03-29 20:26:34.303 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-29 20:26:34.303 - Thread: 1 -> Output is attached = False 2024-03-29 20:26:34.303 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-29 20:26:34.303 - Thread: 1 -> Display modes = { 2024-03-29 20:26:34.304 - Thread: 1 -> DXGIOutput id = 0 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@60Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@75Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@72Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@59.94Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@99.769Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@119.518Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 640x480@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@60Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@59.94Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@99.662Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@119.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x480@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@50Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@99.662Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@119.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 720x576@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@75Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@56.25Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@60.317Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@72.188Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@99.662Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@119.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 800x600@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@60.004Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@70.069Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@75.029Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@99.972Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@119.989Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1024x768@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1152x864@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@60Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@50Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1176x664@59.94Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@60Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@50Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@59.94Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x720@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x768@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@75.025Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@119.88Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@144.001Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x800@239.964Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x960@120Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x960@60.02Hz 2024-03-29 20:26:34.304 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@75.025Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x960@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1280x1024@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1360x768@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1366x768@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1440x1080@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x900@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1600x1024@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1680x1050@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@60Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@50Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@120Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@59.94006Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@119.88Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@144.001Hz 2024-03-29 20:26:34.305 - Thread: 1 -> 1920x1080@239.964Hz 2024-03-29 20:26:34.305 - Thread: 1 -> } 2024-03-29 20:26:34.305 - Thread: 1 -> } 2024-03-29 20:26:34.306 - Thread: 1 -> Service.IsActive: True 2024-03-29 20:26:34.306 - Thread: 1 -> Service.IsOnline: True 2024-03-29 20:26:34.306 - Thread: 1 -> Service.OwnsGame: False 2024-03-29 20:26:34.306 - Thread: 1 -> Service.UserId: 76561198324696616 2024-03-29 20:26:34.306 - Thread: 1 -> Service.UserName: Flèaux-Paulo 2024-03-29 20:26:34.306 - Thread: 1 -> Service.Branch: default 2024-03-29 20:26:34.306 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-03-29 20:26:34.306 - Thread: 1 -> Build version: 0.1.1.0 2024-03-29 20:26:34.307 - Thread: 1 -> MyScreenManager() 2024-03-29 20:26:34.322 - Thread: 39 -> CreateDeviceInternal - CheckSettings() 2024-03-29 20:26:34.322 - Thread: 39 -> CreateDeviceInternal - GetAdapter() 2024-03-29 20:26:34.323 - Thread: 39 -> CreateDeviceInternal - FixSettings() 2024-03-29 20:26:34.324 - Thread: 39 -> CreateDeviceInternal - Create device 2024-03-29 20:26:34.427 - Thread: 39 -> CreateDeviceInternal Steam Overlay integration 2024-03-29 20:26:34.485 - Thread: 39 -> CreateDeviceInternal Steam Overlay OK 2024-03-29 20:26:34.486 - Thread: 39 -> CreateDeviceInternal create swapchain 2024-03-29 20:26:37.253 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-03-29 20:26:37.254 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-29 20:26:37.254 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2024-03-29 20:26:38.359 - Thread: 1 -> Preallocate - START 2024-03-29 20:26:38.361 - Thread: 1 -> MySpaceWorldGenerator - START 2024-03-29 20:26:38.361 - Thread: 1 -> MySpaceWorldGenerator - END 2024-03-29 20:26:38.361 - Thread: 1 -> MySpaceBuildComponent - START 2024-03-29 20:26:38.361 - Thread: 1 -> MySpaceBuildComponent - END 2024-03-29 20:26:38.362 - Thread: 1 -> MyEntities - START 2024-03-29 20:26:38.367 - Thread: 1 -> MyEntities - END 2024-03-29 20:26:38.367 - Thread: 1 -> MyObjectBuilder_Base - START 2024-03-29 20:26:38.367 - Thread: 1 -> MyObjectBuilder_Base - END 2024-03-29 20:26:38.368 - Thread: 1 -> MyTransparentGeometry - START 2024-03-29 20:26:38.368 - Thread: 1 -> MyTransparentGeometry - END 2024-03-29 20:26:38.368 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-03-29 20:26:38.368 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-03-29 20:26:38.368 - Thread: 1 -> MyMath - START 2024-03-29 20:26:38.368 - Thread: 1 -> MyMath - END 2024-03-29 20:26:38.368 - Thread: 1 -> MySimpleObjectDraw - START 2024-03-29 20:26:38.368 - Thread: 1 -> MySimpleObjectDraw - END 2024-03-29 20:26:38.374 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-03-29 20:26:38.374 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-03-29 20:26:38.374 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-03-29 20:26:38.391 - Thread: 1 -> MySyncDestructions - START 2024-03-29 20:26:38.391 - Thread: 1 -> MySyncDestructions - END 2024-03-29 20:26:38.391 - Thread: 1 -> MySyncEntity - START 2024-03-29 20:26:38.391 - Thread: 1 -> MySyncEntity - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandCharacter - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandCharacter - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandConsole - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandConsole - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandEntity - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyCommandEntity - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyAiTargetManager - START 2024-03-29 20:26:38.391 - Thread: 1 -> MyAiTargetManager - END 2024-03-29 20:26:38.391 - Thread: 1 -> MyClientDebugCommands - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyClientDebugCommands - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyDedicatedServer - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyDedicatedServer - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyDedicatedServerBase - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyDedicatedServerBase - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerBase - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerBase - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerClient - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerClient - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerClientBase - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerClientBase - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerLobby - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerLobby - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerServerBase - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyMultiplayerServerBase - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyServerDebugCommands - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyServerDebugCommands - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyCubeGridDefinitions - START 2024-03-29 20:26:38.392 - Thread: 1 -> MyCubeGridDefinitions - END 2024-03-29 20:26:38.392 - Thread: 1 -> MyDefinitionManager - START 2024-03-29 20:26:38.395 - Thread: 1 -> MyDefinitionManager - END 2024-03-29 20:26:38.395 - Thread: 1 -> Preallocate - END 2024-03-29 20:26:38.395 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-03-29 20:26:38.559 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-03-29 20:26:38.559 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-03-29 20:26:38.559 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-03-29 20:26:38.559 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:26:38.559 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:26:38.559 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-03-29 20:26:38.559 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-03-29 20:26:38.559 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-03-29 20:26:38.559 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-03-29 20:26:38.577 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-03-29 20:26:38.577 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-03-29 20:26:38.577 - Thread: 1 -> Virtualized: False 2024-03-29 20:26:38.579 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-03-29 20:26:38.579 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,523,327,488 bytes 2024-03-29 20:26:38.579 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-03-29 20:26:38.579 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 61,093,281,792 bytes 2024-03-29 20:26:38.579 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,221,577,728 bytes 2024-03-29 20:26:38.581 - Thread: 1 -> Drive C: | Capacity: 499,262,681,088 bytes | Free space: 425,044,180,992 bytes 2024-03-29 20:26:38.581 - Thread: 1 -> Drive D: | Capacity: 2,000,397,791,232 bytes | Free space: 1,999,575,314,432 bytes 2024-03-29 20:26:38.582 - Thread: 1 -> Drive E: | Capacity: 4,000,785,100,800 bytes | Free space: 3,859,375,788,032 bytes 2024-03-29 20:26:38.582 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-03-29 20:26:38.582 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-03-29 20:26:38.582 - Thread: 1 -> Installed DLCs: 2024-03-29 20:26:38.584 - Thread: 1 -> Deluxe Edition (573160) 2024-03-29 20:26:38.584 - Thread: 1 -> Decorative Blocks (1049790) 2024-03-29 20:26:38.584 - Thread: 1 -> Economy Deluxe (1135960) 2024-03-29 20:26:38.584 - Thread: 1 -> Style Pack (1084680) 2024-03-29 20:26:38.584 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-03-29 20:26:38.584 - Thread: 1 -> Frostbite (1241550) 2024-03-29 20:26:38.584 - Thread: 1 -> Sparks Of The Future (1307680) 2024-03-29 20:26:38.584 - Thread: 1 -> Wasteland (1374610) 2024-03-29 20:26:38.584 - Thread: 1 -> Warfare I. (1475830) 2024-03-29 20:26:38.584 - Thread: 1 -> Heavy Industry (1676100) 2024-03-29 20:26:38.584 - Thread: 1 -> Warfare II. (1783760) 2024-03-29 20:26:38.584 - Thread: 1 -> Automatons (1958640) 2024-03-29 20:26:38.584 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-03-29 20:26:38.584 - Thread: 1 -> Anniversary (2569770) 2024-03-29 20:26:38.584 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-03-29 20:26:38.630 - Thread: 1 -> Havok: Physics.Init 2024-03-29 20:26:39.410 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-03-29 20:26:39.412 - Thread: 1 -> HkGameName: SpaceEngineers 2024-03-29 20:26:39.413 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-03-29 20:26:39.413 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 20:26:39.419 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 20:26:39.601 - Thread: 1 -> Loading scenarios 2024-03-29 20:26:39.613 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 20:26:39.613 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-29 20:26:39.789 - Thread: 1 -> Loading sound definitions 2024-03-29 20:26:39.789 - Thread: 1 -> Loading gamepad controls 2024-03-29 20:26:40.120 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.120 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 20:26:40.194 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.194 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 20:26:40.194 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.194 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 20:26:40.194 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.194 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 20:26:40.194 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.194 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 20:26:40.194 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:26:40.194 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 20:26:40.252 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 20:26:40.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-29 20:26:40.252 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 20:26:40.252 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-29 20:26:40.254 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-29 20:26:40.267 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 20:26:40.354 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 20:26:40.706 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 20:26:40.707 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-03-29 20:26:40.707 - Thread: 1 -> MyGuiManager() 2024-03-29 20:26:40.709 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-29 20:26:40.805 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-29 20:26:40.855 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-29 20:26:40.857 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-29 20:26:40.858 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-29 20:26:40.858 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-29 20:26:40.860 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-03-29 20:26:40.860 - Thread: 14 -> ReloadVoxelMaterials 2024-03-29 20:26:40.885 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-03-29 20:26:40.898 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-03-29 20:26:40.898 - Thread: 32 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-03-29 20:26:40.898 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-03-29 20:26:40.898 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-03-29 20:26:40.898 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-03-29 20:26:40.898 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-03-29 20:26:40.898 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-03-29 20:26:40.899 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-03-29 20:26:40.899 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-03-29 20:26:40.899 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-03-29 20:26:40.899 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-03-29 20:26:40.899 - Thread: 36 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-03-29 20:26:40.899 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-03-29 20:26:40.899 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-03-29 20:26:40.900 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-03-29 20:26:40.900 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-03-29 20:26:40.913 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-03-29 20:26:40.913 - Thread: 34 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-03-29 20:26:40.913 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-03-29 20:26:40.913 - Thread: 32 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-03-29 20:26:40.914 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-03-29 20:26:40.919 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-03-29 20:26:40.926 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-03-29 20:26:40.928 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-03-29 20:26:40.928 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-03-29 20:26:40.931 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-03-29 20:26:40.933 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-03-29 20:26:40.934 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-03-29 20:26:40.937 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-03-29 20:26:40.939 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-03-29 20:26:40.939 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-03-29 20:26:40.940 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-03-29 20:26:40.944 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-03-29 20:26:40.947 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-03-29 20:26:40.958 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-03-29 20:26:40.959 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-03-29 20:26:40.962 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-03-29 20:26:40.965 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-03-29 20:26:40.966 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-03-29 20:26:40.967 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-03-29 20:26:40.967 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-03-29 20:26:40.968 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-03-29 20:26:40.969 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-03-29 20:26:40.981 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-03-29 20:26:40.986 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-03-29 20:26:40.989 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-03-29 20:26:40.993 - Thread: 14 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-03-29 20:26:40.994 - Thread: 28 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-03-29 20:26:41.007 - Thread: 31 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-03-29 20:26:41.012 - Thread: 32 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-03-29 20:26:41.012 - Thread: 23 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-03-29 20:26:41.023 - Thread: 36 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-03-29 20:26:41.023 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-03-29 20:26:41.023 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-03-29 20:26:41.027 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-03-29 20:26:41.027 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-03-29 20:26:41.031 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-03-29 20:26:41.032 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-03-29 20:26:41.033 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-03-29 20:26:41.033 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-03-29 20:26:41.035 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-03-29 20:26:41.036 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-03-29 20:26:41.038 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-03-29 20:26:41.039 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-03-29 20:26:41.047 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-03-29 20:26:41.050 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-03-29 20:26:41.052 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-03-29 20:26:41.054 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-03-29 20:26:41.055 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-03-29 20:26:41.059 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-03-29 20:26:41.059 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-03-29 20:26:41.066 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-03-29 20:26:41.067 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-03-29 20:26:41.069 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-03-29 20:26:41.088 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-03-29 20:26:41.117 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-03-29 20:26:41.130 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-03-29 20:26:41.130 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-03-29 20:26:41.141 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-03-29 20:26:41.148 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-03-29 20:26:41.154 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-03-29 20:26:41.167 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-03-29 20:26:41.170 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-03-29 20:26:41.181 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-03-29 20:26:41.192 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-03-29 20:26:41.203 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-03-29 20:26:41.206 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-03-29 20:26:41.217 - Thread: 27 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-03-29 20:26:41.218 - Thread: 30 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-03-29 20:26:41.219 - Thread: 29 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-03-29 20:26:41.221 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-03-29 20:26:41.227 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-03-29 20:26:41.230 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-03-29 20:26:41.245 - Thread: 33 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-03-29 20:26:41.248 - Thread: 24 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-03-29 20:26:41.252 - Thread: 26 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-03-29 20:26:41.317 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-03-29 20:26:41.327 - Thread: 1 -> Timer Frequency: 10000000 2024-03-29 20:26:41.327 - Thread: 1 -> Ticks per frame: 166667 2024-03-29 20:26:41.414 - Thread: 25 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-03-29 20:26:41.450 - Thread: 37 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-03-29 20:26:41.502 - Thread: 35 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-03-29 20:26:41.798 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 20:26:41.832 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-03-29 20:26:41.832 - Thread: 1 -> Flares Intensity: 1 2024-03-29 20:26:41.832 - Thread: 1 -> Field of view: 1.597183 2024-03-29 20:26:41.832 - Thread: 1 -> PostProcessingEnabled: True 2024-03-29 20:26:41.832 - Thread: 1 -> Render.GrassDensityFactor: 10 2024-03-29 20:26:41.832 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-03-29 20:26:41.832 - Thread: 1 -> Render.DistanceFade: 1998 2024-03-29 20:26:41.832 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-03-29 20:26:41.832 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-03-29 20:26:41.832 - Thread: 1 -> Render.TextureQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-03-29 20:26:41.832 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-03-29 20:26:41.832 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-03-29 20:26:41.851 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-03-29 20:26:41.916 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-03-29 20:26:41.917 - Thread: 1 -> Analytics session started: UserID = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) SessionID = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9) 2024-03-29 20:26:41.917 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:26:42.452 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-29 20:26:43.575 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 20:26:43.577 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 20:26:43.592 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 20:26:43.592 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 20:26:43.763 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-29 20:26:43.763 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-03-29 20:26:43.763 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-03-29 20:26:43.888 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 20:26:43.889 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 20:26:43.915 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 20:26:51.305 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 20:26:51.305 - Thread: 14 -> Loading available saves - START 2024-03-29 20:26:51.305 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-03-29 20:26:51.305 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-03-29 20:26:51.579 - Thread: 14 -> Loading available saves - END 2024-03-29 20:26:51.805 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 20:26:51.805 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:00.139 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 20:27:00.998 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 20:27:01.012 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 20:27:01.012 - Thread: 50 -> LoadSandbox() - Start 2024-03-29 20:27:01.012 - Thread: 50 -> LoadSession() - Start 2024-03-29 20:27:01.012 - Thread: 50 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 20:27:01.012 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 20:27:01.702 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 20:27:01.703 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 20:27:01.703 - Thread: 50 -> CheckPoint Experimental mode: Yes 2024-03-29 20:27:01.703 - Thread: 50 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 20:27:01.703 - Thread: 50 -> LoadSession() - End 2024-03-29 20:27:01.703 - Thread: 50 -> LoadSandbox() - End 2024-03-29 20:27:01.705 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 20:27:01.705 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:01.705 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 20:27:01.705 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:01.705 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-03-29 20:27:01.707 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:01.707 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 20:27:01.707 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:01.708 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-29 20:27:01.708 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-29 20:27:01.708 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-29 20:27:01.932 - Thread: 1 -> RunLoadingAction - START 2024-03-29 20:27:01.932 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 20:27:01.991 - Thread: 1 -> GC Memory: 1,029,623,952 B 2024-03-29 20:27:01.995 - Thread: 1 -> Process Memory: 3,318,521,856 B 2024-03-29 20:27:01.995 - Thread: 1 -> Experimental mode: Yes 2024-03-29 20:27:01.995 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-03-29 20:27:01.995 - Thread: 1 -> Console compatibility: No 2024-03-29 20:27:02.497 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-29 20:27:02.505 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-29 20:27:02.505 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-29 20:27:02.505 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 20:27:02.506 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 20:27:02.619 - Thread: 1 -> Loading scenarios 2024-03-29 20:27:02.619 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 20:27:02.619 - Thread: 1 -> List of used mods (0) - START 2024-03-29 20:27:02.619 - Thread: 1 -> List of used mods - END 2024-03-29 20:27:02.645 - Thread: 1 -> Loading behaviors 2024-03-29 20:27:02.645 - Thread: 1 -> Loading ammo magazines 2024-03-29 20:27:02.645 - Thread: 1 -> Loading ammo definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading animations 2024-03-29 20:27:02.646 - Thread: 1 -> Loading animations 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading sound definitions 2024-03-29 20:27:02.646 - Thread: 1 -> Loading category classes 2024-03-29 20:27:02.646 - Thread: 1 -> Loading category classes 2024-03-29 20:27:02.646 - Thread: 1 -> Loading blueprint classes 2024-03-29 20:27:02.646 - Thread: 1 -> Loading blueprint class entries 2024-03-29 20:27:02.646 - Thread: 1 -> Loading blueprint class entries 2024-03-29 20:27:02.646 - Thread: 1 -> Loading blueprints 2024-03-29 20:27:02.647 - Thread: 1 -> Loading blueprints 2024-03-29 20:27:02.647 - Thread: 1 -> Loading agent definitions 2024-03-29 20:27:02.647 - Thread: 1 -> Loading character definitions 2024-03-29 20:27:02.649 - Thread: 1 -> Loading character definitions 2024-03-29 20:27:02.649 - Thread: 1 -> Loading components 2024-03-29 20:27:02.649 - Thread: 1 -> Loading components 2024-03-29 20:27:02.649 - Thread: 1 -> Loading configuration 2024-03-29 20:27:02.649 - Thread: 1 -> Loading container types 2024-03-29 20:27:02.649 - Thread: 1 -> Loading Contract Types 2024-03-29 20:27:02.649 - Thread: 1 -> Loading gamepad controls 2024-03-29 20:27:02.649 - Thread: 1 -> Loading block positions 2024-03-29 20:27:02.649 - Thread: 1 -> Loading block positions 2024-03-29 20:27:02.649 - Thread: 1 -> Loading curve definitions 2024-03-29 20:27:02.650 - Thread: 1 -> Loading debris 2024-03-29 20:27:02.650 - Thread: 1 -> Loading environment items entries 2024-03-29 20:27:02.650 - Thread: 1 -> Loading decal global definitions 2024-03-29 20:27:02.650 - Thread: 1 -> Loading decal definitions 2024-03-29 20:27:02.650 - Thread: 1 -> Loading decal definitions 2024-03-29 20:27:02.650 - Thread: 1 -> Loading drone behaviors 2024-03-29 20:27:02.650 - Thread: 1 -> Loading edges 2024-03-29 20:27:02.650 - Thread: 1 -> Loading emissive color definitions 2024-03-29 20:27:02.650 - Thread: 1 -> Loading emissive color default states 2024-03-29 20:27:02.650 - Thread: 1 -> Loading animations 2024-03-29 20:27:02.650 - Thread: 1 -> Loading entity components 2024-03-29 20:27:02.653 - Thread: 1 -> Loading component containers 2024-03-29 20:27:02.653 - Thread: 1 -> Loading environment items entries 2024-03-29 20:27:02.653 - Thread: 1 -> Loading Faction Names 2024-03-29 20:27:02.654 - Thread: 1 -> Loading factions 2024-03-29 20:27:02.654 - Thread: 1 -> Loading flare definitions 2024-03-29 20:27:02.654 - Thread: 1 -> Loading gas property definitions 2024-03-29 20:27:02.654 - Thread: 1 -> Loading event definitions 2024-03-29 20:27:02.654 - Thread: 1 -> Loading physical items 2024-03-29 20:27:02.659 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.659 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 20:27:02.660 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.660 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 20:27:02.660 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.660 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 20:27:02.660 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.660 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 20:27:02.660 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.660 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 20:27:02.660 - Thread: 1 -> GuiTextures.sbc 2024-03-29 20:27:02.660 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading LCD texture categories 2024-03-29 20:27:02.661 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 20:27:02.661 - Thread: 1 -> Loading planet definition 2024-03-29 20:27:02.661 - Thread: 1 -> Loading physical items 2024-03-29 20:27:02.662 - Thread: 1 -> Loading physical items 2024-03-29 20:27:02.662 - Thread: 1 -> Loading physical material properties 2024-03-29 20:27:02.662 - Thread: 1 -> Loading pirate antennas 2024-03-29 20:27:02.662 - Thread: 1 -> Loading research blocks definitions 2024-03-29 20:27:02.662 - Thread: 1 -> Loading research groups definitions 2024-03-29 20:27:02.662 - Thread: 1 -> Loading resource distribution groups 2024-03-29 20:27:02.663 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 20:27:02.663 - Thread: 1 -> Loading ship sound groups 2024-03-29 20:27:02.663 - Thread: 1 -> Loading ship sound groups 2024-03-29 20:27:02.663 - Thread: 1 -> Loading sound categories 2024-03-29 20:27:02.663 - Thread: 1 -> Loading stat definitions 2024-03-29 20:27:02.663 - Thread: 1 -> Loading gamepad controls 2024-03-29 20:27:02.663 - Thread: 1 -> Loading grid creators 2024-03-29 20:27:02.663 - Thread: 1 -> Loading transparent material properties 2024-03-29 20:27:02.663 - Thread: 1 -> Loading planet definition 2024-03-29 20:27:02.663 - Thread: 1 -> Loading voxel map storage definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading voxel material definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading voxel material definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading voxel material definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading voxel material definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading Weather Effects 2024-03-29 20:27:02.664 - Thread: 1 -> Audio effects definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading environment items definitions 2024-03-29 20:27:02.664 - Thread: 1 -> Loading environment items definitions 2024-03-29 20:27:02.665 - Thread: 1 -> Loading physical material properties 2024-03-29 20:27:02.665 - Thread: 1 -> Loading particle effect definitions 2024-03-29 20:27:02.704 - Thread: 1 -> Loading particle effect definitions 2024-03-29 20:27:02.704 - Thread: 1 -> Loading environment item definitions 2024-03-29 20:27:02.705 - Thread: 1 -> Loading weapon definitions 2024-03-29 20:27:02.706 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.710 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.710 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.711 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.711 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.712 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.712 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.712 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.712 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.713 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.713 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.714 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.714 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.714 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.715 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.715 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.715 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.715 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.719 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.720 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.720 - Thread: 1 -> Loading cube blocks 2024-03-29 20:27:02.721 - Thread: 1 -> Created block definitions 2024-03-29 20:27:02.722 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-29 20:27:02.780 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-03-29 20:27:02.781 - Thread: 1 -> Loading asteroid generators 2024-03-29 20:27:02.781 - Thread: 1 -> Loading spawn groups 2024-03-29 20:27:02.781 - Thread: 1 -> Loading drop containers 2024-03-29 20:27:02.781 - Thread: 1 -> Loading spawn groups 2024-03-29 20:27:02.781 - Thread: 1 -> Loading spawn groups 2024-03-29 20:27:02.781 - Thread: 1 -> Loading radial menu definitions 2024-03-29 20:27:02.786 - Thread: 1 -> Loading respawn ships 2024-03-29 20:27:02.786 - Thread: 1 -> Loading spawn groups 2024-03-29 20:27:02.786 - Thread: 1 -> Loading wheel speeds 2024-03-29 20:27:02.792 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 20:27:02.887 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 20:27:02.887 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 20:27:02.964 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 20:27:03.232 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 20:27:03.237 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-29 20:27:03.241 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:27:03.264 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:27:03.264 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:27:03.264 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:27:03.267 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 20:27:03.376 - Thread: 79 -> External debugger: listening... 2024-03-29 20:27:03.381 - Thread: 1 -> MyLights.LoadData() - START 2024-03-29 20:27:03.384 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-29 20:27:03.384 - Thread: 1 -> MyLights.LoadData() - END 2024-03-29 20:27:03.384 - Thread: 1 -> Info: MyLights initialized. 2024-03-29 20:27:03.384 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-29 20:27:03.385 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-29 20:27:03.397 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-29 20:27:03.397 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-29 20:27:03.402 - Thread: 1 -> Loading Procedural World Generator 2024-03-29 20:27:03.402 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2024-03-29 20:27:03.421 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-29 20:27:03.507 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844426087759977)A(G(StoneCoverageIronCore)M(EarthForestArea)__30)-854216327669919347.vx2' 2024-03-29 20:27:03.509 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844425886433388)A(G(StoneCoverageIronCore)M(EarthForestArea)__13)-821558349773916009.vx2' 2024-03-29 20:27:03.509 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-4_1_30_1654338726.vx2' 2024-03-29 20:27:03.510 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_1_16_2020152913.vx2' 2024-03-29 20:27:03.575 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-03-29 20:27:03.576 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Triton-12345d80253.vx2' 2024-03-29 20:27:03.577 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-03-29 20:27:03.577 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Mars-2044023682d120000.vx2' 2024-03-29 20:27:03.579 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-03-29 20:27:03.579 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Titan-2124704365d19000.vx2' 2024-03-29 20:27:03.586 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-03-29 20:27:03.586 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Moon-1353915701d19000.vx2' 2024-03-29 20:27:03.617 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-03-29 20:27:03.617 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Europa-595048092d19000.vx2' 2024-03-29 20:27:03.624 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-03-29 20:27:03.624 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\EarthLike-1779144428d120000.vx2' 2024-03-29 20:27:03.636 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-03-29 20:27:03.636 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Alien-291759539d120000.vx2' 2024-03-29 20:27:03.744 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-03-29 20:27:03.744 - Thread: 17 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Pertam-12345d60133.vx2' 2024-03-29 20:27:05.622 - Thread: 21 -> Info: Planet generator name: Mars 2024-03-29 20:27:05.624 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:05.760 - Thread: 15 -> Info: Planet generator name: Moon 2024-03-29 20:27:05.760 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:05.898 - Thread: 1 -> Info: Planet generator name: Titan 2024-03-29 20:27:05.899 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:06.110 - Thread: 19 -> Info: Planet generator name: Alien 2024-03-29 20:27:06.111 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:06.114 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-03-29 20:27:06.114 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:06.264 - Thread: 18 -> Info: Planet generator name: Triton 2024-03-29 20:27:06.264 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:06.369 - Thread: 20 -> Info: Planet generator name: Europa 2024-03-29 20:27:06.370 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:07.138 - Thread: 17 -> Info: Planet generator name: Pertam 2024-03-29 20:27:07.138 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 20:27:07.738 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:08.654 - Thread: 14 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:10.624 - Thread: 14 -> Initialized large grid Paulo Coms Pc 58205 PCU 2024-03-29 20:27:10.672 - Thread: 1 -> Entities loaded & initialized 2024-03-29 20:27:10.724 - Thread: 1 -> Checkpoint.CameraAttachedTo: 123608980964273805 2024-03-29 20:27:10.735 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-29 20:27:10.735 - Thread: 1 -> Name = 99.9% Survie Part 2 2024-03-29 20:27:10.735 - Thread: 1 -> Description = 2024-03-29 20:27:10.735 - Thread: 1 -> GameDateTime = 01/15/2081 01:57:46 2024-03-29 20:27:10.735 - Thread: 1 -> Password = 2024-03-29 20:27:10.735 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 20:27:10.735 - Thread: 1 -> WorkshopId = 2024-03-29 20:27:10.735 - Thread: 1 -> CameraController = MyCryoChamber {1B725B6996C6E8D} Chambre cryogénique 6 2024-03-29 20:27:10.735 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\thumb.jpg 2024-03-29 20:27:10.735 - Thread: 1 -> Settings: 2024-03-29 20:27:10.735 - Thread: 1 -> GameMode = Survival 2024-03-29 20:27:10.735 - Thread: 1 -> MaxPlayers = 2 2024-03-29 20:27:10.735 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-29 20:27:10.735 - Thread: 1 -> TotalPCU = 100000 2024-03-29 20:27:10.735 - Thread: 1 -> PiratePCU = 50000 2024-03-29 20:27:10.735 - Thread: 1 -> AutoHealing = True 2024-03-29 20:27:10.735 - Thread: 1 -> WeaponsEnabled = True 2024-03-29 20:27:10.735 - Thread: 1 -> ThrusterDamage = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnableSpectator = False 2024-03-29 20:27:10.735 - Thread: 1 -> EnableCopyPaste = False 2024-03-29 20:27:10.735 - Thread: 1 -> MaxFloatingObjects = 100 2024-03-29 20:27:10.735 - Thread: 1 -> MaxGridSize = 0 2024-03-29 20:27:10.735 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-29 20:27:10.735 - Thread: 1 -> CargoShipsEnabled = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-29 20:27:10.735 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-29 20:27:10.735 - Thread: 1 -> InventorySizeMultiplier = 10 2024-03-29 20:27:10.735 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-03-29 20:27:10.735 - Thread: 1 -> RefinerySpeedMultiplier = 1 2024-03-29 20:27:10.735 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2024-03-29 20:27:10.735 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2024-03-29 20:27:10.735 - Thread: 1 -> WelderSpeedMultiplier = 1 2024-03-29 20:27:10.735 - Thread: 1 -> GrinderSpeedMultiplier = 1 2024-03-29 20:27:10.735 - Thread: 1 -> ClientCanSave = False 2024-03-29 20:27:10.735 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-29 20:27:10.735 - Thread: 1 -> PermanentDeath = False 2024-03-29 20:27:10.735 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnableScripts = True 2024-03-29 20:27:10.735 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-29 20:27:10.735 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-29 20:27:10.735 - Thread: 1 -> ProceduralDensity = 0.5 2024-03-29 20:27:10.735 - Thread: 1 -> ProceduralSeed = 0 2024-03-29 20:27:10.735 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnableIngameScripts = True 2024-03-29 20:27:10.735 - Thread: 1 -> ViewDistance = 10000 2024-03-29 20:27:10.735 - Thread: 1 -> Voxel destruction = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-29 20:27:10.735 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-29 20:27:10.735 - Thread: 1 -> EnableContainerDrops = False 2024-03-29 20:27:10.735 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-29 20:27:10.735 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-29 20:27:10.735 - Thread: 1 -> EnableTurretsFriendlyFire = True 2024-03-29 20:27:10.735 - Thread: 1 -> EnableSubgridDamage = False 2024-03-29 20:27:10.735 - Thread: 1 -> SyncDistance = 3000 2024-03-29 20:27:10.735 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-29 20:27:10.735 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-29 20:27:10.735 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-29 20:27:10.735 - Thread: 1 -> MaxPlanets = 99 2024-03-29 20:27:10.735 - Thread: 1 -> MaxBackupSaves = 5 2024-03-29 20:27:10.735 - Thread: 1 -> MaxFactionsCount = 0 2024-03-29 20:27:10.736 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-29 20:27:10.736 - Thread: 1 -> RespawnShipDelete = False 2024-03-29 20:27:10.736 - Thread: 1 -> WorldSizeKm = 0 2024-03-29 20:27:10.736 - Thread: 1 -> ResetOwnership = False 2024-03-29 20:27:10.736 - Thread: 1 -> RealisticSound = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableSaving = True 2024-03-29 20:27:10.736 - Thread: 1 -> InfiniteAmmo = False 2024-03-29 20:27:10.736 - Thread: 1 -> EnableToolShake = False 2024-03-29 20:27:10.736 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-29 20:27:10.736 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-29 20:27:10.736 - Thread: 1 -> UseConsolePCU = False 2024-03-29 20:27:10.736 - Thread: 1 -> PredefinedAsteroids = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-29 20:27:10.736 - Thread: 1 -> FamilySharing = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnablePcuTrading = True 2024-03-29 20:27:10.736 - Thread: 1 -> SuppressedWarnings = 2024-03-29 20:27:10.736 - Thread: 1 -> SimplifiedSimulation = False 2024-03-29 20:27:10.736 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-29 20:27:10.736 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-29 20:27:10.736 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-29 20:27:10.736 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-29 20:27:10.736 - Thread: 1 -> TradeFactionsCount = 15 2024-03-29 20:27:10.736 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-03-29 20:27:10.736 - Thread: 1 -> WeatherSystem = True 2024-03-29 20:27:10.736 - Thread: 1 -> DepositSizeDenominator = 60 2024-03-29 20:27:10.736 - Thread: 1 -> DepositsCountCoefficient = 1 2024-03-29 20:27:10.736 - Thread: 1 -> EnableEconomy = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableBountyContracts = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableSupergridding = False 2024-03-29 20:27:10.736 - Thread: 1 -> EnableAutorespawn = True 2024-03-29 20:27:10.736 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-29 20:27:10.736 - Thread: 1 -> EnableGoodBotHints = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableResearch = False 2024-03-29 20:27:10.736 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-29 20:27:10.736 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-29 20:27:10.736 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-29 20:27:10.736 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-29 20:27:10.736 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-29 20:27:10.736 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-29 20:27:10.736 - Thread: 1 -> OptimalGridCount = 0 2024-03-29 20:27:10.736 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-29 20:27:10.736 - Thread: 1 -> BlockCountThreshold = 20 2024-03-29 20:27:10.736 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-29 20:27:10.736 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-29 20:27:10.736 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-29 20:27:10.736 - Thread: 1 -> EnableVoxelHand = True 2024-03-29 20:27:10.736 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableScripterRole = False 2024-03-29 20:27:10.736 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-29 20:27:10.736 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-29 20:27:10.736 - Thread: 1 -> EnableSpiders = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableWolfs = False 2024-03-29 20:27:10.736 - Thread: 1 -> TotalBotLimit = 32 2024-03-29 20:27:10.736 - Thread: 1 -> EnableDrones = True 2024-03-29 20:27:10.736 - Thread: 1 -> MaxDrones = 5 2024-03-29 20:27:10.736 - Thread: 1 -> StartInRespawnScreen = False 2024-03-29 20:27:10.736 - Thread: 1 -> SpawnWithTools = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableJetpack = True 2024-03-29 20:27:10.736 - Thread: 1 -> SunRotationIntervalMinutes = 219.2665 2024-03-29 20:27:10.736 - Thread: 1 -> PhysicsIterations = 8 2024-03-29 20:27:10.736 - Thread: 1 -> CanJoinRunning = False 2024-03-29 20:27:10.736 - Thread: 1 -> Scenario = False 2024-03-29 20:27:10.736 - Thread: 1 -> ScenarioEditMode = False 2024-03-29 20:27:10.736 - Thread: 1 -> EnableRespawnShips = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableSunRotation = True 2024-03-29 20:27:10.736 - Thread: 1 -> StationVoxelSupport = False 2024-03-29 20:27:10.736 - Thread: 1 -> EnableConvertToStation = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableEncounters = True 2024-03-29 20:27:10.736 - Thread: 1 -> Enable3rdPersonView = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnableOxygen = True 2024-03-29 20:27:10.736 - Thread: 1 -> ExperimentalMode = True 2024-03-29 20:27:10.736 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 20:27:10.736 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-29 20:27:10.736 - Thread: 1 -> EnableRecoil = True 2024-03-29 20:27:10.736 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-29 20:27:10.736 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-29 20:27:10.739 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9). 2024-03-29 20:27:10.739 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-29 20:27:10.765 - Thread: 1 -> Session loaded 2024-03-29 20:27:10.765 - Thread: 1 -> RunLoadingAction - END 2024-03-29 20:27:10.765 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-29 20:27:10.766 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-29 20:27:10.766 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-29 20:27:10.766 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-29 20:27:10.766 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-29 20:27:10.767 - Thread: 1 -> Updating continues. 2024-03-29 20:27:10.769 - Thread: 1 -> GC Memory: 1744.986 / 1744.986 MB 2024-03-29 20:27:11.499 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:11.546 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:11.568 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:11.577 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 20:27:11.585 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-29 20:27:11.778 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 20:27:12.961 - Thread: 15 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:12.961 - Thread: 15 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:12.977 - Thread: 15 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:12.977 - Thread: 15 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:12.993 - Thread: 20 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:12.994 - Thread: 20 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.011 - Thread: 19 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.011 - Thread: 19 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.028 - Thread: 19 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.028 - Thread: 19 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.044 - Thread: 20 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.044 - Thread: 20 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.061 - Thread: 16 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.061 - Thread: 16 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.077 - Thread: 16 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.077 - Thread: 16 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.094 - Thread: 17 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.094 - Thread: 17 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.111 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.111 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.128 - Thread: 17 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.128 - Thread: 17 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.144 - Thread: 20 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.144 - Thread: 20 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.161 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.161 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.177 - Thread: 17 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.177 - Thread: 17 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.194 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.194 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.211 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.211 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.227 - Thread: 16 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.227 - Thread: 16 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.250 - Thread: 15 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.250 - Thread: 15 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.260 - Thread: 16 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.260 - Thread: 16 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.277 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.278 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.294 - Thread: 14 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.294 - Thread: 14 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.310 - Thread: 20 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.310 - Thread: 20 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.328 - Thread: 15 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.329 - Thread: 15 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.344 - Thread: 18 -> Entity Grid_S_Large_2275 {125F8D0B39617BA} is closed. 2024-03-29 20:27:13.344 - Thread: 18 -> Entity Grid_S_Large_1552 {1DB8B029031A9B0} is closed. 2024-03-29 20:27:13.362 - Thread: 1 -> Loading duration: 11.6551887 2024-03-29 20:27:13.771 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-29 20:27:13.771 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-29 20:27:13.775 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-29 20:27:17.265 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 20:27:22.082 - Thread: 1 -> GUI Stats: Update 5.12772755555556, Draw 0.105393777777778 2024-03-29 20:27:40.783 - Thread: 1 -> GC Memory: 3484.792 / 3484.792 MB 2024-03-29 20:27:52.083 - Thread: 1 -> GUI Stats: Update 0.156229388888889, Draw 0.186273166666667 2024-03-29 20:27:52.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:27:52.115 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,10.58327,65.80694,1,0,3486.257,14648.41,77335,22665,33,16.11023,94.36012,0,52174,8.331973,0,16.66667,1.3423,7.86206,100,11204940695,3486.257,2,0,-1 2024-03-29 20:27:52.115 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:27:52.115 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,892,91,2051,2309,82,849,10685,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:28:10.783 - Thread: 1 -> GC Memory: 3493.656 / 3493.656 MB 2024-03-29 20:28:22.083 - Thread: 1 -> GUI Stats: Update 0.153566055555556, Draw 0.1871365 2024-03-29 20:28:40.800 - Thread: 1 -> GC Memory: 3499.242 / 3499.242 MB 2024-03-29 20:28:52.083 - Thread: 1 -> GUI Stats: Update 0.154728055555556, Draw 0.187306111111111 2024-03-29 20:28:52.115 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:28:52.116 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,10.6519,55.93515,1,0,3504.296,14650.35,77335,22665,33,15.21477,95.51717,0.007658065,52305,8.333712,0,16.66667,1.267955,7.960125,100,11204941719,3504.296,2,0,-1 2024-03-29 20:28:52.116 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:28:52.116 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,892,91,2051,2309,82,849,10685,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:29:10.800 - Thread: 1 -> GC Memory: 3507.723 / 3507.723 MB 2024-03-29 20:29:22.083 - Thread: 1 -> GUI Stats: Update 0.154513722222222, Draw 0.184647166666667 2024-03-29 20:29:40.816 - Thread: 1 -> GC Memory: 1867.967 / 1867.967 MB 2024-03-29 20:29:52.084 - Thread: 1 -> GUI Stats: Update 0.155186555555556, Draw 0.182446555555555 2024-03-29 20:29:52.132 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:29:52.132 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.402105,60.66447,1,0,1870.34,13957.26,77335,22665,33,16.00165,95.2372,0.005877697,53027,8.335093,0,16.66667,1.333752,7.93811,100,11209064583,1870.34,2,0,-1 2024-03-29 20:29:52.132 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:29:52.132 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:30:10.817 - Thread: 1 -> GC Memory: 1872.829 / 1872.829 MB 2024-03-29 20:30:22.084 - Thread: 1 -> GUI Stats: Update 0.154122722222222, Draw 0.181294944444444 2024-03-29 20:30:40.817 - Thread: 1 -> GC Memory: 1877.48 / 1877.48 MB 2024-03-29 20:30:52.082 - Thread: 1 -> GUI Stats: Update 0.153138222222222, Draw 0.181469777777778 2024-03-29 20:30:52.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:30:52.149 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.05467,55.21053,1,0,1873.993,13959.79,77335,22665,33,15.38451,95.22932,0.005441825,53029,8.334392,0,16.66667,1.282205,7.936784,100,11206990983,1873.993,2,0,-1 2024-03-29 20:30:52.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:30:52.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:31:10.817 - Thread: 1 -> GC Memory: 1876.531 / 1876.531 MB 2024-03-29 20:31:22.084 - Thread: 1 -> GUI Stats: Update 0.155861055555556, Draw 0.182291555555556 2024-03-29 20:31:40.833 - Thread: 1 -> GC Memory: 1869.56 / 1869.56 MB 2024-03-29 20:31:41.934 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:31:52.084 - Thread: 1 -> GUI Stats: Update 0.154835277777778, Draw 0.192581111111111 2024-03-29 20:31:52.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:31:52.166 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.791462,74.24344,1,0,1871.358,13960.55,77335,22665,33,17.27513,93.61427,0.006021384,53059,8.334632,0,16.66667,1.439818,7.802405,100,11209064583,1871.358,2,0,-1 2024-03-29 20:31:52.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:31:52.166 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:32:01.933 - Thread: 1 -> Autosave initiated 2024-03-29 20:32:01.933 - Thread: 1 -> Character state: True 2024-03-29 20:32:01.933 - Thread: 1 -> IsServer: True 2024-03-29 20:32:01.933 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:32:01.933 - Thread: 1 -> Autosave 2024-03-29 20:32:01.934 - Thread: 1 -> Saving world - START 2024-03-29 20:32:01.935 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:32:01.935 - Thread: 1 -> Before snapshot.: GC Memory: 1,872 B 2024-03-29 20:32:02.002 - Thread: 1 -> After snapshot.: GC Memory: 1,882 B 2024-03-29 20:32:02.004 - Thread: 1 -> Directory cleanup: GC Memory: 1,882 B 2024-03-29 20:32:02.004 - Thread: 1 -> Saving world - END 2024-03-29 20:32:02.016 - Thread: 14 -> Session snapshot save - START 2024-03-29 20:32:02.017 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 20:32:02.699 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:32:02.735 - Thread: 14 -> Session snapshot save - END 2024-03-29 20:32:10.834 - Thread: 1 -> GC Memory: 1901.795 / 1901.795 MB 2024-03-29 20:32:22.084 - Thread: 1 -> GUI Stats: Update 0.154715833333333, Draw 0.188364222222223 2024-03-29 20:32:40.834 - Thread: 1 -> GC Memory: 1907.007 / 1907.007 MB 2024-03-29 20:32:52.084 - Thread: 1 -> GUI Stats: Update 0.152801722222222, Draw 0.181775888888889 2024-03-29 20:32:52.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:32:52.183 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.638027,68.31947,1,0,1909.713,13968.02,77335,22665,33,15.40268,72.49102,0.007806835,53061,8.333075,0,16.66667,1.283517,6.04073,100,11206990983,1909.713,2,0,-1 2024-03-29 20:32:52.