2024-03-05 22:57:35.901 - Thread: 1 -> Log Started 2024-03-05 22:57:35.901 - Thread: 1 -> Timezone (local - UTC): -6h 2024-03-05 22:57:35.901 - Thread: 1 -> App Version: 01_203_630 2024-03-05 22:57:35.909 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-03-05 22:57:35.909 - Thread: 1 -> Branch / Sandbox: SVN 2024-03-05 22:57:35.909 - Thread: 1 -> Client Build Number: 0 2024-03-05 22:57:35.909 - Thread: 1 -> Server Build Number: 0 2024-03-05 22:57:35.909 - Thread: 1 -> Environment.ProcessorCount: 16 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.Is64BitProcess: True 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9195.0 2024-03-05 22:57:35.962 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-05 22:57:35.965 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz 2024-03-05 22:57:35.966 - Thread: 1 -> IntPtr.Size: 8 2024-03-05 22:57:35.966 - Thread: 1 -> Default Culture: 2024-03-05 22:57:35.966 - Thread: 1 -> Default UI Culture: 2024-03-05 22:57:35.966 - Thread: 1 -> MyConfig.Load() - START 2024-03-05 22:57:35.966 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-03-05 22:57:36.115 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-03-05 22:57:36.115 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-03-05 22:57:36.115 - Thread: 1 -> VideoAdapter: 0 2024-03-05 22:57:36.115 - Thread: 1 -> GameVolume: 1 2024-03-05 22:57:36.115 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-03-05 22:57:36.115 - Thread: 1 -> Language: 0 2024-03-05 22:57:36.115 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-03-05 22:57:36.115 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-03-05 22:57:36.115 - Thread: 1 -> FirstTimeRun: False 2024-03-05 22:57:36.115 - Thread: 1 -> EnableDamageEffects: True 2024-03-05 22:57:36.115 - Thread: 1 -> EnableReverb: False 2024-03-05 22:57:36.115 - Thread: 1 -> ScreenWidth: 1920 2024-03-05 22:57:36.115 - Thread: 1 -> ScreenHeight: 1080 2024-03-05 22:57:36.115 - Thread: 1 -> RefreshRate: 60060 2024-03-05 22:57:36.115 - Thread: 1 -> WindowMode: 1 2024-03-05 22:57:36.115 - Thread: 1 -> VerticalSync: 0 2024-03-05 22:57:36.115 - Thread: 1 -> FieldOfView: 70 2024-03-05 22:57:36.115 - Thread: 1 -> PostProcessingEnabled: True 2024-03-05 22:57:36.115 - Thread: 1 -> FlaresIntensity: 1 2024-03-05 22:57:36.115 - Thread: 1 -> TreeViewDistance: 710 2024-03-05 22:57:36.115 - Thread: 1 -> GrassDensity: 0 2024-03-05 22:57:36.115 - Thread: 1 -> GrassDrawDistance: 138 2024-03-05 22:57:36.115 - Thread: 1 -> AntialiasingMode: 1 2024-03-05 22:57:36.115 - Thread: 1 -> ShadowMapResolution: 1 2024-03-05 22:57:36.115 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-03-05 22:57:36.115 - Thread: 1 -> TextureQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> VoxelTextureQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> AnisotropicFiltering: 0 2024-03-05 22:57:36.115 - Thread: 1 -> ModelQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> VoxelQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> ShaderQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> LightsQuality: 1 2024-03-05 22:57:36.115 - Thread: 1 -> LowMemSwitchToLow: 0 2024-03-05 22:57:36.115 - Thread: 1 -> FirstVTTimeRun: False 2024-03-05 22:57:36.115 - Thread: 1 -> LastCheckedVersion: 1202124 2024-03-05 22:57:36.115 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-03-05 22:57:36.115 - Thread: 1 -> GDPRConsent: True 2024-03-05 22:57:36.115 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-03-05 22:57:36.115 - Thread: 1 -> ControllerDefaultOnStart: False 2024-03-05 22:57:36.115 - Thread: 1 -> FirstTimeTutorials: False 2024-03-05 22:57:36.115 - Thread: 1 -> HudState: 2 2024-03-05 22:57:36.115 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-03-05 22:57:36.115 - Thread: 1 -> CubeBuilderAlignToDefault: True 2024-03-05 22:57:36.115 - Thread: 1 -> CubeBuilderUseSymmetry: True 2024-03-05 22:57:36.115 - Thread: 1 -> ModIoConsent: False 2024-03-05 22:57:36.115 - Thread: 1 -> MyConfig.Load() - END 2024-03-05 22:57:40.987 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-03-05 22:57:41.174 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-03-05 22:57:41.179 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-03-05 22:57:41.179 - Thread: 1 -> Found processor count: 8 2024-03-05 22:57:41.179 - Thread: 1 -> Using processor count: 8 2024-03-05 22:57:41.237 - Thread: 1 -> All detected adapters: 2024-03-05 22:57:41.240 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=1997542744, DeviceID=7888 2024-03-05 22:57:41.240 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-03-05 22:57:41.596 - Thread: 1 -> AdapterInfo = { 2024-03-05 22:57:41.596 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2024-03-05 22:57:41.596 - Thread: 1 -> Description = dev id: 7888, mem: 8390705152, shared mem: 17150496768, Luid: 92509, rev: 161, subsys id: 1997542744, vendor id: 4318, feature_level 11.1: True 2024-03-05 22:57:41.596 - Thread: 1 -> Driver version = 31.0.15.4633 2024-03-05 22:57:41.596 