2024-03-26 16:57:03.609 - Thread: 1 -> Log Started 2024-03-26 16:57:03.610 - Thread: 1 -> Timezone (local - UTC): 1h 2024-03-26 16:57:03.610 - Thread: 1 -> App Version: 01_203_630 2024-03-26 16:57:03.639 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-03-26 16:57:03.639 - Thread: 1 -> Branch / Sandbox: SVN 2024-03-26 16:57:03.639 - Thread: 1 -> Client Build Number: 0 2024-03-26 16:57:03.639 - Thread: 1 -> Server Build Number: 0 2024-03-26 16:57:03.639 - Thread: 1 -> Environment.ProcessorCount: 8 2024-03-26 16:57:03.758 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-03-26 16:57:03.759 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-03-26 16:57:03.759 - Thread: 1 -> Environment.Is64BitProcess: True 2024-03-26 16:57:03.759 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-03-26 16:57:03.759 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9195.0 2024-03-26 16:57:03.759 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-26 16:57:03.764 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 2024-03-26 16:57:03.764 - Thread: 1 -> IntPtr.Size: 8 2024-03-26 16:57:03.764 - Thread: 1 -> Default Culture: 2024-03-26 16:57:03.764 - Thread: 1 -> Default UI Culture: 2024-03-26 16:57:03.764 - Thread: 1 -> MyConfig.Load() - START 2024-03-26 16:57:03.765 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 16:57:04.052 - Thread: 1 -> NewNewGameScreen: False 2024-03-26 16:57:04.052 - Thread: 1 -> EnableDamageEffects: True 2024-03-26 16:57:04.052 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-26 16:57:04.052 - Thread: 1 -> EnableReverb: False 2024-03-26 16:57:04.052 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-03-26 16:57:04.052 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-26 16:57:04.052 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-26 16:57:04.052 - Thread: 1 -> FirstTimeRun: False 2024-03-26 16:57:04.052 - Thread: 1 -> ExperimentalMode: True 2024-03-26 16:57:04.052 - Thread: 1 -> VideoAdapter: 0 2024-03-26 16:57:04.052 - Thread: 1 -> ScreenWidth: 1920 2024-03-26 16:57:04.052 - Thread: 1 -> ScreenHeight: 1080 2024-03-26 16:57:04.052 - Thread: 1 -> RefreshRate: 59940 2024-03-26 16:57:04.052 - Thread: 1 -> WindowMode: 2 2024-03-26 16:57:04.052 - Thread: 1 -> VerticalSync: 0 2024-03-26 16:57:04.052 - Thread: 1 -> FieldOfView: 70 2024-03-26 16:57:04.052 - Thread: 1 -> PostProcessingEnabled: True 2024-03-26 16:57:04.052 - Thread: 1 -> FlaresIntensity: 1 2024-03-26 16:57:04.052 - Thread: 1 -> TreeViewDistance: 500 2024-03-26 16:57:04.052 - Thread: 1 -> GrassDensity: 0 2024-03-26 16:57:04.052 - Thread: 1 -> GrassDrawDistance: 49 2024-03-26 16:57:04.052 - Thread: 1 -> AntialiasingMode: 1 2024-03-26 16:57:04.052 - Thread: 1 -> ShadowMapResolution: 1 2024-03-26 16:57:04.052 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-26 16:57:04.052 - Thread: 1 -> TextureQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> VoxelTextureQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> AnisotropicFiltering: 4 2024-03-26 16:57:04.052 - Thread: 1 -> ModelQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> VoxelQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> ShaderQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> LightsQuality: 1 2024-03-26 16:57:04.052 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-26 16:57:04.052 - Thread: 1 -> FirstVTTimeRun: False 2024-03-26 16:57:04.052 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-03-26 16:57:04.052 - Thread: 1 -> LastBannerId: 68 2024-03-26 16:57:04.052 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-26 16:57:04.052 - Thread: 1 -> GDPRConsent: True 2024-03-26 16:57:04.052 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-26 16:57:04.052 - Thread: 1 -> OnlyPSGames: False 2024-03-26 16:57:04.052 - Thread: 1 -> EnableTrading: True 2024-03-26 16:57:04.052 - Thread: 1 -> EnableSteamCloud: False 2024-03-26 16:57:04.052 - Thread: 1 -> Language: 0 2024-03-26 16:57:04.052 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-03-26 16:57:04.052 - Thread: 1 -> ControlsHints: True 2024-03-26 16:57:04.052 - Thread: 1 -> GoodBotHints: False 2024-03-26 16:57:04.052 - Thread: 1 -> RotationHints: True 2024-03-26 16:57:04.052 - Thread: 1 -> AreaInteraction: True 2024-03-26 16:57:04.052 - Thread: 1 -> BlueprintSharing: True 2024-03-26 16:57:04.052 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-03-26 16:57:04.052 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-03-26 16:57:04.052 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-03-26 16:57:04.052 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-03-26 16:57:04.053 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-03-26 16:57:04.053 - Thread: 1 -> ShowCrosshair2: 0 2024-03-26 16:57:04.053 - Thread: 1 -> IronSightSwitchState: 1 2024-03-26 16:57:04.053 - Thread: 1 -> SpriteMainViewportScale: 1 2024-03-26 16:57:04.053 - Thread: 1 -> UiTransparency: 1 2024-03-26 16:57:04.053 - Thread: 1 -> UiBkTransparency: 0.8 2024-03-26 16:57:04.053 - Thread: 1 -> HUDBkTransparency: 0.6 2024-03-26 16:57:04.053 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-03-26 16:57:04.053 - Thread: 1 -> GameVolume: 0.2148126 2024-03-26 16:57:04.053 - Thread: 1 -> Music_Volume: 0 2024-03-26 16:57:04.053 - Thread: 1 -> VoiceChatVolume: 5 2024-03-26 16:57:04.053 - Thread: 1 -> HudWarnings: True 2024-03-26 16:57:04.053 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-03-26 16:57:04.053 - Thread: 1 -> VoiceChat: True 2024-03-26 16:57:04.053 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-03-26 16:57:04.053 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-03-26 16:57:04.053 - Thread: 1 -> EnableDynamicMusic: True 2024-03-26 16:57:04.053 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-03-26 16:57:04.053 - Thread: 1 -> EnableDoppler: True 2024-03-26 16:57:04.053 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-26 16:57:04.053 - Thread: 1 -> FirstTimeTutorials: False 2024-03-26 16:57:04.053 - Thread: 1 -> HudState: 1 2024-03-26 16:57:04.053 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-26 16:57:04.053 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-26 16:57:04.053 - Thread: 1 -> DisableUpdateDriverNotification: False 2024-03-26 16:57:04.053 - Thread: 1 -> MyConfig.Load() - END 2024-03-26 16:57:09.105 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-03-26 16:57:09.419 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-03-26 16:57:09.481 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-03-26 16:57:09.508 - Thread: 1 -> Found processor count: 8 2024-03-26 16:57:09.508 - Thread: 1 -> Using processor count: 8 2024-03-26 16:57:09.741 - Thread: 1 -> All detected adapters: 2024-03-26 16:57:09.745 - Thread: 1 -> NVIDIA GeForce GTX 980 Ti - VendorID=4318, SubsystemID=-2058874813, DeviceID=6088 2024-03-26 16:57:09.745 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-03-26 16:57:12.191 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.192 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti + DISPLAY2 2024-03-26 16:57:12.192 - Thread: 1 -> Description = dev id: 6088, mem: 6380716032, shared mem: 8552544256, Luid: 39865, rev: 161, subsys id: -2058874813, vendor id: 4318, feature_level 11.1: True 2024-03-26 16:57:12.192 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-26 16:57:12.192 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-26 16:57:12.192 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.192 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.192 - Thread: 1 -> Adapter id = 0 2024-03-26 16:57:12.192 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.192 - Thread: 1 -> RAM = 6380716032 2024-03-26 16:57:12.192 - Thread: 1 -> Priority = 2 2024-03-26 16:57:12.192 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-26 16:57:12.192 - Thread: 1 -> Output is attached = True 2024-03-26 16:57:12.192 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-26 16:57:12.192 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.193 - Thread: 1 -> DXGIOutput id = 0 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 640x480@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.193 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.194 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.195 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.196 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.197 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@24Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@23.976Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.198 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.198 - Thread: 1 -> } 2024-03-26 16:57:12.198 - Thread: 1 -> } 2024-03-26 16:57:12.198 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.200 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti + DISPLAY2 2024-03-26 16:57:12.200 - Thread: 1 -> Description = dev id: 6088, mem: 6380716032, shared mem: 8552544256, Luid: 39865, rev: 161, subsys id: -2058874813, vendor id: 4318, feature_level 11.1: True 2024-03-26 16:57:12.200 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-26 16:57:12.200 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-26 16:57:12.200 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.200 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.200 - Thread: 1 -> Adapter id = 0 2024-03-26 16:57:12.200 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.200 - Thread: 1 -> RAM = 6380716032 2024-03-26 16:57:12.200 - Thread: 1 -> Priority = 2 2024-03-26 16:57:12.200 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-26 16:57:12.200 - Thread: 1 -> Output is attached = True 2024-03-26 16:57:12.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-26 16:57:12.200 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.203 - Thread: 1 -> DXGIOutput id = 0 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 640x480@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.203 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.204 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.205 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.206 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@24Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@23.976Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.207 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.207 - Thread: 1 -> } 2024-03-26 16:57:12.207 - Thread: 1 -> } 2024-03-26 16:57:12.207 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.208 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti + DISPLAY1 2024-03-26 16:57:12.208 - Thread: 1 -> Description = dev id: 6088, mem: 6380716032, shared mem: 8552544256, Luid: 39865, rev: 161, subsys id: -2058874813, vendor id: 4318, feature_level 11.1: True 2024-03-26 16:57:12.208 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-26 16:57:12.208 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-26 16:57:12.208 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.208 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.208 - Thread: 1 -> Adapter id = 0 2024-03-26 16:57:12.208 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.208 - Thread: 1 -> RAM = 6380716032 2024-03-26 16:57:12.208 - Thread: 1 -> Priority = 2 2024-03-26 16:57:12.208 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-26 16:57:12.208 - Thread: 1 -> Output is attached = True 2024-03-26 16:57:12.208 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:3840 Height:2160} 2024-03-26 16:57:12.208 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.209 - Thread: 1 -> DXGIOutput id = 1 2024-03-26 16:57:12.209 - Thread: 1 -> 640x350@70.072Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 640x480@72Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 800x600@56.25Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 800x600@72.188Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x768@59.81Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x768@59.81Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x800@59.81Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1360x768@59.887Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1360x768@59.887Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1366x768@59.887Hz 2024-03-26 16:57:12.209 - Thread: 1 -> 1366x768@59.887Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x900@59.887Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x900@59.954Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x900@59.954Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x1200@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1600x1200@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1200@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1200@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1440@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 1920x1440@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 2048x1536@59.972Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 2048x1536@59.972Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 2560x1440@59.951Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 2560x1600@59.972Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 3840x2160@30Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 3840x2160@29.97Hz 2024-03-26 16:57:12.210 - Thread: 1 -> 3840x2160@59.997Hz 2024-03-26 16:57:12.210 - Thread: 1 -> } 2024-03-26 16:57:12.210 - Thread: 1 -> } 2024-03-26 16:57:12.210 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.211 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 Ti + DISPLAY1 2024-03-26 16:57:12.211 - Thread: 1 -> Description = dev id: 6088, mem: 6380716032, shared mem: 8552544256, Luid: 39865, rev: 161, subsys id: -2058874813, vendor id: 4318, feature_level 11.1: True 2024-03-26 16:57:12.211 - Thread: 1 -> Driver version = 31.0.15.5186 2024-03-26 16:57:12.211 - Thread: 1 -> Driver date = 20240312000000.000000-000 2024-03-26 16:57:12.211 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.211 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.211 - Thread: 1 -> Adapter id = 0 2024-03-26 16:57:12.211 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.211 - Thread: 1 -> RAM = 6380716032 2024-03-26 16:57:12.211 - Thread: 1 -> Priority = 2 2024-03-26 16:57:12.211 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-26 16:57:12.211 - Thread: 1 -> Output is attached = True 2024-03-26 16:57:12.211 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:3840 Height:2160} 2024-03-26 16:57:12.211 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.212 - Thread: 1 -> DXGIOutput id = 1 2024-03-26 16:57:12.212 - Thread: 1 -> 640x350@70.072Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 640x480@72Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 800x600@56.25Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 800x600@72.188Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x768@59.81Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x768@59.81Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x800@59.81Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x1024@60.02Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1280x1024@75.025Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1360x768@59.887Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1360x768@59.887Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1366x768@59.887Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1366x768@59.887Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x900@59.887Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x900@59.954Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x900@59.954Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x1024@59.954Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x1200@59.951Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1600x1200@59.951Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1680x1050@59.954Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.212 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1200@59.951Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1200@59.951Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1440@59.951Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 1920x1440@59.951Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 2048x1536@59.972Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 2048x1536@59.972Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 2560x1440@59.951Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 2560x1600@59.972Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 3840x2160@30Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 3840x2160@29.97Hz 2024-03-26 16:57:12.213 - Thread: 1 -> 3840x2160@59.997Hz 2024-03-26 16:57:12.213 - Thread: 1 -> } 2024-03-26 16:57:12.213 - Thread: 1 -> } 2024-03-26 16:57:12.213 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.213 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-26 16:57:12.213 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8552544256, Luid: 43051, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-26 16:57:12.213 - Thread: 1 -> Driver version = 2024-03-26 16:57:12.213 - Thread: 1 -> Driver date = 2024-03-26 16:57:12.213 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.213 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.213 - Thread: 1 -> Adapter id = 1 2024-03-26 16:57:12.213 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.213 - Thread: 1 -> RAM = 0 2024-03-26 16:57:12.213 - Thread: 1 -> Priority = 0 2024-03-26 16:57:12.213 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-26 16:57:12.213 - Thread: 1 -> Output is attached = False 2024-03-26 16:57:12.214 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-26 16:57:12.214 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.214 - Thread: 1 -> DXGIOutput id = 0 2024-03-26 16:57:12.214 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.214 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.214 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 640x480@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.215 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.216 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@24Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@23.976Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.217 - Thread: 1 -> } 2024-03-26 16:57:12.217 - Thread: 1 -> } 2024-03-26 16:57:12.217 - Thread: 1 -> AdapterInfo = { 2024-03-26 16:57:12.218 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-26 16:57:12.218 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8552544256, Luid: 43051, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-26 16:57:12.218 - Thread: 1 -> Driver version = 2024-03-26 16:57:12.218 - Thread: 1 -> Driver date = 2024-03-26 16:57:12.218 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-26 16:57:12.218 - Thread: 1 -> AftermathSupported = False 2024-03-26 16:57:12.218 - Thread: 1 -> Adapter id = 1 2024-03-26 16:57:12.218 - Thread: 1 -> Supported = True 2024-03-26 16:57:12.218 - Thread: 1 -> RAM = 0 2024-03-26 16:57:12.218 - Thread: 1 -> Priority = 0 2024-03-26 16:57:12.218 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-26 16:57:12.218 - Thread: 1 -> Output is attached = False 2024-03-26 16:57:12.218 