2024-01-16 20:31:24.276 - Thread: 1 -> Log Started 2024-01-16 20:31:24.278 - Thread: 1 -> Timezone (local - UTC): 1h 2024-01-16 20:31:24.278 - Thread: 1 -> App Version: 01_203_628 2024-01-16 20:31:24.311 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-01-16 20:31:24.314 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2024-01-16 20:31:24.314 - Thread: 1 -> Client Build Number: 1 2024-01-16 20:31:24.314 - Thread: 1 -> Server Build Number: 1 2024-01-16 20:31:24.314 - Thread: 1 -> Environment.ProcessorCount: 48 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2016 Standard (Microsoft Windows NT 6.2.9200.0) 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.CommandLine: SpaceEngineersDedicated.exe -noconsole -port 20503 -maxPlayers 10 -path C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.Is64BitProcess: True 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4645.0 2024-01-16 20:31:24.355 - Thread: 1 -> Environment.CurrentDirectory: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64 2024-01-16 20:31:24.355 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2690 v4 @ 2.60GHz 2024-01-16 20:31:24.355 - Thread: 1 -> IntPtr.Size: 8 2024-01-16 20:31:24.355 - Thread: 1 -> Default Culture: 2024-01-16 20:31:24.355 - Thread: 1 -> Default UI Culture: 2024-01-16 20:31:24.623 - Thread: 1 -> MyScreenManager() 2024-01-16 20:31:24.846 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-01-16 20:31:24.849 - Thread: 1 -> Game dir: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64 2024-01-16 20:31:24.849 - Thread: 1 -> Content dir: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content 2024-01-16 20:31:27.568 - Thread: 1 -> Preallocate - START 2024-01-16 20:31:27.576 - Thread: 1 -> MySpaceWorldGenerator - START 2024-01-16 20:31:27.591 - Thread: 1 -> MySpaceWorldGenerator - END 2024-01-16 20:31:27.592 - Thread: 1 -> MySpaceBuildComponent - START 2024-01-16 20:31:27.592 - Thread: 1 -> MySpaceBuildComponent - END 2024-01-16 20:31:27.592 - Thread: 1 -> MyEntities - START 2024-01-16 20:31:27.633 - Thread: 1 -> MyEntities - END 2024-01-16 20:31:27.633 - Thread: 1 -> MyObjectBuilder_Base - START 2024-01-16 20:31:27.633 - Thread: 1 -> MyObjectBuilder_Base - END 2024-01-16 20:31:27.633 - Thread: 1 -> MyTransparentGeometry - START 2024-01-16 20:31:27.633 - Thread: 1 -> MyTransparentGeometry - END 2024-01-16 20:31:27.633 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-01-16 20:31:27.653 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-01-16 20:31:27.656 - Thread: 1 -> MyMath - START 2024-01-16 20:31:27.656 - Thread: 1 -> MyMath - END 2024-01-16 20:31:27.656 - Thread: 1 -> MySimpleObjectDraw - START 2024-01-16 20:31:27.656 - Thread: 1 -> MySimpleObjectDraw - END 2024-01-16 20:31:27.676 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-01-16 20:31:27.676 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-01-16 20:31:27.676 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-01-16 20:31:27.755 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-01-16 20:31:27.755 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-01-16 20:31:27.756 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-01-16 20:31:27.756 - Thread: 1 -> MySyncDestructions - START 2024-01-16 20:31:27.756 - Thread: 1 -> MySyncDestructions - END 2024-01-16 20:31:27.756 - Thread: 1 -> MySyncEntity - START 2024-01-16 20:31:27.756 - Thread: 1 -> MySyncEntity - END 2024-01-16 20:31:27.756 - Thread: 1 -> MyCommandCharacter - START 2024-01-16 20:31:27.759 - Thread: 1 -> MyCommandCharacter - END 2024-01-16 20:31:27.759 - Thread: 1 -> MyCommandConsole - START 2024-01-16 20:31:27.760 - Thread: 1 -> MyCommandConsole - END 2024-01-16 20:31:27.760 - Thread: 1 -> MyCommandEntity - START 2024-01-16 20:31:27.763 - Thread: 1 -> MyCommandEntity - END 2024-01-16 20:31:27.763 - Thread: 1 -> MyAiTargetManager - START 2024-01-16 20:31:27.763 - Thread: 1 -> MyAiTargetManager - END 2024-01-16 20:31:27.763 - Thread: 1 -> MyClientDebugCommands - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyClientDebugCommands - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyDedicatedServer - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyDedicatedServer - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyDedicatedServerBase - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyDedicatedServerBase - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerBase - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerBase - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerClient - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerClient - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerClientBase - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerClientBase - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerLobby - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerLobby - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-01-16 20:31:27.764 - Thread: 1 -> MyMultiplayerServerBase - START 2024-01-16 20:31:27.765 - Thread: 1 -> MyMultiplayerServerBase - END 2024-01-16 20:31:27.765 - Thread: 1 -> MyServerDebugCommands - START 2024-01-16 20:31:27.766 - Thread: 1 -> MyServerDebugCommands - END 2024-01-16 20:31:27.766 - Thread: 1 -> MyCubeGridDefinitions - START 2024-01-16 20:31:27.887 - Thread: 1 -> MyCubeGridDefinitions - END 2024-01-16 20:31:27.887 - Thread: 1 -> MyDefinitionManager - START 2024-01-16 20:31:27.935 - Thread: 1 -> MyDefinitionManager - END 2024-01-16 20:31:27.937 - Thread: 1 -> Preallocate - END 2024-01-16 20:31:27.939 - Thread: 1 -> Bind IP : 193.135.10.134:20503 2024-01-16 20:31:33.726 - Thread: 1 -> Networking service: Steam 2024-01-16 20:31:33.726 - Thread: 1 -> Server successfully started 2024-01-16 20:31:33.726 - Thread: 1 -> Product name: Space Engineers 2024-01-16 20:31:33.726 - Thread: 1 -> Desc: Space Engineers 2024-01-16 20:31:33.726 - Thread: 1 -> Public IP: 193.135.10.134 2024-01-16 20:31:33.726 - Thread: 1 -> User ID: [009...072] 2024-01-16 20:31:33.732 - Thread: 1 -> Server connected to Steam 2024-01-16 20:31:33.852 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-01-16 20:31:34.360 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-01-16 20:31:34.360 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-01-16 20:31:34.361 - Thread: 1 -> Server Name: A new Gameserver by Host-Unlimited.de 2024-01-16 20:31:34.361 - Thread: 1 -> World Name: NewGameHost-Unlimited 2024-01-16 20:31:34.389 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-01-16 20:31:34.389 - Thread: 1 -> Auto Restart Enabled 2024-01-16 20:31:34.395 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-01-16 20:31:34.395 - Thread: 1 -> Installed DLCs: 2024-01-16 20:31:34.429 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-01-16 20:31:34.487 - Thread: 1 -> Havok: Physics.Init 2024-01-16 20:31:34.507 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-01-16 20:31:34.514 - Thread: 1 -> HkGameName: SpaceEngineers 2024-01-16 20:31:34.532 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-01-16 20:31:34.534 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-16 20:31:34.539 - Thread: 1 -> ba600b50bce551ca3b0db4bb0c779a73a999d9c4 2024-01-16 20:31:35.202 - Thread: 1 -> Loading scenarios 2024-01-16 20:31:35.281 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-16 20:31:35.282 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 20:31:35.480 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 20:31:35.481 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 20:31:35.486 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 20:31:35.509 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-01-16 20:31:35.515 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-16 20:31:35.518 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-01-16 20:31:35.534 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-16 20:31:35.534 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-01-16 20:31:35.536 - Thread: 10 -> ReloadVoxelMaterials 2024-01-16 20:31:35.630 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-16 20:31:39.617 - Thread: 1 -> Loading last session C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited 2024-01-16 20:31:39.912 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-16 20:31:39.912 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-01-16 20:31:39.913 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-01-16 20:31:43.794 - Thread: 1 -> Loading Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Sandbox_config.sbc 2024-01-16 20:31:43.808 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 20:31:43.812 - Thread: 1 -> Server PolicyResponse (1) 2024-01-16 20:31:43.815 - Thread: 10 -> Downloading world mods - START 2024-01-16 20:31:44.219 - Thread: 28 -> Mod dependencies query successful 2024-01-16 20:31:44.220 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-01-16 20:31:44.220 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2024-01-16 20:31:44.220 - Thread: 10 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2024-01-16 20:31:44.226 - Thread: 10 -> MyWorkshop.GetItemsBlocking: getting 14 items 2024-01-16 20:31:44.491 - Thread: 28 -> Mod query successful 2024-01-16 20:31:44.502 - Thread: 10 -> Up to date mod: Id = 3032417765, title = 'MultiplayerPredictionSwitcher (Interpolated serverside grid control)' 2024-01-16 20:31:44.502 - Thread: 10 -> Up to date mod: Id = 2974517701, title = 'Deuterium Fusion Reactors (Galaxy of Starstreet)' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 2933216135, title = 'Rendering Improved' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 2626756831, title = 'HUD - Modern and Fancy (Color)' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 2581520240, title = 'Better Spotlights' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 1660726401, title = 'Adjustable Thruster Multipliers' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 1475392343, title = 'Build Colors' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v2.2(8)' 2024-01-16 20:31:44.503 - Thread: 10 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-01-16 20:31:44.504 - Thread: 10 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-01-16 20:31:44.504 - Thread: 10 -> Up to date mod: Id = 670718659, title = 'Milky Way Skybox (insane resolution)' 2024-01-16 20:31:44.504 - Thread: 10 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2024-01-16 20:31:44.505 - Thread: 10 -> Mod download time: 0.01 seconds 2024-01-16 20:31:44.508 - Thread: 10 -> Downloading world mods - END 2024-01-16 20:31:44.522 - Thread: 1 -> Loading session: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited 2024-01-16 20:31:44.632 - Thread: 1 -> GC Memory: 74,464,752 B 2024-01-16 20:31:44.641 - Thread: 1 -> Process Memory: 325,423,104 B 2024-01-16 20:31:44.646 - Thread: 1 -> Experimental mode: Yes 2024-01-16 20:31:44.646 - Thread: 1 -> Experimental mode reason: ExperimentalMode, TotalPCU, EnableIngameScripts, InsufficientHardware, Mods 2024-01-16 20:31:44.646 - Thread: 1 -> Console compatibility: No 2024-01-16 20:31:48.321 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-01-16 20:32:32.187 - Thread: 1 -> Script loaded: 1660726401.sbm_AdjustableThrust, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.190 - Thread: 1 -> Script loaded: 1475392343.sbm_BuildColors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.193 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.201 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.201 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.202 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.202 - Thread: 1 -> Script loaded: 2974517701.sbm_PlasmaSparks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.202 - Thread: 1 -> Script loaded: 3032417765.sbm_PredictionSwitcher, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.205 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.206 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:32.233 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-01-16 20:32:32.238 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-01-16 20:32:32.240 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-16 20:32:32.242 - Thread: 1 -> ba600b50bce551ca3b0db4bb0c779a73a999d9c4 2024-01-16 20:32:32.517 - Thread: 1 -> Loading scenarios 2024-01-16 20:32:32.518 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-16 20:32:32.522 - Thread: 1 -> List of used mods (14) - START 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:1660726401, Filename = '1660726401.sbm', Name = 'Adjustable Thruster Multipliers' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:2581520240, Filename = '2581520240.sbm', Name = 'Better Spotlights' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:1475392343, Filename = '1475392343.sbm', Name = 'Build Colors' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block+terminal info, air leak finder)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v2.2(8)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:2974517701, Filename = '2974517701.sbm', Name = 'Deuterium Fusion Reactors (Galaxy of Starstreet)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:2626756831, Filename = '2626756831.sbm', Name = 'HUD - Modern and Fancy (Color)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:670718659, Filename = '670718659.sbm', Name = 'Milky Way Skybox (insane resolution)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:3032417765, Filename = '3032417765.sbm', Name = 'MultiplayerPredictionSwitcher (Interpolated serverside grid control)' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:2933216135, Filename = '2933216135.sbm', Name = 'Rendering Improved' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2024-01-16 20:32:32.522 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-01-16 20:32:32.522 - Thread: 1 -> List of used mods - END 2024-01-16 20:32:33.632 - Thread: 1 -> Loading behaviors 2024-01-16 20:32:33.634 - Thread: 1 -> Loading ammo magazines 2024-01-16 20:32:33.642 - Thread: 1 -> Loading ammo definitions 2024-01-16 20:32:33.651 - Thread: 1 -> Loading animations 2024-01-16 20:32:33.657 - Thread: 1 -> Loading animations 2024-01-16 20:32:33.659 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.661 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.661 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.661 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.662 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.662 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:33.662 - Thread: 1 -> Loading category classes 2024-01-16 20:32:33.663 - Thread: 1 -> Loading category classes 2024-01-16 20:32:33.663 - Thread: 1 -> Loading blueprint classes 2024-01-16 20:32:33.665 - Thread: 1 -> Loading blueprint class entries 2024-01-16 20:32:33.666 - Thread: 1 -> Loading blueprint class entries 2024-01-16 20:32:33.666 - Thread: 1 -> Loading blueprints 2024-01-16 20:32:33.670 - Thread: 1 -> Loading blueprints 2024-01-16 20:32:33.670 - Thread: 1 -> Loading agent definitions 2024-01-16 20:32:33.675 - Thread: 1 -> Loading character definitions 2024-01-16 20:32:33.698 - Thread: 1 -> Loading character definitions 2024-01-16 20:32:33.698 - Thread: 1 -> Loading components 2024-01-16 20:32:33.700 - Thread: 1 -> Loading components 2024-01-16 20:32:33.700 - Thread: 1 -> Loading configuration 2024-01-16 20:32:33.702 - Thread: 1 -> Loading container types 2024-01-16 20:32:33.706 - Thread: 1 -> Loading Contract Types 2024-01-16 20:32:33.719 - Thread: 1 -> Loading gamepad controls 2024-01-16 20:32:33.720 - Thread: 1 -> Loading block positions 2024-01-16 20:32:33.726 - Thread: 1 -> Loading block positions 2024-01-16 20:32:33.726 - Thread: 1 -> Loading curve definitions 2024-01-16 20:32:33.731 - Thread: 1 -> Loading debris 2024-01-16 20:32:33.733 - Thread: 1 -> Loading environment items entries 2024-01-16 20:32:33.734 - Thread: 1 -> Loading decal global definitions 2024-01-16 20:32:33.735 - Thread: 1 -> Loading decal definitions 2024-01-16 20:32:33.737 - Thread: 1 -> Loading decal definitions 2024-01-16 20:32:33.737 - Thread: 1 -> Loading drone behaviors 2024-01-16 20:32:33.743 - Thread: 1 -> Loading edges 2024-01-16 20:32:33.745 - Thread: 1 -> Loading emissive color definitions 2024-01-16 20:32:33.752 - Thread: 1 -> Loading emissive color default states 2024-01-16 20:32:33.760 - Thread: 1 -> Loading animations 2024-01-16 20:32:33.760 - Thread: 1 -> Loading entity components 2024-01-16 20:32:33.808 - Thread: 1 -> Loading component containers 2024-01-16 20:32:33.833 - Thread: 1 -> Loading environment items entries 2024-01-16 20:32:33.833 - Thread: 1 -> Loading Faction Names 2024-01-16 20:32:33.835 - Thread: 1 -> Loading factions 2024-01-16 20:32:33.853 - Thread: 1 -> Loading flare definitions 2024-01-16 20:32:33.874 - Thread: 1 -> Loading gas property definitions 2024-01-16 20:32:33.877 - Thread: 1 -> Loading event definitions 2024-01-16 20:32:33.882 - Thread: 1 -> Loading physical items 2024-01-16 20:32:33.896 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.896 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2024-01-16 20:32:33.896 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.896 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2024-01-16 20:32:33.896 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.896 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2024-01-16 20:32:33.897 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.897 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2024-01-16 20:32:33.897 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.897 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2024-01-16 20:32:33.897 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.897 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2024-01-16 20:32:33.898 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.898 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2024-01-16 20:32:33.898 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.898 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\leftplate.png 2024-01-16 20:32:33.898 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.898 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\rightplate.png 2024-01-16 20:32:33.899 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.899 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\centerplate.png 2024-01-16 20:32:33.899 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.899 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2024-01-16 20:32:33.899 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.899 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2024-01-16 20:32:33.900 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.900 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2024-01-16 20:32:33.900 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.900 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\f1icon.png 2024-01-16 20:32:33.900 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.900 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2024-01-16 20:32:33.901 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.901 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2024-01-16 20:32:33.901 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.901 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2024-01-16 20:32:33.901 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.901 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2024-01-16 20:32:33.902 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.902 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\jetpack.png 2024-01-16 20:32:33.902 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.902 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\jetpackoff.png 2024-01-16 20:32:33.902 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.902 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\magboot.png 2024-01-16 20:32:33.903 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\light.png 2024-01-16 20:32:33.903 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2024-01-16 20:32:33.903 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2024-01-16 20:32:33.904 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.904 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\handbrake.png 2024-01-16 20:32:33.904 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.904 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2024-01-16 20:32:33.904 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.904 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2024-01-16 20:32:33.905 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.905 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2024-01-16 20:32:33.905 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.905 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridpower.png 2024-01-16 20:32:33.905 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.905 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\iconsbackground.png 2024-01-16 20:32:33.906 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.906 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2024-01-16 20:32:33.906 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.906 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\suffocating.png 2024-01-16 20:32:33.906 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.906 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\healthlow.png 2024-01-16 20:32:33.907 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.909 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\capacity.png 2024-01-16 20:32:33.910 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.910 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\healthicon.png 2024-01-16 20:32:33.910 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.910 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\oxygenicon.png 2024-01-16 20:32:33.911 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.911 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\OusideTemp.png 2024-01-16 20:32:33.911 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.911 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\energyicon.png 2024-01-16 20:32:33.912 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.912 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2024-01-16 20:32:33.912 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.912 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\mass.png 2024-01-16 20:32:33.913 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.913 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2024-01-16 20:32:33.913 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.913 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2024-01-16 20:32:33.914 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.914 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2024-01-16 20:32:33.914 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.914 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\progressbar.png 2024-01-16 20:32:33.915 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.915 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2024-01-16 20:32:33.916 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.916 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\bottle.png 2024-01-16 20:32:33.916 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.916 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2024-01-16 20:32:33.917 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.917 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2024-01-16 20:32:33.917 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.917 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2024-01-16 20:32:33.918 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.918 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2024-01-16 20:32:33.918 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.918 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2024-01-16 20:32:33.920 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.920 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Fog_v4.dds 2024-01-16 20:32:33.920 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.921 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gravityindicator.png 2024-01-16 20:32:33.921 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.921 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2024-01-16 20:32:33.921 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.921 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2024-01-16 20:32:33.922 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.922 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\backpack.png 2024-01-16 20:32:33.923 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.923 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2024-01-16 20:32:33.923 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.923 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\dampenersoff.png 2024-01-16 20:32:33.923 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.923 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\dampenerson.png 2024-01-16 20:32:33.924 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.924 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\dampenersauto.png 2024-01-16 20:32:33.924 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.924 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2024-01-16 20:32:33.924 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.924 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2024-01-16 20:32:33.925 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.925 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\blockrotate.png 2024-01-16 20:32:33.925 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.925 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\gridmirror.png 2024-01-16 20:32:33.925 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.925 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\battery.png 2024-01-16 20:32:33.926 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.926 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2024-01-16 20:32:33.926 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.926 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2024-01-16 20:32:33.926 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.926 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2024-01-16 20:32:33.926 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.927 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2024-01-16 20:32:33.927 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.927 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2024-01-16 20:32:33.927 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.927 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2024-01-16 20:32:33.927 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.927 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2024-01-16 20:32:33.928 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.928 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2024-01-16 20:32:33.928 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.928 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2024-01-16 20:32:33.928 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.928 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2024-01-16 20:32:33.929 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.929 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2024-01-16 20:32:33.929 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.929 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2024-01-16 20:32:33.929 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.929 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2024-01-16 20:32:33.930 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2024-01-16 20:32:33.930 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\reloadcircle_part.dds 2024-01-16 20:32:33.930 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\HudAtlas0.dds 2024-01-16 20:32:33.930 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2024-01-16 20:32:33.931 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.931 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2024-01-16 20:32:33.931 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.931 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2024-01-16 20:32:33.931 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.931 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2024-01-16 20:32:33.932 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.932 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\marker_neutral.dds 2024-01-16 20:32:33.932 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.932 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2024-01-16 20:32:33.933 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.933 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2024-01-16 20:32:33.933 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.933 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2024-01-16 20:32:33.933 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.933 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2024-01-16 20:32:33.933 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.933 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2024-01-16 20:32:33.934 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.934 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2024-01-16 20:32:33.934 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.934 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2024-01-16 20:32:33.934 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.934 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2024-01-16 20:32:33.934 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.934 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2024-01-16 20:32:33.935 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.935 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2024-01-16 20:32:33.935 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.935 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Screens\TabGScreen.dds 2024-01-16 20:32:33.935 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.935 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Screens\CenterGScreen.dds 2024-01-16 20:32:33.936 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.936 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\grid_item_highlight.dds 2024-01-16 20:32:33.936 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.936 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\grid_item.dds 2024-01-16 20:32:33.936 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.937 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2024-01-16 20:32:33.937 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.937 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2024-01-16 20:32:33.937 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.937 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2024-01-16 20:32:33.937 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.937 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2024-01-16 20:32:33.938 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.938 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2024-01-16 20:32:33.938 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.938 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_grid.dds 2024-01-16 20:32:33.938 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.938 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2024-01-16 20:32:33.942 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.942 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_storage.dds 2024-01-16 20:32:33.942 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.942 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_system.dds 2024-01-16 20:32:33.942 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.942 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_energy.dds 2024-01-16 20:32:33.943 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.943 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_all.dds 2024-01-16 20:32:33.943 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.943 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_character.dds 2024-01-16 20:32:33.944 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.944 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2024-01-16 20:32:33.944 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.944 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2024-01-16 20:32:33.944 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.944 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2024-01-16 20:32:33.945 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.945 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2024-01-16 20:32:33.945 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.945 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2024-01-16 20:32:33.945 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.945 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2024-01-16 20:32:33.946 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.946 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2024-01-16 20:32:33.946 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.946 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2024-01-16 20:32:33.946 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.946 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2024-01-16 20:32:33.947 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.947 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2024-01-16 20:32:33.947 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.947 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_hide.dds 2024-01-16 20:32:33.948 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.948 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2024-01-16 20:32:33.949 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.949 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\switch_on_off_right.dds 2024-01-16 20:32:33.949 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.949 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\switch_on_off_left.dds 2024-01-16 20:32:33.950 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.950 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2024-01-16 20:32:33.950 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.950 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_unhide.dds 2024-01-16 20:32:33.950 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.950 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2024-01-16 20:32:33.950 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.950 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2024-01-16 20:32:33.951 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.951 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2024-01-16 20:32:33.951 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.951 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2024-01-16 20:32:33.951 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.951 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2024-01-16 20:32:33.952 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.952 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Screens\message_background_red.dds 2024-01-16 20:32:33.952 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.952 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_red_highlight.dds 2024-01-16 20:32:33.953 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.953 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\button_red.dds 2024-01-16 20:32:33.953 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.953 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2024-01-16 20:32:33.953 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.953 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2024-01-16 20:32:33.953 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.953 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2024-01-16 20:32:33.954 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.954 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2024-01-16 20:32:33.954 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.954 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2024-01-16 20:32:33.954 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.954 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2024-01-16 20:32:33.955 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.955 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2024-01-16 20:32:33.955 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.955 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2024-01-16 20:32:33.955 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.955 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Fog_v2.dds 2024-01-16 20:32:33.956 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.956 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Fog_v3.dds 2024-01-16 20:32:33.956 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.956 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\marker_enemy.dds 2024-01-16 20:32:33.956 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.956 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\marker_friendly.dds 2024-01-16 20:32:33.957 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.957 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\GravityHudHorizon.dds 2024-01-16 20:32:33.957 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.957 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\Gui\Blood.dds 2024-01-16 20:32:33.957 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.957 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\marker_gps.dds 2024-01-16 20:32:33.957 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.957 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\HUD\marker_self.dds 2024-01-16 20:32:33.958 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.958 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Fog_v1.dds 2024-01-16 20:32:33.958 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.958 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2024-01-16 20:32:33.958 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.958 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2024-01-16 20:32:33.958 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.958 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\ClaimItem.png 2024-01-16 20:32:33.959 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.959 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2024-01-16 20:32:33.959 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.959 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 20:32:33.959 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.959 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\star.png 2024-01-16 20:32:33.960 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.960 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\warning.png 2024-01-16 20:32:33.960 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.960 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2024-01-16 20:32:33.960 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.960 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2024-01-16 20:32:33.961 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2024-01-16 20:32:33.961 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2024-01-16 20:32:33.962 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.962 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2024-01-16 20:32:33.962 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.962 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2024-01-16 20:32:33.962 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.962 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2024-01-16 20:32:33.963 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.963 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2024-01-16 20:32:33.963 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.963 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2024-01-16 20:32:33.963 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.963 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2024-01-16 20:32:33.963 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.963 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2024-01-16 20:32:33.964 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.964 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2024-01-16 20:32:33.964 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.964 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2024-01-16 20:32:33.964 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.964 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\Steam.png 2024-01-16 20:32:33.965 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.965 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2024-01-16 20:32:33.965 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.965 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2024-01-16 20:32:33.965 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.965 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\Intro.dds 2024-01-16 20:32:33.966 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.966 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\BasicControls.dds 2024-01-16 20:32:33.966 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.966 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2024-01-16 20:32:33.966 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.966 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2024-01-16 20:32:33.966 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.966 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2024-01-16 20:32:33.967 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.967 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2024-01-16 20:32:33.967 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.967 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2024-01-16 20:32:33.967 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.967 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2024-01-16 20:32:33.967 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.968 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2024-01-16 20:32:33.968 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.968 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures\GUI\HelpScreen\Survival.dds 2024-01-16 20:32:33.968 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.968 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2024-01-16 20:32:33.968 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.968 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/eosCB.png 2024-01-16 20:32:33.969 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.969 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2024-01-16 20:32:33.969 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.969 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Services/eos.png 2024-01-16 20:32:33.969 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.969 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Services/eos2.png 2024-01-16 20:32:33.970 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.970 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/Background.png 2024-01-16 20:32:33.970 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.970 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2024-01-16 20:32:33.970 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.970 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2024-01-16 20:32:33.971 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2024-01-16 20:32:33.971 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 20:32:33.971 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 20:32:33.972 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.972 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 20:32:33.972 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.972 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 20:32:33.975 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 20:32:33.976 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.976 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/SteamCB.png 2024-01-16 20:32:33.976 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.976 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2024-01-16 20:32:33.977 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.977 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/modioCB.png 2024-01-16 20:32:33.977 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.977 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2024-01-16 20:32:33.977 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.977 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2024-01-16 20:32:33.978 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.978 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2024-01-16 20:32:33.978 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.978 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2024-01-16 20:32:33.978 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.978 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2024-01-16 20:32:33.979 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.979 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2024-01-16 20:32:33.979 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.979 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2024-01-16 20:32:33.980 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.980 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2024-01-16 20:32:33.980 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.980 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2024-01-16 20:32:33.981 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.981 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2024-01-16 20:32:33.981 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.981 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2024-01-16 20:32:33.982 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.982 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/nitrado.png 2024-01-16 20:32:33.982 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.982 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/nitrado_highlight.png 2024-01-16 20:32:33.983 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.983 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Services/GDK.png 2024-01-16 20:32:33.984 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.984 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Services/Steam.png 2024-01-16 20:32:33.984 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.984 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/Icons/Services/Xbox network.png 2024-01-16 20:32:33.984 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.984 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/OffscreenTargetCircle.dds 2024-01-16 20:32:33.985 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.985 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/TargetingCirclePartThick.dds 2024-01-16 20:32:33.985 - Thread: 1 -> GuiTextures.sbc 2024-01-16 20:32:33.985 - Thread: 1 -> Failed to parse texture header! Texture: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Textures/GUI/TargetingCirclePartThin.dds 2024-01-16 20:32:33.996 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.998 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.998 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.998 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.998 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.998 - Thread: 1 -> Loading LCD texture categories 2024-01-16 20:32:33.999 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 20:32:33.999 - Thread: 1 -> Loading planet definition 2024-01-16 20:32:34.014 - Thread: 1 -> Loading physical items 2024-01-16 20:32:34.024 - Thread: 1 -> Loading physical items 2024-01-16 20:32:34.025 - Thread: 1 -> Loading physical material properties 2024-01-16 20:32:34.031 - Thread: 1 -> Loading pirate antennas 2024-01-16 20:32:34.033 - Thread: 1 -> Loading research blocks definitions 2024-01-16 20:32:34.035 - Thread: 1 -> Loading research groups definitions 2024-01-16 20:32:34.037 - Thread: 1 -> Loading resource distribution groups 2024-01-16 20:32:34.043 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 20:32:34.047 - Thread: 1 -> Loading ship sound groups 2024-01-16 20:32:34.071 - Thread: 1 -> Loading ship sound groups 2024-01-16 20:32:34.072 - Thread: 1 -> Loading sound categories 2024-01-16 20:32:34.081 - Thread: 1 -> Loading stat definitions 2024-01-16 20:32:34.083 - Thread: 1 -> Loading gamepad controls 2024-01-16 20:32:34.085 - Thread: 1 -> Loading grid creators 2024-01-16 20:32:34.089 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.092 - Thread: 1 -> Loading planet definition 2024-01-16 20:32:34.092 - Thread: 1 -> Loading voxel map storage definitions 2024-01-16 20:32:34.095 - Thread: 1 -> Loading voxel material definitions 2024-01-16 20:32:34.096 - Thread: 1 -> Loading voxel material definitions 2024-01-16 20:32:34.096 - Thread: 1 -> Loading voxel material definitions 2024-01-16 20:32:34.096 - Thread: 1 -> Loading voxel material definitions 2024-01-16 20:32:34.096 - Thread: 1 -> Loading Weather Effects 2024-01-16 20:32:34.127 - Thread: 1 -> Loading entity components 2024-01-16 20:32:34.128 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.133 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.134 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.138 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.138 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.138 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\Particles\Square.dds 2024-01-16 20:32:34.139 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.139 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.139 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\Particles\WeaponLaser.dds 2024-01-16 20:32:34.143 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.143 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.143 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\Particles\Square.dds 2024-01-16 20:32:34.146 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.146 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.146 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\GUI\Controls\button_default.dds 2024-01-16 20:32:34.149 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.149 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.149 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\GUI\Controls\button_default_highlight.dds 2024-01-16 20:32:34.151 - Thread: 1 -> MOD_ERROR: BuildInfo (extra block+terminal info, air leak finder) 2024-01-16 20:32:34.151 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.151 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\514062285\Textures\GUI\Controls\button_default_active.dds 2024-01-16 20:32:34.156 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:34.159 - Thread: 1 -> Loading sound definitions 2024-01-16 20:32:34.160 - Thread: 1 -> Loading category classes 2024-01-16 20:32:34.160 - Thread: 1 -> Loading research groups definitions 2024-01-16 20:32:34.161 - Thread: 1 -> Loading research blocks definitions 2024-01-16 20:32:34.163 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2024-01-16 20:32:34.163 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2024-01-16 20:32:34.164 - Thread: 1 -> Loading blueprint class entries 2024-01-16 20:32:34.164 - Thread: 1 -> Loading blueprints 2024-01-16 20:32:34.164 - Thread: 1 -> Loading components 2024-01-16 20:32:34.165 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2024-01-16 20:32:34.165 - Thread: 1 -> Loading entity components 2024-01-16 20:32:34.165 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.166 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.166 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.166 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\CockpitFighterGlassInside_ca.dds 2024-01-16 20:32:34.167 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.167 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.167 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Models\Cubes\Chrome_ng.dds 2024-01-16 20:32:34.167 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.167 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.167 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\CockpitFighterGlassInside_ca.dds 2024-01-16 20:32:34.168 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.168 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.168 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Models\Cubes\Chrome_ng.dds 2024-01-16 20:32:34.168 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.168 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.168 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\CockpitFighterGlassInside_ca.dds 2024-01-16 20:32:34.169 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.169 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.169 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Models\Cubes\Chrome_ng.dds 2024-01-16 20:32:34.170 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.170 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.170 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.170 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.170 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.170 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.171 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.171 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.171 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.172 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.172 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.172 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.172 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.172 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.172 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.173 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.173 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.173 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.174 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.174 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.174 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.175 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.175 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.175 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.179 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.179 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.179 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.179 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.179 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.179 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.181 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.181 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.181 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.199 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.199 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.199 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Particles\SquareWindowDirtInside_ca.dds 2024-01-16 20:32:34.199 - Thread: 1 -> MOD_ERROR: Defense Shields - v2.2(8) 2024-01-16 20:32:34.199 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Data\TransparentMaterials.sbc 2024-01-16 20:32:34.199 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1365616918\Textures\Models\Cubes\AluminiumGlossy_ng.dds 2024-01-16 20:32:34.234 - Thread: 1 -> Loading category classes 2024-01-16 20:32:34.235 - Thread: 1 -> Loading blueprint classes 2024-01-16 20:32:34.236 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.236 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.236 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block.dds 2024-01-16 20:32:34.237 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.237 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.237 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block_focus.dds 2024-01-16 20:32:34.238 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.238 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.238 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\filter_ore.dds 2024-01-16 20:32:34.238 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.238 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.238 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\filter_ingot.dds 2024-01-16 20:32:34.239 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.239 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.239 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block.dds 2024-01-16 20:32:34.239 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.239 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.239 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block.dds 2024-01-16 20:32:34.240 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.240 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.240 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block_focus.dds 2024-01-16 20:32:34.240 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.240 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.240 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\filter_ore.dds 2024-01-16 20:32:34.241 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.241 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.241 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\filter_ingot.dds 2024-01-16 20:32:34.241 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.241 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_BlueprintClasses.sbc 2024-01-16 20:32:34.241 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\GUI\Icons\buttons\large_block.dds 2024-01-16 20:32:34.242 - Thread: 1 -> Loading blueprint class entries 2024-01-16 20:32:34.242 - Thread: 1 -> Loading blueprints 2024-01-16 20:32:34.248 - Thread: 1 -> Overriding non-primary blueprint "(){1x MyObjectBuilder_Ore/Deuterium}->{0.8x MyObjectBuilder_Ingot/DeuteriumContainer}" with non-primary blueprint "(){1500x MyObjectBuilder_Ore/Stone}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" 2024-01-16 20:32:34.249 - Thread: 1 -> Overriding non-primary blueprint "(){1500x MyObjectBuilder_Ore/Stone}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" with non-primary blueprint "(){1500x MyObjectBuilder_Ore/Ice}->{0.15x MyObjectBuilder_Ingot/DeuteriumContainer}" 2024-01-16 20:32:34.249 - Thread: 1 -> Loading components 2024-01-16 20:32:34.249 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Magnetron_Component 2024-01-16 20:32:34.250 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MagnetronComponent 2024-01-16 20:32:34.250 - Thread: 1 -> Loading block positions 2024-01-16 20:32:34.250 - Thread: 1 -> Loading research groups definitions 2024-01-16 20:32:34.251 - Thread: 1 -> Loading research blocks definitions 2024-01-16 20:32:34.252 - Thread: 1 -> Loading physical items 2024-01-16 20:32:34.253 - Thread: 1 -> Loading voxel material definitions 2024-01-16 20:32:34.254 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.254 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_VoxelMaterial.sbc 2024-01-16 20:32:34.254 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\Voxels\Dummy_add.dds 2024-01-16 20:32:34.254 - Thread: 1 -> MOD_ERROR: Deuterium Fusion Reactors (Galaxy of Starstreet) 2024-01-16 20:32:34.254 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Data\FusionPower_VoxelMaterial.sbc 2024-01-16 20:32:34.254 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2974517701\Textures\Voxels\Dummy_add.dds 2024-01-16 20:32:34.255 - Thread: 1 -> Loaded voxel material: Deuterium 2024-01-16 20:32:34.258 - Thread: 1 -> Loading environment definition 2024-01-16 20:32:34.266 - Thread: 1 -> Loading flare definitions 2024-01-16 20:32:34.268 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.268 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.269 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.270 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.275 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.276 - Thread: 1 -> MOD_ERROR: Rich HUD Master 2024-01-16 20:32:34.276 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1965654081\Data\Scripts\richHudMats.sbc 2024-01-16 20:32:34.276 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1965654081\Textures\GUI\MouseCursor.dds 2024-01-16 20:32:34.278 - Thread: 1 -> MOD_ERROR: Rich HUD Master 2024-01-16 20:32:34.278 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1965654081\Data\Scripts\richHudMats.sbc 2024-01-16 20:32:34.278 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\1965654081\Textures\Particles\EngineThrustMiddle.dds 2024-01-16 20:32:34.284 - Thread: 1 -> Loading transparent material properties 2024-01-16 20:32:34.284 - Thread: 1 -> MOD_ERROR: Text HUD API 2024-01-16 20:32:34.284 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\758597413\Data\TransparentMaterials2.sbc 2024-01-16 20:32:34.284 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\758597413\Textures\GUI\Screens\hud_bg_large_default.dds 2024-01-16 20:32:34.296 - Thread: 1 -> MOD_ERROR: Text HUD API 2024-01-16 20:32:34.296 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\758597413\Data\TransparentMaterials2.sbc 2024-01-16 20:32:34.296 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\758597413\Textures\GUI\MouseCursor.dds 2024-01-16 20:32:34.299 - Thread: 1 -> Audio effects definitions 2024-01-16 20:32:34.309 - Thread: 1 -> Loading environment items definitions 2024-01-16 20:32:34.314 - Thread: 1 -> Loading environment items definitions 2024-01-16 20:32:34.315 - Thread: 1 -> Loading physical material properties 2024-01-16 20:32:34.325 - Thread: 1 -> Loading particle effect definitions 2024-01-16 20:32:34.535 - Thread: 1 -> Loading particle effect definitions 2024-01-16 20:32:34.536 - Thread: 1 -> Loading environment item definitions 2024-01-16 20:32:34.548 - Thread: 1 -> Loading weapon definitions 2024-01-16 20:32:34.598 - Thread: 1 -> Loading particle effect definitions 2024-01-16 20:32:34.601 - Thread: 1 -> Loading particle effect definitions 2024-01-16 20:32:34.628 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.702 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.705 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.775 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.787 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.788 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.789 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.789 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.790 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.791 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.795 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.815 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.818 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.822 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.824 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.827 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.828 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.830 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.831 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.837 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.838 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.854 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.857 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.859 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.861 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.862 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.864 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.873 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.875 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.875 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.881 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.882 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.885 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.888 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.891 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.893 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.896 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.904 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.916 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.917 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.920 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.921 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.925 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.925 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.928 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.931 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.934 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.937 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.942 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.942 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.947 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.955 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.989 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:34.995 - Thread: 1 -> Created block definitions 2024-01-16 20:32:34.999 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.001 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.007 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.009 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.017 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.018 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.030 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.033 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.038 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.040 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.048 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.049 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.056 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.062 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.068 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.080 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.086 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.088 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.095 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.096 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.123 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.128 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.128 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Lights.sbc 2024-01-16 20:32:35.128 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Icons\Cubes\light.dds 2024-01-16 20:32:35.128 - Thread: 1 -> Created definition for: Spotlight 2024-01-16 20:32:35.130 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.130 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Lights.sbc 2024-01-16 20:32:35.130 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Icons\Cubes\light.dds 2024-01-16 20:32:35.130 - Thread: 1 -> Created definition for: Spotlight 2024-01-16 20:32:35.130 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2024-01-16 20:32:35.130 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2024-01-16 20:32:35.131 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.131 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.131 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ScrapRacePack.sbc 2024-01-16 20:32:35.131 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\Lights\reflector_Carlight.dds 2024-01-16 20:32:35.134 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.134 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_ScrapRacePack.sbc 2024-01-16 20:32:35.134 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Icons\Cubes\CarLight2_Racing.dds 2024-01-16 20:32:35.135 - Thread: 1 -> Created definition for: Offset Spotlight 2024-01-16 20:32:35.135 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2024-01-16 20:32:35.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2024-01-16 20:32:35.135 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2024-01-16 20:32:35.135 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.136 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.136 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Warfare2.sbc 2024-01-16 20:32:35.136 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Screens\camera_overlay.dds 2024-01-16 20:32:35.142 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.142 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Warfare2.sbc 2024-01-16 20:32:35.142 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Icons\Cubes\Small_Searchlight_Racing.dds 2024-01-16 20:32:35.143 - Thread: 1 -> Created definition for: Searchlight 2024-01-16 20:32:35.143 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.143 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Warfare2.sbc 2024-01-16 20:32:35.143 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Screens\camera_overlay.dds 2024-01-16 20:32:35.148 - Thread: 1 -> MOD_ERROR: Better Spotlights 2024-01-16 20:32:35.148 - Thread: 1 -> in file: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Data\CubeBlocks\CubeBlocks_Warfare2.sbc 2024-01-16 20:32:35.148 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\content\244850\2581520240\Textures\GUI\Icons\Cubes\Large_Searchlight_Racing.dds 2024-01-16 20:32:35.148 - Thread: 1 -> Created definition for: Searchlight 2024-01-16 20:32:35.148 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2024-01-16 20:32:35.