2024-03-27 15:12:35.920 - Thread: 1 -> Log Started 2024-03-27 15:12:35.920 - Thread: 1 -> Timezone (local - UTC): 2h 2024-03-27 15:12:35.920 - Thread: 1 -> App Version: Version unknown 2024-03-27 15:12:35.920 - Thread: 1 -> VRage renderer started 2024-03-27 15:12:35.979 - Thread: 1 -> MyRenderSettings1 = { 2024-03-27 15:12:35.980 - Thread: 1 -> AntialiasingMode = FXAA 2024-03-27 15:12:35.980 - Thread: 1 -> ShadowQuality = MEDIUM 2024-03-27 15:12:35.980 - Thread: 1 -> ShadowGPUQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> TextureQuality = MEDIUM 2024-03-27 15:12:35.980 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2024-03-27 15:12:35.980 - Thread: 1 -> AnisotropicFiltering = NONE 2024-03-27 15:12:35.980 - Thread: 1 -> HqDepth = True 2024-03-27 15:12:35.980 - Thread: 1 -> GrassDrawDistance = 159 2024-03-27 15:12:35.980 - Thread: 1 -> GrassDensityFactor = 1 2024-03-27 15:12:35.980 - Thread: 1 -> AmbientOcclusionEnabled = True 2024-03-27 15:12:35.980 - Thread: 1 -> ModelQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> VoxelQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> VoxelShaderQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> DistanceFade = 1000 2024-03-27 15:12:35.980 - Thread: 1 -> ParticleQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> LightsQuality = NORMAL 2024-03-27 15:12:35.980 - Thread: 1 -> } 2024-03-27 15:12:37.502 - Thread: 34 -> CreateDeviceInternal 2024-03-27 15:12:37.812 - Thread: 34 -> MyRenderDeviceSettings = { 2024-03-27 15:12:37.813 - Thread: 34 -> Adapter id = 0 2024-03-27 15:12:37.813 - Thread: 34 -> DXGIAdapter id = 0 2024-03-27 15:12:37.813 - Thread: 34 -> DXGIOutput id = 0 2024-03-27 15:12:37.813 - Thread: 34 -> Resolution = 1920 x 1080 2024-03-27 15:12:37.813 - Thread: 34 -> Window mode = FullscreenWindow 2024-03-27 15:12:37.813 - Thread: 34 -> } 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal InitDebugOutput 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal RC Dispose 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal RC Create 2024-03-27 15:12:37.813 - Thread: 34 -> Device Context change 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal RC Initialize 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal m_initializedOnce (False) 2024-03-27 15:12:37.813 - Thread: 34 -> CreateDeviceInternal m_initialized (False) 2024-03-27 15:12:38.268 - Thread: 34 -> DestroyCascadeTextures 2024-03-27 15:12:38.269 - Thread: 34 -> InitCascadeTextures: 0 2024-03-27 15:12:38.293 - Thread: 34 -> Mesh asset Cone.mwm has inconsistent vertex streams 2024-03-27 15:12:38.293 - Thread: 34 -> Normals length: 0 expected length: 25 2024-03-27 15:12:38.293 - Thread: 34 -> Texcoords length: 0 expected length: 25 2024-03-27 15:12:38.294 - Thread: 34 -> Tangents length: 0 expected length: 25 2024-03-27 15:12:38.294 - Thread: 34 -> Bitangents length: 0 expected length: 25 2024-03-27 15:12:38.294 - Thread: 34 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2024-03-27 15:12:39.703 - Thread: 34 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2024-03-27 15:12:39.704 - Thread: 34 -> Normals length: 0 expected length: 992 2024-03-27 15:12:39.704 - Thread: 34 -> Texcoords length: 0 expected length: 992 2024-03-27 15:12:39.704 - Thread: 34 -> Tangents length: 0 expected length: 992 2024-03-27 15:12:39.704 - Thread: 34 -> Bitangents length: 0 expected length: 992 2024-03-27 15:12:39.704 - Thread: 34 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2024-03-27 15:12:39.860 - Thread: 34 -> CreateDeviceInteral Apply Settings 2024-03-27 15:12:39.860 - Thread: 34 -> ApplySettings 2024-03-27 15:12:39.860 - Thread: 34 -> MyRenderDeviceSettings = { 2024-03-27 15:12:39.861 - Thread: 34 -> Adapter id = 0 2024-03-27 15:12:39.861 - Thread: 34 -> DXGIAdapter id = 0 2024-03-27 15:12:39.861 - Thread: 34 -> DXGIOutput id = 0 2024-03-27 15:12:39.861 - Thread: 34 -> Resolution = 1920 x 1080 2024-03-27 15:12:39.861 - Thread: 34 -> Window mode = FullscreenWindow 2024-03-27 15:12:39.861 - Thread: 34 -> } 2024-03-27 15:12:39.861 - Thread: 34 -> Screen resolution: 1920x1080 2024-03-27 15:12:39.861 - Thread: 34 -> CreateScreenResources: 1920x1080 2024-03-27 15:12:39.865 - Thread: 34 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 354730000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2024-03-27 15:12:39.865 - Thread: 34 -> CreateDevice: deviceCreated = True 2024-03-27 15:12:41.698 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.698 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.704 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.704 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.704 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.704 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.704 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.704 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.704 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.705 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.705 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.705 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.705 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.705 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.705 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.705 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.707 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.707 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.707 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.707 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.707 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.707 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.707 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.708 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.708 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.708 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.708 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.708 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.708 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.708 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.709 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.709 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.709 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.709 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.709 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.709 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.710 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.710 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.710 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.710 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.710 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.710 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.710 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.714 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.714 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.714 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.714 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.714 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.714 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.714 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.716 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.716 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.716 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.716 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.716 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.716 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.717 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.717 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.717 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.717 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.717 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.717 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.717 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.718 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.718 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.718 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.718 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.718 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.718 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.718 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.719 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.719 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.719 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.719 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.719 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.719 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.719 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.720 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.720 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.720 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.720 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.720 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.720 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.720 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.721 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.721 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.721 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.721 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.721 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.721 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.724 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.724 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.724 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.724 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.724 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.724 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.724 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.725 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.725 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.725 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.725 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.725 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.725 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.725 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.726 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.726 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.726 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.726 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.726 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.726 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.727 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.727 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.727 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.727 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.727 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.727 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.727 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.727 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:41.732 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:41.732 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.732 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.732 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.732 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.979 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2024-03-27 15:12:41.983 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.983 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.984 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.984 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.984 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.984 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.984 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.984 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.984 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.996 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:41.996 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.996 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.996 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.996 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.996 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.996 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.997 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.997 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.997 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.997 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.997 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.997 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.997 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.999 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:41.999 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:41.999 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:41.999 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:41.999 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:41.999 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:41.999 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.006 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.006 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.006 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.006 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.006 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.006 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.006 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.007 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.007 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.007 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.007 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.007 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.007 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.007 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.008 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.008 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.008 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.008 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.008 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.008 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.008 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.009 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.009 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.009 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.009 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.009 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.009 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.009 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.011 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.011 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.011 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.011 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.011 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.011 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.011 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.015 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.015 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.015 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.015 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.015 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.015 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.016 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.016 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.016 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.016 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.016 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.016 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.016 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.018 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.018 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.018 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.018 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.018 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.018 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.018 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.019 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.019 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.019 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.019 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.019 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.019 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.019 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.023 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.023 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.023 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.023 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.023 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.023 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.023 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:42.026 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:42.026 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.026 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.026 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.026 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.026 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.026 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.028 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.028 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.028 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.028 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.028 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.028 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.028 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.034 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:42.034 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.034 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.034 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.034 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.034 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:12:42.034 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:42.037 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:42.037 - Thread: 1 -> LineHeight: 37 2024-03-27 15:12:42.037 - Thread: 1 -> Baseline: 30 2024-03-27 15:12:42.037 - Thread: 1 -> KernEnabled: True 2024-03-27 15:12:42.037 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:12:42.043 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2024-03-27 15:12:43.158 - Thread: 14 -> MyFont.Ctor - START 2024-03-27 15:12:43.158 - Thread: 15 -> MyFont.Ctor - START 2024-03-27 15:12:43.158 - Thread: 16 -> MyFont.Ctor - START 2024-03-27 15:12:43.158 - Thread: 14 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:43.158 - Thread: 15 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:12:43.158 - Thread: 16 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:43.169 - Thread: 15 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:12:43.169 - Thread: 15 -> LineHeight: 37 2024-03-27 15:12:43.169 - Thread: 15 -> Baseline: 30 2024-03-27 15:12:43.169 - Thread: 15 -> KernEnabled: True 2024-03-27 15:12:43.169 - Thread: 15 -> MyFont.Ctor - END 2024-03-27 15:12:43.169 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2024-03-27 15:12:43.169 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1', Description: 'dev id: 9634, mem: 4156555264, shared mem: 8391127040, Luid: 49286, rev: 161, subsys id: 474746947, vendor id: 4318, feature_level 11.1: True' 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> Adapter DeviceName: 'Intel(R) UHD Graphics', Description: 'dev id: 18083, mem: 134217728, shared mem: 8391127040, Luid: 48429, rev: 12, subsys id: 474746947, vendor id: 32902, feature_level 11.1: True' 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 8391127040, Luid: 49120, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 640x480@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 