2024-04-05 00:05:54.686 - Thread: 1 -> Log Started 2024-04-05 00:05:54.687 - Thread: 1 -> Timezone (local - UTC): 3h 2024-04-05 00:05:54.687 - Thread: 1 -> App Version: 01_203_630 2024-04-05 00:05:54.696 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-04-05 00:05:54.696 - Thread: 1 -> Branch / Sandbox: SVN 2024-04-05 00:05:54.696 - Thread: 1 -> Client Build Number: 0 2024-04-05 00:05:54.696 - Thread: 1 -> Server Build Number: 0 2024-04-05 00:05:54.696 - Thread: 1 -> Environment.ProcessorCount: 16 2024-04-05 00:05:54.740 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 11 Pro (Microsoft Windows NT 10.0.22631.0) 2024-04-05 00:05:54.741 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-04-05 00:05:54.741 - Thread: 1 -> Environment.Is64BitProcess: True 2024-04-05 00:05:54.741 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-04-05 00:05:54.741 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-04-05 00:05:54.741 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-05 00:05:54.745 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12650H 2024-04-05 00:05:54.745 - Thread: 1 -> IntPtr.Size: 8 2024-04-05 00:05:54.745 - Thread: 1 -> Default Culture: 2024-04-05 00:05:54.745 - Thread: 1 -> Default UI Culture: 2024-04-05 00:05:54.745 - Thread: 1 -> MyConfig.Load() - START 2024-04-05 00:05:54.746 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 00:05:54.943 - Thread: 1 -> NewNewGameScreen: False 2024-04-05 00:05:54.943 - Thread: 1 -> EnableDamageEffects: True 2024-04-05 00:05:54.943 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-04-05 00:05:54.943 - Thread: 1 -> EnableReverb: False 2024-04-05 00:05:54.943 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-04-05 00:05:54.943 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-04-05 00:05:54.943 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-04-05 00:05:54.943 - Thread: 1 -> FirstTimeRun: False 2024-04-05 00:05:54.943 - Thread: 1 -> ExperimentalMode: True 2024-04-05 00:05:54.943 - Thread: 1 -> VideoAdapter: 0 2024-04-05 00:05:54.943 - Thread: 1 -> ScreenWidth: 1920 2024-04-05 00:05:54.943 - Thread: 1 -> ScreenHeight: 1080 2024-04-05 00:05:54.943 - Thread: 1 -> RefreshRate: 354730000 2024-04-05 00:05:54.943 - Thread: 1 -> WindowMode: 1 2024-04-05 00:05:54.943 - Thread: 1 -> VerticalSync: 0 2024-04-05 00:05:54.943 - Thread: 1 -> FieldOfView: 70 2024-04-05 00:05:54.943 - Thread: 1 -> PostProcessingEnabled: True 2024-04-05 00:05:54.943 - Thread: 1 -> FlaresIntensity: 1 2024-04-05 00:05:54.943 - Thread: 1 -> TreeViewDistance: 1999 2024-04-05 00:05:54.943 - Thread: 1 -> GrassDensity: 3 2024-04-05 00:05:54.943 - Thread: 1 -> GrassDrawDistance: 1000 2024-04-05 00:05:54.943 - Thread: 1 -> AntialiasingMode: 1 2024-04-05 00:05:54.943 - Thread: 1 -> ShadowMapResolution: 2 2024-04-05 00:05:54.943 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-04-05 00:05:54.943 - Thread: 1 -> TextureQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> VoxelTextureQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> AnisotropicFiltering: 4 2024-04-05 00:05:54.943 - Thread: 1 -> ModelQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> VoxelQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> ShaderQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> LightsQuality: 2 2024-04-05 00:05:54.943 - Thread: 1 -> LowMemSwitchToLow: 0 2024-04-05 00:05:54.943 - Thread: 1 -> FirstVTTimeRun: False 2024-04-05 00:05:54.943 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-04-05 00:05:54.943 - Thread: 1 -> LastBannerId: 68 2024-04-05 00:05:54.943 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-04-05 00:05:54.943 - Thread: 1 -> GDPRConsent: True 2024-04-05 00:05:54.943 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-04-05 00:05:54.943 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-04-05 00:05:54.943 - Thread: 1 -> OnlyPSGames: False 2024-04-05 00:05:54.943 - Thread: 1 -> EnableTrading: True 2024-04-05 00:05:54.943 - Thread: 1 -> EnableSteamCloud: False 2024-04-05 00:05:54.943 - Thread: 1 -> Language: 0 2024-04-05 00:05:54.943 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-04-05 00:05:54.943 - Thread: 1 -> ControlsHints: False 2024-04-05 00:05:54.943 - Thread: 1 -> GoodBotHints: False 2024-04-05 00:05:54.943 - Thread: 1 -> RotationHints: True 2024-04-05 00:05:54.943 - Thread: 1 -> AreaInteraction: True 2024-04-05 00:05:54.943 - Thread: 1 -> BlueprintSharing: True 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-04-05 00:05:54.943 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-04-05 00:05:54.943 - Thread: 1 -> ShowCrosshair2: 2 2024-04-05 00:05:54.943 - Thread: 1 -> IronSightSwitchState: 1 2024-04-05 00:05:54.943 - Thread: 1 -> SpriteMainViewportScale: 1 2024-04-05 00:05:54.943 - Thread: 1 -> UiTransparency: 1 2024-04-05 00:05:54.943 - Thread: 1 -> UiBkTransparency: 0.8 2024-04-05 00:05:54.943 - Thread: 1 -> HUDBkTransparency: 0.6 2024-04-05 00:05:54.943 - Thread: 1 -> FirstTimeTutorials: False 2024-04-05 00:05:54.943 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-04-05 00:05:54.943 - Thread: 1 -> ControllerDefaultOnStart: False 2024-04-05 00:05:54.943 - Thread: 1 -> HudState: 1 2024-04-05 00:05:54.943 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-04-05 00:05:54.943 - Thread: 1 -> GameVolume: 0.4200604 2024-04-05 00:05:54.943 - Thread: 1 -> Music_Volume: 0.0927735 2024-04-05 00:05:54.943 - Thread: 1 -> VoiceChatVolume: 5 2024-04-05 00:05:54.943 - Thread: 1 -> HudWarnings: True 2024-04-05 00:05:54.943 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-04-05 00:05:54.943 - Thread: 1 -> VoiceChat: True 2024-04-05 00:05:54.943 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-04-05 00:05:54.943 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-04-05 00:05:54.943 - Thread: 1 -> EnableDynamicMusic: True 2024-04-05 00:05:54.943 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-04-05 00:05:54.943 - Thread: 1 -> EnableDoppler: True 2024-04-05 00:05:54.943 - Thread: 1 -> ZoomMultiplier: 0.2 2024-04-05 00:05:54.943 - Thread: 1 -> GamepadScheme: 0 2024-04-05 00:05:54.943 - Thread: 1 -> GamepadSchemeName: Flight 2024-04-05 00:05:54.943 - Thread: 1 -> LastCheckedVersion: 1202124 2024-04-05 00:05:54.943 - Thread: 1 -> DisableUpdateDriverNotification: True 2024-04-05 00:05:54.943 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-04-05 00:05:54.943 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-04-05 00:05:54.943 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-04-05 00:05:54.943 - Thread: 1 -> MyConfig.Load() - END 2024-04-05 00:06:00.110 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-04-05 00:06:00.440 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-04-05 00:06:00.453 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-04-05 00:06:00.454 - Thread: 1 -> Found processor count: 10 2024-04-05 00:06:00.454 - Thread: 1 -> Using processor count: 10 2024-04-05 00:06:00.649 - Thread: 1 -> All detected adapters: 2024-04-05 00:06:00.653 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=474746947, DeviceID=9634 2024-04-05 00:06:00.653 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=474746947, DeviceID=18083 2024-04-05 00:06:00.653 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-04-05 00:06:02.692 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.692 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-04-05 00:06:02.692 - Thread: 1 -> Description = dev id: 9634, mem: 4156555264, shared mem: 8391127040, Luid: 50330, rev: 161, subsys id: 474746947, vendor id: 4318, feature_level 11.1: True 2024-04-05 00:06:02.692 - Thread: 1 -> Driver version = 31.0.15.5186 2024-04-05 00:06:02.692 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-04-05 00:06:02.692 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 00:06:02.692 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.692 - Thread: 1 -> Adapter id = 0 2024-04-05 00:06:02.692 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.692 - Thread: 1 -> RAM = 4156555264 2024-04-05 00:06:02.692 - Thread: 1 -> Priority = 2 2024-04-05 00:06:02.692 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-05 00:06:02.692 - Thread: 1 -> Output is attached = True 2024-04-05 00:06:02.693 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.693 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.693 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.693 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.693 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.693 - Thread: 1 -> } 2024-04-05 00:06:02.693 - Thread: 1 -> } 2024-04-05 00:06:02.693 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.694 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2024-04-05 00:06:02.694 - Thread: 1 -> Description = dev id: 9634, mem: 4156555264, shared mem: 8391127040, Luid: 50330, rev: 161, subsys id: 474746947, vendor id: 4318, feature_level 11.1: True 2024-04-05 00:06:02.694 - Thread: 1 -> Driver version = 31.0.15.5186 2024-04-05 00:06:02.694 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-04-05 00:06:02.694 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 00:06:02.694 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.694 - Thread: 1 -> Adapter id = 0 2024-04-05 00:06:02.694 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.694 - Thread: 1 -> RAM = 4156555264 2024-04-05 00:06:02.694 - Thread: 1 -> Priority = 2 2024-04-05 00:06:02.694 - Thread: 1 -> Multithreaded rendering supported = True 2024-04-05 00:06:02.694 - Thread: 1 -> Output is attached = True 2024-04-05 00:06:02.694 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.694 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.694 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.694 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.694 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.694 - Thread: 1 -> } 2024-04-05 00:06:02.694 - Thread: 1 -> } 2024-04-05 00:06:02.694 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.694 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-04-05 00:06:02.694 - Thread: 1 -> Description = dev id: 18083, mem: 134217728, shared mem: 8391127040, Luid: 49489, rev: 12, subsys id: 474746947, vendor id: 32902, feature_level 11.1: True 2024-04-05 00:06:02.694 - Thread: 1 -> Driver version = 31.0.101.3962 2024-04-05 00:06:02.694 - Thread: 1 -> Driver date = 20221212000000.000000-000 2024-04-05 00:06:02.694 - Thread: 1 -> DriverUpdateNecessary = True 2024-04-05 00:06:02.695 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.695 - Thread: 1 -> Adapter id = 1 2024-04-05 00:06:02.695 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.695 - Thread: 1 -> RAM = 134217728 2024-04-05 00:06:02.695 - Thread: 1 -> Priority = 1 2024-04-05 00:06:02.695 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 00:06:02.695 - Thread: 1 -> Output is attached = False 2024-04-05 00:06:02.695 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.695 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.695 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.695 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> } 2024-04-05 00:06:02.695 - Thread: 1 -> } 2024-04-05 00:06:02.695 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.695 - Thread: 1 -> Name = Intel(R) UHD Graphics 2024-04-05 00:06:02.695 - Thread: 1 -> Description = dev id: 18083, mem: 134217728, shared mem: 8391127040, Luid: 49489, rev: 12, subsys id: 474746947, vendor id: 32902, feature_level 11.1: True 2024-04-05 00:06:02.695 - Thread: 1 -> Driver version = 31.0.101.3962 2024-04-05 00:06:02.695 - Thread: 1 -> Driver date = 20221212000000.000000-000 2024-04-05 00:06:02.695 - Thread: 1 -> DriverUpdateNecessary = True 2024-04-05 00:06:02.695 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.695 - Thread: 1 -> Adapter id = 1 2024-04-05 00:06:02.695 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.695 - Thread: 1 -> RAM = 134217728 2024-04-05 00:06:02.695 - Thread: 1 -> Priority = 1 2024-04-05 00:06:02.695 