2024-02-20 16:20:12.442 - Thread: 1 -> Log Started 2024-02-20 16:20:12.444 - Thread: 1 -> Timezone (local - UTC): -5h 2024-02-20 16:20:12.447 - Thread: 1 -> App Version: 01_203_630 2024-02-20 16:20:12.468 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-02-20 16:20:12.470 - Thread: 1 -> Branch / Sandbox: SVN 2024-02-20 16:20:12.472 - Thread: 1 -> Client Build Number: 0 2024-02-20 16:20:12.475 - Thread: 1 -> Server Build Number: 0 2024-02-20 16:20:12.476 - Thread: 1 -> Environment.ProcessorCount: 12 2024-02-20 16:20:12.522 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22621.0) 2024-02-20 16:20:12.527 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-02-20 16:20:12.529 - Thread: 1 -> Environment.Is64BitProcess: True 2024-02-20 16:20:12.531 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-02-20 16:20:12.534 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-02-20 16:20:12.536 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-02-20 16:20:12.541 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2024-02-20 16:20:12.544 - Thread: 1 -> IntPtr.Size: 8 2024-02-20 16:20:12.547 - Thread: 1 -> Default Culture: 2024-02-20 16:20:12.550 - Thread: 1 -> Default UI Culture: 2024-02-20 16:20:12.553 - Thread: 1 -> MyConfig.Load() - START 2024-02-20 16:20:12.559 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:20:12.727 - Thread: 1 -> NewNewGameScreen: False 2024-02-20 16:20:12.731 - Thread: 1 -> EnableDamageEffects: True 2024-02-20 16:20:12.735 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-02-20 16:20:12.738 - Thread: 1 -> EnableReverb: False 2024-02-20 16:20:12.740 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-02-20 16:20:12.742 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-02-20 16:20:12.744 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-02-20 16:20:12.747 - Thread: 1 -> FirstTimeRun: False 2024-02-20 16:20:12.749 - Thread: 1 -> ExperimentalMode: False 2024-02-20 16:20:12.749 - Thread: 1 -> VideoAdapter: 0 2024-02-20 16:20:12.751 - Thread: 1 -> ScreenWidth: 3440 2024-02-20 16:20:12.752 - Thread: 1 -> ScreenHeight: 1440 2024-02-20 16:20:12.753 - Thread: 1 -> RefreshRate: 49987 2024-02-20 16:20:12.755 - Thread: 1 -> WindowMode: 1 2024-02-20 16:20:12.756 - Thread: 1 -> VerticalSync: 0 2024-02-20 16:20:12.758 - Thread: 1 -> FieldOfView: 70 2024-02-20 16:20:12.760 - Thread: 1 -> PostProcessingEnabled: True 2024-02-20 16:20:12.762 - Thread: 1 -> FlaresIntensity: 1 2024-02-20 16:20:12.763 - Thread: 1 -> TreeViewDistance: 2000 2024-02-20 16:20:12.765 - Thread: 1 -> GrassDensity: 3 2024-02-20 16:20:12.769 - Thread: 1 -> GrassDrawDistance: 1000 2024-02-20 16:20:12.770 - Thread: 1 -> AntialiasingMode: 1 2024-02-20 16:20:12.772 - Thread: 1 -> ShadowMapResolution: 2 2024-02-20 16:20:12.775 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-02-20 16:20:12.777 - Thread: 1 -> TextureQuality: 2 2024-02-20 16:20:12.779 - Thread: 1 -> VoxelTextureQuality: 2 2024-02-20 16:20:12.779 - Thread: 1 -> AnisotropicFiltering: 4 2024-02-20 16:20:12.782 - Thread: 1 -> ModelQuality: 2 2024-02-20 16:20:12.783 - Thread: 1 -> VoxelQuality: 2 2024-02-20 16:20:12.785 - Thread: 1 -> ShaderQuality: 2 2024-02-20 16:20:12.786 - Thread: 1 -> LightsQuality: 2 2024-02-20 16:20:12.787 - Thread: 1 -> LowMemSwitchToLow: 0 2024-02-20 16:20:12.788 - Thread: 1 -> FirstVTTimeRun: False 2024-02-20 16:20:12.790 - Thread: 1 -> LastBannerId: 75 2024-02-20 16:20:12.792 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-02-20 16:20:12.793 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-02-20 16:20:12.795 - Thread: 1 -> GDPRConsent: True 2024-02-20 16:20:12.797 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-02-20 16:20:12.798 - Thread: 1 -> FirstTimeTutorials: True 2024-02-20 16:20:12.799 - Thread: 1 -> HudState: 1 2024-02-20 16:20:12.800 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-02-20 16:20:12.801 - Thread: 1 -> ControllerDefaultOnStart: False 2024-02-20 16:20:12.802 - Thread: 1 -> MyConfig.Load() - END 2024-02-20 16:20:13.382 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-02-20 16:20:13.549 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-02-20 16:20:13.605 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-02-20 16:20:13.608 - Thread: 1 -> Found processor count: 6 2024-02-20 16:20:13.610 - Thread: 1 -> Using processor count: 6 2024-02-20 16:20:13.846 - Thread: 1 -> All detected adapters: 2024-02-20 16:20:13.849 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=1081349208, DeviceID=9476 2024-02-20 16:20:13.855 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-02-20 16:20:14.075 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:14.077 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2024-02-20 16:20:14.079 - Thread: 1 -> Description = dev id: 9476, mem: 12718178304, shared mem: 8549869568, Luid: 65335, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2024-02-20 16:20:14.082 - Thread: 1 -> Driver version = 31.0.15.3141 2024-02-20 16:20:14.085 - Thread: 1 -> Driver date = 20230316000000.000000-000 2024-02-20 16:20:14.089 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:14.091 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:14.093 - Thread: 1 -> Adapter id = 0 2024-02-20 16:20:14.096 - Thread: 1 -> Supported = True 2024-02-20 16:20:14.098 - Thread: 1 -> RAM = 12718178304 2024-02-20 16:20:14.101 - Thread: 1 -> Priority = 2 2024-02-20 16:20:14.104 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-20 16:20:14.106 - Thread: 1 -> Output is attached = True 2024-02-20 16:20:14.108 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:14.113 - Thread: 1 -> Display modes = { 2024-02-20 16:20:14.115 - Thread: 1 -> DXGIOutput id = 0 2024-02-20 16:20:14.117 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:14.119 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:14.122 - Thread: 1 -> 640x480@59.94Hz 2024-02-20 16:20:14.124 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:14.126 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:14.128 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:14.130 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:14.132 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:14.134 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:14.136 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:14.139 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:14.141 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.143 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.145 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.146 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.148 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.149 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.152 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:14.154 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:14.155 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:14.159 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.162 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.164 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:14.167 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.169 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.171 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.173 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.175 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:14.176 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:14.179 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:14.181 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:14.183 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:14.185 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:14.188 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:14.190 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:14.192 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:14.196 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:14.203 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:14.206 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:14.208 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:14.210 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:14.212 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:14.214 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:14.216 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:14.218 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:14.220 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:14.223 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:14.225 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.227 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.229 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:14.232 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:14.234 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:14.236 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:14.237 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:14.239 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:14.242 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:14.244 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:14.246 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:14.249 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:14.251 - Thread: 1 -> 1600x1200@60Hz 2024-02-20 16:20:14.253 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:14.255 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:14.257 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:14.261 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:14.265 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:14.266 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:14.267 - Thread: 1 -> 1720x1440@59.997Hz 2024-02-20 16:20:14.268 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:14.270 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:14.273 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:14.275 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.277 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.280 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.282 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.283 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:14.286 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:14.288 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:14.289 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:14.291 - Thread: 1 -> } 2024-02-20 16:20:14.294 - Thread: 1 -> } 2024-02-20 16:20:14.296 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:14.301 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY2 2024-02-20 16:20:14.303 - Thread: 1 -> Description = dev id: 9476, mem: 12718178304, shared mem: 8549869568, Luid: 65335, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2024-02-20 16:20:14.305 - Thread: 1 -> Driver version = 31.0.15.3141 2024-02-20 16:20:14.307 - Thread: 1 -> Driver date = 20230316000000.000000-000 2024-02-20 16:20:14.309 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:14.311 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:14.313 - Thread: 1 -> Adapter id = 0 2024-02-20 16:20:14.314 - Thread: 1 -> Supported = True 2024-02-20 16:20:14.316 - Thread: 1 -> RAM = 12718178304 2024-02-20 16:20:14.318 - Thread: 1 -> Priority = 2 2024-02-20 16:20:14.320 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-20 16:20:14.321 - Thread: 1 -> Output is attached = True 2024-02-20 16:20:14.324 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:14.326 - Thread: 1 -> Display modes = { 2024-02-20 16:20:14.329 - Thread: 1 -> DXGIOutput id = 0 2024-02-20 16:20:14.331 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:14.333 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:14.336 - Thread: 1 -> 640x480@59.94Hz 2024-02-20 16:20:14.338 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:14.341 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:14.343 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:14.345 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:14.348 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:14.350 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:14.352 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:14.354 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:14.357 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.359 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.361 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.363 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.366 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.368 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.370 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:14.372 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:14.374 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:14.376 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.378 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.381 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:14.385 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.386 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.389 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.393 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.394 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:14.396 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:14.398 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:14.399 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:14.402 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:14.404 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:14.407 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:14.409 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:14.411 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:14.414 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:14.416 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:14.417 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:14.420 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:14.422 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:14.424 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:14.427 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:14.429 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:14.431 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:14.434 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:14.436 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:14.438 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.440 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.442 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:14.444 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:14.446 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:14.447 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:14.449 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:14.451 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:14.454 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:14.461 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:14.464 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:14.466 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:14.468 - Thread: 1 -> 1600x1200@60Hz 2024-02-20 16:20:14.472 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:14.475 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:14.478 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:14.529 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:14.532 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:14.533 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:14.536 - Thread: 1 -> 1720x1440@59.997Hz 2024-02-20 16:20:14.538 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:14.540 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:14.543 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:14.546 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.548 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.552 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.556 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.558 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:14.559 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:14.561 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:14.563 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:14.566 - Thread: 1 -> } 2024-02-20 16:20:14.568 - Thread: 1 -> } 2024-02-20 16:20:14.570 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:14.571 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2024-02-20 16:20:14.573 - Thread: 1 -> Description = dev id: 9476, mem: 12718178304, shared mem: 8549869568, Luid: 65335, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2024-02-20 16:20:14.575 - Thread: 1 -> Driver version = 31.0.15.3141 2024-02-20 16:20:14.577 - Thread: 1 -> Driver date = 20230316000000.000000-000 2024-02-20 16:20:14.579 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:14.582 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:14.584 - Thread: 1 -> Adapter id = 0 2024-02-20 16:20:14.586 - Thread: 1 -> Supported = True 2024-02-20 16:20:14.588 - Thread: 1 -> RAM = 12718178304 2024-02-20 16:20:14.590 - Thread: 1 -> Priority = 2 2024-02-20 16:20:14.594 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-20 16:20:14.597 - Thread: 1 -> Output is attached = True 2024-02-20 16:20:14.602 - Thread: 1 -> DesktopBounds = {X:3440 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:14.604 - Thread: 1 -> Display modes = { 2024-02-20 16:20:14.606 - Thread: 1 -> DXGIOutput id = 1 2024-02-20 16:20:14.609 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:14.612 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:14.614 - Thread: 1 -> 640x480@72Hz 2024-02-20 16:20:14.616 - Thread: 1 -> 640x480@99.982Hz 2024-02-20 16:20:14.619 - Thread: 1 -> 640x480@99.982Hz 2024-02-20 16:20:14.621 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:14.624 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:14.626 - Thread: 1 -> 720x480@99.982Hz 2024-02-20 16:20:14.628 - Thread: 1 -> 720x480@99.982Hz 2024-02-20 16:20:14.629 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:14.630 - Thread: 1 -> 720x576@99.982Hz 2024-02-20 16:20:14.632 - Thread: 1 -> 720x576@99.982Hz 2024-02-20 16:20:14.633 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:14.634 - Thread: 1 -> 800x600@56.25Hz 2024-02-20 16:20:14.635 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:14.636 - Thread: 1 -> 800x600@72.188Hz 2024-02-20 16:20:14.637 - Thread: 1 -> 800x600@99.982Hz 2024-02-20 16:20:14.638 - Thread: 1 -> 800x600@99.982Hz 2024-02-20 16:20:14.640 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:14.642 - Thread: 1 -> 1024x768@70.069Hz 2024-02-20 16:20:14.644 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:14.645 - Thread: 1 -> 1024x768@99.982Hz 2024-02-20 16:20:14.646 - Thread: 1 -> 1024x768@99.982Hz 2024-02-20 16:20:14.647 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:14.651 - Thread: 1 -> 1152x864@99.982Hz 2024-02-20 16:20:14.653 - Thread: 1 -> 1152x864@99.982Hz 2024-02-20 16:20:14.656 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.659 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.661 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.663 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.666 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.668 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.670 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:14.677 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:14.679 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:14.681 - Thread: 1 -> 1280x720@99.982Hz 2024-02-20 16:20:14.682 - Thread: 1 -> 1280x720@99.982Hz 2024-02-20 16:20:14.683 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.684 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.685 - Thread: 1 -> 1280x768@99.982Hz 2024-02-20 16:20:14.686 - Thread: 1 -> 1280x768@99.982Hz 2024-02-20 16:20:14.687 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:14.688 - Thread: 1 -> 1280x800@99.982Hz 2024-02-20 16:20:14.690 - Thread: 1 -> 1280x800@99.982Hz 2024-02-20 16:20:14.691 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.693 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.694 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.695 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.696 - Thread: 1 -> 1280x960@99.982Hz 2024-02-20 16:20:14.697 - Thread: 1 -> 1280x960@99.982Hz 2024-02-20 16:20:14.700 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:14.702 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:14.703 - Thread: 1 -> 1280x1024@99.982Hz 2024-02-20 16:20:14.704 - Thread: 1 -> 1280x1024@99.982Hz 2024-02-20 16:20:14.706 - Thread: 1 -> 1360x768@59.887Hz 2024-02-20 16:20:14.708 - Thread: 1 -> 1360x768@59.887Hz 2024-02-20 16:20:14.710 - Thread: 1 -> 1360x768@99.982Hz 2024-02-20 16:20:14.712 - Thread: 1 -> 1360x768@99.982Hz 2024-02-20 16:20:14.715 - Thread: 1 -> 1366x768@59.887Hz 2024-02-20 16:20:14.716 - Thread: 1 -> 1366x768@59.887Hz 2024-02-20 16:20:14.718 - Thread: 1 -> 1366x768@99.982Hz 2024-02-20 16:20:14.720 - Thread: 1 -> 1366x768@99.982Hz 2024-02-20 16:20:14.722 - Thread: 1 -> 1440x900@59.887Hz 2024-02-20 16:20:14.724 - Thread: 1 -> 1440x900@99.982Hz 2024-02-20 16:20:14.725 - Thread: 1 -> 1440x900@99.982Hz 2024-02-20 16:20:14.727 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.729 - Thread: 1 -> 1600x900@99.982Hz 2024-02-20 16:20:14.731 - Thread: 1 -> 1600x900@99.982Hz 2024-02-20 16:20:14.733 - Thread: 1 -> 1600x1024@59.954Hz 2024-02-20 16:20:14.735 - Thread: 1 -> 1600x1024@59.954Hz 2024-02-20 16:20:14.737 - Thread: 1 -> 1600x1024@99.982Hz 2024-02-20 16:20:14.738 - Thread: 1 -> 1600x1024@99.982Hz 2024-02-20 16:20:14.741 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-20 16:20:14.748 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-20 16:20:14.750 - Thread: 1 -> 1600x1200@99.982Hz 2024-02-20 16:20:14.752 - Thread: 1 -> 1600x1200@99.982Hz 2024-02-20 16:20:14.754 - Thread: 1 -> 1680x1050@59.954Hz 2024-02-20 16:20:14.757 - Thread: 1 -> 1680x1050@99.982Hz 2024-02-20 16:20:14.758 - Thread: 1 -> 1680x1050@99.982Hz 2024-02-20 16:20:14.761 - Thread: 1 -> 1720x1440@59.951Hz 2024-02-20 16:20:14.763 - Thread: 1 -> 1720x1440@59.951Hz 2024-02-20 16:20:14.764 - Thread: 1 -> 1720x1440@99.982Hz 2024-02-20 16:20:14.765 - Thread: 1 -> 1720x1440@99.982Hz 2024-02-20 16:20:14.767 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:14.769 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:14.770 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:14.771 - Thread: 1 -> 1920x1080@99.982Hz 2024-02-20 16:20:14.773 - Thread: 1 -> 1920x1080@99.982Hz 2024-02-20 16:20:14.774 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.775 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:14.776 - Thread: 1 -> 1920x1200@99.982Hz 2024-02-20 16:20:14.777 - Thread: 1 -> 1920x1200@99.982Hz 2024-02-20 16:20:14.780 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.782 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:14.783 - Thread: 1 -> 1920x1440@99.982Hz 2024-02-20 16:20:14.785 - Thread: 1 -> 1920x1440@99.982Hz 2024-02-20 16:20:14.787 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:14.789 - Thread: 1 -> 2560x1080@59.94Hz 2024-02-20 16:20:14.791 - Thread: 1 -> 2560x1080@99.982Hz 2024-02-20 16:20:14.793 - Thread: 1 -> 2560x1080@99.982Hz 2024-02-20 16:20:14.795 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:14.797 - Thread: 1 -> 2560x1440@99.982Hz 2024-02-20 16:20:14.799 - Thread: 1 -> 2560x1440@99.982Hz 2024-02-20 16:20:14.802 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:14.804 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:14.806 - Thread: 1 -> 3440x1440@99.982Hz 2024-02-20 16:20:14.809 - Thread: 1 -> } 2024-02-20 16:20:14.812 - Thread: 1 -> } 2024-02-20 16:20:14.814 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:14.816 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2024-02-20 16:20:14.818 - Thread: 1 -> Description = dev id: 9476, mem: 12718178304, shared mem: 8549869568, Luid: 65335, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True 2024-02-20 16:20:14.820 - Thread: 1 -> Driver version = 31.0.15.3141 2024-02-20 16:20:14.823 - Thread: 1 -> Driver date = 20230316000000.000000-000 2024-02-20 16:20:14.825 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:14.828 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:14.830 - Thread: 1 -> Adapter id = 0 2024-02-20 16:20:14.833 - Thread: 1 -> Supported = True 2024-02-20 16:20:14.837 - Thread: 1 -> RAM = 12718178304 2024-02-20 16:20:14.841 - Thread: 1 -> Priority = 2 2024-02-20 16:20:14.845 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-20 16:20:14.848 - Thread: 1 -> Output is attached = True 2024-02-20 16:20:14.850 - Thread: 1 -> DesktopBounds = {X:3440 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:14.852 - Thread: 1 -> Display modes = { 2024-02-20 16:20:14.855 - Thread: 1 -> DXGIOutput id = 1 2024-02-20 16:20:14.857 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:14.859 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:14.861 - Thread: 1 -> 640x480@72Hz 2024-02-20 16:20:14.863 - Thread: 1 -> 640x480@99.982Hz 2024-02-20 16:20:14.865 - Thread: 1 -> 640x480@99.982Hz 2024-02-20 16:20:14.866 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:14.869 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:14.871 - Thread: 1 -> 720x480@99.982Hz 2024-02-20 16:20:14.873 - Thread: 1 -> 720x480@99.982Hz 2024-02-20 16:20:14.875 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:14.877 - Thread: 1 -> 720x576@99.982Hz 2024-02-20 16:20:14.879 - Thread: 1 -> 720x576@99.982Hz 2024-02-20 16:20:14.881 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:14.884 - Thread: 1 -> 800x600@56.25Hz 2024-02-20 16:20:14.885 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:14.886 - Thread: 1 -> 800x600@72.188Hz 2024-02-20 16:20:14.888 - Thread: 1 -> 800x600@99.982Hz 2024-02-20 16:20:14.890 - Thread: 1 -> 800x600@99.982Hz 2024-02-20 16:20:14.892 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:14.893 - Thread: 1 -> 1024x768@70.069Hz 2024-02-20 16:20:14.895 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:14.897 - Thread: 1 -> 1024x768@99.982Hz 2024-02-20 16:20:14.898 - Thread: 1 -> 1024x768@99.982Hz 2024-02-20 16:20:14.900 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:14.903 - Thread: 1 -> 1152x864@99.982Hz 2024-02-20 16:20:14.904 - Thread: 1 -> 1152x864@99.982Hz 2024-02-20 16:20:14.906 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.908 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:14.910 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.912 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:14.916 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.918 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:14.920 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:14.921 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:14.923 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:14.925 - Thread: 1 -> 1280x720@99.982Hz 2024-02-20 16:20:14.927 - Thread: 1 -> 1280x720@99.982Hz 2024-02-20 16:20:14.929 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.931 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:14.933 - Thread: 1 -> 1280x768@99.982Hz 2024-02-20 16:20:14.934 - Thread: 1 -> 1280x768@99.982Hz 2024-02-20 16:20:14.935 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:14.936 - Thread: 1 -> 1280x800@99.982Hz 2024-02-20 16:20:14.937 - Thread: 1 -> 1280x800@99.982Hz 2024-02-20 16:20:14.941 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.943 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:14.946 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.948 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:14.950 - Thread: 1 -> 1280x960@99.982Hz 2024-02-20 16:20:14.952 - Thread: 1 -> 1280x960@99.982Hz 2024-02-20 16:20:14.954 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:14.956 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:14.958 - Thread: 1 -> 1280x1024@99.982Hz 2024-02-20 16:20:14.960 - Thread: 1 -> 1280x1024@99.982Hz 2024-02-20 16:20:14.962 - Thread: 1 -> 1360x768@59.887Hz 2024-02-20 16:20:14.964 - Thread: 1 -> 1360x768@59.887Hz 2024-02-20 16:20:14.966 - Thread: 1 -> 1360x768@99.982Hz 2024-02-20 16:20:14.968 - Thread: 1 -> 1360x768@99.982Hz 2024-02-20 16:20:14.970 - Thread: 1 -> 1366x768@59.887Hz 2024-02-20 16:20:14.972 - Thread: 1 -> 1366x768@59.887Hz 2024-02-20 16:20:14.974 - Thread: 1 -> 1366x768@99.982Hz 2024-02-20 16:20:14.976 - Thread: 1 -> 1366x768@99.982Hz 2024-02-20 16:20:14.977 - Thread: 1 -> 1440x900@59.887Hz 2024-02-20 16:20:14.980 - Thread: 1 -> 1440x900@99.982Hz 2024-02-20 16:20:14.981 - Thread: 1 -> 1440x900@99.982Hz 2024-02-20 16:20:14.982 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:14.983 - Thread: 1 -> 1600x900@99.982Hz 2024-02-20 16:20:14.985 - Thread: 1 -> 1600x900@99.982Hz 2024-02-20 16:20:14.989 - Thread: 1 -> 1600x1024@59.954Hz 2024-02-20 16:20:14.991 - Thread: 1 -> 1600x1024@59.954Hz 2024-02-20 16:20:14.994 - Thread: 1 -> 1600x1024@99.982Hz 2024-02-20 16:20:14.995 - Thread: 1 -> 1600x1024@99.982Hz 2024-02-20 16:20:14.998 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-20 16:20:15.001 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-20 16:20:15.003 - Thread: 1 -> 1600x1200@99.982Hz 2024-02-20 16:20:15.004 - Thread: 1 -> 1600x1200@99.982Hz 2024-02-20 16:20:15.005 - Thread: 1 -> 1680x1050@59.954Hz 2024-02-20 16:20:15.007 - Thread: 1 -> 1680x1050@99.982Hz 2024-02-20 16:20:15.009 - Thread: 1 -> 1680x1050@99.982Hz 2024-02-20 16:20:15.011 - Thread: 1 -> 1720x1440@59.951Hz 2024-02-20 16:20:15.013 - Thread: 1 -> 1720x1440@59.951Hz 2024-02-20 16:20:15.015 - Thread: 1 -> 1720x1440@99.982Hz 2024-02-20 16:20:15.016 - Thread: 1 -> 1720x1440@99.982Hz 2024-02-20 16:20:15.017 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:15.018 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:15.021 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:15.023 - Thread: 1 -> 1920x1080@99.982Hz 2024-02-20 16:20:15.025 - Thread: 1 -> 1920x1080@99.982Hz 2024-02-20 16:20:15.027 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.029 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.031 - Thread: 1 -> 1920x1200@99.982Hz 2024-02-20 16:20:15.034 - Thread: 1 -> 1920x1200@99.982Hz 2024-02-20 16:20:15.035 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.037 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.038 - Thread: 1 -> 1920x1440@99.982Hz 2024-02-20 16:20:15.041 - Thread: 1 -> 1920x1440@99.982Hz 2024-02-20 16:20:15.043 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:15.045 - Thread: 1 -> 2560x1080@59.94Hz 2024-02-20 16:20:15.048 - Thread: 1 -> 2560x1080@99.982Hz 2024-02-20 16:20:15.050 - Thread: 1 -> 2560x1080@99.982Hz 2024-02-20 16:20:15.052 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:15.057 - Thread: 1 -> 2560x1440@99.982Hz 2024-02-20 16:20:15.059 - Thread: 1 -> 2560x1440@99.982Hz 2024-02-20 16:20:15.062 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:15.064 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:15.067 - Thread: 1 -> 3440x1440@99.982Hz 2024-02-20 16:20:15.069 - Thread: 1 -> } 2024-02-20 16:20:15.070 - Thread: 1 -> } 2024-02-20 16:20:15.071 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:15.072 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-02-20 16:20:15.074 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8549869568, Luid: 68511, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-02-20 16:20:15.079 - Thread: 1 -> Driver version = 2024-02-20 16:20:15.081 - Thread: 1 -> Driver date = 2024-02-20 16:20:15.084 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:15.086 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:15.087 - Thread: 1 -> Adapter id = 1 2024-02-20 16:20:15.089 - Thread: 1 -> Supported = True 2024-02-20 16:20:15.091 - Thread: 1 -> RAM = 0 2024-02-20 16:20:15.093 - Thread: 1 -> Priority = 0 2024-02-20 16:20:15.095 - Thread: 1 -> Multithreaded rendering supported = False 2024-02-20 16:20:15.097 - Thread: 1 -> Output is attached = False 2024-02-20 16:20:15.099 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:15.101 - Thread: 1 -> Display modes = { 2024-02-20 16:20:15.104 - Thread: 1 -> DXGIOutput id = 0 2024-02-20 16:20:15.106 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:15.108 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:15.110 - Thread: 1 -> 640x480@59.94Hz 2024-02-20 16:20:15.112 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:15.113 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:15.116 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:15.118 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:15.120 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:15.122 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:15.123 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:15.126 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:15.127 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:15.129 