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2024-01-16 20:32:35.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2024-01-16 20:32:35.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/OffsetSpotlight 2024-01-16 20:32:35.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2024-01-16 20:32:35.162 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.163 - Thread: 1 -> Created definition for: Shield Controller Table 2024-01-16 20:32:35.164 - Thread: 1 -> Created definition for: Shield Controller 2024-01-16 20:32:35.170 - Thread: 1 -> Created definition for: Shield Control 2024-01-16 20:32:35.171 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-01-16 20:32:35.172 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-01-16 20:32:35.176 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-01-16 20:32:35.178 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-01-16 20:32:35.180 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2024-01-16 20:32:35.181 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-16 20:32:35.183 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-16 20:32:35.184 - Thread: 1 -> Created definition for: Station Shield Emitter 2024-01-16 20:32:35.186 - Thread: 1 -> Created definition for: Shield Modulator 2024-01-16 20:32:35.186 - Thread: 1 -> Created definition for: Shield Modulator 2024-01-16 20:32:35.188 - Thread: 1 -> Created definition for: Shield Enhancer 2024-01-16 20:32:35.189 - Thread: 1 -> Created definition for: Shield Enhancer 2024-01-16 20:32:35.190 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-16 20:32:35.191 - Thread: 1 -> Created definition for: Shield Compact Emitter 2024-01-16 20:32:35.191 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2024-01-16 20:32:35.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2024-01-16 20:32:35.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2024-01-16 20:32:35.195 - Thread: 1 -> Loading cube blocks 2024-01-16 20:32:35.197 - Thread: 1 -> Created definition for: 1GW Deuterium Fusion Reactor 2024-01-16 20:32:35.199 - Thread: 1 -> Created definition for: 20MW Deuterium Fusion Reactor 2024-01-16 20:32:35.200 - Thread: 1 -> Created definition for: 2.5GW Deuterium Fusion Reactor 2024-01-16 20:32:35.201 - Thread: 1 -> Created definition for: 45MW Deuterium Fusion Reactor 2024-01-16 20:32:35.203 - Thread: 1 -> Created definition for: 7GW Deuterium Fusion Reactor 2024-01-16 20:32:35.204 - Thread: 1 -> Created definition for: 75MW Deuterium Fusion Reactor 2024-01-16 20:32:35.205 - Thread: 1 -> Created definition for: 15GW Deuterium Fusion Reactor 2024-01-16 20:32:35.207 - Thread: 1 -> Created definition for: 150MW Deuterium Fusion Reactor 2024-01-16 20:32:35.209 - Thread: 1 -> Created definition for: 30GW Deuterium Fusion Reactor 2024-01-16 20:32:35.209 - Thread: 1 -> Created definition for: 210MW Deuterium Fusion Reactor 2024-01-16 20:32:35.211 - Thread: 1 -> Created definition for: Deuterium Processor 2024-01-16 20:32:35.212 - Thread: 1 -> Created definition for: Queue-able Deuterium Processor 2024-01-16 20:32:35.212 - Thread: 1 -> Created block definitions 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT1 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT2 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT3 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT4 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LBFusionReactorT5 2024-01-16 20:32:35.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/DeuteriumProcessor 2024-01-16 20:32:35.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/DeuteriumandUraniumAssembler 2024-01-16 20:32:35.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT1 2024-01-16 20:32:35.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SBFusionReactorT2 2024-01-16 20:32:35.213 - 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Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Spur_mk.1.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Starfury_MkII.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\STARTERSHIP.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Stash-satellite.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Station_8315622.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\SuicideShip.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Thief_mk.1.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-01-16 20:32:35.266 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\T-Ion Fade.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Trade1.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Trade2.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Trade3.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Trader1.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Trainspark.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Turtle Miner.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Tusk.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\V2-Gunboat.sbc 2024-01-16 20:32:35.267 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\VehicleProjector.sbc 2024-01-16 20:32:35.268 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-01-16 20:32:35.268 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Vulture Drone.sbc 2024-01-16 20:32:35.268 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-01-16 20:32:35.268 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-01-16 20:32:35.268 - Thread: 1 -> Loading prefab: C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\Data\Prefabs\YellowDrone.sbc 2024-01-16 20:32:35.294 - Thread: 1 -> Loading block variant groups 2024-01-16 20:32:35.297 - Thread: 1 -> Loading block variant groups 2024-01-16 20:32:35.321 - Thread: 1 -> Loading asteroid generators 2024-01-16 20:32:35.324 - Thread: 1 -> Loading spawn groups 2024-01-16 20:32:35.331 - Thread: 1 -> Loading drop containers 2024-01-16 20:32:35.333 - Thread: 1 -> Loading spawn groups 2024-01-16 20:32:35.334 - Thread: 1 -> Loading spawn groups 2024-01-16 20:32:35.335 - Thread: 1 -> Loading radial menu definitions 2024-01-16 20:32:35.371 - Thread: 1 -> Loading respawn ships 2024-01-16 20:32:35.377 - Thread: 1 -> Loading spawn groups 2024-01-16 20:32:35.377 - Thread: 1 -> Loading wheel speeds 2024-01-16 20:32:35.665 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-01-16 20:32:35.698 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.818 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.821 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.825 - Thread: 1 -> Registered modules from: 1660726401.sbm_AdjustableThrust, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.825 - Thread: 1 -> Registered modules from: 1475392343.sbm_BuildColors, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.835 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.861 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.980 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:35.981 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:36.186 - Thread: 1 -> Registered modules from: 2974517701.sbm_PlasmaSparks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:36.186 - Thread: 1 -> Registered modules from: 3032417765.sbm_PredictionSwitcher, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:36.189 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:38.285 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:38.286 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:38.314 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 20:32:39.024 - Thread: 1 -> MyLights.LoadData() - START 2024-01-16 20:32:39.029 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-01-16 20:32:39.029 - Thread: 1 -> MyLights.LoadData() - END 2024-01-16 20:32:39.029 - Thread: 1 -> Info: MyLights initialized. 2024-01-16 20:32:39.034 - Thread: 1 -> MyExplosions.LoadData() - START 2024-01-16 20:32:39.045 - Thread: 1 -> MyExplosions.LoadData() - END 2024-01-16 20:32:39.177 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-01-16 20:32:39.178 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-01-16 20:32:39.222 - Thread: 1 -> Loading Procedural World Generator 2024-01-16 20:32:39.225 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-01-16 20:32:39.475 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-01-16 20:32:42.168 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:32:42.168 - Thread: 15 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:32:42.977 - Thread: 14 -> Initialized large grid Static Grid 7208 11909 PCU 2024-01-16 20:32:43.028 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-01-16 20:32:43.028 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-01-16 20:32:43.034 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Titan-2124704365d19000.vx2' 2024-01-16 20:32:43.035 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Mars-2044023682d120000.vx2' 2024-01-16 20:32:43.352 - Thread: 10 -> Initialized large grid Hans 12929 PCU 2024-01-16 20:32:43.352 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-01-16 20:32:43.352 - Thread: 10 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Alien-291759539d120000.vx2' 2024-01-16 20:32:43.885 - Thread: 13 -> Initialized large grid Static Grid 777 16197 PCU 2024-01-16 20:32:43.886 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-01-16 20:32:43.886 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Triton-12345d80253.vx2' 2024-01-16 20:32:49.041 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-01-16 20:32:49.041 - Thread: 12 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Europa-595048092d19000.vx2' 2024-01-16 20:32:49.042 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-01-16 20:32:49.042 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Moon-1353915701d19000.vx2' 2024-01-16 20:32:50.745 - Thread: 14 -> Info: Planet generator name: Mars 2024-01-16 20:32:50.754 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:50.835 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-01-16 20:32:50.835 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Pertam-12345d60133.vx2' 2024-01-16 20:32:51.540 - Thread: 10 -> Info: Planet generator name: Alien 2024-01-16 20:32:51.540 - Thread: 13 -> Info: Planet generator name: Triton 2024-01-16 20:32:51.541 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:51.541 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:51.545 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-01-16 20:32:51.545 - Thread: 10 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\EarthLike-1779144428d120000.vx2' 2024-01-16 20:32:51.551 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_44_0_76_14_561883539.vx2' 2024-01-16 20:32:51.975 - Thread: 1 -> Info: Planet generator name: Titan 2024-01-16 20:32:51.975 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:51.985 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-01-16 20:32:52.093 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-01-16 20:32:52.107 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\AsteroidBase2.vx2' 2024-01-16 20:32:52.266 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_13_-2_16_2_422732592.vx2' 2024-01-16 20:32:52.270 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Barths_moon_base.vx2' 2024-01-16 20:32:52.294 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\barths_moon_camp.vx2' 2024-01-16 20:32:52.319 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Bioresearch.vx2' 2024-01-16 20:32:52.439 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-01-16 20:32:52.481 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-01-16 20:32:52.489 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-01-16 20:32:52.503 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-01-16 20:32:52.510 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-01-16 20:32:52.512 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-01-16 20:32:52.514 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-01-16 20:32:52.517 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-01-16 20:32:52.519 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-01-16 20:32:54.663 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\EngineersOutpost.vx2' 2024-01-16 20:32:54.767 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-01-16 20:32:54.776 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\hopebase512.vx2' 2024-01-16 20:32:55.253 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\hopefood128.vx2' 2024-01-16 20:32:55.257 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-01-16 20:32:55.298 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-01-16 20:32:55.307 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-01-16 20:32:55.308 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\many_small_asteroids.vx2' 2024-01-16 20:32:55.312 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-01-16 20:32:55.313 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-01-16 20:32:55.351 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-01-16 20:32:55.353 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-01-16 20:32:55.356 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-01-16 20:32:55.445 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-01-16 20:32:55.881 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-01-16 20:32:55.892 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\rift_base_smaller.vx2' 2024-01-16 20:32:55.899 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-01-16 20:32:55.971 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-01-16 20:32:55.973 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-01-16 20:32:55.976 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-01-16 20:32:55.987 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-01-16 20:32:56.385 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-01-16 20:32:57.070 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\VangelisBase.vx2' 2024-01-16 20:32:57.186 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-01-16 20:32:57.211 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-01-16 20:32:57.256 - Thread: 12 -> Info: Planet generator name: Europa 2024-01-16 20:32:57.256 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\AsteroidDebris.vx2' 2024-01-16 20:32:57.256 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:57.257 - Thread: 12 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_-1_-5_-2_0_1247417168.vx2' 2024-01-16 20:32:57.337 - Thread: 15 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_44_0_76_12_792229684.vx2' 2024-01-16 20:32:57.378 - Thread: 11 -> Info: Planet generator name: Moon 2024-01-16 20:32:57.410 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:57.410 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_-1_-6_-2_0_566328073.vx2' 2024-01-16 20:32:59.480 - Thread: 14 -> Info: Planet generator name: Pertam 2024-01-16 20:32:59.481 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:59.481 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_4_-7_-9_37_1212587441.vx2' 2024-01-16 20:32:59.493 - Thread: 10 -> Info: Planet generator name: EarthLike 2024-01-16 20:32:59.494 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 20:32:59.495 - Thread: 10 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\Asteroid_13_-2_16_0_1736922608.vx2' 2024-01-16 20:33:00.025 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-01-16 20:33:01.613 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Quantorea.vx2' 2024-01-16 20:33:02.702 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\SuperRock_001.vx2' 2024-01-16 20:33:03.255 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\SuperRock_002.vx2' 2024-01-16 20:33:03.836 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid_011.vx2' 2024-01-16 20:33:05.393 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-01-16 20:33:05.400 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-001.vx2' 2024-01-16 20:33:05.402 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-002.vx2' 2024-01-16 20:33:05.404 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-003.vx2' 2024-01-16 20:33:05.411 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-004.vx2' 2024-01-16 20:33:05.414 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-005.vx2' 2024-01-16 20:33:05.416 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid64-006.vx2' 2024-01-16 20:33:05.418 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-001.vx2' 2024-01-16 20:33:05.428 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-002.vx2' 2024-01-16 20:33:05.430 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-003.vx2' 2024-01-16 20:33:05.434 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-004.vx2' 2024-01-16 20:33:05.441 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-005.vx2' 2024-01-16 20:33:05.449 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-006.vx2' 2024-01-16 20:33:05.456 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid128-007.vx2' 2024-01-16 20:33:05.464 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-001.vx2' 2024-01-16 20:33:05.499 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-002.vx2' 2024-01-16 20:33:05.532 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-003.vx2' 2024-01-16 20:33:05.581 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-004.vx2' 2024-01-16 20:33:05.610 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-005.vx2' 2024-01-16 20:33:05.654 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-006.vx2' 2024-01-16 20:33:05.714 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-007.vx2' 2024-01-16 20:33:05.746 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-008.vx2' 2024-01-16 20:33:05.780 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-009.vx2' 2024-01-16 20:33:05.811 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-010.vx2' 2024-01-16 20:33:05.846 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-011.vx2' 2024-01-16 20:33:05.887 - Thread: 13 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-012.vx2' 2024-01-16 20:33:05.921 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-013.vx2' 2024-01-16 20:33:05.956 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-014.vx2' 2024-01-16 20:33:05.990 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-015.vx2' 2024-01-16 20:33:06.039 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-016.vx2' 2024-01-16 20:33:06.058 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-017.vx2' 2024-01-16 20:33:06.073 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-018.vx2' 2024-01-16 20:33:06.089 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-019.vx2' 2024-01-16 20:33:06.106 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid256-020.vx2' 2024-01-16 20:33:06.119 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-001.vx2' 2024-01-16 20:33:06.267 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-002.vx2' 2024-01-16 20:33:06.408 - Thread: 14 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-003.vx2' 2024-01-16 20:33:06.553 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-004.vx2' 2024-01-16 20:33:06.668 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-006.vx2' 2024-01-16 20:33:06.780 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-007.vx2' 2024-01-16 20:33:06.858 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-008.vx2' 2024-01-16 20:33:07.031 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-009.vx2' 2024-01-16 20:33:07.171 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-011.vx2' 2024-01-16 20:33:07.347 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-012.vx2' 2024-01-16 20:33:07.480 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-013.vx2' 2024-01-16 20:33:07.639 - Thread: 11 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\Asteroid512-014.vx2' 2024-01-16 20:33:07.803 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\small2_asteroids.vx2' 2024-01-16 20:33:07.803 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\small3_asteroids.vx2' 2024-01-16 20:33:07.803 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\small_largestone.vx2' 2024-01-16 20:33:07.804 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\stone_mediumstone.vx2' 2024-01-16 20:33:07.806 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\reef_ast.vx2' 2024-01-16 20:33:07.807 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-01-16 20:33:07.813 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-01-16 20:33:08.034 - Thread: 11 -> Initialized large grid Large Grid 7806 13683 PCU 2024-01-16 20:33:11.944 - Thread: 13 -> Initialized large grid Small Grid 9653 10158 PCU 2024-01-16 20:33:12.000 - Thread: 1 -> Entities loaded & initialized 2024-01-16 20:33:12.211 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-01-16 20:33:12.211 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2024-01-16 20:33:12.297 - Thread: 1 -> MySession.Static.LogSettings - START 2024-01-16 20:33:12.297 - Thread: 1 -> Name = SE-Projekt 2024-01-16 20:33:12.297 - Thread: 1 -> Description = 2024-01-16 20:33:12.297 - Thread: 1 -> GameDateTime = 01/04/2081 07:34:20 2024-01-16 20:33:12.297 - Thread: 1 -> Password = 2024-01-16 20:33:12.297 - Thread: 1 -> CurrentPath = C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited 2024-01-16 20:33:12.297 - Thread: 1 -> WorkshopId = 2024-01-16 20:33:12.297 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2024-01-16 20:33:12.297 - Thread: 1 -> ThumbPath = C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\thumb.jpg 2024-01-16 20:33:12.436 - Thread: 1 -> Settings: 2024-01-16 20:33:12.436 - Thread: 1 -> GameMode = Survival 2024-01-16 20:33:12.436 - Thread: 1 -> MaxPlayers = 15 2024-01-16 20:33:12.436 - Thread: 1 -> OnlineMode = PUBLIC 2024-01-16 20:33:12.436 - Thread: 1 -> TotalPCU = 50000000 2024-01-16 20:33:12.436 - Thread: 1 -> PiratePCU = 50000 2024-01-16 20:33:12.436 - Thread: 1 -> AutoHealing = True 2024-01-16 20:33:12.436 - Thread: 1 -> WeaponsEnabled = True 2024-01-16 20:33:12.436 - Thread: 1 -> ThrusterDamage = True 2024-01-16 20:33:12.436 - Thread: 1 -> EnableSpectator = False 2024-01-16 20:33:12.436 - Thread: 1 -> EnableCopyPaste = False 2024-01-16 20:33:12.436 - Thread: 1 -> MaxFloatingObjects = 100 2024-01-16 20:33:12.436 - Thread: 1 -> MaxGridSize = 0 2024-01-16 20:33:12.436 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-01-16 20:33:12.436 - Thread: 1 -> CargoShipsEnabled = True 2024-01-16 20:33:12.436 - Thread: 1 -> EnvironmentHostility = NORMAL 2024-01-16 20:33:12.436 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-01-16 20:33:12.436 - Thread: 1 -> InventorySizeMultiplier = 15 2024-01-16 20:33:12.436 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> WelderSpeedMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> GrinderSpeedMultiplier = 10 2024-01-16 20:33:12.436 - Thread: 1 -> ClientCanSave = False 2024-01-16 20:33:12.436 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-01-16 20:33:12.436 - Thread: 1 -> PermanentDeath = False 2024-01-16 20:33:12.436 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 20:33:12.436 - Thread: 1 -> EnableScripts = True 2024-01-16 20:33:12.436 - Thread: 1 -> AutoSaveInMinutes = 5 2024-01-16 20:33:12.436 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-01-16 20:33:12.436 - Thread: 1 -> ProceduralDensity = 0.35 2024-01-16 20:33:12.436 - Thread: 1 -> ProceduralSeed = 0 2024-01-16 20:33:12.437 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableIngameScripts = True 2024-01-16 20:33:12.437 - Thread: 1 -> ViewDistance = 15000 2024-01-16 20:33:12.437 - Thread: 1 -> Voxel destruction = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableStructuralSimulation = False 2024-01-16 20:33:12.437 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-01-16 20:33:12.437 - Thread: 1 -> EnableContainerDrops = True 2024-01-16 20:33:12.437 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-01-16 20:33:12.437 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-01-16 20:33:12.437 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSubgridDamage = False 2024-01-16 20:33:12.437 - Thread: 1 -> SyncDistance = 3000 2024-01-16 20:33:12.437 - Thread: 1 -> BlockLimitsEnabled = PER_FACTION 2024-01-16 20:33:12.437 - Thread: 1 -> AFKTimeoutMin = 120 2024-01-16 20:33:12.437 - Thread: 1 -> StopGridsPeriodMin = 15 2024-01-16 20:33:12.437 - Thread: 1 -> MaxPlanets = 99 2024-01-16 20:33:12.437 - Thread: 1 -> MaxBackupSaves = 50 2024-01-16 20:33:12.437 - Thread: 1 -> MaxFactionsCount = 100 2024-01-16 20:33:12.437 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-01-16 20:33:12.437 - Thread: 1 -> RespawnShipDelete = False 2024-01-16 20:33:12.437 - Thread: 1 -> WorldSizeKm = 0 2024-01-16 20:33:12.437 - Thread: 1 -> ResetOwnership = False 2024-01-16 20:33:12.437 - Thread: 1 -> RealisticSound = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSaving = True 2024-01-16 20:33:12.437 - Thread: 1 -> InfiniteAmmo = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableToolShake = True 2024-01-16 20:33:12.437 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-01-16 20:33:12.437 - Thread: 1 -> OffensiveWordsFiltering = False 2024-01-16 20:33:12.437 - Thread: 1 -> UseConsolePCU = True 2024-01-16 20:33:12.437 - Thread: 1 -> PredefinedAsteroids = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSelectivePhysicsUpdates = True 2024-01-16 20:33:12.437 - Thread: 1 -> FamilySharing = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnablePcuTrading = True 2024-01-16 20:33:12.437 - Thread: 1 -> SuppressedWarnings = 2024-01-16 20:33:12.437 - Thread: 1 -> SimplifiedSimulation = False 2024-01-16 20:33:12.437 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-01-16 20:33:12.437 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-01-16 20:33:12.437 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-01-16 20:33:12.437 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-01-16 20:33:12.437 - Thread: 1 -> TradeFactionsCount = 15 2024-01-16 20:33:12.437 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-01-16 20:33:12.437 - Thread: 1 -> WeatherSystem = True 2024-01-16 20:33:12.437 - Thread: 1 -> DepositSizeDenominator = 60 2024-01-16 20:33:12.437 - Thread: 1 -> DepositsCountCoefficient = 1 2024-01-16 20:33:12.437 - Thread: 1 -> EnableEconomy = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableBountyContracts = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSupergridding = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableAutorespawn = True 2024-01-16 20:33:12.437 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-01-16 20:33:12.437 - Thread: 1 -> EnableGoodBotHints = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableResearch = True 2024-01-16 20:33:12.437 - Thread: 1 -> VoxelAgeThreshold = 24 2024-01-16 20:33:12.437 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-01-16 20:33:12.437 - Thread: 1 -> VoxelPlayerDistanceThreshold = 4993 2024-01-16 20:33:12.437 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-01-16 20:33:12.437 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-01-16 20:33:12.437 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-01-16 20:33:12.437 - Thread: 1 -> OptimalGridCount = 0 2024-01-16 20:33:12.437 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-01-16 20:33:12.437 - Thread: 1 -> BlockCountThreshold = 20 2024-01-16 20:33:12.437 - Thread: 1 -> TrashFlagsValue = 7706 2024-01-16 20:33:12.437 - Thread: 1 -> TrashRemovalEnabled = True 2024-01-16 20:33:12.437 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-01-16 20:33:12.437 - Thread: 1 -> EnableVoxelHand = True 2024-01-16 20:33:12.437 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableScripterRole = False 2024-01-16 20:33:12.437 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-01-16 20:33:12.437 - Thread: 1 -> FloraDensityMultiplier = 1 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSpiders = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableWolfs = False 2024-01-16 20:33:12.437 - Thread: 1 -> TotalBotLimit = 20 2024-01-16 20:33:12.437 - Thread: 1 -> EnableDrones = True 2024-01-16 20:33:12.437 - Thread: 1 -> MaxDrones = 5 2024-01-16 20:33:12.437 - Thread: 1 -> StartInRespawnScreen = False 2024-01-16 20:33:12.437 - Thread: 1 -> SpawnWithTools = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableJetpack = True 2024-01-16 20:33:12.437 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-01-16 20:33:12.437 - Thread: 1 -> PhysicsIterations = 8 2024-01-16 20:33:12.437 - Thread: 1 -> CanJoinRunning = False 2024-01-16 20:33:12.437 - Thread: 1 -> Scenario = False 2024-01-16 20:33:12.437 - Thread: 1 -> ScenarioEditMode = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableRespawnShips = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableSunRotation = True 2024-01-16 20:33:12.437 - Thread: 1 -> StationVoxelSupport = False 2024-01-16 20:33:12.437 - Thread: 1 -> EnableConvertToStation = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableEncounters = True 2024-01-16 20:33:12.437 - Thread: 1 -> Enable3rdPersonView = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableOxygenPressurization = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnableOxygen = True 2024-01-16 20:33:12.437 - Thread: 1 -> ExperimentalMode = True 2024-01-16 20:33:12.437 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, TotalPCU, EnableIngameScripts 2024-01-16 20:33:12.437 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-01-16 20:33:12.437 - Thread: 1 -> EnableRecoil = True 2024-01-16 20:33:12.437 - Thread: 1 -> EnvironmentDamageMultiplier = 2 2024-01-16 20:33:12.437 - Thread: 1 -> MySession.Static.LogSettings - END 2024-01-16 20:33:12.585 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:33:12.595 - Thread: 27 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:33:12.672 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:33:12.675 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 20:33:13.505 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-01-16 20:33:13.573 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-01-16 20:33:13.573 - Thread: 1 -> Analytics session started: UserID = (-1641999684782790853) SessionID = (114810db-7bfd-4995-a466-d7d3d42ac4e2) 2024-01-16 20:33:13.575 - Thread: 1 -> Analytics ids for user ([009...072]): User = (-1641999684782790853) Session = (114810db-7bfd-4995-a466-d7d3d42ac4e2). 2024-01-16 20:33:13.592 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-01-16 20:33:13.625 - Thread: 1 -> Session loaded 2024-01-16 20:33:13.734 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-01-16 20:33:13.764 - Thread: 1 -> Timer Frequency: 2539060 2024-01-16 20:33:13.764 - Thread: 1 -> Ticks per frame: 42318 2024-01-16 20:33:13.825 - Thread: 1 -> Updating continues. 2024-01-16 20:33:15.059 - Thread: 10 -> Initialized large grid Kaari MK4-HO 1490 10277 PCU 2024-01-16 20:33:15.245 - Thread: 11 -> Initialized large grid Kaari MK4-HO 1490 10277 PCU 2024-01-16 20:33:17.463 - Thread: 1 -> GC Memory: 876.3241 / 876.3241 MB 2024-01-16 20:33:18.290 - Thread: 1 -> Game ready... 2024-01-16 20:33:18.625 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-01-16 20:33:19.308 - Thread: 14 -> Initialized large grid RCSP - Valkyrie Mk-V (No Mods) 19119 PCU 2024-01-16 20:33:47.476 - Thread: 1 -> GC Memory: 920.4985 / 920.4985 MB 2024-01-16 20:34:17.477 - Thread: 1 -> GC Memory: 921.0542 / 921.0542 MB 2024-01-16 20:34:18.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:34:18.460 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,21.71079,11.37636,1,0,922.2331,3175.477,230134,49821949,88,0,0,0,160973,0,0,16.66667,0,0,100,1878441188,922.2331,0,0,-1 2024-01-16 20:34:18.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:34:18.462 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:34:47.495 - Thread: 1 -> GC Memory: 925.4765 / 925.4765 MB 2024-01-16 20:35:17.497 - Thread: 1 -> GC Memory: 926.3204 / 926.3204 MB 2024-01-16 20:35:18.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:35:18.477 - Thread: 1 -> STATISTICS,60.0166667979488,0,0,0,0,0,0,21.71985,12.3753,1,0,927.5412,3177.434,230134,49821949,88,0,0,0.5293513,160864,0,0,16.66667,0,0,100,1878441188,927.5412,0,0,-1 2024-01-16 20:35:18.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:35:18.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:35:32.511 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:35:36.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:35:40.510 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:35:47.513 - Thread: 1 -> GC Memory: 927.0457 / 927.0457 MB 2024-01-16 20:36:17.529 - Thread: 1 -> GC Memory: 928.2215 / 928.2215 MB 2024-01-16 20:36:18.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:36:18.493 - Thread: 1 -> STATISTICS,120.033333595898,0,0,0,0,0,0,15.29918,11.42345,1,0,929.0254,3179.641,230134,49821949,88,0,0,0.5359738,160717,0,0,16.66667,0,0,100,1878441188,929.0254,0,0,-1 2024-01-16 20:36:18.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:36:18.493 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:36:24.618 - Thread: 1 -> Autosave initiated 2024-01-16 20:36:24.618 - Thread: 1 -> Character state: True 2024-01-16 20:36:24.618 - Thread: 1 -> IsServer: True 2024-01-16 20:36:24.618 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 20:36:24.619 - Thread: 1 -> Autosave 2024-01-16 20:36:24.624 - Thread: 1 -> Saving world - START 2024-01-16 20:36:24.624 - Thread: 1 -> Making world state snapshot. 2024-01-16 20:36:24.624 - Thread: 1 -> Before snapshot.: GC Memory: 930 B 2024-01-16 20:36:25.094 - Thread: 1 -> After snapshot.: GC Memory: 937 B 2024-01-16 20:36:25.101 - Thread: 1 -> Directory cleanup: GC Memory: 937 B 2024-01-16 20:36:25.101 - Thread: 1 -> Saving world - END 2024-01-16 20:36:25.114 - Thread: 10 -> Session snapshot save - START 2024-01-16 20:36:25.114 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 20:36:29.477 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 20:36:31.172 - Thread: 10 -> Session snapshot save - END 2024-01-16 20:36:47.540 - Thread: 1 -> GC Memory: 870.2956 / 870.2956 MB 2024-01-16 20:37:17.557 - Thread: 1 -> GC Memory: 866.4763 / 866.4763 MB 2024-01-16 20:37:19.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:37:19.222 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,14.95599,10.78696,1,0,868.3726,3198.098,183413,49821949,84,0,0,0.5042142,160893,0,0,16.66667,0,0,100,1878441188,868.3726,0,0,-1 2024-01-16 20:37:19.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:37:19.222 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:37:47.558 - Thread: 1 -> GC Memory: 869.6968 / 869.6968 MB 2024-01-16 20:37:49.273 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:37:55.272 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:37:59.272 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:38:17.576 - Thread: 1 -> GC Memory: 866.1829 / 866.1829 MB 2024-01-16 20:38:19.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:38:19.239 - Thread: 1 -> STATISTICS,240.066666797949,0,0,0,0,0,0,24.1224,13.08614,1,0,868.392,3198.594,183413,49821949,84,0,0,0.5397596,160789,0,0,16.66667,0,0,100,1878835092,868.392,0,0,-1 2024-01-16 20:38:19.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:38:19.239 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:38:47.591 - Thread: 1 -> GC Memory: 865.2235 / 865.2235 MB 2024-01-16 20:39:17.607 - Thread: 1 -> GC Memory: 866.5001 / 866.5001 MB 2024-01-16 20:39:19.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:39:19.256 - Thread: 1 -> STATISTICS,300.083333595898,0,0,0,0,0,0,16.28557,11.86846,1,0,868.5614,3198.719,183413,49821949,84,0,0,0.5238841,161036,0,0,16.66667,0,0,100,1878835092,868.5614,0,0,-1 2024-01-16 20:39:19.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:39:19.256 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,114,849,1791,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:39:45.324 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:39:47.627 - Thread: 1 -> GC Memory: 866.5854 / 866.5854 MB 2024-01-16 20:39:51.323 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:39:57.323 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:40:17.642 - Thread: 1 -> GC Memory: 865.1451 / 865.1451 MB 2024-01-16 20:40:19.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:40:19.274 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,22.80429,12.21731,1,0,866.9164,3198.719,183413,49821949,84,0,0,0.5247652,160815,0,0,16.66667,0,0,100,1879622900,866.9164,0,0,-1 2024-01-16 20:40:19.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:40:19.274 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,115,849,1792,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:40:47.658 - Thread: 1 -> GC Memory: 869.3539 / 869.3539 MB 2024-01-16 20:41:07.360 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:41:11.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:41:15.357 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:41:17.659 - Thread: 1 -> GC Memory: 869.282 / 869.282 MB 2024-01-16 20:41:19.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:41:19.290 - Thread: 1 -> STATISTICS,420.116666797949,0,0,0,0,0,0,16.43818,11.81141,1,0,865.7462,3198.652,183413,49821949,84,0,0,0.5588155,160387,0,0,16.66667,0,0,100,1880410708,865.7462,0,0,-1 2024-01-16 20:41:19.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:41:19.290 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:41:24.625 - Thread: 1 -> Autosave initiated 2024-01-16 20:41:24.625 - Thread: 1 -> Character state: True 2024-01-16 20:41:24.625 - Thread: 1 -> IsServer: True 2024-01-16 20:41:24.625 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 20:41:24.625 - Thread: 1 -> Autosave 2024-01-16 20:41:24.625 - Thread: 1 -> Saving world - START 2024-01-16 20:41:24.625 - Thread: 1 -> Making world state snapshot. 2024-01-16 20:41:24.625 - Thread: 1 -> Before snapshot.: GC Memory: 867 B 2024-01-16 20:41:24.728 - Thread: 1 -> After snapshot.: GC Memory: 873 B 2024-01-16 20:41:24.729 - Thread: 1 -> Directory cleanup: GC Memory: 873 B 2024-01-16 20:41:24.729 - Thread: 1 -> Saving world - END 2024-01-16 20:41:24.729 - Thread: 14 -> Session snapshot save - START 2024-01-16 20:41:24.729 - Thread: 14 -> Checking file access for files in target dir. 2024-01-16 20:41:26.850 - Thread: 14 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 20:41:27.447 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:41:27.506 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 20:41:29.021 - Thread: 14 -> Session snapshot save - END 2024-01-16 20:41:37.448 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:41:37.462 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 20:41:47.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:41:47.476 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 20:41:47.665 - Thread: 1 -> GC Memory: 910.9377 / 910.9377 MB 2024-01-16 20:41:57.465 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:41:57.466 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 20:41:57.466 - Thread: 1 -> Next activation in -00:19:32.5902211 2024-01-16 20:41:57.466 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:41:57.468 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 20:42:07.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:42:07.464 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 20:42:17.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:42:17.467 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 20:42:17.667 - Thread: 1 -> GC Memory: 857.6902 / 857.6902 MB 2024-01-16 20:42:19.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:42:19.399 - Thread: 1 -> STATISTICS,480.133333595898,0,0,0,0,0,0,18.68214,11.04309,1,0,859.6262,3202.883,183413,49821949,84,0,0,0.5511022,160206,0,0,16.66667,0,0,100,1880674564,859.6262,0,0,-1 2024-01-16 20:42:19.399 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:42:19.399 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:42:27.464 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:42:27.465 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 20:42:27.465 - Thread: 1 -> Next activation in 00:15:35.5863228 2024-01-16 20:42:47.683 - Thread: 1 -> GC Memory: 859.6531 / 859.6531 MB 2024-01-16 20:43:17.701 - Thread: 1 -> GC Memory: 858.2549 / 858.2549 MB 2024-01-16 20:43:19.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:43:19.415 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,16.20491,11.62756,1,0,860.4,3200.223,183413,49821949,84,0,0,0.5284913,160246,0,0,16.66667,0,0,100,1880674564,860.4,0,0,-1 2024-01-16 20:43:19.415 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:43:19.415 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:43:47.715 - Thread: 1 -> GC Memory: 858.8447 / 858.8447 MB 2024-01-16 20:43:53.595 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:43:57.612 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:44:03.613 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:44:17.732 - Thread: 1 -> GC Memory: 856.8765 / 856.8765 MB 2024-01-16 20:44:19.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:44:19.530 - Thread: 1 -> STATISTICS,600.166666797949,0,0,0,0,0,0,23.51245,12.27303,1,0,859.5472,3200.184,183413,49821949,84,0,0,0.5704556,160164,0,0,16.66667,0,0,100,1880674564,859.5472,0,0,-1 2024-01-16 20:44:19.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:44:19.530 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:44:47.748 - Thread: 1 -> GC Memory: 858.1637 / 858.1637 MB 2024-01-16 20:45:17.749 - Thread: 1 -> GC Memory: 860.4366 / 860.4366 MB 2024-01-16 20:45:19.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:45:19.547 - Thread: 1 -> STATISTICS,660.183333595898,0,0,0,0,0,0,17.43813,13.30966,1,0,862.6898,3199.008,183413,49821949,84,0,0,0.5376226,160199,0,0,16.66667,0,0,100,1880674564,862.6898,0,0,-1 2024-01-16 20:45:19.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:45:19.547 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:45:47.750 - Thread: 1 -> GC Memory: 859.5074 / 859.5074 MB 2024-01-16 20:46:17.767 - Thread: 1 -> GC Memory: 859.8744 / 859.8744 MB 2024-01-16 20:46:19.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:46:19.564 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,18.02144,12.57645,1,0,862.0522,3198.508,183413,49821949,84,0,0,0.5522311,160190,0,0,16.66667,0,0,100,1880674564,862.0522,0,0,-1 2024-01-16 20:46:19.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:46:19.564 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:46:24.632 - Thread: 1 -> Autosave initiated 2024-01-16 20:46:24.632 - Thread: 1 -> Character state: True 2024-01-16 20:46:24.632 - Thread: 1 -> IsServer: True 2024-01-16 20:46:24.632 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 20:46:24.632 - Thread: 1 -> Autosave 2024-01-16 20:46:24.632 - Thread: 1 -> Saving world - START 2024-01-16 20:46:24.632 - Thread: 1 -> Making world state snapshot. 2024-01-16 20:46:24.632 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-16 20:46:24.721 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 20:46:24.722 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 20:46:24.722 - Thread: 1 -> Saving world - END 2024-01-16 20:46:24.722 - Thread: 10 -> Session snapshot save - START 2024-01-16 20:46:24.722 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 20:46:26.876 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 20:46:28.986 - Thread: 10 -> Session snapshot save - END 2024-01-16 20:46:47.784 - Thread: 1 -> GC Memory: 901.0509 / 901.0509 MB 2024-01-16 20:47:17.799 - Thread: 1 -> GC Memory: 902.3527 / 902.3527 MB 2024-01-16 20:47:19.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:47:19.582 - Thread: 1 -> STATISTICS,780.216666797949,0,0,0,0,0,0,20.16251,13.48739,1,0,904.6007,3201.008,183413,49821949,84,0,0,0.5644164,159999,0,0,16.66667,0,0,100,1880674564,904.6007,0,0,-1 2024-01-16 20:47:19.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:47:19.582 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:47:47.801 - Thread: 1 -> GC Memory: 904.0171 / 904.0171 MB 2024-01-16 20:48:17.816 - Thread: 1 -> GC Memory: 862.0415 / 862.0415 MB 2024-01-16 20:48:19.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:48:19.599 - Thread: 1 -> STATISTICS,840.233333595898,0,0,0,0,0,0,19.58781,13.06227,1,0,858.4897,3200.668,183413,49821949,84,0,0,0.5324724,159892,0,0,16.66667,0,0,100,1880674564,858.4897,0,0,-1 2024-01-16 20:48:19.599 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:48:19.599 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:48:47.836 - Thread: 1 -> GC Memory: 858.6801 / 858.6801 MB 2024-01-16 20:49:17.851 - Thread: 1 -> GC Memory: 858.4891 / 858.4891 MB 2024-01-16 20:49:19.614 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:49:19.615 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,17.68846,11.50936,1,0,860.7403,3200.668,183413,49821949,84,0,0,0.5653602,160034,0,0,16.66667,0,0,100,1880674564,860.7403,0,0,-1 2024-01-16 20:49:19.616 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:49:19.616 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:49:47.851 - Thread: 1 -> GC Memory: 860.7124 / 860.7124 MB 2024-01-16 20:50:09.748 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:50:13.748 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:50:17.766 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:50:17.869 - Thread: 1 -> GC Memory: 859.1746 / 859.1746 MB 2024-01-16 20:50:19.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:50:19.632 - Thread: 1 -> STATISTICS,960.266666797949,0,0,0,0,0,0,18.4508,13.1394,1,0,861.6934,3200.672,183413,49821949,84,0,0,0.5647274,159692,0,0,16.66667,0,0,100,1880674564,861.6934,0,0,-1 2024-01-16 20:50:19.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:50:19.632 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:50:47.885 - Thread: 1 -> GC Memory: 862.226 / 862.226 MB 2024-01-16 20:51:17.886 - Thread: 1 -> GC Memory: 861.1754 / 861.1754 MB 2024-01-16 20:51:19.649 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:51:19.652 - Thread: 1 -> STATISTICS,1020.2833335959,0,0,0,0,0,0,22.59253,15.60536,1,0,857.1315,3200.219,183413,49821949,84,0,0,0.5719773,159751,0,0,16.66667,0,0,100,1880674564,857.1315,0,0,-1 2024-01-16 20:51:19.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:51:19.653 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:51:24.635 - Thread: 1 -> Autosave initiated 2024-01-16 20:51:24.635 - Thread: 1 -> Character state: True 2024-01-16 20:51:24.635 - Thread: 1 -> IsServer: True 2024-01-16 20:51:24.635 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 20:51:24.635 - Thread: 1 -> Autosave 2024-01-16 20:51:24.635 - Thread: 1 -> Saving world - START 2024-01-16 20:51:24.635 - Thread: 1 -> Making world state snapshot. 2024-01-16 20:51:24.635 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-16 20:51:24.754 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 20:51:24.754 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 20:51:24.754 - Thread: 1 -> Saving world - END 2024-01-16 20:51:24.754 - Thread: 10 -> Session snapshot save - START 2024-01-16 20:51:24.755 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 20:51:26.888 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 20:51:29.144 - Thread: 10 -> Session snapshot save - END 2024-01-16 20:51:47.890 - Thread: 1 -> GC Memory: 901.9362 / 901.9362 MB 2024-01-16 20:52:17.891 - Thread: 1 -> GC Memory: 903.3114 / 903.3114 MB 2024-01-16 20:52:19.771 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:52:19.771 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,15.79001,11.76726,1,0,899.4958,3201.055,183413,49821949,84,0,0,0.5740916,159714,0,0,16.66667,0,0,100,1880674564,899.4958,0,0,-1 2024-01-16 20:52:19.772 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:52:19.772 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:52:47.892 - Thread: 1 -> GC Memory: 903.4311 / 903.4311 MB 2024-01-16 20:53:17.907 - Thread: 1 -> GC Memory: 903.6401 / 903.6401 MB 2024-01-16 20:53:20.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:53:20.039 - Thread: 1 -> STATISTICS,1140.31666679795,0,0,0,0,0,0,53.04785,12.96844,1,0,916.2758,3204.457,183413,49821949,84,0,0,0.5808951,160251,0,0,16.66667,0,0,100,1880674564,916.2758,0,0,-1 2024-01-16 20:53:20.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:53:20.039 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:53:47.911 - Thread: 1 -> GC Memory: 859.7336 / 859.7336 MB 2024-01-16 20:54:17.912 - Thread: 1 -> GC Memory: 860.1054 / 860.1054 MB 2024-01-16 20:54:20.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:54:20.293 - Thread: 1 -> STATISTICS,1200.3333335959,0,0,0,0,0,0,19.32757,12.80781,1,0,862.697,3199.164,183413,49821949,84,0,0,0.5444858,160355,0,0,16.66667,0,0,100,1880674564,862.697,0,0,-1 2024-01-16 20:54:20.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:54:20.293 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:54:47.931 - Thread: 1 -> GC Memory: 858.0369 / 858.0369 MB 2024-01-16 20:55:17.946 - Thread: 1 -> GC Memory: 859.5158 / 859.5158 MB 2024-01-16 20:55:20.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:55:20.312 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,20.2311,13.47198,1,0,861.9747,3199.027,183413,49821949,84,0,0,0.5766597,161402,0,0,16.66667,0,0,100,1880674564,861.9747,0,0,-1 2024-01-16 20:55:20.312 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:55:20.312 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:55:24.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:55:28.478 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:55:32.477 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:55:47.963 - Thread: 1 -> GC Memory: 858.8485 / 858.8485 MB 2024-01-16 20:56:17.966 - Thread: 1 -> GC Memory: 862.7608 / 862.7608 MB 2024-01-16 20:56:20.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:56:20.327 - Thread: 1 -> STATISTICS,1320.36666679795,0,0,0,0,0,0,25.10379,15.64915,1,0,859.3572,3198.652,183413,49821949,84,0,0,0.5510955,161389,0,0,16.66667,0,0,100,1880674564,859.3572,0,0,-1 2024-01-16 20:56:20.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:56:20.328 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:56:24.645 - Thread: 1 -> Autosave initiated 2024-01-16 20:56:24.645 - Thread: 1 -> Character state: True 2024-01-16 20:56:24.645 - Thread: 1 -> IsServer: True 2024-01-16 20:56:24.645 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 20:56:24.645 - Thread: 1 -> Autosave 2024-01-16 20:56:24.645 - Thread: 1 -> Saving world - START 2024-01-16 20:56:24.645 - Thread: 1 -> Making world state snapshot. 2024-01-16 20:56:24.645 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-16 20:56:24.745 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 20:56:24.746 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 20:56:24.746 - Thread: 1 -> Saving world - END 2024-01-16 20:56:24.746 - Thread: 10 -> Session snapshot save - START 2024-01-16 20:56:24.746 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 20:56:26.939 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 20:56:29.119 - Thread: 10 -> Session snapshot save - END 2024-01-16 20:56:47.983 - Thread: 1 -> GC Memory: 902.6893 / 902.6893 MB 2024-01-16 20:57:18.000 - Thread: 1 -> GC Memory: 899.4746 / 899.4746 MB 2024-01-16 20:57:20.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:57:20.430 - Thread: 1 -> STATISTICS,1380.3833335959,0,0,0,0,0,0,19.92184,12.84476,1,0,902.3932,3203.676,183413,49821949,84,0,0,0.5516984,161362,0,0,16.66667,0,0,100,1880674564,902.3932,0,0,-1 2024-01-16 20:57:20.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:57:20.430 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:57:30.613 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:57:36.614 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:57:42.613 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 20:57:48.000 - Thread: 1 -> GC Memory: 899.194 / 899.194 MB 2024-01-16 20:58:04.630 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:04.630 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 20:58:14.631 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:14.631 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 20:58:18.001 - Thread: 1 -> GC Memory: 900.3932 / 900.3932 MB 2024-01-16 20:58:20.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:58:20.447 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,16.71424,12.06277,1,0,903.4958,3203.676,183413,49821949,84,0,0,0.5498338,161370,0,0,16.66667,0,0,100,1880674564,903.4958,0,0,-1 2024-01-16 20:58:20.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:58:20.447 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:58:24.631 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:24.648 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 20:58:34.630 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:34.646 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 20:58:34.646 - Thread: 1 -> Next activation in -00:28:26.9580078 2024-01-16 20:58:34.646 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:34.646 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 20:58:44.647 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:44.647 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 20:58:48.017 - Thread: 1 -> GC Memory: 901.6538 / 901.6538 MB 2024-01-16 20:58:54.647 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:58:54.647 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 20:59:04.648 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 20:59:04.648 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 20:59:04.648 - Thread: 1 -> Next activation in 00:36:16.5707111 2024-01-16 20:59:18.019 - Thread: 1 -> GC Memory: 861.8383 / 861.8383 MB 2024-01-16 20:59:20.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 20:59:20.464 - Thread: 1 -> STATISTICS,1500.41666679795,0,0,0,0,0,0,16.1608,11.73735,1,0,859.5052,3203.723,183413,49821949,84,0,0,0.5319818,161546,0,0,16.66667,0,0,100,1880674564,859.5052,0,0,-1 2024-01-16 20:59:20.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 20:59:20.464 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 20:59:48.033 - Thread: 1 -> GC Memory: 862.7976 / 862.7976 MB 2024-01-16 21:00:18.033 - Thread: 1 -> GC Memory: 861.8135 / 861.8135 MB 2024-01-16 21:00:20.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:00:20.482 - Thread: 1 -> STATISTICS,1560.4333335959,0,0,0,0,0,0,22.25061,14.09073,1,0,859.0734,3203.676,183413,49821949,84,0,0,0.5611749,161628,0,0,16.66667,0,0,100,1880674564,859.0734,0,0,-1 2024-01-16 21:00:20.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:00:20.482 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:00:48.034 - Thread: 1 -> GC Memory: 863.1488 / 863.1488 MB 2024-01-16 21:01:18.051 - Thread: 1 -> GC Memory: 862.28 / 862.28 MB 2024-01-16 21:01:20.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:01:20.498 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,18.76826,14.05275,1,0,859.1674,3203.676,183413,49821949,84,0,0,0.5778513,159926,0,0,16.66667,0,0,100,1880674564,859.1674,0,0,-1 2024-01-16 21:01:20.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:01:20.498 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:01:24.652 - Thread: 1 -> Autosave initiated 2024-01-16 21:01:24.652 - Thread: 1 -> Character state: True 2024-01-16 21:01:24.652 - Thread: 1 -> IsServer: True 2024-01-16 21:01:24.652 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:01:24.652 - Thread: 1 -> Autosave 2024-01-16 21:01:24.652 - Thread: 1 -> Saving world - START 2024-01-16 21:01:24.652 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:01:24.652 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-16 21:01:24.740 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-16 21:01:24.768 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:01:24.768 - Thread: 1 -> Saving world - END 2024-01-16 21:01:24.768 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:01:24.768 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:01:26.871 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:01:29.053 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:01:48.053 - Thread: 1 -> GC Memory: 900.7117 / 900.7117 MB 2024-01-16 21:02:18.054 - Thread: 1 -> GC Memory: 903.4454 / 903.4454 MB 2024-01-16 21:02:20.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:02:20.628 - Thread: 1 -> STATISTICS,1680.46666679795,0,0,0,0,0,0,19.11113,12.84524,1,0,900.2224,3200.184,183413,49821949,84,0,0,0.5697941,159898,0,0,16.66667,0,0,100,1880674564,900.2224,0,0,-1 2024-01-16 21:02:20.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:02:20.628 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:02:48.055 - Thread: 1 -> GC Memory: 902.3421 / 902.3421 MB 2024-01-16 21:03:18.073 - Thread: 1 -> GC Memory: 902.8306 / 902.8306 MB 2024-01-16 21:03:20.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:03:20.636 - Thread: 1 -> STATISTICS,1740.4833335959,0,0,0,0,0,0,17.8411,14.03654,1,0,905.9293,3200.305,183413,49821949,84,0,0,0.565568,161521,0,0,16.66667,0,0,100,1880674564,905.9293,0,0,-1 2024-01-16 21:03:20.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:03:20.637 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:03:48.088 - Thread: 1 -> GC Memory: 903.5867 / 903.5867 MB 2024-01-16 21:04:14.870 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:04:18.105 - Thread: 1 -> GC Memory: 904.2206 / 904.2206 MB 2024-01-16 21:04:18.870 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:04:20.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:04:20.653 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,18.51645,13.01247,1,0,907.6195,3200.512,183413,49821949,84,0,0,0.5562481,161413,0,0,16.66667,0,0,100,1880674564,907.6195,0,0,-1 2024-01-16 21:04:20.653 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:04:20.653 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:04:22.887 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:04:48.123 - Thread: 1 -> GC Memory: 907.1252 / 907.1252 MB 2024-01-16 21:05:18.125 - Thread: 1 -> GC Memory: 861.1918 / 861.1918 MB 2024-01-16 21:05:20.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:05:20.671 - Thread: 1 -> STATISTICS,1860.51666679795,0,0,0,0,0,0,16.35448,12.93242,1,0,858.6132,3200.559,183413,49821949,84,0,0,0.5478107,161605,0,0,16.66667,0,0,100,1880674564,858.6132,0,0,-1 2024-01-16 21:05:20.671 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:05:20.671 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:05:48.126 - Thread: 1 -> GC Memory: 862.2313 / 862.2313 MB 2024-01-16 21:06:18.139 - Thread: 1 -> GC Memory: 861.0268 / 861.0268 MB 2024-01-16 21:06:20.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:06:20.688 - Thread: 1 -> STATISTICS,1920.5333335959,0,0,0,0,0,0,23.32374,16.44926,1,0,858.7847,3200.512,183413,49821949,84,0,0,0.5465124,161294,0,0,16.66667,0,0,100,1880674564,858.7847,0,0,-1 2024-01-16 21:06:20.688 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:06:20.688 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:06:24.655 - Thread: 1 -> Autosave initiated 2024-01-16 21:06:24.655 - Thread: 1 -> Character state: True 2024-01-16 21:06:24.655 - Thread: 1 -> IsServer: True 2024-01-16 21:06:24.655 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:06:24.655 - Thread: 1 -> Autosave 2024-01-16 21:06:24.655 - Thread: 1 -> Saving world - START 2024-01-16 21:06:24.655 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:06:24.655 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-16 21:06:24.783 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 21:06:24.783 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:06:24.783 - Thread: 1 -> Saving world - END 2024-01-16 21:06:24.783 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:06:24.783 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:06:26.991 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:06:30.913 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:06:48.153 - Thread: 1 -> GC Memory: 899.0714 / 899.0714 MB 2024-01-16 21:07:18.171 - Thread: 1 -> GC Memory: 899.8757 / 899.8757 MB 2024-01-16 21:07:20.817 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:07:20.818 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,21.55823,14.46458,1,0,903.2011,3202.699,183413,49821949,84,0,0,0.5903782,159755,0,0,16.66667,0,0,100,1880674564,903.2011,0,0,-1 2024-01-16 21:07:20.818 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:07:20.818 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:07:48.186 - Thread: 1 -> GC Memory: 900.9521 / 900.9521 MB 2024-01-16 21:08:18.203 - Thread: 1 -> GC Memory: 903.098 / 903.098 MB 2024-01-16 21:08:20.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:08:20.835 - Thread: 1 -> STATISTICS,2040.56666679795,0,0,0,0,0,0,15.72196,12.48896,1,0,906.1346,3202.699,183413,49821949,84,0,0,0.5782961,159709,0,0,16.66667,0,0,100,1880674564,906.1346,0,0,-1 2024-01-16 21:08:20.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:08:20.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:08:21.084 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:08:27.085 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:08:31.085 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:08:48.219 - Thread: 1 -> GC Memory: 903.7183 / 903.7183 MB 2024-01-16 21:09:18.221 - Thread: 1 -> GC Memory: 904.6833 / 904.6833 MB 2024-01-16 21:09:20.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:09:20.852 - Thread: 1 -> STATISTICS,2100.5833335959,0,0,0,0,0,0,19.08985,12.63191,1,0,908.3652,3202.699,183413,49821949,84,0,0,0.56988,159976,0,0,16.66667,0,0,100,1880674564,908.3652,0,0,-1 2024-01-16 21:09:20.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:09:20.852 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:09:48.237 - Thread: 1 -> GC Memory: 904.4068 / 904.4068 MB 2024-01-16 21:10:18.238 - Thread: 1 -> GC Memory: 906.839 / 906.839 MB 2024-01-16 21:10:20.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:10:20.869 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,17.75688,13.25018,1,0,909.9993,3201.719,183413,49821949,84,0,0,0.5279248,159403,0,0,16.66667,0,0,100,1880674564,909.9993,0,0,-1 2024-01-16 21:10:20.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:10:20.869 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:10:48.239 - Thread: 1 -> GC Memory: 907.6508 / 907.6508 MB 2024-01-16 21:11:18.254 - Thread: 1 -> GC Memory: 857.8897 / 857.8897 MB 2024-01-16 21:11:20.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:11:20.886 - Thread: 1 -> STATISTICS,2220.61666679795,0,0,0,0,0,0,17.53714,12.98373,1,0,861.3613,3200.164,183413,49821949,84,0,0,0.5858692,160866,0,0,16.66667,0,0,100,1880674564,861.3613,0,0,-1 2024-01-16 21:11:20.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:11:20.886 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:11:24.671 - Thread: 1 -> Autosave initiated 2024-01-16 21:11:24.671 - Thread: 1 -> Character state: True 2024-01-16 21:11:24.671 - Thread: 1 -> IsServer: True 2024-01-16 21:11:24.671 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:11:24.671 - Thread: 1 -> Autosave 2024-01-16 21:11:24.671 - Thread: 1 -> Saving world - START 2024-01-16 21:11:24.671 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:11:24.671 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-16 21:11:24.768 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 21:11:24.769 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 21:11:24.769 - Thread: 1 -> Saving world - END 2024-01-16 21:11:24.769 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:11:24.769 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:11:26.831 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:11:28.997 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:11:48.255 - Thread: 1 -> GC Memory: 898.5646 / 898.5646 MB 2024-01-16 21:12:18.271 - Thread: 1 -> GC Memory: 900.1238 / 900.1238 MB 2024-01-16 21:12:20.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:12:20.987 - Thread: 1 -> STATISTICS,2280.6333335959,0,0,0,0,0,0,16.30218,11.787,1,0,903.5743,3199.664,183413,49821949,84,0,0,0.5638992,160685,0,0,16.66667,0,0,100,1880674564,903.5743,0,0,-1 2024-01-16 21:12:20.987 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:12:20.987 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:12:48.273 - Thread: 1 -> GC Memory: 900.1084 / 900.1084 MB 2024-01-16 21:13:18.289 - Thread: 1 -> GC Memory: 900.1857 / 900.1857 MB 2024-01-16 21:13:21.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:13:21.141 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,26.06802,13.38792,1,0,910.9211,3204.66,183413,49821949,84,0,0,0.5991825,160703,0,0,16.66667,0,0,100,1880674564,910.9211,0,0,-1 2024-01-16 21:13:21.141 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:13:21.141 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:13:48.294 - Thread: 1 -> GC Memory: 906.1238 / 906.1238 MB 2024-01-16 21:14:13.442 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:14:17.458 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:14:18.312 - Thread: 1 -> GC Memory: 906.7517 / 906.7517 MB 2024-01-16 21:14:21.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:14:21.159 - Thread: 1 -> STATISTICS,2400.66666679795,0,0,0,0,0,0,17.92423,12.77756,1,0,904.0807,3199.852,183413,49821949,84,0,0,0.6088931,160793,0,0,16.66667,0,0,100,1880674564,904.0807,0,0,-1 2024-01-16 21:14:21.159 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:14:21.159 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:14:23.460 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:14:48.328 - Thread: 1 -> GC Memory: 907.1575 / 907.1575 MB 2024-01-16 21:15:18.344 - Thread: 1 -> GC Memory: 906.8422 / 906.8422 MB 2024-01-16 21:15:21.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:15:21.176 - Thread: 1 -> STATISTICS,2460.6833335959,0,0,0,0,0,0,16.31616,13.45522,1,0,910.082,3199.664,183413,49821949,84,0,0,0.5864984,160592,0,0,16.66667,0,0,100,1880674564,910.082,0,0,-1 2024-01-16 21:15:21.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:15:21.176 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:15:48.345 - Thread: 1 -> GC Memory: 908.8137 / 908.8137 MB 2024-01-16 21:16:18.345 - Thread: 1 -> GC Memory: 911.1066 / 911.1066 MB 2024-01-16 21:16:21.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:16:21.193 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,14.64008,11.52644,1,0,858.1097,3200.211,183413,49821949,84,0,0,0.5609778,160617,0,0,16.66667,0,0,100,1880674564,858.1097,0,0,-1 2024-01-16 21:16:21.193 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:16:21.193 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:16:24.678 - Thread: 1 -> Autosave initiated 2024-01-16 21:16:24.678 - Thread: 1 -> Character state: True 2024-01-16 21:16:24.678 - Thread: 1 -> IsServer: True 2024-01-16 21:16:24.678 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:16:24.678 - Thread: 1 -> Autosave 2024-01-16 21:16:24.678 - Thread: 1 -> Saving world - START 2024-01-16 21:16:24.678 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:16:24.678 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-16 21:16:24.776 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-16 21:16:24.777 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-16 21:16:24.777 - Thread: 1 -> Saving world - END 2024-01-16 21:16:24.777 - Thread: 11 -> Session snapshot save - START 2024-01-16 21:16:24.778 - Thread: 11 -> Checking file access for files in target dir. 2024-01-16 21:16:26.976 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:16:29.174 - Thread: 11 -> Session snapshot save - END 2024-01-16 21:16:48.346 - Thread: 1 -> GC Memory: 901.1404 / 901.1404 MB 2024-01-16 21:17:18.365 - Thread: 1 -> GC Memory: 901.5598 / 901.5598 MB 2024-01-16 21:17:21.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:17:21.295 - Thread: 1 -> STATISTICS,2580.71666679795,0,0,0,0,0,0,18.55154,13.4571,1,0,899.4011,3205.031,183413,49821949,84,0,0,0.5582756,160652,0,0,16.66667,0,0,100,1880674564,899.4011,0,0,-1 2024-01-16 21:17:21.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:17:21.296 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:17:48.381 - Thread: 1 -> GC Memory: 900.6171 / 900.6171 MB 2024-01-16 21:18:18.382 - Thread: 1 -> GC Memory: 899.9083 / 899.9083 MB 2024-01-16 21:18:21.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:18:21.313 - Thread: 1 -> STATISTICS,2640.7333335959,0,0,0,0,0,0,16.46254,11.89796,1,0,903.6716,3205.031,183413,49821949,84,0,0,0.5950395,160695,0,0,16.66667,0,0,100,1880674564,903.6716,0,0,-1 2024-01-16 21:18:21.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:18:21.313 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:18:48.382 - Thread: 1 -> GC Memory: 899.4939 / 899.4939 MB 2024-01-16 21:19:18.397 - Thread: 1 -> GC Memory: 901.19 / 901.19 MB 2024-01-16 21:19:21.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:19:21.329 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,17.73939,12.51915,1,0,904.821,3205.031,183413,49821949,84,0,0,0.603978,160649,0,0,16.66667,0,0,100,1880674564,904.821,0,0,-1 2024-01-16 21:19:21.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:19:21.329 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:19:48.417 - Thread: 1 -> GC Memory: 900.0942 / 900.0942 MB 2024-01-16 21:20:18.431 - Thread: 1 -> GC Memory: 901.3047 / 901.3047 MB 2024-01-16 21:20:21.