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-26 16:57:12.218 - Thread: 1 -> Display modes = { 2024-03-26 16:57:12.219 - Thread: 1 -> DXGIOutput id = 0 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@60Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@75Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x350@59.94Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x480@60Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x480@75Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 640x480@59.94Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 720x480@60Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 720x480@59.94Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 720x576@50Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 800x600@75Hz 2024-03-26 16:57:12.219 - Thread: 1 -> 800x600@60.317Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1024x768@60.004Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1024x768@70.069Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1024x768@75.029Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1152x864@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1176x664@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x720@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x720@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x720@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x768@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x800@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@24Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@50Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@23.976Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x960@59.94Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.220 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1280x1024@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1360x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1366x768@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@24Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@50Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@23.976Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x900@59.94Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.221 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1440x1080@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x900@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@60Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@24Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@50Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@23.976Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.222 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1600x1024@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@24Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@23.976Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1680x1050@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1768x992@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@60Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@24Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@50Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@23.976Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> 1920x1080@59.94Hz 2024-03-26 16:57:12.223 - Thread: 1 -> } 2024-03-26 16:57:12.223 - Thread: 1 -> } 2024-03-26 16:57:12.224 - Thread: 1 -> Service.IsActive: True 2024-03-26 16:57:12.224 - Thread: 1 -> Service.IsOnline: True 2024-03-26 16:57:12.224 - Thread: 1 -> Service.OwnsGame: False 2024-03-26 16:57:12.224 - Thread: 1 -> Service.UserId: 76561199042763815 2024-03-26 16:57:12.224 - Thread: 1 -> Service.UserName: NimiBestGirl 2024-03-26 16:57:12.224 - Thread: 1 -> Service.Branch: default 2024-03-26 16:57:12.224 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-03-26 16:57:12.224 - Thread: 1 -> Build version: 0.1.1.0 2024-03-26 16:57:12.229 - Thread: 1 -> MyScreenManager() 2024-03-26 16:57:12.308 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2024-03-26 16:57:12.308 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2024-03-26 16:57:12.314 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2024-03-26 16:57:12.314 - Thread: 24 -> CreateDeviceInternal - Create device 2024-03-26 16:57:12.625 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2024-03-26 16:57:12.753 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2024-03-26 16:57:12.753 - Thread: 24 -> CreateDeviceInternal create swapchain 2024-03-26 16:57:23.645 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-03-26 16:57:23.646 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-26 16:57:23.646 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-03-26 16:57:24.457 - Thread: 1 -> Preallocate - START 2024-03-26 16:57:24.464 - Thread: 1 -> MySpaceWorldGenerator - START 2024-03-26 16:57:24.465 - Thread: 1 -> MySpaceWorldGenerator - END 2024-03-26 16:57:24.465 - Thread: 1 -> MySpaceBuildComponent - START 2024-03-26 16:57:24.465 - Thread: 1 -> MySpaceBuildComponent - END 2024-03-26 16:57:24.466 - Thread: 1 -> MyEntities - START 2024-03-26 16:57:24.493 - Thread: 1 -> MyEntities - END 2024-03-26 16:57:24.493 - Thread: 1 -> MyObjectBuilder_Base - START 2024-03-26 16:57:24.493 - Thread: 1 -> MyObjectBuilder_Base - END 2024-03-26 16:57:24.493 - Thread: 1 -> MyTransparentGeometry - START 2024-03-26 16:57:24.493 - Thread: 1 -> MyTransparentGeometry - END 2024-03-26 16:57:24.493 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-03-26 16:57:24.494 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-03-26 16:57:24.494 - Thread: 1 -> MyMath - START 2024-03-26 16:57:24.494 - Thread: 1 -> MyMath - END 2024-03-26 16:57:24.494 - Thread: 1 -> MySimpleObjectDraw - START 2024-03-26 16:57:24.494 - Thread: 1 -> MySimpleObjectDraw - END 2024-03-26 16:57:24.532 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-03-26 16:57:24.532 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-03-26 16:57:24.532 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-03-26 16:57:24.538 - Thread: 1 -> MySyncDestructions - START 2024-03-26 16:57:24.538 - Thread: 1 -> MySyncDestructions - END 2024-03-26 16:57:24.538 - Thread: 1 -> MySyncEntity - START 2024-03-26 16:57:24.538 - Thread: 1 -> MySyncEntity - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandCharacter - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandCharacter - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandConsole - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandConsole - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandEntity - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyCommandEntity - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyAiTargetManager - START 2024-03-26 16:57:24.538 - Thread: 1 -> MyAiTargetManager - END 2024-03-26 16:57:24.538 - Thread: 1 -> MyClientDebugCommands - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyClientDebugCommands - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyDedicatedServer - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyDedicatedServer - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyDedicatedServerBase - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyDedicatedServerBase - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerBase - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerBase - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerClient - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerClient - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerClientBase - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerClientBase - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerLobby - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerLobby - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerServerBase - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyMultiplayerServerBase - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyServerDebugCommands - START 2024-03-26 16:57:24.539 - Thread: 1 -> MyServerDebugCommands - END 2024-03-26 16:57:24.539 - Thread: 1 -> MyCubeGridDefinitions - START 2024-03-26 16:57:24.540 - Thread: 1 -> MyCubeGridDefinitions - END 2024-03-26 16:57:24.540 - Thread: 1 -> MyDefinitionManager - START 2024-03-26 16:57:24.544 - Thread: 1 -> MyDefinitionManager - END 2024-03-26 16:57:24.544 - Thread: 1 -> Preallocate - END 2024-03-26 16:57:24.546 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-03-26 16:57:24.981 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-03-26 16:57:24.981 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-03-26 16:57:24.982 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-03-26 16:57:24.983 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:57:24.983 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:57:24.983 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-03-26 16:57:24.983 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-03-26 16:57:24.983 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-03-26 16:57:24.983 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-03-26 16:57:24.992 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2024-03-26 16:57:24.992 - Thread: 1 -> Win32_ComputerSystem.Model: All Series 2024-03-26 16:57:24.992 - Thread: 1 -> Virtualized: False 2024-03-26 16:57:24.996 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz 2024-03-26 16:57:24.996 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,105,088,512 bytes 2024-03-26 16:57:24.996 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-03-26 16:57:24.996 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,646,990,848 bytes 2024-03-26 16:57:24.996 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,333,476,352 bytes 2024-03-26 16:57:25.007 - Thread: 1 -> Drive C: | Capacity: 2,198,404,354,048 bytes | Free space: 1,768,781,996,032 bytes 2024-03-26 16:57:25.008 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-03-26 16:57:25.008 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-03-26 16:57:25.009 - Thread: 1 -> Installed DLCs: 2024-03-26 16:57:25.010 - Thread: 1 -> Deluxe Edition (573160) 2024-03-26 16:57:25.010 - Thread: 1 -> Decorative Blocks (1049790) 2024-03-26 16:57:25.010 - Thread: 1 -> Economy Deluxe (1135960) 2024-03-26 16:57:25.011 - Thread: 1 -> Style Pack (1084680) 2024-03-26 16:57:25.013 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-03-26 16:57:25.013 - Thread: 1 -> Frostbite (1241550) 2024-03-26 16:57:25.013 - Thread: 1 -> Sparks Of The Future (1307680) 2024-03-26 16:57:25.013 - Thread: 1 -> Wasteland (1374610) 2024-03-26 16:57:25.013 - Thread: 1 -> Warfare I. (1475830) 2024-03-26 16:57:25.014 - Thread: 1 -> Heavy Industry (1676100) 2024-03-26 16:57:25.014 - Thread: 1 -> Warfare II. (1783760) 2024-03-26 16:57:25.014 - Thread: 1 -> Automatons (1958640) 2024-03-26 16:57:25.014 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-03-26 16:57:25.015 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-03-26 16:57:25.094 - Thread: 1 -> Havok: Physics.Init 2024-03-26 16:57:25.116 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-03-26 16:57:25.122 - Thread: 1 -> HkGameName: SpaceEngineers 2024-03-26 16:57:25.123 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-03-26 16:57:25.123 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-26 16:57:25.126 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-03-26 16:57:25.172 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 16:57:25.840 - Thread: 1 -> Loading scenarios 2024-03-26 16:57:25.889 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-26 16:57:25.889 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-03-26 16:57:26.613 - Thread: 1 -> Loading sound definitions 2024-03-26 16:57:26.613 - Thread: 1 -> Loading gamepad controls 2024-03-26 16:57:26.695 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.695 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-26 16:57:26.715 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.715 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-26 16:57:26.716 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.716 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-26 16:57:26.717 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.717 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-26 16:57:26.718 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.718 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-26 16:57:26.719 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:57:26.719 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-26 16:57:26.728 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-26 16:57:26.728 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-03-26 16:57:26.728 - Thread: 1 -> Loading shadow textures definitions 2024-03-26 16:57:26.728 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-03-26 16:57:26.729 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-03-26 16:57:26.747 - Thread: 1 -> MyAudio.LoadData - START 2024-03-26 16:57:26.794 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-26 16:57:28.311 - Thread: 1 -> MyAudio.LoadData - END 2024-03-26 16:57:28.314 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2024-03-26 16:57:28.314 - Thread: 1 -> MyGuiManager() 2024-03-26 16:57:28.317 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-26 16:57:28.448 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-26 16:57:28.620 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-26 16:57:28.655 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-03-26 16:57:28.655 - Thread: 12 -> ReloadVoxelMaterials 2024-03-26 16:57:28.721 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-03-26 16:57:28.721 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-03-26 16:57:28.721 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-03-26 16:57:28.721 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-03-26 16:57:28.721 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-03-26 16:57:28.721 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-03-26 16:57:28.722 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-03-26 16:57:28.722 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-03-26 16:57:28.790 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-03-26 16:57:28.791 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-03-26 16:57:28.800 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-03-26 16:57:28.802 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-03-26 16:57:28.802 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-03-26 16:57:28.804 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-03-26 16:57:28.806 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-03-26 16:57:28.808 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-03-26 16:57:28.820 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-03-26 16:57:28.823 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-03-26 16:57:28.827 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-03-26 16:57:28.832 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-03-26 16:57:28.837 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-03-26 16:57:28.848 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-03-26 16:57:28.849 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-03-26 16:57:28.861 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-03-26 16:57:28.862 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-03-26 16:57:28.862 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-03-26 16:57:28.866 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-03-26 16:57:28.872 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-03-26 16:57:28.892 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-03-26 16:57:28.893 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-03-26 16:57:28.895 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-03-26 16:57:28.896 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-03-26 16:57:28.901 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-03-26 16:57:28.921 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-03-26 16:57:28.930 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-03-26 16:57:28.932 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-03-26 16:57:28.932 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-03-26 16:57:28.934 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-03-26 16:57:28.935 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-03-26 16:57:28.935 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-03-26 16:57:28.943 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-03-26 16:57:28.964 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-03-26 16:57:28.990 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-03-26 16:57:28.990 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-03-26 16:57:29.002 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-03-26 16:57:29.003 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-03-26 16:57:29.004 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-03-26 16:57:29.007 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-03-26 16:57:29.008 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-03-26 16:57:29.015 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-03-26 16:57:29.028 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-03-26 16:57:29.028 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-26 16:57:29.028 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-03-26 16:57:29.029 - Thread: 1 -> Loading default controls 2024-03-26 16:57:29.034 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-03-26 16:57:29.043 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-03-26 16:57:29.093 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-03-26 16:57:29.181 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-03-26 16:57:29.182 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-03-26 16:57:29.193 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-03-26 16:57:29.196 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-03-26 16:57:29.199 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-03-26 16:57:29.202 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-03-26 16:57:29.205 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-03-26 16:57:29.211 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-03-26 16:57:29.215 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-03-26 16:57:29.225 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-03-26 16:57:29.233 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-03-26 16:57:29.242 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-03-26 16:57:29.255 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-03-26 16:57:29.262 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-03-26 16:57:29.284 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-03-26 16:57:29.332 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-03-26 16:57:29.400 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-03-26 16:57:29.458 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-03-26 16:57:29.530 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-03-26 16:57:29.588 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-03-26 16:57:29.704 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-03-26 