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:15.130 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:15.133 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:15.135 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:15.139 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:15.141 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:15.144 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:15.146 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:15.148 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:15.150 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:15.153 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:15.155 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:15.156 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:15.158 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:15.160 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:15.162 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:15.164 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:15.166 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:15.167 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:15.168 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:15.170 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:15.173 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:15.175 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:15.177 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:15.179 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:15.181 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:15.183 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:15.188 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:15.190 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:15.192 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:15.194 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:15.196 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:15.198 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:15.200 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:15.202 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:15.205 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:15.207 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:15.209 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:15.212 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:15.214 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:15.216 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:15.218 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:15.219 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:15.221 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:15.222 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:15.225 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:15.227 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:15.229 - Thread: 1 -> 1600x1200@60Hz 2024-02-20 16:20:15.232 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:15.234 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:15.236 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:15.237 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:15.239 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:15.241 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:15.243 - Thread: 1 -> 1720x1440@59.997Hz 2024-02-20 16:20:15.246 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:15.247 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:15.249 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:15.250 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.252 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.253 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.254 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.255 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:15.257 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:15.259 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:15.261 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:15.262 - Thread: 1 -> } 2024-02-20 16:20:15.263 - Thread: 1 -> } 2024-02-20 16:20:15.264 - Thread: 1 -> AdapterInfo = { 2024-02-20 16:20:15.265 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-02-20 16:20:15.267 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8549869568, Luid: 68511, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-02-20 16:20:15.270 - Thread: 1 -> Driver version = 2024-02-20 16:20:15.272 - Thread: 1 -> Driver date = 2024-02-20 16:20:15.274 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-20 16:20:15.276 - Thread: 1 -> AftermathSupported = False 2024-02-20 16:20:15.277 - Thread: 1 -> Adapter id = 1 2024-02-20 16:20:15.278 - Thread: 1 -> Supported = True 2024-02-20 16:20:15.281 - Thread: 1 -> RAM = 0 2024-02-20 16:20:15.282 - Thread: 1 -> Priority = 0 2024-02-20 16:20:15.285 - Thread: 1 -> Multithreaded rendering supported = False 2024-02-20 16:20:15.287 - Thread: 1 -> Output is attached = False 2024-02-20 16:20:15.290 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2024-02-20 16:20:15.292 - Thread: 1 -> Display modes = { 2024-02-20 16:20:15.294 - Thread: 1 -> DXGIOutput id = 0 2024-02-20 16:20:15.296 - Thread: 1 -> 640x480@60Hz 2024-02-20 16:20:15.297 - Thread: 1 -> 640x480@75Hz 2024-02-20 16:20:15.299 - Thread: 1 -> 640x480@59.94Hz 2024-02-20 16:20:15.301 - Thread: 1 -> 720x480@60Hz 2024-02-20 16:20:15.303 - Thread: 1 -> 720x480@59.94Hz 2024-02-20 16:20:15.305 - Thread: 1 -> 720x576@50Hz 2024-02-20 16:20:15.308 - Thread: 1 -> 800x600@75Hz 2024-02-20 16:20:15.310 - Thread: 1 -> 800x600@60.317Hz 2024-02-20 16:20:15.312 - Thread: 1 -> 1024x768@60.004Hz 2024-02-20 16:20:15.315 - Thread: 1 -> 1024x768@75.029Hz 2024-02-20 16:20:15.317 - Thread: 1 -> 1152x864@75Hz 2024-02-20 16:20:15.319 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:15.321 - Thread: 1 -> 1176x664@60Hz 2024-02-20 16:20:15.324 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:15.326 - Thread: 1 -> 1176x664@50Hz 2024-02-20 16:20:15.328 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:15.330 - Thread: 1 -> 1176x664@59.94Hz 2024-02-20 16:20:15.331 - Thread: 1 -> 1280x720@60Hz 2024-02-20 16:20:15.332 - Thread: 1 -> 1280x720@50Hz 2024-02-20 16:20:15.335 - Thread: 1 -> 1280x720@59.94Hz 2024-02-20 16:20:15.336 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:15.337 - Thread: 1 -> 1280x768@59.81Hz 2024-02-20 16:20:15.338 - Thread: 1 -> 1280x800@59.81Hz 2024-02-20 16:20:15.340 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:15.342 - Thread: 1 -> 1280x960@60.02Hz 2024-02-20 16:20:15.345 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:15.347 - Thread: 1 -> 1280x960@75.025Hz 2024-02-20 16:20:15.349 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-20 16:20:15.350 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-20 16:20:15.351 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:15.353 - Thread: 1 -> 1360x768@60Hz 2024-02-20 16:20:15.354 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:15.355 - Thread: 1 -> 1360x768@50Hz 2024-02-20 16:20:15.357 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:15.359 - Thread: 1 -> 1360x768@59.94Hz 2024-02-20 16:20:15.362 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:15.364 - Thread: 1 -> 1366x768@60Hz 2024-02-20 16:20:15.366 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:15.367 - Thread: 1 -> 1366x768@50Hz 2024-02-20 16:20:15.368 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:15.370 - Thread: 1 -> 1366x768@59.94Hz 2024-02-20 16:20:15.373 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:15.375 - Thread: 1 -> 1440x900@60Hz 2024-02-20 16:20:15.377 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:15.379 - Thread: 1 -> 1440x900@50Hz 2024-02-20 16:20:15.381 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:15.383 - Thread: 1 -> 1440x900@59.94Hz 2024-02-20 16:20:15.400 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:15.402 - Thread: 1 -> 1600x900@60Hz 2024-02-20 16:20:15.404 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:15.406 - Thread: 1 -> 1600x900@50Hz 2024-02-20 16:20:15.408 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:15.411 - Thread: 1 -> 1600x900@59.94Hz 2024-02-20 16:20:15.413 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:15.414 - Thread: 1 -> 1600x1024@60Hz 2024-02-20 16:20:15.417 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:15.418 - Thread: 1 -> 1600x1024@50Hz 2024-02-20 16:20:15.421 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:15.422 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-20 16:20:15.423 - Thread: 1 -> 1600x1200@60Hz 2024-02-20 16:20:15.425 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:15.427 - Thread: 1 -> 1680x1050@60Hz 2024-02-20 16:20:15.429 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:15.431 - Thread: 1 -> 1680x1050@50Hz 2024-02-20 16:20:15.434 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:15.436 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-20 16:20:15.438 - Thread: 1 -> 1720x1440@59.997Hz 2024-02-20 16:20:15.439 - Thread: 1 -> 1920x1080@60Hz 2024-02-20 16:20:15.441 - Thread: 1 -> 1920x1080@50Hz 2024-02-20 16:20:15.444 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-20 16:20:15.446 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.448 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-20 16:20:15.451 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.454 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-20 16:20:15.458 - Thread: 1 -> 2560x1080@60Hz 2024-02-20 16:20:15.460 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-20 16:20:15.462 - Thread: 1 -> 3440x1440@49.987Hz 2024-02-20 16:20:15.465 - Thread: 1 -> 3440x1440@59.973Hz 2024-02-20 16:20:15.467 - Thread: 1 -> } 2024-02-20 16:20:15.469 - Thread: 1 -> } 2024-02-20 16:20:15.474 - Thread: 1 -> Service.IsActive: True 2024-02-20 16:20:15.476 - Thread: 1 -> Service.IsOnline: True 2024-02-20 16:20:15.478 - Thread: 1 -> Service.OwnsGame: False 2024-02-20 16:20:15.479 - Thread: 1 -> Service.UserId: 76561198011414768 2024-02-20 16:20:15.480 - Thread: 1 -> Service.UserName: richb124 2024-02-20 16:20:15.482 - Thread: 1 -> Service.Branch: default 2024-02-20 16:20:15.483 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-02-20 16:20:15.485 - Thread: 1 -> Build version: 0.1.1.0 2024-02-20 16:20:15.876 - Thread: 1 -> MyScreenManager() 2024-02-20 16:20:15.903 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2024-02-20 16:20:15.908 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2024-02-20 16:20:15.912 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2024-02-20 16:20:15.914 - Thread: 18 -> CreateDeviceInternal - Create device 2024-02-20 16:20:15.982 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2024-02-20 16:20:16.017 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2024-02-20 16:20:16.020 - Thread: 18 -> CreateDeviceInternal create swapchain 2024-02-20 16:20:17.469 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-02-20 16:20:17.472 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-02-20 16:20:17.474 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-02-20 16:20:18.729 - Thread: 1 -> Preallocate - START 2024-02-20 16:20:18.747 - Thread: 1 -> MySpaceWorldGenerator - START 2024-02-20 16:20:18.752 - Thread: 1 -> MySpaceWorldGenerator - END 2024-02-20 16:20:18.755 - Thread: 1 -> MySpaceBuildComponent - START 2024-02-20 16:20:18.758 - Thread: 1 -> MySpaceBuildComponent - END 2024-02-20 16:20:18.761 - Thread: 1 -> MyEntities - START 2024-02-20 16:20:18.774 - Thread: 1 -> MyEntities - END 2024-02-20 16:20:18.777 - Thread: 1 -> MyObjectBuilder_Base - START 2024-02-20 16:20:18.783 - Thread: 1 -> MyObjectBuilder_Base - END 2024-02-20 16:20:18.805 - Thread: 1 -> MyTransparentGeometry - START 2024-02-20 16:20:18.808 - Thread: 1 -> MyTransparentGeometry - END 2024-02-20 16:20:18.810 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-02-20 16:20:18.817 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-02-20 16:20:18.819 - Thread: 1 -> MyMath - START 2024-02-20 16:20:18.821 - Thread: 1 -> MyMath - END 2024-02-20 16:20:18.823 - Thread: 1 -> MySimpleObjectDraw - START 2024-02-20 16:20:18.824 - Thread: 1 -> MySimpleObjectDraw - END 2024-02-20 16:20:18.843 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-02-20 16:20:18.845 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-02-20 16:20:18.848 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-02-20 16:20:18.855 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-02-20 16:20:18.858 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-02-20 16:20:18.860 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-02-20 16:20:18.862 - Thread: 1 -> MySyncDestructions - START 2024-02-20 16:20:18.863 - Thread: 1 -> MySyncDestructions - END 2024-02-20 16:20:18.864 - Thread: 1 -> MySyncEntity - START 2024-02-20 16:20:18.865 - Thread: 1 -> MySyncEntity - END 2024-02-20 16:20:18.866 - Thread: 1 -> MyCommandCharacter - START 2024-02-20 16:20:18.869 - Thread: 1 -> MyCommandCharacter - END 2024-02-20 16:20:18.872 - Thread: 1 -> MyCommandConsole - START 2024-02-20 16:20:18.875 - Thread: 1 -> MyCommandConsole - END 2024-02-20 16:20:18.878 - Thread: 1 -> MyCommandEntity - START 2024-02-20 16:20:18.879 - Thread: 1 -> MyCommandEntity - END 2024-02-20 16:20:18.881 - Thread: 1 -> MyAiTargetManager - START 2024-02-20 16:20:18.882 - Thread: 1 -> MyAiTargetManager - END 2024-02-20 16:20:18.885 - Thread: 1 -> MyClientDebugCommands - START 2024-02-20 16:20:18.887 - Thread: 1 -> MyClientDebugCommands - END 2024-02-20 16:20:18.889 - Thread: 1 -> MyDedicatedServer - START 2024-02-20 16:20:18.891 - Thread: 1 -> MyDedicatedServer - END 2024-02-20 16:20:18.893 - Thread: 1 -> MyDedicatedServerBase - START 2024-02-20 16:20:18.895 - Thread: 1 -> MyDedicatedServerBase - END 2024-02-20 16:20:18.898 - Thread: 1 -> MyMultiplayerBase - START 2024-02-20 16:20:18.901 - Thread: 1 -> MyMultiplayerBase - END 2024-02-20 16:20:18.903 - Thread: 1 -> MyMultiplayerClient - START 2024-02-20 16:20:18.905 - Thread: 1 -> MyMultiplayerClient - END 2024-02-20 16:20:18.906 - Thread: 1 -> MyMultiplayerClientBase - START 2024-02-20 16:20:18.908 - Thread: 1 -> MyMultiplayerClientBase - END 2024-02-20 16:20:18.910 - Thread: 1 -> MyMultiplayerLobby - START 2024-02-20 16:20:18.912 - Thread: 1 -> MyMultiplayerLobby - END 2024-02-20 16:20:18.914 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-02-20 16:20:18.916 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-02-20 16:20:18.918 - Thread: 1 -> MyMultiplayerServerBase - START 2024-02-20 16:20:18.921 - Thread: 1 -> MyMultiplayerServerBase - END 2024-02-20 16:20:18.922 - Thread: 1 -> MyServerDebugCommands - START 2024-02-20 16:20:18.926 - Thread: 1 -> MyServerDebugCommands - END 2024-02-20 16:20:18.928 - Thread: 1 -> MyCubeGridDefinitions - START 2024-02-20 16:20:19.001 - Thread: 1 -> MyCubeGridDefinitions - END 2024-02-20 16:20:19.011 - Thread: 1 -> MyDefinitionManager - START 2024-02-20 16:20:19.047 - Thread: 1 -> MyDefinitionManager - END 2024-02-20 16:20:19.049 - Thread: 1 -> Preallocate - END 2024-02-20 16:20:19.060 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-02-20 16:20:19.194 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-02-20 16:20:19.196 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-02-20 16:20:19.213 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-02-20 16:20:19.242 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:20:19.244 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:20:19.246 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-02-20 16:20:19.248 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-02-20 16:20:19.250 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-02-20 16:20:19.252 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-02-20 16:20:19.263 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-02-20 16:20:19.265 - Thread: 1 -> Win32_ComputerSystem.Model: B550I AORUS PRO AX 2024-02-20 16:20:19.267 - Thread: 1 -> Virtualized: False 2024-02-20 16:20:19.273 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600 6-Core Processor 2024-02-20 16:20:19.275 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,099,739,136 bytes 2024-02-20 16:20:19.277 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-02-20 16:20:19.279 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,570,015,232 bytes 2024-02-20 16:20:19.281 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,320,397,824 bytes 2024-02-20 16:20:19.287 - Thread: 1 -> Drive C: | Capacity: 249,019,437,056 bytes | Free space: 33,630,019,584 bytes 2024-02-20 16:20:19.289 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 89,276,829,696 bytes 2024-02-20 16:20:19.292 - Thread: 1 -> Drive E: | Capacity: 52,424,704 bytes | Free space: 39,604,224 bytes 2024-02-20 16:20:19.295 - Thread: 1 -> Drive F: | Capacity: 499,423,485,952 bytes | Free space: 111,614,062,592 bytes 2024-02-20 16:20:19.297 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-02-20 16:20:19.299 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-02-20 16:20:19.302 - Thread: 1 -> Installed DLCs: 2024-02-20 16:20:19.306 - Thread: 1 -> Deluxe Edition (573160) 2024-02-20 16:20:19.309 - Thread: 1 -> Decorative Blocks (1049790) 2024-02-20 16:20:19.313 - Thread: 1 -> Economy Deluxe (1135960) 2024-02-20 16:20:19.318 - Thread: 1 -> Style Pack (1084680) 2024-02-20 16:20:19.321 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-02-20 16:20:19.323 - Thread: 1 -> Frostbite (1241550) 2024-02-20 16:20:19.325 - Thread: 1 -> Sparks Of The Future (1307680) 2024-02-20 16:20:19.328 - Thread: 1 -> Wasteland (1374610) 2024-02-20 16:20:19.331 - Thread: 1 -> Warfare I. (1475830) 2024-02-20 16:20:19.333 - Thread: 1 -> Heavy Industry (1676100) 2024-02-20 16:20:19.335 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-02-20 16:20:19.655 - Thread: 1 -> Havok: Physics.Init 2024-02-20 16:20:19.669 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-02-20 16:20:19.681 - Thread: 1 -> HkGameName: SpaceEngineers 2024-02-20 16:20:19.692 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-02-20 16:20:19.697 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-20 16:20:19.703 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-02-20 16:20:19.939 - Thread: 1 -> Loading scenarios 2024-02-20 16:20:19.963 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-20 16:20:19.966 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-02-20 16:20:20.531 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:20.534 - Thread: 1 -> Loading gamepad controls 2024-02-20 16:20:20.552 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.555 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-20 16:20:20.562 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.564 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-20 16:20:20.567 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.569 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-20 16:20:20.571 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.574 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-20 16:20:20.577 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.580 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-20 16:20:20.582 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:20.585 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-20 16:20:20.590 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-20 16:20:20.592 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-02-20 16:20:20.595 - Thread: 1 -> Loading shadow textures definitions 2024-02-20 16:20:20.598 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-02-20 16:20:20.602 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-02-20 16:20:20.606 - Thread: 1 -> MyAudio.LoadData - START 2024-02-20 16:20:20.667 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-20 16:20:20.698 - Thread: 1 -> MyAudio.LoadData - END 2024-02-20 16:20:20.708 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-02-20 16:20:20.710 - Thread: 1 -> MyGuiManager() 2024-02-20 16:20:20.713 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-20 16:20:20.775 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-02-20 16:20:20.926 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-20 16:20:20.944 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-02-20 16:20:20.947 - Thread: 10 -> ReloadVoxelMaterials 2024-02-20 16:20:20.980 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-02-20 16:20:20.984 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-02-20 16:20:20.987 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-02-20 16:20:21.017 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-02-20 16:20:21.020 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-02-20 16:20:21.037 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-02-20 16:20:21.041 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-02-20 16:20:21.072 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-02-20 16:20:21.082 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-02-20 16:20:21.084 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-02-20 16:20:21.089 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-02-20 16:20:21.091 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-02-20 16:20:21.093 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-02-20 16:20:21.100 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-02-20 16:20:21.105 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-02-20 16:20:21.108 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-02-20 16:20:21.125 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-02-20 16:20:21.134 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-02-20 16:20:21.170 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-02-20 16:20:21.178 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-02-20 16:20:21.224 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-02-20 16:20:21.236 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-02-20 16:20:21.241 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-02-20 16:20:21.245 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-02-20 16:20:21.251 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-02-20 16:20:21.257 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-02-20 16:20:21.262 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-02-20 16:20:21.267 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-02-20 16:20:21.291 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-02-20 16:20:21.328 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-02-20 16:20:21.336 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-02-20 16:20:21.339 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-02-20 16:20:21.344 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-02-20 16:20:21.359 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-02-20 16:20:21.371 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-02-20 16:20:21.375 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-02-20 16:20:21.377 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-02-20 16:20:21.381 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-02-20 16:20:21.388 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-02-20 16:20:21.391 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-02-20 16:20:21.393 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-02-20 16:20:21.396 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-02-20 16:20:21.400 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-02-20 16:20:21.402 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-02-20 16:20:21.406 - Thread: 1 -> Loading default controls 2024-02-20 16:20:21.415 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-02-20 16:20:21.418 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-02-20 16:20:21.427 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-02-20 16:20:21.437 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-02-20 16:20:21.444 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-02-20 16:20:21.447 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-02-20 16:20:21.453 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-02-20 16:20:21.455 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-02-20 16:20:21.661 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-02-20 16:20:22.307 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-02-20 16:20:22.321 - Thread: 1 -> Timer Frequency: 10000000 2024-02-20 16:20:22.325 - Thread: 1 -> Ticks per frame: 166667 2024-02-20 16:20:22.620 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-02-20 16:20:22.722 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-02-20 16:20:22.889 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-02-20 16:20:22.910 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-20 16:20:23.035 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-02-20 16:20:23.039 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-02-20 16:20:23.052 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-02-20 16:20:23.056 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-02-20 16:20:23.059 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-02-20 16:20:23.065 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-02-20 16:20:23.069 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-02-20 16:20:23.072 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-02-20 16:20:23.075 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-02-20 16:20:23.086 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-02-20 16:20:23.091 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-02-20 16:20:23.097 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-02-20 16:20:23.104 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-02-20 16:20:23.115 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-02-20 16:20:23.122 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-02-20 16:20:23.139 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-02-20 16:20:23.164 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-02-20 16:20:23.186 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-02-20 16:20:23.213 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-02-20 16:20:23.220 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-02-20 16:20:23.240 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-02-20 16:20:23.259 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-02-20 16:20:23.277 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-02-20 16:20:23.297 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-02-20 16:20:23.305 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-02-20 16:20:23.322 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-02-20 16:20:23.332 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-02-20 16:20:23.349 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-02-20 16:20:23.363 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-02-20 16:20:23.382 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-02-20 16:20:23.392 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-02-20 16:20:23.415 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-02-20 16:20:23.429 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-02-20 16:20:23.431 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-02-20 16:20:23.443 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-02-20 16:20:23.448 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-02-20 16:20:23.455 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-02-20 16:20:23.591 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-02-20 16:20:23.593 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-02-20 16:20:23.669 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-02-20 16:20:23.690 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-02-20 16:20:23.750 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-02-20 16:20:23.762 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-02-20 16:20:23.780 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-02-20 16:20:23.827 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-02-20 16:20:23.841 - Thread: 1 -> Flares Intensity: 1 2024-02-20 16:20:23.855 - Thread: 1 -> Field of view: 1.22173 2024-02-20 16:20:23.862 - Thread: 1 -> PostProcessingEnabled: True 2024-02-20 16:20:23.865 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-02-20 16:20:23.868 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-02-20 16:20:23.870 - Thread: 1 -> Render.DistanceFade: 2000 2024-02-20 16:20:23.872 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-02-20 16:20:23.874 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-02-20 16:20:23.878 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-02-20 16:20:23.880 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-02-20 16:20:23.882 - Thread: 1 -> Render.TextureQuality: HIGH 2024-02-20 16:20:23.883 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-02-20 16:20:23.886 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-02-20 16:20:23.888 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-02-20 16:20:23.889 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-02-20 16:20:23.891 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-02-20 16:20:23.898 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-02-20 16:20:23.905 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-02-20 16:20:23.914 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-02-20 16:20:23.940 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-02-20 16:20:23.976 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-02-20 16:20:24.050 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-02-20 16:20:24.053 - Thread: 1 -> Analytics session started: UserID = (58cb2d7c-ff73-2c1a-f4b7-484f236774e4) SessionID = (4c2a8f44-bc9b-4e9f-a109-60d922b9fc98) 2024-02-20 16:20:24.055 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-20 16:20:24.528 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-20 16:20:26.607 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:26.612 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:26.623 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-20 16:20:26.632 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:20:27.673 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:20:27.677 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:20:27.729 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:20:28.098 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-20 16:20:28.106 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-02-20 16:20:28.108 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-02-20 16:20:30.123 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-02-20 16:20:30.140 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2024-02-20 16:20:32.706 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:20:32.709 - Thread: 10 -> Loading available saves - START 2024-02-20 16:20:32.712 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-02-20 16:20:32.723 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768' 2024-02-20 16:20:32.767 - Thread: 10 -> Loading available saves - END 2024-02-20 16:20:32.966 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:32.970 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:33.122 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:33.127 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:35.090 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:20:35.093 - Thread: 11 -> Loading available saves - START 2024-02-20 16:20:35.103 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-17 13-37-32' 2024-02-20 16:20:35.125 - Thread: 11 -> Loading available saves - END 2024-02-20 16:20:35.506 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:35.510 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:37.773 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:37.775 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:39.491 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-02-20 16:20:39.506 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2024-02-20 16:20:41.240 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:20:41.243 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:20:41.267 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:20:41.312 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2024-02-20 16:20:41.323 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2024-02-20 16:20:41.473 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:41.477 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:41.509 - Thread: 1 -> Query successful. 2024-02-20 16:20:41.511 - Thread: 10 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2024-02-20 16:20:41.520 - Thread: 10 -> Mod download time: 0.00 seconds 2024-02-20 16:20:54.136 - Thread: 29 -> Switching active campaign: Never Surrender 2024-02-20 16:20:54.143 - Thread: 29 -> LoadSessionFromActiveCampaign 2024-02-20 16:20:54.149 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-02-20 16:20:54.664 - Thread: 1 -> GUI Stats: Update 0.852566277777776, Draw 0.142052444444444 2024-02-20 16:20:55.658 - Thread: 29 -> LoadSession() - Start 2024-02-20 16:20:55.664 - Thread: 29 -> \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01 2024-02-20 16:20:55.787 - Thread: 29 -> CheckPoint Experimental mode: No 2024-02-20 16:20:55.791 - Thread: 29 -> CheckPoint Experimental mode reason: 0 2024-02-20 16:20:55.796 - Thread: 29 -> LoadSession() - End 2024-02-20 16:20:55.799 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:55.802 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:55.808 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:55.812 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:55.815 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:55.818 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:55.821 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:20:55.825 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:20:55.975 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-02-20 16:20:55.980 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-02-20 16:20:55.984 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-02-20 16:20:56.028 - Thread: 1 -> RunLoadingAction - START 2024-02-20 16:20:56.036 - Thread: 1 -> Loading session: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01 2024-02-20 16:20:56.192 - Thread: 1 -> GC Memory: 1,024,805,152 B 2024-02-20 16:20:56.204 - Thread: 1 -> Process Memory: 3,437,805,568 B 2024-02-20 16:20:56.208 - Thread: 1 -> Experimental mode: No 2024-02-20 16:20:56.210 - Thread: 1 -> Experimental mode reason: 0 2024-02-20 16:20:56.213 - Thread: 1 -> Console compatibility: No 2024-02-20 16:20:57.982 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-02-20 16:20:58.093 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-02-20 16:20:58.098 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-02-20 16:20:58.102 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-20 16:20:58.112 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-02-20 16:20:58.274 - Thread: 1 -> Loading scenarios 2024-02-20 16:20:58.276 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-20 16:20:58.279 - Thread: 1 -> List of used mods (0) - START 2024-02-20 16:20:58.282 - Thread: 1 -> List of used mods - END 2024-02-20 16:20:58.596 - Thread: 1 -> Loading behaviors 2024-02-20 16:20:58.599 - Thread: 1 -> Loading ammo magazines 2024-02-20 16:20:58.604 - Thread: 1 -> Loading ammo definitions 2024-02-20 16:20:58.608 - Thread: 1 -> Loading animations 2024-02-20 16:20:58.612 - Thread: 1 -> Loading animations 2024-02-20 16:20:58.616 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.618 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.620 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.622 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.624 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.627 - Thread: 1 -> Loading sound definitions 2024-02-20 16:20:58.630 - Thread: 1 -> Loading category classes 2024-02-20 16:20:58.634 - Thread: 1 -> Loading category classes 2024-02-20 16:20:58.636 - Thread: 1 -> Loading blueprint classes 2024-02-20 16:20:58.639 - Thread: 1 -> Loading blueprint class entries 2024-02-20 16:20:58.641 - Thread: 1 -> Loading blueprint class entries 2024-02-20 16:20:58.644 - Thread: 1 -> Loading blueprints 2024-02-20 16:20:58.648 - Thread: 1 -> Loading blueprints 2024-02-20 16:20:58.651 - Thread: 1 -> Loading agent definitions 2024-02-20 16:20:58.654 - Thread: 1 -> Loading character definitions 2024-02-20 16:20:58.668 - Thread: 1 -> Loading character definitions 2024-02-20 16:20:58.671 - Thread: 1 -> Loading components 2024-02-20 16:20:58.674 - Thread: 1 -> Loading components 2024-02-20 16:20:58.678 - Thread: 1 -> Loading configuration 2024-02-20 16:20:58.680 - Thread: 1 -> Loading container types 2024-02-20 16:20:58.684 - Thread: 1 -> Loading Contract Types 2024-02-20 16:20:58.691 - Thread: 1 -> Loading gamepad controls 2024-02-20 16:20:58.702 - Thread: 1 -> Loading block positions 2024-02-20 16:20:58.707 - Thread: 1 -> Loading block positions 2024-02-20 16:20:58.710 - Thread: 1 -> Loading curve definitions 2024-02-20 16:20:58.716 - Thread: 1 -> Loading debris 2024-02-20 16:20:58.719 - Thread: 1 -> Loading environment items entries 2024-02-20 16:20:58.722 - Thread: 1 -> Loading decal global definitions 2024-02-20 16:20:58.726 - Thread: 1 -> Loading decal definitions 2024-02-20 16:20:58.729 - Thread: 1 -> Loading decal definitions 2024-02-20 16:20:58.733 - Thread: 1 -> Loading drone behaviors 2024-02-20 16:20:58.738 - Thread: 1 -> Loading edges 2024-02-20 16:20:58.741 - Thread: 1 -> Loading emissive color definitions 2024-02-20 16:20:58.747 - Thread: 1 -> Loading emissive color default states 2024-02-20 16:20:58.753 - Thread: 1 -> Loading animations 2024-02-20 16:20:58.756 - Thread: 1 -> Loading entity components 2024-02-20 16:20:58.781 - Thread: 1 -> Loading component containers 2024-02-20 16:20:58.794 - Thread: 1 -> Loading environment items entries 2024-02-20 16:20:58.797 - Thread: 1 -> Loading Faction Names 2024-02-20 16:20:58.800 - Thread: 1 -> Loading factions 2024-02-20 16:20:58.804 - Thread: 1 -> Loading flare definitions 2024-02-20 16:20:58.817 - Thread: 1 -> Loading gas property definitions 2024-02-20 16:20:58.820 - Thread: 1 -> Loading event definitions 2024-02-20 16:20:58.823 - Thread: 1 -> Loading physical items 2024-02-20 16:20:58.844 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.846 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-20 16:20:58.851 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.852 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-20 16:20:58.855 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.857 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-20 16:20:58.860 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.863 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-20 16:20:58.864 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.866 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-20 16:20:58.867 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:20:58.870 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-20 16:20:58.880 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.883 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.885 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.888 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.890 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.892 - Thread: 1 -> Loading LCD texture categories 2024-02-20 16:20:58.896 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-20 16:20:58.898 - Thread: 1 -> Loading planet definition 2024-02-20 16:20:58.907 - Thread: 1 -> Loading physical items 2024-02-20 16:20:58.912 - Thread: 1 -> Loading physical items 2024-02-20 16:20:58.917 - Thread: 1 -> Loading physical material properties 2024-02-20 16:20:58.922 - Thread: 1 -> Loading pirate antennas 2024-02-20 16:20:58.927 - Thread: 1 -> Loading research blocks definitions 2024-02-20 16:20:58.931 - Thread: 1 -> Loading research groups definitions 2024-02-20 16:20:58.934 - Thread: 1 -> Loading resource distribution groups 2024-02-20 16:20:58.937 - Thread: 1 -> Loading shadow textures definitions 2024-02-20 16:20:58.940 - Thread: 1 -> Loading ship sound groups 2024-02-20 16:20:58.955 - Thread: 1 -> Loading ship sound groups 2024-02-20 16:20:58.958 - Thread: 1 -> Loading sound categories 2024-02-20 16:20:58.962 - Thread: 1 -> Loading stat definitions 2024-02-20 16:20:58.966 - Thread: 1 -> Loading gamepad controls 2024-02-20 16:20:58.968 - Thread: 1 -> Loading grid creators 2024-02-20 16:20:58.971 - Thread: 1 -> Loading transparent material properties 2024-02-20 16:20:58.994 - Thread: 1 -> Loading planet definition 2024-02-20 16:20:58.997 - Thread: 1 -> Loading voxel map storage definitions 2024-02-20 16:20:59.000 - Thread: 1 -> Loading voxel material definitions 2024-02-20 16:20:59.005 - Thread: 1 -> Loading voxel material definitions 2024-02-20 16:20:59.007 - Thread: 1 -> Loading voxel material definitions 2024-02-20 16:20:59.010 - Thread: 1 -> Loading voxel material definitions 2024-02-20 16:20:59.013 - Thread: 1 -> Loading Weather Effects 2024-02-20 16:20:59.024 - Thread: 1 -> Audio effects definitions 2024-02-20 16:20:59.030 - Thread: 1 -> Loading environment items definitions 2024-02-20 16:20:59.035 - Thread: 1 -> Loading environment items definitions 2024-02-20 16:20:59.038 - Thread: 1 -> Loading physical material properties 2024-02-20 16:20:59.045 - Thread: 1 -> Loading particle effect definitions 2024-02-20 16:20:59.167 - Thread: 1 -> Loading particle effect definitions 2024-02-20 16:20:59.171 - Thread: 1 -> Loading environment item definitions 2024-02-20 16:20:59.177 - Thread: 1 -> Loading weapon definitions 2024-02-20 16:20:59.188 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.226 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.230 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.267 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.280 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.284 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.286 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.288 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.290 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.294 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.298 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.312 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.317 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.321 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.335 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.339 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.344 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.348 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.351 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.355 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.359 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.364 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.368 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.371 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.390 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.395 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.399 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.409 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.414 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.416 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.420 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.423 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.428 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.432 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.441 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.453 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.457 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.464 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.468 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.471 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.476 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.478 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.482 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.483 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.487 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.492 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.497 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.518 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.523 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.530 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.535 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.540 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.546 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.550 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.554 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.569 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.574 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.578 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.588 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.591 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.598 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.602 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.607 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.612 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.619 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.622 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.631 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.637 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.643 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.647 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.654 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.667 - Thread: 1 -> Created block definitions 2024-02-20 16:20:59.672 - Thread: 1 -> Loading cube blocks 2024-02-20 16:20:59.677 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-02-20 16:21:00.486 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-02-20 16:21:00.488 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-02-20 16:21:00.490 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-02-20 16:21:00.492 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-02-20 16:21:00.494 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-02-20 16:21:00.496 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-02-20 16:21:00.498 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-02-20 16:21:00.514 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-02-20 16:21:00.516 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-02-20 16:21:00.517 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-02-20 16:21:00.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-02-20 16:21:00.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-02-20 16:21:00.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-02-20 16:21:00.523 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-02-20 16:21:00.525 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-02-20 16:21:00.528 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-02-20 16:21:00.530 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-02-20 16:21:00.532 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-02-20 16:21:00.536 - Thread: 1 -> Loading asteroid generators 2024-02-20 16:21:00.540 - Thread: 1 -> Loading spawn groups 2024-02-20 16:21:00.545 - Thread: 1 -> Loading drop containers 2024-02-20 16:21:00.552 - Thread: 1 -> Loading spawn groups 2024-02-20 16:21:00.555 - Thread: 1 -> Loading spawn groups 2024-02-20 16:21:00.557 - Thread: 1 -> Loading radial menu definitions 2024-02-20 16:21:00.577 - Thread: 1 -> Loading respawn ships 2024-02-20 16:21:00.581 - Thread: 1 -> Loading spawn groups 2024-02-20 16:21:00.584 - Thread: 1 -> Loading wheel speeds 2024-02-20 16:21:00.648 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-20 16:21:00.658 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-20 16:21:00.660 - Thread: 1 -> MyAudio.LoadData - START 2024-02-20 16:21:00.700 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-20 16:21:01.578 - Thread: 1 -> MyAudio.LoadData - END 2024-02-20 16:21:01.629 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-02-20 16:21:01.667 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:21:01.725 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:21:01.731 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:21:01.734 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:21:01.753 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-20 16:21:02.428 - Thread: 35 -> External debugger: listening... 2024-02-20 16:21:02.448 - Thread: 1 -> MyLights.LoadData() - START 2024-02-20 16:21:02.453 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-02-20 16:21:02.453 - Thread: 1 -> MyLights.LoadData() - END 2024-02-20 16:21:02.456 - Thread: 1 -> Info: MyLights initialized. 2024-02-20 16:21:02.456 - Thread: 1 -> MyExplosions.LoadData() - START 2024-02-20 16:21:02.468 - Thread: 1 -> MyExplosions.LoadData() - END 2024-02-20 16:21:02.530 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-02-20 16:21:02.533 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-02-20 16:21:02.561 - Thread: 1 -> Loading Procedural World Generator 2024-02-20 16:21:02.565 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-02-20 16:21:02.729 - Thread: 1 -> Switching active campaign: Never Surrender 2024-02-20 16:21:02.817 - Thread: 1 -> Loading campaign state machine: Never Surrender;Mission_1 2024-02-20 16:21:02.844 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-02-20 16:21:03.104 - Thread: 12 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-143820794960545418.vx2' 2024-02-20 16:21:03.107 - Thread: 11 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-96304474247954655.vx2' 2024-02-20 16:21:03.111 - Thread: 10 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-95566825614918436.vx2' 2024-02-20 16:21:03.116 - Thread: 1 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-141658261081668256.vx2' 2024-02-20 16:21:03.224 - Thread: 12 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-83845873422205473.vx2' 2024-02-20 16:21:03.249 - Thread: 10 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-143753088016437688.vx2' 2024-02-20 16:21:03.253 - Thread: 11 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\ProcAsteroid-0r0-138908192329229412.vx2' 2024-02-20 16:21:03.890 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-956015194d100084 storage?:False 2024-02-20 16:21:03.921 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-305635791d53021 storage?:False 2024-02-20 16:21:03.935 - Thread: 11 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\EarthLike-956015194d100084.vx2' 2024-02-20 16:21:03.938 - Thread: 10 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\Mars-305635791d53021.vx2' 2024-02-20 16:21:04.042 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-368219539d27250 storage?:False 2024-02-20 16:21:04.058 - Thread: 1 -> Loading voxel storage from file '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\Moon-368219539d27250.vx2' 2024-02-20 16:21:06.187 - Thread: 10 -> Info: Planet generator name: Mars 2024-02-20 16:21:06.191 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-305635791d53021 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-1864144.23529019 Y:11945.1597254648 Z:-1189035.65125629 Radius: 0 AtmosphereRadius: 46393.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-20 16:21:06.388 - Thread: 11 -> Info: Planet generator name: EarthLike 2024-02-20 16:21:06.388 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-956015194d100084 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-121214.941378032 Y:-37781.5930820344 Z:22155.6392353462 Radius: 0 AtmosphereRadius: 87573.5 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-20 16:21:06.691 - Thread: 1 -> Info: Planet generator name: Moon 2024-02-20 16:21:06.691 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-368219539d27250 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-229171.827862179 Y:-184001.071551209 Z:-173711.934570608 Radius: 0 AtmosphereRadius: 23843.75 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-20 16:21:06.720 - Thread: 1 -> Entities loaded & initialized 2024-02-20 16:21:06.781 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2024-02-20 16:21:06.784 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-02-20 16:21:06.791 - Thread: 1 -> ControlledObject was null, respawning character 2024-02-20 16:21:06.795 - Thread: 1 -> RequestRespawn 2024-02-20 16:21:06.941 - Thread: 1 -> MySession.Static.LogSettings - START 2024-02-20 16:21:06.944 - Thread: 1 -> Name = Never Surrender 2024-02-20 16:21:06.948 - Thread: 1 -> Description = {LOCC:Name} {LOCC:Description} 2024-02-20 16:21:06.950 - Thread: 1 -> GameDateTime = 01/01/2081 00:30:00 2024-02-20 16:21:06.954 - Thread: 1 -> Password = 2024-02-20 16:21:06.955 - Thread: 1 -> CurrentPath = \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01 2024-02-20 16:21:06.956 - Thread: 1 -> WorkshopId = 2024-02-20 16:21:06.959 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-02-20 16:21:06.961 - Thread: 1 -> ThumbPath = \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\thumb.jpg 2024-02-20 16:21:06.968 - Thread: 1 -> Settings: 2024-02-20 16:21:06.976 - Thread: 1 -> GameMode = Survival 2024-02-20 16:21:06.979 - Thread: 1 -> MaxPlayers = 8 2024-02-20 16:21:06.981 - Thread: 1 -> OnlineMode = OFFLINE 2024-02-20 16:21:06.984 - Thread: 1 -> TotalPCU = 100000 2024-02-20 16:21:06.986 - Thread: 1 -> PiratePCU = 50000 2024-02-20 16:21:06.988 - Thread: 1 -> AutoHealing = True 2024-02-20 16:21:06.992 - Thread: 1 -> WeaponsEnabled = True 2024-02-20 16:21:06.993 - Thread: 1 -> ThrusterDamage = True 2024-02-20 16:21:06.996 - Thread: 1 -> EnableSpectator = False 2024-02-20 16:21:06.998 - Thread: 1 -> EnableCopyPaste = False 2024-02-20 16:21:07.000 - Thread: 1 -> MaxFloatingObjects = 56 2024-02-20 16:21:07.005 - Thread: 1 -> MaxGridSize = 0 2024-02-20 16:21:07.008 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-02-20 16:21:07.011 - Thread: 1 -> CargoShipsEnabled = True 2024-02-20 16:21:07.013 - Thread: 1 -> EnvironmentHostility = SAFE 2024-02-20 16:21:07.017 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-02-20 16:21:07.019 - Thread: 1 -> InventorySizeMultiplier = 3 2024-02-20 16:21:07.021 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-02-20 16:21:07.023 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-02-20 16:21:07.025 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-02-20 16:21:07.028 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-02-20 16:21:07.030 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-02-20 16:21:07.033 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-02-20 16:21:07.038 - Thread: 1 -> ClientCanSave = False 2024-02-20 16:21:07.054 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-02-20 16:21:07.057 - Thread: 1 -> PermanentDeath = False 2024-02-20 16:21:07.070 - Thread: 1 -> DestructibleBlocks = True 2024-02-20 16:21:07.074 - Thread: 1 -> EnableScripts = False 2024-02-20 16:21:07.076 - Thread: 1 -> AutoSaveInMinutes = 0 2024-02-20 16:21:07.080 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2024-02-20 16:21:07.082 - Thread: 1 -> ProceduralDensity = 0.35 2024-02-20 16:21:07.085 - Thread: 1 -> ProceduralSeed = 0 2024-02-20 16:21:07.087 - Thread: 1 -> DestructibleBlocks = True 2024-02-20 16:21:07.089 - Thread: 1 -> EnableIngameScripts = False 2024-02-20 16:21:07.091 - Thread: 1 -> ViewDistance = 15000 2024-02-20 16:21:07.093 - Thread: 1 -> Voxel destruction = True 2024-02-20 16:21:07.096 - Thread: 1 -> EnableStructuralSimulation = False 2024-02-20 16:21:07.098 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-02-20 16:21:07.102 - Thread: 1 -> EnableContainerDrops = True 2024-02-20 16:21:07.105 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-02-20 16:21:07.107 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-02-20 16:21:07.109 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-02-20 16:21:07.115 - Thread: 1 -> EnableSubgridDamage = False 2024-02-20 16:21:07.117 - Thread: 1 -> SyncDistance = 3000 2024-02-20 16:21:07.120 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-02-20 16:21:07.122 - Thread: 1 -> AFKTimeoutMin = 0 2024-02-20 16:21:07.128 - Thread: 1 -> StopGridsPeriodMin = 15 2024-02-20 16:21:07.130 - Thread: 1 -> MaxPlanets = 99 2024-02-20 16:21:07.132 - Thread: 1 -> MaxBackupSaves = 5 2024-02-20 16:21:07.135 - Thread: 1 -> MaxFactionsCount = 0 2024-02-20 16:21:07.137 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-02-20 16:21:07.139 - Thread: 1 -> RespawnShipDelete = False 2024-02-20 16:21:07.142 - Thread: 1 -> WorldSizeKm = 0 2024-02-20 16:21:07.144 - Thread: 1 -> ResetOwnership = False 2024-02-20 16:21:07.146 - Thread: 1 -> RealisticSound = False 2024-02-20 16:21:07.148 - Thread: 1 -> EnableSaving = True 2024-02-20 16:21:07.150 - Thread: 1 -> InfiniteAmmo = False 2024-02-20 16:21:07.157 - Thread: 1 -> EnableToolShake = True 2024-02-20 16:21:07.160 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-02-20 16:21:07.163 - Thread: 1 -> OffensiveWordsFiltering = False 2024-02-20 16:21:07.165 - Thread: 1 -> UseConsolePCU = False 2024-02-20 16:21:07.168 - Thread: 1 -> PredefinedAsteroids = True 2024-02-20 16:21:07.170 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-02-20 16:21:07.173 - Thread: 1 -> FamilySharing = True 2024-02-20 16:21:07.175 - Thread: 1 -> EnablePcuTrading = True 2024-02-20 16:21:07.177 - Thread: 1 -> SuppressedWarnings = 2024-02-20 16:21:07.179 - Thread: 1 -> SimplifiedSimulation = False 2024-02-20 16:21:07.181 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-02-20 16:21:07.183 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-02-20 16:21:07.185 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-02-20 16:21:07.188 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-02-20 16:21:07.191 - Thread: 1 -> TradeFactionsCount = 15 2024-02-20 16:21:07.193 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-02-20 16:21:07.195 - Thread: 1 -> WeatherSystem = True 2024-02-20 16:21:07.197 - Thread: 1 -> DepositSizeDenominator = 60 2024-02-20 16:21:07.199 - Thread: 1 -> DepositsCountCoefficient = 1 2024-02-20 16:21:07.201 - Thread: 1 -> EnableEconomy = True 2024-02-20 16:21:07.203 - Thread: 1 -> EnableBountyContracts = True 2024-02-20 16:21:07.205 - Thread: 1 -> EnableSupergridding = False 2024-02-20 16:21:07.207 - Thread: 1 -> EnableAutorespawn = True 2024-02-20 16:21:07.209 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-02-20 16:21:07.211 - Thread: 1 -> EnableGoodBotHints = True 2024-02-20 16:21:07.214 - Thread: 1 -> EnableResearch = True 2024-02-20 16:21:07.216 - Thread: 1 -> VoxelAgeThreshold = 24 2024-02-20 16:21:07.218 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-02-20 16:21:07.223 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-02-20 16:21:07.225 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-02-20 16:21:07.228 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-02-20 16:21:07.230 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-02-20 16:21:07.236 - Thread: 1 -> OptimalGridCount = 0 2024-02-20 16:21:07.238 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-02-20 16:21:07.241 - Thread: 1 -> BlockCountThreshold = 20 2024-02-20 16:21:07.244 - Thread: 1 -> TrashFlagsValue = 7706 2024-02-20 16:21:07.246 - Thread: 1 -> TrashRemovalEnabled = True 2024-02-20 16:21:07.251 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-02-20 16:21:07.254 - Thread: 1 -> EnableVoxelHand = False 2024-02-20 16:21:07.256 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-02-20 16:21:07.258 - Thread: 1 -> EnableScripterRole = False 2024-02-20 16:21:07.263 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-02-20 16:21:07.269 - Thread: 1 -> FloraDensityMultiplier = 1 2024-02-20 16:21:07.271 - Thread: 1 -> EnableSpiders = False 2024-02-20 16:21:07.273 - Thread: 1 -> EnableWolfs = False 2024-02-20 16:21:07.275 - Thread: 1 -> TotalBotLimit = 32 2024-02-20 16:21:07.280 - Thread: 1 -> EnableDrones = False 2024-02-20 16:21:07.282 - Thread: 1 -> MaxDrones = 5 2024-02-20 16:21:07.286 - Thread: 1 -> StartInRespawnScreen = False 2024-02-20 16:21:07.288 - Thread: 1 -> SpawnWithTools = True 2024-02-20 16:21:07.291 - Thread: 1 -> EnableJetpack = True 2024-02-20 16:21:07.294 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-02-20 16:21:07.297 - Thread: 1 -> PhysicsIterations = 8 2024-02-20 16:21:07.301 - Thread: 1 -> CanJoinRunning = False 2024-02-20 16:21:07.306 - Thread: 1 -> Scenario = False 2024-02-20 16:21:07.309 - Thread: 1 -> ScenarioEditMode = False 2024-02-20 16:21:07.311 - Thread: 1 -> EnableRespawnShips = True 2024-02-20 16:21:07.318 - Thread: 1 -> EnableSunRotation = True 2024-02-20 16:21:07.320 - Thread: 1 -> StationVoxelSupport = False 2024-02-20 16:21:07.325 - Thread: 1 -> EnableConvertToStation = True 2024-02-20 16:21:07.341 - Thread: 1 -> EnableEncounters = True 2024-02-20 16:21:07.344 - Thread: 1 -> Enable3rdPersonView = True 2024-02-20 16:21:07.347 - Thread: 1 -> EnableOxygenPressurization = True 2024-02-20 16:21:07.351 - Thread: 1 -> EnableOxygen = True 2024-02-20 16:21:07.353 - Thread: 1 -> ExperimentalMode = False 2024-02-20 16:21:07.357 - Thread: 1 -> ExperimentalModeReason = 0 2024-02-20 16:21:07.360 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-02-20 16:21:07.363 - Thread: 1 -> EnableRecoil = True 2024-02-20 16:21:07.365 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-02-20 16:21:07.368 - Thread: 1 -> MySession.Static.LogSettings - END 2024-02-20 16:21:08.165 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-20 16:21:08.242 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-20 16:21:08.266 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-20 16:21:08.336 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-20 16:21:10.852 - Thread: 1 -> Analytics ids for user ([007...768]): User = (58cb2d7c-ff73-2c1a-f4b7-484f236774e4) Session = (4c2a8f44-bc9b-4e9f-a109-60d922b9fc98). 2024-02-20 16:21:10.876 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-02-20 16:21:11.225 - Thread: 1 -> Session loaded 2024-02-20 16:21:11.250 - Thread: 1 -> Saving world - START 2024-02-20 16:21:11.253 - Thread: 1 -> Making world state snapshot. 2024-02-20 16:21:11.255 - Thread: 1 -> Before snapshot.: GC Memory: 1,782 B 2024-02-20 16:21:11.388 - Thread: 1 -> After snapshot.: GC Memory: 1,784 B 2024-02-20 16:21:11.523 - Thread: 1 -> Directory cleanup: GC Memory: 1,780 B 2024-02-20 16:21:11.525 - Thread: 1 -> Saving world - END 2024-02-20 16:21:11.532 - Thread: 1 -> Session snapshot save - START 2024-02-20 16:21:11.541 - Thread: 1 -> Checking file access for files in target dir. 2024-02-20 16:21:22.820 - Thread: 1 -> Saving Sandbox world configuration file \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Mission01\.new\Sandbox_config.sbc 2024-02-20 16:21:26.831 - Thread: 1 -> Session snapshot save - END 2024-02-20 16:21:26.833 - Thread: 1 -> RunLoadingAction - END 2024-02-20 16:21:26.836 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-02-20 16:21:26.839 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-02-20 16:21:26.841 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-02-20 16:21:26.844 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-02-20 16:21:26.846 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-02-20 16:21:27.002 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-02-20 16:21:27.449 - Thread: 1 -> Loading duration: 31.4740835 2024-02-20 16:21:28.034 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-02-20 16:21:28.043 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-02-20 16:21:28.094 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-02-20 16:21:34.642 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-20 16:21:34.913 - Thread: 1 -> Updating continues. 2024-02-20 16:21:35.817 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-02-20 16:21:35.866 - Thread: 1 -> GC Memory: 1678.744 / 1678.744 MB 2024-02-20 16:21:36.272 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-02-20 16:21:36.276 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-02-20 16:21:36.277 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-02-20 16:21:36.281 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-02-20 16:22:00.428 - Thread: 1 -> GUI Stats: Update 17.535697, Draw 0.736237500000001 2024-02-20 16:22:00.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:22:00.477 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.294078,22.01656,1,0,2068.964,8084.105,5846,98925,6,11.86947,52.28261,0,3272,8.333116,0,16.66667,0.9890968,4.35677,100,6504785882,2068.964,0,0,-1 2024-02-20 16:22:00.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:22:00.484 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,41,272,88,339,6203,3881,0,0,259,4153,0,1600,75,0,8,37,144,11,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:22:05.877 - Thread: 1 -> GC Memory: 2070.345 / 2070.345 MB 2024-02-20 16:22:30.428 - Thread: 1 -> GUI Stats: Update 0.272924722222222, Draw 0.219569388888889 2024-02-20 16:22:35.894 - Thread: 1 -> GC Memory: 2112.71 / 2112.71 MB 2024-02-20 16:23:00.428 - Thread: 1 -> GUI Stats: Update 0.280909055555556, Draw 0.215949388888889 2024-02-20 16:23:00.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:23:00.463 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.375399,22.85785,1,0,2151.623,8164.113,5846,98925,6,12.95099,51.97636,0.01191522,3216,8.333157,0,16.66667,1.079227,4.331271,100,6512876750,2151.623,0,0,-1 2024-02-20 16:23:00.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:23:00.467 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,41,272,92,339,6211,3884,0,0,259,4157,0,1603,75,0,8,37,144,11,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:23:05.911 - Thread: 1 -> GC Memory: 2153.48 / 2153.48 MB 2024-02-20 16:23:30.428 - Thread: 1 -> GUI Stats: Update 0.301001388888889, Draw 0.212773888888889 2024-02-20 16:23:35.928 - Thread: 1 -> GC Memory: 1383.263 / 1383.263 MB 2024-02-20 16:24:00.429 - Thread: 1 -> GUI Stats: Update 0.307045333333334, Draw 0.223018944444445 2024-02-20 16:24:00.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:24:00.481 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,9.432783,21.51991,1,0,1387.214,8054.934,5846,98925,6,12.48614,52.74971,0.0125492,3282,8.333172,0,16.66667,1.040492,4.395724,100,6514576586,1387.214,0,0,-1 2024-02-20 16:24:00.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:24:00.486 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,41,272,93,339,6212,3884,0,0,259,4157,0,1603,75,0,8,37,144,11,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:24:05.945 - Thread: 1 -> GC Memory: 1385.65 / 1385.65 MB 2024-02-20 16:24:30.429 - Thread: 1 -> GUI Stats: Update 0.291691055555556, Draw 0.2275755 2024-02-20 16:24:35.962 - Thread: 1 -> GC Memory: 1387.123 / 1387.123 MB 2024-02-20 16:25:00.430 - Thread: 1 -> GUI Stats: Update 0.269222388888889, Draw 0.219641111111111 2024-02-20 16:25:00.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:25:00.511 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.19846,21.69876,1,0,1386.067,8055.223,5846,98925,6,13.69226,54.61287,0.01200765,3274,8.333166,0,16.66667,1.140999,4.550981,100,6508120836,1386.067,0,0,-1 2024-02-20 16:25:00.514 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:25:00.516 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,41,272,93,339,6206,3879,0,0,254,4151,0,1603,75,0,7,37,144,10,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:25:05.980 - Thread: 1 -> GC Memory: 1388.716 / 1388.716 MB 2024-02-20 16:25:24.063 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-20 16:25:30.430 - Thread: 1 -> GUI Stats: Update 0.261104166666666, Draw 0.222792722222222 2024-02-20 16:25:35.997 - Thread: 1 -> GC Memory: 1390.152 / 1390.152 MB 2024-02-20 16:26:00.430 - Thread: 1 -> GUI Stats: Update 0.266331999999999, Draw 0.220525 2024-02-20 16:26:00.513 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:26:00.515 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.111272,21.09661,1,0,1387.632,8060.52,5846,98925,6,14.16969,52.18367,0.01372532,3225,8.333141,0,16.66667,1.18078,4.348539,100,6524064476,1387.632,0,0,-1 2024-02-20 16:26:00.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:26:00.519 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,41,273,100,339,6221,3884,0,0,259,4157,0,1603,75,0,9,37,144,11,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:26:06.013 - Thread: 1 -> GC Memory: 1389.362 / 1389.362 MB 2024-02-20 16:26:30.431 - Thread: 1 -> GUI Stats: Update 0.269522722222222, Draw 0.220001388888889 2024-02-20 16:26:36.031 - Thread: 1 -> GC Memory: 1389.877 / 1389.877 MB 2024-02-20 16:27:00.431 - Thread: 1 -> GUI Stats: Update 0.294366277777778, Draw 0.225390277777777 2024-02-20 16:27:00.530 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:27:00.536 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.571301,25.241,1,0,1397.882,8068.156,5846,98925,6,14.31022,54.44741,0.01334144,3218,8.333158,0,16.66667,1.192493,4.537189,100,6533401174,1397.882,0,0,-1 2024-02-20 16:27:00.541 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:27:00.544 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,41,273,108,339,6230,3884,0,0,259,4158,0,1603,75,0,10,37,144,12,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:27:06.048 - Thread: 1 -> GC Memory: 1394.181 / 1394.181 MB 2024-02-20 16:27:30.432 - Thread: 1 -> GUI Stats: Update 0.3125185, Draw 0.226527888888889 2024-02-20 16:27:36.065 - Thread: 1 -> GC Memory: 1391.822 / 1391.822 MB 2024-02-20 16:28:00.432 - Thread: 1 -> GUI Stats: Update 0.319250111111111, Draw 0.227059166666667 2024-02-20 16:28:00.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:28:00.551 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,10.00482,30.51278,1,0,1386.77,8065.578,5846,98925,6,15.89617,53.54079,0.01569117,3226,8.333183,0,16.66667,1.324657,4.461653,100,6534578432,1386.77,0,0,-1 2024-02-20 16:28:00.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:28:00.555 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,41,273,110,339,6231,3884,0,0,259,4157,0,1603,75,0,9,37,144,11,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:28:06.082 - Thread: 1 -> GC Memory: 1389.675 / 1389.675 MB 2024-02-20 16:28:30.433 - Thread: 1 -> GUI Stats: Update 0.305236833333334, Draw 0.228936055555555 2024-02-20 16:28:36.099 - Thread: 1 -> GC Memory: 1425.298 / 1425.298 MB 2024-02-20 16:28:53.085 - Thread: 1 -> Updating stopped. 2024-02-20 16:28:53.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:28:53.782 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:28:53.784 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:28:53.808 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:29:00.432 - Thread: 1 -> GUI Stats: Update 0.322857222222223, Draw 0.241396166666667 2024-02-20 16:29:00.565 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:29:00.572 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,4.215615,33.78302,1,0,1431.819,8075.781,5846,98925,6,17.38853,56.54956,0.01454821,3211,8.333102,0,16.66667,1.449004,4.712332,100,6535528480,1431.819,0,0,-1 2024-02-20 16:29:00.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:29:00.577 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,41,274,111,339,6232,3879,0,0,254,4154,0,1603,75,0,12,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:29:14.765 - Thread: 1 -> Updating continues. 2024-02-20 16:29:14.769 - Thread: 1 -> GC Memory: 1430.585 / 1430.585 MB 2024-02-20 16:29:14.998 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:29:15.002 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:29:22.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:29:22.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:29:22.653 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:29:22.815 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:29:22.821 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-20 16:29:23.938 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-20 16:29:23.941 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-20 16:29:30.805 - Thread: 1 -> GUI Stats: Update 0.310040777777779, Draw 0.225176111111111 2024-02-20 16:29:41.224 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:29:43.074 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:29:43.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:29:44.776 - Thread: 1 -> GC Memory: 1460.164 / 1460.164 MB 2024-02-20 16:29:57.925 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:29:57.932 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:29:57.934 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:29:57.980 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:29:57.984 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-20 16:29:59.341 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-20 16:29:59.345 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-20 16:30:00.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:30:01.060 - Thread: 1 -> GUI Stats: Update 0.336894944444444, Draw 0.330189888888888 2024-02-20 16:30:01.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:30:01.211 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,11.09525,33.61184,1,0,1465.969,8188.863,5793,98976,6,17.06767,98.87525,0.01727223,3175,8.835445,0,16.66667,1.508004,8.736069,100,6604377642,1465.969,0,0,-1 2024-02-20 16:30:01.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:30:01.217 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,42,275,111,339,6298,3942,0,0,297,4218,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:30:01.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:30:01.861 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:30:05.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:30:10.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:30:10.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:30:14.793 - Thread: 1 -> GC Memory: 1466.283 / 1466.283 MB 2024-02-20 16:30:16.158 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:30:23.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:30:23.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:30:24.076 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-20 16:30:31.058 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:30:31.070 - Thread: 1 -> GUI Stats: Update 0.351004777777778, Draw 0.297205055555556 2024-02-20 16:30:39.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:30:39.328 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:30:44.810 - Thread: 1 -> GC Memory: 1473.491 / 1473.491 MB 2024-02-20 16:30:48.493 - Thread: 1 -> Updating stopped. 2024-02-20 16:30:48.508 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:30:49.186 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:30:49.195 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:30:49.228 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:31:01.169 - Thread: 1 -> GUI Stats: Update 0.347275, Draw 0.212694388888889 2024-02-20 16:31:01.336 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:31:01.338 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,4.945234,21.57754,1,0,1480.66,8174.016,5793,98976,6,12.55517,98.85731,0.01639116,3194,9.140137,0,16.66667,1.14756,9.035693,100,6604388010,1480.66,0,0,-1 2024-02-20 16:31:01.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:31:01.344 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,854,179,42,275,111,339,6298,3942,0,0,297,4218,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:31:11.036 - Thread: 1 -> Updating continues. 2024-02-20 16:31:11.269 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:31:11.272 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:31:12.669 - Thread: 1 -> Updating stopped. 2024-02-20 16:31:12.686 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:31:12.836 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:31:12.839 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:31:12.861 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:31:31.170 - Thread: 1 -> GUI Stats: Update 0.317636222222222, Draw 0.142589833333334 2024-02-20 16:32:01.170 - Thread: 1 -> GUI Stats: Update 0.306811111111111, Draw 0.126055388888889 2024-02-20 16:32:01.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:32:01.356 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,4.15772,22.71516,1,0,1400.746,8124.414,5793,98976,6,12.68171,79.99919,0.01509544,3260,8.333105,0,16.66667,1.05678,6.666417,100,6563490340,1400.746,0,0,-1 2024-02-20 16:32:01.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:32:01.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,42,275,111,339,6259,3905,0,0,259,4180,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:32:31.171 - Thread: 1 -> GUI Stats: Update 0.335371833333333, Draw 0.131180277777778 2024-02-20 16:33:01.171 - Thread: 1 -> GUI Stats: Update 0.337352833333333, Draw 0.131605222222222 2024-02-20 16:33:01.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:33:01.375 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,4.124105,23.34864,1,0,1392.856,8118.547,5793,98976,6,12.92373,83.36294,0.01239855,3259,8.333128,0,16.66667,1.076951,6.94674,100,6563242810,1392.856,0,0,-1 2024-02-20 16:33:01.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:33:01.380 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,42,275,111,339,6259,3905,0,0,259,4180,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:33:31.171 - Thread: 1 -> GUI Stats: Update 0.319161055555555, Draw 0.130738611111111 2024-02-20 16:34:01.172 - Thread: 1 -> GUI Stats: Update 0.292489666666667, Draw 0.128711166666667 2024-02-20 16:34:01.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:34:01.391 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,4.1317,21.87475,1,0,1395.155,8118.488,5793,98976,6,12.18061,82.69579,0.01156316,3262,8.333245,0,16.66667,1.01504,6.891243,100,6563242810,1395.155,0,0,-1 2024-02-20 16:34:01.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:34:01.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,42,275,111,339,6259,3905,0,0,259,4180,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:34:31.171 - Thread: 1 -> GUI Stats: Update 0.296092555555555, Draw 0.131008944444444 2024-02-20 16:35:01.172 - Thread: 1 -> GUI Stats: Update 0.297560166666667, Draw 0.133338166666667 2024-02-20 16:35:01.405 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:35:01.409 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,4.441564,21.7944,1,0,1392.493,8118.492,5793,98976,6,12.22032,82.01283,0.01194912,3238,8.333241,0,16.66667,1.018349,6.834327,100,6563914040,1392.493,0,0,-1 2024-02-20 16:35:01.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:35:01.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,179,42,275,111,339,6259,3905,0,0,259,4180,0,1624,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:35:17.605 - Thread: 1 -> Updating continues. 2024-02-20 16:35:17.609 - Thread: 1 -> GC Memory: 1395.132 / 1395.132 MB 2024-02-20 16:35:17.839 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:35:17.842 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:35:24.090 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-20 16:35:26.289 - Thread: 1 -> Updating stopped. 2024-02-20 16:35:26.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:35:26.855 - Thread: 1 -> Updating continues. 2024-02-20 16:35:27.102 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:35:27.106 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:35:27.185 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:35:27.189 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:35:27.221 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:35:30.803 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:35:30.805 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:35:30.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:35:30.855 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:35:30.859 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-20 16:35:31.438 - Thread: 1 -> GUI Stats: Update 0.404975944444445, Draw 0.2104385 2024-02-20 16:35:40.819 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-20 16:35:40.822 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-20 16:35:41.819 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:35:41.823 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:35:41.826 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-20 16:35:41.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-20 16:35:41.880 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-20 16:35:47.621 - Thread: 1 -> GC Memory: 1398.253 / 1398.253 MB 2024-02-20 16:35:53.036 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-20 16:35:53.040 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-20 16:36:01.588 - Thread: 1 -> GUI Stats: Update 0.363161611111112, Draw 0.54643788888889 2024-02-20 16:36:01.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:36:01.840 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,12.70601,34.21126,1,0,1491.7,8209.273,5793,98976,6,16.74522,82.44087,0.01571632,3209,8.33313,0,16.66667,1.395401,6.869905,100,6631911942,1491.7,0,0,-1 2024-02-20 16:36:01.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:36:01.844 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,179,45,280,111,339,6324,3965,0,0,259,4245,0,1684,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:36:06.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:36:09.803 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:36:09.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:36:17.637 - Thread: 1 -> GC Memory: 1397.606 / 1397.606 MB 2024-02-20 16:36:31.588 - Thread: 1 -> GUI Stats: Update 0.337480444444445, Draw 0.317396444444445 2024-02-20 16:36:45.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:36:47.654 - Thread: 1 -> GC Memory: 1418.12 / 1418.12 MB 2024-02-20 16:36:55.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:36:55.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:37:01.589 - Thread: 1 -> GUI Stats: Update 0.362815555555556, Draw 0.287386444444444 2024-02-20 16:37:01.