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:32:52.183 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:33:10.850 - Thread: 1 -> GC Memory: 1872.164 / 1872.164 MB 2024-03-29 20:33:22.084 - Thread: 1 -> GUI Stats: Update 0.158296333333334, Draw 0.175032 2024-03-29 20:33:40.851 - Thread: 1 -> GC Memory: 1871.476 / 1871.476 MB 2024-03-29 20:33:52.084 - Thread: 1 -> GUI Stats: Update 0.151412, Draw 0.171832333333333 2024-03-29 20:33:52.199 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:33:52.199 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,9.345593,64.15805,1,0,1874.949,13962.99,77335,22665,33,14.9845,66.4239,0.008453026,53056,8.333028,0,16.66667,1.248662,5.535123,100,11206754103,1874.949,2,0,-1 2024-03-29 20:33:52.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:33:52.199 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:34:10.867 - Thread: 1 -> GC Memory: 1876.621 / 1876.621 MB 2024-03-29 20:34:22.084 - Thread: 1 -> GUI Stats: Update 0.151791444444445, Draw 0.165579222222222 2024-03-29 20:34:40.867 - Thread: 1 -> GC Memory: 1875.406 / 1875.406 MB 2024-03-29 20:34:52.084 - Thread: 1 -> GUI Stats: Update 0.151974722222222, Draw 0.166548666666667 2024-03-29 20:34:52.215 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:34:52.215 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,8.800473,62.59245,1,0,1876.87,13963.56,77335,22665,33,16.79437,60.32878,0.007336389,53073,8.333038,0,16.66667,1.399481,5.02722,100,11206754103,1876.87,2,0,-1 2024-03-29 20:34:52.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:34:52.215 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:35:10.884 - Thread: 1 -> GC Memory: 1867.239 / 1867.239 MB 2024-03-29 20:35:22.084 - Thread: 1 -> GUI Stats: Update 0.1513465, Draw 0.178251944444444 2024-03-29 20:35:40.884 - Thread: 1 -> GC Memory: 1871.662 / 1871.662 MB 2024-03-29 20:35:52.084 - Thread: 1 -> GUI Stats: Update 0.1523045, Draw 0.189341388888889 2024-03-29 20:35:52.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:35:52.233 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,9.415018,61.14946,1,0,1873.343,13963.85,77335,22665,33,15.34459,54.80935,0.006715412,53082,8.333034,0,16.66667,1.27867,4.567282,100,11206754103,1873.343,2,0,-1 2024-03-29 20:35:52.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:35:52.233 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:36:10.901 - Thread: 1 -> GC Memory: 1875.282 / 1875.282 MB 2024-03-29 20:36:22.084 - Thread: 1 -> GUI Stats: Update 0.150591444444445, Draw 0.190031611111111 2024-03-29 20:36:40.917 - Thread: 1 -> GC Memory: 1875.229 / 1875.229 MB 2024-03-29 20:36:41.934 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:36:52.084 - Thread: 1 -> GUI Stats: Update 0.152149777777778, Draw 0.186517333333333 2024-03-29 20:36:52.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:36:52.250 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,10.02346,56.40699,1,0,1876.867,13963.74,77335,22665,33,16.23903,48.06576,0.008013758,53102,8.333036,0,16.66667,1.353204,4.005338,100,11206754103,1876.867,2,0,-1 2024-03-29 20:36:52.250 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:36:52.250 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:37:01.934 - Thread: 1 -> Autosave initiated 2024-03-29 20:37:01.934 - Thread: 1 -> Character state: True 2024-03-29 20:37:01.934 - Thread: 1 -> IsServer: True 2024-03-29 20:37:01.934 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:37:01.934 - Thread: 1 -> Autosave 2024-03-29 20:37:01.934 - Thread: 1 -> Saving world - START 2024-03-29 20:37:01.935 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:37:01.935 - Thread: 1 -> Before snapshot.: GC Memory: 1,877 B 2024-03-29 20:37:01.962 - Thread: 1 -> After snapshot.: GC Memory: 1,887 B 2024-03-29 20:37:01.964 - Thread: 1 -> Directory cleanup: GC Memory: 1,887 B 2024-03-29 20:37:01.964 - Thread: 1 -> Saving world - END 2024-03-29 20:37:01.975 - Thread: 14 -> Session snapshot save - START 2024-03-29 20:37:01.975 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 20:37:02.504 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:37:02.542 - Thread: 14 -> Session snapshot save - END 2024-03-29 20:37:10.934 - Thread: 1 -> GC Memory: 1894.272 / 1894.272 MB 2024-03-29 20:37:22.084 - Thread: 1 -> GUI Stats: Update 0.1544, Draw 0.181372555555556 2024-03-29 20:37:40.951 - Thread: 1 -> GC Memory: 1901.073 / 1901.073 MB 2024-03-29 20:37:52.084 - Thread: 1 -> GUI Stats: Update 0.154547111111111, Draw 0.1847555 2024-03-29 20:37:52.266 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:37:52.266 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,9.432408,65.30962,1,0,1903.67,13971.3,77335,22665,33,16.94201,94.41174,0.00653173,53091,8.333725,0,16.66667,1.411901,7.868014,100,11206471863,1903.67,2,0,-1 2024-03-29 20:37:52.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:37:52.266 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:38:10.951 - Thread: 1 -> GC Memory: 1909.57 / 1909.57 MB 2024-03-29 20:38:22.085 - Thread: 1 -> GUI Stats: Update 0.154558611111111, Draw 0.183369166666666 2024-03-29 20:38:40.967 - Thread: 1 -> GC Memory: 1918.807 / 1918.807 MB 2024-03-29 20:38:52.085 - Thread: 1 -> GUI Stats: Update 0.154246944444444, Draw 0.181732722222222 2024-03-29 20:38:52.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:38:52.282 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,9.069651,61.29007,1,0,1870.005,13966.55,77335,22665,33,15.56281,95.25706,0.004987347,53126,8.331841,0,16.66667,1.296669,7.936667,100,11206471863,1870.005,2,0,-1 2024-03-29 20:38:52.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:38:52.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:39:10.968 - Thread: 1 -> GC Memory: 1868.677 / 1868.677 MB 2024-03-29 20:39:22.084 - Thread: 1 -> GUI Stats: Update 0.157584555555556, Draw 0.1839245 2024-03-29 20:39:40.987 - Thread: 1 -> GC Memory: 1868.737 / 1868.737 MB 2024-03-29 20:39:52.085 - Thread: 1 -> GUI Stats: Update 0.162399555555556, Draw 0.178718111111111 2024-03-29 20:39:52.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:39:52.300 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,9.203951,61.70017,1,0,1869.73,13964.08,77335,22665,33,16.44769,95.01581,0.005303589,53125,8.333948,0,16.66667,1.370742,7.918568,100,11208545463,1869.73,2,0,-1 2024-03-29 20:39:52.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:39:52.300 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:40:11.001 - Thread: 1 -> GC Memory: 1871.746 / 1871.746 MB 2024-03-29 20:40:22.084 - Thread: 1 -> GUI Stats: Update 0.154781944444444, Draw 0.179397111111112 2024-03-29 20:40:41.018 - Thread: 1 -> GC Memory: 1876.433 / 1876.433 MB 2024-03-29 20:40:52.084 - Thread: 1 -> GUI Stats: Update 0.154043555555556, Draw 0.179194611111111 2024-03-29 20:40:52.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:40:52.317 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,8.736069,54.02163,1,0,1867.771,13963.93,77335,22665,33,15.22167,95.45208,0.004972156,53127,8.33274,0,16.66667,1.268382,7.953773,100,11208545463,1867.771,2,0,-1 2024-03-29 20:40:52.317 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:40:52.317 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:41:11.018 - Thread: 1 -> GC Memory: 1869.891 / 1869.891 MB 2024-03-29 20:41:22.085 - Thread: 1 -> GUI Stats: Update 0.156988833333333, Draw 0.182441944444445 2024-03-29 20:41:41.035 - Thread: 1 -> GC Memory: 1869.161 / 1869.161 MB 2024-03-29 20:41:41.934 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:41:52.085 - Thread: 1 -> GUI Stats: Update 0.155728277777778, Draw 0.191994833333333 2024-03-29 20:41:52.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:41:52.334 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,9.819193,69.67554,1,0,1870.395,13965.83,77335,22665,33,16.42982,94.04664,0.006303058,53070,8.332857,0,16.66667,1.369074,7.836772,100,11206231023,1870.395,2,0,-1 2024-03-29 20:41:52.334 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:41:52.334 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:42:01.934 - Thread: 1 -> Autosave initiated 2024-03-29 20:42:01.934 - Thread: 1 -> Character state: True 2024-03-29 20:42:01.934 - Thread: 1 -> IsServer: True 2024-03-29 20:42:01.934 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:42:01.934 - Thread: 1 -> Autosave 2024-03-29 20:42:01.934 - Thread: 1 -> Saving world - START 2024-03-29 20:42:01.934 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:42:01.936 - Thread: 1 -> Before snapshot.: GC Memory: 1,875 B 2024-03-29 20:42:01.962 - Thread: 1 -> After snapshot.: GC Memory: 1,884 B 2024-03-29 20:42:01.965 - Thread: 1 -> Directory cleanup: GC Memory: 1,884 B 2024-03-29 20:42:01.965 - Thread: 1 -> Saving world - END 2024-03-29 20:42:01.976 - Thread: 14 -> Session snapshot save - START 2024-03-29 20:42:01.977 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 20:42:02.425 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:42:02.462 - Thread: 14 -> Session snapshot save - END 2024-03-29 20:42:11.052 - Thread: 1 -> GC Memory: 1900.825 / 1900.825 MB 2024-03-29 20:42:22.085 - Thread: 1 -> GUI Stats: Update 0.150517333333333, Draw 0.195753555555555 2024-03-29 20:42:41.066 - Thread: 1 -> GC Memory: 1871.706 / 1871.706 MB 2024-03-29 20:42:52.182 - Thread: 1 -> GUI Stats: Update 0.226036833333333, Draw 0.221053833333334 2024-03-29 20:42:52.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:42:52.449 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,14.58801,29.86574,1,0,1872.889,13983.54,77335,22665,33,7.609862,99.59272,0.006235797,53064,33.08084,0,16.66667,2.517406,32.94611,100,11208269023,1872.889,2,0,-1 2024-03-29 20:42:52.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:42:52.449 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:43:11.084 - Thread: 1 -> GC Memory: 1870.806 / 1870.806 MB 2024-03-29 20:43:22.182 - Thread: 1 -> GUI Stats: Update 0.298682388888889, Draw 0.269064722222222 2024-03-29 20:43:41.087 - Thread: 1 -> GC Memory: 1873.472 / 1873.472 MB 2024-03-29 20:43:52.182 - Thread: 1 -> GUI Stats: Update 0.291494444444445, Draw 0.262844388888889 2024-03-29 20:43:52.465 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:43:52.465 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,18.45783,38.00642,1,0,1874.724,13978.4,77335,22665,33,9.160598,97.52774,0.004408048,53067,33.39672,0,16.66667,3.059339,32.57106,100,11206195423,1874.724,2,0,-1 2024-03-29 20:43:52.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:43:52.465 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:44:11.101 - Thread: 1 -> GC Memory: 1872.198 / 1872.198 MB 2024-03-29 20:44:22.184 - Thread: 1 -> GUI Stats: Update 0.296093277777778, Draw 0.2673875 2024-03-29 20:44:41.101 - Thread: 1 -> GC Memory: 1880.22 / 1880.22 MB 2024-03-29 20:44:52.184 - Thread: 1 -> GUI Stats: Update 0.300492444444445, Draw 0.266573777777778 2024-03-29 20:44:52.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:44:52.481 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,17.17902,39.48967,1,0,1878.346,13979.5,77335,22665,33,9.240105,98.72334,0.004547839,53085,33.38739,0,16.66667,3.08503,32.96115,100,11206259071,1878.346,2,0,-1 2024-03-29 20:44:52.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:44:52.481 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:45:11.116 - Thread: 1 -> GC Memory: 1881.553 / 1881.553 MB 2024-03-29 20:45:22.182 - Thread: 1 -> GUI Stats: Update 0.274378555555555, Draw 0.263576333333333 2024-03-29 20:45:41.117 - Thread: 1 -> GC Memory: 1868.208 / 1868.208 MB 2024-03-29 20:45:52.183 - Thread: 1 -> GUI Stats: Update 0.261728055555556, Draw 0.256899277777778 2024-03-29 20:45:52.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:45:52.498 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,18.46102,45.07343,1,0,1873.245,13984.48,77335,22665,33,9.193933,96.67683,0.004816785,53088,33.35894,0,16.66667,3.066999,32.25037,100,11206435471,1873.245,2,0,-1 2024-03-29 20:45:52.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:45:52.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:46:11.133 - Thread: 1 -> GC Memory: 1870.518 / 1870.518 MB 2024-03-29 20:46:22.183 - Thread: 1 -> GUI Stats: Update 0.2928995, Draw 0.274372111111112 2024-03-29 20:46:41.150 - Thread: 1 -> GC Memory: 1873.209 / 1873.209 MB 2024-03-29 20:46:41.935 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:46:52.182 - Thread: 1 -> GUI Stats: Update 0.290487111111111, Draw 0.264681500000001 2024-03-29 20:46:52.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:46:52.515 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,16.56948,44.49431,1,0,1875.943,13984.39,77335,22665,33,8.780338,96.50928,0.00452136,53091,33.30594,0,16.66667,2.924374,32.14333,100,11206462831,1875.943,2,0,-1 2024-03-29 20:46:52.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:46:52.515 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:47:01.949 - Thread: 1 -> Autosave initiated 2024-03-29 20:47:01.949 - Thread: 1 -> Character state: True 2024-03-29 20:47:01.949 - Thread: 1 -> IsServer: True 2024-03-29 20:47:01.949 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:47:01.949 - Thread: 1 -> Autosave 2024-03-29 20:47:01.949 - Thread: 1 -> Saving world - START 2024-03-29 20:47:01.949 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:47:01.949 - Thread: 1 -> Before snapshot.: GC Memory: 1,877 B 2024-03-29 20:47:01.976 - Thread: 1 -> After snapshot.: GC Memory: 1,886 B 2024-03-29 20:47:01.977 - Thread: 1 -> Directory cleanup: GC Memory: 1,886 B 2024-03-29 20:47:01.977 - Thread: 1 -> Saving world - END 2024-03-29 20:47:01.992 - Thread: 14 -> Session snapshot save - START 2024-03-29 20:47:01.992 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 20:47:02.419 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:47:02.456 - Thread: 14 -> Session snapshot save - END 2024-03-29 20:47:11.168 - Thread: 1 -> GC Memory: 1904.976 / 1904.976 MB 2024-03-29 20:47:12.309 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.311 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.311 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.321 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.321 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.321 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.321 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:12.321 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 20:47:22.274 - Thread: 1 -> GUI Stats: Update 0.295588444444444, Draw 0.272130444444444 2024-03-29 20:47:41.174 - Thread: 1 -> GC Memory: 1868.675 / 1868.675 MB 2024-03-29 20:47:52.276 - Thread: 1 -> GUI Stats: Update 0.294190222222222, Draw 0.267571833333333 2024-03-29 20:47:52.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:47:52.622 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,18.91601,46.04085,1,0,1871.761,13989.31,77335,22665,33,9.318686,96.75082,0.004863997,53090,33.37284,0,16.66667,3.10991,32.2885,100,11206462831,1871.761,2,0,-1 2024-03-29 20:47:52.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:47:52.622 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:48:11.175 - Thread: 1 -> GC Memory: 1869.648 / 1869.648 MB 2024-03-29 20:48:22.275 - Thread: 1 -> GUI Stats: Update 0.267801611111111, Draw 0.270322000000001 2024-03-29 20:48:41.176 - Thread: 1 -> GC Memory: 1871.204 / 1871.204 MB 2024-03-29 20:48:52.275 - Thread: 1 -> GUI Stats: Update 0.301222277777777, Draw 0.2728255 2024-03-29 20:48:52.638 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:48:52.638 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,16.58963,34.19843,1,0,1873.78,13982.81,77335,22665,33,8.238847,97.27333,0.004588092,53096,33.34888,0,16.66667,2.747563,32.43957,100,11206462831,1873.78,2,0,-1 2024-03-29 20:48:52.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:48:52.638 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:49:11.176 - Thread: 1 -> GC Memory: 1877.484 / 1877.484 MB 2024-03-29 20:49:22.275 - Thread: 1 -> GUI Stats: Update 0.299892777777778, Draw 0.270261388888889 2024-03-29 20:49:41.190 - Thread: 1 -> GC Memory: 1880.278 / 1880.278 MB 2024-03-29 20:49:52.275 - Thread: 1 -> GUI Stats: Update 0.297039333333333, Draw 0.268627111111111 2024-03-29 20:49:52.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:49:52.655 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,18.00589,39.12902,1,0,1877.547,13983.73,77335,22665,33,8.894159,96.3691,0.004651669,53095,33.30232,0,16.66667,2.961962,32.09315,100,11208240079,1877.547,2,0,-1 2024-03-29 20:49:52.655 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:49:52.655 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:50:11.190 - Thread: 1 -> GC Memory: 1879.627 / 1879.627 MB 2024-03-29 20:50:22.275 - Thread: 1 -> GUI Stats: Update 0.301153722222222, Draw 0.272903555555556 2024-03-29 20:50:41.190 - Thread: 1 -> GC Memory: 1869.533 / 1869.533 MB 2024-03-29 20:50:52.458 - Thread: 1 -> GUI Stats: Update 0.294190944444444, Draw 0.262335055555555 2024-03-29 20:50:52.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:50:52.856 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,16.25136,40.16211,1,0,1870.76,13984.37,77335,22665,33,9.138741,96.85175,0.0046701,53100,33.32886,0,16.66667,3.045839,32.27959,100,11206166479,1870.76,2,0,-1 2024-03-29 20:50:52.856 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:50:52.856 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:51:11.208 - Thread: 1 -> GC Memory: 1868.125 / 1868.125 MB 2024-03-29 20:51:22.458 - Thread: 1 -> GUI Stats: Update 0.271053833333333, Draw 0.268855222222223 2024-03-29 20:51:41.224 - Thread: 1 -> GC Memory: 1870.823 / 1870.823 MB 2024-03-29 20:51:41.942 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:51:52.457 - Thread: 1 -> GUI Stats: Update 0.285008888888889, Draw 0.256809555555556 2024-03-29 20:51:52.873 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:51:52.873 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,17.29466,41.45387,1,0,1876.191,14051.36,77335,22665,33,9.038749,96.76651,0.00478813,53094,33.32099,0,16.66667,3.0118,32.24356,100,11206166479,1876.191,2,0,-1 2024-03-29 20:51:52.873 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:51:52.873 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:52:01.960 - Thread: 1 -> Autosave initiated 2024-03-29 20:52:01.960 - Thread: 1 -> Character state: True 2024-03-29 20:52:01.960 - Thread: 1 -> IsServer: True 2024-03-29 20:52:01.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:52:01.960 - Thread: 1 -> Autosave 2024-03-29 20:52:01.960 - Thread: 1 -> Saving world - START 2024-03-29 20:52:01.960 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:52:01.960 - Thread: 1 -> Before snapshot.: GC Memory: 1,873 B 2024-03-29 20:52:01.991 - Thread: 1 -> After snapshot.: GC Memory: 1,885 B 2024-03-29 20:52:01.993 - Thread: 1 -> Directory cleanup: GC Memory: 1,886 B 2024-03-29 20:52:01.994 - Thread: 1 -> Saving world - END 2024-03-29 20:52:02.004 - Thread: 15 -> Session snapshot save - START 2024-03-29 20:52:02.005 - Thread: 15 -> Checking file access for files in target dir. 2024-03-29 20:52:02.434 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:52:02.469 - Thread: 15 -> Session snapshot save - END 2024-03-29 20:52:11.224 - Thread: 1 -> GC Memory: 1902.538 / 1902.538 MB 2024-03-29 20:52:22.458 - Thread: 1 -> GUI Stats: Update 0.282241055555555, Draw 0.244535666666667 2024-03-29 20:52:41.226 - Thread: 1 -> GC Memory: 1875.254 / 1875.254 MB 2024-03-29 20:52:52.459 - Thread: 1 -> GUI Stats: Update 0.292211055555556, Draw 0.258711666666666 2024-03-29 20:52:52.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:52:52.889 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,18.43553,43.94794,1,0,1874.04,14051.39,77335,22665,33,9.295664,96.29892,0.005036869,53093,33.32034,0,16.66667,3.097347,32.08713,100,11206462831,1874.04,2,0,-1 2024-03-29 20:52:52.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:52:52.890 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:53:11.241 - Thread: 1 -> GC Memory: 1870.639 / 1870.639 MB 2024-03-29 20:53:22.458 - Thread: 1 -> GUI Stats: Update 0.283996722222222, Draw 0.252405722222222 2024-03-29 20:53:41.242 - Thread: 1 -> GC Memory: 1877.708 / 1877.708 MB 2024-03-29 20:53:52.459 - Thread: 1 -> GUI Stats: Update 0.252560222222222, Draw 0.251703611111111 2024-03-29 20:53:52.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:53:52.906 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,17.52523,43.47247,1,0,1876.317,14048.1,77335,22665,33,8.999463,96.76199,0.004586949,53103,33.27098,0,16.66667,2.994209,32.19366,100,11206462831,1876.317,2,0,-1 2024-03-29 20:53:52.906 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:53:52.906 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:54:11.258 - Thread: 1 -> GC Memory: 1880.495 / 1880.495 MB 2024-03-29 20:54:22.460 - Thread: 1 -> GUI Stats: Update 0.286899888888889, Draw 0.255691611111111 2024-03-29 20:54:41.259 - Thread: 1 -> GC Memory: 1880.096 / 1880.096 MB 2024-03-29 20:54:52.458 - Thread: 1 -> GUI Stats: Update 0.291724722222222, Draw 0.250504166666666 2024-03-29 20:54:52.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:54:52.922 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,18.46477,44.83031,1,0,1883.389,14047.21,77335,22665,33,9.187443,96.72161,0.004673472,53108,33.3253,0,16.66667,3.061743,32.23277,100,11208536431,1883.389,2,0,-1 2024-03-29 20:54:52.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:54:52.924 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:55:11.260 - Thread: 1 -> GC Memory: 1880.51 / 1880.51 MB 2024-03-29 20:55:22.460 - Thread: 1 -> GUI Stats: Update 0.2834205, Draw 0.246533222222223 2024-03-29 20:55:41.275 - Thread: 1 -> GC Memory: 1873.846 / 1873.846 MB 2024-03-29 20:55:52.461 - Thread: 1 -> GUI Stats: Update 0.299640277777778, Draw 0.251799222222223 2024-03-29 20:55:52.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:55:52.940 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,17.89025,40.35394,1,0,1872.372,13986.13,77335,22665,33,8.996948,96.29668,0.004939358,53109,33.3563,0,16.66667,3.00105,32.12101,100,11208536431,1872.372,2,0,-1 2024-03-29 20:55:52.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:55:52.940 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:56:11.292 - Thread: 1 -> GC Memory: 1876.875 / 1876.875 MB 2024-03-29 20:56:22.464 - Thread: 1 -> GUI Stats: Update 0.2897725, Draw 0.251999611111111 2024-03-29 20:56:41.310 - Thread: 1 -> GC Memory: 1880.539 / 1880.539 MB 2024-03-29 20:56:41.942 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 20:56:52.459 - Thread: 1 -> GUI Stats: Update 0.268277555555556, Draw 0.249727666666666 2024-03-29 20:56:52.956 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:56:52.957 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,18.0922,39.05997,1,0,1879.481,14051.23,77335,22665,33,8.743529,96.93011,0.004746943,53110,33.33613,0,16.66667,2.914754,32.31275,100,11208240079,1879.481,2,0,-1 2024-03-29 20:56:52.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:56:52.957 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:57:01.960 - Thread: 1 -> Autosave initiated 2024-03-29 20:57:01.960 - Thread: 1 -> Character state: True 2024-03-29 20:57:01.960 - Thread: 1 -> IsServer: True 2024-03-29 20:57:01.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 20:57:01.960 - Thread: 1 -> Autosave 2024-03-29 20:57:01.960 - Thread: 1 -> Saving world - START 2024-03-29 20:57:01.961 - Thread: 1 -> Making world state snapshot. 2024-03-29 20:57:01.961 - Thread: 1 -> Before snapshot.: GC Memory: 1,880 B 2024-03-29 20:57:01.989 - Thread: 1 -> After snapshot.: GC Memory: 1,891 B 2024-03-29 20:57:01.991 - Thread: 1 -> Directory cleanup: GC Memory: 1,891 B 2024-03-29 20:57:01.991 - Thread: 1 -> Saving world - END 2024-03-29 20:57:02.002 - Thread: 16 -> Session snapshot save - START 2024-03-29 20:57:02.002 - Thread: 16 -> Checking file access for files in target dir. 2024-03-29 20:57:02.431 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 20:57:02.466 - Thread: 16 -> Session snapshot save - END 2024-03-29 20:57:11.326 - Thread: 1 -> GC Memory: 1908.91 / 1908.91 MB 2024-03-29 20:57:22.461 - Thread: 1 -> GUI Stats: Update 0.289899611111111, Draw 0.247153722222222 2024-03-29 20:57:41.342 - Thread: 1 -> GC Memory: 1875.104 / 1875.104 MB 2024-03-29 20:57:52.459 - Thread: 1 -> GUI Stats: Update 0.286890166666667, Draw 0.246653166666667 2024-03-29 20:57:52.973 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:57:52.982 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,17.04653,47.8815,1,0,1873.374,14052.5,77335,22665,33,8.772487,96.91093,0.004877969,53132,33.28645,0,16.66667,2.92005,32.25821,100,11208240079,1873.374,2,0,-1 2024-03-29 20:57:52.982 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:57:52.982 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:58:11.342 - Thread: 1 -> GC Memory: 1876.895 / 1876.895 MB 2024-03-29 20:58:22.459 - Thread: 1 -> GUI Stats: Update 0.292566222222222, Draw 0.253392111111111 2024-03-29 20:58:41.343 - Thread: 1 -> GC Memory: 1879.861 / 1879.861 MB 2024-03-29 20:58:52.459 - Thread: 1 -> GUI Stats: Update 0.290654166666667, Draw 0.254448 2024-03-29 20:58:52.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:58:52.990 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,17.81129,36.50101,1,0,1878.389,14113.32,77335,22665,33,8.672523,96.73555,0.004646384,53111,33.32265,0,16.66667,2.889915,32.23485,100,11206166479,1878.389,2,0,-1 2024-03-29 20:58:52.990 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:58:52.990 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 20:59:11.361 - Thread: 1 -> GC Memory: 1882.939 / 1882.939 MB 2024-03-29 20:59:22.458 - Thread: 1 -> GUI Stats: Update 0.271284000000001, Draw 0.260382277777778 2024-03-29 20:59:41.376 - Thread: 1 -> GC Memory: 1884.051 / 1884.051 MB 2024-03-29 20:59:52.460 - Thread: 1 -> GUI Stats: Update 0.291373333333333, Draw 0.2607625 2024-03-29 20:59:53.007 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 20:59:53.007 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,17.49421,47.08366,1,0,1887.02,14049.14,77335,22665,33,9.291774,96.53673,0.004449103,53114,33.34449,0,16.66667,3.098295,32.18968,100,11208396319,1887.02,2,0,-1 2024-03-29 20:59:53.007 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 20:59:53.007 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:00:11.377 - Thread: 1 -> GC Memory: 1882.99 / 1882.99 MB 2024-03-29 21:00:22.460 - Thread: 1 -> GUI Stats: Update 0.292810722222222, Draw 0.264013555555556 2024-03-29 21:00:41.393 - Thread: 1 -> GC Memory: 1872.466 / 1872.466 MB 2024-03-29 21:00:52.459 - Thread: 1 -> GUI Stats: Update 0.298787222222222, Draw 0.260728611111111 2024-03-29 21:00:53.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:00:53.024 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,16.22192,41.97077,1,0,1875.356,13988.11,77335,22665,33,8.557453,96.98689,0.004451728,53114,33.34304,0,16.66667,2.853315,32.33838,100,11208396319,1875.356,2,0,-1 2024-03-29 21:00:53.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:00:53.024 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:01:11.409 - Thread: 1 -> GC Memory: 1876.953 / 1876.953 MB 2024-03-29 21:01:22.460 - Thread: 1 -> GUI Stats: Update 0.306165, Draw 0.258874333333334 2024-03-29 21:01:41.409 - Thread: 1 -> GC Memory: 1880.252 / 1880.252 MB 2024-03-29 21:01:41.942 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:01:52.459 - Thread: 1 -> GUI Stats: Update 0.292416944444445, Draw 0.261258222222222 2024-03-29 21:01:53.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:01:53.041 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,18.91386,43.21656,1,0,1876.496,13989,77335,22665,33,9.00128,96.7238,0.004493459,53111,33.31909,0,16.66667,2.999144,32.22749,100,11208396319,1876.496,2,0,-1 2024-03-29 21:01:53.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:01:53.041 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:02:01.959 - Thread: 1 -> Autosave initiated 2024-03-29 21:02:01.959 - Thread: 1 -> Character state: True 2024-03-29 21:02:01.959 - Thread: 1 -> IsServer: True 2024-03-29 21:02:01.959 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:02:01.959 - Thread: 1 -> Autosave 2024-03-29 21:02:01.959 - Thread: 1 -> Saving world - START 2024-03-29 21:02:01.959 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:02:01.959 - Thread: 1 -> Before snapshot.: GC Memory: 1,878 B 2024-03-29 21:02:01.987 - Thread: 1 -> After snapshot.: GC Memory: 1,889 B 2024-03-29 21:02:01.989 - Thread: 1 -> Directory cleanup: GC Memory: 1,889 B 2024-03-29 21:02:01.989 - Thread: 1 -> Saving world - END 2024-03-29 21:02:02.001 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:02:02.001 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:02:02.432 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:02:02.458 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:02:11.409 - Thread: 1 -> GC Memory: 1905.841 / 1905.841 MB 2024-03-29 21:02:22.460 - Thread: 1 -> GUI Stats: Update 0.266433944444444, Draw 0.259261444444444 2024-03-29 21:02:41.426 - Thread: 1 -> GC Memory: 1874.635 / 1874.635 MB 2024-03-29 21:02:52.459 - Thread: 1 -> GUI Stats: Update 0.2954955, Draw 0.257275277777778 2024-03-29 21:02:53.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:02:53.057 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,17.28991,37.5937,1,0,1877.315,13989.44,77335,22665,33,8.620198,96.95988,0.004453965,53111,33.32721,0,16.66667,2.872871,32.31402,100,11206286431,1877.315,2,0,-1 2024-03-29 21:02:53.057 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:02:53.057 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:03:11.429 - Thread: 1 -> GC Memory: 1871.849 / 1871.849 MB 2024-03-29 21:03:22.459 - Thread: 1 -> GUI Stats: Update 0.286797388888889, Draw 0.258277444444445 2024-03-29 21:03:41.446 - Thread: 1 -> GC Memory: 1874.868 / 1874.868 MB 2024-03-29 21:03:52.461 - Thread: 1 -> GUI Stats: Update 0.289378777777778, Draw 0.260796333333334 2024-03-29 21:03:53.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:03:53.074 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,18.13375,35.29991,1,0,1877.977,13988.04,77335,22665,33,8.713788,96.67879,0.004381298,53117,33.37141,0,16.66667,2.907913,32.26307,100,11208360031,1877.977,2,0,-1 2024-03-29 21:03:53.074 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:03:53.074 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:04:11.459 - Thread: 1 -> GC Memory: 1879.334 / 1879.334 MB 2024-03-29 21:04:22.461 - Thread: 1 -> GUI Stats: Update 0.295821833333333, Draw 0.266893944444445 2024-03-29 21:04:41.460 - Thread: 1 -> GC Memory: 1882.724 / 1882.724 MB 2024-03-29 21:04:52.461 - Thread: 1 -> GUI Stats: Update 0.2822835, Draw 0.267435333333334 2024-03-29 21:04:53.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:04:53.091 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,18.59452,45.11214,1,0,1878.851,13987.37,77335,22665,33,9.439299,96.83807,0.004791054,53121,33.34384,0,16.66667,3.147424,32.28953,100,11208360031,1878.851,2,0,-1 2024-03-29 21:04:53.091 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:04:53.091 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:05:11.478 - Thread: 1 -> GC Memory: 1881.995 / 1881.995 MB 2024-03-29 21:05:22.460 - Thread: 1 -> GUI Stats: Update 0.285663833333333, Draw 0.263629722222222 2024-03-29 21:05:41.494 - Thread: 1 -> GC Memory: 1874.168 / 1874.168 MB 2024-03-29 21:05:52.460 - Thread: 1 -> GUI Stats: Update 0.287839611111111, Draw 0.258522388888889 2024-03-29 21:05:53.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:05:53.108 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,18.08993,36.34571,1,0,1875.554,13987.34,77335,22665,33,8.816044,97.09262,0.004466234,53113,33.33287,0,16.66667,2.93864,32.36375,100,11206604959,1875.554,2,0,-1 2024-03-29 21:05:53.108 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:05:53.108 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:06:11.510 - Thread: 1 -> GC Memory: 1873.424 / 1873.424 MB 2024-03-29 21:06:22.460 - Thread: 1 -> GUI Stats: Update 0.297393277777778, Draw 0.270080166666667 2024-03-29 21:06:41.512 - Thread: 1 -> GC Memory: 1874.669 / 1874.669 MB 2024-03-29 21:06:41.943 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:06:52.460 - Thread: 1 -> GUI Stats: Update 0.300981777777778, Draw 0.271505444444445 2024-03-29 21:06:53.124 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:06:53.124 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,18.4876,40.01815,1,0,1878.148,13989.41,77335,22665,33,9.008652,96.59286,0.004440709,53110,33.32802,0,16.66667,3.002405,32.19249,100,11206604959,1878.148,2,0,-1 2024-03-29 21:06:53.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:06:53.124 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:07:01.960 - Thread: 1 -> Autosave initiated 2024-03-29 21:07:01.960 - Thread: 1 -> Character state: True 2024-03-29 21:07:01.960 - Thread: 1 -> IsServer: True 2024-03-29 21:07:01.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:07:01.960 - Thread: 1 -> Autosave 2024-03-29 21:07:01.960 - Thread: 1 -> Saving world - START 2024-03-29 21:07:01.961 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:07:01.961 - Thread: 1 -> Before snapshot.: GC Memory: 1,877 B 2024-03-29 21:07:01.988 - Thread: 1 -> After snapshot.: GC Memory: 1,889 B 2024-03-29 21:07:01.990 - Thread: 1 -> Directory cleanup: GC Memory: 1,889 B 2024-03-29 21:07:01.990 - Thread: 1 -> Saving world - END 2024-03-29 21:07:02.002 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:07:02.002 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:07:02.436 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:07:02.472 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:07:11.527 - Thread: 1 -> GC Memory: 1907.122 / 1907.122 MB 2024-03-29 21:07:12.551 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:07:12.555 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:07:12.555 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:07:22.460 - Thread: 1 -> GUI Stats: Update 0.281537388888889, Draw 0.258196833333334 2024-03-29 21:07:41.545 - Thread: 1 -> GC Memory: 1870.608 / 1870.608 MB 2024-03-29 21:07:52.462 - Thread: 1 -> GUI Stats: Update 0.272218055555556, Draw 0.269580777777778 2024-03-29 21:07:53.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:07:53.142 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,16.41433,39.98505,1,0,1874.674,13992.09,77335,22665,33,8.959707,97.23902,0.004780555,53113,33.02455,0,16.66667,2.958903,32.11275,100,11206604959,1874.674,2,0,-1 2024-03-29 21:07:53.142 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:07:53.142 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:08:11.560 - Thread: 1 -> GC Memory: 1877.121 / 1877.121 MB 2024-03-29 21:08:22.462 - Thread: 1 -> GUI Stats: Update 0.293353944444445, Draw 0.270876833333333 2024-03-29 21:08:41.578 - Thread: 1 -> GC Memory: 1878.41 / 1878.41 MB 2024-03-29 21:08:52.462 - Thread: 1 -> GUI Stats: Update 0.290836388888889, Draw 0.260043388888889 2024-03-29 21:08:53.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:08:53.158 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,17.92371,33.39615,1,0,1876.593,13989.43,77335,22665,33,8.660567,96.58508,0.004634921,53133,33.29256,0,16.66667,2.883325,32.15565,100,11206604959,1876.593,2,0,-1 2024-03-29 21:08:53.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:08:53.158 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:09:11.593 - Thread: 1 -> GC Memory: 1879.654 / 1879.654 MB 2024-03-29 21:09:22.461 - Thread: 1 -> GUI Stats: Update 0.292036388888889, Draw 0.2714525 2024-03-29 21:09:41.595 - Thread: 1 -> GC Memory: 1882.511 / 1882.511 MB 2024-03-29 21:09:42.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:09:42.812 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 21:09:52.462 - Thread: 1 -> GUI Stats: Update 0.294914833333333, Draw 0.272585888888888 2024-03-29 21:09:52.793 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:09:52.793 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 21:09:53.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:09:53.175 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,17.29424,45.20357,1,0,1886.344,13989.47,77335,22665,33,9.121687,96.78624,0.004316697,53112,33.32837,0,16.66667,3.04011,32.25728,100,11208915439,1886.344,2,0,-1 2024-03-29 21:09:53.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:09:53.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:10:02.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:02.816 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 21:10:11.595 - Thread: 1 -> GC Memory: 1884.298 / 1884.298 MB 2024-03-29 21:10:12.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:12.811 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 21:10:12.811 - Thread: 1 -> Next activation in -00:32:39.8073449 2024-03-29 21:10:12.811 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:12.811 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 21:10:22.460 - Thread: 1 -> GUI Stats: Update 0.277394222222223, Draw 0.267553 2024-03-29 21:10:22.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:22.792 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 21:10:32.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:32.799 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 21:10:41.611 - Thread: 1 -> GC Memory: 1873.772 / 1873.772 MB 2024-03-29 21:10:42.792 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:10:42.793 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 21:10:42.793 - Thread: 1 -> Next activation in 00:16:28.6592912 2024-03-29 21:10:52.460 - Thread: 1 -> GUI Stats: Update 0.273591555555556, Draw 0.268663888888889 2024-03-29 21:10:53.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:10:53.191 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,13.72651,37.80991,1,0,1876.723,13989.85,77335,22665,33,8.992236,96.29144,0.004822664,53113,33.43342,0,16.66667,3.006412,32.19353,100,11208915439,1876.723,2,0,-1 2024-03-29 21:10:53.191 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:10:53.191 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:11:11.627 - Thread: 1 -> GC Memory: 1878.27 / 1878.27 MB 2024-03-29 21:11:22.460 - Thread: 1 -> GUI Stats: Update 0.2876525, Draw 0.268754722222222 2024-03-29 21:11:41.628 - Thread: 1 -> GC Memory: 1880.626 / 1880.626 MB 2024-03-29 21:11:41.960 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:11:52.461 - Thread: 1 -> GUI Stats: Update 0.297560277777778, Draw 0.265428222222222 2024-03-29 21:11:53.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:11:53.209 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,18.83755,41.8361,1,0,1879.17,13991.41,77335,22665,33,9.031328,96.52756,0.004679279,53113,33.34663,0,16.66667,3.011644,32.18869,100,11206841839,1879.17,2,0,-1 2024-03-29 21:11:53.209 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:11:53.209 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:12:01.960 - Thread: 1 -> Autosave initiated 2024-03-29 21:12:01.960 - Thread: 1 -> Character state: True 2024-03-29 21:12:01.960 - Thread: 1 -> IsServer: True 2024-03-29 21:12:01.960 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:12:01.960 - Thread: 1 -> Autosave 2024-03-29 21:12:01.960 - Thread: 1 -> Saving world - START 2024-03-29 21:12:01.961 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:12:01.961 - Thread: 1 -> Before snapshot.: GC Memory: 1,878 B 2024-03-29 21:12:01.990 - Thread: 1 -> After snapshot.: GC Memory: 1,890 B 2024-03-29 21:12:01.992 - Thread: 1 -> Directory cleanup: GC Memory: 1,890 B 2024-03-29 21:12:01.992 - Thread: 1 -> Saving world - END 2024-03-29 21:12:02.004 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:12:02.004 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:12:02.432 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:12:02.469 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:12:11.644 - Thread: 1 -> GC Memory: 1907.767 / 1907.767 MB 2024-03-29 21:12:22.461 - Thread: 1 -> GUI Stats: Update 0.294734944444445, Draw 0.268372388888889 2024-03-29 21:12:41.660 - Thread: 1 -> GC Memory: 1876.071 / 1876.071 MB 2024-03-29 21:12:52.461 - Thread: 1 -> GUI Stats: Update 0.287501055555556, Draw 0.268492999999999 2024-03-29 21:12:53.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:12:53.225 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,18.45495,42.09974,1,0,1879.281,13995.06,77335,22665,33,9.05133,96.45438,0.004588407,53109,33.36935,0,16.66667,3.02037,32.1862,100,11208915439,1879.281,2,0,-1 2024-03-29 21:12:53.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:12:53.226 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:13:11.660 - Thread: 1 -> GC Memory: 1873.918 / 1873.918 MB 2024-03-29 21:13:22.462 - Thread: 1 -> GUI Stats: Update 0.270603888888889, Draw 0.270934333333334 2024-03-29 21:13:41.663 - Thread: 1 -> GC Memory: 1876.209 / 1876.209 MB 2024-03-29 21:13:52.460 - Thread: 1 -> GUI Stats: Update 0.296677055555556, Draw 0.271145277777778 2024-03-29 21:13:53.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:13:53.242 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,17.95013,38.89839,1,0,1881.733,13992.68,77335,22665,33,8.740384,96.1599,0.004725749,53109,33.3344,0,16.66667,2.913555,32.05433,100,11208678559,1881.733,2,0,-1 2024-03-29 21:13:53.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:13:53.242 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:14:11.677 - Thread: 1 -> GC Memory: 1884.793 / 1884.793 MB 2024-03-29 21:14:22.461 - Thread: 1 -> GUI Stats: Update 0.293669611111111, Draw 0.263649666666667 2024-03-29 21:14:41.679 - Thread: 1 -> GC Memory: 1885.35 / 1885.35 MB 2024-03-29 21:14:52.463 - Thread: 1 -> GUI Stats: Update 0.295098444444445, Draw 0.2740505 2024-03-29 21:14:53.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:14:53.259 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,16.52896,37.46555,1,0,1884.135,13994.19,77335,22665,33,8.701787,96.8788,0.004831529,53112,33.35919,0,16.66667,2.902846,32.31798,100,11208678559,1884.135,2,0,-1 2024-03-29 21:14:53.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:14:53.259 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:15:11.694 - Thread: 1 -> GC Memory: 1887.496 / 1887.496 MB 2024-03-29 21:15:22.461 - Thread: 1 -> GUI Stats: Update 0.298261444444444, Draw 0.268921888888889 2024-03-29 21:15:41.712 - Thread: 1 -> GC Memory: 1874.293 / 1874.293 MB 2024-03-29 21:15:52.462 - Thread: 1 -> GUI Stats: Update 0.282189, Draw 0.263619333333334 2024-03-29 21:15:53.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:15:53.276 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,16.63372,41.0577,1,0,1872.603,13992.42,77335,22665,33,8.919724,96.80756,0.004681597,53116,33.30881,0,16.66667,2.971054,32.24545,100,11206604959,1872.603,2,0,-1 2024-03-29 21:15:53.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:15:53.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:16:11.727 - Thread: 1 -> GC Memory: 1876.113 / 1876.113 MB 2024-03-29 21:16:22.462 - Thread: 1 -> GUI Stats: Update 0.266161166666666, Draw 0.263648055555555 2024-03-29 21:16:41.728 - Thread: 1 -> GC Memory: 1877.157 / 1877.157 MB 2024-03-29 21:16:41.961 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:16:52.462 - Thread: 1 -> GUI Stats: Update 0.294060055555556, Draw 0.266591111111111 2024-03-29 21:16:53.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:16:53.292 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,16.23256,38.49002,1,0,1881.149,13994.48,77335,22665,33,9.075612,96.28836,0.004794122,53110,33.38319,0,16.66667,3.029729,32.14413,100,11206604959,1881.149,2,0,-1 2024-03-29 21:16:53.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:16:53.292 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:17:01.961 - Thread: 1 -> Autosave initiated 2024-03-29 21:17:01.961 - Thread: 1 -> Character state: True 2024-03-29 21:17:01.961 - Thread: 1 -> IsServer: True 2024-03-29 21:17:01.961 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:17:01.961 - Thread: 1 -> Autosave 2024-03-29 21:17:01.961 - Thread: 1 -> Saving world - START 2024-03-29 21:17:01.962 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:17:01.962 - Thread: 1 -> Before snapshot.: GC Memory: 1,880 B 2024-03-29 21:17:01.990 - Thread: 1 -> After snapshot.: GC Memory: 1,890 B 2024-03-29 21:17:01.992 - Thread: 1 -> Directory cleanup: GC Memory: 1,890 B 2024-03-29 21:17:01.992 - Thread: 1 -> Saving world - END 2024-03-29 21:17:02.004 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:17:02.005 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:17:02.435 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:17:02.471 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:17:11.729 - Thread: 1 -> GC Memory: 1905.08 / 1905.08 MB 2024-03-29 21:17:22.462 - Thread: 1 -> GUI Stats: Update 0.283639111111111, Draw 0.264477944444445 2024-03-29 21:17:41.744 - Thread: 1 -> GC Memory: 1877.14 / 1877.14 MB 2024-03-29 21:17:52.462 - Thread: 1 -> GUI Stats: Update 0.275046, Draw 0.2577105 2024-03-29 21:17:53.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:17:53.310 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,15.1515,33.50814,1,0,1874.612,13996.67,77335,22665,33,8.634191,96.49338,0.00476917,53103,33.32298,0,16.66667,2.877169,32.15446,100,11208190189,1874.612,2,0,-1 2024-03-29 21:17:53.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:17:53.310 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:18:11.744 - Thread: 1 -> GC Memory: 1877.377 / 1877.377 MB 2024-03-29 21:18:22.461 - Thread: 1 -> GUI Stats: Update 0.291484111111111, Draw 0.260401722222222 2024-03-29 21:18:41.745 - Thread: 1 -> GC Memory: 1880.755 / 1880.755 MB 2024-03-29 21:18:52.462 - Thread: 1 -> GUI Stats: Update 0.259496, Draw 0.259454777777777 2024-03-29 21:18:53.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:18:53.326 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,15.25509,38.14937,1,0,1877.962,13992.71,77335,22665,33,8.511676,96.44082,0.004374025,53059,33.33966,0,16.66667,2.837763,32.15304,100,11208814589,1877.962,2,0,-1 2024-03-29 21:18:53.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:18:53.326 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:19:11.762 - Thread: 1 -> GC Memory: 1881.356 / 1881.356 MB 2024-03-29 21:19:22.461 - Thread: 1 -> GUI Stats: Update 0.285629333333334, Draw 0.258905888888889 2024-03-29 21:19:41.763 - Thread: 1 -> GC Memory: 1881.805 / 1881.805 MB 2024-03-29 21:19:52.461 - Thread: 1 -> GUI Stats: Update 0.283493555555556, Draw 0.261839666666666 2024-03-29 21:19:53.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:19:53.343 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,16.29973,39.83016,1,0,1881.107,13992.64,77335,22665,33,8.937235,97.05685,0.004449221,53085,33.30217,0,16.66667,2.976293,32.32203,100,11208814589,1881.107,2,0,-1 2024-03-29 21:19:53.343 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:19:53.343 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:20:11.778 - Thread: 1 -> GC Memory: 1884.6 / 1884.6 MB 2024-03-29 21:20:22.462 - Thread: 1 -> GUI Stats: Update 0.289825222222222, Draw 0.259562777777778 2024-03-29 21:20:41.778 - Thread: 1 -> GC Memory: 1871.955 / 1871.955 MB 2024-03-29 21:20:52.461 - Thread: 1 -> GUI Stats: Update 0.280660333333333, Draw 0.254724777777778 2024-03-29 21:20:53.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:20:53.359 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,16.44548,36.38876,1,0,1877.21,13993.08,77335,22665,33,8.806459,96.78889,0.004510491,53040,33.31577,0,16.66667,2.93394,32.24596,100,11206740989,1877.21,2,0,-1 2024-03-29 21:20:53.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:20:53.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:21:11.778 - Thread: 1 -> GC Memory: 1873.102 / 1873.102 MB 2024-03-29 21:21:22.461 - Thread: 1 -> GUI Stats: Update 0.289426444444444, Draw 0.260150888888889 2024-03-29 21:21:41.779 - Thread: 1 -> GC Memory: 1880.552 / 1880.552 MB 2024-03-29 21:21:41.962 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:21:52.461 - Thread: 1 -> GUI Stats: Update 0.257053666666667, Draw 0.262998944444444 2024-03-29 21:21:53.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:21:53.376 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,14.28748,34.11965,1,0,1881.676,13994.04,77335,22665,33,8.523026,96.93338,0.004235538,53099,33.05302,0,16.66667,2.817117,32.03941,100,11206598861,1881.676,2,0,-1 2024-03-29 21:21:53.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:21:53.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:22:01.961 - Thread: 1 -> Autosave initiated 2024-03-29 21:22:01.961 - Thread: 1 -> Character state: True 2024-03-29 21:22:01.961 - Thread: 1 -> IsServer: True 2024-03-29 21:22:01.961 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:22:01.961 - Thread: 1 -> Autosave 2024-03-29 21:22:01.961 - Thread: 1 -> Saving world - START 2024-03-29 21:22:01.962 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:22:01.962 - Thread: 1 -> Before snapshot.: GC Memory: 1,879 B 2024-03-29 21:22:01.989 - Thread: 1 -> After snapshot.: GC Memory: 1,891 B 2024-03-29 21:22:01.991 - Thread: 1 -> Directory cleanup: GC Memory: 1,891 B 2024-03-29 21:22:01.991 - Thread: 1 -> Saving world - END 2024-03-29 21:22:02.003 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:22:02.003 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:22:02.436 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:22:02.465 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:22:11.797 - Thread: 1 -> GC Memory: 1909.818 / 1909.818 MB 2024-03-29 21:22:22.461 - Thread: 1 -> GUI Stats: Update 0.284357611111111, Draw 0.261686611111111 2024-03-29 21:22:41.811 - Thread: 1 -> GC Memory: 1873.495 / 1873.495 MB 2024-03-29 21:22:52.464 - Thread: 1 -> GUI Stats: Update 0.293200388888889, Draw 0.268598388888889 2024-03-29 21:22:53.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:22:53.393 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,17.62711,38.75887,1,0,1876.143,13999.64,77335,22665,33,8.956486,97.01956,0.004716841,53098,33.31018,0,16.66667,2.983421,32.31739,100,11208672461,1876.143,2,0,-1 2024-03-29 21:22:53.393 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:22:53.393 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:23:11.812 - Thread: 1 -> GC Memory: 1874.917 / 1874.917 MB 2024-03-29 21:23:22.461 - Thread: 1 -> GUI Stats: Update 0.287308722222222, Draw 0.260477 2024-03-29 21:23:41.828 - Thread: 1 -> GC Memory: 1876.584 / 1876.584 MB 2024-03-29 21:23:52.463 - Thread: 1 -> GUI Stats: Update 0.290238111111111, Draw 0.262147833333333 2024-03-29 21:23:53.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:23:53.410 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,17.80557,45.63113,1,0,1881.33,13995.52,77335,22665,33,9.332307,96.65443,0.004531176,53098,33.3654,0,16.66667,3.113762,32.24914,100,11206598861,1881.33,2,0,-1 2024-03-29 21:23:53.410 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:23:53.410 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:24:11.828 - Thread: 1 -> GC Memory: 1877.38 / 1877.38 MB 2024-03-29 21:24:22.462 - Thread: 1 -> GUI Stats: Update 0.271929388888889, Draw 0.266515777777777 2024-03-29 21:24:41.829 - Thread: 1 -> GC Memory: 1884.72 / 1884.72 MB 2024-03-29 21:24:52.462 - Thread: 1 -> GUI Stats: Update 0.2871285, Draw 0.260859 2024-03-29 21:24:53.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:24:53.427 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,17.77673,39.40756,1,0,1882.65,13995.11,77335,22665,33,9.275653,96.10612,0.004119887,53103,33.35619,0,16.66667,3.094004,32.05733,100,11208672461,1882.65,2,0,-1 2024-03-29 21:24:53.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:24:53.427 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10689,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:25:11.830 - Thread: 1 -> GC Memory: 1885.552 / 1885.552 MB 2024-03-29 21:25:22.463 - Thread: 1 -> GUI Stats: Update 0.295156277777778, Draw 0.265858944444444 2024-03-29 21:25:41.846 - Thread: 1 -> GC Memory: 1874.335 / 1874.335 MB 2024-03-29 21:25:52.462 - Thread: 1 -> GUI Stats: Update 0.290784833333333, Draw 0.259599888888888 2024-03-29 21:25:53.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:25:53.444 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,17.00774,38.16152,1,0,1875.511,13996.33,77335,22665,33,8.742855,96.92932,0.003938944,53104,33.31265,0,16.66667,2.912477,32.28972,100,11206946741,1875.511,2,0,-1 2024-03-29 21:25:53.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:25:53.444 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:26:11.863 - Thread: 1 -> GC Memory: 1877.33 / 1877.33 MB 2024-03-29 21:26:22.463 - Thread: 1 -> GUI Stats: Update 0.295532611111112, Draw 0.256037611111111 2024-03-29 21:26:41.863 - Thread: 1 -> GC Memory: 1877.569 / 1877.569 MB 2024-03-29 21:26:41.962 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:26:52.463 - Thread: 1 -> GUI Stats: Update 0.280956222222222, Draw 0.256239722222222 2024-03-29 21:26:53.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:26:53.461 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,17.01203,46.50893,1,0,1876.976,13997.11,77335,22665,33,9.153906,96.90739,0.003940362,53103,33.27657,0,16.66667,3.046105,32.24745,100,11206946741,1876.976,2,0,-1 2024-03-29 21:26:53.461 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:26:53.461 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,894,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:27:01.963 - Thread: 1 -> Autosave initiated 2024-03-29 21:27:01.963 - Thread: 1 -> Character state: True 2024-03-29 21:27:01.963 - Thread: 1 -> IsServer: True 2024-03-29 21:27:01.963 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:27:01.963 - Thread: 1 -> Autosave 2024-03-29 21:27:01.963 - Thread: 1 -> Saving world - START 2024-03-29 21:27:01.964 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:27:01.964 - Thread: 1 -> Before snapshot.: GC Memory: 1,881 B 2024-03-29 21:27:01.991 - Thread: 1 -> After snapshot.: GC Memory: 1,890 B 2024-03-29 21:27:01.994 - Thread: 1 -> Directory cleanup: GC Memory: 1,890 B 2024-03-29 21:27:01.994 - Thread: 1 -> Saving world - END 2024-03-29 21:27:02.008 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:27:02.008 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:27:02.439 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:27:02.466 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:27:11.864 - Thread: 1 -> GC Memory: 1906.579 / 1906.579 MB 2024-03-29 21:27:12.574 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.574 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.575 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.575 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.575 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.575 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.577 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.581 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.582 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.582 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.582 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:27:12.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:12.895 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 21:27:22.462 - Thread: 1 -> GUI Stats: Update 0.254994611111111, Draw 0.254322888888889 2024-03-29 21:27:22.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:22.914 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 21:27:32.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:32.914 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 21:27:41.880 - Thread: 1 -> GC Memory: 1876.147 / 1876.147 MB 2024-03-29 21:27:42.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:42.895 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 21:27:42.895 - Thread: 1 -> Next activation in -00:07:05.2943748 2024-03-29 21:27:42.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:42.901 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 21:27:52.463 - Thread: 1 -> GUI Stats: Update 0.276207833333333, Draw 0.252616666666667 2024-03-29 21:27:52.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:27:52.896 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 21:27:53.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:27:53.485 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,16.658,38.70576,1,0,1875.341,13999.01,77335,22665,33,8.639448,97.10123,0.0045228,53123,33.36152,0,16.66667,2.882252,32.39445,100,11206123871,1875.341,2,0,-1 2024-03-29 21:27:53.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:27:53.485 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10686,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:28:02.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:02.912 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 21:28:11.895 - Thread: 1 -> GC Memory: 1879.583 / 1879.583 MB 2024-03-29 21:28:12.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:12.895 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 21:28:12.895 - Thread: 1 -> Next activation in -00:09:37.5758229 2024-03-29 21:28:12.895 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:12.896 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 21:28:22.464 - Thread: 1 -> GUI Stats: Update 0.285887333333334, Draw 0.2572535 2024-03-29 21:28:22.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:22.912 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 21:28:32.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:32.912 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 21:28:41.896 - Thread: 1 -> GC Memory: 1879.167 / 1879.167 MB 2024-03-29 21:28:42.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 21:28:42.912 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 21:28:42.912 - Thread: 1 -> Next activation in 00:24:34.3616556 2024-03-29 21:28:52.463 - Thread: 1 -> GUI Stats: Update 0.2811095, Draw 0.252844 2024-03-29 21:28:53.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:28:53.494 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,16.62123,38.74102,1,0,1878.558,13995.64,77335,22665,33,8.879612,96.85207,0.00453197,53097,33.35569,0,16.66667,2.961855,32.30567,100,11205827519,1878.558,2,0,-1 2024-03-29 21:28:53.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:28:53.494 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10686,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:29:11.912 - Thread: 1 -> GC Memory: 1881.583 / 1881.583 MB 2024-03-29 21:29:22.464 - Thread: 1 -> GUI Stats: Update 0.280137388888889, Draw 0.257092888888889 2024-03-29 21:29:41.929 - Thread: 1 -> GC Memory: 1882.055 / 1882.055 MB 2024-03-29 21:29:52.462 - Thread: 1 -> GUI Stats: Update 0.259964111111111, Draw 0.252180722222222 2024-03-29 21:29:53.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:29:53.511 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,17.56891,42.2128,1,0,1886.47,13994.99,77335,22665,33,9.061504,96.49499,0.004241513,53108,33.29917,0,16.66667,3.017406,32.13203,100,11207901119,1886.47,2,0,-1 2024-03-29 21:29:53.511 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:29:53.511 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:30:11.930 - Thread: 1 -> GC Memory: 1883.133 / 1883.133 MB 2024-03-29 21:30:22.462 - Thread: 1 -> GUI Stats: Update 0.278902722222222, Draw 0.261878055555556 2024-03-29 21:30:41.932 - Thread: 1 -> GC Memory: 1870.841 / 1870.841 MB 2024-03-29 21:30:52.464 - Thread: 1 -> GUI Stats: Update 0.285115888888889, Draw 0.257628944444445 2024-03-29 21:30:53.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:30:53.527 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,16.5971,34.98465,1,0,1878.48,13998.04,77335,22665,33,9.009974,96.43354,0.004572427,53102,33.29674,0,16.66667,3.000027,32.10923,100,11207901119,1878.48,2,0,-1 2024-03-29 21:30:53.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:30:53.527 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:31:11.945 - Thread: 1 -> GC Memory: 1874.513 / 1874.513 MB 2024-03-29 21:31:22.462 - Thread: 1 -> GUI Stats: Update 0.273986888888889, Draw 0.246864055555555 2024-03-29 21:31:41.947 - Thread: 1 -> GC Memory: 1881.063 / 1881.063 MB 2024-03-29 21:31:41.964 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:31:52.464 - Thread: 1 -> GUI Stats: Update 0.280426277777778, Draw 0.260711166666667 2024-03-29 21:31:53.