800x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1024x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1152x864@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x600@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x720@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x800@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x960@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1280x1024@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1360x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1366x768@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1400x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1440x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1600x900@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1680x1050@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@60.00243Hz 2024-03-27 15:12:43.170 - Thread: 1 -> 1920x1080@144.0002Hz 2024-03-27 15:12:43.170 - Thread: 16 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 15:12:43.170 - Thread: 16 -> LineHeight: 37 2024-03-27 15:12:43.170 - Thread: 16 -> Baseline: 30 2024-03-27 15:12:43.170 - Thread: 16 -> KernEnabled: True 2024-03-27 15:12:43.170 - Thread: 16 -> MyFont.Ctor - END 2024-03-27 15:12:43.172 - Thread: 14 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:12:43.172 - Thread: 14 -> LineHeight: 37 2024-03-27 15:12:43.172 - Thread: 14 -> Baseline: 30 2024-03-27 15:12:43.172 - Thread: 14 -> KernEnabled: True 2024-03-27 15:12:43.172 - Thread: 14 -> MyFont.Ctor - END 2024-03-27 15:12:43.216 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 15:12:43.216 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 15:12:43.216 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 15:12:43.216 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 15:12:43.216 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 15:12:43.216 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 15:12:43.216 - Thread: 15 -> HqDepth = True 2024-03-27 15:12:43.216 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 15:12:43.216 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 15:12:43.216 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 15:12:43.216 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> DistanceFade = 1000 2024-03-27 15:12:43.216 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 15:12:43.216 - Thread: 15 -> } 2024-03-27 15:12:45.374 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:12:45.374 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:12:45.375 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:12:48.256 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2024-03-27 15:12:58.929 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_012.dds 2024-03-27 15:13:40.104 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.104 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.106 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.106 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.106 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.106 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.106 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.106 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.106 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.107 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.107 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.107 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.107 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.107 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.107 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.107 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.109 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.109 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.109 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.109 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.109 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.109 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.109 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.110 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.110 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.110 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.110 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.110 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.110 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.110 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.111 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.111 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.111 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.111 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.111 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.111 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.111 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.119 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.119 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.119 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.119 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.119 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.119 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.119 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.120 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.120 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.120 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.120 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.120 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.120 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.121 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.122 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.122 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.122 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.122 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.122 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.122 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.122 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.124 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.124 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.124 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.124 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.124 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.124 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.125 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.125 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.125 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.125 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.125 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.125 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.125 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.127 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.127 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.127 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.127 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.127 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.127 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.127 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.128 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.128 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.128 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.128 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.128 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.128 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.134 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.134 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.134 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.134 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.134 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.134 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.134 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.135 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.135 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.135 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.135 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.135 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.135 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.135 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.137 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.137 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.137 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.137 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.137 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.137 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.138 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.138 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.138 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.138 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.138 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.138 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.140 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:13:40.140 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.140 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.140 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.140 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.140 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.140 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 15:13:40.150 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 15:13:40.150 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.150 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.150 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.150 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.152 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.152 - Thread: 1 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:13:40.155 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:13:40.155 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.155 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.155 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.155 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.156 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.156 - Thread: 1 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:13:40.158 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:13:40.159 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.159 - Thread: 1 -> Baseline: 29 2024-03-27 15:13:40.159 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.159 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.159 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.159 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.160 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.160 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.160 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.160 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.160 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.160 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.160 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.161 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.161 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.161 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.161 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.161 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.161 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.161 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.162 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.162 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.162 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.162 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.162 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:13:40.162 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:13:40.162 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.170 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:13:40.170 - Thread: 1 -> LineHeight: 37 2024-03-27 15:13:40.170 - Thread: 1 -> Baseline: 30 2024-03-27 15:13:40.170 - Thread: 1 -> KernEnabled: True 2024-03-27 15:13:40.170 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:05.167 - Thread: 34 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-03-27 15:14:06.589 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.589 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.590 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.590 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.590 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.590 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.590 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.590 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.590 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.592 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.592 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.592 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.592 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.592 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.592 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.592 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.594 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.594 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.594 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.594 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.594 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.594 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.594 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.594 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.594 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.594 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.594 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.594 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.605 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.605 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.605 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.605 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.605 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.605 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.605 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.606 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.606 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.606 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.606 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.606 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.606 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.606 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.607 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.607 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.607 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.607 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.607 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.607 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.607 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.609 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.609 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.609 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.609 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.609 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.609 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.609 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.610 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.610 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.610 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.610 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.610 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.610 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.610 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.611 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.611 - 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Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.622 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.622 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.622 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.622 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.624 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.624 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.624 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.624 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.624 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.624 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.624 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.626 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.626 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.626 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.626 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.626 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.626 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.626 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.627 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.627 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.627 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.627 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.627 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.627 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.627 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.628 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.628 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.628 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.628 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.628 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.628 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.628 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.630 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 15:14:06.630 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.630 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.630 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.630 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.630 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.630 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 15:14:06.641 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 15:14:06.641 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.641 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.641 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.641 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.641 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.641 - Thread: 1 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:14:06.642 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:14:06.642 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.642 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.642 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.642 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.642 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.642 - Thread: 1 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:14:06.645 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:14:06.645 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.645 - Thread: 1 -> Baseline: 29 2024-03-27 15:14:06.645 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.645 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.645 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.645 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.646 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.646 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.646 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.646 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.646 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.646 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.646 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.647 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.647 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.647 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.647 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.647 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.647 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.647 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.648 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.648 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.648 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.648 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.648 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:06.648 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 15:14:06.648 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.655 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 15:14:06.656 - Thread: 1 -> LineHeight: 37 2024-03-27 15:14:06.656 - Thread: 1 -> Baseline: 30 2024-03-27 15:14:06.656 - Thread: 1 -> KernEnabled: True 2024-03-27 15:14:06.656 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 15:14:10.083 - Thread: 14 -> MyFont.Ctor - START 2024-03-27 15:14:10.083 - Thread: 10 -> MyFont.Ctor - START 2024-03-27 15:14:10.084 - Thread: 14 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:14:10.084 - Thread: 10 -> Font filename: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:14:10.086 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2024-03-27 15:14:10.086 - Thread: 10 -> LineHeight: 37 2024-03-27 15:14:10.086 - Thread: 10 -> Baseline: 29 2024-03-27 15:14:10.086 - Thread: 10 -> KernEnabled: True 2024-03-27 15:14:10.086 - Thread: 10 -> MyFont.Ctor - END 2024-03-27 15:14:10.086 - Thread: 14 -> FontFilePath: D:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2024-03-27 15:14:10.086 - Thread: 14 -> LineHeight: 37 2024-03-27 15:14:10.086 - Thread: 14 -> Baseline: 30 2024-03-27 15:14:10.086 - Thread: 14 -> KernEnabled: True 2024-03-27 15:14:10.086 - Thread: 14 -> MyFont.Ctor - END 2024-03-27 15:14:14.072 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\models\environment\sky\earthfarclouds_cm.dds 2024-03-27 15:14:37.203 - Thread: 21 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.203 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2024-03-27 15:14:37.204 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2024-03-27 15:14:37.207 - Thread: 13 -> Texture does not exist: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Texture does not exist: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Could not load texture: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Missing or invalid texture: ..