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:20:21.347 - Thread: 1 -> STATISTICS,2760.76666679795,0,0,0,0,0,0,19.41706,12.06214,1,0,904.7247,3203.93,183413,49821949,84,0,0,0.6204294,158860,0,0,16.66667,0,0,100,1880674564,904.7247,0,0,-1 2024-01-16 21:20:21.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:20:21.347 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:20:48.449 - Thread: 1 -> GC Memory: 900.645 / 900.645 MB 2024-01-16 21:21:18.452 - Thread: 1 -> GC Memory: 900.759 / 900.759 MB 2024-01-16 21:21:21.362 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:21:21.364 - Thread: 1 -> STATISTICS,2820.7833335959,0,0,0,0,0,0,21.03868,13.73548,1,0,904.5784,3203.43,183413,49821949,84,0,0,0.602992,159138,0,0,16.66667,0,0,100,1880674564,904.5784,0,0,-1 2024-01-16 21:21:21.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:21:21.364 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:21:24.683 - Thread: 1 -> Autosave initiated 2024-01-16 21:21:24.683 - Thread: 1 -> Character state: True 2024-01-16 21:21:24.683 - Thread: 1 -> IsServer: True 2024-01-16 21:21:24.683 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:21:24.683 - Thread: 1 -> Autosave 2024-01-16 21:21:24.683 - Thread: 1 -> Saving world - START 2024-01-16 21:21:24.683 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:21:24.683 - Thread: 1 -> Before snapshot.: GC Memory: 902 B 2024-01-16 21:21:24.783 - Thread: 1 -> After snapshot.: GC Memory: 909 B 2024-01-16 21:21:24.784 - Thread: 1 -> Directory cleanup: GC Memory: 909 B 2024-01-16 21:21:24.784 - Thread: 1 -> Saving world - END 2024-01-16 21:21:24.785 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:21:24.785 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:21:27.106 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:21:29.307 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:21:31.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:21:35.802 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:21:41.802 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:21:48.455 - Thread: 1 -> GC Memory: 897.8181 / 897.8181 MB 2024-01-16 21:22:18.456 - Thread: 1 -> GC Memory: 903.8587 / 903.8587 MB 2024-01-16 21:22:21.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:22:21.469 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,22.59099,13.98602,1,0,900.9091,3200.762,183413,49821949,84,0,0,0.5841892,158533,0,0,16.66667,0,0,100,1880674564,900.9091,0,0,-1 2024-01-16 21:22:21.469 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:22:21.469 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:22:48.472 - Thread: 1 -> GC Memory: 900.3826 / 900.3826 MB 2024-01-16 21:23:18.488 - Thread: 1 -> GC Memory: 900.1887 / 900.1887 MB 2024-01-16 21:23:21.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:23:21.488 - Thread: 1 -> STATISTICS,2940.81666679795,0,0,0,0,0,0,20.02624,12.1008,1,0,903.4904,3200.809,183413,49821949,84,0,0,0.6289129,156110,0,0,16.66667,0,0,100,1880674564,903.4904,0,0,-1 2024-01-16 21:23:21.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:23:21.488 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:23:48.490 - Thread: 1 -> GC Memory: 898.8036 / 898.8036 MB 2024-01-16 21:24:18.504 - Thread: 1 -> GC Memory: 899.0043 / 899.0043 MB 2024-01-16 21:24:21.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:24:21.504 - Thread: 1 -> STATISTICS,3000.8333335959,0,0,0,0,0,0,21.36524,13.09906,1,0,901.9746,3200.762,183413,49821949,84,0,0,0.6084027,155576,0,0,16.66667,0,0,100,1880674564,901.9746,0,0,-1 2024-01-16 21:24:21.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:24:21.504 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:24:43.870 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:24:47.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:24:48.505 - Thread: 1 -> GC Memory: 903.2919 / 903.2919 MB 2024-01-16 21:24:53.886 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:25:18.507 - Thread: 1 -> GC Memory: 903.624 / 903.624 MB 2024-01-16 21:25:21.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:25:21.521 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,19.37413,13.18575,1,0,900.66,3198.977,183413,49821949,84,0,0,0.592535,155041,0,0,16.66667,0,0,100,1880674564,900.66,0,0,-1 2024-01-16 21:25:21.521 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:25:21.521 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:25:48.524 - Thread: 1 -> GC Memory: 904.5532 / 904.5532 MB 2024-01-16 21:26:18.540 - Thread: 1 -> GC Memory: 899.4879 / 899.4879 MB 2024-01-16 21:26:21.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:26:21.538 - Thread: 1 -> STATISTICS,3120.86666679795,0,0,0,0,0,0,13.46857,10.33324,1,0,903.3679,3198.977,183413,49821949,84,0,0,0.5472283,156425,0,0,16.66667,0,0,100,1880674564,903.3679,0,0,-1 2024-01-16 21:26:21.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:26:21.538 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:26:24.689 - Thread: 1 -> Autosave initiated 2024-01-16 21:26:24.690 - Thread: 1 -> Character state: True 2024-01-16 21:26:24.690 - Thread: 1 -> IsServer: True 2024-01-16 21:26:24.690 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:26:24.690 - Thread: 1 -> Autosave 2024-01-16 21:26:24.690 - Thread: 1 -> Saving world - START 2024-01-16 21:26:24.690 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:26:24.690 - Thread: 1 -> Before snapshot.: GC Memory: 901 B 2024-01-16 21:26:24.777 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-16 21:26:24.778 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-16 21:26:24.778 - Thread: 1 -> Saving world - END 2024-01-16 21:26:24.778 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:26:24.778 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:26:26.845 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:26:28.860 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:26:48.556 - Thread: 1 -> GC Memory: 897.5542 / 897.5542 MB 2024-01-16 21:27:18.573 - Thread: 1 -> GC Memory: 898.6732 / 898.6732 MB 2024-01-16 21:27:21.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:27:21.554 - Thread: 1 -> STATISTICS,3180.8833335959,0,0,0,0,0,0,14.37196,11.818,1,0,902.8113,3201.613,183413,49821949,84,0,0,0.5450447,156379,0,0,16.66667,0,0,100,1880674564,902.8113,0,0,-1 2024-01-16 21:27:21.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:27:21.555 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:27:48.590 - Thread: 1 -> GC Memory: 899.7293 / 899.7293 MB 2024-01-16 21:28:18.591 - Thread: 1 -> GC Memory: 903.0394 / 903.0394 MB 2024-01-16 21:28:21.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:28:21.572 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,15.28166,11.74432,1,0,900.6292,3201.516,183413,49821949,84,0,0,0.5439903,155271,0,0,16.66667,0,0,100,1880674564,900.6292,0,0,-1 2024-01-16 21:28:21.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:28:21.572 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:28:48.607 - Thread: 1 -> GC Memory: 897.7955 / 897.7955 MB 2024-01-16 21:29:18.624 - Thread: 1 -> GC Memory: 903.5417 / 903.5417 MB 2024-01-16 21:29:21.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:29:21.588 - Thread: 1 -> STATISTICS,3300.91666679795,0,0,0,0,0,0,14.84339,11.77694,1,0,901.8213,3201.586,183413,49821949,84,0,0,0.523892,155737,0,0,16.66667,0,0,100,1880674564,901.8213,0,0,-1 2024-01-16 21:29:21.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:29:21.589 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:29:48.642 - Thread: 1 -> GC Memory: 898.0844 / 898.0844 MB 2024-01-16 21:30:18.658 - Thread: 1 -> GC Memory: 899.7063 / 899.7063 MB 2024-01-16 21:30:21.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:30:21.606 - Thread: 1 -> STATISTICS,3360.9333335959,0,0,0,0,0,0,16.73345,12.43547,1,0,903.09,3202.148,183413,49821949,84,0,0,0.5425529,155750,0,0,16.66667,0,0,100,1880674564,903.09,0,0,-1 2024-01-16 21:30:21.606 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:30:21.606 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:30:28.006 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:30:28.089 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-01-16 21:30:34.024 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:30:40.023 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:30:48.674 - Thread: 1 -> GC Memory: 898.5775 / 898.5775 MB 2024-01-16 21:31:18.676 - Thread: 1 -> GC Memory: 899.6998 / 899.6998 MB 2024-01-16 21:31:21.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:31:21.623 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,16.57042,13.48445,1,0,902.959,3202.156,183413,49821949,84,0,0,0.5254921,155476,0,0,16.66667,0,0,100,1880698700,902.959,0,0,-1 2024-01-16 21:31:21.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:31:21.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:31:24.692 - Thread: 1 -> Autosave initiated 2024-01-16 21:31:24.692 - Thread: 1 -> Character state: True 2024-01-16 21:31:24.692 - Thread: 1 -> IsServer: True 2024-01-16 21:31:24.692 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:31:24.692 - Thread: 1 -> Autosave 2024-01-16 21:31:24.692 - Thread: 1 -> Saving world - START 2024-01-16 21:31:24.692 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:31:24.692 - Thread: 1 -> Before snapshot.: GC Memory: 900 B 2024-01-16 21:31:24.803 - Thread: 1 -> After snapshot.: GC Memory: 905 B 2024-01-16 21:31:24.804 - Thread: 1 -> Directory cleanup: GC Memory: 905 B 2024-01-16 21:31:24.804 - Thread: 1 -> Saving world - END 2024-01-16 21:31:24.804 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:31:24.804 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:31:26.883 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:31:28.953 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:31:48.689 - Thread: 1 -> GC Memory: 865.8475 / 865.8475 MB 2024-01-16 21:32:18.692 - Thread: 1 -> GC Memory: 868.0931 / 868.0931 MB 2024-01-16 21:32:21.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:32:21.745 - Thread: 1 -> STATISTICS,3480.96666679795,0,0,0,0,0,0,21.14383,12.29819,1,0,865.9872,3205.836,183413,49821949,84,0,0,0.5175423,154749,0,0,16.66667,0,0,100,1880698700,865.9872,0,0,-1 2024-01-16 21:32:21.745 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:32:21.745 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:32:48.708 - Thread: 1 -> GC Memory: 869.1027 / 869.1027 MB 2024-01-16 21:33:18.724 - Thread: 1 -> GC Memory: 867.266 / 867.266 MB 2024-01-16 21:33:21.880 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:33:21.881 - Thread: 1 -> STATISTICS,3540.9833335959,0,0,0,0,0,0,19.69115,11.43672,1,0,879.6047,3206.199,183413,49821949,84,0,0,0.5510428,154954,0,0,16.66667,0,0,100,1880698700,879.6047,0,0,-1 2024-01-16 21:33:21.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:33:21.881 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:33:48.732 - Thread: 1 -> GC Memory: 877.5199 / 877.5199 MB 2024-01-16 21:34:18.734 - Thread: 1 -> GC Memory: 873.9005 / 873.9005 MB 2024-01-16 21:34:21.897 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:34:21.898 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,14.71504,11.83881,1,0,877.8737,3208.465,183413,49821949,84,0,0,0.566906,155475,0,0,16.66667,0,0,100,1880698700,877.8737,0,0,-1 2024-01-16 21:34:21.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:34:21.898 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:34:44.347 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:34:48.348 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:34:48.734 - Thread: 1 -> GC Memory: 876.9369 / 876.9369 MB 2024-01-16 21:34:54.348 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:35:18.749 - Thread: 1 -> GC Memory: 877.8199 / 877.8199 MB 2024-01-16 21:35:21.914 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:35:21.915 - Thread: 1 -> STATISTICS,3661.01666679795,0,0,0,0,0,0,17.45774,13.69688,1,0,881.52,3208.465,183413,49821949,84,0,0,0.5688387,154929,0,0,16.66667,0,0,100,1880698700,881.52,0,0,-1 2024-01-16 21:35:21.915 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:35:21.915 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:35:22.349 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:35:22.349 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 21:35:32.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:35:32.365 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 21:35:42.365 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:35:42.366 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 21:35:48.750 - Thread: 1 -> GC Memory: 878.4579 / 878.4579 MB 2024-01-16 21:35:52.366 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:35:52.366 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 21:35:52.366 - Thread: 1 -> Next activation in 00:03:28.5138871 2024-01-16 21:36:18.769 - Thread: 1 -> GC Memory: 879.9711 / 879.9711 MB 2024-01-16 21:36:21.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:36:21.933 - Thread: 1 -> STATISTICS,3721.0333335959,0,0,0,0,0,0,20.4733,14.93464,1,0,878.3135,3208.109,183413,49821949,84,0,0,0.560958,154913,0,0,16.66667,0,0,100,1880698700,878.3135,0,0,-1 2024-01-16 21:36:21.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:36:21.933 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:36:24.704 - Thread: 1 -> Autosave initiated 2024-01-16 21:36:24.704 - Thread: 1 -> Character state: True 2024-01-16 21:36:24.704 - Thread: 1 -> IsServer: True 2024-01-16 21:36:24.704 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:36:24.704 - Thread: 1 -> Autosave 2024-01-16 21:36:24.704 - Thread: 1 -> Saving world - START 2024-01-16 21:36:24.704 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:36:24.704 - Thread: 1 -> Before snapshot.: GC Memory: 882 B 2024-01-16 21:36:24.797 - Thread: 1 -> After snapshot.: GC Memory: 887 B 2024-01-16 21:36:24.798 - Thread: 1 -> Directory cleanup: GC Memory: 887 B 2024-01-16 21:36:24.798 - Thread: 1 -> Saving world - END 2024-01-16 21:36:24.798 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:36:24.798 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:36:26.889 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:36:28.982 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:36:48.785 - Thread: 1 -> GC Memory: 859.73 / 859.73 MB 2024-01-16 21:37:18.801 - Thread: 1 -> GC Memory: 862.1758 / 862.1758 MB 2024-01-16 21:37:21.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:37:21.950 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,15.42308,10.99865,1,0,859.8575,3207.613,183413,49821949,84,0,0,0.5029536,154744,0,0,16.66667,0,0,100,1880698700,859.8575,0,0,-1 2024-01-16 21:37:21.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:37:21.950 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:37:48.803 - Thread: 1 -> GC Memory: 860.8082 / 860.8082 MB 2024-01-16 21:38:18.818 - Thread: 1 -> GC Memory: 862.4388 / 862.4388 MB 2024-01-16 21:38:21.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:38:21.967 - Thread: 1 -> STATISTICS,3841.06666679795,0,0,0,0,0,0,16.65202,12.66533,1,0,860.5749,3207.613,183413,49821949,84,0,0,0.517367,155042,0,0,16.66667,0,0,100,1880698700,860.5749,0,0,-1 2024-01-16 21:38:21.967 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:38:21.967 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:38:48.836 - Thread: 1 -> GC Memory: 860.9415 / 860.9415 MB 2024-01-16 21:39:18.852 - Thread: 1 -> GC Memory: 862.4473 / 862.4473 MB 2024-01-16 21:39:21.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:39:21.984 - Thread: 1 -> STATISTICS,3901.0833335959,0,0,0,0,0,0,21.2591,12.2052,1,0,860.7504,3207.613,183413,49821949,84,0,0,0.5216603,154998,0,0,16.66667,0,0,100,1880698700,860.7504,0,0,-1 2024-01-16 21:39:21.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:39:21.984 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:39:22.450 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:39:22.450 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 21:39:24.450 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:39:30.450 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:39:32.450 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:39:32.450 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 21:39:34.451 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:39:42.467 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:39:42.467 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 21:39:48.873 - Thread: 1 -> GC Memory: 861.2418 / 861.2418 MB 2024-01-16 21:39:52.467 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 21:39:52.467 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 21:39:52.467 - Thread: 1 -> Next activation in 00:48:49.7325971 2024-01-16 21:40:18.885 - Thread: 1 -> GC Memory: 861.0832 / 861.0832 MB 2024-01-16 21:40:21.999 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:40:22.000 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,18.52266,13.3914,1,0,859.2302,3207.613,183413,49821949,84,0,0,0.5576657,154983,0,0,16.66667,0,0,100,1880698700,859.2302,0,0,-1 2024-01-16 21:40:22.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:40:22.000 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:40:48.886 - Thread: 1 -> GC Memory: 860.923 / 860.923 MB 2024-01-16 21:41:18.905 - Thread: 1 -> GC Memory: 862.3605 / 862.3605 MB 2024-01-16 21:41:22.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:41:22.018 - Thread: 1 -> STATISTICS,4021.11666679795,0,0,0,0,0,0,17.28193,12.16406,1,0,860.8663,3203.406,183413,49821949,84,0,0,0.555364,155453,0,0,16.66667,0,0,100,1880698700,860.8663,0,0,-1 2024-01-16 21:41:22.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:41:22.018 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:41:24.707 - Thread: 1 -> Autosave initiated 2024-01-16 21:41:24.707 - Thread: 1 -> Character state: True 2024-01-16 21:41:24.707 - Thread: 1 -> IsServer: True 2024-01-16 21:41:24.707 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:41:24.707 - Thread: 1 -> Autosave 2024-01-16 21:41:24.707 - Thread: 1 -> Saving world - START 2024-01-16 21:41:24.707 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:41:24.707 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-16 21:41:24.822 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 21:41:24.822 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:41:24.822 - Thread: 1 -> Saving world - END 2024-01-16 21:41:24.822 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:41:24.823 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:41:26.882 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:41:29.033 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:41:48.908 - Thread: 1 -> GC Memory: 902.1238 / 902.1238 MB 2024-01-16 21:42:18.911 - Thread: 1 -> GC Memory: 904.2135 / 904.2135 MB 2024-01-16 21:42:22.140 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:42:22.140 - Thread: 1 -> STATISTICS,4081.1333335959,0,0,0,0,0,0,15.68428,11.66256,1,0,901.9719,3203.406,183413,49821949,84,0,0,0.5559971,155304,0,0,16.66667,0,0,100,1880698700,901.9719,0,0,-1 2024-01-16 21:42:22.140 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:42:22.140 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:42:48.925 - Thread: 1 -> GC Memory: 863.0713 / 863.0713 MB 2024-01-16 21:43:18.925 - Thread: 1 -> GC Memory: 859.7693 / 859.7693 MB 2024-01-16 21:43:22.156 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:43:22.157 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,16.02803,11.76921,1,0,863.4406,3203.453,183413,49821949,84,0,0,0.5203748,155089,0,0,16.66667,0,0,100,1880698700,863.4406,0,0,-1 2024-01-16 21:43:22.157 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:43:22.157 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:43:48.931 - Thread: 1 -> GC Memory: 858.3586 / 858.3586 MB 2024-01-16 21:44:18.932 - Thread: 1 -> GC Memory: 860.1927 / 860.1927 MB 2024-01-16 21:44:22.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:44:22.284 - Thread: 1 -> STATISTICS,4201.16666679795,0,0,0,0,0,0,17.31259,11.65501,1,0,864.4561,3203.406,183413,49821949,84,0,0,0.5626965,155176,0,0,16.66667,0,0,100,1880698700,864.4561,0,0,-1 2024-01-16 21:44:22.284 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:44:22.284 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:44:48.934 - Thread: 1 -> GC Memory: 859.0439 / 859.0439 MB 2024-01-16 21:45:18.936 - Thread: 1 -> GC Memory: 859.9052 / 859.9052 MB 2024-01-16 21:45:22.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:45:22.298 - Thread: 1 -> STATISTICS,4261.1833335959,0,0,0,0,0,0,17.30915,12.74783,1,0,863.4564,3203.418,183413,49821949,84,0,0,0.549503,155103,0,0,16.66667,0,0,100,1880698700,863.4564,0,0,-1 2024-01-16 21:45:22.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:45:22.298 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:45:48.949 - Thread: 1 -> GC Memory: 857.3883 / 857.3883 MB 2024-01-16 21:46:00.831 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:46:04.832 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:46:08.832 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:46:18.952 - Thread: 1 -> GC Memory: 862.6122 / 862.6122 MB 2024-01-16 21:46:22.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:46:22.315 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,15.89407,11.95745,1,0,860.749,3203.418,183413,49821949,84,0,0,0.558,155014,0,0,16.66667,0,0,100,1880698700,860.749,0,0,-1 2024-01-16 21:46:22.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:46:22.315 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:46:24.716 - Thread: 1 -> Autosave initiated 2024-01-16 21:46:24.716 - Thread: 1 -> Character state: True 2024-01-16 21:46:24.716 - Thread: 1 -> IsServer: True 2024-01-16 21:46:24.716 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:46:24.716 - Thread: 1 -> Autosave 2024-01-16 21:46:24.716 - Thread: 1 -> Saving world - START 2024-01-16 21:46:24.717 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:46:24.717 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-16 21:46:24.823 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 21:46:24.823 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:46:24.823 - Thread: 1 -> Saving world - END 2024-01-16 21:46:24.823 - Thread: 15 -> Session snapshot save - START 2024-01-16 21:46:24.824 - Thread: 15 -> Checking file access for files in target dir. 2024-01-16 21:46:26.860 - Thread: 15 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:46:28.965 - Thread: 15 -> Session snapshot save - END 2024-01-16 21:46:48.960 - Thread: 1 -> GC Memory: 898.4973 / 898.4973 MB 2024-01-16 21:47:18.977 - Thread: 1 -> GC Memory: 899.2646 / 899.2646 MB 2024-01-16 21:47:22.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:47:22.425 - Thread: 1 -> STATISTICS,4381.21666679795,0,0,0,0,0,0,19.05258,12.88183,1,0,903.723,3205.598,183413,49821949,84,0,0,0.5539514,154845,0,0,16.66667,0,0,100,1880698700,903.723,0,0,-1 2024-01-16 21:47:22.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:47:22.425 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:47:48.993 - Thread: 1 -> GC Memory: 905.7211 / 905.7211 MB 2024-01-16 21:48:18.993 - Thread: 1 -> GC Memory: 857.2343 / 857.2343 MB 2024-01-16 21:48:22.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:48:22.442 - Thread: 1 -> STATISTICS,4441.2333335959,0,0,0,0,0,0,16.77157,12.69961,1,0,861.4575,3205.645,183413,49821949,84,0,0,0.511214,154923,0,0,16.66667,0,0,100,1880698700,861.4575,0,0,-1 2024-01-16 21:48:22.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:48:22.442 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:48:49.012 - Thread: 1 -> GC Memory: 859.1068 / 859.1068 MB 2024-01-16 21:49:19.015 - Thread: 1 -> GC Memory: 859.4105 / 859.4105 MB 2024-01-16 21:49:22.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:49:22.459 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,18.55895,12.9604,1,0,857.6671,3205.598,183413,49821949,84,0,0,0.5014865,155022,0,0,16.66667,0,0,100,1880698700,857.6671,0,0,-1 2024-01-16 21:49:22.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:49:22.459 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:49:49.028 - Thread: 1 -> GC Memory: 862.2189 / 862.2189 MB 2024-01-16 21:50:19.047 - Thread: 1 -> GC Memory: 862.2764 / 862.2764 MB 2024-01-16 21:50:22.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:50:22.478 - Thread: 1 -> STATISTICS,4561.26666679795,0,0,0,0,0,0,14.89747,11.49683,1,0,860.8118,3205.598,183413,49821949,84,0,0,0.5297984,154725,0,0,16.66667,0,0,100,1880698700,860.8118,0,0,-1 2024-01-16 21:50:22.478 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:50:22.478 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:50:49.064 - Thread: 1 -> GC Memory: 859.6021 / 859.6021 MB 2024-01-16 21:51:19.079 - Thread: 1 -> GC Memory: 858.671 / 858.671 MB 2024-01-16 21:51:22.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:51:22.494 - Thread: 1 -> STATISTICS,4621.2833335959,0,0,0,0,0,0,19.24521,15.89376,1,0,857.4246,3204.387,183413,49821949,84,0,0,0.5423523,154480,0,0,16.66667,0,0,100,1880698700,857.4246,0,0,-1 2024-01-16 21:51:22.494 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:51:22.494 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:51:24.728 - Thread: 1 -> Autosave initiated 2024-01-16 21:51:24.728 - Thread: 1 -> Character state: True 2024-01-16 21:51:24.728 - Thread: 1 -> IsServer: True 2024-01-16 21:51:24.728 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:51:24.728 - Thread: 1 -> Autosave 2024-01-16 21:51:24.728 - Thread: 1 -> Saving world - START 2024-01-16 21:51:24.729 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:51:24.729 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-16 21:51:24.827 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 21:51:24.828 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:51:24.828 - Thread: 1 -> Saving world - END 2024-01-16 21:51:24.828 - Thread: 10 -> Session snapshot save - START 2024-01-16 21:51:24.828 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 21:51:26.802 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:51:28.941 - Thread: 10 -> Session snapshot save - END 2024-01-16 21:51:33.130 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:51:39.146 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:51:43.146 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:51:49.080 - Thread: 1 -> GC Memory: 900.568 / 900.568 MB 2024-01-16 21:52:19.081 - Thread: 1 -> GC Memory: 900.1681 / 900.1681 MB 2024-01-16 21:52:22.597 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:52:22.600 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,16.88106,12.09754,1,0,904.9763,3205.285,183413,49821949,84,0,0,0.5507894,154362,0,0,16.66667,0,0,100,1880698700,904.9763,0,0,-1 2024-01-16 21:52:22.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:52:22.601 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:52:49.099 - Thread: 1 -> GC Memory: 902.4977 / 902.4977 MB 2024-01-16 21:53:19.115 - Thread: 1 -> GC Memory: 902.2401 / 902.2401 MB 2024-01-16 21:53:22.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:53:22.743 - Thread: 1 -> STATISTICS,4741.31666679795,0,0,0,0,0,0,21.3176,13.21579,1,0,915.6185,3207.598,183413,49821949,84,0,0,0.5851479,153088,0,0,16.66667,0,0,100,1880698700,915.6185,0,0,-1 2024-01-16 21:53:22.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:53:22.743 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:53:49.128 - Thread: 1 -> GC Memory: 860.8339 / 860.8339 MB 2024-01-16 21:54:01.326 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:05.326 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:11.326 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:19.145 - Thread: 1 -> GC Memory: 862.3789 / 862.3789 MB 2024-01-16 21:54:22.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:54:22.760 - Thread: 1 -> STATISTICS,4801.3333335959,0,0,0,0,0,0,14.34264,11.00854,1,0,860.8961,3211.402,183413,49821949,84,0,0,0.4703019,152770,0,0,16.66667,0,0,100,1880698700,860.8961,0,0,-1 2024-01-16 21:54:22.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:54:22.760 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:54:35.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:39.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:45.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:54:49.147 - Thread: 1 -> GC Memory: 857.5026 / 857.5026 MB 2024-01-16 21:55:19.162 - Thread: 1 -> GC Memory: 858.4063 / 858.4063 MB 2024-01-16 21:55:22.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:55:22.777 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,20.10954,14.09609,1,0,861.9257,3211.402,183413,49821949,84,0,0,0.5218064,152589,0,0,16.66667,0,0,100,1880698700,861.9257,0,0,-1 2024-01-16 21:55:22.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:55:22.777 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:55:39.360 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:55:43.360 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:55:47.360 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:55:49.167 - Thread: 1 -> GC Memory: 862.7828 / 862.7828 MB 2024-01-16 21:56:19.178 - Thread: 1 -> GC Memory: 863.2715 / 863.2715 MB 2024-01-16 21:56:22.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:56:22.794 - Thread: 1 -> STATISTICS,4921.36666679795,0,0,0,0,0,0,17.58772,12.64402,1,0,860.5087,3204.965,183413,49821949,84,0,0,0.5449698,152536,0,0,16.66667,0,0,100,1880698700,860.5087,0,0,-1 2024-01-16 21:56:22.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:56:22.794 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,116,849,1793,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:56:24.730 - Thread: 1 -> Autosave initiated 2024-01-16 21:56:24.730 - Thread: 1 -> Character state: True 2024-01-16 21:56:24.730 - Thread: 1 -> IsServer: True 2024-01-16 21:56:24.730 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 21:56:24.730 - Thread: 1 -> Autosave 2024-01-16 21:56:24.730 - Thread: 1 -> Saving world - START 2024-01-16 21:56:24.730 - Thread: 1 -> Making world state snapshot. 2024-01-16 21:56:24.730 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-16 21:56:24.839 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 21:56:24.839 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 21:56:24.839 - Thread: 1 -> Saving world - END 2024-01-16 21:56:24.840 - Thread: 11 -> Session snapshot save - START 2024-01-16 21:56:24.840 - Thread: 11 -> Checking file access for files in target dir. 2024-01-16 21:56:26.829 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 21:56:28.925 - Thread: 11 -> Session snapshot save - END 2024-01-16 21:56:35.490 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:56:35.706 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-01-16 21:56:41.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:56:45.491 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 21:56:49.193 - Thread: 1 -> GC Memory: 899.0867 / 899.0867 MB 2024-01-16 21:57:19.210 - Thread: 1 -> GC Memory: 900.47 / 900.47 MB 2024-01-16 21:57:22.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:57:22.908 - Thread: 1 -> STATISTICS,4981.3833335959,0,0,0,0,0,0,18.03665,13.14915,1,0,904.4066,3205.344,183413,49821949,84,0,0,0.5415048,152460,0,0,16.66667,0,0,100,1883086948,904.4066,0,0,-1 2024-01-16 21:57:22.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:57:22.908 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:57:49.227 - Thread: 1 -> GC Memory: 901.3157 / 901.3157 MB 2024-01-16 21:58:19.229 - Thread: 1 -> GC Memory: 903.36 / 903.36 MB 2024-01-16 21:58:22.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:58:22.925 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,18.31447,13.06961,1,0,901.9745,3205.281,183413,49821949,84,0,0,0.5578013,152771,0,0,16.66667,0,0,100,1883086948,901.9745,0,0,-1 2024-01-16 21:58:22.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:58:22.925 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:58:49.243 - Thread: 1 -> GC Memory: 905.6888 / 905.6888 MB 2024-01-16 21:59:19.244 - Thread: 1 -> GC Memory: 856.9996 / 856.9996 MB 2024-01-16 21:59:22.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 21:59:22.942 - Thread: 1 -> STATISTICS,5101.41666679795,0,0,0,0,0,0,15.56248,10.50508,1,0,861.6638,3205.203,183413,49821949,84,0,0,0.5297747,152746,0,0,16.66667,0,0,100,1883086948,861.6638,0,0,-1 2024-01-16 21:59:22.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 21:59:22.942 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 21:59:49.245 - Thread: 1 -> GC Memory: 859.8518 / 859.8518 MB 2024-01-16 22:00:19.260 - Thread: 1 -> GC Memory: 862.5535 / 862.5535 MB 2024-01-16 22:00:22.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:00:22.959 - Thread: 1 -> STATISTICS,5161.4333335959,0,0,0,0,0,0,17.26677,10.83185,1,0,858.9703,3205.156,183413,49821949,84,0,0,0.492922,152498,0,0,16.66667,0,0,100,1883086948,858.9703,0,0,-1 2024-01-16 22:00:22.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:00:22.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:00:23.575 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:00:27.575 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:00:33.576 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:00:49.261 - Thread: 1 -> GC Memory: 861.9721 / 861.9721 MB 2024-01-16 22:01:19.261 - Thread: 1 -> GC Memory: 862.7629 / 862.7629 MB 2024-01-16 22:01:22.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:01:22.976 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,16.50961,12.6469,1,0,859.3394,3205.43,183413,49821949,84,0,0,0.535822,153995,0,0,16.66667,0,0,100,1883086948,859.3394,0,0,-1 2024-01-16 22:01:22.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:01:22.976 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:01:24.744 - Thread: 1 -> Autosave initiated 2024-01-16 22:01:24.744 - Thread: 1 -> Character state: True 2024-01-16 22:01:24.744 - Thread: 1 -> IsServer: True 2024-01-16 22:01:24.744 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:01:24.744 - Thread: 1 -> Autosave 2024-01-16 22:01:24.744 - Thread: 1 -> Saving world - START 2024-01-16 22:01:24.744 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:01:24.744 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 22:01:24.848 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 22:01:24.848 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 22:01:24.848 - Thread: 1 -> Saving world - END 2024-01-16 22:01:24.848 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:01:24.848 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:01:27.340 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:01:29.516 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:01:49.268 - Thread: 1 -> GC Memory: 900.5687 / 900.5687 MB 2024-01-16 22:02:19.286 - Thread: 1 -> GC Memory: 903.1096 / 903.1096 MB 2024-01-16 22:02:23.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:02:23.091 - Thread: 1 -> STATISTICS,5281.46666679795,0,0,0,0,0,0,19.01799,14.1809,1,0,900.8657,3205.453,183413,49821949,84,0,0,0.575883,152751,0,0,16.66667,0,0,100,1883086948,900.8657,0,0,-1 2024-01-16 22:02:23.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:02:23.092 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:02:49.301 - Thread: 1 -> GC Memory: 900.8474 / 900.8474 MB 2024-01-16 22:03:19.302 - Thread: 1 -> GC Memory: 900.7558 / 900.7558 MB 2024-01-16 22:03:23.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:03:23.100 - Thread: 1 -> STATISTICS,5341.4833335959,0,0,0,0,0,0,18.84151,13.1481,1,0,899.777,3205.602,183413,49821949,84,0,0,0.562438,152783,0,0,16.66667,0,0,100,1883086948,899.777,0,0,-1 2024-01-16 22:03:23.100 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:03:23.100 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:03:49.320 - Thread: 1 -> GC Memory: 900.526 / 900.526 MB 2024-01-16 22:04:19.320 - Thread: 1 -> GC Memory: 900.9359 / 900.9359 MB 2024-01-16 22:04:23.116 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:04:23.117 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,18.11611,13.1041,1,0,899.9896,3205.555,183413,49821949,84,0,0,0.5439491,153000,0,0,16.66667,0,0,100,1883086948,899.9896,0,0,-1 2024-01-16 22:04:23.117 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:04:23.117 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:04:49.336 - Thread: 1 -> GC Memory: 900.898 / 900.898 MB 2024-01-16 22:05:19.338 - Thread: 1 -> GC Memory: 859.8134 / 859.8134 MB 2024-01-16 22:05:23.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:05:23.135 - Thread: 1 -> STATISTICS,5461.51666679795,0,0,0,0,0,0,14.67104,11.33107,1,0,858.3483,3206.227,183413,49821949,84,0,0,0.5392932,152405,0,0,16.66667,0,0,100,1883086948,858.3483,0,0,-1 2024-01-16 22:05:23.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:05:23.135 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:05:49.353 - Thread: 1 -> GC Memory: 860.0217 / 860.0217 MB 2024-01-16 22:06:19.371 - Thread: 1 -> GC Memory: 861.4781 / 861.4781 MB 2024-01-16 22:06:23.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:06:23.152 - Thread: 1 -> STATISTICS,5521.5333335959,0,0,0,0,0,0,17.11244,12.39657,1,0,859.3937,3206.18,183413,49821949,84,0,0,0.5231815,152356,0,0,16.66667,0,0,100,1883086948,859.3937,0,0,-1 2024-01-16 22:06:23.152 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:06:23.152 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:06:24.754 - Thread: 1 -> Autosave initiated 2024-01-16 22:06:24.754 - Thread: 1 -> Character state: True 2024-01-16 22:06:24.754 - Thread: 1 -> IsServer: True 2024-01-16 22:06:24.754 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:06:24.754 - Thread: 1 -> Autosave 2024-01-16 22:06:24.754 - Thread: 1 -> Saving world - START 2024-01-16 22:06:24.754 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:06:24.754 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 22:06:24.846 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 22:06:24.847 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 22:06:24.847 - Thread: 1 -> Saving world - END 2024-01-16 22:06:24.847 - Thread: 11 -> Session snapshot save - START 2024-01-16 22:06:24.847 - Thread: 11 -> Checking file access for files in target dir. 2024-01-16 22:06:26.855 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:06:28.980 - Thread: 11 -> Session snapshot save - END 2024-01-16 22:06:35.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:06:39.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:06:43.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:06:49.386 - Thread: 1 -> GC Memory: 902.6229 / 902.6229 MB 2024-01-16 22:07:07.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:07:11.836 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:07:17.836 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:07:19.387 - Thread: 1 -> GC Memory: 899.5213 / 899.5213 MB 2024-01-16 22:07:23.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:07:23.169 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,14.05922,11.30097,1,0,903.8066,3207.113,183413,49821949,84,0,0,0.5265472,152359,0,0,16.66667,0,0,100,1883086948,903.8066,0,0,-1 2024-01-16 22:07:23.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:07:23.169 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:07:49.403 - Thread: 1 -> GC Memory: 905.5745 / 905.5745 MB 2024-01-16 22:08:19.423 - Thread: 1 -> GC Memory: 901.8759 / 901.8759 MB 2024-01-16 22:08:23.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:08:23.186 - Thread: 1 -> STATISTICS,5641.56666679795,0,0,0,0,0,0,19.98436,14.42596,1,0,906.3483,3207.113,183413,49821949,84,0,0,0.542067,152536,0,0,16.66667,0,0,100,1883086948,906.3483,0,0,-1 2024-01-16 22:08:23.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:08:23.186 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:08:49.438 - Thread: 1 -> GC Memory: 903.4695 / 903.4695 MB 2024-01-16 22:09:19.456 - Thread: 1 -> GC Memory: 904.7385 / 904.7385 MB 2024-01-16 22:09:23.202 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:09:23.203 - Thread: 1 -> STATISTICS,5701.5833335959,0,0,0,0,0,0,16.65902,12.87177,1,0,903.7988,3207.238,183413,49821949,84,0,0,0.5292374,152534,0,0,16.66667,0,0,100,1883086948,903.7988,0,0,-1 2024-01-16 22:09:23.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:09:23.203 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:09:49.471 - Thread: 1 -> GC Memory: 905.3072 / 905.3072 MB 2024-01-16 22:10:19.473 - Thread: 1 -> GC Memory: 907.9286 / 907.9286 MB 2024-01-16 22:10:23.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:10:23.221 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,17.3848,13.15307,1,0,906.6081,3207.238,183413,49821949,84,0,0,0.5331829,152317,0,0,16.66667,0,0,100,1883086948,906.6081,0,0,-1 2024-01-16 22:10:23.221 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:10:23.221 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:10:49.491 - Thread: 1 -> GC Memory: 909.0282 / 909.0282 MB 2024-01-16 22:11:19.506 - Thread: 1 -> GC Memory: 860.8709 / 860.8709 MB 2024-01-16 22:11:23.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:11:23.237 - Thread: 1 -> STATISTICS,5821.61666679795,0,0,0,0,0,0,15.73758,12.87835,1,0,859.9359,3206.129,183413,49821949,84,0,0,0.5144086,152374,0,0,16.66667,0,0,100,1883086948,859.9359,0,0,-1 2024-01-16 22:11:23.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:11:23.237 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:11:24.756 - Thread: 1 -> Autosave initiated 2024-01-16 22:11:24.756 - Thread: 1 -> Character state: True 2024-01-16 22:11:24.756 - Thread: 1 -> IsServer: True 2024-01-16 22:11:24.756 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:11:24.756 - Thread: 1 -> Autosave 2024-01-16 22:11:24.756 - Thread: 1 -> Saving world - START 2024-01-16 22:11:24.756 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:11:24.756 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-16 22:11:24.844 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-16 22:11:24.844 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-16 22:11:24.844 - Thread: 1 -> Saving world - END 2024-01-16 22:11:24.844 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:11:24.844 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:11:26.726 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:11:28.696 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:11:35.938 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:11:41.937 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:11:45.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:11:49.507 - Thread: 1 -> GC Memory: 903.3115 / 903.3115 MB 2024-01-16 22:12:19.524 - Thread: 1 -> GC Memory: 897.982 / 897.982 MB 2024-01-16 22:12:23.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:12:23.254 - Thread: 1 -> STATISTICS,5881.6333335959,0,0,0,0,0,0,16.98597,12.97338,1,0,902.4945,3205.754,183413,49821949,84,0,0,0.5217333,152334,0,0,16.66667,0,0,100,1883086948,902.4945,0,0,-1 2024-01-16 22:12:23.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:12:23.254 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:12:49.539 - Thread: 1 -> GC Memory: 899.9993 / 899.9993 MB 2024-01-16 22:13:19.540 - Thread: 1 -> GC Memory: 899.9364 / 899.9364 MB 2024-01-16 22:13:23.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:13:23.397 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,16.22775,11.40681,1,0,913.0127,3214.254,183413,49821949,84,0,0,0.544284,152595,0,0,16.66667,0,0,100,1883086948,913.0127,0,0,-1 2024-01-16 22:13:23.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:13:23.397 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:13:49.548 - Thread: 1 -> GC Memory: 906.9282 / 906.9282 MB 2024-01-16 22:14:19.566 - Thread: 1 -> GC Memory: 908.4594 / 908.4594 MB 2024-01-16 22:14:23.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:14:23.412 - Thread: 1 -> STATISTICS,6001.66666679795,0,0,0,0,0,0,18.94086,14.36311,1,0,907.1445,3208.648,183413,49821949,84,0,0,0.5145984,152468,0,0,16.66667,0,0,100,1883086948,907.1445,0,0,-1 2024-01-16 22:14:23.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:14:23.413 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:14:49.581 - Thread: 1 -> GC Memory: 908.049 / 908.049 MB 2024-01-16 22:15:19.582 - Thread: 1 -> GC Memory: 908.6959 / 908.6959 MB 2024-01-16 22:15:23.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:15:23.430 - Thread: 1 -> STATISTICS,6061.6833335959,0,0,0,0,0,0,17.08631,13.0031,1,0,907.5427,3208.648,183413,49821949,84,0,0,0.5220616,152121,0,0,16.66667,0,0,100,1883086948,907.5427,0,0,-1 2024-01-16 22:15:23.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:15:23.430 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:15:49.598 - Thread: 1 -> GC Memory: 908.7035 / 908.7035 MB 2024-01-16 22:16:19.599 - Thread: 1 -> GC Memory: 858.7417 / 858.7417 MB 2024-01-16 22:16:23.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:16:23.447 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,16.01082,12.81823,1,0,858.2963,3207.465,183413,49821949,84,0,0,0.5220913,152530,0,0,16.66667,0,0,100,1883086948,858.2963,0,0,-1 2024-01-16 22:16:23.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:16:23.447 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:16:24.765 - Thread: 1 -> Autosave initiated 2024-01-16 22:16:24.765 - Thread: 1 -> Character state: True 2024-01-16 22:16:24.765 - Thread: 1 -> IsServer: True 2024-01-16 22:16:24.765 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:16:24.765 - Thread: 1 -> Autosave 2024-01-16 22:16:24.765 - Thread: 1 -> Saving world - START 2024-01-16 22:16:24.765 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:16:24.765 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-16 22:16:24.848 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 22:16:24.848 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 22:16:24.848 - Thread: 1 -> Saving world - END 2024-01-16 22:16:24.848 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:16:24.849 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:16:26.833 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:16:28.944 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:16:49.616 - Thread: 1 -> GC Memory: 902.1229 / 902.1229 MB 2024-01-16 22:17:19.617 - Thread: 1 -> GC Memory: 903.7763 / 903.7763 MB 2024-01-16 22:17:23.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:17:23.464 - Thread: 1 -> STATISTICS,6181.71666679795,0,0,0,0,0,0,18.24124,13.13367,1,0,902.4545,3207.418,183413,49821949,84,0,0,0.5043257,152270,0,0,16.66667,0,0,100,1883086948,902.4545,0,0,-1 2024-01-16 22:17:23.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:17:23.464 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:17:49.632 - Thread: 1 -> GC Memory: 902.4206 / 902.4206 MB 2024-01-16 22:18:19.635 - Thread: 1 -> GC Memory: 899.414 / 899.414 MB 2024-01-16 22:18:23.481 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:18:23.482 - Thread: 1 -> STATISTICS,6241.7333335959,0,0,0,0,0,0,19.81197,11.69183,1,0,903.975,3207.418,183413,49821949,84,0,0,0.5476155,152057,0,0,16.66667,0,0,100,1883086948,903.975,0,0,-1 2024-01-16 22:18:23.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:18:23.482 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:18:49.650 - Thread: 1 -> GC Memory: 899.6517 / 899.6517 MB 2024-01-16 22:18:58.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:19:02.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:19:08.232 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:19:19.652 - Thread: 1 -> GC Memory: 902.3387 / 902.3387 MB 2024-01-16 22:19:23.497 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:19:23.498 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,19.59099,14.59266,1,0,901.0992,3207.43,183413,49821949,84,0,0,0.5237973,152110,0,0,16.66667,0,0,100,1883086948,901.0992,0,0,-1 2024-01-16 22:19:23.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:19:23.498 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:19:49.667 - Thread: 1 -> GC Memory: 901.9369 / 901.9369 MB 2024-01-16 22:20:19.668 - Thread: 1 -> GC Memory: 903.1144 / 903.1144 MB 2024-01-16 22:20:23.515 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:20:23.515 - Thread: 1 -> STATISTICS,6361.76666679795,0,0,0,0,0,0,16.07339,13.72514,1,0,901.6257,3207.43,183413,49821949,84,0,0,0.5416602,151637,0,0,16.66667,0,0,100,1883086948,901.6257,0,0,-1 2024-01-16 22:20:23.516 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:20:23.516 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:20:49.684 - Thread: 1 -> GC Memory: 902.4198 / 902.4198 MB 2024-01-16 22:21:19.701 - Thread: 1 -> GC Memory: 901.5293 / 901.5293 MB 2024-01-16 22:21:23.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:21:23.533 - Thread: 1 -> STATISTICS,6421.7833335959,0,0,0,0,0,0,19.3196,12.45334,1,0,900.7368,3207.391,183413,49821949,84,0,0,0.5237485,151660,0,0,16.66667,0,0,100,1883086948,900.7368,0,0,-1 2024-01-16 22:21:23.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:21:23.533 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:21:24.768 - Thread: 1 -> Autosave initiated 2024-01-16 22:21:24.768 - Thread: 1 -> Character state: True 2024-01-16 22:21:24.768 - Thread: 1 -> IsServer: True 2024-01-16 22:21:24.768 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:21:24.768 - Thread: 1 -> Autosave 2024-01-16 22:21:24.768 - Thread: 1 -> Saving world - START 2024-01-16 22:21:24.768 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:21:24.768 - Thread: 1 -> Before snapshot.: GC Memory: 902 B 2024-01-16 22:21:24.876 - Thread: 1 -> After snapshot.: GC Memory: 908 B 2024-01-16 22:21:24.877 - Thread: 1 -> Directory cleanup: GC Memory: 908 B 2024-01-16 22:21:24.877 - Thread: 1 -> Saving world - END 2024-01-16 22:21:24.877 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:21:24.877 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:21:27.095 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:21:29.207 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:21:46.395 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:21:49.714 - Thread: 1 -> GC Memory: 899.9253 / 899.9253 MB 2024-01-16 22:21:50.394 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:21:56.395 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:22:19.731 - Thread: 1 -> GC Memory: 901.5469 / 901.5469 MB 2024-01-16 22:22:23.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:22:23.645 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,15.59403,11.96179,1,0,900.6885,3207.43,183413,49821949,84,0,0,0.5244827,151953,0,0,16.66667,0,0,100,1883086948,900.6885,0,0,-1 2024-01-16 22:22:23.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:22:23.645 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:22:49.731 - Thread: 1 -> GC Memory: 900.8231 / 900.8231 MB 2024-01-16 22:23:19.747 - Thread: 1 -> GC Memory: 901.2398 / 901.2398 MB 2024-01-16 22:23:23.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:23:23.662 - Thread: 1 -> STATISTICS,6541.81666679795,0,0,0,0,0,0,17.88235,13.3605,1,0,899.8904,3207.477,183413,49821949,84,0,0,0.541837,151916,0,0,16.66667,0,0,100,1883086948,899.8904,0,0,-1 2024-01-16 22:23:23.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:23:23.662 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:23:49.763 - Thread: 1 -> GC Memory: 901.9439 / 901.9439 MB 2024-01-16 22:24:19.766 - Thread: 1 -> GC Memory: 901.3681 / 901.3681 MB 2024-01-16 22:24:23.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:24:23.679 - Thread: 1 -> STATISTICS,6601.8333335959,0,0,0,0,0,0,19.06211,13.03355,1,0,899.8717,3207.43,183413,49821949,84,0,0,0.5515857,151869,0,0,16.66667,0,0,100,1883086948,899.8717,0,0,-1 2024-01-16 22:24:23.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:24:23.679 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:24:49.781 - Thread: 1 -> GC Memory: 901.3225 / 901.3225 MB 2024-01-16 22:25:19.782 - Thread: 1 -> GC Memory: 901.4645 / 901.4645 MB 2024-01-16 22:25:23.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:25:23.696 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,16.78555,13.54938,1,0,899.4305,3207.43,183413,49821949,84,0,0,0.5388051,151914,0,0,16.66667,0,0,100,1883086948,899.4305,0,0,-1 2024-01-16 22:25:23.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:25:23.696 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:25:49.785 - Thread: 1 -> GC Memory: 902.6978 / 902.6978 MB 2024-01-16 22:26:18.513 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:26:19.799 - Thread: 1 -> GC Memory: 897.8766 / 897.8766 MB 2024-01-16 22:26:22.513 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:26:23.713 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:26:23.714 - Thread: 1 -> STATISTICS,6721.86666679795,0,0,0,0,0,0,19.92957,14.32232,1,0,902.277,3207.43,183413,49821949,84,0,0,0.5271354,151798,0,0,16.66667,0,0,100,1883086948,902.277,0,0,-1 2024-01-16 22:26:23.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:26:23.714 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:26:24.782 - Thread: 1 -> Autosave initiated 2024-01-16 22:26:24.782 - Thread: 1 -> Character state: True 2024-01-16 22:26:24.782 - Thread: 1 -> IsServer: True 2024-01-16 22:26:24.782 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:26:24.782 - Thread: 1 -> Autosave 2024-01-16 22:26:24.782 - Thread: 1 -> Saving world - START 2024-01-16 22:26:24.782 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:26:24.782 - Thread: 1 -> Before snapshot.: GC Memory: 898 B 2024-01-16 22:26:24.874 - Thread: 1 -> After snapshot.: GC Memory: 905 B 2024-01-16 22:26:24.876 - Thread: 1 -> Directory cleanup: GC Memory: 905 B 2024-01-16 22:26:24.876 - Thread: 1 -> Saving world - END 2024-01-16 22:26:24.876 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:26:24.876 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:26:27.045 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:26:28.513 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:26:29.144 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:26:49.816 - Thread: 1 -> GC Memory: 898.7964 / 898.7964 MB 2024-01-16 22:27:19.817 - Thread: 1 -> GC Memory: 899.2451 / 899.2451 MB 2024-01-16 22:27:23.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:27:23.730 - Thread: 1 -> STATISTICS,6781.8833335959,0,0,0,0,0,0,18.76298,13.60606,1,0,904.0654,3209.523,183413,49821949,84,0,0,0.5372918,151851,0,0,16.66667,0,0,100,1883086948,904.0654,0,0,-1 2024-01-16 22:27:23.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:27:23.730 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:27:49.832 - Thread: 1 -> GC Memory: 899.4248 / 899.4248 MB 2024-01-16 22:28:19.832 - Thread: 1 -> GC Memory: 900.528 / 900.528 MB 2024-01-16 22:28:23.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:28:23.748 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,15.4216,13.23634,1,0,899.8702,3209.523,183413,49821949,84,0,0,0.5026525,152196,0,0,16.66667,0,0,100,1883086948,899.8702,0,0,-1 2024-01-16 22:28:23.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:28:23.748 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:28:44.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:28:44.565 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 22:28:49.849 - Thread: 1 -> GC Memory: 901.6273 / 901.6273 MB 2024-01-16 22:28:54.565 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:28:54.565 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 22:29:04.581 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:29:04.581 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 22:29:14.581 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:29:14.581 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 22:29:14.581 - Thread: 1 -> Next activation in 00:29:22.5649391 2024-01-16 22:29:19.850 - Thread: 1 -> GC Memory: 902.806 / 902.806 MB 2024-01-16 22:29:23.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:29:23.766 - Thread: 1 -> STATISTICS,6901.91666679795,0,0,0,0,0,0,19.97147,12.01699,1,0,901.8164,3209.523,183413,49821949,84,0,0,0.5400742,152145,0,0,16.66667,0,0,100,1883086948,901.8164,0,0,-1 2024-01-16 22:29:23.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:29:23.766 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:29:49.851 - Thread: 1 -> GC Memory: 901.1189 / 901.1189 MB 2024-01-16 22:29:50.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:29:54.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:30:00.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:30:19.869 - Thread: 1 -> GC Memory: 903.0673 / 903.0673 MB 2024-01-16 22:30:23.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:30:23.781 - Thread: 1 -> STATISTICS,6961.9333335959,0,0,0,0,0,0,18.21836,13.16898,1,0,901.966,3209.523,183413,49821949,84,0,0,0.5524589,151646,0,0,16.66667,0,0,100,1883086948,901.966,0,0,-1 2024-01-16 22:30:23.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:30:23.781 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:30:49.884 - Thread: 1 -> GC Memory: 901.9057 / 901.9057 MB 2024-01-16 22:31:19.904 - Thread: 1 -> GC Memory: 901.4418 / 901.4418 MB 2024-01-16 22:31:23.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:31:23.799 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,18.34295,13.73516,1,0,900.2579,3208.559,183413,49821949,84,0,0,0.5305662,151333,0,0,16.66667,0,0,100,1883086948,900.2579,0,0,-1 2024-01-16 22:31:23.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:31:23.799 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:31:24.784 - Thread: 1 -> Autosave initiated 2024-01-16 22:31:24.784 - Thread: 1 -> Character state: True 2024-01-16 22:31:24.784 - Thread: 1 -> IsServer: True 2024-01-16 22:31:24.784 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:31:24.784 - Thread: 1 -> Autosave 2024-01-16 22:31:24.784 - Thread: 1 -> Saving world - START 2024-01-16 22:31:24.784 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:31:24.784 - Thread: 1 -> Before snapshot.: GC Memory: 901 B 2024-01-16 22:31:24.880 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-16 22:31:24.881 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-16 22:31:24.881 - Thread: 1 -> Saving world - END 2024-01-16 22:31:24.881 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:31:24.881 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:31:27.013 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:31:29.096 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:31:49.905 - Thread: 1 -> GC Memory: 889.178 / 889.178 MB 2024-01-16 22:32:14.650 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:32:18.650 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:32:19.918 - Thread: 1 -> GC Memory: 890.4677 / 890.4677 MB 2024-01-16 22:32:22.649 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:32:23.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:32:23.824 - Thread: 1 -> STATISTICS,7081.96666679795,0,0,0,0,0,0,16.57028,13.50115,1,0,894.8155,3224.508,183413,49821949,84,0,0,0.5454339,151277,0,0,16.66667,0,0,100,1883086948,894.8155,0,0,-1 2024-01-16 22:32:23.824 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:32:23.824 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:32:49.920 - Thread: 1 -> GC Memory: 891.8531 / 891.8531 MB 2024-01-16 22:33:19.935 - Thread: 1 -> GC Memory: 890.6533 / 890.6533 MB 2024-01-16 22:33:23.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:33:23.950 - Thread: 1 -> STATISTICS,7141.9833335959,0,0,0,0,0,0,16.55863,13.17267,1,0,904.0611,3228.859,183413,49821949,84,0,0,0.52095,151923,0,0,16.66667,0,0,100,1883086948,904.0611,0,0,-1 2024-01-16 22:33:23.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:33:23.950 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:33:49.936 - Thread: 1 -> GC Memory: 899.7559 / 899.7559 MB 2024-01-16 22:34:19.939 - Thread: 1 -> GC Memory: 901.7812 / 901.7812 MB 2024-01-16 22:34:23.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:34:23.968 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,20.1811,14.87782,1,0,901.0682,3225.613,183413,49821949,84,0,0,0.5456521,151831,0,0,16.66667,0,0,100,1883086948,901.0682,0,0,-1 2024-01-16 22:34:23.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:34:23.968 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:34:49.953 - Thread: 1 -> GC Memory: 903.0681 / 903.0681 MB 2024-01-16 22:35:19.973 - Thread: 1 -> GC Memory: 904.1423 / 904.1423 MB 2024-01-16 22:35:23.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:35:23.985 - Thread: 1 -> STATISTICS,7262.01666679795,0,0,0,0,0,0,19.65571,14.54309,1,0,903.3591,3225.613,183413,49821949,84,0,0,0.5393094,151668,0,0,16.66667,0,0,100,1883086948,903.3591,0,0,-1 2024-01-16 22:35:23.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:35:23.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:35:49.986 - Thread: 1 -> GC Memory: 905.0507 / 905.0507 MB 2024-01-16 22:36:20.004 - Thread: 1 -> GC Memory: 906.3932 / 906.3932 MB 2024-01-16 22:36:24.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:36:24.002 - Thread: 1 -> STATISTICS,7322.0333335959,0,0,0,0,0,0,17.10233,12.78818,1,0,906.0034,3225.988,183413,49821949,84,0,0,0.53033,151651,0,0,16.66667,0,0,100,1883086948,906.0034,0,0,-1 2024-01-16 22:36:24.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:36:24.002 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:36:24.786 - Thread: 1 -> Autosave initiated 2024-01-16 22:36:24.786 - Thread: 1 -> Character state: True 2024-01-16 22:36:24.786 - Thread: 1 -> IsServer: True 2024-01-16 22:36:24.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:36:24.786 - Thread: 1 -> Autosave 2024-01-16 22:36:24.786 - Thread: 1 -> Saving world - START 2024-01-16 22:36:24.786 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:36:24.786 - Thread: 1 -> Before snapshot.: GC Memory: 907 B 2024-01-16 22:36:24.870 - Thread: 1 -> After snapshot.: GC Memory: 911 B 2024-01-16 22:36:24.871 - Thread: 1 -> Directory cleanup: GC Memory: 911 B 2024-01-16 22:36:24.871 - Thread: 1 -> Saving world - END 2024-01-16 22:36:24.871 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:36:24.871 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:36:26.787 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:36:28.794 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:36:50.006 - Thread: 1 -> GC Memory: 869.903 / 869.903 MB 2024-01-16 22:37:20.020 - Thread: 1 -> GC Memory: 870.9061 / 870.9061 MB 2024-01-16 22:37:24.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:37:24.019 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,19.35938,15.77302,1,0,868.2548,3222.68,183413,49821949,84,0,0,0.5221647,151626,0,0,16.66667,0,0,100,1883086948,868.2548,0,0,-1 2024-01-16 22:37:24.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:37:24.019 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:37:50.022 - Thread: 1 -> GC Memory: 869.3262 / 869.3262 MB 2024-01-16 22:38:20.038 - Thread: 1 -> GC Memory: 871.1984 / 871.1984 MB 2024-01-16 22:38:24.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:38:24.035 - Thread: 1 -> STATISTICS,7442.06666679795,0,0,0,0,0,0,16.25824,12.20261,1,0,868.0584,3222.68,183413,49821949,84,0,0,0.5347751,151480,0,0,16.66667,0,0,100,1883086948,868.0584,0,0,-1 2024-01-16 22:38:24.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:38:24.035 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:38:50.039 - Thread: 1 -> GC Memory: 870.8976 / 870.8976 MB 2024-01-16 22:39:20.054 - Thread: 1 -> GC Memory: 871.2501 / 871.2501 MB 2024-01-16 22:39:20.937 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:39:24.052 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:39:24.053 - Thread: 1 -> STATISTICS,7502.0833335959,0,0,0,0,0,0,19.20334,13.53765,1,0,868.2551,3215.281,183413,49821949,84,0,0,0.5006024,151668,0,0,16.66667,0,0,100,1883086948,868.2551,0,0,-1 2024-01-16 22:39:24.053 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:39:24.053 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:39:24.936 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:39:28.936 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:39:50.072 - Thread: 1 -> GC Memory: 871.2274 / 871.2274 MB 2024-01-16 22:40:20.088 - Thread: 1 -> GC Memory: 865.8223 / 865.8223 MB 2024-01-16 22:40:24.069 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:40:24.070 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,19.90886,14.58721,1,0,870.5911,3212.617,183413,49821949,84,0,0,0.5355368,151265,0,0,16.66667,0,0,100,1883086948,870.5911,0,0,-1 2024-01-16 22:40:24.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:40:24.070 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:40:50.106 - Thread: 1 -> GC Memory: 865.5129 / 865.5129 MB 2024-01-16 22:40:50.969 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:40:54.970 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:41:00.970 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:41:20.121 - Thread: 1 -> GC Memory: 867.1249 / 867.1249 MB 2024-01-16 22:41:24.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:41:24.087 - Thread: 1 -> STATISTICS,7622.11666679795,0,0,0,0,0,0,17.46713,13.60955,1,0,871.2629,3211.82,183413,49821949,84,0,0,0.5435726,151478,0,0,16.66667,0,0,100,1883086948,871.2629,0,0,-1 2024-01-16 22:41:24.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:41:24.087 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:41:24.790 - Thread: 1 -> Autosave initiated 2024-01-16 22:41:24.790 - Thread: 1 -> Character state: True 2024-01-16 22:41:24.790 - Thread: 1 -> IsServer: True 2024-01-16 22:41:24.790 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:41:24.790 - Thread: 1 -> Autosave 2024-01-16 22:41:24.790 - Thread: 1 -> Saving world - START 2024-01-16 22:41:24.790 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:41:24.791 - Thread: 1 -> Before snapshot.: GC Memory: 866 B 2024-01-16 22:41:24.908 - Thread: 1 -> After snapshot.: GC Memory: 873 B 2024-01-16 22:41:24.909 - Thread: 1 -> Directory cleanup: GC Memory: 873 B 2024-01-16 22:41:24.909 - Thread: 1 -> Saving world - END 2024-01-16 22:41:24.909 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:41:24.910 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:41:26.931 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:41:29.106 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:41:41.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:41:45.109 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:41:49.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:41:50.138 - Thread: 1 -> GC Memory: 906.3026 / 906.3026 MB 2024-01-16 22:42:20.146 - Thread: 1 -> GC Memory: 860.8784 / 860.8784 MB 2024-01-16 22:42:24.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:42:24.211 - Thread: 1 -> STATISTICS,7682.1333335959,0,0,0,0,0,0,19.87699,13.49248,1,0,859.5375,3215.473,183413,49821949,84,0,0,0.5138876,151409,0,0,16.66667,0,0,100,1883086948,859.5375,0,0,-1 2024-01-16 22:42:24.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:42:24.211 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:42:50.163 - Thread: 1 -> GC Memory: 861.6062 / 861.6062 MB 2024-01-16 22:43:20.164 - Thread: 1 -> GC Memory: 860.6443 / 860.6443 MB 2024-01-16 22:43:24.227 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:43:24.228 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,19.65055,14.77424,1,0,859.7603,3214.473,183413,49821949,84,0,0,0.5570726,151516,0,0,16.66667,0,0,100,1883086948,859.7603,0,0,-1 2024-01-16 22:43:24.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:43:24.228 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:43:50.179 - Thread: 1 -> GC Memory: 862.0621 / 862.0621 MB 2024-01-16 22:44:20.180 - Thread: 1 -> GC Memory: 861.3607 / 861.3607 MB 2024-01-16 22:44:24.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:44:24.245 - Thread: 1 -> STATISTICS,7802.16666679795,0,0,0,0,0,0,19.20753,14.81483,1,0,860.7794,3214.426,183413,49821949,84,0,0,0.4979176,151409,0,0,16.66667,0,0,100,1883086948,860.7794,0,0,-1 2024-01-16 22:44:24.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:44:24.245 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:44:50.181 - Thread: 1 -> GC Memory: 863.1256 / 863.1256 MB 2024-01-16 22:45:20.196 - Thread: 1 -> GC Memory: 857.4006 / 857.4006 MB 2024-01-16 22:45:24.261 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:45:24.262 - Thread: 1 -> STATISTICS,7862.1833335959,0,0,0,0,0,0,15.43046,13.4949,1,0,862.145,3214.426,183413,49821949,84,0,0,0.5420268,151480,0,0,16.66667,0,0,100,1883086948,862.145,0,0,-1 2024-01-16 22:45:24.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:45:24.262 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:45:50.198 - Thread: 1 -> GC Memory: 858.7334 / 858.7334 MB 2024-01-16 22:46:20.215 - Thread: 1 -> GC Memory: 858.4376 / 858.4376 MB 2024-01-16 22:46:24.278 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:46:24.279 - Thread: 1 -> STATISTICS,7922.2,0,0,0,0,0,0,18.05346,14.48394,1,0,857.2418,3211.645,183413,49821949,84,0,0,0.5295544,151526,0,0,16.66667,0,0,100,1883086948,857.2418,0,0,-1 2024-01-16 22:46:24.279 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:46:24.279 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:46:24.797 - Thread: 1 -> Autosave initiated 2024-01-16 22:46:24.797 - Thread: 1 -> Character state: True 2024-01-16 22:46:24.797 - Thread: 1 -> IsServer: True 2024-01-16 22:46:24.797 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:46:24.797 - Thread: 1 -> Autosave 2024-01-16 22:46:24.797 - Thread: 1 -> Saving world - START 2024-01-16 22:46:24.797 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:46:24.797 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-16 22:46:24.919 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-16 22:46:24.920 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-16 22:46:24.920 - Thread: 1 -> Saving world - END 2024-01-16 22:46:24.920 - Thread: 15 -> Session snapshot save - START 2024-01-16 22:46:24.920 - Thread: 15 -> Checking file access for files in target dir. 2024-01-16 22:46:26.918 - Thread: 15 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:46:28.977 - Thread: 15 -> Session snapshot save - END 2024-01-16 22:46:50.223 - Thread: 1 -> GC Memory: 902.8259 / 902.8259 MB 2024-01-16 22:47:20.240 - Thread: 1 -> GC Memory: 903.6978 / 903.6978 MB 2024-01-16 22:47:24.