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:31:53.544 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,16.52659,34.49163,1,0,1880.401,13996.36,77335,22665,33,9.13794,97.61501,0.0045997,53080,33.35421,0,16.66667,3.047888,32.55872,100,11205947471,1880.401,2,0,-1 2024-03-29 21:31:53.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:31:53.544 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10686,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:32:01.963 - Thread: 1 -> Autosave initiated 2024-03-29 21:32:01.963 - Thread: 1 -> Character state: True 2024-03-29 21:32:01.963 - Thread: 1 -> IsServer: True 2024-03-29 21:32:01.963 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:32:01.963 - Thread: 1 -> Autosave 2024-03-29 21:32:01.963 - Thread: 1 -> Saving world - START 2024-03-29 21:32:01.963 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:32:01.963 - Thread: 1 -> Before snapshot.: GC Memory: 1,879 B 2024-03-29 21:32:01.994 - Thread: 1 -> After snapshot.: GC Memory: 1,891 B 2024-03-29 21:32:01.996 - Thread: 1 -> Directory cleanup: GC Memory: 1,891 B 2024-03-29 21:32:01.996 - Thread: 1 -> Saving world - END 2024-03-29 21:32:02.007 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:32:02.007 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:32:02.434 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:32:02.471 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:32:11.964 - Thread: 1 -> GC Memory: 1909.598 / 1909.598 MB 2024-03-29 21:32:22.464 - Thread: 1 -> GUI Stats: Update 0.284755833333333, Draw 0.253568222222223 2024-03-29 21:32:41.980 - Thread: 1 -> GC Memory: 1873.566 / 1873.566 MB 2024-03-29 21:32:52.464 - Thread: 1 -> GUI Stats: Update 0.257855611111111, Draw 0.253484777777778 2024-03-29 21:32:53.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:32:53.561 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,13.13718,37.24994,1,0,1873.078,14000.75,77335,22665,33,8.448717,96.76585,0.004690732,53123,33.22008,0,16.66667,2.80667,32.14569,100,11208021071,1873.078,2,0,-1 2024-03-29 21:32:53.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:32:53.561 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:33:11.983 - Thread: 1 -> GC Memory: 1874.254 / 1874.254 MB 2024-03-29 21:33:22.667 - Thread: 1 -> GUI Stats: Update 0.379584777777777, Draw 0.208797 2024-03-29 21:33:41.984 - Thread: 1 -> GC Memory: 1876.881 / 1876.881 MB 2024-03-29 21:33:52.667 - Thread: 1 -> GUI Stats: Update 0.168348555555556, Draw 0.173211222222222 2024-03-29 21:33:53.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:33:53.783 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,9.573179,77.96558,1,0,1876.483,13995.69,77335,22665,33,18.02183,92.66034,0.005492426,53066,8.331226,0,16.66667,1.501439,7.719742,100,11205947471,1876.483,2,0,-1 2024-03-29 21:33:53.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:33:53.783 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10686,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:34:12.000 - Thread: 1 -> GC Memory: 1883.151 / 1883.151 MB 2024-03-29 21:34:22.667 - Thread: 1 -> GUI Stats: Update 0.168059055555555, Draw 0.171827666666666 2024-03-29 21:34:42.017 - Thread: 1 -> GC Memory: 1881.123 / 1881.123 MB 2024-03-29 21:34:52.667 - Thread: 1 -> GUI Stats: Update 0.157543555555556, Draw 0.171837222222222 2024-03-29 21:34:53.799 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:34:53.799 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,9.088616,74.46979,1,0,1874.941,13995.85,77335,22665,33,18.2099,93.0034,0.005539592,53073,8.331077,0,16.66667,1.51708,7.748185,100,11208057359,1874.941,2,0,-1 2024-03-29 21:34:53.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:34:53.799 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:35:12.034 - Thread: 1 -> GC Memory: 1875.407 / 1875.407 MB 2024-03-29 21:35:22.667 - Thread: 1 -> GUI Stats: Update 0.153904388888889, Draw 0.176013722222222 2024-03-29 21:35:42.034 - Thread: 1 -> GC Memory: 1878.918 / 1878.918 MB 2024-03-29 21:35:52.667 - Thread: 1 -> GUI Stats: Update 0.078656888888889, Draw 0.184072 2024-03-29 21:35:53.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:35:53.816 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,8.884995,68.827,1,0,1878.191,13996.72,77335,22665,33,19.72287,92.08073,0.007057773,52454,8.326056,0,16.66667,1.642137,7.666693,100,11208057359,1878.191,2,0,-1 2024-03-29 21:35:53.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:35:53.816 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10688,5725,0,0,111,8034,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:36:12.034 - Thread: 1 -> GC Memory: 1878.102 / 1878.102 MB 2024-03-29 21:36:22.667 - Thread: 1 -> GUI Stats: Update 0.0782551666666668, Draw 0.185018222222222 2024-03-29 21:36:41.967 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:36:42.034 - Thread: 1 -> GC Memory: 1882.187 / 1882.187 MB 2024-03-29 21:36:52.667 - Thread: 1 -> GUI Stats: Update 0.0770761666666668, Draw 0.186037277777778 2024-03-29 21:36:53.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:36:53.833 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,9.225819,66.73692,1,0,1880.037,13997.13,77335,22665,33,17.31021,93.94181,0.006959394,52261,8.334525,0,16.66667,1.442724,7.829604,100,11205983759,1880.037,2,0,-1 2024-03-29 21:36:53.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:36:53.833 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10686,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:37:01.968 - Thread: 1 -> Autosave initiated 2024-03-29 21:37:01.968 - Thread: 1 -> Character state: True 2024-03-29 21:37:01.968 - Thread: 1 -> IsServer: True 2024-03-29 21:37:01.968 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:37:01.968 - Thread: 1 -> Autosave 2024-03-29 21:37:01.968 - Thread: 1 -> Saving world - START 2024-03-29 21:37:01.968 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:37:01.968 - Thread: 1 -> Before snapshot.: GC Memory: 1,875 B 2024-03-29 21:37:01.997 - Thread: 1 -> After snapshot.: GC Memory: 1,885 B 2024-03-29 21:37:01.998 - Thread: 1 -> Directory cleanup: GC Memory: 1,885 B 2024-03-29 21:37:01.998 - Thread: 1 -> Saving world - END 2024-03-29 21:37:02.012 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:37:02.012 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:37:02.458 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:37:02.489 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:37:12.034 - Thread: 1 -> GC Memory: 1905.793 / 1905.793 MB 2024-03-29 21:37:22.667 - Thread: 1 -> GUI Stats: Update 0.0797217222222222, Draw 0.177879444444444 2024-03-29 21:37:42.034 - Thread: 1 -> GC Memory: 1911.271 / 1911.271 MB 2024-03-29 21:37:52.668 - Thread: 1 -> GUI Stats: Update 0.0805177222222222, Draw 0.184227166666667 2024-03-29 21:37:53.849 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:37:53.850 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,9.236433,61.73889,1,0,1917.096,14000.32,77335,22665,33,17.90813,95.20858,0.01013969,52006,8.332777,0,16.66667,1.492244,7.933519,100,11206217909,1917.096,2,0,-1 2024-03-29 21:37:53.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:37:53.850 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,2051,2309,82,849,10687,5723,0,0,109,8032,0,3520,31,0,64,15,384,62,0,77,1717,762,456,8,50,0,0,0,0 2024-03-29 21:38:12.051 - Thread: 1 -> GC Memory: 1921.82 / 1921.82 MB 2024-03-29 21:38:22.667 - Thread: 1 -> GUI Stats: Update 0.0769086111111112, Draw 0.183189888888889 2024-03-29 21:38:40.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 21:38:40.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 21:38:42.051 - Thread: 1 -> GC Memory: 1877.042 / 1877.042 MB 2024-03-29 21:38:52.668 - Thread: 1 -> GUI Stats: Update 0.105468222222222, Draw 0.172869888888889 2024-03-29 21:38:53.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:38:53.867 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,10.3091,85.19869,1,0,1896.63,16164.02,77335,22665,33,19.47328,87.44631,0.007145966,52146,8.333925,0,16.66667,1.622889,7.287711,100,13354054335,1896.63,2,0,-1 2024-03-29 21:38:53.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:38:53.867 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,893,91,4082,4344,82,849,12735,5726,0,0,109,10071,0,3520,31,0,74,15,384,65,0,80,1717,762,456,8,50,0,0,0,0 2024-03-29 21:38:56.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 21:39:00.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:00.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:01.284 - Thread: 1 -> Updating stopped. 2024-03-29 21:39:01.300 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:39:01.500 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:39:01.500 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:39:01.501 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:39:18.450 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:39:18.967 - Thread: 1 -> Saving world - START 2024-03-29 21:39:18.967 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:39:18.967 - Thread: 1 -> Before snapshot.: GC Memory: 1,909 B 2024-03-29 21:39:18.997 - Thread: 1 -> After snapshot.: GC Memory: 1,920 B 2024-03-29 21:39:18.999 - Thread: 1 -> Directory cleanup: GC Memory: 1,920 B 2024-03-29 21:39:18.999 - Thread: 1 -> Saving world - END 2024-03-29 21:39:19.000 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:19.000 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:19.009 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:39:19.010 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:39:19.460 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:39:19.498 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:39:19.533 - Thread: 1 -> Updating continues. 2024-03-29 21:39:19.534 - Thread: 1 -> GC Memory: 1934.993 / 1934.993 MB 2024-03-29 21:39:19.766 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:19.767 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:22.668 - Thread: 1 -> GUI Stats: Update 0.164523277777778, Draw 0.126342111111111 2024-03-29 21:39:23.716 - Thread: 1 -> Updating stopped. 2024-03-29 21:39:23.733 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:39:23.783 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:39:23.783 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:39:23.784 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:39:24.633 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:39:25.100 - Thread: 1 -> Saving world - START 2024-03-29 21:39:25.101 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:39:25.101 - Thread: 1 -> Before snapshot.: GC Memory: 1,938 B 2024-03-29 21:39:25.131 - Thread: 1 -> After snapshot.: GC Memory: 1,947 B 2024-03-29 21:39:25.136 - Thread: 1 -> Directory cleanup: GC Memory: 1,946 B 2024-03-29 21:39:25.136 - Thread: 1 -> Saving world - END 2024-03-29 21:39:25.136 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:25.137 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:25.146 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:39:25.147 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:39:25.183 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:39:25.581 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:39:25.619 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-29 21:39:25.621 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:25.622 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:25.825 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-29 21:39:25.825 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-29 21:39:25.826 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-29 21:39:25.828 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-29 21:39:25.844 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-29 21:39:25.845 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-29 21:39:25.845 - Thread: 1 -> MySession::Unload START 2024-03-29 21:39:25.845 - Thread: 1 -> AutoSaveInMinutes: 5 2024-03-29 21:39:25.845 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-29 21:39:25.845 - Thread: 1 -> IsServer: True 2024-03-29 21:39:25.845 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:39:25.848 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:39:25.848 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:39:25.870 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:39:26.067 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:39:26.067 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:39:26.068 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:39:26.069 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:39:26.070 - Thread: 1 -> Unloading Procedural World Generator 2024-03-29 21:39:26.206 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-29 21:39:26.207 - Thread: 1 -> Network readers disposed 2024-03-29 21:39:26.208 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-29 21:39:26.345 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:26.345 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:39:26.670 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.670 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:39:26.757 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.757 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:39:26.757 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.757 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:39:26.757 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.757 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:39:26.757 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.757 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:39:26.757 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:26.757 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:39:26.808 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:39:26.808 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-29 21:39:26.808 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:39:26.808 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-29 21:39:26.809 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-29 21:39:27.194 - Thread: 1 -> MySession::Unload END 2024-03-29 21:39:27.194 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 12 2024-03-29 21:39:27.195 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 21:39:27.195 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:39:27.205 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:27.206 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:27.238 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:39:27.238 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:39:27.239 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:39:28.172 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 21:39:28.172 - Thread: 14 -> Loading available saves - START 2024-03-29 21:39:28.172 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-03-29 21:39:28.172 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-03-29 21:39:28.437 - Thread: 14 -> Loading available saves - END 2024-03-29 21:39:28.655 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:28.655 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:30.662 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:39:30.669 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:39:30.669 - Thread: 50 -> LoadSandbox() - Start 2024-03-29 21:39:30.669 - Thread: 50 -> LoadSession() - Start 2024-03-29 21:39:30.669 - Thread: 50 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:39:30.669 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:39:30.672 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:39:30.677 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:39:30.678 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:39:30.678 - Thread: 50 -> CheckPoint Experimental mode: Yes 2024-03-29 21:39:30.678 - Thread: 50 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-03-29 21:39:30.678 - Thread: 50 -> LoadSession() - End 2024-03-29 21:39:30.678 - Thread: 50 -> LoadSandbox() - End 2024-03-29 21:39:30.688 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:30.688 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:30.688 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:30.689 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-29 21:39:30.690 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-29 21:39:30.690 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-29 21:39:30.905 - Thread: 1 -> RunLoadingAction - START 2024-03-29 21:39:30.905 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:39:31.135 - Thread: 1 -> GC Memory: 1,681,489,728 B 2024-03-29 21:39:31.137 - Thread: 1 -> Process Memory: 11,209,285,632 B 2024-03-29 21:39:31.137 - Thread: 1 -> Experimental mode: Yes 2024-03-29 21:39:31.137 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-03-29 21:39:31.137 - Thread: 1 -> Console compatibility: No 2024-03-29 21:39:31.204 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-29 21:39:31.210 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-29 21:39:31.210 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-29 21:39:31.210 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 21:39:31.216 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 21:39:31.330 - Thread: 1 -> Loading scenarios 2024-03-29 21:39:31.330 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 21:39:31.330 - Thread: 1 -> List of used mods (0) - START 2024-03-29 21:39:31.331 - Thread: 1 -> List of used mods - END 2024-03-29 21:39:31.357 - Thread: 1 -> Loading behaviors 2024-03-29 21:39:31.357 - Thread: 1 -> Loading ammo magazines 2024-03-29 21:39:31.357 - Thread: 1 -> Loading ammo definitions 2024-03-29 21:39:31.357 - Thread: 1 -> Loading animations 2024-03-29 21:39:31.357 - Thread: 1 -> Loading animations 2024-03-29 21:39:31.357 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading sound definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading category classes 2024-03-29 21:39:31.358 - Thread: 1 -> Loading category classes 2024-03-29 21:39:31.358 - Thread: 1 -> Loading blueprint classes 2024-03-29 21:39:31.358 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:39:31.358 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:39:31.358 - Thread: 1 -> Loading blueprints 2024-03-29 21:39:31.358 - Thread: 1 -> Loading blueprints 2024-03-29 21:39:31.358 - Thread: 1 -> Loading agent definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading character definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading character definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading components 2024-03-29 21:39:31.358 - Thread: 1 -> Loading components 2024-03-29 21:39:31.358 - Thread: 1 -> Loading configuration 2024-03-29 21:39:31.358 - Thread: 1 -> Loading container types 2024-03-29 21:39:31.358 - Thread: 1 -> Loading Contract Types 2024-03-29 21:39:31.358 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:39:31.358 - Thread: 1 -> Loading block positions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading block positions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading curve definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading debris 2024-03-29 21:39:31.358 - Thread: 1 -> Loading environment items entries 2024-03-29 21:39:31.358 - Thread: 1 -> Loading decal global definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading decal definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading decal definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading drone behaviors 2024-03-29 21:39:31.358 - Thread: 1 -> Loading edges 2024-03-29 21:39:31.358 - Thread: 1 -> Loading emissive color definitions 2024-03-29 21:39:31.358 - Thread: 1 -> Loading emissive color default states 2024-03-29 21:39:31.358 - Thread: 1 -> Loading animations 2024-03-29 21:39:31.358 - Thread: 1 -> Loading entity components 2024-03-29 21:39:31.359 - Thread: 1 -> Loading component containers 2024-03-29 21:39:31.359 - Thread: 1 -> Loading environment items entries 2024-03-29 21:39:31.359 - Thread: 1 -> Loading Faction Names 2024-03-29 21:39:31.359 - Thread: 1 -> Loading factions 2024-03-29 21:39:31.359 - Thread: 1 -> Loading flare definitions 2024-03-29 21:39:31.359 - Thread: 1 -> Loading gas property definitions 2024-03-29 21:39:31.359 - Thread: 1 -> Loading event definitions 2024-03-29 21:39:31.359 - Thread: 1 -> Loading physical items 2024-03-29 21:39:31.362 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.362 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:39:31.364 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.364 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:39:31.364 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.364 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:39:31.364 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.364 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:39:31.364 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.364 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:39:31.364 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:39:31.364 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:39:31.364 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:39:31.364 - Thread: 1 -> Loading planet definition 2024-03-29 21:39:31.364 - Thread: 1 -> Loading physical items 2024-03-29 21:39:31.364 - Thread: 1 -> Loading physical items 2024-03-29 21:39:31.364 - Thread: 1 -> Loading physical material properties 2024-03-29 21:39:31.364 - Thread: 1 -> Loading pirate antennas 2024-03-29 21:39:31.365 - Thread: 1 -> Loading research blocks definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading research groups definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading resource distribution groups 2024-03-29 21:39:31.366 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:39:31.366 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:39:31.366 - Thread: 1 -> Loading sound categories 2024-03-29 21:39:31.366 - Thread: 1 -> Loading stat definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:39:31.366 - Thread: 1 -> Loading grid creators 2024-03-29 21:39:31.366 - Thread: 1 -> Loading transparent material properties 2024-03-29 21:39:31.366 - Thread: 1 -> Loading planet definition 2024-03-29 21:39:31.366 - Thread: 1 -> Loading voxel map storage definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:39:31.366 - Thread: 1 -> Loading Weather Effects 2024-03-29 21:39:31.367 - Thread: 1 -> Audio effects definitions 2024-03-29 21:39:31.367 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:39:31.367 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:39:31.367 - Thread: 1 -> Loading physical material properties 2024-03-29 21:39:31.367 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:39:31.398 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:39:31.402 - Thread: 1 -> Loading environment item definitions 2024-03-29 21:39:31.402 - Thread: 1 -> Loading weapon definitions 2024-03-29 21:39:31.404 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.404 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.404 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.404 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.404 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.404 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.405 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.405 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.405 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.405 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.406 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.406 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.406 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.406 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.407 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.407 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.407 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.407 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.408 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.408 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.408 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.409 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.409 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.410 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.410 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.412 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.413 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.413 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.414 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.414 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.414 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.414 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.415 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.415 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.416 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.416 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.417 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.417 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.418 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.418 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.420 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.420 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.424 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.424 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.425 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.425 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.427 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.427 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.428 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.428 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.429 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.429 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.431 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.438 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.439 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.440 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.441 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.441 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.443 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.443 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.444 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.444 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.447 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.447 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.449 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.449 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.450 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.450 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.452 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.453 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.456 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.456 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.458 - Thread: 1 -> Loading cube blocks 2024-03-29 21:39:31.458 - Thread: 1 -> Created block definitions 2024-03-29 21:39:31.461 - Thread: 1 -> Loading block variant groups 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-03-29 21:39:31.463 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-29 21:39:31.463 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-03-29 21:39:31.467 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-29 21:39:31.468 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-03-29 21:39:31.471 - Thread: 1 -> Loading asteroid generators 2024-03-29 21:39:31.471 - Thread: 1 -> Loading spawn groups 2024-03-29 21:39:31.471 - Thread: 1 -> Loading drop containers 2024-03-29 21:39:31.471 - Thread: 1 -> Loading spawn groups 2024-03-29 21:39:31.471 - Thread: 1 -> Loading spawn groups 2024-03-29 21:39:31.471 - Thread: 1 -> Loading radial menu definitions 2024-03-29 21:39:31.471 - Thread: 1 -> Loading respawn ships 2024-03-29 21:39:31.471 - Thread: 1 -> Loading spawn groups 2024-03-29 21:39:31.471 - Thread: 1 -> Loading wheel speeds 2024-03-29 21:39:31.476 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:39:31.490 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:39:31.490 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:39:31.507 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:39:31.559 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:39:31.560 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-29 21:39:31.562 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:39:31.588 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:39:31.588 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:39:31.588 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:39:31.590 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:39:31.648 - Thread: 1 -> MyLights.LoadData() - START 2024-03-29 21:39:31.648 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-29 21:39:31.648 - Thread: 1 -> MyLights.LoadData() - END 2024-03-29 21:39:31.648 - Thread: 1 -> Info: MyLights initialized. 2024-03-29 21:39:31.648 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-29 21:39:31.648 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-29 21:39:31.651 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-29 21:39:31.651 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-29 21:39:31.651 - Thread: 1 -> Loading Procedural World Generator 2024-03-29 21:39:31.651 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-29 21:39:31.655 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-29 21:39:34.293 - Thread: 14 -> Initialized large grid Large Autonomous Base 58198 PCU 2024-03-29 21:39:34.338 - Thread: 1 -> Entities loaded & initialized 2024-03-29 21:39:34.338 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-03-29 21:39:34.339 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-29 21:39:34.339 - Thread: 1 -> Name = Monde vide 2024-02-10 03:03 2024-03-29 21:39:34.339 - Thread: 1 -> Description = 2024-03-29 21:39:34.339 - Thread: 1 -> GameDateTime = 01/01/2081 05:01:20 2024-03-29 21:39:34.339 - Thread: 1 -> Password = 2024-03-29 21:39:34.339 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:39:34.339 - Thread: 1 -> WorkshopId = 2024-03-29 21:39:34.339 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-03-29 21:39:34.339 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\thumb.jpg 2024-03-29 21:39:34.339 - Thread: 1 -> Settings: 2024-03-29 21:39:34.339 - Thread: 1 -> GameMode = Creative 2024-03-29 21:39:34.339 - Thread: 1 -> MaxPlayers = 4 2024-03-29 21:39:34.339 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-29 21:39:34.339 - Thread: 1 -> TotalPCU = 0 2024-03-29 21:39:34.339 - Thread: 1 -> PiratePCU = 50000 2024-03-29 21:39:34.339 - Thread: 1 -> AutoHealing = True 2024-03-29 21:39:34.339 - Thread: 1 -> WeaponsEnabled = True 2024-03-29 21:39:34.339 - Thread: 1 -> ThrusterDamage = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSpectator = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableCopyPaste = True 2024-03-29 21:39:34.339 - Thread: 1 -> MaxFloatingObjects = 56 2024-03-29 21:39:34.339 - Thread: 1 -> MaxGridSize = 0 2024-03-29 21:39:34.339 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-29 21:39:34.339 - Thread: 1 -> CargoShipsEnabled = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-29 21:39:34.339 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-29 21:39:34.339 - Thread: 1 -> InventorySizeMultiplier = 3 2024-03-29 21:39:34.339 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-03-29 21:39:34.339 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-03-29 21:39:34.339 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-03-29 21:39:34.339 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-03-29 21:39:34.339 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-03-29 21:39:34.339 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-03-29 21:39:34.339 - Thread: 1 -> ClientCanSave = False 2024-03-29 21:39:34.339 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-29 21:39:34.339 - Thread: 1 -> PermanentDeath = False 2024-03-29 21:39:34.339 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableScripts = True 2024-03-29 21:39:34.339 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-29 21:39:34.339 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-29 21:39:34.339 - Thread: 1 -> ProceduralDensity = 0.35 2024-03-29 21:39:34.339 - Thread: 1 -> ProceduralSeed = 0 2024-03-29 21:39:34.339 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableIngameScripts = True 2024-03-29 21:39:34.339 - Thread: 1 -> ViewDistance = 15000 2024-03-29 21:39:34.339 - Thread: 1 -> Voxel destruction = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-29 21:39:34.339 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-29 21:39:34.339 - Thread: 1 -> EnableContainerDrops = True 2024-03-29 21:39:34.339 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-29 21:39:34.339 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-29 21:39:34.339 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSubgridDamage = False 2024-03-29 21:39:34.339 - Thread: 1 -> SyncDistance = 3000 2024-03-29 21:39:34.339 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-29 21:39:34.339 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-29 21:39:34.339 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-29 21:39:34.339 - Thread: 1 -> MaxPlanets = 99 2024-03-29 21:39:34.339 - Thread: 1 -> MaxBackupSaves = 5 2024-03-29 21:39:34.339 - Thread: 1 -> MaxFactionsCount = 0 2024-03-29 21:39:34.339 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-29 21:39:34.339 - Thread: 1 -> RespawnShipDelete = False 2024-03-29 21:39:34.339 - Thread: 1 -> WorldSizeKm = 0 2024-03-29 21:39:34.339 - Thread: 1 -> ResetOwnership = False 2024-03-29 21:39:34.339 - Thread: 1 -> RealisticSound = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSaving = True 2024-03-29 21:39:34.339 - Thread: 1 -> InfiniteAmmo = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableToolShake = True 2024-03-29 21:39:34.339 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-29 21:39:34.339 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-29 21:39:34.339 - Thread: 1 -> UseConsolePCU = False 2024-03-29 21:39:34.339 - Thread: 1 -> PredefinedAsteroids = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-29 21:39:34.339 - Thread: 1 -> FamilySharing = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnablePcuTrading = True 2024-03-29 21:39:34.339 - Thread: 1 -> SuppressedWarnings = 2024-03-29 21:39:34.339 - Thread: 1 -> SimplifiedSimulation = False 2024-03-29 21:39:34.339 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-29 21:39:34.339 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-29 21:39:34.339 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-29 21:39:34.339 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-29 21:39:34.339 - Thread: 1 -> TradeFactionsCount = 15 2024-03-29 21:39:34.339 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-03-29 21:39:34.339 - Thread: 1 -> WeatherSystem = True 2024-03-29 21:39:34.339 - Thread: 1 -> DepositSizeDenominator = 30 2024-03-29 21:39:34.339 - Thread: 1 -> DepositsCountCoefficient = 2 2024-03-29 21:39:34.339 - Thread: 1 -> EnableEconomy = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableBountyContracts = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSupergridding = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableAutorespawn = True 2024-03-29 21:39:34.339 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-29 21:39:34.339 - Thread: 1 -> EnableGoodBotHints = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableResearch = True 2024-03-29 21:39:34.339 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-29 21:39:34.339 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-29 21:39:34.339 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-29 21:39:34.339 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-29 21:39:34.339 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-29 21:39:34.339 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-29 21:39:34.339 - Thread: 1 -> OptimalGridCount = 0 2024-03-29 21:39:34.339 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-29 21:39:34.339 - Thread: 1 -> BlockCountThreshold = 20 2024-03-29 21:39:34.339 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-29 21:39:34.339 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-29 21:39:34.339 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-29 21:39:34.339 - Thread: 1 -> EnableVoxelHand = True 2024-03-29 21:39:34.339 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableScripterRole = False 2024-03-29 21:39:34.339 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-29 21:39:34.339 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSpiders = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableWolfs = False 2024-03-29 21:39:34.339 - Thread: 1 -> TotalBotLimit = 32 2024-03-29 21:39:34.339 - Thread: 1 -> EnableDrones = True 2024-03-29 21:39:34.339 - Thread: 1 -> MaxDrones = 5 2024-03-29 21:39:34.339 - Thread: 1 -> StartInRespawnScreen = False 2024-03-29 21:39:34.339 - Thread: 1 -> SpawnWithTools = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableJetpack = True 2024-03-29 21:39:34.339 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-03-29 21:39:34.339 - Thread: 1 -> PhysicsIterations = 8 2024-03-29 21:39:34.339 - Thread: 1 -> CanJoinRunning = False 2024-03-29 21:39:34.339 - Thread: 1 -> Scenario = False 2024-03-29 21:39:34.339 - Thread: 1 -> ScenarioEditMode = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableRespawnShips = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableSunRotation = True 2024-03-29 21:39:34.339 - Thread: 1 -> StationVoxelSupport = False 2024-03-29 21:39:34.339 - Thread: 1 -> EnableConvertToStation = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableEncounters = True 2024-03-29 21:39:34.339 - Thread: 1 -> Enable3rdPersonView = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnableOxygen = True 2024-03-29 21:39:34.339 - Thread: 1 -> ExperimentalMode = True 2024-03-29 21:39:34.339 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-03-29 21:39:34.339 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-29 21:39:34.339 - Thread: 1 -> EnableRecoil = True 2024-03-29 21:39:34.339 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-29 21:39:34.339 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-29 21:39:34.340 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9). 2024-03-29 21:39:34.340 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-29 21:39:34.351 - Thread: 1 -> Session loaded 2024-03-29 21:39:34.351 - Thread: 1 -> RunLoadingAction - END 2024-03-29 21:39:34.351 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-29 21:39:34.351 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-29 21:39:34.351 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-29 21:39:34.351 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-29 21:39:34.351 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-29 21:39:34.352 - Thread: 1 -> Loading duration: 3.6626846 2024-03-29 21:39:34.353 - Thread: 1 -> Updating continues. 2024-03-29 21:39:34.528 - Thread: 1 -> GC Memory: 2176.041 / 2176.041 MB 2024-03-29 21:39:34.974 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:34.974 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:34.977 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-29 21:39:36.802 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:39:37.729 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.729 - Thread: 1 -> Info: OnGridClosedRequest removed entity '109029130819351616:Foreuse A' with entity id '130668163017077681' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85342731791731420:Large Autonomous Base' with entity id '140430264823787304' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '129642035082198458:Foreuse B' with entity id '112733372814000830' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76313366785932619:Respawn Planet Pod' with entity id '140706182476435374' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75800825424450566:Grande grille 2178' with entity id '105889813596083879' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122874181029429103:Grande grille 6146' with entity id '99151765398736811' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138921941416303488:Grande grille 5824' with entity id '82950843006921908' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '86113206851315379:Grande grille 5184' with entity id '93575360475514296' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133943844166169128:Grande grille 2658' with entity id '90192141087439394' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125289331094695451:Grande grille 1395' with entity id '122555422053474889' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '92110729463223024:Grande grille 820' with entity id '135131064917877209' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90987086018719695:Grande grille 9479' with entity id '137846013371331409' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '113642773747589341:Grande grille 2565' with entity id '113158907378772939' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98394169310796351:Grande grille 5146' with entity id '141476586221384355' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104210975279013250:Grande grille 5360' with entity id '137440177018080854' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90024415844220591:Grande grille 1540' with entity id '108381697572609888' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123104039581657874:Grande grille 3854' with entity id '105477256501264407' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '72910697447502848:Grande grille 2464' with entity id '102832750927060844' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '136186721265763107:Grande grille 9484' with entity id '143725914365808095' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138629276921928594:Grande grille 6813' with entity id '86870749275051912' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123318154539798349:Grande grille 6842' with entity id '86397495730933460' 2024-03-29 21:39:37.730 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:39:37.730 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133590401929331432:Grande grille 9427' with entity id '128887747704350669' 2024-03-29 21:39:37.844 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:37.844 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:39.577 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2024-03-29 21:39:40.710 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:40.710 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:42.028 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-03-29 21:39:42.040 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:39:42.873 - Thread: 1 -> Query successful. 2024-03-29 21:39:42.873 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 21:39:43.010 - Thread: 1 -> ModIo: Authentication started 2024-03-29 21:39:44.044 - Thread: 1 -> Query successful. 2024-03-29 21:39:44.044 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-03-29 21:39:44.063 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:39:46.665 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:39:46.732 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-03-29 21:39:46.784 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 21:39:47.016 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 21:39:47.016 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 21:39:48.193 - Thread: 15 -> Initialized large grid Large Autonomous Base 58198 PCU 2024-03-29 21:39:55.148 - Thread: 1 -> Pasting grid request by user: [007...616] 2024-03-29 21:39:55.221 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 140433970746239492 EntityID: 11F2AC3B95CB6A9 2024-03-29 21:39:57.762 - Thread: 14 -> Initialized large grid Large Autonomous Base 58198 PCU 2024-03-29 21:39:57.762 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.762 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 114688519365802833 EntityID: 1FCCC1483226915 2024-03-29 21:39:57.766 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.766 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 127558100146317967 EntityID: 161967BA98B24AD 2024-03-29 21:39:57.782 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.782 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 128808351877970259 EntityID: 162A7A2740A0546 2024-03-29 21:39:57.792 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.792 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 115212959018742094 EntityID: 1F3B151A882329E 2024-03-29 21:39:57.795 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.795 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 134514245199364545 EntityID: 18718C1775055CF 2024-03-29 21:39:57.795 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.795 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 116689361353268352 EntityID: 1288A9AC5020A16 2024-03-29 21:39:57.796 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.796 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 127116490038432463 EntityID: 1F547C28853AD1C 2024-03-29 21:39:57.798 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.798 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 134610054583591007 EntityID: 1F6BBEE6EDC7926 2024-03-29 21:39:57.798 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.798 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 103977289714693322 EntityID: 1766D97E5218EE9 2024-03-29 21:39:57.798 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.798 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 139552692613028814 EntityID: 1026A3B6FED16F8 2024-03-29 21:39:57.800 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.800 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 125688366161009027 EntityID: 1263694EA746673 2024-03-29 21:39:57.801 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.801 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 139785551682899900 EntityID: 1DBA7CD9E449F12 2024-03-29 21:39:57.801 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.801 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 102279636082201801 EntityID: 191A5760AC9BA3F 2024-03-29 21:39:57.803 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.803 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 137180878531778855 EntityID: 18A780C327438C4 2024-03-29 21:39:57.803 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.803 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 130846548279365985 EntityID: 122F21721246BA9 2024-03-29 21:39:57.804 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.804 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 110478907316956848 EntityID: 1864C3487495919 2024-03-29 21:39:57.808 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.808 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 110255015447011223 EntityID: 1A3234FF9C9660F 2024-03-29 21:39:57.809 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.809 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 122439361437675504 EntityID: 156CB071D4C565C 2024-03-29 21:39:57.809 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.809 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 99599227098760058 EntityID: 180D6EF7103511F 2024-03-29 21:39:57.811 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.812 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 126431414462435477 EntityID: 1F496D7C98B0D4E 2024-03-29 21:39:57.812 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:39:57.812 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 100221779328848851 EntityID: 1B4742387F8E4FB 2024-03-29 21:39:57.812 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:40:00.297 - Thread: 1 -> GUI Stats: Update 2.26664461111112, Draw 0.162648166666667 2024-03-29 21:40:01.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:40:01.528 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,21.49646,83.01721,1,0,2066.214,11462.7,72109,-72109,27,24.01032,80.29477,0.01344595,52707,8.335757,0,16.66667,2.001442,6.693177,100,8220607011,2066.214,0,0,-1 2024-03-29 21:40:01.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:40:01.528 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,239,470,99,0,7839,5653,0,0,106,6124,0,3507,31,0,3,15,0,28,0,24,1717,758,0,0,50,0,0,0,0 2024-03-29 21:40:04.529 - Thread: 1 -> GC Memory: 2066.139 / 2066.139 MB 2024-03-29 21:40:30.297 - Thread: 1 -> GUI Stats: Update 0.146644277777778, Draw 0.106900611111111 2024-03-29 21:40:34.531 - Thread: 1 -> GC Memory: 2122.971 / 2122.971 MB 2024-03-29 21:41:00.297 - Thread: 1 -> GUI Stats: Update 0.121665444444444, Draw 0.104930777777778 2024-03-29 21:41:01.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:41:01.546 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,20.70047,86.76635,1,0,2132.957,11548.91,72109,-72109,27,22.0178,86.03127,0.009190054,52748,8.334958,0,16.66667,1.835174,7.17067,100,8309171031,2132.957,0,0,-1 2024-03-29 21:41:01.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:41:01.546 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,240,471,99,0,7924,5737,0,0,106,6209,0,3511,31,0,3,15,0,28,0,103,1717,758,0,0,50,0,0,0,0 2024-03-29 21:41:04.547 - Thread: 1 -> GC Memory: 2130.212 / 2130.212 MB 2024-03-29 21:41:30.297 - Thread: 1 -> GUI Stats: Update 0.111937777777778, Draw 0.112826444444444 2024-03-29 21:41:32.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 21:41:32.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 21:41:32.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 21:41:32.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 21:41:32.499 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 21:41:34.564 - Thread: 1 -> GC Memory: 2147.243 / 2147.243 MB 2024-03-29 21:41:41.971 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:41:42.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 21:41:42.395 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 21:42:00.298 - Thread: 1 -> GUI Stats: Update 0.121451666666667, Draw 0.182920055555556 2024-03-29 21:42:01.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:42:01.560 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,20.29251,93.15965,1,0,2001.916,11562.33,72134,-72134,27,24.20225,87.69887,0.009745125,52719,8.33116,0,16.66667,2.016328,7.306333,100,8311347119,2001.916,0,0,-1 2024-03-29 21:42:01.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:42:01.561 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,852,91,240,472,99,0,7926,5739,0,0,106,6211,0,3513,31,0,3,15,0,28,0,103,1717,758,0,0,50,0,0,0,0 2024-03-29 21:42:04.564 - Thread: 1 -> GC Memory: 2004.821 / 2004.821 MB 2024-03-29 21:42:30.297 - Thread: 1 -> GUI Stats: Update 0.110385222222222, Draw 0.110280611111111 2024-03-29 21:42:34.564 - Thread: 1 -> GC Memory: 2005.522 / 2005.522 MB 2024-03-29 21:43:00.298 - Thread: 1 -> GUI Stats: Update 0.110193666666667, Draw 0.113054166666667 2024-03-29 21:43:01.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:43:01.578 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,21.42767,98.36507,1,0,2012.233,11564.96,72134,-72134,27,22.98683,85.89984,0.009034688,52703,8.330733,0,16.66667,1.914972,7.156086,100,8311522151,2012.233,0,0,-1 2024-03-29 21:43:01.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:43:01.578 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,852,91,241,472,99,0,7926,5739,0,0,106,6211,0,3513,31,0,3,15,0,28,0,103,1717,758,0,0,50,0,0,0,0 2024-03-29 21:43:04.565 - Thread: 1 -> GC Memory: 2007.522 / 2007.522 MB 2024-03-29 21:43:30.298 - Thread: 1 -> GUI Stats: Update 0.1087135, Draw 0.111930055555556 2024-03-29 21:43:34.581 - Thread: 1 -> GC Memory: 2012.798 / 2012.798 MB 2024-03-29 21:44:00.298 - Thread: 1 -> GUI Stats: Update 0.116890388888889, Draw 0.113662166666667 2024-03-29 21:44:01.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:44:01.594 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,20.90078,73.93579,1,0,2023.05,11490.99,72134,-72134,27,20.53336,86.35647,0.00989317,52764,8.331863,0,16.66667,1.710811,7.195103,100,8232342799,2023.05,0,0,-1 2024-03-29 21:44:01.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:44:01.594 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,241,472,99,0,7850,5663,0,0,106,6135,0,3513,31,0,3,15,0,28,0,27,1717,758,0,0,50,0,0,0,0 2024-03-29 21:44:04.581 - Thread: 1 -> GC Memory: 2022.514 / 2022.514 MB 2024-03-29 21:44:13.995 - Thread: 1 -> Updating stopped. 2024-03-29 21:44:14.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:44:14.211 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:44:14.211 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:44:14.212 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:44:14.911 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:44:15.578 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:15.578 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:16.362 - Thread: 1 -> Updating continues. 2024-03-29 21:44:16.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:16.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:16.928 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:44:17.778 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.778 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140433970746239492:Large Autonomous Base' with entity id '80830338432808617' 2024-03-29 21:44:17.778 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.778 - Thread: 1 -> Info: OnGridClosedRequest removed entity '115212959018742094:Grande grille 2178' with entity id '140650977656189598' 2024-03-29 21:44:17.778 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.778 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127116490038432463:Grande grille 5184' with entity id '141097864168451356' 2024-03-29 21:44:17.778 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139552692613028814:Grande grille 820' with entity id '72737347504772856' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '102279636082201801:Grande grille 5146' with entity id '113053392066689599' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '110478907316956848:Grande grille 3854' with entity id '109859029408897305' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99599227098760058:Grande grille 6813' with entity id '108322714938462495' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '114688519365802833:Foreuse B' with entity id '143213676640495893' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '127558100146317967:Foreuse A' with entity id '99526124648473773' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '128808351877970259:Respawn Planet Pod' with entity id '99826457928926534' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '134514245199364545:Grande grille 6146' with entity id '110083935103374799' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '116689361353268352:Grande grille 5824' with entity id '83468990441196054' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '134610054583591007:Grande grille 2658' with entity id '141507071045302566' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '103977289714693322:Grande grille 1395' with entity id '105392140441456361' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125688366161009027:Grande grille 9479' with entity id '82813656369489523' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '139785551682899900:Grande grille 2565' with entity id '133885115502993170' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137180878531778855:Grande grille 5360' with entity id '111033134605416644' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '130846548279365985:Grande grille 1540' with entity id '81893924400294825' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '110255015447011223:Grande grille 2464' with entity id '117976841641879055' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122439361437675504:Grande grille 9484' with entity id '96487673451796060' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '126431414462435477:Grande grille 6842' with entity id '140903341898796366' 2024-03-29 21:44:17.779 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:44:17.779 - Thread: 1 -> Info: OnGridClosedRequest removed entity '100221779328848851:Grande grille 9427' with entity id '122850785799759099' 2024-03-29 21:44:17.899 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:17.899 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:18.716 - Thread: 1 -> Updating stopped. 2024-03-29 21:44:18.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:44:18.782 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:44:18.782 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:44:18.784 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:44:21.165 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:44:21.765 - Thread: 1 -> Saving world - START 2024-03-29 21:44:21.766 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:44:21.766 - Thread: 1 -> Before snapshot.: GC Memory: 2,043 B 2024-03-29 21:44:21.767 - Thread: 1 -> After snapshot.: GC Memory: 2,043 B 2024-03-29 21:44:21.769 - Thread: 1 -> Directory cleanup: GC Memory: 2,043 B 2024-03-29 21:44:21.769 - Thread: 1 -> Saving world - END 2024-03-29 21:44:21.769 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:44:21.769 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:44:21.789 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\.new\Sandbox_config.sbc 2024-03-29 21:44:21.799 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:21.799 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:21.805 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:44:22.166 - Thread: 1 -> Updating continues. 2024-03-29 21:44:22.399 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:22.399 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:22.883 - Thread: 1 -> Updating stopped. 2024-03-29 21:44:22.899 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:44:22.949 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:44:22.949 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:44:22.950 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:44:23.632 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:44:24.966 - Thread: 1 -> Saving world - START 2024-03-29 21:44:24.967 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:44:24.967 - Thread: 1 -> Before snapshot.: GC Memory: 2,051 B 2024-03-29 21:44:24.968 - Thread: 1 -> After snapshot.: GC Memory: 2,051 B 2024-03-29 21:44:24.971 - Thread: 1 -> Directory cleanup: GC Memory: 2,052 B 2024-03-29 21:44:24.971 - Thread: 1 -> Saving world - END 2024-03-29 21:44:24.971 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:44:24.971 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:44:24.984 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\.new\Sandbox_config.sbc 2024-03-29 21:44:24.998 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:44:25.008 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:44:25.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:25.008 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:25.