2024-02-29 12:43:29.110 - Thread: 1 -> Log Started 2024-02-29 12:43:29.111 - Thread: 1 -> Timezone (local - UTC): 3h 2024-02-29 12:43:29.111 - Thread: 1 -> App Version: 01_203_630 2024-02-29 12:43:29.122 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-02-29 12:43:29.123 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2024-02-29 12:43:29.123 - Thread: 1 -> Client Build Number: 0 2024-02-29 12:43:29.123 - Thread: 1 -> Server Build Number: 0 2024-02-29 12:43:29.123 - Thread: 1 -> Environment.ProcessorCount: 32 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows Server 2022 Standard (Microsoft Windows NT 6.2.9200.0) 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.CommandLine: C:\gameservers\gs12696\Server\DedicatedServer64\SpaceEngineersDedicated.exe SpaceEngineersDedicated.exe -console 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.Is64BitProcess: True 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4645.0 2024-02-29 12:43:30.224 - Thread: 1 -> Environment.CurrentDirectory: C:\gameservers\gs12696\Server 2024-02-29 12:43:30.224 - Thread: 1 -> CPU Info: AMD Ryzen 9 7950X 16-Core Processor 2024-02-29 12:43:30.224 - Thread: 1 -> IntPtr.Size: 8 2024-02-29 12:43:30.224 - Thread: 1 -> Default Culture: 2024-02-29 12:43:30.224 - Thread: 1 -> Default UI Culture: 2024-02-29 12:43:30.289 - Thread: 1 -> MyScreenManager() 2024-02-29 12:43:30.349 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-02-29 12:43:30.351 - Thread: 1 -> Game dir: C:\gameservers\gs12696\Server\DedicatedServer64 2024-02-29 12:43:30.351 - Thread: 1 -> Content dir: C:\gameservers\gs12696\Server\Content 2024-02-29 12:43:31.161 - Thread: 1 -> Preallocate - START 2024-02-29 12:43:31.163 - Thread: 1 -> MySpaceWorldGenerator - START 2024-02-29 12:43:31.168 - Thread: 1 -> MySpaceWorldGenerator - END 2024-02-29 12:43:31.168 - Thread: 1 -> MySpaceBuildComponent - START 2024-02-29 12:43:31.168 - Thread: 1 -> MySpaceBuildComponent - END 2024-02-29 12:43:31.168 - Thread: 1 -> MyEntities - START 2024-02-29 12:43:31.181 - Thread: 1 -> MyEntities - END 2024-02-29 12:43:31.181 - Thread: 1 -> MyObjectBuilder_Base - START 2024-02-29 12:43:31.181 - Thread: 1 -> MyObjectBuilder_Base - END 2024-02-29 12:43:31.181 - Thread: 1 -> MyTransparentGeometry - START 2024-02-29 12:43:31.181 - Thread: 1 -> MyTransparentGeometry - END 2024-02-29 12:43:31.181 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-02-29 12:43:31.189 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-02-29 12:43:31.189 - Thread: 1 -> MyMath - START 2024-02-29 12:43:31.189 - Thread: 1 -> MyMath - END 2024-02-29 12:43:31.189 - Thread: 1 -> MySimpleObjectDraw - START 2024-02-29 12:43:31.189 - Thread: 1 -> MySimpleObjectDraw - END 2024-02-29 12:43:31.197 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-02-29 12:43:31.197 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-02-29 12:43:31.197 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-02-29 12:43:31.222 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-02-29 12:43:31.222 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-02-29 12:43:31.223 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-02-29 12:43:31.223 - Thread: 1 -> MySyncDestructions - START 2024-02-29 12:43:31.223 - Thread: 1 -> MySyncDestructions - END 2024-02-29 12:43:31.223 - Thread: 1 -> MySyncEntity - START 2024-02-29 12:43:31.223 - Thread: 1 -> MySyncEntity - END 2024-02-29 12:43:31.223 - Thread: 1 -> MyCommandCharacter - START 2024-02-29 12:43:31.224 - Thread: 1 -> MyCommandCharacter - END 2024-02-29 12:43:31.224 - Thread: 1 -> MyCommandConsole - START 2024-02-29 12:43:31.224 - Thread: 1 -> MyCommandConsole - END 2024-02-29 12:43:31.224 - Thread: 1 -> MyCommandEntity - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyCommandEntity - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyAiTargetManager - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyAiTargetManager - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyClientDebugCommands - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyClientDebugCommands - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyDedicatedServer - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyDedicatedServer - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyDedicatedServerBase - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyDedicatedServerBase - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerBase - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerBase - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerClient - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerClient - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerClientBase - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerClientBase - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerLobby - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerLobby - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerServerBase - START 2024-02-29 12:43:31.225 - Thread: 1 -> MyMultiplayerServerBase - END 2024-02-29 12:43:31.225 - Thread: 1 -> MyServerDebugCommands - START 2024-02-29 12:43:31.226 - Thread: 1 -> MyServerDebugCommands - END 2024-02-29 12:43:31.226 - Thread: 1 -> MyCubeGridDefinitions - START 2024-02-29 12:43:31.273 - Thread: 1 -> MyCubeGridDefinitions - END 2024-02-29 12:43:31.273 - Thread: 1 -> MyDefinitionManager - START 2024-02-29 12:43:31.299 - Thread: 1 -> MyDefinitionManager - END 2024-02-29 12:43:31.300 - Thread: 1 -> Preallocate - END 2024-02-29 12:43:31.302 - Thread: 1 -> Bind IP : 0.0.0.0:25015 2024-02-29 12:43:33.823 - Thread: 1 -> Networking service: Steam 2024-02-29 12:43:33.823 - Thread: 1 -> Server successfully started 2024-02-29 12:43:33.823 - Thread: 1 -> Product name: Space Engineers 2024-02-29 12:43:33.823 - Thread: 1 -> Desc: Space Engineers 2024-02-29 12:43:33.823 - Thread: 1 -> Public IP: 109.248.4.18 2024-02-29 12:43:33.823 - Thread: 1 -> User ID: [009...952] 2024-02-29 12:43:33.825 - Thread: 1 -> Server connected to Steam 2024-02-29 12:43:33.931 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-02-29 12:43:34.173 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-02-29 12:43:34.173 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-02-29 12:43:34.174 - Thread: 1 -> Server Name: Open World RU #1 2024-02-29 12:43:34.174 - Thread: 1 -> World Name: Open World RU #1 2024-02-29 12:43:34.187 - Thread: 32 -> Remote API unable to start. Run dedicated server in administrator mode or use AllowRemoteHttp.bat file. Also check nothing else is running on port 25017. 2024-02-29 12:43:34.228 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-02-29 12:43:34.346 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-02-29 12:43:34.347 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-02-29 12:43:34.347 - Thread: 1 -> Auto Restart Enabled 2024-02-29 12:43:34.351 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-02-29 12:43:34.351 - Thread: 1 -> Installed DLCs: 2024-02-29 12:43:34.365 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-02-29 12:43:34.387 - Thread: 1 -> Havok: Physics.Init 2024-02-29 12:43:34.395 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-02-29 12:43:34.398 - Thread: 1 -> HkGameName: SpaceEngineers 2024-02-29 12:43:34.406 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-02-29 12:43:34.407 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-29 12:43:34.414 - Thread: 1 -> 0b4b357447a8b0cc134da42e14d3065963734e44 2024-02-29 12:43:34.645 - Thread: 1 -> Loading scenarios 2024-02-29 12:43:34.684 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-29 12:43:34.684 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-02-29 12:43:34.775 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-29 12:43:34.775 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-02-29 12:43:34.778 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-02-29 12:43:34.788 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2024-02-29 12:43:34.791 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-29 12:43:34.791 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-02-29 12:43:34.798 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-29 12:43:34.798 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-02-29 12:43:34.799 - Thread: 11 -> ReloadVoxelMaterials 2024-02-29 12:43:34.841 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-29 12:43:36.936 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-29 12:43:36.936 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-02-29 12:43:36.936 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2024-02-29 12:43:37.340 - Thread: 1 -> Loading Sandbox world configuration file C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Sandbox_config.sbc 2024-02-29 12:43:37.346 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-29 12:43:37.347 - Thread: 1 -> Server PolicyResponse (1) 2024-02-29 12:43:37.349 - Thread: 11 -> Downloading world mods - START 2024-02-29 12:43:37.349 - Thread: 