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:47:24.404 - Thread: 1 -> STATISTICS,7982.21666679795,0,0,0,0,0,0,19.37055,13.0195,1,0,903.0228,3215.41,183413,49821949,84,0,0,0.5185273,151355,0,0,16.66667,0,0,100,1883086948,903.0228,0,0,-1 2024-01-16 22:47:24.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:47:24.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:47:50.257 - Thread: 1 -> GC Memory: 905.1934 / 905.1934 MB 2024-01-16 22:48:20.275 - Thread: 1 -> GC Memory: 862.4576 / 862.4576 MB 2024-01-16 22:48:24.421 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:48:24.422 - Thread: 1 -> STATISTICS,8042.2333335959,0,0,0,0,0,0,18.64793,13.18166,1,0,861.5885,3212.098,183413,49821949,84,0,0,0.5370152,151500,0,0,16.66667,0,0,100,1883086948,861.5885,0,0,-1 2024-01-16 22:48:24.422 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:48:24.422 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:48:25.372 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:48:31.373 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:48:35.372 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:48:50.290 - Thread: 1 -> GC Memory: 863.986 / 863.986 MB 2024-01-16 22:49:20.304 - Thread: 1 -> GC Memory: 858.2717 / 858.2717 MB 2024-01-16 22:49:21.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:49:21.251 - Thread: 1 -> STATISTICS,8102.25,0,0,0,0,0,0,19.60341,13.42323,1,0,859.1771,3212.598,183413,49821949,84,0,0,0.4838753,151395,0,0,16.66667,0,0,100,1883086948,859.1771,0,0,-1 2024-01-16 22:49:21.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:49:21.251 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:49:50.315 - Thread: 1 -> GC Memory: 859.2315 / 859.2315 MB 2024-01-16 22:50:20.327 - Thread: 1 -> GC Memory: 858.9846 / 858.9846 MB 2024-01-16 22:50:21.240 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:50:21.242 - Thread: 1 -> STATISTICS,8162.26666679795,0,0,0,0,0,0,23.92734,13.37055,1,0,859.8976,3212.563,183413,49821949,84,0,0,0.5193864,151195,0,0,16.66667,0,0,100,1883086948,859.8976,0,0,-1 2024-01-16 22:50:21.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:50:21.242 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:50:50.340 - Thread: 1 -> GC Memory: 860.5204 / 860.5204 MB 2024-01-16 22:51:20.344 - Thread: 1 -> GC Memory: 859.3903 / 859.3903 MB 2024-01-16 22:51:21.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:51:21.259 - Thread: 1 -> STATISTICS,8222.2833335959,0,0,0,0,0,0,17.23923,11.71156,1,0,860.6708,3211.82,183413,49821949,84,0,0,0.534255,151148,0,0,16.66667,0,0,100,1883086948,860.6708,0,0,-1 2024-01-16 22:51:21.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:51:21.259 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:51:21.595 - Thread: 1 -> Autosave initiated 2024-01-16 22:51:21.595 - Thread: 1 -> Character state: True 2024-01-16 22:51:21.595 - Thread: 1 -> IsServer: True 2024-01-16 22:51:21.595 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:51:21.595 - Thread: 1 -> Autosave 2024-01-16 22:51:21.595 - Thread: 1 -> Saving world - START 2024-01-16 22:51:21.595 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:51:21.595 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 22:51:21.698 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 22:51:21.699 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 22:51:21.699 - Thread: 1 -> Saving world - END 2024-01-16 22:51:21.699 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:51:21.699 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:51:23.720 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:51:25.838 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:51:50.350 - Thread: 1 -> GC Memory: 902.2455 / 902.2455 MB 2024-01-16 22:52:20.352 - Thread: 1 -> GC Memory: 902.9063 / 902.9063 MB 2024-01-16 22:52:21.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:52:21.367 - Thread: 1 -> STATISTICS,8282.3,0,0,0,0,0,0,18.56643,14.04406,1,0,904.132,3216.938,183413,49821949,84,0,0,0.5281336,151266,0,0,16.66667,0,0,100,1883086948,904.132,0,0,-1 2024-01-16 22:52:21.367 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:52:21.367 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:52:40.353 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:52:46.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:52:50.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:52:50.356 - Thread: 1 -> GC Memory: 904.0104 / 904.0104 MB 2024-01-16 22:53:20.370 - Thread: 1 -> GC Memory: 916.3524 / 916.3524 MB 2024-01-16 22:53:21.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:53:21.517 - Thread: 1 -> STATISTICS,8342.31666679795,0,0,0,0,0,0,15.24746,11.75277,1,0,911.6494,3220.926,183413,49821949,84,0,0,0.5363048,151483,0,0,16.66667,0,0,100,1883086948,911.6494,0,0,-1 2024-01-16 22:53:21.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:53:21.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:53:50.374 - Thread: 1 -> GC Memory: 858.1558 / 858.1558 MB 2024-01-16 22:54:20.380 - Thread: 1 -> GC Memory: 859.4592 / 859.4592 MB 2024-01-16 22:54:21.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:54:21.545 - Thread: 1 -> STATISTICS,8402.3333335959,0,0,0,0,0,0,24.62306,13.15315,1,0,860.3251,3215.109,183413,49821949,84,0,0,0.5336714,151477,0,0,16.66667,0,0,100,1883086948,860.3251,0,0,-1 2024-01-16 22:54:21.545 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:54:21.545 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:54:44.546 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:54:48.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:54:50.383 - Thread: 1 -> GC Memory: 858.9783 / 858.9783 MB 2024-01-16 22:54:54.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:55:20.388 - Thread: 1 -> GC Memory: 859.4854 / 859.4854 MB 2024-01-16 22:55:21.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:55:21.569 - Thread: 1 -> STATISTICS,8462.35,0,0,0,0,0,0,15.73445,12.6342,1,0,860.7498,3215.234,183413,49821949,84,0,0,0.4937586,151120,0,0,16.66667,0,0,100,1883086948,860.7498,0,0,-1 2024-01-16 22:55:21.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:55:21.569 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:55:50.392 - Thread: 1 -> GC Memory: 858.8503 / 858.8503 MB 2024-01-16 22:56:20.397 - Thread: 1 -> GC Memory: 859.2967 / 859.2967 MB 2024-01-16 22:56:21.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:56:21.596 - Thread: 1 -> STATISTICS,8522.36666679795,0,0,0,0,0,0,19.47041,13.43234,1,0,860.7252,3214.41,183413,49821949,84,0,0,0.5433035,151217,0,0,16.66667,0,0,100,1883086948,860.7252,0,0,-1 2024-01-16 22:56:21.596 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:56:21.596 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:56:21.633 - Thread: 1 -> Autosave initiated 2024-01-16 22:56:21.633 - Thread: 1 -> Character state: True 2024-01-16 22:56:21.633 - Thread: 1 -> IsServer: True 2024-01-16 22:56:21.634 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 22:56:21.634 - Thread: 1 -> Autosave 2024-01-16 22:56:21.634 - Thread: 1 -> Saving world - START 2024-01-16 22:56:21.634 - Thread: 1 -> Making world state snapshot. 2024-01-16 22:56:21.634 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-16 22:56:21.733 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 22:56:21.734 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 22:56:21.734 - Thread: 1 -> Saving world - END 2024-01-16 22:56:21.734 - Thread: 10 -> Session snapshot save - START 2024-01-16 22:56:21.734 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 22:56:23.717 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 22:56:25.846 - Thread: 10 -> Session snapshot save - END 2024-01-16 22:56:50.407 - Thread: 1 -> GC Memory: 900.6819 / 900.6819 MB 2024-01-16 22:57:20.413 - Thread: 1 -> GC Memory: 902.0778 / 902.0778 MB 2024-01-16 22:57:21.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:57:21.710 - Thread: 1 -> STATISTICS,8582.3833335959,0,0,0,0,0,0,22.59898,13.35705,1,0,903.4901,3218.313,183413,49821949,84,0,0,0.5348909,151297,0,0,16.66667,0,0,100,1883086948,903.4901,0,0,-1 2024-01-16 22:57:21.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:57:21.710 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:57:50.425 - Thread: 1 -> GC Memory: 903.0133 / 903.0133 MB 2024-01-16 22:58:20.432 - Thread: 1 -> GC Memory: 905.1429 / 905.1429 MB 2024-01-16 22:58:21.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:58:21.696 - Thread: 1 -> STATISTICS,8642.4,0,0,0,0,0,0,23.36522,13.20019,1,0,906.6049,3218.313,183413,49821949,84,0,0,0.5245972,151312,0,0,16.66667,0,0,100,1883086948,906.6049,0,0,-1 2024-01-16 22:58:21.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:58:21.696 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:58:34.708 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:58:34.708 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:58:34.708 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 22:58:40.723 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:58:44.723 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 22:58:44.723 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:58:44.723 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 22:58:50.441 - Thread: 1 -> GC Memory: 906.2847 / 906.2847 MB 2024-01-16 22:58:54.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:58:54.721 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 22:59:04.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 22:59:04.720 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 22:59:04.720 - Thread: 1 -> Next activation in 00:55:03.8046131 2024-01-16 22:59:20.455 - Thread: 1 -> GC Memory: 861.0097 / 861.0097 MB 2024-01-16 22:59:21.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 22:59:21.706 - Thread: 1 -> STATISTICS,8702.41666679795,0,0,0,0,0,0,19.65387,13.0109,1,0,862.5705,3217.371,183413,49821949,84,0,0,0.5356567,151279,0,0,16.66667,0,0,100,1883086948,862.5705,0,0,-1 2024-01-16 22:59:21.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 22:59:21.706 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 22:59:50.458 - Thread: 1 -> GC Memory: 862.5234 / 862.5234 MB 2024-01-16 23:00:20.470 - Thread: 1 -> GC Memory: 860.9692 / 860.9692 MB 2024-01-16 23:00:21.717 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:00:21.721 - Thread: 1 -> STATISTICS,8762.4333335959,0,0,0,0,0,0,16.10157,11.69432,1,0,862.6798,3217.762,183413,49821949,84,0,0,0.5220639,156693,0,0,16.66667,0,0,100,1883086948,862.6798,0,0,-1 2024-01-16 23:00:21.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:00:21.721 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:00:50.487 - Thread: 1 -> GC Memory: 862.3684 / 862.3684 MB 2024-01-16 23:01:20.488 - Thread: 1 -> GC Memory: 861.0354 / 861.0354 MB 2024-01-16 23:01:21.604 - Thread: 1 -> Autosave initiated 2024-01-16 23:01:21.604 - Thread: 1 -> Character state: True 2024-01-16 23:01:21.604 - Thread: 1 -> IsServer: True 2024-01-16 23:01:21.604 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:01:21.604 - Thread: 1 -> Autosave 2024-01-16 23:01:21.604 - Thread: 1 -> Saving world - START 2024-01-16 23:01:21.604 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:01:21.604 - Thread: 1 -> Before snapshot.: GC Memory: 856 B 2024-01-16 23:01:21.701 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 23:01:21.702 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 23:01:21.702 - Thread: 1 -> Saving world - END 2024-01-16 23:01:21.702 - Thread: 11 -> Session snapshot save - START 2024-01-16 23:01:21.702 - Thread: 11 -> Checking file access for files in target dir. 2024-01-16 23:01:21.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:01:21.742 - Thread: 1 -> STATISTICS,8822.45,0,0,0,0,0,0,41.49693,10.78666,1,0,865.9969,3219.563,183413,49821949,84,0,0,0.5180095,156988,0,0,16.66667,0,0,100,1883086948,865.9969,0,0,-1 2024-01-16 23:01:21.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:01:21.742 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:01:23.736 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:01:25.844 - Thread: 11 -> Session snapshot save - END 2024-01-16 23:01:50.489 - Thread: 1 -> GC Memory: 901.729 / 901.729 MB 2024-01-16 23:02:20.491 - Thread: 1 -> GC Memory: 902.3666 / 902.3666 MB 2024-01-16 23:02:21.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:02:21.756 - Thread: 1 -> STATISTICS,8882.46666679795,0,0,0,0,0,0,22.40817,12.19438,1,0,903.8337,3217.094,183413,49821949,84,0,0,0.5410326,156983,0,0,16.66667,0,0,100,1883086948,903.8337,0,0,-1 2024-01-16 23:02:21.756 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:02:21.756 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:02:50.493 - Thread: 1 -> GC Memory: 900.9781 / 900.9781 MB 2024-01-16 23:03:20.497 - Thread: 1 -> GC Memory: 902.5495 / 902.5495 MB 2024-01-16 23:03:21.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:03:21.786 - Thread: 1 -> STATISTICS,8942.4833335959,0,0,0,0,0,0,18.60563,12.51455,1,0,904.0483,3217.773,183413,49821949,84,0,0,0.5195259,156919,0,0,16.66667,0,0,100,1883086948,904.0483,0,0,-1 2024-01-16 23:03:21.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:03:21.786 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:03:50.501 - Thread: 1 -> GC Memory: 901.4814 / 901.4814 MB 2024-01-16 23:04:04.850 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:04:10.851 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:04:14.852 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:04:20.505 - Thread: 1 -> GC Memory: 903.5856 / 903.5856 MB 2024-01-16 23:04:21.801 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:04:21.802 - Thread: 1 -> STATISTICS,9002.5,0,0,0,0,0,0,17.77729,11.7638,1,0,899.9056,3217.918,183413,49821949,84,0,0,0.5251247,156849,0,0,16.66667,0,0,100,1883086948,899.9056,0,0,-1 2024-01-16 23:04:21.802 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:04:21.802 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:04:50.508 - Thread: 1 -> GC Memory: 903.3792 / 903.3792 MB 2024-01-16 23:05:20.512 - Thread: 1 -> GC Memory: 862.5206 / 862.5206 MB 2024-01-16 23:05:21.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:05:21.826 - Thread: 1 -> STATISTICS,9062.51666679795,0,0,0,0,0,0,18.0509,12.57437,1,0,858.3977,3217.902,183413,49821949,84,0,0,0.5325163,157245,0,0,16.66667,0,0,100,1883086948,858.3977,0,0,-1 2024-01-16 23:05:21.827 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:05:21.827 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:05:50.516 - Thread: 1 -> GC Memory: 858.0499 / 858.0499 MB 2024-01-16 23:06:20.519 - Thread: 1 -> GC Memory: 860.0981 / 860.0981 MB 2024-01-16 23:06:21.635 - Thread: 1 -> Autosave initiated 2024-01-16 23:06:21.635 - Thread: 1 -> Character state: True 2024-01-16 23:06:21.635 - Thread: 1 -> IsServer: True 2024-01-16 23:06:21.635 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:06:21.635 - Thread: 1 -> Autosave 2024-01-16 23:06:21.636 - Thread: 1 -> Saving world - START 2024-01-16 23:06:21.636 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:06:21.636 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 23:06:21.725 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 23:06:21.726 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 23:06:21.726 - Thread: 1 -> Saving world - END 2024-01-16 23:06:21.726 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:06:21.726 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:06:21.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:06:21.851 - Thread: 1 -> STATISTICS,9122.5333335959,0,0,0,0,0,0,29.60406,11.90831,1,0,867.8031,3219.031,183413,49821949,84,0,0,0.5001507,157278,0,0,16.66667,0,0,100,1883086948,867.8031,0,0,-1 2024-01-16 23:06:21.851 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:06:21.851 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:06:23.796 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:06:25.887 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:06:34.936 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:06:40.937 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:06:46.937 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:06:50.524 - Thread: 1 -> GC Memory: 901.4698 / 901.4698 MB 2024-01-16 23:07:20.526 - Thread: 1 -> GC Memory: 900.7625 / 900.7625 MB 2024-01-16 23:07:21.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:07:21.875 - Thread: 1 -> STATISTICS,9182.55,0,0,0,0,0,0,14.85621,11.45359,1,0,902.6318,3217.23,183413,49821949,84,0,0,0.5328257,157207,0,0,16.66667,0,0,100,1883086948,902.6318,0,0,-1 2024-01-16 23:07:21.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:07:21.875 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:07:50.533 - Thread: 1 -> GC Memory: 902.26 / 902.26 MB 2024-01-16 23:08:20.535 - Thread: 1 -> GC Memory: 902.5574 / 902.5574 MB 2024-01-16 23:08:21.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:08:21.899 - Thread: 1 -> STATISTICS,9242.56666679795,0,0,0,0,0,0,19.3103,13.68664,1,0,904.4987,3217.246,183413,49821949,84,0,0,0.5188694,157108,0,0,16.66667,0,0,100,1883086948,904.4987,0,0,-1 2024-01-16 23:08:21.899 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:08:21.899 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:08:28.983 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:08:33.001 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:08:39.001 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:08:50.538 - Thread: 1 -> GC Memory: 902.0958 / 902.0958 MB 2024-01-16 23:09:07.005 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:09:11.005 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:09:15.023 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:09:20.543 - Thread: 1 -> GC Memory: 902.9583 / 902.9583 MB 2024-01-16 23:09:21.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:09:21.926 - Thread: 1 -> STATISTICS,9302.5833335959,0,0,0,0,0,0,19.28731,15.5474,1,0,904.5276,3216.84,183413,49821949,84,0,0,0.5234058,157005,0,0,16.66667,0,0,100,1883086948,904.5276,0,0,-1 2024-01-16 23:09:21.926 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:09:21.926 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:09:50.546 - Thread: 1 -> GC Memory: 904.9767 / 904.9767 MB 2024-01-16 23:10:19.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:10:20.553 - Thread: 1 -> GC Memory: 900.5043 / 900.5043 MB 2024-01-16 23:10:21.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:10:21.949 - Thread: 1 -> STATISTICS,9362.6,0,0,0,0,0,0,21.83122,14.47692,1,0,902.1172,3217.84,183413,49821949,84,0,0,0.5330589,157275,0,0,16.66667,0,0,100,1883086948,902.1172,0,0,-1 2024-01-16 23:10:21.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:10:21.949 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,118,849,1795,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:10:25.049 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:10:31.049 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:10:50.554 - Thread: 1 -> GC Memory: 858.2569 / 858.2569 MB 2024-01-16 23:11:20.557 - Thread: 1 -> GC Memory: 860.3386 / 860.3386 MB 2024-01-16 23:11:21.674 - Thread: 1 -> Autosave initiated 2024-01-16 23:11:21.674 - Thread: 1 -> Character state: True 2024-01-16 23:11:21.674 - Thread: 1 -> IsServer: True 2024-01-16 23:11:21.674 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:11:21.674 - Thread: 1 -> Autosave 2024-01-16 23:11:21.674 - Thread: 1 -> Saving world - START 2024-01-16 23:11:21.674 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:11:21.674 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 23:11:21.761 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 23:11:21.761 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 23:11:21.761 - Thread: 1 -> Saving world - END 2024-01-16 23:11:21.761 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:11:21.762 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:11:21.972 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:11:21.972 - Thread: 1 -> STATISTICS,9422.61666679795,0,0,0,0,0,0,29.63613,13.88209,1,0,866.8092,3220.344,183413,49821949,84,0,0,0.5162305,156879,0,0,16.66667,0,0,100,1883744708,866.8092,0,0,-1 2024-01-16 23:11:21.973 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:11:21.973 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:11:23.626 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:11:25.664 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:11:50.562 - Thread: 1 -> GC Memory: 900.5501 / 900.5501 MB 2024-01-16 23:12:20.566 - Thread: 1 -> GC Memory: 902.3237 / 902.3237 MB 2024-01-16 23:12:21.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:12:21.997 - Thread: 1 -> STATISTICS,9482.6333335959,0,0,0,0,0,0,18.05567,12.25364,1,0,903.9397,3220.363,183413,49821949,84,0,0,0.5320151,157020,0,0,16.66667,0,0,100,1883744708,903.9397,0,0,-1 2024-01-16 23:12:21.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:12:21.997 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:12:50.568 - Thread: 1 -> GC Memory: 900.6216 / 900.6216 MB 2024-01-16 23:13:03.135 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:13:09.135 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:13:13.137 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:13:20.579 - Thread: 1 -> GC Memory: 908.5227 / 908.5227 MB 2024-01-16 23:13:22.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:13:22.146 - Thread: 1 -> STATISTICS,9542.65,0,0,0,0,0,0,19.1375,14.59296,1,0,910.0519,3224.711,183413,49821949,84,0,0,0.5479147,157482,0,0,16.66667,0,0,100,1883744708,910.0519,0,0,-1 2024-01-16 23:13:22.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:13:22.146 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:13:50.584 - Thread: 1 -> GC Memory: 909.3269 / 909.3269 MB 2024-01-16 23:14:19.303 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:14:20.586 - Thread: 1 -> GC Memory: 905.2506 / 905.2506 MB 2024-01-16 23:14:22.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:14:22.168 - Thread: 1 -> STATISTICS,9602.66666679795,0,0,0,0,0,0,21.51599,14.09862,1,0,906.4526,3218.082,183413,49821949,84,0,0,0.516517,157576,0,0,16.66667,0,0,100,1883744708,906.4526,0,0,-1 2024-01-16 23:14:22.168 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:14:22.168 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:14:23.303 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:14:27.303 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:14:50.590 - Thread: 1 -> GC Memory: 905.9641 / 905.9641 MB 2024-01-16 23:15:20.594 - Thread: 1 -> GC Memory: 912.17 / 912.17 MB 2024-01-16 23:15:22.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:15:22.194 - Thread: 1 -> STATISTICS,9662.6833335959,0,0,0,0,0,0,17.74118,13.12196,1,0,908.4533,3218.707,183413,49821949,84,0,0,0.534942,157263,0,0,16.66667,0,0,100,1883744708,908.4533,0,0,-1 2024-01-16 23:15:22.194 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:15:22.194 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:15:50.598 - Thread: 1 -> GC Memory: 908.3792 / 908.3792 MB 2024-01-16 23:16:20.601 - Thread: 1 -> GC Memory: 858.964 / 858.964 MB 2024-01-16 23:16:21.718 - Thread: 1 -> Autosave initiated 2024-01-16 23:16:21.718 - Thread: 1 -> Character state: True 2024-01-16 23:16:21.719 - Thread: 1 -> IsServer: True 2024-01-16 23:16:21.719 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:16:21.719 - Thread: 1 -> Autosave 2024-01-16 23:16:21.719 - Thread: 1 -> Saving world - START 2024-01-16 23:16:21.719 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:16:21.719 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-16 23:16:21.818 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 23:16:21.818 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 23:16:21.819 - Thread: 1 -> Saving world - END 2024-01-16 23:16:21.819 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:16:21.819 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:16:22.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:16:22.302 - Thread: 1 -> STATISTICS,9722.7,0,0,0,0,0,0,23.39867,13.27127,1,0,867.5015,3218.156,183413,49821949,84,0,0,0.531431,157192,0,0,16.66667,0,0,100,1883744708,867.5015,0,0,-1 2024-01-16 23:16:22.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:16:22.302 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:16:23.845 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:16:25.940 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:16:50.607 - Thread: 1 -> GC Memory: 900.1631 / 900.1631 MB 2024-01-16 23:17:20.611 - Thread: 1 -> GC Memory: 902.3386 / 902.3386 MB 2024-01-16 23:17:22.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:17:22.328 - Thread: 1 -> STATISTICS,9782.71666679795,0,0,0,0,0,0,20.81354,11.08797,1,0,904.5663,3217.941,183413,49821949,84,0,0,0.4814813,157017,0,0,16.66667,0,0,100,1883744708,904.5663,0,0,-1 2024-01-16 23:17:22.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:17:22.328 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:17:50.615 - Thread: 1 -> GC Memory: 903.1864 / 903.1864 MB 2024-01-16 23:18:20.619 - Thread: 1 -> GC Memory: 903.9476 / 903.9476 MB 2024-01-16 23:18:22.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:18:22.352 - Thread: 1 -> STATISTICS,9842.7333335959,0,0,0,0,0,0,15.97973,11.09876,1,0,900.5273,3218.043,183413,49821949,84,0,0,0.5313773,157484,0,0,16.66667,0,0,100,1883744708,900.5273,0,0,-1 2024-01-16 23:18:22.352 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:18:22.352 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:18:50.623 - Thread: 1 -> GC Memory: 902.5208 / 902.5208 MB 2024-01-16 23:19:20.636 - Thread: 1 -> GC Memory: 905.1957 / 905.1957 MB 2024-01-16 23:19:22.368 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:19:22.369 - Thread: 1 -> STATISTICS,9902.75,0,0,0,0,0,0,18.22955,10.61691,1,0,901.7018,3218.48,183413,49821949,84,0,0,0.499925,157535,0,0,16.66667,0,0,100,1883744708,901.7018,0,0,-1 2024-01-16 23:19:22.369 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:19:22.369 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:19:45.529 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:19:50.646 - Thread: 1 -> GC Memory: 906.1246 / 906.1246 MB 2024-01-16 23:19:51.545 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:19:57.544 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:20:20.665 - Thread: 1 -> GC Memory: 906.2508 / 906.2508 MB 2024-01-16 23:20:22.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:20:22.374 - Thread: 1 -> STATISTICS,9962.76666679795,0,0,0,0,0,0,18.21441,13.05065,1,0,901.9261,3218.48,183413,49821949,84,0,0,0.5272474,157344,0,0,16.66667,0,0,100,1883744708,901.9261,0,0,-1 2024-01-16 23:20:22.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:20:22.374 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:20:50.673 - Thread: 1 -> GC Memory: 906.9301 / 906.9301 MB 2024-01-16 23:21:17.569 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:21:20.687 - Thread: 1 -> GC Memory: 903.4435 / 903.4435 MB 2024-01-16 23:21:21.721 - Thread: 1 -> Autosave initiated 2024-01-16 23:21:21.721 - Thread: 1 -> Character state: True 2024-01-16 23:21:21.721 - Thread: 1 -> IsServer: True 2024-01-16 23:21:21.721 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:21:21.721 - Thread: 1 -> Autosave 2024-01-16 23:21:21.721 - Thread: 1 -> Saving world - START 2024-01-16 23:21:21.721 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:21:21.721 - Thread: 1 -> Before snapshot.: GC Memory: 905 B 2024-01-16 23:21:21.833 - Thread: 1 -> After snapshot.: GC Memory: 910 B 2024-01-16 23:21:21.833 - Thread: 1 -> Directory cleanup: GC Memory: 910 B 2024-01-16 23:21:21.833 - Thread: 1 -> Saving world - END 2024-01-16 23:21:21.833 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:21:21.833 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:21:22.486 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:21:22.491 - Thread: 1 -> STATISTICS,10022.7833335959,0,0,0,0,0,0,27.05172,11.9499,1,0,915.6591,3221.805,183413,49821949,84,0,0,0.5181349,157173,0,0,16.66667,0,0,100,1883744708,915.6591,0,0,-1 2024-01-16 23:21:22.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:21:22.491 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:21:23.668 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:21:23.978 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:21:26.077 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:21:29.669 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:21:50.703 - Thread: 1 -> GC Memory: 903.3247 / 903.3247 MB 2024-01-16 23:22:20.720 - Thread: 1 -> GC Memory: 898.9259 / 898.9259 MB 2024-01-16 23:22:22.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:22:22.501 - Thread: 1 -> STATISTICS,10082.8,0,0,0,0,0,0,18.51378,13.36874,1,0,901.2909,3217.863,183413,49821949,84,0,0,0.4838743,157177,0,0,16.66667,0,0,100,1883744708,901.2909,0,0,-1 2024-01-16 23:22:22.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:22:22.501 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:22:45.701 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:22:49.701 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:22:50.736 - Thread: 1 -> GC Memory: 903.0948 / 903.0948 MB 2024-01-16 23:22:53.701 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:23:20.739 - Thread: 1 -> GC Memory: 899.2844 / 899.2844 MB 2024-01-16 23:23:22.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:23:22.520 - Thread: 1 -> STATISTICS,10142.8166667979,0,0,0,0,0,0,19.18726,12.92123,1,0,901.6342,3216.965,183413,49821949,84,0,0,0.5304195,157658,0,0,16.66667,0,0,100,1883744708,901.6342,0,0,-1 2024-01-16 23:23:22.520 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:23:22.520 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:23:50.739 - Thread: 1 -> GC Memory: 901.7513 / 901.7513 MB 2024-01-16 23:24:20.742 - Thread: 1 -> GC Memory: 900.6885 / 900.6885 MB 2024-01-16 23:24:22.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:24:22.540 - Thread: 1 -> STATISTICS,10202.8333335959,0,0,0,0,0,0,14.98637,12.01611,1,0,902.9052,3218.23,183413,49821949,84,0,0,0.500508,157439,0,0,16.66667,0,0,100,1883744708,902.9052,0,0,-1 2024-01-16 23:24:22.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:24:22.540 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:24:50.744 - Thread: 1 -> GC Memory: 902.3168 / 902.3168 MB 2024-01-16 23:25:20.747 - Thread: 1 -> GC Memory: 901.4409 / 901.4409 MB 2024-01-16 23:25:22.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:25:22.567 - Thread: 1 -> STATISTICS,10262.85,0,0,0,0,0,0,23.65704,14.20431,1,0,903.8584,3217.59,183413,49821949,84,0,0,0.5192594,156746,0,0,16.66667,0,0,100,1883744708,903.8584,0,0,-1 2024-01-16 23:25:22.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:25:22.567 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:25:50.748 - Thread: 1 -> GC Memory: 901.5716 / 901.5716 MB 2024-01-16 23:26:11.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:26:17.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:26:20.755 - Thread: 1 -> GC Memory: 903.3428 / 903.3428 MB 2024-01-16 23:26:21.735 - Thread: 1 -> Autosave initiated 2024-01-16 23:26:21.735 - Thread: 1 -> Character state: True 2024-01-16 23:26:21.735 - Thread: 1 -> IsServer: True 2024-01-16 23:26:21.735 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:26:21.735 - Thread: 1 -> Autosave 2024-01-16 23:26:21.735 - Thread: 1 -> Saving world - START 2024-01-16 23:26:21.735 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:26:21.735 - Thread: 1 -> Before snapshot.: GC Memory: 898 B 2024-01-16 23:26:21.832 - Thread: 1 -> After snapshot.: GC Memory: 905 B 2024-01-16 23:26:21.832 - Thread: 1 -> Directory cleanup: GC Memory: 905 B 2024-01-16 23:26:21.832 - Thread: 1 -> Saving world - END 2024-01-16 23:26:21.832 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:26:21.832 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:26:21.839 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:26:22.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:26:22.584 - Thread: 1 -> STATISTICS,10322.8666667979,0,0,0,0,0,0,18.99294,12.13496,1,0,909.1158,3217.051,183413,49821949,84,0,0,0.5196207,156851,0,0,16.66667,0,0,100,1883744708,909.1158,0,0,-1 2024-01-16 23:26:22.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:26:22.584 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:26:23.940 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:26:26.055 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:26:50.772 - Thread: 1 -> GC Memory: 899.2593 / 899.2593 MB 2024-01-16 23:27:20.775 - Thread: 1 -> GC Memory: 900.5815 / 900.5815 MB 2024-01-16 23:27:22.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:27:22.606 - Thread: 1 -> STATISTICS,10382.8833335959,0,0,0,0,0,0,14.53785,11.82884,1,0,903.0496,3218.199,183413,49821949,84,0,0,0.5132509,157048,0,0,16.66667,0,0,100,1883744708,903.0496,0,0,-1 2024-01-16 23:27:22.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:27:22.607 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:27:50.790 - Thread: 1 -> GC Memory: 901.3841 / 901.3841 MB 2024-01-16 23:28:20.800 - Thread: 1 -> GC Memory: 898.7449 / 898.7449 MB 2024-01-16 23:28:22.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:28:22.614 - Thread: 1 -> STATISTICS,10442.9,0,0,0,0,0,0,21.65947,14.95017,1,0,901.0166,3218.152,183413,49821949,84,0,0,0.4842305,156860,0,0,16.66667,0,0,100,1883744708,901.0166,0,0,-1 2024-01-16 23:28:22.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:28:22.614 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:28:50.812 - Thread: 1 -> GC Memory: 898.8347 / 898.8347 MB 2024-01-16 23:29:20.825 - Thread: 1 -> GC Memory: 902.4113 / 902.4113 MB 2024-01-16 23:29:22.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:29:22.624 - Thread: 1 -> STATISTICS,10502.9166667979,0,0,0,0,0,0,16.032,11.98447,1,0,898.8193,3218.527,183413,49821949,84,0,0,0.5053611,156665,0,0,16.66667,0,0,100,1883744708,898.8193,0,0,-1 2024-01-16 23:29:22.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:29:22.624 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:29:50.841 - Thread: 1 -> GC Memory: 898.0276 / 898.0276 MB 2024-01-16 23:30:20.857 - Thread: 1 -> GC Memory: 899.7036 / 899.7036 MB 2024-01-16 23:30:22.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:30:22.638 - Thread: 1 -> STATISTICS,10562.9333335959,0,0,0,0,0,0,18.4461,13.14072,1,0,901.6708,3218.527,183413,49821949,84,0,0,0.5051327,157332,0,0,16.66667,0,0,100,1883744708,901.6708,0,0,-1 2024-01-16 23:30:22.638 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:30:22.638 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:30:50.873 - Thread: 1 -> GC Memory: 900.1292 / 900.1292 MB 2024-01-16 23:31:20.873 - Thread: 1 -> GC Memory: 901.2815 / 901.2815 MB 2024-01-16 23:31:21.724 - Thread: 1 -> Autosave initiated 2024-01-16 23:31:21.724 - Thread: 1 -> Character state: True 2024-01-16 23:31:21.724 - Thread: 1 -> IsServer: True 2024-01-16 23:31:21.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:31:21.724 - Thread: 1 -> Autosave 2024-01-16 23:31:21.724 - Thread: 1 -> Saving world - START 2024-01-16 23:31:21.724 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:31:21.724 - Thread: 1 -> Before snapshot.: GC Memory: 902 B 2024-01-16 23:31:21.807 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-16 23:31:21.808 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-16 23:31:21.808 - Thread: 1 -> Saving world - END 2024-01-16 23:31:21.808 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:31:21.809 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:31:22.655 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:31:22.661 - Thread: 1 -> STATISTICS,10622.95,0,0,0,0,0,0,16.94416,11.89169,1,0,910.8511,3221.508,183413,49821949,84,0,0,0.5225978,157036,0,0,16.66667,0,0,100,1883744708,910.8511,0,0,-1 2024-01-16 23:31:22.661 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:31:22.661 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:31:24.006 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:31:26.047 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:31:50.875 - Thread: 1 -> GC Memory: 903.0646 / 903.0646 MB 2024-01-16 23:32:20.876 - Thread: 1 -> GC Memory: 899.4384 / 899.4384 MB 2024-01-16 23:32:22.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:32:22.675 - Thread: 1 -> STATISTICS,10682.9666667979,0,0,0,0,0,0,14.11973,11.24606,1,0,901.2889,3218.82,183413,49821949,84,0,0,0.5077984,157116,0,0,16.66667,0,0,100,1883744708,901.2889,0,0,-1 2024-01-16 23:32:22.675 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:32:22.675 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:32:50.878 - Thread: 1 -> GC Memory: 898.5295 / 898.5295 MB 2024-01-16 23:33:14.065 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:33:18.065 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:33:20.879 - Thread: 1 -> GC Memory: 912.171 / 912.171 MB 2024-01-16 23:33:22.193 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:33:22.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:33:22.934 - Thread: 1 -> STATISTICS,10742.9833335959,0,0,0,0,0,0,15.35978,11.96507,1,0,908.7012,3223.297,183413,49821949,84,0,0,0.4774152,156914,0,0,16.66667,0,0,100,1883744708,908.7012,0,0,-1 2024-01-16 23:33:22.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:33:22.934 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:33:50.881 - Thread: 1 -> GC Memory: 908.3084 / 908.3084 MB 2024-01-16 23:34:04.213 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:34:10.215 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:34:14.214 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:34:20.883 - Thread: 1 -> GC Memory: 905.1987 / 905.1987 MB 2024-01-16 23:34:22.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:34:22.948 - Thread: 1 -> STATISTICS,10803,0,0,0,0,0,0,16.70799,12.48613,1,0,907.8228,3220.676,183413,49821949,84,0,0,0.5188625,157694,0,0,16.66667,0,0,100,1883744708,907.8228,0,0,-1 2024-01-16 23:34:22.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:34:22.948 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:34:50.885 - Thread: 1 -> GC Memory: 906.5029 / 906.5029 MB 2024-01-16 23:35:20.889 - Thread: 1 -> GC Memory: 909.5627 / 909.5627 MB 2024-01-16 23:35:22.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:35:22.970 - Thread: 1 -> STATISTICS,10863.0166667979,0,0,0,0,0,0,17.82107,13.04483,1,0,911.8027,3219.172,183413,49821949,84,0,0,0.5024055,157323,0,0,16.66667,0,0,100,1883744708,911.8027,0,0,-1 2024-01-16 23:35:22.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:35:22.970 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:35:50.890 - Thread: 1 -> GC Memory: 909.3013 / 909.3013 MB 2024-01-16 23:36:20.903 - Thread: 1 -> GC Memory: 912.576 / 912.576 MB 2024-01-16 23:36:21.737 - Thread: 1 -> Autosave initiated 2024-01-16 23:36:21.737 - Thread: 1 -> Character state: True 2024-01-16 23:36:21.737 - Thread: 1 -> IsServer: True 2024-01-16 23:36:21.737 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:36:21.737 - Thread: 1 -> Autosave 2024-01-16 23:36:21.737 - Thread: 1 -> Saving world - START 2024-01-16 23:36:21.737 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:36:21.737 - Thread: 1 -> Before snapshot.: GC Memory: 913 B 2024-01-16 23:36:21.824 - Thread: 1 -> After snapshot.: GC Memory: 918 B 2024-01-16 23:36:21.824 - Thread: 1 -> Directory cleanup: GC Memory: 918 B 2024-01-16 23:36:21.824 - Thread: 1 -> Saving world - END 2024-01-16 23:36:21.824 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:36:21.825 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:36:22.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:36:22.984 - Thread: 1 -> STATISTICS,10923.0333335959,0,0,0,0,0,0,16.44801,12.41847,1,0,918.8275,3224.199,183413,49821949,84,0,0,0.5233607,157103,0,0,16.66667,0,0,100,1883744708,918.8275,0,0,-1 2024-01-16 23:36:22.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:36:22.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:36:23.877 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:36:25.956 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:36:50.907 - Thread: 1 -> GC Memory: 886.535 / 886.535 MB 2024-01-16 23:37:20.914 - Thread: 1 -> GC Memory: 887.3391 / 887.3391 MB 2024-01-16 23:37:22.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:37:22.977 - Thread: 1 -> STATISTICS,10983.05,0,0,0,0,0,0,20.59499,12.47762,1,0,883.5468,3218.723,183413,49821949,84,0,0,0.5124694,157136,0,0,16.66667,0,0,100,1883744708,883.5468,0,0,-1 2024-01-16 23:37:22.977 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:37:22.977 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:37:50.920 - Thread: 1 -> GC Memory: 887.9624 / 887.9624 MB 2024-01-16 23:38:20.931 - Thread: 1 -> GC Memory: 887.1125 / 887.1125 MB 2024-01-16 23:38:22.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:38:22.978 - Thread: 1 -> STATISTICS,11043.0666667979,0,0,0,0,0,0,16.25795,12.43164,1,0,883.9393,3218.848,183413,49821949,84,0,0,0.5037886,157454,0,0,16.66667,0,0,100,1883744708,883.9393,0,0,-1 2024-01-16 23:38:22.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:38:22.978 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:38:50.943 - Thread: 1 -> GC Memory: 888.0815 / 888.0815 MB 2024-01-16 23:39:20.959 - Thread: 1 -> GC Memory: 885.7911 / 885.7911 MB 2024-01-16 23:39:22.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:39:22.988 - Thread: 1 -> STATISTICS,11103.0833335959,0,0,0,0,0,0,14.81828,11.9164,1,0,882.5164,3218.848,183413,49821949,84,0,0,0.4987913,157567,0,0,16.66667,0,0,100,1883744708,882.5164,0,0,-1 2024-01-16 23:39:22.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:39:22.988 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:39:50.972 - Thread: 1 -> GC Memory: 883.1289 / 883.1289 MB 2024-01-16 23:40:20.987 - Thread: 1 -> GC Memory: 882.1862 / 882.1862 MB 2024-01-16 23:40:23.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:40:23.003 - Thread: 1 -> STATISTICS,11163.1,0,0,0,0,0,0,17.10304,12.70389,1,0,884.8531,3218.828,183413,49821949,84,0,0,0.5122924,157250,0,0,16.66667,0,0,100,1883744708,884.8531,0,0,-1 2024-01-16 23:40:23.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:40:23.003 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:40:28.320 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:40:34.320 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:40:40.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:40:51.003 - Thread: 1 -> GC Memory: 883.8453 / 883.8453 MB 2024-01-16 23:41:21.020 - Thread: 1 -> GC Memory: 886.0328 / 886.0328 MB 2024-01-16 23:41:21.688 - Thread: 1 -> Autosave initiated 2024-01-16 23:41:21.688 - Thread: 1 -> Character state: True 2024-01-16 23:41:21.688 - Thread: 1 -> IsServer: True 2024-01-16 23:41:21.688 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:41:21.688 - Thread: 1 -> Autosave 2024-01-16 23:41:21.688 - Thread: 1 -> Saving world - START 2024-01-16 23:41:21.688 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:41:21.688 - Thread: 1 -> Before snapshot.: GC Memory: 886 B 2024-01-16 23:41:21.787 - Thread: 1 -> After snapshot.: GC Memory: 890 B 2024-01-16 23:41:21.788 - Thread: 1 -> Directory cleanup: GC Memory: 890 B 2024-01-16 23:41:21.788 - Thread: 1 -> Saving world - END 2024-01-16 23:41:21.788 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:41:21.788 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:41:23.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:41:23.106 - Thread: 1 -> STATISTICS,11223.1166667979,0,0,0,0,0,0,20.79661,13.382,1,0,893.0352,3222.906,183413,49821949,84,0,0,0.5265904,157026,0,0,16.66667,0,0,100,1883744708,893.0352,0,0,-1 2024-01-16 23:41:23.106 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:41:23.106 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:41:23.765 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:41:25.862 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:41:51.024 - Thread: 1 -> GC Memory: 860.008 / 860.008 MB 2024-01-16 23:42:21.028 - Thread: 1 -> GC Memory: 860.6744 / 860.6744 MB 2024-01-16 23:42:23.123 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:42:23.124 - Thread: 1 -> STATISTICS,11283.1333335959,0,0,0,0,0,0,19.17251,11.64419,1,0,857.7789,3219.113,183413,49821949,84,0,0,0.5157688,157036,0,0,16.66667,0,0,100,1883744708,857.7789,0,0,-1 2024-01-16 23:42:23.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:42:23.124 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:42:51.045 - Thread: 1 -> GC Memory: 860.5331 / 860.5331 MB 2024-01-16 23:43:21.048 - Thread: 1 -> GC Memory: 861.5292 / 861.5292 MB 2024-01-16 23:43:23.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:43:23.144 - Thread: 1 -> STATISTICS,11343.15,0,0,0,0,0,0,17.42227,12.24147,1,0,857.4551,3218.66,183413,49821949,84,0,0,0.5308899,157470,0,0,16.66667,0,0,100,1883744708,857.4551,0,0,-1 2024-01-16 23:43:23.144 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:43:23.144 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:43:51.063 - Thread: 1 -> GC Memory: 862.1553 / 862.1553 MB 2024-01-16 23:44:21.064 - Thread: 1 -> GC Memory: 862.899 / 862.899 MB 2024-01-16 23:44:23.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:44:23.165 - Thread: 1 -> STATISTICS,11403.1666667979,0,0,0,0,0,0,15.47097,11.58807,1,0,858.6809,3218.613,183413,49821949,84,0,0,0.4791531,157549,0,0,16.66667,0,0,100,1883744708,858.6809,0,0,-1 2024-01-16 23:44:23.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:44:23.165 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:44:51.068 - Thread: 1 -> GC Memory: 857.5991 / 857.5991 MB 2024-01-16 23:45:21.069 - Thread: 1 -> GC Memory: 859.9899 / 859.9899 MB 2024-01-16 23:45:23.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:45:23.185 - Thread: 1 -> STATISTICS,11463.1833335959,0,0,0,0,0,0,14.39144,12.25058,1,0,862.8714,3217.363,183413,49821949,84,0,0,0.5086309,157342,0,0,16.66667,0,0,100,1883744708,862.8714,0,0,-1 2024-01-16 23:45:23.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:45:23.185 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:45:51.071 - Thread: 1 -> GC Memory: 861.7505 / 861.7505 MB 2024-01-16 23:45:52.537 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:45:58.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:46:02.554 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:46:21.074 - Thread: 1 -> GC Memory: 861.4624 / 861.4624 MB 2024-01-16 23:46:21.706 - Thread: 1 -> Autosave initiated 2024-01-16 23:46:21.706 - Thread: 1 -> Character state: True 2024-01-16 23:46:21.706 - Thread: 1 -> IsServer: True 2024-01-16 23:46:21.706 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:46:21.706 - Thread: 1 -> Autosave 2024-01-16 23:46:21.706 - Thread: 1 -> Saving world - START 2024-01-16 23:46:21.706 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:46:21.706 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-16 23:46:21.798 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-16 23:46:21.800 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-16 23:46:21.800 - Thread: 1 -> Saving world - END 2024-01-16 23:46:21.800 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:46:21.800 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:46:23.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:46:23.205 - Thread: 1 -> STATISTICS,11523.2,0,0,0,0,0,0,20.85025,12.65555,1,0,867.2516,3220.348,183413,49821949,84,0,0,0.4952753,160365,0,0,16.66667,0,0,100,1883744708,867.2516,0,0,-1 2024-01-16 23:46:23.205 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:46:23.205 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:46:23.766 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:46:25.742 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:46:51.076 - Thread: 1 -> GC Memory: 902.9798 / 902.9798 MB 2024-01-16 23:47:21.077 - Thread: 1 -> GC Memory: 904.8956 / 904.8956 MB 2024-01-16 23:47:23.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:47:23.226 - Thread: 1 -> STATISTICS,11583.2166667979,0,0,0,0,0,0,16.0842,12.5394,1,0,901.747,3218.469,183413,49821949,84,0,0,0.5078065,160424,0,0,16.66667,0,0,100,1883744708,901.747,0,0,-1 2024-01-16 23:47:23.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:47:23.226 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:47:51.079 - Thread: 1 -> GC Memory: 857.8251 / 857.8251 MB 2024-01-16 23:48:21.083 - Thread: 1 -> GC Memory: 864.5383 / 864.5383 MB 2024-01-16 23:48:23.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:48:23.248 - Thread: 1 -> STATISTICS,11643.2333335959,0,0,0,0,0,0,22.14744,12.29548,1,0,861.5166,3218.656,183413,49821949,84,0,0,0.5124255,160647,0,0,16.66667,0,0,100,1883744708,861.5166,0,0,-1 2024-01-16 23:48:23.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:48:23.248 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:48:51.101 - Thread: 1 -> GC Memory: 858.1891 / 858.1891 MB 2024-01-16 23:49:21.102 - Thread: 1 -> GC Memory: 859.9494 / 859.9494 MB 2024-01-16 23:49:23.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:49:23.268 - Thread: 1 -> STATISTICS,11703.25,0,0,0,0,0,0,15.49039,11.45797,1,0,862.6583,3218.305,183413,49821949,84,0,0,0.4850289,160465,0,0,16.66667,0,0,100,1883744708,862.6583,0,0,-1 2024-01-16 23:49:23.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:49:23.268 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:49:51.106 - Thread: 1 -> GC Memory: 859.9857 / 859.9857 MB 2024-01-16 23:50:21.106 - Thread: 1 -> GC Memory: 860.4495 / 860.4495 MB 2024-01-16 23:50:23.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:50:23.291 - Thread: 1 -> STATISTICS,11763.2666667979,0,0,0,0,0,0,19.94146,13.75012,1,0,857.2198,3217.836,183413,49821949,84,0,0,0.5015247,159867,0,0,16.66667,0,0,100,1883744708,857.2198,0,0,-1 2024-01-16 23:50:23.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:50:23.291 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:50:51.109 - Thread: 1 -> GC Memory: 860.6513 / 860.6513 MB 2024-01-16 23:51:21.111 - Thread: 1 -> GC Memory: 861.2843 / 861.2843 MB 2024-01-16 23:51:21.727 - Thread: 1 -> Autosave initiated 2024-01-16 23:51:21.727 - Thread: 1 -> Character state: True 2024-01-16 23:51:21.727 - Thread: 1 -> IsServer: True 2024-01-16 23:51:21.727 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:51:21.727 - Thread: 1 -> Autosave 2024-01-16 23:51:21.727 - Thread: 1 -> Saving world - START 2024-01-16 23:51:21.727 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:51:21.727 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-16 23:51:21.815 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-16 23:51:21.816 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-16 23:51:21.816 - Thread: 1 -> Saving world - END 2024-01-16 23:51:21.816 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:51:21.816 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:51:23.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:51:23.310 - Thread: 1 -> STATISTICS,11823.2833335959,0,0,0,0,0,0,16.26107,14.04833,1,0,869.1732,3226.504,183413,49821949,84,0,0,0.4945525,160201,0,0,16.66667,0,0,100,1883744708,869.1732,0,0,-1 2024-01-16 23:51:23.310 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:51:23.310 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:51:23.782 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:51:25.888 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:51:42.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:51:46.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:51:51.113 - Thread: 1 -> GC Memory: 903.9052 / 903.9052 MB 2024-01-16 23:51:52.712 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:52:21.119 - Thread: 1 -> GC Memory: 899.9088 / 899.9088 MB 2024-01-16 23:52:23.330 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:52:23.331 - Thread: 1 -> STATISTICS,11883.3,0,0,0,0,0,0,14.42604,11.08889,1,0,902.5435,3222.215,183413,49821949,84,0,0,0.4896148,160233,0,0,16.66667,0,0,100,1883744708,902.5435,0,0,-1 2024-01-16 23:52:23.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:52:23.331 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:52:51.135 - Thread: 1 -> GC Memory: 902.0339 / 902.0339 MB 2024-01-16 23:53:21.147 - Thread: 1 -> GC Memory: 872.2271 / 872.2271 MB 2024-01-16 23:53:23.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:53:23.573 - Thread: 1 -> STATISTICS,11943.3166667979,0,0,0,0,0,0,14.88843,11.52196,1,0,869.326,3221.023,183413,49821949,84,0,0,0.5162618,160223,0,0,16.66667,0,0,100,1883744708,869.326,0,0,-1 2024-01-16 23:53:23.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:53:23.573 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:53:51.158 - Thread: 1 -> GC Memory: 865.4192 / 865.4192 MB 2024-01-16 23:54:10.990 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 23:54:10.990 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-16 23:54:21.007 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 23:54:21.007 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-16 23:54:21.174 - Thread: 1 -> GC Memory: 865.8328 / 865.8328 MB 2024-01-16 23:54:23.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:54:23.590 - Thread: 1 -> STATISTICS,12003.3333335959,0,0,0,0,0,0,14.97102,11.55837,1,0,868.6953,3219.715,183413,49821949,84,0,0,0.495262,160536,0,0,16.66667,0,0,100,1883744708,868.6953,0,0,-1 2024-01-16 23:54:23.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:54:23.590 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:54:31.007 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 23:54:31.007 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-16 23:54:41.007 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-16 23:54:41.007 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-16 23:54:41.007 - Thread: 1 -> Next activation in 00:35:18.7823238 2024-01-16 23:54:51.175 - Thread: 1 -> GC Memory: 868.5776 / 868.5776 MB 2024-01-16 23:55:21.177 - Thread: 1 -> GC Memory: 869.2693 / 869.2693 MB 2024-01-16 23:55:23.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:55:23.609 - Thread: 1 -> STATISTICS,12063.35,0,0,0,0,0,0,19.76017,12.10567,1,0,871.6114,3219.805,183413,49821949,84,0,0,0.4553359,160327,0,0,16.66667,0,0,100,1883744708,871.6114,0,0,-1 2024-01-16 23:55:23.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:55:23.609 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:55:51.194 - Thread: 1 -> GC Memory: 874.4614 / 874.4614 MB 2024-01-16 23:56:21.209 - Thread: 1 -> GC Memory: 872.168 / 872.168 MB 2024-01-16 23:56:21.744 - Thread: 1 -> Autosave initiated 2024-01-16 23:56:21.744 - Thread: 1 -> Character state: True 2024-01-16 23:56:21.744 - Thread: 1 -> IsServer: True 2024-01-16 23:56:21.744 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-16 23:56:21.744 - Thread: 1 -> Autosave 2024-01-16 23:56:21.744 - Thread: 1 -> Saving world - START 2024-01-16 23:56:21.744 - Thread: 1 -> Making world state snapshot. 2024-01-16 23:56:21.744 - Thread: 1 -> Before snapshot.: GC Memory: 872 B 2024-01-16 23:56:21.826 - Thread: 1 -> After snapshot.: GC Memory: 879 B 2024-01-16 23:56:21.826 - Thread: 1 -> Directory cleanup: GC Memory: 879 B 2024-01-16 23:56:21.826 - Thread: 1 -> Saving world - END 2024-01-16 23:56:21.826 - Thread: 10 -> Session snapshot save - START 2024-01-16 23:56:21.826 - Thread: 10 -> Checking file access for files in target dir. 2024-01-16 23:56:23.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:56:23.625 - Thread: 1 -> STATISTICS,12123.3666667979,0,0,0,0,0,0,16.09439,10.65918,1,0,913.288,3221.352,183413,49821949,84,0,0,0.4792345,160450,0,0,16.66667,0,0,100,1883744708,913.288,0,0,-1 2024-01-16 23:56:23.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:56:23.625 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:56:23.772 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-16 23:56:25.816 - Thread: 10 -> Session snapshot save - END 2024-01-16 23:56:51.213 - Thread: 1 -> GC Memory: 915.1624 / 915.1624 MB 2024-01-16 23:57:21.230 - Thread: 1 -> GC Memory: 915.9807 / 915.9807 MB 2024-01-16 23:57:23.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:57:23.645 - Thread: 1 -> STATISTICS,12183.3833335959,0,0,0,0,0,0,16.42452,13.17228,1,0,913.2604,3219.914,183413,49821949,84,0,0,0.5063255,160054,0,0,16.66667,0,0,100,1883744708,913.2604,0,0,-1 2024-01-16 23:57:23.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:57:23.645 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:57:51.245 - Thread: 1 -> GC Memory: 918.3017 / 918.3017 MB 2024-01-16 23:58:21.258 - Thread: 1 -> GC Memory: 918.0457 / 918.0457 MB 2024-01-16 23:58:23.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:58:23.856 - Thread: 1 -> STATISTICS,12243.4,0,0,0,0,0,0,15.21273,10.8319,1,0,915.7065,3220.289,183413,49821949,84,0,0,0.6013754,159849,0,0,16.66667,0,0,100,1883744708,915.7065,0,0,-1 2024-01-16 23:58:23.856 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:58:23.856 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:58:33.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:58:39.308 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:58:43.310 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:58:51.269 - Thread: 1 -> GC Memory: 860.4614 / 860.4614 MB 2024-01-16 23:59:21.271 - Thread: 1 -> GC Memory: 861.4192 / 861.4192 MB 2024-01-16 23:59:24.268 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 23:59:24.269 - Thread: 1 -> STATISTICS,12303.4166667979,0,0,0,0,0,0,16.02942,13.5631,1,0,859.4812,3220.289,183413,49821949,84,0,0,0.5931011,158675,0,0,16.66667,0,0,100,1883744708,859.4812,0,0,-1 2024-01-16 23:59:24.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 23:59:24.269 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-16 23:59:51.274 - Thread: 1 -> GC Memory: 861.2548 / 861.2548 MB 2024-01-16 23:59:53.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-16 23:59:59.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:00:03.738 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:00:21.291 - Thread: 1 -> GC Memory: 863.3563 / 863.3563 MB 2024-01-17 00:00:24.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:00:24.289 - Thread: 1 -> STATISTICS,12363.4333335959,0,0,0,0,0,0,14.31003,11.19137,1,0,860.8087,3219.352,183413,49821949,84,0,0,0.5035064,156973,0,0,16.66667,0,0,100,1883744708,860.8087,0,0,-1 2024-01-17 00:00:24.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:00:24.289 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:00:51.291 - Thread: 1 -> GC Memory: 861.2768 / 861.2768 MB 2024-01-17 00:01:21.293 - Thread: 1 -> GC Memory: 862.8729 / 862.8729 MB 2024-01-17 00:01:21.760 - Thread: 1 -> Autosave initiated 2024-01-17 00:01:21.760 - Thread: 1 -> Character state: True 2024-01-17 00:01:21.760 - Thread: 1 -> IsServer: True 2024-01-17 00:01:21.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:01:21.760 - Thread: 1 -> Autosave 2024-01-17 00:01:21.760 - Thread: 1 -> Saving world - START 2024-01-17 00:01:21.760 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:01:21.760 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-17 00:01:21.854 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 00:01:21.855 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 00:01:21.855 - Thread: 1 -> Saving world - END 2024-01-17 00:01:21.855 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:01:21.855 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:01:23.758 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:01:24.307 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:01:24.308 - Thread: 1 -> STATISTICS,12423.45,0,0,0,0,0,0,15.75487,12.09661,1,0,899.9744,3219.41,183413,49821949,84,0,0,0.5141564,157065,0,0,16.66667,0,0,100,1883744708,899.9744,0,0,-1 2024-01-17 00:01:24.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:01:24.308 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:01:25.782 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:01:51.296 - Thread: 1 -> GC Memory: 898.0135 / 898.0135 MB 2024-01-17 00:02:21.306 - Thread: 1 -> GC Memory: 900.3198 / 900.3198 MB 2024-01-17 00:02:24.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:02:24.326 - Thread: 1 -> STATISTICS,12483.4666667979,0,0,0,0,0,0,35.08393,25.98808,1,0,904.0479,3219.785,183413,49821949,84,0,0,0.5191902,157034,0,0,16.66667,0,0,100,1883744708,904.0479,0,0,-1 2024-01-17 00:02:24.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:02:24.326 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:02:51.322 - Thread: 1 -> GC Memory: 903.3461 / 903.3461 MB 2024-01-17 00:03:21.335 - Thread: 1 -> GC Memory: 903.9668 / 903.9668 MB 2024-01-17 00:03:24.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:03:24.341 - Thread: 1 -> STATISTICS,12543.4833335959,0,0,0,0,0,0,16.0006,12.16877,1,0,902.074,3220.457,183413,49821949,84,0,0,0.5368826,157444,0,0,16.66667,0,0,100,1883744708,902.074,0,0,-1 2024-01-17 00:03:24.341 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:03:24.341 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:03:51.352 - Thread: 1 -> GC Memory: 904.0021 / 904.0021 MB 2024-01-17 00:04:21.364 - Thread: 1 -> GC Memory: 905.0571 / 905.0571 MB 2024-01-17 00:04:24.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:04:24.346 - Thread: 1 -> STATISTICS,12603.5,0,0,0,0,0,0,15.89927,12.38846,1,0,859.8262,3220.582,183413,49821949,84,0,0,0.5145992,156403,0,0,16.66667,0,0,100,1883744708,859.8262,0,0,-1 2024-01-17 00:04:24.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:04:24.346 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:04:51.379 - Thread: 1 -> GC Memory: 858.3412 / 858.3412 MB 2024-01-17 00:05:21.397 - Thread: 1 -> GC Memory: 859.1058 / 859.1058 MB 2024-01-17 00:05:24.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:05:24.361 - Thread: 1 -> STATISTICS,12663.5166667979,0,0,0,0,0,0,18.65279,13.43894,1,0,862.6819,3218.957,183413,49821949,84,0,0,0.5210249,156247,0,0,16.66667,0,0,100,1883744708,862.6819,0,0,-1 2024-01-17 00:05:24.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:05:24.361 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:05:51.410 - Thread: 1 -> GC Memory: 861.6144 / 861.6144 MB 2024-01-17 00:06:21.429 - Thread: 1 -> GC Memory: 861.5049 / 861.5049 MB 2024-01-17 00:06:21.744 - Thread: 1 -> Autosave initiated 2024-01-17 00:06:21.744 - Thread: 1 -> Character state: True 2024-01-17 00:06:21.744 - Thread: 1 -> IsServer: True 2024-01-17 00:06:21.744 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:06:21.744 - Thread: 1 -> Autosave 2024-01-17 00:06:21.744 - Thread: 1 -> Saving world - START 2024-01-17 00:06:21.744 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:06:21.744 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 00:06:21.826 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 00:06:21.826 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 00:06:21.826 - Thread: 1 -> Saving world - END 2024-01-17 00:06:21.826 - Thread: 11 -> Session snapshot save - START 2024-01-17 00:06:21.826 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 00:06:23.865 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:06:24.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:06:24.375 - Thread: 1 -> STATISTICS,12723.5333335959,0,0,0,0,0,0,18.60673,14.35472,1,0,899.3679,3228.148,183413,49821949,84,0,0,0.4806508,156037,0,0,16.66667,0,0,100,1883744708,899.3679,0,0,-1 2024-01-17 00:06:24.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:06:24.375 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:06:26.002 - Thread: 11 -> Session snapshot save - END 2024-01-17 00:06:51.443 - Thread: 1 -> GC Memory: 899.1121 / 899.1121 MB 2024-01-17 00:06:57.875 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:07:03.893 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:07:09.891 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:07:21.460 - Thread: 1 -> GC Memory: 901.9383 / 901.9383 MB 2024-01-17 00:07:24.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:07:24.394 - Thread: 1 -> STATISTICS,12783.55,0,0,0,0,0,0,19.65896,13.33412,1,0,905.1754,3223.254,183413,49821949,84,0,0,0.49773,155887,0,0,16.66667,0,0,100,1883744708,905.1754,0,0,-1 2024-01-17 00:07:24.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:07:24.394 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:07:51.480 - Thread: 1 -> GC Memory: 902.2253 / 902.2253 MB 2024-01-17 00:08:21.493 - Thread: 1 -> GC Memory: 904.0131 / 904.0131 MB 2024-01-17 00:08:24.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:08:24.409 - Thread: 1 -> STATISTICS,12843.5666667979,0,0,0,0,0,0,19.38617,12.87371,1,0,901.8857,3221.398,183413,49821949,84,0,0,0.5149353,155915,0,0,16.66667,0,0,100,1883744708,901.8857,0,0,-1 2024-01-17 00:08:24.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:08:24.409 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:08:51.494 - Thread: 1 -> GC Memory: 904.8708 / 904.8708 MB 2024-01-17 00:09:21.494 - Thread: 1 -> GC Memory: 907.1231 / 907.1231 MB 2024-01-17 00:09:24.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:09:24.427 - Thread: 1 -> STATISTICS,12903.5833335959,0,0,0,0,0,0,19.24689,12.50685,1,0,904.8292,3221.359,183413,49821949,84,0,0,0.5179527,156073,0,0,16.66667,0,0,100,1883744708,904.8292,0,0,-1 2024-01-17 00:09:24.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:09:24.427 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:09:51.496 - Thread: 1 -> GC Memory: 907.4461 / 907.4461 MB 2024-01-17 00:10:21.497 - Thread: 1 -> GC Memory: 859.6833 / 859.6833 MB 2024-01-17 00:10:24.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:10:24.446 - Thread: 1 -> STATISTICS,12963.6,0,0,0,0,0,0,20.62214,13.37464,1,0,858.0212,3220.961,183413,49821949,84,0,0,0.5080574,155565,0,0,16.66667,0,0,100,1883744708,858.0212,0,0,-1 2024-01-17 00:10:24.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:10:24.446 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:10:51.512 - Thread: 1 -> GC Memory: 859.6836 / 859.6836 MB 2024-01-17 00:11:21.529 - Thread: 1 -> GC Memory: 858.7452 / 858.7452 MB 2024-01-17 00:11:21.745 - Thread: 1 -> Autosave initiated 2024-01-17 00:11:21.745 - Thread: 1 -> Character state: True 2024-01-17 00:11:21.745 - Thread: 1 -> IsServer: True 2024-01-17 00:11:21.745 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:11:21.745 - Thread: 1 -> Autosave 2024-01-17 00:11:21.745 - Thread: 1 -> Saving world - START 2024-01-17 00:11:21.745 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:11:21.745 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-17 00:11:21.843 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 00:11:21.844 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 00:11:21.844 - Thread: 1 -> Saving world - END 2024-01-17 00:11:21.844 - Thread: 11 -> Session snapshot save - START 2024-01-17 00:11:21.844 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 00:11:23.814 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:11:24.543 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:11:24.544 - Thread: 1 -> STATISTICS,13023.6166667979,0,0,0,0,0,0,20.41705,13.68546,1,0,902.5174,3224.523,183413,49821949,84,0,0,0.4910376,155678,0,0,16.66667,0,0,100,1883744708,902.5174,0,0,-1 2024-01-17 00:11:24.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:11:24.544 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:11:25.903 - Thread: 11 -> Session snapshot save - END 2024-01-17 00:11:51.529 - Thread: 1 -> GC Memory: 900.1693 / 900.1693 MB 2024-01-17 00:12:21.529 - Thread: 1 -> GC Memory: 901.9 / 901.9 MB 2024-01-17 00:12:24.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:12:24.561 - Thread: 1 -> STATISTICS,13083.6333335959,0,0,0,0,0,0,20.10685,13.98497,1,0,899.4617,3221.234,183413,49821949,84,0,0,0.5024098,155737,0,0,16.66667,0,0,100,1883744708,899.4617,0,0,-1 2024-01-17 00:12:24.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:12:24.561 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:12:51.545 - Thread: 1 -> GC Memory: 903.2092 / 903.2092 MB 2024-01-17 00:13:06.377 - Thread: 1 -> Server disconnected (NoConnection) 2024-01-17 00:13:21.558 - Thread: 1 -> GC Memory: 915.8819 / 915.8819 MB 2024-01-17 00:13:24.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:13:24.723 - Thread: 1 -> STATISTICS,13143.65,0,0,0,0,0,0,17.70485,12.80811,1,0,913.9385,3223.977,183413,49821949,84,0,0,0.5280026,155769,0,0,16.66667,0,0,100,1883744708,913.9385,0,0,-1 2024-01-17 00:13:24.723 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:13:24.723 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:13:41.472 - Thread: 1 -> Server connect failure (NoConnection) 2024-01-17 00:13:51.577 - Thread: 1 -> GC Memory: 912.3342 / 912.3342 MB 2024-01-17 00:14:14.292 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:14:18.291 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:14:19.558 - Thread: 1 -> Server connect failure (NoConnection) 2024-01-17 00:14:21.593 - Thread: 1 -> GC Memory: 908.7088 / 908.7088 MB 2024-01-17 00:14:22.293 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:14:24.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:14:24.740 - Thread: 1 -> STATISTICS,13203.6666667979,0,0,0,0,0,0,19.84874,12.66625,1,0,912.5421,3221.309,183413,49821949,84,0,0,0.5170031,156426,0,0,16.66667,0,0,100,1883744708,912.5421,0,0,-1 2024-01-17 00:14:24.740 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:14:24.740 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:14:51.594 - Thread: 1 -> GC Memory: 910.4022 / 910.4022 MB 2024-01-17 00:15:03.657 - Thread: 1 -> Server connect failure (NoConnection) 2024-01-17 00:15:21.609 - Thread: 1 -> GC Memory: 915.8356 / 915.8356 MB 2024-01-17 00:15:24.