16:57:29.785 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-03-26 16:57:29.792 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-03-26 16:57:29.792 - Thread: 1 -> Timer Frequency: 10000000 2024-03-26 16:57:29.793 - Thread: 1 -> Ticks per frame: 166667 2024-03-26 16:57:29.897 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-03-26 16:57:29.994 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-03-26 16:57:30.031 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-03-26 16:57:30.068 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-03-26 16:57:30.076 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-03-26 16:57:30.108 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-03-26 16:57:30.136 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-03-26 16:57:30.182 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-03-26 16:57:30.198 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-03-26 16:57:30.224 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-03-26 16:57:30.243 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-03-26 16:57:30.247 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-03-26 16:57:30.270 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-03-26 16:57:30.280 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-03-26 16:57:30.285 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-03-26 16:57:30.378 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-03-26 16:57:30.402 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-03-26 16:57:30.557 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-03-26 16:57:30.574 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-03-26 16:57:30.647 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-03-26 16:57:30.725 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-26 16:57:30.765 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-03-26 16:57:30.765 - Thread: 1 -> Flares Intensity: 1 2024-03-26 16:57:30.765 - Thread: 1 -> Field of view: 1.22173 2024-03-26 16:57:30.765 - Thread: 1 -> PostProcessingEnabled: True 2024-03-26 16:57:30.765 - Thread: 1 -> Render.GrassDensityFactor: 0 2024-03-26 16:57:30.765 - Thread: 1 -> Render.GrassDrawDistance: 49 2024-03-26 16:57:30.765 - Thread: 1 -> Render.DistanceFade: 500 2024-03-26 16:57:30.765 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-03-26 16:57:30.765 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-03-26 16:57:30.765 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-03-26 16:57:30.765 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-03-26 16:57:30.765 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-03-26 16:57:30.765 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-03-26 16:57:30.765 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-03-26 16:57:30.765 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-03-26 16:57:30.765 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-03-26 16:57:30.765 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-03-26 16:57:30.765 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-03-26 16:57:30.773 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-03-26 16:57:30.812 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-03-26 16:57:30.837 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-03-26 16:57:30.917 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-03-26 16:57:30.961 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-03-26 16:57:30.961 - Thread: 1 -> Analytics session started: UserID = (804ac65a-7c13-5b23-f245-bf4ae2b49adf) SessionID = (11003581-9f8c-40ac-99cc-fc0200fee75d) 2024-03-26 16:57:30.963 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-26 16:57:31.016 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-03-26 16:57:31.105 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-03-26 16:57:33.998 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-03-26 16:57:34.519 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-26 16:57:34.519 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-26 16:57:34.531 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-03-26 16:57:34.531 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-26 16:57:35.018 - Thread: 1 -> MyConfig.Save() - START 2024-03-26 16:57:35.018 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 16:57:35.129 - Thread: 1 -> MyConfig.Save() - END 2024-03-26 16:57:40.183 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-03-26 16:57:40.184 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-03-26 16:57:41.063 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2024-03-26 16:58:01.355 - Thread: 1 -> GUI Stats: Update 0.380227777777777, Draw 0.348631111111111 2024-03-26 16:58:31.355 - Thread: 1 -> GUI Stats: Update 0.0778548888888889, Draw 0.283442055555556 2024-03-26 16:58:37.473 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 16:58:51.998 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 16:58:54.831 - Thread: 36 -> LoadSession() - Start 2024-03-26 16:58:54.831 - Thread: 36 -> C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival 2024-03-26 16:58:54.831 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Sandbox_config.sbc 2024-03-26 16:58:54.842 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-03-26 16:58:59.413 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Sandbox_config.sbc 2024-03-26 16:58:59.416 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-03-26 16:58:59.418 - Thread: 36 -> CheckPoint Experimental mode: Yes 2024-03-26 16:58:59.419 - Thread: 36 -> CheckPoint Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts 2024-03-26 16:58:59.425 - Thread: 10 -> Downloading world mods - START 2024-03-26 16:58:59.425 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-03-26 16:58:59.641 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-03-26 16:58:59.641 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-03-26 16:59:00.022 - Thread: 1 -> Mod dependencies query successful 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:3154371364 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:806331071 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:3154371364 2024-03-26 16:59:00.023 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-03-26 16:59:00.023 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 20 items 2024-03-26 16:59:00.360 - Thread: 1 -> Mod query successful 2024-03-26 16:59:00.361 - Thread: 10 -> Up to date mod: Id = 3170315974, title = 'Leak Finder' 2024-03-26 16:59:00.361 - Thread: 10 -> Up to date mod: Id = 3154379105, title = 'Defense Shields - v2.2(8)' 2024-03-26 16:59:00.362 - Thread: 10 -> Up to date mod: Id = 3154371364, title = 'WeaponCore - 2.4' 2024-03-26 16:59:00.362 - Thread: 10 -> Up to date mod: Id = 2852753555, title = 'Pravda Heavy Industries' 2024-03-26 16:59:00.362 - Thread: 10 -> Up to date mod: Id = 2839553181, title = 'In Depth LCDs' 2024-03-26 16:59:00.363 - Thread: 10 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2024-03-26 16:59:00.363 - Thread: 10 -> Up to date mod: Id = 2308085590, title = 'Autofill Bottles' 2024-03-26 16:59:00.363 - Thread: 10 -> Up to date mod: Id = 2144596603, title = 'Gravel Sifter' 2024-03-26 16:59:00.364 - Thread: 10 -> Up to date mod: Id = 2016817336, title = 'NorthWind Weapons' 2024-03-26 16:59:00.364 - Thread: 10 -> Up to date mod: Id = 1973825674, title = 'Ore Detector+' 2024-03-26 16:59:00.364 - Thread: 10 -> Up to date mod: Id = 1931509062, title = 'WeaponCore - Replace Vanilla Weapons' 2024-03-26 16:59:00.364 - Thread: 10 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2024-03-26 16:59:00.365 - Thread: 10 -> Up to date mod: Id = 1135484957, title = 'Parallax Concepts' 2024-03-26 16:59:00.365 - Thread: 10 -> Up to date mod: Id = 973526550, title = 'Imber Corporation (Formerly Air Traffic)' 2024-03-26 16:59:00.365 - Thread: 10 -> Up to date mod: Id = 888457381, title = 'Suppress Vanilla Encounters' 2024-03-26 16:59:00.366 - Thread: 10 -> Up to date mod: Id = 888457124, title = 'Suppress Vanilla Cargo Ships' 2024-03-26 16:59:00.366 - Thread: 10 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-03-26 16:59:00.366 - Thread: 10 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-03-26 16:59:00.367 - Thread: 10 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2024-03-26 16:59:00.367 - Thread: 10 -> Up to date mod: Id = 375790981, title = 'INFINITE SPEED MOD' 2024-03-26 16:59:00.368 - Thread: 10 -> Mod download time: 0.01 seconds 2024-03-26 16:59:00.368 - Thread: 10 -> Downloading world mods - END 2024-03-26 16:59:00.377 - Thread: 1 -> LoadSession() - End 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-26 16:59:00.392 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-26 16:59:00.396 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-03-26 16:59:00.396 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-03-26 16:59:00.396 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-03-26 16:59:00.609 - Thread: 1 -> RunLoadingAction - START 2024-03-26 16:59:00.609 - Thread: 1 -> Loading session: C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival 2024-03-26 16:59:00.727 - Thread: 1 -> GC Memory: 1,026,964,056 B 2024-03-26 16:59:00.742 - Thread: 1 -> Process Memory: 3,229,024,256 B 2024-03-26 16:59:00.742 - Thread: 1 -> Experimental mode: Yes 2024-03-26 16:59:00.742 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-03-26 16:59:00.742 - Thread: 1 -> Console compatibility: No 2024-03-26 16:59:01.863 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-03-26 16:59:07.010 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2024-03-26 16:59:07.010 - Thread: 1 -> in file: Unknown 2024-03-26 16:59:07.010 - Thread: 1 -> Possible entity type script logic collision 2024-03-26 16:59:26.567 - Thread: 1 -> Script loaded: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.567 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.568 - Thread: 1 -> Script loaded: 3154379105.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.569 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.570 - Thread: 1 -> Script loaded: 1931509062.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.574 - Thread: 1 -> Script loaded: 3154371364.sbm_CoreSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.574 - Thread: 1 -> Script loaded: 1135484957.sbm_Parallax, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.575 - Thread: 1 -> Script loaded: 2016817336.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.575 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.578 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.579 - Thread: 1 -> Script loaded: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.579 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.579 - Thread: 1 -> Script loaded: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:26.590 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-03-26 16:59:26.590 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-03-26 16:59:26.590 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-03-26 16:59:26.592 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-03-26 16:59:26.815 - Thread: 1 -> Loading scenarios 2024-03-26 16:59:26.815 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-03-26 16:59:26.815 - Thread: 1 -> List of used mods (20) - START 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:3170315974, Filename = '3170315974.sbm', Name = 'Leak Finder' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:2839553181, Filename = '2839553181.sbm', Name = 'In Depth LCDs' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:3154379105, Filename = '3154379105.sbm', Name = 'Defense Shields - v2.2(8)' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:1931509062, Filename = '1931509062.sbm', Name = 'WeaponCore - Replace Vanilla Weapons' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:3154371364, Filename = '3154371364.sbm', Name = 'WeaponCore - 2.4' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:888457381, Filename = '888457381.sbm', Name = 'Suppress Vanilla Encounters' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:888457124, Filename = '888457124.sbm', Name = 'Suppress Vanilla Cargo Ships' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:2852753555, Filename = '2852753555.sbm', Name = 'Pravda Heavy Industries' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:1135484957, Filename = '1135484957.sbm', Name = 'Parallax Concepts' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:1973825674, Filename = '1973825674.sbm', Name = 'Ore Detector+' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:2016817336, Filename = '2016817336.sbm', Name = 'NorthWind Weapons' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:375790981, Filename = '375790981.sbm', Name = 'INFINITE SPEED MOD' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:973526550, Filename = '973526550.sbm', Name = 'Imber Corporation (Formerly Air Traffic)' 2024-03-26 16:59:26.815 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2024-03-26 16:59:26.816 - Thread: 1 -> Id = Steam:2144596603, Filename = '2144596603.sbm', Name = 'Gravel Sifter' 2024-03-26 16:59:26.816 - Thread: 1 -> Id = Steam:2308085590, Filename = '2308085590.sbm', Name = 'Autofill Bottles' 2024-03-26 16:59:26.816 - Thread: 1 -> List of used mods - END 2024-03-26 16:59:30.702 - Thread: 1 -> Loading behaviors 2024-03-26 16:59:30.702 - Thread: 1 -> Loading ammo magazines 2024-03-26 16:59:30.702 - Thread: 1 -> Loading ammo definitions 2024-03-26 16:59:30.703 - Thread: 1 -> Loading animations 2024-03-26 16:59:30.703 - Thread: 1 -> Loading animations 2024-03-26 16:59:30.704 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.704 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.704 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.704 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.705 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.705 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.705 - Thread: 1 -> Loading category classes 2024-03-26 16:59:30.705 - Thread: 1 -> Loading category classes 2024-03-26 16:59:30.705 - Thread: 1 -> Loading blueprint classes 2024-03-26 16:59:30.705 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:30.705 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:30.705 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:30.706 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:30.706 - Thread: 1 -> Loading agent definitions 2024-03-26 16:59:30.706 - Thread: 1 -> Loading character definitions 2024-03-26 16:59:30.710 - Thread: 1 -> Loading character definitions 2024-03-26 16:59:30.710 - Thread: 1 -> Loading components 2024-03-26 16:59:30.710 - Thread: 1 -> Loading components 2024-03-26 16:59:30.710 - Thread: 1 -> Loading configuration 2024-03-26 16:59:30.710 - Thread: 1 -> Loading container types 2024-03-26 16:59:30.710 - Thread: 1 -> Loading Contract Types 2024-03-26 16:59:30.711 - Thread: 1 -> Loading gamepad controls 2024-03-26 16:59:30.711 - Thread: 1 -> Loading block positions 2024-03-26 16:59:30.711 - Thread: 1 -> Loading block positions 2024-03-26 16:59:30.711 - Thread: 1 -> Loading curve definitions 2024-03-26 16:59:30.712 - Thread: 1 -> Loading debris 2024-03-26 16:59:30.712 - Thread: 1 -> Loading environment items entries 2024-03-26 16:59:30.712 - Thread: 1 -> Loading decal global definitions 2024-03-26 16:59:30.712 - Thread: 1 -> Loading decal definitions 2024-03-26 16:59:30.712 - Thread: 1 -> Loading decal definitions 2024-03-26 16:59:30.712 - Thread: 1 -> Loading drone behaviors 2024-03-26 16:59:30.712 - Thread: 1 -> Loading edges 2024-03-26 16:59:30.712 - Thread: 1 -> Loading emissive color definitions 2024-03-26 16:59:30.713 - Thread: 1 -> Loading emissive color default states 2024-03-26 16:59:30.713 - Thread: 1 -> Loading animations 2024-03-26 16:59:30.713 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.720 - Thread: 1 -> Loading component containers 2024-03-26 16:59:30.722 - Thread: 1 -> Loading environment items entries 2024-03-26 16:59:30.722 - Thread: 1 -> Loading Faction Names 2024-03-26 16:59:30.722 - Thread: 1 -> Loading factions 2024-03-26 16:59:30.723 - Thread: 1 -> Loading flare definitions 2024-03-26 16:59:30.725 - Thread: 1 -> Loading gas property definitions 2024-03-26 16:59:30.725 - Thread: 1 -> Loading event definitions 2024-03-26 16:59:30.725 - Thread: 1 -> Loading physical items 2024-03-26 16:59:30.764 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.764 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-03-26 16:59:30.775 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.775 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-03-26 16:59:30.776 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.776 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-03-26 16:59:30.776 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.776 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-03-26 16:59:30.777 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-03-26 16:59:30.778 - Thread: 1 -> GuiTextures.sbc 2024-03-26 16:59:30.778 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-03-26 16:59:30.785 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.786 - Thread: 1 -> Loading OffensiveWords definitions 2024-03-26 16:59:30.786 - Thread: 1 -> Loading planet definition 2024-03-26 16:59:30.786 - Thread: 1 -> Loading physical items 2024-03-26 16:59:30.787 - Thread: 1 -> Loading physical items 2024-03-26 16:59:30.787 - Thread: 1 -> Loading physical material properties 2024-03-26 16:59:30.787 - Thread: 1 -> Loading pirate antennas 2024-03-26 16:59:30.788 - Thread: 1 -> Loading research blocks definitions 2024-03-26 16:59:30.801 - Thread: 1 -> Loading research groups definitions 2024-03-26 16:59:30.801 - Thread: 1 -> Loading resource distribution groups 2024-03-26 16:59:30.802 - Thread: 1 -> Loading shadow textures definitions 2024-03-26 16:59:30.803 - Thread: 1 -> Loading ship sound groups 2024-03-26 16:59:30.804 - Thread: 1 -> Loading ship sound groups 2024-03-26 16:59:30.804 - Thread: 1 -> Loading sound categories 2024-03-26 16:59:30.804 - Thread: 1 -> Loading stat definitions 2024-03-26 16:59:30.805 - Thread: 1 -> Loading gamepad controls 2024-03-26 16:59:30.805 - Thread: 1 -> Loading grid creators 2024-03-26 16:59:30.805 - Thread: 1 -> Loading transparent material properties 2024-03-26 16:59:30.805 - Thread: 1 -> Loading planet definition 2024-03-26 16:59:30.805 - Thread: 1 -> Loading voxel map storage definitions 2024-03-26 16:59:30.806 - Thread: 1 -> Loading voxel material definitions 2024-03-26 16:59:30.806 - Thread: 1 -> Loading voxel material definitions 2024-03-26 16:59:30.806 - Thread: 1 -> Loading voxel material definitions 2024-03-26 16:59:30.806 - Thread: 1 -> Loading voxel material definitions 2024-03-26 16:59:30.806 - Thread: 1 -> Loading Weather Effects 2024-03-26 16:59:30.808 - Thread: 1 -> Loading transparent material properties 2024-03-26 16:59:30.810 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.817 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.822 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.824 - Thread: 1 -> Loading category classes 2024-03-26 16:59:30.824 - Thread: 1 -> Loading research groups definitions 2024-03-26 16:59:30.825 - Thread: 1 -> Loading research blocks definitions 2024-03-26 16:59:30.825 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2024-03-26 16:59:30.825 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2024-03-26 16:59:30.825 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:30.825 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:30.826 - Thread: 1 -> Loading components 2024-03-26 16:59:30.826 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2024-03-26 16:59:30.826 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.826 - Thread: 1 -> Loading transparent material properties 2024-03-26 16:59:30.878 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.879 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.884 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:30.885 - Thread: 1 -> Loading components 2024-03-26 16:59:30.886 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2024-03-26 16:59:30.886 - Thread: 1 -> Loading physical items 2024-03-26 16:59:30.886 - Thread: 1 -> Loading container types 2024-03-26 16:59:30.898 - Thread: 1 -> Loading drone behaviors 2024-03-26 16:59:30.899 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.919 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.919 - Thread: 1 -> Loading component containers 2024-03-26 16:59:30.919 - Thread: 1 -> Loading factions 2024-03-26 16:59:30.922 - Thread: 1 -> Loading event definitions 2024-03-26 16:59:30.922 - Thread: 1 -> Loading pirate antennas 2024-03-26 16:59:30.922 - Thread: 1 -> Loading pirate antennas 2024-03-26 16:59:30.924 - Thread: 1 -> Loading pirate antennas 2024-03-26 16:59:30.924 - Thread: 1 -> Loading sound categories 2024-03-26 16:59:30.924 - Thread: 1 -> Loading voxel map storage definitions 2024-03-26 16:59:30.930 - Thread: 1 -> Loading ammo definitions 2024-03-26 16:59:30.930 - Thread: 1 -> Loading ammo magazines 2024-03-26 16:59:30.934 - Thread: 1 -> Loading category classes 2024-03-26 16:59:30.935 - Thread: 1 -> Loading category classes 2024-03-26 16:59:30.935 - Thread: 1 -> Loading ammo definitions 2024-03-26 16:59:30.936 - Thread: 1 -> Loading ammo magazines 2024-03-26 16:59:30.937 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.938 - Thread: 1 -> Loading transparent material properties 2024-03-26 16:59:30.956 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.957 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.957 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.958 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/Pravda-Targeting-EscortDrone' 2024-03-26 16:59:30.958 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/Pravda-AutoPilot-EscortDrone-A' 2024-03-26 16:59:30.958 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/Pravda-AutoPilot-EscortDrone-B' 2024-03-26 16:59:30.958 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.959 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.959 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.959 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.959 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.960 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.960 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.960 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.960 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.961 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.962 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.962 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.962 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.962 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.962 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.963 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.963 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.963 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.963 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.964 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.970 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.970 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.970 - Thread: 1 -> Loading factions 2024-03-26 16:59:30.970 - Thread: 1 -> Loading LCD texture categories 2024-03-26 16:59:30.971 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.972 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.973 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.973 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.974 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.974 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.975 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.975 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.975 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.975 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.976 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.976 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.976 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.976 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.977 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.977 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.977 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.977 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.977 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.978 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.979 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.980 - Thread: 1 -> Loading factions 2024-03-26 16:59:30.981 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.981 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.981 - Thread: 1 -> Loading entity components 2024-03-26 16:59:30.984 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:30.986 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:30.986 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:30.991 - Thread: 1 -> Loading ammo magazines 2024-03-26 16:59:30.995 - Thread: 1 -> Loading components 2024-03-26 16:59:30.996 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/C100ShellCasing 2024-03-26 16:59:30.996 - Thread: 1 -> Loading ammo definitions 2024-03-26 16:59:30.997 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.000 - Thread: 1 -> Loading category classes 2024-03-26 16:59:31.000 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.002 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.003 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.004 - Thread: 1 -> Loading ammo definitions 2024-03-26 16:59:31.004 - Thread: 1 -> Loading ammo magazines 2024-03-26 16:59:31.007 - Thread: 1 -> Loading category classes 2024-03-26 16:59:31.008 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:31.008 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.009 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.009 - Thread: 1 -> Loading component containers 2024-03-26 16:59:31.009 - Thread: 1 -> Loading research blocks definitions 2024-03-26 16:59:31.009 - Thread: 1 -> Loading transparent material properties 2024-03-26 16:59:31.011 - Thread: 1 -> Loading sound definitions 2024-03-26 16:59:31.012 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:31.013 - Thread: 1 -> Loading block positions 2024-03-26 16:59:31.013 - Thread: 1 -> Loading emissive color definitions 2024-03-26 16:59:31.013 - Thread: 1 -> Loading emissive color default states 2024-03-26 16:59:31.013 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.021 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.022 - Thread: 1 -> Loading component containers 2024-03-26 16:59:31.023 - Thread: 1 -> Loading physical items 2024-03-26 16:59:31.027 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:31.028 - Thread: 1 -> Loading components 2024-03-26 16:59:31.029 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2024-03-26 16:59:31.030 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2024-03-26 16:59:31.031 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2024-03-26 16:59:31.031 - Thread: 1 -> Loading category classes 2024-03-26 16:59:31.031 - Thread: 1 -> Loading physical items 2024-03-26 16:59:31.033 - Thread: 1 -> Loading physical items 2024-03-26 16:59:31.033 - Thread: 1 -> Loading gamepad controls 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.035 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2024-03-26 16:59:31.036 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.036 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.036 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.036 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.036 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.036 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.036 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.037 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.037 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.037 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.037 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.038 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.038 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.038 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.038 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.039 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.039 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.039 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.039 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.039 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.040 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.040 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.040 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.041 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.042 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.042 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.042 - Thread: 1 -> Loading container types 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.043 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.044 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.044 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.044 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.044 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.045 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.045 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.046 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.046 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.047 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.047 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.048 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.049 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.049 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.049 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.050 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.051 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.051 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.051 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.051 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.051 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.052 - Thread: 1 -> Loading environment definition 2024-03-26 16:59:31.055 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.056 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.057 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.057 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.058 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.058 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.058 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.059 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.059 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.059 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.060 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.060 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.060 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.061 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.062 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.062 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.062 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.062 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.063 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.063 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.063 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.064 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.069 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.069 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.069 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.070 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.070 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.070 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.070 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.071 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.071 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.071 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.071 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.071 - Thread: 1 -> Loading factions 2024-03-26 16:59:31.071 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.072 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.073 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.073 - Thread: 1 -> Loading entity components 2024-03-26 16:59:31.076 - Thread: 1 -> Loading category classes 2024-03-26 16:59:31.076 - Thread: 1 -> Loading blueprint classes 2024-03-26 16:59:31.078 - Thread: 1 -> Loading blueprint class entries 2024-03-26 16:59:31.078 - Thread: 1 -> Loading blueprints 2024-03-26 16:59:31.079 - Thread: 1 -> Loading research blocks definitions 2024-03-26 16:59:31.081 - Thread: 1 -> Audio effects definitions 2024-03-26 16:59:31.081 - Thread: 1 -> Loading environment items definitions 2024-03-26 16:59:31.082 - Thread: 1 -> Loading environment items definitions 2024-03-26 16:59:31.082 - Thread: 1 -> Loading physical material properties 2024-03-26 16:59:31.083 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.186 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.187 - Thread: 1 -> Loading environment item definitions 2024-03-26 16:59:31.188 - Thread: 1 -> Loading weapon definitions 2024-03-26 16:59:31.194 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.201 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.204 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.205 - Thread: 1 -> Loading weapon definitions 2024-03-26 16:59:31.209 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.210 - Thread: 1 -> Loading weapon definitions 2024-03-26 16:59:31.227 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.228 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.229 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.230 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.230 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.231 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.231 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.231 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.232 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.232 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.232 - Thread: 1 -> Loading weapon definitions 2024-03-26 16:59:31.235 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.235 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.235 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.237 - Thread: 1 -> Loading particle effect definitions 2024-03-26 16:59:31.266 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.278 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.278 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.280 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.281 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.282 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.282 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.283 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.284 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.285 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.285 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.288 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.288 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.289 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.290 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.291 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.292 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.293 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.301 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.302 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.304 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.305 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.307 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.308 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.309 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.310 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.311 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.312 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.314 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.314 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.316 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.317 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.318 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.319 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.321 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.322 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.330 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.332 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.335 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.335 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.337 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.337 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.339 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.339 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.342 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.344 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.346 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.347 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.360 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.360 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.363 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.364 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.367 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.368 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.371 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.372 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.376 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.377 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.387 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.388 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.392 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.393 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.397 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.398 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.402 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.402 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.407 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.410 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.420 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.421 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.426 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.427 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.430 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.431 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.450 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.452 - Thread: 1 -> Created definition for: Shield Controller Table 2024-03-26 16:59:31.454 - Thread: 1 -> Created definition for: Shield Controller 2024-03-26 16:59:31.456 - Thread: 1 -> Created definition for: Shield Control 2024-03-26 16:59:31.457 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-03-26 16:59:31.458 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-03-26 16:59:31.459 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-03-26 16:59:31.460 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-03-26 16:59:31.461 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2024-03-26 16:59:31.462 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-03-26 16:59:31.463 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-03-26 16:59:31.464 - Thread: 1 -> Created definition for: Station Shield Emitter 2024-03-26 16:59:31.467 - Thread: 1 -> Created definition for: Shield Modulator 2024-03-26 16:59:31.468 - Thread: 1 -> Created definition for: Shield Modulator 2024-03-26 16:59:31.469 - Thread: 1 -> Created definition for: Shield Enhancer 2024-03-26 16:59:31.470 - Thread: 1 -> Created definition for: Shield Enhancer 2024-03-26 16:59:31.471 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-03-26 16:59:31.472 - Thread: 1 -> Created definition for: Shield Compact Emitter 2024-03-26 16:59:31.472 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2024-03-26 16:59:31.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2024-03-26 16:59:31.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2024-03-26 16:59:31.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2024-03-26 16:59:31.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2024-03-26 16:59:31.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2024-03-26 16:59:31.479 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.484 - Thread: 1 -> Created definition for: Sensor 2024-03-26 16:59:31.485 - Thread: 1 -> Created definition for: Sensor 2024-03-26 16:59:31.488 - Thread: 1 -> Created definition for: Warhead 2024-03-26 16:59:31.491 - Thread: 1 -> Created definition for: Warhead 2024-03-26 16:59:31.491 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-03-26 16:59:31.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-03-26 16:59:31.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-03-26 16:59:31.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-03-26 16:59:31.492 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.493 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2024-03-26 16:59:31.497 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2024-03-26 16:59:31.499 - Thread: 1 -> Created definition for: Piloted Flight Seat 2024-03-26 16:59:31.501 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-03-26 16:59:31.503 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-03-26 16:59:31.506 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2024-03-26 16:59:31.506 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-03-26 16:59:31.506 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-03-26 16:59:31.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2024-03-26 16:59:31.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2024-03-26 16:59:31.507 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2024-03-26 16:59:31.509 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.512 - Thread: 1 -> Created definition for: Firework Launcher 2024-03-26 16:59:31.515 - Thread: 1 -> Created definition for: Firework Launcher 2024-03-26 16:59:31.520 - Thread: 1 -> Created definition for: Searchlight 2024-03-26 16:59:31.523 - Thread: 1 -> Created definition for: Searchlight 2024-03-26 16:59:31.526 - Thread: 1 -> Created definition for: Autocannon Turret 2024-03-26 16:59:31.528 - Thread: 1 -> Created definition for: Autocannon Turret 2024-03-26 16:59:31.531 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.532 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.534 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.535 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.535 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeFlareLauncher 2024-03-26 16:59:31.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2024-03-26 16:59:31.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LargeRailgun 2024-03-26 16:59:31.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeRailgun 2024-03-26 16:59:31.535 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallFlareLauncher 2024-03-26 16:59:31.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2024-03-26 16:59:31.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/AutoCannonTurret 2024-03-26 16:59:31.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AutoCannonTurret 2024-03-26 16:59:31.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/SmallRailgun 2024-03-26 16:59:31.536 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SmallRailgun 2024-03-26 16:59:31.538 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.543 - Thread: 1 -> Created definition for: Searchlight 2024-03-26 16:59:31.548 - Thread: 1 -> Created definition for: Searchlight 2024-03-26 16:59:31.551 - Thread: 1 -> Created definition for: Autocannon Turret 2024-03-26 16:59:31.553 - Thread: 1 -> Created definition for: Autocannon Turret 2024-03-26 16:59:31.557 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.558 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.560 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.561 - Thread: 1 -> Created definition for: Railgun 2024-03-26 16:59:31.561 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.561 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2024-03-26 16:59:31.561 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LargeRailgun 2024-03-26 16:59:31.561 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeRailgun 2024-03-26 16:59:31.561 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2024-03-26 16:59:31.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/AutoCannonTurret 2024-03-26 16:59:31.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AutoCannonTurret 2024-03-26 16:59:31.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/SmallRailgun 2024-03-26 16:59:31.562 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SmallRailgun 2024-03-26 16:59:31.575 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.580 - Thread: 1 -> Created definition for: Ore Detector 2024-03-26 16:59:31.583 - Thread: 1 -> Created definition for: Ore Detector 2024-03-26 16:59:31.583 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2024-03-26 16:59:31.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2024-03-26 16:59:31.585 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.588 - Thread: 1 -> Created definition for: 30mm Rotary Cannon 2024-03-26 16:59:31.592 - Thread: 1 -> Created definition for: 203mm Howitzer 2024-03-26 16:59:31.594 - Thread: 1 -> Created definition for: 30mm AutoCannon 2024-03-26 16:59:31.594 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2024-03-26 16:59:31.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2024-03-26 16:59:31.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/C30mmRevolver 2024-03-26 16:59:31.594 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.597 - Thread: 1 -> Created definition for: 30mm CIWS Turret 2024-03-26 16:59:31.599 - Thread: 1 -> Created definition for: 100mm Gun Turret 2024-03-26 16:59:31.602 - Thread: 1 -> Created definition for: 203mm Gun Turret 2024-03-26 16:59:31.614 - Thread: 1 -> Created definition for: 300mm Gun Turret 2024-03-26 16:59:31.616 - Thread: 1 -> Created definition for: 400mm Gun Turret 2024-03-26 16:59:31.620 - Thread: 1 -> Created definition for: 500mm Gun Turret 2024-03-26 16:59:31.622 - Thread: 1 -> Created definition for: 30mm AutoCannon Turret 2024-03-26 16:59:31.623 - Thread: 1 -> Created definition for: 30mm AutoCannon Turret SG 2024-03-26 16:59:31.626 - Thread: 1 -> Created definition for: 203mm Single Gun Turret 2024-03-26 16:59:31.627 - Thread: 1 -> Created definition for: BD203mm Howitzer Turret 2024-03-26 16:59:31.627 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.627 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/C500mmTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleT 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C203mmSingleTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/H203mmSingleTurret 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2024-03-26 16:59:31.628 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2024-03-26 16:59:31.629 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/C30mmRevolver 2024-03-26 16:59:31.629 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleTSG 2024-03-26 16:59:31.629 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.631 - Thread: 1 -> Created definition for: Railgun75mm 2024-03-26 16:59:31.635 - Thread: 1 -> Created definition for: Railgun150mm 2024-03-26 16:59:31.637 - Thread: 1 -> Created definition for: Railgun250mm 2024-03-26 16:59:31.639 - Thread: 1 -> Created definition for: Fixed 10MJ Plasma Cannon 2024-03-26 16:59:31.639 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2024-03-26 16:59:31.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2024-03-26 16:59:31.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2024-03-26 16:59:31.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2024-03-26 16:59:31.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/C500mmTurret 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleT 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C203mmSingleTurret 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/H203mmSingleTurret 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/C30mmRevolver 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleTSG 2024-03-26 16:59:31.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx75f 2024-03-26 16:59:31.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx150f 2024-03-26 16:59:31.641 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/TankPlasmaCannon 2024-03-26 16:59:31.641 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.643 - Thread: 1 -> Created definition for: 75mm Railgun Turret 2024-03-26 16:59:31.646 - Thread: 1 -> Created definition for: 150mm Railgun Turret 2024-03-26 16:59:31.648 - Thread: 1 -> Created definition for: 250mm Railgun Turret 2024-03-26 16:59:31.650 - Thread: 1 -> Created definition for: Discoball Laser AMS 2024-03-26 16:59:31.651 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/CIWS 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C100mmTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C200mmTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C300mmTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C400mmTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/C500mmTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleT 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C203mmSingleTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/H203mmSingleTurret 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx 2024-03-26 16:59:31.651 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RailgunxTurretS 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/RailgunxTurretM 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RailgunxTurret 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AMSlaser 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/RotaryCannon 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/203mmHowitzer 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/C30mmRevolver 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/C30mmSingleTSG 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx75f 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Railgunx150f 2024-03-26 16:59:31.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/TankPlasmaCannon 2024-03-26 16:59:31.654 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.657 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-03-26 16:59:31.659 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-03-26 16:59:31.659 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-03-26 16:59:31.659 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-03-26 16:59:31.666 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.671 - Thread: 1 -> Created definition for: Disposable Beacon 2024-03-26 16:59:31.675 - Thread: 1 -> Created definition for: Disposable Beacon 2024-03-26 16:59:31.675 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.675 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.675 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.680 - Thread: 1 -> Created definition for: Shipyard Terminal 2024-03-26 16:59:31.682 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-03-26 16:59:31.687 - Thread: 1 -> Created definition for: Research Terminal 2024-03-26 16:59:31.687 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.687 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.692 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2024-03-26 16:59:31.696 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2024-03-26 16:59:31.700 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2024-03-26 16:59:31.705 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2024-03-26 16:59:31.710 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2024-03-26 16:59:31.710 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.710 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.711 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.711 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.716 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-03-26 16:59:31.716 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.716 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.720 - Thread: 1 -> Created definition for: NPC Small Battery 2024-03-26 16:59:31.720 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.720 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.725 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-03-26 16:59:31.730 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-03-26 16:59:31.735 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-03-26 16:59:31.740 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-03-26 16:59:31.740 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.740 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.746 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-03-26 16:59:31.752 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-03-26 16:59:31.756 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-03-26 16:59:31.761 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-03-26 16:59:31.761 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.762 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.767 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-03-26 16:59:31.772 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-03-26 16:59:31.775 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-03-26 16:59:31.778 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-03-26 16:59:31.778 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.779 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.783 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-03-26 16:59:31.787 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-03-26 16:59:31.792 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-03-26 16:59:31.797 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-03-26 16:59:31.797 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.798 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.803 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-03-26 16:59:31.807 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-03-26 16:59:31.813 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-03-26 16:59:31.820 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-03-26 16:59:31.827 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-03-26 16:59:31.832 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-03-26 16:59:31.837 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-03-26 16:59:31.842 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-03-26 16:59:31.842 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.842 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.846 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-03-26 16:59:31.851 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-03-26 16:59:31.855 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-03-26 16:59:31.861 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-03-26 16:59:31.861 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.861 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.866 - Thread: 1 -> Created definition for: AI Control Module 2024-03-26 16:59:31.870 - Thread: 1 -> Created definition for: AI Control Module 2024-03-26 16:59:31.870 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-03-26 16:59:31.870 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.876 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-03-26 16:59:31.880 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-03-26 16:59:31.881 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-03-26 16:59:31.882 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-03-26 16:59:31.884 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-03-26 16:59:31.885 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-03-26 16:59:31.886 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-03-26 16:59:31.887 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-03-26 16:59:31.888 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-03-26 16:59:31.888 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-03-26 16:59:31.889 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-03-26 16:59:31.890 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-03-26 16:59:31.890 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-03-26 16:59:31.891 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.895 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-03-26 16:59:31.901 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-03-26 16:59:31.905 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-03-26 16:59:31.911 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-03-26 16:59:31.917 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2024-03-26 16:59:31.922 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2024-03-26 16:59:31.923 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-03-26 16:59:31.923 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-03-26 16:59:31.928 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-03-26 16:59:31.930 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-03-26 16:59:31.931 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-03-26 16:59:31.933 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-03-26 16:59:31.938 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-03-26 16:59:31.939 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-03-26 16:59:31.945 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-03-26 16:59:31.949 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-03-26 16:59:31.954 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2024-03-26 16:59:31.954 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-03-26 16:59:31.955 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.961 - Thread: 1 -> Created definition for: Npc Interior Turret 2024-03-26 16:59:31.961 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-03-26 16:59:31.962 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.968 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-03-26 16:59:31.972 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-03-26 16:59:31.972 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-03-26 16:59:31.972 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2024-03-26 16:59:31.979 - Thread: 1 -> Loading cube blocks 2024-03-26 16:59:31.983 - Thread: 1 -> Created definition for: Gravel Sifter 2024-03-26 16:59:31.983 - Thread: 1 -> Created block definitions 2024-03-26 16:59:31.983 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/GravelSifter 2024-03-26 16:59:31.993 - Thread: 1 -> Loading block variant groups 2024-03-26 16:59:31.996 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-03-26 16:59:31.996 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-03-26 16:59:31.996 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-03-26 16:59:31.997 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-03-26 16:59:31.998 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-03-26 16:59:31.998 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-03-26 16:59:31.998 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-03-26 16:59:31.998 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-03-26 16:59:31.998 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-03-26 16:59:31.998 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Sable_Privateer.sbc 2024-03-26 16:59:32.098 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\SFB-1_Privateer.sbc 2024-03-26 16:59:32.098 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Shanxi_Torpedo_Cruiser_Military.sbc 2024-03-26 16:59:32.099 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Space_Bike_ADC-300S_Privateer.sbc 2024-03-26 16:59:32.099 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\SuperWolf_Military.sbc 2024-03-26 16:59:32.099 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\Wolf_VIII_Military.sbc 2024-03-26 16:59:32.100 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Military Forces (UCMF)\XF-9_Viper_Military.sbc 2024-03-26 16:59:32.100 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2024-03-26 16:59:32.100 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2024-03-26 16:59:32.101 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Guard_Advanced_Pirate.sbc 2024-03-26 16:59:32.101 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Guard_Advanced_Pirate_Ready.sbc 2024-03-26 16:59:32.101 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\AI_Old_Drone.sbc 2024-03-26 16:59:32.102 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Barb_Mk.2.sbc 2024-03-26 16:59:32.104 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Crow_Fighter_Pirate.sbc 2024-03-26 16:59:32.105 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Cyanide_Pirate.sbc 2024-03-26 16:59:32.105 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\FE-201_Enforcer_Pirate.sbc 2024-03-26 16:59:32.105 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Grinder_Drone_Pirate.sbc 2024-03-26 16:59:32.106 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Grinder_Drone_Pirate_Ready.sbc 2024-03-26 16:59:32.106 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Incisor_mk.3.sbc 2024-03-26 16:59:32.107 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Kite_EW_Pirate.sbc 2024-03-26 16:59:32.107 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Merc_Hover_Bike.sbc 2024-03-26 16:59:32.107 - Thread: 1 -> Duplicate entry of 'Merc_Hover_Bike' 2024-03-26 16:59:32.107 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Mosquito_Pirate.sbc 2024-03-26 16:59:32.108 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Panzerklein_Piloted_Pirate.sbc 2024-03-26 16:59:32.108 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Pirates (SPRT)\Pelican_LGS_Pirate.sbc 2024-03-26 16:59:32.108 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Vixen_D2.sbc 2024-03-26 16:59:32.128 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\VOID.sbc 2024-03-26 16:59:32.128 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Wayfarer_Prototype.sbc 2024-03-26 16:59:32.129 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\WKS_Fessenden_1.3B.sbc 2024-03-26 16:59:32.129 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Random_encounters\Worker_Mk.II.sbc 2024-03-26 16:59:32.129 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\Renaissance.sbc 2024-03-26 16:59:32.130 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Kimaris_Security.sbc 2024-03-26 16:59:32.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Escort.sbc 2024-03-26 16:59:32.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Tempest_Fighter_Security.sbc 2024-03-26 16:59:32.138 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Type_2_Cargo.sbc 2024-03-26 16:59:32.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Escort.sbc 2024-03-26 16:59:32.139 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\531659576\Data\Prefabs\XMC (EXMC)\XMC_Valkyrie_II_Security.sbc 2024-03-26 16:59:32.142 - Thread: 1 -> Loading block variant groups 2024-03-26 16:59:32.150 - Thread: 1 -> Loading block variant groups 2024-03-26 16:59:32.155 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\888457381\Data\Prefabs\MES-Dummy-Container.sbc 2024-03-26 16:59:32.158 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\888457124\Data\Prefabs\MES-Dummy-Container.sbc 2024-03-26 16:59:32.160 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Derzky-Class Patrol Craft.sbc 2024-03-26 16:59:32.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Gaede-Class Frigate.sbc 2024-03-26 16:59:32.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Gnevny II-Class Aviation Destroyer.sbc 2024-03-26 16:59:32.161 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Graf Spee-Class Heavy Cruiser.sbc 2024-03-26 16:59:32.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Javelin Interceptor.sbc 2024-03-26 16:59:32.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Mako-Class Fast Attack Craft.sbc 2024-03-26 16:59:32.162 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Moskit Class Missile Boat.sbc 2024-03-26 16:59:32.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Nideggen II-Class Frigate.sbc 2024-03-26 16:59:32.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Prinz Eugen.sbc 2024-03-26 16:59:32.163 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Razorfang Heavy Fighter.sbc 2024-03-26 16:59:32.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Weser II-Class Carrier.sbc 2024-03-26 16:59:32.164 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2852753555\Data\Spawning\Prefabs\(NPC-PHI) Wyvern-Class Mobile Weapon.sbc 2024-03-26 16:59:32.167 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Boss\(NPC-PLX) Blunderbuss.sbc 2024-03-26 16:59:32.167 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Boss\(NPC-PLX) Thunderhelm.sbc 2024-03-26 16:59:32.168 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Arrowhead.sbc 2024-03-26 16:59:32.168 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Heroes Pride.sbc 2024-03-26 16:59:32.168 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta M.sbc 2024-03-26 16:59:32.169 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta P.sbc 2024-03-26 16:59:32.169 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta W.sbc 2024-03-26 16:59:32.169 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Nemo.sbc 2024-03-26 16:59:32.169 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Spearhead.sbc 2024-03-26 16:59:32.170 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Basic Shuttle.sbc 2024-03-26 16:59:32.170 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Buzzard.sbc 2024-03-26 16:59:32.170 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Eidolon.sbc 2024-03-26 16:59:32.171 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Hammersled II.sbc 2024-03-26 16:59:32.171 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Lightstar.sbc 2024-03-26 16:59:32.171 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Oban Tide Mk2.sbc 2024-03-26 16:59:32.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Phantom.sbc 2024-03-26 16:59:32.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Pioneer.sbc 2024-03-26 16:59:32.172 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Shadow.sbc 2024-03-26 16:59:32.173 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Spirit of Lomond.sbc 2024-03-26 16:59:32.173 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Triton.sbc 2024-03-26 16:59:32.173 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Verdis Quo.sbc 2024-03-26 16:59:32.174 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Ward of Lothian.sbc 2024-03-26 16:59:32.174 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Bunker.sbc 2024-03-26 16:59:32.175 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Expedition Base Pod.sbc 2024-03-26 16:59:32.175 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Frontier Outpost.sbc 2024-03-26 16:59:32.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Fueling Station.sbc 2024-03-26 16:59:32.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Military Installation.sbc 2024-03-26 16:59:32.176 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Security Outpost.sbc 2024-03-26 16:59:32.187 - Thread: 1 -> Loading block variant groups 2024-03-26 16:59:32.191 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\(NPC-MES) Dummy Primary Prefab.sbc 2024-03-26 16:59:32.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Prefabs.sbc 2024-03-26 16:59:32.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-Corner211Base.sbc 2024-03-26 16:59:32.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-Corner211Tip.sbc 2024-03-26 16:59:32.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-InvCorner211Base.sbc 2024-03-26 16:59:32.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-InvCorner211Tip.sbc 2024-03-26 16:59:32.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-SlopeBase.sbc 2024-03-26 16:59:32.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-SlopeTip.sbc 2024-03-26 16:59:32.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfCorner.sbc 2024-03-26 16:59:32.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfCornerSlope.sbc 2024-03-26 16:59:32.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlope.sbc 2024-03-26 16:59:32.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlopedCorner.sbc 2024-03-26 16:59:32.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlopeInvCorner.sbc 2024-03-26 16:59:32.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-InvHalfSlope.sbc 2024-03-26 16:59:32.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-Corner.sbc 2024-03-26 16:59:32.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-CornerSquare.sbc 2024-03-26 16:59:32.200 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-InvCorner.sbc 2024-03-26 16:59:32.200 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-Ramp.sbc 2024-03-26 16:59:32.200 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundCorner.sbc 2024-03-26 16:59:32.201 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundInvCorner.sbc 2024-03-26 16:59:32.201 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundSlope.sbc 2024-03-26 16:59:32.201 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\MES-Prefab-BlockOrientationReference.sbc 2024-03-26 16:59:32.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\MES-Prefab-Symmetry-Armor.sbc 2024-03-26 16:59:32.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-IonThruster.sbc 2024-03-26 16:59:32.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeIonThruster.sbc 2024-03-26 16:59:32.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeSciFiIonThruster.sbc 2024-03-26 16:59:32.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeWarfareIonThruster.sbc 2024-03-26 16:59:32.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-SciFiIonThruster.sbc 2024-03-26 16:59:32.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-WarfareIonThruster.sbc 2024-03-26 16:59:32.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcHeliosTest.sbc 2024-03-26 16:59:32.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcM8HomingTest.sbc 2024-03-26 16:59:32.204 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcRailgunTest.sbc 2024-03-26 16:59:32.205 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcSundererTest.sbc 2024-03-26 16:59:32.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Boss\(NPC-IBR) Impulse Frigate.sbc 2024-03-26 16:59:32.211 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Boss\(NPC-IBR) Instinct Frigate.sbc 2024-03-26 16:59:32.212 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Drone Fighter.sbc 2024-03-26 16:59:32.212 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Escort Drone.sbc 2024-03-26 16:59:32.212 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Patrol Drone.sbc 2024-03-26 16:59:32.213 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Strike Claw Fighter MkII.sbc 2024-03-26 16:59:32.213 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Anicetus Heavy Frigate MkII.sbc 2024-03-26 16:59:32.213 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Aquila Strike Corvette.sbc 2024-03-26 16:59:32.214 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Arcios Torpedo Corvette MkIII.sbc 2024-03-26 16:59:32.214 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Egon Torpedo Frigate MkII.sbc 2024-03-26 16:59:32.214 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Explosives Shipment MkIII.sbc 2024-03-26 16:59:32.215 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Galvus Heavy Corvette.sbc 2024-03-26 16:59:32.215 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Gravity Net Mammon.sbc 2024-03-26 16:59:32.216 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Mobile Drilling Platform.sbc 2024-03-26 16:59:32.216 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Monarch Transport.sbc 2024-03-26 16:59:32.216 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Processing Ship MkII.sbc 2024-03-26 16:59:32.217 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Sky Factory.sbc 2024-03-26 16:59:32.217 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Supply Transport.sbc 2024-03-26 16:59:32.217 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Transport Courier.sbc 2024-03-26 16:59:32.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Varius MkIV Utility Shuttle.sbc 2024-03-26 16:59:32.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Vitrus Assault Corvette.sbc 2024-03-26 16:59:32.218 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Vycus Assault Corvette.sbc 2024-03-26 16:59:32.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Defense Installation.sbc 2024-03-26 16:59:32.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Delphos Supply Outpost.sbc 2024-03-26 16:59:32.219 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Fighter Docking Station.sbc 2024-03-26 16:59:32.220 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Fortress Tower.sbc 2024-03-26 16:59:32.220 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Ore-Processing Outpost.sbc 2024-03-26 16:59:32.220 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Perios Station.sbc 2024-03-26 16:59:32.221 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Resource Processing Station.sbc 2024-03-26 16:59:32.221 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Scouting Outpost.sbc 2024-03-26 16:59:32.221 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Supply Cache.sbc 2024-03-26 16:59:32.222 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Territory Defense Station.sbc 2024-03-26 16:59:32.235 - Thread: 1 -> Loading asteroid generators 2024-03-26 16:59:32.236 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.236 - Thread: 1 -> Loading drop containers 2024-03-26 16:59:32.236 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.237 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.237 - Thread: 1 -> Loading radial menu definitions 2024-03-26 16:59:32.246 - Thread: 1 -> Loading respawn ships 2024-03-26 16:59:32.247 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.247 - Thread: 1 -> Loading wheel speeds 2024-03-26 16:59:32.267 - Thread: 1 -> Loading respawn ships 2024-03-26 16:59:32.270 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.271 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.274 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.276 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.292 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.294 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.294 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.296 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.298 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.300 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.300 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.302 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.325 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.326 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.329 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.330 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.331 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.347 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.347 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.352 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.353 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.354 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.354 - Thread: 1 -> Loading spawn groups 2024-03-26 16:59:32.381 - Thread: 1 -> MOD_ERROR: Unknown 2024-03-26 16:59:32.381 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2024-03-26 16:59:32.381 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, 2024-03-26 16:59:32.394 - Thread: 1 -> MyAudio.UnloadData - START 2024-03-26 16:59:32.397 - Thread: 1 -> MyAudio.UnloadData - END 2024-03-26 16:59:32.397 - Thread: 1 -> MyAudio.LoadData - START 2024-03-26 16:59:32.418 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-03-26 16:59:32.739 - Thread: 1 -> MyAudio.LoadData - END 2024-03-26 16:59:32.749 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-03-26 16:59:32.755 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:32.867 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:32.874 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:32.875 - Thread: 1 -> Registered modules from: 3170315974.sbm_LeakFinder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:32.876 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:32.876 - Thread: 1 -> Registered modules from: 3154379105.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.118 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.118 - Thread: 1 -> Registered modules from: 1931509062.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.119 - Thread: 1 -> Registered modules from: 3154371364.sbm_CoreSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.405 - Thread: 1 -> Registered modules from: 1135484957.sbm_Parallax, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.405 - Thread: 1 -> Registered modules from: 2016817336.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.406 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.406 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.408 - Thread: 1 -> Registered modules from: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.409 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.411 - Thread: 1 -> Registered modules from: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.412 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.418 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-03-26 16:59:33.645 - Thread: 53 -> External debugger: listening... 2024-03-26 16:59:34.988 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2024-03-26 16:59:34.989 - Thread: 1 -> MES / Startup: Active Debug Not Found 2024-03-26 16:59:35.093 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallDefensiveCombat'. Maybe a mistake in XML? 2024-03-26 16:59:35.093 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallFlightMovement'. Maybe a mistake in XML? 2024-03-26 16:59:35.093 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeDefensiveCombat'. Maybe a mistake in XML? 2024-03-26 16:59:35.093 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeFlightMovement'. Maybe a mistake in XML? 2024-03-26 16:59:35.172 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2024-03-26 16:59:35.195 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2024-03-26 16:59:35.231 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2024-03-26 16:59:35.264 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2024-03-26 16:59:35.308 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2024-03-26 16:59:35.339 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2024-03-26 16:59:35.374 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2024-03-26 16:59:35.401 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2024-03-26 16:59:35.424 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2024-03-26 16:59:35.433 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2024-03-26 16:59:35.455 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2024-03-26 16:59:35.471 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Combat.xml. Phase: LoadData 2024-03-26 16:59:36.106 - Thread: 1 -> MyLights.LoadData() - START 2024-03-26 16:59:36.111 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-03-26 16:59:36.111 - Thread: 1 -> MyLights.LoadData() - END 2024-03-26 16:59:36.111 - Thread: 1 -> Info: MyLights initialized. 2024-03-26 16:59:36.111 - Thread: 1 -> MyExplosions.LoadData() - START 2024-03-26 16:59:36.133 - Thread: 1 -> MyExplosions.LoadData() - END 2024-03-26 16:59:36.156 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-03-26 16:59:36.156 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-03-26 16:59:36.167 - Thread: 1 -> Loading Procedural World Generator 2024-03-26 16:59:36.167 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-03-26 16:59:36.699 - Thread: 1 -> StaticLogger: Exception log loaded. 2024-03-26 16:59:36.700 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-03-26 16:59:36.890 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_5_2_1_9_942921545.vx2' 2024-03-26 16:59:36.892 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_8_5_2_0_1090088704.vx2' 2024-03-26 16:59:36.959 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_6_2_1_27_513800773.vx2' 2024-03-26 16:59:36.972 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\EEM_KUSEinartoftAnchor.vx2' 2024-03-26 16:59:37.001 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\many_medium_asteroids.vx2' 2024-03-26 16:59:37.014 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_8_5_1_22_785649887.vx2' 2024-03-26 16:59:37.014 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Laika5_128_128_128.vx2' 2024-03-26 16:59:37.020 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Laika5_128_128_128.vx2' 2024-03-26 16:59:37.063 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\EEM_Asteroid_Cluster.vx2' 2024-03-26 16:59:37.187 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_7_4_-1_3_1256279081.vx2' 2024-03-26 16:59:37.216 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\EEM_Mesa.vx2' 2024-03-26 16:59:38.420 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-03-26 16:59:38.420 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Titan-2124704365d19000.vx2' 2024-03-26 16:59:38.477 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-03-26 16:59:38.477 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Alien-291759539d120000.vx2' 2024-03-26 16:59:38.587 - Thread: 11 -> MES-Blocks-SuitUpgradeStation Button index higher than defined count. 2024-03-26 16:59:38.801 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-03-26 16:59:38.801 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Moon-1353915701d19000.vx2' 2024-03-26 16:59:39.224 - Thread: 12 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-26 16:59:39.378 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-03-26 16:59:39.378 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Mars-2044023682d120000.vx2' 2024-03-26 16:59:40.905 - Thread: 10 -> Initialized large grid KUS Einartoft-Class Industrial Station 22909 PCU 2024-03-26 16:59:40.926 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\EEM_Asteroid_Field.vx2' 2024-03-26 16:59:44.308 - Thread: 1 -> Info: Planet generator name: Titan 2024-03-26 16:59:44.309 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:44.919 - Thread: 13 -> Info: Planet generator name: Alien 2024-03-26 16:59:44.920 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:45.553 - Thread: 11 -> Info: Planet generator name: Moon 2024-03-26 16:59:45.554 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:45.554 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-03-26 16:59:45.554 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Pertam-12345d60133.vx2' 2024-03-26 16:59:46.279 - Thread: 12 -> Info: Planet generator name: Mars 2024-03-26 16:59:46.279 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:46.279 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-03-26 16:59:46.280 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Europa-595048092d19000.vx2' 2024-03-26 16:59:47.614 - Thread: 13 -> Create Log instance Utils=True 2024-03-26 16:59:50.603 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-03-26 16:59:50.603 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\EarthLike-1779144428d120000.vx2' 2024-03-26 16:59:50.603 - Thread: 13 -> Initialized large grid Jumper Mk. II A 14726 PCU 2024-03-26 16:59:50.604 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-03-26 16:59:50.604 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Triton-12345d80253.vx2' 2024-03-26 16:59:51.516 - Thread: 12 -> Info: Planet generator name: Europa 2024-03-26 16:59:51.516 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:51.679 - Thread: 1 -> Initialized large grid XMC 603 Factory 24311 PCU 2024-03-26 16:59:51.703 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\Asteroid_18_11_-26_24_1342296072.vx2' 2024-03-26 16:59:52.600 - Thread: 11 -> Info: Planet generator name: Pertam 2024-03-26 16:59:52.600 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:56.425 - Thread: 13 -> Info: Planet generator name: Triton 2024-03-26 16:59:56.426 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:57.598 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-03-26 16:59:57.599 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-03-26 16:59:57.599 - Thread: 1 -> Entities loaded & initialized 2024-03-26 16:59:57.603 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-03-26 16:59:57.610 - Thread: 1 -> MySession.Static.LogSettings - START 2024-03-26 16:59:57.610 - Thread: 1 -> Name = Space Survival 2024-03-26 16:59:57.610 - Thread: 1 -> Description = 2024-03-26 16:59:57.610 - Thread: 1 -> GameDateTime = 01/01/2081 10:02:46 2024-03-26 16:59:57.610 - Thread: 1 -> Password = 2024-03-26 16:59:57.610 - Thread: 1 -> CurrentPath = C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival 2024-03-26 16:59:57.610 - Thread: 1 -> WorkshopId = 2024-03-26 16:59:57.610 - Thread: 1 -> CameraController = MyCockpit {195DB7AA4919196} Remora Cockpit 2024-03-26 16:59:57.610 - Thread: 1 -> ThumbPath = C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\thumb.jpg 2024-03-26 16:59:57.610 - Thread: 1 -> Settings: 2024-03-26 16:59:57.610 - Thread: 1 -> GameMode = Survival 2024-03-26 16:59:57.610 - Thread: 1 -> MaxPlayers = 4 2024-03-26 16:59:57.610 - Thread: 1 -> OnlineMode = OFFLINE 2024-03-26 16:59:57.610 - Thread: 1 -> TotalPCU = 1000000 2024-03-26 16:59:57.610 - Thread: 1 -> PiratePCU = 3000000 2024-03-26 16:59:57.610 - Thread: 1 -> AutoHealing = True 2024-03-26 16:59:57.610 - Thread: 1 -> WeaponsEnabled = True 2024-03-26 16:59:57.610 - Thread: 1 -> ThrusterDamage = False 2024-03-26 16:59:57.610 - Thread: 1 -> EnableSpectator = False 2024-03-26 16:59:57.610 - Thread: 1 -> EnableCopyPaste = False 2024-03-26 16:59:57.610 - Thread: 1 -> MaxFloatingObjects = 100 2024-03-26 16:59:57.610 - Thread: 1 -> MaxGridSize = 0 2024-03-26 16:59:57.610 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-03-26 16:59:57.610 - Thread: 1 -> CargoShipsEnabled = False 2024-03-26 16:59:57.610 - Thread: 1 -> EnvironmentHostility = SAFE 2024-03-26 16:59:57.610 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-03-26 16:59:57.610 - Thread: 1 -> InventorySizeMultiplier = 10 2024-03-26 16:59:57.610 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-03-26 16:59:57.610 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-03-26 16:59:57.610 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2024-03-26 16:59:57.611 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-03-26 16:59:57.611 - Thread: 1 -> WelderSpeedMultiplier = 5 2024-03-26 16:59:57.611 - Thread: 1 -> GrinderSpeedMultiplier = 5 2024-03-26 16:59:57.611 - Thread: 1 -> ClientCanSave = False 2024-03-26 16:59:57.611 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-03-26 16:59:57.611 - Thread: 1 -> PermanentDeath = False 2024-03-26 16:59:57.611 - Thread: 1 -> DestructibleBlocks = True 2024-03-26 16:59:57.611 - Thread: 1 -> EnableScripts = True 2024-03-26 16:59:57.611 - Thread: 1 -> AutoSaveInMinutes = 5 2024-03-26 16:59:57.611 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-03-26 16:59:57.611 - Thread: 1 -> ProceduralDensity = 0.35 2024-03-26 16:59:57.611 - Thread: 1 -> ProceduralSeed = 0 2024-03-26 16:59:57.611 - Thread: 1 -> DestructibleBlocks = True 2024-03-26 16:59:57.611 - Thread: 1 -> EnableIngameScripts = True 2024-03-26 16:59:57.611 - Thread: 1 -> ViewDistance = 15000 2024-03-26 16:59:57.611 - Thread: 1 -> Voxel destruction = True 2024-03-26 16:59:57.611 - Thread: 1 -> EnableStructuralSimulation = False 2024-03-26 16:59:57.611 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-03-26 16:59:57.611 - Thread: 1 -> EnableContainerDrops = True 2024-03-26 16:59:57.611 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-03-26 16:59:57.611 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-03-26 16:59:57.611 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-03-26 16:59:57.611 - Thread: 1 -> EnableSubgridDamage = False 2024-03-26 16:59:57.611 - Thread: 1 -> SyncDistance = 3000 2024-03-26 16:59:57.611 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-03-26 16:59:57.611 - Thread: 1 -> AFKTimeoutMin = 0 2024-03-26 16:59:57.611 - Thread: 1 -> StopGridsPeriodMin = 15 2024-03-26 16:59:57.611 - Thread: 1 -> MaxPlanets = 99 2024-03-26 16:59:57.611 - Thread: 1 -> MaxBackupSaves = 5 2024-03-26 16:59:57.611 - Thread: 1 -> MaxFactionsCount = 100 2024-03-26 16:59:57.611 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-03-26 16:59:57.611 - Thread: 1 -> RespawnShipDelete = False 2024-03-26 16:59:57.611 - Thread: 1 -> WorldSizeKm = 0 2024-03-26 16:59:57.611 - Thread: 1 -> ResetOwnership = False 2024-03-26 16:59:57.611 - Thread: 1 -> RealisticSound = False 2024-03-26 16:59:57.611 - Thread: 1 -> EnableSaving = True 2024-03-26 16:59:57.611 - Thread: 1 -> InfiniteAmmo = False 2024-03-26 16:59:57.611 - Thread: 1 -> EnableToolShake = True 2024-03-26 16:59:57.611 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-03-26 16:59:57.611 - Thread: 1 -> OffensiveWordsFiltering = False 2024-03-26 16:59:57.611 - Thread: 1 -> UseConsolePCU = False 2024-03-26 16:59:57.611 - Thread: 1 -> PredefinedAsteroids = True 2024-03-26 16:59:57.611 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-03-26 16:59:57.611 - Thread: 1 -> FamilySharing = True 2024-03-26 16:59:57.611 - Thread: 1 -> EnablePcuTrading = True 2024-03-26 16:59:57.611 - Thread: 1 -> SuppressedWarnings = 2024-03-26 16:59:57.611 - Thread: 1 -> SimplifiedSimulation = False 2024-03-26 16:59:57.611 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-03-26 16:59:57.611 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-03-26 16:59:57.611 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-03-26 16:59:57.611 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-03-26 16:59:57.611 - Thread: 1 -> TradeFactionsCount = 15 2024-03-26 16:59:57.611 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-03-26 16:59:57.612 - Thread: 1 -> WeatherSystem = True 2024-03-26 16:59:57.612 - Thread: 1 -> DepositSizeDenominator = 60 2024-03-26 16:59:57.612 - Thread: 1 -> DepositsCountCoefficient = 1 2024-03-26 16:59:57.612 - Thread: 1 -> EnableEconomy = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableBountyContracts = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableSupergridding = False 2024-03-26 16:59:57.612 - Thread: 1 -> EnableAutorespawn = True 2024-03-26 16:59:57.612 - Thread: 1 -> OptimalSpawnDistance = 900 2024-03-26 16:59:57.612 - Thread: 1 -> EnableGoodBotHints = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableResearch = False 2024-03-26 16:59:57.612 - Thread: 1 -> VoxelAgeThreshold = 24 2024-03-26 16:59:57.612 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-03-26 16:59:57.612 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-03-26 16:59:57.612 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-03-26 16:59:57.612 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-03-26 16:59:57.612 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-03-26 16:59:57.612 - Thread: 1 -> OptimalGridCount = 0 2024-03-26 16:59:57.612 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-03-26 16:59:57.612 - Thread: 1 -> BlockCountThreshold = 20 2024-03-26 16:59:57.612 - Thread: 1 -> TrashFlagsValue = 7706 2024-03-26 16:59:57.612 - Thread: 1 -> TrashRemovalEnabled = True 2024-03-26 16:59:57.612 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-03-26 16:59:57.612 - Thread: 1 -> EnableVoxelHand = True 2024-03-26 16:59:57.612 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableScripterRole = False 2024-03-26 16:59:57.612 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-03-26 16:59:57.612 - Thread: 1 -> FloraDensityMultiplier = 1 2024-03-26 16:59:57.612 - Thread: 1 -> EnableSpiders = False 2024-03-26 16:59:57.612 - Thread: 1 -> EnableWolfs = False 2024-03-26 16:59:57.612 - Thread: 1 -> TotalBotLimit = 32 2024-03-26 16:59:57.612 - Thread: 1 -> EnableDrones = True 2024-03-26 16:59:57.612 - Thread: 1 -> MaxDrones = 5 2024-03-26 16:59:57.612 - Thread: 1 -> StartInRespawnScreen = False 2024-03-26 16:59:57.612 - Thread: 1 -> SpawnWithTools = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableJetpack = True 2024-03-26 16:59:57.612 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-03-26 16:59:57.612 - Thread: 1 -> PhysicsIterations = 8 2024-03-26 16:59:57.612 - Thread: 1 -> CanJoinRunning = False 2024-03-26 16:59:57.612 - Thread: 1 -> Scenario = False 2024-03-26 16:59:57.612 - Thread: 1 -> ScenarioEditMode = False 2024-03-26 16:59:57.612 - Thread: 1 -> EnableRespawnShips = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableSunRotation = True 2024-03-26 16:59:57.612 - Thread: 1 -> StationVoxelSupport = False 2024-03-26 16:59:57.612 - Thread: 1 -> EnableConvertToStation = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableEncounters = False 2024-03-26 16:59:57.612 - Thread: 1 -> Enable3rdPersonView = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableOxygenPressurization = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnableOxygen = True 2024-03-26 16:59:57.612 - Thread: 1 -> ExperimentalMode = True 2024-03-26 16:59:57.612 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts 2024-03-26 16:59:57.612 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-03-26 16:59:57.612 - Thread: 1 -> EnableRecoil = True 2024-03-26 16:59:57.612 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-03-26 16:59:57.612 - Thread: 1 -> MySession.Static.LogSettings - END 2024-03-26 16:59:59.102 - Thread: 1 -> *** [CoreSystems] Ignore log messages from keen stating 'Mod CoreSystems is accessing physics from parallel threads' CS is using a thread safe parallel.for, not a parallel task *** 2024-03-26 16:59:59.470 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From SavedInternalData.mes. Phase: BeforeStart 2024-03-26 16:59:59.484 - Thread: 1 -> MES Spawner / Startup: Debug: Try Research Points 2024-03-26 17:00:01.377 - Thread: 1 -> Analytics ids for user ([007...815]): User = (804ac65a-7c13-5b23-f245-bf4ae2b49adf) Session = (11003581-9f8c-40ac-99cc-fc0200fee75d). 2024-03-26 17:00:01.378 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-03-26 17:00:01.556 - Thread: 1 -> Session loaded 2024-03-26 17:00:01.556 - Thread: 1 -> RunLoadingAction - END 2024-03-26 17:00:01.556 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-03-26 17:00:01.556 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-03-26 17:00:01.556 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-03-26 17:00:01.556 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-03-26 17:00:01.556 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-03-26 17:00:01.579 - Thread: 1 -> Updating continues. 2024-03-26 17:00:01.584 - Thread: 1 -> GC Memory: 1778.013 / 1778.013 MB 2024-03-26 17:00:01.585 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:00:01.685 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,18312.88,32406.11,1,0,1909.518,5354.027,79625,989585,45,16.63418,3.478904,0,5403,9.227117,0,16.66667,1.534855,0.3210025,100,3522488441,1909.518,0,0,-1 2024-03-26 17:00:01.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:00:01.685 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,877,44,15,88,0,849,3359,491,0,0,66,579,0,341,15,0,0,0,384,3,0,0,13,1050,456,8,10,0,0,0,0 2024-03-26 17:00:01.689 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.689 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.690 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.690 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.691 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.707 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.724 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.743 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.761 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.774 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.791 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.807 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.824 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.841 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.857 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.874 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.891 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.907 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.924 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.941 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.958 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.974 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:01.992 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.037 - Thread: 13 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.038 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.041 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.058 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.074 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.090 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.107 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.123 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.140 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.157 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.173 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.190 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.207 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.223 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.240 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.257 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.274 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.290 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.307 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.324 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.340 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.357 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.373 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.395 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.472 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.472 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.473 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.473 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.475 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.494 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.507 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.527 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.541 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.558 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.574 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.590 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.607 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.624 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:02.640 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.225 - Thread: 11 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.242 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.259 - Thread: 12 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.276 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.292 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.309 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.326 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.342 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.359 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.376 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.392 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.409 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.426 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.443 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.459 - Thread: 1 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.476 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.492 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.509 - Thread: 11 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.526 - Thread: 10 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.542 - Thread: 11 -> Entity Grid_D_Small_1 {16F2CC329893CE8} is closed. 2024-03-26 17:00:03.564 - Thread: 1 -> Loading duration: 63.1685503 2024-03-26 17:00:04.291 - Thread: 12 -> Initialized large grid Jumper Mk. II A 14739 PCU 2024-03-26 17:00:09.712 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-26 17:00:10.527 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-26 17:00:10.720 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-26 17:00:11.416 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-03-26 17:00:17.973 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-03-26 17:00:17.973 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-03-26 17:00:18.048 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-03-26 17:00:18.943 - Thread: 12 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [TOC-Trigger-CreateSafeZone] 2024-03-26 17:00:18.943 - Thread: 12 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [TOC-Trigger-CallCargoShip] 2024-03-26 17:00:18.943 - Thread: 12 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [TOC-Trigger-CargoShipArrival] 2024-03-26 17:00:18.943 - Thread: 12 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [TOC-Trigger-RefreshBasicStores] 2024-03-26 17:00:42.021 - Thread: 1 -> GC Memory: 2734.005 / 2734.005 MB 2024-03-26 17:00:42.987 - Thread: 1 -> GUI Stats: Update 36.056065, Draw 0.434292722222222 2024-03-26 17:00:48.370 - Thread: 1 -> Updating stopped. 2024-03-26 17:00:48.389 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-26 17:00:48.717 - Thread: 1 -> MyConfig.Save() - START 2024-03-26 17:00:48.717 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 17:00:48.724 - Thread: 1 -> MyConfig.Save() - END 2024-03-26 17:01:12.984 - Thread: 1 -> GUI Stats: Update 0.166366, Draw 0.282632944444445 2024-03-26 17:01:39.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:01:39.817 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,5.861719,1.423378,1,0,3145.468,8016.363,97132,989585,48,2.388401,1.261169E-44,0.2016561,4207,8.33269,0,16.66667,0.1990181,0,100,5056650518,3145.468,0,0,-1 2024-03-26 17:01:39.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:01:39.817 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,882,44,77,218,78,849,4822,1695,0,0,68,1914,0,1072,15,0,44,0,384,41,0,1,429,1050,456,8,30,0,0,0,0 2024-03-26 17:01:42.983 - Thread: 1 -> GUI Stats: Update 0.0776198333333332, Draw 0.237582722222222 2024-03-26 17:02:12.365 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 17:02:14.151 - Thread: 1 -> GUI Stats: Update 0.7803235, Draw 0.267757444444445 2024-03-26 17:02:30.966 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-03-26 17:02:40.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:02:40.999 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.746643,1.164319,1,0,1827.36,7552.996,97132,989585,48,1.746683,1.261169E-44,0.2065894,4803,8.33309,0,16.66667,0.1455527,0,100,5057379302,1827.36,0,0,-1 2024-03-26 17:02:40.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:02:40.999 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,882,44,77,218,78,849,4823,1696,0,0,68,1915,0,1073,15,0,44,0,384,41,0,1,429,1050,456,8,30,0,0,0,0 2024-03-26 17:02:44.150 - Thread: 1 -> GUI Stats: Update 0.180798611111111, Draw 0.310519944444444 2024-03-26 17:03:14.150 - Thread: 1 -> GUI Stats: Update 0.106101222222222, Draw 0.335944166666667 2024-03-26 17:03:41.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:03:41.016 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,7.848195,2.089727,1,0,1826.521,7552.395,97132,989585,48,3.060734,1.261169E-44,0.1685955,4818,8.332561,0,16.66667,0.2550376,0,100,5057379302,1826.521,0,0,-1 2024-03-26 17:03:41.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:03:41.016 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,882,44,77,218,78,849,4823,1696,0,0,68,1915,0,1073,15,0,44,0,384,41,0,1,429,1050,456,8,30,0,0,0,0 2024-03-26 17:03:44.150 - Thread: 1 -> GUI Stats: Update 0.106842833333333, Draw 0.338920555555556 2024-03-26 17:04:14.150 - Thread: 1 -> GUI Stats: Update 0.0995429999999998, Draw 0.335216722222222 2024-03-26 17:04:29.488 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 17:04:41.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:04:41.968 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,5.466664,78.3746,1,0,1831.375,7546.176,97132,989585,48,27.61345,57.84662,0.1962505,4832,8.332933,0,16.66667,2.301011,4.82032,100,5135480582,1831.375,0,0,-1 2024-03-26 17:04:41.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:04:41.968 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,882,44,77,218,78,849,4897,1770,0,0,111,1989,0,1073,31,0,44,15,384,41,0,1,429,1050,456,8,30,0,0,0,0 2024-03-26 17:04:45.081 - Thread: 1 -> GUI Stats: Update 0.778784222222222, Draw 0.256982 2024-03-26 17:04:54.812 - Thread: 1 -> Updating continues. 2024-03-26 17:04:54.824 - Thread: 1 -> GC Memory: 1829.472 / 1829.472 MB 2024-03-26 17:04:54.824 - Thread: 1 -> Autosave initiated 2024-03-26 17:04:54.824 - Thread: 1 -> Character state: True 2024-03-26 17:04:54.824 - Thread: 1 -> IsServer: True 2024-03-26 17:04:54.836 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-03-26 17:04:54.836 - Thread: 1 -> Autosave 2024-03-26 17:04:54.847 - Thread: 1 -> Saving world - START 2024-03-26 17:04:54.847 - Thread: 1 -> Making world state snapshot. 2024-03-26 17:04:54.847 - Thread: 1 -> Before snapshot.: GC Memory: 1,829 B 2024-03-26 17:04:55.351 - Thread: 1 -> After snapshot.: GC Memory: 1,835 B 2024-03-26 17:04:55.357 - Thread: 1 -> Directory cleanup: GC Memory: 1,835 B 2024-03-26 17:04:55.357 - Thread: 1 -> Saving world - END 2024-03-26 17:04:55.358 - Thread: 10 -> Session snapshot save - START 2024-03-26 17:04:55.358 - Thread: 10 -> Checking file access for files in target dir. 2024-03-26 17:04:55.972 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-26 17:04:55.972 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-26 17:04:58.649 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Admin\AppData\Roaming\SpaceEngineers\Saves\76561199042763815\Space Survival\.new\Sandbox_config.sbc 2024-03-26 17:04:58.918 - Thread: 10 -> Session snapshot save - END 2024-03-26 17:05:04.297 - Thread: 1 -> Updating stopped. 2024-03-26 17:05:04.313 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-26 17:05:04.704 - Thread: 1 -> MyConfig.Save() - START 2024-03-26 17:05:04.705 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 17:05:04.706 - Thread: 1 -> MyConfig.Save() - END 2024-03-26 17:05:05.771 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-03-26 17:05:07.594 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2024-03-26 17:05:10.038 - Thread: 1 -> MyConfig.Save() - START 2024-03-26 17:05:10.038 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 17:05:10.039 - Thread: 1 -> MyConfig.Save() - END 2024-03-26 17:05:10.271 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:10.271 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2024-03-26 17:05:10.821 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:10.821 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-03-26 17:05:11.228 - Thread: 1 -> Updating continues. 2024-03-26 17:05:11.471 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:11.471 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-26 17:05:12.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-26 17:05:13.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:13.701 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-26 17:05:16.806 - Thread: 1 -> GUI Stats: Update 0.413384666666667, Draw 0.579608111111112 2024-03-26 17:05:24.838 - Thread: 1 -> GC Memory: 1861.33 / 1861.33 MB 2024-03-26 17:05:29.901 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-26 17:05:30.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:30.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-26 17:05:43.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-03-26 17:05:43.705 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,27.28312,92.47781,1,0,1833.573,7577.805,97132,989585,48,31.45991,54.88528,0.3441277,4805,8.332671,0,16.66667,2.62145,4.57341,100,5138519626,1833.573,0,0,-1 2024-03-26 17:05:43.705 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-03-26 17:05:43.705 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,882,44,77,219,78,849,4900,1773,0,0,111,1992,0,1076,31,0,44,15,384,41,0,1,429,1050,456,8,30,0,0,0,0 2024-03-26 17:05:46.805 - Thread: 1 -> GUI Stats: Update 0.382235611111111, Draw 0.480942111111111 2024-03-26 17:05:48.885 - Thread: 1 -> Updating stopped. 2024-03-26 17:05:48.901 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-03-26 17:05:49.035 - Thread: 1 -> MyConfig.Save() - START 2024-03-26 17:05:49.035 - Thread: 1 -> Path: C:\Users\Admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-26 17:05:49.036 - Thread: 1 -> MyConfig.Save() - END 2024-03-26 17:05:54.847 - Thread: 24 -> DXGI SetFullscreenState succeded 2024-03-26 17:05:56.449 - Thread: 1 -> Updating continues. 2024-03-26 17:05:56.453 - Thread: 1 -> GC Memory: 1834.013 / 1834.013 MB 2024-03-26 17:05:56.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-03-26 17:05:56.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-03-26 17:06:04.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-03-26 17:06:05.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-03-26 17:06:05.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-03-26 17:06:17.785 - Thread: 1 -> GUI Stats: Update 1.05145783333333, Draw 0.484920611111112 2024-03-26 17:06:52.934 - Thread: 1 -> GC Memory: 1841.501 / 1841.501 MB 2024-03-26 17:06:53.297 - Thread: 27 -> EOS|LogStomp: Received Stomp ERROR. Message=[Client didn't send heartbeat in negotiated timeframe.] 2024-03-26 17:06:59.127 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:06:59.127 - Thread: 6 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:06:59.127 - Thread: 9 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:06:59.127 - Thread: 24 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:06:59.127 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:06:59.127 - Thread: 6 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:06:59.127 - Thread: 9 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:06:59.127 - Thread: 7 -> Error: CpuAccessFlags = Write 2024-03-26 17:06:59.127 - Thread: 24 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:06:59.127 - Thread: 6 -> Error: CpuAccessFlags = Write 2024-03-26 17:06:59.127 - Thread: 9 -> Error: CpuAccessFlags = Write 2024-03-26 17:06:59.127 - Thread: 7 -> Error: OptionFlags = None 2024-03-26 17:06:59.127 - Thread: 24 -> Error: CpuAccessFlags = Write 2024-03-26 17:06:59.127 - Thread: 6 -> Error: OptionFlags = None 2024-03-26 17:06:59.127 - Thread: 9 -> Error: OptionFlags = None 2024-03-26 17:06:59.127 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.127 - Thread: 24 -> Error: OptionFlags = None 2024-03-26 17:06:59.127 - Thread: 6 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.127 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:06:59.127 - Thread: 9 -> Error: SizeInBytes = 144 2024-03-26 17:06:59.127 - Thread: 7 -> Error: StructureByteStride = 0 2024-03-26 17:06:59.127 - Thread: 24 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.127 - Thread: 6 -> Error: StructureByteStride = 0 2024-03-26 17:06:59.127 - Thread: 9 -> Error: StructureByteStride = 0 2024-03-26 17:06:59.127 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.127 - Thread: 24 -> Error: StructureByteStride = 0 2024-03-26 17:06:59.127 - Thread: 6 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.128 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:06:59.128 - Thread: 9 -> Error: SizeInBytes = 144 2024-03-26 17:06:59.128 - Thread: 7 -> Error: Usage = Dynamic 2024-03-26 17:06:59.128 - Thread: 24 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.128 - Thread: 6 -> Error: Usage = Dynamic 2024-03-26 17:06:59.128 - Thread: 8 -> Error: CpuAccessFlags = Write 2024-03-26 17:06:59.128 - Thread: 9 -> Error: Usage = Dynamic 2024-03-26 17:06:59.128 - Thread: 24 -> Error: Usage = Dynamic 2024-03-26 17:06:59.128 - Thread: 8 -> Error: OptionFlags = None 2024-03-26 17:06:59.128 - Thread: 8 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.128 - Thread: 7 -> Error: ] 2024-03-26 17:06:59.128 - Thread: 6 -> Error: ] 2024-03-26 17:06:59.128 - Thread: 8 -> Error: StructureByteStride = 0 2024-03-26 17:06:59.128 - Thread: 9 -> Error: ] 2024-03-26 17:06:59.128 - Thread: 24 -> Error: ] 2024-03-26 17:06:59.128 - Thread: 8 -> Error: SizeInBytes = 128 2024-03-26 17:06:59.128 - Thread: 8 -> Error: Usage = Dynamic 2024-03-26 17:06:59.128 - Thread: 8 -> Error: ] 2024-03-26 17:07:06.422 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:07:06.422 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:07:06.422 - Thread: 7 -> Error: CpuAccessFlags = Write 2024-03-26 17:07:06.422 - Thread: 7 -> Error: OptionFlags = None 2024-03-26 17:07:06.422 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:07:06.422 - Thread: 7 -> Error: StructureByteStride = 0 2024-03-26 17:07:06.422 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:07:06.422 - Thread: 7 -> Error: Usage = Dynamic 2024-03-26 17:07:06.422 - Thread: 7 -> Error: ] 2024-03-26 17:07:06.423 - Thread: 7 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: Die GPU-Geräteinstanz wurde angehalten. Verwenden Sie GetDeviceRemovedReason, um die erforderliche Aktion zu bestimmen. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2024-03-26 17:07:06.423 - Thread: 7 -> Error: BindFlags = ConstantBuffer 2024-03-26 17:07:06.423 - Thread: 7 -> Error: CpuAccessFlags = Write 2024-03-26 17:07:06.423 - Thread: 7 -> Error: OptionFlags = None 2024-03-26 17:07:06.423 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:07:06.423 - Thread: 7 -> Error: StructureByteStride = 0 2024-03-26 17:07:06.423 - Thread: 7 -> Error: SizeInBytes = 128 2024-03-26 17:07:06.423 - Thread: 7 -> Error: Usage = Dynamic 2024-03-26 17:07:06.423 - Thread: 7 -> Error: ]