2024-02-02 21:16:02.216 - Thread: 1 -> Log Started 2024-02-02 21:16:02.216 - Thread: 1 -> Timezone (local - UTC): -7h 2024-02-02 21:16:02.216 - Thread: 1 -> App Version: 01_203_630 2024-02-02 21:16:02.237 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-02-02 21:16:02.237 - Thread: 1 -> Branch / Sandbox: SVN 2024-02-02 21:16:02.237 - Thread: 1 -> Client Build Number: 0 2024-02-02 21:16:02.237 - Thread: 1 -> Server Build Number: 0 2024-02-02 21:16:02.237 - Thread: 1 -> Environment.ProcessorCount: 32 2024-02-02 21:16:02.276 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22621.0) 2024-02-02 21:16:02.276 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-02-02 21:16:02.276 - Thread: 1 -> Environment.Is64BitProcess: True 2024-02-02 21:16:02.276 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-02-02 21:16:02.277 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-02-02 21:16:02.278 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-02-02 21:16:02.280 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-02-02 21:16:02.280 - Thread: 1 -> IntPtr.Size: 8 2024-02-02 21:16:02.280 - Thread: 1 -> Default Culture: 2024-02-02 21:16:02.280 - Thread: 1 -> Default UI Culture: 2024-02-02 21:16:02.280 - Thread: 1 -> MyConfig.Load() - START 2024-02-02 21:16:02.282 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:16:02.396 - Thread: 1 -> NewNewGameScreen: False 2024-02-02 21:16:02.396 - Thread: 1 -> EnableDamageEffects: True 2024-02-02 21:16:02.396 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-02-02 21:16:02.396 - Thread: 1 -> EnableReverb: False 2024-02-02 21:16:02.397 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-02-02 21:16:02.397 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-02-02 21:16:02.397 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-02-02 21:16:02.397 - Thread: 1 -> FirstTimeRun: False 2024-02-02 21:16:02.397 - Thread: 1 -> ExperimentalMode: True 2024-02-02 21:16:02.397 - Thread: 1 -> VideoAdapter: 0 2024-02-02 21:16:02.397 - Thread: 1 -> ScreenWidth: 2560 2024-02-02 21:16:02.397 - Thread: 1 -> ScreenHeight: 1440 2024-02-02 21:16:02.397 - Thread: 1 -> RefreshRate: 59951 2024-02-02 21:16:02.397 - Thread: 1 -> WindowMode: 1 2024-02-02 21:16:02.397 - Thread: 1 -> VerticalSync: 0 2024-02-02 21:16:02.397 - Thread: 1 -> FieldOfView: 72.55553 2024-02-02 21:16:02.397 - Thread: 1 -> PostProcessingEnabled: True 2024-02-02 21:16:02.397 - Thread: 1 -> FlaresIntensity: 0.7744407 2024-02-02 21:16:02.397 - Thread: 1 -> TreeViewDistance: 1204 2024-02-02 21:16:02.397 - Thread: 1 -> GrassDensity: 1.384061 2024-02-02 21:16:02.397 - Thread: 1 -> GrassDrawDistance: 801 2024-02-02 21:16:02.397 - Thread: 1 -> AntialiasingMode: 1 2024-02-02 21:16:02.397 - Thread: 1 -> ShadowMapResolution: 0 2024-02-02 21:16:02.397 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-02-02 21:16:02.397 - Thread: 1 -> TextureQuality: 1 2024-02-02 21:16:02.397 - Thread: 1 -> VoxelTextureQuality: 1 2024-02-02 21:16:02.397 - Thread: 1 -> AnisotropicFiltering: 4 2024-02-02 21:16:02.397 - Thread: 1 -> ModelQuality: 2 2024-02-02 21:16:02.397 - Thread: 1 -> VoxelQuality: 1 2024-02-02 21:16:02.397 - Thread: 1 -> ShaderQuality: 2 2024-02-02 21:16:02.397 - Thread: 1 -> LightsQuality: 1 2024-02-02 21:16:02.397 - Thread: 1 -> LowMemSwitchToLow: 0 2024-02-02 21:16:02.397 - Thread: 1 -> FirstVTTimeRun: False 2024-02-02 21:16:02.397 - Thread: 1 -> LastBannerId: 75 2024-02-02 21:16:02.397 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-02-02 21:16:02.397 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-02-02 21:16:02.397 - Thread: 1 -> GDPRConsent: True 2024-02-02 21:16:02.397 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-02-02 21:16:02.397 - Thread: 1 -> GameVolume: 0.8090602 2024-02-02 21:16:02.397 - Thread: 1 -> Music_Volume: 0 2024-02-02 21:16:02.397 - Thread: 1 -> VoiceChatVolume: 5 2024-02-02 21:16:02.397 - Thread: 1 -> HudWarnings: True 2024-02-02 21:16:02.397 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-02-02 21:16:02.397 - Thread: 1 -> VoiceChat: True 2024-02-02 21:16:02.397 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-02-02 21:16:02.397 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-02-02 21:16:02.397 - Thread: 1 -> EnableDynamicMusic: False 2024-02-02 21:16:02.397 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-02-02 21:16:02.397 - Thread: 1 -> EnableDoppler: True 2024-02-02 21:16:02.397 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-02-02 21:16:02.397 - Thread: 1 -> ModIoConsent: True 2024-02-02 21:16:02.397 - Thread: 1 -> OnlyPSGames: False 2024-02-02 21:16:02.397 - Thread: 1 -> EnableTrading: True 2024-02-02 21:16:02.397 - Thread: 1 -> EnableSteamCloud: False 2024-02-02 21:16:02.397 - Thread: 1 -> Language: 0 2024-02-02 21:16:02.397 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-02-02 21:16:02.397 - Thread: 1 -> ControlsHints: False 2024-02-02 21:16:02.397 - Thread: 1 -> GoodBotHints: False 2024-02-02 21:16:02.397 - Thread: 1 -> RotationHints: False 2024-02-02 21:16:02.397 - Thread: 1 -> AreaInteraction: True 2024-02-02 21:16:02.397 - Thread: 1 -> BlueprintSharing: True 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-02-02 21:16:02.397 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-02-02 21:16:02.397 - Thread: 1 -> ShowCrosshair2: 0 2024-02-02 21:16:02.397 - Thread: 1 -> IronSightSwitchState: 1 2024-02-02 21:16:02.397 - Thread: 1 -> SpriteMainViewportScale: 1 2024-02-02 21:16:02.397 - Thread: 1 -> UiTransparency: 0.8318985 2024-02-02 21:16:02.397 - Thread: 1 -> UiBkTransparency: 0.5448732 2024-02-02 21:16:02.397 - Thread: 1 -> HUDBkTransparency: 0.5448732 2024-02-02 21:16:02.397 - Thread: 1 -> FirstTimeTutorials: False 2024-02-02 21:16:02.397 - Thread: 1 -> ControllerDefaultOnStart: False 2024-02-02 21:16:02.397 - Thread: 1 -> HudState: 2 2024-02-02 21:16:02.397 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-02-02 21:16:02.397 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-02-02 21:16:02.397 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-02-02 21:16:02.397 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-02-02 21:16:02.397 - Thread: 1 -> ZoomMultiplier: 0.2 2024-02-02 21:16:02.397 - Thread: 1 -> GamepadScheme: 0 2024-02-02 21:16:02.397 - Thread: 1 -> GamepadSchemeName: Flight 2024-02-02 21:16:02.397 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-02-02 21:16:02.397 - Thread: 1 -> MyConfig.Load() - END 2024-02-02 21:16:06.867 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-02-02 21:16:07.070 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-02-02 21:16:07.101 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-02-02 21:16:07.104 - Thread: 1 -> Found processor count: 24 2024-02-02 21:16:07.104 - Thread: 1 -> Using processor count: 16 2024-02-02 21:16:07.333 - Thread: 1 -> All detected adapters: 2024-02-02 21:16:07.333 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=377229534, DeviceID=9860 2024-02-02 21:16:07.333 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-02-02 21:16:07.742 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.743 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-02-02 21:16:07.743 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34286264320, Luid: 46492, rev: 161, subsys id: 377229534, vendor id: 4318, feature_level 11.1: True 2024-02-02 21:16:07.743 - Thread: 1 -> Driver version = 31.0.15.5123 2024-02-02 21:16:07.743 - Thread: 1 -> Driver date = 20240118000000.000000-000 2024-02-02 21:16:07.743 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.743 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.743 - Thread: 1 -> Adapter id = 0 2024-02-02 21:16:07.743 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.743 - Thread: 1 -> RAM = 25314721792 2024-02-02 21:16:07.743 - Thread: 1 -> Priority = 2 2024-02-02 21:16:07.743 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-02 21:16:07.743 - Thread: 1 -> Output is attached = True 2024-02-02 21:16:07.743 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-02-02 21:16:07.743 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.743 - Thread: 1 -> DXGIOutput id = 0 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@72Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@50Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@56.25Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.743 - Thread: 1 -> 800x600@72.188Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@70.069Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@59.887Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.744 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@50Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 2560x1440@99.946Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 2560x1440@119.998Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 2560x1440@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> } 2024-02-02 21:16:07.745 - Thread: 1 -> } 2024-02-02 21:16:07.745 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.745 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2024-02-02 21:16:07.745 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34286264320, Luid: 46492, rev: 161, subsys id: 377229534, vendor id: 4318, feature_level 11.1: True 2024-02-02 21:16:07.745 - Thread: 1 -> Driver version = 31.0.15.5123 2024-02-02 21:16:07.745 - Thread: 1 -> Driver date = 20240118000000.000000-000 2024-02-02 21:16:07.745 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.745 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.745 - Thread: 1 -> Adapter id = 0 2024-02-02 21:16:07.745 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.745 - Thread: 1 -> RAM = 25314721792 2024-02-02 21:16:07.745 - Thread: 1 -> Priority = 2 2024-02-02 21:16:07.745 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-02 21:16:07.745 - Thread: 1 -> Output is attached = True 2024-02-02 21:16:07.745 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-02-02 21:16:07.745 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.745 - Thread: 1 -> DXGIOutput id = 0 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@72Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@50Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@56.25Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@72.188Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@70.069Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.745 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@59.887Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1920x1080@100Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1920x1080@50Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1920x1080@120Hz 2024-02-02 21:16:07.746 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1080@119.88Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 2560x1440@99.946Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 2560x1440@119.998Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 2560x1440@144.006Hz 2024-02-02 21:16:07.747 - Thread: 1 -> } 2024-02-02 21:16:07.747 - Thread: 1 -> } 2024-02-02 21:16:07.747 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.747 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-02-02 21:16:07.747 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34286264320, Luid: 46492, rev: 161, subsys id: 377229534, vendor id: 4318, feature_level 11.1: True 2024-02-02 21:16:07.747 - Thread: 1 -> Driver version = 31.0.15.5123 2024-02-02 21:16:07.747 - Thread: 1 -> Driver date = 20240118000000.000000-000 2024-02-02 21:16:07.747 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.747 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.747 - Thread: 1 -> Adapter id = 0 2024-02-02 21:16:07.747 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.747 - Thread: 1 -> RAM = 25314721792 2024-02-02 21:16:07.747 - Thread: 1 -> Priority = 2 2024-02-02 21:16:07.747 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-02 21:16:07.747 - Thread: 1 -> Output is attached = True 2024-02-02 21:16:07.747 - Thread: 1 -> DesktopBounds = {X:-1920 Y:244 Width:1920 Height:1080} 2024-02-02 21:16:07.747 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.747 - Thread: 1 -> DXGIOutput id = 1 2024-02-02 21:16:07.747 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x480@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x480@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x480@60.317Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x480@60.317Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x576@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x576@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x576@60.317Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 720x576@60.317Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x720@60.02Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x720@60.02Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x720@75.025Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x720@75.025Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.747 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1360x768@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1360x768@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1366x768@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1366x768@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1440x900@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1440x900@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> } 2024-02-02 21:16:07.748 - Thread: 1 -> } 2024-02-02 21:16:07.748 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.748 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2024-02-02 21:16:07.748 - Thread: 1 -> Description = dev id: 9860, mem: 25314721792, shared mem: 34286264320, Luid: 46492, rev: 161, subsys id: 377229534, vendor id: 4318, feature_level 11.1: True 2024-02-02 21:16:07.748 - Thread: 1 -> Driver version = 31.0.15.5123 2024-02-02 21:16:07.748 - Thread: 1 -> Driver date = 20240118000000.000000-000 2024-02-02 21:16:07.748 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.748 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.748 - Thread: 1 -> Adapter id = 0 2024-02-02 21:16:07.748 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.748 - Thread: 1 -> RAM = 25314721792 2024-02-02 21:16:07.748 - Thread: 1 -> Priority = 2 2024-02-02 21:16:07.748 - Thread: 1 -> Multithreaded rendering supported = True 2024-02-02 21:16:07.748 - Thread: 1 -> Output is attached = True 2024-02-02 21:16:07.748 - Thread: 1 -> DesktopBounds = {X:-1920 Y:244 Width:1920 Height:1080} 2024-02-02 21:16:07.748 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.748 - Thread: 1 -> DXGIOutput id = 1 2024-02-02 21:16:07.748 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x480@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x480@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x480@60.317Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x480@60.317Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x576@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x576@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x576@60.317Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 720x576@60.317Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x720@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x720@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x720@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x720@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.748 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1360x768@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1360x768@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1366x768@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1366x768@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1440x900@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1440x900@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> } 2024-02-02 21:16:07.749 - Thread: 1 -> } 2024-02-02 21:16:07.749 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.749 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-02-02 21:16:07.749 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34286264320, Luid: 52910, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-02-02 21:16:07.749 - Thread: 1 -> Driver version = 2024-02-02 21:16:07.749 - Thread: 1 -> Driver date = 2024-02-02 21:16:07.749 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.749 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.749 - Thread: 1 -> Adapter id = 1 2024-02-02 21:16:07.749 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.749 - Thread: 1 -> RAM = 0 2024-02-02 21:16:07.749 - Thread: 1 -> Priority = 0 2024-02-02 21:16:07.749 - Thread: 1 -> Multithreaded rendering supported = False 2024-02-02 21:16:07.749 - Thread: 1 -> Output is attached = False 2024-02-02 21:16:07.749 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-02-02 21:16:07.749 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.749 - Thread: 1 -> DXGIOutput id = 0 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@72Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@50Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.749 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@56.25Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@72.188Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@70.069Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@59.887Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.750 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@100Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@50Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@120Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@119.88Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 2560x1440@99.946Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 2560x1440@119.998Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 2560x1440@144.006Hz 2024-02-02 21:16:07.751 - Thread: 1 -> } 2024-02-02 21:16:07.751 - Thread: 1 -> } 2024-02-02 21:16:07.751 - Thread: 1 -> AdapterInfo = { 2024-02-02 21:16:07.751 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-02-02 21:16:07.751 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34286264320, Luid: 52910, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-02-02 21:16:07.751 - Thread: 1 -> Driver version = 2024-02-02 21:16:07.751 - Thread: 1 -> Driver date = 2024-02-02 21:16:07.751 - Thread: 1 -> DriverUpdateNecessary = False 2024-02-02 21:16:07.751 - Thread: 1 -> AftermathSupported = False 2024-02-02 21:16:07.751 - Thread: 1 -> Adapter id = 1 2024-02-02 21:16:07.751 - Thread: 1 -> Supported = True 2024-02-02 21:16:07.751 - Thread: 1 -> RAM = 0 2024-02-02 21:16:07.751 - Thread: 1 -> Priority = 0 2024-02-02 21:16:07.751 - Thread: 1 -> Multithreaded rendering supported = False 2024-02-02 21:16:07.751 - Thread: 1 -> Output is attached = False 2024-02-02 21:16:07.751 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2024-02-02 21:16:07.751 - Thread: 1 -> Display modes = { 2024-02-02 21:16:07.751 - Thread: 1 -> DXGIOutput id = 0 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@60Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@75Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@72Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@100Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@120Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.751 - Thread: 1 -> 640x480@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 640x480@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x480@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 720x576@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@75Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@56.25Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@60.317Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@72.188Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 800x600@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@60.004Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@70.069Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@75.029Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1024x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@75Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1152x864@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1176x664@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x720@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x800@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x960@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@60.02Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@75.025Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1280x1024@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@59.887Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1360x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@59.887Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1366x768@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@59.887Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x900@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1440x1080@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@100Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@50Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@120Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@59.94Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@119.88Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x900@144.006Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.752 - Thread: 1 -> 1600x1024@60Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@100Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@50Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@120Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@59.94Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@119.88Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1024@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1600x1200@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@60Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@100Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@50Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@120Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@59.94Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@119.88Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1680x1050@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@60Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@100Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@50Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@120Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@59.94Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@119.88Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1080@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1200@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 1920x1440@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 2560x1440@59.951Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 2560x1440@99.946Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 2560x1440@119.998Hz 2024-02-02 21:16:07.753 - Thread: 1 -> 2560x1440@144.006Hz 2024-02-02 21:16:07.753 - Thread: 1 -> } 2024-02-02 21:16:07.753 - Thread: 1 -> } 2024-02-02 21:16:07.754 - Thread: 1 -> Service.IsActive: True 2024-02-02 21:16:07.754 - Thread: 1 -> Service.IsOnline: True 2024-02-02 21:16:07.754 - Thread: 1 -> Service.OwnsGame: False 2024-02-02 21:16:07.754 - Thread: 1 -> Service.UserId: 76561198838729919 2024-02-02 21:16:07.754 - Thread: 1 -> Service.UserName: BASEguy955 2024-02-02 21:16:07.754 - Thread: 1 -> Service.Branch: default 2024-02-02 21:16:07.754 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-02-02 21:16:07.754 - Thread: 1 -> Build version: 0.1.1.0 2024-02-02 21:16:07.762 - Thread: 1 -> MyScreenManager() 2024-02-02 21:16:07.793 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2024-02-02 21:16:07.793 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2024-02-02 21:16:07.796 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2024-02-02 21:16:07.796 - Thread: 40 -> CreateDeviceInternal - Create device 2024-02-02 21:16:07.916 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2024-02-02 