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:25.009 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:25.411 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-29 21:44:25.411 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-29 21:44:25.411 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-29 21:44:25.412 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-29 21:44:25.425 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-29 21:44:25.426 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-29 21:44:25.426 - Thread: 1 -> MySession::Unload START 2024-03-29 21:44:25.426 - Thread: 1 -> AutoSaveInMinutes: 5 2024-03-29 21:44:25.426 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-29 21:44:25.426 - Thread: 1 -> IsServer: True 2024-03-29 21:44:25.426 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:44:25.442 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:44:25.442 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:44:25.463 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:44:25.517 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:44:25.517 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:44:25.518 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:44:25.519 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:44:25.520 - Thread: 1 -> Unloading Procedural World Generator 2024-03-29 21:44:25.526 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-29 21:44:25.526 - Thread: 1 -> Network readers disposed 2024-03-29 21:44:25.526 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-29 21:44:25.626 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:25.626 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:44:25.630 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.630 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:44:25.631 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.631 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:44:25.631 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.631 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:44:25.631 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.631 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:44:25.631 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.631 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:44:25.631 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:25.631 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:44:25.631 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:44:25.631 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-29 21:44:25.631 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:44:25.631 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-29 21:44:25.631 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-29 21:44:25.838 - Thread: 1 -> MySession::Unload END 2024-03-29 21:44:25.838 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 12 2024-03-29 21:44:25.838 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 21:44:25.838 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:44:25.849 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:25.849 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:25.882 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:44:25.882 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:44:25.883 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:44:27.082 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 21:44:27.082 - Thread: 15 -> Loading available saves - START 2024-03-29 21:44:27.082 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-03-29 21:44:27.082 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-03-29 21:44:27.193 - Thread: 15 -> Loading available saves - END 2024-03-29 21:44:27.499 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:27.499 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:29.416 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:44:30.102 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:44:30.106 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:44:30.106 - Thread: 50 -> LoadSandbox() - Start 2024-03-29 21:44:30.106 - Thread: 50 -> LoadSession() - Start 2024-03-29 21:44:30.106 - Thread: 50 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:44:30.106 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:44:30.816 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:44:30.817 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:44:30.817 - Thread: 50 -> CheckPoint Experimental mode: Yes 2024-03-29 21:44:30.817 - Thread: 50 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 21:44:30.817 - Thread: 50 -> LoadSession() - End 2024-03-29 21:44:30.817 - Thread: 50 -> LoadSandbox() - End 2024-03-29 21:44:30.832 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:30.832 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:30.832 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-29 21:44:30.833 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-29 21:44:30.834 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-29 21:44:31.049 - Thread: 1 -> RunLoadingAction - START 2024-03-29 21:44:31.049 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:44:31.322 - Thread: 1 -> GC Memory: 1,915,147,432 B 2024-03-29 21:44:31.325 - Thread: 1 -> Process Memory: 11,553,468,416 B 2024-03-29 21:44:31.325 - Thread: 1 -> Experimental mode: Yes 2024-03-29 21:44:31.325 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-03-29 21:44:31.325 - Thread: 1 -> Console compatibility: No 2024-03-29 21:44:31.406 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-29 21:44:31.412 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-29 21:44:31.412 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-29 21:44:31.412 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 21:44:31.413 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 21:44:31.528 - Thread: 1 -> Loading scenarios 2024-03-29 21:44:31.529 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 21:44:31.529 - Thread: 1 -> List of used mods (0) - START 2024-03-29 21:44:31.529 - Thread: 1 -> List of used mods - END 2024-03-29 21:44:31.556 - Thread: 1 -> Loading behaviors 2024-03-29 21:44:31.556 - Thread: 1 -> Loading ammo magazines 2024-03-29 21:44:31.556 - Thread: 1 -> Loading ammo definitions 2024-03-29 21:44:31.556 - Thread: 1 -> Loading animations 2024-03-29 21:44:31.556 - Thread: 1 -> Loading animations 2024-03-29 21:44:31.556 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.556 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading sound definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading category classes 2024-03-29 21:44:31.557 - Thread: 1 -> Loading category classes 2024-03-29 21:44:31.557 - Thread: 1 -> Loading blueprint classes 2024-03-29 21:44:31.557 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:44:31.557 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:44:31.557 - Thread: 1 -> Loading blueprints 2024-03-29 21:44:31.557 - Thread: 1 -> Loading blueprints 2024-03-29 21:44:31.557 - Thread: 1 -> Loading agent definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading character definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading character definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading components 2024-03-29 21:44:31.557 - Thread: 1 -> Loading components 2024-03-29 21:44:31.557 - Thread: 1 -> Loading configuration 2024-03-29 21:44:31.557 - Thread: 1 -> Loading container types 2024-03-29 21:44:31.557 - Thread: 1 -> Loading Contract Types 2024-03-29 21:44:31.557 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:44:31.557 - Thread: 1 -> Loading block positions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading block positions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading curve definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading debris 2024-03-29 21:44:31.557 - Thread: 1 -> Loading environment items entries 2024-03-29 21:44:31.557 - Thread: 1 -> Loading decal global definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading decal definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading decal definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading drone behaviors 2024-03-29 21:44:31.557 - Thread: 1 -> Loading edges 2024-03-29 21:44:31.557 - Thread: 1 -> Loading emissive color definitions 2024-03-29 21:44:31.557 - Thread: 1 -> Loading emissive color default states 2024-03-29 21:44:31.557 - Thread: 1 -> Loading animations 2024-03-29 21:44:31.557 - Thread: 1 -> Loading entity components 2024-03-29 21:44:31.557 - Thread: 1 -> Loading component containers 2024-03-29 21:44:31.558 - Thread: 1 -> Loading environment items entries 2024-03-29 21:44:31.558 - Thread: 1 -> Loading Faction Names 2024-03-29 21:44:31.558 - Thread: 1 -> Loading factions 2024-03-29 21:44:31.558 - Thread: 1 -> Loading flare definitions 2024-03-29 21:44:31.558 - Thread: 1 -> Loading gas property definitions 2024-03-29 21:44:31.558 - Thread: 1 -> Loading event definitions 2024-03-29 21:44:31.558 - Thread: 1 -> Loading physical items 2024-03-29 21:44:31.562 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.562 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:44:31.564 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.564 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:44:31.564 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.564 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:44:31.564 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.564 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:44:31.564 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.564 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:44:31.564 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:44:31.564 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:44:31.564 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:44:31.564 - Thread: 1 -> Loading planet definition 2024-03-29 21:44:31.564 - Thread: 1 -> Loading physical items 2024-03-29 21:44:31.564 - Thread: 1 -> Loading physical items 2024-03-29 21:44:31.564 - Thread: 1 -> Loading physical material properties 2024-03-29 21:44:31.564 - Thread: 1 -> Loading pirate antennas 2024-03-29 21:44:31.564 - Thread: 1 -> Loading research blocks definitions 2024-03-29 21:44:31.564 - Thread: 1 -> Loading research groups definitions 2024-03-29 21:44:31.564 - Thread: 1 -> Loading resource distribution groups 2024-03-29 21:44:31.564 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:44:31.564 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:44:31.565 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:44:31.565 - Thread: 1 -> Loading sound categories 2024-03-29 21:44:31.565 - Thread: 1 -> Loading stat definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:44:31.565 - Thread: 1 -> Loading grid creators 2024-03-29 21:44:31.565 - Thread: 1 -> Loading transparent material properties 2024-03-29 21:44:31.565 - Thread: 1 -> Loading planet definition 2024-03-29 21:44:31.565 - Thread: 1 -> Loading voxel map storage definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading Weather Effects 2024-03-29 21:44:31.565 - Thread: 1 -> Audio effects definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:44:31.565 - Thread: 1 -> Loading physical material properties 2024-03-29 21:44:31.566 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:44:31.600 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:44:31.601 - Thread: 1 -> Loading environment item definitions 2024-03-29 21:44:31.601 - Thread: 1 -> Loading weapon definitions 2024-03-29 21:44:31.601 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.602 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.602 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.602 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.602 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.602 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.602 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.602 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.602 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.604 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.604 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.604 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.604 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.605 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.605 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.605 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.606 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.606 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.606 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.606 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.607 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.607 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.610 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.611 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.611 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.611 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.612 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.612 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.613 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.613 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.613 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.613 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.614 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.614 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.615 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.616 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.617 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.617 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.618 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.625 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.626 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.626 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.627 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.627 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.628 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.628 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.629 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.629 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.631 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.631 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.632 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.632 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.635 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.636 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.637 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.637 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.639 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.639 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.640 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.641 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.643 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.643 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.645 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.645 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.647 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.647 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.648 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.649 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.650 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.652 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.653 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.653 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.655 - Thread: 1 -> Loading cube blocks 2024-03-29 21:44:31.655 - Thread: 1 -> Created block definitions 2024-03-29 21:44:31.658 - Thread: 1 -> Loading block variant groups 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-29 21:44:31.661 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-29 21:44:31.661 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-29 21:44:31.667 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-03-29 21:44:31.668 - Thread: 1 -> Loading asteroid generators 2024-03-29 21:44:31.668 - Thread: 1 -> Loading spawn groups 2024-03-29 21:44:31.668 - Thread: 1 -> Loading drop containers 2024-03-29 21:44:31.668 - Thread: 1 -> Loading spawn groups 2024-03-29 21:44:31.668 - Thread: 1 -> Loading spawn groups 2024-03-29 21:44:31.668 - Thread: 1 -> Loading radial menu definitions 2024-03-29 21:44:31.669 - Thread: 1 -> Loading respawn ships 2024-03-29 21:44:31.669 - Thread: 1 -> Loading spawn groups 2024-03-29 21:44:31.669 - Thread: 1 -> Loading wheel speeds 2024-03-29 21:44:31.673 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:44:31.686 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:44:31.686 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:44:31.704 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:44:31.756 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:44:31.761 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-29 21:44:31.763 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:44:31.776 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:44:31.776 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:44:31.776 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:44:31.778 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:44:31.842 - Thread: 1 -> MyLights.LoadData() - START 2024-03-29 21:44:31.843 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-29 21:44:31.843 - Thread: 1 -> MyLights.LoadData() - END 2024-03-29 21:44:31.843 - Thread: 1 -> Info: MyLights initialized. 2024-03-29 21:44:31.843 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-29 21:44:31.843 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-29 21:44:31.845 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-29 21:44:31.845 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-29 21:44:31.845 - Thread: 1 -> Loading Procedural World Generator 2024-03-29 21:44:31.845 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2024-03-29 21:44:31.861 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-29 21:44:31.911 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844426087759977)A(G(StoneCoverageIronCore)M(EarthForestArea)__30)-854216327669919347.vx2' 2024-03-29 21:44:31.911 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844425886433388)A(G(StoneCoverageIronCore)M(EarthForestArea)__13)-821558349773916009.vx2' 2024-03-29 21:44:31.911 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_1_16_2020152913.vx2' 2024-03-29 21:44:31.911 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-4_1_30_1654338726.vx2' 2024-03-29 21:44:31.936 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-03-29 21:44:31.936 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Mars-2044023682d120000.vx2' 2024-03-29 21:44:31.937 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-03-29 21:44:31.937 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Moon-1353915701d19000.vx2' 2024-03-29 21:44:31.937 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-03-29 21:44:31.937 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Titan-2124704365d19000.vx2' 2024-03-29 21:44:31.948 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-03-29 21:44:31.948 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Alien-291759539d120000.vx2' 2024-03-29 21:44:31.966 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-03-29 21:44:31.966 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\EarthLike-1779144428d120000.vx2' 2024-03-29 21:44:31.969 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-03-29 21:44:31.969 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Triton-12345d80253.vx2' 2024-03-29 21:44:31.971 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-03-29 21:44:31.971 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Europa-595048092d19000.vx2' 2024-03-29 21:44:32.035 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-03-29 21:44:32.036 - Thread: 17 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Pertam-12345d60133.vx2' 2024-03-29 21:44:35.497 - Thread: 20 -> Info: Planet generator name: Triton 2024-03-29 21:44:35.498 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:35.711 - Thread: 1 -> Info: Planet generator name: Mars 2024-03-29 21:44:35.711 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:35.996 - Thread: 14 -> Info: Planet generator name: Titan 2024-03-29 21:44:35.997 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:36.260 - Thread: 15 -> Info: Planet generator name: Moon 2024-03-29 21:44:36.260 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:36.742 - Thread: 18 -> Info: Planet generator name: Europa 2024-03-29 21:44:36.744 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:36.948 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-03-29 21:44:36.948 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:37.408 - Thread: 21 -> Info: Planet generator name: Alien 2024-03-29 21:44:37.408 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:37.877 - Thread: 17 -> Info: Planet generator name: Pertam 2024-03-29 21:44:37.877 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:44:39.576 - Thread: 19 -> Initialized large grid Paulo Coms Pc 58205 PCU 2024-03-29 21:44:39.626 - Thread: 1 -> Entities loaded & initialized 2024-03-29 21:44:39.626 - Thread: 1 -> Checkpoint.CameraAttachedTo: 83537545607007363 2024-03-29 21:44:39.626 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-29 21:44:39.627 - Thread: 1 -> Name = 99.9% Survie Part 2 2024-03-29 21:44:39.627 - Thread: 1 -> Description = 2024-03-29 21:44:39.627 - Thread: 1 -> GameDateTime = 01/15/2081 03:06:46 2024-03-29 21:44:39.627 - Thread: 1 -> Password = 2024-03-29 21:44:39.627 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:44:39.627 - Thread: 1 -> WorkshopId = 2024-03-29 21:44:39.627 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-03-29 21:44:39.627 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\thumb.jpg 2024-03-29 21:44:39.627 - Thread: 1 -> Settings: 2024-03-29 21:44:39.627 - Thread: 1 -> GameMode = Survival 2024-03-29 21:44:39.627 - Thread: 1 -> MaxPlayers = 2 2024-03-29 21:44:39.627 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-29 21:44:39.627 - Thread: 1 -> TotalPCU = 100000 2024-03-29 21:44:39.627 - Thread: 1 -> PiratePCU = 50000 2024-03-29 21:44:39.627 - Thread: 1 -> AutoHealing = True 2024-03-29 21:44:39.627 - Thread: 1 -> WeaponsEnabled = True 2024-03-29 21:44:39.627 - Thread: 1 -> ThrusterDamage = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSpectator = False 2024-03-29 21:44:39.627 - Thread: 1 -> EnableCopyPaste = False 2024-03-29 21:44:39.627 - Thread: 1 -> MaxFloatingObjects = 100 2024-03-29 21:44:39.627 - Thread: 1 -> MaxGridSize = 0 2024-03-29 21:44:39.627 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-29 21:44:39.627 - Thread: 1 -> CargoShipsEnabled = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-29 21:44:39.627 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-29 21:44:39.627 - Thread: 1 -> InventorySizeMultiplier = 10 2024-03-29 21:44:39.627 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-03-29 21:44:39.627 - Thread: 1 -> RefinerySpeedMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> WelderSpeedMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> GrinderSpeedMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> ClientCanSave = False 2024-03-29 21:44:39.627 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-29 21:44:39.627 - Thread: 1 -> PermanentDeath = False 2024-03-29 21:44:39.627 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableScripts = True 2024-03-29 21:44:39.627 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-29 21:44:39.627 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-29 21:44:39.627 - Thread: 1 -> ProceduralDensity = 0.5 2024-03-29 21:44:39.627 - Thread: 1 -> ProceduralSeed = 0 2024-03-29 21:44:39.627 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableIngameScripts = True 2024-03-29 21:44:39.627 - Thread: 1 -> ViewDistance = 10000 2024-03-29 21:44:39.627 - Thread: 1 -> Voxel destruction = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-29 21:44:39.627 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-29 21:44:39.627 - Thread: 1 -> EnableContainerDrops = False 2024-03-29 21:44:39.627 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-29 21:44:39.627 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-29 21:44:39.627 - Thread: 1 -> EnableTurretsFriendlyFire = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSubgridDamage = False 2024-03-29 21:44:39.627 - Thread: 1 -> SyncDistance = 3000 2024-03-29 21:44:39.627 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-29 21:44:39.627 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-29 21:44:39.627 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-29 21:44:39.627 - Thread: 1 -> MaxPlanets = 99 2024-03-29 21:44:39.627 - Thread: 1 -> MaxBackupSaves = 5 2024-03-29 21:44:39.627 - Thread: 1 -> MaxFactionsCount = 0 2024-03-29 21:44:39.627 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-29 21:44:39.627 - Thread: 1 -> RespawnShipDelete = False 2024-03-29 21:44:39.627 - Thread: 1 -> WorldSizeKm = 0 2024-03-29 21:44:39.627 - Thread: 1 -> ResetOwnership = False 2024-03-29 21:44:39.627 - Thread: 1 -> RealisticSound = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSaving = True 2024-03-29 21:44:39.627 - Thread: 1 -> InfiniteAmmo = False 2024-03-29 21:44:39.627 - Thread: 1 -> EnableToolShake = False 2024-03-29 21:44:39.627 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-29 21:44:39.627 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-29 21:44:39.627 - Thread: 1 -> UseConsolePCU = False 2024-03-29 21:44:39.627 - Thread: 1 -> PredefinedAsteroids = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-29 21:44:39.627 - Thread: 1 -> FamilySharing = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnablePcuTrading = True 2024-03-29 21:44:39.627 - Thread: 1 -> SuppressedWarnings = 2024-03-29 21:44:39.627 - Thread: 1 -> SimplifiedSimulation = False 2024-03-29 21:44:39.627 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-29 21:44:39.627 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-29 21:44:39.627 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-29 21:44:39.627 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-29 21:44:39.627 - Thread: 1 -> TradeFactionsCount = 15 2024-03-29 21:44:39.627 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-03-29 21:44:39.627 - Thread: 1 -> WeatherSystem = True 2024-03-29 21:44:39.627 - Thread: 1 -> DepositSizeDenominator = 60 2024-03-29 21:44:39.627 - Thread: 1 -> DepositsCountCoefficient = 1 2024-03-29 21:44:39.627 - Thread: 1 -> EnableEconomy = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableBountyContracts = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSupergridding = False 2024-03-29 21:44:39.627 - Thread: 1 -> EnableAutorespawn = True 2024-03-29 21:44:39.627 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-29 21:44:39.627 - Thread: 1 -> EnableGoodBotHints = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableResearch = False 2024-03-29 21:44:39.627 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-29 21:44:39.627 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-29 21:44:39.627 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-29 21:44:39.627 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-29 21:44:39.627 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-29 21:44:39.627 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-29 21:44:39.627 - Thread: 1 -> OptimalGridCount = 0 2024-03-29 21:44:39.627 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-29 21:44:39.627 - Thread: 1 -> BlockCountThreshold = 20 2024-03-29 21:44:39.627 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-29 21:44:39.627 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-29 21:44:39.627 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-29 21:44:39.627 - Thread: 1 -> EnableVoxelHand = True 2024-03-29 21:44:39.627 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableScripterRole = False 2024-03-29 21:44:39.627 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-29 21:44:39.627 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSpiders = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableWolfs = False 2024-03-29 21:44:39.627 - Thread: 1 -> TotalBotLimit = 32 2024-03-29 21:44:39.627 - Thread: 1 -> EnableDrones = True 2024-03-29 21:44:39.627 - Thread: 1 -> MaxDrones = 5 2024-03-29 21:44:39.627 - Thread: 1 -> StartInRespawnScreen = False 2024-03-29 21:44:39.627 - Thread: 1 -> SpawnWithTools = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableJetpack = True 2024-03-29 21:44:39.627 - Thread: 1 -> SunRotationIntervalMinutes = 219.2665 2024-03-29 21:44:39.627 - Thread: 1 -> PhysicsIterations = 8 2024-03-29 21:44:39.627 - Thread: 1 -> CanJoinRunning = False 2024-03-29 21:44:39.627 - Thread: 1 -> Scenario = False 2024-03-29 21:44:39.627 - Thread: 1 -> ScenarioEditMode = False 2024-03-29 21:44:39.627 - Thread: 1 -> EnableRespawnShips = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableSunRotation = True 2024-03-29 21:44:39.627 - Thread: 1 -> StationVoxelSupport = False 2024-03-29 21:44:39.627 - Thread: 1 -> EnableConvertToStation = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableEncounters = True 2024-03-29 21:44:39.627 - Thread: 1 -> Enable3rdPersonView = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnableOxygen = True 2024-03-29 21:44:39.627 - Thread: 1 -> ExperimentalMode = True 2024-03-29 21:44:39.627 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 21:44:39.627 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> EnableRecoil = True 2024-03-29 21:44:39.627 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-29 21:44:39.627 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-29 21:44:39.628 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9). 2024-03-29 21:44:39.628 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-29 21:44:39.633 - Thread: 1 -> Session loaded 2024-03-29 21:44:39.633 - Thread: 1 -> RunLoadingAction - END 2024-03-29 21:44:39.633 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-29 21:44:39.634 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-29 21:44:39.634 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-29 21:44:39.634 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-29 21:44:39.634 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-29 21:44:39.634 - Thread: 1 -> Updating continues. 2024-03-29 21:44:39.634 - Thread: 1 -> GC Memory: 2215.024 / 2215.024 MB 2024-03-29 21:44:40.337 - Thread: 1 -> GUI Stats: Update 5.19123094444444, Draw 0.149308444444444 2024-03-29 21:44:41.179 - Thread: 1 -> Loading duration: 10.3459158 2024-03-29 21:44:41.404 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.404 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.404 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.408 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.408 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.408 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.410 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.411 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.414 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.414 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:44:41.425 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:41.425 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:41.425 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-29 21:44:41.642 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:44:41.642 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:44:41.642 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:44:41.642 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:44:41.645 - Thread: 6 -> Warning: Sound on different thread RealBlockMedical, PlaySound 2024-03-29 21:44:49.302 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:49.422 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CreateBlueprintFromClipboard 2024-03-29 21:44:49.672 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:49.775 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:50.196 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - TakeScreenshotLocalBP 2024-03-29 21:44:50.198 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 21:44:50.199 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:50.342 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:56.948 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Delete 2024-03-29 21:44:56.965 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:44:57.617 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:44:57.778 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-03-29 21:44:57.779 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:44:57.780 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:44:58.032 - Thread: 1 -> Query successful. 2024-03-29 21:44:58.196 - Thread: 1 -> Query successful. 2024-03-29 21:44:58.196 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-03-29 21:44:58.215 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:45:02.018 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 21:45:02.250 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 21:45:02.251 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 21:45:09.635 - Thread: 1 -> GC Memory: 2760.703 / 2760.703 MB 2024-03-29 21:45:12.235 - Thread: 1 -> GUI Stats: Update 0.483041666666666, Draw 0.132277166666667 2024-03-29 21:45:13.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:45:13.567 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,9.273827,68.18205,1,0,2765.182,16745.08,77335,22665,33,18.84393,88.50636,0.013661,51707,8.33282,0,16.66667,1.570231,7.375076,100,13580306480,2765.182,2,0,-1 2024-03-29 21:45:13.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:45:13.567 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,3992,4260,99,849,12951,6054,0,0,109,10314,0,3823,31,0,69,15,384,65,0,104,1717,762,456,8,50,0,0,0,0 2024-03-29 21:45:39.652 - Thread: 1 -> GC Memory: 2776.293 / 2776.293 MB 2024-03-29 21:45:42.235 - Thread: 1 -> GUI Stats: Update 0.1044035, Draw 0.151651944444445 2024-03-29 21:45:46.984 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-03-29 21:45:49.668 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:45:49.668 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:45:52.677 - Thread: 14 -> Initialized large grid Paulo Coms Pc 58205 PCU 2024-03-29 21:45:55.368 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:45:55.482 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 21:45:55.482 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:45:59.189 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Replace 2024-03-29 21:45:59.206 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:46:00.394 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:46:00.906 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-03-29 21:46:00.909 - Thread: 1 -> Query successful. 2024-03-29 21:46:00.909 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:00.910 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:01.075 - Thread: 1 -> Query successful. 2024-03-29 21:46:01.075 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-03-29 21:46:01.092 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:46:02.889 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 21:46:03.123 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:03.123 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:05.290 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:46:05.403 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 21:46:05.403 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:46:09.089 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Publish 2024-03-29 21:46:09.138 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:46:09.657 - Thread: 1 -> GC Memory: 2544.07 / 2544.07 MB 2024-03-29 21:46:10.206 - Thread: 20 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-03-29 21:46:10.223 - Thread: 1 -> Query successful. 2024-03-29 21:46:10.223 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:10.224 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:10.224 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2024-03-29 21:46:10.389 - Thread: 1 -> Query successful. 2024-03-29 21:46:10.389 - Thread: 20 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-03-29 21:46:10.406 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:46:12.700 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 21:46:12.700 - Thread: 14 -> PublishItemBlocking - START 2024-03-29 21:46:12.717 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 1 items 2024-03-29 21:46:12.916 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:12.916 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:12.950 - Thread: 1 -> Mod query successful 2024-03-29 21:46:13.801 - Thread: 1 -> GUI Stats: Update 0.493587888888889, Draw 0.178921333333334 2024-03-29 21:46:15.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:46:15.150 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,8.241758,78.53509,1,0,2589.425,16967.29,77335,22665,33,20.08255,90.71502,0.008375519,51527,8.335085,0,16.66667,1.673898,7.561174,100,13583391368,2589.425,2,0,-1 2024-03-29 21:46:15.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:46:15.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,3993,4261,101,849,12954,6054,0,0,109,10315,0,3823,31,0,69,15,384,65,0,104,1717,762,456,8,50,0,0,0,0 2024-03-29 21:46:19.050 - Thread: 1 -> Published file update successful 2024-03-29 21:46:19.050 - Thread: 1 -> Info: Workshop item with id 3145692258 update finished. Result: k_EResultOK 2024-03-29 21:46:19.052 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-03-29 21:46:19.278 - Thread: 1 -> Sending event to ElasticSearch: PublishedBlueprint 2024-03-29 21:46:19.282 - Thread: 1 -> Query successful. 2024-03-29 21:46:19.282 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:19.283 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:19.283 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:46:19.314 - Thread: 1 -> Info: Workshop item with id 3145692258 app dependency update finished. Result: k_EResultBusy 2024-03-29 21:46:19.464 - Thread: 1 -> Query successful. 2024-03-29 21:46:19.464 - Thread: 14 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-03-29 21:46:19.465 - Thread: 14 -> Downloading: Id = 3145692258, title = 'Large Autonomous Base' 2024-03-29 21:46:25.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:46:25.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:46:25.197 - Thread: 1 -> Updating stopped. 2024-03-29 21:46:41.980 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:46:44.114 - Thread: 1 -> GUI Stats: Update 0.2075345, Draw 0.1008355 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Workshop item with id 3145692258 download finished. Result: k_EResultOK 2024-03-29 21:46:50.014 - Thread: 1 -> Mod download successful. 2024-03-29 21:46:50.031 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:47:14.211 - Thread: 1 -> GUI Stats: Update 0.118006666666666, Draw 0.118828833333334 2024-03-29 21:47:15.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:47:15.578 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,1.648669,74.50518,1,0,2637.775,16980.04,77335,22665,33,21.31155,86.89505,0.008620276,51308,8.334917,0,16.66667,1.7763,7.24263,100,13583391368,2637.775,2,0,-1 2024-03-29 21:47:15.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:47:15.578 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,3993,4261,101,849,12954,6054,0,0,109,10315,0,3823,31,0,69,15,384,65,0,104,1717,762,456,8,50,0,0,0,0 2024-03-29 21:47:34.011 - Thread: 1 -> Updating continues. 2024-03-29 21:47:34.012 - Thread: 1 -> GC Memory: 2641.517 / 2641.517 MB 2024-03-29 21:47:35.061 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 21:47:35.294 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:35.294 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:37.078 - Thread: 1 -> Updating stopped. 2024-03-29 21:47:37.095 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:47:37.244 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:47:37.245 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:47:37.246 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:47:39.144 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:47:41.011 - Thread: 1 -> Saving world - START 2024-03-29 21:47:41.011 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:47:41.011 - Thread: 1 -> Before snapshot.: GC Memory: 2,233 B 2024-03-29 21:47:41.043 - Thread: 1 -> After snapshot.: GC Memory: 2,244 B 2024-03-29 21:47:41.045 - Thread: 1 -> Directory cleanup: GC Memory: 2,244 B 2024-03-29 21:47:41.045 - Thread: 1 -> Saving world - END 2024-03-29 21:47:41.045 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:41.046 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:41.056 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:47:41.056 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:47:41.488 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:47:41.494 - Thread: 1 -> Updating continues. 2024-03-29 21:47:41.518 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:47:41.728 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:41.728 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:42.978 - Thread: 1 -> Updating stopped. 2024-03-29 21:47:42.994 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:47:43.044 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:47:43.044 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:47:43.045 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:47:43.894 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:47:44.211 - Thread: 1 -> GUI Stats: Update 0.0836071111111111, Draw 0.114711222222222 2024-03-29 21:47:44.428 - Thread: 1 -> Saving world - START 2024-03-29 21:47:44.428 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:47:44.428 - Thread: 1 -> Before snapshot.: GC Memory: 2,261 B 2024-03-29 21:47:44.456 - Thread: 1 -> After snapshot.: GC Memory: 2,271 B 2024-03-29 21:47:44.458 - Thread: 1 -> Directory cleanup: GC Memory: 2,271 B 2024-03-29 21:47:44.458 - Thread: 1 -> Saving world - END 2024-03-29 21:47:44.460 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:44.461 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:44.468 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:47:44.469 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:47:44.494 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:47:44.896 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:47:44.924 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:47:44.924 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:44.925 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:45.412 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-29 21:47:45.412 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-29 21:47:45.412 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-29 21:47:45.414 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-29 21:47:45.414 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-29 21:47:45.441 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-29 21:47:45.441 - Thread: 1 -> MySession::Unload START 2024-03-29 21:47:45.441 - Thread: 1 -> AutoSaveInMinutes: 5 2024-03-29 21:47:45.441 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-29 21:47:45.441 - Thread: 1 -> IsServer: True 2024-03-29 21:47:45.441 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:47:45.480 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:47:45.480 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:47:45.500 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:47:45.549 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:47:45.550 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:47:45.550 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:47:45.551 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:47:45.552 - Thread: 1 -> Unloading Procedural World Generator 2024-03-29 21:47:45.689 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-29 21:47:45.689 - Thread: 1 -> Network readers disposed 2024-03-29 21:47:45.689 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-29 21:47:45.798 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:45.798 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:47:45.802 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.802 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:47:45.804 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.804 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:47:45.804 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.804 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:47:45.804 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.804 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:47:45.804 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.804 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:47:45.804 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:45.804 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:47:45.804 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:47:45.804 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-29 21:47:45.804 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:47:45.804 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-29 21:47:45.804 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-29 21:47:46.178 - Thread: 1 -> MySession::Unload END 2024-03-29 21:47:46.178 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 24 2024-03-29 21:47:46.179 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 21:47:46.179 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:47:46.191 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:46.191 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:46.224 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:47:46.225 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:47:46.225 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:47:49.374 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 21:47:49.374 - Thread: 14 -> Loading available saves - START 2024-03-29 21:47:49.374 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-03-29 21:47:49.375 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-03-29 21:47:49.549 - Thread: 14 -> Loading available saves - END 2024-03-29 21:47:49.790 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:49.791 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:52.150 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:47:52.156 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:47:52.157 - Thread: 50 -> LoadSandbox() - Start 2024-03-29 21:47:52.157 - Thread: 50 -> LoadSession() - Start 2024-03-29 21:47:52.157 - Thread: 50 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:47:52.157 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:47:52.158 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:47:52.165 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\Sandbox_config.sbc 2024-03-29 21:47:52.166 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:47:52.166 - Thread: 50 -> CheckPoint Experimental mode: Yes 2024-03-29 21:47:52.166 - Thread: 50 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-03-29 21:47:52.166 - Thread: 50 -> LoadSession() - End 2024-03-29 21:47:52.166 - Thread: 50 -> LoadSandbox() - End 2024-03-29 21:47:52.174 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:52.175 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:52.176 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-29 21:47:52.176 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-29 21:47:52.176 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-29 21:47:52.391 - Thread: 1 -> RunLoadingAction - START 2024-03-29 21:47:52.391 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:47:52.580 - Thread: 1 -> GC Memory: 2,038,728,064 B 2024-03-29 21:47:52.583 - Thread: 1 -> Process Memory: 11,888,287,744 B 2024-03-29 21:47:52.583 - Thread: 1 -> Experimental mode: Yes 2024-03-29 21:47:52.583 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-03-29 21:47:52.583 - Thread: 1 -> Console compatibility: No 2024-03-29 21:47:52.596 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-29 21:47:52.632 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-29 21:47:52.632 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-29 21:47:52.632 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 21:47:52.634 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 21:47:52.744 - Thread: 1 -> Loading scenarios 2024-03-29 21:47:52.744 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 21:47:52.745 - Thread: 1 -> List of used mods (0) - START 2024-03-29 21:47:52.745 - Thread: 1 -> List of used mods - END 2024-03-29 21:47:52.771 - Thread: 1 -> Loading behaviors 2024-03-29 21:47:52.771 - Thread: 1 -> Loading ammo magazines 2024-03-29 21:47:52.771 - Thread: 1 -> Loading ammo definitions 2024-03-29 21:47:52.771 - Thread: 1 -> Loading animations 2024-03-29 21:47:52.771 - Thread: 1 -> Loading animations 2024-03-29 21:47:52.771 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading sound definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading category classes 2024-03-29 21:47:52.772 - Thread: 1 -> Loading category classes 2024-03-29 21:47:52.772 - Thread: 1 -> Loading blueprint classes 2024-03-29 21:47:52.772 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:47:52.772 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:47:52.772 - Thread: 1 -> Loading blueprints 2024-03-29 21:47:52.772 - Thread: 1 -> Loading blueprints 2024-03-29 21:47:52.772 - Thread: 1 -> Loading agent definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading character definitions 2024-03-29 21:47:52.772 - Thread: 1 -> Loading character definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading components 2024-03-29 21:47:52.773 - Thread: 1 -> Loading components 2024-03-29 21:47:52.773 - Thread: 1 -> Loading configuration 2024-03-29 21:47:52.773 - Thread: 1 -> Loading container types 2024-03-29 21:47:52.773 - Thread: 1 -> Loading Contract Types 2024-03-29 21:47:52.773 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:47:52.773 - Thread: 1 -> Loading block positions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading block positions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading curve definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading debris 2024-03-29 21:47:52.773 - Thread: 1 -> Loading environment items entries 2024-03-29 21:47:52.773 - Thread: 1 -> Loading decal global definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading decal definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading decal definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading drone behaviors 2024-03-29 21:47:52.773 - Thread: 1 -> Loading edges 2024-03-29 21:47:52.773 - Thread: 1 -> Loading emissive color definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading emissive color default states 2024-03-29 21:47:52.773 - Thread: 1 -> Loading animations 2024-03-29 21:47:52.773 - Thread: 1 -> Loading entity components 2024-03-29 21:47:52.773 - Thread: 1 -> Loading component containers 2024-03-29 21:47:52.773 - Thread: 1 -> Loading environment items entries 2024-03-29 21:47:52.773 - Thread: 1 -> Loading Faction Names 2024-03-29 21:47:52.773 - Thread: 1 -> Loading factions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading flare definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading gas property definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading event definitions 2024-03-29 21:47:52.773 - Thread: 1 -> Loading physical items 2024-03-29 21:47:52.776 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.776 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:47:52.777 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.777 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:47:52.777 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.777 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:47:52.777 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.777 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:47:52.777 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.777 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:47:52.777 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:47:52.777 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:47:52.777 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:47:52.777 - Thread: 1 -> Loading planet definition 2024-03-29 21:47:52.777 - Thread: 1 -> Loading physical items 2024-03-29 21:47:52.777 - Thread: 1 -> Loading physical items 2024-03-29 21:47:52.777 - Thread: 1 -> Loading physical material properties 2024-03-29 21:47:52.777 - Thread: 1 -> Loading pirate antennas 2024-03-29 21:47:52.778 - Thread: 1 -> Loading research blocks definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading research groups definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading resource distribution groups 2024-03-29 21:47:52.778 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:47:52.778 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:47:52.778 - Thread: 1 -> Loading sound categories 2024-03-29 21:47:52.778 - Thread: 1 -> Loading stat definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:47:52.778 - Thread: 1 -> Loading grid creators 2024-03-29 21:47:52.778 - Thread: 1 -> Loading transparent material properties 2024-03-29 21:47:52.778 - Thread: 1 -> Loading planet definition 2024-03-29 21:47:52.778 - Thread: 1 -> Loading voxel map storage definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading Weather Effects 2024-03-29 21:47:52.778 - Thread: 1 -> Audio effects definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:47:52.778 - Thread: 1 -> Loading physical material properties 2024-03-29 21:47:52.780 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:47:52.817 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:47:52.818 - Thread: 1 -> Loading environment item definitions 2024-03-29 21:47:52.818 - Thread: 1 -> Loading weapon definitions 2024-03-29 21:47:52.821 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.821 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.821 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.822 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.822 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.823 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.823 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.823 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.823 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.824 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.824 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.824 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.824 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.824 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.824 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.825 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.825 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.825 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.825 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.826 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.826 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.827 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.827 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.827 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.828 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.828 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.829 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.835 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.836 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.836 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.836 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.837 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.837 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.838 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.838 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.839 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.839 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.840 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.841 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.841 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.842 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.842 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.842 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.846 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.847 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.847 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.848 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.849 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.850 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.850 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.851 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.851 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.852 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.853 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.855 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.855 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.856 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.856 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.858 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.858 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.859 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.860 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.861 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.862 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.864 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.864 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.866 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.866 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.868 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.868 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.870 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.872 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.874 - Thread: 1 -> Loading cube blocks 2024-03-29 21:47:52.874 - Thread: 1 -> Created block definitions 2024-03-29 21:47:52.876 - Thread: 1 -> Loading block variant groups 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-03-29 21:47:52.878 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-03-29 21:47:52.878 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-29 21:47:52.884 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-03-29 21:47:52.885 - Thread: 1 -> Loading asteroid generators 2024-03-29 21:47:52.885 - Thread: 1 -> Loading spawn groups 2024-03-29 21:47:52.885 - Thread: 1 -> Loading drop containers 2024-03-29 21:47:52.885 - Thread: 1 -> Loading spawn groups 2024-03-29 21:47:52.885 - Thread: 1 -> Loading spawn groups 2024-03-29 21:47:52.885 - Thread: 1 -> Loading radial menu definitions 2024-03-29 21:47:52.886 - Thread: 1 -> Loading respawn ships 2024-03-29 21:47:52.886 - Thread: 1 -> Loading spawn groups 2024-03-29 21:47:52.886 - Thread: 1 -> Loading wheel speeds 2024-03-29 21:47:52.892 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:47:52.938 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:47:52.938 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:47:52.957 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:47:53.009 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:47:53.010 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-29 21:47:53.011 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:47:53.029 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:47:53.029 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:47:53.030 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:47:53.031 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:47:53.111 - Thread: 1 -> MyLights.LoadData() - START 2024-03-29 21:47:53.112 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-29 21:47:53.112 - Thread: 1 -> MyLights.LoadData() - END 2024-03-29 21:47:53.112 - Thread: 1 -> Info: MyLights initialized. 