\..\..\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.207 - Thread: 14 -> Texture does not exist: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky02_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Texture does not exist: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky02_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Could not load texture: D:\SteamLibrary\steamapps\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky02_cm.dds 2024-03-27 15:14:37.207 - Thread: 26 -> Missing or invalid texture: ..\..\..\workshop\content\244850\2451998709\textures\models\environment\sky\martiansky02_cm.dds 2024-03-27 15:14:37.511 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2024-03-27 15:14:37.512 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2024-03-27 15:14:37.512 - Thread: 18 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\models\environment\sky\aliensky_cm.dds 2024-03-27 15:14:37.512 - Thread: 19 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\models\environment\sky\landsky_texture_cm.dds 2024-03-27 15:14:39.515 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2024-03-27 15:14:39.595 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2024-03-27 15:14:39.598 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2024-03-27 15:14:40.401 - Thread: 34 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2024-03-27 15:14:40.719 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\MotorAdvancedStator_LOD2.mwm 2024-03-27 15:14:40.740 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #59 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\MotorAdvancedStator_LOD3.mwm 2024-03-27 15:14:40.890 - Thread: 34 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024 2024-03-27 15:14:42.082 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2024-03-27 15:14:43.252 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2024-03-27 15:14:43.321 - Thread: 20 -> Mesh asset c:\program files (x86)\seservers\pertam\instance\content\244850\2781783595\models\quantumrefineryv\quantumindustrialvanilla.mwm missing 2024-03-27 15:14:43.556 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\StandingBridge_LOD1.mwm 2024-03-27 15:14:43.724 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2024-03-27 15:14:44.428 - Thread: 25 -> Mesh asset c:\program files (x86)\seservers\pertam\instance\content\244850\2781783595\models\quantumrefineryv\quantumrefineryv.mwm missing 2024-03-27 15:14:45.525 - Thread: 22 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2024-03-27 15:14:46.677 - Thread: 14 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2024-03-27 15:14:46.692 - Thread: 13 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2024-03-27 15:14:52.045 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalf_Fan_LOD3.mwm 2024-03-27 15:14:52.113 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\WallFanVentHalfConstruction_2_LOD3.mwm 2024-03-27 15:14:52.498 - Thread: 22 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2024-03-27 15:14:53.328 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2024-03-27 15:14:54.319 - Thread: 26 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2024-03-27 15:14:54.319 - Thread: 26 -> Could not load texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2024-03-27 15:14:54.319 - Thread: 26 -> Missing or invalid texture: textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2024-03-27 15:14:54.604 - Thread: 24 -> Texture does not exist: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2024-03-27 15:14:54.604 - Thread: 24 -> Could not load texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2024-03-27 15:14:54.604 - Thread: 24 -> Missing or invalid texture: textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2024-03-27 15:14:56.885 - Thread: 25 -> Warning: Missing textures for part(s) Material #2475 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\workshop\content\244850\2781783595\models\quantumrefineryv\quantumindustrialvanilla.mwm 2024-03-27 15:14:59.902 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-03-27 15:17:01.120 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2024-03-27 15:17:01.193 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2024-03-27 15:17:01.211 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD1.mwm 2024-03-27 15:17:01.310 - Thread: 21 -> Warning: Missing textures for part(s) SE_Blocks Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitIndustrialGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitIndustrial_LOD1.mwm 2024-03-27 15:17:01.311 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2024-03-27 15:17:01.320 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD2.mwm 2024-03-27 15:17:01.381 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AggressiveBlock_LOD3.mwm 2024-03-27 15:17:02.161 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2024-03-27 15:19:12.924 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\toggleenabled.dds 2024-03-27 15:19:12.968 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:19:12.985 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\rechargeon.dds 2024-03-27 15:19:12.991 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:19:13.423 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:19:13.425 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:19:13.426 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:29:22.666 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-03-27 15:29:23.091 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:29:23.107 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:29:23.107 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:29:23.112 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2024-03-27 15:32:57.436 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\script.dds 2024-03-27 15:33:02.414 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:33:02.417 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:33:02.417 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:36:06.353 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\fonticons\fonticons.dds 2024-03-27 15:46:25.325 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:46:31.729 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:46:31.731 - Thread: 15 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:46:41.443 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:46:42.756 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\iconoverlays\weight.dds 2024-03-27 15:46:43.774 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:46:43.776 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:55:17.903 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\koc.dds 2024-03-27 15:57:14.518 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:57:14.519 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:57:14.544 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:57:14.548 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:57:14.549 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:58:41.198 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:58:41.225 - Thread: 17 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:58:41.231 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:58:41.231 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:58:41.231 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:58:41.249 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\koc.dds 2024-03-27 15:58:54.619 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-03-27 15:58:58.378 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2024-03-27 15:58:58.415 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 15:58:58.424 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2024-03-27 15:58:58.427 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 15:58:58.427 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2024-03-27 15:58:58.545 - Thread: 15 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\2781783595\textures\koc.dds 2024-03-27 15:59:55.996 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2024-03-27 16:00:06.433 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2024-03-27 16:00:06.503 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2024-03-27 16:00:06.515 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2024-03-27 16:00:06.665 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2024-03-27 16:00:06.751 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2024-03-27 16:00:06.767 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2024-03-27 16:00:06.781 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2024-03-27 16:00:06.791 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2024-03-27 16:00:06.804 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2024-03-27 16:00:09.921 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:00:09.921 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:00:09.921 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:00:09.921 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:00:09.921 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:09.921 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:00:09.921 - Thread: 13 -> HqDepth = True 2024-03-27 16:00:09.921 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:00:09.921 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:00:09.921 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:09.921 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:00:09.921 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:00:09.921 - Thread: 13 -> } 2024-03-27 16:00:17.087 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:00:17.088 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:00:17.088 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:00:17.088 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:00:17.088 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:17.088 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:00:17.088 - Thread: 14 -> HqDepth = True 2024-03-27 16:00:17.088 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:00:17.088 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:00:17.088 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:17.088 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:00:17.088 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:00:17.088 - Thread: 14 -> } 2024-03-27 16:00:24.925 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:00:24.925 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:00:24.925 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:00:24.925 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:00:24.925 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:24.925 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:00:24.925 - Thread: 16 -> HqDepth = True 2024-03-27 16:00:24.925 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:00:24.925 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:00:24.925 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:24.925 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:00:24.925 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:00:24.925 - Thread: 16 -> } 2024-03-27 16:00:33.208 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:00:33.209 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:00:33.209 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:00:33.209 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:00:33.209 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:33.209 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:00:33.209 - Thread: 16 -> HqDepth = True 2024-03-27 16:00:33.209 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:00:33.209 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:00:33.209 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:33.209 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:00:33.209 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:00:33.209 - Thread: 16 -> } 2024-03-27 16:00:42.410 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:00:42.410 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:00:42.410 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:00:42.410 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:00:42.410 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:42.410 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:00:42.410 - Thread: 13 -> HqDepth = True 2024-03-27 16:00:42.410 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:00:42.410 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:00:42.410 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:42.410 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:00:42.410 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:00:42.410 - Thread: 13 -> } 2024-03-27 16:00:52.585 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:00:52.585 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:00:52.585 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:00:52.585 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:00:52.585 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:00:52.585 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:00:52.585 - Thread: 13 -> HqDepth = True 2024-03-27 16:00:52.585 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:00:52.585 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:00:52.585 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:00:52.585 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:00:52.585 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:00:52.585 - Thread: 13 -> } 2024-03-27 16:01:03.675 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:01:03.675 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:01:03.675 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:01:03.675 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:01:03.675 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:01:03.675 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:01:03.675 - Thread: 13 -> HqDepth = True 2024-03-27 16:01:03.675 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:01:03.675 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:01:03.675 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:01:03.675 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:01:03.675 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:01:03.675 - Thread: 13 -> } 2024-03-27 16:01:13.027 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:01:13.028 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:01:13.028 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:01:13.028 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:01:13.028 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:01:13.028 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:01:13.028 - Thread: 13 -> HqDepth = True 2024-03-27 16:01:13.028 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:01:13.028 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:01:13.028 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:01:13.028 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:01:13.028 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:01:13.028 - Thread: 13 -> } 2024-03-27 16:01:28.827 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:01:28.827 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:01:28.827 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:01:28.827 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:01:28.827 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:01:28.827 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:01:28.827 - Thread: 14 -> HqDepth = True 2024-03-27 16:01:28.827 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:01:28.827 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:01:28.827 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:01:28.827 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:01:28.827 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:01:28.827 - Thread: 14 -> } 2024-03-27 16:01:46.877 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:01:46.877 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:01:46.877 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:01:46.877 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:01:46.877 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:01:46.877 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:01:46.877 - Thread: 13 -> HqDepth = True 2024-03-27 16:01:46.877 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:01:46.877 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:01:46.877 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:01:46.877 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:01:46.877 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:01:46.877 - Thread: 13 -> } 2024-03-27 16:02:14.329 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:02:14.329 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:02:14.329 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:02:14.329 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:02:14.329 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:02:14.329 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:02:14.329 - Thread: 15 -> HqDepth = True 2024-03-27 16:02:14.329 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:02:14.329 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:02:14.329 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:02:14.329 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:02:14.329 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:02:14.329 - Thread: 15 -> } 2024-03-27 16:05:21.085 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:05:21.085 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:05:21.085 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:05:21.085 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:05:21.085 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:21.085 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:05:21.085 - Thread: 14 -> HqDepth = True 2024-03-27 16:05:21.085 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:05:21.085 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:05:21.085 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:21.085 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:05:21.085 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:05:21.085 - Thread: 14 -> } 2024-03-27 16:05:26.633 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:05:26.633 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:05:26.633 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:05:26.633 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:05:26.633 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:26.633 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:05:26.633 - Thread: 17 -> HqDepth = True 2024-03-27 16:05:26.633 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:05:26.633 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:05:26.633 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:26.633 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:05:26.633 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:05:26.633 - Thread: 17 -> } 2024-03-27 16:05:31.101 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:31.101 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:31.101 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:31.101 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:31.101 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:31.101 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:31.101 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:31.101 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:31.101 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:31.101 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:31.101 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:31.101 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:31.101 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:31.101 - 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Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:36.622 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:36.622 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:05:36.622 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:05:36.622 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:05:36.622 - Thread: 17 -> } 2024-03-27 16:05:37.053 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:37.053 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:37.053 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:37.053 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:37.053 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:37.053 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:37.053 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:37.053 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:37.053 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:37.053 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:37.053 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:37.053 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:37.053 - Thread: 13 -> } 2024-03-27 16:05:37.237 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:05:37.237 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:05:37.237 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:05:37.237 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:37.237 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:37.237 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:05:37.237 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:37.237 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:05:37.237 - Thread: 17 -> HqDepth = True 2024-03-27 16:05:37.237 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:05:37.237 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:05:37.238 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:37.238 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:05:37.238 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:05:37.238 - Thread: 17 -> } 2024-03-27 16:05:37.406 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:05:37.406 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:05:37.406 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:05:37.406 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:05:37.406 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:37.406 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:05:37.406 - Thread: 17 -> HqDepth = True 2024-03-27 16:05:37.406 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:05:37.406 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:05:37.406 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:37.406 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:05:37.406 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:05:37.406 - Thread: 17 -> } 2024-03-27 16:05:37.575 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:05:37.575 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:05:37.575 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:05:37.575 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:05:37.575 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:37.575 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:05:37.575 - Thread: 15 -> HqDepth = True 2024-03-27 16:05:37.575 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:05:37.575 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:05:37.575 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:37.575 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:05:37.575 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:05:37.575 - Thread: 15 -> } 2024-03-27 16:05:37.773 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:37.773 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:37.773 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:37.773 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:37.773 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:37.773 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:37.773 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:37.773 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:37.773 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:37.773 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:37.773 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:37.773 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:37.773 - Thread: 13 -> } 2024-03-27 16:05:38.043 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:05:38.043 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:05:38.043 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:05:38.043 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:05:38.043 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:38.043 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:05:38.043 - Thread: 16 -> HqDepth = True 2024-03-27 16:05:38.043 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:05:38.043 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:05:38.043 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:38.043 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:05:38.043 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:05:38.043 - Thread: 16 -> } 2024-03-27 16:05:45.489 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:45.489 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:45.489 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:45.489 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:45.489 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:45.489 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:45.489 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:45.489 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:45.489 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:45.489 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:45.489 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:45.489 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:45.489 - Thread: 13 -> } 2024-03-27 16:05:45.530 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:45.530 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:45.530 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:45.530 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:45.530 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:45.530 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:45.530 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:45.530 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:45.530 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:45.530 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:45.530 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:45.530 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:45.530 - Thread: 13 -> } 2024-03-27 16:05:45.703 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:45.704 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:45.704 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:45.704 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:45.704 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:45.704 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:45.704 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:45.704 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:45.704 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:45.704 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:45.704 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:45.704 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:45.704 - Thread: 13 -> } 2024-03-27 16:05:49.239 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:49.239 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:49.239 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:49.239 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:49.239 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:49.239 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:49.239 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:49.239 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:49.239 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:49.239 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:49.239 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:49.239 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:49.239 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:49.239 - 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Thread: 17 -> HqDepth = True 2024-03-27 16:05:49.537 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:05:49.537 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:05:49.537 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:49.537 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:05:49.537 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:05:49.537 - Thread: 17 -> } 2024-03-27 16:05:49.610 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:05:49.610 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:05:49.610 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:05:49.610 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:05:49.610 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:49.610 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:05:49.610 - Thread: 15 -> HqDepth = True 2024-03-27 16:05:49.610 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:05:49.610 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:05:49.610 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:49.610 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:05:49.610 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:05:49.610 - Thread: 15 -> } 2024-03-27 16:05:49.655 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:49.655 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:49.655 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:49.655 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:49.655 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:49.655 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:49.655 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:49.655 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:49.655 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:49.655 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:49.655 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:49.655 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:49.655 - Thread: 13 -> } 2024-03-27 16:05:49.744 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:05:49.744 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:05:49.744 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:05:49.744 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:05:49.744 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:05:49.744 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:05:49.744 - Thread: 13 -> HqDepth = True 2024-03-27 16:05:49.744 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:05:49.744 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:05:49.744 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:05:49.744 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:05:49.744 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:05:49.744 - Thread: 13 -> } 2024-03-27 16:06:37.469 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:06:37.469 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:06:37.469 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:06:37.469 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:06:37.469 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:37.469 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:06:37.469 - Thread: 15 -> HqDepth = True 2024-03-27 16:06:37.469 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:06:37.469 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:06:37.469 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:37.469 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:06:37.469 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:06:37.469 - Thread: 15 -> } 2024-03-27 16:06:39.010 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:39.010 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:39.010 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:39.010 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:39.010 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:39.010 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:39.010 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:39.010 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:39.010 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:39.010 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:39.010 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:39.010 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:39.010 - Thread: 13 -> } 2024-03-27 16:06:39.064 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:06:39.064 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:06:39.064 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:06:39.064 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:06:39.064 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:39.064 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:06:39.064 - Thread: 15 -> HqDepth = True 2024-03-27 16:06:39.064 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:06:39.064 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:06:39.064 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:39.064 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:06:39.064 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:06:39.064 - Thread: 15 -> } 2024-03-27 16:06:39.104 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:06:39.104 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:06:39.104 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:06:39.104 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:06:39.104 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:39.104 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:06:39.104 - Thread: 16 -> HqDepth = True 2024-03-27 16:06:39.104 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:06:39.104 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:06:39.104 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:39.104 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:06:39.104 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:06:39.104 - Thread: 16 -> } 2024-03-27 16:06:39.478 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:39.478 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:39.478 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:39.478 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:39.478 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:39.478 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:39.478 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:39.478 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:39.478 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:39.478 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:39.478 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:39.478 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:39.478 - Thread: 13 -> } 2024-03-27 16:06:43.249 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:43.249 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:43.249 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:43.249 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:43.249 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:43.249 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:43.249 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:43.249 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:43.249 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:43.249 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:43.249 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:43.249 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:43.249 - Thread: 13 -> } 2024-03-27 16:06:44.565 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:44.566 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:44.566 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:44.566 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:44.566 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:44.566 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:44.566 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:44.566 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:44.566 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:44.566 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:44.566 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:44.566 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:44.566 - Thread: 13 -> } 2024-03-27 16:06:45.283 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:45.284 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:45.284 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:45.284 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:45.284 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:45.284 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:45.284 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:45.284 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:45.284 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:45.284 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:45.284 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:45.284 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:45.284 - Thread: 13 -> } 2024-03-27 16:06:48.766 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:48.766 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:48.766 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:48.766 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:48.766 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:48.766 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:48.766 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:48.766 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:48.766 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:48.766 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:48.766 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:48.766 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:48.766 - Thread: 13 -> } 2024-03-27 16:06:50.017 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:50.017 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:50.017 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:50.017 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:50.017 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:50.017 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:50.017 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:50.017 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:50.017 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:50.017 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:50.017 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:50.017 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:50.017 - Thread: 13 -> } 2024-03-27 16:06:55.786 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:06:55.787 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:06:55.787 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:06:55.787 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:06:55.787 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:55.787 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:06:55.787 - Thread: 17 -> HqDepth = True 2024-03-27 16:06:55.787 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:06:55.787 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:06:55.787 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:55.787 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:06:55.787 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:06:55.787 - Thread: 17 -> } 2024-03-27 16:06:55.851 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:06:55.851 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:06:55.851 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:06:55.851 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:06:55.851 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:55.851 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:06:55.851 - Thread: 14 -> HqDepth = True 2024-03-27 16:06:55.851 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:06:55.851 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:06:55.851 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:55.851 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:06:55.851 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:06:55.851 - Thread: 14 -> } 2024-03-27 16:06:56.985 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:56.985 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:56.985 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:56.