21:16:07.978 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2024-02-02 21:16:07.978 - Thread: 40 -> CreateDeviceInternal create swapchain 2024-02-02 21:16:09.360 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-02-02 21:16:09.360 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-02-02 21:16:09.360 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-02-02 21:16:10.294 - Thread: 1 -> Preallocate - START 2024-02-02 21:16:10.295 - Thread: 1 -> MySpaceWorldGenerator - START 2024-02-02 21:16:10.297 - Thread: 1 -> MySpaceWorldGenerator - END 2024-02-02 21:16:10.297 - Thread: 1 -> MySpaceBuildComponent - START 2024-02-02 21:16:10.297 - Thread: 1 -> MySpaceBuildComponent - END 2024-02-02 21:16:10.297 - Thread: 1 -> MyEntities - START 2024-02-02 21:16:10.302 - Thread: 1 -> MyEntities - END 2024-02-02 21:16:10.302 - Thread: 1 -> MyObjectBuilder_Base - START 2024-02-02 21:16:10.302 - Thread: 1 -> MyObjectBuilder_Base - END 2024-02-02 21:16:10.302 - Thread: 1 -> MyTransparentGeometry - START 2024-02-02 21:16:10.302 - Thread: 1 -> MyTransparentGeometry - END 2024-02-02 21:16:10.302 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-02-02 21:16:10.307 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-02-02 21:16:10.307 - Thread: 1 -> MyMath - START 2024-02-02 21:16:10.307 - Thread: 1 -> MyMath - END 2024-02-02 21:16:10.307 - Thread: 1 -> MySimpleObjectDraw - START 2024-02-02 21:16:10.307 - Thread: 1 -> MySimpleObjectDraw - END 2024-02-02 21:16:10.314 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-02-02 21:16:10.314 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-02-02 21:16:10.314 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-02-02 21:16:10.319 - Thread: 1 -> MySyncDestructions - START 2024-02-02 21:16:10.319 - Thread: 1 -> MySyncDestructions - END 2024-02-02 21:16:10.319 - Thread: 1 -> MySyncEntity - START 2024-02-02 21:16:10.319 - Thread: 1 -> MySyncEntity - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandCharacter - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandCharacter - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandConsole - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandConsole - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandEntity - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyCommandEntity - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyAiTargetManager - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyAiTargetManager - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyClientDebugCommands - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyClientDebugCommands - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyDedicatedServer - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyDedicatedServer - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyDedicatedServerBase - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyDedicatedServerBase - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerBase - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerBase - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerClient - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerClient - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerClientBase - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerClientBase - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerLobby - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerLobby - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerServerBase - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyMultiplayerServerBase - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyServerDebugCommands - START 2024-02-02 21:16:10.319 - Thread: 1 -> MyServerDebugCommands - END 2024-02-02 21:16:10.319 - Thread: 1 -> MyCubeGridDefinitions - START 2024-02-02 21:16:10.325 - Thread: 1 -> MyCubeGridDefinitions - END 2024-02-02 21:16:10.325 - Thread: 1 -> MyDefinitionManager - START 2024-02-02 21:16:10.341 - Thread: 1 -> MyDefinitionManager - END 2024-02-02 21:16:10.341 - Thread: 1 -> Preallocate - END 2024-02-02 21:16:10.345 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-02-02 21:16:10.510 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-02-02 21:16:10.510 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-02-02 21:16:10.518 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-02-02 21:16:10.519 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:16:10.519 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:16:10.519 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-02-02 21:16:10.519 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-02-02 21:16:10.519 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-02-02 21:16:10.520 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-02-02 21:16:10.526 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2024-02-02 21:16:10.526 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7D43 2024-02-02 21:16:10.526 - Thread: 1 -> Virtualized: False 2024-02-02 21:16:10.529 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900KF 2024-02-02 21:16:10.530 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,572,528,640 bytes 2024-02-02 21:16:10.530 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-02-02 21:16:10.530 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 61,714,829,312 bytes 2024-02-02 21:16:10.530 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,180,998,656 bytes 2024-02-02 21:16:10.533 - Thread: 1 -> Drive C: | Capacity: 1,999,627,087,872 bytes | Free space: 1,369,686,929,408 bytes 2024-02-02 21:16:10.533 - Thread: 1 -> Drive E: | Capacity: 6,001,156,681,728 bytes | Free space: 5,637,970,915,328 bytes 2024-02-02 21:16:10.533 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-02-02 21:16:10.535 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-02-02 21:16:10.535 - Thread: 1 -> Installed DLCs: 2024-02-02 21:16:10.535 - Thread: 1 -> Deluxe Edition (573160) 2024-02-02 21:16:10.536 - Thread: 1 -> Decorative Blocks (1049790) 2024-02-02 21:16:10.536 - Thread: 1 -> Economy Deluxe (1135960) 2024-02-02 21:16:10.536 - Thread: 1 -> Style Pack (1084680) 2024-02-02 21:16:10.536 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-02-02 21:16:10.536 - Thread: 1 -> Frostbite (1241550) 2024-02-02 21:16:10.536 - Thread: 1 -> Sparks Of The Future (1307680) 2024-02-02 21:16:10.536 - Thread: 1 -> Wasteland (1374610) 2024-02-02 21:16:10.537 - Thread: 1 -> Warfare I. (1475830) 2024-02-02 21:16:10.537 - Thread: 1 -> Heavy Industry (1676100) 2024-02-02 21:16:10.537 - Thread: 1 -> Warfare II. (1783760) 2024-02-02 21:16:10.537 - Thread: 1 -> Automatons (1958640) 2024-02-02 21:16:10.537 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-02-02 21:16:10.538 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-02-02 21:16:10.630 - Thread: 1 -> Havok: Physics.Init 2024-02-02 21:16:10.719 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-02-02 21:16:10.728 - Thread: 1 -> HkGameName: SpaceEngineers 2024-02-02 21:16:10.731 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-02-02 21:16:10.732 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-02 21:16:10.733 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-02-02 21:16:10.851 - Thread: 1 -> Loading scenarios 2024-02-02 21:16:10.862 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-02 21:16:10.862 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-02-02 21:16:10.986 - Thread: 1 -> Loading sound definitions 2024-02-02 21:16:10.987 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:16:11.039 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.039 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-02 21:16:11.051 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.051 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-02 21:16:11.052 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-02 21:16:11.052 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-02 21:16:11.052 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-02 21:16:11.052 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:16:11.052 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-02 21:16:11.058 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-02 21:16:11.058 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-02-02 21:16:11.058 - Thread: 1 -> Loading shadow textures definitions 2024-02-02 21:16:11.058 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-02-02 21:16:11.059 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-02-02 21:16:11.061 - Thread: 1 -> MyAudio.LoadData - START 2024-02-02 21:16:11.084 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-02 21:16:11.159 - Thread: 1 -> MyAudio.LoadData - END 2024-02-02 21:16:11.165 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2024-02-02 21:16:11.165 - Thread: 1 -> MyGuiManager() 2024-02-02 21:16:11.167 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-02 21:16:11.197 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-02-02 21:16:11.301 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-02-02 21:16:11.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-02-02 21:16:11.302 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-02-02 21:16:11.307 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-02 21:16:11.315 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-02-02 21:16:11.315 - Thread: 14 -> ReloadVoxelMaterials 2024-02-02 21:16:11.316 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-02-02 21:16:11.334 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-02-02 21:16:11.334 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-02-02 21:16:11.335 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-02-02 21:16:11.335 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-02-02 21:16:11.335 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-02-02 21:16:11.335 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-02-02 21:16:11.335 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-02-02 21:16:11.335 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-02-02 21:16:11.335 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-02-02 21:16:11.335 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-02-02 21:16:11.335 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-02-02 21:16:11.335 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-02-02 21:16:11.335 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-02-02 21:16:11.335 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-02-02 21:16:11.335 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-02-02 21:16:11.338 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-02-02 21:16:11.383 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-02-02 21:16:11.383 - Thread: 34 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-02-02 21:16:11.383 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-02-02 21:16:11.383 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-02-02 21:16:11.383 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-02-02 21:16:11.386 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-02-02 21:16:11.387 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-02-02 21:16:11.387 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-02-02 21:16:11.388 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-02-02 21:16:11.389 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-02-02 21:16:11.391 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-02-02 21:16:11.401 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-02-02 21:16:11.403 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-02-02 21:16:11.403 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-02-02 21:16:11.403 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-02-02 21:16:11.406 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-02-02 21:16:11.408 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-02-02 21:16:11.409 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-02-02 21:16:11.418 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-02-02 21:16:11.419 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-02-02 21:16:11.421 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-02-02 21:16:11.428 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-02-02 21:16:11.428 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-02-02 21:16:11.428 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-02-02 21:16:11.429 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-02-02 21:16:11.441 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-02-02 21:16:11.442 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-02-02 21:16:11.451 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-02-02 21:16:11.453 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-02-02 21:16:11.460 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-02-02 21:16:11.461 - Thread: 33 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-02-02 21:16:11.465 - Thread: 27 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-02-02 21:16:11.485 - Thread: 25 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-02-02 21:16:11.487 - Thread: 30 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-02-02 21:16:11.489 - Thread: 24 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-02-02 21:16:11.491 - Thread: 28 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-02-02 21:16:11.496 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-02-02 21:16:11.497 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-02-02 21:16:11.506 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-02-02 21:16:11.506 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-02-02 21:16:11.510 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-02-02 21:16:11.511 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-02-02 21:16:11.512 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-02-02 21:16:11.514 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-02-02 21:16:11.515 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-02-02 21:16:11.516 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-02-02 21:16:11.517 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-02-02 21:16:11.519 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-02-02 21:16:11.522 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-02-02 21:16:11.534 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-02-02 21:16:11.540 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-02-02 21:16:11.540 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-02-02 21:16:11.542 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-02-02 21:16:11.547 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-02-02 21:16:11.548 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-02-02 21:16:11.556 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-02-02 21:16:11.563 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-02-02 21:16:11.563 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-02-02 21:16:11.581 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-02-02 21:16:11.612 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-02-02 21:16:11.614 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-02-02 21:16:11.618 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-02-02 21:16:11.647 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-02-02 21:16:11.655 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-02-02 21:16:11.659 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-02-02 21:16:11.680 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-02-02 21:16:11.683 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-02-02 21:16:11.685 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-02-02 21:16:11.692 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-02-02 21:16:11.700 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-02-02 21:16:11.725 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-02-02 21:16:11.731 - Thread: 36 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-02-02 21:16:11.741 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-02-02 21:16:11.745 - Thread: 37 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-02-02 21:16:11.748 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-02-02 21:16:11.748 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-02-02 21:16:11.761 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-02-02 21:16:11.768 - Thread: 29 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-02-02 21:16:11.774 - Thread: 26 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-02-02 21:16:11.775 - Thread: 32 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-02-02 21:16:11.776 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-02-02 21:16:11.786 - Thread: 1 -> Timer Frequency: 10000000 2024-02-02 21:16:11.786 - Thread: 1 -> Ticks per frame: 166667 2024-02-02 21:16:11.961 - Thread: 31 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-02-02 21:16:12.005 - Thread: 23 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-02-02 21:16:12.059 - Thread: 35 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-02-02 21:16:12.379 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-02 21:16:12.437 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-02-02 21:16:12.437 - Thread: 1 -> Flares Intensity: 0.7744407 2024-02-02 21:16:12.437 - Thread: 1 -> Field of view: 1.266333 2024-02-02 21:16:12.437 - Thread: 1 -> PostProcessingEnabled: True 2024-02-02 21:16:12.437 - Thread: 1 -> Render.GrassDensityFactor: 1.384061 2024-02-02 21:16:12.437 - Thread: 1 -> Render.GrassDrawDistance: 801 2024-02-02 21:16:12.437 - Thread: 1 -> Render.DistanceFade: 1204 2024-02-02 21:16:12.437 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-02-02 21:16:12.437 - Thread: 1 -> Render.ShadowQuality: LOW 2024-02-02 21:16:12.437 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-02-02 21:16:12.437 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-02-02 21:16:12.437 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-02-02 21:16:12.437 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-02-02 21:16:12.437 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-02-02 21:16:12.437 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-02-02 21:16:12.437 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-02-02 21:16:12.437 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-02-02 21:16:12.437 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-02-02 21:16:12.484 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-02-02 21:16:12.629 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-02-02 21:16:12.629 - Thread: 1 -> Analytics session started: UserID = (2f1dbe0a-0e61-b40a-faa7-e798922e7fb7) SessionID = (a8019df1-b29f-4470-a079-96afa2f7a08f) 2024-02-02 21:16:12.629 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:16:13.058 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-02-02 21:16:14.366 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-02-02 21:16:14.366 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-02-02 21:16:14.418 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2024-02-02 21:16:15.030 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-02 21:16:15.030 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-02 21:16:15.046 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-02 21:16:15.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-02 21:16:16.287 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:16:16.287 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:16:16.293 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:16:20.090 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2024-02-02 21:16:20.091 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2024-02-02 21:16:20.339 - Thread: 1 -> Query successful. 2024-02-02 21:16:20.872 - Thread: 1 -> ModIo: Authentication started 2024-02-02 21:16:21.542 - Thread: 54 -> Request failed: Url=https://api.mod.io/v1/me/subscribed?tags=campaign&_sort=rating&_offset=0&_limit=50&game_id=264 code=422 content={"error":{"code":422,"error_ref":13009,"message":"Validation Failed. Please see below to fix invalid input:","errors":{"tags":"One or more tags in your request are invalid. Rejected tags are campaign. Accepted tags are blueprint, world, ingamescript, mod, scenario, ship, rover, base, other_blueprint, large_grid, small_grid, story, pvp, exploration, survival, other_world, no_mod, safe, experimental, block, skybox, character, animation, respawn ship, production, script, modpack, asteroid, planet, hud, npc, other, noscripts, serverscripts, inventory management, visualization, autopilot, other_script"}}} 2024-02-02 21:16:21.555 - Thread: 1 -> Error during UGC query: ServiceUnavailable 2024-02-02 21:16:21.555 - Thread: 14 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2024-02-02 21:16:21.558 - Thread: 14 -> Mod download time: 0.00 seconds 2024-02-02 21:16:23.542 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-02-02 21:16:23.544 - Thread: 14 -> Loading available saves - START 2024-02-02 21:16:23.544 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-02-02 21:16:23.546 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-02-02 21:16:23.546 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-02-02 21:16:23.574 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2024-02-02 21:16:23.575 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2024-02-02 21:16:23.583 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-02-02 21:16:23.590 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.669 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2024-02-02 21:16:23.673 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.702 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-02-02 21:16:23.706 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.755 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2024-02-02 21:16:23.760 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.819 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2024-02-02 21:16:23.823 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.843 - Thread: 14 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-02-02 21:16:23.847 - Thread: 14 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:23.847 - Thread: 14 -> Loading available saves - END 2024-02-02 21:16:23.868 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-02-02 21:16:23.868 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:41.715 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-02-02 21:16:41.716 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:16:43.093 - Thread: 1 -> GUI Stats: Update 0.479831888888889, Draw 0.0792088333333333 2024-02-02 21:17:13.092 - Thread: 1 -> GUI Stats: Update 0.135529222222222, Draw 0.0808814999999999 2024-02-02 21:17:16.326 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-02-02 21:17:16.544 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-02 21:17:16.544 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-02-02 21:17:16.977 - Thread: 1 -> Query successful. 2024-02-02 21:17:17.142 - Thread: 1 -> Query successful. 2024-02-02 21:17:17.142 - Thread: 15 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-02-02 21:17:17.376 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-02 21:17:17.376 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-02 21:17:43.093 - Thread: 1 -> GUI Stats: Update 0.139152277777778, Draw 0.102151611111111 2024-02-02 21:18:12.910 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-02-02 21:18:12.910 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-02-02 21:18:13.093 - Thread: 1 -> GUI Stats: Update 0.133509944444444, Draw 0.0975435555555555 2024-02-02 21:18:15.643 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-02-02 21:18:15.666 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-02-02 21:18:15.666 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-02-02 21:18:43.093 - Thread: 1 -> GUI Stats: Update 0.139024444444445, Draw 0.0894868888888888 2024-02-02 21:19:13.093 - Thread: 1 -> GUI Stats: Update 0.148956388888889, Draw 0.0893237222222223 2024-02-02 21:19:22.760 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:19:23.942 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:19:23.943 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:19:43.093 - Thread: 1 -> GUI Stats: Update 0.152924888888889, Draw 0.0874269444444445 2024-02-02 21:20:13.094 - Thread: 1 -> GUI Stats: Update 0.149806833333333, Draw 0.0855597222222222 2024-02-02 21:20:43.093 - Thread: 1 -> GUI Stats: Update 0.148580833333333, Draw 0.0831859444444446 2024-02-02 21:21:12.644 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:21:13.093 - Thread: 1 -> GUI Stats: Update 0.154027666666666, Draw 0.0825389999999999 2024-02-02 21:21:19.243 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-02-02 21:21:19.243 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-02-02 21:21:43.094 - Thread: 1 -> GUI Stats: Update 0.136370833333333, Draw 0.0733362777777778 2024-02-02 21:22:11.947 - Thread: 53 -> StartNewSandbox - Start 2024-02-02 21:22:11.953 - Thread: 53 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-02-02 21:22:11.954 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:22:11.961 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-02-02 21:22:11.961 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2024-02-02 21:22:11.963 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-02-02 21:22:11.963 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:22:11.965 - Thread: 14 -> Downloading world mods - START 2024-02-02 21:22:12.177 - Thread: 1 -> Mod dependencies query successful 2024-02-02 21:22:12.177 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:12.177 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:12.179 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 2 items 2024-02-02 21:22:12.395 - Thread: 1 -> Mod query successful 2024-02-02 21:22:12.397 - Thread: 14 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-02-02 21:22:12.397 - Thread: 14 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-02-02 21:22:12.397 - Thread: 14 -> Mod download time: 0.00 seconds 2024-02-02 21:22:12.398 - Thread: 14 -> Downloading world mods - END 2024-02-02 21:22:12.410 - Thread: 1 -> LoadSession() - End 2024-02-02 21:22:12.428 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:12.428 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:12.428 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:12.429 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:12.429 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:12.429 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:12.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:12.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:12.444 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-02-02 21:22:12.444 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-02-02 21:22:12.444 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-02-02 21:22:12.649 - Thread: 1 -> RunLoadingAction - START 2024-02-02 21:22:12.652 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-02-02 21:22:12.755 - Thread: 1 -> GC Memory: 1,042,173,560 B 2024-02-02 21:22:12.759 - Thread: 1 -> Process Memory: 3,451,305,984 B 2024-02-02 21:22:12.759 - Thread: 1 -> Experimental mode: Yes 2024-02-02 21:22:12.759 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-02-02 21:22:12.759 - Thread: 1 -> Console compatibility: No 2024-02-02 21:22:13.083 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-02-02 21:22:13.931 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:13.931 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:13.938 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-02-02 21:22:13.940 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-02-02 21:22:13.941 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-02 21:22:13.942 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-02-02 21:22:14.053 - Thread: 1 -> Loading scenarios 2024-02-02 21:22:14.053 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-02 21:22:14.053 - Thread: 1 -> List of used mods (2) - START 2024-02-02 21:22:14.053 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-02-02 21:22:14.053 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-02-02 21:22:14.053 - Thread: 1 -> List of used mods - END 2024-02-02 21:22:14.095 - Thread: 1 -> Loading behaviors 2024-02-02 21:22:14.096 - Thread: 1 -> Loading ammo magazines 2024-02-02 21:22:14.098 - Thread: 1 -> Loading ammo definitions 2024-02-02 21:22:14.099 - Thread: 1 -> Loading animations 2024-02-02 21:22:14.102 - Thread: 1 -> Loading animations 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.103 - Thread: 1 -> Loading category classes 2024-02-02 21:22:14.103 - Thread: 1 -> Loading category classes 2024-02-02 21:22:14.103 - Thread: 1 -> Loading blueprint classes 2024-02-02 21:22:14.105 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:22:14.106 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:22:14.106 - Thread: 1 -> Loading blueprints 2024-02-02 21:22:14.107 - Thread: 1 -> Loading blueprints 2024-02-02 21:22:14.107 - Thread: 1 -> Loading agent definitions 2024-02-02 21:22:14.108 - Thread: 1 -> Loading character definitions 2024-02-02 21:22:14.116 - Thread: 1 -> Loading character definitions 2024-02-02 21:22:14.116 - Thread: 1 -> Loading components 2024-02-02 21:22:14.117 - Thread: 1 -> Loading components 2024-02-02 21:22:14.117 - Thread: 1 -> Loading configuration 2024-02-02 21:22:14.117 - Thread: 1 -> Loading container types 2024-02-02 21:22:14.118 - Thread: 1 -> Loading Contract Types 2024-02-02 21:22:14.122 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:22:14.122 - Thread: 1 -> Loading block positions 2024-02-02 21:22:14.124 - Thread: 1 -> Loading block positions 2024-02-02 21:22:14.124 - Thread: 1 -> Loading curve definitions 2024-02-02 21:22:14.125 - Thread: 1 -> Loading debris 2024-02-02 21:22:14.126 - Thread: 1 -> Loading environment items entries 2024-02-02 21:22:14.126 - Thread: 1 -> Loading decal global definitions 2024-02-02 21:22:14.126 - Thread: 1 -> Loading decal definitions 2024-02-02 21:22:14.127 - Thread: 1 -> Loading decal definitions 2024-02-02 21:22:14.127 - Thread: 1 -> Loading drone behaviors 2024-02-02 21:22:14.129 - Thread: 1 -> Loading edges 2024-02-02 21:22:14.129 - Thread: 1 -> Loading emissive color definitions 2024-02-02 21:22:14.131 - Thread: 1 -> Loading emissive color default states 2024-02-02 21:22:14.134 - Thread: 1 -> Loading animations 2024-02-02 21:22:14.134 - Thread: 1 -> Loading entity components 2024-02-02 21:22:14.148 - Thread: 1 -> Loading component containers 2024-02-02 21:22:14.156 - Thread: 1 -> Loading environment items entries 2024-02-02 21:22:14.156 - Thread: 1 -> Loading Faction Names 2024-02-02 21:22:14.157 - Thread: 1 -> Loading factions 2024-02-02 21:22:14.159 - Thread: 1 -> Loading flare definitions 2024-02-02 21:22:14.166 - Thread: 1 -> Loading gas property definitions 2024-02-02 21:22:14.166 - Thread: 1 -> Loading event definitions 2024-02-02 21:22:14.167 - Thread: 1 -> Loading physical items 2024-02-02 21:22:14.175 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.175 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-02 21:22:14.176 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-02 21:22:14.176 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-02 21:22:14.176 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-02 21:22:14.176 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-02 21:22:14.176 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:22:14.176 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-02 21:22:14.180 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:22:14.181 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-02 21:22:14.181 - Thread: 1 -> Loading planet definition 2024-02-02 21:22:14.186 - Thread: 1 -> Loading physical items 2024-02-02 21:22:14.188 - Thread: 1 -> Loading physical items 2024-02-02 21:22:14.188 - Thread: 1 -> Loading physical material properties 2024-02-02 21:22:14.190 - Thread: 1 -> Loading pirate antennas 2024-02-02 21:22:14.191 - Thread: 1 -> Loading research blocks definitions 2024-02-02 21:22:14.192 - Thread: 1 -> Loading research groups definitions 2024-02-02 21:22:14.193 - Thread: 1 -> Loading resource distribution groups 2024-02-02 21:22:14.193 - Thread: 1 -> Loading shadow textures definitions 2024-02-02 21:22:14.193 - Thread: 1 -> Loading ship sound groups 2024-02-02 21:22:14.201 - Thread: 1 -> Loading ship sound groups 2024-02-02 21:22:14.201 - Thread: 1 -> Loading sound categories 2024-02-02 21:22:14.203 - Thread: 1 -> Loading stat definitions 2024-02-02 21:22:14.203 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:22:14.204 - Thread: 1 -> Loading grid creators 2024-02-02 21:22:14.205 - Thread: 1 -> Loading transparent material properties 2024-02-02 21:22:14.205 - Thread: 1 -> Loading planet definition 2024-02-02 21:22:14.205 - Thread: 1 -> Loading voxel map storage definitions 2024-02-02 21:22:14.206 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:22:14.207 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:22:14.207 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:22:14.207 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:22:14.207 - Thread: 1 -> Loading Weather Effects 2024-02-02 21:22:14.210 - Thread: 1 -> Loading category classes 2024-02-02 21:22:14.212 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:22:14.212 - Thread: 1 -> Loading sound definitions 2024-02-02 21:22:14.213 - Thread: 1 -> Loading entity components 2024-02-02 21:22:14.213 - Thread: 1 -> Loading component containers 2024-02-02 21:22:14.213 - Thread: 1 -> Loading research blocks definitions 2024-02-02 21:22:14.213 - Thread: 1 -> Loading transparent material properties 2024-02-02 21:22:14.213 - Thread: 1 -> Audio effects definitions 2024-02-02 21:22:14.216 - Thread: 1 -> Loading environment items definitions 2024-02-02 21:22:14.217 - Thread: 1 -> Loading environment items definitions 2024-02-02 21:22:14.218 - Thread: 1 -> Loading physical material properties 2024-02-02 21:22:14.221 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:22:14.276 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:22:14.277 - Thread: 1 -> Loading environment item definitions 2024-02-02 21:22:14.279 - Thread: 1 -> Loading weapon definitions 2024-02-02 21:22:14.286 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:22:14.291 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.312 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.313 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.335 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.340 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.340 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.340 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.340 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.340 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.341 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.342 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.348 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.349 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.350 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.350 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.352 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.352 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.353 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.353 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.356 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.357 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.358 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.359 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.359 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.362 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.362 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.363 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.365 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.366 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.366 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.367 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.367 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.367 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.368 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.369 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.370 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.370 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.373 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.373 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.373 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.396 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.396 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.397 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.397 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.398 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.399 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.400 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.401 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.402 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.402 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.403 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.405 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.407 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.409 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.410 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.410 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.411 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.412 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.413 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.413 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.415 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.416 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.426 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.427 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.428 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.428 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.430 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.431 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.433 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.433 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.437 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.437 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.439 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.439 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.444 - Thread: 1 -> Loading cube blocks 2024-02-02 21:22:14.445 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-02-02 21:22:14.445 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-02-02 21:22:14.445 - Thread: 1 -> Created block definitions 2024-02-02 21:22:14.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-02-02 21:22:14.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-02-02 21:22:14.446 - Thread: 1 -> Loading block variant groups 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-02-02 21:22:14.449 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-02-02 21:22:14.450 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-02-02 21:22:14.450 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-02-02 21:22:14.456 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-02-02 21:22:14.458 - Thread: 1 -> Loading asteroid generators 2024-02-02 21:22:14.459 - Thread: 1 -> Loading spawn groups 2024-02-02 21:22:14.461 - Thread: 1 -> Loading drop containers 2024-02-02 21:22:14.461 - Thread: 1 -> Loading spawn groups 2024-02-02 21:22:14.462 - Thread: 1 -> Loading spawn groups 2024-02-02 21:22:14.462 - Thread: 1 -> Loading radial menu definitions 2024-02-02 21:22:14.472 - Thread: 1 -> Loading respawn ships 2024-02-02 21:22:14.473 - Thread: 1 -> Loading spawn groups 2024-02-02 21:22:14.473 - Thread: 1 -> Loading wheel speeds 2024-02-02 21:22:14.513 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-02 21:22:14.519 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-02 21:22:14.519 - Thread: 1 -> MyAudio.LoadData - START 2024-02-02 21:22:14.530 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-02 21:22:14.863 - Thread: 1 -> MyAudio.LoadData - END 2024-02-02 21:22:14.899 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-02-02 21:22:14.908 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.929 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.929 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.930 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.930 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.930 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:14.939 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:22:15.106 - Thread: 79 -> External debugger: listening... 2024-02-02 21:22:15.106 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-02-02 21:22:15.112 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-02-02 21:22:15.113 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-02-02 21:22:15.113 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-02-02 21:22:15.126 - Thread: 1 -> MyLights.LoadData() - START 2024-02-02 21:22:15.130 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-02-02 21:22:15.130 - Thread: 1 -> MyLights.LoadData() - END 2024-02-02 21:22:15.130 - Thread: 1 -> Info: MyLights initialized. 2024-02-02 21:22:15.130 - Thread: 1 -> MyExplosions.LoadData() - START 2024-02-02 21:22:15.135 - Thread: 1 -> MyExplosions.LoadData() - END 2024-02-02 21:22:15.175 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-02-02 21:22:15.175 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-02-02 21:22:15.192 - Thread: 1 -> Loading Procedural World Generator 2024-02-02 21:22:15.193 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-02-02 21:22:15.232 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-02-02 21:22:15.397 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-02-02 21:22:15.397 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-02-02 21:22:15.397 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-02-02 21:22:15.397 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-02-02 21:22:15.397 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-02-02 21:22:15.397 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-02-02 21:22:15.397 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-02-02 21:22:15.398 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-02-02 21:22:15.398 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2024-02-02 21:22:15.398 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2024-02-02 21:22:15.398 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2024-02-02 21:22:15.398 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2024-02-02 21:22:15.398 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2024-02-02 21:22:15.398 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2024-02-02 21:22:15.398 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2024-02-02 21:22:15.398 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2024-02-02 21:22:16.981 - Thread: 19 -> Info: Planet generator name: Mars 2024-02-02 21:22:16.983 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:17.119 - Thread: 15 -> Info: Planet generator name: Moon 2024-02-02 21:22:17.119 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:17.198 - Thread: 1 -> Info: Planet generator name: Titan 2024-02-02 21:22:17.198 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:17.441 - Thread: 18 -> Info: Planet generator name: Europa 2024-02-02 21:22:17.441 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:17.527 - Thread: 16 -> Info: Planet generator name: Alien 2024-02-02 21:22:17.527 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:17.618 - Thread: 14 -> Info: Planet generator name: EarthLike 2024-02-02 21:22:17.618 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:18.020 - Thread: 17 -> Info: Planet generator name: Triton 2024-02-02 21:22:18.020 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:18.332 - Thread: 20 -> Info: Planet generator name: Pertam 2024-02-02 21:22:18.332 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:22:18.332 - Thread: 1 -> Entities loaded & initialized 2024-02-02 21:22:18.341 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2024-02-02 21:22:18.341 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-02-02 21:22:18.350 - Thread: 1 -> Can't find identity 0 2024-02-02 21:22:18.380 - Thread: 1 -> RequestRespawn 2024-02-02 21:22:18.499 - Thread: 1 -> MySession.Static.LogSettings - START 2024-02-02 21:22:18.499 - Thread: 1 -> Name = Breakin 2 2024-02-02 21:22:18.499 - Thread: 1 -> Description = The Electric Boogaloo 2024-02-02 21:22:18.499 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2024-02-02 21:22:18.499 - Thread: 1 -> Password = 2024-02-02 21:22:18.499 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2024-02-02 21:22:18.499 - Thread: 1 -> WorkshopId = 2024-02-02 21:22:18.499 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-02-02 21:22:18.499 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2024-02-02 21:22:18.502 - Thread: 1 -> Settings: 2024-02-02 21:22:18.502 - Thread: 1 -> GameMode = Survival 2024-02-02 21:22:18.502 - Thread: 1 -> MaxPlayers = 5 2024-02-02 21:22:18.502 - Thread: 1 -> OnlineMode = PRIVATE 2024-02-02 21:22:18.502 - Thread: 1 -> TotalPCU = 0 2024-02-02 21:22:18.502 - Thread: 1 -> PiratePCU = 50000 2024-02-02 21:22:18.502 - Thread: 1 -> AutoHealing = True 2024-02-02 21:22:18.502 - Thread: 1 -> WeaponsEnabled = True 2024-02-02 21:22:18.502 - Thread: 1 -> ThrusterDamage = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSpectator = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableCopyPaste = False 2024-02-02 21:22:18.502 - Thread: 1 -> MaxFloatingObjects = 100 2024-02-02 21:22:18.502 - Thread: 1 -> MaxGridSize = 0 2024-02-02 21:22:18.502 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-02-02 21:22:18.502 - Thread: 1 -> CargoShipsEnabled = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnvironmentHostility = SAFE 2024-02-02 21:22:18.502 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-02-02 21:22:18.502 - Thread: 1 -> InventorySizeMultiplier = 3 2024-02-02 21:22:18.502 - Thread: 1 -> BlocksInventorySizeMultiplier = 5 2024-02-02 21:22:18.502 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-02-02 21:22:18.502 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-02-02 21:22:18.502 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-02-02 21:22:18.502 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-02-02 21:22:18.502 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-02-02 21:22:18.502 - Thread: 1 -> ClientCanSave = False 2024-02-02 21:22:18.502 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-02-02 21:22:18.502 - Thread: 1 -> PermanentDeath = False 2024-02-02 21:22:18.502 - Thread: 1 -> DestructibleBlocks = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableScripts = True 2024-02-02 21:22:18.502 - Thread: 1 -> AutoSaveInMinutes = 5 2024-02-02 21:22:18.502 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-02-02 21:22:18.502 - Thread: 1 -> ProceduralDensity = 0.35 2024-02-02 21:22:18.502 - Thread: 1 -> ProceduralSeed = 0 2024-02-02 21:22:18.502 - Thread: 1 -> DestructibleBlocks = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableIngameScripts = True 2024-02-02 21:22:18.502 - Thread: 1 -> ViewDistance = 10000 2024-02-02 21:22:18.502 - Thread: 1 -> Voxel destruction = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableStructuralSimulation = False 2024-02-02 21:22:18.502 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-02-02 21:22:18.502 - Thread: 1 -> EnableContainerDrops = False 2024-02-02 21:22:18.502 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-02-02 21:22:18.502 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-02-02 21:22:18.502 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSubgridDamage = False 2024-02-02 21:22:18.502 - Thread: 1 -> SyncDistance = 3000 2024-02-02 21:22:18.502 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-02-02 21:22:18.502 - Thread: 1 -> AFKTimeoutMin = 0 2024-02-02 21:22:18.502 - Thread: 1 -> StopGridsPeriodMin = 15 2024-02-02 21:22:18.502 - Thread: 1 -> MaxPlanets = 99 2024-02-02 21:22:18.502 - Thread: 1 -> MaxBackupSaves = 5 2024-02-02 21:22:18.502 - Thread: 1 -> MaxFactionsCount = 0 2024-02-02 21:22:18.502 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-02-02 21:22:18.502 - Thread: 1 -> RespawnShipDelete = False 2024-02-02 21:22:18.502 - Thread: 1 -> WorldSizeKm = 0 2024-02-02 21:22:18.502 - Thread: 1 -> ResetOwnership = False 2024-02-02 21:22:18.502 - Thread: 1 -> RealisticSound = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSaving = True 2024-02-02 21:22:18.502 - Thread: 1 -> InfiniteAmmo = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableToolShake = False 2024-02-02 21:22:18.502 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-02-02 21:22:18.502 - Thread: 1 -> OffensiveWordsFiltering = False 2024-02-02 21:22:18.502 - Thread: 1 -> UseConsolePCU = False 2024-02-02 21:22:18.502 - Thread: 1 -> PredefinedAsteroids = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-02-02 21:22:18.502 - Thread: 1 -> FamilySharing = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnablePcuTrading = True 2024-02-02 21:22:18.502 - Thread: 1 -> SuppressedWarnings = 2024-02-02 21:22:18.502 - Thread: 1 -> SimplifiedSimulation = False 2024-02-02 21:22:18.502 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-02-02 21:22:18.502 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-02-02 21:22:18.502 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-02-02 21:22:18.502 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-02-02 21:22:18.502 - Thread: 1 -> TradeFactionsCount = 15 2024-02-02 21:22:18.502 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-02-02 21:22:18.502 - Thread: 1 -> WeatherSystem = False 2024-02-02 21:22:18.502 - Thread: 1 -> DepositSizeDenominator = 60 2024-02-02 21:22:18.502 - Thread: 1 -> DepositsCountCoefficient = 1 2024-02-02 21:22:18.502 - Thread: 1 -> EnableEconomy = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableBountyContracts = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSupergridding = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableAutorespawn = False 2024-02-02 21:22:18.502 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-02-02 21:22:18.502 - Thread: 1 -> EnableGoodBotHints = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableResearch = False 2024-02-02 21:22:18.502 - Thread: 1 -> VoxelAgeThreshold = 24 2024-02-02 21:22:18.502 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-02-02 21:22:18.502 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-02-02 21:22:18.502 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-02-02 21:22:18.502 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-02-02 21:22:18.502 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-02-02 21:22:18.502 - Thread: 1 -> OptimalGridCount = 0 2024-02-02 21:22:18.502 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-02-02 21:22:18.502 - Thread: 1 -> BlockCountThreshold = 20 2024-02-02 21:22:18.502 - Thread: 1 -> TrashFlagsValue = 7706 2024-02-02 21:22:18.502 - Thread: 1 -> TrashRemovalEnabled = True 2024-02-02 21:22:18.502 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-02-02 21:22:18.502 - Thread: 1 -> EnableVoxelHand = True 2024-02-02 21:22:18.502 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableScripterRole = False 2024-02-02 21:22:18.502 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-02-02 21:22:18.502 - Thread: 1 -> FloraDensityMultiplier = 1 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSpiders = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableWolfs = False 2024-02-02 21:22:18.502 - Thread: 1 -> TotalBotLimit = 30 2024-02-02 21:22:18.502 - Thread: 1 -> EnableDrones = True 2024-02-02 21:22:18.502 - Thread: 1 -> MaxDrones = 5 2024-02-02 21:22:18.502 - Thread: 1 -> StartInRespawnScreen = False 2024-02-02 21:22:18.502 - Thread: 1 -> SpawnWithTools = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableJetpack = True 2024-02-02 21:22:18.502 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-02-02 21:22:18.502 - Thread: 1 -> PhysicsIterations = 8 2024-02-02 21:22:18.502 - Thread: 1 -> CanJoinRunning = False 2024-02-02 21:22:18.502 - Thread: 1 -> Scenario = False 2024-02-02 21:22:18.502 - Thread: 1 -> ScenarioEditMode = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableRespawnShips = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableSunRotation = True 2024-02-02 21:22:18.502 - Thread: 1 -> StationVoxelSupport = False 2024-02-02 21:22:18.502 - Thread: 1 -> EnableConvertToStation = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableEncounters = True 2024-02-02 21:22:18.502 - Thread: 1 -> Enable3rdPersonView = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableOxygenPressurization = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnableOxygen = True 2024-02-02 21:22:18.502 - Thread: 1 -> ExperimentalMode = True 2024-02-02 21:22:18.502 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2024-02-02 21:22:18.502 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-02-02 21:22:18.502 - Thread: 1 -> EnableRecoil = True 2024-02-02 21:22:18.502 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-02-02 21:22:18.502 - Thread: 1 -> MySession.Static.LogSettings - END 2024-02-02 21:22:18.683 - Thread: 30 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-02 21:22:18.684 - Thread: 32 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-02 21:22:18.701 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-02 21:22:18.705 - Thread: 35 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-02 21:22:19.027 - Thread: 1 -> Analytics ids for user ([007...919]): User = (2f1dbe0a-0e61-b40a-faa7-e798922e7fb7) Session = (a8019df1-b29f-4470-a079-96afa2f7a08f). 2024-02-02 21:22:19.032 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-02-02 21:22:19.045 - Thread: 1 -> Session loaded 2024-02-02 21:22:19.046 - Thread: 1 -> RunLoadingAction - END 2024-02-02 21:22:19.046 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-02-02 21:22:19.046 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-02-02 21:22:19.046 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-02-02 21:22:19.046 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-02-02 21:22:19.047 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-02-02 21:22:19.056 - Thread: 1 -> Updating continues. 2024-02-02 21:22:19.120 - Thread: 1 -> Create Log instance Utils=True 2024-02-02 21:22:19.191 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2024-02-02 21:22:19.203 - Thread: 1 -> GC Memory: 1671.771 / 1671.771 MB 2024-02-02 21:22:19.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:22:19.299 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1992.832,6927.952,1,0,1673.386,5031.219,0,0,0,10.11348,13.27905,0,54626,8.300283,0,16.66667,0.8394476,1.102199,100,3634939756,1673.386,0,0,-1 2024-02-02 21:22:19.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:22:19.299 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,852,56,5,85,73,849,3466,846,0,0,116,931,0,485,28,0,0,0,384,0,0,0,13,758,456,8,10,0,0,0,0 2024-02-02 21:22:19.301 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-02-02 21:22:19.333 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:19.333 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:19.598 - Thread: 1 -> Loading duration: 7.154041 2024-02-02 21:22:19.608 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-02-02 21:22:19.608 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-02-02 21:22:19.615 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-02-02 21:22:19.705 - Thread: 1 -> GUI Stats: Update 3.736558, Draw 0.0954379444444445 2024-02-02 21:22:24.540 - Thread: 1 -> Saving world - START 2024-02-02 21:22:24.541 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:22:24.541 - Thread: 1 -> Before snapshot.: GC Memory: 1,966 B 2024-02-02 21:22:24.584 - Thread: 1 -> After snapshot.: GC Memory: 1,963 B 2024-02-02 21:22:24.587 - Thread: 1 -> Directory cleanup: GC Memory: 1,964 B 2024-02-02 21:22:24.587 - Thread: 1 -> Saving world - END 2024-02-02 21:22:24.591 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:22:24.591 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:22:24.715 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:22:24.729 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:22:48.989 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2024-02-02 21:22:49.205 - Thread: 1 -> GC Memory: 1970.54 / 1970.54 MB 2024-02-02 21:22:49.705 - Thread: 1 -> GUI Stats: Update 0.232874777777778, Draw 0.0550394444444444 2024-02-02 21:23:10.653 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:10.655 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:17.237 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-02 21:23:18.585 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:23:18.585 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:23:18.586 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:23:19.218 - Thread: 1 -> GC Memory: 1979.211 / 1979.211 MB 2024-02-02 21:23:19.952 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:23:19.953 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,3.405719,8.140585,1,0,1980.403,5861.727,0,0,0,5.958778,31.13029,0.006593121,54480,8.333235,0,16.66667,0.496559,2.594161,100,4264159374,1980.403,0,0,-1 2024-02-02 21:23:19.953 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:23:19.953 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,853,56,5,99,73,849,4066,1424,0,0,195,1524,0,486,28,0,5,28,384,4,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:23:20.369 - Thread: 1 -> GUI Stats: Update 0.575324833333334, Draw 0.0713226111111111 2024-02-02 21:23:22.768 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:23:23.642 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-02-02 21:23:23.647 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:23.647 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:23.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:23.647 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:23.647 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:23.648 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:23.649 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:23.650 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:23.650 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-02-02 21:23:23.650 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:23.650 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:23.756 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-02-02 21:23:23.756 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-02-02 21:23:23.757 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-02-02 21:23:23.761 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-02-02 21:23:23.762 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-02-02 21:23:23.877 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-02-02 21:23:23.877 - Thread: 1 -> MySession::Unload START 2024-02-02 21:23:23.877 - Thread: 1 -> AutoSaveInMinutes: 5 2024-02-02 21:23:23.877 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-02-02 21:23:23.877 - Thread: 1 -> IsServer: True 2024-02-02 21:23:23.877 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-02 21:23:23.880 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-02 21:23:23.880 - Thread: 1 -> MyAudio.LoadData - START 2024-02-02 21:23:23.890 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-02 21:23:23.953 - Thread: 1 -> MyAudio.LoadData - END 2024-02-02 21:23:23.957 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:23:23.957 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:23:23.958 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:23:23.964 - Thread: 1 -> Unloading Procedural World Generator 2024-02-02 21:23:24.020 - Thread: 1 -> Info: MyLights Unloading data. 2024-02-02 21:23:24.024 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2024-02-02 21:23:24.025 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2024-02-02 21:23:24.030 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:23:24.030 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:23:24.031 - Thread: 1 -> Network readers disposed 2024-02-02 21:23:24.033 - Thread: 1 -> Network readers disposed 2024-02-02 21:23:24.035 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-02-02 21:23:24.127 - Thread: 1 -> Loading sound definitions 2024-02-02 21:23:24.127 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:23:24.133 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.133 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-02 21:23:24.136 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-02 21:23:24.136 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-02 21:23:24.136 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-02 21:23:24.136 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-02 21:23:24.136 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:23:24.136 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-02 21:23:24.137 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-02 21:23:24.137 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-02-02 21:23:24.137 - Thread: 1 -> Loading shadow textures definitions 2024-02-02 21:23:24.137 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-02-02 21:23:24.137 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-02-02 21:23:24.251 - Thread: 1 -> MySession::Unload END 2024-02-02 21:23:24.253 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-02-02 21:23:24.253 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-02 21:23:24.283 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:24.283 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:24.420 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:23:24.420 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:23:24.421 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:23:35.320 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-02 21:23:35.320 - Thread: 14 -> Loading available saves - START 2024-02-02 21:23:35.320 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-02-02 21:23:35.320 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919' 2024-02-02 21:23:35.416 - Thread: 14 -> Loading available saves - END 2024-02-02 21:23:35.737 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:35.737 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:38.220 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:23:40.503 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:23:40.503 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:23:44.231 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Sandbox_config.sbc 2024-02-02 21:23:44.235 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:23:44.235 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-02-02 21:23:44.236 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-02-02 21:23:44.236 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-02-02 21:23:45.536 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-02-02 21:23:45.537 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-02-02 21:23:45.553 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-02-02 21:23:51.536 - Thread: 1 -> GUI Stats: Update 0.198218166666667, Draw 0.0981837222222225 2024-02-02 21:24:00.753 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:00.753 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:02.042 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Sandbox_config.sbc 2024-02-02 21:24:02.236 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:02.236 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:02.236 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-02-02 21:24:02.236 - Thread: 14 -> Loading available saves - START 2024-02-02 21:24:02.237 - Thread: 14 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919' 2024-02-02 21:24:02.272 - Thread: 14 -> Loading available saves - END 2024-02-02 21:24:02.653 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:02.653 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:06.970 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-02-02 21:24:07.540 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Sandbox_config.sbc 2024-02-02 21:24:07.541 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:24:07.553 - Thread: 1 -> LoadSandbox() - Start 2024-02-02 21:24:07.555 - Thread: 1 -> LoadSession() - Start 2024-02-02 21:24:07.555 - Thread: 1 -> C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2 2024-02-02 21:24:07.555 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Sandbox_config.sbc 2024-02-02 21:24:08.144 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Sandbox_config.sbc 2024-02-02 21:24:08.145 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-02-02 21:24:08.145 - Thread: 1 -> LoadSandbox() - End 2024-02-02 21:24:08.145 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-02-02 21:24:08.145 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2024-02-02 21:24:08.145 - Thread: 14 -> Downloading world mods - START 2024-02-02 21:24:08.145 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:24:08.186 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:08.186 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:08.354 - Thread: 1 -> Mod dependencies query successful 2024-02-02 21:24:08.354 - Thread: 14 -> MyWorkshop.GetItemsBlocking: getting 2 items 2024-02-02 21:24:08.554 - Thread: 1 -> Mod query successful 2024-02-02 21:24:08.554 - Thread: 14 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2024-02-02 21:24:08.554 - Thread: 14 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2024-02-02 21:24:08.554 - Thread: 14 -> Mod download time: 0.00 seconds 2024-02-02 21:24:08.554 - Thread: 14 -> Downloading world mods - END 2024-02-02 21:24:08.570 - Thread: 1 -> LoadSession() - End 2024-02-02 21:24:08.586 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:08.586 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:08.586 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:08.587 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:08.587 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:08.587 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:08.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:08.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:08.595 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-02-02 21:24:08.595 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-02-02 21:24:08.595 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-02-02 21:24:08.803 - Thread: 1 -> RunLoadingAction - START 2024-02-02 21:24:08.803 - Thread: 1 -> Loading session: C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2 2024-02-02 21:24:08.887 - Thread: 1 -> GC Memory: 1,327,372,424 B 2024-02-02 21:24:08.889 - Thread: 1 -> Process Memory: 4,681,973,760 B 2024-02-02 21:24:08.889 - Thread: 1 -> Experimental mode: Yes 2024-02-02 21:24:08.889 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2024-02-02 21:24:08.889 - Thread: 1 -> Console compatibility: No 2024-02-02 21:24:09.008 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-02-02 21:24:09.651 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:09.652 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:09.657 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-02-02 21:24:09.657 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-02-02 21:24:09.657 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-02-02 21:24:09.658 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-02-02 21:24:09.763 - Thread: 1 -> Loading scenarios 2024-02-02 21:24:09.764 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-02-02 21:24:09.764 - Thread: 1 -> List of used mods (2) - START 2024-02-02 21:24:09.764 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2024-02-02 21:24:09.764 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2024-02-02 21:24:09.764 - Thread: 1 -> List of used mods - END 2024-02-02 21:24:09.802 - Thread: 1 -> Loading behaviors 2024-02-02 21:24:09.802 - Thread: 1 -> Loading ammo magazines 2024-02-02 21:24:09.802 - Thread: 1 -> Loading ammo definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading animations 2024-02-02 21:24:09.802 - Thread: 1 -> Loading animations 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.802 - Thread: 1 -> Loading category classes 2024-02-02 21:24:09.802 - Thread: 1 -> Loading category classes 2024-02-02 21:24:09.802 - Thread: 1 -> Loading blueprint classes 2024-02-02 21:24:09.802 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:24:09.802 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:24:09.802 - Thread: 1 -> Loading blueprints 2024-02-02 21:24:09.803 - Thread: 1 -> Loading blueprints 2024-02-02 21:24:09.803 - Thread: 1 -> Loading agent definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading character definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading character definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading components 2024-02-02 21:24:09.803 - Thread: 1 -> Loading components 2024-02-02 21:24:09.803 - Thread: 1 -> Loading configuration 2024-02-02 21:24:09.803 - Thread: 1 -> Loading container types 2024-02-02 21:24:09.803 - Thread: 1 -> Loading Contract Types 2024-02-02 21:24:09.803 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:24:09.803 - Thread: 1 -> Loading block positions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading block positions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading curve definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading debris 2024-02-02 21:24:09.803 - Thread: 1 -> Loading environment items entries 2024-02-02 21:24:09.803 - Thread: 1 -> Loading decal global definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading decal definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading decal definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading drone behaviors 2024-02-02 21:24:09.803 - Thread: 1 -> Loading edges 2024-02-02 21:24:09.803 - Thread: 1 -> Loading emissive color definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading emissive color default states 2024-02-02 21:24:09.803 - Thread: 1 -> Loading animations 2024-02-02 21:24:09.803 - Thread: 1 -> Loading entity components 2024-02-02 21:24:09.803 - Thread: 1 -> Loading component containers 2024-02-02 21:24:09.803 - Thread: 1 -> Loading environment items entries 2024-02-02 21:24:09.803 - Thread: 1 -> Loading Faction Names 2024-02-02 21:24:09.803 - Thread: 1 -> Loading factions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading flare definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading gas property definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading event definitions 2024-02-02 21:24:09.803 - Thread: 1 -> Loading physical items 2024-02-02 21:24:09.811 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.811 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-02-02 21:24:09.812 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.812 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-02-02 21:24:09.812 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.812 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-02-02 21:24:09.812 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.812 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-02-02 21:24:09.812 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.812 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-02-02 21:24:09.812 - Thread: 1 -> GuiTextures.sbc 2024-02-02 21:24:09.812 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading LCD texture categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading OffensiveWords definitions 2024-02-02 21:24:09.813 - Thread: 1 -> Loading planet definition 2024-02-02 21:24:09.813 - Thread: 1 -> Loading physical items 2024-02-02 21:24:09.813 - Thread: 1 -> Loading physical items 2024-02-02 21:24:09.813 - Thread: 1 -> Loading physical material properties 2024-02-02 21:24:09.813 - Thread: 1 -> Loading pirate antennas 2024-02-02 21:24:09.813 - Thread: 1 -> Loading research blocks definitions 2024-02-02 21:24:09.813 - Thread: 1 -> Loading research groups definitions 2024-02-02 21:24:09.813 - Thread: 1 -> Loading resource distribution groups 2024-02-02 21:24:09.813 - Thread: 1 -> Loading shadow textures definitions 2024-02-02 21:24:09.813 - Thread: 1 -> Loading ship sound groups 2024-02-02 21:24:09.813 - Thread: 1 -> Loading ship sound groups 2024-02-02 21:24:09.813 - Thread: 1 -> Loading sound categories 2024-02-02 21:24:09.813 - Thread: 1 -> Loading stat definitions 2024-02-02 21:24:09.813 - Thread: 1 -> Loading gamepad controls 2024-02-02 21:24:09.813 - Thread: 1 -> Loading grid creators 2024-02-02 21:24:09.813 - Thread: 1 -> Loading transparent material properties 2024-02-02 21:24:09.814 - Thread: 1 -> Loading planet definition 2024-02-02 21:24:09.814 - Thread: 1 -> Loading voxel map storage definitions 2024-02-02 21:24:09.814 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:24:09.814 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:24:09.814 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:24:09.814 - Thread: 1 -> Loading voxel material definitions 2024-02-02 21:24:09.814 - Thread: 1 -> Loading Weather Effects 2024-02-02 21:24:09.814 - Thread: 1 -> Loading category classes 2024-02-02 21:24:09.815 - Thread: 1 -> Loading blueprint class entries 2024-02-02 21:24:09.815 - Thread: 1 -> Loading sound definitions 2024-02-02 21:24:09.815 - Thread: 1 -> Loading entity components 2024-02-02 21:24:09.815 - Thread: 1 -> Loading component containers 2024-02-02 21:24:09.815 - Thread: 1 -> Loading research blocks definitions 2024-02-02 21:24:09.815 - Thread: 1 -> Loading transparent material properties 2024-02-02 21:24:09.815 - Thread: 1 -> Audio effects definitions 2024-02-02 21:24:09.815 - Thread: 1 -> Loading environment items definitions 2024-02-02 21:24:09.815 - Thread: 1 -> Loading environment items definitions 2024-02-02 21:24:09.815 - Thread: 1 -> Loading physical material properties 2024-02-02 21:24:09.815 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:24:09.845 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:24:09.846 - Thread: 1 -> Loading environment item definitions 2024-02-02 21:24:09.846 - Thread: 1 -> Loading weapon definitions 2024-02-02 21:24:09.847 - Thread: 1 -> Loading particle effect definitions 2024-02-02 21:24:09.848 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.848 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.848 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.848 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.848 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.849 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.849 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.849 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.849 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.850 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.850 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.850 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.850 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.851 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.851 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.851 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.855 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.855 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.855 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.856 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.856 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.857 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.857 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.857 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.858 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.858 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.858 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.859 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.859 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.859 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.860 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.860 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.861 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.861 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.862 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.869 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.870 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.871 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.872 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.872 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.873 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.873 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.873 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.873 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.875 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.876 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.877 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.877 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.879 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.879 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.880 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.880 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.882 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.882 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.883 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.883 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.885 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.885 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.887 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.888 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.889 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.889 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.891 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.891 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.892 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.892 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.894 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.895 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.896 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.896 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.898 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.899 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.900 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.900 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.905 - Thread: 1 -> Loading cube blocks 2024-02-02 21:24:09.906 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-02-02 21:24:09.906 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2024-02-02 21:24:09.906 - Thread: 1 -> Created block definitions 2024-02-02 21:24:09.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2024-02-02 21:24:09.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2024-02-02 21:24:09.907 - Thread: 1 -> Loading block variant groups 2024-02-02 21:24:09.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-02-02 21:24:09.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-02-02 21:24:09.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-02-02 21:24:09.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-02-02 21:24:09.909 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-02-02 21:24:09.909 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-02-02 21:24:09.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-02-02 21:24:09.914 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-02-02 21:24:09.915 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-02-02 21:24:09.918 - Thread: 1 -> Loading asteroid generators 2024-02-02 21:24:09.918 - Thread: 1 -> Loading spawn groups 2024-02-02 21:24:09.918 - Thread: 1 -> Loading drop containers 2024-02-02 21:24:09.918 - Thread: 1 -> Loading spawn groups 2024-02-02 21:24:09.918 - Thread: 1 -> Loading spawn groups 2024-02-02 21:24:09.918 - Thread: 1 -> Loading radial menu definitions 2024-02-02 21:24:09.918 - Thread: 1 -> Loading respawn ships 2024-02-02 21:24:09.918 - Thread: 1 -> Loading spawn groups 2024-02-02 21:24:09.918 - Thread: 1 -> Loading wheel speeds 2024-02-02 21:24:09.924 - Thread: 1 -> MyAudio.UnloadData - START 2024-02-02 21:24:09.925 - Thread: 1 -> MyAudio.UnloadData - END 2024-02-02 21:24:09.925 - Thread: 1 -> MyAudio.LoadData - START 2024-02-02 21:24:09.936 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000 2024-02-02 21:24:10.010 - Thread: 1 -> MyAudio.LoadData - END 2024-02-02 21:24:10.011 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-02-02 21:24:10.012 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.025 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.025 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.025 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.026 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.026 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.027 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-02-02 21:24:10.089 - Thread: 1 -> Sneaky Sounds: LoadData - START 2024-02-02 21:24:10.091 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2024-02-02 21:24:10.091 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2024-02-02 21:24:10.091 - Thread: 1 -> Sneaky Sounds: LoadData - END 2024-02-02 21:24:10.091 - Thread: 1 -> MyLights.LoadData() - START 2024-02-02 21:24:10.093 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-02-02 21:24:10.093 - Thread: 1 -> MyLights.LoadData() - END 2024-02-02 21:24:10.093 - Thread: 1 -> Info: MyLights initialized. 2024-02-02 21:24:10.093 - Thread: 1 -> MyExplosions.LoadData() - START 2024-02-02 21:24:10.093 - Thread: 1 -> MyExplosions.LoadData() - END 2024-02-02 21:24:10.095 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-02-02 21:24:10.095 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-02-02 21:24:10.095 - Thread: 1 -> Loading Procedural World Generator 2024-02-02 21:24:10.095 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-02-02 21:24:10.101 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-02-02 21:24:10.165 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-02-02 21:24:10.165 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-02-02 21:24:10.165 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-02-02 21:24:10.165 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-02-02 21:24:10.165 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-02-02 21:24:10.165 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-02-02 21:24:10.165 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-02-02 21:24:10.165 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-02-02 21:24:10.165 - Thread: 15 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Europa-595048092d19000.vx2' 2024-02-02 21:24:10.165 - Thread: 14 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Mars-2044023682d120000.vx2' 2024-02-02 21:24:10.165 - Thread: 20 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Titan-2124704365d19000.vx2' 2024-02-02 21:24:10.165 - Thread: 17 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Triton-12345d80253.vx2' 2024-02-02 21:24:10.165 - Thread: 21 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Alien-291759539d120000.vx2' 2024-02-02 21:24:10.165 - Thread: 16 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\EarthLike-1779144428d120000.vx2' 2024-02-02 21:24:10.165 - Thread: 18 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Pertam-12345d60133.vx2' 2024-02-02 21:24:10.165 - Thread: 1 -> Loading voxel storage from file 'C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\Moon-1353915701d19000.vx2' 2024-02-02 21:24:12.097 - Thread: 17 -> Info: Planet generator name: Triton 2024-02-02 21:24:12.098 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:12.197 - Thread: 14 -> Info: Planet generator name: Mars 2024-02-02 21:24:12.198 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:12.343 - Thread: 20 -> Info: Planet generator name: Titan 2024-02-02 21:24:12.449 - Thread: 1 -> Info: Planet generator name: Moon 2024-02-02 21:24:12.449 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:12.449 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:12.777 - Thread: 16 -> Info: Planet generator name: EarthLike 2024-02-02 21:24:12.777 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:12.885 - Thread: 15 -> Info: Planet generator name: Europa 2024-02-02 21:24:12.885 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:13.032 - Thread: 21 -> Info: Planet generator name: Alien 2024-02-02 21:24:13.032 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:13.242 - Thread: 18 -> Info: Planet generator name: Pertam 2024-02-02 21:24:13.242 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-02-02 21:24:13.242 - Thread: 1 -> Entities loaded & initialized 2024-02-02 21:24:13.243 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-02-02 21:24:13.243 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-02-02 21:24:13.243 - Thread: 1 -> ControlledObject was null, respawning character 2024-02-02 21:24:13.243 - Thread: 1 -> RequestRespawn 2024-02-02 21:24:13.246 - Thread: 1 -> MySession.Static.LogSettings - START 2024-02-02 21:24:13.246 - Thread: 1 -> Name = Breakin 2 2024-02-02 21:24:13.246 - Thread: 1 -> Description = The Electric Boogaloo 2024-02-02 21:24:13.246 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:43 2024-02-02 21:24:13.246 - Thread: 1 -> Password = 2024-02-02 21:24:13.246 - Thread: 1 -> CurrentPath = C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2 2024-02-02 21:24:13.246 - Thread: 1 -> WorkshopId = 2024-02-02 21:24:13.246 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-02-02 21:24:13.246 - Thread: 1 -> ThumbPath = C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\thumb.jpg 2024-02-02 21:24:13.246 - Thread: 1 -> Settings: 2024-02-02 21:24:13.246 - Thread: 1 -> GameMode = Survival 2024-02-02 21:24:13.246 - Thread: 1 -> MaxPlayers = 5 2024-02-02 21:24:13.246 - Thread: 1 -> OnlineMode = PRIVATE 2024-02-02 21:24:13.246 - Thread: 1 -> TotalPCU = 0 2024-02-02 21:24:13.246 - Thread: 1 -> PiratePCU = 50000 2024-02-02 21:24:13.246 - Thread: 1 -> AutoHealing = True 2024-02-02 21:24:13.246 - Thread: 1 -> WeaponsEnabled = True 2024-02-02 21:24:13.246 - Thread: 1 -> ThrusterDamage = False 2024-02-02 21:24:13.246 - Thread: 1 -> EnableSpectator = True 2024-02-02 21:24:13.246 - Thread: 1 -> EnableCopyPaste = False 2024-02-02 21:24:13.246 - Thread: 1 -> MaxFloatingObjects = 100 2024-02-02 21:24:13.246 - Thread: 1 -> MaxGridSize = 0 2024-02-02 21:24:13.246 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-02-02 21:24:13.246 - Thread: 1 -> CargoShipsEnabled = True 2024-02-02 21:24:13.246 - Thread: 1 -> EnvironmentHostility = SAFE 2024-02-02 21:24:13.246 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-02-02 21:24:13.246 - Thread: 1 -> InventorySizeMultiplier = 3 2024-02-02 21:24:13.246 - Thread: 1 -> BlocksInventorySizeMultiplier = 5 2024-02-02 21:24:13.246 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-02-02 21:24:13.246 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-02-02 21:24:13.246 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-02-02 21:24:13.246 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-02-02 21:24:13.246 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-02-02 21:24:13.246 - Thread: 1 -> ClientCanSave = False 2024-02-02 21:24:13.246 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-02-02 21:24:13.246 - Thread: 1 -> PermanentDeath = False 2024-02-02 21:24:13.247 - Thread: 1 -> DestructibleBlocks = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableScripts = True 2024-02-02 21:24:13.247 - Thread: 1 -> AutoSaveInMinutes = 5 2024-02-02 21:24:13.247 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-02-02 21:24:13.247 - Thread: 1 -> ProceduralDensity = 0.35 2024-02-02 21:24:13.247 - Thread: 1 -> ProceduralSeed = 0 2024-02-02 21:24:13.247 - Thread: 1 -> DestructibleBlocks = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableIngameScripts = True 2024-02-02 21:24:13.247 - Thread: 1 -> ViewDistance = 10000 2024-02-02 21:24:13.247 - Thread: 1 -> Voxel destruction = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableStructuralSimulation = False 2024-02-02 21:24:13.247 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-02-02 21:24:13.247 - Thread: 1 -> EnableContainerDrops = False 2024-02-02 21:24:13.247 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-02-02 21:24:13.247 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-02-02 21:24:13.247 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSubgridDamage = False 2024-02-02 21:24:13.247 - Thread: 1 -> SyncDistance = 3000 2024-02-02 21:24:13.247 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-02-02 21:24:13.247 - Thread: 1 -> AFKTimeoutMin = 0 2024-02-02 21:24:13.247 - Thread: 1 -> StopGridsPeriodMin = 15 2024-02-02 21:24:13.247 - Thread: 1 -> MaxPlanets = 99 2024-02-02 21:24:13.247 - Thread: 1 -> MaxBackupSaves = 5 2024-02-02 21:24:13.247 - Thread: 1 -> MaxFactionsCount = 0 2024-02-02 21:24:13.247 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-02-02 21:24:13.247 - Thread: 1 -> RespawnShipDelete = False 2024-02-02 21:24:13.247 - Thread: 1 -> WorldSizeKm = 0 2024-02-02 21:24:13.247 - Thread: 1 -> ResetOwnership = False 2024-02-02 21:24:13.247 - Thread: 1 -> RealisticSound = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSaving = True 2024-02-02 21:24:13.247 - Thread: 1 -> InfiniteAmmo = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableToolShake = False 2024-02-02 21:24:13.247 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-02-02 21:24:13.247 - Thread: 1 -> OffensiveWordsFiltering = False 2024-02-02 21:24:13.247 - Thread: 1 -> UseConsolePCU = False 2024-02-02 21:24:13.247 - Thread: 1 -> PredefinedAsteroids = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-02-02 21:24:13.247 - Thread: 1 -> FamilySharing = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnablePcuTrading = True 2024-02-02 21:24:13.247 - Thread: 1 -> SuppressedWarnings = 2024-02-02 21:24:13.247 - Thread: 1 -> SimplifiedSimulation = False 2024-02-02 21:24:13.247 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-02-02 21:24:13.247 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-02-02 21:24:13.247 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-02-02 21:24:13.247 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-02-02 21:24:13.247 - Thread: 1 -> TradeFactionsCount = 15 2024-02-02 21:24:13.247 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-02-02 21:24:13.247 - Thread: 1 -> WeatherSystem = False 2024-02-02 21:24:13.247 - Thread: 1 -> DepositSizeDenominator = 60 2024-02-02 21:24:13.247 - Thread: 1 -> DepositsCountCoefficient = 1 2024-02-02 21:24:13.247 - Thread: 1 -> EnableEconomy = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableBountyContracts = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSupergridding = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableAutorespawn = False 2024-02-02 21:24:13.247 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-02-02 21:24:13.247 - Thread: 1 -> EnableGoodBotHints = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableResearch = False 2024-02-02 21:24:13.247 - Thread: 1 -> VoxelAgeThreshold = 24 2024-02-02 21:24:13.247 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-02-02 21:24:13.247 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-02-02 21:24:13.247 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-02-02 21:24:13.247 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-02-02 21:24:13.247 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-02-02 21:24:13.247 - Thread: 1 -> OptimalGridCount = 0 2024-02-02 21:24:13.247 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-02-02 21:24:13.247 - Thread: 1 -> BlockCountThreshold = 20 2024-02-02 21:24:13.247 - Thread: 1 -> TrashFlagsValue = 7706 2024-02-02 21:24:13.247 - Thread: 1 -> TrashRemovalEnabled = True 2024-02-02 21:24:13.247 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-02-02 21:24:13.247 - Thread: 1 -> EnableVoxelHand = True 2024-02-02 21:24:13.247 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableScripterRole = False 2024-02-02 21:24:13.247 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-02-02 21:24:13.247 - Thread: 1 -> FloraDensityMultiplier = 1 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSpiders = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableWolfs = False 2024-02-02 21:24:13.247 - Thread: 1 -> TotalBotLimit = 30 2024-02-02 21:24:13.247 - Thread: 1 -> EnableDrones = True 2024-02-02 21:24:13.247 - Thread: 1 -> MaxDrones = 5 2024-02-02 21:24:13.247 - Thread: 1 -> StartInRespawnScreen = False 2024-02-02 21:24:13.247 - Thread: 1 -> SpawnWithTools = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableJetpack = True 2024-02-02 21:24:13.247 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-02-02 21:24:13.247 - Thread: 1 -> PhysicsIterations = 8 2024-02-02 21:24:13.247 - Thread: 1 -> CanJoinRunning = False 2024-02-02 21:24:13.247 - Thread: 1 -> Scenario = False 2024-02-02 21:24:13.247 - Thread: 1 -> ScenarioEditMode = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableRespawnShips = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableSunRotation = True 2024-02-02 21:24:13.247 - Thread: 1 -> StationVoxelSupport = False 2024-02-02 21:24:13.247 - Thread: 1 -> EnableConvertToStation = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableEncounters = True 2024-02-02 21:24:13.247 - Thread: 1 -> Enable3rdPersonView = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableOxygenPressurization = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnableOxygen = True 2024-02-02 21:24:13.247 - Thread: 1 -> ExperimentalMode = True 2024-02-02 21:24:13.247 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableSpectator, EnableIngameScripts 2024-02-02 21:24:13.247 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-02-02 21:24:13.247 - Thread: 1 -> EnableRecoil = True 2024-02-02 21:24:13.247 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-02-02 21:24:13.247 - Thread: 1 -> MySession.Static.LogSettings - END 2024-02-02 21:24:13.356 - Thread: 1 -> Analytics ids for user ([007...919]): User = (2f1dbe0a-0e61-b40a-faa7-e798922e7fb7) Session = (a8019df1-b29f-4470-a079-96afa2f7a08f). 2024-02-02 21:24:13.357 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-02-02 21:24:13.360 - Thread: 1 -> Session loaded 2024-02-02 21:24:13.360 - Thread: 1 -> RunLoadingAction - END 2024-02-02 21:24:13.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-02-02 21:24:13.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-02-02 21:24:13.360 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-02-02 21:24:13.361 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-02-02 21:24:13.361 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-02-02 21:24:13.361 - Thread: 1 -> Updating continues. 2024-02-02 21:24:13.362 - Thread: 1 -> Create Log instance Utils=True 2024-02-02 21:24:13.367 - Thread: 1 -> GC Memory: 1368.159 / 1368.159 MB 2024-02-02 21:24:13.382 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2024-02-02 21:24:13.532 - Thread: 1 -> Loading duration: 4.9380094 2024-02-02 21:24:13.548 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:13.548 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:13.548 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-02-02 21:24:20.133 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-02-02 21:24:20.751 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:20.751 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:27.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:24:27.517 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,5.030503,8.189636,1,0,1577.642,5538.93,0,0,0,6.048962,32.78902,0.01326752,54842,8.333248,0,16.66667,0.504075,2.73239,100,4303243802,1577.642,0,0,-1 2024-02-02 21:24:27.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:24:27.517 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,854,56,5,101,89,849,4103,1442,0,0,195,1543,0,504,28,0,7,28,384,6,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:24:27.900 - Thread: 1 -> GUI Stats: Update 2.66913827777777, Draw 0.126871777777778 2024-02-02 21:24:29.116 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-02 21:24:29.283 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:24:29.283 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:24:29.284 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:24:30.350 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-02-02 21:24:37.766 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:37.767 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:41.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:24:41.383 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:24:43.367 - Thread: 1 -> GC Memory: 1581.014 / 1581.014 MB 2024-02-02 21:24:45.700 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-02-02 21:24:57.900 - Thread: 1 -> GUI Stats: Update 0.113386166666667, Draw 0.0723736111111111 2024-02-02 21:25:13.383 - Thread: 1 -> GC Memory: 1586.49 / 1586.49 MB 2024-02-02 21:25:27.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:25:27.533 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,4.098262,8.224922,1,0,1590.751,5544.242,0,0,0,6.085471,33.49826,0.006750994,54861,8.33327,0,16.66667,0.5071187,2.791501,100,4303243802,1590.751,0,0,-1 2024-02-02 21:25:27.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:25:27.533 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,854,56,5,101,89,849,4103,1442,0,0,195,1543,0,504,28,0,7,28,384,6,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:25:27.900 - Thread: 1 -> GUI Stats: Update 0.106498277777778, Draw 0.0789014999999999 2024-02-02 21:25:43.400 - Thread: 1 -> GC Memory: 1593.052 / 1593.052 MB 2024-02-02 21:25:57.900 - Thread: 1 -> GUI Stats: Update 0.106389, Draw 0.0784605555555557 2024-02-02 21:26:10.067 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:26:10.067 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:26:12.651 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:26:13.400 - Thread: 1 -> GC Memory: 1594.574 / 1594.574 MB 2024-02-02 21:26:27.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:26:27.550 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,4.332733,7.917594,1,0,1603.228,5550.41,0,0,0,5.930869,40.02384,0.006849847,54864,8.333254,0,16.66667,0.4942344,3.335288,100,4306433570,1603.228,0,0,-1 2024-02-02 21:26:27.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:26:27.550 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,854,56,5,101,89,849,4106,1445,0,0,195,1547,0,507,28,0,7,28,384,6,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:26:27.900 - Thread: 1 -> GUI Stats: Update 0.107836777777778, Draw 0.0802889444444443 2024-02-02 21:26:43.400 - Thread: 1 -> GC Memory: 1608.566 / 1608.566 MB 2024-02-02 21:26:57.900 - Thread: 1 -> GUI Stats: Update 0.100722555555555, Draw 0.0793197777777779 2024-02-02 21:27:13.416 - Thread: 1 -> GC Memory: 1365.738 / 1365.738 MB 2024-02-02 21:27:27.667 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:27:27.668 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,19.80001,179.6471,1,0,1722.445,6385.25,4639,-4639,1,11.1169,25.56543,0.008533007,54643,8.333183,0,16.66667,0.9263913,2.130414,100,4854613438,1722.445,0,0,-1 2024-02-02 21:27:27.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:27:27.668 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,854,56,425,557,92,849,4629,1458,0,0,192,2016,0,524,28,0,58,28,384,35,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:27:28.006 - Thread: 1 -> GUI Stats: Update 0.1144605, Draw 0.0940109444444446 2024-02-02 21:27:43.423 - Thread: 1 -> GC Memory: 2030.965 / 2030.965 MB 2024-02-02 21:27:58.090 - Thread: 1 -> GUI Stats: Update 0.144895888888889, Draw 0.168348555555556 2024-02-02 21:28:08.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:28:08.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:28:08.625 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:28:08.697 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:28:08.699 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:28:13.423 - Thread: 1 -> GC Memory: 2050.083 / 2050.083 MB 2024-02-02 21:28:18.089 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:28:18.090 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:28:24.423 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:28:24.423 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:28:24.423 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:28:24.427 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:28:24.439 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:28:27.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:28:27.772 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,6.426272,33.1312,1,0,2058.339,6985.285,4662,-4662,2,10.3919,36.88879,0.008736525,54281,8.333201,0,16.66667,0.8659778,3.074018,100,5100781760,2058.339,0,0,-1 2024-02-02 21:28:27.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:28:27.772 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,854,56,450,587,96,849,4864,1661,0,0,195,2248,0,723,28,0,56,28,384,36,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:28:28.090 - Thread: 1 -> GUI Stats: Update 0.128789888888889, Draw 0.173283333333333 2024-02-02 21:28:30.756 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:28:30.756 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:28:40.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:28:43.435 - Thread: 1 -> GC Memory: 2129.637 / 2129.637 MB 2024-02-02 21:28:51.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:28:51.267 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:28:54.500 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:28:58.268 - Thread: 1 -> GUI Stats: Update 0.127364388888889, Draw 0.181282277777778 2024-02-02 21:29:08.818 - Thread: 1 -> Autosave initiated 2024-02-02 21:29:08.818 - Thread: 1 -> Character state: True 2024-02-02 21:29:08.818 - Thread: 1 -> IsServer: True 2024-02-02 21:29:08.818 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:29:08.818 - Thread: 1 -> Autosave 2024-02-02 21:29:08.818 - Thread: 1 -> Saving world - START 2024-02-02 21:29:08.818 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:29:08.818 - Thread: 1 -> Before snapshot.: GC Memory: 1,444 B 2024-02-02 21:29:08.847 - Thread: 1 -> After snapshot.: GC Memory: 1,445 B 2024-02-02 21:29:08.849 - Thread: 1 -> Directory cleanup: GC Memory: 1,445 B 2024-02-02 21:29:08.849 - Thread: 1 -> Saving world - END 2024-02-02 21:29:08.865 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:29:08.865 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:29:09.021 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:29:09.036 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:29:13.451 - Thread: 1 -> GC Memory: 1452.549 / 1452.549 MB 2024-02-02 21:29:21.717 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.LoadContent 2024-02-02 21:29:27.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:29:27.967 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,6.404202,34.03071,1,0,1455.172,6905.918,4692,-4692,2,10.21567,38.33211,0.007241074,54413,8.333245,0,16.66667,0.8512971,3.194309,100,5144956420,1455.172,0,0,-1 2024-02-02 21:29:27.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:29:27.967 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,854,56,454,593,96,849,4906,1697,0,0,195,2290,0,759,28,0,56,28,384,37,0,0,429,758,456,8,20,0,0,0,0 2024-02-02 21:29:28.268 - Thread: 1 -> GUI Stats: Update 0.154447833333333, Draw 0.158742333333333 2024-02-02 21:29:43.468 - Thread: 1 -> GC Memory: 1456.91 / 1456.91 MB 2024-02-02 21:29:49.951 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - START 2024-02-02 21:29:49.951 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - END 2024-02-02 21:29:52.784 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.LoadContent 2024-02-02 21:29:54.124 - Thread: 1 -> MyGuiScreenTradePlayer OPEN 2024-02-02 21:29:54.133 - Thread: 1 -> MyGuiScreenEditFactionIcon MyGuiScreenBase.LoadContent 2024-02-02 21:29:58.268 - Thread: 1 -> GUI Stats: Update 0.289910388888889, Draw 0.209926 2024-02-02 21:30:07.285 - Thread: 1 -> MyGuiScreenTradePlayer END 2024-02-02 21:30:07.517 - Thread: 1 -> MyGuiScreenEditFactionIcon MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:07.518 - Thread: 1 -> MyGuiScreenEditFactionIcon MyGuiScreenBase.UnloadContent - END 2024-02-02 21:30:09.301 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:09.301 - Thread: 1 -> MyGuiScreenCreateOrEditFactionSpace MyGuiScreenBase.UnloadContent - END 2024-02-02 21:30:13.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:13.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:30:13.468 - Thread: 1 -> GC Memory: 1477.794 / 1477.794 MB 2024-02-02 21:30:13.718 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-02-02 21:30:15.043 - Thread: 1 -> MyConfig.Save() - START 2024-02-02 21:30:15.043 - Thread: 1 -> Path: C:\Users\baseg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-02-02 21:30:15.044 - Thread: 1 -> MyConfig.Save() - END 2024-02-02 21:30:15.260 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2024-02-02 21:30:28.293 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:30:28.293 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,5.250567,33.38577,1,0,1484.444,6948.234,4692,-4692,2,10.29694,36.45097,0.006673522,54258,8.333199,0,16.66667,0.8580642,3.037531,100,5151112436,1484.444,0,0,-1 2024-02-02 21:30:28.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:30:28.293 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,854,56,454,593,96,849,4912,1703,0,0,195,2296,0,763,28,0,56,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:30:28.577 - Thread: 1 -> GUI Stats: Update 0.384740833333334, Draw 0.237301 2024-02-02 21:30:33.245 - Thread: 1 -> Player entered: Mayor of Nilbog (76561198003962995) 2024-02-02 21:30:34.343 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:34.343 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2024-02-02 21:30:36.676 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:36.676 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:30:37.143 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:30:37.317 - Thread: 1 -> World request received: Mayor of Nilbog 2024-02-02 21:30:37.317 - Thread: 1 -> ...responding 2024-02-02 21:30:37.317 - Thread: 1 -> World snapshot - START 2024-02-02 21:30:37.319 - Thread: 1 -> World snapshot - END 2024-02-02 21:30:43.477 - Thread: 1 -> GC Memory: 1485.456 / 1485.456 MB 2024-02-02 21:30:57.726 - Thread: 1 -> Analytics ids for user ([007...995]): User = (118cfd7a-0a8b-c657-f426-763553979afc) Session = (6d1f01a6-23d5-4aba-9325-c317386ed761). 2024-02-02 21:30:58.577 - Thread: 1 -> GUI Stats: Update 0.135855666666667, Draw 0.1286445 2024-02-02 21:30:59.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:30:59.110 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:31:04.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:31:04.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:31:04.043 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:31:04.050 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:31:04.060 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:31:12.661 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:31:13.477 - Thread: 1 -> GC Memory: 1491.906 / 1491.906 MB 2024-02-02 21:31:18.543 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:31:18.543 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:31:28.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:31:28.445 - Thread: 1 -> STATISTICS,540.15,0.004779816,0.0101223,0.01181507,0.02586174,0.1166506,0.1552715,6.352615,35.07619,2,0,1497.188,6946.305,4692,-4692,2,10.30112,38.41004,0.007599724,54283,8.333212,0,16.66667,0.8584138,3.20079,100,5151212132,1497.188,0,0,-1 2024-02-02 21:31:28.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:31:28.445 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,854,56,454,593,96,849,4912,1703,0,0,195,2296,0,764,28,0,56,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:31:28.710 - Thread: 1 -> GUI Stats: Update 0.119538277777778, Draw 0.171135166666667 2024-02-02 21:31:43.494 - Thread: 1 -> GC Memory: 1498.675 / 1498.675 MB 2024-02-02 21:31:58.710 - Thread: 1 -> GUI Stats: Update 0.109668333333333, Draw 0.153058555555556 2024-02-02 21:32:02.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:32:02.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:32:02.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:32:02.118 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:32:02.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:32:13.494 - Thread: 1 -> GC Memory: 1452.627 / 1452.627 MB 2024-02-02 21:32:23.276 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:32:23.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:32:28.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:32:28.460 - Thread: 1 -> STATISTICS,600.1666667,0.01025867,0.01190758,0.01181507,0.02586174,0.7030287,0.8341331,6.608657,35.12864,2,0,1460.793,7007.836,4713,-4713,2,10.30051,30.24708,0.007952067,54286,8.333201,0,16.66667,0.8583624,2.52055,100,5152892084,1460.793,0,0,-1 2024-02-02 21:32:28.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:32:28.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,854,56,455,594,96,849,4914,1703,0,0,195,2297,0,764,28,0,56,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:32:28.711 - Thread: 1 -> GUI Stats: Update 0.125023222222223, Draw 0.185926166666666 2024-02-02 21:32:43.511 - Thread: 1 -> GC Memory: 1464.454 / 1464.454 MB 2024-02-02 21:32:53.643 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-02-02 21:32:55.410 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:32:55.410 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:32:55.949 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 21:32:58.711 - Thread: 1 -> GUI Stats: Update 0.1085165, Draw 0.124791666666667 2024-02-02 21:33:13.527 - Thread: 1 -> GC Memory: 1473.41 / 1473.41 MB 2024-02-02 21:33:28.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:33:28.476 - Thread: 1 -> STATISTICS,660.1833334,0.01176357,0.00863266,0.01213646,0.02586174,1.359604,1.433027,7.017947,36.49684,2,0,1475.996,7002.816,4713,-4713,2,12.75834,38.26351,0.008935523,54298,8.333201,0,16.66667,1.063178,3.188575,100,5216428204,1475.996,0,0,-1 2024-02-02 21:33:28.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:33:28.476 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,854,56,455,594,96,849,4974,1763,0,0,223,2358,0,768,56,0,56,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:33:28.712 - Thread: 1 -> GUI Stats: Update 0.1050425, Draw 0.154026444444445 2024-02-02 21:33:36.460 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:33:36.460 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:33:40.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:33:40.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:33:40.477 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:33:40.482 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:33:40.493 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:33:43.544 - Thread: 1 -> GC Memory: 1479.568 / 1479.568 MB 2024-02-02 21:33:57.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:33:57.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:33:58.711 - Thread: 1 -> GUI Stats: Update 0.119345888888889, Draw 0.190315388888889 2024-02-02 21:34:08.828 - Thread: 1 -> Autosave initiated 2024-02-02 21:34:08.828 - Thread: 1 -> Character state: True 2024-02-02 21:34:08.828 - Thread: 1 -> IsServer: True 2024-02-02 21:34:08.828 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:34:08.828 - Thread: 1 -> Autosave 2024-02-02 21:34:08.828 - Thread: 1 -> Saving world - START 2024-02-02 21:34:08.828 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:34:08.828 - Thread: 1 -> Before snapshot.: GC Memory: 1,450 B 2024-02-02 21:34:08.835 - Thread: 1 -> After snapshot.: GC Memory: 1,452 B 2024-02-02 21:34:08.836 - Thread: 1 -> Directory cleanup: GC Memory: 1,452 B 2024-02-02 21:34:08.836 - Thread: 1 -> Saving world - END 2024-02-02 21:34:08.843 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:34:08.843 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:34:08.903 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:34:08.915 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:34:13.561 - Thread: 1 -> GC Memory: 1463.493 / 1463.493 MB 2024-02-02 21:34:28.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:34:28.493 - Thread: 1 -> STATISTICS,720.2,0.01195145,0.04713345,0.01231956,0.04744816,2.068036,2.490994,9.651692,38.78237,2,0,1467.632,7005.863,4713,-4713,2,11.93888,36.30649,0.008517351,54284,8.3332,0,16.66667,0.994891,3.025493,100,5189453270,1467.632,0,0,-1 2024-02-02 21:34:28.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:34:28.493 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,594,96,849,4949,1734,0,0,195,2328,0,795,28,0,58,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:34:28.711 - Thread: 1 -> GUI Stats: Update 0.107080888888889, Draw 0.124248277777778 2024-02-02 21:34:43.562 - Thread: 1 -> GC Memory: 1475.1 / 1475.1 MB 2024-02-02 21:34:58.712 - Thread: 1 -> GUI Stats: Update 0.113462388888889, Draw 0.188325555555555 2024-02-02 21:35:13.578 - Thread: 1 -> GC Memory: 1490.25 / 1490.25 MB 2024-02-02 21:35:28.510 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:35:28.510 - Thread: 1 -> STATISTICS,780.2166667,0.01180649,0.0100584,0.01264858,0.08776951,2.775951,4.430358,6.863453,37.18301,2,0,1495.62,6993.922,4843,-4843,2,10.46545,34.48964,0.008067811,54280,8.333233,0,16.66667,0.8721104,2.874102,100,5190059058,1495.62,0,0,-1 2024-02-02 21:35:28.510 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:35:28.510 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,594,96,849,4949,1734,0,0,195,2329,0,795,28,0,59,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:35:28.711 - Thread: 1 -> GUI Stats: Update 0.1169375, Draw 0.234113055555556 2024-02-02 21:35:31.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:35:32.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:35:32.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:35:43.594 - Thread: 1 -> GC Memory: 1500.302 / 1500.302 MB 2024-02-02 21:35:52.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:35:58.711 - Thread: 1 -> GUI Stats: Update 0.123905055555555, Draw 0.114734833333333 2024-02-02 21:36:00.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:36:00.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:36:12.143 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:36:12.661 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:36:13.594 - Thread: 1 -> GC Memory: 1509.908 / 1509.908 MB 2024-02-02 21:36:23.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:36:23.510 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:36:28.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:36:28.527 - Thread: 1 -> STATISTICS,840.2333334,0.007762909,0.01061821,0.01264858,0.08776951,3.378994,5.067817,6.086216,38.97746,2,0,1456.565,7052.492,4843,-4843,2,10.91226,35.56339,0.007799239,54261,8.333197,0,16.66667,0.9093398,2.963567,100,5190059314,1456.565,0,0,-1 2024-02-02 21:36:28.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:36:28.527 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,594,96,849,4949,1734,0,0,195,2329,0,795,28,0,59,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:36:28.711 - Thread: 1 -> GUI Stats: Update 0.126675277777778, Draw 0.114137111111111 2024-02-02 21:36:43.595 - Thread: 1 -> GC Memory: 1454.995 / 1454.995 MB 2024-02-02 21:36:58.711 - Thread: 1 -> GUI Stats: Update 0.114696777777778, Draw 0.1438935 2024-02-02 21:37:13.612 - Thread: 1 -> GC Memory: 1462.922 / 1462.922 MB 2024-02-02 21:37:28.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:37:28.544 - Thread: 1 -> STATISTICS,900.25,0.01028347,0.0568943,0.01264858,0.08776951,3.980197,6.186831,9.70573,73.11151,2,0,1474.89,7083.82,4858,-4858,2,15.32001,41.59953,0.007493268,54275,8.333197,0,16.66667,1.276646,3.46657,100,5199035020,1474.89,0,0,-1 2024-02-02 21:37:28.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:37:28.544 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,604,96,849,4958,1731,0,0,192,2336,0,795,28,0,60,28,384,47,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:37:28.711 - Thread: 1 -> GUI Stats: Update 0.112650777777778, Draw 0.126471888888889 2024-02-02 21:37:43.628 - Thread: 1 -> GC Memory: 1490.707 / 1490.707 MB 2024-02-02 21:37:58.711 - Thread: 1 -> GUI Stats: Update 0.109645666666667, Draw 0.135818333333333 2024-02-02 21:38:13.628 - Thread: 1 -> GC Memory: 1458.269 / 1458.269 MB 2024-02-02 21:38:28.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:38:28.561 - Thread: 1 -> STATISTICS,960.2666667,0.009965897,0.01056671,0.01264858,0.08776951,4.567865,6.83891,9.292912,49.96457,2,0,1459.554,7042.125,4876,-4876,2,13.30927,39.24986,0.00929658,54258,8.333185,0,16.66667,1.109086,3.270763,100,5188432478,1459.554,0,0,-1 2024-02-02 21:38:28.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:38:28.561 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,598,96,849,4948,1731,0,0,192,2329,0,795,28,0,57,28,384,41,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:38:28.711 - Thread: 1 -> GUI Stats: Update 0.115782777777778, Draw 0.165018388888889 2024-02-02 21:38:31.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:38:31.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:38:31.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:38:31.369 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:38:31.377 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:38:43.645 - Thread: 1 -> GC Memory: 1471.506 / 1471.506 MB 2024-02-02 21:38:58.227 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:38:58.228 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:38:58.711 - Thread: 1 -> GUI Stats: Update 0.131611388888889, Draw 0.188531 2024-02-02 21:39:08.828 - Thread: 1 -> Autosave initiated 2024-02-02 21:39:08.828 - Thread: 1 -> Character state: True 2024-02-02 21:39:08.828 - Thread: 1 -> IsServer: True 2024-02-02 21:39:08.828 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:39:08.828 - Thread: 1 -> Autosave 2024-02-02 21:39:08.828 - Thread: 1 -> Saving world - START 2024-02-02 21:39:08.829 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:39:08.829 - Thread: 1 -> Before snapshot.: GC Memory: 1,490 B 2024-02-02 21:39:08.830 - Thread: 1 -> After snapshot.: GC Memory: 1,492 B 2024-02-02 21:39:08.832 - Thread: 1 -> Directory cleanup: GC Memory: 1,492 B 2024-02-02 21:39:08.832 - Thread: 1 -> Saving world - END 2024-02-02 21:39:08.844 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:39:08.844 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:39:08.899 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:39:08.911 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:39:11.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 21:39:11.490 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-02-02 21:39:13.662 - Thread: 1 -> GC Memory: 1495.994 / 1495.994 MB 2024-02-02 21:39:21.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 21:39:21.482 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-02-02 21:39:28.577 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:39:28.577 - Thread: 1 -> STATISTICS,1020.2833334,0.009016037,0.01064396,0.01264858,0.08776951,5.082615,7.461035,7.776427,38.98919,2,0,1508.974,7038.824,4876,-4876,2,10.7069,34.17162,0.009676821,54264,8.333233,0,16.66667,0.8922308,2.847601,100,5202169486,1508.974,0,0,-1 2024-02-02 21:39:28.577 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:39:28.577 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,855,56,455,595,96,849,4961,1745,0,0,195,2340,0,806,28,0,59,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:39:28.712 - Thread: 1 -> GUI Stats: Update 0.105595777777778, Draw 0.110960722222222 2024-02-02 21:39:31.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 21:39:31.482 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-02-02 21:39:41.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 21:39:41.482 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-02-02 21:39:41.482 - Thread: 1 -> Next activation in 00:26:45.5407979 2024-02-02 21:39:43.678 - Thread: 1 -> GC Memory: 1457.666 / 1457.666 MB 2024-02-02 21:39:58.712 - Thread: 1 -> GUI Stats: Update 0.113728555555556, Draw 0.160021444444444 2024-02-02 21:40:01.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:40:01.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:40:01.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:40:01.101 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:40:01.110 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:40:13.695 - Thread: 1 -> GC Memory: 1481.975 / 1481.975 MB 2024-02-02 21:40:28.594 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:40:28.594 - Thread: 1 -> STATISTICS,1080.3,0.01158905,0.01033974,0.01264858,0.08776951,5.759792,8.383536,12.77017,41.61768,2,0,1510.387,7023.047,4920,-4920,2,11.46234,36.52199,0.008146443,54265,8.33322,0,16.66667,0.955182,3.043458,100,5206626028,1510.387,0,0,-1 2024-02-02 21:40:28.594 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:40:28.594 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,855,56,461,601,96,849,4965,1742,0,0,192,2344,0,807,28,0,59,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:40:28.711 - Thread: 1 -> GUI Stats: Update 0.137770388888889, Draw 0.209242611111112 2024-02-02 21:40:43.695 - Thread: 1 -> GC Memory: 1517.337 / 1517.337 MB 2024-02-02 21:40:58.712 - Thread: 1 -> GUI Stats: Update 0.141151333333334, Draw 0.289726722222223 2024-02-02 21:41:04.144 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:41:04.144 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:41:12.662 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:41:13.712 - Thread: 1 -> GC Memory: 1592.225 / 1592.225 MB 2024-02-02 21:41:28.611 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:41:28.611 - Thread: 1 -> STATISTICS,1140.3166667,0.01160049,0.01250839,0.01264858,0.08776951,6.423869,9.088793,7.815514,39.17833,2,0,1591.219,7056.254,4920,-4920,2,11.28896,38.43187,0.007517667,54270,8.333219,0,16.66667,0.9407335,3.202612,100,5226039596,1591.219,0,0,-1 2024-02-02 21:41:28.611 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:41:28.611 - Thread: 1 -> MEMORY VALUES,1,1,0,1,26,855,56,470,614,96,849,4983,1749,0,0,195,2363,0,810,28,0,59,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:41:28.712 - Thread: 1 -> GUI Stats: Update 0.121082222222222, Draw 0.196832 2024-02-02 21:41:43.728 - Thread: 1 -> GC Memory: 1655.82 / 1655.82 MB 2024-02-02 21:41:58.712 - Thread: 1 -> GUI Stats: Update 0.1164465, Draw 0.155754888888889 2024-02-02 21:42:13.745 - Thread: 1 -> GC Memory: 1469.536 / 1469.536 MB 2024-02-02 21:42:28.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:42:28.627 - Thread: 1 -> STATISTICS,1200.3333334,0.01159668,0.01219177,0.01264858,0.08776951,7.120066,9.815311,7.851094,37.97923,2,0,1472.897,7075.922,5100,-5100,2,10.86656,35.81751,0.007861705,54284,8.333225,0,16.66667,0.9055349,2.984754,100,5267278534,1472.897,0,0,-1 2024-02-02 21:42:28.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:42:28.627 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,855,56,480,629,96,849,5023,1773,0,0,192,2402,0,810,56,0,59,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:42:28.712 - Thread: 1 -> GUI Stats: Update 0.122336222222222, Draw 0.158196444444444 2024-02-02 21:42:43.745 - Thread: 1 -> GC Memory: 1497.434 / 1497.434 MB 2024-02-02 21:42:56.044 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-02-02 21:42:58.712 - Thread: 1 -> GUI Stats: Update 0.122672166666667, Draw 0.208992777777778 2024-02-02 21:42:59.694 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-02-02 21:42:59.695 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-02-02 21:43:01.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:43:01.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:43:01.494 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:43:01.499 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:43:01.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:43:13.294 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:43:13.295 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:43:13.745 - Thread: 1 -> GC Memory: 1507.419 / 1507.419 MB 2024-02-02 21:43:28.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:43:28.644 - Thread: 1 -> STATISTICS,1260.35,0.01159191,0.01452541,0.01264858,0.08776951,7.816177,10.599,8.031988,42.333,2,0,1510.29,7110.469,5240,-5240,2,11.63812,37.20326,0.008824506,54297,8.33321,0,16.66667,0.9698287,3.100225,100,5272024762,1510.29,0,0,-1 2024-02-02 21:43:28.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:43:28.644 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,855,56,484,634,96,849,5027,1773,0,0,192,2408,0,810,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:43:28.712 - Thread: 1 -> GUI Stats: Update 0.123753611111111, Draw 0.152007 2024-02-02 21:43:43.762 - Thread: 1 -> GC Memory: 1513.175 / 1513.175 MB 2024-02-02 21:43:58.712 - Thread: 1 -> GUI Stats: Update 0.107457277777778, Draw 0.111532833333333 2024-02-02 21:44:08.829 - Thread: 1 -> Autosave initiated 2024-02-02 21:44:08.829 - Thread: 1 -> Character state: True 2024-02-02 21:44:08.829 - Thread: 1 -> IsServer: True 2024-02-02 21:44:08.829 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:44:08.829 - Thread: 1 -> Autosave 2024-02-02 21:44:08.829 - Thread: 1 -> Saving world - START 2024-02-02 21:44:08.829 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:44:08.829 - Thread: 1 -> Before snapshot.: GC Memory: 1,519 B 2024-02-02 21:44:08.835 - Thread: 1 -> After snapshot.: GC Memory: 1,516 B 2024-02-02 21:44:08.837 - Thread: 1 -> Directory cleanup: GC Memory: 1,516 B 2024-02-02 21:44:08.837 - Thread: 1 -> Saving world - END 2024-02-02 21:44:08.847 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:44:08.848 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:44:08.911 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:44:08.950 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:44:13.762 - Thread: 1 -> GC Memory: 1521.355 / 1521.355 MB 2024-02-02 21:44:28.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:44:28.661 - Thread: 1 -> STATISTICS,1320.3666667,0.01178837,0.01240349,0.01264858,0.08776951,8.512403,11.32982,7.846201,42.02129,2,0,1525.7,7140.684,5240,-5240,2,11.47163,31.91791,0.008440594,54279,8.333159,0,16.66667,0.955949,2.65977,100,5275683440,1525.7,0,0,-1 2024-02-02 21:44:28.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:44:28.661 - Thread: 1 -> MEMORY VALUES,1,1,0,1,30,855,56,484,633,96,849,5031,1777,0,0,195,2411,0,810,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:44:28.712 - Thread: 1 -> GUI Stats: Update 0.105023666666667, Draw 0.109399111111111 2024-02-02 21:44:43.762 - Thread: 1 -> GC Memory: 1527.751 / 1527.751 MB 2024-02-02 21:44:58.713 - Thread: 1 -> GUI Stats: Update 0.108284333333333, Draw 0.129948555555556 2024-02-02 21:45:13.762 - Thread: 1 -> GC Memory: 1511.692 / 1511.692 MB 2024-02-02 21:45:24.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:45:24.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:45:24.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:45:24.103 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:45:24.111 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:45:28.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:45:28.678 - Thread: 1 -> STATISTICS,1380.3833334,0.01159859,0.01108456,0.01264858,0.08776951,9.208459,12.02612,10.04661,53.11778,2,0,1520.424,7160.277,5240,-5240,2,11.21358,38.56966,0.007841012,54268,8.33321,0,16.66667,0.9344512,3.214091,100,5284726116,1520.424,0,0,-1 2024-02-02 21:45:28.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:45:28.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,490,641,96,849,5039,1778,0,0,195,2419,0,811,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:45:28.712 - Thread: 1 -> GUI Stats: Update 0.113280611111111, Draw 0.136437333333333 2024-02-02 21:45:30.478 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:45:30.478 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:45:43.779 - Thread: 1 -> GC Memory: 1524.281 / 1524.281 MB 2024-02-02 21:45:58.713 - Thread: 1 -> GUI Stats: Update 0.1173455, Draw 0.150806944444444 2024-02-02 21:46:12.663 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:46:13.779 - Thread: 1 -> GC Memory: 1529.284 / 1529.284 MB 2024-02-02 21:46:28.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:46:28.695 - Thread: 1 -> STATISTICS,1440.4,0.0117836,0.01053905,0.01264858,0.08776951,9.909078,12.73621,6.745515,38.30374,2,0,1530.911,7106.805,5251,-5251,2,10.96884,37.15922,0.00687394,54274,8.333213,0,16.66667,0.9140571,3.096557,100,5285259854,1530.911,0,0,-1 2024-02-02 21:46:28.695 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:46:28.695 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,490,641,96,849,5040,1778,0,0,195,2420,0,811,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:46:28.712 - Thread: 1 -> GUI Stats: Update 0.109958388888889, Draw 0.248723333333333 2024-02-02 21:46:43.779 - Thread: 1 -> GC Memory: 1532.286 / 1532.286 MB 2024-02-02 21:46:58.712 - Thread: 1 -> GUI Stats: Update 0.105043333333333, Draw 0.131466944444444 2024-02-02 21:47:13.796 - Thread: 1 -> GC Memory: 1491.793 / 1491.793 MB 2024-02-02 21:47:15.164 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-02-02 21:47:28.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:47:28.713 - Thread: 1 -> STATISTICS,1500.4166667,0.0118742,0.05605602,0.01264858,0.08776951,10.61742,13.97075,11.10046,41.62926,2,0,1506.804,7090.344,5252,-5252,2,12.07136,33.24075,0.007954855,54256,8.333194,0,16.66667,1.00593,2.770016,100,5254614470,1506.804,0,0,-1 2024-02-02 21:47:28.713 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:47:28.713 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,490,640,96,849,5011,1750,0,0,195,2391,0,811,28,0,58,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:47:28.714 - Thread: 1 -> GUI Stats: Update 0.103969222222222, Draw 0.124168388888889 2024-02-02 21:47:43.797 - Thread: 1 -> GC Memory: 1529.647 / 1529.647 MB 2024-02-02 21:47:58.713 - Thread: 1 -> GUI Stats: Update 0.101235888888889, Draw 0.113257944444444 2024-02-02 21:48:00.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:48:13.812 - Thread: 1 -> GC Memory: 1538.971 / 1538.971 MB 2024-02-02 21:48:28.713 - Thread: 1 -> GUI Stats: Update 0.135111833333334, Draw 0.124659555555555 2024-02-02 21:48:28.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:48:28.728 - Thread: 1 -> STATISTICS,1560.4333334,0.01181412,0.01139069,0.01264858,0.1170635,11.32858,17.91421,9.909108,35.07899,2,0,1546.957,7081.254,5252,-5252,2,10.54807,37.34275,0.007200945,54280,8.333233,0,16.66667,0.8789954,3.111858,100,5254058812,1546.957,0,0,-1 2024-02-02 21:48:28.728 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:48:28.728 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,490,641,96,849,5010,1750,0,0,195,2392,0,811,28,0,57,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:48:29.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:48:29.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:48:31.263 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-02-02 21:48:31.263 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-02-02 21:48:31.278 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-02-02 21:48:33.545 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-02-02 21:48:33.546 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-02-02 21:48:43.813 - Thread: 1 -> GC Memory: 1482.221 / 1482.221 MB 2024-02-02 21:48:58.713 - Thread: 1 -> GUI Stats: Update 0.111607111111111, Draw 0.121344166666667 2024-02-02 21:49:08.829 - Thread: 1 -> Autosave initiated 2024-02-02 21:49:08.829 - Thread: 1 -> Character state: True 2024-02-02 21:49:08.829 - Thread: 1 -> IsServer: True 2024-02-02 21:49:08.829 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:49:08.829 - Thread: 1 -> Autosave 2024-02-02 21:49:08.829 - Thread: 1 -> Saving world - START 2024-02-02 21:49:08.830 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:49:08.830 - Thread: 1 -> Before snapshot.: GC Memory: 1,510 B 2024-02-02 21:49:08.832 - Thread: 1 -> After snapshot.: GC Memory: 1,512 B 2024-02-02 21:49:08.834 - Thread: 1 -> Directory cleanup: GC Memory: 1,513 B 2024-02-02 21:49:08.834 - Thread: 1 -> Saving world - END 2024-02-02 21:49:08.844 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:49:08.844 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:49:08.933 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:49:08.978 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:49:11.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:49:11.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:49:11.262 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:49:11.270 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:49:11.278 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:49:13.829 - Thread: 1 -> GC Memory: 1522.161 / 1522.161 MB 2024-02-02 21:49:25.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:49:25.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:49:28.713 - Thread: 1 -> GUI Stats: Update 0.123014222222222, Draw 0.159298777777778 2024-02-02 21:49:28.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:49:28.745 - Thread: 1 -> STATISTICS,1620.45,0.009480476,0.01215935,0.01264858,0.1170635,12.01479,18.53244,8.863297,40.67003,2,0,1529.311,7161.641,5252,-5252,2,11.35892,36.27681,0.00718319,54246,8.333235,0,16.66667,0.9465656,3.023031,100,5287652000,1529.311,0,0,-1 2024-02-02 21:49:28.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:49:28.745 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,491,641,96,849,5042,1778,0,0,195,2420,0,811,56,0,60,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:49:43.829 - Thread: 1 -> GC Memory: 1534.066 / 1534.066 MB 2024-02-02 21:49:58.713 - Thread: 1 -> GUI Stats: Update 0.134456388888889, Draw 0.138130111111111 2024-02-02 21:50:13.846 - Thread: 1 -> GC Memory: 1548.045 / 1548.045 MB 2024-02-02 21:50:28.714 - Thread: 1 -> GUI Stats: Update 0.117168, Draw 0.130400166666667 2024-02-02 21:50:28.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:50:28.762 - Thread: 1 -> STATISTICS,1680.4666667,0.01177979,0.01267624,0.01264858,0.1170635,12.58932,19.23053,8.306547,40.87595,2,0,1482.254,7148.48,5287,-5287,2,11.42685,37.01131,0.007079378,54254,8.333201,0,16.66667,0.9522228,3.084227,100,5288879756,1482.254,0,0,-1 2024-02-02 21:50:28.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:50:28.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,855,56,492,643,96,849,5043,1778,0,0,195,2421,0,811,56,0,60,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:50:43.847 - Thread: 1 -> GC Memory: 1483.611 / 1483.611 MB 2024-02-02 21:50:58.713 - Thread: 1 -> GUI Stats: Update 0.133323222222222, Draw 0.172451611111111 2024-02-02 21:51:12.680 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:51:13.863 - Thread: 1 -> GC Memory: 1518.854 / 1518.854 MB 2024-02-02 21:51:28.713 - Thread: 1 -> GUI Stats: Update 0.115655, Draw 0.1535325 2024-02-02 21:51:28.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:51:28.779 - Thread: 1 -> STATISTICS,1740.4833334,0.009020805,0.01094341,0.01264858,0.1170635,13.13596,19.88356,7.756485,42.63857,2,0,1518.809,7128.289,5317,-5317,2,11.1648,36.51162,0.006957265,54262,8.333223,0,16.66667,0.9303875,3.042595,100,5294781026,1518.809,0,0,-1 2024-02-02 21:51:28.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:51:28.779 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,855,56,497,648,96,849,5049,1778,0,0,195,2427,0,811,56,0,60,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:51:43.880 - Thread: 1 -> GC Memory: 1523.495 / 1523.495 MB 2024-02-02 21:51:58.713 - Thread: 1 -> GUI Stats: Update 0.110530555555556, Draw 0.114960444444444 2024-02-02 21:52:13.395 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 21:52:13.896 - Thread: 1 -> GC Memory: 1525.636 / 1525.636 MB 2024-02-02 21:52:28.713 - Thread: 1 -> GUI Stats: Update 0.188840111111111, Draw 0.129281444444445 2024-02-02 21:52:28.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:52:28.800 - Thread: 1 -> STATISTICS,1800.5,0.009985924,0.01000977,0.01264858,0.1170635,13.77271,20.54921,6.861283,43.73417,2,0,1529.397,7170.078,5417,-5417,2,11.23485,38.15092,0.006861997,54262,8.33321,0,16.66667,0.9362234,3.179196,100,5324052626,1529.397,0,0,-1 2024-02-02 21:52:28.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:52:28.800 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,855,56,497,649,96,849,5077,1806,0,0,223,2456,0,811,56,0,60,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:52:29.962 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:52:29.962 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:52:31.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:52:36.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:52:36.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:52:37.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:52:41.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:52:41.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:52:42.762 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 21:52:43.897 - Thread: 1 -> GC Memory: 1534.141 / 1534.141 MB 2024-02-02 21:52:49.612 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:52:49.612 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:52:50.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:52:52.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:52:52.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:52:58.714 - Thread: 1 -> GUI Stats: Update 0.273546166666667, Draw 0.154891277777778 2024-02-02 21:53:13.913 - Thread: 1 -> GC Memory: 1487.887 / 1487.887 MB 2024-02-02 21:53:28.713 - Thread: 1 -> GUI Stats: Update 0.165879666666667, Draw 0.109610444444444 2024-02-02 21:53:28.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:53:28.813 - Thread: 1 -> STATISTICS,1860.5166667,0.01015568,0.01153851,0.01264858,0.1170635,14.35727,21.15582,7.574434,38.73425,2,0,1488.93,7183.313,5442,-5442,2,11.14696,36.92445,0.007518168,54234,8.33321,0,16.66667,0.9288997,3.076992,100,5290025208,1488.93,0,0,-1 2024-02-02 21:53:28.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:53:28.813 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,855,56,497,649,96,849,5044,1775,0,0,192,2424,0,811,56,0,59,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:53:43.929 - Thread: 1 -> GC Memory: 1491.642 / 1491.642 MB 2024-02-02 21:53:58.714 - Thread: 1 -> GUI Stats: Update 0.135511333333334, Draw 0.200071777777778 2024-02-02 21:54:08.830 - Thread: 1 -> Autosave initiated 2024-02-02 21:54:08.830 - Thread: 1 -> Character state: True 2024-02-02 21:54:08.830 - Thread: 1 -> IsServer: True 2024-02-02 21:54:08.830 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:54:08.830 - Thread: 1 -> Autosave 2024-02-02 21:54:08.830 - Thread: 1 -> Saving world - START 2024-02-02 21:54:08.831 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:54:08.831 - Thread: 1 -> Before snapshot.: GC Memory: 1,495 B 2024-02-02 21:54:08.832 - Thread: 1 -> After snapshot.: GC Memory: 1,496 B 2024-02-02 21:54:08.834 - Thread: 1 -> Directory cleanup: GC Memory: 1,496 B 2024-02-02 21:54:08.834 - Thread: 1 -> Saving world - END 2024-02-02 21:54:08.844 - Thread: 14 -> Session snapshot save - START 2024-02-02 21:54:08.845 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 21:54:08.903 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:54:08.915 - Thread: 14 -> Session snapshot save - END 2024-02-02 21:54:11.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:54:13.946 - Thread: 1 -> GC Memory: 1502.414 / 1502.414 MB 2024-02-02 21:54:28.714 - Thread: 1 -> GUI Stats: Update 0.137777, Draw 0.152025944444444 2024-02-02 21:54:28.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:54:28.829 - Thread: 1 -> STATISTICS,1920.5333334,0.009992599,0.01021767,0.01264858,0.1170635,14.95638,21.8413,7.048127,38.62492,2,0,1504.934,7180.973,5553,-5553,2,10.86989,36.53162,0.007488929,54238,8.333213,0,16.66667,0.905811,3.044258,100,5323326296,1504.934,0,0,-1 2024-02-02 21:54:28.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:54:28.829 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,855,56,497,649,96,849,5076,1807,0,0,223,2456,0,811,56,0,59,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:54:43.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:54:43.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:54:43.946 - Thread: 1 -> GC Memory: 1526.504 / 1526.504 MB 2024-02-02 21:54:51.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:54:58.713 - Thread: 1 -> GUI Stats: Update 0.170047222222222, Draw 0.168033833333333 2024-02-02 21:55:03.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:55:03.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:55:13.946 - Thread: 1 -> GC Memory: 1530.156 / 1530.156 MB 2024-02-02 21:55:16.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:55:27.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:55:27.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:55:28.280 - Thread: 1 -> MyGuiScreenChat.ctor START 2024-02-02 21:55:28.280 - Thread: 1 -> MyGuiScreenChat.ctor END 2024-02-02 21:55:28.296 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2024-02-02 21:55:28.713 - Thread: 1 -> GUI Stats: Update 0.148088, Draw 0.123901555555555 2024-02-02 21:55:28.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:55:28.846 - Thread: 1 -> STATISTICS,1980.55,0.007309914,0.01079941,0.01264858,0.1170635,15.50838,22.46501,5.829193,38.1535,2,0,1490.294,7197.387,5553,-5553,2,10.71001,35.61362,0.007098606,54241,8.33323,0,16.66667,0.8924901,2.967765,100,5301339202,1490.294,0,0,-1 2024-02-02 21:55:28.846 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:55:28.846 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,855,56,497,649,96,849,5055,1786,0,0,195,2436,0,819,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:55:31.629 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2024-02-02 21:55:31.630 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2024-02-02 21:55:43.963 - Thread: 1 -> GC Memory: 1488.88 / 1488.88 MB 2024-02-02 21:55:49.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:55:53.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:55:53.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:55:58.714 - Thread: 1 -> GUI Stats: Update 0.118490555555555, Draw 0.110055777777778 2024-02-02 21:56:12.680 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 21:56:13.970 - Thread: 1 -> GC Memory: 1497.523 / 1497.523 MB 2024-02-02 21:56:29.003 - Thread: 1 -> GUI Stats: Update 0.118427666666667, Draw 0.136596 2024-02-02 21:56:29.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:56:29.152 - Thread: 1 -> STATISTICS,2040.5666667,0.009905815,0.01173782,0.01267433,0.1170635,16.03072,23.09027,8.375086,41.68393,2,0,1522.086,7204.207,5593,-5593,2,11.55364,39.24575,0.006858074,54241,8.333212,0,16.66667,0.9627891,3.270431,100,5301547686,1522.086,0,0,-1 2024-02-02 21:56:29.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:56:29.152 - Thread: 1 -> MEMORY VALUES,1,1,0,1,34,855,56,499,652,96,849,5055,1783,0,0,192,2436,0,819,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:56:34.102 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:56:34.102 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:56:34.102 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 21:56:34.108 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 21:56:34.118 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 21:56:42.768 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 21:56:42.769 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 21:56:43.987 - Thread: 1 -> GC Memory: 1575.37 / 1575.37 MB 2024-02-02 21:56:59.003 - Thread: 1 -> GUI Stats: Update 0.137268888888889, Draw 0.173262722222222 2024-02-02 21:57:14.003 - Thread: 1 -> GC Memory: 1582.292 / 1582.292 MB 2024-02-02 21:57:29.003 - Thread: 1 -> GUI Stats: Update 0.1167595, Draw 0.101344444444444 2024-02-02 21:57:29.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:57:29.169 - Thread: 1 -> STATISTICS,2100.5833334,0.00971508,0.009449959,0.01267433,0.1170635,16.62269,23.72794,7.712759,43.58101,2,0,1585.479,7219.941,5793,-5793,2,12.32634,36.18799,0.00687392,54239,8.333235,0,16.66667,1.027183,3.01563,100,5342611462,1585.479,0,0,-1 2024-02-02 21:57:29.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:57:29.169 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5095,1819,0,0,195,2475,0,852,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:57:44.020 - Thread: 1 -> GC Memory: 1494.317 / 1494.317 MB 2024-02-02 21:57:45.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:57:48.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:57:48.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:57:49.735 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 21:57:59.004 - Thread: 1 -> GUI Stats: Update 0.110928666666667, Draw 0.1376275 2024-02-02 21:58:14.020 - Thread: 1 -> GC Memory: 1492.867 / 1492.867 MB 2024-02-02 21:58:29.004 - Thread: 1 -> GUI Stats: Update 0.132337333333333, Draw 0.154438777777778 2024-02-02 21:58:29.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:58:29.185 - Thread: 1 -> STATISTICS,2160.6,0.009884834,0.0115509,0.01267433,0.1170635,17.21597,24.38492,7.432185,40.92164,2,0,1495.128,7237.434,5793,-5793,2,11.28447,36.22237,0.006846694,54254,8.333235,0,16.66667,0.940361,3.018495,100,5372210182,1495.128,0,0,-1 2024-02-02 21:58:29.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:58:29.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5123,1847,0,0,223,2503,0,852,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:58:44.020 - Thread: 1 -> GC Memory: 1497.05 / 1497.05 MB 2024-02-02 21:58:59.003 - Thread: 1 -> GUI Stats: Update 0.246070277777778, Draw 0.152759722222223 2024-02-02 21:59:08.837 - Thread: 1 -> Autosave initiated 2024-02-02 21:59:08.837 - Thread: 1 -> Character state: True 2024-02-02 21:59:08.837 - Thread: 1 -> IsServer: True 2024-02-02 21:59:08.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 21:59:08.837 - Thread: 1 -> Autosave 2024-02-02 21:59:08.837 - Thread: 1 -> Saving world - START 2024-02-02 21:59:08.837 - Thread: 1 -> Making world state snapshot. 2024-02-02 21:59:08.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,497 B 2024-02-02 21:59:08.843 - Thread: 1 -> After snapshot.: GC Memory: 1,493 B 2024-02-02 21:59:08.844 - Thread: 1 -> Directory cleanup: GC Memory: 1,493 B 2024-02-02 21:59:08.844 - Thread: 1 -> Saving world - END 2024-02-02 21:59:08.855 - Thread: 19 -> Session snapshot save - START 2024-02-02 21:59:08.855 - Thread: 19 -> Checking file access for files in target dir. 2024-02-02 21:59:08.928 - Thread: 19 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 21:59:08.967 - Thread: 19 -> Session snapshot save - END 2024-02-02 21:59:14.036 - Thread: 1 -> GC Memory: 1500.448 / 1500.448 MB 2024-02-02 21:59:18.886 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:59:18.886 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 21:59:27.313 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 21:59:29.008 - Thread: 1 -> GUI Stats: Update 0.214883388888889, Draw 0.147313666666667 2024-02-02 21:59:29.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 21:59:29.202 - Thread: 1 -> STATISTICS,2220.6166667,0.009884834,0.01076126,0.01267433,0.1170635,17.80915,25.05016,8.397726,41.27053,2,0,1502.705,7233.211,5793,-5793,2,11.33278,36.59435,0.007672142,54260,8.333192,0,16.66667,0.9443827,3.049477,100,5368764374,1502.705,0,0,-1 2024-02-02 21:59:29.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 21:59:29.202 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5120,1844,0,0,220,2500,0,852,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 21:59:44.037 - Thread: 1 -> GC Memory: 1509.696 / 1509.696 MB 2024-02-02 21:59:50.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 21:59:50.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 21:59:54.252 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-02-02 21:59:59.003 - Thread: 1 -> GUI Stats: Update 0.179975833333334, Draw 0.190563888888889 2024-02-02 21:59:59.286 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 21:59:59.286 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:00:14.053 - Thread: 1 -> GC Memory: 1515.098 / 1515.098 MB 2024-02-02 22:00:29.004 - Thread: 1 -> GUI Stats: Update 0.118574666666667, Draw 0.111556833333333 2024-02-02 22:00:29.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:00:29.220 - Thread: 1 -> STATISTICS,2280.6333334,0.009883881,0.01252747,0.01267433,0.1170635,18.40234,25.72053,7.746772,46.77259,2,0,1513.007,7250.934,5793,-5793,2,12.75953,38.73604,0.007607014,54236,8.333205,0,16.66667,1.063278,3.227954,100,5342640542,1513.007,0,0,-1 2024-02-02 22:00:29.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:00:29.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5095,1819,0,0,195,2475,0,852,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:00:43.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:00:44.054 - Thread: 1 -> GC Memory: 1497.829 / 1497.829 MB 2024-02-02 22:00:59.004 - Thread: 1 -> GUI Stats: Update 0.134142944444445, Draw 0.156944888888889 2024-02-02 22:01:01.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:01.220 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:12.687 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 22:01:14.070 - Thread: 1 -> GC Memory: 1499.359 / 1499.359 MB 2024-02-02 22:01:17.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:01:20.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:20.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:24.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:01:27.903 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:27.903 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:29.004 - Thread: 1 -> GUI Stats: Update 0.129795777777778, Draw 0.159338111111111 2024-02-02 22:01:29.086 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-02-02 22:01:29.235 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:01:29.236 - Thread: 1 -> STATISTICS,2340.65,0.009883881,0.01126957,0.01267433,0.1170635,18.99554,26.50264,7.305333,35.26057,2,0,1505.897,7269.906,5796,-5796,2,10.85578,35.14466,0.006562499,54248,8.333213,0,16.66667,0.9046355,2.92868,100,5369254068,1505.897,0,0,-1 2024-02-02 22:01:29.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:01:29.236 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5120,1844,0,0,220,2500,0,852,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:01:31.285 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:31.285 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:34.136 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 22:01:42.169 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:42.169 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:44.070 - Thread: 1 -> GC Memory: 1504.366 / 1504.366 MB 2024-02-02 22:01:44.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:01:54.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:01:54.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:01:57.753 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 22:01:59.003 - Thread: 1 -> GUI Stats: Update 0.126583055555556, Draw 0.176704555555556 2024-02-02 22:02:14.087 - Thread: 1 -> GC Memory: 1511.102 / 1511.102 MB 2024-02-02 22:02:29.004 - Thread: 1 -> GUI Stats: Update 0.104999166666666, Draw 0.151673833333333 2024-02-02 22:02:29.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:02:29.252 - Thread: 1 -> STATISTICS,2400.6666667,0.009888649,0.01169491,0.01267433,0.1170635,19.58874,27.17073,6.134956,39.32734,2,0,1509.078,7239.363,5796,-5796,2,13.24032,39.08563,0.007702719,54254,8.333208,0,16.66667,1.103343,3.257087,100,5370835228,1509.078,0,0,-1 2024-02-02 22:02:29.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:02:29.252 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5122,1846,0,0,220,2501,0,854,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:02:44.103 - Thread: 1 -> GC Memory: 1515.911 / 1515.911 MB 2024-02-02 22:02:59.004 - Thread: 1 -> GUI Stats: Update 0.105400888888889, Draw 0.156328944444444 2024-02-02 22:03:14.104 - Thread: 1 -> GC Memory: 1530.746 / 1530.746 MB 2024-02-02 22:03:29.004 - Thread: 1 -> GUI Stats: Update 0.105978555555556, Draw 0.155175944444445 2024-02-02 22:03:29.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:03:29.270 - Thread: 1 -> STATISTICS,2460.6833334,0.00988102,0.01076412,0.01267433,0.1170635,20.18193,27.83254,5.960351,36.20707,2,0,1498.25,7240.773,5796,-5796,2,10.97621,36.3562,0.007722386,54250,8.333208,0,16.66667,0.9146702,3.029637,100,5374524348,1498.25,0,0,-1 2024-02-02 22:03:29.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:03:29.270 - Thread: 1 -> MEMORY VALUES,1,1,0,1,35,855,56,502,655,96,849,5125,1849,0,0,223,2505,0,854,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:03:31.853 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:03:31.854 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:03:44.121 - Thread: 1 -> GC Memory: 1494.006 / 1494.006 MB 2024-02-02 22:03:59.004 - Thread: 1 -> GUI Stats: Update 0.109345555555555, Draw 0.121148388888889 2024-02-02 22:04:02.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:04:02.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:04:02.853 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:04:02.862 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:04:02.869 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 22:04:08.453 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 22:04:08.453 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 22:04:08.837 - Thread: 1 -> Autosave initiated 2024-02-02 22:04:08.837 - Thread: 1 -> Character state: True 2024-02-02 22:04:08.837 - Thread: 1 -> IsServer: True 2024-02-02 22:04:08.837 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 22:04:08.837 - Thread: 1 -> Autosave 2024-02-02 22:04:08.837 - Thread: 1 -> Saving world - START 2024-02-02 22:04:08.837 - Thread: 1 -> Making world state snapshot. 2024-02-02 22:04:08.837 - Thread: 1 -> Before snapshot.: GC Memory: 1,506 B 2024-02-02 22:04:08.844 - Thread: 1 -> After snapshot.: GC Memory: 1,502 B 2024-02-02 22:04:08.846 - Thread: 1 -> Directory cleanup: GC Memory: 1,503 B 2024-02-02 22:04:08.846 - Thread: 1 -> Saving world - END 2024-02-02 22:04:08.858 - Thread: 14 -> Session snapshot save - START 2024-02-02 22:04:08.858 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 22:04:08.918 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 22:04:08.948 - Thread: 14 -> Session snapshot save - END 2024-02-02 22:04:14.121 - Thread: 1 -> GC Memory: 1550.909 / 1550.909 MB 2024-02-02 22:04:29.005 - Thread: 1 -> GUI Stats: Update 0.114643444444445, Draw 0.178270944444444 2024-02-02 22:04:29.286 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:04:29.287 - Thread: 1 -> STATISTICS,2520.7,0.009886742,0.0129137,0.01267433,0.1170635,20.77522,28.54297,7.3279,36.42884,2,0,1598.652,7210.258,5881,-5881,2,10.54332,36.92629,0.007094874,54238,8.3332,0,16.66667,0.8785959,3.077142,100,5359916792,1598.652,0,0,-1 2024-02-02 22:04:29.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:04:29.287 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,855,56,516,673,96,849,5111,1818,0,0,192,2491,0,854,56,0,58,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:04:42.287 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 22:04:44.137 - Thread: 1 -> GC Memory: 1600.697 / 1600.697 MB 2024-02-02 22:04:49.887 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:04:49.887 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:04:51.337 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2024-02-02 22:04:56.720 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:04:56.720 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:04:59.004 - Thread: 1 -> GUI Stats: Update 0.105154888888889, Draw 0.143401388888889 2024-02-02 22:04:59.770 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2024-02-02 22:05:01.953 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2024-02-02 22:05:01.954 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2024-02-02 22:05:14.137 - Thread: 1 -> GC Memory: 1604.019 / 1604.019 MB 2024-02-02 22:05:29.005 - Thread: 1 -> GUI Stats: Update 0.104538611111111, Draw 0.107821611111111 2024-02-02 22:05:29.303 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:05:29.303 - Thread: 1 -> STATISTICS,2580.7166667,0.009881973,0.01121998,0.01267433,0.1170635,21.36851,29.19033,6.975941,35.82207,2,0,1606.022,7229.645,5881,-5881,2,10.58408,33.63158,0.007816252,54232,8.333179,0,16.66667,0.8819907,2.80258,100,5334439632,1606.022,0,0,-1 2024-02-02 22:05:29.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:05:29.304 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,855,56,516,673,96,849,5087,1793,0,0,195,2467,0,854,28,0,58,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:05:33.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:05:33.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:05:33.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:05:33.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:05:33.104 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 22:05:38.253 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 22:05:38.253 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 22:05:44.138 - Thread: 1 -> GC Memory: 1502.379 / 1502.379 MB 2024-02-02 22:05:46.303 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:05:57.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:05:57.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:05:59.004 - Thread: 1 -> GUI Stats: Update 0.128771277777778, Draw 0.170679888888889 2024-02-02 22:06:12.687 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 22:06:14.144 - Thread: 1 -> GC Memory: 1508.964 / 1508.964 MB 2024-02-02 22:06:22.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:06:22.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:06:22.661 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-02-02 22:06:22.665 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-02-02 22:06:22.677 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-02-02 22:06:28.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:06:28.048 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-02-02 22:06:29.111 - Thread: 1 -> GUI Stats: Update 0.119180555555556, Draw 0.155159722222222 2024-02-02 22:06:29.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:06:29.432 - Thread: 1 -> STATISTICS,2640.7333334,0.01005077,0.01312351,0.01267433,0.1170635,21.96189,29.9149,13.37041,46.33844,2,0,1510.691,7189.211,5882,-5882,2,10.80617,35.70419,0.008043496,54250,8.33325,0,16.66667,0.9005053,2.975319,100,5334787980,1510.691,0,0,-1 2024-02-02 22:06:29.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:06:29.432 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,855,56,516,674,96,849,5087,1793,0,0,195,2467,0,854,28,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:06:31.627 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-02-02 22:06:31.627 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-02-02 22:06:38.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:06:38.048 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-02-02 22:06:44.145 - Thread: 1 -> GC Memory: 1527.561 / 1527.561 MB 2024-02-02 22:06:48.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:06:48.044 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-02-02 22:06:54.630 - Thread: 1 -> DoDisconnects - 427 0 426 2024-02-02 22:06:58.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:06:58.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-02-02 22:06:58.044 - Thread: 1 -> Next activation in -00:02:33.2454906 2024-02-02 22:06:58.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:06:58.044 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-02-02 22:06:59.112 - Thread: 1 -> GUI Stats: Update 0.112692388888889, Draw 0.159676555555556 2024-02-02 22:07:08.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:07:08.044 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-02-02 22:07:14.161 - Thread: 1 -> GC Memory: 1546.881 / 1546.881 MB 2024-02-02 22:07:18.045 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:07:18.045 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-02-02 22:07:28.044 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-02-02 22:07:28.044 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-02-02 22:07:28.044 - Thread: 1 -> Next activation in 00:29:40.7277389 2024-02-02 22:07:29.112 - Thread: 1 -> GUI Stats: Update 0.116984111111111, Draw 0.171156722222222 2024-02-02 22:07:29.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:07:29.444 - Thread: 1 -> STATISTICS,2700.75,0.009883881,0.0131464,0.01267433,0.1170635,22.5552,30.70586,7.163132,40.02627,2,0,1546.427,7264.508,5880,-5880,3,13.3318,36.56217,0.006685363,54227,8.333268,0,16.66667,1.110975,3.046824,100,5368875444,1546.427,0,0,-1 2024-02-02 22:07:29.444 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:07:29.444 - Thread: 1 -> MEMORY VALUES,1,1,0,1,39,855,56,519,677,96,849,5120,1822,0,0,195,2500,0,855,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:07:44.161 - Thread: 1 -> GC Memory: 1552.049 / 1552.049 MB 2024-02-02 22:07:52.427 - Thread: 1 -> Control menu screen MyGuiScreenBase.LoadContent 2024-02-02 22:07:54.327 - Thread: 1 -> Control menu screen MyGuiScreenBase.UnloadContent - START 2024-02-02 22:07:54.327 - Thread: 1 -> Control menu screen MyGuiScreenBase.UnloadContent - END 2024-02-02 22:07:59.112 - Thread: 1 -> GUI Stats: Update 0.117222833333333, Draw 0.162715722222222 2024-02-02 22:08:14.162 - Thread: 1 -> GC Memory: 1508.732 / 1508.732 MB 2024-02-02 22:08:29.124 - Thread: 1 -> GUI Stats: Update 0.119754666666667, Draw 0.161457611111111 2024-02-02 22:08:29.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:08:29.460 - Thread: 1 -> STATISTICS,2760.7666667,0.009940147,0.02159977,0.01267433,0.1170635,23.14861,31.49104,9.120382,32.20017,2,0,1511.4,7310.254,5879,-5879,2,9.851151,38.26588,0.007799148,54229,8.333225,0,16.66667,0.8209186,3.188782,100,5369874238,1511.4,0,0,-1 2024-02-02 22:08:29.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:08:29.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,854,56,521,679,96,849,5121,1822,0,0,195,2501,0,855,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:08:44.162 - Thread: 1 -> GC Memory: 1515.195 / 1515.195 MB 2024-02-02 22:08:59.112 - Thread: 1 -> GUI Stats: Update 0.114858, Draw 0.153729777777778 2024-02-02 22:09:04.427 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:09:08.845 - Thread: 1 -> Autosave initiated 2024-02-02 22:09:08.845 - Thread: 1 -> Character state: True 2024-02-02 22:09:08.845 - Thread: 1 -> IsServer: True 2024-02-02 22:09:08.845 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-02-02 22:09:08.845 - Thread: 1 -> Autosave 2024-02-02 22:09:08.845 - Thread: 1 -> Saving world - START 2024-02-02 22:09:08.846 - Thread: 1 -> Making world state snapshot. 2024-02-02 22:09:08.846 - Thread: 1 -> Before snapshot.: GC Memory: 1,523 B 2024-02-02 22:09:08.851 - Thread: 1 -> After snapshot.: GC Memory: 1,520 B 2024-02-02 22:09:08.853 - Thread: 1 -> Directory cleanup: GC Memory: 1,521 B 2024-02-02 22:09:08.853 - Thread: 1 -> Saving world - END 2024-02-02 22:09:08.863 - Thread: 14 -> Session snapshot save - START 2024-02-02 22:09:08.864 - Thread: 14 -> Checking file access for files in target dir. 2024-02-02 22:09:08.929 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\baseg\AppData\Roaming\SpaceEngineers\Saves\76561198838729919\Breakin 2\.new\Sandbox_config.sbc 2024-02-02 22:09:08.943 - Thread: 14 -> Session snapshot save - END 2024-02-02 22:09:11.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:09:11.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:09:14.178 - Thread: 1 -> GC Memory: 1526.611 / 1526.611 MB 2024-02-02 22:09:29.112 - Thread: 1 -> GUI Stats: Update 0.122902, Draw 0.144939333333333 2024-02-02 22:09:29.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:09:29.478 - Thread: 1 -> STATISTICS,2820.7833334,0.009882927,0.01302242,0.01267433,0.1170635,23.74183,32.22906,8.006669,36.7875,2,0,1527.255,7228.234,5995,-5995,2,10.64994,38.29655,0.007557812,54245,8.333221,0,16.66667,0.8874828,3.191336,100,5369717024,1527.255,0,0,-1 2024-02-02 22:09:29.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:09:29.478 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,854,56,521,679,96,849,5120,1822,0,0,195,2501,0,855,56,0,58,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:09:44.178 - Thread: 1 -> GC Memory: 1528.506 / 1528.506 MB 2024-02-02 22:09:59.112 - Thread: 1 -> GUI Stats: Update 0.117567222222222, Draw 0.159947333333333 2024-02-02 22:10:14.196 - Thread: 1 -> GC Memory: 1535.83 / 1535.83 MB 2024-02-02 22:10:29.112 - Thread: 1 -> GUI Stats: Update 0.120394722222222, Draw 0.173398944444444 2024-02-02 22:10:29.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:10:29.494 - Thread: 1 -> STATISTICS,2880.8,0.009883881,0.01351261,0.01267433,0.1170635,24.33504,33.00758,7.525569,39.48879,2,0,1542.251,7253.797,6062,-6062,2,11.90703,35.0303,0.007800226,54241,8.333208,0,16.66667,0.9922373,2.919148,100,5369060410,1542.251,0,0,-1 2024-02-02 22:10:29.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:10:29.494 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,854,56,521,679,96,849,5120,1822,0,0,195,2502,0,855,56,0,57,28,384,38,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:10:44.196 - Thread: 1 -> GC Memory: 1511.936 / 1511.936 MB 2024-02-02 22:10:59.112 - Thread: 1 -> GUI Stats: Update 0.1066465, Draw 0.115260222222222 2024-02-02 22:11:12.696 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-02-02 22:11:14.210 - Thread: 1 -> GC Memory: 1540.352 / 1540.352 MB 2024-02-02 22:11:29.210 - Thread: 1 -> GUI Stats: Update 0.108780666666667, Draw 0.114148055555556 2024-02-02 22:11:29.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:11:29.609 - Thread: 1 -> STATISTICS,2940.8166667,0.007400513,0.01675606,0.01267433,0.1170635,24.89032,33.67809,8.075013,29.56991,2,0,1545.585,7346.512,6062,-6062,2,10.75437,28.54543,0.00859977,54222,8.333197,0,16.66667,0.896183,2.378747,100,5401043930,1545.585,0,0,-1 2024-02-02 22:11:29.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:11:29.609 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,855,56,521,679,96,849,5150,1850,0,0,223,2529,0,855,56,0,59,28,384,37,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:11:41.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:11:44.226 - Thread: 1 -> GC Memory: 1547.476 / 1547.476 MB 2024-02-02 22:11:44.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:11:44.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:11:45.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:11:59.210 - Thread: 1 -> GUI Stats: Update 0.1262215, Draw 0.116924277777778 2024-02-02 22:12:02.565 - Thread: 1 -> Player left: Mayor of Nilbog (76561198003962995) 2024-02-02 22:12:11.158 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:12:11.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:12:14.227 - Thread: 1 -> GC Memory: 1559.116 / 1559.116 MB 2024-02-02 22:12:29.210 - Thread: 1 -> GUI Stats: Update 0.120629333333333, Draw 0.119863611111111 2024-02-02 22:12:29.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-02-02 22:12:29.626 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0.01267433,0.1170635,25.17186,34.04915,7.26885,29.43866,1,0,1518.44,7251.773,6062,-6062,2,9.89607,36.77326,0.006797162,54230,8.333217,0,16.66667,0.824661,3.064396,100,5370902412,1518.44,0,0,-1 2024-02-02 22:12:29.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-02-02 22:12:29.626 - Thread: 1 -> MEMORY VALUES,1,1,0,1,40,855,56,521,676,96,849,5122,1822,0,0,195,2499,0,855,56,0,61,28,384,35,0,1,429,758,456,8,20,0,0,0,0 2024-02-02 22:12:38.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-02-02 22:12:44.243 - Thread: 1 -> GC Memory: 1531.776 / 1531.776 MB 2024-02-02 22:12:54.009 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-02-02 22:12:54.010 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-02-02 22:12:59.210 - Thread: 1 -> GUI Stats: Update 0.129087888888889, Draw 0.159534888888889 2024-02-02 22:13:14.260 - Thread: 1 -> GC Memory: 1570.151 / 1570.151 MB