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 00:06:02.695 - Thread: 1 -> Output is attached = False 2024-04-05 00:06:02.695 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.695 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.695 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.695 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.695 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> } 2024-04-05 00:06:02.697 - Thread: 1 -> } 2024-04-05 00:06:02.697 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.697 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-05 00:06:02.697 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8391127040, Luid: 50181, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-05 00:06:02.697 - Thread: 1 -> Driver version = 2024-04-05 00:06:02.697 - Thread: 1 -> Driver date = 2024-04-05 00:06:02.697 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 00:06:02.697 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.697 - Thread: 1 -> Adapter id = 2 2024-04-05 00:06:02.697 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.697 - Thread: 1 -> RAM = 0 2024-04-05 00:06:02.697 - Thread: 1 -> Priority = 0 2024-04-05 00:06:02.697 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 00:06:02.697 - Thread: 1 -> Output is attached = False 2024-04-05 00:06:02.697 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.697 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.697 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.697 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.697 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> } 2024-04-05 00:06:02.698 - Thread: 1 -> } 2024-04-05 00:06:02.698 - Thread: 1 -> AdapterInfo = { 2024-04-05 00:06:02.698 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-04-05 00:06:02.698 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8391127040, Luid: 50181, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-04-05 00:06:02.698 - Thread: 1 -> Driver version = 2024-04-05 00:06:02.698 - Thread: 1 -> Driver date = 2024-04-05 00:06:02.698 - Thread: 1 -> DriverUpdateNecessary = False 2024-04-05 00:06:02.698 - Thread: 1 -> AftermathSupported = False 2024-04-05 00:06:02.698 - Thread: 1 -> Adapter id = 2 2024-04-05 00:06:02.698 - Thread: 1 -> Supported = True 2024-04-05 00:06:02.698 - Thread: 1 -> RAM = 0 2024-04-05 00:06:02.698 - Thread: 1 -> Priority = 0 2024-04-05 00:06:02.698 - Thread: 1 -> Multithreaded rendering supported = False 2024-04-05 00:06:02.698 - Thread: 1 -> Output is attached = False 2024-04-05 00:06:02.698 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-04-05 00:06:02.698 - Thread: 1 -> Display modes = { 2024-04-05 00:06:02.698 - Thread: 1 -> DXGIOutput id = 0 2024-04-05 00:06:02.698 - Thread: 1 -> 640x480@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 640x480@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 800x600@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 800x600@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1024x768@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1024x768@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1152x864@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1152x864@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x600@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x600@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x720@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x720@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x768@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x768@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x800@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x800@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x960@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x960@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x1024@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1280x1024@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1360x768@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1360x768@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1366x768@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1366x768@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1400x1050@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1400x1050@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1440x900@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1440x900@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1600x900@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1600x900@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1680x1050@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1680x1050@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1920x1080@60.00243Hz 2024-04-05 00:06:02.698 - Thread: 1 -> 1920x1080@144.0002Hz 2024-04-05 00:06:02.698 - Thread: 1 -> } 2024-04-05 00:06:02.698 - Thread: 1 -> } 2024-04-05 00:06:02.699 - Thread: 1 -> Service.IsActive: True 2024-04-05 00:06:02.699 - Thread: 1 -> Service.IsOnline: True 2024-04-05 00:06:02.699 - Thread: 1 -> Service.OwnsGame: False 2024-04-05 00:06:02.699 - Thread: 1 -> Service.UserId: 76561199087906075 2024-04-05 00:06:02.699 - Thread: 1 -> Service.UserName: Ludwig von Raid 2024-04-05 00:06:02.700 - Thread: 1 -> Service.Branch: default 2024-04-05 00:06:02.700 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-04-05 00:06:02.700 - Thread: 1 -> Build version: 0.1.1.0 2024-04-05 00:06:02.706 - Thread: 1 -> MyScreenManager() 2024-04-05 00:06:02.722 - Thread: 27 -> CreateDeviceInternal - CheckSettings() 2024-04-05 00:06:02.722 - Thread: 27 -> CreateDeviceInternal - GetAdapter() 2024-04-05 00:06:02.729 - Thread: 27 -> CreateDeviceInternal - FixSettings() 2024-04-05 00:06:02.729 - Thread: 27 -> CreateDeviceInternal - Create device 2024-04-05 00:06:02.904 - Thread: 27 -> CreateDeviceInternal Steam Overlay integration 2024-04-05 00:06:03.007 - Thread: 27 -> CreateDeviceInternal Steam Overlay OK 2024-04-05 00:06:03.007 - Thread: 27 -> CreateDeviceInternal create swapchain 2024-04-05 00:06:04.801 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-04-05 00:06:04.802 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-04-05 00:06:04.802 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-04-05 00:06:05.743 - Thread: 1 -> Preallocate - START 2024-04-05 00:06:05.747 - Thread: 1 -> MySpaceWorldGenerator - START 2024-04-05 00:06:05.750 - Thread: 1 -> MySpaceWorldGenerator - END 2024-04-05 00:06:05.750 - Thread: 1 -> MySpaceBuildComponent - START 2024-04-05 00:06:05.750 - Thread: 1 -> MySpaceBuildComponent - END 2024-04-05 00:06:05.751 - Thread: 1 -> MyEntities - START 2024-04-05 00:06:05.762 - Thread: 1 -> MyEntities - END 2024-04-05 00:06:05.762 - Thread: 1 -> MyObjectBuilder_Base - START 2024-04-05 00:06:05.762 - Thread: 1 -> MyObjectBuilder_Base - END 2024-04-05 00:06:05.762 - Thread: 1 -> MyTransparentGeometry - START 2024-04-05 00:06:05.762 - Thread: 1 -> MyTransparentGeometry - END 2024-04-05 00:06:05.762 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-04-05 00:06:05.763 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-04-05 00:06:05.763 - Thread: 1 -> MyMath - START 2024-04-05 00:06:05.763 - Thread: 1 -> MyMath - END 2024-04-05 00:06:05.763 - Thread: 1 -> MySimpleObjectDraw - START 2024-04-05 00:06:05.763 - Thread: 1 -> MySimpleObjectDraw - END 2024-04-05 00:06:05.774 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-04-05 00:06:05.774 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-04-05 00:06:05.774 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-04-05 00:06:05.776 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-04-05 00:06:05.776 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-04-05 00:06:05.777 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-04-05 00:06:05.777 - Thread: 1 -> MySyncDestructions - START 2024-04-05 00:06:05.777 - Thread: 1 -> MySyncDestructions - END 2024-04-05 00:06:05.777 - Thread: 1 -> MySyncEntity - START 2024-04-05 00:06:05.777 - Thread: 1 -> MySyncEntity - END 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandCharacter - START 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandCharacter - END 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandConsole - START 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandConsole - END 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandEntity - START 2024-04-05 00:06:05.777 - Thread: 1 -> MyCommandEntity - END 2024-04-05 00:06:05.777 - Thread: 1 -> MyAiTargetManager - START 2024-04-05 00:06:05.777 - Thread: 1 -> MyAiTargetManager - END 2024-04-05 00:06:05.777 - Thread: 1 -> MyClientDebugCommands - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyClientDebugCommands - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyDedicatedServer - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyDedicatedServer - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyDedicatedServerBase - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyDedicatedServerBase - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerBase - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerBase - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerClient - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerClient - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerClientBase - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerClientBase - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerLobby - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerLobby - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerServerBase - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyMultiplayerServerBase - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyServerDebugCommands - START 2024-04-05 00:06:05.778 - Thread: 1 -> MyServerDebugCommands - END 2024-04-05 00:06:05.778 - Thread: 1 -> MyCubeGridDefinitions - START 2024-04-05 00:06:05.784 - Thread: 1 -> MyCubeGridDefinitions - END 2024-04-05 00:06:05.784 - Thread: 1 -> MyDefinitionManager - START 2024-04-05 00:06:05.789 - Thread: 1 -> MyDefinitionManager - END 2024-04-05 00:06:05.789 - Thread: 1 -> Preallocate - END 2024-04-05 00:06:05.790 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-04-05 00:06:06.190 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-04-05 00:06:06.190 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-04-05 00:06:06.190 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-04-05 00:06:06.191 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:06.191 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:06.191 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-04-05 00:06:06.191 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-04-05 00:06:06.191 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-04-05 00:06:06.191 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-04-05 00:06:06.202 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2024-04-05 00:06:06.202 - Thread: 1 -> Win32_ComputerSystem.Model: ASUS TUF Dash F15 FX517ZC_FX517ZC 2024-04-05 00:06:06.202 - Thread: 1 -> Virtualized: False 2024-04-05 00:06:06.206 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12650H 2024-04-05 00:06:06.206 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,782,254,080 bytes 2024-04-05 00:06:06.206 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-04-05 00:06:06.206 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,420,273,664 bytes 2024-04-05 00:06:06.206 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,700,921,659,392 bytes 2024-04-05 00:06:06.213 - Thread: 1 -> Drive C: | Capacity: 215,038,996,480 bytes | Free space: 69,161,308,160 bytes 2024-04-05 00:06:06.213 - Thread: 1 -> Drive D: | Capacity: 296,386,293,760 bytes | Free space: 150,472,368,128 bytes 2024-04-05 00:06:06.213 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-04-05 00:06:06.214 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-04-05 00:06:06.214 - Thread: 1 -> Installed DLCs: 2024-04-05 00:06:06.214 - Thread: 1 -> Deluxe Edition (573160) 2024-04-05 00:06:06.215 - Thread: 1 -> Decorative Blocks (1049790) 2024-04-05 00:06:06.215 - Thread: 1 -> Economy Deluxe (1135960) 2024-04-05 00:06:06.215 - Thread: 1 -> Style Pack (1084680) 2024-04-05 00:06:06.215 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-04-05 00:06:06.215 - Thread: 1 -> Frostbite (1241550) 2024-04-05 00:06:06.215 - Thread: 1 -> Sparks Of The Future (1307680) 2024-04-05 00:06:06.215 - Thread: 1 -> Wasteland (1374610) 2024-04-05 00:06:06.215 - Thread: 1 -> Warfare I. (1475830) 2024-04-05 00:06:06.216 - Thread: 1 -> Heavy Industry (1676100) 2024-04-05 00:06:06.216 - Thread: 1 -> Warfare II. (1783760) 2024-04-05 00:06:06.216 - Thread: 1 -> Automatons (1958640) 2024-04-05 00:06:06.216 - Thread: 1 -> Anniversary (2569770) 2024-04-05 00:06:06.216 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-04-05 00:06:06.247 - Thread: 1 -> Havok: Physics.Init 2024-04-05 00:06:06.328 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-04-05 00:06:06.338 - Thread: 1 -> HkGameName: SpaceEngineers 2024-04-05 00:06:06.340 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-04-05 00:06:06.341 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-05 00:06:06.343 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-04-05 00:06:06.745 - Thread: 1 -> Loading scenarios 2024-04-05 00:06:06.769 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-05 00:06:06.769 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-04-05 00:06:07.038 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:07.040 - Thread: 1 -> Loading gamepad controls 2024-04-05 00:06:07.045 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.045 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-05 00:06:07.046 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.046 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-05 00:06:07.046 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.046 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-05 00:06:07.046 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.046 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-05 00:06:07.046 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.046 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-05 00:06:07.046 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:07.046 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-05 00:06:07.049 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-05 00:06:07.049 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-04-05 00:06:07.049 - Thread: 1 -> Loading shadow textures definitions 2024-04-05 00:06:07.049 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-04-05 00:06:07.050 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-04-05 00:06:07.056 - Thread: 1 -> MyAudio.LoadData - START 2024-04-05 00:06:07.081 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-04-05 00:06:07.266 - Thread: 1 -> MyAudio.LoadData - END 2024-04-05 00:06:07.277 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-04-05 00:06:07.278 - Thread: 1 -> MyGuiManager() 2024-04-05 00:06:07.281 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-05 00:06:07.502 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-05 00:06:07.577 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-04-05 00:06:07.577 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-05 00:06:07.577 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-04-05 00:06:07.595 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-04-05 00:06:07.650 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-05 00:06:07.656 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-04-05 00:06:07.656 - Thread: 11 -> ReloadVoxelMaterials 2024-04-05 00:06:07.702 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-04-05 00:06:07.702 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-04-05 00:06:07.702 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-04-05 00:06:07.702 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-04-05 00:06:07.702 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-04-05 00:06:07.702 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-04-05 00:06:07.702 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-04-05 00:06:07.702 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-04-05 00:06:07.703 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-04-05 00:06:07.703 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-04-05 00:06:07.729 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-04-05 00:06:07.730 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-04-05 00:06:07.732 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-04-05 00:06:07.733 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-04-05 00:06:07.734 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-04-05 00:06:07.735 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-04-05 00:06:07.736 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-04-05 00:06:07.737 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-04-05 00:06:07.741 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-04-05 00:06:07.749 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-04-05 00:06:07.752 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-04-05 00:06:07.770 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-04-05 00:06:07.772 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-04-05 00:06:07.774 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-04-05 00:06:07.775 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-04-05 00:06:07.776 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-04-05 00:06:07.777 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-04-05 00:06:07.782 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-04-05 00:06:07.782 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-04-05 00:06:07.790 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-04-05 00:06:07.806 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-04-05 00:06:07.815 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-04-05 00:06:07.818 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-04-05 00:06:07.823 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-04-05 00:06:07.827 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-04-05 00:06:07.829 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-04-05 00:06:07.831 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-04-05 00:06:07.832 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-04-05 00:06:07.832 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-04-05 00:06:07.833 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-04-05 00:06:07.833 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-04-05 00:06:07.833 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-04-05 00:06:07.851 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-04-05 00:06:07.853 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-04-05 00:06:07.854 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-04-05 00:06:07.869 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-04-05 00:06:07.870 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-04-05 00:06:07.875 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-04-05 00:06:07.881 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-04-05 00:06:07.882 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-04-05 00:06:07.882 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-04-05 00:06:07.899 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-04-05 00:06:07.900 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-04-05 00:06:07.900 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-04-05 00:06:07.900 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-04-05 00:06:07.903 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-04-05 00:06:07.905 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-04-05 00:06:07.906 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-04-05 00:06:07.907 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-04-05 00:06:07.908 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-04-05 00:06:07.908 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-04-05 00:06:07.910 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-04-05 00:06:07.925 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-04-05 00:06:07.931 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-04-05 00:06:07.932 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-04-05 00:06:07.939 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-04-05 00:06:07.945 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-04-05 00:06:07.953 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-04-05 00:06:07.966 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-04-05 00:06:08.041 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-04-05 00:06:08.046 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-04-05 00:06:08.048 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-04-05 00:06:08.087 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-04-05 00:06:08.096 - Thread: 1 -> Timer Frequency: 10000000 2024-04-05 00:06:08.096 - Thread: 1 -> Ticks per frame: 166667 2024-04-05 00:06:08.145 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-04-05 00:06:08.170 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-04-05 00:06:08.180 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-04-05 00:06:08.229 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-04-05 00:06:08.233 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-04-05 00:06:08.244 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-04-05 00:06:08.323 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-04-05 00:06:08.324 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-04-05 00:06:08.347 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-04-05 00:06:08.350 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-04-05 00:06:08.382 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-04-05 00:06:08.393 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-04-05 00:06:08.411 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-04-05 00:06:08.415 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-04-05 00:06:08.429 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-04-05 00:06:08.429 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-04-05 00:06:08.445 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-04-05 00:06:08.447 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-04-05 00:06:08.454 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-04-05 00:06:08.661 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-04-05 00:06:08.732 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-04-05 00:06:08.752 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-04-05 00:06:08.796 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-04-05 00:06:08.840 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-04-05 00:06:08.902 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-04-05 00:06:08.909 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-04-05 00:06:08.997 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-04-05 00:06:09.152 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-05 00:06:09.200 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-04-05 00:06:09.201 - Thread: 1 -> Flares Intensity: 1 2024-04-05 00:06:09.201 - Thread: 1 -> Field of view: 1.22173 2024-04-05 00:06:09.201 - Thread: 1 -> PostProcessingEnabled: True 2024-04-05 00:06:09.201 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-04-05 00:06:09.201 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-04-05 00:06:09.201 - Thread: 1 -> Render.DistanceFade: 1999 2024-04-05 00:06:09.201 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-04-05 00:06:09.201 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-04-05 00:06:09.201 - Thread: 1 -> Render.TextureQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-04-05 00:06:09.201 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-04-05 00:06:09.201 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-04-05 00:06:09.241 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-04-05 00:06:09.284 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-04-05 00:06:09.285 - Thread: 1 -> Analytics session started: UserID = (7cc52d3a-6a0e-5723-f1d4-64d983ca6e2c) SessionID = (a5e49c10-0583-4f2c-8347-78e2ce78d3be) 2024-04-05 00:06:09.286 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 00:06:10.514 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:10.514 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:10.530 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-04-05 00:06:10.530 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 00:06:10.854 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-04-05 00:06:11.069 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 00:06:11.069 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 00:06:11.193 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 00:06:12.151 - Thread: 44 -> LoadSession() - Start 2024-04-05 00:06:12.151 - Thread: 44 -> C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-04-05 00:06:12.151 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Sandbox_config.sbc 2024-04-05 00:06:12.175 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-04-05 00:06:12.992 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Sandbox_config.sbc 2024-04-05 00:06:12.994 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-04-05 00:06:12.996 - Thread: 44 -> CheckPoint Experimental mode: Yes 2024-04-05 00:06:12.997 - Thread: 44 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2024-04-05 00:06:12.997 - Thread: 44 -> LoadSession() - End 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:13.