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:56.985 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:56.985 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:56.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:56.985 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:56.985 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:56.985 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:56.985 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:56.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:56.985 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:56.986 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:56.986 - Thread: 13 -> } 2024-03-27 16:06:57.111 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:57.112 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.112 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.112 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.112 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.112 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.112 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:57.112 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:57.112 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:57.112 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.112 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:57.112 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:57.112 - Thread: 13 -> } 2024-03-27 16:06:57.172 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:06:57.172 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.172 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.172 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.172 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.172 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.172 - Thread: 14 -> HqDepth = True 2024-03-27 16:06:57.172 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:06:57.172 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:06:57.172 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.172 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:06:57.172 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:06:57.172 - Thread: 14 -> } 2024-03-27 16:06:57.564 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:57.564 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.564 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.564 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.564 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.564 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.564 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:57.564 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:57.564 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:57.564 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.564 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:57.564 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:57.564 - Thread: 13 -> } 2024-03-27 16:06:57.665 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:57.666 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.666 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.666 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.666 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.666 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.666 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:57.666 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:57.666 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:57.666 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.666 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:57.666 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:57.666 - Thread: 13 -> } 2024-03-27 16:06:57.717 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:57.717 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.717 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.717 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.717 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.717 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.717 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:57.717 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:57.717 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:57.717 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.717 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:57.717 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:57.717 - Thread: 13 -> } 2024-03-27 16:06:57.764 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:57.765 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:57.765 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:57.765 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:57.765 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:57.765 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:57.765 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:57.765 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:57.765 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:57.765 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:57.765 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:57.765 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:57.765 - Thread: 13 -> } 2024-03-27 16:06:59.195 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:59.196 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:59.196 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:59.196 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:59.196 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:59.196 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:59.196 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:59.196 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:59.196 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:59.196 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:59.196 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:59.196 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:59.196 - Thread: 13 -> } 2024-03-27 16:06:59.216 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:59.216 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:59.216 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:59.216 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:59.216 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:59.216 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:59.216 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:59.216 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:59.216 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:59.216 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:59.216 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:59.216 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:59.216 - Thread: 13 -> } 2024-03-27 16:06:59.249 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:06:59.249 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:06:59.249 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:06:59.249 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:06:59.249 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:06:59.249 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:06:59.249 - Thread: 13 -> HqDepth = True 2024-03-27 16:06:59.249 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:06:59.249 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:06:59.249 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:06:59.249 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:06:59.249 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:06:59.249 - Thread: 13 -> } 2024-03-27 16:07:01.828 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:01.829 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:01.829 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:01.829 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:01.829 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:01.829 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:01.829 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:01.829 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:01.829 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:01.829 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:01.829 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:01.829 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:01.829 - Thread: 13 -> } 2024-03-27 16:07:01.930 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:01.930 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:01.930 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:01.930 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:01.930 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:01.930 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:01.930 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:01.931 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:01.931 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:01.931 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:01.931 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:01.931 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:01.931 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:01.931 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:01.931 - Thread: 13 -> } 2024-03-27 16:07:02.020 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:02.020 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:02.020 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:02.020 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:02.020 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:02.020 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:02.020 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:02.020 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:02.020 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:02.020 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:02.020 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:02.020 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:02.020 - Thread: 13 -> } 2024-03-27 16:07:02.393 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:02.393 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:02.393 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:02.393 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:02.393 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:02.393 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:02.393 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:02.393 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:02.393 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:02.393 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:02.393 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:02.393 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:02.393 - Thread: 13 -> } 2024-03-27 16:07:05.711 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:05.711 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:05.711 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:05.711 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:05.711 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:05.711 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:05.711 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:05.711 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:05.711 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:05.711 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:05.711 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:05.711 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:05.711 - Thread: 13 -> } 2024-03-27 16:07:08.247 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:08.247 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:08.247 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:08.247 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:08.247 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:08.247 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:08.247 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:08.247 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:08.247 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:08.247 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:08.247 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:08.247 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:08.247 - Thread: 13 -> } 2024-03-27 16:07:09.603 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:07:09.603 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:07:09.603 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:07:09.603 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:07:09.603 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:09.603 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:07:09.603 - Thread: 15 -> HqDepth = True 2024-03-27 16:07:09.603 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:07:09.603 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:07:09.603 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:09.603 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:07:09.603 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:07:09.603 - Thread: 15 -> } 2024-03-27 16:07:14.536 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:14.536 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:14.536 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:14.536 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:14.536 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:14.536 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:14.536 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:14.536 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:14.536 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:14.536 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:14.536 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:14.536 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:14.536 - Thread: 13 -> } 2024-03-27 16:07:17.915 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:17.916 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:17.916 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:17.916 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:17.916 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:17.916 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:17.916 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:17.916 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:17.916 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:17.916 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:17.916 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:17.916 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:17.916 - Thread: 13 -> } 2024-03-27 16:07:23.764 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:23.764 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:23.764 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:23.764 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:23.764 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:23.764 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:23.764 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:23.764 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:23.764 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:23.764 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:23.764 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:23.764 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:23.764 - Thread: 14 -> } 2024-03-27 16:07:23.799 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:07:23.799 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:07:23.799 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:07:23.799 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:07:23.799 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:23.799 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:07:23.799 - Thread: 15 -> HqDepth = True 2024-03-27 16:07:23.799 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:07:23.799 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:07:23.799 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:23.799 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:07:23.799 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:07:23.799 - Thread: 15 -> } 2024-03-27 16:07:23.866 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:23.866 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:23.866 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:23.866 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:23.866 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:23.866 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:23.866 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:23.866 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:23.866 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:23.866 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:23.866 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:23.866 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:23.867 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:23.867 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:23.867 - Thread: 13 -> } 2024-03-27 16:07:23.946 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:23.946 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:23.946 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:23.946 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:23.946 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:23.946 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:23.946 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:23.946 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:23.946 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:23.946 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:23.946 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:23.946 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:23.946 - Thread: 13 -> } 2024-03-27 16:07:24.778 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:24.778 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:24.778 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:24.778 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:24.778 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:24.778 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:24.778 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:24.778 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:24.778 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:24.778 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:24.778 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:24.778 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:24.778 - Thread: 13 -> } 2024-03-27 16:07:25.080 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:07:25.085 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:07:25.085 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:07:25.085 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:07:25.085 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:25.085 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:07:25.085 - Thread: 17 -> HqDepth = True 2024-03-27 16:07:25.085 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:07:25.085 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:07:25.085 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:25.085 