2024-01-16 18:30:26.723 - Thread: 1 -> Log Started 2024-01-16 18:30:26.723 - Thread: 1 -> Timezone (local - UTC): -8h 2024-01-16 18:30:26.723 - Thread: 1 -> App Version: 01_202_124 2024-01-16 18:30:26.727 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2024-01-16 18:30:26.727 - Thread: 1 -> Branch / Sandbox: SVN 2024-01-16 18:30:26.727 - Thread: 1 -> Environment.ProcessorCount: 8 2024-01-16 18:30:26.780 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1) 2024-01-16 18:30:26.780 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2024-01-16 18:30:26.780 - Thread: 1 -> Environment.Is64BitProcess: True 2024-01-16 18:30:26.780 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-01-16 18:30:26.781 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3928.0 2024-01-16 18:30:26.781 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-01-16 18:30:26.783 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2024-01-16 18:30:26.783 - Thread: 1 -> IntPtr.Size: 8 2024-01-16 18:30:26.783 - Thread: 1 -> Default Culture: 2024-01-16 18:30:26.783 - Thread: 1 -> Default UI Culture: 2024-01-16 18:30:26.784 - Thread: 1 -> MyConfig.Load() - START 2024-01-16 18:30:26.784 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:30:26.908 - Thread: 1 -> NewNewGameScreen: False 2024-01-16 18:30:26.908 - Thread: 1 -> EnableDamageEffects: True 2024-01-16 18:30:26.908 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-01-16 18:30:26.908 - Thread: 1 -> EnableReverb: False 2024-01-16 18:30:26.908 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-01-16 18:30:26.908 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-01-16 18:30:26.908 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-01-16 18:30:26.908 - Thread: 1 -> FirstTimeRun: False 2024-01-16 18:30:26.908 - Thread: 1 -> ExperimentalMode: False 2024-01-16 18:30:26.908 - Thread: 1 -> VideoAdapter: 0 2024-01-16 18:30:26.908 - Thread: 1 -> ScreenWidth: 1600 2024-01-16 18:30:26.908 - Thread: 1 -> ScreenHeight: 900 2024-01-16 18:30:26.908 - Thread: 1 -> RefreshRate: 60000 2024-01-16 18:30:26.908 - Thread: 1 -> WindowMode: 2 2024-01-16 18:30:26.908 - Thread: 1 -> VerticalSync: 0 2024-01-16 18:30:26.908 - Thread: 1 -> FieldOfView: 70 2024-01-16 18:30:26.908 - Thread: 1 -> PostProcessingEnabled: True 2024-01-16 18:30:26.908 - Thread: 1 -> FlaresIntensity: 1 2024-01-16 18:30:26.908 - Thread: 1 -> TreeViewDistance: 2000 2024-01-16 18:30:26.908 - Thread: 1 -> GrassDensity: 3 2024-01-16 18:30:26.908 - Thread: 1 -> GrassDrawDistance: 1000 2024-01-16 18:30:26.908 - Thread: 1 -> AntialiasingMode: 1 2024-01-16 18:30:26.908 - Thread: 1 -> ShadowMapResolution: 2 2024-01-16 18:30:26.908 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-01-16 18:30:26.908 - Thread: 1 -> TextureQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> VoxelTextureQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> AnisotropicFiltering: 4 2024-01-16 18:30:26.908 - Thread: 1 -> ModelQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> VoxelQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> ShaderQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> LightsQuality: 2 2024-01-16 18:30:26.908 - Thread: 1 -> LowMemSwitchToLow: 0 2024-01-16 18:30:26.908 - Thread: 1 -> FirstVTTimeRun: False 2024-01-16 18:30:26.908 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-01-16 18:30:26.909 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-01-16 18:30:26.909 - Thread: 1 -> GDPRConsent: True 2024-01-16 18:30:26.909 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-01-16 18:30:26.909 - Thread: 1 -> GameVolume: 0.3501651 2024-01-16 18:30:26.909 - Thread: 1 -> Music_Volume: 0.366807 2024-01-16 18:30:26.909 - Thread: 1 -> VoiceChatVolume: 5 2024-01-16 18:30:26.909 - Thread: 1 -> HudWarnings: True 2024-01-16 18:30:26.909 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-01-16 18:30:26.909 - Thread: 1 -> VoiceChat: True 2024-01-16 18:30:26.909 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-01-16 18:30:26.909 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-01-16 18:30:26.909 - Thread: 1 -> EnableDynamicMusic: True 2024-01-16 18:30:26.909 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-01-16 18:30:26.909 - Thread: 1 -> EnableDoppler: True 2024-01-16 18:30:26.909 - Thread: 1 -> FirstTimeTutorials: False 2024-01-16 18:30:26.909 - Thread: 1 -> HudState: 1 2024-01-16 18:30:26.909 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-01-16 18:30:26.909 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-01-16 18:30:26.909 - Thread: 1 -> ControllerDefaultOnStart: False 2024-01-16 18:30:26.909 - Thread: 1 -> LastCheckedVersion: 1202124 2024-01-16 18:30:26.909 - Thread: 1 -> MyConfig.Load() - END 2024-01-16 18:30:28.322 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-01-16 18:30:35.592 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-01-16 18:30:35.595 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-01-16 18:30:35.596 - Thread: 1 -> Found processor count: 8 2024-01-16 18:30:35.596 - Thread: 1 -> Using processor count: 8 2024-01-16 18:30:35.748 - Thread: 1 -> All detected adapters: 2024-01-16 18:30:35.750 - Thread: 1 -> NVIDIA GeForce GTX 980 - VendorID=4318, SubsystemID=696465474, DeviceID=5056 2024-01-16 18:30:35.750 - Thread: 1 -> Intel(R) HD Graphics 4600 - VendorID=32902, SubsystemID=2031555682, DeviceID=1042 2024-01-16 18:30:37.739 - Thread: 1 -> AdapterInfo = { 2024-01-16 18:30:37.739 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 + DISPLAY1 2024-01-16 18:30:37.739 - Thread: 1 -> Description = dev id: 5056, mem: 4144168960, shared mem: 16849838080, Luid: 54057, rev: 161, subsys id: 696465474, vendor id: 4318, feature_level 11.1: False 2024-01-16 18:30:37.739 - Thread: 1 -> Driver version = 30.0.14.7304 2024-01-16 18:30:37.739 - Thread: 1 -> Driver date = 20220117000000.000000-000 2024-01-16 18:30:37.739 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-16 18:30:37.739 - Thread: 1 -> AftermathSupported = False 2024-01-16 18:30:37.739 - Thread: 1 -> Adapter id = 0 2024-01-16 18:30:37.739 - Thread: 1 -> Supported = True 2024-01-16 18:30:37.739 - Thread: 1 -> RAM = 4144168960 2024-01-16 18:30:37.739 - Thread: 1 -> Priority = 2 2024-01-16 18:30:37.739 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-16 18:30:37.739 - Thread: 1 -> Output is attached = True 2024-01-16 18:30:37.739 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-16 18:30:37.739 - Thread: 1 -> Display modes = { 2024-01-16 18:30:37.740 - Thread: 1 -> DXGIOutput id = 0 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@72Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 800x600@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 800x600@56.25Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 800x600@60.317Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 800x600@72.188Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1024x768@60.004Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1024x768@70.069Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1024x768@75.029Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x800@59.81Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x960@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1400x1050@59.978Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1440x900@59.887Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1600x900@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1600x1200@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 1920x1080@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> } 2024-01-16 18:30:37.740 - Thread: 1 -> } 2024-01-16 18:30:37.740 - Thread: 1 -> AdapterInfo = { 2024-01-16 18:30:37.740 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 + DISPLAY1 2024-01-16 18:30:37.740 - Thread: 1 -> Description = dev id: 5056, mem: 4144168960, shared mem: 16849838080, Luid: 54057, rev: 161, subsys id: 696465474, vendor id: 4318, feature_level 11.1: False 2024-01-16 18:30:37.740 - Thread: 1 -> Driver version = 30.0.14.7304 2024-01-16 18:30:37.740 - Thread: 1 -> Driver date = 20220117000000.000000-000 2024-01-16 18:30:37.740 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-16 18:30:37.740 - Thread: 1 -> AftermathSupported = False 2024-01-16 18:30:37.740 - Thread: 1 -> Adapter id = 0 2024-01-16 18:30:37.740 - Thread: 1 -> Supported = True 2024-01-16 18:30:37.740 - Thread: 1 -> RAM = 4144168960 2024-01-16 18:30:37.740 - Thread: 1 -> Priority = 2 2024-01-16 18:30:37.740 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-16 18:30:37.740 - Thread: 1 -> Output is attached = True 2024-01-16 18:30:37.740 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-16 18:30:37.740 - Thread: 1 -> Display modes = { 2024-01-16 18:30:37.740 - Thread: 1 -> DXGIOutput id = 0 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@60Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 640x480@72Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.740 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@60.004Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@70.069Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@75.029Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x800@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x960@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1400x1050@59.978Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1440x900@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x900@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1200@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1920x1080@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> } 2024-01-16 18:30:37.741 - Thread: 1 -> } 2024-01-16 18:30:37.741 - Thread: 1 -> AdapterInfo = { 2024-01-16 18:30:37.741 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2024-01-16 18:30:37.741 - Thread: 1 -> Description = dev id: 1042, mem: 201326592, shared mem: 1711276032, Luid: 54714, rev: 6, subsys id: 2031555682, vendor id: 32902, feature_level 11.1: False 2024-01-16 18:30:37.741 - Thread: 1 -> Driver version = 10.18.14.4264 2024-01-16 18:30:37.741 - Thread: 1 -> Driver date = 20150804000000.000000-000 2024-01-16 18:30:37.741 - Thread: 1 -> DriverUpdateNecessary = True 2024-01-16 18:30:37.741 - Thread: 1 -> AftermathSupported = False 2024-01-16 18:30:37.741 - Thread: 1 -> Adapter id = 1 2024-01-16 18:30:37.741 - Thread: 1 -> Supported = True 2024-01-16 18:30:37.741 - Thread: 1 -> RAM = 201326592 2024-01-16 18:30:37.741 - Thread: 1 -> Priority = 1 2024-01-16 18:30:37.741 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-16 18:30:37.741 - Thread: 1 -> Output is attached = False 2024-01-16 18:30:37.741 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-16 18:30:37.741 - Thread: 1 -> Display modes = { 2024-01-16 18:30:37.741 - Thread: 1 -> DXGIOutput id = 0 2024-01-16 18:30:37.741 - Thread: 1 -> 640x480@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 640x480@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 640x480@72Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@75Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@56.25Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@60.317Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 800x600@72.188Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@60.004Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@70.069Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1024x768@75.029Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x800@59.81Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x960@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1400x1050@59.978Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1440x900@59.887Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x900@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1600x1200@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-16 18:30:37.741 - Thread: 1 -> 1920x1080@60Hz 2024-01-16 18:30:37.741 - Thread: 1 -> } 2024-01-16 18:30:37.741 - Thread: 1 -> } 2024-01-16 18:30:37.741 - Thread: 1 -> AdapterInfo = { 2024-01-16 18:30:37.742 - Thread: 1 -> Name = Intel(R) HD Graphics 4600 2024-01-16 18:30:37.742 - Thread: 1 -> Description = dev id: 1042, mem: 201326592, shared mem: 1711276032, Luid: 54714, rev: 6, subsys id: 2031555682, vendor id: 32902, feature_level 11.1: False 2024-01-16 18:30:37.742 - Thread: 1 -> Driver version = 10.18.14.4264 2024-01-16 18:30:37.742 - Thread: 1 -> Driver date = 20150804000000.000000-000 2024-01-16 18:30:37.742 - Thread: 1 -> DriverUpdateNecessary = True 2024-01-16 18:30:37.742 - Thread: 1 -> AftermathSupported = False 2024-01-16 18:30:37.742 - Thread: 1 -> Adapter id = 1 2024-01-16 18:30:37.742 - Thread: 1 -> Supported = True 2024-01-16 18:30:37.742 - Thread: 1 -> RAM = 201326592 2024-01-16 18:30:37.742 - Thread: 1 -> Priority = 1 2024-01-16 18:30:37.742 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-16 18:30:37.742 - Thread: 1 -> Output is attached = False 2024-01-16 18:30:37.742 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-16 18:30:37.742 - Thread: 1 -> Display modes = { 2024-01-16 18:30:37.742 - Thread: 1 -> DXGIOutput id = 0 2024-01-16 18:30:37.742 - Thread: 1 -> 640x480@60Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 640x480@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 640x480@72Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@56.25Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@60.317Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x480@72.188Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@56.25Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@60.317Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 720x576@72.188Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 800x600@75Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 800x600@56.25Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 800x600@60.317Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 800x600@72.188Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1024x768@60.004Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1024x768@70.069Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1024x768@75.029Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1152x864@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x720@59.81Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x768@59.81Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x800@59.81Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x960@60Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1360x768@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1366x768@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1400x1050@59.978Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1440x900@59.887Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1600x900@60Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1600x1200@60Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-16 18:30:37.742 - Thread: 1 -> 1920x1080@60Hz 2024-01-16 18:30:37.742 - Thread: 1 -> } 2024-01-16 18:30:37.742 - Thread: 1 -> } 2024-01-16 18:30:37.743 - Thread: 1 -> Service.IsActive: True 2024-01-16 18:30:37.743 - Thread: 1 -> Service.IsOnline: True 2024-01-16 18:30:37.743 - Thread: 1 -> Service.OwnsGame: False 2024-01-16 18:30:37.743 - Thread: 1 -> Service.UserId: 76561197974929482 2024-01-16 18:30:37.743 - Thread: 1 -> Service.UserName: jamoecw 2024-01-16 18:30:37.743 - Thread: 1 -> Service.Branch: 1.202 2024-01-16 18:30:37.743 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-01-16 18:30:37.743 - Thread: 1 -> Build version: 0.1.1.0 2024-01-16 18:30:37.744 - Thread: 1 -> MyScreenManager() 2024-01-16 18:30:37.758 - Thread: 4 -> CreateDeviceInternal - CheckSettings() 2024-01-16 18:30:37.758 - Thread: 4 -> CreateDeviceInternal - GetAdapter() 2024-01-16 18:30:37.762 - Thread: 4 -> CreateDeviceInternal - FixSettings() 2024-01-16 18:30:37.762 - Thread: 4 -> CreateDeviceInternal - Create device 2024-01-16 18:30:37.841 - Thread: 4 -> CreateDeviceInternal Steam Overlay integration 2024-01-16 18:30:37.926 - Thread: 4 -> CreateDeviceInternal Steam Overlay OK 2024-01-16 18:30:37.926 - Thread: 4 -> CreateDeviceInternal create swapchain 2024-01-16 18:30:38.865 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-01-16 18:30:38.866 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2024-01-16 18:30:38.866 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2024-01-16 18:30:38.879 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.897 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.914 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.928 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.945 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.962 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.979 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:38.995 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.013 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.030 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.045 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.062 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.078 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.095 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.112 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.129 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.146 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.162 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.179 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.195 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.212 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.229 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.245 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.261 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.279 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.295 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.312 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.328 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.345 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.363 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.379 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.395 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.412 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.421 - Thread: 1 -> Preallocate - START 2024-01-16 18:30:39.424 - Thread: 1 -> MySpaceWorldGenerator - START 2024-01-16 18:30:39.425 - Thread: 1 -> MySpaceWorldGenerator - END 2024-01-16 18:30:39.425 - Thread: 1 -> MySpaceBuildComponent - START 2024-01-16 18:30:39.425 - Thread: 1 -> MySpaceBuildComponent - END 2024-01-16 18:30:39.425 - Thread: 1 -> MyEntities - START 2024-01-16 18:30:39.429 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.435 - Thread: 1 -> MyEntities - END 2024-01-16 18:30:39.435 - Thread: 1 -> MyObjectBuilder_Base - START 2024-01-16 18:30:39.435 - Thread: 1 -> MyObjectBuilder_Base - END 2024-01-16 18:30:39.435 - Thread: 1 -> MyTransparentGeometry - START 2024-01-16 18:30:39.435 - Thread: 1 -> MyTransparentGeometry - END 2024-01-16 18:30:39.435 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-01-16 18:30:39.436 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-01-16 18:30:39.436 - Thread: 1 -> MyMath - START 2024-01-16 18:30:39.436 - Thread: 1 -> MyMath - END 2024-01-16 18:30:39.436 - Thread: 1 -> MySimpleObjectDraw - START 2024-01-16 18:30:39.436 - Thread: 1 -> MySimpleObjectDraw - END 2024-01-16 18:30:39.445 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.448 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-01-16 18:30:39.448 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-01-16 18:30:39.448 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-01-16 18:30:39.451 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-01-16 18:30:39.451 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-01-16 18:30:39.451 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-01-16 18:30:39.451 - Thread: 1 -> MySyncDestructions - START 2024-01-16 18:30:39.451 - Thread: 1 -> MySyncDestructions - END 2024-01-16 18:30:39.451 - Thread: 1 -> MySyncEntity - START 2024-01-16 18:30:39.451 - Thread: 1 -> MySyncEntity - END 2024-01-16 18:30:39.451 - Thread: 1 -> MyCommandCharacter - START 2024-01-16 18:30:39.451 - Thread: 1 -> MyCommandCharacter - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyCommandConsole - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyCommandConsole - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyCommandEntity - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyCommandEntity - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyAiTargetManager - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyAiTargetManager - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyClientDebugCommands - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyClientDebugCommands - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyDedicatedServer - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyDedicatedServer - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyDedicatedServerBase - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyDedicatedServerBase - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerBase - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerBase - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerClient - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerClient - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerClientBase - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerClientBase - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerLobby - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerLobby - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerServerBase - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyMultiplayerServerBase - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyServerDebugCommands - START 2024-01-16 18:30:39.452 - Thread: 1 -> MyServerDebugCommands - END 2024-01-16 18:30:39.452 - Thread: 1 -> MyCubeGridDefinitions - START 2024-01-16 18:30:39.453 - Thread: 1 -> MyCubeGridDefinitions - END 2024-01-16 18:30:39.453 - Thread: 1 -> MyDefinitionManager - START 2024-01-16 18:30:39.455 - Thread: 1 -> MyDefinitionManager - END 2024-01-16 18:30:39.455 - Thread: 1 -> Preallocate - END 2024-01-16 18:30:39.456 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-01-16 18:30:39.462 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.479 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.495 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.512 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.529 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.545 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.562 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.578 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.596 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.614 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.628 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.649 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.661 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.678 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.695 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.713 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.718 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-01-16 18:30:39.718 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-01-16 18:30:39.718 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-01-16 18:30:39.719 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:30:39.719 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:30:39.719 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-01-16 18:30:39.719 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-01-16 18:30:39.719 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-01-16 18:30:39.719 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-01-16 18:30:39.725 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2024-01-16 18:30:39.725 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7917 2024-01-16 18:30:39.725 - Thread: 1 -> Virtualized: False 2024-01-16 18:30:39.728 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2024-01-16 18:30:39.728 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,236,547,072 bytes 2024-01-16 18:30:39.728 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.728 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes 2024-01-16 18:30:39.728 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 25,934,594,048 bytes 2024-01-16 18:30:39.728 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,794,080,899,072 bytes 2024-01-16 18:30:39.732 - Thread: 1 -> Drive C: | Capacity: 14,000,517,541,888 bytes | Free space: 5,522,582,872,064 bytes 2024-01-16 18:30:39.732 - Thread: 1 -> Drive E: | Capacity: 5,000,740,728,832 bytes | Free space: 23,631,286,272 bytes 2024-01-16 18:30:39.732 - Thread: 1 -> Drive F: | Capacity: 2,000,263,573,504 bytes | Free space: 1,705,222,619,136 bytes 2024-01-16 18:30:39.732 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-01-16 18:30:39.732 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-01-16 18:30:39.734 - Thread: 1 -> Installed DLCs: 2024-01-16 18:30:39.735 - Thread: 1 -> Deluxe Edition (573160) 2024-01-16 18:30:39.735 - Thread: 1 -> Decorative Blocks (1049790) 2024-01-16 18:30:39.735 - Thread: 1 -> Economy Deluxe (1135960) 2024-01-16 18:30:39.735 - Thread: 1 -> Style Pack (1084680) 2024-01-16 18:30:39.735 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-01-16 18:30:39.735 - Thread: 1 -> Frostbite (1241550) 2024-01-16 18:30:39.735 - Thread: 1 -> Sparks Of The Future (1307680) 2024-01-16 18:30:39.735 - Thread: 1 -> Wasteland (1374610) 2024-01-16 18:30:39.736 - Thread: 1 -> Warfare I. (1475830) 2024-01-16 18:30:39.736 - Thread: 1 -> Heavy Industry (1676100) 2024-01-16 18:30:39.736 - Thread: 1 -> Warfare II. (1783760) 2024-01-16 18:30:39.736 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-01-16 18:30:39.748 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.763 - Thread: 1 -> Havok: Physics.Init 2024-01-16 18:30:39.774 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-01-16 18:30:39.776 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.778 - Thread: 1 -> HkGameName: SpaceEngineers 2024-01-16 18:30:39.779 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-01-16 18:30:39.782 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-16 18:30:39.784 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.784 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-01-16 18:30:39.797 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.814 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.831 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.847 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.864 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.880 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.897 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.914 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.930 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.948 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.964 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.981 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:39.999 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.014 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.031 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.048 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.064 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.081 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.085 - Thread: 1 -> Loading scenarios 2024-01-16 18:30:40.097 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.103 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-16 18:30:40.103 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:30:40.114 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.131 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.148 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.164 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.181 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.208 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.217 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.236 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.248 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.264 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.280 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.297 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.314 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.331 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.348 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.364 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.381 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.393 - Thread: 1 -> Loading sound definitions 2024-01-16 18:30:40.394 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:30:40.397 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.400 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:30:40.401 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:30:40.401 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:30:40.402 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.402 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:30:40.402 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.402 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:30:40.402 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:30:40.402 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:30:40.403 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:30:40.403 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:30:40.403 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:30:40.403 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:30:40.403 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:30:40.406 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:30:40.413 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.434 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.444 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:30:40.447 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.462 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:30:40.463 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2024-01-16 18:30:40.463 - Thread: 1 -> MyGuiManager() 2024-01-16 18:30:40.465 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-16 18:30:40.466 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.480 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.567 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.571 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-16 18:30:40.572 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.597 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.615 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.633 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.649 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.664 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.679 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.682 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-16 18:30:40.683 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-16 18:30:40.683 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-16 18:30:40.683 - Thread: 1 -> Loading default controls 2024-01-16 18:30:40.686 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-16 18:30:40.696 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.700 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-01-16 18:30:40.700 - Thread: 13 -> ReloadVoxelMaterials 2024-01-16 18:30:40.705 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-01-16 18:30:40.720 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.730 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.746 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.756 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-01-16 18:30:40.756 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-01-16 18:30:40.756 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-01-16 18:30:40.756 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-01-16 18:30:40.758 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-01-16 18:30:40.758 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-01-16 18:30:40.761 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-01-16 18:30:40.761 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-01-16 18:30:40.775 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.784 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-01-16 18:30:40.785 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.787 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-01-16 18:30:40.787 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-01-16 18:30:40.788 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-01-16 18:30:40.790 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-01-16 18:30:40.793 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-01-16 18:30:40.794 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-01-16 18:30:40.795 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-01-16 18:30:40.801 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-01-16 18:30:40.803 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.812 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-01-16 18:30:40.815 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-01-16 18:30:40.815 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-01-16 18:30:40.818 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.822 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-01-16 18:30:40.835 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.837 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-01-16 18:30:40.838 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-01-16 18:30:40.842 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-01-16 18:30:40.842 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-01-16 18:30:40.847 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.864 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.868 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-01-16 18:30:40.871 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-01-16 18:30:40.876 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-01-16 18:30:40.878 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-01-16 18:30:40.878 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-01-16 18:30:40.888 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-01-16 18:30:40.894 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-01-16 18:30:40.895 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-01-16 18:30:40.896 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.898 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-01-16 18:30:40.899 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-01-16 18:30:40.901 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-01-16 18:30:40.903 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-01-16 18:30:40.905 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-01-16 18:30:40.905 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-01-16 18:30:40.905 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-01-16 18:30:40.911 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-01-16 18:30:40.918 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.919 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-01-16 18:30:40.944 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.956 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-01-16 18:30:40.958 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-01-16 18:30:40.966 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-01-16 18:30:40.969 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-01-16 18:30:40.976 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.977 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-01-16 18:30:40.982 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-01-16 18:30:40.982 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-01-16 18:30:40.983 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:40.990 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-01-16 18:30:40.998 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-01-16 18:30:41.002 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.003 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-01-16 18:30:41.016 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.019 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-01-16 18:30:41.021 - Thread: 1 -> Timer Frequency: 3906308 2024-01-16 18:30:41.021 - Thread: 1 -> Ticks per frame: 65105 2024-01-16 18:30:41.061 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.071 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.089 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.117 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.123 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.141 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.156 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.167 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-01-16 18:30:41.168 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-01-16 18:30:41.172 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.175 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-01-16 18:30:41.177 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-01-16 18:30:41.181 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-01-16 18:30:41.198 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-01-16 18:30:41.200 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-01-16 18:30:41.200 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.201 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-01-16 18:30:41.204 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-01-16 18:30:41.209 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.243 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-01-16 18:30:41.245 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.247 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-01-16 18:30:41.252 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.253 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-01-16 18:30:41.260 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-01-16 18:30:41.266 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-01-16 18:30:41.278 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-01-16 18:30:41.281 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.282 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:30:41.287 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-01-16 18:30:41.304 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.323 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.348 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-01-16 18:30:41.348 - Thread: 1 -> Flares Intensity: 1 2024-01-16 18:30:41.348 - Thread: 1 -> Field of view: 1.22173 2024-01-16 18:30:41.348 - Thread: 1 -> PostProcessingEnabled: True 2024-01-16 18:30:41.348 - Thread: 1 -> Render.GrassDensityFactor: 3 2024-01-16 18:30:41.348 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-01-16 18:30:41.348 - Thread: 1 -> Render.DistanceFade: 2000 2024-01-16 18:30:41.348 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-01-16 18:30:41.348 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-01-16 18:30:41.348 - Thread: 1 -> Render.TextureQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-01-16 18:30:41.348 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-01-16 18:30:41.348 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-01-16 18:30:41.349 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-01-16 18:30:41.365 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:41.374 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-01-16 18:30:41.400 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-01-16 18:30:41.407 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-01-16 18:30:41.442 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-01-16 18:30:41.448 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-01-16 18:30:41.492 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-01-16 18:30:41.522 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-01-16 18:30:41.552 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-01-16 18:30:41.570 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-01-16 18:30:41.594 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-01-16 18:30:41.607 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-01-16 18:30:41.645 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-01-16 18:30:41.655 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-01-16 18:30:41.705 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-01-16 18:30:41.721 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-01-16 18:30:41.749 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-01-16 18:30:41.756 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-01-16 18:30:41.768 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-01-16 18:30:41.771 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-01-16 18:30:41.785 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-01-16 18:30:41.811 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-01-16 18:30:41.938 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-01-16 18:30:41.966 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-01-16 18:30:41.995 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-01-16 18:30:42.084 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-01-16 18:30:42.101 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-01-16 18:30:42.108 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.123 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.165 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.169 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-01-16 18:30:42.175 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-01-16 18:30:42.177 - Thread: 1 -> Analytics session started: UserID = (00b88535-1e37-276c-fba2-c2c29856195c) SessionID = (251d38a0-d86d-4243-83a3-1558a7d5cd29) 2024-01-16 18:30:42.177 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-16 18:30:42.191 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.206 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-01-16 18:30:42.249 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.257 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.288 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.296 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.328 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.385 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.387 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-01-16 18:30:42.399 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-01-16 18:30:42.429 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.440 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.490 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.529 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.559 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.589 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.655 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.676 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.726 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.767 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.823 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.842 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.918 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:42.976 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.014 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.026 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.041 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.059 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.078 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.094 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.107 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.137 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.158 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.190 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.267 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.351 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.413 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.435 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.496 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.511 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.561 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.582 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.613 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.652 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.683 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.702 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.718 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.736 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.762 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.782 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.804 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:43.833 - Thread: 4 -> TryChangeToFullscreen failed with HRESULT = 0x887A0022 2024-01-16 18:30:44.390 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-16 18:30:45.081 - Thread: 4 -> DXGI SetFullscreenState succeded 2024-01-16 18:30:46.319 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:30:46.320 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:30:46.343 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:30:46.343 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:30:48.893 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-16 18:30:48.893 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-01-16 18:30:49.471 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2024-01-16 18:30:54.969 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-16 18:30:54.969 - Thread: 11 -> Loading available saves - START 2024-01-16 18:30:54.969 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-01-16 18:30:54.970 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482' 2024-01-16 18:30:55.156 - Thread: 11 -> Loading available saves - END 2024-01-16 18:30:55.385 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-16 18:30:55.386 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:03.569 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:31:05.051 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22\Sandbox_config.sbc 2024-01-16 18:31:05.054 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:31:05.054 - Thread: 23 -> LoadSandbox() - Start 2024-01-16 18:31:05.054 - Thread: 23 -> LoadSession() - Start 2024-01-16 18:31:05.054 - Thread: 23 -> F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22 2024-01-16 18:31:05.055 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22\Sandbox_config.sbc 2024-01-16 18:31:06.107 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22\Sandbox_config.sbc 2024-01-16 18:31:06.108 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:31:06.109 - Thread: 23 -> This world has been created in a newer version of the game, for example in a different branch or in public test version. The game may become unstable when loading this world. Do you want to continue? 2024-01-16 18:31:06.109 - Thread: 23 -> LoadSandbox() - End 2024-01-16 18:31:06.119 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:31:06.336 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:06.336 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:11.986 - Thread: 1 -> CheckPoint Experimental mode: No 2024-01-16 18:31:11.986 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-01-16 18:31:11.986 - Thread: 1 -> LoadSession() - End 2024-01-16 18:31:12.002 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.003 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.003 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.004 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.004 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.004 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.004 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.004 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.008 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:31:12.009 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:31:12.009 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:31:12.220 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:31:12.220 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22 2024-01-16 18:31:12.323 - Thread: 1 -> GC Memory: 1,015,391,120 B 2024-01-16 18:31:12.328 - Thread: 1 -> Process Memory: 3,884,371,968 B 2024-01-16 18:31:12.328 - Thread: 1 -> Experimental mode: No 2024-01-16 18:31:12.328 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:31:12.328 - Thread: 1 -> Console compatibility: No 2024-01-16 18:31:12.859 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2024-01-16 18:31:12.866 - Thread: 1 -> Exception occurred: ProtoBuf.ProtoException: No parameterless constructor found for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1517(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1702(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1363(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1067(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_935(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_913(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1345(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2024-01-16 18:31:12.866 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22/SANDBOX_0_0_0_.sbsB5' 2024-01-16 18:31:12.866 - Thread: 1 -> Incorrect save data 2024-01-16 18:31:12.867 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingNeedXMLException at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-01-16 18:31:12.867 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:31:12.868 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:31:12.868 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:31:12.868 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.868 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.966 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:31:12.967 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:31:12.967 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:12.968 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:12.969 - Thread: 1 -> MySession::Unload START 2024-01-16 18:31:12.970 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:31:12.970 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:31:12.970 - Thread: 1 -> IsServer: True 2024-01-16 18:31:12.970 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:31:12.979 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:31:12.979 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:31:13.012 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:31:13.013 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:31:13.013 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:31:13.014 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:31:13.044 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:31:13.044 - Thread: 1 -> Network readers disposed 2024-01-16 18:31:13.044 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:31:13.190 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:13.190 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:31:13.195 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.195 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:31:13.197 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.197 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:31:13.197 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.197 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:31:13.197 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.197 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:31:13.197 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.197 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:31:13.197 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:13.197 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:31:13.198 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:31:13.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:31:13.198 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:31:13.198 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:31:13.198 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:31:13.346 - Thread: 1 -> MySession::Unload END 2024-01-16 18:31:13.348 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:31:13.348 - Thread: 1 -> Loading duration: 1.34052127994004 2024-01-16 18:31:13.349 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:13.349 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:13.349 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:31:14.565 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:14.567 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:14.567 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:31:14.568 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:31:14.568 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:31:14.666 - Thread: 1 -> GUI Stats: Update 0.955041166666671, Draw 0.155053777777778 2024-01-16 18:31:14.765 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:31:14.765 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22 2024-01-16 18:31:14.890 - Thread: 1 -> GC Memory: 1,032,265,112 B 2024-01-16 18:31:14.891 - Thread: 1 -> Process Memory: 3,871,330,304 B 2024-01-16 18:31:14.891 - Thread: 1 -> Experimental mode: No 2024-01-16 18:31:14.891 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:31:14.891 - Thread: 1 -> Console compatibility: No 2024-01-16 18:31:14.892 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2024-01-16 18:31:14.892 - Thread: 1 -> Exception occurred: ProtoBuf.ProtoException: No parameterless constructor found for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1517(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1702(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1363(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1067(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_935(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_913(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1345(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2024-01-16 18:31:14.892 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22/SANDBOX_0_0_0_.sbsB5' 2024-01-16 18:31:15.054 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Sector 2024-01-16 18:31:15.058 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read3824_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6857_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2024-01-16 18:31:15.058 - Thread: 1 -> InnerException: 2024-01-16 18:31:15.058 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read3824_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6857_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:31:15.058 - Thread: 1 -> InnerException: 2024-01-16 18:31:15.058 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:31:15.058 - Thread: 1 -> InnerException: 2024-01-16 18:31:15.058 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:31:15.058 - Thread: 1 -> InnerException: 2024-01-16 18:31:15.058 - Thread: 1 -> Exception occurred: System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:31:15.058 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2023-12-01 07-22/SANDBOX_0_0_0_.sbs' 2024-01-16 18:31:15.058 - Thread: 1 -> Incorrect save data 2024-01-16 18:31:15.059 - Thread: 1 -> Error: Error during loading session:System.ApplicationException: Sector could not be loaded at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-01-16 18:31:15.059 - Thread: 1 -> ERROR: Loading screen failed 2024-01-16 18:31:15.059 - Thread: 1 -> Exception occurred: System.ApplicationException: Sector could not be loaded at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__9() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2024-01-16 18:31:15.059 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:31:15.059 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:31:15.059 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:31:15.060 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:15.060 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:15.160 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:31:15.160 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:31:15.160 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:15.161 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:15.161 - Thread: 1 -> MySession::Unload START 2024-01-16 18:31:15.161 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:31:15.161 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:31:15.161 - Thread: 1 -> IsServer: True 2024-01-16 18:31:15.161 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:31:15.170 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:31:15.170 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:31:15.202 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:31:15.203 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:31:15.203 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:31:15.204 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:31:15.204 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:31:15.204 - Thread: 1 -> Network readers disposed 2024-01-16 18:31:15.205 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:31:15.344 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:15.344 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:31:15.351 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.351 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:31:15.353 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:31:15.353 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:31:15.353 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:31:15.353 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:31:15.353 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:15.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:31:15.354 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:31:15.354 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:31:15.354 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:31:15.354 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:31:15.354 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:31:15.496 - Thread: 1 -> MySession::Unload END 2024-01-16 18:31:15.497 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:31:15.497 - Thread: 1 -> Loading duration: 0.930447880709867 2024-01-16 18:31:15.498 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:15.498 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:15.498 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:31:15.498 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:31:15.502 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:31:16.364 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:16.365 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:19.865 - Thread: 12 -> Loading available saves - START 2024-01-16 18:31:19.865 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-16 18:31:19.865 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-01-16 18:31:19.866 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482' 2024-01-16 18:31:20.038 - Thread: 12 -> Loading available saves - END 2024-01-16 18:31:20.281 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:20.282 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:23.650 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:31:23.653 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Sandbox_config.sbc 2024-01-16 18:31:23.657 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:31:23.657 - Thread: 23 -> LoadSandbox() - Start 2024-01-16 18:31:23.657 - Thread: 23 -> LoadSession() - Start 2024-01-16 18:31:23.657 - Thread: 23 -> F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18 2024-01-16 18:31:23.657 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Sandbox_config.sbc 2024-01-16 18:31:23.676 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Sandbox_config.sbc 2024-01-16 18:31:23.677 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:31:23.677 - Thread: 23 -> CheckPoint Experimental mode: No 2024-01-16 18:31:23.677 - Thread: 23 -> CheckPoint Experimental mode reason: 0 2024-01-16 18:31:23.677 - Thread: 23 -> LoadSession() - End 2024-01-16 18:31:23.677 - Thread: 23 -> LoadSandbox() - End 2024-01-16 18:31:23.681 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:23.682 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:23.682 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:23.682 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:23.682 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:23.683 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:23.683 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:23.683 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:23.684 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:31:23.684 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:31:23.684 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:31:23.898 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:31:23.898 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18 2024-01-16 18:31:24.002 - Thread: 1 -> GC Memory: 1,031,747,096 B 2024-01-16 18:31:24.003 - Thread: 1 -> Process Memory: 3,893,620,736 B 2024-01-16 18:31:24.003 - Thread: 1 -> Experimental mode: No 2024-01-16 18:31:24.003 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:31:24.003 - Thread: 1 -> Console compatibility: No 2024-01-16 18:31:24.407 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-01-16 18:31:24.432 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-01-16 18:31:24.432 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-01-16 18:31:24.432 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-16 18:31:24.434 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-01-16 18:31:24.599 - Thread: 1 -> Loading scenarios 2024-01-16 18:31:24.599 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-16 18:31:24.600 - Thread: 1 -> List of used mods (0) - START 2024-01-16 18:31:24.600 - Thread: 1 -> List of used mods - END 2024-01-16 18:31:24.649 - Thread: 1 -> Loading behaviors 2024-01-16 18:31:24.653 - Thread: 1 -> Loading ammo magazines 2024-01-16 18:31:24.654 - Thread: 1 -> Loading ammo definitions 2024-01-16 18:31:24.654 - Thread: 1 -> Loading animations 2024-01-16 18:31:24.655 - Thread: 1 -> Loading animations 2024-01-16 18:31:24.655 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:24.656 - Thread: 1 -> Loading category classes 2024-01-16 18:31:24.657 - Thread: 1 -> Loading category classes 2024-01-16 18:31:24.657 - Thread: 1 -> Loading blueprint classes 2024-01-16 18:31:24.657 - Thread: 1 -> Loading blueprint class entries 2024-01-16 18:31:24.657 - Thread: 1 -> Loading blueprint class entries 2024-01-16 18:31:24.657 - Thread: 1 -> Loading blueprints 2024-01-16 18:31:24.657 - Thread: 1 -> Loading blueprints 2024-01-16 18:31:24.657 - Thread: 1 -> Loading agent definitions 2024-01-16 18:31:24.658 - Thread: 1 -> Loading character definitions 2024-01-16 18:31:24.663 - Thread: 1 -> Loading character definitions 2024-01-16 18:31:24.663 - Thread: 1 -> Loading components 2024-01-16 18:31:24.663 - Thread: 1 -> Loading components 2024-01-16 18:31:24.663 - Thread: 1 -> Loading configuration 2024-01-16 18:31:24.663 - Thread: 1 -> Loading container types 2024-01-16 18:31:24.663 - Thread: 1 -> Loading Contract Types 2024-01-16 18:31:24.665 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:31:24.665 - Thread: 1 -> Loading block positions 2024-01-16 18:31:24.665 - Thread: 1 -> Loading block positions 2024-01-16 18:31:24.665 - Thread: 1 -> Loading curve definitions 2024-01-16 18:31:24.666 - Thread: 1 -> Loading debris 2024-01-16 18:31:24.666 - Thread: 1 -> Loading environment items entries 2024-01-16 18:31:24.666 - Thread: 1 -> Loading decal global definitions 2024-01-16 18:31:24.666 - Thread: 1 -> Loading decal definitions 2024-01-16 18:31:24.666 - Thread: 1 -> Loading decal definitions 2024-01-16 18:31:24.666 - Thread: 1 -> Loading drone behaviors 2024-01-16 18:31:24.666 - Thread: 1 -> Loading edges 2024-01-16 18:31:24.666 - Thread: 1 -> Loading emissive color definitions 2024-01-16 18:31:24.667 - Thread: 1 -> Loading emissive color default states 2024-01-16 18:31:24.668 - Thread: 1 -> Loading animations 2024-01-16 18:31:24.668 - Thread: 1 -> Loading entity components 2024-01-16 18:31:24.677 - Thread: 1 -> Loading component containers 2024-01-16 18:31:24.681 - Thread: 1 -> Loading environment items entries 2024-01-16 18:31:24.681 - Thread: 1 -> Loading Faction Names 2024-01-16 18:31:24.682 - Thread: 1 -> Loading factions 2024-01-16 18:31:24.683 - Thread: 1 -> Loading flare definitions 2024-01-16 18:31:24.685 - Thread: 1 -> Loading gas property definitions 2024-01-16 18:31:24.685 - Thread: 1 -> Loading event definitions 2024-01-16 18:31:24.685 - Thread: 1 -> Loading physical items 2024-01-16 18:31:24.691 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.691 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:31:24.692 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.692 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:31:24.692 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.692 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:31:24.692 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.692 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:31:24.692 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.692 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:31:24.692 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:24.692 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:31:24.695 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:31:24.695 - Thread: 1 -> Loading planet definition 2024-01-16 18:31:24.695 - Thread: 1 -> Loading physical items 2024-01-16 18:31:24.696 - Thread: 1 -> Loading physical items 2024-01-16 18:31:24.696 - Thread: 1 -> Loading physical material properties 2024-01-16 18:31:24.697 - Thread: 1 -> Loading pirate antennas 2024-01-16 18:31:24.697 - Thread: 1 -> Loading research blocks definitions 2024-01-16 18:31:24.701 - Thread: 1 -> Loading research groups definitions 2024-01-16 18:31:24.701 - Thread: 1 -> Loading resource distribution groups 2024-01-16 18:31:24.701 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:31:24.701 - Thread: 1 -> Loading ship sound groups 2024-01-16 18:31:24.703 - Thread: 1 -> Loading ship sound groups 2024-01-16 18:31:24.703 - Thread: 1 -> Loading sound categories 2024-01-16 18:31:24.703 - Thread: 1 -> Loading stat definitions 2024-01-16 18:31:24.703 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:31:24.703 - Thread: 1 -> Loading grid creators 2024-01-16 18:31:24.704 - Thread: 1 -> Loading transparent material properties 2024-01-16 18:31:24.704 - Thread: 1 -> Loading planet definition 2024-01-16 18:31:24.704 - Thread: 1 -> Loading voxel map storage definitions 2024-01-16 18:31:24.705 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:31:24.705 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:31:24.705 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:31:24.705 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:31:24.705 - Thread: 1 -> Loading Weather Effects 2024-01-16 18:31:24.706 - Thread: 1 -> Audio effects definitions 2024-01-16 18:31:24.707 - Thread: 1 -> Loading environment items definitions 2024-01-16 18:31:24.708 - Thread: 1 -> Loading environment items definitions 2024-01-16 18:31:24.709 - Thread: 1 -> Loading physical material properties 2024-01-16 18:31:24.710 - Thread: 1 -> Loading particle effect definitions 2024-01-16 18:31:24.773 - Thread: 1 -> Loading particle effect definitions 2024-01-16 18:31:24.774 - Thread: 1 -> Loading environment item definitions 2024-01-16 18:31:24.776 - Thread: 1 -> Loading weapon definitions 2024-01-16 18:31:24.778 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.806 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.806 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.810 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.811 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.811 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.812 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.812 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.813 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.813 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.814 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.816 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.817 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.817 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.818 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.818 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.820 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.820 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.821 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.823 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.824 - Thread: 1 -> Loading cube blocks 2024-01-16 18:31:24.824 - Thread: 1 -> Created block definitions 2024-01-16 18:31:24.825 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-01-16 18:31:24.924 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-01-16 18:31:24.925 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-01-16 18:31:24.926 - Thread: 1 -> Loading asteroid generators 2024-01-16 18:31:24.927 - Thread: 1 -> Loading spawn groups 2024-01-16 18:31:24.927 - Thread: 1 -> Loading drop containers 2024-01-16 18:31:24.927 - Thread: 1 -> Loading spawn groups 2024-01-16 18:31:24.928 - Thread: 1 -> Loading spawn groups 2024-01-16 18:31:24.928 - Thread: 1 -> Loading radial menu definitions 2024-01-16 18:31:24.938 - Thread: 1 -> Loading respawn ships 2024-01-16 18:31:24.938 - Thread: 1 -> Loading spawn groups 2024-01-16 18:31:24.938 - Thread: 1 -> Loading wheel speeds 2024-01-16 18:31:24.949 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:31:24.958 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:31:24.958 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:31:24.990 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:31:26.470 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:31:26.496 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-01-16 18:31:26.515 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:31:26.536 - Thread: 11 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-01-16 18:31:26.537 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-01-16 18:31:26.562 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:31:26.562 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:31:26.567 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:31:26.575 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:31:26.780 - Thread: 40 -> External debugger: listening... 2024-01-16 18:31:26.793 - Thread: 1 -> MyLights.LoadData() - START 2024-01-16 18:31:26.797 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-01-16 18:31:26.797 - Thread: 1 -> MyLights.LoadData() - END 2024-01-16 18:31:26.797 - Thread: 1 -> Info: MyLights initialized. 2024-01-16 18:31:26.797 - Thread: 1 -> MyExplosions.LoadData() - START 2024-01-16 18:31:26.800 - Thread: 1 -> MyExplosions.LoadData() - END 2024-01-16 18:31:26.823 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-01-16 18:31:26.823 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-01-16 18:31:26.836 - Thread: 1 -> Loading Procedural World Generator 2024-01-16 18:31:26.836 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-01-16 18:31:26.855 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-01-16 18:31:26.977 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2024-01-16 18:31:26.977 - Thread: 1 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\EarthLike-1490369077d120000.vx2' 2024-01-16 18:31:27.715 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2024-01-16 18:31:27.715 - Thread: 11 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Moon-1321135827d19000.vx2' 2024-01-16 18:31:28.306 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 18:31:28.709 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-01-16 18:31:28.710 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:28.972 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2024-01-16 18:31:28.972 - Thread: 14 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Alien-1494130250d120000.vx2' 2024-01-16 18:31:29.056 - Thread: 12 -> Initialized large grid EarthEasyStation 13929 PCU 2024-01-16 18:31:29.056 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2024-01-16 18:31:29.056 - Thread: 12 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Titan-813248659d19000.vx2' 2024-01-16 18:31:29.485 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2024-01-16 18:31:29.485 - Thread: 1 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Mars-1323953731d120000.vx2' 2024-01-16 18:31:30.287 - Thread: 11 -> Info: Planet generator name: Moon 2024-01-16 18:31:30.288 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:32.035 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2024-01-16 18:31:32.035 - Thread: 13 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\Europa-374791280d19000.vx2' 2024-01-16 18:31:32.458 - Thread: 1 -> Info: Planet generator name: Mars 2024-01-16 18:31:32.458 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:32.873 - Thread: 12 -> Info: Planet generator name: Titan 2024-01-16 18:31:32.874 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:33.204 - Thread: 14 -> Info: Planet generator name: Alien 2024-01-16 18:31:33.204 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:35.220 - Thread: 13 -> Info: Planet generator name: Europa 2024-01-16 18:31:35.220 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:31:35.571 - Thread: 11 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-16 18:31:35.592 - Thread: 12 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-16 18:31:35.594 - Thread: 1 -> Initialized large grid Pirate Base Large mk.2 36627 PCU 2024-01-16 18:31:35.731 - Thread: 1 -> Entities loaded & initialized 2024-01-16 18:31:35.829 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2024-01-16 18:31:35.846 - Thread: 1 -> MySession.Static.LogSettings - START 2024-01-16 18:31:35.847 - Thread: 1 -> Name = Earth Planet 2022-02-21 02-18 2024-01-16 18:31:35.847 - Thread: 1 -> Description = 2024-01-16 18:31:35.847 - Thread: 1 -> GameDateTime = 01/01/2081 00:11:47 2024-01-16 18:31:35.847 - Thread: 1 -> Password = 2024-01-16 18:31:35.847 - Thread: 1 -> CurrentPath = F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18 2024-01-16 18:31:35.847 - Thread: 1 -> WorkshopId = 2024-01-16 18:31:35.847 - Thread: 1 -> CameraController = Default_Astronaut 2024-01-16 18:31:35.847 - Thread: 1 -> ThumbPath = F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2022-02-21 02-18\thumb.jpg 2024-01-16 18:31:35.847 - Thread: 1 -> Settings: 2024-01-16 18:31:35.847 - Thread: 1 -> GameMode = Survival 2024-01-16 18:31:35.847 - Thread: 1 -> MaxPlayers = 4 2024-01-16 18:31:35.847 - Thread: 1 -> OnlineMode = OFFLINE 2024-01-16 18:31:35.847 - Thread: 1 -> TotalPCU = 100000 2024-01-16 18:31:35.847 - Thread: 1 -> PiratePCU = 50000 2024-01-16 18:31:35.847 - Thread: 1 -> AutoHealing = True 2024-01-16 18:31:35.847 - Thread: 1 -> WeaponsEnabled = True 2024-01-16 18:31:35.847 - Thread: 1 -> ThrusterDamage = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableSpectator = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableCopyPaste = False 2024-01-16 18:31:35.847 - Thread: 1 -> MaxFloatingObjects = 56 2024-01-16 18:31:35.847 - Thread: 1 -> MaxGridSize = 0 2024-01-16 18:31:35.847 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-01-16 18:31:35.847 - Thread: 1 -> CargoShipsEnabled = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnvironmentHostility = NORMAL 2024-01-16 18:31:35.847 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-01-16 18:31:35.847 - Thread: 1 -> InventorySizeMultiplier = 3 2024-01-16 18:31:35.847 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-01-16 18:31:35.847 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-01-16 18:31:35.847 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-01-16 18:31:35.847 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-01-16 18:31:35.847 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-01-16 18:31:35.847 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-01-16 18:31:35.847 - Thread: 1 -> ClientCanSave = False 2024-01-16 18:31:35.847 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-01-16 18:31:35.847 - Thread: 1 -> PermanentDeath = False 2024-01-16 18:31:35.847 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableScripts = False 2024-01-16 18:31:35.847 - Thread: 1 -> AutoSaveInMinutes = 5 2024-01-16 18:31:35.847 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-01-16 18:31:35.847 - Thread: 1 -> ProceduralDensity = 0.35 2024-01-16 18:31:35.847 - Thread: 1 -> ProceduralSeed = 0 2024-01-16 18:31:35.847 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableIngameScripts = False 2024-01-16 18:31:35.847 - Thread: 1 -> ViewDistance = 15000 2024-01-16 18:31:35.847 - Thread: 1 -> Voxel destruction = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableStructuralSimulation = False 2024-01-16 18:31:35.847 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-01-16 18:31:35.847 - Thread: 1 -> EnableContainerDrops = True 2024-01-16 18:31:35.847 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-01-16 18:31:35.847 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-01-16 18:31:35.847 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableSubgridDamage = False 2024-01-16 18:31:35.847 - Thread: 1 -> SyncDistance = 3000 2024-01-16 18:31:35.847 