2024-03-29 21:47:53.112 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-29 21:47:53.112 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-29 21:47:53.114 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-29 21:47:53.114 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-29 21:47:53.114 - Thread: 1 -> Loading Procedural World Generator 2024-03-29 21:47:53.114 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-29 21:47:53.118 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-29 21:47:53.248 - Thread: 1 -> Entities loaded & initialized 2024-03-29 21:47:53.248 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-03-29 21:47:53.248 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-29 21:47:53.249 - Thread: 1 -> Name = Monde vide 2024-02-10 03:03 2024-03-29 21:47:53.249 - Thread: 1 -> Description = 2024-03-29 21:47:53.249 - Thread: 1 -> GameDateTime = 01/01/2081 05:05:49 2024-03-29 21:47:53.249 - Thread: 1 -> Password = 2024-03-29 21:47:53.249 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03 2024-03-29 21:47:53.249 - Thread: 1 -> WorkshopId = 2024-03-29 21:47:53.249 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-03-29 21:47:53.249 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\thumb.jpg 2024-03-29 21:47:53.249 - Thread: 1 -> Settings: 2024-03-29 21:47:53.249 - Thread: 1 -> GameMode = Creative 2024-03-29 21:47:53.249 - Thread: 1 -> MaxPlayers = 4 2024-03-29 21:47:53.249 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-29 21:47:53.249 - Thread: 1 -> TotalPCU = 0 2024-03-29 21:47:53.249 - Thread: 1 -> PiratePCU = 50000 2024-03-29 21:47:53.249 - Thread: 1 -> AutoHealing = True 2024-03-29 21:47:53.249 - Thread: 1 -> WeaponsEnabled = True 2024-03-29 21:47:53.249 - Thread: 1 -> ThrusterDamage = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSpectator = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableCopyPaste = True 2024-03-29 21:47:53.249 - Thread: 1 -> MaxFloatingObjects = 56 2024-03-29 21:47:53.249 - Thread: 1 -> MaxGridSize = 0 2024-03-29 21:47:53.249 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-29 21:47:53.249 - Thread: 1 -> CargoShipsEnabled = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-29 21:47:53.249 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-29 21:47:53.249 - Thread: 1 -> InventorySizeMultiplier = 3 2024-03-29 21:47:53.249 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-03-29 21:47:53.249 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-03-29 21:47:53.249 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-03-29 21:47:53.249 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-03-29 21:47:53.249 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-03-29 21:47:53.249 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-03-29 21:47:53.249 - Thread: 1 -> ClientCanSave = False 2024-03-29 21:47:53.249 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-29 21:47:53.249 - Thread: 1 -> PermanentDeath = False 2024-03-29 21:47:53.249 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableScripts = True 2024-03-29 21:47:53.249 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-29 21:47:53.249 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-29 21:47:53.249 - Thread: 1 -> ProceduralDensity = 0.35 2024-03-29 21:47:53.249 - Thread: 1 -> ProceduralSeed = 0 2024-03-29 21:47:53.249 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableIngameScripts = True 2024-03-29 21:47:53.249 - Thread: 1 -> ViewDistance = 15000 2024-03-29 21:47:53.249 - Thread: 1 -> Voxel destruction = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-29 21:47:53.249 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-29 21:47:53.249 - Thread: 1 -> EnableContainerDrops = True 2024-03-29 21:47:53.249 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-29 21:47:53.249 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-29 21:47:53.249 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSubgridDamage = False 2024-03-29 21:47:53.249 - Thread: 1 -> SyncDistance = 3000 2024-03-29 21:47:53.249 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-29 21:47:53.249 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-29 21:47:53.249 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-29 21:47:53.249 - Thread: 1 -> MaxPlanets = 99 2024-03-29 21:47:53.249 - Thread: 1 -> MaxBackupSaves = 5 2024-03-29 21:47:53.249 - Thread: 1 -> MaxFactionsCount = 0 2024-03-29 21:47:53.249 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-29 21:47:53.249 - Thread: 1 -> RespawnShipDelete = False 2024-03-29 21:47:53.249 - Thread: 1 -> WorldSizeKm = 0 2024-03-29 21:47:53.249 - Thread: 1 -> ResetOwnership = False 2024-03-29 21:47:53.249 - Thread: 1 -> RealisticSound = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSaving = True 2024-03-29 21:47:53.249 - Thread: 1 -> InfiniteAmmo = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableToolShake = True 2024-03-29 21:47:53.249 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-29 21:47:53.249 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-29 21:47:53.249 - Thread: 1 -> UseConsolePCU = False 2024-03-29 21:47:53.249 - Thread: 1 -> PredefinedAsteroids = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-29 21:47:53.249 - Thread: 1 -> FamilySharing = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnablePcuTrading = True 2024-03-29 21:47:53.249 - Thread: 1 -> SuppressedWarnings = 2024-03-29 21:47:53.249 - Thread: 1 -> SimplifiedSimulation = False 2024-03-29 21:47:53.249 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-29 21:47:53.249 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-29 21:47:53.249 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-29 21:47:53.249 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-29 21:47:53.249 - Thread: 1 -> TradeFactionsCount = 15 2024-03-29 21:47:53.249 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-03-29 21:47:53.249 - Thread: 1 -> WeatherSystem = True 2024-03-29 21:47:53.249 - Thread: 1 -> DepositSizeDenominator = 30 2024-03-29 21:47:53.249 - Thread: 1 -> DepositsCountCoefficient = 2 2024-03-29 21:47:53.249 - Thread: 1 -> EnableEconomy = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableBountyContracts = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSupergridding = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableAutorespawn = True 2024-03-29 21:47:53.249 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-29 21:47:53.249 - Thread: 1 -> EnableGoodBotHints = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableResearch = True 2024-03-29 21:47:53.249 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-29 21:47:53.249 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-29 21:47:53.249 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-29 21:47:53.249 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-29 21:47:53.249 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-29 21:47:53.249 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-29 21:47:53.249 - Thread: 1 -> OptimalGridCount = 0 2024-03-29 21:47:53.249 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-29 21:47:53.249 - Thread: 1 -> BlockCountThreshold = 20 2024-03-29 21:47:53.249 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-29 21:47:53.249 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-29 21:47:53.249 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-29 21:47:53.249 - Thread: 1 -> EnableVoxelHand = True 2024-03-29 21:47:53.249 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableScripterRole = False 2024-03-29 21:47:53.249 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-29 21:47:53.249 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSpiders = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableWolfs = False 2024-03-29 21:47:53.249 - Thread: 1 -> TotalBotLimit = 32 2024-03-29 21:47:53.249 - Thread: 1 -> EnableDrones = True 2024-03-29 21:47:53.249 - Thread: 1 -> MaxDrones = 5 2024-03-29 21:47:53.249 - Thread: 1 -> StartInRespawnScreen = False 2024-03-29 21:47:53.249 - Thread: 1 -> SpawnWithTools = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableJetpack = True 2024-03-29 21:47:53.249 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-03-29 21:47:53.249 - Thread: 1 -> PhysicsIterations = 8 2024-03-29 21:47:53.249 - Thread: 1 -> CanJoinRunning = False 2024-03-29 21:47:53.249 - Thread: 1 -> Scenario = False 2024-03-29 21:47:53.249 - Thread: 1 -> ScenarioEditMode = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableRespawnShips = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableSunRotation = True 2024-03-29 21:47:53.249 - Thread: 1 -> StationVoxelSupport = False 2024-03-29 21:47:53.249 - Thread: 1 -> EnableConvertToStation = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableEncounters = True 2024-03-29 21:47:53.249 - Thread: 1 -> Enable3rdPersonView = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnableOxygen = True 2024-03-29 21:47:53.249 - Thread: 1 -> ExperimentalMode = True 2024-03-29 21:47:53.249 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-03-29 21:47:53.249 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-29 21:47:53.249 - Thread: 1 -> EnableRecoil = True 2024-03-29 21:47:53.249 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-29 21:47:53.249 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-29 21:47:53.249 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9). 2024-03-29 21:47:53.250 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-29 21:47:53.260 - Thread: 1 -> Session loaded 2024-03-29 21:47:53.260 - Thread: 1 -> RunLoadingAction - END 2024-03-29 21:47:53.260 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-29 21:47:53.260 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-29 21:47:53.260 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-29 21:47:53.260 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-29 21:47:53.260 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-29 21:47:53.261 - Thread: 1 -> Loading duration: 1.0858436 2024-03-29 21:47:53.261 - Thread: 1 -> Updating continues. 2024-03-29 21:47:53.464 - Thread: 1 -> GC Memory: 1973.203 / 1973.203 MB 2024-03-29 21:47:53.515 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-29 21:47:53.515 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-29 21:47:53.516 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-29 21:47:59.055 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:47:59.163 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 21:47:59.164 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:48:01.162 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 21:48:01.252 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2024-03-29 21:48:01.314 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 21:48:01.554 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 21:48:01.554 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 21:48:02.709 - Thread: 14 -> Initialized large grid Large Autonomous Base 58205 PCU 2024-03-29 21:48:07.067 - Thread: 1 -> Pasting grid request by user: [007...616] 2024-03-29 21:48:07.136 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 122420664646746824 EntityID: 12963E8387A918B 2024-03-29 21:48:09.688 - Thread: 14 -> Initialized large grid Large Autonomous Base 58205 PCU 2024-03-29 21:48:09.688 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.688 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 108737910342639061 EntityID: 1C5255B6E30FB1F 2024-03-29 21:48:09.692 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.692 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 107979991040576620 EntityID: 14606C494C75378 2024-03-29 21:48:09.696 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.696 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 137853883422753649 EntityID: 1097E440FF12DBB 2024-03-29 21:48:09.707 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.707 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 78217682509963880 EntityID: 14FDF69A26AFE0F 2024-03-29 21:48:09.709 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.709 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 133171643966207634 EntityID: 1A415C19290346F 2024-03-29 21:48:09.709 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.709 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 137745171573907131 EntityID: 128D0726D79CE35 2024-03-29 21:48:09.710 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.710 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 112557775573968853 EntityID: 101FEEDD55C3B99 2024-03-29 21:48:09.712 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.712 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 75352608751233550 EntityID: 17073A8AE0273F6 2024-03-29 21:48:09.712 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.712 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 140834460395432200 EntityID: 1E25F40D3E07BE8 2024-03-29 21:48:09.712 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.712 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 110020440423564320 EntityID: 1745B8171130A59 2024-03-29 21:48:09.718 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.718 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 108145154852550958 EntityID: 13F010DC8CBF0AE 2024-03-29 21:48:09.718 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.718 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 107300732449748228 EntityID: 1743FF929EB5487 2024-03-29 21:48:09.718 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.718 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 111971316041263512 EntityID: 1AF1D2B186FB356 2024-03-29 21:48:09.721 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.721 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 107543353084308328 EntityID: 141549EB0D51C07 2024-03-29 21:48:09.721 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.721 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 98379354338411769 EntityID: 193B353F82842F0 2024-03-29 21:48:09.722 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.722 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 75151360704866913 EntityID: 1355F4405C8984C 2024-03-29 21:48:09.724 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.724 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 93006847989351698 EntityID: 14E942F1C073FF7 2024-03-29 21:48:09.724 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.724 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 121700279982333710 EntityID: 17894AFDD001C9F 2024-03-29 21:48:09.725 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.725 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 141631183930815801 EntityID: 1C66AB4D06F8C18 2024-03-29 21:48:09.727 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.727 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 72261368175231969 EntityID: 1E8325D8B7C5244 2024-03-29 21:48:09.727 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:09.727 - Thread: 14 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 119684666711750805 EntityID: 142AA83358E1E6A 2024-03-29 21:48:09.727 - Thread: 14 -> Status: Exists(True) InScene(True) 2024-03-29 21:48:18.010 - Thread: 1 -> GUI Stats: Update 0.946394499999998, Draw 0.123785833333333 2024-03-29 21:48:19.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:48:19.411 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,20.23235,88.13964,1,0,2700.82,11883,72116,-72116,27,19.85518,86.44976,0.01156531,52468,8.33747,0,16.66667,1.65542,7.207723,100,8450082742,2700.82,0,0,-1 2024-03-29 21:48:19.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:48:19.411 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,240,471,120,0,8058,5850,0,0,106,6322,0,3676,31,0,3,15,0,28,0,52,1717,758,0,0,50,0,0,0,0 2024-03-29 21:48:23.476 - Thread: 1 -> GC Memory: 2698.71 / 2698.71 MB 2024-03-29 21:48:48.010 - Thread: 1 -> GUI Stats: Update 0.110467611111111, Draw 0.112389555555555 2024-03-29 21:48:53.476 - Thread: 1 -> GC Memory: 2714.705 / 2714.705 MB 2024-03-29 21:49:18.009 - Thread: 1 -> GUI Stats: Update 0.110353611111111, Draw 0.112273722222222 2024-03-29 21:49:19.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:49:19.424 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,21.62097,85.144,1,0,2752.841,11909.38,72116,-72116,27,19.1652,89.29843,0.008970895,52469,8.331012,0,16.66667,1.596655,7.439463,100,8518113248,2752.841,0,0,-1 2024-03-29 21:49:19.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:49:19.424 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,240,472,120,0,8123,5915,0,0,106,6387,0,3676,31,0,3,15,0,28,0,116,1717,758,0,0,50,0,0,0,0 2024-03-29 21:49:23.476 - Thread: 1 -> GC Memory: 2754.354 / 2754.354 MB 2024-03-29 21:49:25.207 - Thread: 1 -> Updating stopped. 2024-03-29 21:49:25.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:49:25.256 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:49:25.257 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:49:25.257 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:49:26.607 - Thread: 1 -> Updating continues. 2024-03-29 21:49:26.840 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:26.840 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:28.423 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122420664646746824:Large Autonomous Base' with entity id '83707917114184075' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '78217682509963880:Grande grille 2178' with entity id '94539761987550735' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '112557775573968853:Grande grille 5184' with entity id '72619366454934425' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '110020440423564320:Grande grille 820' with entity id '104809302842346073' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '111971316041263512:Grande grille 5146' with entity id '121347785893065558' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.359 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75151360704866913:Grande grille 3854' with entity id '87080513563039820' 2024-03-29 21:49:29.359 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '141631183930815801:Grande grille 6813' with entity id '127906964250266648' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108737910342639061:Foreuse A' with entity id '127549239070882591' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107979991040576620:Foreuse B' with entity id '91768283787121528' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137853883422753649:Respawn Planet Pod' with entity id '74729699618663867' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '133171643966207634:Grande grille 6146' with entity id '118243411350271087' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137745171573907131:Grande grille 5824' with entity id '83545782987902517' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '75352608751233550:Grande grille 2658' with entity id '103709959740617718' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140834460395432200:Grande grille 1395' with entity id '135775670811786216' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '108145154852550958:Grande grille 9479' with entity id '89791676285710510' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107300732449748228:Grande grille 2565' with entity id '104779030719059079' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107543353084308328:Grande grille 5360' with entity id '90446508072442887' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '98379354338411769:Grande grille 1540' with entity id '113631588841439984' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '93006847989351698:Grande grille 2464' with entity id '94175572275970039' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '121700279982333710:Grande grille 9484' with entity id '105998074291166367' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '72261368175231969:Grande grille 6842' with entity id '137415165988328004' 2024-03-29 21:49:29.360 - Thread: 1 -> Closing grid request by user: 76561198324696616 2024-03-29 21:49:29.360 - Thread: 1 -> Info: OnGridClosedRequest removed entity '119684666711750805:Grande grille 9427' with entity id '90822423016775274' 2024-03-29 21:49:29.486 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:29.487 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:30.286 - Thread: 1 -> Updating stopped. 2024-03-29 21:49:30.302 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:49:30.353 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:49:30.354 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:49:30.354 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:49:32.019 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:49:32.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:32.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:33.120 - Thread: 1 -> Updating continues. 2024-03-29 21:49:33.353 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:33.354 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:46.086 - Thread: 1 -> Updating stopped. 2024-03-29 21:49:46.103 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:49:46.153 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:49:46.153 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:49:46.154 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:49:47.003 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:49:47.486 - Thread: 1 -> Saving world - START 2024-03-29 21:49:47.487 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:49:47.487 - Thread: 1 -> Before snapshot.: GC Memory: 2,153 B 2024-03-29 21:49:47.487 - Thread: 1 -> After snapshot.: GC Memory: 2,153 B 2024-03-29 21:49:47.489 - Thread: 1 -> Directory cleanup: GC Memory: 2,153 B 2024-03-29 21:49:47.489 - Thread: 1 -> Saving world - END 2024-03-29 21:49:47.489 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:49:47.490 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:49:47.502 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\.new\Sandbox_config.sbc 2024-03-29 21:49:47.520 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:47.520 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:47.528 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:49:48.136 - Thread: 1 -> GUI Stats: Update 0.157261611111111, Draw 0.117315666666667 2024-03-29 21:49:49.903 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 21:49:50.453 - Thread: 1 -> Saving world - START 2024-03-29 21:49:50.454 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:49:50.454 - Thread: 1 -> Before snapshot.: GC Memory: 2,154 B 2024-03-29 21:49:50.455 - Thread: 1 -> After snapshot.: GC Memory: 2,154 B 2024-03-29 21:49:50.457 - Thread: 1 -> Directory cleanup: GC Memory: 2,154 B 2024-03-29 21:49:50.457 - Thread: 1 -> Saving world - END 2024-03-29 21:49:50.457 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:49:50.458 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:49:50.468 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\Monde vide 2024-02-10 03-03\.new\Sandbox_config.sbc 2024-03-29 21:49:50.486 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:49:50.492 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:49:50.494 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:50.494 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:50.494 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:50.495 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:50.946 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-03-29 21:49:50.946 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-03-29 21:49:50.947 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-03-29 21:49:50.947 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-03-29 21:49:50.964 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-03-29 21:49:50.965 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-03-29 21:49:50.965 - Thread: 1 -> MySession::Unload START 2024-03-29 21:49:50.965 - Thread: 1 -> AutoSaveInMinutes: 5 2024-03-29 21:49:50.965 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-03-29 21:49:50.965 - Thread: 1 -> IsServer: True 2024-03-29 21:49:50.965 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:49:50.990 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:49:50.990 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:49:51.009 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:49:51.058 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:49:51.058 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:49:51.058 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:49:51.059 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:49:51.061 - Thread: 1 -> Unloading Procedural World Generator 2024-03-29 21:49:51.065 - Thread: 1 -> Info: MyLights Unloading data. 2024-03-29 21:49:51.065 - Thread: 1 -> Network readers disposed 2024-03-29 21:49:51.065 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-29 21:49:51.197 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:51.197 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:49:51.201 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:51.201 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:49:51.202 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:49:51.202 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-29 21:49:51.202 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:49:51.202 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-29 21:49:51.202 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-29 21:49:51.440 - Thread: 1 -> MySession::Unload END 2024-03-29 21:49:51.440 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 24 2024-03-29 21:49:51.440 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-29 21:49:51.440 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-29 21:49:51.445 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:51.446 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:51.479 - Thread: 1 -> MyConfig.Save() - START 2024-03-29 21:49:51.479 - Thread: 1 -> Path: C:\Users\bapti\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-29 21:49:51.480 - Thread: 1 -> MyConfig.Save() - END 2024-03-29 21:49:53.311 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-03-29 21:49:53.311 - Thread: 15 -> Loading available saves - START 2024-03-29 21:49:53.311 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-03-29 21:49:53.312 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616' 2024-03-29 21:49:53.411 - Thread: 15 -> Loading available saves - END 2024-03-29 21:49:53.729 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:53.729 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:55.795 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-29 21:49:56.487 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:49:56.491 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:49:56.491 - Thread: 50 -> LoadSandbox() - Start 2024-03-29 21:49:56.491 - Thread: 50 -> LoadSession() - Start 2024-03-29 21:49:56.491 - Thread: 50 -> C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:49:56.491 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:49:57.194 - Thread: 50 -> Loading Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Sandbox_config.sbc 2024-03-29 21:49:57.195 - Thread: 50 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-29 21:49:57.195 - Thread: 50 -> CheckPoint Experimental mode: Yes 2024-03-29 21:49:57.195 - Thread: 50 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 21:49:57.195 - Thread: 50 -> LoadSession() - End 2024-03-29 21:49:57.195 - Thread: 50 -> LoadSandbox() - End 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:57.196 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 21:49:57.197 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 21:49:57.197 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-29 21:49:57.197 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-29 21:49:57.197 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-29 21:49:57.411 - Thread: 1 -> RunLoadingAction - START 2024-03-29 21:49:57.413 - Thread: 1 -> Loading session: C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:49:57.622 - Thread: 1 -> GC Memory: 2,153,585,952 B 2024-03-29 21:49:57.625 - Thread: 1 -> Process Memory: 11,993,853,952 B 2024-03-29 21:49:57.625 - Thread: 1 -> Experimental mode: Yes 2024-03-29 21:49:57.625 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-03-29 21:49:57.625 - Thread: 1 -> Console compatibility: No 2024-03-29 21:49:57.680 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-29 21:49:57.687 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-29 21:49:57.687 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-29 21:49:57.687 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-29 21:49:57.688 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2024-03-29 21:49:57.814 - Thread: 1 -> Loading scenarios 2024-03-29 21:49:57.814 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-29 21:49:57.815 - Thread: 1 -> List of used mods (0) - START 2024-03-29 21:49:57.815 - Thread: 1 -> List of used mods - END 2024-03-29 21:49:57.842 - Thread: 1 -> Loading behaviors 2024-03-29 21:49:57.842 - Thread: 1 -> Loading ammo magazines 2024-03-29 21:49:57.842 - Thread: 1 -> Loading ammo definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading animations 2024-03-29 21:49:57.842 - Thread: 1 -> Loading animations 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading sound definitions 2024-03-29 21:49:57.842 - Thread: 1 -> Loading category classes 2024-03-29 21:49:57.843 - Thread: 1 -> Loading category classes 2024-03-29 21:49:57.843 - Thread: 1 -> Loading blueprint classes 2024-03-29 21:49:57.843 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:49:57.843 - Thread: 1 -> Loading blueprint class entries 2024-03-29 21:49:57.843 - Thread: 1 -> Loading blueprints 2024-03-29 21:49:57.843 - Thread: 1 -> Loading blueprints 2024-03-29 21:49:57.843 - Thread: 1 -> Loading agent definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading character definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading character definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading components 2024-03-29 21:49:57.843 - Thread: 1 -> Loading components 2024-03-29 21:49:57.843 - Thread: 1 -> Loading configuration 2024-03-29 21:49:57.843 - Thread: 1 -> Loading container types 2024-03-29 21:49:57.843 - Thread: 1 -> Loading Contract Types 2024-03-29 21:49:57.843 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:49:57.843 - Thread: 1 -> Loading block positions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading block positions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading curve definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading debris 2024-03-29 21:49:57.843 - Thread: 1 -> Loading environment items entries 2024-03-29 21:49:57.843 - Thread: 1 -> Loading decal global definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading decal definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading decal definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading drone behaviors 2024-03-29 21:49:57.843 - Thread: 1 -> Loading edges 2024-03-29 21:49:57.843 - Thread: 1 -> Loading emissive color definitions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading emissive color default states 2024-03-29 21:49:57.843 - Thread: 1 -> Loading animations 2024-03-29 21:49:57.843 - Thread: 1 -> Loading entity components 2024-03-29 21:49:57.843 - Thread: 1 -> Loading component containers 2024-03-29 21:49:57.843 - Thread: 1 -> Loading environment items entries 2024-03-29 21:49:57.843 - Thread: 1 -> Loading Faction Names 2024-03-29 21:49:57.843 - Thread: 1 -> Loading factions 2024-03-29 21:49:57.843 - Thread: 1 -> Loading flare definitions 2024-03-29 21:49:57.844 - Thread: 1 -> Loading gas property definitions 2024-03-29 21:49:57.844 - Thread: 1 -> Loading event definitions 2024-03-29 21:49:57.844 - Thread: 1 -> Loading physical items 2024-03-29 21:49:57.866 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.866 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-29 21:49:57.867 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.867 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-29 21:49:57.867 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.867 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-29 21:49:57.867 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.867 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-29 21:49:57.867 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.867 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-29 21:49:57.867 - Thread: 1 -> GuiTextures.sbc 2024-03-29 21:49:57.867 - Thread: 1 -> Failed to parse texture header! Texture: E:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading LCD texture categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-29 21:49:57.868 - Thread: 1 -> Loading planet definition 2024-03-29 21:49:57.868 - Thread: 1 -> Loading physical items 2024-03-29 21:49:57.868 - Thread: 1 -> Loading physical items 2024-03-29 21:49:57.868 - Thread: 1 -> Loading physical material properties 2024-03-29 21:49:57.868 - Thread: 1 -> Loading pirate antennas 2024-03-29 21:49:57.868 - Thread: 1 -> Loading research blocks definitions 2024-03-29 21:49:57.868 - Thread: 1 -> Loading research groups definitions 2024-03-29 21:49:57.868 - Thread: 1 -> Loading resource distribution groups 2024-03-29 21:49:57.868 - Thread: 1 -> Loading shadow textures definitions 2024-03-29 21:49:57.868 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:49:57.868 - Thread: 1 -> Loading ship sound groups 2024-03-29 21:49:57.868 - Thread: 1 -> Loading sound categories 2024-03-29 21:49:57.868 - Thread: 1 -> Loading stat definitions 2024-03-29 21:49:57.868 - Thread: 1 -> Loading gamepad controls 2024-03-29 21:49:57.868 - Thread: 1 -> Loading grid creators 2024-03-29 21:49:57.868 - Thread: 1 -> Loading transparent material properties 2024-03-29 21:49:57.868 - Thread: 1 -> Loading planet definition 2024-03-29 21:49:57.869 - Thread: 1 -> Loading voxel map storage definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading voxel material definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading Weather Effects 2024-03-29 21:49:57.869 - Thread: 1 -> Audio effects definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading environment items definitions 2024-03-29 21:49:57.869 - Thread: 1 -> Loading physical material properties 2024-03-29 21:49:57.870 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:49:57.906 - Thread: 1 -> Loading particle effect definitions 2024-03-29 21:49:57.907 - Thread: 1 -> Loading environment item definitions 2024-03-29 21:49:57.907 - Thread: 1 -> Loading weapon definitions 2024-03-29 21:49:57.908 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.908 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.908 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.908 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.908 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.909 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.909 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.909 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.909 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.910 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.910 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.910 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.911 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.911 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.911 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.912 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.912 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.912 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.913 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.913 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.913 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.914 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.917 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.917 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.918 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.918 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.918 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.919 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.919 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.919 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.920 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.920 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.921 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.921 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.922 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.922 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.923 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.923 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.925 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.933 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.934 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.934 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.935 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.935 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.936 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.936 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.938 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.938 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.939 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.939 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.940 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.940 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.942 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.943 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.944 - Thread: 1 -> Loading cube blocks 2024-03-29 21:49:57.944 - Thread: 1 -> Created block definitions 2024-03-29 21:49:57.945 - 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Thread: 1 -> Created block definitions 2024-03-29 21:49:57.966 - Thread: 1 -> Loading block variant groups 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-29 21:49:57.968 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-29 21:49:57.968 - 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Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-03-29 21:49:57.974 - Thread: 1 -> Loading prefab: E:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-03-29 21:49:57.975 - Thread: 1 -> Loading asteroid generators 2024-03-29 21:49:57.975 - Thread: 1 -> Loading spawn groups 2024-03-29 21:49:57.975 - Thread: 1 -> Loading drop containers 2024-03-29 21:49:57.975 - Thread: 1 -> Loading spawn groups 2024-03-29 21:49:57.975 - Thread: 1 -> Loading spawn groups 2024-03-29 21:49:57.975 - Thread: 1 -> Loading radial menu definitions 2024-03-29 21:49:57.975 - Thread: 1 -> Loading respawn ships 2024-03-29 21:49:57.975 - Thread: 1 -> Loading spawn groups 2024-03-29 21:49:57.975 - Thread: 1 -> Loading wheel speeds 2024-03-29 21:49:57.980 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-29 21:49:58.000 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-29 21:49:58.000 - Thread: 1 -> MyAudio.LoadData - START 2024-03-29 21:49:58.019 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-03-29 21:49:58.063 - Thread: 1 -> MyAudio.LoadData - END 2024-03-29 21:49:58.067 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-29 21:49:58.070 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:49:58.084 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:49:58.084 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:49:58.084 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:49:58.086 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-29 21:49:58.150 - Thread: 1 -> MyLights.LoadData() - START 2024-03-29 21:49:58.151 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-29 21:49:58.151 - Thread: 1 -> MyLights.LoadData() - END 2024-03-29 21:49:58.151 - Thread: 1 -> Info: MyLights initialized. 2024-03-29 21:49:58.151 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-29 21:49:58.151 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-29 21:49:58.153 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-29 21:49:58.153 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-29 21:49:58.153 - Thread: 1 -> Loading Procedural World Generator 2024-03-29 21:49:58.153 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2024-03-29 21:49:58.164 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-29 21:49:58.216 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844425886433388)A(G(StoneCoverageIronCore)M(EarthForestArea)__13)-821558349773916009.vx2' 2024-03-29 21:49:58.216 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-3_1_16_2020152913.vx2' 2024-03-29 21:49:58.216 - Thread: 17 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\P(EarthLike)S(844426087759977)A(G(StoneCoverageIronCore)M(EarthForestArea)__30)-854216327669919347.vx2' 2024-03-29 21:49:58.216 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Asteroid_4_-4_1_30_1654338726.vx2' 2024-03-29 21:49:58.256 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-03-29 21:49:58.256 - Thread: 1 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Triton-12345d80253.vx2' 2024-03-29 21:49:58.256 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-03-29 21:49:58.256 - Thread: 19 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Mars-2044023682d120000.vx2' 2024-03-29 21:49:58.261 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-03-29 21:49:58.261 - Thread: 16 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Titan-2124704365d19000.vx2' 2024-03-29 21:49:58.264 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-03-29 21:49:58.269 - Thread: 18 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Moon-1353915701d19000.vx2' 2024-03-29 21:49:58.271 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-03-29 21:49:58.271 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Europa-595048092d19000.vx2' 2024-03-29 21:49:58.273 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-03-29 21:49:58.273 - Thread: 20 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\EarthLike-1779144428d120000.vx2' 2024-03-29 21:49:58.277 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-03-29 21:49:58.299 - Thread: 14 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Alien-291759539d120000.vx2' 2024-03-29 21:49:58.336 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-03-29 21:49:58.336 - Thread: 21 -> Loading voxel storage from file 'C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\Pertam-12345d60133.vx2' 2024-03-29 21:50:01.915 - Thread: 1 -> Info: Planet generator name: Triton 2024-03-29 21:50:01.915 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:02.699 - Thread: 19 -> Info: Planet generator name: Mars 2024-03-29 21:50:02.699 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:02.970 - Thread: 16 -> Info: Planet generator name: Titan 2024-03-29 21:50:02.970 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:03.279 - Thread: 18 -> Info: Planet generator name: Moon 2024-03-29 21:50:03.279 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:03.582 - Thread: 15 -> Info: Planet generator name: Europa 2024-03-29 21:50:03.582 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:04.344 - Thread: 20 -> Info: Planet generator name: EarthLike 2024-03-29 21:50:04.345 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:04.645 - Thread: 14 -> Info: Planet generator name: Alien 2024-03-29 21:50:04.645 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:05.144 - Thread: 21 -> Info: Planet generator name: Pertam 2024-03-29 21:50:05.144 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-29 21:50:06.879 - Thread: 17 -> Initialized large grid Paulo Coms Pc 58205 PCU 2024-03-29 21:50:06.921 - Thread: 1 -> Entities loaded & initialized 2024-03-29 21:50:06.921 - Thread: 1 -> Checkpoint.CameraAttachedTo: 83537545607007363 2024-03-29 21:50:06.921 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-29 21:50:06.922 - Thread: 1 -> Name = 99.9% Survie Part 2 2024-03-29 21:50:06.922 - Thread: 1 -> Description = 2024-03-29 21:50:06.922 - Thread: 1 -> GameDateTime = 01/15/2081 03:08:27 2024-03-29 21:50:06.922 - Thread: 1 -> Password = 2024-03-29 21:50:06.922 - Thread: 1 -> CurrentPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2 2024-03-29 21:50:06.922 - Thread: 1 -> WorkshopId = 2024-03-29 21:50:06.922 - Thread: 1 -> CameraController = Default_Astronaut_Female 2024-03-29 21:50:06.922 - Thread: 1 -> ThumbPath = C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\thumb.jpg 2024-03-29 21:50:06.922 - Thread: 1 -> Settings: 2024-03-29 21:50:06.922 - Thread: 1 -> GameMode = Survival 2024-03-29 21:50:06.922 - Thread: 1 -> MaxPlayers = 2 2024-03-29 21:50:06.922 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-29 21:50:06.922 - Thread: 1 -> TotalPCU = 100000 2024-03-29 21:50:06.922 - Thread: 1 -> PiratePCU = 50000 2024-03-29 21:50:06.922 - Thread: 1 -> AutoHealing = True 2024-03-29 21:50:06.922 - Thread: 1 -> WeaponsEnabled = True 2024-03-29 21:50:06.922 - Thread: 1 -> ThrusterDamage = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSpectator = False 2024-03-29 21:50:06.922 - Thread: 1 -> EnableCopyPaste = False 2024-03-29 21:50:06.922 - Thread: 1 -> MaxFloatingObjects = 100 2024-03-29 21:50:06.922 - Thread: 1 -> MaxGridSize = 0 2024-03-29 21:50:06.922 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-29 21:50:06.922 - Thread: 1 -> CargoShipsEnabled = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-29 21:50:06.922 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-29 21:50:06.922 - Thread: 1 -> InventorySizeMultiplier = 10 2024-03-29 21:50:06.922 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-03-29 21:50:06.922 - Thread: 1 -> RefinerySpeedMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> AssemblerSpeedMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> WelderSpeedMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> GrinderSpeedMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> ClientCanSave = False 2024-03-29 21:50:06.922 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-29 21:50:06.922 - Thread: 1 -> PermanentDeath = False 2024-03-29 21:50:06.922 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableScripts = True 2024-03-29 21:50:06.922 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-29 21:50:06.922 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-29 21:50:06.922 - Thread: 1 -> ProceduralDensity = 0.5 2024-03-29 21:50:06.922 - Thread: 1 -> ProceduralSeed = 0 2024-03-29 21:50:06.922 - Thread: 1 -> DestructibleBlocks = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableIngameScripts = True 2024-03-29 21:50:06.922 - Thread: 1 -> ViewDistance = 10000 2024-03-29 21:50:06.922 - Thread: 1 -> Voxel destruction = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-29 21:50:06.922 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-29 21:50:06.922 - Thread: 1 -> EnableContainerDrops = False 2024-03-29 21:50:06.922 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-29 21:50:06.922 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-29 21:50:06.922 - Thread: 1 -> EnableTurretsFriendlyFire = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSubgridDamage = False 2024-03-29 21:50:06.922 - Thread: 1 -> SyncDistance = 3000 2024-03-29 21:50:06.922 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-29 21:50:06.922 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-29 21:50:06.922 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-29 21:50:06.922 - Thread: 1 -> MaxPlanets = 99 2024-03-29 21:50:06.922 - Thread: 1 -> MaxBackupSaves = 5 2024-03-29 21:50:06.922 - Thread: 1 -> MaxFactionsCount = 0 2024-03-29 21:50:06.922 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-29 21:50:06.922 - Thread: 1 -> RespawnShipDelete = False 2024-03-29 21:50:06.922 - Thread: 1 -> WorldSizeKm = 0 2024-03-29 21:50:06.922 - Thread: 1 -> ResetOwnership = False 2024-03-29 21:50:06.922 - Thread: 1 -> RealisticSound = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSaving = True 2024-03-29 21:50:06.922 - Thread: 1 -> InfiniteAmmo = False 2024-03-29 21:50:06.922 - Thread: 1 -> EnableToolShake = False 2024-03-29 21:50:06.922 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-29 21:50:06.922 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-29 21:50:06.922 - Thread: 1 -> UseConsolePCU = False 2024-03-29 21:50:06.922 - Thread: 1 -> PredefinedAsteroids = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-29 21:50:06.922 - Thread: 1 -> FamilySharing = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnablePcuTrading = True 2024-03-29 21:50:06.922 - Thread: 1 -> SuppressedWarnings = 2024-03-29 21:50:06.922 - Thread: 1 -> SimplifiedSimulation = False 2024-03-29 21:50:06.922 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-29 21:50:06.922 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-29 21:50:06.922 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-29 21:50:06.922 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-29 21:50:06.922 - Thread: 1 -> TradeFactionsCount = 15 2024-03-29 21:50:06.922 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-03-29 21:50:06.922 - Thread: 1 -> WeatherSystem = True 2024-03-29 21:50:06.922 - Thread: 1 -> DepositSizeDenominator = 60 2024-03-29 21:50:06.922 - Thread: 1 -> DepositsCountCoefficient = 1 2024-03-29 21:50:06.922 - Thread: 1 -> EnableEconomy = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableBountyContracts = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSupergridding = False 2024-03-29 21:50:06.922 - Thread: 1 -> EnableAutorespawn = True 2024-03-29 21:50:06.922 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-29 21:50:06.922 - Thread: 1 -> EnableGoodBotHints = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableResearch = False 2024-03-29 21:50:06.922 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-29 21:50:06.922 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-29 21:50:06.922 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-29 21:50:06.922 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-29 21:50:06.922 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-29 21:50:06.922 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-29 21:50:06.922 - Thread: 1 -> OptimalGridCount = 0 2024-03-29 21:50:06.922 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-29 21:50:06.922 - Thread: 1 -> BlockCountThreshold = 20 2024-03-29 21:50:06.922 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-29 21:50:06.922 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-29 21:50:06.922 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-29 21:50:06.922 - Thread: 1 -> EnableVoxelHand = True 2024-03-29 21:50:06.922 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableScripterRole = False 2024-03-29 21:50:06.922 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-29 21:50:06.922 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSpiders = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableWolfs = False 2024-03-29 21:50:06.922 - Thread: 1 -> TotalBotLimit = 32 2024-03-29 21:50:06.922 - Thread: 1 -> EnableDrones = True 2024-03-29 21:50:06.922 - Thread: 1 -> MaxDrones = 5 2024-03-29 21:50:06.922 - Thread: 1 -> StartInRespawnScreen = False 2024-03-29 21:50:06.922 - Thread: 1 -> SpawnWithTools = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableJetpack = True 2024-03-29 21:50:06.922 - Thread: 1 -> SunRotationIntervalMinutes = 219.2665 2024-03-29 21:50:06.922 - Thread: 1 -> PhysicsIterations = 8 2024-03-29 21:50:06.922 - Thread: 1 -> CanJoinRunning = False 2024-03-29 21:50:06.922 - Thread: 1 -> Scenario = False 2024-03-29 21:50:06.922 - Thread: 1 -> ScenarioEditMode = False 2024-03-29 21:50:06.922 - Thread: 1 -> EnableRespawnShips = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableSunRotation = True 2024-03-29 21:50:06.922 - Thread: 1 -> StationVoxelSupport = False 2024-03-29 21:50:06.922 - Thread: 1 -> EnableConvertToStation = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableEncounters = True 2024-03-29 21:50:06.922 - Thread: 1 -> Enable3rdPersonView = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnableOxygen = True 2024-03-29 21:50:06.922 - Thread: 1 -> ExperimentalMode = True 2024-03-29 21:50:06.922 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts 2024-03-29 21:50:06.922 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> EnableRecoil = True 2024-03-29 21:50:06.922 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-29 21:50:06.922 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-29 21:50:06.922 - Thread: 1 -> Analytics ids for user ([007...616]): User = (d42cfca3-f50a-7c81-b03f-0dbf71331cf8) Session = (517cf218-e0f0-451e-abf0-e0c9e4e4bcf9). 2024-03-29 21:50:06.924 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-29 21:50:06.956 - Thread: 1 -> Session loaded 2024-03-29 21:50:06.956 - Thread: 1 -> RunLoadingAction - END 2024-03-29 21:50:06.956 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-29 21:50:06.956 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-29 21:50:06.956 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-29 21:50:06.957 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-29 21:50:06.957 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-29 21:50:06.957 - Thread: 1 -> Updating continues. 2024-03-29 21:50:06.957 - Thread: 1 -> GC Memory: 2441.777 / 2441.777 MB 2024-03-29 21:50:08.504 - Thread: 1 -> Loading duration: 11.3080567 2024-03-29 21:50:08.761 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.762 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.762 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.762 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.764 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.764 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.765 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.765 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.766 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.766 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.766 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.766 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.767 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.767 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 21:50:08.772 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-29 21:50:08.774 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-29 21:50:08.774 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-29 21:50:08.988 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:50:08.988 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:50:08.989 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:50:08.989 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2024-03-29 21:50:08.991 - Thread: 6 -> Warning: Sound on different thread RealBlockMedical, PlaySound 2024-03-29 21:50:20.151 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 21:50:20.151 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 21:50:20.151 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 21:50:20.159 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 21:50:20.167 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 21:50:21.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 21:50:21.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 21:50:29.369 - Thread: 1 -> GUI Stats: Update 5.67845344444447, Draw 0.144455277777778 2024-03-29 21:50:30.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:50:30.818 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,10.75055,76.47422,1,0,2500.651,16972.58,77335,22665,33,19.46762,61.80263,0.01332223,51724,8.332995,0,16.66667,1.622236,5.150011,100,13837558382,2500.651,2,0,-1 2024-03-29 21:50:30.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:50:30.818 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,4239,4508,120,849,13196,6029,0,0,109,10537,0,3827,31,0,70,15,384,66,0,76,1717,762,456,8,50,0,0,0,0 2024-03-29 21:50:36.969 - Thread: 1 -> GC Memory: 2504.755 / 2504.755 MB 2024-03-29 21:50:59.370 - Thread: 1 -> GUI Stats: Update 0.114627777777778, Draw 0.175809611111111 2024-03-29 21:51:06.986 - Thread: 1 -> GC Memory: 2520.48 / 2520.48 MB 2024-03-29 21:51:29.369 - Thread: 1 -> GUI Stats: Update 0.1122675, Draw 0.180476722222222 2024-03-29 21:51:30.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:51:30.834 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,11.09394,71.87576,1,0,2534.516,17513.27,77335,22665,33,19.11224,89.2146,0.009496131,51672,8.3324,0,16.66667,1.592508,7.433718,100,14369156308,2534.516,2,0,-1 2024-03-29 21:51:30.834 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:51:30.834 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,4696,4964,120,849,13703,6070,0,0,109,11035,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:51:36.986 - Thread: 1 -> GC Memory: 2538.907 / 2538.907 MB 2024-03-29 21:51:41.985 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:51:59.369 - Thread: 1 -> GUI Stats: Update 0.0514431111111112, Draw 0.174550611111111 2024-03-29 21:52:07.003 - Thread: 1 -> GC Memory: 2382.81 / 2382.81 MB 2024-03-29 21:52:29.369 - Thread: 1 -> GUI Stats: Update 0.0260793888888889, Draw 0.159372777777778 2024-03-29 21:52:30.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:52:30.851 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,10.52838,85.0033,1,0,2388.45,17679.61,77335,22665,33,21.61496,90.48372,0.00935295,51563,8.333042,0,16.66667,1.801184,7.540046,100,14536896338,2388.45,2,0,-1 2024-03-29 21:52:30.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:52:30.851 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,4856,5124,120,849,13863,6070,0,0,109,11195,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:52:37.019 - Thread: 1 -> GC Memory: 2386.375 / 2386.375 MB 2024-03-29 21:52:59.369 - Thread: 1 -> GUI Stats: Update 0.0281753888888889, Draw 0.157091888888889 2024-03-29 21:53:07.035 - Thread: 1 -> GC Memory: 2389.152 / 2389.152 MB 2024-03-29 21:53:29.369 - Thread: 1 -> GUI Stats: Update 0.0275843333333333, Draw 0.153790611111111 2024-03-29 21:53:30.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:53:30.868 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,9.444593,84.42207,1,0,2397.478,17677.71,77335,22665,33,21.31001,90.29556,0.008614799,51569,8.333121,0,16.66667,1.775789,7.524438,100,14537571698,2397.478,2,0,-1 2024-03-29 21:53:30.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:53:30.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,4856,5124,120,849,13864,6070,0,0,109,11195,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:53:37.052 - Thread: 1 -> GC Memory: 2395.341 / 2395.341 MB 2024-03-29 21:53:59.369 - Thread: 1 -> GUI Stats: Update 0.0273831666666667, Draw 0.149240944444445 2024-03-29 21:54:07.068 - Thread: 1 -> GC Memory: 2386.984 / 2386.984 MB 2024-03-29 21:54:29.369 - Thread: 1 -> GUI Stats: Update 0.0278487777777778, Draw 0.153746055555556 2024-03-29 21:54:30.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:54:30.884 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,9.091259,77.42785,1,0,2392.003,17677.91,77335,22665,33,20.61387,41.99563,0.009271933,51389,8.332982,0,16.66667,1.71775,3.499488,100,14537571698,2392.003,2,0,-1 2024-03-29 21:54:30.885 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:54:30.885 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,4856,5124,120,849,13864,6070,0,0,109,11195,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:54:37.069 - Thread: 1 -> GC Memory: 2389.753 / 2389.753 MB 2024-03-29 21:54:57.419 - Thread: 1 -> Autosave initiated 2024-03-29 21:54:57.419 - Thread: 1 -> Character state: True 2024-03-29 21:54:57.419 - Thread: 1 -> IsServer: True 2024-03-29 21:54:57.419 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:54:57.419 - Thread: 1 -> Autosave 2024-03-29 21:54:57.419 - Thread: 1 -> Saving world - START 2024-03-29 21:54:57.419 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:54:57.419 - Thread: 1 -> Before snapshot.: GC Memory: 2,392 B 2024-03-29 21:54:57.452 - Thread: 1 -> After snapshot.: GC Memory: 2,402 B 2024-03-29 21:54:57.454 - Thread: 1 -> Directory cleanup: GC Memory: 2,402 B 2024-03-29 21:54:57.454 - Thread: 1 -> Saving world - END 2024-03-29 21:54:57.465 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:54:57.467 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:54:57.912 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:54:57.949 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:54:59.369 - Thread: 1 -> GUI Stats: Update 0.0259180555555556, Draw 0.160749277777778 2024-03-29 21:55:07.085 - Thread: 1 -> GC Memory: 2420.311 / 2420.311 MB 2024-03-29 21:55:29.369 - Thread: 1 -> GUI Stats: Update 0.0260077777777778, Draw 0.150599444444444 2024-03-29 21:55:30.