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:07:25.085 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:07:25.085 - Thread: 17 -> } 2024-03-27 16:07:25.763 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:07:25.763 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:07:25.763 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:07:25.763 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:07:25.763 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:25.763 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:07:25.763 - Thread: 16 -> HqDepth = True 2024-03-27 16:07:25.763 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:07:25.763 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:07:25.763 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:25.763 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:07:25.763 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:07:25.763 - Thread: 16 -> } 2024-03-27 16:07:26.682 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:26.682 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:26.682 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:26.682 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:26.682 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:26.682 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:26.682 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:26.682 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:26.682 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:26.682 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:26.682 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:26.682 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:26.682 - Thread: 14 -> } 2024-03-27 16:07:26.757 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:26.757 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:26.757 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:26.757 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:26.757 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:26.757 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:26.757 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:26.757 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:26.757 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:26.757 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:26.757 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:26.757 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:26.757 - Thread: 14 -> } 2024-03-27 16:07:26.829 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:26.829 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:26.829 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:26.829 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:26.829 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:26.829 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:26.829 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:26.829 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:26.829 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:26.829 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:26.829 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:26.829 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:26.829 - Thread: 13 -> } 2024-03-27 16:07:30.065 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:30.065 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:30.065 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:30.065 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:30.065 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:30.065 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:30.065 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:30.065 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:30.065 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:30.065 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:30.065 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:30.065 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:30.065 - Thread: 14 -> } 2024-03-27 16:07:30.113 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:30.113 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:30.113 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:30.113 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:30.113 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:30.113 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:30.113 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:30.113 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:30.113 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:30.113 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:30.113 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:30.113 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:30.113 - Thread: 13 -> } 2024-03-27 16:07:30.148 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:30.148 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:30.148 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:30.148 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:30.148 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:30.148 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:30.148 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:30.148 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:30.148 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:30.148 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:30.148 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:30.148 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:30.148 - Thread: 13 -> } 2024-03-27 16:07:30.238 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:30.238 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:30.238 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:30.238 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:30.238 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:30.238 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:30.238 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:30.238 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:30.238 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:30.238 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:30.238 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:30.238 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:30.238 - Thread: 13 -> } 2024-03-27 16:07:32.282 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:32.282 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:32.282 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:32.282 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:32.282 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:32.282 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:32.282 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:32.282 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:32.282 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:32.282 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:32.282 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:32.282 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:32.282 - Thread: 13 -> } 2024-03-27 16:07:34.941 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:34.941 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:34.941 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:34.941 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:34.941 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:34.941 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:34.941 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:34.941 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:34.941 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:34.941 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:34.941 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:34.941 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:34.941 - Thread: 14 -> } 2024-03-27 16:07:35.011 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:35.012 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.012 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.012 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.012 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.012 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.012 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:35.012 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:35.012 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:35.012 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.012 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:35.012 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:35.012 - Thread: 13 -> } 2024-03-27 16:07:35.060 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:35.060 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.060 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.060 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.060 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.060 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.060 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:35.060 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:35.060 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:35.060 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.060 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:35.060 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:35.060 - Thread: 13 -> } 2024-03-27 16:07:35.106 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:35.107 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.107 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.107 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.107 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.107 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.107 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:35.107 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:35.107 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:35.107 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.107 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:35.107 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:35.107 - Thread: 13 -> } 2024-03-27 16:07:35.708 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:35.708 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.708 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.708 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.708 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.708 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.708 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:35.708 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:35.708 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:35.708 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.708 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:35.708 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:35.708 - Thread: 13 -> } 2024-03-27 16:07:35.791 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:07:35.791 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.791 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.791 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.791 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.791 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.791 - Thread: 15 -> HqDepth = True 2024-03-27 16:07:35.791 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:07:35.791 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:07:35.791 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.791 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:07:35.791 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:07:35.791 - Thread: 15 -> } 2024-03-27 16:07:35.886 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:35.886 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.886 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.886 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.887 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.887 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.887 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:35.887 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:35.887 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:35.887 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.887 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:35.887 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:35.887 - Thread: 13 -> } 2024-03-27 16:07:35.942 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:35.942 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:35.942 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:35.942 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:35.942 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:35.942 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:35.942 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:35.942 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:35.942 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:35.942 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:35.942 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:35.942 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:35.942 - Thread: 14 -> } 2024-03-27 16:07:36.500 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:07:36.500 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:07:36.500 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:07:36.500 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:07:36.500 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:36.500 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:07:36.500 - Thread: 16 -> HqDepth = True 2024-03-27 16:07:36.500 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:07:36.500 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:07:36.500 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:36.500 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:07:36.500 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:07:36.500 - Thread: 16 -> } 2024-03-27 16:07:45.985 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:45.985 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:45.985 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:45.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:45.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:45.985 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:45.985 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:45.985 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:45.985 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:45.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:45.985 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:45.985 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:45.985 - Thread: 13 -> } 2024-03-27 16:07:46.183 - Thread: 15 -> MyRenderSettings1 = { 2024-03-27 16:07:46.183 - Thread: 15 -> AntialiasingMode = FXAA 2024-03-27 16:07:46.183 - Thread: 15 -> ShadowQuality = MEDIUM 2024-03-27 16:07:46.183 - Thread: 15 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> TextureQuality = MEDIUM 2024-03-27 16:07:46.183 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:46.183 - Thread: 15 -> AnisotropicFiltering = NONE 2024-03-27 16:07:46.183 - Thread: 15 -> HqDepth = True 2024-03-27 16:07:46.183 - Thread: 15 -> GrassDrawDistance = 159 2024-03-27 16:07:46.183 - Thread: 15 -> GrassDensityFactor = 1 2024-03-27 16:07:46.183 - Thread: 15 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:46.183 - Thread: 15 -> ModelQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> VoxelQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> DistanceFade = 1000 2024-03-27 16:07:46.183 - Thread: 15 -> ParticleQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:07:46.183 - Thread: 15 -> } 2024-03-27 16:07:46.220 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:46.220 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:46.220 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:46.220 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:46.220 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:46.220 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:46.220 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:46.220 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:46.220 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:46.221 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:46.221 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:46.221 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:46.221 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:46.221 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:46.221 - Thread: 14 -> } 2024-03-27 16:07:48.887 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:48.887 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:48.887 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:48.887 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:48.887 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:48.887 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:48.887 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:48.887 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:48.887 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:48.887 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:48.887 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:48.887 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:48.887 - Thread: 13 -> } 2024-03-27 16:07:50.265 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:07:50.265 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:07:50.265 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:07:50.265 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:07:50.265 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:50.265 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:07:50.265 - Thread: 14 -> HqDepth = True 2024-03-27 16:07:50.265 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:07:50.265 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:07:50.265 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:50.265 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:07:50.265 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:07:50.265 - Thread: 14 -> } 2024-03-27 16:07:51.152 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:51.152 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:51.152 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:51.152 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:51.152 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:51.152 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:51.152 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:51.152 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:51.152 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:51.152 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:51.152 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:51.152 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:51.152 - Thread: 13 -> } 2024-03-27 16:07:51.216 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:51.216 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:51.217 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:51.217 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:51.217 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:51.217 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:51.217 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:51.217 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:51.217 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:51.217 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:51.217 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:51.217 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:51.217 - Thread: 13 -> } 2024-03-27 16:07:55.036 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:55.036 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:55.036 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:55.036 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:55.036 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:55.036 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:55.036 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:55.036 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:55.036 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:55.036 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:55.036 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:55.036 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:55.036 - Thread: 13 -> } 2024-03-27 16:07:56.230 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:56.231 