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:13.019 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-04-05 00:06:13.019 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-04-05 00:06:13.019 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-04-05 00:06:13.231 - Thread: 1 -> RunLoadingAction - START 2024-04-05 00:06:13.231 - Thread: 1 -> Loading session: C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-04-05 00:06:13.373 - Thread: 1 -> GC Memory: 1,024,713,976 B 2024-04-05 00:06:13.397 - Thread: 1 -> Process Memory: 4,000,509,952 B 2024-04-05 00:06:13.397 - Thread: 1 -> Experimental mode: Yes 2024-04-05 00:06:13.397 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2024-04-05 00:06:13.397 - Thread: 1 -> Console compatibility: No 2024-04-05 00:06:14.202 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-04-05 00:06:14.202 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-04-05 00:06:14.202 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-04-05 00:06:14.921 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-04-05 00:06:14.937 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-04-05 00:06:14.937 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-04-05 00:06:14.954 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-04-05 00:06:14.955 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-04-05 00:06:15.162 - Thread: 1 -> Loading scenarios 2024-04-05 00:06:15.162 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-04-05 00:06:15.162 - Thread: 1 -> List of used mods (0) - START 2024-04-05 00:06:15.162 - Thread: 1 -> List of used mods - END 2024-04-05 00:06:15.213 - Thread: 1 -> Loading behaviors 2024-04-05 00:06:15.213 - Thread: 1 -> Loading ammo magazines 2024-04-05 00:06:15.214 - Thread: 1 -> Loading ammo definitions 2024-04-05 00:06:15.215 - Thread: 1 -> Loading animations 2024-04-05 00:06:15.216 - Thread: 1 -> Loading animations 2024-04-05 00:06:15.216 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.216 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.217 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.218 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.219 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.219 - Thread: 1 -> Loading sound definitions 2024-04-05 00:06:15.219 - Thread: 1 -> Loading category classes 2024-04-05 00:06:15.219 - Thread: 1 -> Loading category classes 2024-04-05 00:06:15.219 - Thread: 1 -> Loading blueprint classes 2024-04-05 00:06:15.219 - Thread: 1 -> Loading blueprint class entries 2024-04-05 00:06:15.219 - Thread: 1 -> Loading blueprint class entries 2024-04-05 00:06:15.219 - Thread: 1 -> Loading blueprints 2024-04-05 00:06:15.220 - Thread: 1 -> Loading blueprints 2024-04-05 00:06:15.220 - Thread: 1 -> Loading agent definitions 2024-04-05 00:06:15.220 - Thread: 1 -> Loading character definitions 2024-04-05 00:06:15.224 - Thread: 1 -> Loading character definitions 2024-04-05 00:06:15.224 - Thread: 1 -> Loading components 2024-04-05 00:06:15.225 - Thread: 1 -> Loading components 2024-04-05 00:06:15.225 - Thread: 1 -> Loading configuration 2024-04-05 00:06:15.225 - Thread: 1 -> Loading container types 2024-04-05 00:06:15.225 - Thread: 1 -> Loading Contract Types 2024-04-05 00:06:15.227 - Thread: 1 -> Loading gamepad controls 2024-04-05 00:06:15.227 - Thread: 1 -> Loading block positions 2024-04-05 00:06:15.227 - Thread: 1 -> Loading block positions 2024-04-05 00:06:15.227 - Thread: 1 -> Loading curve definitions 2024-04-05 00:06:15.227 - Thread: 1 -> Loading debris 2024-04-05 00:06:15.227 - Thread: 1 -> Loading environment items entries 2024-04-05 00:06:15.229 - Thread: 1 -> Loading decal global definitions 2024-04-05 00:06:15.229 - Thread: 1 -> Loading decal definitions 2024-04-05 00:06:15.229 - Thread: 1 -> Loading decal definitions 2024-04-05 00:06:15.229 - Thread: 1 -> Loading drone behaviors 2024-04-05 00:06:15.229 - Thread: 1 -> Loading edges 2024-04-05 00:06:15.229 - Thread: 1 -> Loading emissive color definitions 2024-04-05 00:06:15.229 - Thread: 1 -> Loading emissive color default states 2024-04-05 00:06:15.231 - Thread: 1 -> Loading animations 2024-04-05 00:06:15.231 - Thread: 1 -> Loading entity components 2024-04-05 00:06:15.238 - Thread: 1 -> Loading component containers 2024-04-05 00:06:15.240 - Thread: 1 -> Loading environment items entries 2024-04-05 00:06:15.241 - Thread: 1 -> Loading Faction Names 2024-04-05 00:06:15.241 - Thread: 1 -> Loading factions 2024-04-05 00:06:15.242 - Thread: 1 -> Loading flare definitions 2024-04-05 00:06:15.244 - Thread: 1 -> Loading gas property definitions 2024-04-05 00:06:15.244 - Thread: 1 -> Loading event definitions 2024-04-05 00:06:15.244 - Thread: 1 -> Loading physical items 2024-04-05 00:06:15.249 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.249 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-04-05 00:06:15.251 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.251 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-04-05 00:06:15.251 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.251 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-04-05 00:06:15.251 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.251 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-04-05 00:06:15.251 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.251 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-04-05 00:06:15.251 - Thread: 1 -> GuiTextures.sbc 2024-04-05 00:06:15.251 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-04-05 00:06:15.253 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading LCD texture categories 2024-04-05 00:06:15.254 - Thread: 1 -> Loading OffensiveWords definitions 2024-04-05 00:06:15.254 - Thread: 1 -> Loading planet definition 2024-04-05 00:06:15.254 - Thread: 1 -> Loading physical items 2024-04-05 00:06:15.255 - Thread: 1 -> Loading physical items 2024-04-05 00:06:15.255 - Thread: 1 -> Loading physical material properties 2024-04-05 00:06:15.255 - Thread: 1 -> Loading pirate antennas 2024-04-05 00:06:15.255 - Thread: 1 -> Loading research blocks definitions 2024-04-05 00:06:15.256 - Thread: 1 -> Loading research groups definitions 2024-04-05 00:06:15.256 - Thread: 1 -> Loading resource distribution groups 2024-04-05 00:06:15.256 - Thread: 1 -> Loading shadow textures definitions 2024-04-05 00:06:15.256 - Thread: 1 -> Loading ship sound groups 2024-04-05 00:06:15.259 - Thread: 1 -> Loading ship sound groups 2024-04-05 00:06:15.260 - Thread: 1 -> Loading sound categories 2024-04-05 00:06:15.260 - Thread: 1 -> Loading stat definitions 2024-04-05 00:06:15.260 - Thread: 1 -> Loading gamepad controls 2024-04-05 00:06:15.260 - Thread: 1 -> Loading grid creators 2024-04-05 00:06:15.260 - Thread: 1 -> Loading transparent material properties 2024-04-05 00:06:15.260 - Thread: 1 -> Loading planet definition 2024-04-05 00:06:15.260 - Thread: 1 -> Loading voxel map storage definitions 2024-04-05 00:06:15.261 - Thread: 1 -> Loading voxel material definitions 2024-04-05 00:06:15.261 - Thread: 1 -> Loading voxel material definitions 2024-04-05 00:06:15.261 - Thread: 1 -> Loading voxel material definitions 2024-04-05 00:06:15.261 - Thread: 1 -> Loading voxel material definitions 2024-04-05 00:06:15.261 - Thread: 1 -> Loading Weather Effects 2024-04-05 00:06:15.262 - Thread: 1 -> Audio effects definitions 2024-04-05 00:06:15.263 - Thread: 1 -> Loading environment items definitions 2024-04-05 00:06:15.264 - Thread: 1 -> Loading environment items definitions 2024-04-05 00:06:15.264 - Thread: 1 -> Loading physical material properties 2024-04-05 00:06:15.266 - Thread: 1 -> Loading particle effect definitions 2024-04-05 00:06:15.344 - Thread: 1 -> Loading particle effect definitions 2024-04-05 00:06:15.345 - Thread: 1 -> Loading environment item definitions 2024-04-05 00:06:15.347 - Thread: 1 -> Loading weapon definitions 2024-04-05 00:06:15.351 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.363 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.363 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.370 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.372 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.373 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.373 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.373 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.373 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.374 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.380 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.383 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.383 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.384 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.385 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.385 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.386 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.387 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.387 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.389 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.390 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.391 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.392 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.393 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.394 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.395 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.396 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.397 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.399 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.399 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.400 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.400 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.418 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.419 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.420 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.421 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.423 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.425 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.427 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.427 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.429 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.429 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.430 