11 -> Downloading world mods - END 2024-02-29 12:43:37.362 - Thread: 1 -> Loading session: C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1 2024-02-29 12:43:37.446 - Thread: 1 -> GC Memory: 74,026,112 B 2024-02-29 12:43:38.207 - Thread: 1 -> Process Memory: 322,637,824 B 2024-02-29 12:43:38.210 - Thread: 1 -> Experimental mode: Yes 2024-02-29 12:43:38.210 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2024-02-29 12:43:38.210 - Thread: 1 -> Console compatibility: No 2024-02-29 12:43:39.713 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-02-29 12:43:39.756 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-02-29 12:43:39.759 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-02-29 12:43:39.761 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-29 12:43:39.762 - Thread: 1 -> 0b4b357447a8b0cc134da42e14d3065963734e44 2024-02-29 12:43:39.859 - Thread: 1 -> Loading scenarios 2024-02-29 12:43:39.859 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-29 12:43:39.859 - Thread: 1 -> List of used mods (0) - START 2024-02-29 12:43:39.859 - Thread: 1 -> List of used mods - END 2024-02-29 12:43:39.907 - Thread: 1 -> Loading behaviors 2024-02-29 12:43:39.908 - Thread: 1 -> Loading ammo magazines 2024-02-29 12:43:39.910 - Thread: 1 -> Loading ammo definitions 2024-02-29 12:43:39.913 - Thread: 1 -> Loading animations 2024-02-29 12:43:39.914 - Thread: 1 -> Loading animations 2024-02-29 12:43:39.915 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading sound definitions 2024-02-29 12:43:39.917 - Thread: 1 -> Loading category classes 2024-02-29 12:43:39.918 - Thread: 1 -> Loading category classes 2024-02-29 12:43:39.918 - Thread: 1 -> Loading blueprint classes 2024-02-29 12:43:39.919 - Thread: 1 -> Loading blueprint class entries 2024-02-29 12:43:39.919 - Thread: 1 -> Loading blueprint class entries 2024-02-29 12:43:39.919 - Thread: 1 -> Loading blueprints 2024-02-29 12:43:39.921 - Thread: 1 -> Loading blueprints 2024-02-29 12:43:39.921 - Thread: 1 -> Loading agent definitions 2024-02-29 12:43:39.922 - Thread: 1 -> Loading character definitions 2024-02-29 12:43:39.930 - Thread: 1 -> Loading character definitions 2024-02-29 12:43:39.930 - Thread: 1 -> Loading components 2024-02-29 12:43:39.931 - Thread: 1 -> Loading components 2024-02-29 12:43:39.931 - Thread: 1 -> Loading configuration 2024-02-29 12:43:39.931 - Thread: 1 -> Loading container types 2024-02-29 12:43:39.933 - Thread: 1 -> Loading Contract Types 2024-02-29 12:43:39.936 - Thread: 1 -> Loading gamepad controls 2024-02-29 12:43:39.937 - Thread: 1 -> Loading block positions 2024-02-29 12:43:39.939 - Thread: 1 -> Loading block positions 2024-02-29 12:43:39.939 - Thread: 1 -> Loading curve definitions 2024-02-29 12:43:39.941 - Thread: 1 -> Loading debris 2024-02-29 12:43:39.941 - Thread: 1 -> Loading environment items entries 2024-02-29 12:43:39.942 - Thread: 1 -> Loading decal global definitions 2024-02-29 12:43:39.942 - Thread: 1 -> Loading decal definitions 2024-02-29 12:43:39.943 - Thread: 1 -> Loading decal definitions 2024-02-29 12:43:39.943 - Thread: 1 -> Loading drone behaviors 2024-02-29 12:43:39.944 - Thread: 1 -> Loading edges 2024-02-29 12:43:39.945 - Thread: 1 -> Loading emissive color definitions 2024-02-29 12:43:39.947 - Thread: 1 -> Loading emissive color default states 2024-02-29 12:43:39.951 - Thread: 1 -> Loading animations 2024-02-29 12:43:39.951 - Thread: 1 -> Loading entity components 2024-02-29 12:43:39.968 - Thread: 1 -> Loading component containers 2024-02-29 12:43:39.977 - Thread: 1 -> Loading environment items entries 2024-02-29 12:43:39.977 - Thread: 1 -> Loading Faction Names 2024-02-29 12:43:39.978 - Thread: 1 -> Loading factions 2024-02-29 12:43:39.981 - Thread: 1 -> Loading flare definitions 2024-02-29 12:43:39.989 - Thread: 1 -> Loading gas property definitions 2024-02-29 12:43:39.990 - Thread: 1 -> Loading event definitions 2024-02-29 12:43:39.991 - Thread: 1 -> Loading physical items 2024-02-29 12:43:39.996 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.996 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2024-02-29 12:43:39.996 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.996 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2024-02-29 12:43:39.996 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.996 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\leftplate.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\rightplate.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\centerplate.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2024-02-29 12:43:39.997 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.997 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\f1icon.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\jetpack.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\jetpackoff.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\magboot.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\light.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2024-02-29 12:43:39.998 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.998 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\handbrake.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridpower.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\iconsbackground.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\suffocating.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\healthlow.png 2024-02-29 12:43:39.999 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:39.999 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\capacity.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\healthicon.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\oxygenicon.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\OusideTemp.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\energyicon.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\mass.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\progressbar.png 2024-02-29 12:43:40.000 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.000 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\bottle.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2024-02-29 12:43:40.001 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.001 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Fog_v4.dds 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gravityindicator.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\backpack.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\dampenersoff.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\dampenerson.png 2024-02-29 12:43:40.002 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\dampenersauto.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\blockrotate.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\gridmirror.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\battery.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2024-02-29 12:43:40.003 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.003 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\reloadcircle_part.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\HudAtlas0.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2024-02-29 12:43:40.004 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\marker_neutral.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2024-02-29 12:43:40.005 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.005 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Screens\TabGScreen.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Screens\CenterGScreen.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\grid_item_highlight.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\grid_item.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_grid.dds 2024-02-29 12:43:40.006 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.006 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_storage.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_system.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_energy.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_all.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_character.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2024-02-29 12:43:40.007 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.007 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_hide.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\switch_on_off_right.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\switch_on_off_left.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_unhide.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2024-02-29 12:43:40.008 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.008 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Screens\message_background_red.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_red_highlight.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\button_red.