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:56.231 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:56.231 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:56.231 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:56.231 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:56.231 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:56.231 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:56.231 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:56.231 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:56.231 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:56.231 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:56.231 - Thread: 13 -> } 2024-03-27 16:07:57.103 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:57.104 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:57.104 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:57.104 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:57.104 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:57.104 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:57.104 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:57.104 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:57.104 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:57.104 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:57.104 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:57.104 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:57.104 - Thread: 13 -> } 2024-03-27 16:07:57.200 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:57.201 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:57.201 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:57.201 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:57.201 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:57.201 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:57.201 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:57.201 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:57.201 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:57.201 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:57.201 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:57.201 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:57.201 - Thread: 13 -> } 2024-03-27 16:07:58.578 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:07:58.578 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:07:58.578 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:07:58.578 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:07:58.578 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:07:58.578 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:07:58.578 - Thread: 13 -> HqDepth = True 2024-03-27 16:07:58.578 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:07:58.578 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:07:58.578 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:07:58.578 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:07:58.578 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:07:58.578 - Thread: 13 -> } 2024-03-27 16:08:00.750 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:00.750 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:00.750 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:00.750 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:00.750 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:00.750 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:00.750 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:00.750 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:00.750 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:00.750 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:00.750 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:00.750 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:00.750 - Thread: 13 -> } 2024-03-27 16:08:00.807 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:00.807 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:00.807 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:00.807 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:00.807 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:00.807 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:00.807 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:00.807 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:00.807 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:00.807 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:00.807 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:00.807 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:00.807 - Thread: 13 -> } 2024-03-27 16:08:00.869 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:00.869 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:00.869 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:00.869 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:00.869 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:00.869 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:00.869 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:00.869 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:00.869 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:00.869 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:00.869 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:00.869 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:00.869 - Thread: 13 -> } 2024-03-27 16:08:02.597 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:02.597 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:02.597 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:02.597 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:02.597 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:02.597 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:02.597 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:02.597 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:02.597 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:02.597 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:02.597 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:02.597 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:02.597 - Thread: 13 -> } 2024-03-27 16:08:02.716 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:02.716 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:02.716 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:02.716 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:02.716 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:02.716 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:02.716 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:02.716 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:02.716 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:02.716 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:02.716 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:02.716 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:02.716 - Thread: 14 -> } 2024-03-27 16:08:02.820 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:02.820 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:02.820 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:02.820 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:02.820 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:02.820 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:02.820 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:02.820 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:02.820 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:02.820 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:02.820 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:02.820 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:02.820 - Thread: 14 -> } 2024-03-27 16:08:03.826 - Thread: 17 -> MyRenderSettings1 = { 2024-03-27 16:08:03.826 - Thread: 17 -> AntialiasingMode = FXAA 2024-03-27 16:08:03.826 - Thread: 17 -> ShadowQuality = MEDIUM 2024-03-27 16:08:03.826 - Thread: 17 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> TextureQuality = MEDIUM 2024-03-27 16:08:03.827 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:03.827 - Thread: 17 -> AnisotropicFiltering = NONE 2024-03-27 16:08:03.827 - Thread: 17 -> HqDepth = True 2024-03-27 16:08:03.827 - Thread: 17 -> GrassDrawDistance = 159 2024-03-27 16:08:03.827 - Thread: 17 -> GrassDensityFactor = 1 2024-03-27 16:08:03.827 - Thread: 17 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:03.827 - Thread: 17 -> ModelQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> VoxelQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> DistanceFade = 1000 2024-03-27 16:08:03.827 - Thread: 17 -> ParticleQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> LightsQuality = NORMAL 2024-03-27 16:08:03.827 - Thread: 17 -> } 2024-03-27 16:08:03.906 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:03.907 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:03.907 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:03.907 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:03.907 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:03.907 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:03.907 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:03.907 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:03.907 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:03.907 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:03.907 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:03.907 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:03.907 - Thread: 13 -> } 2024-03-27 16:08:07.903 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:07.903 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:07.903 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:07.903 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:07.903 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:07.903 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:07.903 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:07.903 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:07.903 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:07.904 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:07.904 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:07.904 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:07.904 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:07.904 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:07.904 - Thread: 13 -> } 2024-03-27 16:08:08.002 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:08:08.002 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:08:08.002 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:08:08.002 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:08:08.002 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:08.002 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:08:08.002 - Thread: 16 -> HqDepth = True 2024-03-27 16:08:08.002 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:08:08.002 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:08:08.002 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:08.002 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:08:08.002 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:08:08.002 - Thread: 16 -> } 2024-03-27 16:08:11.236 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:11.236 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:11.236 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:11.236 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:11.236 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:11.236 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:11.236 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:11.236 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:11.236 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:11.236 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:11.236 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:11.236 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:11.236 - Thread: 14 -> } 2024-03-27 16:08:11.677 - Thread: 16 -> MyRenderSettings1 = { 2024-03-27 16:08:11.677 - Thread: 16 -> AntialiasingMode = FXAA 2024-03-27 16:08:11.677 - Thread: 16 -> ShadowQuality = MEDIUM 2024-03-27 16:08:11.677 - Thread: 16 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> TextureQuality = MEDIUM 2024-03-27 16:08:11.678 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:11.678 - Thread: 16 -> AnisotropicFiltering = NONE 2024-03-27 16:08:11.678 - Thread: 16 -> HqDepth = True 2024-03-27 16:08:11.678 - Thread: 16 -> GrassDrawDistance = 159 2024-03-27 16:08:11.678 - Thread: 16 -> GrassDensityFactor = 1 2024-03-27 16:08:11.678 - Thread: 16 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:11.678 - Thread: 16 -> ModelQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> VoxelQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> DistanceFade = 1000 2024-03-27 16:08:11.678 - Thread: 16 -> ParticleQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> LightsQuality = NORMAL 2024-03-27 16:08:11.678 - Thread: 16 -> } 2024-03-27 16:08:11.753 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:11.753 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:11.753 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:11.753 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:11.753 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:11.753 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:11.753 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:11.753 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:11.753 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:11.753 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:11.753 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:11.753 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:11.753 - Thread: 13 -> } 2024-03-27 16:08:11.889 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:11.889 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:11.889 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:11.889 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:11.889 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:11.889 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:11.889 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:11.889 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:11.889 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:11.889 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:11.889 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:11.889 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:11.889 - Thread: 14 -> } 2024-03-27 16:08:13.122 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:13.123 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:13.123 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:13.123 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:13.123 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:13.123 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:13.123 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:13.123 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:13.123 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:13.123 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:13.123 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:13.123 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:13.123 - Thread: 14 -> } 2024-03-27 16:08:13.168 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:13.169 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:13.169 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:13.169 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:13.169 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:13.169 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:13.169 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:13.169 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:13.169 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:13.169 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:13.169 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:13.169 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:13.169 - Thread: 13 -> } 2024-03-27 16:08:13.219 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:13.219 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:13.219 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:13.219 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:13.219 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:13.219 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:13.219 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:13.219 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:13.219 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:13.219 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:13.219 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:13.219 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:13.219 - Thread: 13 -> } 2024-03-27 16:08:13.601 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:13.601 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:13.601 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:13.601 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:13.601 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:13.601 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:13.601 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:13.601 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:13.601 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:13.601 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:13.601 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:13.601 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:13.601 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:13.601 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:13.601 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:13.601 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:13.602 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:13.602 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:13.602 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:13.602 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:13.602 - Thread: 13 -> } 2024-03-27 16:08:13.784 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:13.784 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:13.784 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:13.784 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:13.784 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:13.784 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:13.784 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:13.784 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:13.784 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:13.784 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:13.784 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:13.784 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:13.784 - Thread: 13 -> } 2024-03-27 16:08:14.466 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:14.467 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:14.467 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:14.467 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:14.467 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:14.467 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:14.467 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:14.467 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:14.467 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:14.467 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:14.467 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:14.467 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:14.467 - Thread: 13 -> } 2024-03-27 16:08:14.520 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:14.520 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:14.520 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:14.520 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:14.520 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:14.520 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:14.520 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:14.520 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:14.520 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:14.520 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:14.520 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:14.520 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:14.520 - Thread: 13 -> } 2024-03-27 16:08:14.749 - Thread: 14 -> MyRenderSettings1 = { 2024-03-27 16:08:14.749 - Thread: 14 -> AntialiasingMode = FXAA 2024-03-27 16:08:14.749 - Thread: 14 -> ShadowQuality = MEDIUM 2024-03-27 16:08:14.749 - Thread: 14 