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.430 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.431 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.433 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.441 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.441 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.443 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.443 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.446 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.447 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.449 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.450 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.452 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.453 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.473 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.473 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.476 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.477 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.481 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.483 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.485 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.486 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.489 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.489 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.493 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.495 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.497 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.498 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.501 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.502 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.507 - Thread: 1 -> Loading cube blocks 2024-04-05 00:06:15.508 - Thread: 1 -> Created block definitions 2024-04-05 00:06:15.512 - Thread: 1 -> Loading block variant groups 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-04-05 00:06:15.516 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-04-05 00:06:15.516 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-04-05 00:06:15.524 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-04-05 00:06:15.525 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-04-05 00:06:15.527 - Thread: 1 -> Loading asteroid generators 2024-04-05 00:06:15.527 - Thread: 1 -> Loading spawn groups 2024-04-05 00:06:15.528 - Thread: 1 -> Loading drop containers 2024-04-05 00:06:15.528 - Thread: 1 -> Loading spawn groups 2024-04-05 00:06:15.528 - Thread: 1 -> Loading spawn groups 2024-04-05 00:06:15.528 - Thread: 1 -> Loading radial menu definitions 2024-04-05 00:06:15.537 - Thread: 1 -> Loading respawn ships 2024-04-05 00:06:15.537 - Thread: 1 -> Loading spawn groups 2024-04-05 00:06:15.537 - Thread: 1 -> Loading wheel speeds 2024-04-05 00:06:15.557 - Thread: 1 -> MyAudio.UnloadData - START 2024-04-05 00:06:15.560 - Thread: 1 -> MyAudio.UnloadData - END 2024-04-05 00:06:15.560 - Thread: 1 -> MyAudio.LoadData - START 2024-04-05 00:06:15.571 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-04-05 00:06:16.471 - Thread: 1 -> MyAudio.LoadData - END 2024-04-05 00:06:16.485 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-04-05 00:06:16.493 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:16.557 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:16.559 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:16.559 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:16.581 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-04-05 00:06:16.864 - Thread: 57 -> External debugger: listening... 2024-04-05 00:06:16.873 - Thread: 1 -> MyLights.LoadData() - START 2024-04-05 00:06:16.874 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-04-05 00:06:16.874 - Thread: 1 -> MyLights.LoadData() - END 2024-04-05 00:06:16.874 - Thread: 1 -> Info: MyLights initialized. 2024-04-05 00:06:16.874 - Thread: 1 -> MyExplosions.LoadData() - START 2024-04-05 00:06:16.876 - Thread: 1 -> MyExplosions.LoadData() - END 2024-04-05 00:06:16.897 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-04-05 00:06:16.897 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-04-05 00:06:16.906 - Thread: 1 -> Loading Procedural World Generator 2024-04-05 00:06:16.907 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-04-05 00:06:16.942 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-04-05 00:06:17.112 - Thread: 10 -> Loading voxel storage from file 'C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Asteroid_-13_11_11_0_1696882463.vx2' 2024-04-05 00:06:17.221 - Thread: 14 -> Loading voxel storage from file 'C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\Asteroid_565922221_-857851832_0.vx2' 2024-04-05 00:06:17.771 - Thread: 13 -> Initialized large grid Krieger - IH 13107 PCU 2024-04-05 00:06:17.797 - Thread: 10 -> Initialized large grid Krieger - IH 16742 PCU 2024-04-05 00:06:18.061 - Thread: 11 -> Initialized large grid Large Grid 2195 30410 PCU 2024-04-05 00:06:18.399 - Thread: 1 -> Initialized large grid Large Grid 2195 40270 PCU 2024-04-05 00:06:18.405 - Thread: 14 -> Initialized large grid Krieger - IH 34657 PCU 2024-04-05 00:06:18.482 - Thread: 13 -> Initialized large grid Krieger - IH 28492 PCU 2024-04-05 00:06:19.304 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 00:06:20.036 - Thread: 12 -> Initialized large grid [LoN] Ballenhrauz Heavy Cruiser 93378 PCU 2024-04-05 00:06:20.121 - Thread: 1 -> Entities loaded & initialized 2024-04-05 00:06:20.214 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-04-05 00:06:20.226 - Thread: 1 -> MySession.Static.LogSettings - START 2024-04-05 00:06:20.226 - Thread: 1 -> Name = Polugon 2024-04-05 00:06:20.226 - Thread: 1 -> Description = 2024-04-05 00:06:20.226 - Thread: 1 -> GameDateTime = 01/01/2081 20:40:30 2024-04-05 00:06:20.226 - Thread: 1 -> Password = 2024-04-05 00:06:20.226 - Thread: 1 -> CurrentPath = C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon 2024-04-05 00:06:20.226 - Thread: 1 -> WorkshopId = 2024-04-05 00:06:20.226 - Thread: 1 -> CameraController = Default_Astronaut 2024-04-05 00:06:20.226 - Thread: 1 -> ThumbPath = C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\thumb.jpg 2024-04-05 00:06:20.226 - Thread: 1 -> Settings: 2024-04-05 00:06:20.226 - Thread: 1 -> GameMode = Creative 2024-04-05 00:06:20.226 - Thread: 1 -> MaxPlayers = 4 2024-04-05 00:06:20.226 - Thread: 1 -> OnlineMode = OFFLINE 2024-04-05 00:06:20.226 - Thread: 1 -> TotalPCU = 100000 2024-04-05 00:06:20.226 - Thread: 1 -> PiratePCU = 50000 2024-04-05 00:06:20.226 - Thread: 1 -> AutoHealing = True 2024-04-05 00:06:20.226 - Thread: 1 -> WeaponsEnabled = True 2024-04-05 00:06:20.226 - Thread: 1 -> ThrusterDamage = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableSpectator = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableCopyPaste = True 2024-04-05 00:06:20.226 - Thread: 1 -> MaxFloatingObjects = 56 2024-04-05 00:06:20.226 - Thread: 1 -> MaxGridSize = 0 2024-04-05 00:06:20.226 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-04-05 00:06:20.226 - Thread: 1 -> CargoShipsEnabled = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnvironmentHostility = SAFE 2024-04-05 00:06:20.226 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-04-05 00:06:20.226 - Thread: 1 -> InventorySizeMultiplier = 3 2024-04-05 00:06:20.226 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-04-05 00:06:20.226 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-04-05 00:06:20.226 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-04-05 00:06:20.226 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-04-05 00:06:20.226 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-04-05 00:06:20.226 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-04-05 00:06:20.226 - Thread: 1 -> ClientCanSave = False 2024-04-05 00:06:20.226 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-04-05 00:06:20.226 - Thread: 1 -> PermanentDeath = False 2024-04-05 00:06:20.226 - Thread: 1 -> DestructibleBlocks = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableScripts = True 2024-04-05 00:06:20.226 - Thread: 1 -> AutoSaveInMinutes = 5 2024-04-05 00:06:20.226 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-04-05 00:06:20.226 - Thread: 1 -> ProceduralDensity = 0.35 2024-04-05 00:06:20.226 - Thread: 1 -> ProceduralSeed = 0 2024-04-05 00:06:20.226 - Thread: 1 -> DestructibleBlocks = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableIngameScripts = True 2024-04-05 00:06:20.226 - Thread: 1 -> ViewDistance = 15000 2024-04-05 00:06:20.226 - Thread: 1 -> Voxel destruction = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableStructuralSimulation = False 2024-04-05 00:06:20.226 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-04-05 00:06:20.226 - Thread: 1 -> EnableContainerDrops = True 2024-04-05 00:06:20.226 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-04-05 00:06:20.226 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-04-05 00:06:20.226 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableSubgridDamage = False 2024-04-05 00:06:20.226 - Thread: 1 -> SyncDistance = 3000 2024-04-05 00:06:20.226 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-04-05 00:06:20.226 - Thread: 1 -> AFKTimeoutMin = 0 2024-04-05 00:06:20.226 - Thread: 1 -> StopGridsPeriodMin = 15 2024-04-05 00:06:20.226 - Thread: 1 -> MaxPlanets = 99 2024-04-05 00:06:20.226 - Thread: 1 -> MaxBackupSaves = 5 2024-04-05 00:06:20.226 - Thread: 1 -> MaxFactionsCount = 0 2024-04-05 00:06:20.226 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-04-05 00:06:20.226 - Thread: 1 -> RespawnShipDelete = False 2024-04-05 00:06:20.226 - Thread: 1 -> WorldSizeKm = 0 2024-04-05 00:06:20.226 - Thread: 1 -> ResetOwnership = False 2024-04-05 00:06:20.226 - Thread: 1 -> RealisticSound = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableSaving = True 2024-04-05 00:06:20.226 - Thread: 1 -> InfiniteAmmo = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableToolShake = True 2024-04-05 00:06:20.226 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-04-05 00:06:20.226 - Thread: 1 -> OffensiveWordsFiltering = False 2024-04-05 00:06:20.226 - Thread: 1 -> UseConsolePCU = False 2024-04-05 00:06:20.226 - Thread: 1 -> PredefinedAsteroids = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-04-05 00:06:20.226 - Thread: 1 -> FamilySharing = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnablePcuTrading = True 2024-04-05 00:06:20.226 - Thread: 1 -> SuppressedWarnings = 2024-04-05 00:06:20.226 - Thread: 1 -> SimplifiedSimulation = False 2024-04-05 00:06:20.226 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-04-05 00:06:20.226 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-04-05 00:06:20.226 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-04-05 00:06:20.226 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-04-05 00:06:20.226 - Thread: 1 -> TradeFactionsCount = 15 2024-04-05 00:06:20.226 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-04-05 00:06:20.226 - Thread: 1 -> WeatherSystem = True 2024-04-05 00:06:20.226 - Thread: 1 -> DepositSizeDenominator = 30 2024-04-05 00:06:20.226 - Thread: 1 -> DepositsCountCoefficient = 2 2024-04-05 00:06:20.226 - Thread: 1 -> EnableEconomy = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableBountyContracts = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableSupergridding = False 2024-04-05 00:06:20.226 - Thread: 1 -> EnableAutorespawn = True 2024-04-05 00:06:20.226 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-04-05 00:06:20.226 - Thread: 1 -> EnableGoodBotHints = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableResearch = True 2024-04-05 00:06:20.226 - Thread: 1 -> VoxelAgeThreshold = 24 2024-04-05 00:06:20.226 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-04-05 00:06:20.226 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-04-05 00:06:20.226 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-04-05 00:06:20.226 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-04-05 