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2024-02-29 12:43:40.009 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.009 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Fog_v2.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Fog_v3.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\marker_enemy.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\marker_friendly.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\GravityHudHorizon.dds 2024-02-29 12:43:40.010 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.010 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\Gui\Blood.dds 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\marker_gps.dds 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\HUD\marker_self.dds 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Fog_v1.dds 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\ClaimItem.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\star.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\warning.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2024-02-29 12:43:40.011 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.011 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2024-02-29 12:43:40.012 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.012 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\Steam.png 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\Intro.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\BasicControls.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2024-02-29 12:43:40.013 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.013 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures\GUI\HelpScreen\Survival.dds 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/eosCB.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Services/eos.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Services/eos2.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/Background.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-29 12:43:40.014 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/SteamCB.png 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/modioCB.png 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2024-02-29 12:43:40.015 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/nitrado.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/nitrado_highlight.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Services/GDK.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Services/Steam.png 2024-02-29 12:43:40.016 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/Icons/Services/Xbox network.png 2024-02-29 12:43:40.017 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.017 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/OffscreenTargetCircle.dds 2024-02-29 12:43:40.017 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.017 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/TargetingCirclePartThick.dds 2024-02-29 12:43:40.017 - Thread: 1 -> GuiTextures.sbc 2024-02-29 12:43:40.017 - Thread: 1 -> Failed to parse texture header! Texture: C:\gameservers\gs12696\Server\Content\Textures/GUI/TargetingCirclePartThin.dds 2024-02-29 12:43:40.021 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading LCD texture categories 2024-02-29 12:43:40.022 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-29 12:43:40.022 - Thread: 1 -> Loading planet definition 2024-02-29 12:43:40.029 - Thread: 1 -> Loading physical items 2024-02-29 12:43:40.032 - Thread: 1 -> Loading physical items 2024-02-29 12:43:40.033 - Thread: 1 -> Loading physical material properties 2024-02-29 12:43:40.035 - Thread: 1 -> Loading pirate antennas 2024-02-29 12:43:40.036 - Thread: 1 -> Loading research blocks definitions 2024-02-29 12:43:40.037 - Thread: 1 -> Loading research groups definitions 2024-02-29 12:43:40.038 - Thread: 1 -> Loading resource distribution groups 2024-02-29 12:43:40.039 - Thread: 1 -> Loading shadow textures definitions 2024-02-29 12:43:40.040 - Thread: 1 -> Loading ship sound groups 2024-02-29 12:43:40.050 - Thread: 1 -> Loading ship sound groups 2024-02-29 12:43:40.050 - Thread: 1 -> Loading sound categories 2024-02-29 12:43:40.053 - Thread: 1 -> Loading stat definitions 2024-02-29 12:43:40.053 - Thread: 1 -> Loading gamepad controls 2024-02-29 12:43:40.054 - Thread: 1 -> Loading grid creators 2024-02-29 12:43:40.055 - Thread: 1 -> Loading transparent material properties 2024-02-29 12:43:40.056 - Thread: 1 -> Loading planet definition 2024-02-29 12:43:40.056 - Thread: 1 -> Loading voxel map storage definitions 2024-02-29 12:43:40.057 - Thread: 1 -> Loading voxel material definitions 2024-02-29 12:43:40.058 - Thread: 1 -> Loading voxel material definitions 2024-02-29 12:43:40.058 - Thread: 1 -> Loading voxel material definitions 2024-02-29 12:43:40.058 - Thread: 1 -> Loading voxel material definitions 2024-02-29 12:43:40.058 - Thread: 1 -> Loading Weather Effects 2024-02-29 12:43:40.061 - Thread: 1 -> Audio effects definitions 2024-02-29 12:43:40.063 - Thread: 1 -> Loading environment items definitions 2024-02-29 12:43:40.065 - Thread: 1 -> Loading environment items definitions 2024-02-29 12:43:40.065 - Thread: 1 -> Loading physical material properties 2024-02-29 12:43:40.070 - Thread: 1 -> Loading particle effect definitions 2024-02-29 12:43:40.173 - Thread: 1 -> Loading particle effect definitions 2024-02-29 12:43:40.174 - Thread: 1 -> Loading environment item definitions 2024-02-29 12:43:40.178 - Thread: 1 -> Loading weapon definitions 2024-02-29 12:43:40.186 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.213 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.214 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.240 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.246 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.247 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.247 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.247 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.247 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.248 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.250 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.257 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.269 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.271 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.271 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.275 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.276 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.277 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.277 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.279 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.280 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.282 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.283 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.284 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.285 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.285 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.286 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.290 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.291 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.291 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.292 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.292 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.293 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.294 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.307 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.308 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.309 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.312 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.314 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.314 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.315 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.315 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.316 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.316 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.318 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.320 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.324 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.325 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.326 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.327 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.328 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.331 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.332 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.333 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.335 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.335 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.336 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.337 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.339 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.340 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.341 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.342 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.344 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.345 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.346 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.346 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.349 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.351 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.353 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.354 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.355 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.356 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.358 - Thread: 1 -> Loading cube blocks 2024-02-29 12:43:40.358 - Thread: 1 -> Created block definitions 2024-02-29 12:43:40.364 - Thread: 1 -> Loading block variant groups 2024-02-29 12:43:40.367 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ablator.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Aggressive Miner.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\AlienEasyStation.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\AlienLander.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-02-29 12:43:40.368 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\ASM-2.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Atmo Constructor.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\AtmosphericLander.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\ATV-Survivor.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\B-980 Hauler.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Barb_mk.1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Base1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Base4.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Buddy Miner.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Buggy.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Bumblebee.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\CargoShip.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Civic Hauler.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Civil_Station.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\ConstructionShip.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-1.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-10.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-11.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-12.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-13.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-14.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-15.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-16.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-17.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-18.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-19.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-2.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-3.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-4.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-5.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-6.sbc 2024-02-29 12:43:40.369 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-7.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-8.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Container_MK-9.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Cursor.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Deterrent_mk.1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Blue01.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Blue02.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Blue03.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Blue04.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Red01.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Red02.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Red03.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DoM_Red04.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Drillbot_mk.1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 1GG_1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 1GG_2.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 1GG_3.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\DSF3_Duchessa.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Dyad_mk.1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\EarthEasyStation.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\EasyStartPirate.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_1.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_2.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_3.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_4.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_5.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_6.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_7.sbc 2024-02-29 12:43:40.370 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_8.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_Outpost_9.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ambasador A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ambasador B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Blue frame.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Citadel Station.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Corvette A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Corvette B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Debris A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Debris B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Droneyard.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Haunted Section.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Hermit Station.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Homing beacon.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Imp A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Imp B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Mercenary.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Minefield.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Minelayer.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter MushStation A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter MushStation B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Prometheus A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Prometheus B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Red A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Red B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter RespawnShip.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter RoidStation.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2024-02-29 12:43:40.371 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Safehouse station.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Salvage station.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Section-F.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Severed Bow.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Shuttle.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Skyheart A.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Skyheart B.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Stingray II A.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Stingray II B.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Enforcer_mk.2.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Eradicator_mk.1.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escord Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort B-980.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Freighter.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort HydroTanker.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Mining1.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Mining2.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Trade1.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Trade2.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort Trade3.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Escort TT-420.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Explorer.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Fighter.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Fighter2.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Gerbil Miner.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Grindbot_mk.1.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\H-01 Prospector.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\H-01 Sapper.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Hostile Miner.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Hydro Scout Rover.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2024-02-29 12:43:40.372 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Imperator_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Incisor_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Informant_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Insinuator_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Instigator_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ion Constructor.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ion Light Scout.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ion Tug Ship.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\J-Class Courier.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\King_Molar_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Kite Miner.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Large_Ship_1360.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipBlue.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipRed.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipRedQS1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\LCC-3 Freighter.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Light patrol drone.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\MarsEasyStation.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\MarsLander.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Military1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Military2.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Military3.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\MinerSmallShip.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\MiniMerchant.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Mining1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Mining2.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Mining3.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Molar_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Monolith.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\MoonEasyStation.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewStationPrefab.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Old Mining Drone.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\PatrolBot.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Penguin_mk.1.sbc 2024-02-29 12:43:40.373 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\PirateBase.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Pitbull_Bomber.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Plataforma_1000.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_417.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_5546.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_6572.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_6674.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_7912.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_8820.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform_9178.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Platform4328.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\PractiseShip.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Projector_large_ship.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Projector_small_ship.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\ProtectoBot.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\PV-4 Buggy.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Raider Drone.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\RAVEN.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Raven_MkII.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Red Cruiser.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Red Drone MK1.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Renaissance.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Beacon.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Beacon2.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Comm.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_EscapePod.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_FuelTank.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Lab.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Mine.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Observatory.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_OxygenModule.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Satalite.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Satalite2.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Repair_Surveyor.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Rescue Rover 1.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\RespawnMoonPod.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\RespawnPlanetPod.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\RespawnShip.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\RespawnSpacePod.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Salvage Drone.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scout Miner.sbc 2024-02-29 12:43:40.374 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Seeker Mine.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SF-45.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Small Ship 5418.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Small_Grid_1642.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Small_Ship_5727.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Snub Fighter.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Solar Scout.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Spur_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Starfury_MkII.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\STARTERSHIP.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Stash-satellite.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Station_8315622.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\SuicideShip.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Thief_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\T-Ion Fade.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Trade1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Trade2.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Trade3.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Trader1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Trainspark.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Turtle Miner.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Tusk.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\V2-Gunboat.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\VehicleProjector.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Vulture Drone.sbc 2024-02-29 12:43:40.375 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-02-29 12:43:40.376 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-02-29 12:43:40.376 - Thread: 1 -> Loading prefab: C:\gameservers\gs12696\Server\Content\Data\Prefabs\YellowDrone.sbc 2024-02-29 12:43:40.377 - Thread: 1 -> Loading asteroid generators 2024-02-29 12:43:40.379 - Thread: 1 -> Loading spawn groups 2024-02-29 12:43:40.382 - Thread: 1 -> Loading drop containers 2024-02-29 12:43:40.383 - Thread: 1 -> Loading spawn groups 2024-02-29 12:43:40.383 - Thread: 1 -> Loading spawn groups 2024-02-29 12:43:40.383 - Thread: 1 -> Loading radial menu definitions 2024-02-29 12:43:40.397 - Thread: 1 -> Loading respawn ships 2024-02-29 12:43:40.398 - Thread: 1 -> Loading spawn groups 2024-02-29 12:43:40.398 - Thread: 1 -> Loading wheel speeds 2024-02-29 12:43:40.490 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-02-29 12:43:40.502 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-29 12:43:40.533 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-29 12:43:40.534 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-29 12:43:40.534 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-29 12:43:40.546 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-29 12:43:40.890 - Thread: 1 -> MyLights.LoadData() - START 2024-02-29 12:43:40.893 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-02-29 12:43:40.894 - Thread: 1 -> MyLights.LoadData() - END 2024-02-29 12:43:40.894 - Thread: 1 -> Info: MyLights initialized. 2024-02-29 12:43:40.894 - Thread: 1 -> MyExplosions.LoadData() - START 2024-02-29 12:43:40.899 - Thread: 1 -> MyExplosions.LoadData() - END 2024-02-29 12:43:40.946 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-02-29 12:43:40.946 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-02-29 12:43:40.963 - Thread: 1 -> Loading Procedural World Generator 2024-02-29 12:43:40.964 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-02-29 12:43:41.060 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-02-29 12:43:41.190 - Thread: 14 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-1-813567573984789311.vx2' 2024-02-29 12:43:41.190 - Thread: 1 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-2-813567573984797504.vx2' 2024-02-29 12:43:41.190 - Thread: 12 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-23-813567583649666369.vx2' 2024-02-29 12:43:41.190 - Thread: 18 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-4-813567573984813890.vx2' 2024-02-29 12:43:41.190 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-3-813567573984805697.vx2' 2024-02-29 12:43:41.190 - Thread: 16 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-11-813567582038839871.vx2' 2024-02-29 12:43:41.190 - Thread: 15 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-6-813567573984830276.vx2' 2024-02-29 12:43:41.211 - Thread: 11 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-5-813567573984822083.vx2' 2024-02-29 12:43:41.211 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-7-813567573984838469.vx2' 2024-02-29 12:43:41.230 - Thread: 16 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_1540878490_-907240184_0.vx2' 2024-02-29 12:43:41.231 - Thread: 12 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_927585722_-1543647618_0.vx2' 2024-02-29 12:43:41.428 - Thread: 15 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Boulder-34-813567583112737858.vx2' 2024-02-29 12:43:41.884 - Thread: 16 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:41.975 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-02-29 12:43:41.975 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Triton-12345d80253.vx2' 2024-02-29 12:43:41.976 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-02-29 12:43:41.976 - Thread: 1 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Mars-2044023682d120000.vx2' 2024-02-29 12:43:42.004 - Thread: 15 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:42.045 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-02-29 12:43:42.045 - Thread: 18 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Moon-1353915701d19000.vx2' 2024-02-29 12:43:42.088 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-02-29 12:43:42.088 - Thread: 11 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Alien-291759539d120000.vx2' 2024-02-29 12:43:42.100 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-02-29 12:43:42.100 - Thread: 16 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Titan-2124704365d19000.vx2' 2024-02-29 12:43:42.172 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-02-29 12:43:42.172 - Thread: 14 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Europa-595048092d19000.vx2' 2024-02-29 12:43:42.252 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-02-29 12:43:42.252 - Thread: 15 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\EarthLike-1779144428d120000.vx2' 2024-02-29 12:43:42.254 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-02-29 12:43:42.254 - Thread: 12 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Pertam-12345d60133.vx2' 2024-02-29 12:43:42.272 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_-53_-7_3_11_1057900146.vx2' 2024-02-29 12:43:42.287 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-02-29 12:43:42.304 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-02-29 12:43:42.307 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\AsteroidBase2.vx2' 2024-02-29 12:43:42.342 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Barths_moon_base.vx2' 2024-02-29 12:43:42.351 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\barths_moon_camp.vx2' 2024-02-29 12:43:42.361 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Bioresearch.vx2' 2024-02-29 12:43:42.396 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-02-29 12:43:42.413 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-02-29 12:43:42.417 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-02-29 12:43:42.422 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-02-29 12:43:42.426 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-02-29 12:43:42.427 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-02-29 12:43:42.428 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-02-29 12:43:42.429 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-02-29 12:43:42.438 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-02-29 12:43:42.513 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\EngineersOutpost.vx2' 2024-02-29 12:43:42.535 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-02-29 12:43:42.539 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\hopebase512.vx2' 2024-02-29 12:43:43.800 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\hopefood128.vx2' 2024-02-29 12:43:44.117 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-02-29 12:43:44.286 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-02-29 12:43:44.289 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-02-29 12:43:44.289 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\many_small_asteroids.vx2' 2024-02-29 12:43:44.291 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-02-29 12:43:44.291 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-02-29 12:43:44.305 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-02-29 12:43:44.306 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-02-29 12:43:44.308 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-02-29 12:43:44.489 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-02-29 12:43:44.669 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-02-29 12:43:44.675 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\rift_base_smaller.vx2' 2024-02-29 12:43:44.677 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-02-29 12:43:44.684 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-02-29 12:43:44.686 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-02-29 12:43:44.687 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-02-29 12:43:44.690 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-02-29 12:43:44.703 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-02-29 12:43:44.716 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\VangelisBase.vx2' 2024-02-29 12:43:44.751 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-02-29 12:43:44.755 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-02-29 12:43:44.762 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\AsteroidDebris.vx2' 2024-02-29 12:43:45.494 - Thread: 1 -> Info: Planet generator name: Mars 2024-02-29 12:43:45.688 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:45.690 - Thread: 17 -> Info: Planet generator name: Triton 2024-02-29 12:43:45.690 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:45.708 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_-32_-126_73_26_254812639.vx2' 2024-02-29 12:43:46.345 - Thread: 16 -> Info: Planet generator name: Titan 2024-02-29 12:43:46.567 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:46.567 - Thread: 16 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_-53_-7_3_5_1379625623.vx2' 2024-02-29 12:43:46.577 - Thread: 18 -> Info: Planet generator name: Moon 2024-02-29 12:43:46.577 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:46.577 - Thread: 18 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\Asteroid_-53_-7_3_0_1675660629.vx2' 2024-02-29 12:43:46.806 - Thread: 11 -> Info: Planet generator name: Alien 2024-02-29 12:43:46.806 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:47.038 - Thread: 14 -> Info: Planet generator name: Europa 2024-02-29 12:43:47.039 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:47.270 - Thread: 15 -> Info: Planet generator name: EarthLike 2024-02-29 12:43:47.270 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:47.585 - Thread: 12 -> Info: Planet generator name: Pertam 2024-02-29 12:43:47.585 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-29 12:43:47.698 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-02-29 12:43:48.215 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Quantorea.vx2' 2024-02-29 12:43:48.604 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\SuperRock_001.vx2' 2024-02-29 12:43:48.791 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\SuperRock_002.vx2' 2024-02-29 12:43:48.970 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid_011.vx2' 2024-02-29 12:43:49.484 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-02-29 12:43:49.486 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-001.vx2' 2024-02-29 12:43:49.487 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-002.vx2' 2024-02-29 12:43:49.487 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-003.vx2' 2024-02-29 12:43:49.488 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-004.vx2' 2024-02-29 12:43:49.489 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-005.vx2' 2024-02-29 12:43:49.489 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid64-006.vx2' 2024-02-29 12:43:49.490 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-001.vx2' 2024-02-29 12:43:49.494 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-002.vx2' 2024-02-29 12:43:49.495 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-003.vx2' 2024-02-29 12:43:49.497 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-004.vx2' 2024-02-29 12:43:49.499 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-005.vx2' 2024-02-29 12:43:49.501 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-006.vx2' 2024-02-29 12:43:49.504 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid128-007.vx2' 2024-02-29 12:43:49.507 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-001.vx2' 2024-02-29 12:43:49.522 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-002.vx2' 