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:55:30.901 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,9.585615,79.67539,1,0,2391.362,17681.22,77335,22665,33,20.42826,40.1519,0.01079816,51336,8.333007,0,16.66667,1.702289,3.34586,100,14537571698,2391.362,2,0,-1 2024-03-29 21:55:30.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:55:30.901 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,4856,5124,120,849,13864,6070,0,0,109,11195,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:55:37.086 - Thread: 1 -> GC Memory: 2385.912 / 2385.912 MB 2024-03-29 21:55:59.371 - Thread: 1 -> GUI Stats: Update 0.0258118333333333, Draw 0.155677833333333 2024-03-29 21:56:07.102 - Thread: 1 -> GC Memory: 2386.787 / 2386.787 MB 2024-03-29 21:56:29.369 - Thread: 1 -> GUI Stats: Update 0.0384445555555556, Draw 0.159185222222222 2024-03-29 21:56:30.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:56:30.919 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,10.11848,85.29459,1,0,2392.997,17679.63,77335,22665,33,21.06875,38.46103,0.01212206,51465,8.332985,0,16.66667,1.755656,3.204952,100,14537587232,2392.997,2,0,-1 2024-03-29 21:56:30.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:56:30.919 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,4856,5124,120,849,13864,6070,0,0,109,11195,0,3827,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:56:37.103 - Thread: 1 -> GC Memory: 2389.018 / 2389.018 MB 2024-03-29 21:56:41.986 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 21:56:59.370 - Thread: 1 -> GUI Stats: Update 0.0997822777777777, Draw 0.154406666666667 2024-03-29 21:57:07.119 - Thread: 1 -> GC Memory: 2383.905 / 2383.905 MB 2024-03-29 21:57:29.370 - Thread: 1 -> GUI Stats: Update 0.111307555555556, Draw 0.159847777777778 2024-03-29 21:57:30.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:57:30.935 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,9.850681,86.97611,1,0,2396.154,17953.3,77335,22665,33,19.36714,88.51406,0.008027988,51515,8.332673,0,16.66667,1.613801,7.375587,100,14809421854,2396.154,2,0,-1 2024-03-29 21:57:30.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:57:30.935 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,5114,5383,120,849,14123,6070,0,0,109,11453,0,3827,31,0,81,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:57:37.119 - Thread: 1 -> GC Memory: 2403.514 / 2403.514 MB 2024-03-29 21:57:46.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 21:57:59.370 - Thread: 1 -> GUI Stats: Update 0.132775, Draw 0.181057388888889 2024-03-29 21:58:07.119 - Thread: 1 -> GC Memory: 2418.912 / 2418.912 MB 2024-03-29 21:58:29.370 - Thread: 1 -> GUI Stats: Update 0.150839666666667, Draw 0.185301222222222 2024-03-29 21:58:30.951 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:58:30.957 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,9.913433,60.64446,1,0,2431.888,17988.98,77335,22665,33,17.80225,77.22195,0.007658571,51521,8.33303,0,16.66667,1.483467,6.434928,100,14843023732,2431.888,2,0,-1 2024-03-29 21:58:30.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:58:30.957 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,5135,5404,120,849,14155,6086,0,0,125,11490,0,3827,31,0,77,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 21:58:37.120 - Thread: 1 -> GC Memory: 2435.929 / 2435.929 MB 2024-03-29 21:58:59.370 - Thread: 1 -> GUI Stats: Update 0.163302666666667, Draw 0.230647944444444 2024-03-29 21:59:05.084 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 21:59:05.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 21:59:07.120 - Thread: 1 -> GC Memory: 2389.499 / 2389.499 MB 2024-03-29 21:59:29.370 - Thread: 1 -> GUI Stats: Update 0.120381388888889, Draw 0.193502555555556 2024-03-29 21:59:30.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 21:59:30.969 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,10.07599,76.42722,1,0,2396.83,17991.96,77335,22665,33,19.76729,70.39275,0.008344376,51511,8.333018,0,16.66667,1.647212,5.865841,100,14823827970,2396.83,2,0,-1 2024-03-29 21:59:30.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 21:59:30.969 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,5135,5404,120,849,14137,6069,0,0,109,11473,0,3828,31,0,75,15,384,66,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 21:59:37.138 - Thread: 1 -> GC Memory: 2398.719 / 2398.719 MB 2024-03-29 21:59:57.419 - Thread: 1 -> Autosave initiated 2024-03-29 21:59:57.419 - Thread: 1 -> Character state: True 2024-03-29 21:59:57.419 - Thread: 1 -> IsServer: True 2024-03-29 21:59:57.419 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 21:59:57.419 - Thread: 1 -> Autosave 2024-03-29 21:59:57.419 - Thread: 1 -> Saving world - START 2024-03-29 21:59:57.420 - Thread: 1 -> Making world state snapshot. 2024-03-29 21:59:57.420 - Thread: 1 -> Before snapshot.: GC Memory: 2,441 B 2024-03-29 21:59:57.445 - Thread: 1 -> After snapshot.: GC Memory: 2,452 B 2024-03-29 21:59:57.447 - Thread: 1 -> Directory cleanup: GC Memory: 2,452 B 2024-03-29 21:59:57.447 - Thread: 1 -> Saving world - END 2024-03-29 21:59:57.460 - Thread: 14 -> Session snapshot save - START 2024-03-29 21:59:57.460 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 21:59:57.928 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 21:59:57.958 - Thread: 14 -> Session snapshot save - END 2024-03-29 21:59:59.371 - Thread: 1 -> GUI Stats: Update 0.1092555, Draw 0.200005666666667 2024-03-29 22:00:07.139 - Thread: 1 -> GC Memory: 2475.256 / 2475.256 MB 2024-03-29 22:00:29.370 - Thread: 1 -> GUI Stats: Update 0.104942888888889, Draw 0.205463833333333 2024-03-29 22:00:30.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:00:30.985 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,11.97997,52.16916,1,0,2386.804,19654.64,77335,22665,33,15.88196,93.95025,0.008633951,51513,8.334097,0,16.66667,1.323618,7.829905,100,16561984884,2386.804,2,0,-1 2024-03-29 22:00:30.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:00:30.985 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7137,120,849,15794,5989,0,0,113,13127,0,3837,15,0,79,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:00:37.152 - Thread: 1 -> GC Memory: 2389.887 / 2389.887 MB 2024-03-29 22:00:59.371 - Thread: 1 -> GUI Stats: Update 0.107261555555556, Draw 0.195191388888889 2024-03-29 22:01:07.170 - Thread: 1 -> GC Memory: 2393.615 / 2393.615 MB 2024-03-29 22:01:23.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:01:26.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:01:26.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:01:29.371 - Thread: 1 -> GUI Stats: Update 0.1178845, Draw 0.1999515 2024-03-29 22:01:31.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:01:31.002 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,12.0701,48.74815,1,0,2395.692,19653.41,77335,22665,33,14.65098,95.5285,0.00610763,51501,8.333522,0,16.66667,1.220943,7.960888,100,16561726436,2395.692,2,0,-1 2024-03-29 22:01:31.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:01:31.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,6870,7137,120,849,15794,5989,0,0,113,13127,0,3837,15,0,79,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:01:37.170 - Thread: 1 -> GC Memory: 2399.54 / 2399.54 MB 2024-03-29 22:01:41.987 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:01:59.370 - Thread: 1 -> GUI Stats: Update 0.111423333333333, Draw 0.184101555555556 2024-03-29 22:02:07.170 - Thread: 1 -> GC Memory: 2401.567 / 2401.567 MB 2024-03-29 22:02:29.371 - Thread: 1 -> GUI Stats: Update 0.212308388888889, Draw 0.175631777777777 2024-03-29 22:02:31.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:02:31.019 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,12.07021,51.52773,1,0,2395.769,19689.57,77335,22665,33,14.84684,95.58053,0.006277673,51506,8.330268,0,16.66667,1.236781,7.962114,100,16563834296,2395.769,2,0,-1 2024-03-29 22:02:31.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:02:31.019 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,6870,7137,120,849,15796,5991,0,0,115,13129,0,3837,15,0,79,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:02:37.187 - Thread: 1 -> GC Memory: 2393.309 / 2393.309 MB 2024-03-29 22:02:37.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:02:37.787 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 22:02:47.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:02:47.787 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 22:02:57.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:02:57.787 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 22:02:59.370 - Thread: 1 -> GUI Stats: Update 0.141587277777778, Draw 0.173763611111111 2024-03-29 22:03:07.204 - Thread: 1 -> GC Memory: 2393.166 / 2393.166 MB 2024-03-29 22:03:07.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:03:07.787 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 22:03:07.787 - Thread: 1 -> Next activation in 00:26:34.3885918 2024-03-29 22:03:29.370 - Thread: 1 -> GUI Stats: Update 0.120787333333333, Draw 0.170469833333333 2024-03-29 22:03:31.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:03:31.036 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,10.66899,53.84709,1,0,2404.342,19655.49,77335,22665,33,15.82949,93.7569,0.006247872,51514,8.343652,0,16.66667,1.320757,7.822749,100,16557395284,2404.342,2,0,-1 2024-03-29 22:03:31.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:03:31.036 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,6870,7138,120,849,15790,5989,0,0,113,13128,0,3837,15,0,74,15,384,65,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:03:34.902 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:03:37.220 - Thread: 1 -> GC Memory: 2403.395 / 2403.395 MB 2024-03-29 22:03:37.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:03:37.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:03:59.371 - Thread: 1 -> GUI Stats: Update 0.1179265, Draw 0.179237555555556 2024-03-29 22:04:07.221 - Thread: 1 -> GC Memory: 2392.179 / 2392.179 MB 2024-03-29 22:04:29.370 - Thread: 1 -> GUI Stats: Update 0.117521722222222, Draw 0.195708277777778 2024-03-29 22:04:31.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:04:31.052 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,10.34134,85.67306,1,0,2410.421,19763.34,77335,22665,33,22.05585,86.14358,0.008840756,51510,8.333647,0,16.66667,1.838057,7.178901,100,16658504808,2410.421,2,0,-1 2024-03-29 22:04:31.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:04:31.052 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,853,91,6870,7137,120,849,15886,6078,0,0,113,13216,0,3837,31,0,82,15,384,64,0,111,1717,762,456,8,50,0,0,0,0 2024-03-29 22:04:37.237 - Thread: 1 -> GC Memory: 2415.391 / 2415.391 MB 2024-03-29 22:04:57.420 - Thread: 1 -> Autosave initiated 2024-03-29 22:04:57.420 - Thread: 1 -> Character state: True 2024-03-29 22:04:57.420 - Thread: 1 -> IsServer: True 2024-03-29 22:04:57.420 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:04:57.420 - Thread: 1 -> Autosave 2024-03-29 22:04:57.420 - Thread: 1 -> Saving world - START 2024-03-29 22:04:57.420 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:04:57.420 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2024-03-29 22:04:57.461 - Thread: 1 -> After snapshot.: GC Memory: 2,438 B 2024-03-29 22:04:57.464 - Thread: 1 -> Directory cleanup: GC Memory: 2,436 B 2024-03-29 22:04:57.464 - Thread: 1 -> Saving world - END 2024-03-29 22:04:57.469 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:04:57.469 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:04:57.920 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:04:58.013 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:04:59.370 - Thread: 1 -> GUI Stats: Update 0.115748111111111, Draw 0.183549666666667 2024-03-29 22:05:07.237 - Thread: 1 -> GC Memory: 2489.18 / 2489.18 MB 2024-03-29 22:05:15.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:05:29.371 - Thread: 1 -> GUI Stats: Update 0.148269222222222, Draw 0.197867555555555 2024-03-29 22:05:31.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:05:31.069 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,12.64567,83.9398,1,0,2502.107,19790.5,77335,22665,33,20.07819,56.03259,0.009306719,51509,8.332992,0,16.66667,1.673114,4.669191,100,16678383172,2502.107,2,0,-1 2024-03-29 22:05:31.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:05:31.069 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7138,120,849,15905,6099,0,0,129,13238,0,3837,31,0,78,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:05:37.254 - Thread: 1 -> GC Memory: 2397.971 / 2397.971 MB 2024-03-29 22:05:59.371 - Thread: 1 -> GUI Stats: Update 0.166375388888889, Draw 0.223569055555555 2024-03-29 22:06:07.254 - Thread: 1 -> GC Memory: 2393.464 / 2393.464 MB 2024-03-29 22:06:22.290 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-03-29 22:06:27.103 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-03-29 22:06:27.103 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-03-29 22:06:29.371 - Thread: 1 -> GUI Stats: Update 0.170029277777777, Draw 0.213917166666667 2024-03-29 22:06:31.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:06:31.086 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,11.55091,83.86331,1,0,2396.881,19785.67,77335,22665,33,20.74584,49.37418,0.009443098,51501,8.33298,0,16.66667,1.728747,4.114341,100,16678352372,2396.881,2,0,-1 2024-03-29 22:06:31.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:06:31.086 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7138,120,849,15905,6099,0,0,129,13238,0,3837,31,0,78,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:06:32.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:06:32.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:06:37.270 - Thread: 1 -> GC Memory: 2398.778 / 2398.778 MB 2024-03-29 22:06:41.988 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:06:59.371 - Thread: 1 -> GUI Stats: Update 0.117923666666667, Draw 0.185035611111111 2024-03-29 22:07:07.287 - Thread: 1 -> GC Memory: 2419.443 / 2419.443 MB 2024-03-29 22:07:29.371 - Thread: 1 -> GUI Stats: Update 0.105146777777778, Draw 0.203576 2024-03-29 22:07:31.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:07:31.102 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,10.57585,48.16643,1,0,2392.623,19675.64,77335,22665,33,18.02426,36.32663,0.008890454,51484,8.333045,0,16.66667,1.501969,3.027114,100,16558453866,2392.623,2,0,-1 2024-03-29 22:07:31.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:07:31.102 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7137,120,849,15791,5989,0,0,113,13126,0,3837,15,0,76,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:07:37.287 - Thread: 1 -> GC Memory: 2395.201 / 2395.201 MB 2024-03-29 22:07:59.371 - Thread: 1 -> GUI Stats: Update 0.107924055555555, Draw 0.183261722222222 2024-03-29 22:08:07.287 - Thread: 1 -> GC Memory: 2402.241 / 2402.241 MB 2024-03-29 22:08:29.371 - Thread: 1 -> GUI Stats: Update 0.104812333333333, Draw 0.186252111111111 2024-03-29 22:08:31.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:08:31.119 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,10.3744,53.98791,1,0,2413.509,19863.71,77335,22665,33,15.16956,94.9247,0.006520251,51474,8.3222,0,16.66667,1.262441,7.899823,100,16559827130,2413.509,2,0,-1 2024-03-29 22:08:31.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:08:31.119 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7138,120,849,15792,5991,0,0,115,13130,0,3837,15,0,74,15,384,65,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:08:37.304 - Thread: 1 -> GC Memory: 2414.768 / 2414.768 MB 2024-03-29 22:08:59.371 - Thread: 1 -> GUI Stats: Update 0.106432, Draw 0.187887611111111 2024-03-29 22:09:02.119 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:09:05.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:09:05.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:09:07.321 - Thread: 1 -> GC Memory: 2394.653 / 2394.653 MB 2024-03-29 22:09:29.371 - Thread: 1 -> GUI Stats: Update 0.109765722222222, Draw 0.187678833333333 2024-03-29 22:09:31.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:09:31.136 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,10.68615,49.03267,1,0,2397.911,19923.71,77335,22665,33,15.22418,94.24931,0.006325824,51473,8.3359,0,16.66667,1.269072,7.856528,100,16556922288,2397.911,2,0,-1 2024-03-29 22:09:31.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:09:31.136 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7138,120,849,15789,5989,0,0,113,13127,0,3837,15,0,74,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:09:37.322 - Thread: 1 -> GC Memory: 2400.02 / 2400.02 MB 2024-03-29 22:09:57.421 - Thread: 1 -> Autosave initiated 2024-03-29 22:09:57.421 - Thread: 1 -> Character state: True 2024-03-29 22:09:57.421 - Thread: 1 -> IsServer: True 2024-03-29 22:09:57.421 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:09:57.421 - Thread: 1 -> Autosave 2024-03-29 22:09:57.421 - Thread: 1 -> Saving world - START 2024-03-29 22:09:57.422 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:09:57.422 - Thread: 1 -> Before snapshot.: GC Memory: 2,402 B 2024-03-29 22:09:57.447 - Thread: 1 -> After snapshot.: GC Memory: 2,419 B 2024-03-29 22:09:57.449 - Thread: 1 -> Directory cleanup: GC Memory: 2,420 B 2024-03-29 22:09:57.449 - Thread: 1 -> Saving world - END 2024-03-29 22:09:57.455 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:09:57.455 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:09:57.898 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:09:57.999 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:09:59.371 - Thread: 1 -> GUI Stats: Update 0.104615611111111, Draw 0.205871777777778 2024-03-29 22:09:59.819 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:10:02.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:10:02.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:10:07.322 - Thread: 1 -> GC Memory: 2442.026 / 2442.026 MB 2024-03-29 22:10:08.817 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:08.817 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:08.818 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:08.819 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:08.820 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:08.822 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:10:29.372 - Thread: 1 -> GUI Stats: Update 0.111056166666667, Draw 0.221893611111111 2024-03-29 22:10:31.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:10:31.152 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,15.25439,129.2352,1,0,2459.193,19753.63,77335,22665,33,31.18933,75.11139,0.007882466,51463,8.330507,0,16.66667,2.59823,6.25716,100,16583292936,2459.193,2,0,-1 2024-03-29 22:10:31.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:10:31.152 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7141,120,849,15815,6005,0,0,113,13146,0,3837,31,0,80,15,384,67,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:10:37.339 - Thread: 1 -> GC Memory: 2395.85 / 2395.85 MB 2024-03-29 22:10:59.372 - Thread: 1 -> GUI Stats: Update 0.115556611111111, Draw 0.227967833333333 2024-03-29 22:11:07.355 - Thread: 1 -> GC Memory: 2415.116 / 2415.116 MB 2024-03-29 22:11:29.372 - Thread: 1 -> GUI Stats: Update 0.193776777777778, Draw 0.203848666666667 2024-03-29 22:11:31.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:11:31.170 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,15.45609,103.778,1,0,2427.775,19777.75,77335,22665,33,21.84904,88.24834,0.01010755,51482,8.331623,0,16.66667,1.82038,7.352519,100,16660412608,2427.775,2,0,-1 2024-03-29 22:11:31.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:11:31.170 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15888,6084,0,0,113,13223,0,3837,31,0,77,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:11:37.372 - Thread: 1 -> GC Memory: 2434.785 / 2434.785 MB 2024-03-29 22:11:41.989 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:11:59.372 - Thread: 1 -> GUI Stats: Update 0.172811444444445, Draw 0.182076222222222 2024-03-29 22:12:07.389 - Thread: 1 -> GC Memory: 2489.007 / 2489.007 MB 2024-03-29 22:12:29.371 - Thread: 1 -> GUI Stats: Update 0.124062, Draw 0.191661833333334 2024-03-29 22:12:31.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:12:31.187 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,11.89819,78.10571,1,0,2421.143,19794.53,77335,22665,33,19.01433,90.58002,0.008623699,51479,8.331428,0,16.66667,1.584165,7.546609,100,16674735244,2421.143,2,0,-1 2024-03-29 22:12:31.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:12:31.187 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15902,6094,0,0,113,13233,0,3847,31,0,79,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:12:37.404 - Thread: 1 -> GC Memory: 2420.169 / 2420.169 MB 2024-03-29 22:12:59.372 - Thread: 1 -> GUI Stats: Update 0.124562388888889, Draw 0.154506555555556 2024-03-29 22:13:07.405 - Thread: 1 -> GC Memory: 2434.482 / 2434.482 MB 2024-03-29 22:13:22.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:13:29.371 - Thread: 1 -> GUI Stats: Update 0.128692444444444, Draw 0.169159666666667 2024-03-29 22:13:31.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:13:31.204 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,13.51306,71.33888,1,0,2438.633,19872.19,77335,22665,33,20.75206,89.8809,0.007475672,51454,8.325728,0,16.66667,1.72776,7.483239,100,16689926932,2438.633,2,0,-1 2024-03-29 22:13:31.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:13:31.204 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15916,6109,0,0,129,13248,0,3847,31,0,79,15,384,65,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:13:37.421 - Thread: 1 -> GC Memory: 2444.123 / 2444.123 MB 2024-03-29 22:13:59.372 - Thread: 1 -> GUI Stats: Update 0.180772722222222, Draw 0.243961888888889 2024-03-29 22:14:07.423 - Thread: 1 -> GC Memory: 2416.99 / 2416.99 MB 2024-03-29 22:14:29.372 - Thread: 1 -> GUI Stats: Update 0.176183833333333, Draw 0.228310055555556 2024-03-29 22:14:31.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:14:31.220 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,10.36076,73.26611,1,0,2424.305,19807,77335,22665,33,20.05684,89.65767,0.008103938,51627,8.338235,0,16.66667,1.672386,7.475867,100,16689926932,2424.305,2,0,-1 2024-03-29 22:14:31.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:14:31.220 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15916,6109,0,0,129,13248,0,3847,31,0,79,15,384,65,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:14:37.439 - Thread: 1 -> GC Memory: 2425.921 / 2425.921 MB 2024-03-29 22:14:57.422 - Thread: 1 -> Autosave initiated 2024-03-29 22:14:57.422 - Thread: 1 -> Character state: True 2024-03-29 22:14:57.422 - Thread: 1 -> IsServer: True 2024-03-29 22:14:57.422 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:14:57.422 - Thread: 1 -> Autosave 2024-03-29 22:14:57.422 - Thread: 1 -> Saving world - START 2024-03-29 22:14:57.422 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:14:57.422 - Thread: 1 -> Before snapshot.: GC Memory: 2,424 B 2024-03-29 22:14:57.458 - Thread: 1 -> After snapshot.: GC Memory: 2,442 B 2024-03-29 22:14:57.460 - Thread: 1 -> Directory cleanup: GC Memory: 2,442 B 2024-03-29 22:14:57.460 - Thread: 1 -> Saving world - END 2024-03-29 22:14:57.466 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:14:57.466 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:14:57.913 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:14:58.006 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:14:59.372 - Thread: 1 -> GUI Stats: Update 0.185750055555555, Draw 0.224185277777778 2024-03-29 22:15:02.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:15:02.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:15:07.454 - Thread: 1 -> GC Memory: 2464.889 / 2464.889 MB 2024-03-29 22:15:29.371 - Thread: 1 -> GUI Stats: Update 0.0677282222222221, Draw 0.165903388888889 2024-03-29 22:15:31.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:15:31.237 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,10.05248,79.87891,1,0,2469.555,19795.89,77335,22665,33,19.95847,89.05048,0.009568602,51560,8.335145,0,16.66667,1.663568,7.422487,100,16674772618,2469.555,2,0,-1 2024-03-29 22:15:31.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:15:31.237 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15902,6094,0,0,113,13233,0,3848,31,0,79,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:15:33.188 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 22:15:33.303 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2024-03-29 22:15:33.303 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 22:15:35.376 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2024-03-29 22:15:37.460 - Thread: 1 -> GC Memory: 2457.543 / 2457.543 MB 2024-03-29 22:15:59.577 - Thread: 1 -> GUI Stats: Update 0.148999666666667, Draw 0.126521777777778 2024-03-29 22:16:07.461 - Thread: 1 -> GC Memory: 2468.146 / 2468.146 MB 2024-03-29 22:16:29.577 - Thread: 1 -> GUI Stats: Update 0.0922841111111109, Draw 0.113570277777778 2024-03-29 22:16:31.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:16:31.459 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,9.324683,89.98978,1,0,2474.212,19845.34,77335,22665,33,20.50905,90.97967,0.0079722,51515,8.337285,0,16.66667,1.709898,7.585234,100,16674772618,2474.212,2,0,-1 2024-03-29 22:16:31.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:16:31.459 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15902,6094,0,0,113,13233,0,3848,31,0,79,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:16:37.476 - Thread: 1 -> GC Memory: 2475.924 / 2475.924 MB 2024-03-29 22:16:41.994 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:16:59.577 - Thread: 1 -> GUI Stats: Update 0.121601888888889, Draw 0.115456611111111 2024-03-29 22:17:07.478 - Thread: 1 -> GC Memory: 2487.404 / 2487.404 MB 2024-03-29 22:17:29.577 - Thread: 1 -> GUI Stats: Update 0.0426706666666667, Draw 0.113859111111111 2024-03-29 22:17:31.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:17:31.476 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,9.193912,96.99683,1,0,2493.255,19849.92,77335,22665,33,22.38095,90.10117,0.007565221,51499,8.335402,0,16.66667,1.865542,7.510295,100,16674828368,2493.255,2,0,-1 2024-03-29 22:17:31.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:17:31.476 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15902,6094,0,0,113,13233,0,3848,31,0,79,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:17:37.493 - Thread: 1 -> GC Memory: 2413.31 / 2413.31 MB 2024-03-29 22:17:59.577 - Thread: 1 -> GUI Stats: Update 0.0766189444444446, Draw 0.115351111111111 2024-03-29 22:18:07.494 - Thread: 1 -> GC Memory: 2419.598 / 2419.598 MB 2024-03-29 22:18:29.577 - Thread: 1 -> GUI Stats: Update 0.0828976666666666, Draw 0.117930277777778 2024-03-29 22:18:31.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:18:31.493 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,8.716544,90.85468,1,0,2420.368,19844.84,77335,22665,33,22.22655,89.51013,0.008224254,51369,8.329576,0,16.66667,1.851377,7.455814,100,16674828368,2420.368,2,0,-1 2024-03-29 22:18:31.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:18:31.493 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6870,7139,120,849,15902,6094,0,0,113,13233,0,3848,31,0,79,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:18:37.510 - Thread: 1 -> GC Memory: 2422.845 / 2422.845 MB 2024-03-29 22:18:42.142 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2024-03-29 22:18:42.376 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2024-03-29 22:18:42.376 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2024-03-29 22:18:59.577 - Thread: 1 -> GUI Stats: Update 0.0373345555555556, Draw 0.139101111111111 2024-03-29 22:19:07.511 - Thread: 1 -> GC Memory: 2429.232 / 2429.232 MB 2024-03-29 22:19:29.578 - Thread: 1 -> GUI Stats: Update 0.0970681666666667, Draw 0.163081833333333 2024-03-29 22:19:31.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:19:31.510 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,9.494111,83.64073,1,0,2418.27,19855.01,77335,22665,33,20.82927,86.98868,0.00836666,51420,8.332885,0,16.66667,1.735679,7.248666,100,16681269150,2418.27,2,0,-1 2024-03-29 22:19:31.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:19:31.510 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6873,7142,120,849,15908,6096,0,0,115,13238,0,3848,31,0,80,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:19:37.511 - Thread: 1 -> GC Memory: 2419.913 / 2419.913 MB 2024-03-29 22:19:41.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:19:43.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:19:43.709 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:19:57.427 - Thread: 1 -> Autosave initiated 2024-03-29 22:19:57.427 - Thread: 1 -> Character state: True 2024-03-29 22:19:57.427 - Thread: 1 -> IsServer: True 2024-03-29 22:19:57.427 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:19:57.427 - Thread: 1 -> Autosave 2024-03-29 22:19:57.427 - Thread: 1 -> Saving world - START 2024-03-29 22:19:57.428 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:19:57.428 - Thread: 1 -> Before snapshot.: GC Memory: 2,427 B 2024-03-29 22:19:57.457 - Thread: 1 -> After snapshot.: GC Memory: 2,438 B 2024-03-29 22:19:57.459 - Thread: 1 -> Directory cleanup: GC Memory: 2,438 B 2024-03-29 22:19:57.459 - Thread: 1 -> Saving world - END 2024-03-29 22:19:57.472 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:19:57.472 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:19:57.925 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:19:57.963 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:19:59.577 - Thread: 1 -> GUI Stats: Update 0.102241333333333, Draw 0.169745388888889 2024-03-29 22:20:07.528 - Thread: 1 -> GC Memory: 2458.654 / 2458.654 MB 2024-03-29 22:20:29.578 - Thread: 1 -> GUI Stats: Update 0.110581555555555, Draw 0.159774555555556 2024-03-29 22:20:31.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:20:31.527 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,10.1647,103.856,1,0,2466.134,19851.95,77335,22665,33,24.06338,83.13091,0.008342436,51499,8.32985,0,16.66667,2.004443,6.92468,100,16681605528,2466.134,2,0,-1 2024-03-29 22:20:31.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:20:31.527 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6874,7143,120,849,15908,6093,0,0,113,13237,0,3848,31,0,82,15,384,66,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:20:37.544 - Thread: 1 -> GC Memory: 2468.712 / 2468.712 MB 2024-03-29 22:20:59.578 - Thread: 1 -> GUI Stats: Update 0.109186166666667, Draw 0.163370888888889 2024-03-29 22:21:07.561 - Thread: 1 -> GC Memory: 2421.594 / 2421.594 MB 2024-03-29 22:21:29.578 - Thread: 1 -> GUI Stats: Update 0.112631777777778, Draw 0.170003555555555 2024-03-29 22:21:31.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:21:31.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:21:31.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:21:31.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:21:31.242 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:21:31.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:21:31.543 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,12.55765,82.54179,1,0,2445.87,19885.55,77320,22680,33,21.64095,87.37212,0.007837131,51500,8.33637,0,16.66667,1.80407,7.283663,100,16705266734,2445.87,2,0,-1 2024-03-29 22:21:31.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:21:31.543 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6874,7143,120,849,15931,6116,0,0,113,13259,0,3869,31,0,83,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:21:35.776 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:21:35.777 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:21:36.077 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2024-03-29 22:21:37.561 - Thread: 1 -> GC Memory: 2450.742 / 2450.742 MB 2024-03-29 22:21:39.743 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2024-03-29 22:21:39.743 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2024-03-29 22:21:41.994 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:21:59.578 - Thread: 1 -> GUI Stats: Update 0.126392388888889, Draw 0.221675333333333 2024-03-29 22:22:07.578 - Thread: 1 -> GC Memory: 2459.217 / 2459.217 MB 2024-03-29 22:22:16.343 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-03-29 22:22:20.543 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-03-29 22:22:20.543 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-03-29 22:22:29.578 - Thread: 1 -> GUI Stats: Update 0.122884833333333, Draw 0.211008777777778 2024-03-29 22:22:31.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:22:31.560 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,11.39977,82.53927,1,0,2463.47,19884.35,77320,22680,33,20.804,86.94103,0.009465667,51470,8.333127,0,16.66667,1.733624,7.244906,100,16701847816,2463.47,2,0,-1 2024-03-29 22:22:31.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:22:31.560 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6874,7143,120,849,15928,6118,0,0,113,13262,0,3872,31,0,77,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:22:37.578 - Thread: 1 -> GC Memory: 2470.687 / 2470.687 MB 2024-03-29 22:22:57.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:22:57.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:22:57.144 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:22:57.148 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:22:57.160 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:22:59.579 - Thread: 1 -> GUI Stats: Update 0.120435666666667, Draw 0.246212888888889 2024-03-29 22:23:00.777 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:23:00.777 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:23:05.510 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:23:05.510 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:23:05.510 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:23:05.516 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:23:05.526 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:23:07.595 - Thread: 1 -> GC Memory: 2427.293 / 2427.293 MB 2024-03-29 22:23:10.527 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:23:10.527 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:23:14.098 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:23:23.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:23:23.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:23:23.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:23:29.578 - Thread: 1 -> GUI Stats: Update 0.151237722222222, Draw 0.39674 2024-03-29 22:23:31.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:23:31.577 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,12.13082,74.51968,1,0,2437.557,19899.54,77325,22675,33,22.86305,87.63043,0.008836783,51445,8.468088,0,16.66667,1.936063,7.420622,100,16717797184,2437.557,2,0,-1 2024-03-29 22:23:31.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:23:31.577 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,6874,7143,120,849,15943,6134,0,0,129,13277,0,3873,31,0,77,15,384,65,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:23:34.427 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:23:34.427 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:23:37.611 - Thread: 1 -> GC Memory: 2436.082 / 2436.082 MB 2024-03-29 22:23:59.579 - Thread: 1 -> GUI Stats: Update 0.132172055555555, Draw 0.279130166666666 2024-03-29 22:24:04.493 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:04.493 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:04.493 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:04.501 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:04.510 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:24:05.459 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:24:05.460 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:24:07.629 - Thread: 1 -> GC Memory: 2453.474 / 2453.474 MB 2024-03-29 22:24:08.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:08.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:08.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:08.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:08.659 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:24:10.093 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:24:10.094 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:24:20.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:20.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:20.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:20.484 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:20.492 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:24:21.510 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:24:21.510 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:24:29.580 - Thread: 1 -> GUI Stats: Update 0.138245444444445, Draw 0.279667277777779 2024-03-29 22:24:31.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:24:31.594 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,15.90094,74.48177,1,0,2415.321,19879.1,77445,22625,33,21.98001,85.0351,0.008697479,51435,8.33476,0,16.66667,1.831981,7.087471,100,16703635572,2415.321,2,0,-1 2024-03-29 22:24:31.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:24:31.594 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,855,91,6874,7143,120,849,15929,6119,0,0,113,13263,0,3873,31,0,77,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:24:37.646 - Thread: 1 -> GC Memory: 2419.849 / 2419.849 MB 2024-03-29 22:24:45.077 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:45.077 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:45.077 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:45.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:45.094 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:24:45.860 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:24:45.860 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:24:51.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:51.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:51.244 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:24:51.249 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:24:51.260 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:24:52.143 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:24:52.144 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:24:57.428 - Thread: 1 -> Autosave initiated 2024-03-29 22:24:57.428 - Thread: 1 -> Character state: True 2024-03-29 22:24:57.428 - Thread: 1 -> IsServer: True 2024-03-29 22:24:57.428 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:24:57.428 - Thread: 1 -> Autosave 2024-03-29 22:24:57.428 - Thread: 1 -> Saving world - START 2024-03-29 22:24:57.428 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:24:57.429 - Thread: 1 -> Before snapshot.: GC Memory: 2,430 B 2024-03-29 22:24:57.462 - Thread: 1 -> After snapshot.: GC Memory: 2,441 B 2024-03-29 22:24:57.465 - Thread: 1 -> Directory cleanup: GC Memory: 2,441 B 2024-03-29 22:24:57.465 - Thread: 1 -> Saving world - END 2024-03-29 22:24:57.476 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:24:57.476 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:24:57.923 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:24:57.966 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:24:59.579 - Thread: 1 -> GUI Stats: Update 0.211589166666667, Draw 0.236277722222222 2024-03-29 22:25:07.646 - Thread: 1 -> GC Memory: 2462.755 / 2462.755 MB 2024-03-29 22:25:29.582 - Thread: 1 -> GUI Stats: Update 0.115130666666667, Draw 0.212988722222222 2024-03-29 22:25:31.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:25:31.610 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,12.38514,76.86655,1,0,2474.734,19881.34,77445,22555,33,21.88921,51.69953,0.01147612,51416,8.33299,0,16.66667,1.824026,4.308116,100,16703636652,2474.734,2,0,-1 2024-03-29 22:25:31.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:25:31.610 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,855,91,6874,7143,120,849,15929,6119,0,0,113,13263,0,3873,31,0,77,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:25:37.662 - Thread: 1 -> GC Memory: 2476.5 / 2476.5 MB 2024-03-29 22:25:59.579 - Thread: 1 -> GUI Stats: Update 0.105386222222222, Draw 0.1631015 2024-03-29 22:26:07.680 - Thread: 1 -> GC Memory: 2414.783 / 2414.783 MB 2024-03-29 22:26:29.579 - Thread: 1 -> GUI Stats: Update 0.104078277777778, Draw 0.1663615 2024-03-29 22:26:31.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:26:31.627 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,12.446,88.51989,1,0,2414.456,19895.25,77445,22555,33,22.22244,44.94307,0.01234506,51407,8.333009,0,16.66667,1.851798,3.74511,100,16703001506,2414.456,2,0,-1 2024-03-29 22:26:31.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:26:31.627 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,855,91,6874,7143,120,849,15929,6119,0,0,113,13263,0,3873,31,0,77,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:26:37.695 - Thread: 1 -> GC Memory: 2416.41 / 2416.41 MB 2024-03-29 22:26:41.996 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:26:43.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:26:59.578 - Thread: 1 -> GUI Stats: Update 0.159534111111111, Draw 0.170736277777778 2024-03-29 22:27:07.695 - Thread: 1 -> GC Memory: 2419.82 / 2419.82 MB 2024-03-29 22:27:20.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:27:20.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:27:29.579 - Thread: 1 -> GUI Stats: Update 0.144441, Draw 0.171844111111111 2024-03-29 22:27:31.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:27:31.644 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,11.86221,84.71332,1,0,2428.073,19881.88,77445,22555,33,21.27628,86.78379,0.008337605,51417,8.331257,0,16.66667,1.772582,7.230181,100,16704101748,2428.073,2,0,-1 2024-03-29 22:27:31.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:27:31.644 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,855,91,6874,7145,120,849,15930,6118,0,0,113,13264,0,3873,31,0,77,15,384,68,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:27:37.695 - Thread: 1 -> GC Memory: 2428.039 / 2428.039 MB 2024-03-29 22:27:59.579 - Thread: 1 -> GUI Stats: Update 0.110082555555555, Draw 0.183441888888889 2024-03-29 22:28:07.696 - Thread: 1 -> GC Memory: 2426.327 / 2426.327 MB 2024-03-29 22:28:27.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:28:29.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:28:29.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:28:29.579 - Thread: 1 -> GUI Stats: Update 0.113024055555555, Draw 0.186119777777777 2024-03-29 22:28:31.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:28:31.665 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,11.19428,48.5508,1,0,2448.777,20443.69,77445,22555,33,13.95289,96.75027,0.008863074,51391,8.334725,0,16.66667,1.162935,8.063869,100,17093157938,2448.777,2,0,-1 2024-03-29 22:28:31.665 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:28:31.665 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,855,91,7340,7608,120,849,16301,6027,0,0,115,13636,0,3873,15,0,76,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:28:37.713 - Thread: 1 -> GC Memory: 2455.276 / 2455.276 MB 2024-03-29 22:28:59.579 - Thread: 1 -> GUI Stats: Update 0.106711666666667, Draw 0.182422888888889 2024-03-29 22:29:07.729 - Thread: 1 -> GC Memory: 2469.786 / 2469.786 MB 2024-03-29 22:29:29.580 - Thread: 1 -> GUI Stats: Update 0.105069833333333, Draw 0.181572833333333 2024-03-29 22:29:31.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:29:31.677 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,11.85299,54.03799,1,0,2403.058,20475.97,77445,22555,33,14.8618,94.5062,0.006938155,51390,8.336197,0,16.66667,1.238909,7.878223,100,17090416370,2403.058,2,0,-1 2024-03-29 22:29:31.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:29:31.677 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7340,7608,120,849,16298,6025,0,0,113,13634,0,3873,15,0,76,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:29:37.729 - Thread: 1 -> GC Memory: 2397.628 / 2397.628 MB 2024-03-29 22:29:44.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:29:44.162 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 22:29:54.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:29:54.162 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 22:29:57.429 - Thread: 1 -> Autosave initiated 2024-03-29 22:29:57.429 - Thread: 1 -> Character state: True 2024-03-29 22:29:57.429 - Thread: 1 -> IsServer: True 2024-03-29 22:29:57.429 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:29:57.429 - Thread: 1 -> Autosave 2024-03-29 22:29:57.429 - Thread: 1 -> Saving world - START 2024-03-29 22:29:57.429 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:29:57.429 - Thread: 1 -> Before snapshot.: GC Memory: 2,404 B 2024-03-29 22:29:57.455 - Thread: 1 -> After snapshot.: GC Memory: 2,420 B 2024-03-29 22:29:57.457 - Thread: 1 -> Directory cleanup: GC Memory: 2,420 B 2024-03-29 22:29:57.457 - Thread: 1 -> Saving world - END 2024-03-29 22:29:57.463 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:29:57.464 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:29:57.920 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:29:58.013 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:29:59.579 - Thread: 1 -> GUI Stats: Update 0.105297555555556, Draw 0.181915666666667 2024-03-29 22:30:04.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:04.161 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 22:30:07.746 - Thread: 1 -> GC Memory: 2445.221 / 2445.221 MB 2024-03-29 22:30:09.036 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:30:09.037 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:30:09.037 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:30:09.043 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:30:09.045 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:30:14.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:14.161 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 22:30:14.161 - Thread: 1 -> Next activation in -00:38:47.5487600 2024-03-29 22:30:14.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:14.162 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 22:30:24.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:24.169 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 22:30:29.579 - Thread: 1 -> GUI Stats: Update 0.106282222222222, Draw 0.185214333333333 2024-03-29 22:30:31.694 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:30:31.694 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,11.83071,54.69214,1,0,2463.452,20433.25,77445,22555,33,14.36286,97.99667,0.006144081,51494,8.3325,0,16.66667,1.196786,8.165573,100,17092496944,2463.452,2,0,-1 2024-03-29 22:30:31.694 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:30:31.694 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7340,7608,120,849,16300,6027,0,0,115,13636,0,3873,15,0,76,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:30:33.528 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:30:34.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:34.162 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 22:30:35.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:30:35.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:30:37.762 - Thread: 1 -> GC Memory: 2462.925 / 2462.925 MB 2024-03-29 22:30:44.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:30:44.162 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 22:30:44.162 - Thread: 1 -> Next activation in 00:23:19.7104488 2024-03-29 22:30:59.580 - Thread: 1 -> GUI Stats: Update 0.111392055555555, Draw 0.186157666666667 2024-03-29 22:31:04.594 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:31:07.762 - Thread: 1 -> GC Memory: 2399.776 / 2399.776 MB 2024-03-29 22:31:08.344 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:31:08.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:31:29.579 - Thread: 1 -> GUI Stats: Update 0.119034722222222, Draw 0.195426388888889 2024-03-29 22:31:31.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:31:31.711 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,13.01621,171.6016,1,0,2417.339,20444.71,77445,22555,33,34.84039,75.87431,0.008328634,51511,8.334585,0,16.66667,2.903802,6.323809,100,17113374870,2417.339,2,0,-1 2024-03-29 22:31:31.711 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:31:31.711 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7340,7614,120,849,16320,6041,0,0,113,13656,0,3873,31,0,75,15,384,71,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 22:31:37.763 - Thread: 1 -> GC Memory: 2423.898 / 2423.898 MB 2024-03-29 22:31:41.996 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:31:59.580 - Thread: 1 -> GUI Stats: Update 0.116285722222222, Draw 0.222832055555556 2024-03-29 22:32:07.782 - Thread: 1 -> GC Memory: 2446.049 / 2446.049 MB 2024-03-29 22:32:29.580 - Thread: 1 -> GUI Stats: Update 0.113692222222222, Draw 0.232734722222222 2024-03-29 22:32:31.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:32:31.731 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,14.11448,114.9655,1,0,2464.157,20670.15,77445,22555,33,23.2867,83.23274,0.01233149,51473,8.333828,0,16.66667,1.940673,6.936473,100,17328678014,2464.157,2,0,-1 2024-03-29 22:32:31.731 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:32:31.731 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7468,7738,120,849,16525,6119,0,0,113,13858,0,3873,31,0,78,15,384,66,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:32:37.796 - Thread: 1 -> GC Memory: 2462.827 / 2462.827 MB 2024-03-29 22:32:59.580 - Thread: 1 -> GUI Stats: Update 0.110137944444445, Draw 0.230774444444445 2024-03-29 22:33:02.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:33:07.813 - Thread: 1 -> GC Memory: 2403.391 / 2403.391 MB 2024-03-29 22:33:29.581 - Thread: 1 -> GUI Stats: Update 0.178778722222222, Draw 0.251102611111111 2024-03-29 22:33:31.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:33:31.750 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,16.19038,118.0865,1,0,2418.311,20698.25,77445,22555,33,25.06821,83.23821,0.01126977,51436,8.334469,0,16.66667,2.089302,6.937463,100,17344786178,2418.311,2,0,-1 2024-03-29 22:33:31.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:33:31.750 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7468,7737,120,849,16541,6136,0,0,131,13873,0,3873,31,0,78,15,384,65,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:33:37.813 - Thread: 1 -> GC Memory: 2416.339 / 2416.339 MB 2024-03-29 22:33:59.580 - Thread: 1 -> GUI Stats: Update 0.125485111111111, Draw 0.277913722222223 2024-03-29 22:34:07.830 - Thread: 1 -> GC Memory: 2427.627 / 2427.627 MB 2024-03-29 22:34:29.580 - Thread: 1 -> GUI Stats: Update 0.173856388888889, Draw 0.259948444444444 2024-03-29 22:34:31.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:34:31.762 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,15.06936,121.2508,1,0,2399.25,20691.99,77445,22555,33,26.25111,81.55951,0.01079093,51386,8.338171,0,16.66667,2.188862,6.800571,100,17342712578,2399.25,2,0,-1 2024-03-29 22:34:31.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:34:31.762 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,854,91,7468,7737,120,849,16539,6134,0,0,129,13871,0,3873,31,0,78,15,384,65,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:34:37.830 - Thread: 1 -> GC Memory: 2400.435 / 2400.435 MB 2024-03-29 22:34:57.430 - Thread: 1 -> Autosave initiated 2024-03-29 22:34:57.430 - Thread: 1 -> Character state: True 2024-03-29 22:34:57.430 - Thread: 1 -> IsServer: True 2024-03-29 22:34:57.430 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:34:57.430 - Thread: 1 -> Autosave 2024-03-29 22:34:57.430 - Thread: 1 -> Saving world - START 2024-03-29 22:34:57.430 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:34:57.430 - Thread: 1 -> Before snapshot.: GC Memory: 2,400 B 2024-03-29 22:34:57.472 - Thread: 1 -> After snapshot.: GC Memory: 2,419 B 2024-03-29 22:34:57.474 - Thread: 1 -> Directory cleanup: GC Memory: 2,419 B 2024-03-29 22:34:57.474 - Thread: 1 -> Saving world - END 2024-03-29 22:34:57.482 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:34:57.483 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:34:57.931 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:34:58.033 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:34:59.580 - Thread: 1 -> GUI Stats: Update 0.216903722222222, Draw 0.250327166666667 2024-03-29 22:35:01.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:35:01.645 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:35:03.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:03.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:03.012 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:03.019 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:03.028 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:35:05.095 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:35:05.095 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:35:07.847 - Thread: 1 -> GC Memory: 2444.471 / 2444.471 MB 2024-03-29 22:35:12.028 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:12.028 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:12.028 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:12.033 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:12.045 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:35:18.062 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:35:18.062 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:35:29.580 - Thread: 1 -> GUI Stats: Update 0.1660065, Draw 0.242850777777778 2024-03-29 22:35:31.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:35:31.779 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,14.14854,162.3226,1,0,2457.933,20665.3,77480,22554,34,26.50107,80.57111,0.0106777,51365,8.332465,0,16.66667,2.208193,6.71356,100,17328165040,2457.933,2,0,-1 2024-03-29 22:35:31.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:35:31.779 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,854,91,7469,7738,120,849,16525,6119,0,0,113,13858,0,3873,31,0,78,15,384,65,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:35:37.864 - Thread: 1 -> GC Memory: 2460.27 / 2460.27 MB 2024-03-29 22:35:39.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:39.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:39.645 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:35:39.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:35:39.662 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:35:47.328 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:35:47.329 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:35:59.580 - Thread: 1 -> GUI Stats: Update 0.161824777777778, Draw 0.253499055555555 2024-03-29 22:36:07.879 - Thread: 1 -> GC Memory: 2402.472 / 2402.472 MB 2024-03-29 22:36:09.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:36:09.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:36:09.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:36:09.719 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:36:09.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:36:14.778 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:36:14.779 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:36:29.580 - Thread: 1 -> GUI Stats: Update 0.139446333333333, Draw 0.292869944444444 2024-03-29 22:36:31.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:36:31.795 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,12.39049,125.7809,1,0,2479.707,20714.17,77505,22529,34,24.0843,80.65059,0.0108482,51357,8.33559,0,16.66667,2.007569,6.722703,100,17378611586,2479.707,2,0,-1 2024-03-29 22:36:31.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:36:31.795 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,855,91,7477,7750,125,849,16573,6150,0,0,113,13901,0,3904,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:36:37.880 - Thread: 1 -> GC Memory: 2487.424 / 2487.424 MB 2024-03-29 22:36:41.996 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:36:59.581 - Thread: 1 -> GUI Stats: Update 0.121841388888889, Draw 0.225378388888889 2024-03-29 22:37:02.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:37:02.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:37:02.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:37:02.370 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:37:02.378 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:37:06.278 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:37:06.279 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:37:07.880 - Thread: 1 -> GC Memory: 2526.396 / 2526.396 MB 2024-03-29 22:37:20.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:37:20.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:37:20.161 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:37:20.167 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:37:20.178 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:37:29.581 - Thread: 1 -> GUI Stats: Update 0.128584722222222, Draw 0.291230722222222 2024-03-29 22:37:30.645 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:37:30.645 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:37:31.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:37:31.811 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,13.88282,131.2157,1,0,2541.634,20718.44,77780,22254,34,25.57019,35.97826,0.01375623,51354,8.332965,0,16.66667,2.130755,2.998056,100,17382161848,2541.634,2,0,-1 2024-03-29 22:37:31.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:37:31.812 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,855,91,7479,7753,125,849,16576,6150,0,0,113,13904,0,3904,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:37:37.881 - Thread: 1 -> GC Memory: 2547.333 / 2547.333 MB 2024-03-29 22:37:59.581 - Thread: 1 -> GUI Stats: Update 0.123089444444444, Draw 0.281089 2024-03-29 22:38:04.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:38:04.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:38:04.979 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:38:04.984 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:38:04.995 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:38:07.897 - Thread: 1 -> GC Memory: 2416.665 / 2416.665 MB 2024-03-29 22:38:17.962 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:38:17.962 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:38:29.580 - Thread: 1 -> GUI Stats: Update 0.131176777777778, Draw 0.288911888888889 2024-03-29 22:38:31.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:38:31.828 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,12.2595,162.3872,1,0,2426.842,20744.54,77640,22403,34,26.11191,81.19989,0.01335523,51357,8.331057,0,16.66667,2.175398,6.764809,100,17383120184,2426.842,2,0,-1 2024-03-29 22:38:31.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:38:31.828 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,854,91,7480,7754,125,849,16577,6151,0,0,113,13905,0,3904,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:38:34.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:38:34.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:38:34.