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-03-05 22:57:41.596 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-05 22:57:41.596 - Thread: 1 -> AftermathSupported = False 2024-03-05 22:57:41.597 - Thread: 1 -> Adapter id = 0 2024-03-05 22:57:41.597 - Thread: 1 -> Supported = True 2024-03-05 22:57:41.597 - Thread: 1 -> RAM = 8390705152 2024-03-05 22:57:41.597 - Thread: 1 -> Priority = 2 2024-03-05 22:57:41.597 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-05 22:57:41.597 - Thread: 1 -> Output is attached = True 2024-03-05 22:57:41.597 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-05 22:57:41.597 - Thread: 1 -> Display modes = { 2024-03-05 22:57:41.597 - Thread: 1 -> DXGIOutput id = 0 2024-03-05 22:57:41.597 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1920x1080@60.06Hz 2024-03-05 22:57:41.597 - Thread: 1 -> 1920x1080@144.006Hz 2024-03-05 22:57:41.598 - Thread: 1 -> } 2024-03-05 22:57:41.598 - Thread: 1 -> } 2024-03-05 22:57:41.598 - Thread: 1 -> AdapterInfo = { 2024-03-05 22:57:41.598 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2024-03-05 22:57:41.598 - Thread: 1 -> Description = dev id: 7888, mem: 8390705152, shared mem: 17150496768, Luid: 92509, rev: 161, subsys id: 1997542744, vendor id: 4318, feature_level 11.1: True 2024-03-05 22:57:41.598 - Thread: 1 -> Driver version = 31.0.15.4633 2024-03-05 22:57:41.598 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-03-05 22:57:41.598 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-05 22:57:41.598 - Thread: 1 -> AftermathSupported = False 2024-03-05 22:57:41.598 - Thread: 1 -> Adapter id = 0 2024-03-05 22:57:41.598 - Thread: 1 -> Supported = True 2024-03-05 22:57:41.598 - Thread: 1 -> RAM = 8390705152 2024-03-05 22:57:41.598 - Thread: 1 -> Priority = 2 2024-03-05 22:57:41.598 - Thread: 1 -> Multithreaded rendering supported = True 2024-03-05 22:57:41.598 - Thread: 1 -> Output is attached = True 2024-03-05 22:57:41.598 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-05 22:57:41.598 - Thread: 1 -> Display modes = { 2024-03-05 22:57:41.598 - Thread: 1 -> DXGIOutput id = 0 2024-03-05 22:57:41.598 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.598 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1920x1080@60.06Hz 2024-03-05 22:57:41.599 - Thread: 1 -> 1920x1080@144.006Hz 2024-03-05 22:57:41.599 - Thread: 1 -> } 2024-03-05 22:57:41.599 - Thread: 1 -> } 2024-03-05 22:57:41.599 - Thread: 1 -> AdapterInfo = { 2024-03-05 22:57:41.599 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-05 22:57:41.599 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17150496768, Luid: 95774, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-05 22:57:41.599 - Thread: 1 -> Driver version = 2024-03-05 22:57:41.599 - Thread: 1 -> Driver date = 2024-03-05 22:57:41.599 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-05 22:57:41.599 - Thread: 1 -> AftermathSupported = False 2024-03-05 22:57:41.599 - Thread: 1 -> Adapter id = 1 2024-03-05 22:57:41.599 - Thread: 1 -> Supported = True 2024-03-05 22:57:41.599 - Thread: 1 -> RAM = 0 2024-03-05 22:57:41.599 - Thread: 1 -> Priority = 0 2024-03-05 22:57:41.599 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-05 22:57:41.599 - Thread: 1 -> Output is attached = False 2024-03-05 22:57:41.599 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-05 22:57:41.599 - Thread: 1 -> Display modes = { 2024-03-05 22:57:41.600 - Thread: 1 -> DXGIOutput id = 0 2024-03-05 22:57:41.600 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1920x1080@60.06Hz 2024-03-05 22:57:41.600 - Thread: 1 -> 1920x1080@144.006Hz 2024-03-05 22:57:41.600 - Thread: 1 -> } 2024-03-05 22:57:41.600 - Thread: 1 -> } 2024-03-05 22:57:41.600 - Thread: 1 -> AdapterInfo = { 2024-03-05 22:57:41.601 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-03-05 22:57:41.601 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17150496768, Luid: 95774, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-03-05 22:57:41.601 - Thread: 1 -> Driver version = 2024-03-05 22:57:41.601 - Thread: 1 -> Driver date = 2024-03-05 22:57:41.601 - Thread: 1 -> DriverUpdateNecessary = False 2024-03-05 22:57:41.601 - Thread: 1 -> AftermathSupported = False 2024-03-05 22:57:41.601 - Thread: 1 -> Adapter id = 1 2024-03-05 22:57:41.601 - Thread: 1 -> Supported = True 2024-03-05 22:57:41.601 - Thread: 1 -> RAM = 0 2024-03-05 22:57:41.601 - Thread: 1 -> Priority = 0 2024-03-05 22:57:41.601 - Thread: 1 -> Multithreaded rendering supported = False 2024-03-05 22:57:41.601 - Thread: 1 -> Output is attached = False 2024-03-05 22:57:41.601 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-03-05 22:57:41.601 - Thread: 1 -> Display modes = { 2024-03-05 22:57:41.601 - Thread: 1 -> DXGIOutput id = 0 2024-03-05 22:57:41.601 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 640x480@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 