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> TextureQuality = MEDIUM 2024-03-27 16:08:14.749 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:14.749 - Thread: 14 -> AnisotropicFiltering = NONE 2024-03-27 16:08:14.749 - Thread: 14 -> HqDepth = True 2024-03-27 16:08:14.749 - Thread: 14 -> GrassDrawDistance = 159 2024-03-27 16:08:14.749 - Thread: 14 -> GrassDensityFactor = 1 2024-03-27 16:08:14.749 - Thread: 14 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:14.749 - Thread: 14 -> ModelQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> VoxelQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> DistanceFade = 1000 2024-03-27 16:08:14.749 - Thread: 14 -> ParticleQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> LightsQuality = NORMAL 2024-03-27 16:08:14.749 - Thread: 14 -> } 2024-03-27 16:08:17.637 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:17.637 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:17.637 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:17.637 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:17.637 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:17.637 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:17.637 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:17.637 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:17.637 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:17.637 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:17.637 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:17.637 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:17.637 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:17.638 - Thread: 13 -> } 2024-03-27 16:08:17.745 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:17.745 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:17.745 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:17.745 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:17.745 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:17.745 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:17.745 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:17.745 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:17.745 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:17.745 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:17.745 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:17.745 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:17.745 - Thread: 13 -> } 2024-03-27 16:08:18.717 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:18.717 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:18.717 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:18.717 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:18.717 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:18.717 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:18.717 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:18.717 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:18.717 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:18.717 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:18.717 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:18.717 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:18.717 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:18.717 - 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Thread: 15 -> LightsQuality = NORMAL 2024-03-27 16:08:18.799 - Thread: 15 -> } 2024-03-27 16:08:24.288 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:24.288 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:24.288 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:24.288 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:24.288 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:24.288 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:24.288 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:24.288 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:24.288 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:24.288 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:24.288 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:24.288 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:24.288 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:24.288 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:24.288 - 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Thread: 15 -> } 2024-03-27 16:08:24.984 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:24.984 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:24.984 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:24.984 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:24.984 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:24.984 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:24.984 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:24.984 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:24.984 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:24.984 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:24.984 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:24.984 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:24.984 - Thread: 13 -> } 2024-03-27 16:08:25.069 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:25.069 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:25.069 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:25.069 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> TextureQuality = MEDIUM 2024-03-27 16:08:25.069 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2024-03-27 16:08:25.069 - Thread: 13 -> AnisotropicFiltering = NONE 2024-03-27 16:08:25.069 - Thread: 13 -> HqDepth = True 2024-03-27 16:08:25.069 - Thread: 13 -> GrassDrawDistance = 159 2024-03-27 16:08:25.069 - Thread: 13 -> GrassDensityFactor = 1 2024-03-27 16:08:25.069 - Thread: 13 -> AmbientOcclusionEnabled = True 2024-03-27 16:08:25.069 - Thread: 13 -> ModelQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> VoxelQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> VoxelShaderQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> DistanceFade = 1000 2024-03-27 16:08:25.069 - Thread: 13 -> ParticleQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> LightsQuality = NORMAL 2024-03-27 16:08:25.069 - Thread: 13 -> } 2024-03-27 16:08:25.185 - Thread: 13 -> MyRenderSettings1 = { 2024-03-27 16:08:25.185 - Thread: 13 -> AntialiasingMode = FXAA 2024-03-27 16:08:25.185 - Thread: 13 -> ShadowQuality = MEDIUM 2024-03-27 16:08:25.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2024-03-27 16:08:25.185 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2024-03-27 16:08:25.185 - 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Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.295 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.301 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.301 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.301 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.301 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.301 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.301 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.301 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.303 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.303 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.303 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.303 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.303 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.303 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.303 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.307 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.307 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.307 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.307 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.307 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.307 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.307 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.309 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.309 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.309 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.309 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.309 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.309 - Thread: 1 -> MyFont.Ctor - 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Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.318 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.318 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.318 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.318 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.318 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.318 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.318 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.319 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.319 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.319 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.319 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.319 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.319 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.319 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.321 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.321 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.321 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.321 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.321 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.321 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.321 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.323 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.323 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.324 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.324 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.324 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.324 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.324 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.326 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.326 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.326 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.326 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.326 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.326 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.326 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.341 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.341 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.341 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.341 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.341 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.341 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.343 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.343 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.343 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.343 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.343 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.343 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.343 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.345 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.345 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.345 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.345 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.345 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.345 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.345 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.347 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.347 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.347 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.347 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.347 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.347 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.347 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.348 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.348 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.348 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.348 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.348 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.348 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.348 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.350 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.350 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.350 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.350 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.350 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.350 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.350 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 16:21:44.362 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 16:21:44.362 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.362 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.362 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.362 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.425 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.425 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.427 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.427 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.427 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.427 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.427 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.427 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.427 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.428 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.428 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.428 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.428 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.428 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.428 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.428 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.430 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.430 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.430 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.430 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.430 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.430 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.430 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.432 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.432 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.432 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.432 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.432 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.432 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.432 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.439 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.439 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.439 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.439 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.439 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.439 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.440 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.442 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.442 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.442 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.442 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.442 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.442 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.442 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.444 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.444 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.444 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.444 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.444 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.445 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.446 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.446 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.446 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.446 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.446 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.446 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.447 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.448 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.448 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.448 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.448 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.448 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.448 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.448 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.449 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.449 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.449 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.449 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.449 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.449 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.449 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.451 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.451 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.451 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.451 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.451 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.451 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.451 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.459 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.459 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.459 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.459 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.459 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.459 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.459 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.462 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.462 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.462 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.462 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.462 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.462 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.462 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.463 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.463 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.463 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.463 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.463 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.463 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.463 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.465 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2024-03-27 16:21:44.465 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.465 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.465 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.465 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.465 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.465 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.467 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.467 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.467 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.467 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.467 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.467 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.467 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.468 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2024-03-27 16:21:44.468 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.468 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.468 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.468 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:44.468 - Thread: 1 -> MyFont.Ctor - START 2024-03-27 16:21:44.469 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2024-03-27 16:21:44.480 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2024-03-27 16:21:44.480 - Thread: 1 -> LineHeight: 37 2024-03-27 16:21:44.480 - Thread: 1 -> Baseline: 30 2024-03-27 16:21:44.480 - Thread: 1 -> KernEnabled: True 2024-03-27 16:21:44.480 - Thread: 1 -> MyFont.Ctor - END 2024-03-27 16:21:50.280 - Thread: 34 -> Unloading session data 2024-03-27 16:21:50.306 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2024-03-27 16:21:50.307 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2024-03-27 16:21:50.307 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds