2024-01-18 22:34:11.690 - Thread: 1 -> Log Started 2024-01-18 22:34:11.690 - Thread: 1 -> Timezone (local - UTC): 1h 2024-01-18 22:34:11.690 - Thread: 1 -> App Version: 01_203_628 2024-01-18 22:34:11.694 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-01-18 22:34:11.694 - Thread: 1 -> Branch / Sandbox: SVN 2024-01-18 22:34:11.694 - Thread: 1 -> Client Build Number: 1 2024-01-18 22:34:11.694 - Thread: 1 -> Server Build Number: 1 2024-01-18 22:34:11.694 - Thread: 1 -> Environment.ProcessorCount: 20 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22621.0) 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro -plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader" 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.Is64BitProcess: True 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-01-18 22:34:11.723 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-01-18 22:34:11.726 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz 2024-01-18 22:34:11.726 - Thread: 1 -> IntPtr.Size: 8 2024-01-18 22:34:11.726 - Thread: 1 -> Default Culture: 2024-01-18 22:34:11.726 - Thread: 1 -> Default UI Culture: 2024-01-18 22:34:11.726 - Thread: 1 -> MyConfig.Load() - START 2024-01-18 22:34:11.726 - Thread: 1 -> Path: C:\Users\Vawee\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-18 22:34:11.838 - Thread: 1 -> NewNewGameScreen: False 2024-01-18 22:34:11.838 - Thread: 1 -> EnableDamageEffects: True 2024-01-18 22:34:11.838 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-01-18 22:34:11.838 - Thread: 1 -> EnableReverb: False 2024-01-18 22:34:11.838 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-01-18 22:34:11.839 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-01-18 22:34:11.839 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-01-18 22:34:11.839 - Thread: 1 -> FirstTimeRun: False 2024-01-18 22:34:11.839 - Thread: 1 -> ExperimentalMode: True 2024-01-18 22:34:11.839 - Thread: 1 -> VideoAdapter: 0 2024-01-18 22:34:11.839 - Thread: 1 -> ScreenWidth: 1920 2024-01-18 22:34:11.839 - Thread: 1 -> ScreenHeight: 1080 2024-01-18 22:34:11.839 - Thread: 1 -> RefreshRate: 60000 2024-01-18 22:34:11.839 - Thread: 1 -> WindowMode: 1 2024-01-18 22:34:11.839 - Thread: 1 -> VerticalSync: 0 2024-01-18 22:34:11.839 - Thread: 1 -> FieldOfView: 80.17853 2024-01-18 22:34:11.839 - Thread: 1 -> PostProcessingEnabled: True 2024-01-18 22:34:11.839 - Thread: 1 -> FlaresIntensity: 1 2024-01-18 22:34:11.839 - Thread: 1 -> TreeViewDistance: 1000 2024-01-18 22:34:11.839 - Thread: 1 -> GrassDensity: 1 2024-01-18 22:34:11.839 - Thread: 1 -> GrassDrawDistance: 159 2024-01-18 22:34:11.839 - Thread: 1 -> AntialiasingMode: 1 2024-01-18 22:34:11.839 - Thread: 1 -> ShadowMapResolution: 1 2024-01-18 22:34:11.839 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-01-18 22:34:11.839 - Thread: 1 -> TextureQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> VoxelTextureQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> AnisotropicFiltering: 0 2024-01-18 22:34:11.839 - Thread: 1 -> ModelQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> VoxelQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> ShaderQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> LightsQuality: 1 2024-01-18 22:34:11.839 - Thread: 1 -> LowMemSwitchToLow: 0 2024-01-18 22:34:11.839 - Thread: 1 -> DisableUpdateDriverNotification: True 2024-01-18 22:34:11.839 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-01-18 22:34:11.839 - Thread: 1 -> GDPRConsent: True 2024-01-18 22:34:11.839 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-01-18 22:34:11.839 - Thread: 1 -> GameVolume: 0.01788579 2024-01-18 22:34:11.839 - Thread: 1 -> Music_Volume: 0 2024-01-18 22:34:11.839 - Thread: 1 -> VoiceChatVolume: 0 2024-01-18 22:34:11.839 - Thread: 1 -> HudWarnings: True 2024-01-18 22:34:11.839 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-01-18 22:34:11.839 - Thread: 1 -> VoiceChat: False 2024-01-18 22:34:11.839 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-01-18 22:34:11.839 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-01-18 22:34:11.839 - Thread: 1 -> EnableDynamicMusic: True 2024-01-18 22:34:11.839 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-01-18 22:34:11.839 - Thread: 1 -> EnableDoppler: True 2024-01-18 22:34:11.839 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-01-18 22:34:11.839 - Thread: 1 -> FirstTimeTutorials: False 2024-01-18 22:34:11.839 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-01-18 22:34:11.839 - Thread: 1 -> EnableTrading: True 2024-01-18 22:34:11.839 - Thread: 1 -> EnableSteamCloud: False 2024-01-18 22:34:11.839 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-01-18 22:34:11.839 - Thread: 1 -> ControlsHints: False 2024-01-18 22:34:11.839 - Thread: 1 -> GoodBotHints: False 2024-01-18 22:34:11.839 - Thread: 1 -> RotationHints: False 2024-01-18 22:34:11.839 - Thread: 1 -> AreaInteraction: True 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorColorCharacter: 1560281275 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorColorFriend: 3942582784 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorColorHeadshot: 687913727 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-01-18 22:34:11.839 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-01-18 22:34:11.839 - Thread: 1 -> ShowCrosshair2: 0 2024-01-18 22:34:11.839 - Thread: 1 -> IronSightSwitchState: 1 2024-01-18 22:34:11.839 - Thread: 1 -> SpriteMainViewportScale: 1 2024-01-18 22:34:11.839 - Thread: 1 -> UiTransparency: 1 2024-01-18 22:34:11.839 - Thread: 1 -> UiBkTransparency: 0.8 2024-01-18 22:34:11.839 - Thread: 1 -> HUDBkTransparency: 0.6 2024-01-18 22:34:11.839 - Thread: 1 -> HudState: 2 2024-01-18 22:34:11.839 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-01-18 22:34:11.839 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-01-18 22:34:11.839 - Thread: 1 -> ControllerDefaultOnStart: False 2024-01-18 22:34:11.839 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-01-18 22:34:11.839 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-01-18 22:34:11.839 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-01-18 22:34:11.839 - Thread: 1 -> ZoomMultiplier: 0.2 2024-01-18 22:34:11.839 - Thread: 1 -> GamepadScheme: 0 2024-01-18 22:34:11.839 - Thread: 1 -> GamepadSchemeName: Flight 2024-01-18 22:34:11.839 - Thread: 1 -> ModIoConsent: True 2024-01-18 22:34:11.839 - Thread: 1 -> FirstVTTimeRun: False 2024-01-18 22:34:11.839 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-01-18 22:34:11.839 - Thread: 1 -> LastBannerId: 75 2024-01-18 22:34:11.839 - Thread: 1 -> OnlyPSGames: False 2024-01-18 22:34:11.839 - Thread: 1 -> Language: 0 2024-01-18 22:34:11.839 - Thread: 1 -> BlueprintSharing: True 2024-01-18 22:34:11.839 - Thread: 1 -> LastCheckedVersion: 1203505 2024-01-18 22:34:11.839 - Thread: 1 -> MyConfig.Load() - END 2024-01-18 22:34:12.155 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-01-18 22:34:12.288 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-01-18 22:34:12.292 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-01-18 22:34:12.292 - Thread: 1 -> Found processor count: 10 2024-01-18 22:34:12.292 - Thread: 1 -> Using processor count: 10 2024-01-18 22:34:12.344 - Thread: 1 -> All detected adapters: 2024-01-18 22:34:12.345 - Thread: 1 -> AMD Radeon (TM) R9 390 Series - VendorID=4098, SubsystemID=-484174005, DeviceID=26544 2024-01-18 22:34:12.345 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-01-18 22:34:12.483 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.483 - Thread: 1 -> Name = AMD Radeon (TM) R9 390 Series + DISPLAY1 2024-01-18 22:34:12.483 - Thread: 1 -> Description = dev id: 26544, mem: 8564252672, shared mem: 17111314432, Luid: 45163, rev: 128, subsys id: -484174005, vendor id: 4098, feature_level 11.1: True 2024-01-18 22:34:12.483 - Thread: 1 -> Driver version = 27.20.20913.2000 2024-01-18 22:34:12.483 - Thread: 1 -> Driver date = 20220802000000.000000-000 2024-01-18 22:34:12.483 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.483 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.483 - Thread: 1 -> Adapter id = 0 2024-01-18 22:34:12.483 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.483 - Thread: 1 -> RAM = 8564252672 2024-01-18 22:34:12.483 - Thread: 1 -> Priority = 2 2024-01-18 22:34:12.483 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.483 - Thread: 1 -> Output is attached = True 2024-01-18 22:34:12.483 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-18 22:34:12.483 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.483 - Thread: 1 -> DXGIOutput id = 0 2024-01-18 22:34:12.483 - Thread: 1 -> 640x480@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 640x480@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 640x480@72Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 640x480@67Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 640x480@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x400@70Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x480@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x480@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x576@50Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 800x600@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 800x600@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 800x600@72Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 800x600@56Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 832x624@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1024x768@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1024x768@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1024x768@70Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x720@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x720@50Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x720@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x960@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x1024@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1280x1024@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1440x900@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1680x1050@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@75Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.484 - Thread: 1 -> } 2024-01-18 22:34:12.484 - Thread: 1 -> } 2024-01-18 22:34:12.484 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.484 - Thread: 1 -> Name = AMD Radeon (TM) R9 390 Series + DISPLAY1 2024-01-18 22:34:12.484 - Thread: 1 -> Description = dev id: 26544, mem: 8564252672, shared mem: 17111314432, Luid: 45163, rev: 128, subsys id: -484174005, vendor id: 4098, feature_level 11.1: True 2024-01-18 22:34:12.484 - Thread: 1 -> Driver version = 27.20.20913.2000 2024-01-18 22:34:12.484 - Thread: 1 -> Driver date = 20220802000000.000000-000 2024-01-18 22:34:12.484 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.484 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.484 - Thread: 1 -> Adapter id = 0 2024-01-18 22:34:12.484 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.484 - Thread: 1 -> RAM = 8564252672 2024-01-18 22:34:12.484 - Thread: 1 -> Priority = 2 2024-01-18 22:34:12.484 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.484 - Thread: 1 -> Output is attached = True 2024-01-18 22:34:12.484 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-18 22:34:12.484 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.485 - Thread: 1 -> DXGIOutput id = 0 2024-01-18 22:34:12.485 - Thread: 1 -> 640x480@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 640x480@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 640x480@72Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 640x480@67Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 640x480@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x400@70Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x480@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x480@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x576@50Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 800x600@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 800x600@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 800x600@72Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 800x600@56Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 832x624@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1024x768@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1024x768@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1024x768@70Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x720@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x720@50Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x720@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x960@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x1024@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1280x1024@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1440x900@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1680x1050@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@75Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.485 - Thread: 1 -> } 2024-01-18 22:34:12.485 - Thread: 1 -> } 2024-01-18 22:34:12.485 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.485 - Thread: 1 -> Name = AMD Radeon (TM) R9 390 Series + DISPLAY2 2024-01-18 22:34:12.485 - Thread: 1 -> Description = dev id: 26544, mem: 8564252672, shared mem: 17111314432, Luid: 45163, rev: 128, subsys id: -484174005, vendor id: 4098, feature_level 11.1: True 2024-01-18 22:34:12.485 - Thread: 1 -> Driver version = 27.20.20913.2000 2024-01-18 22:34:12.485 - Thread: 1 -> Driver date = 20220802000000.000000-000 2024-01-18 22:34:12.485 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.485 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.485 - Thread: 1 -> Adapter id = 0 2024-01-18 22:34:12.485 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.485 - Thread: 1 -> RAM = 8564252672 2024-01-18 22:34:12.485 - Thread: 1 -> Priority = 2 2024-01-18 22:34:12.485 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.485 - Thread: 1 -> Output is attached = True 2024-01-18 22:34:12.485 - Thread: 1 -> DesktopBounds = {X:1920 Y:-464 Width:1080 Height:1920} 2024-01-18 22:34:12.485 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.486 - Thread: 1 -> DXGIOutput id = 1 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@70Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x720@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 600x800@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 600x800@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1024@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1024@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1366@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1366@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 800x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 900x1440@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 900x1600@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1024x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1024x1280@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1050x1400@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1050x1680@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> } 2024-01-18 22:34:12.486 - Thread: 1 -> } 2024-01-18 22:34:12.486 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.486 - Thread: 1 -> Name = AMD Radeon (TM) R9 390 Series + DISPLAY2 2024-01-18 22:34:12.486 - Thread: 1 -> Description = dev id: 26544, mem: 8564252672, shared mem: 17111314432, Luid: 45163, rev: 128, subsys id: -484174005, vendor id: 4098, feature_level 11.1: True 2024-01-18 22:34:12.486 - Thread: 1 -> Driver version = 27.20.20913.2000 2024-01-18 22:34:12.486 - Thread: 1 -> Driver date = 20220802000000.000000-000 2024-01-18 22:34:12.486 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.486 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.486 - Thread: 1 -> Adapter id = 0 2024-01-18 22:34:12.486 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.486 - Thread: 1 -> RAM = 8564252672 2024-01-18 22:34:12.486 - Thread: 1 -> Priority = 2 2024-01-18 22:34:12.486 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.486 - Thread: 1 -> Output is attached = True 2024-01-18 22:34:12.486 - Thread: 1 -> DesktopBounds = {X:1920 Y:-464 Width:1080 Height:1920} 2024-01-18 22:34:12.486 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.486 - Thread: 1 -> DXGIOutput id = 1 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@70Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 400x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x640@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x720@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 480x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 576x720@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 600x800@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 600x800@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 720x1280@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1024@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1024@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1366@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 768x1366@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 800x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 864x1152@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 900x1440@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 900x1600@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1024x1280@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1024x1280@75Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1050x1400@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1050x1680@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@60Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@50Hz 2024-01-18 22:34:12.486 - Thread: 1 -> 1080x1920@59.94006Hz 2024-01-18 22:34:12.486 - Thread: 1 -> } 2024-01-18 22:34:12.486 - Thread: 1 -> } 2024-01-18 22:34:12.486 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.487 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-01-18 22:34:12.487 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17111314432, Luid: 51849, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-01-18 22:34:12.487 - Thread: 1 -> Driver version = 2024-01-18 22:34:12.487 - Thread: 1 -> Driver date = 2024-01-18 22:34:12.487 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.487 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.487 - Thread: 1 -> Adapter id = 1 2024-01-18 22:34:12.487 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.487 - Thread: 1 -> RAM = 0 2024-01-18 22:34:12.487 - Thread: 1 -> Priority = 0 2024-01-18 22:34:12.487 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.487 - Thread: 1 -> Output is attached = False 2024-01-18 22:34:12.487 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-18 22:34:12.487 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.487 - Thread: 1 -> DXGIOutput id = 0 2024-01-18 22:34:12.487 - Thread: 1 -> 640x480@60Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 640x480@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 640x480@72Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 640x480@67Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 640x480@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x400@70Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x480@60Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x480@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x576@50Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 800x600@60Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 800x600@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 800x600@72Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 800x600@56Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 832x624@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1024x768@60Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1024x768@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1024x768@70Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x720@60Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x720@50Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x720@59.94006Hz 2024-01-18 22:34:12.487 - Thread: 1 -> 1280x960@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x1024@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x1024@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> } 2024-01-18 22:34:12.488 - Thread: 1 -> } 2024-01-18 22:34:12.488 - Thread: 1 -> AdapterInfo = { 2024-01-18 22:34:12.488 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-01-18 22:34:12.488 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17111314432, Luid: 51849, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-01-18 22:34:12.488 - Thread: 1 -> Driver version = 2024-01-18 22:34:12.488 - Thread: 1 -> Driver date = 2024-01-18 22:34:12.488 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-18 22:34:12.488 - Thread: 1 -> AftermathSupported = False 2024-01-18 22:34:12.488 - Thread: 1 -> Adapter id = 1 2024-01-18 22:34:12.488 - Thread: 1 -> Supported = True 2024-01-18 22:34:12.488 - Thread: 1 -> RAM = 0 2024-01-18 22:34:12.488 - Thread: 1 -> Priority = 0 2024-01-18 22:34:12.488 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-18 22:34:12.488 - Thread: 1 -> Output is attached = False 2024-01-18 22:34:12.488 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-18 22:34:12.488 - Thread: 1 -> Display modes = { 2024-01-18 22:34:12.488 - Thread: 1 -> DXGIOutput id = 0 2024-01-18 22:34:12.488 - Thread: 1 -> 640x480@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 640x480@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 640x480@72Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 640x480@67Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 640x480@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x400@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x400@70Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x400@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x480@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x480@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x480@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x576@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x576@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 720x576@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 800x600@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 800x600@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 800x600@72Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 800x600@56Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 832x624@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 832x624@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1024x768@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1024x768@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1024x768@70Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x720@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x720@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x720@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x720@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x960@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x960@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x1024@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1280x1024@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1366x768@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1440x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1600x900@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1680x1050@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@60Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@75Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@50Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-18 22:34:12.488 - Thread: 1 -> } 2024-01-18 22:34:12.488 - Thread: 1 -> } 2024-01-18 22:34:12.488 - Thread: 1 -> Service.IsActive: True 2024-01-18 22:34:12.488 - Thread: 1 -> Service.IsOnline: True 2024-01-18 22:34:12.488 - Thread: 1 -> Service.OwnsGame: False 2024-01-18 22:34:12.488 - Thread: 1 -> Service.UserId: 76561198097964484 2024-01-18 22:34:12.488 - Thread: 1 -> Service.UserName: RunawayFishy 2024-01-18 22:34:12.488 - Thread: 1 -> Service.Branch: default 2024-01-18 22:34:12.488 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-01-18 22:34:12.488 - Thread: 1 -> Build version: 0.1.1.0 2024-01-18 22:34:12.490 - Thread: 1 -> MyScreenManager() 2024-01-18 22:34:12.504 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2024-01-18 22:34:12.504 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2024-01-18 22:34:12.506 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2024-01-18 22:34:12.506 - Thread: 26 -> CreateDeviceInternal - Create device 2024-01-18 22:34:12.552 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2024-01-18 22:34:12.621 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2024-01-18 22:34:12.621 - Thread: 26 -> CreateDeviceInternal create swapchain 2024-01-18 22:34:13.588 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-01-18 22:34:13.589 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-01-18 22:34:13.589 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-01-18 22:34:14.041 - Thread: 1 -> Preallocate - START 2024-01-18 22:34:14.045 - Thread: 1 -> MySpaceWorldGenerator - START 2024-01-18 22:34:14.046 - Thread: 1 -> MySpaceWorldGenerator - END 2024-01-18 22:34:14.046 - Thread: 1 -> MySpaceBuildComponent - START 2024-01-18 22:34:14.046 - Thread: 1 -> MySpaceBuildComponent - END 2024-01-18 22:34:14.046 - Thread: 1 -> MyEntities - START 2024-01-18 22:34:14.059 - Thread: 1 -> MyEntities - END 2024-01-18 22:34:14.059 - Thread: 1 -> MyObjectBuilder_Base - START 2024-01-18 22:34:14.059 - Thread: 1 -> MyObjectBuilder_Base - END 2024-01-18 22:34:14.059 - Thread: 1 -> MyTransparentGeometry - START 2024-01-18 22:34:14.059 - Thread: 1 -> MyTransparentGeometry - END 2024-01-18 22:34:14.059 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-01-18 22:34:14.060 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-01-18 22:34:14.060 - Thread: 1 -> MyMath - START 2024-01-18 22:34:14.060 - Thread: 1 -> MyMath - END 2024-01-18 22:34:14.060 - Thread: 1 -> MySimpleObjectDraw - START 2024-01-18 22:34:14.060 - Thread: 1 -> MySimpleObjectDraw - END 2024-01-18 22:34:14.072 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-01-18 22:34:14.072 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-01-18 22:34:14.072 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-01-18 22:34:14.075 - Thread: 1 -> MySyncDestructions - START 2024-01-18 22:34:14.075 - Thread: 1 -> MySyncDestructions - END 2024-01-18 22:34:14.075 - Thread: 1 -> MySyncEntity - START 2024-01-18 22:34:14.075 - Thread: 1 -> MySyncEntity - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandCharacter - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandCharacter - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandConsole - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandConsole - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandEntity - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyCommandEntity - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyAiTargetManager - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyAiTargetManager - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyClientDebugCommands - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyClientDebugCommands - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyDedicatedServer - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyDedicatedServer - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyDedicatedServerBase - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyDedicatedServerBase - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyMultiplayerBase - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyMultiplayerBase - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyMultiplayerClient - START 2024-01-18 22:34:14.075 - Thread: 1 -> MyMultiplayerClient - END 2024-01-18 22:34:14.075 - Thread: 1 -> MyMultiplayerClientBase - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerClientBase - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerLobby - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerLobby - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerServerBase - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyMultiplayerServerBase - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyServerDebugCommands - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyServerDebugCommands - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyCubeGridDefinitions - START 2024-01-18 22:34:14.076 - Thread: 1 -> MyCubeGridDefinitions - END 2024-01-18 22:34:14.076 - Thread: 1 -> MyDefinitionManager - START 2024-01-18 22:34:14.078 - Thread: 1 -> MyDefinitionManager - END 2024-01-18 22:34:14.078 - Thread: 1 -> Preallocate - END 2024-01-18 22:34:14.079 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-01-18 22:34:14.305 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-01-18 22:34:14.305 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-01-18 22:34:14.305 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-01-18 22:34:14.305 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:34:14.305 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:34:14.305 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-01-18 22:34:14.305 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-01-18 22:34:14.305 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-01-18 22:34:14.306 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-01-18 22:34:14.310 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2024-01-18 22:34:14.310 - Thread: 1 -> Win32_ComputerSystem.Model: Z590 VISION G 2024-01-18 22:34:14.310 - Thread: 1 -> Virtualized: False 2024-01-18 22:34:14.313 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz 2024-01-18 22:34:14.313 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,222,628,864 bytes 2024-01-18 22:34:14.313 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-01-18 22:34:14.313 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,109,273,088 bytes 2024-01-18 22:34:14.313 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,437,039,616 bytes 2024-01-18 22:34:14.315 - Thread: 1 -> Drive C: | Capacity: 499,253,702,656 bytes | Free space: 151,699,677,184 bytes 2024-01-18 22:34:14.315 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,023,852,896,256 bytes 2024-01-18 22:34:14.316 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-01-18 22:34:14.316 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-01-18 22:34:14.316 - Thread: 1 -> Installed DLCs: 2024-01-18 22:34:14.316 - Thread: 1 -> Decorative Blocks (1049790) 2024-01-18 22:34:14.316 - Thread: 1 -> Economy Deluxe (1135960) 2024-01-18 22:34:14.316 - Thread: 1 -> Style Pack (1084680) 2024-01-18 22:34:14.317 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-01-18 22:34:14.317 - Thread: 1 -> Frostbite (1241550) 2024-01-18 22:34:14.317 - Thread: 1 -> Sparks Of The Future (1307680) 2024-01-18 22:34:14.317 - Thread: 1 -> Wasteland (1374610) 2024-01-18 22:34:14.317 - Thread: 1 -> Warfare I. (1475830) 2024-01-18 22:34:14.318 - Thread: 1 -> Heavy Industry (1676100) 2024-01-18 22:34:14.318 - Thread: 1 -> Warfare II. (1783760) 2024-01-18 22:34:14.318 - Thread: 1 -> Automatons (1958640) 2024-01-18 22:34:14.318 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-01-18 22:34:14.466 - Thread: 1 -> Havok: Physics.Init 2024-01-18 22:34:14.475 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-01-18 22:34:14.495 - Thread: 1 -> HkGameName: SpaceEngineers 2024-01-18 22:34:14.496 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-01-18 22:34:14.499 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-18 22:34:14.503 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-01-18 22:34:14.774 - Thread: 1 -> Loading scenarios 2024-01-18 22:34:14.789 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-18 22:34:14.789 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-18 22:34:15.065 - Thread: 1 -> Loading sound definitions 2024-01-18 22:34:15.066 - Thread: 1 -> Loading gamepad controls 2024-01-18 22:34:15.074 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.074 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-18 22:34:15.076 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.076 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-18 22:34:15.076 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.076 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-18 22:34:15.076 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.076 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-18 22:34:15.076 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.076 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-18 22:34:15.076 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:34:15.076 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-18 22:34:15.077 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-18 22:34:15.077 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-18 22:34:15.077 - Thread: 1 -> Loading shadow textures definitions 2024-01-18 22:34:15.077 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-18 22:34:15.079 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-18 22:34:15.084 - Thread: 1 -> MyAudio.LoadData - START 2024-01-18 22:34:15.118 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-01-18 22:34:15.134 - Thread: 1 -> MyAudio.LoadData - END 2024-01-18 22:34:15.136 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2024-01-18 22:34:15.136 - Thread: 1 -> MyGuiManager() 2024-01-18 22:34:15.138 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-18 22:34:15.191 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-18 22:34:15.318 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-18 22:34:15.320 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-18 22:34:15.320 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-18 22:34:15.343 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-18 22:34:15.353 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-01-18 22:34:15.353 - Thread: 10 -> ReloadVoxelMaterials 2024-01-18 22:34:15.391 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-01-18 22:34:15.391 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-01-18 22:34:15.391 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-01-18 22:34:15.391 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-01-18 22:34:15.391 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-01-18 22:34:15.391 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-01-18 22:34:15.391 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-01-18 22:34:15.391 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-01-18 22:34:15.391 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-01-18 22:34:15.391 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-01-18 22:34:15.413 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-01-18 22:34:15.415 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-01-18 22:34:15.416 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-01-18 22:34:15.416 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-01-18 22:34:15.418 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-01-18 22:34:15.420 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-01-18 22:34:15.420 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-01-18 22:34:15.421 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-01-18 22:34:15.423 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-01-18 22:34:15.431 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-01-18 22:34:15.434 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-01-18 22:34:15.441 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-01-18 22:34:15.445 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-01-18 22:34:15.445 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-01-18 22:34:15.449 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-01-18 22:34:15.450 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-01-18 22:34:15.452 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-01-18 22:34:15.453 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-01-18 22:34:15.456 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-01-18 22:34:15.458 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-01-18 22:34:15.459 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-01-18 22:34:15.471 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-01-18 22:34:15.472 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-01-18 22:34:15.487 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-01-18 22:34:15.497 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-01-18 22:34:15.506 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-01-18 22:34:15.507 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-01-18 22:34:15.507 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-01-18 22:34:15.507 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-01-18 22:34:15.508 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-01-18 22:34:15.508 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-01-18 22:34:15.510 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-01-18 22:34:15.510 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-01-18 22:34:15.511 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-01-18 22:34:15.520 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-01-18 22:34:15.530 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-01-18 22:34:15.532 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-01-18 22:34:15.533 - Thread: 24 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-01-18 22:34:15.534 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-01-18 22:34:15.546 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-01-18 22:34:15.560 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-01-18 22:34:15.562 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-01-18 22:34:15.572 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-01-18 22:34:15.573 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-01-18 22:34:15.573 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-01-18 22:34:15.574 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-01-18 22:34:15.575 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-01-18 22:34:15.577 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-01-18 22:34:15.579 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-01-18 22:34:15.581 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-01-18 22:34:15.588 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-01-18 22:34:15.590 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-01-18 22:34:15.591 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-01-18 22:34:15.596 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-01-18 22:34:15.600 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-01-18 22:34:15.602 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-01-18 22:34:15.608 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-01-18 22:34:15.609 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-01-18 22:34:15.614 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-01-18 22:34:15.624 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-01-18 22:34:15.676 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-01-18 22:34:15.678 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-01-18 22:34:15.712 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-01-18 22:34:15.728 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-01-18 22:34:15.731 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-01-18 22:34:15.756 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-01-18 22:34:15.790 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-01-18 22:34:15.814 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-01-18 22:34:15.819 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-01-18 22:34:15.841 - Thread: 1 -> Timer Frequency: 10000000 2024-01-18 22:34:15.841 - Thread: 1 -> Ticks per frame: 166667 2024-01-18 22:34:15.853 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-01-18 22:34:15.871 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-01-18 22:34:15.871 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-01-18 22:34:15.909 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-01-18 22:34:15.930 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-01-18 22:34:15.939 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-01-18 22:34:15.942 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-01-18 22:34:15.966 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-01-18 22:34:15.968 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-01-18 22:34:15.984 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-01-18 22:34:15.986 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-01-18 22:34:15.987 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-01-18 22:34:15.989 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-01-18 22:34:16.010 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-01-18 22:34:16.159 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-01-18 22:34:16.207 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-01-18 22:34:16.257 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-01-18 22:34:16.274 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-01-18 22:34:16.339 - Thread: 18 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-01-18 22:34:16.346 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-18 22:34:16.346 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-18 22:34:16.350 - Thread: 10 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-01-18 22:34:16.368 - Thread: 1 -> MyConfig.Save() - START 2024-01-18 22:34:16.380 - Thread: 1 -> Path: C:\Users\Vawee\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-18 22:34:16.503 - Thread: 1 -> MyConfig.Save() - END 2024-01-18 22:34:16.506 - Thread: 1 -> MyConfig.Save() - START 2024-01-18 22:34:16.514 - Thread: 1 -> Path: C:\Users\Vawee\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-18 22:34:16.514 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-01-18 22:34:16.516 - Thread: 1 -> MyConfig.Save() - END 2024-01-18 22:34:16.549 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-01-18 22:34:16.556 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-01-18 22:34:16.556 - Thread: 1 -> Flares Intensity: 1 2024-01-18 22:34:16.556 - Thread: 1 -> Field of view: 1.399379 2024-01-18 22:34:16.556 - Thread: 1 -> PostProcessingEnabled: True 2024-01-18 22:34:16.556 - Thread: 1 -> Render.GrassDensityFactor: 1 2024-01-18 22:34:16.556 - Thread: 1 -> Render.GrassDrawDistance: 159 2024-01-18 22:34:16.556 - Thread: 1 -> Render.DistanceFade: 1000 2024-01-18 22:34:16.556 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-01-18 22:34:16.556 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2024-01-18 22:34:16.556 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2024-01-18 22:34:16.556 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-01-18 22:34:16.556 - Thread: 1 -> Render.TextureQuality: MEDIUM 2024-01-18 22:34:16.556 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2024-01-18 22:34:16.556 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2024-01-18 22:34:16.556 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2024-01-18 22:34:16.556 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2024-01-18 22:34:16.556 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2024-01-18 22:34:16.556 - Thread: 1 -> Render.ParticleQuality: NORMAL 2024-01-18 22:34:16.595 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-01-18 22:34:16.602 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-01-18 22:34:16.606 - Thread: 1 -> Analytics session started: UserID = (e5330b2a-eae9-2a72-fdfe-66c5254c5f9e) SessionID = (d41983f6-103f-4906-99c3-cd62298e4a03) 2024-01-18 22:34:16.606 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-18 22:34:17.566 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-18 22:34:19.686 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-18 22:34:19.686 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-01-18 22:34:19.686 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2024-01-18 22:34:25.517 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2024-01-18 22:34:25.518 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2024-01-18 22:34:25.751 - Thread: 1 -> Query successful. 2024-01-18 22:34:25.901 - Thread: 1 -> ModIo: Authentication started 2024-01-18 22:34:27.168 - Thread: 37 -> Request failed: Url=https://api.mod.io/v1/me/subscribed?tags=campaign&_sort=rating&_offset=0&_limit=50&game_id=264 code=422 content={"error":{"code":422,"error_ref":13009,"message":"Validation Failed. Please see below to fix invalid input:","errors":{"tags":"One or more tags in your request are invalid. Rejected tags are campaign. Accepted tags are blueprint, world, ingamescript, mod, scenario, ship, rover, base, other_blueprint, large_grid, small_grid, story, pvp, exploration, survival, other_world, no_mod, safe, experimental, block, skybox, character, animation, respawn ship, production, script, modpack, asteroid, planet, hud, npc, other, noscripts, serverscripts, inventory management, visualization, autopilot, other_script"}}} 2024-01-18 22:34:27.185 - Thread: 1 -> Error during UGC query: ServiceUnavailable 2024-01-18 22:34:27.185 - Thread: 11 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2024-01-18 22:34:27.185 - Thread: 11 -> Mod download time: 0.00 seconds 2024-01-18 22:34:30.702 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2024-01-18 22:34:30.708 - Thread: 10 -> Loading available saves - START 2024-01-18 22:34:30.713 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2024-01-18 22:34:30.713 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2024-01-18 22:34:30.713 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2024-01-18 22:34:30.735 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2024-01-18 22:34:30.739 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2024-01-18 22:34:30.984 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-01-18 22:34:31.012 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.263 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2024-01-18 22:34:31.278 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.344 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2024-01-18 22:34:31.368 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.514 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2024-01-18 22:34:31.527 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.746 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2024-01-18 22:34:31.765 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.822 - Thread: 10 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2024-01-18 22:34:31.843 - Thread: 10 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:31.843 - Thread: 10 -> Loading available saves - END 2024-01-18 22:34:31.866 - Thread: 1 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-01-18 22:34:31.868 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:34:34.956 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.LoadContent 2024-01-18 22:34:35.173 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-18 22:34:35.179 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-01-18 22:34:35.546 - Thread: 1 -> Query successful. 2024-01-18 22:34:35.673 - Thread: 1 -> Query successful. 2024-01-18 22:34:35.673 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-01-18 22:34:35.890 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-18 22:34:35.894 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-18 22:34:38.473 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-18 22:34:38.473 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2024-01-18 22:34:38.512 - Thread: 1 -> Query successful. 2024-01-18 22:34:38.639 - Thread: 1 -> Query successful. 2024-01-18 22:34:38.639 - Thread: 11 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2024-01-18 22:34:38.890 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-18 22:34:38.893 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-18 22:34:41.090 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - START 2024-01-18 22:34:41.095 - Thread: 1 -> MyGuiScreenMods MyGuiScreenBase.UnloadContent - END 2024-01-18 22:34:43.456 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2024-01-18 22:34:43.464 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2024-01-18 22:34:43.473 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2024-01-18 22:34:47.340 - Thread: 1 -> GUI Stats: Update 0.77665422222222, Draw 0.144307444444445 2024-01-18 22:35:10.406 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2024-01-18 22:35:10.410 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2024-01-18 22:35:17.340 - Thread: 1 -> GUI Stats: Update 0.209838, Draw 0.143591888888889 2024-01-18 22:35:47.340 - Thread: 1 -> GUI Stats: Update 0.196457722222222, Draw 0.1312795 2024-01-18 22:36:10.392 - Thread: 27 -> StartNewSandbox - Start 2024-01-18 22:36:10.403 - Thread: 27 -> Loading Sandbox world configuration file D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2024-01-18 22:36:10.404 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-18 22:36:10.404 - Thread: 27 -> CheckPoint Experimental mode: Yes 2024-01-18 22:36:10.404 - Thread: 27 -> CheckPoint Experimental mode reason: ExperimentalMode 2024-01-18 22:36:10.406 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-18 22:36:10.410 - Thread: 27 -> LoadSession() - End 2024-01-18 22:36:10.424 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-18 22:36:10.429 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-18 22:36:10.429 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-18 22:36:10.432 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-18 22:36:10.432 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2024-01-18 22:36:10.435 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2024-01-18 22:36:10.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-18 22:36:10.438 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-18 22:36:10.439 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-18 22:36:10.443 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-18 22:36:10.443 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-18 22:36:10.640 - Thread: 1 -> RunLoadingAction - START 2024-01-18 22:36:10.640 - Thread: 1 -> Loading session: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC 2024-01-18 22:36:10.732 - Thread: 1 -> GC Memory: 1,043,384,608 B 2024-01-18 22:36:10.739 - Thread: 1 -> Process Memory: 3,352,678,400 B 2024-01-18 22:36:10.739 - Thread: 1 -> Experimental mode: Yes 2024-01-18 22:36:10.739 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2024-01-18 22:36:10.739 - Thread: 1 -> Console compatibility: No 2024-01-18 22:36:11.442 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-01-18 22:36:11.470 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-01-18 22:36:11.470 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-01-18 22:36:11.470 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-18 22:36:11.476 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-01-18 22:36:11.634 - Thread: 1 -> Loading scenarios 2024-01-18 22:36:11.634 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-18 22:36:11.637 - Thread: 1 -> List of used mods (0) - START 2024-01-18 22:36:11.640 - Thread: 1 -> List of used mods - END 2024-01-18 22:36:11.726 - Thread: 1 -> Loading behaviors 2024-01-18 22:36:11.727 - Thread: 1 -> Loading ammo magazines 2024-01-18 22:36:11.727 - Thread: 1 -> Loading ammo definitions 2024-01-18 22:36:11.728 - Thread: 1 -> Loading animations 2024-01-18 22:36:11.728 - Thread: 1 -> Loading animations 2024-01-18 22:36:11.728 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading sound definitions 2024-01-18 22:36:11.729 - Thread: 1 -> Loading category classes 2024-01-18 22:36:11.729 - Thread: 1 -> Loading category classes 2024-01-18 22:36:11.729 - Thread: 1 -> Loading blueprint classes 2024-01-18 22:36:11.729 - Thread: 1 -> Loading blueprint class entries 2024-01-18 22:36:11.729 - Thread: 1 -> Loading blueprint class entries 2024-01-18 22:36:11.729 - Thread: 1 -> Loading blueprints 2024-01-18 22:36:11.730 - Thread: 1 -> Loading blueprints 2024-01-18 22:36:11.730 - Thread: 1 -> Loading agent definitions 2024-01-18 22:36:11.730 - Thread: 1 -> Loading character definitions 2024-01-18 22:36:11.732 - Thread: 1 -> Loading character definitions 2024-01-18 22:36:11.732 - Thread: 1 -> Loading components 2024-01-18 22:36:11.732 - Thread: 1 -> Loading components 2024-01-18 22:36:11.732 - Thread: 1 -> Loading configuration 2024-01-18 22:36:11.732 - Thread: 1 -> Loading container types 2024-01-18 22:36:11.732 - Thread: 1 -> Loading Contract Types 2024-01-18 22:36:11.733 - Thread: 1 -> Loading gamepad controls 2024-01-18 22:36:11.733 - Thread: 1 -> Loading block positions 2024-01-18 22:36:11.733 - Thread: 1 -> Loading block positions 2024-01-18 22:36:11.733 - Thread: 1 -> Loading curve definitions 2024-01-18 22:36:11.733 - Thread: 1 -> Loading debris 2024-01-18 22:36:11.733 - Thread: 1 -> Loading environment items entries 2024-01-18 22:36:11.734 - Thread: 1 -> Loading decal global definitions 2024-01-18 22:36:11.734 - Thread: 1 -> Loading decal definitions 2024-01-18 22:36:11.734 - Thread: 1 -> Loading decal definitions 2024-01-18 22:36:11.734 - Thread: 1 -> Loading drone behaviors 2024-01-18 22:36:11.734 - Thread: 1 -> Loading edges 2024-01-18 22:36:11.734 - Thread: 1 -> Loading emissive color definitions 2024-01-18 22:36:11.734 - Thread: 1 -> Loading emissive color default states 2024-01-18 22:36:11.734 - Thread: 1 -> Loading animations 2024-01-18 22:36:11.734 - Thread: 1 -> Loading entity components 2024-01-18 22:36:11.738 - Thread: 1 -> Loading component containers 2024-01-18 22:36:11.740 - Thread: 1 -> Loading environment items entries 2024-01-18 22:36:11.740 - Thread: 1 -> Loading Faction Names 2024-01-18 22:36:11.740 - Thread: 1 -> Loading factions 2024-01-18 22:36:11.740 - Thread: 1 -> Loading flare definitions 2024-01-18 22:36:11.742 - Thread: 1 -> Loading gas property definitions 2024-01-18 22:36:11.742 - Thread: 1 -> Loading event definitions 2024-01-18 22:36:11.742 - Thread: 1 -> Loading physical items 2024-01-18 22:36:11.750 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.750 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-18 22:36:11.751 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.751 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-18 22:36:11.751 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.751 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-18 22:36:11.752 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.752 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-18 22:36:11.752 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.752 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-18 22:36:11.752 - Thread: 1 -> GuiTextures.sbc 2024-01-18 22:36:11.752 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading LCD texture categories 2024-01-18 22:36:11.754 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-18 22:36:11.754 - Thread: 1 -> Loading planet definition 2024-01-18 22:36:11.754 - Thread: 1 -> Loading physical items 2024-01-18 22:36:11.755 - Thread: 1 -> Loading physical items 2024-01-18 22:36:11.755 - Thread: 1 -> Loading physical material properties 2024-01-18 22:36:11.755 - Thread: 1 -> Loading pirate antennas 2024-01-18 22:36:11.755 - Thread: 1 -> Loading research blocks definitions 2024-01-18 22:36:11.756 - Thread: 1 -> Loading research groups definitions 2024-01-18 22:36:11.756 - Thread: 1 -> Loading resource distribution groups 2024-01-18 22:36:11.756 - Thread: 1 -> Loading shadow textures definitions 2024-01-18 22:36:11.756 - Thread: 1 -> Loading ship sound groups 2024-01-18 22:36:11.756 - Thread: 1 -> Loading ship sound groups 2024-01-18 22:36:11.756 - Thread: 1 -> Loading sound categories 2024-01-18 22:36:11.757 - Thread: 1 -> Loading stat definitions 2024-01-18 22:36:11.757 - Thread: 1 -> Loading gamepad controls 2024-01-18 22:36:11.757 - Thread: 1 -> Loading grid creators 2024-01-18 22:36:11.757 - Thread: 1 -> Loading transparent material properties 2024-01-18 22:36:11.758 - Thread: 1 -> Loading planet definition 2024-01-18 22:36:11.758 - Thread: 1 -> Loading voxel map storage definitions 2024-01-18 22:36:11.758 - Thread: 1 -> Loading voxel material definitions 2024-01-18 22:36:11.758 - Thread: 1 -> Loading voxel material definitions 2024-01-18 22:36:11.758 - Thread: 1 -> Loading voxel material definitions 2024-01-18 22:36:11.758 - Thread: 1 -> Loading voxel material definitions 2024-01-18 22:36:11.758 - Thread: 1 -> Loading Weather Effects 2024-01-18 22:36:11.762 - Thread: 1 -> Audio effects definitions 2024-01-18 22:36:11.762 - Thread: 1 -> Loading environment items definitions 2024-01-18 22:36:11.762 - Thread: 1 -> Loading environment items definitions 2024-01-18 22:36:11.762 - Thread: 1 -> Loading physical material properties 2024-01-18 22:36:11.763 - Thread: 1 -> Loading particle effect definitions 2024-01-18 22:36:11.826 - Thread: 1 -> Loading particle effect definitions 2024-01-18 22:36:11.828 - Thread: 1 -> Loading environment item definitions 2024-01-18 22:36:11.828 - Thread: 1 -> Loading weapon definitions 2024-01-18 22:36:11.834 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.842 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.842 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.843 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.844 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.844 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.845 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.845 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.845 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.846 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.846 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.848 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.849 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.849 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.850 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.850 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.851 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.852 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.853 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.853 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.854 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.855 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.856 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.857 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.861 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.862 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.863 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.863 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.864 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.865 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.866 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.866 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.866 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.867 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.868 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.869 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.870 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.872 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.873 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.874 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.877 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.877 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.879 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.879 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.880 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.882 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.883 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.884 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.886 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.886 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.888 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.889 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.905 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.906 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.908 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.908 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.911 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.911 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.914 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.914 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.916 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.917 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.921 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.922 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.924 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.925 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.927 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.928 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.931 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.932 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.936 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.936 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.939 - Thread: 1 -> Loading cube blocks 2024-01-18 22:36:11.940 - Thread: 1 -> Created block definitions 2024-01-18 22:36:11.945 - Thread: 1 -> Loading block variant groups 2024-01-18 22:36:11.947 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-01-18 22:36:11.947 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-01-18 22:36:11.947 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-01-18 22:36:11.947 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-01-18 22:36:11.947 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-01-18 22:36:11.948 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2024-01-18 22:36:11.949 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2024-01-18 22:36:11.949 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2024-01-18 22:36:11.956 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2024-01-18 22:36:11.956 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2024-01-18 22:36:11.956 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-01-18 22:36:11.957 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-01-18 22:36:11.958 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-01-18 22:36:11.961 - Thread: 1 -> Loading asteroid generators 2024-01-18 22:36:11.962 - Thread: 1 -> Loading spawn groups 2024-01-18 22:36:11.962 - Thread: 1 -> Loading drop containers 2024-01-18 22:36:11.962 - Thread: 1 -> Loading spawn groups 2024-01-18 22:36:11.962 - Thread: 1 -> Loading spawn groups 2024-01-18 22:36:11.962 - Thread: 1 -> Loading radial menu definitions 2024-01-18 22:36:11.967 - Thread: 1 -> Loading respawn ships 2024-01-18 22:36:11.967 - Thread: 1 -> Loading spawn groups 2024-01-18 22:36:11.967 - Thread: 1 -> Loading wheel speeds 2024-01-18 22:36:11.977 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-18 22:36:11.981 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-18 22:36:11.981 - Thread: 1 -> MyAudio.LoadData - START 2024-01-18 22:36:12.004 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 8 - Sample rate: 48000 2024-01-18 22:36:12.061 - Thread: 1 -> MyAudio.LoadData - END 2024-01-18 22:36:12.077 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-01-18 22:36:12.086 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:36:12.114 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:36:12.114 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:36:12.115 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:36:12.118 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-18 22:36:12.134 - Thread: 11 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-01-18 22:36:12.136 - Thread: 10 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-01-18 22:36:12.301 - Thread: 54 -> External debugger: listening... 2024-01-18 22:36:12.311 - Thread: 1 -> MyLights.LoadData() - START 2024-01-18 22:36:12.316 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-01-18 22:36:12.316 - Thread: 1 -> MyLights.LoadData() - END 2024-01-18 22:36:12.316 - Thread: 1 -> Info: MyLights initialized. 2024-01-18 22:36:12.316 - Thread: 1 -> MyExplosions.LoadData() - START 2024-01-18 22:36:12.320 - Thread: 1 -> MyExplosions.LoadData() - END 2024-01-18 22:36:12.335 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-01-18 22:36:12.335 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-01-18 22:36:12.341 - Thread: 1 -> Loading Procedural World Generator 2024-01-18 22:36:12.342 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-01-18 22:36:12.346 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-01-18 22:36:12.470 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1914979725d120000 storage?:False 2024-01-18 22:36:12.470 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\EarthLike-1914979725d120000.vx2' 2024-01-18 22:36:15.454 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1867605035d19000 storage?:False 2024-01-18 22:36:15.454 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Moon-1867605035d19000.vx2' 2024-01-18 22:36:15.473 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-1904551928d120000 storage?:False 2024-01-18 22:36:15.473 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Alien-1904551928d120000.vx2' 2024-01-18 22:36:15.756 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-995064974d19000 storage?:False 2024-01-18 22:36:15.756 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Titan-995064974d19000.vx2' 2024-01-18 22:36:17.681 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-978892777d120000 storage?:False 2024-01-18 22:36:17.681 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Mars-978892777d120000.vx2' 2024-01-18 22:36:22.706 - Thread: 11 -> Info: Planet generator name: Alien 2024-01-18 22:36:22.706 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1904551928d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:23.787 - Thread: 11 -> Initialized large grid AlienEasyStation 14864 PCU 2024-01-18 22:36:23.788 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-1809333311d19000 storage?:False 2024-01-18 22:36:23.788 - Thread: 11 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Europa-1809333311d19000.vx2' 2024-01-18 22:36:26.561 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-01-18 22:36:26.561 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1914979725d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:26.786 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-18 22:36:28.283 - Thread: 10 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-18 22:36:30.128 - Thread: 12 -> Info: Planet generator name: Mars 2024-01-18 22:36:30.129 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-978892777d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:30.305 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-18 22:36:30.570 - Thread: 13 -> Info: Planet generator name: Moon 2024-01-18 22:36:30.570 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1867605035d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:31.011 - Thread: 14 -> Info: Planet generator name: Titan 2024-01-18 22:36:31.011 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-995064974d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:31.727 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:32.532 - Thread: 11 -> Info: Planet generator name: Europa 2024-01-18 22:36:32.532 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-1809333311d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-18 22:36:32.533 - Thread: 1 -> Entities loaded & initialized 2024-01-18 22:36:32.590 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120443917974366678 2024-01-18 22:36:32.866 - Thread: 1 -> MySession.Static.LogSettings - START 2024-01-18 22:36:32.870 - Thread: 1 -> Name = Alien Planet 2024-01-18 22:34 2024-01-18 22:36:32.870 - Thread: 1 -> Description = 2024-01-18 22:36:32.870 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:44 2024-01-18 22:36:32.870 - Thread: 1 -> Password = 2024-01-18 22:36:32.870 - Thread: 1 -> CurrentPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC 2024-01-18 22:36:32.870 - Thread: 1 -> WorkshopId = 2024-01-18 22:36:32.870 - Thread: 1 -> CameraController = Default_Astronaut 2024-01-18 22:36:32.870 - Thread: 1 -> ThumbPath = D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\thumb.jpg 2024-01-18 22:36:32.870 - Thread: 1 -> Settings: 2024-01-18 22:36:32.876 - Thread: 1 -> GameMode = Creative 2024-01-18 22:36:32.876 - Thread: 1 -> MaxPlayers = 4 2024-01-18 22:36:32.876 - Thread: 1 -> OnlineMode = OFFLINE 2024-01-18 22:36:32.876 - Thread: 1 -> TotalPCU = 100000 2024-01-18 22:36:32.876 - Thread: 1 -> PiratePCU = 50000 2024-01-18 22:36:32.876 - Thread: 1 -> AutoHealing = True 2024-01-18 22:36:32.876 - Thread: 1 -> WeaponsEnabled = True 2024-01-18 22:36:32.876 - Thread: 1 -> ThrusterDamage = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSpectator = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableCopyPaste = True 2024-01-18 22:36:32.876 - Thread: 1 -> MaxFloatingObjects = 56 2024-01-18 22:36:32.876 - Thread: 1 -> MaxGridSize = 0 2024-01-18 22:36:32.876 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-01-18 22:36:32.876 - Thread: 1 -> CargoShipsEnabled = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnvironmentHostility = SAFE 2024-01-18 22:36:32.876 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-01-18 22:36:32.876 - Thread: 1 -> InventorySizeMultiplier = 10 2024-01-18 22:36:32.876 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2024-01-18 22:36:32.876 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-01-18 22:36:32.876 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2024-01-18 22:36:32.876 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-01-18 22:36:32.876 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-01-18 22:36:32.876 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-01-18 22:36:32.876 - Thread: 1 -> ClientCanSave = False 2024-01-18 22:36:32.876 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-01-18 22:36:32.876 - Thread: 1 -> PermanentDeath = False 2024-01-18 22:36:32.876 - Thread: 1 -> DestructibleBlocks = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableScripts = False 2024-01-18 22:36:32.876 - Thread: 1 -> AutoSaveInMinutes = 5 2024-01-18 22:36:32.876 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-01-18 22:36:32.876 - Thread: 1 -> ProceduralDensity = 0.35 2024-01-18 22:36:32.876 - Thread: 1 -> ProceduralSeed = 0 2024-01-18 22:36:32.876 - Thread: 1 -> DestructibleBlocks = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableIngameScripts = False 2024-01-18 22:36:32.876 - Thread: 1 -> ViewDistance = 15000 2024-01-18 22:36:32.876 - Thread: 1 -> Voxel destruction = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableStructuralSimulation = False 2024-01-18 22:36:32.876 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-01-18 22:36:32.876 - Thread: 1 -> EnableContainerDrops = True 2024-01-18 22:36:32.876 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-01-18 22:36:32.876 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-01-18 22:36:32.876 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSubgridDamage = False 2024-01-18 22:36:32.876 - Thread: 1 -> SyncDistance = 3000 2024-01-18 22:36:32.876 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-01-18 22:36:32.876 - Thread: 1 -> AFKTimeoutMin = 0 2024-01-18 22:36:32.876 - Thread: 1 -> StopGridsPeriodMin = 15 2024-01-18 22:36:32.876 - Thread: 1 -> MaxPlanets = 99 2024-01-18 22:36:32.876 - Thread: 1 -> MaxBackupSaves = 5 2024-01-18 22:36:32.876 - Thread: 1 -> MaxFactionsCount = 0 2024-01-18 22:36:32.876 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-01-18 22:36:32.876 - Thread: 1 -> RespawnShipDelete = False 2024-01-18 22:36:32.876 - Thread: 1 -> WorldSizeKm = 0 2024-01-18 22:36:32.876 - Thread: 1 -> ResetOwnership = False 2024-01-18 22:36:32.876 - Thread: 1 -> RealisticSound = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSaving = True 2024-01-18 22:36:32.876 - Thread: 1 -> InfiniteAmmo = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableToolShake = True 2024-01-18 22:36:32.876 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-01-18 22:36:32.876 - Thread: 1 -> OffensiveWordsFiltering = False 2024-01-18 22:36:32.876 - Thread: 1 -> UseConsolePCU = False 2024-01-18 22:36:32.876 - Thread: 1 -> PredefinedAsteroids = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-01-18 22:36:32.876 - Thread: 1 -> FamilySharing = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnablePcuTrading = True 2024-01-18 22:36:32.876 - Thread: 1 -> SuppressedWarnings = 2024-01-18 22:36:32.876 - Thread: 1 -> SimplifiedSimulation = False 2024-01-18 22:36:32.876 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-01-18 22:36:32.876 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-01-18 22:36:32.876 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-01-18 22:36:32.876 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-01-18 22:36:32.876 - Thread: 1 -> TradeFactionsCount = 15 2024-01-18 22:36:32.876 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-01-18 22:36:32.876 - Thread: 1 -> WeatherSystem = True 2024-01-18 22:36:32.876 - Thread: 1 -> DepositSizeDenominator = 30 2024-01-18 22:36:32.876 - Thread: 1 -> DepositsCountCoefficient = 2 2024-01-18 22:36:32.876 - Thread: 1 -> EnableEconomy = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableBountyContracts = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSupergridding = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableAutorespawn = True 2024-01-18 22:36:32.876 - Thread: 1 -> OptimalSpawnDistance = 900 2024-01-18 22:36:32.876 - Thread: 1 -> EnableGoodBotHints = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableResearch = True 2024-01-18 22:36:32.876 - Thread: 1 -> VoxelAgeThreshold = 24 2024-01-18 22:36:32.876 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-01-18 22:36:32.876 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-01-18 22:36:32.876 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-01-18 22:36:32.876 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-01-18 22:36:32.876 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-01-18 22:36:32.876 - Thread: 1 -> OptimalGridCount = 0 2024-01-18 22:36:32.876 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-01-18 22:36:32.876 - Thread: 1 -> BlockCountThreshold = 20 2024-01-18 22:36:32.876 - Thread: 1 -> TrashFlagsValue = 1562 2024-01-18 22:36:32.876 - Thread: 1 -> TrashRemovalEnabled = True 2024-01-18 22:36:32.876 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-01-18 22:36:32.876 - Thread: 1 -> EnableVoxelHand = True 2024-01-18 22:36:32.876 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableScripterRole = False 2024-01-18 22:36:32.876 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-01-18 22:36:32.876 - Thread: 1 -> FloraDensityMultiplier = 1 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSpiders = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableWolfs = False 2024-01-18 22:36:32.876 - Thread: 1 -> TotalBotLimit = 32 2024-01-18 22:36:32.876 - Thread: 1 -> EnableDrones = True 2024-01-18 22:36:32.876 - Thread: 1 -> MaxDrones = 5 2024-01-18 22:36:32.876 - Thread: 1 -> StartInRespawnScreen = False 2024-01-18 22:36:32.876 - Thread: 1 -> SpawnWithTools = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableJetpack = True 2024-01-18 22:36:32.876 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-01-18 22:36:32.876 - Thread: 1 -> PhysicsIterations = 8 2024-01-18 22:36:32.876 - Thread: 1 -> CanJoinRunning = False 2024-01-18 22:36:32.876 - Thread: 1 -> Scenario = False 2024-01-18 22:36:32.876 - Thread: 1 -> ScenarioEditMode = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableRespawnShips = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableSunRotation = True 2024-01-18 22:36:32.876 - Thread: 1 -> StationVoxelSupport = False 2024-01-18 22:36:32.876 - Thread: 1 -> EnableConvertToStation = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableEncounters = True 2024-01-18 22:36:32.876 - Thread: 1 -> Enable3rdPersonView = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableOxygenPressurization = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnableOxygen = True 2024-01-18 22:36:32.876 - Thread: 1 -> ExperimentalMode = True 2024-01-18 22:36:32.876 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2024-01-18 22:36:32.876 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-01-18 22:36:32.876 - Thread: 1 -> EnableRecoil = True 2024-01-18 22:36:32.876 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-01-18 22:36:32.876 - Thread: 1 -> MySession.Static.LogSettings - END 2024-01-18 22:36:32.888 - Thread: 1 -> Analytics ids for user ([007...484]): User = (e5330b2a-eae9-2a72-fdfe-66c5254c5f9e) Session = (d41983f6-103f-4906-99c3-cd62298e4a03). 2024-01-18 22:36:32.888 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-01-18 22:36:32.909 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:33.008 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:33.045 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:33.051 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:33.073 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-18 22:36:33.693 - Thread: 1 -> Session loaded 2024-01-18 22:36:33.693 - Thread: 1 -> RunLoadingAction - END 2024-01-18 22:36:33.693 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-01-18 22:36:33.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-01-18 22:36:33.696 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-01-18 22:36:33.700 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-01-18 22:36:33.700 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-01-18 22:36:33.700 - Thread: 1 -> Updating continues. 2024-01-18 22:36:33.706 - Thread: 1 -> GC Memory: 1992.673 / 1992.673 MB 2024-01-18 22:36:33.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-18 22:36:33.759 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,6935.009,38036.85,1,0,2014.425,4586.152,241871,99990,31,6.88832,5.794391,0,19112,8.26121,0,16.66667,0.5690586,0.4786868,100,2933877519,2014.425,0,0,-1 2024-01-18 22:36:33.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-18 22:36:33.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,852,44,37,115,0,655,2797,416,0,0,65,531,0,267,15,0,0,0,288,5,0,0,13,758,360,6,10,0,0,0,0 2024-01-18 22:36:34.805 - Thread: 1 -> Loading duration: 24.3661891 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1425 {1CE4F3CFF736754} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {170241FA72C7855} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {112B10C8D1C5FD8} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1AD8C58563BD1CE} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {121BE293D67FC23} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1D8388A94278966} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1282AC6CD77DA3E} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {19CFCEEC8C93A8F} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_11781 {1B8718884FF88E5} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1F4F8BECB5FDABD} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {18CE98444B3ED28} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1C87DDADC9CCC8B} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {19C985A47DADDE7} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {1E53324FCA81494} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_1433 {12AC0BC5D0C192A} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_11781 {1511F7286300085} is closed. 2024-01-18 22:36:36.674 - Thread: 1 -> Entity Grid_S_Large_11781 {144A75C605BC971} is closed. 2024-01-18 22:36:36.683 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-18 22:36:36.686 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-18 22:36:36.687 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-01-18 22:36:46.267 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-18 22:36:48.956 - Thread: 1 -> Saving world - START 2024-01-18 22:36:48.959 - Thread: 1 -> Making world state snapshot. 2024-01-18 22:36:48.959 - Thread: 1 -> Before snapshot.: GC Memory: 3,034 B 2024-01-18 22:36:48.986 - Thread: 1 -> After snapshot.: GC Memory: 3,034 B 2024-01-18 22:36:48.992 - Thread: 1 -> Directory cleanup: GC Memory: 3,034 B 2024-01-18 22:36:48.992 - Thread: 1 -> Saving world - END 2024-01-18 22:36:49.016 - Thread: 11 -> Session snapshot save - START 2024-01-18 22:36:49.020 - Thread: 11 -> Checking file access for files in target dir. 2024-01-18 22:36:49.572 - Thread: 1 -> GUI Stats: Update 13.0801143888889, Draw 0.180459555555556 2024-01-18 22:36:52.097 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Vawee\AppData\Roaming\SpaceEngineers\Saves\76561198097964484\Alien Planet 2024-01-18 22-34\.new\Sandbox_config.sbc 2024-01-18 22:36:52.133 - Thread: 11 -> Session snapshot save - END 2024-01-18 22:37:03.723 - Thread: 1 -> GC Memory: 3100.839 / 3100.839 MB 2024-01-18 22:37:10.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-18 22:37:16.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-18 22:37:16.641 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-18 22:37:18.088 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:37:18.088 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:37:18.088 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:37:18.120 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:37:18.122 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:37:19.573 - Thread: 1 -> GUI Stats: Update 0.298085055555555, Draw 0.1822645 2024-01-18 22:37:33.739 - Thread: 1 -> GC Memory: 3115.629 / 3115.629 MB 2024-01-18 22:37:36.521 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:37:36.525 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:37:42.904 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-18 22:37:42.904 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.26794,88.85515,1,0,3142.758,7298.711,41171,99990,15,34.01865,80.8539,0.01364503,18018,8.33293,0,16.66667,2.83475,6.737498,100,4235268130,3142.758,0,0,-1 2024-01-18 22:37:42.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-18 22:37:42.905 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,44,42,168,93,655,4039,1471,0,0,106,1640,0,772,31,0,36,15,288,32,0,7,429,758,360,6,30,0,0,0,0 2024-01-18 22:37:49.660 - Thread: 1 -> GUI Stats: Update 0.2148845, Draw 0.454288777777778 2024-01-18 22:37:52.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-18 22:37:53.891 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-18 22:37:53.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-18 22:37:54.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:37:54.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:37:54.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:37:54.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:37:54.308 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:38:03.258 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:38:03.261 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:38:03.743 - Thread: 1 -> GC Memory: 3212.723 / 3212.723 MB 2024-01-18 22:38:05.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:05.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:05.642 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:05.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:05.657 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:38:16.001 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:38:16.005 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:38:18.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:18.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:18.468 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:18.481 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:18.484 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:38:19.837 - Thread: 1 -> GUI Stats: Update 0.213785555555556, Draw 0.483089333333333 2024-01-18 22:38:33.753 - Thread: 1 -> GC Memory: 1790.342 / 1790.342 MB 2024-01-18 22:38:43.185 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-18 22:38:43.185 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,20.5788,95.1323,1,0,1798.991,7165.488,41171,99990,15,40.89977,81.75879,0.01223503,18206,8.332858,0,16.66667,3.40812,6.812844,100,4250215590,1798.991,0,0,-1 2024-01-18 22:38:43.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-18 22:38:43.185 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,854,44,44,170,93,655,4053,1483,0,0,106,1653,0,784,31,0,36,15,288,32,0,7,429,758,360,6,30,0,0,0,0 2024-01-18 22:38:49.838 - Thread: 1 -> GUI Stats: Update 0.216434222222222, Draw 0.753202888888889 2024-01-18 22:38:54.801 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:38:54.805 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:38:57.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:57.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:57.285 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:38:57.292 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:38:57.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:39:03.769 - Thread: 1 -> GC Memory: 1818.172 / 1818.172 MB 2024-01-18 22:39:05.613 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:39:05.617 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:39:07.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:39:07.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:39:07.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:39:07.354 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:39:07.363 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:39:10.649 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:39:10.653 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:39:13.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:39:13.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:39:13.497 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:39:13.507 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:39:13.513 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:39:16.616 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-18 22:39:20.065 - Thread: 1 -> GUI Stats: Update 0.283659666666667, Draw 0.578867666666668 2024-01-18 22:39:33.782 - Thread: 1 -> GC Memory: 1864.01 / 1864.01 MB 2024-01-18 22:39:43.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-18 22:39:43.430 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,16.25598,88.57222,1,0,1876.575,7184.313,41171,99990,15,35.12495,76.14322,0.01109977,18233,8.332945,0,16.66667,2.926943,6.344973,100,4254396612,1876.575,0,0,-1 2024-01-18 22:39:43.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-18 22:39:43.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,855,44,44,171,95,655,4057,1483,0,0,106,1654,0,784,31,0,36,15,288,32,0,7,429,758,360,6,30,0,0,0,0 2024-01-18 22:39:50.066 - Thread: 1 -> GUI Stats: Update 0.320978277777777, Draw 0.678233055555556 2024-01-18 22:40:03.783 - Thread: 1 -> GC Memory: 1657.14 / 1657.14 MB 2024-01-18 22:40:20.066 - Thread: 1 -> GUI Stats: Update 0.329164555555556, Draw 0.633727222222222 2024-01-18 22:40:28.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:40:28.633 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:40:30.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:40:30.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:40:30.480 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-18 22:40:30.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-18 22:40:30.496 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-18 22:40:33.798 - Thread: 1 -> GC Memory: 1667.347 / 1667.347 MB 2024-01-18 22:40:43.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-18 22:40:43.447 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,13.07466,81.73749,1,0,1668.913,7181.059,41171,99990,15,31.39688,76.00755,0.009704097,18240,8.332947,0,16.66667,2.616285,6.333668,100,4254396612,1668.913,0,0,-1 2024-01-18 22:40:43.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-18 22:40:43.447 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,855,44,44,171,95,655,4057,1483,0,0,106,1654,0,784,31,0,36,15,288,32,0,7,429,758,360,6,30,0,0,0,0 2024-01-18 22:40:50.065 - Thread: 1 -> GUI Stats: Update 0.242670111111112, Draw 0.319074555555555 2024-01-18 22:41:03.798 - Thread: 1 -> GC Memory: 1670.461 / 1670.461 MB 2024-01-18 22:41:10.648 - Thread: 1 -> Autosave initiated 2024-01-18 22:41:10.648 - Thread: 1 -> Character state: True 2024-01-18 22:41:10.648 - Thread: 1 -> IsServer: True 2024-01-18 22:41:10.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-18 22:41:10.648 - Thread: 1 -> Autosave 2024-01-18 22:41:10.648 - Thread: 1 -> Saving world - START 2024-01-18 22:41:10.652 - Thread: 1 -> Making world state snapshot. 2024-01-18 22:41:10.652 - Thread: 1 -> Before snapshot.: GC Memory: 1,673 B 2024-01-18 22:41:10.665 - Thread: 1 -> After snapshot.: GC Memory: 1,671 B 2024-01-18 22:41:10.670 - Thread: 1 -> Directory cleanup: GC Memory: 1,672 B 2024-01-18 22:41:10.670 - Thread: 1 -> Saving world - END 2024-01-18 22:41:10.690 - Thread: 12 -> Session snapshot save - START 2024-01-18 22:41:10.693 - Thread: 12 -> Checking file access for files in target dir. 2024-01-18 22:41:11.586 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Vawee\AppData\Roaming\SpaceEngineers\Saves\76561198097964484\Alien Planet 2024-01-18 22-34\.new\Sandbox_config.sbc 2024-01-18 22:41:11.626 - Thread: 12 -> Session snapshot save - END 2024-01-18 22:41:19.864 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-18 22:41:19.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-18 22:41:20.065 - Thread: 1 -> GUI Stats: Update 0.223000888888889, Draw 0.316104222222223 2024-01-18 22:41:33.814 - Thread: 1 -> GC Memory: 1736.918 / 1736.918 MB 2024-01-18 22:41:40.205 - Thread: 26 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2024-01-18 22:41:40.219 - Thread: 26 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 3,338 InstanceBuffers: 200 GPUEmitters: 40 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 136 Actor Components MyLightComponent: 200 MyInstanceComponent: 2,075 MyResourcePrioritizationComponent: 3,473 MyRenderableComponent: 997 MyRotationAnimator: 117 MyThrustFlameAnimator: 86 MyRenderVoxelActor: 7 MyVoxelCellComponent: 342 MyFoliageComponent: 115 2024-01-18 22:41:48.168 - Thread: 26 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at VRageRender.MyRender11.Present() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2024-01-18 22:41:48.168 - Thread: 26 -> Showing message 2024-01-18 22:41:48.821 - Thread: 26 -> ================================== CRASH INFO ================================== AppVersion: 01_203_628 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 457 PCUCount: 43271 IsHang: False GCMemory: 1751 GCMemoryAllocated: 1751 HWAvailableMemory: 18202 ProcessPrivateMemory: 7124 AnalyticId: SE ================================== OFNI HSARC ================================== 2024-01-18 22:41:48.821 - Thread: 26 -> Log Closed