640x480@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x480@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x480@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x576@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 720x576@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 800x600@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 800x600@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1024x768@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1024x768@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1152x864@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1152x864@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x720@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x720@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x768@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x768@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x800@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x800@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x960@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x960@144.006Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.601 - Thread: 1 -> 1280x1024@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1280x1024@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1360x768@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1360x768@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1366x768@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1366x768@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1440x1080@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1440x1080@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x900@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x900@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x1024@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1600x1024@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1680x1050@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1680x1050@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1920x1080@60.06Hz 2024-03-05 22:57:41.602 - Thread: 1 -> 1920x1080@144.006Hz 2024-03-05 22:57:41.602 - Thread: 1 -> } 2024-03-05 22:57:41.602 - Thread: 1 -> } 2024-03-05 22:57:41.602 - Thread: 1 -> Service.IsActive: True 2024-03-05 22:57:41.602 - Thread: 1 -> Service.IsOnline: True 2024-03-05 22:57:41.602 - Thread: 1 -> Service.OwnsGame: False 2024-03-05 22:57:41.602 - Thread: 1 -> Service.UserId: 76561199273964799 2024-03-05 22:57:41.602 - Thread: 1 -> Service.UserName: soldierboy610 2024-03-05 22:57:41.602 - Thread: 1 -> Service.Branch: default 2024-03-05 22:57:41.602 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-03-05 22:57:41.602 - Thread: 1 -> Build version: 0.1.1.0 2024-03-05 22:57:41.603 - Thread: 1 -> MyScreenManager() 2024-03-05 22:57:41.612 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2024-03-05 22:57:41.612 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2024-03-05 22:57:41.616 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2024-03-05 22:57:41.616 - Thread: 22 -> CreateDeviceInternal - Create device 2024-03-05 22:57:41.751 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2024-03-05 22:57:41.785 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2024-03-05 22:57:41.785 - Thread: 22 -> CreateDeviceInternal create swapchain 2024-03-05 22:57:43.100 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-03-05 22:57:43.100 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-03-05 22:57:43.100 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-03-05 22:57:43.422 - Thread: 1 -> Exception occurred: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.RuntimeModule.GetTypes() at System.Reflection.Assembly.GetTypes() at VRage.ObjectBuilders.MyObjectFactory`2.RegisterFromAssembly(Assembly assembly) at VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.RegisterAssembly(Assembly assembly) at VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.Init(Boolean loadSerializersAsync) at Sandbox.MySandboxGame..ctor(String[] commandlineArgs, IntPtr windowHandle) at SpaceEngineers.Game.SpaceEngineersGame..ctor(String[] commandlineArgs) at SpaceEngineers.MyProgram.Main(String[] args) 2024-03-05 22:57:43.423 - Thread: 1 -> LoaderExceptions: 2024-03-05 22:57:43.423 - Thread: 1 -> Exception occurred: System.TypeLoadException: The signature is incorrect. 2024-03-05 22:57:43.423 - Thread: 1 -> Exception occurred: System.TypeLoadException: The signature is incorrect. 2024-03-05 22:57:43.423 - Thread: 1 -> Exception occurred: System.TypeLoadException: The signature is incorrect. 2024-03-05 22:57:43.423 - Thread: 1 -> Exception occurred: System.TypeLoadException: The signature is incorrect. 2024-03-05 22:57:43.423 - Thread: 1 -> Showing message 2024-03-05 22:57:44.089 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_203_630 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 8 PCUCount: 0 IsHang: False GCMemory: 59 GCMemoryAllocated: 59 HWAvailableMemory: 18249 ProcessPrivateMemory: 481 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-03-05 22:57:44.089 - Thread: 1 -> Log Closed