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-01-16 18:31:35.847 - Thread: 1 -> AFKTimeoutMin = 0 2024-01-16 18:31:35.847 - Thread: 1 -> StopGridsPeriodMin = 15 2024-01-16 18:31:35.847 - Thread: 1 -> MaxPlanets = 99 2024-01-16 18:31:35.847 - Thread: 1 -> MaxBackupSaves = 5 2024-01-16 18:31:35.847 - Thread: 1 -> MaxFactionsCount = 0 2024-01-16 18:31:35.847 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-01-16 18:31:35.847 - Thread: 1 -> RespawnShipDelete = False 2024-01-16 18:31:35.847 - Thread: 1 -> WorldSizeKm = 0 2024-01-16 18:31:35.847 - Thread: 1 -> ResetOwnership = False 2024-01-16 18:31:35.847 - Thread: 1 -> RealisticSound = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableSaving = True 2024-01-16 18:31:35.847 - Thread: 1 -> InfiniteAmmo = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableToolShake = True 2024-01-16 18:31:35.847 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-01-16 18:31:35.847 - Thread: 1 -> OffensiveWordsFiltering = False 2024-01-16 18:31:35.847 - Thread: 1 -> UseConsolePCU = False 2024-01-16 18:31:35.847 - Thread: 1 -> PredefinedAsteroids = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-01-16 18:31:35.847 - Thread: 1 -> FamilySharing = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnablePcuTrading = True 2024-01-16 18:31:35.847 - Thread: 1 -> SuppressedWarnings = 2024-01-16 18:31:35.847 - Thread: 1 -> SimplifiedSimulation = False 2024-01-16 18:31:35.847 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-01-16 18:31:35.847 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-01-16 18:31:35.847 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-01-16 18:31:35.847 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-01-16 18:31:35.847 - Thread: 1 -> TradeFactionsCount = 15 2024-01-16 18:31:35.847 - Thread: 1 -> HarvestRatioMultiplier = 1 2024-01-16 18:31:35.847 - Thread: 1 -> WeatherSystem = True 2024-01-16 18:31:35.847 - Thread: 1 -> DepositSizeDenominator = 30 2024-01-16 18:31:35.847 - Thread: 1 -> DepositsCountCoefficient = 2 2024-01-16 18:31:35.847 - Thread: 1 -> EnableEconomy = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableBountyContracts = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableSupergridding = False 2024-01-16 18:31:35.847 - Thread: 1 -> EnableAutorespawn = True 2024-01-16 18:31:35.847 - Thread: 1 -> OptimalSpawnDistance = 900 2024-01-16 18:31:35.847 - Thread: 1 -> EnableGoodBotHints = True 2024-01-16 18:31:35.847 - Thread: 1 -> EnableResearch = True 2024-01-16 18:31:35.847 - Thread: 1 -> VoxelAgeThreshold = 24 2024-01-16 18:31:35.847 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-01-16 18:31:35.847 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-01-16 18:31:35.847 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-01-16 18:31:35.847 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-01-16 18:31:35.847 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-01-16 18:31:35.847 - Thread: 1 -> OptimalGridCount = 0 2024-01-16 18:31:35.847 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-01-16 18:31:35.847 - Thread: 1 -> BlockCountThreshold = 20 2024-01-16 18:31:35.847 - Thread: 1 -> TrashFlagsValue = 1562 2024-01-16 18:31:35.847 - Thread: 1 -> TrashRemovalEnabled = True 2024-01-16 18:31:35.847 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-01-16 18:31:35.847 - Thread: 1 -> EnableVoxelHand = True 2024-01-16 18:31:35.848 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableScripterRole = False 2024-01-16 18:31:35.848 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-01-16 18:31:35.848 - Thread: 1 -> FloraDensityMultiplier = 1 2024-01-16 18:31:35.848 - Thread: 1 -> EnableSpiders = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableWolfs = True 2024-01-16 18:31:35.848 - Thread: 1 -> TotalBotLimit = 32 2024-01-16 18:31:35.848 - Thread: 1 -> EnableDrones = True 2024-01-16 18:31:35.848 - Thread: 1 -> MaxDrones = 5 2024-01-16 18:31:35.848 - Thread: 1 -> StartInRespawnScreen = False 2024-01-16 18:31:35.848 - Thread: 1 -> SpawnWithTools = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableJetpack = True 2024-01-16 18:31:35.848 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-01-16 18:31:35.848 - Thread: 1 -> PhysicsIterations = 8 2024-01-16 18:31:35.848 - Thread: 1 -> CanJoinRunning = False 2024-01-16 18:31:35.848 - Thread: 1 -> Scenario = False 2024-01-16 18:31:35.848 - Thread: 1 -> ScenarioEditMode = False 2024-01-16 18:31:35.848 - Thread: 1 -> EnableRespawnShips = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableSunRotation = True 2024-01-16 18:31:35.848 - Thread: 1 -> StationVoxelSupport = False 2024-01-16 18:31:35.848 - Thread: 1 -> EnableConvertToStation = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableEncounters = True 2024-01-16 18:31:35.848 - Thread: 1 -> Enable3rdPersonView = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableOxygenPressurization = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnableOxygen = True 2024-01-16 18:31:35.848 - Thread: 1 -> ExperimentalMode = False 2024-01-16 18:31:35.848 - Thread: 1 -> ExperimentalModeReason = 0 2024-01-16 18:31:35.848 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-01-16 18:31:35.848 - Thread: 1 -> EnableRecoil = True 2024-01-16 18:31:35.848 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-01-16 18:31:35.848 - Thread: 1 -> MySession.Static.LogSettings - END 2024-01-16 18:31:35.856 - Thread: 1 -> Analytics ids for user ([007...482]): User = (00b88535-1e37-276c-fba2-c2c29856195c) Session = (251d38a0-d86d-4243-83a3-1558a7d5cd29). 2024-01-16 18:31:35.857 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-01-16 18:31:35.871 - Thread: 1 -> Session loaded 2024-01-16 18:31:35.871 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:31:35.871 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-01-16 18:31:35.871 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-01-16 18:31:35.871 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-01-16 18:31:35.872 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-01-16 18:31:35.872 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-01-16 18:31:35.873 - Thread: 1 -> Updating continues. 2024-01-16 18:31:35.883 - Thread: 1 -> GC Memory: 1666.063 / 1666.063 MB 2024-01-16 18:31:36.000 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 18:31:36.029 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 18:31:36.032 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 18:31:36.055 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-16 18:31:36.847 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-16 18:31:37.063 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-16 18:31:37.105 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-16 18:31:37.212 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-16 18:31:40.621 - Thread: 1 -> Loading duration: 16.9373812817627 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1A201AFD5033548} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {138A75B40F4D764} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1CC8A8F58933C5C} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {17E9393B78AD74A} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1B71AEA0DE9A688} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {161A3DE79044FEA} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1758EEC96A08873} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {18B2CBE02EEF1B7} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {17986CED9F80915} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEF729035F4C7B} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1CEB96247619C78} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {177645FA4C96A8D} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1A9052C284FF330} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1F754DFEC1560AD} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_1433 {1FCCFA6D1E27CF5} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_11781 {17C202CB2C99F80} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_11781 {126B23E8E7EC445} is closed. 2024-01-16 18:31:41.124 - Thread: 1 -> Entity Grid_S_Large_11781 {1D2816AF4C0C9B7} is closed. 2024-01-16 18:31:41.128 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:41.128 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:41.128 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-01-16 18:31:52.665 - Thread: 1 -> Updating stopped. 2024-01-16 18:31:52.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:31:56.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:31:57.349 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:31:57.365 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:57.368 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:57.368 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:57.368 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:57.368 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:57.369 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:57.369 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:31:57.369 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:57.370 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:31:57.954 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:31:57.954 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:31:57.955 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:31:57.959 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-01-16 18:31:57.960 - Thread: 1 -> MySession::Unload START 2024-01-16 18:31:57.960 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:31:57.960 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:31:57.960 - Thread: 1 -> IsServer: True 2024-01-16 18:31:57.961 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:31:57.974 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:31:57.974 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:31:58.013 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:31:58.104 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:31:58.104 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:31:58.105 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:31:58.105 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:31:58.106 - Thread: 1 -> Unloading Procedural World Generator 2024-01-16 18:31:58.210 - Thread: 1 -> Info: MyLights Unloading data. 2024-01-16 18:31:58.213 - Thread: 1 -> Network readers disposed 2024-01-16 18:31:58.213 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:31:58.383 - Thread: 1 -> Loading sound definitions 2024-01-16 18:31:58.383 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:31:58.388 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:31:58.389 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:31:58.389 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:31:58.390 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:31:58.390 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:31:58.390 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:31:58.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:31:58.390 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:31:58.390 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:31:58.390 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:31:58.390 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:31:58.391 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:31:58.649 - Thread: 1 -> MySession::Unload END 2024-01-16 18:31:58.652 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:31:58.652 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:31:58.666 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:31:58.667 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:01.183 - Thread: 12 -> Loading available saves - START 2024-01-16 18:32:01.183 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-16 18:32:01.184 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-01-16 18:32:01.184 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482' 2024-01-16 18:32:01.353 - Thread: 12 -> Loading available saves - END 2024-01-16 18:32:01.599 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:01.600 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:04.133 - Thread: 1 -> GUI Stats: Update 7.13544238888889, Draw 0.234549 2024-01-16 18:32:16.916 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:32:17.963 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Sandbox_config.sbc 2024-01-16 18:32:17.967 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:32:17.967 - Thread: 23 -> LoadSandbox() - Start 2024-01-16 18:32:17.967 - Thread: 23 -> LoadSession() - Start 2024-01-16 18:32:17.967 - Thread: 23 -> F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22 2024-01-16 18:32:17.967 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Sandbox_config.sbc 2024-01-16 18:32:19.008 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Sandbox_config.sbc 2024-01-16 18:32:19.009 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:32:19.009 - Thread: 23 -> CheckPoint Experimental mode: No 