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:15:24.758 - Thread: 1 -> STATISTICS,13263.6833335959,0,0,0,0,0,0,21.46812,12.81974,1,0,913.5341,3221.344,183413,49821949,84,0,0,0.5193093,155801,0,0,16.66667,0,0,100,1883744708,913.5341,0,0,-1 2024-01-17 00:15:24.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:15:24.758 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:15:51.611 - Thread: 1 -> GC Memory: 857.5445 / 857.5445 MB 2024-01-17 00:16:21.629 - Thread: 1 -> GC Memory: 858.7797 / 858.7797 MB 2024-01-17 00:16:21.761 - Thread: 1 -> Autosave initiated 2024-01-17 00:16:21.761 - Thread: 1 -> Character state: True 2024-01-17 00:16:21.761 - Thread: 1 -> IsServer: True 2024-01-17 00:16:21.761 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:16:21.761 - Thread: 1 -> Autosave 2024-01-17 00:16:21.761 - Thread: 1 -> Saving world - START 2024-01-17 00:16:21.761 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:16:21.761 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 00:16:21.837 - Thread: 1 -> After snapshot.: GC Memory: 868 B 2024-01-17 00:16:21.838 - Thread: 1 -> Directory cleanup: GC Memory: 868 B 2024-01-17 00:16:21.838 - Thread: 1 -> Saving world - END 2024-01-17 00:16:21.838 - Thread: 11 -> Session snapshot save - START 2024-01-17 00:16:21.838 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 00:16:23.639 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:16:24.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:16:24.776 - Thread: 1 -> STATISTICS,13323.7,0,0,0,0,0,0,16.25451,11.57381,1,0,901.0313,3226.887,183413,49821949,84,0,0,0.5019758,155767,0,0,16.66667,0,0,100,1883744708,901.0313,0,0,-1 2024-01-17 00:16:24.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:16:24.776 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:16:25.598 - Thread: 11 -> Session snapshot save - END 2024-01-17 00:16:29.742 - Thread: 1 -> Server connect failure (NoConnection) 2024-01-17 00:16:51.630 - Thread: 1 -> GC Memory: 898.6838 / 898.6838 MB 2024-01-17 00:17:21.630 - Thread: 1 -> GC Memory: 900.4277 / 900.4277 MB 2024-01-17 00:17:24.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:17:24.795 - Thread: 1 -> STATISTICS,13383.7166667979,0,0,0,0,0,0,17.62607,12.53123,1,0,904.3685,3223.738,183413,49821949,84,0,0,0.4770109,156030,0,0,16.66667,0,0,100,1883744708,904.3685,0,0,-1 2024-01-17 00:17:24.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:17:24.795 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:17:28.761 - Thread: 1 -> Server connect failure (NoConnection) 2024-01-17 00:17:51.637 - Thread: 1 -> GC Memory: 900.4945 / 900.4945 MB 2024-01-17 00:18:21.649 - Thread: 1 -> GC Memory: 901.8262 / 901.8262 MB 2024-01-17 00:18:24.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:18:24.815 - Thread: 1 -> STATISTICS,13443.7333335959,0,0,0,0,0,0,23.29856,15.95845,1,0,905.462,3223.695,183413,49821949,84,0,0,0.5090985,155849,0,0,16.66667,0,0,100,1883744708,905.462,0,0,-1 2024-01-17 00:18:24.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:18:24.815 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:18:51.650 - Thread: 1 -> GC Memory: 906.9071 / 906.9071 MB 2024-01-17 00:19:14.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:19:14.549 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2024-01-17 00:19:18.416 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:19:21.651 - Thread: 1 -> GC Memory: 904.3903 / 904.3903 MB 2024-01-17 00:19:22.417 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:19:24.832 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:19:24.833 - Thread: 1 -> STATISTICS,13503.75,0,0,0,0,0,0,22.64429,13.08276,1,0,907.9464,3223.695,183413,49821949,84,0,0,0.5077965,155826,0,0,16.66667,0,0,100,1883768844,907.9464,0,0,-1 2024-01-17 00:19:24.833 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:19:24.833 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:19:51.653 - Thread: 1 -> GC Memory: 909.156 / 909.156 MB 2024-01-17 00:20:21.653 - Thread: 1 -> GC Memory: 911.3336 / 911.3336 MB 2024-01-17 00:20:24.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:20:24.852 - Thread: 1 -> STATISTICS,13563.7666667979,0,0,0,0,0,0,20.48914,14.68563,1,0,909.2944,3223.695,183413,49821949,84,0,0,0.5228552,156045,0,0,16.66667,0,0,100,1883768844,909.2944,0,0,-1 2024-01-17 00:20:24.852 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:20:24.852 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:20:51.655 - Thread: 1 -> GC Memory: 908.8164 / 908.8164 MB 2024-01-17 00:21:21.656 - Thread: 1 -> GC Memory: 858.9221 / 858.9221 MB 2024-01-17 00:21:21.772 - Thread: 1 -> Autosave initiated 2024-01-17 00:21:21.772 - Thread: 1 -> Character state: True 2024-01-17 00:21:21.772 - Thread: 1 -> IsServer: True 2024-01-17 00:21:21.772 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:21:21.772 - Thread: 1 -> Autosave 2024-01-17 00:21:21.772 - Thread: 1 -> Saving world - START 2024-01-17 00:21:21.772 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:21:21.772 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 00:21:21.858 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 00:21:21.859 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 00:21:21.859 - Thread: 1 -> Saving world - END 2024-01-17 00:21:21.859 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:21:21.859 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:21:23.902 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:21:24.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:21:24.871 - Thread: 1 -> STATISTICS,13623.7833335959,0,0,0,0,0,0,19.94281,13.44791,1,0,897.7195,3224.922,183413,49821949,84,0,0,0.5088294,155784,0,0,16.66667,0,0,100,1883768844,897.7195,0,0,-1 2024-01-17 00:21:24.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:21:24.871 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:21:26.019 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:21:33.105 - Thread: 1 -> Server connected to Steam 2024-01-17 00:21:33.421 - Thread: 1 -> Server PolicyResponse (1) 2024-01-17 00:21:51.657 - Thread: 1 -> GC Memory: 898.2836 / 898.2836 MB 2024-01-17 00:22:21.659 - Thread: 1 -> GC Memory: 904.2847 / 904.2847 MB 2024-01-17 00:22:24.889 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:22:24.890 - Thread: 1 -> STATISTICS,13683.8,0,0,0,0,0,0,20.06537,12.10947,1,0,902.7122,3224.316,183413,49821949,84,0,0,0.4772896,155961,0,0,16.66667,0,0,100,1883768844,902.7122,0,0,-1 2024-01-17 00:22:24.890 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:22:24.890 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:22:51.660 - Thread: 1 -> GC Memory: 900.5577 / 900.5577 MB 2024-01-17 00:23:02.511 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:23:06.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:23:12.511 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:23:21.661 - Thread: 1 -> GC Memory: 902.3175 / 902.3175 MB 2024-01-17 00:23:24.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:23:24.910 - Thread: 1 -> STATISTICS,13743.8166667979,0,0,0,0,0,0,21.40236,12.40172,1,0,900.1749,3221.145,183413,49821949,84,0,0,0.5050499,156392,0,0,16.66667,0,0,100,1883768844,900.1749,0,0,-1 2024-01-17 00:23:24.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:23:24.910 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:23:51.663 - Thread: 1 -> GC Memory: 902.5869 / 902.5869 MB 2024-01-17 00:24:21.665 - Thread: 1 -> GC Memory: 903.0076 / 903.0076 MB 2024-01-17 00:24:24.928 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:24:24.929 - Thread: 1 -> STATISTICS,13803.8333335959,0,0,0,0,0,0,15.23859,12.15708,1,0,901.1141,3221.129,183413,49821949,84,0,0,0.5194793,156503,0,0,16.66667,0,0,100,1883768844,901.1141,0,0,-1 2024-01-17 00:24:24.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:24:24.929 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:24:51.667 - Thread: 1 -> GC Memory: 902.043 / 902.043 MB 2024-01-17 00:25:21.688 - Thread: 1 -> GC Memory: 903.3398 / 903.3398 MB 2024-01-17 00:25:24.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:25:24.949 - Thread: 1 -> STATISTICS,13863.85,0,0,0,0,0,0,18.97312,14.19895,1,0,900.1909,3221.121,183413,49821949,84,0,0,0.5186958,156299,0,0,16.66667,0,0,100,1883768844,900.1909,0,0,-1 2024-01-17 00:25:24.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:25:24.949 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:25:50.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:25:51.702 - Thread: 1 -> GC Memory: 905.6086 / 905.6086 MB 2024-01-17 00:25:54.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:25:58.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:26:21.704 - Thread: 1 -> GC Memory: 900.5819 / 900.5819 MB 2024-01-17 00:26:21.786 - Thread: 1 -> Autosave initiated 2024-01-17 00:26:21.786 - Thread: 1 -> Character state: True 2024-01-17 00:26:21.786 - Thread: 1 -> IsServer: True 2024-01-17 00:26:21.786 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:26:21.786 - Thread: 1 -> Autosave 2024-01-17 00:26:21.786 - Thread: 1 -> Saving world - START 2024-01-17 00:26:21.786 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:26:21.786 - Thread: 1 -> Before snapshot.: GC Memory: 900 B 2024-01-17 00:26:21.898 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-17 00:26:21.899 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-17 00:26:21.899 - Thread: 1 -> Saving world - END 2024-01-17 00:26:21.899 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:26:21.899 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:26:24.038 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:26:25.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:26:25.066 - Thread: 1 -> STATISTICS,13923.8666667979,0,0,0,0,0,0,19.10813,13.18834,1,0,901.8815,3224.984,183413,49821949,84,0,0,0.5103491,155998,0,0,16.66667,0,0,100,1883768844,901.8815,0,0,-1 2024-01-17 00:26:25.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:26:25.067 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:26:26.233 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:26:51.720 - Thread: 1 -> GC Memory: 898.657 / 898.657 MB 2024-01-17 00:27:14.719 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:27:18.719 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:27:21.721 - Thread: 1 -> GC Memory: 901.722 / 901.722 MB 2024-01-17 00:27:24.720 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:27:25.085 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:27:25.086 - Thread: 1 -> STATISTICS,13983.8833335959,0,0,0,0,0,0,16.92787,12.45716,1,0,900.308,3221.965,183413,49821949,84,0,0,0.4994609,156048,0,0,16.66667,0,0,100,1883768844,900.308,0,0,-1 2024-01-17 00:27:25.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:27:25.086 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:27:51.738 - Thread: 1 -> GC Memory: 900.0439 / 900.0439 MB 2024-01-17 00:28:20.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:28:21.755 - Thread: 1 -> GC Memory: 900.7014 / 900.7014 MB 2024-01-17 00:28:25.099 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:28:25.099 - Thread: 1 -> STATISTICS,14043.9,0,0,0,0,0,0,18.40874,11.40473,1,0,899.009,3221.332,183413,49821949,84,0,0,0.4810091,155861,0,0,16.66667,0,0,100,1883768844,899.009,0,0,-1 2024-01-17 00:28:25.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:28:25.099 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:28:26.750 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:28:30.749 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:28:51.766 - Thread: 1 -> GC Memory: 902.7052 / 902.7052 MB 2024-01-17 00:29:21.782 - Thread: 1 -> GC Memory: 902.241 / 902.241 MB 2024-01-17 00:29:25.113 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:29:25.114 - Thread: 1 -> STATISTICS,14103.9166667979,0,0,0,0,0,0,17.3639,12.61593,1,0,900.8264,3221.594,183413,49821949,84,0,0,0.5143089,156176,0,0,16.66667,0,0,100,1883768844,900.8264,0,0,-1 2024-01-17 00:29:25.114 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:29:25.114 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:29:40.780 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:29:46.781 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:29:50.780 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:29:51.799 - Thread: 1 -> GC Memory: 903.4479 / 903.4479 MB 2024-01-17 00:30:00.781 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:00.781 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 00:30:10.780 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:10.780 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 00:30:20.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:20.797 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 00:30:21.816 - Thread: 1 -> GC Memory: 902.17 / 902.17 MB 2024-01-17 00:30:25.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:30:25.131 - Thread: 1 -> STATISTICS,14163.9333335959,0,0,0,0,0,0,21.61578,14.09673,1,0,899.8787,3220.938,183413,49821949,84,0,0,0.5248251,155869,0,0,16.66667,0,0,100,1883768844,899.8787,0,0,-1 2024-01-17 00:30:25.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:30:25.131 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:30:30.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:30.797 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 00:30:30.797 - Thread: 1 -> Next activation in -00:19:45.9973824 2024-01-17 00:30:30.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:30.797 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 00:30:40.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:40.796 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 00:30:50.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:30:50.798 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 00:30:51.816 - Thread: 1 -> GC Memory: 901.0302 / 901.0302 MB 2024-01-17 00:31:00.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 00:31:00.796 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 00:31:00.796 - Thread: 1 -> Next activation in 00:41:09.3900921 2024-01-17 00:31:21.781 - Thread: 1 -> Autosave initiated 2024-01-17 00:31:21.782 - Thread: 1 -> Character state: True 2024-01-17 00:31:21.782 - Thread: 1 -> IsServer: True 2024-01-17 00:31:21.782 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:31:21.782 - Thread: 1 -> Autosave 2024-01-17 00:31:21.782 - Thread: 1 -> Saving world - START 2024-01-17 00:31:21.782 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:31:21.782 - Thread: 1 -> Before snapshot.: GC Memory: 902 B 2024-01-17 00:31:21.867 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-17 00:31:21.867 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-17 00:31:21.867 - Thread: 1 -> Saving world - END 2024-01-17 00:31:21.868 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:31:21.868 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:31:21.873 - Thread: 1 -> GC Memory: 907.6782 / 907.6782 MB 2024-01-17 00:31:24.014 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:31:25.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:31:25.147 - Thread: 1 -> STATISTICS,14223.95,0,0,0,0,0,0,17.91125,10.87742,1,0,898.6725,3221.578,183413,49821949,84,0,0,0.5181735,155762,0,0,16.66667,0,0,100,1883768844,898.6725,0,0,-1 2024-01-17 00:31:25.147 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:31:25.147 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:31:26.123 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:31:51.881 - Thread: 1 -> GC Memory: 900.3851 / 900.3851 MB 2024-01-17 00:32:21.882 - Thread: 1 -> GC Memory: 903.8396 / 903.8396 MB 2024-01-17 00:32:25.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:32:25.164 - Thread: 1 -> STATISTICS,14283.9666667979,0,0,0,0,0,0,18.81017,11.95563,1,0,901.9404,3220.918,183413,49821949,84,0,0,0.5109778,155858,0,0,16.66667,0,0,100,1883768844,901.9404,0,0,-1 2024-01-17 00:32:25.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:32:25.164 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:32:51.899 - Thread: 1 -> GC Memory: 897.6274 / 897.6274 MB 2024-01-17 00:33:21.899 - Thread: 1 -> GC Memory: 911.7457 / 911.7457 MB 2024-01-17 00:33:25.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:33:25.308 - Thread: 1 -> STATISTICS,14343.9833335959,0,0,0,0,0,0,21.44837,12.53144,1,0,909.467,3228.313,183413,49821949,84,0,0,0.4800366,156226,0,0,16.66667,0,0,100,1883768844,909.467,0,0,-1 2024-01-17 00:33:25.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:33:25.308 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:33:51.914 - Thread: 1 -> GC Memory: 902.7231 / 902.7231 MB 2024-01-17 00:34:21.915 - Thread: 1 -> GC Memory: 903.5247 / 903.5247 MB 2024-01-17 00:34:25.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:34:25.314 - Thread: 1 -> STATISTICS,14404,0,0,0,0,0,0,19.98395,12.21789,1,0,902.0578,3221.73,183413,49821949,84,0,0,0.519493,156358,0,0,16.66667,0,0,100,1883768844,902.0578,0,0,-1 2024-01-17 00:34:25.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:34:25.314 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:34:43.014 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:34:49.014 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:34:51.916 - Thread: 1 -> GC Memory: 903.7919 / 903.7919 MB 2024-01-17 00:34:53.014 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:35:21.916 - Thread: 1 -> GC Memory: 906.6251 / 906.6251 MB 2024-01-17 00:35:25.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:35:25.333 - Thread: 1 -> STATISTICS,14464.0166667979,0,0,0,0,0,0,17.82647,13.01245,1,0,904.9857,3221.258,183413,49821949,84,0,0,0.5203216,156099,0,0,16.66667,0,0,100,1883768844,904.9857,0,0,-1 2024-01-17 00:35:25.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:35:25.333 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:35:51.918 - Thread: 1 -> GC Memory: 907.0991 / 907.0991 MB 2024-01-17 00:36:21.785 - Thread: 1 -> Autosave initiated 2024-01-17 00:36:21.785 - Thread: 1 -> Character state: True 2024-01-17 00:36:21.785 - Thread: 1 -> IsServer: True 2024-01-17 00:36:21.785 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:36:21.785 - Thread: 1 -> Autosave 2024-01-17 00:36:21.786 - Thread: 1 -> Saving world - START 2024-01-17 00:36:21.786 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:36:21.786 - Thread: 1 -> Before snapshot.: GC Memory: 908 B 2024-01-17 00:36:21.880 - Thread: 1 -> After snapshot.: GC Memory: 914 B 2024-01-17 00:36:21.881 - Thread: 1 -> Directory cleanup: GC Memory: 914 B 2024-01-17 00:36:21.881 - Thread: 1 -> Saving world - END 2024-01-17 00:36:21.881 - Thread: 14 -> Session snapshot save - START 2024-01-17 00:36:21.881 - Thread: 14 -> Checking file access for files in target dir. 2024-01-17 00:36:21.945 - Thread: 1 -> GC Memory: 913.5575 / 913.5575 MB 2024-01-17 00:36:24.077 - Thread: 14 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:36:25.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:36:25.351 - Thread: 1 -> STATISTICS,14524.0333335959,0,0,0,0,0,0,17.60291,13.28585,1,0,898.491,3234.137,183413,49821949,84,0,0,0.5177711,155728,0,0,16.66667,0,0,100,1883768844,898.491,0,0,-1 2024-01-17 00:36:25.351 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:36:25.351 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:36:26.172 - Thread: 14 -> Session snapshot save - END 2024-01-17 00:36:51.954 - Thread: 1 -> GC Memory: 898.6843 / 898.6843 MB 2024-01-17 00:37:21.954 - Thread: 1 -> GC Memory: 900.5179 / 900.5179 MB 2024-01-17 00:37:25.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:37:25.373 - Thread: 1 -> STATISTICS,14584.05,0,0,0,0,0,0,24.9074,13.25404,1,0,904.4137,3229.633,183413,49821949,84,0,0,0.5173332,155931,0,0,16.66667,0,0,100,1883768844,904.4137,0,0,-1 2024-01-17 00:37:25.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:37:25.374 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:37:51.956 - Thread: 1 -> GC Memory: 899.5849 / 899.5849 MB 2024-01-17 00:38:21.957 - Thread: 1 -> GC Memory: 900.3893 / 900.3893 MB 2024-01-17 00:38:25.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:38:25.388 - Thread: 1 -> STATISTICS,14644.0666667979,0,0,0,0,0,0,16.77887,11.38405,1,0,899.0678,3229.246,183413,49821949,84,0,0,0.488443,156278,0,0,16.66667,0,0,100,1883768844,899.0678,0,0,-1 2024-01-17 00:38:25.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:38:25.388 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:38:51.958 - Thread: 1 -> GC Memory: 898.4615 / 898.4615 MB 2024-01-17 00:39:05.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:39:09.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:39:13.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:39:21.960 - Thread: 1 -> GC Memory: 899.8594 / 899.8594 MB 2024-01-17 00:39:25.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:39:25.408 - Thread: 1 -> STATISTICS,14704.0833335959,0,0,0,0,0,0,20.26329,12.95685,1,0,904.075,3228.035,183413,49821949,84,0,0,0.4844668,156124,0,0,16.66667,0,0,100,1883768844,904.075,0,0,-1 2024-01-17 00:39:25.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:39:25.408 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:39:51.980 - Thread: 1 -> GC Memory: 899.7081 / 899.7081 MB 2024-01-17 00:40:21.996 - Thread: 1 -> GC Memory: 899.4655 / 899.4655 MB 2024-01-17 00:40:25.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:40:25.426 - Thread: 1 -> STATISTICS,14764.1,0,0,0,0,0,0,16.76488,11.90255,1,0,897.7822,3227.004,183413,49821949,84,0,0,0.511745,155829,0,0,16.66667,0,0,100,1883768844,897.7822,0,0,-1 2024-01-17 00:40:25.426 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:40:25.426 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:40:52.012 - Thread: 1 -> GC Memory: 902.2469 / 902.2469 MB 2024-01-17 00:41:21.799 - Thread: 1 -> Autosave initiated 2024-01-17 00:41:21.799 - Thread: 1 -> Character state: True 2024-01-17 00:41:21.799 - Thread: 1 -> IsServer: True 2024-01-17 00:41:21.799 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:41:21.799 - Thread: 1 -> Autosave 2024-01-17 00:41:21.799 - Thread: 1 -> Saving world - START 2024-01-17 00:41:21.799 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:41:21.799 - Thread: 1 -> Before snapshot.: GC Memory: 900 B 2024-01-17 00:41:21.906 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 00:41:21.907 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 00:41:21.907 - Thread: 1 -> Saving world - END 2024-01-17 00:41:21.907 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:41:21.907 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:41:22.026 - Thread: 1 -> GC Memory: 910.1759 / 910.1759 MB 2024-01-17 00:41:23.929 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:41:25.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:41:25.542 - Thread: 1 -> STATISTICS,14824.1166667979,0,0,0,0,0,0,17.66483,11.5344,1,0,907.654,3236.457,183413,49821949,84,0,0,0.5285726,155633,0,0,16.66667,0,0,100,1883768844,907.654,0,0,-1 2024-01-17 00:41:25.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:41:25.542 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:41:26.049 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:41:47.293 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:41:52.029 - Thread: 1 -> GC Memory: 861.8015 / 861.8015 MB 2024-01-17 00:41:53.293 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:41:57.294 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:42:22.046 - Thread: 1 -> GC Memory: 863.2277 / 863.2277 MB 2024-01-17 00:42:25.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:42:25.560 - Thread: 1 -> STATISTICS,14884.1333335959,0,0,0,0,0,0,16.9443,12.50041,1,0,861.7526,3222.664,183413,49821949,84,0,0,0.5134507,155757,0,0,16.66667,0,0,100,1883768844,861.7526,0,0,-1 2024-01-17 00:42:25.560 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:42:25.560 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:42:52.047 - Thread: 1 -> GC Memory: 862.9305 / 862.9305 MB 2024-01-17 00:43:22.064 - Thread: 1 -> GC Memory: 863.1951 / 863.1951 MB 2024-01-17 00:43:25.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:43:25.580 - Thread: 1 -> STATISTICS,14944.15,0,0,0,0,0,0,14.35013,10.9635,1,0,861.0856,3222.977,183413,49821949,84,0,0,0.5214045,155750,0,0,16.66667,0,0,100,1883768844,861.0856,0,0,-1 2024-01-17 00:43:25.580 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:43:25.580 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:43:52.066 - Thread: 1 -> GC Memory: 861.8752 / 861.8752 MB 2024-01-17 00:44:22.068 - Thread: 1 -> GC Memory: 860.1058 / 860.1058 MB 2024-01-17 00:44:25.598 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:44:25.598 - Thread: 1 -> STATISTICS,15004.1666667979,0,0,0,0,0,0,21.31472,11.29393,1,0,858.5928,3222.629,183413,49821949,84,0,0,0.4641529,156149,0,0,16.66667,0,0,100,1883768844,858.5928,0,0,-1 2024-01-17 00:44:25.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:44:25.598 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:44:52.082 - Thread: 1 -> GC Memory: 860.3693 / 860.3693 MB 2024-01-17 00:45:22.085 - Thread: 1 -> GC Memory: 861.0536 / 861.0536 MB 2024-01-17 00:45:25.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:45:25.615 - Thread: 1 -> STATISTICS,15064.1833335959,0,0,0,0,0,0,20.94094,12.96528,1,0,859.2957,3221.449,183413,49821949,84,0,0,0.5124324,156081,0,0,16.66667,0,0,100,1883768844,859.2957,0,0,-1 2024-01-17 00:45:25.615 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:45:25.615 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:45:52.097 - Thread: 1 -> GC Memory: 861.3563 / 861.3563 MB 2024-01-17 00:46:21.815 - Thread: 1 -> Autosave initiated 2024-01-17 00:46:21.815 - Thread: 1 -> Character state: True 2024-01-17 00:46:21.815 - Thread: 1 -> IsServer: True 2024-01-17 00:46:21.815 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:46:21.815 - Thread: 1 -> Autosave 2024-01-17 00:46:21.815 - Thread: 1 -> Saving world - START 2024-01-17 00:46:21.816 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:46:21.816 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 00:46:21.899 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 00:46:21.900 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 00:46:21.900 - Thread: 1 -> Saving world - END 2024-01-17 00:46:21.900 - Thread: 12 -> Session snapshot save - START 2024-01-17 00:46:21.900 - Thread: 12 -> Checking file access for files in target dir. 2024-01-17 00:46:22.097 - Thread: 1 -> GC Memory: 865.9368 / 865.9368 MB 2024-01-17 00:46:23.967 - Thread: 12 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:46:25.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:46:25.630 - Thread: 1 -> STATISTICS,15124.2,0,0,0,0,0,0,16.60236,12.19108,1,0,900.4615,3224.574,183413,49821949,84,0,0,0.5159889,156133,0,0,16.66667,0,0,100,1883768844,900.4615,0,0,-1 2024-01-17 00:46:25.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:46:25.630 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:46:26.032 - Thread: 12 -> Session snapshot save - END 2024-01-17 00:46:52.098 - Thread: 1 -> GC Memory: 902.1285 / 902.1285 MB 2024-01-17 00:47:22.117 - Thread: 1 -> GC Memory: 861.4837 / 861.4837 MB 2024-01-17 00:47:25.644 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:47:25.645 - Thread: 1 -> STATISTICS,15184.2166667979,0,0,0,0,0,0,17.26618,11.50541,1,0,860.5284,3223.902,183413,49821949,84,0,0,0.5190076,156510,0,0,16.66667,0,0,100,1883768844,860.5284,0,0,-1 2024-01-17 00:47:25.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:47:25.645 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:47:52.131 - Thread: 1 -> GC Memory: 857.9664 / 857.9664 MB 2024-01-17 00:48:15.446 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:48:21.446 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:48:22.148 - Thread: 1 -> GC Memory: 857.1408 / 857.1408 MB 2024-01-17 00:48:25.446 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:48:25.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:48:25.663 - Thread: 1 -> STATISTICS,15244.2333335959,0,0,0,0,0,0,20.8131,14.44035,1,0,861.748,3222.977,183413,49821949,84,0,0,0.5118389,156369,0,0,16.66667,0,0,100,1883768844,861.748,0,0,-1 2024-01-17 00:48:25.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:48:25.663 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:48:52.149 - Thread: 1 -> GC Memory: 858.9778 / 858.9778 MB 2024-01-17 00:49:22.164 - Thread: 1 -> GC Memory: 860.4487 / 860.4487 MB 2024-01-17 00:49:25.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:49:25.680 - Thread: 1 -> STATISTICS,15304.25,0,0,0,0,0,0,22.56549,12.95817,1,0,859.0477,3222.949,183413,49821949,84,0,0,0.464902,156094,0,0,16.66667,0,0,100,1883768844,859.0477,0,0,-1 2024-01-17 00:49:25.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:49:25.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:49:52.165 - Thread: 1 -> GC Memory: 862.5975 / 862.5975 MB 2024-01-17 00:50:22.168 - Thread: 1 -> GC Memory: 861.6589 / 861.6589 MB 2024-01-17 00:50:25.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:50:25.698 - Thread: 1 -> STATISTICS,15364.2666667979,0,0,0,0,0,0,16.30849,12.38894,1,0,859.5369,3222.949,183413,49821949,84,0,0,0.5183376,155894,0,0,16.66667,0,0,100,1883768844,859.5369,0,0,-1 2024-01-17 00:50:25.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:50:25.698 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:50:52.183 - Thread: 1 -> GC Memory: 861.4904 / 861.4904 MB 2024-01-17 00:51:21.818 - Thread: 1 -> Autosave initiated 2024-01-17 00:51:21.818 - Thread: 1 -> Character state: True 2024-01-17 00:51:21.818 - Thread: 1 -> IsServer: True 2024-01-17 00:51:21.818 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:51:21.818 - Thread: 1 -> Autosave 2024-01-17 00:51:21.818 - Thread: 1 -> Saving world - START 2024-01-17 00:51:21.818 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:51:21.818 - Thread: 1 -> Before snapshot.: GC Memory: 863 B 2024-01-17 00:51:21.912 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 00:51:21.913 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 00:51:21.913 - Thread: 1 -> Saving world - END 2024-01-17 00:51:21.913 - Thread: 11 -> Session snapshot save - START 2024-01-17 00:51:21.913 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 00:51:22.183 - Thread: 1 -> GC Memory: 866.7484 / 866.7484 MB 2024-01-17 00:51:24.013 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:51:25.714 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:51:25.715 - Thread: 1 -> STATISTICS,15424.2833335959,0,0,0,0,0,0,17.18821,13.15089,1,0,901.9025,3224.809,183413,49821949,84,0,0,0.5188086,155634,0,0,16.66667,0,0,100,1883768844,901.9025,0,0,-1 2024-01-17 00:51:25.715 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:51:25.715 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:51:26.126 - Thread: 11 -> Session snapshot save - END 2024-01-17 00:51:52.184 - Thread: 1 -> GC Memory: 898.9879 / 898.9879 MB 2024-01-17 00:52:22.187 - Thread: 1 -> GC Memory: 899.6097 / 899.6097 MB 2024-01-17 00:52:25.733 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:52:25.734 - Thread: 1 -> STATISTICS,15484.3,0,0,0,0,0,0,18.30307,11.92079,1,0,904.0134,3223.051,183413,49821949,84,0,0,0.5165576,155857,0,0,16.66667,0,0,100,1883768844,904.0134,0,0,-1 2024-01-17 00:52:25.734 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:52:25.734 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:52:31.555 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:52:35.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:52:39.552 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:52:52.188 - Thread: 1 -> GC Memory: 898.4105 / 898.4105 MB 2024-01-17 00:53:22.203 - Thread: 1 -> GC Memory: 871.3955 / 871.3955 MB 2024-01-17 00:53:25.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:53:25.869 - Thread: 1 -> STATISTICS,15544.3166667979,0,0,0,0,0,0,19.78197,11.91136,1,0,870.4689,3229.488,183413,49821949,84,0,0,0.5110927,156111,0,0,16.66667,0,0,100,1883768844,870.4689,0,0,-1 2024-01-17 00:53:25.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:53:25.870 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:53:52.204 - Thread: 1 -> GC Memory: 863.5486 / 863.5486 MB 2024-01-17 00:54:22.221 - Thread: 1 -> GC Memory: 864.7373 / 864.7373 MB 2024-01-17 00:54:25.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:54:25.886 - Thread: 1 -> STATISTICS,15604.3333335959,0,0,0,0,0,0,15.71085,10.36658,1,0,869.4226,3222.883,183413,49821949,84,0,0,0.5036793,156347,0,0,16.66667,0,0,100,1883768844,869.4226,0,0,-1 2024-01-17 00:54:25.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:54:25.886 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:54:52.222 - Thread: 1 -> GC Memory: 867.2032 / 867.2032 MB 2024-01-17 00:55:22.223 - Thread: 1 -> GC Memory: 868.3596 / 868.3596 MB 2024-01-17 00:55:25.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:55:25.905 - Thread: 1 -> STATISTICS,15664.35,0,0,0,0,0,0,19.08311,12.6577,1,0,866.7291,3222.98,183413,49821949,84,0,0,0.4804174,156159,0,0,16.66667,0,0,100,1883768844,866.7291,0,0,-1 2024-01-17 00:55:25.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:55:25.905 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:55:52.224 - Thread: 1 -> GC Memory: 869.5714 / 869.5714 MB 2024-01-17 00:56:21.826 - Thread: 1 -> Autosave initiated 2024-01-17 00:56:21.826 - Thread: 1 -> Character state: True 2024-01-17 00:56:21.826 - Thread: 1 -> IsServer: True 2024-01-17 00:56:21.826 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 00:56:21.826 - Thread: 1 -> Autosave 2024-01-17 00:56:21.826 - Thread: 1 -> Saving world - START 2024-01-17 00:56:21.827 - Thread: 1 -> Making world state snapshot. 2024-01-17 00:56:21.827 - Thread: 1 -> Before snapshot.: GC Memory: 869 B 2024-01-17 00:56:21.926 - Thread: 1 -> After snapshot.: GC Memory: 876 B 2024-01-17 00:56:21.927 - Thread: 1 -> Directory cleanup: GC Memory: 876 B 2024-01-17 00:56:21.927 - Thread: 1 -> Saving world - END 2024-01-17 00:56:21.927 - Thread: 10 -> Session snapshot save - START 2024-01-17 00:56:21.927 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 00:56:22.229 - Thread: 1 -> GC Memory: 877.2216 / 877.2216 MB 2024-01-17 00:56:24.005 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 00:56:26.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:56:26.011 - Thread: 1 -> STATISTICS,15724.3666667979,0,0,0,0,0,0,16.77163,12.93837,1,0,908.5166,3224.285,183413,49821949,84,0,0,0.5121784,156086,0,0,16.66667,0,0,100,1883768844,908.5166,0,0,-1 2024-01-17 00:56:26.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:56:26.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:56:26.075 - Thread: 10 -> Session snapshot save - END 2024-01-17 00:56:52.231 - Thread: 1 -> GC Memory: 910.0129 / 910.0129 MB 2024-01-17 00:57:22.232 - Thread: 1 -> GC Memory: 913.0172 / 913.0172 MB 2024-01-17 00:57:26.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:57:26.031 - Thread: 1 -> STATISTICS,15784.3833335959,0,0,0,0,0,0,19.59185,13.52442,1,0,911.4438,3223.277,183413,49821949,84,0,0,0.5028634,156072,0,0,16.66667,0,0,100,1883768844,911.4438,0,0,-1 2024-01-17 00:57:26.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:57:26.031 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:57:52.249 - Thread: 1 -> GC Memory: 915.8207 / 915.8207 MB 2024-01-17 00:57:55.897 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:58:01.897 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:58:07.897 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 00:58:22.250 - Thread: 1 -> GC Memory: 917.118 / 917.118 MB 2024-01-17 00:58:26.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:58:26.048 - Thread: 1 -> STATISTICS,15844.4,0,0,0,0,0,0,16.35022,12.06547,1,0,860.6556,3223.313,183413,49821949,84,0,0,0.5154895,156096,0,0,16.66667,0,0,100,1883768844,860.6556,0,0,-1 2024-01-17 00:58:26.048 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:58:26.048 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:58:52.267 - Thread: 1 -> GC Memory: 861.7313 / 861.7313 MB 2024-01-17 00:59:22.268 - Thread: 1 -> GC Memory: 862.3971 / 862.3971 MB 2024-01-17 00:59:26.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 00:59:26.067 - Thread: 1 -> STATISTICS,15904.4166667979,0,0,0,0,0,0,17.32267,12.5598,1,0,861.4676,3223.078,183413,49821949,84,0,0,0.5157878,156253,0,0,16.66667,0,0,100,1883768844,861.4676,0,0,-1 2024-01-17 00:59:26.067 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 00:59:26.067 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 00:59:52.269 - Thread: 1 -> GC Memory: 860.5857 / 860.5857 MB 2024-01-17 01:00:22.271 - Thread: 1 -> GC Memory: 863.1723 / 863.1723 MB 2024-01-17 01:00:26.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:00:26.085 - Thread: 1 -> STATISTICS,15964.4333335959,0,0,0,0,0,0,17.52141,12.15752,1,0,861.7924,3223.055,183413,49821949,84,0,0,0.4710619,155905,0,0,16.66667,0,0,100,1883768844,861.7924,0,0,-1 2024-01-17 01:00:26.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:00:26.085 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:00:52.274 - Thread: 1 -> GC Memory: 862.238 / 862.238 MB 2024-01-17 01:01:21.838 - Thread: 1 -> Autosave initiated 2024-01-17 01:01:21.839 - Thread: 1 -> Character state: True 2024-01-17 01:01:21.839 - Thread: 1 -> IsServer: True 2024-01-17 01:01:21.839 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:01:21.839 - Thread: 1 -> Autosave 2024-01-17 01:01:21.839 - Thread: 1 -> Saving world - START 2024-01-17 01:01:21.839 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:01:21.839 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 01:01:21.931 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 01:01:21.932 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 01:01:21.932 - Thread: 1 -> Saving world - END 2024-01-17 01:01:21.932 - Thread: 11 -> Session snapshot save - START 2024-01-17 01:01:21.932 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 01:01:22.289 - Thread: 1 -> GC Memory: 867.1043 / 867.1043 MB 2024-01-17 01:01:23.938 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:01:26.029 - Thread: 11 -> Session snapshot save - END 2024-01-17 01:01:26.103 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:01:26.104 - Thread: 1 -> STATISTICS,16024.45,0,0,0,0,0,0,18.76289,13.56697,1,0,902.2655,3222.512,183413,49821949,84,0,0,0.5061824,155603,0,0,16.66667,0,0,100,1883768844,902.2655,0,0,-1 2024-01-17 01:01:26.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:01:26.104 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:01:52.289 - Thread: 1 -> GC Memory: 899.2982 / 899.2982 MB 2024-01-17 01:02:22.305 - Thread: 1 -> GC Memory: 900.9965 / 900.9965 MB 2024-01-17 01:02:26.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:02:26.124 - Thread: 1 -> STATISTICS,16084.4666667979,0,0,0,0,0,0,14.5665,12.09244,1,0,905.2177,3223.512,183413,49821949,84,0,0,0.5124083,155643,0,0,16.66667,0,0,100,1883768844,905.2177,0,0,-1 2024-01-17 01:02:26.124 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:02:26.124 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:02:52.323 - Thread: 1 -> GC Memory: 900.8608 / 900.8608 MB 2024-01-17 01:03:22.328 - Thread: 1 -> GC Memory: 906.996 / 906.996 MB 2024-01-17 01:03:26.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:03:26.251 - Thread: 1 -> STATISTICS,16144.4833335959,0,0,0,0,0,0,19.09471,13.12891,1,0,905.6222,3224.07,183413,49821949,84,0,0,0.5274125,155698,0,0,16.66667,0,0,100,1883768844,905.6222,0,0,-1 2024-01-17 01:03:26.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:03:26.251 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:03:52.345 - Thread: 1 -> GC Memory: 907.5002 / 907.5002 MB 2024-01-17 01:04:22.347 - Thread: 1 -> GC Memory: 862.5228 / 862.5228 MB 2024-01-17 01:04:26.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:04:26.260 - Thread: 1 -> STATISTICS,16204.5,0,0,0,0,0,0,20.02246,11.4678,1,0,861.5955,3222.922,183413,49821949,84,0,0,0.5297478,156088,0,0,16.66667,0,0,100,1883768844,861.5955,0,0,-1 2024-01-17 01:04:26.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:04:26.260 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:04:30.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:04:36.160 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:04:40.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:04:52.362 - Thread: 1 -> GC Memory: 858.3063 / 858.3063 MB 2024-01-17 01:05:22.363 - Thread: 1 -> GC Memory: 857.7345 / 857.7345 MB 2024-01-17 01:05:26.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:05:26.278 - Thread: 1 -> STATISTICS,16264.5166667979,0,0,0,0,0,0,16.77783,12.90024,1,0,861.317,3223.75,183413,49821949,84,0,0,0.4836037,156149,0,0,16.66667,0,0,100,1883768844,861.317,0,0,-1 2024-01-17 01:05:26.278 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:05:26.278 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:05:52.382 - Thread: 1 -> GC Memory: 858.3197 / 858.3197 MB 2024-01-17 01:06:21.849 - Thread: 1 -> Autosave initiated 2024-01-17 01:06:21.849 - Thread: 1 -> Character state: True 2024-01-17 01:06:21.849 - Thread: 1 -> IsServer: True 2024-01-17 01:06:21.849 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:06:21.849 - Thread: 1 -> Autosave 2024-01-17 01:06:21.849 - Thread: 1 -> Saving world - START 2024-01-17 01:06:21.849 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:06:21.849 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-17 01:06:21.952 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 01:06:21.952 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 01:06:21.952 - Thread: 1 -> Saving world - END 2024-01-17 01:06:21.952 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:06:21.952 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:06:22.388 - Thread: 1 -> GC Memory: 871.2741 / 871.2741 MB 2024-01-17 01:06:23.969 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:06:26.015 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:06:26.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:06:26.386 - Thread: 1 -> STATISTICS,16324.5333335959,0,0,0,0,0,0,20.23204,15.65788,1,0,900.8489,3228.563,183413,49821949,84,0,0,0.4947875,155755,0,0,16.66667,0,0,100,1883768844,900.8489,0,0,-1 2024-01-17 01:06:26.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:06:26.386 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:06:52.390 - Thread: 1 -> GC Memory: 900.412 / 900.412 MB 2024-01-17 01:07:22.406 - Thread: 1 -> GC Memory: 900.8351 / 900.8351 MB 2024-01-17 01:07:26.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:07:26.404 - Thread: 1 -> STATISTICS,16384.55,0,0,0,0,0,0,23.5366,13.96668,1,0,899.8752,3225.957,183413,49821949,84,0,0,0.513166,155851,0,0,16.66667,0,0,100,1883768844,899.8752,0,0,-1 2024-01-17 01:07:26.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:07:26.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:07:52.410 - Thread: 1 -> GC Memory: 901.7652 / 901.7652 MB 2024-01-17 01:08:22.424 - Thread: 1 -> GC Memory: 904.0873 / 904.0873 MB 2024-01-17 01:08:26.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:08:26.421 - Thread: 1 -> STATISTICS,16444.5666667979,0,0,0,0,0,0,19.256,13.21002,1,0,903.5263,3223.742,183413,49821949,84,0,0,0.5119281,156176,0,0,16.66667,0,0,100,1883768844,903.5263,0,0,-1 2024-01-17 01:08:26.421 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:08:26.421 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:08:52.428 - Thread: 1 -> GC Memory: 907.5232 / 907.5232 MB 2024-01-17 01:09:22.442 - Thread: 1 -> GC Memory: 909.1777 / 909.1777 MB 2024-01-17 01:09:26.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:09:26.440 - Thread: 1 -> STATISTICS,16504.5833335959,0,0,0,0,0,0,18.42373,12.40611,1,0,908.3328,3224.055,183413,49821949,84,0,0,0.510116,156056,0,0,16.66667,0,0,100,1883768844,908.3328,0,0,-1 2024-01-17 01:09:26.440 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:09:26.440 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:09:52.459 - Thread: 1 -> GC Memory: 905.9291 / 905.9291 MB 2024-01-17 01:10:22.461 - Thread: 1 -> GC Memory: 858.6328 / 858.6328 MB 2024-01-17 01:10:26.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:10:26.459 - Thread: 1 -> STATISTICS,16564.6,0,0,0,0,0,0,15.79542,12.70273,1,0,857.9113,3223.254,183413,49821949,84,0,0,0.5136179,155895,0,0,16.66667,0,0,100,1883768844,857.9113,0,0,-1 2024-01-17 01:10:26.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:10:26.459 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:10:32.392 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:10:38.409 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:10:44.408 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:10:52.476 - Thread: 1 -> GC Memory: 861.1501 / 861.1501 MB 2024-01-17 01:11:21.862 - Thread: 1 -> Autosave initiated 2024-01-17 01:11:21.862 - Thread: 1 -> Character state: True 2024-01-17 01:11:21.862 - Thread: 1 -> IsServer: True 2024-01-17 01:11:21.862 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:11:21.862 - Thread: 1 -> Autosave 2024-01-17 01:11:21.862 - Thread: 1 -> Saving world - START 2024-01-17 01:11:21.862 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:11:21.862 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-17 01:11:21.960 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 01:11:21.962 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 01:11:21.962 - Thread: 1 -> Saving world - END 2024-01-17 01:11:21.962 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:11:21.962 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:11:22.483 - Thread: 1 -> GC Memory: 869.8533 / 869.8533 MB 2024-01-17 01:11:23.997 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:11:26.129 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:11:26.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:11:26.564 - Thread: 1 -> STATISTICS,16624.6166667979,0,0,0,0,0,0,17.973,13.15239,1,0,899.3683,3224.164,183413,49821949,84,0,0,0.4642339,155584,0,0,16.66667,0,0,100,1883768844,899.3683,0,0,-1 2024-01-17 01:11:26.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:11:26.564 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:11:52.501 - Thread: 1 -> GC Memory: 899.6011 / 899.6011 MB 2024-01-17 01:12:12.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:12:12.532 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 01:12:22.517 - Thread: 1 -> GC Memory: 899.7773 / 899.7773 MB 2024-01-17 01:12:22.532 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:12:22.532 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 01:12:26.581 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:12:26.583 - Thread: 1 -> STATISTICS,16684.6333335959,0,0,0,0,0,0,20.13229,12.39417,1,0,904.5699,3224.164,183413,49821949,84,0,0,0.5159989,155723,0,0,16.66667,0,0,100,1883768844,904.5699,0,0,-1 2024-01-17 01:12:26.583 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:12:26.583 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:12:32.531 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:12:32.531 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 01:12:42.548 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:12:42.548 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 01:12:42.548 - Thread: 1 -> Next activation in 00:28:08.4441903 2024-01-17 01:12:52.535 - Thread: 1 -> GC Memory: 898.8332 / 898.8332 MB 2024-01-17 01:13:22.545 - Thread: 1 -> GC Memory: 911.2222 / 911.2222 MB 2024-01-17 01:13:26.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:13:26.730 - Thread: 1 -> STATISTICS,16744.65,0,0,0,0,0,0,15.09562,11.73079,1,0,910.4061,3232.09,183413,49821949,84,0,0,0.5196195,156029,0,0,16.66667,0,0,100,1883768844,910.4061,0,0,-1 2024-01-17 01:13:26.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:13:26.730 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:13:52.551 - Thread: 1 -> GC Memory: 904.4894 / 904.4894 MB 2024-01-17 01:14:22.566 - Thread: 1 -> GC Memory: 906.1252 / 906.1252 MB 2024-01-17 01:14:26.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:14:26.748 - Thread: 1 -> STATISTICS,16804.6666667979,0,0,0,0,0,0,14.06504,10.60509,1,0,905.1066,3223.566,183413,49821949,84,0,0,0.5002295,156082,0,0,16.66667,0,0,100,1883768844,905.1066,0,0,-1 2024-01-17 01:14:26.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:14:26.748 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:14:52.568 - Thread: 1 -> GC Memory: 907.4053 / 907.4053 MB 2024-01-17 01:14:58.734 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:15:04.732 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:15:10.732 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:15:22.568 - Thread: 1 -> GC Memory: 909.6054 / 909.6054 MB 2024-01-17 01:15:26.766 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:15:26.767 - Thread: 1 -> STATISTICS,16864.6833335959,0,0,0,0,0,0,17.40441,12.55987,1,0,908.6803,3223.816,183413,49821949,84,0,0,0.5197635,155433,0,0,16.66667,0,0,100,1883768844,908.6803,0,0,-1 2024-01-17 01:15:26.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:15:26.767 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:15:42.751 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:15:46.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:15:52.569 - Thread: 1 -> GC Memory: 862.6333 / 862.6333 MB 2024-01-17 01:15:52.753 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:16:21.869 - Thread: 1 -> Autosave initiated 2024-01-17 01:16:21.869 - Thread: 1 -> Character state: True 2024-01-17 01:16:21.869 - Thread: 1 -> IsServer: True 2024-01-17 01:16:21.869 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:16:21.869 - Thread: 1 -> Autosave 2024-01-17 01:16:21.869 - Thread: 1 -> Saving world - START 2024-01-17 01:16:21.869 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:16:21.869 - Thread: 1 -> Before snapshot.: GC Memory: 864 B 2024-01-17 01:16:21.951 - Thread: 1 -> After snapshot.: GC Memory: 868 B 2024-01-17 01:16:21.952 - Thread: 1 -> Directory cleanup: GC Memory: 868 B 2024-01-17 01:16:21.952 - Thread: 1 -> Saving world - END 2024-01-17 01:16:21.952 - Thread: 11 -> Session snapshot save - START 2024-01-17 01:16:21.952 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 01:16:22.570 - Thread: 1 -> GC Memory: 867.6864 / 867.6864 MB 2024-01-17 01:16:23.817 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:16:25.806 - Thread: 11 -> Session snapshot save - END 2024-01-17 01:16:26.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:16:26.786 - Thread: 1 -> STATISTICS,16924.7,0,0,0,0,0,0,21.08521,13.64888,1,0,897.3165,3226.18,183413,49821949,84,0,0,0.4735525,154870,0,0,16.66667,0,0,100,1883768844,897.3165,0,0,-1 2024-01-17 01:16:26.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:16:26.786 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:16:52.573 - Thread: 1 -> GC Memory: 899.0633 / 899.0633 MB 2024-01-17 01:16:56.786 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:17:02.787 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:17:06.787 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:17:22.590 - Thread: 1 -> GC Memory: 901.2689 / 901.2689 MB 2024-01-17 01:17:26.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:17:26.805 - Thread: 1 -> STATISTICS,16984.7166667979,0,0,0,0,0,0,15.05914,11.91492,1,0,900.189,3224.105,183413,49821949,84,0,0,0.5069969,154846,0,0,16.66667,0,0,100,1883768844,900.189,0,0,-1 2024-01-17 01:17:26.805 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:17:26.805 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:17:52.594 - Thread: 1 -> GC Memory: 900.4312 / 900.4312 MB 2024-01-17 01:18:22.610 - Thread: 1 -> GC Memory: 901.8419 / 901.8419 MB 2024-01-17 01:18:26.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:18:26.823 - Thread: 1 -> STATISTICS,17044.7333335959,0,0,0,0,0,0,19.67229,13.11265,1,0,901.0192,3223.465,183413,49821949,84,0,0,0.5024076,155670,0,0,16.66667,0,0,100,1883768844,901.0192,0,0,-1 2024-01-17 01:18:26.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:18:26.823 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:18:52.627 - Thread: 1 -> GC Memory: 900.9461 / 900.9461 MB 2024-01-17 01:19:10.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:19:16.841 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:19:20.840 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:19:22.642 - Thread: 1 -> GC Memory: 900.4395 / 900.4395 MB 2024-01-17 01:19:26.839 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:19:26.840 - Thread: 1 -> STATISTICS,17104.75,0,0,0,0,0,0,17.57937,12.93191,1,0,900.0935,3223.703,183413,49821949,84,0,0,0.5054988,155550,0,0,16.66667,0,0,100,1883768844,900.0935,0,0,-1 2024-01-17 01:19:26.840 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:19:26.840 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:19:52.643 - Thread: 1 -> GC Memory: 901.1071 / 901.1071 MB 2024-01-17 01:20:22.658 - Thread: 1 -> GC Memory: 901.8123 / 901.8123 MB 2024-01-17 01:20:26.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:20:26.856 - Thread: 1 -> STATISTICS,17164.766666798,0,0,0,0,0,0,18.1114,13.43355,1,0,901.0045,3224.078,183413,49821949,84,0,0,0.5178198,155680,0,0,16.66667,0,0,100,1883768844,901.0045,0,0,-1 2024-01-17 01:20:26.856 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:20:26.856 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:20:52.676 - Thread: 1 -> GC Memory: 900.7891 / 900.7891 MB 2024-01-17 01:21:21.878 - Thread: 1 -> Autosave initiated 2024-01-17 01:21:21.878 - Thread: 1 -> Character state: True 2024-01-17 01:21:21.878 - Thread: 1 -> IsServer: True 2024-01-17 01:21:21.878 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:21:21.878 - Thread: 1 -> Autosave 2024-01-17 01:21:21.878 - Thread: 1 -> Saving world - START 2024-01-17 01:21:21.878 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:21:21.878 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 01:21:21.985 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 01:21:21.986 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 01:21:21.986 - Thread: 1 -> Saving world - END 2024-01-17 01:21:21.986 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:21:21.986 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:21:22.692 - Thread: 1 -> GC Memory: 869.1794 / 869.1794 MB 2024-01-17 01:21:24.041 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:21:26.097 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:21:26.969 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:21:26.970 - Thread: 1 -> STATISTICS,17224.7833335959,0,0,0,0,0,0,17.51961,14.67081,1,0,898.9155,3226.934,183413,49821949,84,0,0,0.4988123,155464,0,0,16.66667,0,0,100,1883768844,898.9155,0,0,-1 2024-01-17 01:21:26.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:21:26.970 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:21:52.706 - Thread: 1 -> GC Memory: 901.1763 / 901.1763 MB 2024-01-17 01:22:22.706 - Thread: 1 -> GC Memory: 900.998 / 900.998 MB 2024-01-17 01:22:26.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:22:26.988 - Thread: 1 -> STATISTICS,17284.8,0,0,0,0,0,0,18.53953,12.45286,1,0,900.2908,3224.012,183413,49821949,84,0,0,0.4777467,155496,0,0,16.66667,0,0,100,1883768844,900.2908,0,0,-1 2024-01-17 01:22:26.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:22:26.988 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:22:52.707 - Thread: 1 -> GC Memory: 903.0051 / 903.0051 MB 2024-01-17 01:23:22.727 - Thread: 1 -> GC Memory: 904.261 / 904.261 MB 2024-01-17 01:23:27.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:23:27.005 - Thread: 1 -> STATISTICS,17344.8166667979,0,0,0,0,0,0,16.7643,10.60128,1,0,903.9928,3224.434,183413,49821949,84,0,0,0.5180361,155426,0,0,16.66667,0,0,100,1883768844,903.9928,0,0,-1 2024-01-17 01:23:27.005 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:23:27.005 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:23:52.742 - Thread: 1 -> GC Memory: 906.6454 / 906.6454 MB 2024-01-17 01:24:22.758 - Thread: 1 -> GC Memory: 908.6713 / 908.6713 MB 2024-01-17 01:24:27.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:24:27.024 - Thread: 1 -> STATISTICS,17404.8333335959,0,0,0,0,0,0,16.26766,12.23795,1,0,908.226,3224.387,183413,49821949,84,0,0,0.5124868,155806,0,0,16.66667,0,0,100,1883768844,908.226,0,0,-1 2024-01-17 01:24:27.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:24:27.024 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:24:43.073 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:24:49.074 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:24:52.759 - Thread: 1 -> GC Memory: 906.5668 / 906.5668 MB 2024-01-17 01:24:53.074 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:25:22.760 - Thread: 1 -> GC Memory: 909.7526 / 909.7526 MB 2024-01-17 01:25:27.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:25:27.041 - Thread: 1 -> STATISTICS,17464.85,0,0,0,0,0,0,18.36661,12.91435,1,0,907.9177,3224.387,183413,49821949,84,0,0,0.5130725,155245,0,0,16.66667,0,0,100,1883768844,907.9177,0,0,-1 2024-01-17 01:25:27.041 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:25:27.041 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:25:52.760 - Thread: 1 -> GC Memory: 909.0925 / 909.0925 MB 2024-01-17 01:26:21.896 - Thread: 1 -> Autosave initiated 2024-01-17 01:26:21.896 - Thread: 1 -> Character state: True 2024-01-17 01:26:21.896 - Thread: 1 -> IsServer: True 2024-01-17 01:26:21.896 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:26:21.896 - Thread: 1 -> Autosave 2024-01-17 01:26:21.896 - Thread: 1 -> Saving world - START 2024-01-17 01:26:21.896 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:26:21.896 - Thread: 1 -> Before snapshot.: GC Memory: 910 B 2024-01-17 01:26:22.010 - Thread: 1 -> After snapshot.: GC Memory: 916 B 2024-01-17 01:26:22.011 - Thread: 1 -> Directory cleanup: GC Memory: 916 B 2024-01-17 01:26:22.011 - Thread: 1 -> Saving world - END 2024-01-17 01:26:22.011 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:26:22.011 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:26:22.767 - Thread: 1 -> GC Memory: 1109.704 / 1109.704 MB 2024-01-17 01:26:24.104 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:26:26.076 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:26:27.161 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:26:27.162 - Thread: 1 -> STATISTICS,17524.8666667979,0,0,0,0,0,0,13.15134,11.40445,1,0,899.6721,3227.598,183413,49821949,84,0,0,0.5173867,155598,0,0,16.66667,0,0,100,1883768844,899.6721,0,0,-1 2024-01-17 01:26:27.162 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:26:27.162 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:26:52.781 - Thread: 1 -> GC Memory: 901.3083 / 901.3083 MB 2024-01-17 01:27:22.782 - Thread: 1 -> GC Memory: 903.5151 / 903.5151 MB 2024-01-17 01:27:27.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:27:27.181 - Thread: 1 -> STATISTICS,17584.8833335959,0,0,0,0,0,0,14.62459,11.09959,1,0,903.4191,3225.457,183413,49821949,84,0,0,0.4721704,155210,0,0,16.66667,0,0,100,1883768844,903.4191,0,0,-1 2024-01-17 01:27:27.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:27:27.181 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:27:31.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:27:35.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:27:41.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:27:52.783 - Thread: 1 -> GC Memory: 898.3554 / 898.3554 MB 2024-01-17 01:28:22.783 - Thread: 1 -> GC Memory: 899.2109 / 899.2109 MB 2024-01-17 01:28:27.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:28:27.202 - Thread: 1 -> STATISTICS,17644.9,0,0,0,0,0,0,17.17593,10.86738,1,0,904.9003,3224.098,183413,49821949,84,0,0,0.5152695,155373,0,0,16.66667,0,0,100,1883768844,904.9003,0,0,-1 2024-01-17 01:28:27.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:28:27.202 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:28:52.785 - Thread: 1 -> GC Memory: 898.8866 / 898.8866 MB 2024-01-17 01:29:22.785 - Thread: 1 -> GC Memory: 899.8515 / 899.8515 MB 2024-01-17 01:29:27.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:29:27.216 - Thread: 1 -> STATISTICS,17704.9166667979,0,0,0,0,0,0,17.66014,13.88741,1,0,899.7557,3224.098,183413,49821949,84,0,0,0.5185643,155357,0,0,16.66667,0,0,100,1883768844,899.7557,0,0,-1 2024-01-17 01:29:27.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:29:27.217 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:29:52.786 - Thread: 1 -> GC Memory: 898.359 / 898.359 MB 2024-01-17 01:30:22.787 - Thread: 1 -> GC Memory: 902.6238 / 902.6238 MB 2024-01-17 01:30:27.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:30:27.236 - Thread: 1 -> STATISTICS,17764.9333335959,0,0,0,0,0,0,21.30674,13.30356,1,0,902.1743,3224.098,183413,49821949,84,0,0,0.5286227,155336,0,0,16.66667,0,0,100,1883768844,902.1743,0,0,-1 2024-01-17 01:30:27.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:30:27.236 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:30:52.788 - Thread: 1 -> GC Memory: 898.5831 / 898.5831 MB 2024-01-17 01:31:21.905 - Thread: 1 -> Autosave initiated 2024-01-17 01:31:21.905 - Thread: 1 -> Character state: True 2024-01-17 01:31:21.905 - Thread: 1 -> IsServer: True 2024-01-17 01:31:21.905 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:31:21.905 - Thread: 1 -> Autosave 2024-01-17 01:31:21.905 - Thread: 1 -> Saving world - START 2024-01-17 01:31:21.905 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:31:21.905 - Thread: 1 -> Before snapshot.: GC Memory: 897 B 2024-01-17 01:31:21.995 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-17 01:31:21.996 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-17 01:31:21.996 - Thread: 1 -> Saving world - END 2024-01-17 01:31:21.996 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:31:21.996 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:31:22.806 - Thread: 1 -> GC Memory: 909.9442 / 909.9442 MB 2024-01-17 01:31:24.222 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:31:26.351 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:31:27.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:31:27.254 - Thread: 1 -> STATISTICS,17824.95,0,0,0,0,0,0,16.58944,12.21799,1,0,898.2769,3222.59,183413,49821949,84,0,0,0.5295581,155315,0,0,16.66667,0,0,100,1883768844,898.2769,0,0,-1 2024-01-17 01:31:27.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:31:27.254 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,119,849,1796,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:31:35.337 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:31:39.337 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:31:43.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:31:52.807 - Thread: 1 -> GC Memory: 902.1457 / 902.1457 MB 2024-01-17 01:32:07.354 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:32:13.355 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:32:19.355 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:32:22.811 - Thread: 1 -> GC Memory: 904.3235 / 904.3235 MB 2024-01-17 01:32:27.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:32:27.272 - Thread: 1 -> STATISTICS,17884.9666667979,0,0,0,0,0,0,15.13062,13.00355,1,0,903.5571,3224.117,183413,49821949,84,0,0,0.4987813,155597,0,0,16.66667,0,0,100,1884560412,903.5571,0,0,-1 2024-01-17 01:32:27.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:32:27.272 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:32:52.826 - Thread: 1 -> GC Memory: 898.5248 / 898.5248 MB 2024-01-17 01:33:22.911 - Thread: 1 -> GC Memory: 911.2212 / 911.2212 MB 2024-01-17 01:33:27.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:33:27.404 - Thread: 1 -> STATISTICS,17944.9833335959,0,0,0,0,0,0,20.57831,14.58488,1,0,911.3067,3230.926,183413,49821949,84,0,0,0.481408,155384,0,0,16.66667,0,0,100,1884560412,911.3067,0,0,-1 2024-01-17 01:33:27.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:33:27.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:33:52.915 - Thread: 1 -> GC Memory: 908.9164 / 908.9164 MB 2024-01-17 01:34:22.916 - Thread: 1 -> GC Memory: 904.7166 / 904.7166 MB 2024-01-17 01:34:27.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:34:27.414 - Thread: 1 -> STATISTICS,18005,0,0,0,0,0,0,19.7989,11.97918,1,0,910.2642,3224.117,183413,49821949,84,0,0,0.515533,155713,0,0,16.66667,0,0,100,1884560412,910.2642,0,0,-1 2024-01-17 01:34:27.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:34:27.414 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:34:52.917 - Thread: 1 -> GC Memory: 906.1047 / 906.1047 MB 2024-01-17 01:35:22.918 - Thread: 1 -> GC Memory: 910.9592 / 910.9592 MB 2024-01-17 01:35:27.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:35:27.433 - Thread: 1 -> STATISTICS,18065.016666798,0,0,0,0,0,0,16.50343,13.66498,1,0,910.8628,3224.68,183413,49821949,84,0,0,0.5268896,155617,0,0,16.66667,0,0,100,1884560412,910.8628,0,0,-1 2024-01-17 01:35:27.433 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:35:27.433 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:35:52.920 - Thread: 1 -> GC Memory: 911.6014 / 911.6014 MB 2024-01-17 01:36:13.566 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:36:17.566 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:36:21.917 - Thread: 1 -> Autosave initiated 2024-01-17 01:36:21.917 - Thread: 1 -> Character state: True 2024-01-17 01:36:21.917 - Thread: 1 -> IsServer: True 2024-01-17 01:36:21.917 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:36:21.917 - Thread: 1 -> Autosave 2024-01-17 01:36:21.917 - Thread: 1 -> Saving world - START 2024-01-17 01:36:21.917 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:36:21.917 - Thread: 1 -> Before snapshot.: GC Memory: 913 B 2024-01-17 01:36:22.006 - Thread: 1 -> After snapshot.: GC Memory: 918 B 2024-01-17 01:36:22.007 - Thread: 1 -> Directory cleanup: GC Memory: 918 B 2024-01-17 01:36:22.007 - Thread: 1 -> Saving world - END 2024-01-17 01:36:22.007 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:36:22.007 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:36:22.937 - Thread: 1 -> GC Memory: 920.3663 / 920.3663 MB 2024-01-17 01:36:23.566 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:36:24.211 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:36:26.286 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:36:27.449 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:36:27.450 - Thread: 1 -> STATISTICS,18125.0333335959,0,0,0,0,0,0,15.83649,12.01813,1,0,901.6986,3225.508,183413,49821949,84,0,0,0.5204824,155624,0,0,16.66667,0,0,100,1884560412,901.6986,0,0,-1 2024-01-17 01:36:27.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:36:27.450 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:36:52.952 - Thread: 1 -> GC Memory: 903.5911 / 903.5911 MB 2024-01-17 01:37:22.968 - Thread: 1 -> GC Memory: 900.8488 / 900.8488 MB 2024-01-17 01:37:27.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:37:27.467 - Thread: 1 -> STATISTICS,18185.05,0,0,0,0,0,0,21.69674,13.19148,1,0,900.4271,3224.57,183413,49821949,84,0,0,0.5036987,155533,0,0,16.66667,0,0,100,1884560412,900.4271,0,0,-1 2024-01-17 01:37:27.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:37:27.467 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:37:52.970 - Thread: 1 -> GC Memory: 901.2881 / 901.2881 MB 2024-01-17 01:38:22.987 - Thread: 1 -> GC Memory: 903.0269 / 903.0269 MB 2024-01-17 01:38:27.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:38:27.484 - Thread: 1 -> STATISTICS,18245.0666667979,0,0,0,0,0,0,17.10615,13.10619,1,0,903.5087,3224.727,183413,49821949,84,0,0,0.474746,155617,0,0,16.66667,0,0,100,1884560412,903.5087,0,0,-1 2024-01-17 01:38:27.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:38:27.484 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:38:53.003 - Thread: 1 -> GC Memory: 898.2469 / 898.2469 MB 2024-01-17 01:39:23.003 - Thread: 1 -> GC Memory: 899.7914 / 899.7914 MB 2024-01-17 01:39:27.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:39:27.502 - Thread: 1 -> STATISTICS,18305.0833335959,0,0,0,0,0,0,17.09784,12.39604,1,0,904.6394,3224.727,183413,49821949,84,0,0,0.5170667,155659,0,0,16.66667,0,0,100,1884560412,904.6394,0,0,-1 2024-01-17 01:39:27.502 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:39:27.502 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:39:53.003 - Thread: 1 -> GC Memory: 898.1503 / 898.1503 MB 2024-01-17 01:40:23.005 - Thread: 1 -> GC Memory: 899.1746 / 899.1746 MB 2024-01-17 01:40:27.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:40:27.519 - Thread: 1 -> STATISTICS,18365.1,0,0,0,0,0,0,15.52276,12.22175,1,0,898.9664,3224.129,183413,49821949,84,0,0,0.5241013,155801,0,0,16.66667,0,0,100,1884560412,898.9664,0,0,-1 2024-01-17 01:40:27.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:40:27.519 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:40:51.670 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:40:51.670 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 01:40:53.021 - Thread: 1 -> GC Memory: 900.441 / 900.441 MB 2024-01-17 01:41:01.687 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:41:01.687 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 01:41:11.686 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:41:11.687 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 01:41:21.687 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 01:41:21.687 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 01:41:21.687 - Thread: 1 -> Next activation in 00:29:00.1043338 2024-01-17 01:41:21.921 - Thread: 1 -> Autosave initiated 2024-01-17 01:41:21.921 - Thread: 1 -> Character state: True 2024-01-17 01:41:21.921 - Thread: 1 -> IsServer: True 2024-01-17 01:41:21.921 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:41:21.921 - Thread: 1 -> Autosave 2024-01-17 01:41:21.921 - Thread: 1 -> Saving world - START 2024-01-17 01:41:21.921 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:41:21.921 - Thread: 1 -> Before snapshot.: GC Memory: 901 B 2024-01-17 01:41:22.015 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 01:41:22.016 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 01:41:22.016 - Thread: 1 -> Saving world - END 2024-01-17 01:41:22.016 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:41:22.016 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:41:23.021 - Thread: 1 -> GC Memory: 908.0011 / 908.0011 MB 2024-01-17 01:41:24.122 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:41:26.207 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:41:27.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:41:27.538 - Thread: 1 -> STATISTICS,18425.1166667979,0,0,0,0,0,0,20.50581,14.50854,1,0,869.1334,3232.965,183413,49821949,84,0,0,0.5255849,155494,0,0,16.66667,0,0,100,1884560412,869.1334,0,0,-1 2024-01-17 01:41:27.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:41:27.538 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:41:53.025 - Thread: 1 -> GC Memory: 865.1828 / 865.1828 MB 2024-01-17 01:41:55.704 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:41:59.705 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:42:03.705 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:42:23.040 - Thread: 1 -> GC Memory: 870.7363 / 870.7363 MB 2024-01-17 01:42:27.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:42:27.555 - Thread: 1 -> STATISTICS,18485.1333335959,0,0,0,0,0,0,19.65737,13.35715,1,0,870.1534,3226.746,183413,49821949,84,0,0,0.4946482,155278,0,0,16.66667,0,0,100,1884560412,870.1534,0,0,-1 2024-01-17 01:42:27.555 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:42:27.555 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:42:53.041 - Thread: 1 -> GC Memory: 872.4556 / 872.4556 MB 2024-01-17 01:43:23.041 - Thread: 1 -> GC Memory: 870.7203 / 870.7203 MB 2024-01-17 01:43:27.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:43:27.574 - Thread: 1 -> STATISTICS,18545.15,0,0,0,0,0,0,13.72486,10.30792,1,0,870.6907,3227.293,183413,49821949,84,0,0,0.5253764,155478,0,0,16.66667,0,0,100,1884560412,870.6907,0,0,-1 2024-01-17 01:43:27.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:43:27.574 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:43:53.043 - Thread: 1 -> GC Memory: 866.8572 / 866.8572 MB 2024-01-17 01:44:23.060 - Thread: 1 -> GC Memory: 867.8572 / 867.8572 MB 2024-01-17 01:44:27.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:44:27.591 - Thread: 1 -> STATISTICS,18605.1666667979,0,0,0,0,0,0,20.69479,12.29862,1,0,867.8971,3226.844,183413,49821949,84,0,0,0.4877516,155616,0,0,16.66667,0,0,100,1884560412,867.8971,0,0,-1 2024-01-17 01:44:27.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:44:27.591 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:44:53.062 - Thread: 1 -> GC Memory: 870.4622 / 870.4622 MB 2024-01-17 01:45:23.064 - Thread: 1 -> GC Memory: 867.8707 / 867.8707 MB 2024-01-17 01:45:27.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:45:27.609 - Thread: 1 -> STATISTICS,18665.1833335959,0,0,0,0,0,0,22.67248,16.18028,1,0,867.7854,3225.945,183413,49821949,84,0,0,0.5150474,155519,0,0,16.66667,0,0,100,1884560412,867.7854,0,0,-1 2024-01-17 01:45:27.609 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:45:27.609 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:45:53.079 - Thread: 1 -> GC Memory: 868.4612 / 868.4612 MB 2024-01-17 01:46:09.811 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:46:15.811 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:46:19.811 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:46:21.929 - Thread: 1 -> Autosave initiated 2024-01-17 01:46:21.929 - Thread: 1 -> Character state: True 2024-01-17 01:46:21.929 - Thread: 1 -> IsServer: True 2024-01-17 01:46:21.929 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:46:21.929 - Thread: 1 -> Autosave 2024-01-17 01:46:21.929 - Thread: 1 -> Saving world - START 2024-01-17 01:46:21.929 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:46:21.929 - Thread: 1 -> Before snapshot.: GC Memory: 868 B 2024-01-17 01:46:22.022 - Thread: 1 -> After snapshot.: GC Memory: 874 B 2024-01-17 01:46:22.023 - Thread: 1 -> Directory cleanup: GC Memory: 874 B 2024-01-17 01:46:22.023 - Thread: 1 -> Saving world - END 2024-01-17 01:46:22.023 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:46:22.023 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:46:23.081 - Thread: 1 -> GC Memory: 877.4338 / 877.4338 MB 2024-01-17 01:46:24.078 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:46:26.131 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:46:27.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:46:27.627 - Thread: 1 -> STATISTICS,18725.2,0,0,0,0,0,0,23.76635,14.76528,1,0,909.0038,3229.887,183413,49821949,84,0,0,0.5168656,155562,0,0,16.66667,0,0,100,1884560412,909.0038,0,0,-1 2024-01-17 01:46:27.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:46:27.627 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:46:53.096 - Thread: 1 -> GC Memory: 910.5533 / 910.5533 MB 2024-01-17 01:47:23.097 - Thread: 1 -> GC Memory: 857.9961 / 857.9961 MB 2024-01-17 01:47:27.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:47:27.646 - Thread: 1 -> STATISTICS,18785.2166667979,0,0,0,0,0,0,16.64069,12.68601,1,0,863.254,3227.863,183413,49821949,84,0,0,0.5050338,155598,0,0,16.66667,0,0,100,1884560412,863.254,0,0,-1 2024-01-17 01:47:27.646 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:47:27.646 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:47:53.099 - Thread: 1 -> GC Memory: 860.2483 / 860.2483 MB 2024-01-17 01:48:23.117 - Thread: 1 -> GC Memory: 859.6913 / 859.6913 MB 2024-01-17 01:48:27.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:48:27.664 - Thread: 1 -> STATISTICS,18845.2333335959,0,0,0,0,0,0,17.06063,12.98999,1,0,859.0173,3226.879,183413,49821949,84,0,0,0.4964862,155981,0,0,16.66667,0,0,100,1884560412,859.0173,0,0,-1 2024-01-17 01:48:27.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:48:27.664 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:48:53.133 - Thread: 1 -> GC Memory: 859.8824 / 859.8824 MB 2024-01-17 01:49:23.135 - Thread: 1 -> GC Memory: 858.6484 / 858.6484 MB 2024-01-17 01:49:27.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:49:27.686 - Thread: 1 -> STATISTICS,18905.25,0,0,0,0,0,0,20.39504,13.59024,1,0,863.7479,3227.004,183413,49821949,84,0,0,0.4728304,155769,0,0,16.66667,0,0,100,1884560412,863.7479,0,0,-1 2024-01-17 01:49:27.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:49:27.686 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:49:53.137 - Thread: 1 -> GC Memory: 860.6313 / 860.6313 MB 2024-01-17 01:50:23.153 - Thread: 1 -> GC Memory: 860.9769 / 860.9769 MB 2024-01-17 01:50:27.700 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:50:27.701 - Thread: 1 -> STATISTICS,18965.266666798,0,0,0,0,0,0,17.44676,13.46556,1,0,860.2364,3225.691,183413,49821949,84,0,0,0.5191081,154984,0,0,16.66667,0,0,100,1884560412,860.2364,0,0,-1 2024-01-17 01:50:27.701 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:50:27.701 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:50:53.158 - Thread: 1 -> GC Memory: 857.2368 / 857.2368 MB 2024-01-17 01:51:21.939 - Thread: 1 -> Autosave initiated 2024-01-17 01:51:21.939 - Thread: 1 -> Character state: True 2024-01-17 01:51:21.939 - Thread: 1 -> IsServer: True 2024-01-17 01:51:21.939 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:51:21.939 - Thread: 1 -> Autosave 2024-01-17 01:51:21.939 - Thread: 1 -> Saving world - START 2024-01-17 01:51:21.939 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:51:21.939 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-17 01:51:22.019 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 01:51:22.019 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 01:51:22.019 - Thread: 1 -> Saving world - END 2024-01-17 01:51:22.019 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:51:22.020 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:51:23.171 - Thread: 1 -> GC Memory: 868.2769 / 868.2769 MB 2024-01-17 01:51:24.085 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:51:26.199 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:51:27.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:51:27.720 - Thread: 1 -> STATISTICS,19025.2833335959,0,0,0,0,0,0,15.84479,13.67885,1,0,902.218,3229.297,183413,49821949,84,0,0,0.5132534,154976,0,0,16.66667,0,0,100,1884560412,902.218,0,0,-1 2024-01-17 01:51:27.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:51:27.720 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:51:53.175 - Thread: 1 -> GC Memory: 898.7957 / 898.7957 MB 2024-01-17 01:52:05.955 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:52:09.955 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:52:15.972 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:52:23.192 - Thread: 1 -> GC Memory: 901.7425 / 901.7425 MB 2024-01-17 01:52:27.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:52:27.738 - Thread: 1 -> STATISTICS,19085.3,0,0,0,0,0,0,15.5392,13.01083,1,0,901.8042,3226.871,183413,49821949,84,0,0,0.5074645,155219,0,0,16.66667,0,0,100,1884560412,901.8042,0,0,-1 2024-01-17 01:52:27.738 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:52:27.738 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:52:53.207 - Thread: 1 -> GC Memory: 860.463 / 860.463 MB 2024-01-17 01:53:23.223 - Thread: 1 -> GC Memory: 870.5727 / 870.5727 MB 2024-01-17 01:53:27.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:53:27.887 - Thread: 1 -> STATISTICS,19145.3166667979,0,0,0,0,0,0,15.31431,12.12072,1,0,869.862,3235.543,183413,49821949,84,0,0,0.5098797,155248,0,0,16.66667,0,0,100,1884560412,869.862,0,0,-1 2024-01-17 01:53:27.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:53:27.887 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:53:53.240 - Thread: 1 -> GC Memory: 862.7815 / 862.7815 MB 2024-01-17 01:54:23.240 - Thread: 1 -> GC Memory: 863.94 / 863.94 MB 2024-01-17 01:54:27.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:54:27.904 - Thread: 1 -> STATISTICS,19205.3333335959,0,0,0,0,0,0,17.285,14.16307,1,0,864.5839,3226.887,183413,49821949,84,0,0,0.4944979,155202,0,0,16.66667,0,0,100,1884560412,864.5839,0,0,-1 2024-01-17 01:54:27.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:54:27.905 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:54:53.240 - Thread: 1 -> GC Memory: 866.2175 / 866.2175 MB 2024-01-17 01:55:23.241 - Thread: 1 -> GC Memory: 867.6616 / 867.6616 MB 2024-01-17 01:55:27.921 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:55:27.923 - Thread: 1 -> STATISTICS,19265.35,0,0,0,0,0,0,21.33598,13.54392,1,0,867.4256,3227.063,183413,49821949,84,0,0,0.5098423,155670,0,0,16.66667,0,0,100,1884560412,867.4256,0,0,-1 2024-01-17 01:55:27.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:55:27.923 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:55:53.241 - Thread: 1 -> GC Memory: 869.6697 / 869.6697 MB 2024-01-17 01:56:21.942 - Thread: 1 -> Autosave initiated 2024-01-17 01:56:21.942 - Thread: 1 -> Character state: True 2024-01-17 01:56:21.942 - Thread: 1 -> IsServer: True 2024-01-17 01:56:21.942 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 01:56:21.942 - Thread: 1 -> Autosave 2024-01-17 01:56:21.942 - Thread: 1 -> Saving world - START 2024-01-17 01:56:21.942 - Thread: 1 -> Making world state snapshot. 2024-01-17 01:56:21.942 - Thread: 1 -> Before snapshot.: GC Memory: 867 B 2024-01-17 01:56:22.036 - Thread: 1 -> After snapshot.: GC Memory: 875 B 2024-01-17 01:56:22.037 - Thread: 1 -> Directory cleanup: GC Memory: 875 B 2024-01-17 01:56:22.037 - Thread: 1 -> Saving world - END 2024-01-17 01:56:22.037 - Thread: 10 -> Session snapshot save - START 2024-01-17 01:56:22.037 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 01:56:23.242 - Thread: 1 -> GC Memory: 879.9546 / 879.9546 MB 2024-01-17 01:56:24.072 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 01:56:26.171 - Thread: 10 -> Session snapshot save - END 2024-01-17 01:56:27.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:56:27.940 - Thread: 1 -> STATISTICS,19325.3666667979,0,0,0,0,0,0,18.18058,12.4166,1,0,908.9469,3232.867,183413,49821949,84,0,0,0.5088006,155547,0,0,16.66667,0,0,100,1884560412,908.9469,0,0,-1 2024-01-17 01:56:27.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:56:27.940 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:56:53.242 - Thread: 1 -> GC Memory: 910.6465 / 910.6465 MB 2024-01-17 01:57:23.244 - Thread: 1 -> GC Memory: 910.2952 / 910.2952 MB 2024-01-17 01:57:27.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:57:27.959 - Thread: 1 -> STATISTICS,19385.3833335959,0,0,0,0,0,0,22.3711,15.47995,1,0,910.2251,3227.305,183413,49821949,84,0,0,0.5145288,155626,0,0,16.66667,0,0,100,1884560412,910.2251,0,0,-1 2024-01-17 01:57:27.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:57:27.959 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:57:53.244 - Thread: 1 -> GC Memory: 915.4381 / 915.4381 MB 2024-01-17 01:58:23.244 - Thread: 1 -> GC Memory: 862.6622 / 862.6622 MB 2024-01-17 01:58:27.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:58:27.976 - Thread: 1 -> STATISTICS,19445.4,0,0,0,0,0,0,20.99177,14.70427,1,0,862.6589,3226.082,183413,49821949,84,0,0,0.498998,155510,0,0,16.66667,0,0,100,1884560412,862.6589,0,0,-1 2024-01-17 01:58:27.976 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:58:27.976 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:58:53.248 - Thread: 1 -> GC Memory: 858.8943 / 858.8943 MB 2024-01-17 01:59:16.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:59:22.276 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:59:23.262 - Thread: 1 -> GC Memory: 858.886 / 858.886 MB 2024-01-17 01:59:26.277 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 01:59:27.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 01:59:27.995 - Thread: 1 -> STATISTICS,19505.4166667979,0,0,0,0,0,0,23.51937,14.54014,1,0,859.1421,3226.816,183413,49821949,84,0,0,0.5147647,155804,0,0,16.66667,0,0,100,1884560412,859.1421,0,0,-1 2024-01-17 01:59:27.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 01:59:27.995 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 01:59:53.281 - Thread: 1 -> GC Memory: 861.2495 / 861.2495 MB 2024-01-17 02:00:23.298 - Thread: 1 -> GC Memory: 862.072 / 862.072 MB 2024-01-17 02:00:28.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:00:28.012 - Thread: 1 -> STATISTICS,19565.4333335959,0,0,0,0,0,0,22.07101,13.93569,1,0,861.8028,3226.719,183413,49821949,84,0,0,0.4937015,158676,0,0,16.66667,0,0,100,1884560412,861.8028,0,0,-1 2024-01-17 02:00:28.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:00:28.012 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:00:53.316 - Thread: 1 -> GC Memory: 863.0651 / 863.0651 MB 2024-01-17 02:01:21.947 - Thread: 1 -> Autosave initiated 2024-01-17 02:01:21.947 - Thread: 1 -> Character state: True 2024-01-17 02:01:21.947 - Thread: 1 -> IsServer: True 2024-01-17 02:01:21.947 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:01:21.947 - Thread: 1 -> Autosave 2024-01-17 02:01:21.947 - Thread: 1 -> Saving world - START 2024-01-17 02:01:21.948 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:01:21.948 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-17 02:01:22.043 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 02:01:22.044 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 02:01:22.044 - Thread: 1 -> Saving world - END 2024-01-17 02:01:22.045 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:01:22.045 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:01:22.330 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:01:23.331 - Thread: 1 -> GC Memory: 866.7038 / 866.7038 MB 2024-01-17 02:01:24.065 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:01:26.106 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:01:26.329 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:01:28.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:01:28.030 - Thread: 1 -> STATISTICS,19625.45,0,0,0,0,0,0,15.04323,11.5952,1,0,897.4183,3235.105,183413,49821949,84,0,0,0.5327744,157156,0,0,16.66667,0,0,100,1884560412,897.4183,0,0,-1 2024-01-17 02:01:28.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:01:28.030 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:01:30.330 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:01:53.331 - Thread: 1 -> GC Memory: 899.4518 / 899.4518 MB 2024-01-17 02:02:23.336 - Thread: 1 -> GC Memory: 905.0425 / 905.0425 MB 2024-01-17 02:02:28.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:02:28.047 - Thread: 1 -> STATISTICS,19685.4666667979,0,0,0,0,0,0,15.17972,11.26319,1,0,904.0979,3228.574,183413,49821949,84,0,0,0.5027295,157119,0,0,16.66667,0,0,100,1884560412,904.0979,0,0,-1 2024-01-17 02:02:28.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:02:28.047 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:02:53.349 - Thread: 1 -> GC Memory: 905.9799 / 905.9799 MB 2024-01-17 02:03:23.350 - Thread: 1 -> GC Memory: 902.2405 / 902.2405 MB 2024-01-17 02:03:28.065 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:03:28.077 - Thread: 1 -> STATISTICS,19745.4833335959,0,0,0,0,0,0,22.35976,16.67807,1,0,902.1542,3229.059,183413,49821949,84,0,0,0.5209146,157508,0,0,16.66667,0,0,100,1884560412,902.1542,0,0,-1 2024-01-17 02:03:28.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:03:28.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:03:53.350 - Thread: 1 -> GC Memory: 858.4355 / 858.4355 MB 2024-01-17 02:04:23.352 - Thread: 1 -> GC Memory: 859.5801 / 859.5801 MB 2024-01-17 02:04:28.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:04:28.083 - Thread: 1 -> STATISTICS,19805.5,0,0,0,0,0,0,23.82396,15.22857,1,0,859.3346,3227.547,183413,49821949,84,0,0,0.5001248,156276,0,0,16.66667,0,0,100,1884560412,859.3346,0,0,-1 2024-01-17 02:04:28.083 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:04:28.083 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:04:53.352 - Thread: 1 -> GC Memory: 858.0365 / 858.0365 MB 2024-01-17 02:05:23.355 - Thread: 1 -> GC Memory: 859.4427 / 859.4427 MB 2024-01-17 02:05:28.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:05:28.102 - Thread: 1 -> STATISTICS,19865.516666798,0,0,0,0,0,0,15.60899,11.90697,1,0,859.8221,3227.84,183413,49821949,84,0,0,0.4993567,156053,0,0,16.66667,0,0,100,1884560412,859.8221,0,0,-1 2024-01-17 02:05:28.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:05:28.102 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:05:42.436 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:05:48.436 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:05:52.436 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:05:53.371 - Thread: 1 -> GC Memory: 859.3098 / 859.3098 MB 2024-01-17 02:06:21.957 - Thread: 1 -> Autosave initiated 2024-01-17 02:06:21.957 - Thread: 1 -> Character state: True 2024-01-17 02:06:21.957 - Thread: 1 -> IsServer: True 2024-01-17 02:06:21.957 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:06:21.957 - Thread: 1 -> Autosave 2024-01-17 02:06:21.957 - Thread: 1 -> Saving world - START 2024-01-17 02:06:21.957 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:06:21.957 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-17 02:06:22.064 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 02:06:22.064 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 02:06:22.064 - Thread: 1 -> Saving world - END 2024-01-17 02:06:22.064 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:06:22.064 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:06:23.386 - Thread: 1 -> GC Memory: 870.9529 / 870.9529 MB 2024-01-17 02:06:23.986 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:06:26.051 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:06:28.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:06:28.215 - Thread: 1 -> STATISTICS,19925.5333335959,0,0,0,0,0,0,20.98995,14.24839,1,0,901.0861,3231.516,183413,49821949,84,0,0,0.5053608,155818,0,0,16.66667,0,0,100,1884560412,901.0861,0,0,-1 2024-01-17 02:06:28.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:06:28.215 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:06:53.402 - Thread: 1 -> GC Memory: 903.1544 / 903.1544 MB 2024-01-17 02:07:23.402 - Thread: 1 -> GC Memory: 900.2802 / 900.2802 MB 2024-01-17 02:07:28.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:07:28.234 - Thread: 1 -> STATISTICS,19985.55,0,0,0,0,0,0,16.94603,13.47089,1,0,900.061,3228.73,183413,49821949,84,0,0,0.5166909,156270,0,0,16.66667,0,0,100,1884560412,900.061,0,0,-1 2024-01-17 02:07:28.234 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:07:28.234 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:07:52.584 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:07:53.403 - Thread: 1 -> GC Memory: 902.2463 / 902.2463 MB 2024-01-17 02:07:58.585 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:08:04.586 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:08:23.406 - Thread: 1 -> GC Memory: 902.4664 / 902.4664 MB 2024-01-17 02:08:28.251 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:08:28.252 - Thread: 1 -> STATISTICS,20045.5666667979,0,0,0,0,0,0,20.80861,14.43996,1,0,902.582,3228.918,183413,49821949,84,0,0,0.5013392,156488,0,0,16.66667,0,0,100,1884560412,902.582,0,0,-1 2024-01-17 02:08:28.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:08:28.253 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:08:53.422 - Thread: 1 -> GC Memory: 907.4694 / 907.4694 MB 2024-01-17 02:09:23.423 - Thread: 1 -> GC Memory: 909.4974 / 909.4974 MB 2024-01-17 02:09:28.271 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:09:28.272 - Thread: 1 -> STATISTICS,20105.5833335959,0,0,0,0,0,0,20.00689,13.16062,1,0,909.5502,3229.043,183413,49821949,84,0,0,0.5049065,156382,0,0,16.66667,0,0,100,1884560412,909.5502,0,0,-1 2024-01-17 02:09:28.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:09:28.272 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:09:53.423 - Thread: 1 -> GC Memory: 858.7946 / 858.7946 MB 2024-01-17 02:10:22.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:10:22.639 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 02:10:23.425 - Thread: 1 -> GC Memory: 861.8838 / 861.8838 MB 2024-01-17 02:10:28.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:10:28.289 - Thread: 1 -> STATISTICS,20165.6,0,0,0,0,0,0,15.55426,12.79119,1,0,862.1982,3227.938,183413,49821949,84,0,0,0.5198619,155621,0,0,16.66667,0,0,100,1884560412,862.1982,0,0,-1 2024-01-17 02:10:28.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:10:28.289 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:10:32.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:10:32.656 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 02:10:42.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:10:42.656 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 02:10:52.656 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:10:52.657 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 02:10:52.657 - Thread: 1 -> Next activation in 00:21:53.4740857 2024-01-17 02:10:53.425 - Thread: 1 -> GC Memory: 862.0554 / 862.0554 MB 2024-01-17 02:11:21.975 - Thread: 1 -> Autosave initiated 2024-01-17 02:11:21.975 - Thread: 1 -> Character state: True 2024-01-17 02:11:21.975 - Thread: 1 -> IsServer: True 2024-01-17 02:11:21.975 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:11:21.975 - Thread: 1 -> Autosave 2024-01-17 02:11:21.975 - Thread: 1 -> Saving world - START 2024-01-17 02:11:21.975 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:11:21.975 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 02:11:22.072 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 02:11:22.073 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 02:11:22.073 - Thread: 1 -> Saving world - END 2024-01-17 02:11:22.073 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:11:22.073 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:11:23.427 - Thread: 1 -> GC Memory: 865.7427 / 865.7427 MB 2024-01-17 02:11:24.062 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:11:26.158 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:11:28.390 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:11:28.390 - Thread: 1 -> STATISTICS,20225.6166667979,0,0,0,0,0,0,23.85559,13.58008,1,0,897.7769,3233.246,183413,49821949,84,0,0,0.4779092,155451,0,0,16.66667,0,0,100,1884560412,897.7769,0,0,-1 2024-01-17 02:11:28.390 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:11:28.390 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:11:53.427 - Thread: 1 -> GC Memory: 899.447 / 899.447 MB 2024-01-17 02:12:23.444 - Thread: 1 -> GC Memory: 902.2064 / 902.2064 MB 2024-01-17 02:12:28.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:12:28.408 - Thread: 1 -> STATISTICS,20285.6333335959,0,0,0,0,0,0,16.56818,11.98433,1,0,902.6356,3228.652,183413,49821949,84,0,0,0.5181627,155486,0,0,16.66667,0,0,100,1884560412,902.6356,0,0,-1 2024-01-17 02:12:28.408 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:12:28.408 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:12:53.444 - Thread: 1 -> GC Memory: 902.9998 / 902.9998 MB 2024-01-17 02:13:00.793 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:13:06.794 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:13:12.793 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:13:23.467 - Thread: 1 -> GC Memory: 916.2463 / 916.2463 MB 2024-01-17 02:13:28.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:13:28.552 - Thread: 1 -> STATISTICS,20345.65,0,0,0,0,0,0,22.67019,14.61616,1,0,911.4511,3237.09,183413,49821949,84,0,0,0.5111141,155460,0,0,16.66667,0,0,100,1884560412,911.4511,0,0,-1 2024-01-17 02:13:28.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:13:28.552 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:13:53.470 - Thread: 1 -> GC Memory: 905.8849 / 905.8849 MB 2024-01-17 02:14:23.471 - Thread: 1 -> GC Memory: 908.3673 / 908.3673 MB 2024-01-17 02:14:28.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:14:28.569 - Thread: 1 -> STATISTICS,20405.6666667979,0,0,0,0,0,0,15.55728,11.50895,1,0,908.9814,3228.602,183413,49821949,84,0,0,0.494591,156316,0,0,16.66667,0,0,100,1884560412,908.9814,0,0,-1 2024-01-17 02:14:28.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:14:28.569 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:14:53.473 - Thread: 1 -> GC Memory: 859.7283 / 859.7283 MB 2024-01-17 02:15:23.473 - Thread: 1 -> GC Memory: 861.4625 / 861.4625 MB 2024-01-17 02:15:28.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:15:28.591 - Thread: 1 -> STATISTICS,20465.6833335959,0,0,0,0,0,0,18.41815,12.21849,1,0,861.9768,3227.98,183413,49821949,84,0,0,0.5177718,156099,0,0,16.66667,0,0,100,1884560412,861.9768,0,0,-1 2024-01-17 02:15:28.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:15:28.591 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:15:53.474 - Thread: 1 -> GC Memory: 862.4617 / 862.4617 MB 2024-01-17 02:16:21.990 - Thread: 1 -> Autosave initiated 2024-01-17 02:16:21.990 - Thread: 1 -> Character state: True 2024-01-17 02:16:21.990 - Thread: 1 -> IsServer: True 2024-01-17 02:16:21.990 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:16:21.990 - Thread: 1 -> Autosave 2024-01-17 02:16:21.990 - Thread: 1 -> Saving world - START 2024-01-17 02:16:21.990 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:16:21.990 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 02:16:22.068 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 02:16:22.069 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 02:16:22.069 - Thread: 1 -> Saving world - END 2024-01-17 02:16:22.069 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:16:22.070 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:16:23.474 - Thread: 1 -> GC Memory: 869.9715 / 869.9715 MB 2024-01-17 02:16:23.901 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:16:25.847 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:16:28.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:16:28.605 - Thread: 1 -> STATISTICS,20525.7,0,0,0,0,0,0,16.63203,13.08707,1,0,898.1167,3229.133,183413,49821949,84,0,0,0.4752019,155757,0,0,16.66667,0,0,100,1884560412,898.1167,0,0,-1 2024-01-17 02:16:28.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:16:28.605 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:16:53.476 - Thread: 1 -> GC Memory: 897.9692 / 897.9692 MB 2024-01-17 02:17:23.493 - Thread: 1 -> GC Memory: 899.7777 / 899.7777 MB 2024-01-17 02:17:28.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:17:28.623 - Thread: 1 -> STATISTICS,20585.7166667979,0,0,0,0,0,0,16.54473,12.54915,1,0,900.0507,3228.41,183413,49821949,84,0,0,0.5190169,155872,0,0,16.66667,0,0,100,1884560412,900.0507,0,0,-1 2024-01-17 02:17:28.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:17:28.623 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:17:53.493 - Thread: 1 -> GC Memory: 899.7775 / 899.7775 MB 2024-01-17 02:18:23.494 - Thread: 1 -> GC Memory: 901.3635 / 901.3635 MB 2024-01-17 02:18:28.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:18:28.641 - Thread: 1 -> STATISTICS,20645.7333335959,0,0,0,0,0,0,18.89832,13.51642,1,0,901.3799,3228.598,183413,49821949,84,0,0,0.5211972,155832,0,0,16.66667,0,0,100,1884560412,901.3799,0,0,-1 2024-01-17 02:18:28.641 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:18:28.641 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:18:37.058 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:18:41.058 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:18:45.059 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:18:53.510 - Thread: 1 -> GC Memory: 903.3053 / 903.3053 MB 2024-01-17 02:19:23.510 - Thread: 1 -> GC Memory: 904.503 / 904.503 MB 2024-01-17 02:19:28.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:19:28.659 - Thread: 1 -> STATISTICS,20705.75,0,0,0,0,0,0,14.04237,11.46795,1,0,904.719,3228.383,183413,49821949,84,0,0,0.5102334,155754,0,0,16.66667,0,0,100,1884560412,904.719,0,0,-1 2024-01-17 02:19:28.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:19:28.659 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:19:53.511 - Thread: 1 -> GC Memory: 903.8505 / 903.8505 MB 2024-01-17 02:20:23.512 - Thread: 1 -> GC Memory: 902.5493 / 902.5493 MB 2024-01-17 02:20:28.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:20:28.677 - Thread: 1 -> STATISTICS,20765.766666798,0,0,0,0,0,0,17.01023,12.68347,1,0,902.4179,3227.938,183413,49821949,84,0,0,0.5130944,155874,0,0,16.66667,0,0,100,1884560412,902.4179,0,0,-1 2024-01-17 02:20:28.677 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:20:28.677 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:20:53.512 - Thread: 1 -> GC Memory: 862.241 / 862.241 MB 2024-01-17 02:21:21.996 - Thread: 1 -> Autosave initiated 2024-01-17 02:21:21.996 - Thread: 1 -> Character state: True 2024-01-17 02:21:21.996 - Thread: 1 -> IsServer: True 2024-01-17 02:21:21.996 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:21:21.996 - Thread: 1 -> Autosave 2024-01-17 02:21:21.996 - Thread: 1 -> Saving world - START 2024-01-17 02:21:21.997 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:21:21.997 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-17 02:21:22.095 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 02:21:22.095 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 02:21:22.095 - Thread: 1 -> Saving world - END 2024-01-17 02:21:22.095 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:21:22.095 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:21:23.515 - Thread: 1 -> GC Memory: 868.2172 / 868.2172 MB 2024-01-17 02:21:24.028 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:21:26.147 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:21:28.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:21:28.781 - Thread: 1 -> STATISTICS,20825.7833335959,0,0,0,0,0,0,17.22389,12.73343,1,0,901.6657,3228.258,183413,49821949,84,0,0,0.518149,155600,0,0,16.66667,0,0,100,1884560412,901.6657,0,0,-1 2024-01-17 02:21:28.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:21:28.781 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:21:53.533 - Thread: 1 -> GC Memory: 902.714 / 902.714 MB 2024-01-17 02:22:23.534 - Thread: 1 -> GC Memory: 904.8868 / 904.8868 MB 2024-01-17 02:22:28.797 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:22:28.798 - Thread: 1 -> STATISTICS,20885.8,0,0,0,0,0,0,17.94725,12.91362,1,0,904.9561,3228.352,183413,49821949,84,0,0,0.4809316,155847,0,0,16.66667,0,0,100,1884560412,904.9561,0,0,-1 2024-01-17 02:22:28.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:22:28.798 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:22:53.535 - Thread: 1 -> GC Memory: 900.0996 / 900.0996 MB 2024-01-17 02:23:23.536 - Thread: 1 -> GC Memory: 901.8094 / 901.8094 MB 2024-01-17 02:23:28.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:23:28.816 - Thread: 1 -> STATISTICS,20945.8166667979,0,0,0,0,0,0,18.23847,12.52783,1,0,902.7592,3228.418,183413,49821949,84,0,0,0.5248585,155850,0,0,16.66667,0,0,100,1884560412,902.7592,0,0,-1 2024-01-17 02:23:28.816 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:23:28.816 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:23:53.551 - Thread: 1 -> GC Memory: 902.6905 / 902.6905 MB 2024-01-17 02:24:23.553 - Thread: 1 -> GC Memory: 906.1931 / 906.1931 MB 2024-01-17 02:24:27.284 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:24:28.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:24:28.835 - Thread: 1 -> STATISTICS,21005.8333335959,0,0,0,0,0,0,17.96334,12.46137,1,0,906.4844,3228.559,183413,49821949,84,0,0,0.5155594,156206,0,0,16.66667,0,0,100,1884560412,906.4844,0,0,-1 2024-01-17 02:24:28.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:24:28.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:24:31.284 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:24:37.301 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:24:53.554 - Thread: 1 -> GC Memory: 906.6875 / 906.6875 MB 2024-01-17 02:25:23.554 - Thread: 1 -> GC Memory: 902.9827 / 902.9827 MB 2024-01-17 02:25:28.852 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:25:28.853 - Thread: 1 -> STATISTICS,21065.85,0,0,0,0,0,0,19.15944,12.67119,1,0,902.2418,3228.742,183413,49821949,84,0,0,0.4989305,155480,0,0,16.66667,0,0,100,1884560412,902.2418,0,0,-1 2024-01-17 02:25:28.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:25:28.853 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:25:53.555 - Thread: 1 -> GC Memory: 903.6511 / 903.6511 MB 2024-01-17 02:26:22.008 - Thread: 1 -> Autosave initiated 2024-01-17 02:26:22.008 - Thread: 1 -> Character state: True 2024-01-17 02:26:22.009 - Thread: 1 -> IsServer: True 2024-01-17 02:26:22.009 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:26:22.009 - Thread: 1 -> Autosave 2024-01-17 02:26:22.009 - Thread: 1 -> Saving world - START 2024-01-17 02:26:22.009 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:26:22.009 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 02:26:22.102 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 02:26:22.102 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 02:26:22.102 - Thread: 1 -> Saving world - END 2024-01-17 02:26:22.102 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:26:22.103 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:26:23.555 - Thread: 1 -> GC Memory: 869.127 / 869.127 MB 2024-01-17 02:26:24.138 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:26:26.134 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:26:28.870 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:26:28.871 - Thread: 1 -> STATISTICS,21125.8666667979,0,0,0,0,0,0,18.69508,12.76185,1,0,901.0408,3231.879,183413,49821949,84,0,0,0.5271677,155654,0,0,16.66667,0,0,100,1884560412,901.0408,0,0,-1 2024-01-17 02:26:28.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:26:28.871 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:26:53.556 - Thread: 1 -> GC Memory: 901.6168 / 901.6168 MB 2024-01-17 02:27:23.558 - Thread: 1 -> GC Memory: 904.322 / 904.322 MB 2024-01-17 02:27:28.888 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:27:28.889 - Thread: 1 -> STATISTICS,21185.8833335959,0,0,0,0,0,0,15.30207,11.77592,1,0,899.8359,3228.504,183413,49821949,84,0,0,0.4760722,155705,0,0,16.66667,0,0,100,1884560412,899.8359,0,0,-1 2024-01-17 02:27:28.889 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:27:28.889 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:27:53.560 - Thread: 1 -> GC Memory: 898.6984 / 898.6984 MB 2024-01-17 02:28:23.576 - Thread: 1 -> GC Memory: 903.9944 / 903.9944 MB 2024-01-17 02:28:28.906 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:28:28.907 - Thread: 1 -> STATISTICS,21245.9,0,0,0,0,0,0,16.94599,10.96902,1,0,904.5032,3228.504,183413,49821949,84,0,0,0.5147675,155572,0,0,16.66667,0,0,100,1884560412,904.5032,0,0,-1 2024-01-17 02:28:28.907 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:28:28.907 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:28:53.576 - Thread: 1 -> GC Memory: 902.7577 / 902.7577 MB 2024-01-17 02:29:23.577 - Thread: 1 -> GC Memory: 903.0802 / 903.0802 MB 2024-01-17 02:29:28.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:29:28.924 - Thread: 1 -> STATISTICS,21305.9166667979,0,0,0,0,0,0,15.95792,13.1707,1,0,903.713,3228.566,183413,49821949,84,0,0,0.5204324,155901,0,0,16.66667,0,0,100,1884560412,903.713,0,0,-1 2024-01-17 02:29:28.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:29:28.924 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:29:53.593 - Thread: 1 -> GC Memory: 898.8936 / 898.8936 MB 2024-01-17 02:30:23.595 - Thread: 1 -> GC Memory: 901.5381 / 901.5381 MB 2024-01-17 02:30:28.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:30:28.945 - Thread: 1 -> STATISTICS,21365.9333335959,0,0,0,0,0,0,20.89561,13.91454,1,0,902.9838,3228.258,183413,49821949,84,0,0,0.5079417,155600,0,0,16.66667,0,0,100,1884560412,902.9838,0,0,-1 2024-01-17 02:30:28.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:30:28.945 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:30:49.443 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:30:53.595 - Thread: 1 -> GC Memory: 901.1846 / 901.1846 MB 2024-01-17 02:30:55.443 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:30:59.460 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:31:22.011 - Thread: 1 -> Autosave initiated 2024-01-17 02:31:22.011 - Thread: 1 -> Character state: True 2024-01-17 02:31:22.011 - Thread: 1 -> IsServer: True 2024-01-17 02:31:22.011 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:31:22.011 - Thread: 1 -> Autosave 2024-01-17 02:31:22.011 - Thread: 1 -> Saving world - START 2024-01-17 02:31:22.012 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:31:22.012 - Thread: 1 -> Before snapshot.: GC Memory: 899 B 2024-01-17 02:31:22.125 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 02:31:22.125 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 02:31:22.125 - Thread: 1 -> Saving world - END 2024-01-17 02:31:22.125 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:31:22.126 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:31:23.610 - Thread: 1 -> GC Memory: 870.3099 / 870.3099 MB 2024-01-17 02:31:24.301 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:31:26.372 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:31:29.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:31:29.059 - Thread: 1 -> STATISTICS,21425.95,0,0,0,0,0,0,16.59716,12.07097,1,0,899.9046,3230.75,183413,49821949,84,0,0,0.5180339,155624,0,0,16.66667,0,0,100,1884560412,899.9046,0,0,-1 2024-01-17 02:31:29.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:31:29.059 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:31:53.613 - Thread: 1 -> GC Memory: 901.0235 / 901.0235 MB 2024-01-17 02:32:23.629 - Thread: 1 -> GC Memory: 902.3865 / 902.3865 MB 2024-01-17 02:32:29.077 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:32:29.077 - Thread: 1 -> STATISTICS,21485.9666667979,0,0,0,0,0,0,14.73492,11.30755,1,0,903.8748,3228.324,183413,49821949,84,0,0,0.51432,155667,0,0,16.66667,0,0,100,1884560412,903.8748,0,0,-1 2024-01-17 02:32:29.077 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:32:29.077 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:32:47.595 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:32:47.595 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 02:32:53.632 - Thread: 1 -> GC Memory: 902.1211 / 902.1211 MB 2024-01-17 02:32:57.594 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:32:57.594 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 02:33:07.611 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:33:07.611 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 02:33:17.612 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 02:33:17.612 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 02:33:17.612 - Thread: 1 -> Next activation in 00:53:24.9109401 2024-01-17 02:33:23.649 - Thread: 1 -> GC Memory: 902.5464 / 902.5464 MB 2024-01-17 02:33:29.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:33:29.229 - Thread: 1 -> STATISTICS,21545.9833335959,0,0,0,0,0,0,17.53246,11.95307,1,0,910.8611,3237.395,183413,49821949,84,0,0,0.5034134,155542,0,0,16.66667,0,0,100,1884560412,910.8611,0,0,-1 2024-01-17 02:33:29.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:33:29.229 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:33:53.652 - Thread: 1 -> GC Memory: 903.4323 / 903.4323 MB 2024-01-17 02:34:23.653 - Thread: 1 -> GC Memory: 906.0767 / 906.0767 MB 2024-01-17 02:34:29.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:34:29.236 - Thread: 1 -> STATISTICS,21606,0,0,0,0,0,0,17.13023,11.08662,1,0,906.7258,3231.082,183413,49821949,84,0,0,0.5171847,156028,0,0,16.66667,0,0,100,1884560412,906.7258,0,0,-1 2024-01-17 02:34:29.236 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:34:29.236 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:34:53.653 - Thread: 1 -> GC Memory: 908.7012 / 908.7012 MB 2024-01-17 02:35:23.654 - Thread: 1 -> GC Memory: 906.0807 / 906.0807 MB 2024-01-17 02:35:29.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:35:29.254 - Thread: 1 -> STATISTICS,21666.016666798,0,0,0,0,0,0,17.35223,13.03663,1,0,907.4112,3230.699,183413,49821949,84,0,0,0.5156983,155442,0,0,16.66667,0,0,100,1884560412,907.4112,0,0,-1 2024-01-17 02:35:29.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:35:29.254 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:35:53.656 - Thread: 1 -> GC Memory: 907.0311 / 907.0311 MB 2024-01-17 02:36:22.022 - Thread: 1 -> Autosave initiated 2024-01-17 02:36:22.022 - Thread: 1 -> Character state: True 2024-01-17 02:36:22.022 - Thread: 1 -> IsServer: True 2024-01-17 02:36:22.022 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:36:22.022 - Thread: 1 -> Autosave 2024-01-17 02:36:22.022 - Thread: 1 -> Saving world - START 2024-01-17 02:36:22.022 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:36:22.022 - Thread: 1 -> Before snapshot.: GC Memory: 907 B 2024-01-17 02:36:22.114 - Thread: 1 -> After snapshot.: GC Memory: 914 B 2024-01-17 02:36:22.114 - Thread: 1 -> Directory cleanup: GC Memory: 914 B 2024-01-17 02:36:22.114 - Thread: 1 -> Saving world - END 2024-01-17 02:36:22.114 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:36:22.114 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:36:23.673 - Thread: 1 -> GC Memory: 866.3784 / 866.3784 MB 2024-01-17 02:36:24.268 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:36:26.356 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:36:29.270 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:36:29.271 - Thread: 1 -> STATISTICS,21726.0333335959,0,0,0,0,0,0,18.63223,13.12409,1,0,899.9825,3228.25,183413,49821949,84,0,0,0.5167714,155444,0,0,16.66667,0,0,100,1884560412,899.9825,0,0,-1 2024-01-17 02:36:29.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:36:29.273 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:36:53.692 - Thread: 1 -> GC Memory: 900.6389 / 900.6389 MB 2024-01-17 02:37:13.822 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:37:19.839 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:37:23.708 - Thread: 1 -> GC Memory: 902.6914 / 902.6914 MB 2024-01-17 02:37:23.839 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:37:29.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:37:29.290 - Thread: 1 -> STATISTICS,21786.05,0,0,0,0,0,0,16.74407,13.06967,1,0,903.3453,3228.141,183413,49821949,84,0,0,0.5108486,155877,0,0,16.66667,0,0,100,1884560412,903.3453,0,0,-1 2024-01-17 02:37:29.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:37:29.290 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:37:53.708 - Thread: 1 -> GC Memory: 901.4792 / 901.4792 MB 2024-01-17 02:38:23.710 - Thread: 1 -> GC Memory: 903.3602 / 903.3602 MB 2024-01-17 02:38:29.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:38:29.308 - Thread: 1 -> STATISTICS,21846.0666667979,0,0,0,0,0,0,16.17765,11.87586,1,0,904.2888,3228.516,183413,49821949,84,0,0,0.4720235,155677,0,0,16.66667,0,0,100,1884560412,904.2888,0,0,-1 2024-01-17 02:38:29.308 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:38:29.308 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:38:53.711 - Thread: 1 -> GC Memory: 897.7852 / 897.7852 MB 2024-01-17 02:39:23.712 - Thread: 1 -> GC Memory: 899.1197 / 899.1197 MB 2024-01-17 02:39:29.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:39:29.326 - Thread: 1 -> STATISTICS,21906.0833335959,0,0,0,0,0,0,14.54816,11.9606,1,0,900.2363,3228.43,183413,49821949,84,0,0,0.5087876,156251,0,0,16.66667,0,0,100,1884560412,900.2363,0,0,-1 2024-01-17 02:39:29.326 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:39:29.326 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:39:53.715 - Thread: 1 -> GC Memory: 899.4546 / 899.4546 MB 2024-01-17 02:40:23.728 - Thread: 1 -> GC Memory: 899.9573 / 899.9573 MB 2024-01-17 02:40:29.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:40:29.344 - Thread: 1 -> STATISTICS,21966.1,0,0,0,0,0,0,18.5033,12.52716,1,0,900.5255,3228.555,183413,49821949,84,0,0,0.5171916,155645,0,0,16.66667,0,0,100,1884560412,900.5255,0,0,-1 2024-01-17 02:40:29.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:40:29.344 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:40:53.730 - Thread: 1 -> GC Memory: 900.6193 / 900.6193 MB 2024-01-17 02:41:22.030 - Thread: 1 -> Autosave initiated 2024-01-17 02:41:22.030 - Thread: 1 -> Character state: True 2024-01-17 02:41:22.030 - Thread: 1 -> IsServer: True 2024-01-17 02:41:22.030 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:41:22.030 - Thread: 1 -> Autosave 2024-01-17 02:41:22.030 - Thread: 1 -> Saving world - START 2024-01-17 02:41:22.030 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:41:22.030 - Thread: 1 -> Before snapshot.: GC Memory: 899 B 2024-01-17 02:41:22.143 - Thread: 1 -> After snapshot.: GC Memory: 905 B 2024-01-17 02:41:22.144 - Thread: 1 -> Directory cleanup: GC Memory: 905 B 2024-01-17 02:41:22.144 - Thread: 1 -> Saving world - END 2024-01-17 02:41:22.145 - Thread: 13 -> Session snapshot save - START 2024-01-17 02:41:22.146 - Thread: 13 -> Checking file access for files in target dir. 2024-01-17 02:41:23.733 - Thread: 1 -> GC Memory: 907.9083 / 907.9083 MB 2024-01-17 02:41:24.301 - Thread: 13 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:41:26.405 - Thread: 13 -> Session snapshot save - END 2024-01-17 02:41:29.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:41:29.463 - Thread: 1 -> STATISTICS,22026.1166667979,0,0,0,0,0,0,19.26049,12.72498,1,0,901.2551,3231.316,183413,49821949,84,0,0,0.4919969,155268,0,0,16.66667,0,0,100,1884560412,901.2551,0,0,-1 2024-01-17 02:41:29.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:41:29.463 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:41:53.747 - Thread: 1 -> GC Memory: 898.0845 / 898.0845 MB 2024-01-17 02:42:23.749 - Thread: 1 -> GC Memory: 899.616 / 899.616 MB 2024-01-17 02:42:29.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:42:29.480 - Thread: 1 -> STATISTICS,22086.1333335959,0,0,0,0,0,0,17.862,13.83305,1,0,900.6748,3228.727,183413,49821949,84,0,0,0.5176093,155730,0,0,16.66667,0,0,100,1884560412,900.6748,0,0,-1 2024-01-17 02:42:29.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:42:29.480 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:42:53.750 - Thread: 1 -> GC Memory: 898.2577 / 898.2577 MB 2024-01-17 02:43:23.752 - Thread: 1 -> GC Memory: 902.0925 / 902.0925 MB 2024-01-17 02:43:29.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:43:29.499 - Thread: 1 -> STATISTICS,22146.15,0,0,0,0,0,0,15.82099,11.76515,1,0,903.5181,3228.52,183413,49821949,84,0,0,0.5026577,155827,0,0,16.66667,0,0,100,1884560412,903.5181,0,0,-1 2024-01-17 02:43:29.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:43:29.499 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:43:40.082 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:43:46.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:43:52.099 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:43:53.753 - Thread: 1 -> GC Memory: 902.0665 / 902.0665 MB 2024-01-17 02:44:23.770 - Thread: 1 -> GC Memory: 898.9841 / 898.9841 MB 2024-01-17 02:44:29.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:44:29.517 - Thread: 1 -> STATISTICS,22206.1666667979,0,0,0,0,0,0,17.83115,12.06667,1,0,900.1456,3228.395,183413,49821949,84,0,0,0.4967472,155853,0,0,16.66667,0,0,100,1884560412,900.1456,0,0,-1 2024-01-17 02:44:29.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:44:29.517 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:44:53.786 - Thread: 1 -> GC Memory: 899.4881 / 899.4881 MB 2024-01-17 02:45:23.787 - Thread: 1 -> GC Memory: 898.2972 / 898.2972 MB 2024-01-17 02:45:29.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:45:29.535 - Thread: 1 -> STATISTICS,22266.1833335959,0,0,0,0,0,0,15.44788,12.43677,1,0,898.85,3228.582,183413,49821949,84,0,0,0.5149871,155971,0,0,16.66667,0,0,100,1884560412,898.85,0,0,-1 2024-01-17 02:45:29.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:45:29.535 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:45:53.802 - Thread: 1 -> GC Memory: 898.2943 / 898.2943 MB 2024-01-17 02:46:22.037 - Thread: 1 -> Autosave initiated 2024-01-17 02:46:22.037 - Thread: 1 -> Character state: True 2024-01-17 02:46:22.037 - Thread: 1 -> IsServer: True 2024-01-17 02:46:22.037 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:46:22.037 - Thread: 1 -> Autosave 2024-01-17 02:46:22.037 - Thread: 1 -> Saving world - START 2024-01-17 02:46:22.037 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:46:22.037 - Thread: 1 -> Before snapshot.: GC Memory: 902 B 2024-01-17 02:46:22.120 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 02:46:22.121 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 02:46:22.121 - Thread: 1 -> Saving world - END 2024-01-17 02:46:22.121 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:46:22.121 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:46:23.805 - Thread: 1 -> GC Memory: 906.9666 / 906.9666 MB 2024-01-17 02:46:24.122 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:46:26.184 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:46:29.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:46:29.552 - Thread: 1 -> STATISTICS,22326.2,0,0,0,0,0,0,17.42792,14.8466,1,0,867.6895,3230.598,183413,49821949,84,0,0,0.5025314,155911,0,0,16.66667,0,0,100,1884560412,867.6895,0,0,-1 2024-01-17 02:46:29.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:46:29.552 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:46:53.822 - Thread: 1 -> GC Memory: 867.5721 / 867.5721 MB 2024-01-17 02:47:23.822 - Thread: 1 -> GC Memory: 867.4136 / 867.4136 MB 2024-01-17 02:47:29.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:47:29.570 - Thread: 1 -> STATISTICS,22386.2166667979,0,0,0,0,0,0,17.52703,12.69475,1,0,868.2449,3230.551,183413,49821949,84,0,0,0.5235214,156109,0,0,16.66667,0,0,100,1884560412,868.2449,0,0,-1 2024-01-17 02:47:29.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:47:29.570 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:47:53.823 - Thread: 1 -> GC Memory: 868.5969 / 868.5969 MB 2024-01-17 02:48:23.824 - Thread: 1 -> GC Memory: 865.874 / 865.874 MB 2024-01-17 02:48:29.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:48:29.589 - Thread: 1 -> STATISTICS,22446.2333335959,0,0,0,0,0,0,15.67412,11.68833,1,0,866.8474,3228.844,183413,49821949,84,0,0,0.5032665,156270,0,0,16.66667,0,0,100,1884560412,866.8474,0,0,-1 2024-01-17 02:48:29.589 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:48:29.589 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:48:53.824 - Thread: 1 -> GC Memory: 867.1937 / 867.1937 MB 2024-01-17 02:49:23.826 - Thread: 1 -> GC Memory: 868.8395 / 868.8395 MB 2024-01-17 02:49:29.605 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:49:29.606 - Thread: 1 -> STATISTICS,22506.25,0,0,0,0,0,0,19.07751,12.68721,1,0,869.5248,3228.41,183413,49821949,84,0,0,0.4823875,156054,0,0,16.66667,0,0,100,1884560412,869.5248,0,0,-1 2024-01-17 02:49:29.606 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:49:29.606 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:49:53.841 - Thread: 1 -> GC Memory: 868.6156 / 868.6156 MB 2024-01-17 02:50:23.843 - Thread: 1 -> GC Memory: 868.1025 / 868.1025 MB 2024-01-17 02:50:29.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:50:29.626 - Thread: 1 -> STATISTICS,22566.266666798,0,0,0,0,0,0,16.94617,14.07598,1,0,868.3696,3228.598,183413,49821949,84,0,0,0.5304849,155868,0,0,16.66667,0,0,100,1884560412,868.3696,0,0,-1 2024-01-17 02:50:29.626 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:50:29.626 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:50:44.274 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:50:48.275 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:50:53.843 - Thread: 1 -> GC Memory: 867.6786 / 867.6786 MB 2024-01-17 02:50:54.275 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:51:22.044 - Thread: 1 -> Autosave initiated 2024-01-17 02:51:22.044 - Thread: 1 -> Character state: True 2024-01-17 02:51:22.044 - Thread: 1 -> IsServer: True 2024-01-17 02:51:22.044 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:51:22.044 - Thread: 1 -> Autosave 2024-01-17 02:51:22.044 - Thread: 1 -> Saving world - START 2024-01-17 02:51:22.044 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:51:22.044 - Thread: 1 -> Before snapshot.: GC Memory: 866 B 2024-01-17 02:51:22.144 - Thread: 1 -> After snapshot.: GC Memory: 873 B 2024-01-17 02:51:22.145 - Thread: 1 -> Directory cleanup: GC Memory: 873 B 2024-01-17 02:51:22.145 - Thread: 1 -> Saving world - END 2024-01-17 02:51:22.145 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:51:22.145 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:51:23.847 - Thread: 1 -> GC Memory: 905.6699 / 905.6699 MB 2024-01-17 02:51:24.013 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:51:26.064 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:51:29.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:51:29.729 - Thread: 1 -> STATISTICS,22626.2833335959,0,0,0,0,0,0,15.209,11.87374,1,0,909.2066,3230.867,183413,49821949,84,0,0,0.4988984,155935,0,0,16.66667,0,0,100,1884560412,909.2066,0,0,-1 2024-01-17 02:51:29.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:51:29.729 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:51:53.848 - Thread: 1 -> GC Memory: 908.0548 / 908.0548 MB 2024-01-17 02:52:23.850 - Thread: 1 -> GC Memory: 858.1777 / 858.1777 MB 2024-01-17 02:52:29.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:52:29.750 - Thread: 1 -> STATISTICS,22686.3,0,0,0,0,0,0,20.4108,13.40131,1,0,859.3154,3228.066,183413,49821949,84,0,0,0.5182356,156135,0,0,16.66667,0,0,100,1884560412,859.3154,0,0,-1 2024-01-17 02:52:29.750 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:52:29.750 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:52:53.850 - Thread: 1 -> GC Memory: 860.8992 / 860.8992 MB 2024-01-17 02:53:23.859 - Thread: 1 -> GC Memory: 859.4984 / 859.4984 MB 2024-01-17 02:53:29.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:53:29.993 - Thread: 1 -> STATISTICS,22746.3166667979,0,0,0,0,0,0,20.08278,13.28593,1,0,866.6083,3231.949,183413,49821949,84,0,0,0.5257369,156091,0,0,16.66667,0,0,100,1884560412,866.6083,0,0,-1 2024-01-17 02:53:29.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:53:29.993 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:53:53.861 - Thread: 1 -> GC Memory: 866.5866 / 866.5866 MB 2024-01-17 02:54:23.862 - Thread: 1 -> GC Memory: 868.0542 / 868.0542 MB 2024-01-17 02:54:30.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:54:30.011 - Thread: 1 -> STATISTICS,22806.3333335959,0,0,0,0,0,0,14.79444,11.20383,1,0,863.6705,3231.613,183413,49821949,84,0,0,0.4895982,156036,0,0,16.66667,0,0,100,1884560412,863.6705,0,0,-1 2024-01-17 02:54:30.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:54:30.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:54:53.863 - Thread: 1 -> GC Memory: 869.6299 / 869.6299 MB 2024-01-17 02:55:08.694 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:55:14.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:55:20.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:55:23.866 - Thread: 1 -> GC Memory: 870.8586 / 870.8586 MB 2024-01-17 02:55:30.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:55:30.030 - Thread: 1 -> STATISTICS,22866.35,0,0,0,0,0,0,22.35224,13.56284,1,0,866.1004,3229.074,183413,49821949,84,0,0,0.5260754,155808,0,0,16.66667,0,0,100,1884560412,866.1004,0,0,-1 2024-01-17 02:55:30.030 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:55:30.030 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:55:53.881 - Thread: 1 -> GC Memory: 870.1582 / 870.1582 MB 2024-01-17 02:56:22.065 - Thread: 1 -> Autosave initiated 2024-01-17 02:56:22.065 - Thread: 1 -> Character state: True 2024-01-17 02:56:22.065 - Thread: 1 -> IsServer: True 2024-01-17 02:56:22.065 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 02:56:22.065 - Thread: 1 -> Autosave 2024-01-17 02:56:22.065 - Thread: 1 -> Saving world - START 2024-01-17 02:56:22.065 - Thread: 1 -> Making world state snapshot. 2024-01-17 02:56:22.065 - Thread: 1 -> Before snapshot.: GC Memory: 869 B 2024-01-17 02:56:22.165 - Thread: 1 -> After snapshot.: GC Memory: 876 B 2024-01-17 02:56:22.166 - Thread: 1 -> Directory cleanup: GC Memory: 876 B 2024-01-17 02:56:22.166 - Thread: 1 -> Saving world - END 2024-01-17 02:56:22.166 - Thread: 10 -> Session snapshot save - START 2024-01-17 02:56:22.167 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 02:56:23.886 - Thread: 1 -> GC Memory: 888.1466 / 888.1466 MB 2024-01-17 02:56:24.176 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 02:56:26.312 - Thread: 10 -> Session snapshot save - END 2024-01-17 02:56:30.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:56:30.135 - Thread: 1 -> STATISTICS,22926.3666667979,0,0,0,0,0,0,16.60088,12.68965,1,0,913.3976,3231.727,183413,49821949,84,0,0,0.5167428,155688,0,0,16.66667,0,0,100,1884560412,913.3976,0,0,-1 2024-01-17 02:56:30.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:56:30.135 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:56:38.817 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:56:38.901 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-17 02:56:42.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:56:48.818 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 02:56:53.889 - Thread: 1 -> GC Memory: 911.314 / 911.314 MB 2024-01-17 02:57:23.891 - Thread: 1 -> GC Memory: 911.9612 / 911.9612 MB 2024-01-17 02:57:30.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:57:30.153 - Thread: 1 -> STATISTICS,22986.3833335959,0,0,0,0,0,0,20.17183,12.19597,1,0,913.3062,3229.836,183413,49821949,84,0,0,0.5068269,155886,0,0,16.66667,0,0,100,1884588076,913.3062,0,0,-1 2024-01-17 02:57:30.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:57:30.153 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:57:53.906 - Thread: 1 -> GC Memory: 859.1104 / 859.1104 MB 2024-01-17 02:58:23.907 - Thread: 1 -> GC Memory: 860.6812 / 860.6812 MB 2024-01-17 02:58:30.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:58:30.174 - Thread: 1 -> STATISTICS,23046.4,0,0,0,0,0,0,24.10739,13.61197,1,0,862.9189,3227.992,183413,49821949,84,0,0,0.5070736,156253,0,0,16.66667,0,0,100,1884588076,862.9189,0,0,-1 2024-01-17 02:58:30.174 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:58:30.174 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:58:53.909 - Thread: 1 -> GC Memory: 861.2509 / 861.2509 MB 2024-01-17 02:59:23.909 - Thread: 1 -> GC Memory: 863.2974 / 863.2974 MB 2024-01-17 02:59:30.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 02:59:30.189 - Thread: 1 -> STATISTICS,23106.4166667979,0,0,0,0,0,0,17.24848,12.98953,1,0,859.8866,3228.555,183413,49821949,84,0,0,0.5188268,156200,0,0,16.66667,0,0,100,1884588076,859.8866,0,0,-1 2024-01-17 02:59:30.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 02:59:30.189 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 02:59:53.909 - Thread: 1 -> GC Memory: 857.9208 / 857.9208 MB 2024-01-17 03:00:23.910 - Thread: 1 -> GC Memory: 859.6704 / 859.6704 MB 2024-01-17 03:00:30.207 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:00:30.208 - Thread: 1 -> STATISTICS,23166.4333335959,0,0,0,0,0,0,15.98263,12.06465,1,0,861.0853,3228.145,183413,49821949,84,0,0,0.493793,158350,0,0,16.66667,0,0,100,1884588076,861.0853,0,0,-1 2024-01-17 03:00:30.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:00:30.208 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:00:53.911 - Thread: 1 -> GC Memory: 858.3917 / 858.3917 MB 2024-01-17 03:01:22.078 - Thread: 1 -> Autosave initiated 2024-01-17 03:01:22.078 - Thread: 1 -> Character state: True 2024-01-17 03:01:22.078 - Thread: 1 -> IsServer: True 2024-01-17 03:01:22.078 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:01:22.078 - Thread: 1 -> Autosave 2024-01-17 03:01:22.078 - Thread: 1 -> Saving world - START 2024-01-17 03:01:22.078 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:01:22.078 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 03:01:22.169 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 03:01:22.170 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 03:01:22.170 - Thread: 1 -> Saving world - END 2024-01-17 03:01:22.170 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:01:22.170 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:01:23.912 - Thread: 1 -> GC Memory: 866.2383 / 866.2383 MB 2024-01-17 03:01:24.300 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:01:26.435 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:01:30.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:01:30.225 - Thread: 1 -> STATISTICS,23226.45,0,0,0,0,0,0,15.42954,12.41187,1,0,900.5499,3228.516,183413,49821949,84,0,0,0.5483732,163090,0,0,16.66667,0,0,100,1884588076,900.5499,0,0,-1 2024-01-17 03:01:30.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:01:30.225 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:01:53.912 - Thread: 1 -> GC Memory: 899.3407 / 899.3407 MB 2024-01-17 03:02:23.917 - Thread: 1 -> GC Memory: 901.4943 / 901.4943 MB 2024-01-17 03:02:30.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:02:30.243 - Thread: 1 -> STATISTICS,23286.4666667979,0,0,0,0,0,0,23.30159,16.36289,1,0,903.7158,3228.953,183413,49821949,84,0,0,0.5564295,163019,0,0,16.66667,0,0,100,1884588076,903.7158,0,0,-1 2024-01-17 03:02:30.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:02:30.243 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:02:53.929 - Thread: 1 -> GC Memory: 903.9915 / 903.9915 MB 2024-01-17 03:03:23.930 - Thread: 1 -> GC Memory: 859.0391 / 859.0391 MB 2024-01-17 03:03:30.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:03:30.273 - Thread: 1 -> STATISTICS,23346.4833335959,0,0,0,0,0,0,17.16374,12.58132,1,0,861.7006,3229.234,183413,49821949,84,0,0,0.5740066,163095,0,0,16.66667,0,0,100,1884588076,861.7006,0,0,-1 2024-01-17 03:03:30.273 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:03:30.273 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:03:53.931 - Thread: 1 -> GC Memory: 861.5006 / 861.5006 MB 2024-01-17 03:04:00.996 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:04:06.996 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:04:13.013 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:04:23.948 - Thread: 1 -> GC Memory: 862.9901 / 862.9901 MB 2024-01-17 03:04:30.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:04:30.280 - Thread: 1 -> STATISTICS,23406.5,0,0,0,0,0,0,19.36786,12.76593,1,0,863.012,3229.027,183413,49821949,84,0,0,0.5768376,162742,0,0,16.66667,0,0,100,1884588076,863.012,0,0,-1 2024-01-17 03:04:30.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:04:30.280 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:04:53.949 - Thread: 1 -> GC Memory: 862.5742 / 862.5742 MB 2024-01-17 03:05:23.949 - Thread: 1 -> GC Memory: 858.0334 / 858.0334 MB 2024-01-17 03:05:30.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:05:30.299 - Thread: 1 -> STATISTICS,23466.516666798,0,0,0,0,0,0,15.83575,11.95978,1,0,860.0025,3229.027,183413,49821949,84,0,0,0.5468047,160314,0,0,16.66667,0,0,100,1884588076,860.0025,0,0,-1 2024-01-17 03:05:30.299 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:05:30.299 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:05:53.951 - Thread: 1 -> GC Memory: 859.4973 / 859.4973 MB 2024-01-17 03:06:21.065 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:06:22.086 - Thread: 1 -> Autosave initiated 2024-01-17 03:06:22.086 - Thread: 1 -> Character state: True 2024-01-17 03:06:22.086 - Thread: 1 -> IsServer: True 2024-01-17 03:06:22.086 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:06:22.086 - Thread: 1 -> Autosave 2024-01-17 03:06:22.086 - Thread: 1 -> Saving world - START 2024-01-17 03:06:22.086 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:06:22.086 - Thread: 1 -> Before snapshot.: GC Memory: 863 B 2024-01-17 03:06:22.188 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 03:06:22.189 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 03:06:22.189 - Thread: 1 -> Saving world - END 2024-01-17 03:06:22.189 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:06:22.190 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:06:23.959 - Thread: 1 -> GC Memory: 867.4095 / 867.4095 MB 2024-01-17 03:06:24.561 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:06:25.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:06:26.907 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:06:30.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:06:30.408 - Thread: 1 -> STATISTICS,23526.5333335959,0,0,0,0,0,0,19.56762,13.57441,1,0,901.0677,3230.398,183413,49821949,84,0,0,0.6268222,154530,0,0,16.66667,0,0,100,1884588076,901.0677,0,0,-1 2024-01-17 03:06:30.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:06:30.409 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:06:31.158 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:06:53.959 - Thread: 1 -> GC Memory: 900.2452 / 900.2452 MB 2024-01-17 03:07:23.967 - Thread: 1 -> GC Memory: 902.1749 / 902.1749 MB 2024-01-17 03:07:30.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:07:30.427 - Thread: 1 -> STATISTICS,23586.55,0,0,0,0,0,0,18.59033,13.95221,1,0,903.6254,3229.285,183413,49821949,84,0,0,0.5770833,153091,0,0,16.66667,0,0,100,1884588076,903.6254,0,0,-1 2024-01-17 03:07:30.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:07:30.427 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:07:53.978 - Thread: 1 -> GC Memory: 900.139 / 900.139 MB 2024-01-17 03:08:23.978 - Thread: 1 -> GC Memory: 902.2722 / 902.2722 MB 2024-01-17 03:08:30.443 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:08:30.445 - Thread: 1 -> STATISTICS,23646.5666667979,0,0,0,0,0,0,25.71746,12.31452,1,0,904.346,3229.285,183413,49821949,84,0,0,0.5905465,153209,0,0,16.66667,0,0,100,1884588076,904.346,0,0,-1 2024-01-17 03:08:30.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:08:30.445 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:08:53.983 - Thread: 1 -> GC Memory: 902.0121 / 902.0121 MB 2024-01-17 03:09:23.996 - Thread: 1 -> GC Memory: 861.1006 / 861.1006 MB 2024-01-17 03:09:30.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:09:30.463 - Thread: 1 -> STATISTICS,23706.5833335959,0,0,0,0,0,0,16.27461,13.01011,1,0,862.3918,3229.285,183413,49821949,84,0,0,0.5795349,153631,0,0,16.66667,0,0,100,1884588076,862.3918,0,0,-1 2024-01-17 03:09:30.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:09:30.463 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:09:54.000 - Thread: 1 -> GC Memory: 860.3182 / 860.3182 MB 2024-01-17 03:10:24.017 - Thread: 1 -> GC Memory: 858.7722 / 858.7722 MB 2024-01-17 03:10:30.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:10:30.480 - Thread: 1 -> STATISTICS,23766.6,0,0,0,0,0,0,18.08587,13.15098,1,0,860.7932,3229.285,183413,49821949,84,0,0,0.5915173,153316,0,0,16.66667,0,0,100,1884588076,860.7932,0,0,-1 2024-01-17 03:10:30.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:10:30.480 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:10:54.018 - Thread: 1 -> GC Memory: 859.5437 / 859.5437 MB 2024-01-17 03:11:22.105 - Thread: 1 -> Autosave initiated 2024-01-17 03:11:22.105 - Thread: 1 -> Character state: True 2024-01-17 03:11:22.105 - Thread: 1 -> IsServer: True 2024-01-17 03:11:22.105 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:11:22.105 - Thread: 1 -> Autosave 2024-01-17 03:11:22.105 - Thread: 1 -> Saving world - START 2024-01-17 03:11:22.105 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:11:22.105 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 03:11:22.229 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 03:11:22.229 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 03:11:22.229 - Thread: 1 -> Saving world - END 2024-01-17 03:11:22.229 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:11:22.229 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:11:24.032 - Thread: 1 -> GC Memory: 871.1854 / 871.1854 MB 2024-01-17 03:11:24.410 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:11:26.646 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:11:30.613 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:11:30.614 - Thread: 1 -> STATISTICS,23826.6166667979,0,0,0,0,0,0,19.84059,13.15971,1,0,902.1686,3231.648,183413,49821949,84,0,0,0.5593305,152874,0,0,16.66667,0,0,100,1884588076,902.1686,0,0,-1 2024-01-17 03:11:30.614 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:11:30.614 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:11:54.033 - Thread: 1 -> GC Memory: 898.8882 / 898.8882 MB 2024-01-17 03:12:24.033 - Thread: 1 -> GC Memory: 900.1989 / 900.1989 MB 2024-01-17 03:12:30.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:12:30.632 - Thread: 1 -> STATISTICS,23886.6333335959,0,0,0,0,0,0,20.69169,12.53801,1,0,902.1929,3228.949,183413,49821949,84,0,0,0.5884135,152829,0,0,16.66667,0,0,100,1884588076,902.1929,0,0,-1 2024-01-17 03:12:30.632 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:12:30.632 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:12:54.035 - Thread: 1 -> GC Memory: 900.8428 / 900.8428 MB 2024-01-17 03:13:13.433 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:13:17.435 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:13:23.452 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:13:24.036 - Thread: 1 -> GC Memory: 906.082 / 906.082 MB 2024-01-17 03:13:30.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:13:30.794 - Thread: 1 -> STATISTICS,23946.65,0,0,0,0,0,0,26.43896,15.80804,1,0,916.6515,3234.996,183413,49821949,84,0,0,0.5791355,153399,0,0,16.66667,0,0,100,1884588076,916.6515,0,0,-1 2024-01-17 03:13:30.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:13:30.794 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:13:54.048 - Thread: 1 -> GC Memory: 910.1512 / 910.1512 MB 2024-01-17 03:14:24.050 - Thread: 1 -> GC Memory: 911.8889 / 911.8889 MB 2024-01-17 03:14:30.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:14:30.813 - Thread: 1 -> STATISTICS,24006.6666667979,0,0,0,0,0,0,21.07101,12.76097,1,0,914.1479,3228.719,183413,49821949,84,0,0,0.584403,153571,0,0,16.66667,0,0,100,1884588076,914.1479,0,0,-1 2024-01-17 03:14:30.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:14:30.813 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:14:54.064 - Thread: 1 -> GC Memory: 860.6575 / 860.6575 MB 2024-01-17 03:15:24.064 - Thread: 1 -> GC Memory: 861.5283 / 861.5283 MB 2024-01-17 03:15:30.830 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:15:30.832 - Thread: 1 -> STATISTICS,24066.6833335959,0,0,0,0,0,0,24.11561,14.13317,1,0,857.7933,3228.594,183413,49821949,84,0,0,0.5899593,153385,0,0,16.66667,0,0,100,1884588076,857.7933,0,0,-1 2024-01-17 03:15:30.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:15:30.832 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:15:54.066 - Thread: 1 -> GC Memory: 861.8074 / 861.8074 MB 2024-01-17 03:16:22.117 - Thread: 1 -> Autosave initiated 2024-01-17 03:16:22.117 - Thread: 1 -> Character state: True 2024-01-17 03:16:22.117 - Thread: 1 -> IsServer: True 2024-01-17 03:16:22.117 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:16:22.117 - Thread: 1 -> Autosave 2024-01-17 03:16:22.117 - Thread: 1 -> Saving world - START 2024-01-17 03:16:22.117 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:16:22.117 - Thread: 1 -> Before snapshot.: GC Memory: 860 B 2024-01-17 03:16:22.202 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 03:16:22.204 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 03:16:22.204 - Thread: 1 -> Saving world - END 2024-01-17 03:16:22.204 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:16:22.204 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:16:24.066 - Thread: 1 -> GC Memory: 900.9601 / 900.9601 MB 2024-01-17 03:16:24.270 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:16:26.531 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:16:30.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:16:30.849 - Thread: 1 -> STATISTICS,24126.7,0,0,0,0,0,0,18.03128,11.82174,1,0,900.063,3236.715,183413,49821949,84,0,0,0.5442805,153382,0,0,16.66667,0,0,100,1884588076,900.063,0,0,-1 2024-01-17 03:16:30.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:16:30.849 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:16:54.067 - Thread: 1 -> GC Memory: 902.5702 / 902.5702 MB 2024-01-17 03:17:24.068 - Thread: 1 -> GC Memory: 902.9102 / 902.9102 MB 2024-01-17 03:17:30.865 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:17:30.866 - Thread: 1 -> STATISTICS,24186.7166667979,0,0,0,0,0,0,17.19601,14.12687,1,0,905.2953,3230.816,183413,49821949,84,0,0,0.5731739,153473,0,0,16.66667,0,0,100,1884588076,905.2953,0,0,-1 2024-01-17 03:17:30.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:17:30.867 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:17:54.071 - Thread: 1 -> GC Memory: 904.973 / 904.973 MB 2024-01-17 03:18:24.086 - Thread: 1 -> GC Memory: 905.9008 / 905.9008 MB 2024-01-17 03:18:30.885 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:18:30.886 - Thread: 1 -> STATISTICS,24246.7333335959,0,0,0,0,0,0,19.19837,11.96611,1,0,902.6022,3231.191,183413,49821949,84,0,0,0.5651236,153498,0,0,16.66667,0,0,100,1884588076,902.6022,0,0,-1 2024-01-17 03:18:30.886 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:18:30.886 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:18:54.091 - Thread: 1 -> GC Memory: 907.5363 / 907.5363 MB 2024-01-17 03:19:24.104 - Thread: 1 -> GC Memory: 904.5088 / 904.5088 MB 2024-01-17 03:19:30.901 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:19:30.902 - Thread: 1 -> STATISTICS,24306.75,0,0,0,0,0,0,19.73673,12.10069,1,0,906.7059,3231.191,183413,49821949,84,0,0,0.5822121,153577,0,0,16.66667,0,0,100,1884588076,906.7059,0,0,-1 2024-01-17 03:19:30.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:19:30.902 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:19:54.122 - Thread: 1 -> GC Memory: 909.9989 / 909.9989 MB 2024-01-17 03:20:13.754 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:20:17.754 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:20:23.770 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:20:24.123 - Thread: 1 -> GC Memory: 857.9416 / 857.9416 MB 2024-01-17 03:20:30.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:20:30.921 - Thread: 1 -> STATISTICS,24366.766666798,0,0,0,0,0,0,22.46535,12.93487,1,0,860.5247,3230.82,183413,49821949,84,0,0,0.5911559,153426,0,0,16.66667,0,0,100,1884588076,860.5247,0,0,-1 2024-01-17 03:20:30.921 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:20:30.921 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:20:54.140 - Thread: 1 -> GC Memory: 860.1603 / 860.1603 MB 2024-01-17 03:21:22.125 - Thread: 1 -> Autosave initiated 2024-01-17 03:21:22.125 - Thread: 1 -> Character state: True 2024-01-17 03:21:22.125 - Thread: 1 -> IsServer: True 2024-01-17 03:21:22.125 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:21:22.125 - Thread: 1 -> Autosave 2024-01-17 03:21:22.125 - Thread: 1 -> Saving world - START 2024-01-17 03:21:22.125 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:21:22.125 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-17 03:21:22.218 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 03:21:22.218 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 03:21:22.218 - Thread: 1 -> Saving world - END 2024-01-17 03:21:22.218 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:21:22.218 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:21:24.140 - Thread: 1 -> GC Memory: 902.377 / 902.377 MB 2024-01-17 03:21:24.359 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:21:26.429 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:21:30.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:21:30.939 - Thread: 1 -> STATISTICS,24426.7833335959,0,0,0,0,0,0,15.02415,11.43068,1,0,901.7836,3231.996,183413,49821949,84,0,0,0.5675968,153264,0,0,16.66667,0,0,100,1884588076,901.7836,0,0,-1 2024-01-17 03:21:30.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:21:30.939 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:21:54.140 - Thread: 1 -> GC Memory: 900.8125 / 900.8125 MB 2024-01-17 03:21:59.805 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:22:03.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:22:07.806 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:22:24.142 - Thread: 1 -> GC Memory: 903.6083 / 903.6083 MB 2024-01-17 03:22:30.955 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:22:30.957 - Thread: 1 -> STATISTICS,24486.8,0,0,0,0,0,0,19.11047,12.30175,1,0,898.4509,3232.973,183413,49821949,84,0,0,0.5515481,153341,0,0,16.66667,0,0,100,1884588076,898.4509,0,0,-1 2024-01-17 03:22:30.957 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:22:30.957 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:22:54.142 - Thread: 1 -> GC Memory: 903.55 / 903.55 MB 2024-01-17 03:23:24.142 - Thread: 1 -> GC Memory: 904.8023 / 904.8023 MB 2024-01-17 03:23:30.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:23:30.974 - Thread: 1 -> STATISTICS,24546.8166667979,0,0,0,0,0,0,20.21589,13.00866,1,0,899.9569,3231.664,183413,49821949,84,0,0,0.5715938,153201,0,0,16.66667,0,0,100,1884588076,899.9569,0,0,-1 2024-01-17 03:23:30.974 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:23:30.974 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:23:54.144 - Thread: 1 -> GC Memory: 904.9537 / 904.9537 MB 2024-01-17 03:24:24.161 - Thread: 1 -> GC Memory: 901.2629 / 901.2629 MB 2024-01-17 03:24:30.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:24:30.993 - Thread: 1 -> STATISTICS,24606.8333335959,0,0,0,0,0,0,17.47623,11.90881,1,0,902.1187,3232.727,183413,49821949,84,0,0,0.5691592,153352,0,0,16.66667,0,0,100,1884588076,902.1187,0,0,-1 2024-01-17 03:24:30.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:24:30.993 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:24:54.161 - Thread: 1 -> GC Memory: 904.7151 / 904.7151 MB 2024-01-17 03:25:24.164 - Thread: 1 -> GC Memory: 905.8777 / 905.8777 MB 2024-01-17 03:25:31.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:25:31.011 - Thread: 1 -> STATISTICS,24666.85,0,0,0,0,0,0,20.58254,15.02005,1,0,906.8518,3232.59,183413,49821949,84,0,0,0.5884258,153334,0,0,16.66667,0,0,100,1884588076,906.8518,0,0,-1 2024-01-17 03:25:31.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:25:31.011 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:25:54.164 - Thread: 1 -> GC Memory: 904.3597 / 904.3597 MB 2024-01-17 03:26:22.130 - Thread: 1 -> Autosave initiated 2024-01-17 03:26:22.130 - Thread: 1 -> Character state: True 2024-01-17 03:26:22.130 - Thread: 1 -> IsServer: True 2024-01-17 03:26:22.130 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:26:22.130 - Thread: 1 -> Autosave 2024-01-17 03:26:22.130 - Thread: 1 -> Saving world - START 2024-01-17 03:26:22.130 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:26:22.130 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 03:26:22.243 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 03:26:22.244 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 03:26:22.244 - Thread: 1 -> Saving world - END 2024-01-17 03:26:22.244 - Thread: 11 -> Session snapshot save - START 2024-01-17 03:26:22.244 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 03:26:24.180 - Thread: 1 -> GC Memory: 898.2577 / 898.2577 MB 2024-01-17 03:26:24.362 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:26:26.588 - Thread: 11 -> Session snapshot save - END 2024-01-17 03:26:31.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:26:31.129 - Thread: 1 -> STATISTICS,24726.8666667979,0,0,0,0,0,0,17.95465,12.16115,1,0,903.2891,3235.891,183413,49821949,84,0,0,0.5804407,153117,0,0,16.66667,0,0,100,1884588076,903.2891,0,0,-1 2024-01-17 03:26:31.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:26:31.129 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:26:44.029 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:26:44.029 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 03:26:54.029 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:26:54.029 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 03:26:54.181 - Thread: 1 -> GC Memory: 902.9896 / 902.9896 MB 2024-01-17 03:27:04.029 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:04.030 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 03:27:14.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:14.030 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 03:27:14.030 - Thread: 1 -> Next activation in -00:25:26.9298028 2024-01-17 03:27:14.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:14.030 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 03:27:18.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:27:22.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:27:24.030 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:24.030 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 03:27:24.181 - Thread: 1 -> GC Memory: 903.8952 / 903.8952 MB 2024-01-17 03:27:26.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:27:31.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:27:31.147 - Thread: 1 -> STATISTICS,24786.8833335959,0,0,0,0,0,0,20.46565,14.86167,1,0,900.2164,3233.563,183413,49821949,84,0,0,0.5494655,153326,0,0,16.66667,0,0,100,1884588076,900.2164,0,0,-1 2024-01-17 03:27:31.147 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:27:31.147 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:27:34.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:34.048 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 03:27:44.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:44.047 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 03:27:44.047 - Thread: 1 -> Next activation in -00:28:59.5671631 2024-01-17 03:27:44.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:44.047 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 03:27:54.047 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:27:54.047 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 03:27:54.182 - Thread: 1 -> GC Memory: 903.2947 / 903.2947 MB 2024-01-17 03:28:04.048 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:28:04.048 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 03:28:14.065 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 03:28:14.065 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 03:28:14.065 - Thread: 1 -> Next activation in 00:57:55.7391334 2024-01-17 03:28:24.183 - Thread: 1 -> GC Memory: 904.1887 / 904.1887 MB 2024-01-17 03:28:31.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:28:31.165 - Thread: 1 -> STATISTICS,24846.9,0,0,0,0,0,0,19.90084,13.63269,1,0,906.9289,3233.688,183413,49821949,84,0,0,0.5841357,153898,0,0,16.66667,0,0,100,1884588076,906.9289,0,0,-1 2024-01-17 03:28:31.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:28:31.165 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:28:54.185 - Thread: 1 -> GC Memory: 905.358 / 905.358 MB 2024-01-17 03:29:24.185 - Thread: 1 -> GC Memory: 906.9685 / 906.9685 MB 2024-01-17 03:29:31.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:29:31.183 - Thread: 1 -> STATISTICS,24906.9166667979,0,0,0,0,0,0,24.88699,17.08495,1,0,904.2222,3233.281,183413,49821949,84,0,0,0.5606602,153628,0,0,16.66667,0,0,100,1884588076,904.2222,0,0,-1 2024-01-17 03:29:31.183 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:29:31.183 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:29:54.186 - Thread: 1 -> GC Memory: 908.977 / 908.977 MB 2024-01-17 03:30:24.187 - Thread: 1 -> GC Memory: 909.5118 / 909.5118 MB 2024-01-17 03:30:31.201 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:30:31.202 - Thread: 1 -> STATISTICS,24966.9333335959,0,0,0,0,0,0,21.66838,13.6448,1,0,906.9799,3233.469,183413,49821949,84,0,0,0.5811689,153366,0,0,16.66667,0,0,100,1884588076,906.9799,0,0,-1 2024-01-17 03:30:31.202 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:30:31.202 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:30:46.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:30:52.122 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:30:54.188 - Thread: 1 -> GC Memory: 911.1213 / 911.1213 MB 2024-01-17 03:30:56.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:31:22.138 - Thread: 1 -> Autosave initiated 2024-01-17 03:31:22.138 - Thread: 1 -> Character state: True 2024-01-17 03:31:22.138 - Thread: 1 -> IsServer: True 2024-01-17 03:31:22.138 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:31:22.138 - Thread: 1 -> Autosave 2024-01-17 03:31:22.138 - Thread: 1 -> Saving world - START 2024-01-17 03:31:22.138 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:31:22.138 - Thread: 1 -> Before snapshot.: GC Memory: 909 B 2024-01-17 03:31:22.249 - Thread: 1 -> After snapshot.: GC Memory: 917 B 2024-01-17 03:31:22.250 - Thread: 1 -> Directory cleanup: GC Memory: 917 B 2024-01-17 03:31:22.250 - Thread: 1 -> Saving world - END 2024-01-17 03:31:22.250 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:31:22.250 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:31:24.203 - Thread: 1 -> GC Memory: 869.5767 / 869.5767 MB 2024-01-17 03:31:24.686 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:31:26.922 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:31:31.317 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:31:31.322 - Thread: 1 -> STATISTICS,25026.95,0,0,0,0,0,0,24.39388,16.09236,1,0,897.8482,3234.199,183413,49821949,84,0,0,0.5794195,153280,0,0,16.66667,0,0,100,1884588076,897.8482,0,0,-1 2024-01-17 03:31:31.322 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:31:31.322 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:31:54.203 - Thread: 1 -> GC Memory: 900.3932 / 900.3932 MB 2024-01-17 03:32:24.203 - Thread: 1 -> GC Memory: 901.2129 / 901.2129 MB 2024-01-17 03:32:31.335 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:32:31.335 - Thread: 1 -> STATISTICS,25086.9666667979,0,0,0,0,0,0,15.9325,12.39339,1,0,904.267,3233.262,183413,49821949,84,0,0,0.560559,153182,0,0,16.66667,0,0,100,1884588076,904.267,0,0,-1 2024-01-17 03:32:31.335 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:32:31.335 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:32:54.205 - Thread: 1 -> GC Memory: 901.3223 / 901.3223 MB 2024-01-17 03:33:24.208 - Thread: 1 -> GC Memory: 902.6901 / 902.6901 MB 2024-01-17 03:33:24.287 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:33:28.420 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:33:31.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:33:31.497 - Thread: 1 -> STATISTICS,25146.9833335959,0,0,0,0,0,0,22.4714,14.77027,1,0,914.0603,3239.949,183413,49821949,84,0,0,0.5629933,153245,0,0,16.66667,0,0,100,1884588076,914.0603,0,0,-1 2024-01-17 03:33:31.497 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:33:31.497 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:33:34.421 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:33:54.223 - Thread: 1 -> GC Memory: 905.2156 / 905.2156 MB 2024-01-17 03:34:24.224 - Thread: 1 -> GC Memory: 906.8503 / 906.8503 MB 2024-01-17 03:34:31.505 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:34:31.507 - Thread: 1 -> STATISTICS,25207,0,0,0,0,0,0,22.84208,13.89452,1,0,904.2978,3233.031,183413,49821949,84,0,0,0.5588796,153589,0,0,16.66667,0,0,100,1884588076,904.2978,0,0,-1 2024-01-17 03:34:31.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:34:31.507 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:34:54.225 - Thread: 1 -> GC Memory: 908.5997 / 908.5997 MB 2024-01-17 03:35:24.232 - Thread: 1 -> GC Memory: 905.1262 / 905.1262 MB 2024-01-17 03:35:31.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:35:31.526 - Thread: 1 -> STATISTICS,25267.016666798,0,0,0,0,0,0,21.6923,13.94306,1,0,907.3109,3233.16,183413,49821949,84,0,0,0.5917336,153395,0,0,16.66667,0,0,100,1884588076,907.3109,0,0,-1 2024-01-17 03:35:31.526 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:35:31.526 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:35:54.244 - Thread: 1 -> GC Memory: 909.5122 / 909.5122 MB 2024-01-17 03:36:22.143 - Thread: 1 -> Autosave initiated 2024-01-17 03:36:22.143 - Thread: 1 -> Character state: True 2024-01-17 03:36:22.143 - Thread: 1 -> IsServer: True 2024-01-17 03:36:22.143 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:36:22.143 - Thread: 1 -> Autosave 2024-01-17 03:36:22.143 - Thread: 1 -> Saving world - START 2024-01-17 03:36:22.143 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:36:22.143 - Thread: 1 -> Before snapshot.: GC Memory: 908 B 2024-01-17 03:36:22.245 - Thread: 1 -> After snapshot.: GC Memory: 915 B 2024-01-17 03:36:22.246 - Thread: 1 -> Directory cleanup: GC Memory: 915 B 2024-01-17 03:36:22.246 - Thread: 1 -> Saving world - END 2024-01-17 03:36:22.246 - Thread: 11 -> Session snapshot save - START 2024-01-17 03:36:22.246 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 03:36:24.248 - Thread: 1 -> GC Memory: 870.4814 / 870.4814 MB 2024-01-17 03:36:24.570 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:36:26.797 - Thread: 11 -> Session snapshot save - END 2024-01-17 03:36:31.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:36:31.631 - Thread: 1 -> STATISTICS,25327.0333335959,0,0,0,0,0,0,22.85588,15.75356,1,0,897.834,3235.051,183413,49821949,84,0,0,0.5839617,153176,0,0,16.66667,0,0,100,1884588076,897.834,0,0,-1 2024-01-17 03:36:31.631 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:36:31.631 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:36:54.250 - Thread: 1 -> GC Memory: 901.6204 / 901.6204 MB 2024-01-17 03:37:24.253 - Thread: 1 -> GC Memory: 904.0974 / 904.0974 MB 2024-01-17 03:37:31.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:37:31.648 - Thread: 1 -> STATISTICS,25387.05,0,0,0,0,0,0,17.53911,13.09799,1,0,900.7224,3233.254,183413,49821949,84,0,0,0.5730405,153567,0,0,16.66667,0,0,100,1884588076,900.7224,0,0,-1 2024-01-17 03:37:31.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:37:31.648 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:37:54.267 - Thread: 1 -> GC Memory: 902.0904 / 902.0904 MB 2024-01-17 03:38:24.267 - Thread: 1 -> GC Memory: 903.889 / 903.889 MB 2024-01-17 03:38:31.665 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:38:31.667 - Thread: 1 -> STATISTICS,25447.0666667979,0,0,0,0,0,0,17.48355,13.90197,1,0,901.8676,3233.254,183413,49821949,84,0,0,0.5408992,153880,0,0,16.66667,0,0,100,1884588076,901.8676,0,0,-1 2024-01-17 03:38:31.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:38:31.667 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:38:54.269 - Thread: 1 -> GC Memory: 898.4905 / 898.4905 MB 2024-01-17 03:39:24.269 - Thread: 1 -> GC Memory: 899.8972 / 899.8972 MB 2024-01-17 03:39:24.667 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:39:28.667 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:39:31.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:39:31.684 - Thread: 1 -> STATISTICS,25507.0833335959,0,0,0,0,0,0,22.00109,15.22689,1,0,902.9081,3232.875,183413,49821949,84,0,0,0.5555308,153538,0,0,16.66667,0,0,100,1884588076,902.9081,0,0,-1 2024-01-17 03:39:31.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:39:31.684 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:39:34.667 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:39:54.271 - Thread: 1 -> GC Memory: 898.6622 / 898.6622 MB 2024-01-17 03:40:24.272 - Thread: 1 -> GC Memory: 902.9291 / 902.9291 MB 2024-01-17 03:40:31.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:40:31.702 - Thread: 1 -> STATISTICS,25567.1,0,0,0,0,0,0,16.38902,12.70001,1,0,899.9222,3232.145,183413,49821949,84,0,0,0.5865477,153210,0,0,16.66667,0,0,100,1884588076,899.9222,0,0,-1 2024-01-17 03:40:31.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:40:31.702 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:40:54.290 - Thread: 1 -> GC Memory: 902.4199 / 902.4199 MB 2024-01-17 03:41:22.156 - Thread: 1 -> Autosave initiated 2024-01-17 03:41:22.156 - Thread: 1 -> Character state: True 2024-01-17 03:41:22.156 - Thread: 1 -> IsServer: True 2024-01-17 03:41:22.156 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:41:22.156 - Thread: 1 -> Autosave 2024-01-17 03:41:22.156 - Thread: 1 -> Saving world - START 2024-01-17 03:41:22.156 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:41:22.156 - Thread: 1 -> Before snapshot.: GC Memory: 899 B 2024-01-17 03:41:22.262 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 03:41:22.262 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 03:41:22.262 - Thread: 1 -> Saving world - END 2024-01-17 03:41:22.263 - Thread: 14 -> Session snapshot save - START 2024-01-17 03:41:22.263 - Thread: 14 -> Checking file access for files in target dir. 2024-01-17 03:41:24.298 - Thread: 1 -> GC Memory: 1048.844 / 1048.844 MB 2024-01-17 03:41:24.625 - Thread: 14 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:41:26.874 - Thread: 14 -> Session snapshot save - END 2024-01-17 03:41:31.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:41:31.814 - Thread: 1 -> STATISTICS,25627.1166667979,0,0,0,0,0,0,13.99493,11.61844,1,0,898.0474,3243.918,183413,49821949,84,0,0,0.5855826,153213,0,0,16.66667,0,0,100,1884588076,898.0474,0,0,-1 2024-01-17 03:41:31.814 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:41:31.814 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:41:54.300 - Thread: 1 -> GC Memory: 901.9867 / 901.9867 MB 2024-01-17 03:42:24.301 - Thread: 1 -> GC Memory: 902.4966 / 902.4966 MB 2024-01-17 03:42:31.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:42:31.832 - Thread: 1 -> STATISTICS,25687.1333335959,0,0,0,0,0,0,22.05237,12.8184,1,0,900.3855,3240.578,183413,49821949,84,0,0,0.5829898,153175,0,0,16.66667,0,0,100,1884588076,900.3855,0,0,-1 2024-01-17 03:42:31.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:42:31.832 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:42:54.303 - Thread: 1 -> GC Memory: 901.3539 / 901.3539 MB 2024-01-17 03:43:24.318 - Thread: 1 -> GC Memory: 902.1675 / 902.1675 MB 2024-01-17 03:43:31.850 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:43:31.850 - Thread: 1 -> STATISTICS,25747.15,0,0,0,0,0,0,15.87619,12.17396,1,0,900.7706,3240.41,183413,49821949,84,0,0,0.5659013,153597,0,0,16.66667,0,0,100,1884588076,900.7706,0,0,-1 2024-01-17 03:43:31.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:43:31.850 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:43:54.319 - Thread: 1 -> GC Memory: 902.9888 / 902.9888 MB 2024-01-17 03:44:24.319 - Thread: 1 -> GC Memory: 903.4915 / 903.4915 MB 2024-01-17 03:44:31.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:44:31.870 - Thread: 1 -> STATISTICS,25807.1666667979,0,0,0,0,0,0,20.42702,12.27403,1,0,901.0959,3240.598,183413,49821949,84,0,0,0.5591272,153383,0,0,16.66667,0,0,100,1884588076,901.0959,0,0,-1 2024-01-17 03:44:31.870 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:44:31.870 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:44:54.322 - Thread: 1 -> GC Memory: 898.4911 / 898.4911 MB 2024-01-17 03:45:24.341 - Thread: 1 -> GC Memory: 898.0945 / 898.0945 MB 2024-01-17 03:45:31.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:45:31.887 - Thread: 1 -> STATISTICS,25867.1833335959,0,0,0,0,0,0,24.95346,14.96432,1,0,902.0837,3240.66,183413,49821949,84,0,0,0.5675049,153334,0,0,16.66667,0,0,100,1884588076,902.0837,0,0,-1 2024-01-17 03:45:31.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:45:31.887 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:45:54.358 - Thread: 1 -> GC Memory: 900.2386 / 900.2386 MB 2024-01-17 03:46:12.922 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:46:16.921 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:46:22.174 - Thread: 1 -> Autosave initiated 2024-01-17 03:46:22.175 - Thread: 1 -> Character state: True 2024-01-17 03:46:22.175 - Thread: 1 -> IsServer: True 2024-01-17 03:46:22.175 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:46:22.175 - Thread: 1 -> Autosave 2024-01-17 03:46:22.175 - Thread: 1 -> Saving world - START 2024-01-17 03:46:22.175 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:46:22.175 - Thread: 1 -> Before snapshot.: GC Memory: 897 B 2024-01-17 03:46:22.267 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-17 03:46:22.267 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-17 03:46:22.267 - Thread: 1 -> Saving world - END 2024-01-17 03:46:22.267 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:46:22.267 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:46:22.921 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:46:24.373 - Thread: 1 -> GC Memory: 907.2942 / 907.2942 MB 2024-01-17 03:46:24.513 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:46:26.780 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:46:31.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:46:31.908 - Thread: 1 -> STATISTICS,25927.2,0,0,0,0,0,0,21.78959,15.13086,1,0,865.8871,3235.113,183413,49821949,84,0,0,0.570213,153064,0,0,16.66667,0,0,100,1884588076,865.8871,0,0,-1 2024-01-17 03:46:31.908 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:46:31.908 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:46:54.374 - Thread: 1 -> GC Memory: 869.6445 / 869.6445 MB 2024-01-17 03:47:24.375 - Thread: 1 -> GC Memory: 871.0486 / 871.0486 MB 2024-01-17 03:47:31.923 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:47:31.924 - Thread: 1 -> STATISTICS,25987.2166667979,0,0,0,0,0,0,16.73019,13.37236,1,0,868.5582,3235.066,183413,49821949,84,0,0,0.5756465,153197,0,0,16.66667,0,0,100,1884588076,868.5582,0,0,-1 2024-01-17 03:47:31.924 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:47:31.924 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:47:54.376 - Thread: 1 -> GC Memory: 866.8245 / 866.8245 MB 2024-01-17 03:48:24.376 - Thread: 1 -> GC Memory: 866.188 / 866.188 MB 2024-01-17 03:48:31.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:48:31.942 - Thread: 1 -> STATISTICS,26047.2333335959,0,0,0,0,0,0,21.80431,13.72386,1,0,869.8221,3234.316,183413,49821949,84,0,0,0.5860827,153806,0,0,16.66667,0,0,100,1884588076,869.8221,0,0,-1 2024-01-17 03:48:31.942 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:48:31.942 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:48:54.378 - Thread: 1 -> GC Memory: 867.3964 / 867.3964 MB 2024-01-17 03:49:24.394 - Thread: 1 -> GC Memory: 866.3382 / 866.3382 MB 2024-01-17 03:49:31.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:49:31.960 - Thread: 1 -> STATISTICS,26107.25,0,0,0,0,0,0,15.50403,11.12467,1,0,869.7142,3232.93,183413,49821949,84,0,0,0.5329882,153605,0,0,16.66667,0,0,100,1884588076,869.7142,0,0,-1 2024-01-17 03:49:31.960 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:49:31.960 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:49:54.395 - Thread: 1 -> GC Memory: 866.8647 / 866.8647 MB 2024-01-17 03:50:24.396 - Thread: 1 -> GC Memory: 866.0251 / 866.0251 MB 2024-01-17 03:50:31.977 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:50:31.978 - Thread: 1 -> STATISTICS,26167.266666798,0,0,0,0,0,0,17.96953,13.71839,1,0,869.1225,3231.965,183413,49821949,84,0,0,0.5680961,153214,0,0,16.66667,0,0,100,1884588076,869.1225,0,0,-1 2024-01-17 03:50:31.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:50:31.978 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:50:54.413 - Thread: 1 -> GC Memory: 865.7626 / 865.7626 MB 2024-01-17 03:51:22.182 - Thread: 1 -> Autosave initiated 2024-01-17 03:51:22.182 - Thread: 1 -> Character state: True 2024-01-17 03:51:22.182 - Thread: 1 -> IsServer: True 2024-01-17 03:51:22.182 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:51:22.182 - Thread: 1 -> Autosave 2024-01-17 03:51:22.182 - Thread: 1 -> Saving world - START 2024-01-17 03:51:22.182 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:51:22.182 - Thread: 1 -> Before snapshot.: GC Memory: 870 B 2024-01-17 03:51:22.283 - Thread: 1 -> After snapshot.: GC Memory: 875 B 2024-01-17 03:51:22.283 - Thread: 1 -> Directory cleanup: GC Memory: 875 B 2024-01-17 03:51:22.283 - Thread: 1 -> Saving world - END 2024-01-17 03:51:22.283 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:51:22.283 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:51:24.418 - Thread: 1 -> GC Memory: 909.4345 / 909.4345 MB 2024-01-17 03:51:24.481 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:51:26.836 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:51:32.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:51:32.085 - Thread: 1 -> STATISTICS,26227.2833335959,0,0,0,0,0,0,23.41857,14.26715,1,0,911.244,3241.402,183413,49821949,84,0,0,0.5870735,153234,0,0,16.66667,0,0,100,1884588076,911.244,0,0,-1 2024-01-17 03:51:32.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:51:32.085 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:51:54.419 - Thread: 1 -> GC Memory: 909.9422 / 909.9422 MB 2024-01-17 03:52:24.436 - Thread: 1 -> GC Memory: 861.1725 / 861.1725 MB 2024-01-17 03:52:25.168 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:52:31.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:52:32.100 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:52:32.100 - Thread: 1 -> STATISTICS,26287.3,0,0,0,0,0,0,25.00411,15.82065,1,0,858.6824,3234.527,183413,49821949,84,0,0,0.584305,153240,0,0,16.66667,0,0,100,1884588076,858.6824,0,0,-1 2024-01-17 03:52:32.101 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:52:32.101 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:52:35.167 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:52:54.450 - Thread: 1 -> GC Memory: 862.9142 / 862.9142 MB 2024-01-17 03:53:17.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:53:23.181 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:53:24.452 - Thread: 1 -> GC Memory: 861.8256 / 861.8256 MB 2024-01-17 03:53:29.322 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:53:32.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:53:32.255 - Thread: 1 -> STATISTICS,26347.3166667979,0,0,0,0,0,0,23.48743,13.19003,1,0,873.0544,3241.688,183413,49821949,84,0,0,0.5818997,153382,0,0,16.66667,0,0,100,1884588076,873.0544,0,0,-1 2024-01-17 03:53:32.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:53:32.255 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:53:54.457 - Thread: 1 -> GC Memory: 866.0483 / 866.0483 MB 2024-01-17 03:54:24.471 - Thread: 1 -> GC Memory: 866.157 / 866.157 MB 2024-01-17 03:54:32.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:54:32.269 - Thread: 1 -> STATISTICS,26407.3333335959,0,0,0,0,0,0,19.33442,12.06299,1,0,869.5853,3242,183413,49821949,84,0,0,0.5373211,153412,0,0,16.66667,0,0,100,1884588076,869.5853,0,0,-1 2024-01-17 03:54:32.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:54:32.269 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:54:54.490 - Thread: 1 -> GC Memory: 869.6622 / 869.6622 MB 2024-01-17 03:55:24.498 - Thread: 1 -> GC Memory: 871.9608 / 871.9608 MB 2024-01-17 03:55:32.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:55:32.284 - Thread: 1 -> STATISTICS,26467.35,0,0,0,0,0,0,25.63105,14.28041,1,0,869.6985,3234.551,183413,49821949,84,0,0,0.560279,153369,0,0,16.66667,0,0,100,1884588076,869.6985,0,0,-1 2024-01-17 03:55:32.284 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:55:32.284 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:55:54.502 - Thread: 1 -> GC Memory: 868.4371 / 868.4371 MB 2024-01-17 03:56:22.185 - Thread: 1 -> Autosave initiated 2024-01-17 03:56:22.185 - Thread: 1 -> Character state: True 2024-01-17 03:56:22.185 - Thread: 1 -> IsServer: True 2024-01-17 03:56:22.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 03:56:22.185 - Thread: 1 -> Autosave 2024-01-17 03:56:22.185 - Thread: 1 -> Saving world - START 2024-01-17 03:56:22.185 - Thread: 1 -> Making world state snapshot. 2024-01-17 03:56:22.185 - Thread: 1 -> Before snapshot.: GC Memory: 872 B 2024-01-17 03:56:22.279 - Thread: 1 -> After snapshot.: GC Memory: 878 B 2024-01-17 03:56:22.280 - Thread: 1 -> Directory cleanup: GC Memory: 878 B 2024-01-17 03:56:22.280 - Thread: 1 -> Saving world - END 2024-01-17 03:56:22.280 - Thread: 10 -> Session snapshot save - START 2024-01-17 03:56:22.280 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 03:56:24.518 - Thread: 1 -> GC Memory: 913.1636 / 913.1636 MB 2024-01-17 03:56:24.563 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 03:56:26.781 - Thread: 10 -> Session snapshot save - END 2024-01-17 03:56:32.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:56:32.300 - Thread: 1 -> STATISTICS,26527.3666667979,0,0,0,0,0,0,21.16696,13.19778,1,0,913.5526,3240.211,183413,49821949,84,0,0,0.5864122,153130,0,0,16.66667,0,0,100,1884588076,913.5526,0,0,-1 2024-01-17 03:56:32.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:56:32.300 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:56:54.535 - Thread: 1 -> GC Memory: 910.1338 / 910.1338 MB 2024-01-17 03:57:24.536 - Thread: 1 -> GC Memory: 912.5268 / 912.5268 MB 2024-01-17 03:57:31.416 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:57:32.315 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:57:32.316 - Thread: 1 -> STATISTICS,26587.3833335959,0,0,0,0,0,0,17.67587,13.9058,1,0,916.364,3235.043,183413,49821949,84,0,0,0.5840274,153196,0,0,16.66667,0,0,100,1884588076,916.364,0,0,-1 2024-01-17 03:57:32.316 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:57:32.316 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:57:35.416 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:57:41.416 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 03:57:54.552 - Thread: 1 -> GC Memory: 861.0123 / 861.0123 MB 2024-01-17 03:58:24.570 - Thread: 1 -> GC Memory: 861.1932 / 861.1932 MB 2024-01-17 03:58:32.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:58:32.332 - Thread: 1 -> STATISTICS,26647.4,0,0,0,0,0,0,23.62695,13.81384,1,0,859.4429,3234.594,183413,49821949,84,0,0,0.5727335,153767,0,0,16.66667,0,0,100,1884588076,859.4429,0,0,-1 2024-01-17 03:58:32.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:58:32.332 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:58:54.587 - Thread: 1 -> GC Memory: 860.7581 / 860.7581 MB 2024-01-17 03:59:24.602 - Thread: 1 -> GC Memory: 862.4296 / 862.4296 MB 2024-01-17 03:59:32.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 03:59:32.349 - Thread: 1 -> STATISTICS,26707.4166667979,0,0,0,0,0,0,18.36963,12.78381,1,0,859.9297,3234.586,183413,49821949,84,0,0,0.5833485,153557,0,0,16.66667,0,0,100,1884588076,859.9297,0,0,-1 2024-01-17 03:59:32.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 03:59:32.349 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 03:59:54.617 - Thread: 1 -> GC Memory: 861.2634 / 861.2634 MB 2024-01-17 04:00:24.618 - Thread: 1 -> GC Memory: 861.3335 / 861.3335 MB 2024-01-17 04:00:32.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:00:32.366 - Thread: 1 -> STATISTICS,26767.4333335959,0,0,0,0,0,0,17.40483,12.95095,1,0,858.2105,3233.406,183413,49821949,84,0,0,0.5475116,153212,0,0,16.66667,0,0,100,1884588076,858.2105,0,0,-1 2024-01-17 04:00:32.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:00:32.366 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:00:54.634 - Thread: 1 -> GC Memory: 859.3077 / 859.3077 MB 2024-01-17 04:01:22.186 - Thread: 1 -> Autosave initiated 2024-01-17 04:01:22.186 - Thread: 1 -> Character state: True 2024-01-17 04:01:22.186 - Thread: 1 -> IsServer: True 2024-01-17 04:01:22.186 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:01:22.186 - Thread: 1 -> Autosave 2024-01-17 04:01:22.187 - Thread: 1 -> Saving world - START 2024-01-17 04:01:22.187 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:01:22.187 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 04:01:22.288 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 04:01:22.288 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 04:01:22.288 - Thread: 1 -> Saving world - END 2024-01-17 04:01:22.289 - Thread: 11 -> Session snapshot save - START 2024-01-17 04:01:22.289 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 04:01:24.497 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:01:24.640 - Thread: 1 -> GC Memory: 899.0405 / 899.0405 MB 2024-01-17 04:01:26.701 - Thread: 11 -> Session snapshot save - END 2024-01-17 04:01:32.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:01:32.473 - Thread: 1 -> STATISTICS,26827.45,0,0,0,0,0,0,16.35679,12.54798,1,0,901.8795,3242.953,183413,49821949,84,0,0,0.5678403,152703,0,0,16.66667,0,0,100,1884588076,901.8795,0,0,-1 2024-01-17 04:01:32.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:01:32.473 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:01:54.643 - Thread: 1 -> GC Memory: 898.8655 / 898.8655 MB 2024-01-17 04:02:24.661 - Thread: 1 -> GC Memory: 899.7174 / 899.7174 MB 2024-01-17 04:02:27.628 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:02:31.622 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:02:32.489 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:02:32.490 - Thread: 1 -> STATISTICS,26887.4666667979,0,0,0,0,0,0,16.52131,13.43408,1,0,904.4593,3236.5,183413,49821949,84,0,0,0.5752506,152856,0,0,16.66667,0,0,100,1884588076,904.4593,0,0,-1 2024-01-17 04:02:32.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:02:32.490 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:02:35.623 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:02:54.678 - Thread: 1 -> GC Memory: 902.0667 / 902.0667 MB 2024-01-17 04:02:59.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:05.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:09.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:24.693 - Thread: 1 -> GC Memory: 857.4791 / 857.4791 MB 2024-01-17 04:03:32.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:03:32.513 - Thread: 1 -> STATISTICS,26947.4833335959,0,0,0,0,0,0,17.22345,11.8917,1,0,861.4534,3236.422,183413,49821949,84,0,0,0.5981523,158298,0,0,16.66667,0,0,100,1884588076,861.4534,0,0,-1 2024-01-17 04:03:32.513 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:03:32.513 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:03:33.657 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:37.657 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:43.657 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:03:54.693 - Thread: 1 -> GC Memory: 858.4158 / 858.4158 MB 2024-01-17 04:04:24.693 - Thread: 1 -> GC Memory: 860.5288 / 860.5288 MB 2024-01-17 04:04:32.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:04:32.525 - Thread: 1 -> STATISTICS,27007.5,0,0,0,0,0,0,18.68884,12.66027,1,0,861.9618,3236.355,183413,49821949,84,0,0,0.579316,158875,0,0,16.66667,0,0,100,1884588076,861.9618,0,0,-1 2024-01-17 04:04:32.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:04:32.525 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:04:54.694 - Thread: 1 -> GC Memory: 859.0817 / 859.0817 MB 2024-01-17 04:05:24.695 - Thread: 1 -> GC Memory: 861.7119 / 861.7119 MB 2024-01-17 04:05:32.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:05:32.543 - Thread: 1 -> STATISTICS,27067.516666798,0,0,0,0,0,0,21.99449,12.97243,1,0,862.8476,3236.074,183413,49821949,84,0,0,0.5492511,158471,0,0,16.66667,0,0,100,1884588076,862.8476,0,0,-1 2024-01-17 04:05:32.543 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:05:32.543 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:05:54.697 - Thread: 1 -> GC Memory: 860.79 / 860.79 MB 2024-01-17 04:06:22.195 - Thread: 1 -> Autosave initiated 2024-01-17 04:06:22.195 - Thread: 1 -> Character state: True 2024-01-17 04:06:22.195 - Thread: 1 -> IsServer: True 2024-01-17 04:06:22.195 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:06:22.195 - Thread: 1 -> Autosave 2024-01-17 04:06:22.195 - Thread: 1 -> Saving world - START 2024-01-17 04:06:22.195 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:06:22.195 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-17 04:06:22.292 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 04:06:22.293 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 04:06:22.293 - Thread: 1 -> Saving world - END 2024-01-17 04:06:22.293 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:06:22.293 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:06:24.547 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:06:24.713 - Thread: 1 -> GC Memory: 900.323 / 900.323 MB 2024-01-17 04:06:26.715 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:06:32.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:06:32.645 - Thread: 1 -> STATISTICS,27127.5333335959,0,0,0,0,0,0,19.82286,13.4988,1,0,898.2057,3238.09,183413,49821949,84,0,0,0.5653068,159630,0,0,16.66667,0,0,100,1884588076,898.2057,0,0,-1 2024-01-17 04:06:32.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:06:32.645 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:06:54.714 - Thread: 1 -> GC Memory: 901.3788 / 901.3788 MB 2024-01-17 04:07:24.732 - Thread: 1 -> GC Memory: 901.8452 / 901.8452 MB 2024-01-17 04:07:32.662 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:07:32.668 - Thread: 1 -> STATISTICS,27187.55,0,0,0,0,0,0,19.50896,13.28292,1,0,905.0423,3236.617,183413,49821949,84,0,0,0.577187,159798,0,0,16.66667,0,0,100,1884588076,905.0423,0,0,-1 2024-01-17 04:07:32.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:07:32.668 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:07:51.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:07:54.749 - Thread: 1 -> GC Memory: 900.8292 / 900.8292 MB 2024-01-17 04:07:57.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:08:01.846 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:08:24.751 - Thread: 1 -> GC Memory: 902.4305 / 902.4305 MB 2024-01-17 04:08:32.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:08:32.680 - Thread: 1 -> STATISTICS,27247.5666667979,0,0,0,0,0,0,20.56887,11.31177,1,0,900.2477,3236.688,183413,49821949,84,0,0,0.6026313,153194,0,0,16.66667,0,0,100,1884588076,900.2477,0,0,-1 2024-01-17 04:08:32.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:08:32.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:08:54.751 - Thread: 1 -> GC Memory: 901.4538 / 901.4538 MB 2024-01-17 04:09:24.752 - Thread: 1 -> GC Memory: 858.7618 / 858.7618 MB 2024-01-17 04:09:32.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:09:32.696 - Thread: 1 -> STATISTICS,27307.5833335959,0,0,0,0,0,0,20.25761,11.53804,1,0,862.8763,3236.984,183413,49821949,84,0,0,0.6216148,153351,0,0,16.66667,0,0,100,1884588076,862.8763,0,0,-1 2024-01-17 04:09:32.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:09:32.696 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:09:54.764 - Thread: 1 -> GC Memory: 860.8123 / 860.8123 MB 2024-01-17 04:10:24.779 - Thread: 1 -> GC Memory: 860.5543 / 860.5543 MB 2024-01-17 04:10:32.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:10:32.709 - Thread: 1 -> STATISTICS,27367.6,0,0,0,0,0,0,18.51382,11.67182,1,0,857.4882,3236.789,183413,49821949,84,0,0,0.6155012,153022,0,0,16.66667,0,0,100,1884588076,857.4882,0,0,-1 2024-01-17 04:10:32.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:10:32.710 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:10:54.794 - Thread: 1 -> GC Memory: 860.0948 / 860.0948 MB 2024-01-17 04:11:07.908 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:11:13.924 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:11:19.924 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:11:22.194 - Thread: 1 -> Autosave initiated 2024-01-17 04:11:22.194 - Thread: 1 -> Character state: True 2024-01-17 04:11:22.194 - Thread: 1 -> IsServer: True 2024-01-17 04:11:22.194 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:11:22.194 - Thread: 1 -> Autosave 2024-01-17 04:11:22.194 - Thread: 1 -> Saving world - START 2024-01-17 04:11:22.194 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:11:22.194 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 04:11:22.305 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 04:11:22.306 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 04:11:22.306 - Thread: 1 -> Saving world - END 2024-01-17 04:11:22.306 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:11:22.306 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:11:24.429 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:11:24.808 - Thread: 1 -> GC Memory: 900.8497 / 900.8497 MB 2024-01-17 04:11:26.615 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:11:32.821 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:11:32.822 - Thread: 1 -> STATISTICS,27427.6166667979,0,0,0,0,0,0,18.07419,11.01461,1,0,899.23,3239.246,183413,49821949,84,0,0,0.5705132,152113,0,0,16.66667,0,0,100,1884588076,899.23,0,0,-1 2024-01-17 04:11:32.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:11:32.822 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:11:54.824 - Thread: 1 -> GC Memory: 901.3657 / 901.3657 MB 2024-01-17 04:12:24.841 - Thread: 1 -> GC Memory: 903.2179 / 903.2179 MB 2024-01-17 04:12:32.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:12:32.838 - Thread: 1 -> STATISTICS,27487.6333335959,0,0,0,0,0,0,24.67213,13.68135,1,0,901.0695,3237.102,183413,49821949,84,0,0,0.5981319,152131,0,0,16.66667,0,0,100,1884588076,901.0695,0,0,-1 2024-01-17 04:12:32.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:12:32.838 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:12:54.855 - Thread: 1 -> GC Memory: 903.1114 / 903.1114 MB 2024-01-17 04:13:16.053 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:13:20.072 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:13:24.069 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:13:24.871 - Thread: 1 -> GC Memory: 903.8616 / 903.8616 MB 2024-01-17 04:13:32.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:13:32.985 - Thread: 1 -> STATISTICS,27547.65,0,0,0,0,0,0,22.86522,13.76467,1,0,913.0253,3239.766,183413,49821949,84,0,0,0.6118885,151970,0,0,16.66667,0,0,100,1884588076,913.0253,0,0,-1 2024-01-17 04:13:32.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:13:32.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:13:54.887 - Thread: 1 -> GC Memory: 911.2333 / 911.2333 MB 2024-01-17 04:14:24.899 - Thread: 1 -> GC Memory: 912.8414 / 912.8414 MB 2024-01-17 04:14:33.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:14:33.001 - Thread: 1 -> STATISTICS,27607.6666667979,0,0,0,0,0,0,19.78569,11.82517,1,0,910.0966,3237.406,183413,49821949,84,0,0,0.6206381,152147,0,0,16.66667,0,0,100,1884588076,910.0966,0,0,-1 2024-01-17 04:14:33.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:14:33.001 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:14:50.233 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:14:54.234 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:14:54.903 - Thread: 1 -> GC Memory: 861.3237 / 861.3237 MB 2024-01-17 04:15:00.234 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:15:24.918 - Thread: 1 -> GC Memory: 859.0553 / 859.0553 MB 2024-01-17 04:15:33.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:15:33.018 - Thread: 1 -> STATISTICS,27667.6833335959,0,0,0,0,0,0,24.03485,14.20728,1,0,862.3245,3237.406,183413,49821949,84,0,0,0.6170933,151988,0,0,16.66667,0,0,100,1884588076,862.3245,0,0,-1 2024-01-17 04:15:33.018 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:15:33.018 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:15:54.919 - Thread: 1 -> GC Memory: 858.9879 / 858.9879 MB 2024-01-17 04:16:22.184 - Thread: 1 -> Autosave initiated 2024-01-17 04:16:22.185 - Thread: 1 -> Character state: True 2024-01-17 04:16:22.185 - Thread: 1 -> IsServer: True 2024-01-17 04:16:22.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:16:22.185 - Thread: 1 -> Autosave 2024-01-17 04:16:22.185 - Thread: 1 -> Saving world - START 2024-01-17 04:16:22.185 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:16:22.185 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-17 04:16:22.275 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 04:16:22.276 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 04:16:22.276 - Thread: 1 -> Saving world - END 2024-01-17 04:16:22.276 - Thread: 15 -> Session snapshot save - START 2024-01-17 04:16:22.276 - Thread: 15 -> Checking file access for files in target dir. 2024-01-17 04:16:24.319 - Thread: 15 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:16:24.935 - Thread: 1 -> GC Memory: 898.1944 / 898.1944 MB 2024-01-17 04:16:26.386 - Thread: 15 -> Session snapshot save - END 2024-01-17 04:16:33.033 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:16:33.034 - Thread: 1 -> STATISTICS,27727.7,0,0,0,0,0,0,17.04715,11.93085,1,0,902.1364,3240.848,183413,49821949,84,0,0,0.5571324,151895,0,0,16.66667,0,0,100,1884588076,902.1364,0,0,-1 2024-01-17 04:16:33.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:16:33.034 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:16:38.267 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:16:42.267 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:16:48.283 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:16:54.936 - Thread: 1 -> GC Memory: 900.7106 / 900.7106 MB 2024-01-17 04:17:24.951 - Thread: 1 -> GC Memory: 901.4428 / 901.4428 MB 2024-01-17 04:17:33.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:17:33.050 - Thread: 1 -> STATISTICS,27787.7166667979,0,0,0,0,0,0,21.49842,13.87141,1,0,905.2146,3237.883,183413,49821949,84,0,0,0.5863533,151930,0,0,16.66667,0,0,100,1884588076,905.2146,0,0,-1 2024-01-17 04:17:33.050 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:17:33.050 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:17:54.970 - Thread: 1 -> GC Memory: 903.1639 / 903.1639 MB 2024-01-17 04:18:24.984 - Thread: 1 -> GC Memory: 904.6946 / 904.6946 MB 2024-01-17 04:18:33.066 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:18:33.070 - Thread: 1 -> STATISTICS,27847.7333335959,0,0,0,0,0,0,22.85027,15.71838,1,0,903.1135,3237.102,183413,49821949,84,0,0,0.5992267,152409,0,0,16.66667,0,0,100,1884588076,903.1135,0,0,-1 2024-01-17 04:18:33.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:18:33.070 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:18:54.985 - Thread: 1 -> GC Memory: 906.9028 / 906.9028 MB 2024-01-17 04:19:04.333 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:19:10.334 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:19:14.335 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:19:24.986 - Thread: 1 -> GC Memory: 907.442 / 907.442 MB 2024-01-17 04:19:33.083 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:19:33.084 - Thread: 1 -> STATISTICS,27907.75,0,0,0,0,0,0,18.2275,11.51742,1,0,905.7643,3237.102,183413,49821949,84,0,0,0.5989934,152564,0,0,16.66667,0,0,100,1884588076,905.7643,0,0,-1 2024-01-17 04:19:33.084 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:19:33.084 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:19:54.987 - Thread: 1 -> GC Memory: 908.6167 / 908.6167 MB 2024-01-17 04:20:24.991 - Thread: 1 -> GC Memory: 910.6521 / 910.6521 MB 2024-01-17 04:20:33.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:20:33.102 - Thread: 1 -> STATISTICS,27967.766666798,0,0,0,0,0,0,25.82226,14.22987,1,0,859.2866,3237.016,183413,49821949,84,0,0,0.6192796,152218,0,0,16.66667,0,0,100,1884588076,859.2866,0,0,-1 2024-01-17 04:20:33.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:20:33.102 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:20:55.003 - Thread: 1 -> GC Memory: 857.927 / 857.927 MB 2024-01-17 04:21:22.187 - Thread: 1 -> Autosave initiated 2024-01-17 04:21:22.187 - Thread: 1 -> Character state: True 2024-01-17 04:21:22.187 - Thread: 1 -> IsServer: True 2024-01-17 04:21:22.187 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:21:22.187 - Thread: 1 -> Autosave 2024-01-17 04:21:22.187 - Thread: 1 -> Saving world - START 2024-01-17 04:21:22.187 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:21:22.187 - Thread: 1 -> Before snapshot.: GC Memory: 862 B 2024-01-17 04:21:22.286 - Thread: 1 -> After snapshot.: GC Memory: 868 B 2024-01-17 04:21:22.287 - Thread: 1 -> Directory cleanup: GC Memory: 868 B 2024-01-17 04:21:22.287 - Thread: 1 -> Saving world - END 2024-01-17 04:21:22.287 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:21:22.287 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:21:24.489 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:21:25.006 - Thread: 1 -> GC Memory: 897.955 / 897.955 MB 2024-01-17 04:21:26.683 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:21:33.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:21:33.204 - Thread: 1 -> STATISTICS,28027.7833335959,0,0,0,0,0,0,15.45072,10.80457,1,0,902.3555,3236.852,183413,49821949,84,0,0,0.6016367,152035,0,0,16.66667,0,0,100,1884588076,902.3555,0,0,-1 2024-01-17 04:21:33.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:21:33.204 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:21:55.023 - Thread: 1 -> GC Memory: 899.7106 / 899.7106 MB 2024-01-17 04:22:25.039 - Thread: 1 -> GC Memory: 901.094 / 901.094 MB 2024-01-17 04:22:33.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:22:33.222 - Thread: 1 -> STATISTICS,28087.8,0,0,0,0,0,0,20.59524,12.77892,1,0,897.2681,3236.773,183413,49821949,84,0,0,0.5523701,152005,0,0,16.66667,0,0,100,1884588076,897.2681,0,0,-1 2024-01-17 04:22:33.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:22:33.222 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:22:55.041 - Thread: 1 -> GC Memory: 898.9734 / 898.9734 MB 2024-01-17 04:23:25.058 - Thread: 1 -> GC Memory: 904.1132 / 904.1132 MB 2024-01-17 04:23:33.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:23:33.238 - Thread: 1 -> STATISTICS,28147.8166667979,0,0,0,0,0,0,19.52384,12.72307,1,0,902.2805,3236.504,183413,49821949,84,0,0,0.6118761,151952,0,0,16.66667,0,0,100,1884588076,902.2805,0,0,-1 2024-01-17 04:23:33.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:23:33.238 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:23:50.523 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:23:55.074 - Thread: 1 -> GC Memory: 898.4993 / 898.4993 MB 2024-01-17 04:23:56.539 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:24:02.538 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:24:25.092 - Thread: 1 -> GC Memory: 899.6423 / 899.6423 MB 2024-01-17 04:24:33.255 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:24:33.256 - Thread: 1 -> STATISTICS,28207.8333335959,0,0,0,0,0,0,23.46098,14.46394,1,0,904.1816,3236.691,183413,49821949,84,0,0,0.6033055,152159,0,0,16.66667,0,0,100,1884588076,904.1816,0,0,-1 2024-01-17 04:24:33.256 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:24:33.256 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:24:55.110 - Thread: 1 -> GC Memory: 899.0992 / 899.0992 MB 2024-01-17 04:25:25.127 - Thread: 1 -> GC Memory: 898.6796 / 898.6796 MB 2024-01-17 04:25:33.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:25:33.274 - Thread: 1 -> STATISTICS,28267.85,0,0,0,0,0,0,19.59599,13.63808,1,0,902.6697,3235.895,183413,49821949,84,0,0,0.6126192,152084,0,0,16.66667,0,0,100,1884588076,902.6697,0,0,-1 2024-01-17 04:25:33.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:25:33.274 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:25:55.141 - Thread: 1 -> GC Memory: 899.4951 / 899.4951 MB 2024-01-17 04:26:12.589 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:12.589 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 04:26:22.192 - Thread: 1 -> Autosave initiated 2024-01-17 04:26:22.192 - Thread: 1 -> Character state: True 2024-01-17 04:26:22.192 - Thread: 1 -> IsServer: True 2024-01-17 04:26:22.192 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:26:22.192 - Thread: 1 -> Autosave 2024-01-17 04:26:22.192 - Thread: 1 -> Saving world - START 2024-01-17 04:26:22.192 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:26:22.192 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-17 04:26:22.316 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 04:26:22.317 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 04:26:22.317 - Thread: 1 -> Saving world - END 2024-01-17 04:26:22.317 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:26:22.317 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:26:22.702 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:22.702 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 04:26:24.586 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:26:25.153 - Thread: 1 -> GC Memory: 900.4843 / 900.4843 MB 2024-01-17 04:26:26.857 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:26:32.703 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:32.703 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 04:26:33.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:26:33.404 - Thread: 1 -> STATISTICS,28327.8666667979,0,0,0,0,0,0,19.86408,14.1377,1,0,898.7296,3239.477,183413,49821949,84,0,0,0.5990319,151879,0,0,16.66667,0,0,100,1884588076,898.7296,0,0,-1 2024-01-17 04:26:33.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:26:33.404 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:26:42.721 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:42.721 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 04:26:42.721 - Thread: 1 -> Next activation in -00:18:57.6519361 2024-01-17 04:26:42.721 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:42.721 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 04:26:52.722 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:26:52.723 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 04:26:55.158 - Thread: 1 -> GC Memory: 901.3864 / 901.3864 MB 2024-01-17 04:27:02.724 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:27:02.724 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 04:27:12.724 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:27:12.725 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 04:27:12.725 - Thread: 1 -> Next activation in 00:26:04.3984979 2024-01-17 04:27:25.162 - Thread: 1 -> GC Memory: 902.4681 / 902.4681 MB 2024-01-17 04:27:33.426 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:27:33.427 - Thread: 1 -> STATISTICS,28387.8833335959,0,0,0,0,0,0,21.24956,14.96404,1,0,901.0306,3237.133,183413,49821949,84,0,0,0.5479146,152061,0,0,16.66667,0,0,100,1884588076,901.0306,0,0,-1 2024-01-17 04:27:33.427 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:27:33.427 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:27:55.163 - Thread: 1 -> GC Memory: 904.0477 / 904.0477 MB 2024-01-17 04:28:25.169 - Thread: 1 -> GC Memory: 905.8494 / 905.8494 MB 2024-01-17 04:28:33.448 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:28:33.449 - Thread: 1 -> STATISTICS,28447.9,0,0,0,0,0,0,26.35257,13.44615,1,0,903.5867,3237.051,183413,49821949,84,0,0,0.6134339,152315,0,0,16.66667,0,0,100,1884588076,903.5867,0,0,-1 2024-01-17 04:28:33.449 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:28:33.449 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:28:55.169 - Thread: 1 -> GC Memory: 904.8914 / 904.8914 MB 2024-01-17 04:29:25.172 - Thread: 1 -> GC Memory: 906.4021 / 906.4021 MB 2024-01-17 04:29:33.470 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:29:33.471 - Thread: 1 -> STATISTICS,28507.9166667979,0,0,0,0,0,0,22.5846,14.22724,1,0,903.9998,3237.113,183413,49821949,84,0,0,0.6044965,152722,0,0,16.66667,0,0,100,1884588076,903.9998,0,0,-1 2024-01-17 04:29:33.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:29:33.471 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:29:55.174 - Thread: 1 -> GC Memory: 905.7302 / 905.7302 MB 2024-01-17 04:30:20.827 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:30:24.825 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:30:25.175 - Thread: 1 -> GC Memory: 906.5634 / 906.5634 MB 2024-01-17 04:30:28.826 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:30:33.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:30:33.492 - Thread: 1 -> STATISTICS,28567.9333335959,0,0,0,0,0,0,19.27416,12.06805,1,0,910.5334,3237.113,183413,49821949,84,0,0,0.6002871,151879,0,0,16.66667,0,0,100,1884588076,910.5334,0,0,-1 2024-01-17 04:30:33.492 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:30:33.492 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:30:52.826 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:30:55.179 - Thread: 1 -> GC Memory: 907.203 / 907.203 MB 2024-01-17 04:30:58.843 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:31:04.843 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:31:22.231 - Thread: 1 -> Autosave initiated 2024-01-17 04:31:22.231 - Thread: 1 -> Character state: True 2024-01-17 04:31:22.231 - Thread: 1 -> IsServer: True 2024-01-17 04:31:22.231 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:31:22.231 - Thread: 1 -> Autosave 2024-01-17 04:31:22.231 - Thread: 1 -> Saving world - START 2024-01-17 04:31:22.231 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:31:22.231 - Thread: 1 -> Before snapshot.: GC Memory: 908 B 2024-01-17 04:31:22.336 - Thread: 1 -> After snapshot.: GC Memory: 916 B 2024-01-17 04:31:22.336 - Thread: 1 -> Directory cleanup: GC Memory: 916 B 2024-01-17 04:31:22.336 - Thread: 1 -> Saving world - END 2024-01-17 04:31:22.336 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:31:22.336 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:31:24.769 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:31:25.190 - Thread: 1 -> GC Memory: 902.3518 / 902.3518 MB 2024-01-17 04:31:27.136 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:31:33.604 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:31:33.605 - Thread: 1 -> STATISTICS,28627.95,0,0,0,0,0,0,15.70916,12.02894,1,0,900.1754,3236.258,183413,49821949,84,0,0,0.6140405,151927,0,0,16.66667,0,0,100,1884588076,900.1754,0,0,-1 2024-01-17 04:31:33.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:31:33.606 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:31:55.191 - Thread: 1 -> GC Memory: 903.4629 / 903.4629 MB 2024-01-17 04:32:25.191 - Thread: 1 -> GC Memory: 904.565 / 904.565 MB 2024-01-17 04:32:33.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:32:33.625 - Thread: 1 -> STATISTICS,28687.9666667979,0,0,0,0,0,0,14.99326,12.21864,1,0,903.4563,3236.582,183413,49821949,84,0,0,0.5772731,151784,0,0,16.66667,0,0,100,1884588076,903.4563,0,0,-1 2024-01-17 04:32:33.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:32:33.625 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:32:55.197 - Thread: 1 -> GC Memory: 898.1547 / 898.1547 MB 2024-01-17 04:33:25.221 - Thread: 1 -> GC Memory: 899.796 / 899.796 MB 2024-01-17 04:33:33.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:33:33.782 - Thread: 1 -> STATISTICS,28747.9833335959,0,0,0,0,0,0,20.26436,13.77736,1,0,908.4731,3244.957,183413,49821949,84,0,0,0.5820061,151709,0,0,16.66667,0,0,100,1884588076,908.4731,0,0,-1 2024-01-17 04:33:33.782 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:33:33.782 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:33:55.239 - Thread: 1 -> GC Memory: 903.0575 / 903.0575 MB 2024-01-17 04:34:25.240 - Thread: 1 -> GC Memory: 903.7277 / 903.7277 MB 2024-01-17 04:34:33.788 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:34:33.788 - Thread: 1 -> STATISTICS,28808,0,0,0,0,0,0,15.86139,11.62018,1,0,902.7467,3239.727,183413,49821949,84,0,0,0.5927826,152161,0,0,16.66667,0,0,100,1884588076,902.7467,0,0,-1 2024-01-17 04:34:33.788 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:34:33.788 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:34:55.241 - Thread: 1 -> GC Memory: 903.8145 / 903.8145 MB 2024-01-17 04:35:25.260 - Thread: 1 -> GC Memory: 905.0079 / 905.0079 MB 2024-01-17 04:35:33.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:35:33.808 - Thread: 1 -> STATISTICS,28868.016666798,0,0,0,0,0,0,15.57808,11.80326,1,0,909.5671,3236.359,183413,49821949,84,0,0,0.6098034,151593,0,0,16.66667,0,0,100,1884588076,909.5671,0,0,-1 2024-01-17 04:35:33.808 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:35:33.808 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:35:55.261 - Thread: 1 -> GC Memory: 905.7576 / 905.7576 MB 2024-01-17 04:36:22.243 - Thread: 1 -> Autosave initiated 2024-01-17 04:36:22.243 - Thread: 1 -> Character state: True 2024-01-17 04:36:22.243 - Thread: 1 -> IsServer: True 2024-01-17 04:36:22.243 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:36:22.243 - Thread: 1 -> Autosave 2024-01-17 04:36:22.243 - Thread: 1 -> Saving world - START 2024-01-17 04:36:22.243 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:36:22.243 - Thread: 1 -> Before snapshot.: GC Memory: 909 B 2024-01-17 04:36:22.345 - Thread: 1 -> After snapshot.: GC Memory: 915 B 2024-01-17 04:36:22.345 - Thread: 1 -> Directory cleanup: GC Memory: 915 B 2024-01-17 04:36:22.345 - Thread: 1 -> Saving world - END 2024-01-17 04:36:22.345 - Thread: 11 -> Session snapshot save - START 2024-01-17 04:36:22.346 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 04:36:24.749 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:36:25.269 - Thread: 1 -> GC Memory: 898.1638 / 898.1638 MB 2024-01-17 04:36:27.072 - Thread: 11 -> Session snapshot save - END 2024-01-17 04:36:33.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:36:33.913 - Thread: 1 -> STATISTICS,28928.0333335959,0,0,0,0,0,0,18.55315,11.86751,1,0,902.1385,3236.008,183413,49821949,84,0,0,0.6017511,151715,0,0,16.66667,0,0,100,1884588076,902.1385,0,0,-1 2024-01-17 04:36:33.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:36:33.913 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:36:55.281 - Thread: 1 -> GC Memory: 899.2338 / 899.2338 MB 2024-01-17 04:37:25.283 - Thread: 1 -> GC Memory: 899.7588 / 899.7588 MB 2024-01-17 04:37:25.315 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:37:29.315 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:37:33.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:37:33.931 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:37:33.932 - Thread: 1 -> STATISTICS,28988.05,0,0,0,0,0,0,19.02045,11.48305,1,0,904.7964,3236.398,183413,49821949,84,0,0,0.6014615,151696,0,0,16.66667,0,0,100,1884588076,904.7964,0,0,-1 2024-01-17 04:37:33.932 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:37:33.932 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:37:55.284 - Thread: 1 -> GC Memory: 900.0748 / 900.0748 MB 2024-01-17 04:38:25.284 - Thread: 1 -> GC Memory: 901.2865 / 901.2865 MB 2024-01-17 04:38:33.949 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:38:33.950 - Thread: 1 -> STATISTICS,29048.0666667979,0,0,0,0,0,0,22.07742,12.87887,1,0,898.2667,3236.754,183413,49821949,84,0,0,0.5426431,152069,0,0,16.66667,0,0,100,1884588076,898.2667,0,0,-1 2024-01-17 04:38:33.950 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:38:33.950 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:38:55.286 - Thread: 1 -> GC Memory: 899.0712 / 899.0712 MB 2024-01-17 04:39:25.286 - Thread: 1 -> GC Memory: 899.2654 / 899.2654 MB 2024-01-17 04:39:33.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:39:33.969 - Thread: 1 -> STATISTICS,29108.0833335959,0,0,0,0,0,0,16.11607,12.03491,1,0,904.0115,3236.754,183413,49821949,84,0,0,0.6010906,152585,0,0,16.66667,0,0,100,1884588076,904.0115,0,0,-1 2024-01-17 04:39:33.969 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:39:33.969 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:39:55.286 - Thread: 1 -> GC Memory: 898.2488 / 898.2488 MB 2024-01-17 04:40:25.294 - Thread: 1 -> GC Memory: 897.8651 / 897.8651 MB 2024-01-17 04:40:33.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:40:33.988 - Thread: 1 -> STATISTICS,29168.1,0,0,0,0,0,0,21.90656,13.0351,1,0,902.1849,3235.379,183413,49821949,84,0,0,0.6145791,151954,0,0,16.66667,0,0,100,1884588076,902.1849,0,0,-1 2024-01-17 04:40:33.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:40:33.988 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:40:47.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:40:51.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:40:55.305 - Thread: 1 -> GC Memory: 898.3289 / 898.3289 MB 2024-01-17 04:40:57.403 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:41:22.255 - Thread: 1 -> Autosave initiated 2024-01-17 04:41:22.255 - Thread: 1 -> Character state: True 2024-01-17 04:41:22.256 - Thread: 1 -> IsServer: True 2024-01-17 04:41:22.256 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:41:22.256 - Thread: 1 -> Autosave 2024-01-17 04:41:22.256 - Thread: 1 -> Saving world - START 2024-01-17 04:41:22.256 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:41:22.256 - Thread: 1 -> Before snapshot.: GC Memory: 901 B 2024-01-17 04:41:22.359 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 04:41:22.360 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 04:41:22.360 - Thread: 1 -> Saving world - END 2024-01-17 04:41:22.360 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:41:22.360 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:41:24.743 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:41:25.313 - Thread: 1 -> GC Memory: 898.6819 / 898.6819 MB 2024-01-17 04:41:26.969 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:41:34.093 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:41:34.094 - Thread: 1 -> STATISTICS,29228.1166667979,0,0,0,0,0,0,16.18075,12.06269,1,0,897.8879,3276.457,183413,49821949,84,0,0,0.6140771,151932,0,0,16.66667,0,0,100,1884588076,897.8879,0,0,-1 2024-01-17 04:41:34.094 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:41:34.094 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:41:55.313 - Thread: 1 -> GC Memory: 900.522 / 900.522 MB 2024-01-17 04:42:25.314 - Thread: 1 -> GC Memory: 901.2109 / 901.2109 MB 2024-01-17 04:42:34.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:42:34.113 - Thread: 1 -> STATISTICS,29288.1333335959,0,0,0,0,0,0,25.90452,13.7291,1,0,900.1111,3269.734,183413,49821949,84,0,0,0.6025279,151867,0,0,16.66667,0,0,100,1884588076,900.1111,0,0,-1 2024-01-17 04:42:34.113 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:42:34.113 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:42:55.316 - Thread: 1 -> GC Memory: 900.2505 / 900.2505 MB 2024-01-17 04:43:25.318 - Thread: 1 -> GC Memory: 902.0674 / 902.0674 MB 2024-01-17 04:43:33.547 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:43:34.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:43:34.131 - Thread: 1 -> STATISTICS,29348.15,0,0,0,0,0,0,16.32691,10.22681,1,0,900.8987,3270.027,183413,49821949,84,0,0,0.5653474,151521,0,0,16.66667,0,0,100,1884588076,900.8987,0,0,-1 2024-01-17 04:43:34.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:43:34.132 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:43:37.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:43:43.564 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:43:55.334 - Thread: 1 -> GC Memory: 901.8188 / 901.8188 MB 2024-01-17 04:44:25.335 - Thread: 1 -> GC Memory: 903.1807 / 903.1807 MB 2024-01-17 04:44:34.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:44:34.149 - Thread: 1 -> STATISTICS,29408.1666667979,0,0,0,0,0,0,21.48035,12.43712,1,0,902.4019,3269.699,183413,49821949,84,0,0,0.580364,152208,0,0,16.66667,0,0,100,1884588076,902.4019,0,0,-1 2024-01-17 04:44:34.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:44:34.149 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:44:55.336 - Thread: 1 -> GC Memory: 899.631 / 899.631 MB 2024-01-17 04:45:25.338 - Thread: 1 -> GC Memory: 899.0269 / 899.0269 MB 2024-01-17 04:45:34.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:45:34.173 - Thread: 1 -> STATISTICS,29468.1833335959,0,0,0,0,0,0,18.9677,11.88304,1,0,903.7213,3269,183413,49821949,84,0,0,0.6050991,151587,0,0,16.66667,0,0,100,1884588076,903.7213,0,0,-1 2024-01-17 04:45:34.173 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:45:34.173 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:45:55.354 - Thread: 1 -> GC Memory: 898.4672 / 898.4672 MB 2024-01-17 04:46:22.270 - Thread: 1 -> Autosave initiated 2024-01-17 04:46:22.271 - Thread: 1 -> Character state: True 2024-01-17 04:46:22.271 - Thread: 1 -> IsServer: True 2024-01-17 04:46:22.271 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:46:22.271 - Thread: 1 -> Autosave 2024-01-17 04:46:22.271 - Thread: 1 -> Saving world - START 2024-01-17 04:46:22.271 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:46:22.271 - Thread: 1 -> Before snapshot.: GC Memory: 899 B 2024-01-17 04:46:22.382 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 04:46:22.383 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 04:46:22.383 - Thread: 1 -> Saving world - END 2024-01-17 04:46:22.383 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:46:22.383 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:46:24.627 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:46:25.355 - Thread: 1 -> GC Memory: 910.9765 / 910.9765 MB 2024-01-17 04:46:26.845 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:46:34.285 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:46:34.286 - Thread: 1 -> STATISTICS,29528.2,0,0,0,0,0,0,23.29423,12.90224,1,0,910.5672,3273.602,183413,49821949,84,0,0,0.6035566,151394,0,0,16.66667,0,0,100,1884588076,910.5672,0,0,-1 2024-01-17 04:46:34.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:46:34.286 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:46:55.370 - Thread: 1 -> GC Memory: 857.4296 / 857.4296 MB 2024-01-17 04:47:25.370 - Thread: 1 -> GC Memory: 858.9188 / 858.9188 MB 2024-01-17 04:47:33.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:47:34.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:47:34.303 - Thread: 1 -> STATISTICS,29588.2166667979,0,0,0,0,0,0,17.06769,13.41847,1,0,858.0955,3237.938,183413,49821949,84,0,0,0.601918,152122,0,0,16.66667,0,0,100,1884588076,858.0955,0,0,-1 2024-01-17 04:47:34.303 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:47:34.304 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:47:39.752 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:47:45.753 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:47:55.371 - Thread: 1 -> GC Memory: 858.6708 / 858.6708 MB 2024-01-17 04:48:09.770 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:48:15.770 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:48:19.770 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:48:25.372 - Thread: 1 -> GC Memory: 859.4089 / 859.4089 MB 2024-01-17 04:48:34.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:48:34.321 - Thread: 1 -> STATISTICS,29648.2333335959,0,0,0,0,0,0,18.859,14.21181,1,0,863.0613,3237.438,183413,49821949,84,0,0,0.5932317,152130,0,0,16.66667,0,0,100,1884588076,863.0613,0,0,-1 2024-01-17 04:48:34.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:48:34.321 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:48:55.372 - Thread: 1 -> GC Memory: 860.1833 / 860.1833 MB 2024-01-17 04:49:25.373 - Thread: 1 -> GC Memory: 859.2471 / 859.2471 MB 2024-01-17 04:49:34.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:49:34.348 - Thread: 1 -> STATISTICS,29708.25,0,0,0,0,0,0,20.79093,11.7978,1,0,863.1577,3238.625,183413,49821949,84,0,0,0.5671909,152501,0,0,16.66667,0,0,100,1884588076,863.1577,0,0,-1 2024-01-17 04:49:34.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:49:34.348 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:49:55.374 - Thread: 1 -> GC Memory: 858.3627 / 858.3627 MB 2024-01-17 04:50:25.375 - Thread: 1 -> GC Memory: 857.8187 / 857.8187 MB 2024-01-17 04:50:34.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:50:34.358 - Thread: 1 -> STATISTICS,29768.266666798,0,0,0,0,0,0,24.03135,15.56944,1,0,861.4594,3238.625,183413,49821949,84,0,0,0.6078213,151703,0,0,16.66667,0,0,100,1884588076,861.4594,0,0,-1 2024-01-17 04:50:34.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:50:34.358 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:50:55.376 - Thread: 1 -> GC Memory: 857.402 / 857.402 MB 2024-01-17 04:51:22.279 - Thread: 1 -> Autosave initiated 2024-01-17 04:51:22.279 - Thread: 1 -> Character state: True 2024-01-17 04:51:22.279 - Thread: 1 -> IsServer: True 2024-01-17 04:51:22.279 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:51:22.279 - Thread: 1 -> Autosave 2024-01-17 04:51:22.279 - Thread: 1 -> Saving world - START 2024-01-17 04:51:22.279 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:51:22.279 - Thread: 1 -> Before snapshot.: GC Memory: 859 B 2024-01-17 04:51:22.395 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 04:51:22.396 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 04:51:22.396 - Thread: 1 -> Saving world - END 2024-01-17 04:51:22.396 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:51:22.396 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:51:24.690 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:51:25.383 - Thread: 1 -> GC Memory: 902.438 / 902.438 MB 2024-01-17 04:51:26.988 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:51:34.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:51:34.480 - Thread: 1 -> STATISTICS,29828.2833335959,0,0,0,0,0,0,23.38111,12.61522,1,0,901.7635,3242.156,183413,49821949,84,0,0,0.6003866,151847,0,0,16.66667,0,0,100,1884588076,901.7635,0,0,-1 2024-01-17 04:51:34.480 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:51:34.480 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:51:55.400 - Thread: 1 -> GC Memory: 898.3833 / 898.3833 MB 2024-01-17 04:52:25.401 - Thread: 1 -> GC Memory: 899.9827 / 899.9827 MB 2024-01-17 04:52:34.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:52:34.498 - Thread: 1 -> STATISTICS,29888.3,0,0,0,0,0,0,18.5645,13.90201,1,0,861.1685,3240.652,183413,49821949,84,0,0,0.6012298,151762,0,0,16.66667,0,0,100,1884588076,861.1685,0,0,-1 2024-01-17 04:52:34.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:52:34.498 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:52:55.403 - Thread: 1 -> GC Memory: 863.0823 / 863.0823 MB 2024-01-17 04:53:17.999 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:53:17.999 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 04:53:25.419 - Thread: 1 -> GC Memory: 863.3098 / 863.3098 MB 2024-01-17 04:53:28.126 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:53:28.126 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 04:53:34.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:53:34.644 - Thread: 1 -> STATISTICS,29948.3166667979,0,0,0,0,0,0,19.1855,13.16331,1,0,860.8304,3242.547,183413,49821949,84,0,0,0.5995601,151899,0,0,16.66667,0,0,100,1884588076,860.8304,0,0,-1 2024-01-17 04:53:34.644 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:53:34.644 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:53:38.146 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:53:38.146 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 04:53:48.145 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:53:48.145 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 04:53:48.145 - Thread: 1 -> Next activation in 00:03:02.0819324 2024-01-17 04:53:55.429 - Thread: 1 -> GC Memory: 861.0497 / 861.0497 MB 2024-01-17 04:54:25.429 - Thread: 1 -> GC Memory: 863.0316 / 863.0316 MB 2024-01-17 04:54:34.660 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:54:34.669 - Thread: 1 -> STATISTICS,30008.3333335959,0,0,0,0,0,0,20.85679,14.37429,1,0,867.9225,3239.668,183413,49821949,84,0,0,0.5567068,152328,0,0,16.66667,0,0,100,1884588076,867.9225,0,0,-1 2024-01-17 04:54:34.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:54:34.669 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:54:38.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:54:42.161 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:54:42.345 - Thread: 1 -> Loading voxel storage from file 'C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-17 04:54:46.162 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:54:55.430 - Thread: 1 -> GC Memory: 865.4249 / 865.4249 MB 2024-01-17 04:55:25.431 - Thread: 1 -> GC Memory: 866.9753 / 866.9753 MB 2024-01-17 04:55:34.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:55:34.680 - Thread: 1 -> STATISTICS,30068.35,0,0,0,0,0,0,23.88005,15.52665,1,0,865.8737,3240.141,183413,49821949,84,0,0,0.5959675,151397,0,0,16.66667,0,0,100,1884615740,865.8737,0,0,-1 2024-01-17 04:55:34.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:55:34.680 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:55:55.433 - Thread: 1 -> GC Memory: 868.0489 / 868.0489 MB 2024-01-17 04:56:22.299 - Thread: 1 -> Autosave initiated 2024-01-17 04:56:22.299 - Thread: 1 -> Character state: True 2024-01-17 04:56:22.299 - Thread: 1 -> IsServer: True 2024-01-17 04:56:22.299 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 04:56:22.299 - Thread: 1 -> Autosave 2024-01-17 04:56:22.299 - Thread: 1 -> Saving world - START 2024-01-17 04:56:22.300 - Thread: 1 -> Making world state snapshot. 2024-01-17 04:56:22.300 - Thread: 1 -> Before snapshot.: GC Memory: 870 B 2024-01-17 04:56:22.399 - Thread: 1 -> After snapshot.: GC Memory: 875 B 2024-01-17 04:56:22.399 - Thread: 1 -> Directory cleanup: GC Memory: 875 B 2024-01-17 04:56:22.400 - Thread: 1 -> Saving world - END 2024-01-17 04:56:22.400 - Thread: 10 -> Session snapshot save - START 2024-01-17 04:56:22.400 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 04:56:24.690 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 04:56:25.436 - Thread: 1 -> GC Memory: 908.0778 / 908.0778 MB 2024-01-17 04:56:27.014 - Thread: 10 -> Session snapshot save - END 2024-01-17 04:56:34.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:56:34.784 - Thread: 1 -> STATISTICS,30128.3666667979,0,0,0,0,0,0,15.07248,12.42435,1,0,907.9561,3239.68,183413,49821949,84,0,0,0.6068659,151440,0,0,16.66667,0,0,100,1884615740,907.9561,0,0,-1 2024-01-17 04:56:34.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:56:34.785 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:56:52.302 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:56:52.302 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 04:56:55.438 - Thread: 1 -> GC Memory: 908.4717 / 908.4717 MB 2024-01-17 04:57:02.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:02.319 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 04:57:12.320 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:12.320 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 04:57:22.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:22.320 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 04:57:22.320 - Thread: 1 -> Next activation in -00:23:16.1727323 2024-01-17 04:57:22.320 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:22.320 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 04:57:24.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:57:25.454 - Thread: 1 -> GC Memory: 909.5813 / 909.5813 MB 2024-01-17 04:57:28.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:57:32.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 04:57:32.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:32.319 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 04:57:34.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:57:34.804 - Thread: 1 -> STATISTICS,30188.3833335959,0,0,0,0,0,0,19.33792,12.33748,1,0,908.3754,3239.434,183413,49821949,84,0,0,0.5973682,151681,0,0,16.66667,0,0,100,1884615740,908.3754,0,0,-1 2024-01-17 04:57:34.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:57:34.804 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:57:42.319 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:42.320 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 04:57:52.337 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 04:57:52.337 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 04:57:52.337 - Thread: 1 -> Next activation in 00:10:05.1840682 2024-01-17 04:57:55.456 - Thread: 1 -> GC Memory: 914.2396 / 914.2396 MB 2024-01-17 04:58:25.456 - Thread: 1 -> GC Memory: 863.1676 / 863.1676 MB 2024-01-17 04:58:34.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:58:34.821 - Thread: 1 -> STATISTICS,30248.4,0,0,0,0,0,0,21.02639,14.00483,1,0,862.0824,3238.75,183413,49821949,84,0,0,0.5937275,151668,0,0,16.66667,0,0,100,1884615740,862.0824,0,0,-1 2024-01-17 04:58:34.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:58:34.821 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:58:55.456 - Thread: 1 -> GC Memory: 864.074 / 864.074 MB 2024-01-17 04:59:25.457 - Thread: 1 -> GC Memory: 862.5414 / 862.5414 MB 2024-01-17 04:59:34.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 04:59:34.839 - Thread: 1 -> STATISTICS,30308.4166667979,0,0,0,0,0,0,16.25451,11.25545,1,0,861.9922,3239.625,183413,49821949,84,0,0,0.5759067,151912,0,0,16.66667,0,0,100,1884615740,861.9922,0,0,-1 2024-01-17 04:59:34.840 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 04:59:34.840 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 04:59:55.459 - Thread: 1 -> GC Memory: 862.99 / 862.99 MB 2024-01-17 05:00:25.460 - Thread: 1 -> GC Memory: 862.532 / 862.532 MB 2024-01-17 05:00:34.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:00:34.859 - Thread: 1 -> STATISTICS,30368.4333335959,0,0,0,0,0,0,23.77728,12.85074,1,0,861.8514,3238.773,183413,49821949,84,0,0,0.5685127,153169,0,0,16.66667,0,0,100,1884615740,861.8514,0,0,-1 2024-01-17 05:00:34.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:00:34.859 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:00:42.408 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:00:48.409 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:00:52.408 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:00:55.464 - Thread: 1 -> GC Memory: 862.9832 / 862.9832 MB 2024-01-17 05:01:22.311 - Thread: 1 -> Autosave initiated 2024-01-17 05:01:22.311 - Thread: 1 -> Character state: True 2024-01-17 05:01:22.311 - Thread: 1 -> IsServer: True 2024-01-17 05:01:22.311 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:01:22.311 - Thread: 1 -> Autosave 2024-01-17 05:01:22.311 - Thread: 1 -> Saving world - START 2024-01-17 05:01:22.311 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:01:22.311 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 05:01:22.416 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 05:01:22.417 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 05:01:22.417 - Thread: 1 -> Saving world - END 2024-01-17 05:01:22.417 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:01:22.418 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:01:24.753 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:01:25.471 - Thread: 1 -> GC Memory: 901.4499 / 901.4499 MB 2024-01-17 05:01:27.093 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:01:34.967 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:01:34.968 - Thread: 1 -> STATISTICS,30428.45,0,0,0,0,0,0,18.49898,13.19496,1,0,900.3844,3239.914,183413,49821949,84,0,0,0.6315387,152908,0,0,16.66667,0,0,100,1884615740,900.3844,0,0,-1 2024-01-17 05:01:34.968 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:01:34.968 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:01:55.489 - Thread: 1 -> GC Memory: 901.6632 / 901.6632 MB 2024-01-17 05:02:25.505 - Thread: 1 -> GC Memory: 901.7869 / 901.7869 MB 2024-01-17 05:02:34.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:02:34.984 - Thread: 1 -> STATISTICS,30488.4666667979,0,0,0,0,0,0,18.07488,12.39023,1,0,901.9125,3240.047,183413,49821949,84,0,0,0.6358082,152971,0,0,16.66667,0,0,100,1884615740,901.9125,0,0,-1 2024-01-17 05:02:34.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:02:34.984 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:02:55.520 - Thread: 1 -> GC Memory: 902.3079 / 902.3079 MB 2024-01-17 05:03:25.536 - Thread: 1 -> GC Memory: 903.0098 / 903.0098 MB 2024-01-17 05:03:35.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:03:35.012 - Thread: 1 -> STATISTICS,30548.4833335959,0,0,0,0,0,0,20.52246,12.64273,1,0,901.9025,3240.055,183413,49821949,84,0,0,0.6474909,152662,0,0,16.66667,0,0,100,1884615740,901.9025,0,0,-1 2024-01-17 05:03:35.012 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:03:35.012 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:03:55.538 - Thread: 1 -> GC Memory: 859.181 / 859.181 MB 2024-01-17 05:04:25.553 - Thread: 1 -> GC Memory: 860.3085 / 860.3085 MB 2024-01-17 05:04:35.017 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:04:35.019 - Thread: 1 -> STATISTICS,30608.5,0,0,0,0,0,0,20.40694,13.44638,1,0,859.7018,3239.074,183413,49821949,84,0,0,0.6224763,152888,0,0,16.66667,0,0,100,1884615740,859.7018,0,0,-1 2024-01-17 05:04:35.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:04:35.019 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:04:55.553 - Thread: 1 -> GC Memory: 861.1015 / 861.1015 MB 2024-01-17 05:05:25.570 - Thread: 1 -> GC Memory: 861.7883 / 861.7883 MB 2024-01-17 05:05:35.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:05:35.035 - Thread: 1 -> STATISTICS,30668.516666798,0,0,0,0,0,0,15.4011,11.99668,1,0,861.0798,3240.012,183413,49821949,84,0,0,0.62115,157059,0,0,16.66667,0,0,100,1884615740,861.0798,0,0,-1 2024-01-17 05:05:35.035 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:05:35.035 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:05:55.572 - Thread: 1 -> GC Memory: 861.9683 / 861.9683 MB 2024-01-17 05:06:14.636 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:06:20.635 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:06:22.322 - Thread: 1 -> Autosave initiated 2024-01-17 05:06:22.322 - Thread: 1 -> Character state: True 2024-01-17 05:06:22.322 - Thread: 1 -> IsServer: True 2024-01-17 05:06:22.322 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:06:22.322 - Thread: 1 -> Autosave 2024-01-17 05:06:22.322 - Thread: 1 -> Saving world - START 2024-01-17 05:06:22.323 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:06:22.323 - Thread: 1 -> Before snapshot.: GC Memory: 857 B 2024-01-17 05:06:22.441 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 05:06:22.443 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 05:06:22.443 - Thread: 1 -> Saving world - END 2024-01-17 05:06:22.443 - Thread: 11 -> Session snapshot save - START 2024-01-17 05:06:22.444 - Thread: 11 -> Checking file access for files in target dir. 2024-01-17 05:06:24.743 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:06:24.751 - Thread: 11 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:06:25.579 - Thread: 1 -> GC Memory: 901.3088 / 901.3088 MB 2024-01-17 05:06:27.073 - Thread: 11 -> Session snapshot save - END 2024-01-17 05:06:35.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:06:35.161 - Thread: 1 -> STATISTICS,30728.5333335959,0,0,0,0,0,0,21.20177,11.87542,1,0,901.0648,3242.344,183413,49821949,84,0,0,0.6404423,157293,0,0,16.66667,0,0,100,1884615740,901.0648,0,0,-1 2024-01-17 05:06:35.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:06:35.161 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:06:55.580 - Thread: 1 -> GC Memory: 900.949 / 900.949 MB 2024-01-17 05:07:25.580 - Thread: 1 -> GC Memory: 900.2683 / 900.2683 MB 2024-01-17 05:07:35.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:07:35.178 - Thread: 1 -> STATISTICS,30788.55,0,0,0,0,0,0,18.98619,13.72982,1,0,900.3762,3242.531,183413,49821949,84,0,0,0.6413073,157367,0,0,16.66667,0,0,100,1884615740,900.3762,0,0,-1 2024-01-17 05:07:35.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:07:35.178 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:07:55.597 - Thread: 1 -> GC Memory: 906.227 / 906.227 MB 2024-01-17 05:07:58.778 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:07:58.778 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 05:08:00.778 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:04.779 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:08.779 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:08.779 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:08.779 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 05:08:18.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:18.796 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 05:08:25.598 - Thread: 1 -> GC Memory: 907.4437 / 907.4437 MB 2024-01-17 05:08:28.795 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:28.796 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 05:08:28.796 - Thread: 1 -> Next activation in 00:00:04.8482026 2024-01-17 05:08:34.795 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:34.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:34.796 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 05:08:35.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:08:35.203 - Thread: 1 -> STATISTICS,30848.5666667979,0,0,0,0,0,0,17.86947,12.52454,1,0,907.9528,3242.531,183413,49821949,84,0,0,0.6339546,157439,0,0,16.66667,0,0,100,1884615740,907.9528,0,0,-1 2024-01-17 05:08:35.203 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:08:35.203 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:08:40.797 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:44.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:08:44.796 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:44.797 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 05:08:54.795 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:08:54.795 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 05:08:55.615 - Thread: 1 -> GC Memory: 908.4598 / 908.4598 MB 2024-01-17 05:09:04.813 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:04.813 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 05:09:04.813 - Thread: 1 -> Next activation in -00:15:54.9254050 2024-01-17 05:09:04.813 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:04.813 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 05:09:14.814 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:14.814 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 05:09:24.814 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:24.814 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 05:09:25.616 - Thread: 1 -> GC Memory: 908.2158 / 908.2158 MB 2024-01-17 05:09:34.813 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:34.813 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 05:09:34.813 - Thread: 1 -> Next activation in -00:24:07.4615110 2024-01-17 05:09:34.813 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:34.814 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 05:09:35.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:09:35.214 - Thread: 1 -> STATISTICS,30908.5833335959,0,0,0,0,0,0,17.38186,12.16185,1,0,907.9735,3242.027,183413,49821949,84,0,0,0.6391257,157189,0,0,16.66667,0,0,100,1884615740,907.9735,0,0,-1 2024-01-17 05:09:35.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:09:35.214 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:09:44.830 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:44.831 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 05:09:54.831 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:09:54.831 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 05:09:55.616 - Thread: 1 -> GC Memory: 861.9044 / 861.9044 MB 2024-01-17 05:10:04.831 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:10:04.831 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 05:10:04.831 - Thread: 1 -> Next activation in 00:41:04.1947767 2024-01-17 05:10:25.617 - Thread: 1 -> GC Memory: 858.4897 / 858.4897 MB 2024-01-17 05:10:35.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:10:35.231 - Thread: 1 -> STATISTICS,30968.6,0,0,0,0,0,0,20.24714,13.64387,1,0,858.6758,3240.582,183413,49821949,84,0,0,0.5945662,156808,0,0,16.66667,0,0,100,1884615740,858.6758,0,0,-1 2024-01-17 05:10:35.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:10:35.231 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:10:55.633 - Thread: 1 -> GC Memory: 858.037 / 858.037 MB 2024-01-17 05:11:22.334 - Thread: 1 -> Autosave initiated 2024-01-17 05:11:22.334 - Thread: 1 -> Character state: True 2024-01-17 05:11:22.334 - Thread: 1 -> IsServer: True 2024-01-17 05:11:22.334 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:11:22.334 - Thread: 1 -> Autosave 2024-01-17 05:11:22.334 - Thread: 1 -> Saving world - START 2024-01-17 05:11:22.334 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:11:22.334 - Thread: 1 -> Before snapshot.: GC Memory: 861 B 2024-01-17 05:11:22.442 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 05:11:22.442 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 05:11:22.442 - Thread: 1 -> Saving world - END 2024-01-17 05:11:22.442 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:11:22.442 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:11:24.708 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:11:25.645 - Thread: 1 -> GC Memory: 898.1761 / 898.1761 MB 2024-01-17 05:11:27.043 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:11:35.343 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:11:35.344 - Thread: 1 -> STATISTICS,31028.6166667979,0,0,0,0,0,0,17.12495,13.72268,1,0,903.0913,3240.051,183413,49821949,84,0,0,0.5954174,156331,0,0,16.66667,0,0,100,1884615740,903.0913,0,0,-1 2024-01-17 05:11:35.344 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:11:35.344 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:11:55.646 - Thread: 1 -> GC Memory: 898.9734 / 898.9734 MB 2024-01-17 05:12:25.646 - Thread: 1 -> GC Memory: 904.312 / 904.312 MB 2024-01-17 05:12:28.978 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:12:34.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:12:35.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:12:35.362 - Thread: 1 -> STATISTICS,31088.6333335959,0,0,0,0,0,0,26.27243,18.14986,1,0,903.1578,3240.379,183413,49821949,84,0,0,0.6280468,156361,0,0,16.66667,0,0,100,1884615740,903.1578,0,0,-1 2024-01-17 05:12:35.362 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:12:35.362 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:12:40.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:12:55.646 - Thread: 1 -> GC Memory: 901.9641 / 901.9641 MB 2024-01-17 05:13:25.649 - Thread: 1 -> GC Memory: 902.2399 / 902.2399 MB 2024-01-17 05:13:35.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:13:35.533 - Thread: 1 -> STATISTICS,31148.65,0,0,0,0,0,0,21.56861,14.32493,1,0,916.0886,3248.652,183413,49821949,84,0,0,0.6339328,156348,0,0,16.66667,0,0,100,1884615740,916.0886,0,0,-1 2024-01-17 05:13:35.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:13:35.533 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:13:55.651 - Thread: 1 -> GC Memory: 909.4539 / 909.4539 MB 2024-01-17 05:14:13.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:14:17.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:14:23.184 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:14:25.652 - Thread: 1 -> GC Memory: 909.0096 / 909.0096 MB 2024-01-17 05:14:35.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:14:35.551 - Thread: 1 -> STATISTICS,31208.6666667979,0,0,0,0,0,0,24.36379,14.36894,1,0,910.0912,3239.098,183413,49821949,84,0,0,0.6337797,156707,0,0,16.66667,0,0,100,1884615740,910.0912,0,0,-1 2024-01-17 05:14:35.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:14:35.551 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:14:55.652 - Thread: 1 -> GC Memory: 910.6361 / 910.6361 MB 2024-01-17 05:15:25.654 - Thread: 1 -> GC Memory: 862.2695 / 862.2695 MB 2024-01-17 05:15:35.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:15:35.568 - Thread: 1 -> STATISTICS,31268.6833335959,0,0,0,0,0,0,20.25944,14.15258,1,0,861.4639,3239.355,183413,49821949,84,0,0,0.6144407,156249,0,0,16.66667,0,0,100,1884615740,861.4639,0,0,-1 2024-01-17 05:15:35.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:15:35.568 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:15:55.672 - Thread: 1 -> GC Memory: 862.156 / 862.156 MB 2024-01-17 05:16:22.337 - Thread: 1 -> Autosave initiated 2024-01-17 05:16:22.337 - Thread: 1 -> Character state: True 2024-01-17 05:16:22.337 - Thread: 1 -> IsServer: True 2024-01-17 05:16:22.337 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:16:22.337 - Thread: 1 -> Autosave 2024-01-17 05:16:22.337 - Thread: 1 -> Saving world - START 2024-01-17 05:16:22.337 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:16:22.337 - Thread: 1 -> Before snapshot.: GC Memory: 864 B 2024-01-17 05:16:22.423 - Thread: 1 -> After snapshot.: GC Memory: 866 B 2024-01-17 05:16:22.424 - Thread: 1 -> Directory cleanup: GC Memory: 866 B 2024-01-17 05:16:22.424 - Thread: 1 -> Saving world - END 2024-01-17 05:16:22.424 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:16:22.424 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:16:24.499 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:16:25.688 - Thread: 1 -> GC Memory: 900.2607 / 900.2607 MB 2024-01-17 05:16:26.555 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:16:35.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:16:35.587 - Thread: 1 -> STATISTICS,31328.7,0,0,0,0,0,0,18.81401,12.9611,1,0,899.0865,3243.223,183413,49821949,84,0,0,0.5949523,156332,0,0,16.66667,0,0,100,1884615740,899.0865,0,0,-1 2024-01-17 05:16:35.587 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:16:35.587 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:16:55.689 - Thread: 1 -> GC Memory: 899.7079 / 899.7079 MB 2024-01-17 05:17:25.690 - Thread: 1 -> GC Memory: 900.598 / 900.598 MB 2024-01-17 05:17:35.603 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:17:35.605 - Thread: 1 -> STATISTICS,31388.7166667979,0,0,0,0,0,0,26.67902,16.09473,1,0,899.2648,3240.375,183413,49821949,84,0,0,0.6317919,156463,0,0,16.66667,0,0,100,1884615740,899.2648,0,0,-1 2024-01-17 05:17:35.605 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:17:35.605 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:17:55.691 - Thread: 1 -> GC Memory: 900.5907 / 900.5907 MB 2024-01-17 05:18:25.695 - Thread: 1 -> GC Memory: 902.4893 / 902.4893 MB 2024-01-17 05:18:35.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:18:35.627 - Thread: 1 -> STATISTICS,31448.7333335959,0,0,0,0,0,0,19.71339,12.87266,1,0,900.7491,3240.266,183413,49821949,84,0,0,0.6306943,156279,0,0,16.66667,0,0,100,1884615740,900.7491,0,0,-1 2024-01-17 05:18:35.627 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:18:35.627 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:18:55.698 - Thread: 1 -> GC Memory: 900.4887 / 900.4887 MB 2024-01-17 05:19:21.313 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:19:25.699 - Thread: 1 -> GC Memory: 900.7574 / 900.7574 MB 2024-01-17 05:19:27.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:19:31.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:19:35.647 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:19:35.650 - Thread: 1 -> STATISTICS,31508.75,0,0,0,0,0,0,22.09236,12.86656,1,0,898.57,3240.391,183413,49821949,84,0,0,0.6298602,157049,0,0,16.66667,0,0,100,1884615740,898.57,0,0,-1 2024-01-17 05:19:35.650 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:19:35.650 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:19:55.701 - Thread: 1 -> GC Memory: 904.9084 / 904.9084 MB 2024-01-17 05:20:25.703 - Thread: 1 -> GC Memory: 905.5898 / 905.5898 MB 2024-01-17 05:20:35.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:20:35.669 - Thread: 1 -> STATISTICS,31568.766666798,0,0,0,0,0,0,17.81893,12.87173,1,0,903.5549,3240.391,183413,49821949,84,0,0,0.6281797,156257,0,0,16.66667,0,0,100,1884615740,903.5549,0,0,-1 2024-01-17 05:20:35.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:20:35.669 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:20:55.705 - Thread: 1 -> GC Memory: 905.4144 / 905.4144 MB 2024-01-17 05:21:22.356 - Thread: 1 -> Autosave initiated 2024-01-17 05:21:22.356 - Thread: 1 -> Character state: True 2024-01-17 05:21:22.356 - Thread: 1 -> IsServer: True 2024-01-17 05:21:22.356 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:21:22.356 - Thread: 1 -> Autosave 2024-01-17 05:21:22.356 - Thread: 1 -> Saving world - START 2024-01-17 05:21:22.356 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:21:22.356 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 05:21:22.465 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 05:21:22.466 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 05:21:22.466 - Thread: 1 -> Saving world - END 2024-01-17 05:21:22.466 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:21:22.466 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:21:24.712 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:21:25.720 - Thread: 1 -> GC Memory: 902.0953 / 902.0953 MB 2024-01-17 05:21:27.029 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:21:35.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:21:35.784 - Thread: 1 -> STATISTICS,31628.7833335959,0,0,0,0,0,0,21.78899,14.48943,1,0,902.7183,3242.824,183413,49821949,84,0,0,0.6242977,156299,0,0,16.66667,0,0,100,1884615740,902.7183,0,0,-1 2024-01-17 05:21:35.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:21:35.784 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:21:55.722 - Thread: 1 -> GC Memory: 903.1428 / 903.1428 MB 2024-01-17 05:22:25.723 - Thread: 1 -> GC Memory: 903.8556 / 903.8556 MB 2024-01-17 05:22:35.804 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:22:35.804 - Thread: 1 -> STATISTICS,31688.8,0,0,0,0,0,0,17.82673,12.10587,1,0,903.9121,3240.598,183413,49821949,84,0,0,0.6009213,156398,0,0,16.66667,0,0,100,1884615740,903.9121,0,0,-1 2024-01-17 05:22:35.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:22:35.805 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:22:55.728 - Thread: 1 -> GC Memory: 902.4037 / 902.4037 MB 2024-01-17 05:23:25.742 - Thread: 1 -> GC Memory: 904.6257 / 904.6257 MB 2024-01-17 05:23:35.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:23:35.825 - Thread: 1 -> STATISTICS,31748.8166667979,0,0,0,0,0,0,21.08354,13.29915,1,0,905.2186,3240.785,183413,49821949,84,0,0,0.6311013,156186,0,0,16.66667,0,0,100,1884615740,905.2186,0,0,-1 2024-01-17 05:23:35.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:23:35.825 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:23:55.742 - Thread: 1 -> GC Memory: 904.3009 / 904.3009 MB 2024-01-17 05:24:25.744 - Thread: 1 -> GC Memory: 905.1702 / 905.1702 MB 2024-01-17 05:24:35.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:24:35.843 - Thread: 1 -> STATISTICS,31808.8333335959,0,0,0,0,0,0,21.02642,12.7045,1,0,906.0796,3240.348,183413,49821949,84,0,0,0.6400096,156200,0,0,16.66667,0,0,100,1884615740,906.0796,0,0,-1 2024-01-17 05:24:35.843 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:24:35.843 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:24:55.748 - Thread: 1 -> GC Memory: 905.7627 / 905.7627 MB 2024-01-17 05:25:25.764 - Thread: 1 -> GC Memory: 907.348 / 907.348 MB 2024-01-17 05:25:35.861 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:25:35.862 - Thread: 1 -> STATISTICS,31868.85,0,0,0,0,0,0,15.76879,13.59538,1,0,907.0471,3240.473,183413,49821949,84,0,0,0.6402648,156066,0,0,16.66667,0,0,100,1884615740,907.0471,0,0,-1 2024-01-17 05:25:35.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:25:35.862 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:25:43.578 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:25:49.578 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:25:53.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:25:55.764 - Thread: 1 -> GC Memory: 908.9161 / 908.9161 MB 2024-01-17 05:26:22.382 - Thread: 1 -> Autosave initiated 2024-01-17 05:26:22.382 - Thread: 1 -> Character state: True 2024-01-17 05:26:22.382 - Thread: 1 -> IsServer: True 2024-01-17 05:26:22.382 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:26:22.382 - Thread: 1 -> Autosave 2024-01-17 05:26:22.382 - Thread: 1 -> Saving world - START 2024-01-17 05:26:22.382 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:26:22.382 - Thread: 1 -> Before snapshot.: GC Memory: 911 B 2024-01-17 05:26:22.481 - Thread: 1 -> After snapshot.: GC Memory: 917 B 2024-01-17 05:26:22.482 - Thread: 1 -> Directory cleanup: GC Memory: 917 B 2024-01-17 05:26:22.482 - Thread: 1 -> Saving world - END 2024-01-17 05:26:22.482 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:26:22.482 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:26:24.905 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:26:25.773 - Thread: 1 -> GC Memory: 899.4728 / 899.4728 MB 2024-01-17 05:26:27.242 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:26:35.965 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:26:35.966 - Thread: 1 -> STATISTICS,31928.8666667979,0,0,0,0,0,0,17.59277,13.17479,1,0,900.3358,3242.734,183413,49821949,84,0,0,0.612884,156085,0,0,16.66667,0,0,100,1885009644,900.3358,0,0,-1 2024-01-17 05:26:35.966 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:26:35.966 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:26:55.785 - Thread: 1 -> GC Memory: 900.5084 / 900.5084 MB 2024-01-17 05:27:25.786 - Thread: 1 -> GC Memory: 900.7074 / 900.7074 MB 2024-01-17 05:27:35.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:27:35.985 - Thread: 1 -> STATISTICS,31988.8833335959,0,0,0,0,0,0,21.06843,15.43774,1,0,899.3124,3241.898,183413,49821949,84,0,0,0.6041412,155995,0,0,16.66667,0,0,100,1885009644,899.3124,0,0,-1 2024-01-17 05:27:35.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:27:35.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:27:55.787 - Thread: 1 -> GC Memory: 899.6951 / 899.6951 MB 2024-01-17 05:28:25.789 - Thread: 1 -> GC Memory: 904.4755 / 904.4755 MB 2024-01-17 05:28:36.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:28:36.003 - Thread: 1 -> STATISTICS,32048.9,0,0,0,0,0,0,26.80063,13.15789,1,0,904.0656,3241.898,183413,49821949,84,0,0,0.6247717,155999,0,0,16.66667,0,0,100,1885009644,904.0656,0,0,-1 2024-01-17 05:28:36.003 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:28:36.003 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:28:55.790 - Thread: 1 -> GC Memory: 900.835 / 900.835 MB 2024-01-17 05:29:25.792 - Thread: 1 -> GC Memory: 900.8019 / 900.8019 MB 2024-01-17 05:29:36.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:29:36.024 - Thread: 1 -> STATISTICS,32108.9166667979,0,0,0,0,0,0,19.46951,14.07443,1,0,900.8975,3240.902,183413,49821949,84,0,0,0.627536,156286,0,0,16.66667,0,0,100,1885009644,900.8975,0,0,-1 2024-01-17 05:29:36.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:29:36.024 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:29:55.793 - Thread: 1 -> GC Memory: 898.845 / 898.845 MB 2024-01-17 05:30:25.797 - Thread: 1 -> GC Memory: 898.4258 / 898.4258 MB 2024-01-17 05:30:36.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:30:36.042 - Thread: 1 -> STATISTICS,32168.9333335959,0,0,0,0,0,0,21.45355,12.9131,1,0,899.0317,3238.863,183413,49821949,84,0,0,0.6410888,156658,0,0,16.66667,0,0,100,1885009644,899.0317,0,0,-1 2024-01-17 05:30:36.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:30:36.042 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:30:55.810 - Thread: 1 -> GC Memory: 898.4966 / 898.4966 MB 2024-01-17 05:31:22.394 - Thread: 1 -> Autosave initiated 2024-01-17 05:31:22.394 - Thread: 1 -> Character state: True 2024-01-17 05:31:22.394 - Thread: 1 -> IsServer: True 2024-01-17 05:31:22.394 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:31:22.394 - Thread: 1 -> Autosave 2024-01-17 05:31:22.394 - Thread: 1 -> Saving world - START 2024-01-17 05:31:22.394 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:31:22.394 - Thread: 1 -> Before snapshot.: GC Memory: 900 B 2024-01-17 05:31:22.519 - Thread: 1 -> After snapshot.: GC Memory: 906 B 2024-01-17 05:31:22.520 - Thread: 1 -> Directory cleanup: GC Memory: 906 B 2024-01-17 05:31:22.520 - Thread: 1 -> Saving world - END 2024-01-17 05:31:22.520 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:31:22.520 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:31:24.975 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:31:25.822 - Thread: 1 -> GC Memory: 903.2324 / 903.2324 MB 2024-01-17 05:31:27.242 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:31:36.170 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:31:36.171 - Thread: 1 -> STATISTICS,32228.95,0,0,0,0,0,0,28.65598,15.14781,1,0,898.4553,3243.746,183413,49821949,84,0,0,0.6049886,156313,0,0,16.66667,0,0,100,1885009644,898.4553,0,0,-1 2024-01-17 05:31:36.171 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:31:36.171 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:31:55.826 - Thread: 1 -> GC Memory: 899.8548 / 899.8548 MB 2024-01-17 05:32:25.841 - Thread: 1 -> GC Memory: 901.4183 / 901.4183 MB 2024-01-17 05:32:27.955 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:32:33.956 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:32:36.188 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:32:36.189 - Thread: 1 -> STATISTICS,32288.9666667979,0,0,0,0,0,0,18.00573,13.32242,1,0,899.4747,3240.219,183413,49821949,84,0,0,0.6195466,156250,0,0,16.66667,0,0,100,1885009644,899.4747,0,0,-1 2024-01-17 05:32:36.190 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:32:36.190 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:32:37.956 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:32:55.841 - Thread: 1 -> GC Memory: 900.4106 / 900.4106 MB 2024-01-17 05:33:25.847 - Thread: 1 -> GC Memory: 901.3331 / 901.3331 MB 2024-01-17 05:33:36.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:33:36.349 - Thread: 1 -> STATISTICS,32348.9833335959,0,0,0,0,0,0,20.65722,11.42807,1,0,905.1226,3238.867,183413,49821949,84,0,0,0.6024088,156347,0,0,16.66667,0,0,100,1885009644,905.1226,0,0,-1 2024-01-17 05:33:36.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:33:36.349 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:33:55.859 - Thread: 1 -> GC Memory: 903.6374 / 903.6374 MB 2024-01-17 05:34:18.125 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:34:22.124 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:34:25.860 - Thread: 1 -> GC Memory: 904.1708 / 904.1708 MB 2024-01-17 05:34:28.141 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:34:36.357 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:34:36.358 - Thread: 1 -> STATISTICS,32409,0,0,0,0,0,0,20.69082,12.38606,1,0,905.0439,3240.055,183413,49821949,84,0,0,0.628178,156214,0,0,16.66667,0,0,100,1885009644,905.0439,0,0,-1 2024-01-17 05:34:36.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:34:36.358 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:34:55.860 - Thread: 1 -> GC Memory: 905.8443 / 905.8443 MB 2024-01-17 05:35:25.862 - Thread: 1 -> GC Memory: 906.9915 / 906.9915 MB 2024-01-17 05:35:36.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:35:36.378 - Thread: 1 -> STATISTICS,32469.016666798,0,0,0,0,0,0,19.88411,13.63341,1,0,908.0126,3240.617,183413,49821949,84,0,0,0.644928,156120,0,0,16.66667,0,0,100,1885009644,908.0126,0,0,-1 2024-01-17 05:35:36.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:35:36.378 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:35:55.865 - Thread: 1 -> GC Memory: 908.7576 / 908.7576 MB 2024-01-17 05:36:22.413 - Thread: 1 -> Autosave initiated 2024-01-17 05:36:22.413 - Thread: 1 -> Character state: True 2024-01-17 05:36:22.413 - Thread: 1 -> IsServer: True 2024-01-17 05:36:22.413 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:36:22.413 - Thread: 1 -> Autosave 2024-01-17 05:36:22.413 - Thread: 1 -> Saving world - START 2024-01-17 05:36:22.413 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:36:22.413 - Thread: 1 -> Before snapshot.: GC Memory: 906 B 2024-01-17 05:36:22.522 - Thread: 1 -> After snapshot.: GC Memory: 913 B 2024-01-17 05:36:22.523 - Thread: 1 -> Directory cleanup: GC Memory: 913 B 2024-01-17 05:36:22.523 - Thread: 1 -> Saving world - END 2024-01-17 05:36:22.523 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:36:22.523 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:36:24.855 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:36:25.876 - Thread: 1 -> GC Memory: 902.5829 / 902.5829 MB 2024-01-17 05:36:27.055 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:36:36.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:36:36.491 - Thread: 1 -> STATISTICS,32529.0333335959,0,0,0,0,0,0,17.65532,13.74582,1,0,903.033,3256.758,183413,49821949,84,0,0,0.6110577,155873,0,0,16.66667,0,0,100,1885009644,903.033,0,0,-1 2024-01-17 05:36:36.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:36:36.491 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:36:55.876 - Thread: 1 -> GC Memory: 902.8323 / 902.8323 MB 2024-01-17 05:37:25.879 - Thread: 1 -> GC Memory: 903.6176 / 903.6176 MB 2024-01-17 05:37:32.309 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:37:36.309 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:37:36.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:37:36.509 - Thread: 1 -> STATISTICS,32589.05,0,0,0,0,0,0,18.18318,12.44587,1,0,904.572,3255.176,183413,49821949,84,0,0,0.6305723,155912,0,0,16.66667,0,0,100,1885009644,904.572,0,0,-1 2024-01-17 05:37:36.509 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:37:36.509 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:37:42.309 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:37:55.880 - Thread: 1 -> GC Memory: 901.5283 / 901.5283 MB 2024-01-17 05:38:25.895 - Thread: 1 -> GC Memory: 902.4829 / 902.4829 MB 2024-01-17 05:38:36.526 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:38:36.527 - Thread: 1 -> STATISTICS,32649.0666667979,0,0,0,0,0,0,21.09061,13.98895,1,0,903.8802,3255.863,183413,49821949,84,0,0,0.5997558,156068,0,0,16.66667,0,0,100,1885009644,903.8802,0,0,-1 2024-01-17 05:38:36.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:38:36.527 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:38:55.896 - Thread: 1 -> GC Memory: 901.4282 / 901.4282 MB 2024-01-17 05:39:25.896 - Thread: 1 -> GC Memory: 902.4167 / 902.4167 MB 2024-01-17 05:39:36.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:39:36.547 - Thread: 1 -> STATISTICS,32709.0833335959,0,0,0,0,0,0,18.56364,13.24505,1,0,903.9907,3255.23,183413,49821949,84,0,0,0.6338537,156197,0,0,16.66667,0,0,100,1885009644,903.9907,0,0,-1 2024-01-17 05:39:36.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:39:36.547 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:39:55.899 - Thread: 1 -> GC Memory: 901.1396 / 901.1396 MB 2024-01-17 05:40:25.916 - Thread: 1 -> GC Memory: 899.6842 / 899.6842 MB 2024-01-17 05:40:36.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:40:36.563 - Thread: 1 -> STATISTICS,32769.1,0,0,0,0,0,0,19.60468,12.39752,1,0,901.4368,3255.215,183413,49821949,84,0,0,0.6356279,156462,0,0,16.66667,0,0,100,1885009644,901.4368,0,0,-1 2024-01-17 05:40:36.564 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:40:36.564 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:40:55.935 - Thread: 1 -> GC Memory: 901.145 / 901.145 MB 2024-01-17 05:41:22.435 - Thread: 1 -> Autosave initiated 2024-01-17 05:41:22.435 - Thread: 1 -> Character state: True 2024-01-17 05:41:22.435 - Thread: 1 -> IsServer: True 2024-01-17 05:41:22.435 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:41:22.435 - Thread: 1 -> Autosave 2024-01-17 05:41:22.436 - Thread: 1 -> Saving world - START 2024-01-17 05:41:22.436 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:41:22.436 - Thread: 1 -> Before snapshot.: GC Memory: 903 B 2024-01-17 05:41:22.535 - Thread: 1 -> After snapshot.: GC Memory: 907 B 2024-01-17 05:41:22.536 - Thread: 1 -> Directory cleanup: GC Memory: 907 B 2024-01-17 05:41:22.536 - Thread: 1 -> Saving world - END 2024-01-17 05:41:22.536 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:41:22.536 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:41:24.750 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:41:25.940 - Thread: 1 -> GC Memory: 909.4664 / 909.4664 MB 2024-01-17 05:41:27.142 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:41:36.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:41:36.672 - Thread: 1 -> STATISTICS,32829.1166667979,0,0,0,0,0,0,24.21095,13.19285,1,0,910.1978,3257.496,183413,49821949,84,0,0,0.6286023,156089,0,0,16.66667,0,0,100,1885009644,910.1978,0,0,-1 2024-01-17 05:41:36.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:41:36.672 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:41:55.941 - Thread: 1 -> GC Memory: 860.2997 / 860.2997 MB 2024-01-17 05:42:24.522 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:42:25.942 - Thread: 1 -> GC Memory: 859.9966 / 859.9966 MB 2024-01-17 05:42:28.523 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:42:34.523 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:42:36.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:42:36.690 - Thread: 1 -> STATISTICS,32889.1333335959,0,0,0,0,0,0,18.1384,12.14917,1,0,860.7462,3240.629,183413,49821949,84,0,0,0.6128258,156255,0,0,16.66667,0,0,100,1885009644,860.7462,0,0,-1 2024-01-17 05:42:36.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:42:36.690 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:42:55.958 - Thread: 1 -> GC Memory: 858.1329 / 858.1329 MB 2024-01-17 05:43:25.959 - Thread: 1 -> GC Memory: 863.3842 / 863.3842 MB 2024-01-17 05:43:36.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:43:36.707 - Thread: 1 -> STATISTICS,32949.15,0,0,0,0,0,0,15.86439,10.80893,1,0,858.6119,3239.82,183413,49821949,84,0,0,0.6283431,156187,0,0,16.66667,0,0,100,1885009644,858.6119,0,0,-1 2024-01-17 05:43:36.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:43:36.707 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:43:55.976 - Thread: 1 -> GC Memory: 857.7102 / 857.7102 MB 2024-01-17 05:44:25.977 - Thread: 1 -> GC Memory: 858.0218 / 858.0218 MB 2024-01-17 05:44:36.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:44:36.726 - Thread: 1 -> STATISTICS,33009.166666798,0,0,0,0,0,0,26.17417,13.05093,1,0,858.8303,3239.82,183413,49821949,84,0,0,0.6107495,155953,0,0,16.66667,0,0,100,1885009644,858.8303,0,0,-1 2024-01-17 05:44:36.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:44:36.726 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:44:55.997 - Thread: 1 -> GC Memory: 862.2936 / 862.2936 MB 2024-01-17 05:45:26.013 - Thread: 1 -> GC Memory: 863.4839 / 863.4839 MB 2024-01-17 05:45:36.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:45:36.744 - Thread: 1 -> STATISTICS,33069.1833335959,0,0,0,0,0,0,20.41774,14.65431,1,0,858.3472,3239.82,183413,49821949,84,0,0,0.6458239,155530,0,0,16.66667,0,0,100,1885009644,858.3472,0,0,-1 2024-01-17 05:45:36.744 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:45:36.744 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:45:56.031 - Thread: 1 -> GC Memory: 862.0954 / 862.0954 MB 2024-01-17 05:46:22.447 - Thread: 1 -> Autosave initiated 2024-01-17 05:46:22.447 - Thread: 1 -> Character state: True 2024-01-17 05:46:22.447 - Thread: 1 -> IsServer: True 2024-01-17 05:46:22.447 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:46:22.447 - Thread: 1 -> Autosave 2024-01-17 05:46:22.447 - Thread: 1 -> Saving world - START 2024-01-17 05:46:22.447 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:46:22.447 - Thread: 1 -> Before snapshot.: GC Memory: 863 B 2024-01-17 05:46:22.543 - Thread: 1 -> After snapshot.: GC Memory: 867 B 2024-01-17 05:46:22.544 - Thread: 1 -> Directory cleanup: GC Memory: 867 B 2024-01-17 05:46:22.544 - Thread: 1 -> Saving world - END 2024-01-17 05:46:22.544 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:46:22.544 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:46:24.954 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:46:26.031 - Thread: 1 -> GC Memory: 901.0264 / 901.0264 MB 2024-01-17 05:46:27.185 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:46:36.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:46:36.762 - Thread: 1 -> STATISTICS,33129.2,0,0,0,0,0,0,21.28222,14.61093,1,0,900.4399,3242.492,183413,49821949,84,0,0,0.6196226,155286,0,0,16.66667,0,0,100,1885009644,900.4399,0,0,-1 2024-01-17 05:46:36.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:46:36.763 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:46:44.628 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:46:50.629 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:46:54.629 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:46:56.031 - Thread: 1 -> GC Memory: 900.9407 / 900.9407 MB 2024-01-17 05:47:26.033 - Thread: 1 -> GC Memory: 902.5406 / 902.5406 MB 2024-01-17 05:47:36.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:47:36.780 - Thread: 1 -> STATISTICS,33189.2166667979,0,0,0,0,0,0,19.93514,13.28277,1,0,860.7285,3241.148,183413,49821949,84,0,0,0.6164715,155685,0,0,16.66667,0,0,100,1885009644,860.7285,0,0,-1 2024-01-17 05:47:36.780 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:47:36.780 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:47:56.034 - Thread: 1 -> GC Memory: 860.7114 / 860.7114 MB 2024-01-17 05:48:26.034 - Thread: 1 -> GC Memory: 860.0488 / 860.0488 MB 2024-01-17 05:48:36.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:48:36.800 - Thread: 1 -> STATISTICS,33249.2333335959,0,0,0,0,0,0,20.95788,12.89661,1,0,861.5459,3240.754,183413,49821949,84,0,0,0.6303119,155702,0,0,16.66667,0,0,100,1885009644,861.5459,0,0,-1 2024-01-17 05:48:36.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:48:36.800 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:48:56.035 - Thread: 1 -> GC Memory: 859.4507 / 859.4507 MB 2024-01-17 05:49:26.035 - Thread: 1 -> GC Memory: 860.2244 / 860.2244 MB 2024-01-17 05:49:36.816 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:49:36.817 - Thread: 1 -> STATISTICS,33309.25,0,0,0,0,0,0,24.94573,14.59332,1,0,859.8528,3240.941,183413,49821949,84,0,0,0.5997329,155890,0,0,16.66667,0,0,100,1885009644,859.8528,0,0,-1 2024-01-17 05:49:36.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:49:36.817 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:49:56.036 - Thread: 1 -> GC Memory: 862.4496 / 862.4496 MB 2024-01-17 05:50:26.038 - Thread: 1 -> GC Memory: 861.3414 / 861.3414 MB 2024-01-17 05:50:36.834 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:50:36.835 - Thread: 1 -> STATISTICS,33369.266666798,0,0,0,0,0,0,17.65753,12.42129,1,0,861.9779,3239.613,183413,49821949,84,0,0,0.6308659,156259,0,0,16.66667,0,0,100,1885009644,861.9779,0,0,-1 2024-01-17 05:50:36.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:50:36.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:50:56.038 - Thread: 1 -> GC Memory: 861.1599 / 861.1599 MB 2024-01-17 05:51:10.735 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:51:10.735 - Thread: 1 -> Could not spawn event. Try 1 of 3 2024-01-17 05:51:20.736 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:51:20.736 - Thread: 1 -> Could not spawn event. Try 2 of 3 2024-01-17 05:51:22.458 - Thread: 1 -> Autosave initiated 2024-01-17 05:51:22.458 - Thread: 1 -> Character state: True 2024-01-17 05:51:22.458 - Thread: 1 -> IsServer: True 2024-01-17 05:51:22.458 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:51:22.458 - Thread: 1 -> Autosave 2024-01-17 05:51:22.458 - Thread: 1 -> Saving world - START 2024-01-17 05:51:22.458 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:51:22.458 - Thread: 1 -> Before snapshot.: GC Memory: 858 B 2024-01-17 05:51:22.585 - Thread: 1 -> After snapshot.: GC Memory: 865 B 2024-01-17 05:51:22.586 - Thread: 1 -> Directory cleanup: GC Memory: 865 B 2024-01-17 05:51:22.586 - Thread: 1 -> Saving world - END 2024-01-17 05:51:22.586 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:51:22.586 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:51:24.897 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:51:26.041 - Thread: 1 -> GC Memory: 902.0489 / 902.0489 MB 2024-01-17 05:51:27.257 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:51:30.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:51:30.871 - Thread: 1 -> Could not spawn event. Try 3 of 3 2024-01-17 05:51:36.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:51:36.985 - Thread: 1 -> STATISTICS,33429.2833335959,0,0,0,0,0,0,21.03517,12.8486,1,0,903.7045,3243.113,183413,49821949,84,0,0,0.6433839,156116,0,0,16.66667,0,0,100,1885009644,903.7045,0,0,-1 2024-01-17 05:51:36.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:51:36.985 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:51:40.871 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2024-01-17 05:51:40.871 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2024-01-17 05:51:40.871 - Thread: 1 -> Next activation in 00:24:44.5812748 2024-01-17 05:51:56.059 - Thread: 1 -> GC Memory: 903.687 / 903.687 MB 2024-01-17 05:52:26.073 - Thread: 1 -> GC Memory: 903.9362 / 903.9362 MB 2024-01-17 05:52:36.987 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:52:36.989 - Thread: 1 -> STATISTICS,33489.3,0,0,0,0,0,0,20.15543,12.75977,1,0,904.7013,3240.883,183413,49821949,84,0,0,0.6198986,156028,0,0,16.66667,0,0,100,1885009644,904.7013,0,0,-1 2024-01-17 05:52:36.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:52:36.989 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:52:56.079 - Thread: 1 -> GC Memory: 906.1006 / 906.1006 MB 2024-01-17 05:53:26.092 - Thread: 1 -> GC Memory: 906.4293 / 906.4293 MB 2024-01-17 05:53:37.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:53:37.151 - Thread: 1 -> STATISTICS,33549.3166667979,0,0,0,0,0,0,18.5673,12.86132,1,0,868.8052,3244.906,183413,49821949,84,0,0,0.6397919,155734,0,0,16.66667,0,0,100,1885009644,868.8052,0,0,-1 2024-01-17 05:53:37.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:53:37.151 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:53:56.102 - Thread: 1 -> GC Memory: 869.6183 / 869.6183 MB 2024-01-17 05:54:05.069 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:54:09.070 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:54:15.085 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:54:26.103 - Thread: 1 -> GC Memory: 872.3151 / 872.3151 MB 2024-01-17 05:54:37.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:54:37.168 - Thread: 1 -> STATISTICS,33609.3333335959,0,0,0,0,0,0,18.30917,10.83731,1,0,868.2489,3241.535,183413,49821949,84,0,0,0.6134516,155927,0,0,16.66667,0,0,100,1885009644,868.2489,0,0,-1 2024-01-17 05:54:37.169 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:54:37.169 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:54:56.104 - Thread: 1 -> GC Memory: 873.1181 / 873.1181 MB 2024-01-17 05:55:26.120 - Thread: 1 -> GC Memory: 874.3509 / 874.3509 MB 2024-01-17 05:55:35.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:55:37.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:55:37.186 - Thread: 1 -> STATISTICS,33669.35,0,0,0,0,0,0,26.83474,16.81598,1,0,870.0257,3240.695,183413,49821949,84,0,0,0.6121231,155645,0,0,16.66667,0,0,100,1885009644,870.0257,0,0,-1 2024-01-17 05:55:37.186 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:55:37.186 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:55:41.123 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:55:45.120 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2024-01-17 05:55:56.123 - Thread: 1 -> GC Memory: 873.0382 / 873.0382 MB 2024-01-17 05:56:22.473 - Thread: 1 -> Autosave initiated 2024-01-17 05:56:22.473 - Thread: 1 -> Character state: True 2024-01-17 05:56:22.473 - Thread: 1 -> IsServer: True 2024-01-17 05:56:22.473 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-17 05:56:22.473 - Thread: 1 -> Autosave 2024-01-17 05:56:22.473 - Thread: 1 -> Saving world - START 2024-01-17 05:56:22.473 - Thread: 1 -> Making world state snapshot. 2024-01-17 05:56:22.473 - Thread: 1 -> Before snapshot.: GC Memory: 875 B 2024-01-17 05:56:22.568 - Thread: 1 -> After snapshot.: GC Memory: 880 B 2024-01-17 05:56:22.569 - Thread: 1 -> Directory cleanup: GC Memory: 880 B 2024-01-17 05:56:22.569 - Thread: 1 -> Saving world - END 2024-01-17 05:56:22.569 - Thread: 10 -> Session snapshot save - START 2024-01-17 05:56:22.569 - Thread: 10 -> Checking file access for files in target dir. 2024-01-17 05:56:24.908 - Thread: 10 -> Saving Sandbox world configuration file C:\home\Kunden\024fa4c7-0856-423d\gameserver\gameserver\DedicatedServer64\SaveGames\Saves\NewGameHost-Unlimited\.new\Sandbox_config.sbc 2024-01-17 05:56:26.140 - Thread: 1 -> GC Memory: 914.3572 / 914.3572 MB 2024-01-17 05:56:27.323 - Thread: 10 -> Session snapshot save - END 2024-01-17 05:56:37.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:56:37.204 - Thread: 1 -> STATISTICS,33729.3666667979,0,0,0,0,0,0,21.63744,12.85925,1,0,915.8047,3241.539,183413,49821949,84,0,0,0.6381426,155482,0,0,16.66667,0,0,100,1885009644,915.8047,0,0,-1 2024-01-17 05:56:37.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:56:37.204 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:56:56.142 - Thread: 1 -> GC Memory: 913.2211 / 913.2211 MB 2024-01-17 05:57:26.156 - Thread: 1 -> GC Memory: 913.9942 / 913.9942 MB 2024-01-17 05:57:37.221 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:57:37.222 - Thread: 1 -> STATISTICS,33789.3833335959,0,0,0,0,0,0,17.30773,12.60809,1,0,916.2542,3241.539,183413,49821949,84,0,0,0.6318729,155271,0,0,16.66667,0,0,100,1885009644,916.2542,0,0,-1 2024-01-17 05:57:37.222 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:57:37.222 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:57:56.157 - Thread: 1 -> GC Memory: 916.6537 / 916.6537 MB 2024-01-17 05:58:26.159 - Thread: 1 -> GC Memory: 917.9671 / 917.9671 MB 2024-01-17 05:58:37.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:58:37.240 - Thread: 1 -> STATISTICS,33849.4,0,0,0,0,0,0,18.71108,11.99815,1,0,920.0008,3241.391,183413,49821949,84,0,0,0.6134693,155409,0,0,16.66667,0,0,100,1885009644,920.0008,0,0,-1 2024-01-17 05:58:37.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:58:37.240 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:58:56.160 - Thread: 1 -> GC Memory: 919.6944 / 919.6944 MB 2024-01-17 05:59:26.162 - Thread: 1 -> GC Memory: 861.0836 / 861.0836 MB 2024-01-17 05:59:37.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 05:59:37.259 - Thread: 1 -> STATISTICS,33909.416666798,0,0,0,0,0,0,21.09942,13.5504,1,0,862.0757,3239.523,183413,49821949,84,0,0,0.6294431,155244,0,0,16.66667,0,0,100,1885009644,862.0757,0,0,-1 2024-01-17 05:59:37.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 05:59:37.259 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 05:59:56.177 - Thread: 1 -> GC Memory: 861.1765 / 861.1765 MB 2024-01-17 06:00:26.177 - Thread: 1 -> GC Memory: 861.5356 / 861.5356 MB 2024-01-17 06:00:37.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-17 06:00:37.276 - Thread: 1 -> STATISTICS,33969.4333335959,0,0,0,0,0,0,20.68896,14.74727,1,0,863.6931,3240.711,183413,49821949,84,0,0,0.6034733,156091,0,0,16.66667,0,0,100,1885009644,863.6931,0,0,-1 2024-01-17 06:00:37.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-17 06:00:37.276 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,120,849,1797,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,827,456,8,0,0,0,0,0 2024-01-17 06:00:56.178 - Thread: 1 -> GC Memory: 861.4196 / 861.4196 MB