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:38:34.384 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:38:34.395 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:38:37.914 - Thread: 1 -> GC Memory: 2429.211 / 2429.211 MB 2024-03-29 22:38:39.395 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:38:39.395 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:38:59.580 - Thread: 1 -> GUI Stats: Update 0.124055722222222, Draw 0.256331055555556 2024-03-29 22:39:07.914 - Thread: 1 -> GC Memory: 2465.776 / 2465.776 MB 2024-03-29 22:39:29.580 - Thread: 1 -> GUI Stats: Update 0.120761222222222, Draw 0.238771222222222 2024-03-29 22:39:31.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:39:31.845 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,12.47065,143.4571,1,0,2424.544,20736.25,77790,22244,34,25.73985,80.74205,0.01083124,51367,8.334933,0,16.66667,2.1454,6.729796,100,17405173406,2424.544,2,0,-1 2024-03-29 22:39:31.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:39:31.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,854,91,7484,7759,125,849,16598,6167,0,0,129,13926,0,3904,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:39:37.930 - Thread: 1 -> GC Memory: 2427.327 / 2427.327 MB 2024-03-29 22:39:57.430 - Thread: 1 -> Autosave initiated 2024-03-29 22:39:57.430 - Thread: 1 -> Character state: True 2024-03-29 22:39:57.430 - Thread: 1 -> IsServer: True 2024-03-29 22:39:57.430 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:39:57.430 - Thread: 1 -> Autosave 2024-03-29 22:39:57.430 - Thread: 1 -> Saving world - START 2024-03-29 22:39:57.430 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:39:57.430 - Thread: 1 -> Before snapshot.: GC Memory: 2,430 B 2024-03-29 22:39:57.462 - Thread: 1 -> After snapshot.: GC Memory: 2,440 B 2024-03-29 22:39:57.464 - Thread: 1 -> Directory cleanup: GC Memory: 2,440 B 2024-03-29 22:39:57.464 - Thread: 1 -> Saving world - END 2024-03-29 22:39:57.482 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:39:57.482 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:39:57.931 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:39:57.992 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:39:59.581 - Thread: 1 -> GUI Stats: Update 0.121032277777778, Draw 0.235096944444445 2024-03-29 22:40:00.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:40:00.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:40:00.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:40:00.684 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:40:00.696 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:40:04.245 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:40:04.245 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:40:07.931 - Thread: 1 -> GC Memory: 2469.303 / 2469.303 MB 2024-03-29 22:40:29.581 - Thread: 1 -> GUI Stats: Update 0.123623833333333, Draw 0.26155738888889 2024-03-29 22:40:31.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:40:31.862 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,12.15759,143.4683,1,0,2481.312,20741.58,78210,21824,34,25.02616,81.54922,0.01141967,51368,8.336061,0,16.66667,2.086196,6.797994,100,17391644058,2481.312,2,0,-1 2024-03-29 22:40:31.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:40:31.862 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7485,7761,125,849,16585,6152,0,0,113,13913,0,3905,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:40:37.947 - Thread: 1 -> GC Memory: 2484.948 / 2484.948 MB 2024-03-29 22:40:59.581 - Thread: 1 -> GUI Stats: Update 0.120231888888889, Draw 0.234971888888888 2024-03-29 22:41:07.964 - Thread: 1 -> GC Memory: 2418.997 / 2418.997 MB 2024-03-29 22:41:29.581 - Thread: 1 -> GUI Stats: Update 0.120481777777778, Draw 0.221996722222222 2024-03-29 22:41:31.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:41:31.879 - Thread: 1 -> STATISTICS,7982.2166667,0,0,0,0,0,0,13.93913,159.996,1,0,2422.168,20720.56,78270,21764,34,25.98163,78.87112,0.01156099,51360,8.335399,0,16.66667,2.165673,6.574222,100,17391659592,2422.168,2,0,-1 2024-03-29 22:41:31.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:41:31.879 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7485,7761,125,849,16585,6152,0,0,113,13913,0,3905,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:41:37.964 - Thread: 1 -> GC Memory: 2426.429 / 2426.429 MB 2024-03-29 22:41:41.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:41:59.581 - Thread: 1 -> GUI Stats: Update 0.127053111111112, Draw 0.321446611111111 2024-03-29 22:42:07.980 - Thread: 1 -> GC Memory: 2442.146 / 2442.146 MB 2024-03-29 22:42:14.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:42:14.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:42:14.712 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:42:14.717 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:42:14.729 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:42:20.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:42:20.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:42:29.581 - Thread: 1 -> GUI Stats: Update 0.128220333333333, Draw 0.311706333333333 2024-03-29 22:42:31.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:42:31.896 - Thread: 1 -> STATISTICS,8042.2333334,0,0,0,0,0,0,13.40346,163.6353,1,0,2453.889,20727.77,78240,21794,34,26.29907,79.29669,0.01196439,51361,8.330961,0,16.66667,2.190965,6.606177,100,17392926976,2453.889,2,0,-1 2024-03-29 22:42:31.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:42:31.896 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:42:37.980 - Thread: 1 -> GC Memory: 2454.156 / 2454.156 MB 2024-03-29 22:42:59.581 - Thread: 1 -> GUI Stats: Update 0.117926, Draw 0.219826444444444 2024-03-29 22:43:07.980 - Thread: 1 -> GC Memory: 2423.163 / 2423.163 MB 2024-03-29 22:43:29.581 - Thread: 1 -> GUI Stats: Update 0.134869222222222, Draw 0.253689722222222 2024-03-29 22:43:31.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:43:31.913 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,17.72567,153.2822,1,0,2425.439,20721,78260,21774,34,27.86953,79.02325,0.01222618,51496,8.335883,0,16.66667,2.323171,6.587286,100,17392926976,2425.439,2,0,-1 2024-03-29 22:43:31.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:43:31.913 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:43:37.981 - Thread: 1 -> GC Memory: 2427.584 / 2427.584 MB 2024-03-29 22:43:59.581 - Thread: 1 -> GUI Stats: Update 0.221030555555556, Draw 0.255865166666666 2024-03-29 22:44:07.981 - Thread: 1 -> GC Memory: 2432.093 / 2432.093 MB 2024-03-29 22:44:12.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:44:12.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:44:12.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:44:12.337 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:44:12.346 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:44:16.246 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:44:16.246 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:44:19.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:44:29.582 - Thread: 1 -> GUI Stats: Update 0.160729666666667, Draw 0.253913888888889 2024-03-29 22:44:31.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:44:31.929 - Thread: 1 -> STATISTICS,8162.2666667,0,0,0,0,0,0,15.10408,132.0972,1,0,2428.182,20744.49,78300,21734,34,25.87855,81.41682,0.01019925,51478,8.332685,0,16.66667,2.156378,6.784206,100,17407331886,2428.182,2,0,-1 2024-03-29 22:44:31.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:44:31.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16600,6167,0,0,129,13929,0,3906,31,0,78,15,384,68,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 22:44:37.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:44:37.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:44:37.998 - Thread: 1 -> GC Memory: 2426.45 / 2426.45 MB 2024-03-29 22:44:57.431 - Thread: 1 -> Autosave initiated 2024-03-29 22:44:57.431 - Thread: 1 -> Character state: True 2024-03-29 22:44:57.431 - Thread: 1 -> IsServer: True 2024-03-29 22:44:57.431 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:44:57.431 - Thread: 1 -> Autosave 2024-03-29 22:44:57.431 - Thread: 1 -> Saving world - START 2024-03-29 22:44:57.431 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:44:57.431 - Thread: 1 -> Before snapshot.: GC Memory: 2,434 B 2024-03-29 22:44:57.461 - Thread: 1 -> After snapshot.: GC Memory: 2,445 B 2024-03-29 22:44:57.463 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2024-03-29 22:44:57.463 - Thread: 1 -> Saving world - END 2024-03-29 22:44:57.474 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:44:57.475 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:44:57.931 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:44:57.969 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:44:59.582 - Thread: 1 -> GUI Stats: Update 0.168980388888889, Draw 0.253523222222222 2024-03-29 22:45:08.015 - Thread: 1 -> GC Memory: 2463.166 / 2463.166 MB 2024-03-29 22:45:29.582 - Thread: 1 -> GUI Stats: Update 0.119052333333333, Draw 0.313220944444445 2024-03-29 22:45:31.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:45:31.946 - Thread: 1 -> STATISTICS,8222.2833334,0,0,0,0,0,0,14.92787,152.3331,1,0,2480.896,20725.91,78480,21624,34,26.62485,59.89519,0.01145297,51443,8.332973,0,16.66667,2.218642,4.99105,100,17392347260,2480.896,2,0,-1 2024-03-29 22:45:31.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:45:31.946 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16586,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:45:34.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:45:34.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:45:34.280 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:45:34.287 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:45:34.296 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:45:35.295 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:45:35.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:45:38.015 - Thread: 1 -> GC Memory: 2484.677 / 2484.677 MB 2024-03-29 22:45:59.582 - Thread: 1 -> GUI Stats: Update 0.118602944444445, Draw 0.286831611111111 2024-03-29 22:46:08.015 - Thread: 1 -> GC Memory: 2421.179 / 2421.179 MB 2024-03-29 22:46:29.582 - Thread: 1 -> GUI Stats: Update 0.121424388888889, Draw 0.244235833333333 2024-03-29 22:46:31.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:46:31.963 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,14.54683,148.2912,1,0,2424.642,20726.18,78480,21554,34,25.58198,55.01987,0.01181712,51442,8.332957,0,16.66667,2.131735,4.584783,100,17392403166,2424.642,2,0,-1 2024-03-29 22:46:31.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:46:31.963 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16586,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:46:38.016 - Thread: 1 -> GC Memory: 2426.117 / 2426.117 MB 2024-03-29 22:46:41.997 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:46:59.582 - Thread: 1 -> GUI Stats: Update 0.121096111111111, Draw 0.249678333333334 2024-03-29 22:47:08.016 - Thread: 1 -> GC Memory: 2438.065 / 2438.065 MB 2024-03-29 22:47:29.582 - Thread: 1 -> GUI Stats: Update 0.119177444444444, Draw 0.238001222222222 2024-03-29 22:47:31.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:47:31.980 - Thread: 1 -> STATISTICS,8342.3166667,0,0,0,0,0,0,13.51919,136.7135,1,0,2455.555,20743.89,78500,21552,34,25.69274,48.85709,0.01288861,51423,8.332952,0,16.66667,2.140963,4.071237,100,17392402846,2455.555,2,0,-1 2024-03-29 22:47:31.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:47:31.980 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16586,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:47:38.032 - Thread: 1 -> GC Memory: 2455.888 / 2455.888 MB 2024-03-29 22:47:59.582 - Thread: 1 -> GUI Stats: Update 0.127083333333333, Draw 0.238626666666667 2024-03-29 22:48:08.048 - Thread: 1 -> GC Memory: 2425.413 / 2425.413 MB 2024-03-29 22:48:29.581 - Thread: 1 -> GUI Stats: Update 0.125274277777778, Draw 0.251456333333333 2024-03-29 22:48:30.931 - Thread: 1 -> DoDisconnects - 40 0 39 2024-03-29 22:48:31.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:48:31.997 - Thread: 1 -> STATISTICS,8402.3333334,0,0,0,0,0,0,12.2721,160.7734,1,0,2438.855,20724.5,78565,21478,34,25.34756,78.64542,0.01196518,51400,8.328313,0,16.66667,2.111024,6.549837,100,17392734650,2438.855,2,0,-1 2024-03-29 22:48:31.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:48:31.997 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:48:38.048 - Thread: 1 -> GC Memory: 2436.24 / 2436.24 MB 2024-03-29 22:48:59.584 - Thread: 1 -> GUI Stats: Update 0.124091944444445, Draw 0.266044888888889 2024-03-29 22:49:08.048 - Thread: 1 -> GC Memory: 2447.806 / 2447.806 MB 2024-03-29 22:49:29.581 - Thread: 1 -> GUI Stats: Update 0.121158, Draw 0.251705166666667 2024-03-29 22:49:32.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:49:32.013 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,11.67229,166.0569,1,0,2425.448,20723.18,78560,21474,34,25.03241,81.15192,0.01065917,51375,8.33224,0,16.66667,2.085761,6.761773,100,17392734650,2425.448,2,0,-1 2024-03-29 22:49:32.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:49:32.013 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:49:38.048 - Thread: 1 -> GC Memory: 2426.272 / 2426.272 MB 2024-03-29 22:49:57.431 - Thread: 1 -> Autosave initiated 2024-03-29 22:49:57.431 - Thread: 1 -> Character state: True 2024-03-29 22:49:57.431 - Thread: 1 -> IsServer: True 2024-03-29 22:49:57.431 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:49:57.431 - Thread: 1 -> Autosave 2024-03-29 22:49:57.431 - Thread: 1 -> Saving world - START 2024-03-29 22:49:57.432 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:49:57.432 - Thread: 1 -> Before snapshot.: GC Memory: 2,430 B 2024-03-29 22:49:57.462 - Thread: 1 -> After snapshot.: GC Memory: 2,441 B 2024-03-29 22:49:57.464 - Thread: 1 -> Directory cleanup: GC Memory: 2,441 B 2024-03-29 22:49:57.464 - Thread: 1 -> Saving world - END 2024-03-29 22:49:57.475 - Thread: 15 -> Session snapshot save - START 2024-03-29 22:49:57.475 - Thread: 15 -> Checking file access for files in target dir. 2024-03-29 22:49:57.930 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:49:57.995 - Thread: 15 -> Session snapshot save - END 2024-03-29 22:49:59.582 - Thread: 1 -> GUI Stats: Update 0.120557277777778, Draw 0.250706833333334 2024-03-29 22:50:08.065 - Thread: 1 -> GC Memory: 2462.377 / 2462.377 MB 2024-03-29 22:50:09.067 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.067 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.069 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.069 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.069 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.069 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.070 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.077 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.079 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.079 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:09.080 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 22:50:29.581 - Thread: 1 -> GUI Stats: Update 0.122191166666667, Draw 0.256941444444444 2024-03-29 22:50:32.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:50:32.030 - Thread: 1 -> STATISTICS,8522.3666667,0,0,0,0,0,0,11.82727,175.1483,1,0,2479.588,20741.72,78650,21384,34,25.32599,79.55285,0.01082433,51372,8.338498,0,16.66667,2.111808,6.633512,100,17392718628,2479.588,2,0,-1 2024-03-29 22:50:32.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:50:32.030 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16586,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:50:38.081 - Thread: 1 -> GC Memory: 2483.118 / 2483.118 MB 2024-03-29 22:50:46.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:50:46.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:50:46.413 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:50:46.421 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:50:46.430 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:50:49.263 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:50:49.264 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:50:50.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:50:50.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:50:50.430 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:50:50.435 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:50:50.446 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:50:59.582 - Thread: 1 -> GUI Stats: Update 0.127324111111111, Draw 0.277679611111112 2024-03-29 22:51:00.597 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:51:00.597 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:51:08.081 - Thread: 1 -> GC Memory: 2423.91 / 2423.91 MB 2024-03-29 22:51:29.582 - Thread: 1 -> GUI Stats: Update 0.124591944444444, Draw 0.269682444444445 2024-03-29 22:51:32.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:51:32.047 - Thread: 1 -> STATISTICS,8582.3833334,0,0,0,0,0,0,13.05594,175.8066,1,0,2436.416,20723.11,78690,21344,34,25.07289,81.12071,0.01134627,51365,8.3331,0,16.66667,2.089349,6.759871,100,17392754916,2436.416,2,0,-1 2024-03-29 22:51:32.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:51:32.047 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:51:38.099 - Thread: 1 -> GC Memory: 2434.209 / 2434.209 MB 2024-03-29 22:51:41.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:51:51.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:51:51.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:51:51.930 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:51:51.938 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:51:51.947 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:51:55.030 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:51:55.030 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:51:58.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:51:58.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:51:58.914 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:51:58.918 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:51:58.930 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:51:59.582 - Thread: 1 -> GUI Stats: Update 0.126099388888889, Draw 0.296476555555556 2024-03-29 22:52:01.480 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:52:01.481 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:52:08.116 - Thread: 1 -> GC Memory: 2445.3 / 2445.3 MB 2024-03-29 22:52:29.583 - Thread: 1 -> GUI Stats: Update 0.124082555555556, Draw 0.342902944444444 2024-03-29 22:52:32.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:52:32.064 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,13.77896,113.8435,1,0,2455.294,20736.36,78794,21240,34,26.00624,79.42797,0.01113342,51366,8.335187,0,16.66667,2.167669,6.62047,100,17395863824,2455.294,2,0,-1 2024-03-29 22:52:32.064 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:52:32.064 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7486,7762,125,849,16589,6154,0,0,115,13917,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:52:38.116 - Thread: 1 -> GC Memory: 2456.608 / 2456.608 MB 2024-03-29 22:52:42.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:52:42.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:52:42.314 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:52:42.322 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:52:42.331 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:52:46.447 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:52:46.447 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:52:59.582 - Thread: 1 -> GUI Stats: Update 0.136033388888889, Draw 0.305698611111111 2024-03-29 22:53:08.132 - Thread: 1 -> GC Memory: 2431.88 / 2431.88 MB 2024-03-29 22:53:29.583 - Thread: 1 -> GUI Stats: Update 0.249212444444445, Draw 0.274966222222222 2024-03-29 22:53:32.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:53:32.081 - Thread: 1 -> STATISTICS,8702.4166667,0,0,0,0,0,0,14.696,159.8648,1,0,2431.702,20737.74,78794,21240,34,25.80558,79.59682,0.01098937,51364,8.334479,0,16.66667,2.150761,6.633981,100,17392952636,2431.702,2,0,-1 2024-03-29 22:53:32.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:53:32.081 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16587,6152,0,0,113,13915,0,3906,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:53:38.149 - Thread: 1 -> GC Memory: 2432.383 / 2432.383 MB 2024-03-29 22:53:56.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:53:56.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:53:56.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:53:56.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:53:56.314 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:53:58.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:53:58.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:53:59.582 - Thread: 1 -> GUI Stats: Update 0.136241277777778, Draw 0.253391666666666 2024-03-29 22:54:04.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:54:04.315 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 22:54:08.166 - Thread: 1 -> GC Memory: 2433.619 / 2433.619 MB 2024-03-29 22:54:08.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:54:08.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:54:08.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:54:08.502 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:54:08.514 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:54:12.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:54:12.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:54:14.315 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:54:14.317 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 22:54:17.130 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:54:17.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:54:17.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:54:17.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:54:17.147 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:54:21.714 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:54:21.714 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:54:24.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:54:24.314 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 22:54:29.582 - Thread: 1 -> GUI Stats: Update 0.152958833333333, Draw 0.246734 2024-03-29 22:54:32.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:54:32.098 - Thread: 1 -> STATISTICS,8762.4333334,0,0,0,0,0,0,13.15033,151.6301,1,0,2425.86,20725.44,78796,21238,34,25.23325,80.98787,0.01097472,51364,8.329925,0,16.66667,2.101911,6.746229,100,17393542166,2425.86,2,0,-1 2024-03-29 22:54:32.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:54:32.098 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7763,125,849,16587,6152,0,0,113,13916,0,3906,31,0,78,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 22:54:34.315 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 22:54:34.315 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 22:54:34.315 - Thread: 1 -> Next activation in 00:52:32.6234528 2024-03-29 22:54:38.182 - Thread: 1 -> GC Memory: 2429.58 / 2429.58 MB 2024-03-29 22:54:57.432 - Thread: 1 -> Autosave initiated 2024-03-29 22:54:57.432 - Thread: 1 -> Character state: True 2024-03-29 22:54:57.432 - Thread: 1 -> IsServer: True 2024-03-29 22:54:57.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:54:57.432 - Thread: 1 -> Autosave 2024-03-29 22:54:57.432 - Thread: 1 -> Saving world - START 2024-03-29 22:54:57.432 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:54:57.432 - Thread: 1 -> Before snapshot.: GC Memory: 2,434 B 2024-03-29 22:54:57.463 - Thread: 1 -> After snapshot.: GC Memory: 2,447 B 2024-03-29 22:54:57.465 - Thread: 1 -> Directory cleanup: GC Memory: 2,447 B 2024-03-29 22:54:57.465 - Thread: 1 -> Saving world - END 2024-03-29 22:54:57.477 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:54:57.477 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:54:57.955 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:54:58.034 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:54:59.583 - Thread: 1 -> GUI Stats: Update 0.148768555555555, Draw 0.231329 2024-03-29 22:55:08.183 - Thread: 1 -> GC Memory: 2465.568 / 2465.568 MB 2024-03-29 22:55:29.582 - Thread: 1 -> GUI Stats: Update 0.124583222222222, Draw 0.255141333333333 2024-03-29 22:55:32.114 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:55:32.114 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,14.45618,146.9844,1,0,2480.806,20725.83,78926,21157,34,25.20246,62.83717,0.01085424,51355,8.332978,0,16.66667,2.100115,5.236208,100,17394472560,2480.806,2,0,-1 2024-03-29 22:55:32.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:55:32.114 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7763,125,849,16588,6153,0,0,113,13917,0,3906,31,0,78,15,384,69,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 22:55:38.199 - Thread: 1 -> GC Memory: 2479.952 / 2479.952 MB 2024-03-29 22:55:59.583 - Thread: 1 -> GUI Stats: Update 0.125043444444445, Draw 0.251248055555556 2024-03-29 22:56:08.216 - Thread: 1 -> GC Memory: 2495.658 / 2495.658 MB 2024-03-29 22:56:29.582 - Thread: 1 -> GUI Stats: Update 0.120902444444444, Draw 0.227576611111111 2024-03-29 22:56:32.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:56:32.131 - Thread: 1 -> STATISTICS,8882.4666667,0,0,0,0,0,0,12.40687,148.552,1,0,2430.126,20739.27,79056,20978,34,24.93807,56.6464,0.0117738,51355,8.332936,0,16.66667,2.078074,4.720308,100,17394351038,2430.126,2,0,-1 2024-03-29 22:56:32.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:56:32.131 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16588,6153,0,0,113,13916,0,3906,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 22:56:38.232 - Thread: 1 -> GC Memory: 2431.868 / 2431.868 MB 2024-03-29 22:56:40.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 22:56:41.999 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 22:56:49.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 22:56:49.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 22:56:51.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:56:51.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:56:51.131 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:56:51.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:56:51.147 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:56:59.247 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:56:59.248 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:56:59.583 - Thread: 1 -> GUI Stats: Update 0.156058833333333, Draw 0.221404277777778 2024-03-29 22:57:08.249 - Thread: 1 -> GC Memory: 2442.963 / 2442.963 MB 2024-03-29 22:57:29.583 - Thread: 1 -> GUI Stats: Update 0.135762555555555, Draw 0.227345944444444 2024-03-29 22:57:32.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:57:32.148 - Thread: 1 -> STATISTICS,8942.4833334,0,0,0,0,0,0,12.38486,136.8827,1,0,2451.021,20743.42,79086,20948,34,25.52253,50.16736,0.01206866,51357,8.332975,0,16.66667,2.126786,4.180434,100,17394351038,2451.021,2,0,-1 2024-03-29 22:57:32.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:57:32.148 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16588,6153,0,0,113,13916,0,3906,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 22:57:32.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:57:32.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:57:32.197 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:57:32.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:57:32.214 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:57:38.265 - Thread: 1 -> GC Memory: 2452.116 / 2452.116 MB 2024-03-29 22:57:43.181 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:57:43.181 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:57:59.582 - Thread: 1 -> GUI Stats: Update 0.153675611111111, Draw 0.271024166666667 2024-03-29 22:58:08.266 - Thread: 1 -> GC Memory: 2430.894 / 2430.894 MB 2024-03-29 22:58:29.582 - Thread: 1 -> GUI Stats: Update 0.148524222222222, Draw 0.2199325 2024-03-29 22:58:32.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:58:32.170 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,11.81962,115.2273,1,0,2439.434,20778.24,79131,20903,34,25.49383,45.50012,0.01334236,51359,8.33298,0,16.66667,2.124396,3.791516,100,17396424638,2439.434,2,0,-1 2024-03-29 22:58:32.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:58:32.170 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16590,6155,0,0,115,13918,0,3906,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 22:58:38.282 - Thread: 1 -> GC Memory: 2447.795 / 2447.795 MB 2024-03-29 22:58:44.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:58:44.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:58:44.564 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:58:44.572 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:58:44.581 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:58:48.715 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:58:48.715 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:58:59.583 - Thread: 1 -> GUI Stats: Update 0.144904555555555, Draw 0.246947333333333 2024-03-29 22:59:00.416 - Thread: 1 -> DoDisconnects - 66 0 65 2024-03-29 22:59:05.649 - Thread: 1 -> DoDisconnects - 62 0 61 2024-03-29 22:59:08.282 - Thread: 1 -> GC Memory: 2455.088 / 2455.088 MB 2024-03-29 22:59:21.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:59:21.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:59:21.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 22:59:21.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 22:59:21.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 22:59:25.631 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 22:59:25.631 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 22:59:29.584 - Thread: 1 -> GUI Stats: Update 0.142439166666667, Draw 0.226547388888889 2024-03-29 22:59:32.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 22:59:32.181 - Thread: 1 -> STATISTICS,9062.5166667,0,0,0,0,0,0,11.89692,135.1685,1,0,2429.297,20720.56,79086,20962,34,25.9318,40.45659,0.01297592,51358,8.332968,0,16.66667,2.160888,3.371234,100,17394034378,2429.297,2,0,-1 2024-03-29 22:59:32.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 22:59:32.181 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7486,7762,125,849,16588,6153,0,0,113,13916,0,3906,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 22:59:38.299 - Thread: 1 -> GC Memory: 2428.584 / 2428.584 MB 2024-03-29 22:59:57.432 - Thread: 1 -> Autosave initiated 2024-03-29 22:59:57.432 - Thread: 1 -> Character state: True 2024-03-29 22:59:57.432 - Thread: 1 -> IsServer: True 2024-03-29 22:59:57.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 22:59:57.432 - Thread: 1 -> Autosave 2024-03-29 22:59:57.432 - Thread: 1 -> Saving world - START 2024-03-29 22:59:57.433 - Thread: 1 -> Making world state snapshot. 2024-03-29 22:59:57.433 - Thread: 1 -> Before snapshot.: GC Memory: 2,436 B 2024-03-29 22:59:57.465 - Thread: 1 -> After snapshot.: GC Memory: 2,448 B 2024-03-29 22:59:57.466 - Thread: 1 -> Directory cleanup: GC Memory: 2,448 B 2024-03-29 22:59:57.466 - Thread: 1 -> Saving world - END 2024-03-29 22:59:57.477 - Thread: 14 -> Session snapshot save - START 2024-03-29 22:59:57.477 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 22:59:57.928 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 22:59:57.974 - Thread: 14 -> Session snapshot save - END 2024-03-29 22:59:59.583 - Thread: 1 -> GUI Stats: Update 0.131007444444445, Draw 0.214064055555555 2024-03-29 23:00:08.299 - Thread: 1 -> GC Memory: 2465.268 / 2465.268 MB 2024-03-29 23:00:11.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:00:11.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:00:11.182 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:00:11.187 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:00:11.197 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:00:14.398 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:00:14.398 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:00:29.583 - Thread: 1 -> GUI Stats: Update 0.122208722222222, Draw 0.270182722222222 2024-03-29 23:00:32.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:00:32.198 - Thread: 1 -> STATISTICS,9122.5333334,0,0,0,0,0,0,11.55284,140.3199,1,0,2475.602,20726.08,78896,21138,34,26.20268,79.48936,0.01307541,51345,8.336215,0,16.66667,2.184312,6.626404,100,17395063910,2475.602,2,0,-1 2024-03-29 23:00:32.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:00:32.198 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7486,7763,125,849,16589,6153,0,0,113,13917,0,3906,31,0,78,15,384,69,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:00:38.299 - Thread: 1 -> GC Memory: 2480.453 / 2480.453 MB 2024-03-29 23:00:59.583 - Thread: 1 -> GUI Stats: Update 0.121376555555556, Draw 0.269150166666667 2024-03-29 23:01:08.316 - Thread: 1 -> GC Memory: 2489.73 / 2489.73 MB 2024-03-29 23:01:29.584 - Thread: 1 -> GUI Stats: Update 0.122018777777778, Draw 0.287793444444445 2024-03-29 23:01:31.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:01:31.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:01:31.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:01:31.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:01:31.565 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:01:32.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:01:32.214 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,14.14263,148.3579,1,0,2428.673,20739.12,79131,20903,34,30.2778,78.35809,0.01178876,51343,8.34142,0,16.66667,2.525598,6.536178,100,17395063910,2428.673,2,0,-1 2024-03-29 23:01:32.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:01:32.214 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7486,7763,125,849,16589,6153,0,0,113,13917,0,3906,31,0,78,15,384,69,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:01:36.614 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:01:36.615 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:01:38.333 - Thread: 1 -> GC Memory: 2434.066 / 2434.066 MB 2024-03-29 23:01:42.000 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:01:59.583 - Thread: 1 -> GUI Stats: Update 0.129590111111111, Draw 0.320530666666667 2024-03-29 23:02:08.333 - Thread: 1 -> GC Memory: 2443.139 / 2443.139 MB 2024-03-29 23:02:27.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:02:27.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:02:27.315 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:02:27.320 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:02:27.331 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:02:28.881 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:02:28.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:02:29.583 - Thread: 1 -> GUI Stats: Update 0.129194888888889, Draw 0.315750944444445 2024-03-29 23:02:32.231 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:02:32.231 - Thread: 1 -> STATISTICS,9242.5666667,0,0,0,0,0,0,12.5906,108.4625,1,0,2456.337,20746.98,79134,20900,34,24.84085,81.14567,0.01088634,51335,8.329859,0,16.66667,2.069208,6.759319,100,17397589882,2456.337,2,0,-1 2024-03-29 23:02:32.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:02:32.231 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7487,7763,125,849,16591,6155,0,0,115,13918,0,3906,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:02:35.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:02:35.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:02:35.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:02:35.987 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:02:35.998 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:02:38.351 - Thread: 1 -> GC Memory: 2457.333 / 2457.333 MB 2024-03-29 23:02:41.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:02:41.882 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:02:59.583 - Thread: 1 -> GUI Stats: Update 0.126985333333333, Draw 0.297215611111111 2024-03-29 23:03:08.367 - Thread: 1 -> GC Memory: 2438.018 / 2438.018 MB 2024-03-29 23:03:10.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:03:10.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:03:10.065 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:03:10.073 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:03:10.081 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:03:13.681 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:03:13.682 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:03:29.585 - Thread: 1 -> GUI Stats: Update 0.236746444444445, Draw 0.275989777777778 2024-03-29 23:03:32.248 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:03:32.248 - Thread: 1 -> STATISTICS,9302.5833334,0,0,0,0,0,0,16.51847,185.4903,1,0,2451.947,20735.11,79184,20874,34,26.93917,80.43222,0.0119665,51338,8.333613,0,16.66667,2.245006,6.70291,100,17408581638,2451.947,2,0,-1 2024-03-29 23:03:32.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:03:32.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7764,125,849,16602,6164,0,0,121,13929,0,3908,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:03:38.384 - Thread: 1 -> GC Memory: 2460.707 / 2460.707 MB 2024-03-29 23:03:45.432 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:03:45.432 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:03:45.432 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:03:45.436 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:03:45.448 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:03:48.115 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:03:48.115 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:03:59.584 - Thread: 1 -> GUI Stats: Update 0.1421035, Draw 0.254532944444444 2024-03-29 23:04:08.400 - Thread: 1 -> GC Memory: 2468.425 / 2468.425 MB 2024-03-29 23:04:15.215 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:04:15.215 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:04:15.215 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:04:15.220 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:04:15.231 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:04:17.265 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:04:17.265 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:04:29.584 - Thread: 1 -> GUI Stats: Update 0.130340888888889, Draw 0.237893666666666 2024-03-29 23:04:32.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:04:32.265 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,11.93808,186.0881,1,0,2430.935,20752.58,79186,20848,34,26.30153,80.74185,0.01096413,51348,8.333735,0,16.66667,2.1919,6.728812,100,17407498445,2430.935,2,0,-1 2024-03-29 23:04:32.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:04:32.265 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7764,125,849,16601,6163,0,0,121,13928,0,3908,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:04:38.400 - Thread: 1 -> GC Memory: 2433.647 / 2433.647 MB 2024-03-29 23:04:39.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:04:39.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:04:39.999 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:04:40.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:04:40.015 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:04:42.315 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:04:42.316 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:04:57.433 - Thread: 1 -> Autosave initiated 2024-03-29 23:04:57.433 - Thread: 1 -> Character state: True 2024-03-29 23:04:57.433 - Thread: 1 -> IsServer: True 2024-03-29 23:04:57.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:04:57.433 - Thread: 1 -> Autosave 2024-03-29 23:04:57.433 - Thread: 1 -> Saving world - START 2024-03-29 23:04:57.434 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:04:57.434 - Thread: 1 -> Before snapshot.: GC Memory: 2,433 B 2024-03-29 23:04:57.466 - Thread: 1 -> After snapshot.: GC Memory: 2,446 B 2024-03-29 23:04:57.468 - Thread: 1 -> Directory cleanup: GC Memory: 2,446 B 2024-03-29 23:04:57.468 - Thread: 1 -> Saving world - END 2024-03-29 23:04:57.479 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:04:57.479 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:04:57.930 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:04:58.018 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:04:59.583 - Thread: 1 -> GUI Stats: Update 0.144507388888889, Draw 0.229683611111111 2024-03-29 23:05:08.417 - Thread: 1 -> GC Memory: 2467.174 / 2467.174 MB 2024-03-29 23:05:25.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:05:25.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:05:25.882 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:05:25.890 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:05:25.899 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:05:27.732 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:05:27.732 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:05:29.583 - Thread: 1 -> GUI Stats: Update 0.120515555555555, Draw 0.249378111111111 2024-03-29 23:05:30.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:05:32.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:05:32.282 - Thread: 1 -> STATISTICS,9422.6166667,0,0,0,0,0,0,11.0367,140.044,1,0,2475.493,20756.12,79190,20844,34,24.40359,83.39568,0.01426969,51344,8.329574,0,16.66667,2.032715,6.946504,100,17422763895,2475.493,2,0,-1 2024-03-29 23:05:32.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:05:32.282 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7764,125,849,16615,6178,0,0,137,13942,0,3908,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:05:38.417 - Thread: 1 -> GC Memory: 2482.632 / 2482.632 MB 2024-03-29 23:05:59.584 - Thread: 1 -> GUI Stats: Update 0.1778335, Draw 0.2214965 2024-03-29 23:06:08.433 - Thread: 1 -> GC Memory: 2489.35 / 2489.35 MB 2024-03-29 23:06:09.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:06:09.865 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:06:28.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:06:28.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:06:28.048 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:06:28.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:06:28.065 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:06:29.582 - Thread: 1 -> GUI Stats: Update 0.134950722222222, Draw 0.200017 2024-03-29 23:06:32.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:06:32.299 - Thread: 1 -> STATISTICS,9482.6333334,0,0,0,0,0,0,10.60814,171.0766,1,0,2437.377,20738.4,79190,20844,34,25.2729,83.05278,0.0103695,51334,8.333921,0,16.66667,2.106223,6.921553,100,17407777813,2437.377,2,0,-1 2024-03-29 23:06:32.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:06:32.299 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7764,125,849,16601,6163,0,0,121,13928,0,3908,31,0,78,15,384,68,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:06:38.450 - Thread: 1 -> GC Memory: 2436.417 / 2436.417 MB 2024-03-29 23:06:42.017 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:06:43.348 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:06:43.349 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:06:59.584 - Thread: 1 -> GUI Stats: Update 0.132912444444444, Draw 0.224727833333333 2024-03-29 23:07:08.466 - Thread: 1 -> GC Memory: 2450.99 / 2450.99 MB 2024-03-29 23:07:29.583 - Thread: 1 -> GUI Stats: Update 0.111426444444444, Draw 0.183213611111111 2024-03-29 23:07:32.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:07:32.315 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,11.31207,194.8243,1,0,2463.311,20745.66,79190,20810,34,28.79187,80.11546,0.01169289,51478,8.333934,0,16.66667,2.399496,6.676769,100,17408361775,2463.311,2,0,-1 2024-03-29 23:07:32.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:07:32.315 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7766,125,849,16601,6162,0,0,121,13929,0,3908,31,0,78,15,384,70,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:07:38.466 - Thread: 1 -> GC Memory: 2465.847 / 2465.847 MB 2024-03-29 23:07:58.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:07:58.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:07:58.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:07:58.704 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:07:58.715 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:07:59.584 - Thread: 1 -> GUI Stats: Update 0.111579833333333, Draw 0.202900944444445 2024-03-29 23:08:01.299 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:08:01.299 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:08:08.467 - Thread: 1 -> GC Memory: 2441.088 / 2441.088 MB 2024-03-29 23:08:29.584 - Thread: 1 -> GUI Stats: Update 0.114813777777778, Draw 0.219480777777778 2024-03-29 23:08:32.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:08:32.332 - Thread: 1 -> STATISTICS,9602.6666667,0,0,0,0,0,0,10.77295,181.1332,1,0,2441.989,20736.01,79192,20808,34,27.30026,72.53871,0.01116779,51463,8.332885,0,16.66667,2.274899,6.044567,100,17406694559,2441.989,2,0,-1 2024-03-29 23:08:32.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:08:32.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7765,125,849,16600,6162,0,0,121,13927,0,3908,31,0,78,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:08:38.467 - Thread: 1 -> GC Memory: 2444.125 / 2444.125 MB 2024-03-29 23:08:54.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:08:54.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:08:54.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:08:54.174 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:08:54.182 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:08:59.584 - Thread: 1 -> GUI Stats: Update 0.119034777777778, Draw 0.212107222222222 2024-03-29 23:09:00.165 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:09:00.166 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:09:08.473 - Thread: 1 -> GC Memory: 2484.827 / 2484.827 MB 2024-03-29 23:09:19.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:09:19.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:09:19.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:09:19.054 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:09:19.066 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:09:20.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:09:20.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:09:29.584 - Thread: 1 -> GUI Stats: Update 0.123502833333334, Draw 0.243392555555556 2024-03-29 23:09:32.349 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:09:32.349 - Thread: 1 -> STATISTICS,9662.6833334,0,0,0,0,0,0,11.48306,159.5494,1,0,2619.997,20740.46,79327,20673,34,26.73705,67.72144,0.01367332,51437,8.332908,0,16.66667,2.227974,5.643165,100,17407221487,2619.997,2,0,-1 2024-03-29 23:09:32.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:09:32.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7765,125,849,16600,6162,0,0,121,13928,0,3908,31,0,78,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:09:38.484 - Thread: 1 -> GC Memory: 2440.324 / 2440.324 MB 2024-03-29 23:09:57.433 - Thread: 1 -> Autosave initiated 2024-03-29 23:09:57.433 - Thread: 1 -> Character state: True 2024-03-29 23:09:57.433 - Thread: 1 -> IsServer: True 2024-03-29 23:09:57.433 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:09:57.433 - Thread: 1 -> Autosave 2024-03-29 23:09:57.433 - Thread: 1 -> Saving world - START 2024-03-29 23:09:57.434 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:09:57.434 - Thread: 1 -> Before snapshot.: GC Memory: 2,469 B 2024-03-29 23:09:57.465 - Thread: 1 -> After snapshot.: GC Memory: 2,479 B 2024-03-29 23:09:57.466 - Thread: 1 -> Directory cleanup: GC Memory: 2,479 B 2024-03-29 23:09:57.466 - Thread: 1 -> Saving world - END 2024-03-29 23:09:57.478 - Thread: 15 -> Session snapshot save - START 2024-03-29 23:09:57.479 - Thread: 15 -> Checking file access for files in target dir. 2024-03-29 23:09:57.946 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:09:57.979 - Thread: 15 -> Session snapshot save - END 2024-03-29 23:09:59.584 - Thread: 1 -> GUI Stats: Update 0.1113435, Draw 0.193356166666667 2024-03-29 23:10:08.500 - Thread: 1 -> GC Memory: 2501.762 / 2501.762 MB 2024-03-29 23:10:09.082 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.082 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.082 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.082 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.084 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.084 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.084 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.086 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.088 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.088 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.088 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:09.088 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:10:24.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:10:29.584 - Thread: 1 -> GUI Stats: Update 0.149033666666667, Draw 0.213712 2024-03-29 23:10:32.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:10:32.366 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,13.37108,147.3253,1,0,2548.911,20764.49,79327,20673,34,25.76472,83.99183,0.01241853,51411,8.332217,0,16.66667,2.146772,6.998381,100,17423029345,2548.911,2,0,-1 2024-03-29 23:10:32.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:10:32.366 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7765,125,849,16615,6178,0,0,137,13943,0,3908,31,0,78,15,384,68,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:10:38.501 - Thread: 1 -> GC Memory: 2550.612 / 2550.612 MB 2024-03-29 23:10:46.183 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:10:46.183 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:10:46.787 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:10:48.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:10:48.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:10:49.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:10:53.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:10:53.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:10:59.585 - Thread: 1 -> GUI Stats: Update 0.186166055555556, Draw 0.264653666666666 2024-03-29 23:11:08.517 - Thread: 1 -> GC Memory: 2571.76 / 2571.76 MB 2024-03-29 23:11:25.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:11:25.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:11:25.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:11:25.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:11:25.966 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:11:29.584 - Thread: 1 -> GUI Stats: Update 0.112475777777778, Draw 0.197923777777778 2024-03-29 23:11:30.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:11:30.750 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:11:32.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:11:32.383 - Thread: 1 -> STATISTICS,9782.7166667,0,0,0,0,0,0,11.55006,91.21171,1,0,2444.849,20649.69,79327,20673,34,22.99234,84.14805,0.01198748,51366,8.333195,0,16.66667,1.915997,7.01222,100,17320369977,2444.849,2,0,-1 2024-03-29 23:11:32.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:11:32.383 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7762,125,849,16517,6071,0,0,123,13834,0,3908,15,0,89,15,384,66,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:11:36.999 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:11:38.534 - Thread: 1 -> GC Memory: 2448.467 / 2448.467 MB 2024-03-29 23:11:42.018 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:11:59.584 - Thread: 1 -> GUI Stats: Update 0.1574175, Draw 0.223269611111112 2024-03-29 23:12:00.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:12:00.449 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:12:05.249 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:12:08.535 - Thread: 1 -> GC Memory: 2461.067 / 2461.067 MB 2024-03-29 23:12:16.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:12:16.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:12:23.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:12:29.585 - Thread: 1 -> GUI Stats: Update 0.149741444444445, Draw 0.237692777777778 2024-03-29 23:12:32.399 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:12:32.399 - Thread: 1 -> STATISTICS,9842.7333334,0,0,0,0,0,0,12.28202,106.5903,1,0,2467.511,20669.76,79327,20673,34,30.66667,78.24271,0.009294973,51339,8.336623,0,16.66667,2.556565,6.5228,100,17334198061,2467.511,2,0,-1 2024-03-29 23:12:32.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:12:32.399 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7488,7762,125,849,16531,6085,0,0,121,13847,0,3908,31,0,89,15,384,66,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:12:38.535 - Thread: 1 -> GC Memory: 2473.808 / 2473.808 MB 2024-03-29 23:12:59.585 - Thread: 1 -> GUI Stats: Update 0.178043444444445, Draw 0.221938555555555 2024-03-29 23:13:08.535 - Thread: 1 -> GC Memory: 2434.279 / 2434.279 MB 2024-03-29 23:13:29.585 - Thread: 1 -> GUI Stats: Update 0.175166666666667, Draw 0.206187333333333 2024-03-29 23:13:32.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:13:32.416 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,11.8923,117.8508,1,0,2438.715,20663.26,79327,20673,34,30.03163,81.82167,0.01033367,51465,8.331413,0,16.66667,2.502059,6.816901,100,17334055933,2438.715,2,0,-1 2024-03-29 23:13:32.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:13:32.416 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7488,7762,125,849,16531,6085,0,0,121,13847,0,3908,31,0,89,15,384,66,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:13:38.551 - Thread: 1 -> GC Memory: 2442.333 / 2442.333 MB 2024-03-29 23:13:52.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:13:52.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:13:59.585 - Thread: 1 -> GUI Stats: Update 0.205418888888889, Draw 0.200036 2024-03-29 23:14:08.568 - Thread: 1 -> GC Memory: 2462.449 / 2462.449 MB 2024-03-29 23:14:29.584 - Thread: 1 -> GUI Stats: Update 0.124412611111111, Draw 0.2117435 2024-03-29 23:14:31.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:14:31.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:14:31.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:14:31.391 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:14:31.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:14:32.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:14:32.432 - Thread: 1 -> STATISTICS,9962.7666667,0,0,0,0,0,0,12.44721,120.0439,1,0,2499.319,20949,79327,20673,34,32.26529,76.55276,0.01170712,51436,8.327488,0,16.66667,2.686888,6.374922,100,17583006153,2499.319,2,0,-1 2024-03-29 23:14:32.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:14:32.432 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16768,6085,0,0,121,14093,0,3908,31,0,81,15,384,69,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:14:32.583 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:14:32.583 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:14:32.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:14:36.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:14:36.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:14:38.584 - Thread: 1 -> GC Memory: 2439.515 / 2439.515 MB 2024-03-29 23:14:57.434 - Thread: 1 -> Autosave initiated 2024-03-29 23:14:57.434 - Thread: 1 -> Character state: True 2024-03-29 23:14:57.434 - Thread: 1 -> IsServer: True 2024-03-29 23:14:57.434 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:14:57.434 - Thread: 1 -> Autosave 2024-03-29 23:14:57.434 - Thread: 1 -> Saving world - START 2024-03-29 23:14:57.434 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:14:57.434 - Thread: 1 -> Before snapshot.: GC Memory: 2,448 B 2024-03-29 23:14:57.460 - Thread: 1 -> After snapshot.: GC Memory: 2,459 B 2024-03-29 23:14:57.462 - Thread: 1 -> Directory cleanup: GC Memory: 2,460 B 2024-03-29 23:14:57.462 - Thread: 1 -> Saving world - END 2024-03-29 23:14:57.472 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:14:57.472 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:14:57.921 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:14:57.950 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:14:59.584 - Thread: 1 -> GUI Stats: Update 0.123596944444444, Draw 0.188743166666667 2024-03-29 23:15:08.601 - Thread: 1 -> GC Memory: 2479.914 / 2479.914 MB 2024-03-29 23:15:29.584 - Thread: 1 -> GUI Stats: Update 0.105998944444444, Draw 0.178596444444444 2024-03-29 23:15:32.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:15:32.450 - Thread: 1 -> STATISTICS,10022.7833334,0,0,0,0,0,0,10.24077,53.68446,1,0,2488.841,20954.48,79327,20673,34,19.08255,91.56295,0.007826851,51438,8.338246,0,16.66667,1.59115,7.634744,100,17565609013,2488.841,2,0,-1 2024-03-29 23:15:32.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:15:32.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8007,125,849,16751,6069,0,0,121,14076,0,3908,15,0,81,15,384,68,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:15:38.617 - Thread: 1 -> GC Memory: 2493.556 / 2493.556 MB 2024-03-29 23:15:59.584 - Thread: 1 -> GUI Stats: Update 0.109602722222222, Draw 0.177251111111111 2024-03-29 23:16:08.634 - Thread: 1 -> GC Memory: 2511.006 / 2511.006 MB 2024-03-29 23:16:29.585 - Thread: 1 -> GUI Stats: Update 0.109037222222222, Draw 0.178273833333334 2024-03-29 23:16:32.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:16:32.466 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,11.2209,53.18793,1,0,2438.491,20958.53,79327,20673,34,15.42666,91.15237,0.006355125,51393,8.331814,0,16.66667,1.285321,7.594646,100,17567371549,2438.491,2,0,-1 2024-03-29 23:16:32.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:16:32.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8007,125,849,16753,6071,0,0,123,14078,0,3908,15,0,81,15,384,68,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:16:38.634 - Thread: 1 -> GC Memory: 2436.414 / 2436.414 MB 2024-03-29 23:16:40.132 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:16:40.132 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:16:40.132 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:16:40.138 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:16:40.149 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:16:42.019 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:16:42.466 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:16:42.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:16:59.584 - Thread: 1 -> GUI Stats: Update 0.115621944444444, Draw 0.225787333333333 2024-03-29 23:17:03.466 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:17:08.651 - Thread: 1 -> GC Memory: 2445.781 / 2445.781 MB 2024-03-29 23:17:16.816 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:17:16.817 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:17:20.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:17:21.616 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:17:21.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:17:29.585 - Thread: 1 -> GUI Stats: Update 0.109011277777778, Draw 0.184332888888889 2024-03-29 23:17:32.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:17:32.483 - Thread: 1 -> STATISTICS,10142.8166667,0,0,0,0,0,0,10.54556,53.24537,1,0,2446.244,20947.44,79327,20673,34,15.26552,91.69255,0.006736308,51398,8.332012,0,16.66667,1.271925,7.639834,100,17565007885,2446.244,2,0,-1 2024-03-29 23:17:32.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:17:32.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8007,125,849,16751,6069,0,0,121,14076,0,3908,15,0,81,15,384,68,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:17:38.651 - Thread: 1 -> GC Memory: 2446.38 / 2446.38 MB 2024-03-29 23:17:59.585 - Thread: 1 -> GUI Stats: Update 0.105180166666667, Draw 0.182886833333333 2024-03-29 23:18:08.651 - Thread: 1 -> GC Memory: 2437.066 / 2437.066 MB 2024-03-29 23:18:16.