00:06:20.226 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-04-05 00:06:20.226 - Thread: 1 -> OptimalGridCount = 0 2024-04-05 00:06:20.226 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-04-05 00:06:20.226 - Thread: 1 -> BlockCountThreshold = 20 2024-04-05 00:06:20.226 - Thread: 1 -> TrashFlagsValue = 7706 2024-04-05 00:06:20.226 - Thread: 1 -> TrashRemovalEnabled = True 2024-04-05 00:06:20.226 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-04-05 00:06:20.226 - Thread: 1 -> EnableVoxelHand = True 2024-04-05 00:06:20.226 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-04-05 00:06:20.226 - Thread: 1 -> EnableScripterRole = False 2024-04-05 00:06:20.226 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-04-05 00:06:20.227 - Thread: 1 -> FloraDensityMultiplier = 1 2024-04-05 00:06:20.227 - Thread: 1 -> EnableSpiders = False 2024-04-05 00:06:20.227 - Thread: 1 -> EnableWolfs = False 2024-04-05 00:06:20.227 - Thread: 1 -> TotalBotLimit = 32 2024-04-05 00:06:20.227 - Thread: 1 -> EnableDrones = True 2024-04-05 00:06:20.227 - Thread: 1 -> MaxDrones = 5 2024-04-05 00:06:20.227 - Thread: 1 -> StartInRespawnScreen = False 2024-04-05 00:06:20.227 - Thread: 1 -> SpawnWithTools = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnableJetpack = True 2024-04-05 00:06:20.227 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-04-05 00:06:20.227 - Thread: 1 -> PhysicsIterations = 8 2024-04-05 00:06:20.227 - Thread: 1 -> CanJoinRunning = False 2024-04-05 00:06:20.227 - Thread: 1 -> Scenario = False 2024-04-05 00:06:20.227 - Thread: 1 -> ScenarioEditMode = False 2024-04-05 00:06:20.227 - Thread: 1 -> EnableRespawnShips = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnableSunRotation = True 2024-04-05 00:06:20.227 - Thread: 1 -> StationVoxelSupport = False 2024-04-05 00:06:20.227 - Thread: 1 -> EnableConvertToStation = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnableEncounters = True 2024-04-05 00:06:20.227 - Thread: 1 -> Enable3rdPersonView = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnableOxygenPressurization = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnableOxygen = True 2024-04-05 00:06:20.227 - Thread: 1 -> ExperimentalMode = True 2024-04-05 00:06:20.227 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2024-04-05 00:06:20.227 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-04-05 00:06:20.227 - Thread: 1 -> EnableRecoil = True 2024-04-05 00:06:20.227 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-04-05 00:06:20.227 - Thread: 1 -> MySession.Static.LogSettings - END 2024-04-05 00:06:20.245 - Thread: 1 -> Analytics ids for user ([007...075]): User = (7cc52d3a-6a0e-5723-f1d4-64d983ca6e2c) Session = (a5e49c10-0583-4f2c-8347-78e2ce78d3be). 2024-04-05 00:06:20.246 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-04-05 00:06:20.344 - Thread: 1 -> Session loaded 2024-04-05 00:06:20.344 - Thread: 1 -> RunLoadingAction - END 2024-04-05 00:06:20.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-04-05 00:06:20.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-04-05 00:06:20.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-04-05 00:06:20.344 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-04-05 00:06:20.344 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-04-05 00:06:20.344 - Thread: 1 -> Updating continues. 2024-04-05 00:06:20.354 - Thread: 1 -> GC Memory: 1766.47 / 1766.47 MB 2024-04-05 00:06:20.519 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 00:06:20.562 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 00:06:20.567 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 00:06:20.610 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-04-05 00:06:21.337 - Thread: 1 -> Loading duration: 8.3184142 2024-04-05 00:06:23.297 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:23.297 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:23.310 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-04-05 00:06:49.634 - Thread: 1 -> Updating stopped. 2024-04-05 00:06:49.635 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 00:06:49.798 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 00:06:49.799 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 00:06:49.809 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 00:06:50.132 - Thread: 1 -> Updating continues. 2024-04-05 00:06:50.387 - Thread: 1 -> GC Memory: 3484.21 / 3484.21 MB 2024-04-05 00:06:50.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 00:06:50.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 00:06:51.059 - Thread: 1 -> GUI Stats: Update 4.53747944444444, Draw 0.560522388888889 2024-04-05 00:07:06.362 - Thread: 31 -> EOS|LogAnalytics: EventCache either took too long to flush (1.161 ms) or had a very large payload (15.033 KB, 24 events). Listing events in the payload for investigation: 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: SessionStart,555 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: SDKOverlayComponent.Init,514 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.OverlayLoaded,632 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.FactoryDetour,651 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.SwapchainDetour,653 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.OverlayInitialized,659 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.LaunchRenderProcess,657 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.ClientApi.ObserveBrowserStatus,649 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,703 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterKeyListener,667 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,705 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.SwapChainCreated,873 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,602 2024-04-05 00:07:06.363 - Thread: 31 -> EOS|LogAnalytics: Overlay.ClientApi.RegisterJSBindings,711 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,601 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,594 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,588 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,596 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: EOSSDK.HTTP.Complete,598 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: Overlay.GraphicsDeviceCreated,684 2024-04-05 00:07:06.364 - Thread: 31 -> EOS|LogAnalytics: NatResult,533 2024-04-05 00:07:14.502 - Thread: 1 -> DoDisconnects - 2703 0 1847 2024-04-05 00:07:16.028 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-04-05 00:07:17.445 - Thread: 1 -> Closing grid request by user: 76561199087906075 2024-04-05 00:07:17.447 - Thread: 1 -> Info: OnGridClosedRequest removed entity '137346708165967574:Large Grid 7574' with entity id '137346708165967574' 2024-04-05 00:07:17.511 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-04-05 00:07:17.511 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-04-05 00:07:20.397 - Thread: 1 -> GC Memory: 3524.746 / 3524.746 MB 2024-04-05 00:07:21.415 - Thread: 1 -> GUI Stats: Update 0.273094444444445, Draw 0.400534666666667 2024-04-05 00:07:21.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:07:21.503 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,27.74311,229.0586,1,0,3535.431,11143.06,259600,71472,44,62.89767,93.6686,0,1630,10.4258,0,16.66667,6.557583,9.765697,100,6819868488,3535.431,4,0,-1 2024-04-05 00:07:21.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:07:21.506 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,256,458,114,0,6503,4313,0,0,118,4772,0,2280,31,0,3,15,0,17,0,0,1615,758,0,0,30,0,0,0,0 2024-04-05 00:07:50.406 - Thread: 1 -> GC Memory: 2500.488 / 2500.488 MB 2024-04-05 00:07:52.391 - Thread: 1 -> GUI Stats: Update 0.253062111111111, Draw 0.292958111111112 2024-04-05 00:08:20.410 - Thread: 1 -> GC Memory: 3133.686 / 3133.686 MB 2024-04-05 00:08:22.395 - Thread: 1 -> GUI Stats: Update 0.284853, Draw 0.357849555555556 2024-04-05 00:08:22.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:08:22.422 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,40.97958,237.4571,1,0,3133.577,10447.29,259600,71472,44,68.10205,94.10783,0.2475944,1680,10.21448,0,16.66667,6.956273,9.612628,100,6866138691,3133.577,4,0,-1 2024-04-05 00:08:22.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:08:22.422 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,114,0,6548,4355,0,0,118,4816,0,2322,31,0,3,15,0,17,0,0,1615,758,0,0,30,0,0,0,0 2024-04-05 00:08:50.417 - Thread: 1 -> GC Memory: 1872.03 / 1872.03 MB 2024-04-05 00:08:53.042 - Thread: 1 -> GUI Stats: Update 0.274530277777777, Draw 0.372314222222222 2024-04-05 00:09:20.418 - Thread: 1 -> GC Memory: 1965.692 / 1965.692 MB 2024-04-05 00:09:23.034 - Thread: 1 -> GUI Stats: Update 0.257496166666667, Draw 0.326575277777778 2024-04-05 00:09:23.078 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:09:23.078 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,42.8497,198.4265,1,0,1968.318,10335.3,259600,71472,44,56.3101,98.59431,0.2622845,1500,12.18877,0,16.66667,6.863508,12.01743,100,6866886653,1968.318,4,0,-1 2024-04-05 00:09:23.078 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:09:23.078 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,114,0,6548,4356,0,0,118,4816,0,2323,31,0,3,15,0,17,0,0,1615,758,0,0,30,0,0,0,0 2024-04-05 00:09:49.430 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-04-05 00:09:50.430 - Thread: 1 -> GC Memory: 2534.465 / 2534.465 MB 2024-04-05 00:09:51.377 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 00:09:51.378 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 00:09:53.032 - Thread: 1 -> GUI Stats: Update 0.261426888888889, Draw 0.327694833333332 2024-04-05 00:10:20.432 - Thread: 1 -> GC Memory: 2547.723 / 2547.723 MB 2024-04-05 00:10:23.035 - Thread: 1 -> GUI Stats: Update 0.276784111111112, Draw 0.603391055555556 2024-04-05 00:10:23.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:10:23.095 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,43.96474,211.6231,1,0,2548.289,10314.04,259608,71464,44,55.68142,99.23578,0.2569225,2394,12.99775,0,16.66667,7.237331,12.89842,100,6841659875,2548.289,4,0,-1 2024-04-05 00:10:23.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:10:23.095 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,114,0,6524,4332,0,0,118,4792,0,2294,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:10:50.448 - Thread: 1 -> GC Memory: 2565.295 / 2565.295 MB 2024-04-05 00:10:50.628 - Thread: 1 -> Updating stopped. 2024-04-05 00:10:50.645 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-04-05 00:10:50.810 - Thread: 1 -> MyConfig.Save() - START 2024-04-05 00:10:50.810 - Thread: 1 -> Path: C:\Users\1\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-04-05 00:10:50.813 - Thread: 1 -> MyConfig.Save() - END 2024-04-05 00:10:51.029 - Thread: 1 -> Updating continues. 2024-04-05 00:10:51.261 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-04-05 00:10:51.261 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-04-05 00:10:53.031 - Thread: 1 -> GUI Stats: Update 0.295510888888889, Draw 0.640553944444444 2024-04-05 00:11:09.305 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 00:11:13.248 - Thread: 1 -> Autosave initiated 2024-04-05 00:11:13.248 - Thread: 1 -> Character state: True 2024-04-05 00:11:13.248 - Thread: 1 -> IsServer: True 2024-04-05 00:11:13.251 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 00:11:13.251 - Thread: 1 -> Autosave 2024-04-05 00:11:13.251 - Thread: 1 -> Saving world - START 2024-04-05 00:11:13.251 - Thread: 1 -> Making world state snapshot. 2024-04-05 00:11:13.251 - Thread: 1 -> Before snapshot.: GC Memory: 1,861 B 2024-04-05 00:11:13.512 - Thread: 1 -> After snapshot.: GC Memory: 1,867 B 2024-04-05 00:11:13.521 - Thread: 1 -> Directory cleanup: GC Memory: 1,867 B 2024-04-05 00:11:13.521 - Thread: 1 -> Saving world - END 2024-04-05 00:11:13.523 - Thread: 11 -> Session snapshot save - START 2024-04-05 00:11:13.524 - Thread: 11 -> Checking file access for files in target dir. 2024-04-05 00:11:15.075 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\.new\Sandbox_config.sbc 2024-04-05 00:11:15.123 - Thread: 11 -> Session snapshot save - END 2024-04-05 00:11:20.461 - Thread: 1 -> GC Memory: 1900.3 / 1900.3 MB 2024-04-05 00:11:23.294 - Thread: 1 -> GUI Stats: Update 0.288495777777778, Draw 0.648940555555556 2024-04-05 00:11:23.