2024-02-29 12:43:49.534 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-003.vx2' 2024-02-29 12:43:49.548 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-004.vx2' 2024-02-29 12:43:49.559 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-005.vx2' 2024-02-29 12:43:49.572 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-006.vx2' 2024-02-29 12:43:49.587 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-007.vx2' 2024-02-29 12:43:49.599 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-008.vx2' 2024-02-29 12:43:49.611 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-009.vx2' 2024-02-29 12:43:49.626 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-010.vx2' 2024-02-29 12:43:49.636 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-011.vx2' 2024-02-29 12:43:49.649 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-012.vx2' 2024-02-29 12:43:49.661 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-013.vx2' 2024-02-29 12:43:49.674 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-014.vx2' 2024-02-29 12:43:49.686 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-015.vx2' 2024-02-29 12:43:49.698 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-016.vx2' 2024-02-29 12:43:49.705 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-017.vx2' 2024-02-29 12:43:49.710 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-018.vx2' 2024-02-29 12:43:49.716 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-019.vx2' 2024-02-29 12:43:49.725 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid256-020.vx2' 2024-02-29 12:43:49.729 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-001.vx2' 2024-02-29 12:43:49.782 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-002.vx2' 2024-02-29 12:43:49.832 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-003.vx2' 2024-02-29 12:43:49.892 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-004.vx2' 2024-02-29 12:43:49.924 - Thread: 18 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-006.vx2' 2024-02-29 12:43:49.975 - Thread: 18 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-007.vx2' 2024-02-29 12:43:50.001 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-008.vx2' 2024-02-29 12:43:50.053 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-009.vx2' 2024-02-29 12:43:50.111 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-011.vx2' 2024-02-29 12:43:50.167 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-012.vx2' 2024-02-29 12:43:50.226 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-013.vx2' 2024-02-29 12:43:50.281 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\Asteroid512-014.vx2' 2024-02-29 12:43:50.345 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\small2_asteroids.vx2' 2024-02-29 12:43:50.345 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\small3_asteroids.vx2' 2024-02-29 12:43:50.345 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\small_largestone.vx2' 2024-02-29 12:43:50.346 - Thread: 13 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\stone_mediumstone.vx2' 2024-02-29 12:43:50.346 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\reef_ast.vx2' 2024-02-29 12:43:50.347 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-02-29 12:43:50.349 - Thread: 17 -> Loading voxel storage from file 'C:\gameservers\gs12696\Server\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-02-29 12:43:50.364 - Thread: 1 -> Entities loaded & initialized 2024-02-29 12:43:50.422 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-02-29 12:43:50.422 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-02-29 12:43:50.446 - Thread: 1 -> MySession.Static.LogSettings - START 2024-02-29 12:43:50.446 - Thread: 1 -> Name = Open World RU #1 2024-02-29 12:43:50.446 - Thread: 1 -> Description = 2024-02-29 12:43:50.446 - Thread: 1 -> GameDateTime = 01/22/2081 10:05:36 2024-02-29 12:43:50.446 - Thread: 1 -> Password = 2024-02-29 12:43:50.446 - Thread: 1 -> CurrentPath = C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1 2024-02-29 12:43:50.446 - Thread: 1 -> WorkshopId = 2024-02-29 12:43:50.446 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-02-29 12:43:50.446 - Thread: 1 -> ThumbPath = C:\gameservers\gs12696\Server\SpaceEngineersDedicated_files\Saves\Open World RU #1\thumb.jpg 2024-02-29 12:43:50.452 - Thread: 1 -> Settings: 2024-02-29 12:43:50.452 - Thread: 1 -> GameMode = Survival 2024-02-29 12:43:50.452 - Thread: 1 -> MaxPlayers = 32 2024-02-29 12:43:50.452 - Thread: 1 -> OnlineMode = PUBLIC 2024-02-29 12:43:50.452 - Thread: 1 -> TotalPCU = 1280000 2024-02-29 12:43:50.452 - Thread: 1 -> PiratePCU = 50000 2024-02-29 12:43:50.452 - Thread: 1 -> AutoHealing = True 2024-02-29 12:43:50.452 - Thread: 1 -> WeaponsEnabled = True 2024-02-29 12:43:50.452 - Thread: 1 -> ThrusterDamage = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSpectator = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableCopyPaste = False 2024-02-29 12:43:50.452 - Thread: 1 -> MaxFloatingObjects = 56 2024-02-29 12:43:50.452 - Thread: 1 -> MaxGridSize = 0 2024-02-29 12:43:50.452 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-02-29 12:43:50.452 - Thread: 1 -> CargoShipsEnabled = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnvironmentHostility = SAFE 2024-02-29 12:43:50.452 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-02-29 12:43:50.452 - Thread: 1 -> InventorySizeMultiplier = 3 2024-02-29 12:43:50.452 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-02-29 12:43:50.452 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-02-29 12:43:50.452 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-02-29 12:43:50.452 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-02-29 12:43:50.452 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-02-29 12:43:50.452 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-02-29 12:43:50.452 - Thread: 1 -> ClientCanSave = False 2024-02-29 12:43:50.452 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-02-29 12:43:50.452 - Thread: 1 -> PermanentDeath = False 2024-02-29 12:43:50.452 - Thread: 1 -> DestructibleBlocks = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableScripts = True 2024-02-29 12:43:50.452 - Thread: 1 -> AutoSaveInMinutes = 10 2024-02-29 12:43:50.452 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-02-29 12:43:50.452 - Thread: 1 -> ProceduralDensity = 0.35 2024-02-29 12:43:50.452 - Thread: 1 -> ProceduralSeed = 0 2024-02-29 12:43:50.452 - Thread: 1 -> DestructibleBlocks = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableIngameScripts = True 2024-02-29 12:43:50.452 - Thread: 1 -> ViewDistance = 15000 2024-02-29 12:43:50.452 - Thread: 1 -> Voxel destruction = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableStructuralSimulation = False 2024-02-29 12:43:50.452 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-02-29 12:43:50.452 - Thread: 1 -> EnableContainerDrops = True 2024-02-29 12:43:50.452 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-02-29 12:43:50.452 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-02-29 12:43:50.452 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSubgridDamage = False 2024-02-29 12:43:50.452 - Thread: 1 -> SyncDistance = 3000 2024-02-29 12:43:50.452 - Thread: 1 -> BlockLimitsEnabled = PER_PLAYER 2024-02-29 12:43:50.452 - Thread: 1 -> AFKTimeoutMin = 0 2024-02-29 12:43:50.452 - Thread: 1 -> StopGridsPeriodMin = 15 2024-02-29 12:43:50.452 - Thread: 1 -> MaxPlanets = 99 2024-02-29 12:43:50.452 - Thread: 1 -> MaxBackupSaves = 5 2024-02-29 12:43:50.452 - Thread: 1 -> MaxFactionsCount = 0 2024-02-29 12:43:50.452 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-02-29 12:43:50.452 - Thread: 1 -> RespawnShipDelete = True 2024-02-29 12:43:50.452 - Thread: 1 -> WorldSizeKm = 0 2024-02-29 12:43:50.452 - Thread: 1 -> ResetOwnership = False 2024-02-29 12:43:50.452 - Thread: 1 -> RealisticSound = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSaving = True 2024-02-29 12:43:50.452 - Thread: 1 -> InfiniteAmmo = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableToolShake = True 2024-02-29 12:43:50.452 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-02-29 12:43:50.452 - Thread: 1 -> OffensiveWordsFiltering = False 2024-02-29 12:43:50.452 - Thread: 1 -> UseConsolePCU = False 2024-02-29 12:43:50.452 - Thread: 1 -> PredefinedAsteroids = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-02-29 12:43:50.452 - Thread: 1 -> FamilySharing = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnablePcuTrading = True 2024-02-29 12:43:50.452 - Thread: 1 -> SuppressedWarnings = 2024-02-29 12:43:50.452 - Thread: 1 -> SimplifiedSimulation = False 2024-02-29 12:43:50.452 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-02-29 12:43:50.452 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-02-29 12:43:50.452 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-02-29 12:43:50.452 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-02-29 12:43:50.452 - Thread: 1 -> TradeFactionsCount = 15 2024-02-29 12:43:50.452 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-02-29 12:43:50.452 - Thread: 1 -> WeatherSystem = True 2024-02-29 12:43:50.452 - Thread: 1 -> DepositSizeDenominator = 60 2024-02-29 12:43:50.452 - Thread: 1 -> DepositsCountCoefficient = 1 2024-02-29 12:43:50.452 - Thread: 1 -> EnableEconomy = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableBountyContracts = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSupergridding = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableAutorespawn = True 2024-02-29 12:43:50.452 - Thread: 1 -> OptimalSpawnDistance = 50000 2024-02-29 12:43:50.452 - Thread: 1 -> EnableGoodBotHints = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableResearch = True 2024-02-29 12:43:50.452 - Thread: 1 -> VoxelAgeThreshold = 24 2024-02-29 12:43:50.452 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-02-29 12:43:50.452 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-02-29 12:43:50.452 - Thread: 1 -> VoxelTrashRemovalEnabled = True 2024-02-29 12:43:50.452 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-02-29 12:43:50.452 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-02-29 12:43:50.452 - Thread: 1 -> OptimalGridCount = 0 2024-02-29 12:43:50.452 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-02-29 12:43:50.452 - Thread: 1 -> BlockCountThreshold = 20 2024-02-29 12:43:50.452 - Thread: 1 -> TrashFlagsValue = 7706 2024-02-29 12:43:50.452 - Thread: 1 -> TrashRemovalEnabled = True 2024-02-29 12:43:50.452 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-02-29 12:43:50.452 - Thread: 1 -> EnableVoxelHand = True 2024-02-29 12:43:50.452 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableScripterRole = False 2024-02-29 12:43:50.452 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-02-29 12:43:50.452 - Thread: 1 -> FloraDensityMultiplier = 1 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSpiders = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableWolfs = False 2024-02-29 12:43:50.452 - Thread: 1 -> TotalBotLimit = 32 2024-02-29 12:43:50.452 - Thread: 1 -> EnableDrones = True 2024-02-29 12:43:50.452 - Thread: 1 -> MaxDrones = 5 2024-02-29 12:43:50.452 - Thread: 1 -> StartInRespawnScreen = False 2024-02-29 12:43:50.452 - Thread: 1 -> SpawnWithTools = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableJetpack = True 2024-02-29 12:43:50.452 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-02-29 12:43:50.452 - Thread: 1 -> PhysicsIterations = 8 2024-02-29 12:43:50.452 - Thread: 1 -> CanJoinRunning = False 2024-02-29 12:43:50.452 - Thread: 1 -> Scenario = False 2024-02-29 12:43:50.452 - Thread: 1 -> ScenarioEditMode = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableRespawnShips = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableSunRotation = True 2024-02-29 12:43:50.452 - Thread: 1 -> StationVoxelSupport = False 2024-02-29 12:43:50.452 - Thread: 1 -> EnableConvertToStation = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableEncounters = True 2024-02-29 12:43:50.452 - Thread: 1 -> Enable3rdPersonView = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableOxygenPressurization = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnableOxygen = True 2024-02-29 12:43:50.452 - Thread: 1 -> ExperimentalMode = True 2024-02-29 12:43:50.452 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, TotalPCU, EnableIngameScripts 2024-02-29 12:43:50.452 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-02-29 12:43:50.452 - Thread: 1 -> EnableRecoil = True 2024-02-29 12:43:50.452 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-02-29 12:43:50.452 - Thread: 1 -> MySession.Static.LogSettings - END 2024-02-29 12:43:50.463 - Thread: 24 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:50.464 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:50.475 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:50.481 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-29 12:43:50.589 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-02-29 12:43:50.597 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-02-29 12:43:50.599 - Thread: 1 -> Analytics session started: UserID = (7236066175535893086) SessionID = (b8e39c8b-1139-4a6a-b48f-bd6be7b28448) 2024-02-29 12:43:50.604 - Thread: 1 -> Analytics ids for user ([009...952]): User = (7236066175535893086) Session = (b8e39c8b-1139-4a6a-b48f-bd6be7b28448). 2024-02-29 12:43:50.620 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-02-29 12:43:50.634 - Thread: 1 -> Session loaded 2024-02-29 12:43:50.674 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-02-29 12:43:50.684 - Thread: 1 -> Timer Frequency: 10000000 2024-02-29 12:43:50.684 - Thread: 1 -> Ticks per frame: 166667 2024-02-29 12:43:50.708 - Thread: 1 -> Updating continues. 2024-02-29 12:43:51.371 - Thread: 1 -> GC Memory: 784.3494 / 784.3494 MB 2024-02-29 12:43:51.375 - Thread: 1 -> Server will restart in 480 minutes 2024-02-29 12:43:51.387 - Thread: 1 -> CHAT - channel: [Global], from [90189063300903952] to [everyone], message: 'WARNING! Server will restart in 480 minutes' 2024-02-29 12:43:51.473 - Thread: 1 -> Info: Trash collector removed character '144115188075855897' with entity id '110903362745303161' 2024-02-29 12:43:51.548 - Thread: 1 -> Game ready... 2024-02-29 12:44:21.373 - Thread: 1 -> GC Memory: 891.0096 / 891.0096 MB 2024-02-29 12:44:51.372 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-29 12:44:51.373 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,7.630348,6.509653,1,0,890.3146,3124.418,71723,1211952,56,0,0,0,121781,0,0,16.66667,0,0,100,1818189916,890.3146,3,0,-1 2024-02-29 12:44:51.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-29 12:44:51.374 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1733,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,765,456,8,0,0,0,0,0 2024-02-29 12:44:51.375 - Thread: 1 -> GC Memory: 890.4777 / 890.4777 MB 2024-02-29 12:45:21.390 - Thread: 1 -> GC Memory: 890.4559 / 890.4559 MB 2024-02-29 12:45:51.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-29 12:45:51.389 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,8.659164,8.081076,1,0,670.8806,3136.391,71596,1211952,55,0,0,0.3753687,121484,0,0,16.66667,0,0,100,1818189916,670.8806,3,0,-1 2024-02-29 12:45:51.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-29 12:45:51.389 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1733,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,765,456,8,0,0,0,0,0 2024-02-29 12:45:51.391 - Thread: 1 -> GC Memory: 671.0359 / 671.0359 MB 2024-02-29 12:46:21.406 - Thread: 1 -> GC Memory: 670.5638 / 670.5638 MB 2024-02-29 12:46:51.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-29 12:46:51.407 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,8.474598,7.589084,1,0,675.8265,3136.453,71596,1211952,55,0,0,0.3646095,121406,0,0,16.66667,0,0,100,1818189916,675.8265,3,0,-1 2024-02-29 12:46:51.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-29 12:46:51.407 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1733,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,765,456,8,0,0,0,0,0 2024-02-29 12:46:51.409 - Thread: 1 -> GC Memory: 670.5675 / 670.5675 MB 2024-02-29 12:47:21.423 - Thread: 1 -> GC Memory: 672.2958 / 672.2958 MB 2024-02-29 12:47:51.422 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-29 12:47:51.422 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.376677,6.754394,1,0,674.6377,3136.371,68496,1211952,54,0,0,0.3665942,121417,0,0,16.66667,0,0,100,1818189916,674.6377,3,0,-1 2024-02-29 12:47:51.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-29 12:47:51.422 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1733,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,765,456,8,0,0,0,0,0 2024-02-29 12:47:51.424 - Thread: 1 -> GC Memory: 674.7852 / 674.7852 MB 2024-02-29 12:48:15.214 - Thread: 1 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at System.String.Equals(String value, StringComparison comparisonType) at System.Boolean.TryParse(String value, Boolean& result) at VRage.Utils.MyUtils.GetBoolFromString(String s) at VRage.Utils.MyUtils.GetBoolFromString(String s, Boolean defaultValue) at Sandbox.Game.Entities.MyShipController.HandleBuldingMode() at Sandbox.Game.Entities.MyShipController.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args, Action`1 initializeServices) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2024-02-29 12:48:15.215 - Thread: 1 -> Showing message 2024-02-29 12:48:16.362 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_203_630 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 287 PCUCount: 68496 IsHang: False GCMemory: 672 GCMemoryAllocated: 672 HWAvailableMemory: 121089 ProcessPrivateMemory: 3138 AnalyticId: SEDS ================================== OFNI HSARC ================================== 2024-02-29 12:48:16.362 - Thread: 1 -> Log Closed