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:18:20.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:18:20.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:18:29.585 - Thread: 1 -> GUI Stats: Update 0.111083777777778, Draw 0.186504111111111 2024-03-29 23:18:32.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:18:32.500 - Thread: 1 -> STATISTICS,10202.8333334,0,0,0,0,0,0,10.8372,53.85653,1,0,2441.667,20925.54,79327,20673,34,16.16592,91.881,0.006932193,51372,8.335154,0,16.66667,1.347454,7.658423,100,17567794213,2441.667,2,0,-1 2024-03-29 23:18:32.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:18:32.500 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8007,125,849,16753,6071,0,0,123,14078,0,3908,15,0,81,15,384,68,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:18:38.668 - Thread: 1 -> GC Memory: 2441.382 / 2441.382 MB 2024-03-29 23:18:59.585 - Thread: 1 -> GUI Stats: Update 0.104922055555555, Draw 0.181262388888889 2024-03-29 23:19:00.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:19:03.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:19:03.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:19:08.668 - Thread: 1 -> GC Memory: 2448.902 / 2448.902 MB 2024-03-29 23:19:29.585 - Thread: 1 -> GUI Stats: Update 0.119015222222222, Draw 0.188303944444444 2024-03-29 23:19:32.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:19:32.517 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,10.54373,134.9825,1,0,2451.495,20939.41,79327,20673,34,32.16294,75.82513,0.007080802,51356,8.33,0,16.66667,2.679173,6.316234,100,17583058451,2451.495,2,0,-1 2024-03-29 23:19:32.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:19:32.517 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8009,125,849,16768,6085,0,0,121,14094,0,3908,31,0,80,15,384,70,0,39,1717,762,456,8,50,0,0,0,0 2024-03-29 23:19:38.684 - Thread: 1 -> GC Memory: 2440.038 / 2440.038 MB 2024-03-29 23:19:53.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:19:57.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:19:57.300 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:19:57.435 - Thread: 1 -> Autosave initiated 2024-03-29 23:19:57.435 - Thread: 1 -> Character state: True 2024-03-29 23:19:57.435 - Thread: 1 -> IsServer: True 2024-03-29 23:19:57.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:19:57.435 - Thread: 1 -> Autosave 2024-03-29 23:19:57.435 - Thread: 1 -> Saving world - START 2024-03-29 23:19:57.435 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:19:57.435 - Thread: 1 -> Before snapshot.: GC Memory: 2,446 B 2024-03-29 23:19:57.476 - Thread: 1 -> After snapshot.: GC Memory: 2,464 B 2024-03-29 23:19:57.478 - Thread: 1 -> Directory cleanup: GC Memory: 2,464 B 2024-03-29 23:19:57.478 - Thread: 1 -> Saving world - END 2024-03-29 23:19:57.485 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:19:57.486 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:19:57.943 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:19:58.040 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:19:59.585 - Thread: 1 -> GUI Stats: Update 0.0960651666666668, Draw 0.207595388888889 2024-03-29 23:20:08.701 - Thread: 1 -> GC Memory: 2486.824 / 2486.824 MB 2024-03-29 23:20:29.586 - Thread: 1 -> GUI Stats: Update 0.112711444444444, Draw 0.203968055555556 2024-03-29 23:20:32.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:20:32.534 - Thread: 1 -> STATISTICS,10322.8666667,0,0,0,0,0,0,11.43017,155.6758,1,0,2502.562,21025.83,79327,20673,34,25.75051,80.30952,0.01349964,51356,8.334826,0,16.66667,2.14626,6.693658,100,17662465559,2502.562,2,0,-1 2024-03-29 23:20:32.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:20:32.534 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16844,6163,0,0,121,14172,0,3908,31,0,78,15,384,69,0,117,1717,762,456,8,50,0,0,0,0 2024-03-29 23:20:38.702 - Thread: 1 -> GC Memory: 2505.388 / 2505.388 MB 2024-03-29 23:20:46.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:20:59.586 - Thread: 1 -> GUI Stats: Update 0.135824944444444, Draw 0.210161 2024-03-29 23:21:08.718 - Thread: 1 -> GC Memory: 2518.097 / 2518.097 MB 2024-03-29 23:21:09.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:21:09.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:21:12.700 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:21:29.586 - Thread: 1 -> GUI Stats: Update 0.157489277777778, Draw 0.207828277777777 2024-03-29 23:21:31.317 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:21:31.317 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:21:32.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:21:32.550 - Thread: 1 -> STATISTICS,10382.8833334,0,0,0,0,0,0,13.04574,151.8044,1,0,2440.489,21048.95,79327,20673,34,27.17442,80.74942,0.01161256,51360,8.338565,0,16.66667,2.265957,6.733343,100,17675906703,2440.489,2,0,-1 2024-03-29 23:21:32.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:21:32.550 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16857,6177,0,0,137,14186,0,3908,31,0,77,15,384,69,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 23:21:35.700 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:21:38.720 - Thread: 1 -> GC Memory: 2441.807 / 2441.807 MB 2024-03-29 23:21:42.019 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:21:46.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:21:46.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:21:49.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:21:54.667 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:21:54.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:21:58.117 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:21:59.586 - Thread: 1 -> GUI Stats: Update 0.152075722222222, Draw 0.240739777777778 2024-03-29 23:22:08.720 - Thread: 1 -> GC Memory: 2447.499 / 2447.499 MB 2024-03-29 23:22:29.586 - Thread: 1 -> GUI Stats: Update 0.181556555555555, Draw 0.239305944444444 2024-03-29 23:22:32.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:22:32.568 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,15.19464,174.7151,1,0,2446.193,21021.09,79327,20673,34,27.045,80.48535,0.01193461,51369,8.336469,0,16.66667,2.254598,6.709636,100,17659317903,2446.193,2,0,-1 2024-03-29 23:22:32.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:22:32.568 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16841,6161,0,0,121,14170,0,3908,31,0,77,15,384,69,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 23:22:38.735 - Thread: 1 -> GC Memory: 2445.272 / 2445.272 MB 2024-03-29 23:22:59.586 - Thread: 1 -> GUI Stats: Update 0.233878111111111, Draw 0.224940777777778 2024-03-29 23:23:01.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:23:01.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:23:08.736 - Thread: 1 -> GC Memory: 2440.276 / 2440.276 MB 2024-03-29 23:23:14.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:23:15.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:23:15.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:23:15.384 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:23:15.384 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:23:15.384 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:23:15.388 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:23:15.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:23:29.586 - Thread: 1 -> GUI Stats: Update 0.146170166666667, Draw 0.172437833333333 2024-03-29 23:23:32.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:23:32.584 - Thread: 1 -> STATISTICS,10502.9166667,0,0,0,0,0,0,12.07187,180.5274,1,0,2442.942,21024.72,79327,20673,34,26.1881,83.19205,0.01134482,51370,8.330725,0,16.66667,2.181658,6.930501,100,17659323471,2442.942,2,0,-1 2024-03-29 23:23:32.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:23:32.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16841,6161,0,0,121,14170,0,3908,31,0,77,15,384,69,0,115,1717,762,456,8,50,0,0,0,0 2024-03-29 23:23:38.752 - Thread: 1 -> GC Memory: 2444.925 / 2444.925 MB 2024-03-29 23:23:59.585 - Thread: 1 -> GUI Stats: Update 0.1443715, Draw 0.133328333333333 2024-03-29 23:24:00.850 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:24:00.851 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:24:08.752 - Thread: 1 -> GC Memory: 2450.253 / 2450.253 MB 2024-03-29 23:24:29.585 - Thread: 1 -> GUI Stats: Update 0.117543222222222, Draw 0.185470833333333 2024-03-29 23:24:32.601 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:24:32.601 - Thread: 1 -> STATISTICS,10562.9333334,0,0,0,0,0,0,11.07078,144.2858,1,0,2487.079,21026.94,79327,20673,34,26.34813,81.57265,0.01044507,51513,8.33352,0,16.66667,2.195727,6.797873,100,17660080151,2487.079,2,0,-1 2024-03-29 23:24:32.601 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:24:32.601 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16841,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:24:36.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:24:38.752 - Thread: 1 -> GC Memory: 2488.675 / 2488.675 MB 2024-03-29 23:24:48.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:24:48.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:24:57.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:24:57.435 - Thread: 1 -> Autosave initiated 2024-03-29 23:24:57.435 - Thread: 1 -> Character state: True 2024-03-29 23:24:57.435 - Thread: 1 -> IsServer: True 2024-03-29 23:24:57.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:24:57.435 - Thread: 1 -> Autosave 2024-03-29 23:24:57.435 - Thread: 1 -> Saving world - START 2024-03-29 23:24:57.436 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:24:57.436 - Thread: 1 -> Before snapshot.: GC Memory: 2,437 B 2024-03-29 23:24:57.467 - Thread: 1 -> After snapshot.: GC Memory: 2,450 B 2024-03-29 23:24:57.469 - Thread: 1 -> Directory cleanup: GC Memory: 2,450 B 2024-03-29 23:24:57.469 - Thread: 1 -> Saving world - END 2024-03-29 23:24:57.481 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:24:57.481 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:24:57.939 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:24:57.977 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:24:59.587 - Thread: 1 -> GUI Stats: Update 0.139562444444444, Draw 0.189524333333333 2024-03-29 23:25:01.451 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-03-29 23:25:04.367 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-03-29 23:25:04.368 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-03-29 23:25:08.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:25:08.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:25:08.769 - Thread: 1 -> GC Memory: 2464.729 / 2464.729 MB 2024-03-29 23:25:16.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:25:21.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:25:21.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:25:25.951 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:25:28.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:25:28.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:25:29.587 - Thread: 1 -> GUI Stats: Update 0.139906833333334, Draw 0.208328222222222 2024-03-29 23:25:32.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:25:32.618 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,14.64873,154.8109,1,0,2475.444,21024.04,79327,20673,34,30.4051,53.80693,0.01182075,51485,8.332955,0,16.66667,2.533643,4.483708,100,17660685591,2475.444,2,0,-1 2024-03-29 23:25:32.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:25:32.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16842,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:25:32.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:25:38.770 - Thread: 1 -> GC Memory: 2477.697 / 2477.697 MB 2024-03-29 23:25:43.717 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:25:43.718 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:25:59.586 - Thread: 1 -> GUI Stats: Update 0.135802944444444, Draw 0.196961777777778 2024-03-29 23:26:08.786 - Thread: 1 -> GC Memory: 2516.911 / 2516.911 MB 2024-03-29 23:26:29.586 - Thread: 1 -> GUI Stats: Update 0.114043277777778, Draw 0.190011055555556 2024-03-29 23:26:30.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:26:30.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:26:30.184 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:26:30.189 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:26:30.201 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:26:31.134 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:26:31.135 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:26:32.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:26:32.635 - Thread: 1 -> STATISTICS,10682.9666667,0,0,0,0,0,0,13.13929,117.7092,1,0,2434.438,21024.8,79327,20673,34,25.01261,45.8674,0.01368637,51464,8.332992,0,16.66667,2.084299,3.822127,100,17660685671,2434.438,2,0,-1 2024-03-29 23:26:32.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:26:32.635 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16842,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:26:38.786 - Thread: 1 -> GC Memory: 2442.664 / 2442.664 MB 2024-03-29 23:26:42.020 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:26:59.135 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:26:59.135 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:26:59.135 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:26:59.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:26:59.151 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:26:59.586 - Thread: 1 -> GUI Stats: Update 0.124302722222222, Draw 0.244184611111111 2024-03-29 23:27:01.184 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:27:01.184 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:27:08.786 - Thread: 1 -> GC Memory: 2454.629 / 2454.629 MB 2024-03-29 23:27:29.586 - Thread: 1 -> GUI Stats: Update 0.0825860555555556, Draw 0.180822833333333 2024-03-29 23:27:32.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:27:32.652 - Thread: 1 -> STATISTICS,10742.9833334,0,0,0,0,0,0,12.2785,142.7753,1,0,2459.016,21032.5,79329,20671,34,26.38325,40.17678,0.01294794,51377,8.332987,0,16.66667,2.198513,3.347925,100,17660332107,2459.016,2,0,-1 2024-03-29 23:27:32.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:27:32.652 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16842,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:27:38.802 - Thread: 1 -> GC Memory: 2467.276 / 2467.276 MB 2024-03-29 23:27:59.586 - Thread: 1 -> GUI Stats: Update 0.0315906111111112, Draw 0.166483388888889 2024-03-29 23:28:08.803 - Thread: 1 -> GC Memory: 2438.507 / 2438.507 MB 2024-03-29 23:28:29.586 - Thread: 1 -> GUI Stats: Update 0.102552722222222, Draw 0.162081 2024-03-29 23:28:32.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:28:32.673 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,11.74851,107.8138,1,0,2441.492,21023.6,79329,20671,34,26.50834,37.43713,0.01288826,51423,8.332983,0,16.66667,2.208936,3.11963,100,17661008779,2441.492,2,0,-1 2024-03-29 23:28:32.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:28:32.673 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8009,125,849,16842,6162,0,0,121,14172,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:28:38.820 - Thread: 1 -> GC Memory: 2449.149 / 2449.149 MB 2024-03-29 23:28:59.587 - Thread: 1 -> GUI Stats: Update 0.133246, Draw 0.1610765 2024-03-29 23:29:08.836 - Thread: 1 -> GC Memory: 2458.372 / 2458.372 MB 2024-03-29 23:29:29.586 - Thread: 1 -> GUI Stats: Update 0.122801722222223, Draw 0.169972055555556 2024-03-29 23:29:32.684 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:29:32.687 - Thread: 1 -> STATISTICS,10863.0166667,0,0,0,0,0,0,10.77364,98.61862,1,0,2467.699,21042.59,79329,20671,34,22.74417,83.51067,0.01109948,51405,8.334378,0,16.66667,1.895585,6.960095,100,17661008915,2467.699,2,0,-1 2024-03-29 23:29:32.687 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:29:32.687 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8009,125,849,16842,6162,0,0,121,14172,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:29:38.853 - Thread: 1 -> GC Memory: 2469.657 / 2469.657 MB 2024-03-29 23:29:50.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:29:50.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:29:50.518 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:29:50.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:29:50.535 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:29:53.002 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:29:53.002 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:29:57.435 - Thread: 1 -> Autosave initiated 2024-03-29 23:29:57.435 - Thread: 1 -> Character state: True 2024-03-29 23:29:57.435 - Thread: 1 -> IsServer: True 2024-03-29 23:29:57.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:29:57.435 - Thread: 1 -> Autosave 2024-03-29 23:29:57.435 - Thread: 1 -> Saving world - START 2024-03-29 23:29:57.436 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:29:57.436 - Thread: 1 -> Before snapshot.: GC Memory: 2,436 B 2024-03-29 23:29:57.471 - Thread: 1 -> After snapshot.: GC Memory: 2,447 B 2024-03-29 23:29:57.474 - Thread: 1 -> Directory cleanup: GC Memory: 2,447 B 2024-03-29 23:29:57.474 - Thread: 1 -> Saving world - END 2024-03-29 23:29:57.485 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:29:57.486 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:29:57.934 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:29:57.966 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:29:59.587 - Thread: 1 -> GUI Stats: Update 0.120230277777778, Draw 0.212285555555555 2024-03-29 23:30:08.869 - Thread: 1 -> GC Memory: 2467.005 / 2467.005 MB 2024-03-29 23:30:09.099 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.099 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.101 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.104 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:09.106 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:30:29.587 - Thread: 1 -> GUI Stats: Update 0.121418166666667, Draw 0.243638 2024-03-29 23:30:32.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:30:32.701 - Thread: 1 -> STATISTICS,10923.0333334,0,0,0,0,0,0,13.42936,87.49973,1,0,2478.703,21030.45,79331,20669,34,21.63131,86.48573,0.01071742,51391,8.335955,0,16.66667,1.803176,7.209412,100,17660387107,2478.703,2,0,-1 2024-03-29 23:30:32.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:30:32.701 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16842,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:30:38.870 - Thread: 1 -> GC Memory: 2482.655 / 2482.655 MB 2024-03-29 23:30:59.587 - Thread: 1 -> GUI Stats: Update 0.119785111111111, Draw 0.279872444444445 2024-03-29 23:31:08.887 - Thread: 1 -> GC Memory: 2490.738 / 2490.738 MB 2024-03-29 23:31:29.587 - Thread: 1 -> GUI Stats: Update 0.120507611111111, Draw 0.271337277777778 2024-03-29 23:31:32.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:31:32.718 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,13.82816,151.1527,1,0,2433.58,21026.44,79339,20661,34,25.94053,81.27011,0.009728978,51383,8.33313,0,16.66667,2.161659,6.772344,100,17662694857,2433.58,2,0,-1 2024-03-29 23:31:32.718 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:31:32.718 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16844,6164,0,0,123,14173,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:31:38.902 - Thread: 1 -> GC Memory: 2439.149 / 2439.149 MB 2024-03-29 23:31:42.021 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:31:59.587 - Thread: 1 -> GUI Stats: Update 0.124982722222222, Draw 0.288504333333333 2024-03-29 23:32:08.903 - Thread: 1 -> GC Memory: 2440.948 / 2440.948 MB 2024-03-29 23:32:29.587 - Thread: 1 -> GUI Stats: Update 0.199165944444445, Draw 0.240407166666667 2024-03-29 23:32:32.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:32:32.735 - Thread: 1 -> STATISTICS,11043.0666667,0,0,0,0,0,0,14.42314,124.1141,1,0,2442.155,21023.89,79351,20649,34,23.28949,84.99528,0.01031422,51377,8.33142,0,16.66667,1.940345,7.081314,100,17660621121,2442.155,2,0,-1 2024-03-29 23:32:32.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:32:32.735 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,854,91,7731,8008,125,849,16842,6162,0,0,121,14171,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:32:38.920 - Thread: 1 -> GC Memory: 2444.156 / 2444.156 MB 2024-03-29 23:32:59.587 - Thread: 1 -> GUI Stats: Update 0.1416595, Draw 0.218457666666667 2024-03-29 23:33:08.920 - Thread: 1 -> GC Memory: 2450.914 / 2450.914 MB 2024-03-29 23:33:09.769 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:33:09.769 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:33:09.769 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:33:09.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:33:09.785 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:33:11.451 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:33:11.452 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:33:29.587 - Thread: 1 -> GUI Stats: Update 0.1265355, Draw 0.197445388888889 2024-03-29 23:33:32.752 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:33:32.752 - Thread: 1 -> STATISTICS,11103.0833334,0,0,0,0,0,0,10.73565,111.0761,1,0,2441.088,21021.39,79355,20645,34,22.5606,84.48367,0.01021397,51397,8.33296,0,16.66667,1.879966,7.039991,100,17661688173,2441.088,2,0,-1 2024-03-29 23:33:32.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:33:32.752 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7731,8009,125,849,16843,6162,0,0,121,14172,0,3908,31,0,77,15,384,69,0,116,1717,762,456,8,50,0,0,0,0 2024-03-29 23:33:38.920 - Thread: 1 -> GC Memory: 2440.593 / 2440.593 MB 2024-03-29 23:33:59.589 - Thread: 1 -> GUI Stats: Update 0.128411166666667, Draw 0.170327055555555 2024-03-29 23:34:08.936 - Thread: 1 -> GC Memory: 2443.004 / 2443.004 MB 2024-03-29 23:34:29.587 - Thread: 1 -> GUI Stats: Update 0.124825222222222, Draw 0.203976888888889 2024-03-29 23:34:32.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:34:32.768 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,10.72178,72.43082,1,0,2463.781,20941.9,79355,20645,34,19.44103,89.90872,0.01042781,51377,8.33473,0,16.66667,1.620357,7.493649,100,17568565473,2463.781,2,0,-1 2024-03-29 23:34:32.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:34:32.769 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7731,8006,125,849,16754,6068,0,0,121,14074,0,3908,15,0,85,15,384,67,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:34:38.936 - Thread: 1 -> GC Memory: 2468.225 / 2468.225 MB 2024-03-29 23:34:40.136 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:34:40.139 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:34:57.436 - Thread: 1 -> Autosave initiated 2024-03-29 23:34:57.436 - Thread: 1 -> Character state: True 2024-03-29 23:34:57.436 - Thread: 1 -> IsServer: True 2024-03-29 23:34:57.436 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:34:57.436 - Thread: 1 -> Autosave 2024-03-29 23:34:57.436 - Thread: 1 -> Saving world - START 2024-03-29 23:34:57.436 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:34:57.436 - Thread: 1 -> Before snapshot.: GC Memory: 2,440 B 2024-03-29 23:34:57.461 - Thread: 1 -> After snapshot.: GC Memory: 2,450 B 2024-03-29 23:34:57.462 - Thread: 1 -> Directory cleanup: GC Memory: 2,450 B 2024-03-29 23:34:57.462 - Thread: 1 -> Saving world - END 2024-03-29 23:34:57.475 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:34:57.476 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:34:57.958 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:34:58.051 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:34:59.587 - Thread: 1 -> GUI Stats: Update 0.109503666666666, Draw 0.185689 2024-03-29 23:35:08.936 - Thread: 1 -> GC Memory: 2473.499 / 2473.499 MB 2024-03-29 23:35:20.848 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-03-29 23:35:20.852 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-03-29 23:35:29.587 - Thread: 1 -> GUI Stats: Update 0.106184222222222, Draw 0.179369888888889 2024-03-29 23:35:32.785 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:35:32.785 - Thread: 1 -> STATISTICS,11223.1166667,0,0,0,0,0,0,10.75682,57.34693,1,0,2497.764,20945.44,79355,20645,34,17.7971,89.30394,0.007328127,51374,8.335357,0,16.66667,1.483451,7.443802,100,17542543869,2497.764,2,0,-1 2024-03-29 23:35:32.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:35:32.785 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7732,8002,125,849,16729,6070,0,0,123,14072,0,3908,15,0,63,15,384,62,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:35:38.937 - Thread: 1 -> GC Memory: 2500.215 / 2500.215 MB 2024-03-29 23:35:59.587 - Thread: 1 -> GUI Stats: Update 0.108509277777778, Draw 0.174349333333333 2024-03-29 23:36:08.954 - Thread: 1 -> GC Memory: 2527.25 / 2527.25 MB 2024-03-29 23:36:23.737 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:36:29.587 - Thread: 1 -> GUI Stats: Update 0.117935333333334, Draw 0.185540777777778 2024-03-29 23:36:32.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:36:32.802 - Thread: 1 -> STATISTICS,11283.1333334,0,0,0,0,0,0,11.61291,109.1708,1,0,2469.217,20953.96,83100,16900,35,24.58433,87.26346,0.01008374,51352,8.331067,0,16.66667,2.048137,7.269978,100,17559402985,2469.217,2,0,-1 2024-03-29 23:36:32.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:36:32.802 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7732,8019,125,849,16745,6068,0,0,121,14087,0,3908,15,0,64,15,384,79,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:36:38.970 - Thread: 1 -> GC Memory: 2474.698 / 2474.698 MB 2024-03-29 23:36:42.021 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:36:59.587 - Thread: 1 -> GUI Stats: Update 0.109827, Draw 0.177335611111111 2024-03-29 23:37:08.970 - Thread: 1 -> GC Memory: 2496.913 / 2496.913 MB 2024-03-29 23:37:22.019 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:37:29.590 - Thread: 1 -> GUI Stats: Update 0.108011555555555, Draw 0.170763333333333 2024-03-29 23:37:32.818 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:37:32.818 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,11.24158,40.95998,1,0,2512.688,20961.98,83100,16900,35,14.13298,95.74606,0.006542099,51354,8.332543,0,16.66667,1.177637,7.978082,100,17536987213,2512.688,2,0,-1 2024-03-29 23:37:32.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:37:32.818 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7732,8000,125,849,16724,6068,0,0,121,14068,0,3908,15,0,61,15,384,60,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:37:38.970 - Thread: 1 -> GC Memory: 2520.291 / 2520.291 MB 2024-03-29 23:37:44.202 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:37:59.588 - Thread: 1 -> GUI Stats: Update 0.1055245, Draw 0.167436722222222 2024-03-29 23:38:08.970 - Thread: 1 -> GC Memory: 2542.897 / 2542.897 MB 2024-03-29 23:38:29.587 - Thread: 1 -> GUI Stats: Update 0.106293166666667, Draw 0.187699666666667 2024-03-29 23:38:32.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:38:32.835 - Thread: 1 -> STATISTICS,11403.1666667,0,0,0,0,0,0,10.96583,48.5113,1,0,2468.858,20939.51,83100,16900,35,14.14278,49.66605,0.007042927,51367,8.414828,0,16.66667,1.190091,4.179313,100,17550920119,2468.858,2,0,-1 2024-03-29 23:38:32.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:38:32.836 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7732,8004,125,849,16737,6068,0,0,121,14072,0,3908,15,0,70,15,384,64,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:38:38.987 - Thread: 1 -> GC Memory: 2477.318 / 2477.318 MB 2024-03-29 23:38:59.587 - Thread: 1 -> GUI Stats: Update 0.108451888888889, Draw 0.181692833333333 2024-03-29 23:39:03.770 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:39:08.987 - Thread: 1 -> GC Memory: 2552.912 / 2552.912 MB 2024-03-29 23:39:29.588 - Thread: 1 -> GUI Stats: Update 0.1115975, Draw 0.218981722222222 2024-03-29 23:39:32.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:39:32.852 - Thread: 1 -> STATISTICS,11463.1833334,0,0,0,0,0,0,12.68347,120.7369,1,0,2635.171,20974.48,83100,16900,35,28.95485,80.56784,0.01111325,51344,8.475958,0,16.66667,2.454201,6.828897,100,17591165627,2635.171,2,0,-1 2024-03-29 23:39:32.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:39:32.852 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7732,8026,125,849,16776,6086,0,0,123,14113,0,3908,31,0,68,15,384,87,0,38,1717,762,456,8,50,0,0,0,0 2024-03-29 23:39:39.004 - Thread: 1 -> GC Memory: 2644.271 / 2644.271 MB 2024-03-29 23:39:46.306 - Thread: 1 -> Loading voxel storage from file 'E:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-03-29 23:39:57.437 - Thread: 1 -> Autosave initiated 2024-03-29 23:39:57.437 - Thread: 1 -> Character state: True 2024-03-29 23:39:57.437 - Thread: 1 -> IsServer: True 2024-03-29 23:39:57.437 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:39:57.437 - Thread: 1 -> Autosave 2024-03-29 23:39:57.437 - Thread: 1 -> Saving world - START 2024-03-29 23:39:57.437 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:39:57.437 - Thread: 1 -> Before snapshot.: GC Memory: 2,469 B 2024-03-29 23:39:57.471 - Thread: 1 -> After snapshot.: GC Memory: 2,482 B 2024-03-29 23:39:57.473 - Thread: 1 -> Directory cleanup: GC Memory: 2,482 B 2024-03-29 23:39:57.473 - Thread: 1 -> Saving world - END 2024-03-29 23:39:57.487 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:39:57.487 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:39:58.026 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:39:58.163 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:39:59.587 - Thread: 1 -> GUI Stats: Update 0.115963944444444, Draw 0.229036277777778 2024-03-29 23:40:09.021 - Thread: 1 -> GC Memory: 2511.271 / 2511.271 MB 2024-03-29 23:40:29.589 - Thread: 1 -> GUI Stats: Update 0.113729, Draw 0.2280555 2024-03-29 23:40:32.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:40:32.870 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,14.50618,128.5974,1,0,2573.31,21147.45,83100,16900,35,26.82867,82.41795,0.01171783,51327,8.487445,0,16.66667,2.277068,6.995178,100,17709908105,2573.31,2,0,-1 2024-03-29 23:40:32.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:40:32.870 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7851,8137,125,849,16889,6084,0,0,121,14221,0,3908,31,0,73,15,384,77,0,38,1717,763,456,8,50,0,0,0,0 2024-03-29 23:40:39.022 - Thread: 1 -> GC Memory: 2596.801 / 2596.801 MB 2024-03-29 23:40:59.588 - Thread: 1 -> GUI Stats: Update 0.111163666666667, Draw 0.227815555555555 2024-03-29 23:41:01.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:41:04.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:04.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:05.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:41:06.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:06.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:06.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:41:07.419 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:07.420 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:09.038 - Thread: 1 -> GC Memory: 2648.898 / 2648.898 MB 2024-03-29 23:41:10.838 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-03-29 23:41:10.852 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-03-29 23:41:22.819 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-29 23:41:25.154 - Thread: 1 -> CONTRACT LEGEND,change,id,type,playerMade,reputation,currency,factionTag,ownerId,playerId,ItemType,ItemAmount 2024-03-29 23:41:25.154 - Thread: 1 -> CONTRACT,ACCEPT,983226366733096386,Sandbox.Game.Contracts.MyContractObtainAndDeliver,False,4,5445362,The FirstCommerce,0,[007...616],MyObjectBuilder_Component_Motor,469 2024-03-29 23:41:25.169 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:25.170 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:29.588 - Thread: 1 -> GUI Stats: Update 0.181968055555556, Draw 0.216120777777778 2024-03-29 23:41:32.086 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-03-29 23:41:32.320 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:32.320 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:32.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:41:32.886 - Thread: 1 -> STATISTICS,11583.2166667,0,0,0,0,0,0,12.12264,91.87348,1,0,2467.094,21352.6,83100,16900,35,17.47509,40.1449,0.009826225,51316,8.333021,0,16.66667,1.456203,3.345283,100,17895466669,2467.094,2,0,-1 2024-03-29 23:41:32.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:41:32.886 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,7996,8277,125,849,17066,6109,0,0,123,14387,0,3915,31,0,84,15,384,74,0,54,1717,763,456,8,50,0,0,0,0 2024-03-29 23:41:33.920 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2024-03-29 23:41:33.936 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2024-03-29 23:41:39.054 - Thread: 1 -> GC Memory: 2480.888 / 2480.888 MB 2024-03-29 23:41:42.021 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:41:55.853 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2024-03-29 23:41:56.086 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2024-03-29 23:41:56.087 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2024-03-29 23:41:59.588 - Thread: 1 -> GUI Stats: Update 0.142435277777778, Draw 0.662783555555556 2024-03-29 23:42:00.136 - Thread: 1 -> MyGuiScreenContractsBlock OPEN 2024-03-29 23:42:00.152 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.LoadContent 2024-03-29 23:42:09.071 - Thread: 1 -> GC Memory: 2488.174 / 2488.174 MB 2024-03-29 23:42:12.436 - Thread: 1 -> MyGuiScreenContractsBlock CLOSE 2024-03-29 23:42:12.669 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - START 2024-03-29 23:42:12.670 - Thread: 1 -> MyGuiScreenContractsBlock MyGuiScreenBase.UnloadContent - END 2024-03-29 23:42:29.588 - Thread: 1 -> GUI Stats: Update 0.126003722222222, Draw 0.218319722222222 2024-03-29 23:42:32.902 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:42:32.902 - Thread: 1 -> STATISTICS,11643.2333334,0,0,0,0,0,0,11.221,127.8173,1,0,2496.223,21345.92,83100,16900,35,18.37441,88.34184,0.007958035,51305,8.331863,0,16.66667,1.530931,7.360522,100,17897868141,2496.223,2,0,-1 2024-03-29 23:42:32.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:42:32.902 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,856,91,7996,8278,125,849,17068,6110,0,0,121,14389,0,3915,31,0,84,15,384,74,0,56,1717,763,456,8,50,0,0,0,0 2024-03-29 23:42:39.087 - Thread: 1 -> GC Memory: 2492.103 / 2492.103 MB 2024-03-29 23:42:59.587 - Thread: 1 -> GUI Stats: Update 0.105954277777778, Draw 0.179552722222222 2024-03-29 23:43:09.087 - Thread: 1 -> GC Memory: 2503.608 / 2503.608 MB 2024-03-29 23:43:29.588 - Thread: 1 -> GUI Stats: Update 0.0792319444444444, Draw 0.1982355 2024-03-29 23:43:32.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:43:32.920 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,10.30187,73.48889,1,0,2531.207,21351.06,83100,16900,35,18.11886,89.77139,0.009989026,51257,8.332546,0,16.66667,1.509762,7.480243,100,17882476439,2531.207,2,0,-1 2024-03-29 23:43:32.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:43:32.920 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,856,91,8022,8300,125,849,17054,6084,0,0,123,14384,0,3915,15,0,74,15,384,70,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:43:39.105 - Thread: 1 -> GC Memory: 2548.958 / 2548.958 MB 2024-03-29 23:43:59.595 - Thread: 1 -> GUI Stats: Update 0.112824222222222, Draw 0.188944 2024-03-29 23:44:09.121 - Thread: 1 -> GC Memory: 2592.488 / 2592.488 MB 2024-03-29 23:44:29.588 - Thread: 1 -> GUI Stats: Update 0.1152695, Draw 0.195754388888889 2024-03-29 23:44:32.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:44:32.937 - Thread: 1 -> STATISTICS,11763.2666667,0,0,0,0,0,0,10.63903,88.97592,1,0,2641.983,21335.62,83100,16900,35,22.89394,87.66061,0.009711173,51270,8.331505,0,16.66667,1.90741,7.303449,100,17882441509,2641.983,2,0,-1 2024-03-29 23:44:32.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:44:32.937 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,856,91,8022,8302,128,849,17054,6084,0,0,123,14387,0,3915,15,0,68,15,384,72,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:44:39.121 - Thread: 1 -> GC Memory: 2657.957 / 2657.957 MB 2024-03-29 23:44:57.438 - Thread: 1 -> Autosave initiated 2024-03-29 23:44:57.438 - Thread: 1 -> Character state: True 2024-03-29 23:44:57.438 - Thread: 1 -> IsServer: True 2024-03-29 23:44:57.438 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:44:57.438 - Thread: 1 -> Autosave 2024-03-29 23:44:57.438 - Thread: 1 -> Saving world - START 2024-03-29 23:44:57.438 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:44:57.438 - Thread: 1 -> Before snapshot.: GC Memory: 2,497 B 2024-03-29 23:44:57.467 - Thread: 1 -> After snapshot.: GC Memory: 2,506 B 2024-03-29 23:44:57.469 - Thread: 1 -> Directory cleanup: GC Memory: 2,506 B 2024-03-29 23:44:57.469 - Thread: 1 -> Saving world - END 2024-03-29 23:44:57.482 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:44:57.482 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:44:57.972 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:44:58.013 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:44:59.588 - Thread: 1 -> GUI Stats: Update 0.115687666666667, Draw 0.202812777777778 2024-03-29 23:45:09.137 - Thread: 1 -> GC Memory: 2553.97 / 2553.97 MB 2024-03-29 23:45:29.588 - Thread: 1 -> GUI Stats: Update 0.105907333333333, Draw 0.182530166666667 2024-03-29 23:45:32.953 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:45:32.953 - Thread: 1 -> STATISTICS,11823.2833334,0,0,0,0,0,0,10.36385,79.76823,1,0,2593.915,21365.91,83100,16900,35,19.64734,89.26057,0.0126139,51380,8.332193,0,16.66667,1.637054,7.437363,100,17887910267,2593.915,2,0,-1 2024-03-29 23:45:32.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:45:32.953 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,856,91,8022,8299,128,849,17059,6098,0,0,121,14398,0,3915,31,0,63,15,384,69,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:45:39.154 - Thread: 1 -> GC Memory: 2598.551 / 2598.551 MB 2024-03-29 23:45:59.588 - Thread: 1 -> GUI Stats: Update 0.109371111111111, Draw 0.179640222222222 2024-03-29 23:46:09.171 - Thread: 1 -> GC Memory: 2626.465 / 2626.465 MB 2024-03-29 23:46:29.588 - Thread: 1 -> GUI Stats: Update 0.108012111111111, Draw 0.183792833333333 2024-03-29 23:46:32.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:46:32.970 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,10.14759,38.35384,1,0,2649.763,21356.11,83100,16900,35,13.37412,97.25859,0.007054764,51391,8.333549,0,16.66667,1.114538,8.105092,100,17867537163,2649.763,2,0,-1 2024-03-29 23:46:32.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:46:32.970 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8289,128,849,17039,6082,0,0,121,14371,0,3915,15,0,70,15,384,58,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:46:39.188 - Thread: 1 -> GC Memory: 2477.069 / 2477.069 MB 2024-03-29 23:46:42.022 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:46:59.588 - Thread: 1 -> GUI Stats: Update 0.108227611111111, Draw 0.176983277777777 2024-03-29 23:47:08.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 23:47:08.637 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-03-29 23:47:09.205 - Thread: 1 -> GC Memory: 2495.089 / 2495.089 MB 2024-03-29 23:47:18.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 23:47:18.637 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-03-29 23:47:28.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 23:47:28.637 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-03-29 23:47:29.588 - Thread: 1 -> GUI Stats: Update 0.110275333333333, Draw 0.182509444444445 2024-03-29 23:47:32.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:47:32.987 - Thread: 1 -> STATISTICS,11943.3166667,0,0,0,0,0,0,10.92383,55.89077,1,0,2516.492,21336.72,83100,16900,35,16.00462,48.73629,0.007421465,51369,8.33306,0,16.66667,1.333675,4.061224,100,17861407349,2516.492,2,0,-1 2024-03-29 23:47:32.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:47:32.987 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8293,128,849,17033,6082,0,0,121,14375,0,3915,15,0,59,15,384,63,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:47:38.637 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-03-29 23:47:38.637 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-03-29 23:47:38.637 - Thread: 1 -> Next activation in 00:55:03.0679026 2024-03-29 23:47:39.205 - Thread: 1 -> GC Memory: 2526.202 / 2526.202 MB 2024-03-29 23:47:59.589 - Thread: 1 -> GUI Stats: Update 0.111197055555556, Draw 0.190387222222223 2024-03-29 23:48:09.205 - Thread: 1 -> GC Memory: 2558.479 / 2558.479 MB 2024-03-29 23:48:29.588 - Thread: 1 -> GUI Stats: Update 0.112432277777778, Draw 0.194369666666667 2024-03-29 23:48:33.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:48:33.004 - Thread: 1 -> STATISTICS,12003.3333334,0,0,0,0,0,0,12.62116,130.2759,1,0,2486.757,21355.31,83100,16900,35,31.17122,81.32623,0.01050758,51347,8.333625,0,16.66667,2.597693,6.777422,100,17887008141,2486.757,2,0,-1 2024-03-29 23:48:33.004 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:48:33.004 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8298,128,849,17058,6098,0,0,121,14397,0,3915,31,0,62,15,384,68,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:48:39.222 - Thread: 1 -> GC Memory: 2489.342 / 2489.342 MB 2024-03-29 23:48:59.589 - Thread: 1 -> GUI Stats: Update 0.112877222222222, Draw 0.210775166666667 2024-03-29 23:49:09.238 - Thread: 1 -> GC Memory: 2517.601 / 2517.601 MB 2024-03-29 23:49:29.589 - Thread: 1 -> GUI Stats: Update 0.113115444444445, Draw 0.218689944444444 2024-03-29 23:49:33.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:49:33.020 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,12.5663,115.5816,1,0,2535.37,21351.29,79355,20645,34,27.86119,79.51625,0.009893479,51341,8.325881,0,16.66667,2.319689,6.620429,100,17898255489,2535.37,2,0,-1 2024-03-29 23:49:33.020 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:49:33.020 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8297,129,849,17069,6098,0,0,121,14395,0,3915,31,0,74,15,384,67,0,44,1717,763,456,8,50,0,0,0,0 2024-03-29 23:49:39.255 - Thread: 1 -> GC Memory: 2540.554 / 2540.554 MB 2024-03-29 23:49:57.438 - Thread: 1 -> Autosave initiated 2024-03-29 23:49:57.438 - Thread: 1 -> Character state: True 2024-03-29 23:49:57.438 - Thread: 1 -> IsServer: True 2024-03-29 23:49:57.438 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:49:57.438 - Thread: 1 -> Autosave 2024-03-29 23:49:57.438 - Thread: 1 -> Saving world - START 2024-03-29 23:49:57.438 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:49:57.438 - Thread: 1 -> Before snapshot.: GC Memory: 2,474 B 2024-03-29 23:49:57.473 - Thread: 1 -> After snapshot.: GC Memory: 2,484 B 2024-03-29 23:49:57.475 - Thread: 1 -> Directory cleanup: GC Memory: 2,485 B 2024-03-29 23:49:57.475 - Thread: 1 -> Saving world - END 2024-03-29 23:49:57.499 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:49:57.500 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:49:57.952 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:49:57.991 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:49:59.589 - Thread: 1 -> GUI Stats: Update 0.113760777777778, Draw 0.226825555555556 2024-03-29 23:50:09.121 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.122 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.122 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.122 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.124 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.124 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.124 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.125 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.125 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.128 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.129 - Thread: 1 -> Wrong price for the prefab - Red Cruiser 2024-03-29 23:50:09.256 - Thread: 1 -> GC Memory: 2516.963 / 2516.963 MB 2024-03-29 23:50:29.589 - Thread: 1 -> GUI Stats: Update 0.115993611111111, Draw 0.216720166666666 2024-03-29 23:50:33.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:50:33.038 - Thread: 1 -> STATISTICS,12123.3666667,0,0,0,0,0,0,14.17658,132.1875,1,0,2547.249,21451.79,79355,20645,34,26.58455,80.63137,0.01367697,51300,8.331567,0,16.66667,2.21491,6.717856,100,17987253981,2547.249,2,0,-1 2024-03-29 23:50:33.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:50:33.038 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8299,129,849,17153,6176,0,0,121,14476,0,3915,31,0,78,15,384,69,0,123,1717,763,456,8,50,0,0,0,0 2024-03-29 23:50:39.273 - Thread: 1 -> GC Memory: 2549.77 / 2549.77 MB 2024-03-29 23:50:59.590 - Thread: 1 -> GUI Stats: Update 0.123066166666667, Draw 0.253867833333333 2024-03-29 23:51:09.289 - Thread: 1 -> GC Memory: 2564.411 / 2564.411 MB 2024-03-29 23:51:17.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:51:26.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:51:26.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:51:26.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:51:26.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:51:26.554 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:51:26.560 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:51:26.570 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:51:28.904 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:51:28.904 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:51:29.590 - Thread: 1 -> GUI Stats: Update 0.213370833333334, Draw 0.269880555555555 2024-03-29 23:51:33.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:51:33.054 - Thread: 1 -> STATISTICS,12183.3833334,0,0,0,0,0,0,15.81877,107.395,1,0,2572.842,21449.54,79339,20661,34,24.01686,81.39632,0.01074381,51287,8.331575,0,16.66667,2.000983,6.781595,100,17986929697,2572.842,2,0,-1 2024-03-29 23:51:33.054 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:51:33.054 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8299,129,849,17153,6176,0,0,121,14476,0,3915,31,0,78,15,384,69,0,123,1717,763,456,8,50,0,0,0,0 2024-03-29 23:51:39.289 - Thread: 1 -> GC Memory: 2464.16 / 2464.16 MB 2024-03-29 23:51:42.023 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:51:59.590 - Thread: 1 -> GUI Stats: Update 0.155841333333333, Draw 0.240366944444445 2024-03-29 23:52:09.306 - Thread: 1 -> GC Memory: 2468.112 / 2468.112 MB 2024-03-29 23:52:29.589 - Thread: 1 -> GUI Stats: Update 0.124964777777778, Draw 0.223324555555555 2024-03-29 23:52:33.070 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:52:33.071 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,14.10082,115.3023,1,0,2473.594,21454.64,79355,20645,34,23.00755,81.81036,0.0106415,51281,8.332624,0,16.66667,1.917133,6.81695,100,17986813737,2473.594,2,0,-1 2024-03-29 23:52:33.071 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:52:33.071 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8299,129,849,17153,6176,0,0,121,14476,0,3915,31,0,78,15,384,69,0,123,1717,763,456,8,50,0,0,0,0 2024-03-29 23:52:35.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:52:35.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:52:35.654 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-03-29 23:52:35.659 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-03-29 23:52:35.671 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-03-29 23:52:37.671 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-03-29 23:52:37.671 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-03-29 23:52:39.322 - Thread: 1 -> GC Memory: 2470.677 / 2470.677 MB 2024-03-29 23:52:59.589 - Thread: 1 -> GUI Stats: Update 0.129440222222222, Draw 0.196463222222223 2024-03-29 23:53:09.339 - Thread: 1 -> GC Memory: 2476.792 / 2476.792 MB 2024-03-29 23:53:26.755 - Thread: 1 -> MyGuiScreenActiveContracts OPEN 2024-03-29 23:53:26.771 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.LoadContent 2024-03-29 23:53:29.589 - Thread: 1 -> GUI Stats: Update 0.125986611111111, Draw 0.172013 2024-03-29 23:53:31.721 - Thread: 1 -> MyGuiScreenActiveContracts CLOSE 2024-03-29 23:53:31.954 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - START 2024-03-29 23:53:31.954 - Thread: 1 -> MyGuiScreenActiveContracts MyGuiScreenBase.UnloadContent - END 2024-03-29 23:53:33.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:53:33.088 - Thread: 1 -> STATISTICS,12303.4166667,0,0,0,0,0,0,10.95468,173.4831,1,0,2469.351,21451.82,79355,20645,34,26.94911,78.16451,0.0113501,51289,8.329659,0,16.66667,2.244769,6.510836,100,17988938275,2469.351,2,0,-1 2024-03-29 23:53:33.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:53:33.088 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8299,129,849,17155,6180,0,0,121,14479,0,3915,31,0,77,15,384,69,0,126,1717,763,456,8,50,0,0,0,0 2024-03-29 23:53:33.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:53:39.357 - Thread: 1 -> GC Memory: 2475.968 / 2475.968 MB 2024-03-29 23:53:43.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:53:43.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:53:52.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:53:54.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:53:54.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:53:57.940 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:53:59.589 - Thread: 1 -> GUI Stats: Update 0.156052111111111, Draw 0.202028333333334 2024-03-29 23:54:07.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:54:07.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:54:09.372 - Thread: 1 -> GC Memory: 2487.096 / 2487.096 MB 2024-03-29 23:54:20.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-29 23:54:23.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-29 23:54:23.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-29 23:54:29.590 - Thread: 1 -> GUI Stats: Update 0.141926055555556, Draw 0.186077388888889 2024-03-29 23:54:33.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:54:33.104 - Thread: 1 -> STATISTICS,12363.4333334,0,0,0,0,0,0,11.59286,181.5778,1,0,2496.444,21450.61,79355,20645,34,26.95405,79.53948,0.01063514,51278,8.331655,0,16.66667,2.245718,6.626955,100,17990259011,2496.444,2,0,-1 2024-03-29 23:54:33.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:54:33.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8299,129,849,17156,6180,0,0,121,14479,0,3915,31,0,78,15,384,69,0,126,1717,763,456,8,50,0,0,0,0 2024-03-29 23:54:39.389 - Thread: 1 -> GC Memory: 2495.254 / 2495.254 MB 2024-03-29 23:54:57.439 - Thread: 1 -> Autosave initiated 2024-03-29 23:54:57.439 - Thread: 1 -> Character state: True 2024-03-29 23:54:57.439 - Thread: 1 -> IsServer: True 2024-03-29 23:54:57.439 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:54:57.439 - Thread: 1 -> Autosave 2024-03-29 23:54:57.439 - Thread: 1 -> Saving world - START 2024-03-29 23:54:57.439 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:54:57.439 - Thread: 1 -> Before snapshot.: GC Memory: 2,467 B 2024-03-29 23:54:57.470 - Thread: 1 -> After snapshot.: GC Memory: 2,481 B 2024-03-29 23:54:57.472 - Thread: 1 -> Directory cleanup: GC Memory: 2,481 B 2024-03-29 23:54:57.472 - Thread: 1 -> Saving world - END 2024-03-29 23:54:57.492 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:54:57.492 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:54:57.964 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:54:58.010 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:54:59.590 - Thread: 1 -> GUI Stats: Update 0.114857333333333, Draw 0.217792611111111 2024-03-29 23:55:09.390 - Thread: 1 -> GC Memory: 2507.189 / 2507.189 MB 2024-03-29 23:55:29.588 - Thread: 1 -> GUI Stats: Update 0.108831777777778, Draw 0.202360777777778 2024-03-29 23:55:33.121 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:55:33.121 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,10.55473,65.12162,1,0,2558.865,21347.56,79355,20645,34,20.09263,90.54503,0.01047465,51283,8.338621,0,16.66667,1.675449,7.550207,100,17863501503,2558.865,2,0,-1 2024-03-29 23:55:33.121 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:55:33.121 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8293,129,849,17035,6087,0,0,123,14381,0,3915,15,0,55,15,384,63,0,47,1717,763,456,8,50,0,0,0,0 2024-03-29 23:55:39.406 - Thread: 1 -> GC Memory: 2564.762 / 2564.762 MB 2024-03-29 23:55:59.590 - Thread: 1 -> GUI Stats: Update 0.114599222222222, Draw 0.184368333333333 2024-03-29 23:56:09.406 - Thread: 1 -> GC Memory: 2610.458 / 2610.458 MB 2024-03-29 23:56:29.589 - Thread: 1 -> GUI Stats: Update 0.1102575, Draw 0.194765444444444 2024-03-29 23:56:33.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:56:33.138 - Thread: 1 -> STATISTICS,12483.4666667,0,0,0,0,0,0,11.05937,106.196,1,0,2657.586,21359.06,79355,20645,34,20.56577,87.06632,0.01249028,51277,8.331708,0,16.66667,1.71348,7.254112,100,17884537749,2657.586,2,0,-1 2024-03-29 23:56:33.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:56:33.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8305,129,849,17056,6085,0,0,121,14390,0,3915,15,0,66,15,384,75,0,47,1717,763,456,8,50,0,0,0,0 2024-03-29 23:56:39.406 - Thread: 1 -> GC Memory: 2476.927 / 2476.927 MB 2024-03-29 23:56:42.023 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-29 23:56:59.590 - Thread: 1 -> GUI Stats: Update 0.113176666666667, Draw 0.198872111111111 2024-03-29 23:57:09.423 - Thread: 1 -> GC Memory: 2578.492 / 2578.492 MB 2024-03-29 23:57:29.589 - Thread: 1 -> GUI Stats: Update 0.114872, Draw 0.187144833333333 2024-03-29 23:57:33.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:57:33.155 - Thread: 1 -> STATISTICS,12543.4833334,0,0,0,0,0,0,10.37913,46.04827,1,0,2631.646,21360.08,83100,16900,35,13.8558,95.38022,0.01353357,51266,8.332898,0,16.66667,1.15459,7.947937,100,17859567659,2631.646,2,0,-1 2024-03-29 23:57:33.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:57:33.155 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8290,129,849,17032,6085,0,0,121,14375,0,3915,15,0,58,15,384,60,0,47,1717,763,456,8,50,0,0,0,0 2024-03-29 23:57:39.439 - Thread: 1 -> GC Memory: 2638.625 / 2638.625 MB 2024-03-29 23:57:59.590 - Thread: 1 -> GUI Stats: Update 0.108450833333333, Draw 0.176521666666667 2024-03-29 23:58:09.439 - Thread: 1 -> GC Memory: 2668.972 / 2668.972 MB 2024-03-29 23:58:29.590 - Thread: 1 -> GUI Stats: Update 0.107322666666666, Draw 0.183493444444445 2024-03-29 23:58:33.171 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:58:33.177 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,10.74688,38.21754,1,0,2479.854,21369.58,83100,16900,35,12.32763,97.8077,0.007533982,51265,8.33135,0,16.66667,1.027058,8.148703,100,17868424761,2479.854,2,0,-1 2024-03-29 23:58:33.177 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:58:33.177 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8289,129,849,17040,6085,0,0,121,14374,0,3915,15,0,67,15,384,58,0,47,1717,763,456,8,50,0,0,0,0 2024-03-29 23:58:39.456 - Thread: 1 -> GC Memory: 2483.889 / 2483.889 MB 2024-03-29 23:58:59.590 - Thread: 1 -> GUI Stats: Update 0.107225166666667, Draw 0.210654722222222 2024-03-29 23:59:09.456 - Thread: 1 -> GC Memory: 2558.844 / 2558.844 MB 2024-03-29 23:59:29.590 - Thread: 1 -> GUI Stats: Update 0.111799166666667, Draw 0.234139722222222 2024-03-29 23:59:33.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-29 23:59:33.188 - Thread: 1 -> STATISTICS,12663.5166667,0,0,0,0,0,0,13.32401,136.3619,1,0,2652.348,21398.59,83100,16900,35,20.44599,86.82126,0.01292556,51265,8.333261,0,16.66667,1.703818,7.235043,100,17910318695,2652.348,2,0,-1 2024-03-29 23:59:33.188 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-29 23:59:33.188 - Thread: 1 -> MEMORY VALUES,2,1,0,1,61,855,91,8022,8310,129,849,17080,6101,0,0,121,14411,0,3915,31,0,70,15,384,79,0,47,1717,763,456,8,50,0,0,0,0 2024-03-29 23:59:39.456 - Thread: 1 -> GC Memory: 2666.479 / 2666.479 MB 2024-03-29 23:59:57.440 - Thread: 1 -> Autosave initiated 2024-03-29 23:59:57.440 - Thread: 1 -> Character state: True 2024-03-29 23:59:57.440 - Thread: 1 -> IsServer: True 2024-03-29 23:59:57.440 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-29 23:59:57.440 - Thread: 1 -> Autosave 2024-03-29 23:59:57.440 - Thread: 1 -> Saving world - START 2024-03-29 23:59:57.440 - Thread: 1 -> Making world state snapshot. 2024-03-29 23:59:57.440 - Thread: 1 -> Before snapshot.: GC Memory: 2,478 B 2024-03-29 23:59:57.463 - Thread: 1 -> After snapshot.: GC Memory: 2,489 B 2024-03-29 23:59:57.464 - Thread: 1 -> Directory cleanup: GC Memory: 2,489 B 2024-03-29 23:59:57.464 - Thread: 1 -> Saving world - END 2024-03-29 23:59:57.478 - Thread: 14 -> Session snapshot save - START 2024-03-29 23:59:57.478 - Thread: 14 -> Checking file access for files in target dir. 2024-03-29 23:59:57.941 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\bapti\AppData\Roaming\SpaceEngineers\Saves\76561198324696616\99.9% Survie Part 2\.new\Sandbox_config.sbc 2024-03-29 23:59:58.005 - Thread: 14 -> Session snapshot save - END 2024-03-29 23:59:59.591 - Thread: 1 -> GUI Stats: Update 0.107475944444444, Draw 0.225046333333333 2024-03-30 00:00:09.473 - Thread: 1 -> GC Memory: 2525.099 / 2525.099 MB 2024-03-30 00:00:09.722 - Thread: 39 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyVertexBuffer Debug name: BufferDescription: [ 2024-03-30 00:00:09.722 - Thread: 39 -> Error: BindFlags = VertexBuffer 2024-03-30 00:00:09.722 - Thread: 39 -> Error: CpuAccessFlags = Write 2024-03-30 00:00:09.722 - Thread: 39 -> Error: OptionFlags = None 2024-03-30 00:00:09.722 - Thread: 39 -> Error: SizeInBytes = 2048 2024-03-30 00:00:09.722 - Thread: 39 -> Error: StructureByteStride = 32 2024-03-30 00:00:09.722 - Thread: 39 -> Error: SizeInBytes = 2048 2024-03-30 00:00:09.722 - Thread: 39 -> Error: Usage = Dynamic 2024-03-30 00:00:09.722 - Thread: 39 -> Error: ] 2024-03-30 00:00:12.540 - Thread: 39 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-03-30 00:00:12.631 - Thread: 39 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 8,075 InstanceBuffers: 457 GPUEmitters: 32 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 66 Actor Components MyLightComponent: 687 MyRenderableComponent: 2,017 MyResourcePrioritizationComponent: 8,313 MyInstanceComponent: 5,266 MyRenderVoxelActor: 17 MyThrustFlameAnimator: 122 MyRotationAnimator: 78 MyTranslationAnimator: 20 MyVoxelCellComponent: 941 MyFoliageComponent: 506 2024-03-30 00:03:41.079 - Thread: 39 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: L’instance de périphérique GPU a été suspendue. Utilisez GetDeviceRemovedReason pour déterminer l’action appropriée. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateVertexBuffer(String name, Int32 elements, Int32 byteStride, Nullable`1 initData, ResourceUsage usage, Boolean isStreamOutput, Boolean isGlobal) at VRageRender.MyInstancing.UpdateVertexBuffer(InstancingId id) at VRageRender.MyInstancing.RebuildGeneric(InstancingId instancingId) at VRageRender.MyInstancing.UpdateGeneric(InstancingId id, MyInstanceData[] instanceData, Int32 capacity) at VRageRender.MyRender11.ProcessMessageInternal(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessMessage(MyRenderMessageBase message, Int32 frameId) at VRageRender.MyRender11.ProcessPreFrame(MyUpdateFrame frame, Boolean returnShared) at VRageRender.MyRender11.ProcessMessageQueue(Boolean draw) at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-03-30 00:03:41.080 - Thread: 39 -> Showing message 2024-03-30 00:03:41.632 - Thread: 39 -> ================================== CRASH INFO ================================== AppVersion: 01_203_630 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 13035 PCUCount: 83100 IsHang: False GCMemory: 2522 GCMemoryAllocated: 2522 HWAvailableMemory: 51012 ProcessPrivateMemory: 21402 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-03-30 00:03:41.632 - Thread: 39 -> Log Closed