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:37:01.856 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,12.30406,33.55364,1,0,1417.42,8247.922,5788,98975,6,17.5479,98.78262,0.01986162,3372,8.352841,0,16.66667,1.465749,8.251156,100,6649010346,1417.42,0,0,-1 2024-02-20 16:37:01.858 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:37:01.860 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,179,45,280,111,339,6340,3981,0,0,259,4261,0,1700,75,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:37:05.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:37:12.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:37:12.674 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:37:17.672 - Thread: 1 -> GC Memory: 1417.739 / 1417.739 MB 2024-02-20 16:37:20.071 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:37:24.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:37:24.132 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:37:29.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:37:31.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:37:31.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:37:31.589 - Thread: 1 -> GUI Stats: Update 0.396413388888889, Draw 0.290696166666667 2024-02-20 16:37:36.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:37:39.587 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:37:39.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:37:47.689 - Thread: 1 -> GC Memory: 1420.793 / 1420.793 MB 2024-02-20 16:38:01.589 - Thread: 1 -> GUI Stats: Update 0.289783833333333, Draw 0.239750777777778 2024-02-20 16:38:01.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:38:01.884 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,10.70512,32.63002,1,0,1422.24,8217.383,5788,98975,6,16.09316,77.89906,0.01905381,3387,8.333156,0,16.66667,1.341068,6.49145,100,6609402794,1422.24,0,0,-1 2024-02-20 16:38:01.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:38:01.890 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,179,46,280,111,339,6303,3943,0,0,259,4224,0,1700,37,0,13,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:38:17.705 - Thread: 1 -> GC Memory: 1432.744 / 1432.744 MB 2024-02-20 16:38:31.590 - Thread: 1 -> GUI Stats: Update 0.271078666666667, Draw 0.485562166666668 2024-02-20 16:38:42.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-20 16:38:45.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-20 16:38:45.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-20 16:38:47.713 - Thread: 1 -> GC Memory: 1510.142 / 1510.142 MB 2024-02-20 16:39:01.765 - Thread: 1 -> GUI Stats: Update 0.359588444444444, Draw 0.345759333333333 2024-02-20 16:39:02.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:39:02.067 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,11.60185,37.9235,1,0,1514.962,8379.117,9182,98975,8,18.35411,70.78159,0.0153256,3345,8.33315,0,16.66667,1.529476,5.898335,100,6710057794,1514.962,0,0,-1 2024-02-20 16:39:02.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:39:02.073 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,179,55,291,126,339,6399,4014,0,0,259,4305,0,1732,75,0,13,37,144,14,0,1,1647,759,192,3,20,0,0,0,0 2024-02-20 16:39:17.732 - Thread: 1 -> GC Memory: 1528.598 / 1528.598 MB 2024-02-20 16:39:31.766 - Thread: 1 -> GUI Stats: Update 0.277074166666667, Draw 0.471496611111112 2024-02-20 16:39:47.749 - Thread: 1 -> GC Memory: 1542.695 / 1542.695 MB 2024-02-20 16:39:50.669 - Thread: 1 -> DoDisconnects - 223 0 221 2024-02-20 16:39:55.916 - Thread: 1 -> DoDisconnects - 219 0 212 2024-02-20 16:39:58.450 - Thread: 1 -> DoDisconnects - 82 0 81 2024-02-20 16:39:59.753 - Thread: 1 -> Player character died. Id : [007...768] 2024-02-20 16:40:01.331 - Thread: 1 -> Updating stopped. 2024-02-20 16:40:01.348 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:40:01.765 - Thread: 1 -> GUI Stats: Update 0.338133555555556, Draw 0.330242222222222 2024-02-20 16:40:02.081 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-20 16:40:02.084 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,22.83051,45.44294,1,0,1549.028,8356.934,8768,99188,12,22.61011,74.35567,0.0186385,3331,8.333145,0,16.66667,1.884133,6.196166,100,6746275750,1549.028,0,0,-1 2024-02-20 16:40:02.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-20 16:40:02.091 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,179,55,291,126,339,6433,4050,0,0,292,4342,0,1737,75,0,11,37,144,13,0,0,1647,759,192,3,20,0,0,0,0 2024-02-20 16:40:02.248 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:40:02.251 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:40:02.274 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:40:03.381 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2024-02-20 16:40:07.567 - Thread: 1 -> Saving world - START 2024-02-20 16:40:07.579 - Thread: 1 -> Making world state snapshot. 2024-02-20 16:40:07.581 - Thread: 1 -> Before snapshot.: GC Memory: 1,547 B 2024-02-20 16:40:07.598 - Thread: 1 -> After snapshot.: GC Memory: 1,549 B 2024-02-20 16:40:07.709 - Thread: 1 -> Directory cleanup: GC Memory: 1,549 B 2024-02-20 16:40:07.711 - Thread: 1 -> Saving world - END 2024-02-20 16:40:07.719 - Thread: 11 -> Session snapshot save - START 2024-02-20 16:40:07.738 - Thread: 11 -> Checking file access for files in target dir. 2024-02-20 16:40:07.803 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:07.830 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:10.269 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-20 16:40:11.370 - Thread: 1 -> Saving world - START 2024-02-20 16:40:11.373 - Thread: 1 -> Making world state snapshot. 2024-02-20 16:40:11.374 - Thread: 1 -> Before snapshot.: GC Memory: 1,428 B 2024-02-20 16:40:11.383 - Thread: 1 -> After snapshot.: GC Memory: 1,425 B 2024-02-20 16:40:11.482 - Thread: 1 -> Directory cleanup: GC Memory: 1,426 B 2024-02-20 16:40:11.485 - Thread: 1 -> Saving world - END 2024-02-20 16:40:11.525 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:11.526 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:11.645 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-02-20 16:40:21.122 - Thread: 11 -> Saving Sandbox world configuration file \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Never Surrender 1\.new\Sandbox_config.sbc 2024-02-20 16:40:24.531 - Thread: 11 -> Session snapshot save - END 2024-02-20 16:40:24.532 - Thread: 12 -> Session snapshot save - START 2024-02-20 16:40:24.540 - Thread: 12 -> Checking file access for files in target dir. 2024-02-20 16:40:37.765 - Thread: 12 -> Saving Sandbox world configuration file \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54\Never Surrender 1\.new\Sandbox_config.sbc 2024-02-20 16:40:41.523 - Thread: 12 -> Session snapshot save - END 2024-02-20 16:40:41.558 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:41.562 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:41.564 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:41.567 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:41.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-02-20 16:40:41.574 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:41.578 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:41.789 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-02-20 16:40:41.792 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-02-20 16:40:41.796 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-02-20 16:40:41.804 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-02-20 16:40:41.840 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-02-20 16:40:41.855 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-02-20 16:40:41.858 - Thread: 1 -> MySession::Unload START 2024-02-20 16:40:41.861 - Thread: 1 -> AutoSaveInMinutes: 0 2024-02-20 16:40:41.863 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-02-20 16:40:41.865 - Thread: 1 -> IsServer: True 2024-02-20 16:40:41.867 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-20 16:40:41.876 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-20 16:40:41.878 - Thread: 1 -> MyAudio.LoadData - START 2024-02-20 16:40:41.912 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-20 16:40:42.480 - Thread: 1 -> MyAudio.LoadData - END 2024-02-20 16:40:42.483 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:40:42.486 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:40:42.510 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:40:42.680 - Thread: 1 -> Unloading Procedural World Generator 2024-02-20 16:40:42.842 - Thread: 1 -> Info: MyLights Unloading data. 2024-02-20 16:40:42.853 - Thread: 1 -> Network readers disposed 2024-02-20 16:40:42.856 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-02-20 16:40:43.415 - Thread: 1 -> Loading sound definitions 2024-02-20 16:40:43.420 - Thread: 1 -> Loading gamepad controls 2024-02-20 16:40:43.540 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.544 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-20 16:40:43.582 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.584 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-20 16:40:43.588 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.590 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-20 16:40:43.592 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.595 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-20 16:40:43.598 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.600 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-20 16:40:43.603 - Thread: 1 -> GuiTextures.sbc 2024-02-20 16:40:43.605 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-20 16:40:43.624 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-20 16:40:43.627 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-02-20 16:40:43.630 - Thread: 1 -> Loading shadow textures definitions 2024-02-20 16:40:43.632 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-02-20 16:40:43.634 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-02-20 16:40:44.276 - Thread: 1 -> MySession::Unload END 2024-02-20 16:40:44.282 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-20 16:40:44.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-20 16:40:44.364 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-20 16:40:44.375 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:44.378 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:44.728 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:40:44.732 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:40:44.762 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:40:46.950 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2024-02-20 16:40:46.966 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2024-02-20 16:40:50.933 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:40:50.938 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:40:50.990 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:40:50.995 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:40:51.000 - Thread: 11 -> Loading available saves - START 2024-02-20 16:40:51.003 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-02-20 16:40:51.016 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768' 2024-02-20 16:40:51.090 - Thread: 11 -> Loading available saves - END 2024-02-20 16:40:51.194 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:51.197 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:51.366 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:51.393 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:52.782 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:40:52.786 - Thread: 10 -> Loading available saves - START 2024-02-20 16:40:52.799 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54' 2024-02-20 16:40:52.825 - Thread: 10 -> Loading available saves - END 2024-02-20 16:40:53.200 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:53.202 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:55.416 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:40:55.420 - Thread: 10 -> Loading available saves - START 2024-02-20 16:40:55.429 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768' 2024-02-20 16:40:55.479 - Thread: 10 -> Loading available saves - END 2024-02-20 16:40:55.832 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:55.836 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:40:58.349 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:40:58.352 - Thread: 11 -> Loading available saves - START 2024-02-20 16:40:58.360 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-17 13-37-32' 2024-02-20 16:40:58.376 - Thread: 11 -> Loading available saves - END 2024-02-20 16:40:58.766 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:40:58.773 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:41:00.049 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:41:00.053 - Thread: 10 -> Loading available saves - START 2024-02-20 16:41:00.062 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768' 2024-02-20 16:41:00.108 - Thread: 10 -> Loading available saves - END 2024-02-20 16:41:00.466 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:41:00.469 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:41:02.303 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:41:02.305 - Thread: 10 -> Loading available saves - START 2024-02-20 16:41:02.314 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54' 2024-02-20 16:41:02.356 - Thread: 10 -> Loading available saves - END 2024-02-20 16:41:02.716 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:41:02.720 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:41:04.100 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:41:04.102 - Thread: 11 -> Loading available saves - START 2024-02-20 16:41:04.112 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768' 2024-02-20 16:41:04.155 - Thread: 11 -> Loading available saves - END 2024-02-20 16:41:04.516 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:41:04.521 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:41:04.867 - Thread: 1 -> GUI Stats: Update 0.714229333333334, Draw 0.179026833333333 2024-02-20 16:41:34.867 - Thread: 1 -> GUI Stats: Update 0.242519055555555, Draw 0.143840055555555 2024-02-20 16:41:48.249 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-20 16:41:48.253 - Thread: 10 -> Loading available saves - START 2024-02-20 16:41:48.259 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) '\\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\Saves\76561198011414768\Never Surrender 2024-02-20 16-20-54' 2024-02-20 16:41:48.280 - Thread: 10 -> Loading available saves - END 2024-02-20 16:41:48.667 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-20 16:41:48.670 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-20 16:42:04.867 - Thread: 1 -> GUI Stats: Update 0.221245611111111, Draw 0.139953666666667 2024-02-20 16:42:22.984 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-02-20 16:42:22.991 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-02-20 16:42:24.450 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-20 16:42:26.334 - Thread: 1 -> MyConfig.Save() - START 2024-02-20 16:42:26.338 - Thread: 1 -> Path: \\FSBOS1\FolderRedirect$\00richb\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-20 16:42:26.391 - Thread: 1 -> MyConfig.Save() - END 2024-02-20 16:42:26.393 - Thread: 1 -> Application closed by user 2024-02-20 16:42:26.395 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-02-20 16:42:26.508 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-20 16:42:26.513 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-20 16:42:26.538 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-20 16:42:26.541 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-20 16:42:26.543 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-20 16:42:26.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-20 16:42:26.548 - Thread: 1 -> Exiting.. 2024-02-20 16:42:26.550 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-02-20 16:42:26.553 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-20 16:42:26.562 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-20 16:42:26.566 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-02-20 16:42:32.806 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 49481840 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 66259696 computed total 66259696 reported total Heap usage: 882320 ( 1%) unused in thread local freelists 47717792 (96%) unused in main heap 881728 ( 1%) used in main heap ------- 49481840 allocated by heap Peak usage: 46970736 ( 1%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-02-20 16:42:33.205 - Thread: 35 -> External debugger: interrupted. 2024-02-20 16:42:33.213 - Thread: 1 -> Steam closed 2024-02-20 16:42:33.253 - Thread: 1 -> Log Closed