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:11:23.374 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,25.64141,192.1362,1,0,1900.733,10333.2,259646,71426,44,48.75162,99.40653,0.2560482,2706,14.64472,0,16.66667,7.139539,14.55781,100,6842521153,1900.733,4,0,-1 2024-04-05 00:11:23.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:11:23.374 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,114,0,6525,4333,0,0,118,4793,0,2295,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:11:50.478 - Thread: 1 -> GC Memory: 1963.07 / 1963.07 MB 2024-04-05 00:11:53.294 - Thread: 1 -> GUI Stats: Update 0.310214277777778, Draw 0.5876965 2024-04-05 00:12:18.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:12:18.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:12:18.981 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:12:19.099 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:12:19.106 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-04-05 00:12:20.481 - Thread: 1 -> GC Memory: 2175.382 / 2175.382 MB 2024-04-05 00:12:23.414 - Thread: 1 -> GUI Stats: Update 0.323003666666667, Draw 0.666579222222222 2024-04-05 00:12:23.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:12:23.506 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,49.55421,250.7798,1,0,2177.199,10404.29,259666,71406,44,69.13193,90.4094,0.2446128,2719,12.1054,0,16.66667,8.368699,10.94442,100,6850973300,2177.199,4,0,-1 2024-04-05 00:12:23.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:12:23.506 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,114,0,6533,4341,0,0,118,4801,0,2303,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:12:27.339 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-04-05 00:12:27.339 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-04-05 00:12:50.482 - Thread: 1 -> GC Memory: 2304.229 / 2304.229 MB 2024-04-05 00:12:53.413 - Thread: 1 -> GUI Stats: Update 0.335561222222222, Draw 0.653861 2024-04-05 00:13:20.496 - Thread: 1 -> GC Memory: 1804.091 / 1804.091 MB 2024-04-05 00:13:23.410 - Thread: 1 -> GUI Stats: Update 0.307892333333333, Draw 0.59034211111111 2024-04-05 00:13:23.522 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:13:23.524 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,26.50813,186.2787,1,0,1802.526,10337.04,259692,71380,44,47.58821,99.4201,0.2575838,2904,15.89471,0,16.66667,7.564007,15.80254,100,6862321417,1802.526,4,0,-1 2024-04-05 00:13:23.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:13:23.524 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,117,0,6544,4349,0,0,118,4810,0,2311,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:13:50.510 - Thread: 1 -> GC Memory: 1844.853 / 1844.853 MB 2024-04-05 00:13:53.413 - Thread: 1 -> GUI Stats: Update 0.308107111111111, Draw 0.513230166666667 2024-04-05 00:13:57.631 - Thread: 1 -> DoDisconnects - 1929 0 1925 2024-04-05 00:14:20.511 - Thread: 1 -> GC Memory: 1852.213 / 1852.213 MB 2024-04-05 00:14:23.414 - Thread: 1 -> GUI Stats: Update 0.321957833333333, Draw 0.616037111111112 2024-04-05 00:14:23.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:14:23.540 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,39.89819,209.6677,1,0,1850.866,10333.72,259690,71382,44,55.89413,99.31791,0.2588162,2891,14.43128,0,16.66667,8.066236,14.33284,100,6863544434,1850.866,4,0,-1 2024-04-05 00:14:23.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:14:23.540 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,118,0,6545,4348,0,0,118,4809,0,2311,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:14:50.511 - Thread: 1 -> GC Memory: 1852.221 / 1852.221 MB 2024-04-05 00:14:53.411 - Thread: 1 -> GUI Stats: Update 0.328128888888888, Draw 0.710443722222222 2024-04-05 00:15:20.530 - Thread: 1 -> GC Memory: 1866.03 / 1866.03 MB 2024-04-05 00:15:23.413 - Thread: 1 -> GUI Stats: Update 0.316897111111111, Draw 0.5783315 2024-04-05 00:15:23.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:15:23.557 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,48.7746,243.1779,1,0,1865.368,10318.52,259710,71362,44,66.21062,96.6003,0.2584221,3040,11.23418,0,16.66667,7.438218,10.85225,100,6845575493,1865.368,4,0,-1 2024-04-05 00:15:23.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:15:23.557 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,121,0,6528,4329,0,0,118,4789,0,2291,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:15:50.531 - Thread: 1 -> GC Memory: 1805.34 / 1805.34 MB 2024-04-05 00:15:53.415 - Thread: 1 -> GUI Stats: Update 0.322639, Draw 0.710915055555555 2024-04-05 00:16:09.309 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 00:16:13.259 - Thread: 1 -> Autosave initiated 2024-04-05 00:16:13.259 - Thread: 1 -> Character state: True 2024-04-05 00:16:13.259 - Thread: 1 -> IsServer: True 2024-04-05 00:16:13.259 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 00:16:13.259 - Thread: 1 -> Autosave 2024-04-05 00:16:13.259 - Thread: 1 -> Saving world - START 2024-04-05 00:16:13.259 - Thread: 1 -> Making world state snapshot. 2024-04-05 00:16:13.259 - Thread: 1 -> Before snapshot.: GC Memory: 1,801 B 2024-04-05 00:16:13.335 - Thread: 1 -> After snapshot.: GC Memory: 1,809 B 2024-04-05 00:16:13.341 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2024-04-05 00:16:13.341 - Thread: 1 -> Saving world - END 2024-04-05 00:16:13.341 - Thread: 10 -> Session snapshot save - START 2024-04-05 00:16:13.342 - Thread: 10 -> Checking file access for files in target dir. 2024-04-05 00:16:14.189 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\.new\Sandbox_config.sbc 2024-04-05 00:16:14.272 - Thread: 10 -> Session snapshot save - END 2024-04-05 00:16:20.546 - Thread: 1 -> GC Memory: 1827.112 / 1827.112 MB 2024-04-05 00:16:23.413 - Thread: 1 -> GUI Stats: Update 0.314454722222223, Draw 0.711950000000001 2024-04-05 00:16:23.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:16:23.573 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,46.65588,240.7268,1,0,1830.067,10316.66,259728,71344,44,65.52146,98.99776,0.2451658,3101,12.45349,0,16.66667,8.15971,12.32868,100,6845718778,1830.067,4,0,-1 2024-04-05 00:16:23.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:16:23.573 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,124,0,6528,4326,0,0,118,4786,0,2288,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:16:47.393 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-04-05 00:16:47.393 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-04-05 00:16:47.407 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-04-05 00:16:48.340 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-04-05 00:16:48.340 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-04-05 00:16:50.549 - Thread: 1 -> GC Memory: 1841.563 / 1841.563 MB 2024-04-05 00:16:53.415 - Thread: 1 -> GUI Stats: Update 0.329463722222223, Draw 0.814457722222222 2024-04-05 00:17:20.560 - Thread: 1 -> GC Memory: 1910.442 / 1910.442 MB 2024-04-05 00:17:23.416 - Thread: 1 -> GUI Stats: Update 0.322614611111111, Draw 0.833844333333334 2024-04-05 00:17:23.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:17:23.591 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,42.256,205.6187,1,0,1909.111,10366.99,259738,71334,44,51.93159,98.90833,0.2578045,3400,14.6443,0,16.66667,7.605016,14.48443,100,6891711533,1909.111,4,0,-1 2024-04-05 00:17:23.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:17:23.591 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,128,0,6572,4365,0,0,118,4826,0,2328,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:17:50.562 - Thread: 1 -> GC Memory: 1922.37 / 1922.37 MB 2024-04-05 00:17:53.415 - Thread: 1 -> GUI Stats: Update 0.330606, Draw 0.583681555555556 2024-04-05 00:17:56.779 - Thread: 1 -> DoDisconnects - 7 0 6 2024-04-05 00:17:57.312 - Thread: 1 -> DoDisconnects - 5 0 4 2024-04-05 00:17:57.697 - Thread: 1 -> DoDisconnects - 3 0 2 2024-04-05 00:18:03.762 - Thread: 1 -> DoDisconnects - 8 0 7 2024-04-05 00:18:04.112 - Thread: 1 -> DoDisconnects - 6 0 5 2024-04-05 00:18:04.596 - Thread: 1 -> DoDisconnects - 4 0 3 2024-04-05 00:18:05.063 - Thread: 1 -> DoDisconnects - 2 0 1 2024-04-05 00:18:20.563 - Thread: 1 -> GC Memory: 1813.5 / 1813.5 MB 2024-04-05 00:18:23.411 - Thread: 1 -> GUI Stats: Update 0.312738888888889, Draw 0.556753888888889 2024-04-05 00:18:23.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:18:23.609 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,37.19421,161.9721,1,0,1818.841,10361.95,259569,71288,41,47.13609,99.28205,0.2600975,3319,15.61943,0,16.66667,7.362391,15.50729,100,6889149452,1818.841,4,0,-1 2024-04-05 00:18:23.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:18:23.609 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,129,0,6570,4362,0,0,118,4823,0,2324,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:18:50.563 - Thread: 1 -> GC Memory: 1832.566 / 1832.566 MB 2024-04-05 00:18:53.413 - Thread: 1 -> GUI Stats: Update 0.308641333333333, Draw 0.514658388888889 2024-04-05 00:19:20.563 - Thread: 1 -> GC Memory: 1844.535 / 1844.535 MB 2024-04-05 00:19:23.412 - Thread: 1 -> GUI Stats: Update 0.309394444444444, Draw 0.613357611111112 2024-04-05 00:19:23.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:19:23.624 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,38.33238,179.4498,1,0,1845.457,10357.32,259833,71024,41,52.10318,99.20885,0.2531458,3176,15.97591,0,16.66667,8.323956,15.84951,100,6885507695,1845.457,4,0,-1 2024-04-05 00:19:23.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:19:23.624 - Thread: 1 -> MEMORY VALUES,2,1,0,1,58,853,91,258,460,130,0,6566,4357,0,0,118,4818,0,2319,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:19:32.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:19:32.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:19:32.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:19:32.071 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:19:32.077 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-04-05 00:19:36.173 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-04-05 00:19:36.173 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-04-05 00:19:50.579 - Thread: 1 -> GC Memory: 2141.145 / 2141.145 MB 2024-04-05 00:19:53.412 - Thread: 1 -> GUI Stats: Update 0.315427555555556, Draw 0.601556 2024-04-05 00:19:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:19:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:19:55.691 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:19:55.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:19:55.707 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-04-05 00:20:20.580 - Thread: 1 -> GC Memory: 1814.246 / 1814.246 MB 2024-04-05 00:20:23.415 - Thread: 1 -> GUI Stats: Update 0.371116055555555, Draw 0.887932222222223 2024-04-05 00:20:23.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:20:23.642 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,43.41436,169.6277,1,0,1809.996,10352.37,260563,70294,41,53.57808,99.33384,0.2430219,3120,15.26653,0,16.66667,8.179517,15.16483,100,6870173217,1809.996,4,0,-1 2024-04-05 00:20:23.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:20:23.642 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,853,91,262,465,130,0,6551,4338,0,0,118,4803,0,2300,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:20:26.457 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-04-05 00:20:26.457 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-04-05 00:20:50.594 - Thread: 1 -> GC Memory: 2035.272 / 2035.272 MB 2024-04-05 00:20:53.412 - Thread: 1 -> GUI Stats: Update 0.332393944444445, Draw 0.580782055555554 2024-04-05 00:21:09.311 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 00:21:13.261 - Thread: 1 -> Autosave initiated 2024-04-05 00:21:13.261 - Thread: 1 -> Character state: True 2024-04-05 00:21:13.261 - Thread: 1 -> IsServer: True 2024-04-05 00:21:13.261 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 00:21:13.261 - Thread: 1 -> Autosave 2024-04-05 00:21:13.261 - Thread: 1 -> Saving world - START 2024-04-05 00:21:13.261 - Thread: 1 -> Making world state snapshot. 2024-04-05 00:21:13.261 - Thread: 1 -> Before snapshot.: GC Memory: 2,035 B 2024-04-05 00:21:13.333 - Thread: 1 -> After snapshot.: GC Memory: 2,040 B 2024-04-05 00:21:13.340 - Thread: 1 -> Directory cleanup: GC Memory: 2,040 B 2024-04-05 00:21:13.340 - Thread: 1 -> Saving world - END 2024-04-05 00:21:13.340 - Thread: 10 -> Session snapshot save - START 2024-04-05 00:21:13.340 - Thread: 10 -> Checking file access for files in target dir. 2024-04-05 00:21:14.126 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\.new\Sandbox_config.sbc 2024-04-05 00:21:14.178 - Thread: 10 -> Session snapshot save - END 2024-04-05 00:21:20.597 - Thread: 1 -> GC Memory: 2056.562 / 2056.562 MB 2024-04-05 00:21:23.412 - Thread: 1 -> GUI Stats: Update 0.319805277777778, Draw 0.589525444444444 2024-04-05 00:21:23.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:21:23.657 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,31.49854,241.7412,1,0,2076.198,10392.29,260563,70294,41,68.91438,97.0793,0.2599409,3011,12.61256,0,16.66667,8.691866,12.24418,100,6900661518,2076.198,4,0,-1 2024-04-05 00:21:23.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:21:23.658 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,853,91,262,465,130,0,6580,4367,0,0,118,4832,0,2329,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:21:50.612 - Thread: 1 -> GC Memory: 2160.036 / 2160.036 MB 2024-04-05 00:21:53.411 - Thread: 1 -> GUI Stats: Update 0.344354222222222, Draw 0.622343111111112 2024-04-05 00:22:20.615 - Thread: 1 -> GC Memory: 1932.339 / 1932.339 MB 2024-04-05 00:22:23.413 - Thread: 1 -> GUI Stats: Update 0.326716, Draw 0.812987111111111 2024-04-05 00:22:23.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:22:23.675 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,32.6337,242.3284,1,0,1934.697,10372.88,260585,70272,41,68.15435,94.52538,0.2571872,3048,12.19344,0,16.66667,8.31036,11.5259,100,6865099393,1934.697,4,0,-1 2024-04-05 00:22:23.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:22:23.675 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,853,91,262,465,133,0,6547,4330,0,0,118,4795,0,2292,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:22:50.629 - Thread: 1 -> GC Memory: 1931.766 / 1931.766 MB 2024-04-05 00:22:53.411 - Thread: 1 -> GUI Stats: Update 0.339775388888888, Draw 0.635154222222222 2024-04-05 00:23:20.630 - Thread: 1 -> GC Memory: 1933.524 / 1933.524 MB 2024-04-05 00:23:23.416 - Thread: 1 -> GUI Stats: Update 0.325177444444445, Draw 0.592190888888889 2024-04-05 00:23:23.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:23:23.692 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,33.07842,255.6546,1,0,1933.112,10359.5,260601,70256,41,67.24722,93.89631,0.2541028,2902,12.62071,0,16.66667,8.487077,11.85038,100,6865535437,1933.112,4,0,-1 2024-04-05 00:23:23.692 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:23:23.692 - Thread: 1 -> MEMORY VALUES,2,1,0,1,59,853,91,262,465,134,0,6547,4330,0,0,118,4795,0,2292,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:23:30.212 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-05 00:23:30.226 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-05 00:23:30.226 - Thread: 1 -> Next activation in -00:21:57.2120124 2024-04-05 00:23:30.226 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-04-05 00:23:30.237 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-04-05 00:23:30.237 - Thread: 1 -> Next activation in 00:27:11.0855145 2024-04-05 00:23:50.633 - Thread: 1 -> GC Memory: 2031.093 / 2031.093 MB 2024-04-05 00:23:53.416 - Thread: 1 -> GUI Stats: Update 0.327465444444445, Draw 0.780516111111111 2024-04-05 00:24:20.635 - Thread: 1 -> GC Memory: 2064.186 / 2064.186 MB 2024-04-05 00:24:23.415 - Thread: 1 -> GUI Stats: Update 0.322467388888889, Draw 0.667542666666667 2024-04-05 00:24:23.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:24:23.717 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,53.64279,261.7098,1,0,2067.126,10409.64,266092,64765,43,67.55275,97.91969,0.2475546,3106,12.53436,0,16.66667,8.467306,12.27361,100,6912873240,2067.126,4,0,-1 2024-04-05 00:24:23.717 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:24:23.717 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,140,0,6592,4365,0,0,118,4835,0,2327,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:24:50.649 - Thread: 1 -> GC Memory: 1842.094 / 1842.094 MB 2024-04-05 00:24:53.417 - Thread: 1 -> GUI Stats: Update 0.319135444444445, Draw 0.712051111111113 2024-04-05 00:25:20.667 - Thread: 1 -> GC Memory: 1838.041 / 1838.041 MB 2024-04-05 00:25:23.417 - Thread: 1 -> GUI Stats: Update 0.318786, Draw 0.748685166666668 2024-04-05 00:25:23.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:25:23.725 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,53.14015,243.1308,1,0,1839.842,10407.75,266118,64739,43,66.41213,93.63196,0.2581946,3169,11.97986,0,16.66667,7.956083,11.21698,100,6915000514,1839.842,4,0,-1 2024-04-05 00:25:23.725 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:25:23.725 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,141,0,6594,4365,0,0,118,4835,0,2327,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:25:50.681 - Thread: 1 -> GC Memory: 1838.913 / 1838.913 MB 2024-04-05 00:25:53.419 - Thread: 1 -> GUI Stats: Update 0.323199777777777, Draw 0.718376333333334 2024-04-05 00:26:09.317 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-04-05 00:26:13.271 - Thread: 1 -> Autosave initiated 2024-04-05 00:26:13.271 - Thread: 1 -> Character state: True 2024-04-05 00:26:13.271 - Thread: 1 -> IsServer: True 2024-04-05 00:26:13.271 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-04-05 00:26:13.271 - Thread: 1 -> Autosave 2024-04-05 00:26:13.271 - Thread: 1 -> Saving world - START 2024-04-05 00:26:13.273 - Thread: 1 -> Making world state snapshot. 2024-04-05 00:26:13.273 - Thread: 1 -> Before snapshot.: GC Memory: 1,842 B 2024-04-05 00:26:13.361 - Thread: 1 -> After snapshot.: GC Memory: 1,848 B 2024-04-05 00:26:13.367 - Thread: 1 -> Directory cleanup: GC Memory: 1,849 B 2024-04-05 00:26:13.367 - Thread: 1 -> Saving world - END 2024-04-05 00:26:13.367 - Thread: 10 -> Session snapshot save - START 2024-04-05 00:26:13.368 - Thread: 10 -> Checking file access for files in target dir. 2024-04-05 00:26:14.128 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\1\AppData\Roaming\SpaceEngineers\Saves\76561199087906075\Polugon\.new\Sandbox_config.sbc 2024-04-05 00:26:14.182 - Thread: 10 -> Session snapshot save - END 2024-04-05 00:26:20.695 - Thread: 1 -> GC Memory: 1867.31 / 1867.31 MB 2024-04-05 00:26:23.827 - Thread: 1 -> GUI Stats: Update 0.331996555555556, Draw 0.783819444444443 2024-04-05 00:26:24.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:26:24.153 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,51.10636,242.1477,1,0,1821.617,10407.56,266120,64737,43,64.64987,99.12696,0.2612188,2975,11.76756,0,16.66667,7.607716,11.66483,100,6918933106,1821.617,4,0,-1 2024-04-05 00:26:24.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:26:24.153 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,145,0,6598,4365,0,0,118,4835,0,2327,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:26:50.697 - Thread: 1 -> GC Memory: 1827.362 / 1827.362 MB 2024-04-05 00:26:54.283 - Thread: 1 -> GUI Stats: Update 0.339198555555556, Draw 0.734458000000001 2024-04-05 00:27:20.713 - Thread: 1 -> GC Memory: 1885.934 / 1885.934 MB 2024-04-05 00:27:24.284 - Thread: 1 -> GUI Stats: Update 0.324667277777778, Draw 0.653071888888889 2024-04-05 00:27:24.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:27:24.626 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,56.67419,267.6068,1,0,1884.823,10445.05,266132,64725,43,67.62209,96.25563,0.2555854,2733,12.73511,0,16.66667,8.611746,12.25826,100,6892537393,1884.823,4,0,-1 2024-04-05 00:27:24.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:27:24.626 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,148,0,6573,4337,0,0,118,4807,0,2299,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:27:37.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:27:37.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:27:37.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-04-05 00:27:37.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-04-05 00:27:37.514 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-04-05 00:27:45.108 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-04-05 00:27:45.109 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-04-05 00:27:50.715 - Thread: 1 -> GC Memory: 2008.75 / 2008.75 MB 2024-04-05 00:27:54.281 - Thread: 1 -> GUI Stats: Update 0.349815944444444, Draw 0.714886333333333 2024-04-05 00:28:20.717 - Thread: 1 -> GC Memory: 2028.707 / 2028.707 MB 2024-04-05 00:28:24.281 - Thread: 1 -> GUI Stats: Update 0.313943333333334, Draw 0.609438111111111 2024-04-05 00:28:24.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:28:24.641 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,49.41719,229.8172,1,0,2027.884,10377.63,266480,64377,43,62.93347,96.93941,0.2460649,3015,11.97758,0,16.66667,7.537907,11.611,100,6887071875,2027.884,4,0,-1 2024-04-05 00:28:24.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:28:24.641 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,150,0,6568,4330,0,0,118,4800,0,2292,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:28:50.733 - Thread: 1 -> GC Memory: 2039.615 / 2039.615 MB 2024-04-05 00:28:54.283 - Thread: 1 -> GUI Stats: Update 0.316839222222223, Draw 0.647419000000001 2024-04-05 00:29:20.737 - Thread: 1 -> GC Memory: 1821.859 / 1821.859 MB 2024-04-05 00:29:24.887 - Thread: 1 -> GUI Stats: Update 0.280200666666667, Draw 0.555621444444445 2024-04-05 00:29:25.265 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-04-05 00:29:25.266 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,41.63786,104.8431,1,0,1824.704,10387.3,266480,64377,43,24.52396,99.5665,0.2539127,857,36.09884,0,16.66667,8.852865,35.94235,100,6886665985,1824.704,4,0,-1 2024-04-05 00:29:25.266 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-04-05 00:29:25.266 - Thread: 1 -> MEMORY VALUES,2,1,0,1,60,853,91,266,469,150,0,6567,4330,0,0,118,4800,0,2292,31,0,3,15,0,17,0,4,1615,758,0,0,30,0,0,0,0 2024-04-05 00:29:50.741 - Thread: 1 -> GC Memory: 1821.471 / 1821.471 MB 2024-04-05 00:29:54.887 - Thread: 1 -> GUI Stats: Update 0.250596888888889, Draw 0.500200499999999 2024-04-05 00:30:18.476 - Thread: 27 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-04-05 00:30:18.762 - Thread: 27 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 13,948 InstanceBuffers: 86 GPUEmitters: 199 Atmospheres: 0 Clouds: 0 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 1,212 Actor Components MyLightComponent: 1,345 MyInstanceComponent: 9,613 MyResourcePrioritizationComponent: 12,617 MyRenderableComponent: 2,869 MyRenderVoxelActor: 50 MyThrustFlameAnimator: 1,029 MyRotationAnimator: 122 MyTranslationAnimator: 20 MyVoxelCellComponent: 39 2024-04-05 00:30:20.281 - Thread: 27 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-04-05 00:30:20.281 - Thread: 27 -> Showing message 2024-04-05 00:30:21.274 - Thread: 27 -> ================================== CRASH INFO ================================== AppVersion: 01_203_630 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 1466 PCUCount: 266480 IsHang: False GCMemory: 1824 GCMemoryAllocated: 1824 HWAvailableMemory: 1660 ProcessPrivateMemory: 10379 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-04-05 00:30:21.274 - Thread: 27 -> Log Closed