2024-01-16 18:32:19.009 - Thread: 23 -> CheckPoint Experimental mode reason: 0 2024-01-16 18:32:19.009 - Thread: 23 -> LoadSession() - End 2024-01-16 18:32:19.009 - Thread: 23 -> LoadSandbox() - End 2024-01-16 18:32:19.016 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:19.017 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:19.017 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:19.018 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:19.018 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:19.018 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:19.018 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:19.019 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:19.020 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:32:19.021 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:32:19.021 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:32:19.233 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:32:19.233 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22 2024-01-16 18:32:19.442 - Thread: 1 -> GC Memory: 1,514,317,272 B 2024-01-16 18:32:19.444 - Thread: 1 -> Process Memory: 8,916,320,256 B 2024-01-16 18:32:19.444 - Thread: 1 -> Experimental mode: No 2024-01-16 18:32:19.444 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:32:19.444 - Thread: 1 -> Console compatibility: No 2024-01-16 18:32:19.489 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-01-16 18:32:19.511 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-01-16 18:32:19.511 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-01-16 18:32:19.511 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-16 18:32:19.513 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2024-01-16 18:32:19.664 - Thread: 1 -> Loading scenarios 2024-01-16 18:32:19.664 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-16 18:32:19.665 - Thread: 1 -> List of used mods (0) - START 2024-01-16 18:32:19.665 - Thread: 1 -> List of used mods - END 2024-01-16 18:32:19.716 - Thread: 1 -> Loading behaviors 2024-01-16 18:32:19.716 - Thread: 1 -> Loading ammo magazines 2024-01-16 18:32:19.716 - Thread: 1 -> Loading ammo definitions 2024-01-16 18:32:19.716 - Thread: 1 -> Loading animations 2024-01-16 18:32:19.716 - Thread: 1 -> Loading animations 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:19.717 - Thread: 1 -> Loading category classes 2024-01-16 18:32:19.717 - Thread: 1 -> Loading category classes 2024-01-16 18:32:19.717 - Thread: 1 -> Loading blueprint classes 2024-01-16 18:32:19.718 - Thread: 1 -> Loading blueprint class entries 2024-01-16 18:32:19.718 - Thread: 1 -> Loading blueprint class entries 2024-01-16 18:32:19.718 - Thread: 1 -> Loading blueprints 2024-01-16 18:32:19.718 - Thread: 1 -> Loading blueprints 2024-01-16 18:32:19.718 - Thread: 1 -> Loading agent definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading character definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading character definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading components 2024-01-16 18:32:19.718 - Thread: 1 -> Loading components 2024-01-16 18:32:19.718 - Thread: 1 -> Loading configuration 2024-01-16 18:32:19.718 - Thread: 1 -> Loading container types 2024-01-16 18:32:19.718 - Thread: 1 -> Loading Contract Types 2024-01-16 18:32:19.718 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:32:19.718 - Thread: 1 -> Loading block positions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading block positions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading curve definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading debris 2024-01-16 18:32:19.718 - Thread: 1 -> Loading environment items entries 2024-01-16 18:32:19.718 - Thread: 1 -> Loading decal global definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading decal definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading decal definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading drone behaviors 2024-01-16 18:32:19.718 - Thread: 1 -> Loading edges 2024-01-16 18:32:19.718 - Thread: 1 -> Loading emissive color definitions 2024-01-16 18:32:19.718 - Thread: 1 -> Loading emissive color default states 2024-01-16 18:32:19.718 - Thread: 1 -> Loading animations 2024-01-16 18:32:19.719 - Thread: 1 -> Loading entity components 2024-01-16 18:32:19.719 - Thread: 1 -> Loading component containers 2024-01-16 18:32:19.719 - Thread: 1 -> Loading environment items entries 2024-01-16 18:32:19.719 - Thread: 1 -> Loading Faction Names 2024-01-16 18:32:19.719 - Thread: 1 -> Loading factions 2024-01-16 18:32:19.719 - Thread: 1 -> Loading flare definitions 2024-01-16 18:32:19.719 - Thread: 1 -> Loading gas property definitions 2024-01-16 18:32:19.719 - Thread: 1 -> Loading event definitions 2024-01-16 18:32:19.719 - Thread: 1 -> Loading physical items 2024-01-16 18:32:19.725 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.725 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:32:19.726 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.726 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:32:19.726 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.726 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:32:19.726 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.726 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:32:19.726 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.726 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:32:19.726 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:19.726 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading LCD texture categories 2024-01-16 18:32:19.727 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:32:19.727 - Thread: 1 -> Loading planet definition 2024-01-16 18:32:19.727 - Thread: 1 -> Loading physical items 2024-01-16 18:32:19.727 - Thread: 1 -> Loading physical items 2024-01-16 18:32:19.727 - Thread: 1 -> Loading physical material properties 2024-01-16 18:32:19.727 - Thread: 1 -> Loading pirate antennas 2024-01-16 18:32:19.728 - Thread: 1 -> Loading research blocks definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading research groups definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading resource distribution groups 2024-01-16 18:32:19.728 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading ship sound groups 2024-01-16 18:32:19.728 - Thread: 1 -> Loading ship sound groups 2024-01-16 18:32:19.728 - Thread: 1 -> Loading sound categories 2024-01-16 18:32:19.728 - Thread: 1 -> Loading stat definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:32:19.728 - Thread: 1 -> Loading grid creators 2024-01-16 18:32:19.728 - Thread: 1 -> Loading transparent material properties 2024-01-16 18:32:19.728 - Thread: 1 -> Loading planet definition 2024-01-16 18:32:19.728 - Thread: 1 -> Loading voxel map storage definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:32:19.728 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:32:19.729 - Thread: 1 -> Loading voxel material definitions 2024-01-16 18:32:19.729 - Thread: 1 -> Loading Weather Effects 2024-01-16 18:32:19.729 - Thread: 1 -> Audio effects definitions 2024-01-16 18:32:19.729 - Thread: 1 -> Loading environment items definitions 2024-01-16 18:32:19.729 - Thread: 1 -> Loading environment items definitions 2024-01-16 18:32:19.730 - Thread: 1 -> Loading physical material properties 2024-01-16 18:32:19.731 - Thread: 1 -> Loading particle effect definitions 2024-01-16 18:32:19.788 - Thread: 1 -> Loading particle effect definitions 2024-01-16 18:32:19.789 - Thread: 1 -> Loading environment item definitions 2024-01-16 18:32:19.789 - Thread: 1 -> Loading weapon definitions 2024-01-16 18:32:19.790 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.790 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.790 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.791 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.791 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.792 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.792 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.793 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.793 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.794 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.794 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.795 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.795 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.799 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.800 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.801 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.801 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.802 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.803 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.803 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.804 - Thread: 1 -> Loading cube blocks 2024-01-16 18:32:19.804 - Thread: 1 -> Created block definitions 2024-01-16 18:32:19.805 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2024-01-16 18:32:19.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2024-01-16 18:32:19.906 - Thread: 1 -> Loading asteroid generators 2024-01-16 18:32:19.906 - Thread: 1 -> Loading spawn groups 2024-01-16 18:32:19.906 - Thread: 1 -> Loading drop containers 2024-01-16 18:32:19.906 - Thread: 1 -> Loading spawn groups 2024-01-16 18:32:19.906 - Thread: 1 -> Loading spawn groups 2024-01-16 18:32:19.906 - Thread: 1 -> Loading radial menu definitions 2024-01-16 18:32:19.907 - Thread: 1 -> Loading respawn ships 2024-01-16 18:32:19.907 - Thread: 1 -> Loading spawn groups 2024-01-16 18:32:19.907 - Thread: 1 -> Loading wheel speeds 2024-01-16 18:32:19.918 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:32:19.927 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:32:19.927 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:32:19.961 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:32:20.053 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:32:20.056 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-01-16 18:32:20.058 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:32:20.091 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:32:20.092 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:32:20.092 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:32:20.129 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-16 18:32:20.254 - Thread: 1 -> MyLights.LoadData() - START 2024-01-16 18:32:20.254 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-01-16 18:32:20.255 - Thread: 1 -> MyLights.LoadData() - END 2024-01-16 18:32:20.255 - Thread: 1 -> Info: MyLights initialized. 2024-01-16 18:32:20.255 - Thread: 1 -> MyExplosions.LoadData() - START 2024-01-16 18:32:20.255 - Thread: 1 -> MyExplosions.LoadData() - END 2024-01-16 18:32:20.258 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-01-16 18:32:20.258 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-01-16 18:32:20.258 - Thread: 1 -> Loading Procedural World Generator 2024-01-16 18:32:20.258 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-01-16 18:32:20.296 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-01-16 18:32:20.412 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-01-16 18:32:20.412 - Thread: 1 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\EarthLike-1779144428d120000.vx2' 2024-01-16 18:32:20.907 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-01-16 18:32:20.907 - Thread: 12 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Moon-1353915701d19000.vx2' 2024-01-16 18:32:20.931 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-01-16 18:32:20.931 - Thread: 13 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\P(EarthLike)S(844426154868866)A(G(StoneCoverageIronCore)M(EarthForestArea)__20)-801622024666137290.vx2' 2024-01-16 18:32:20.931 - Thread: 14 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Mars-2044023682d120000.vx2' 2024-01-16 18:32:20.968 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-01-16 18:32:20.968 - Thread: 11 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Titan-2124704365d19000.vx2' 2024-01-16 18:32:21.789 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-01-16 18:32:21.789 - Thread: 13 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Alien-291759539d120000.vx2' 2024-01-16 18:32:22.111 - Thread: 1 -> Info: Planet generator name: EarthLike 2024-01-16 18:32:22.112 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:22.124 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-01-16 18:32:22.124 - Thread: 1 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Triton-12345d80253.vx2' 2024-01-16 18:32:23.767 - Thread: 14 -> Info: Planet generator name: Mars 2024-01-16 18:32:23.767 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:23.767 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-01-16 18:32:23.768 - Thread: 14 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Europa-595048092d19000.vx2' 2024-01-16 18:32:24.067 - Thread: 12 -> Info: Planet generator name: Moon 2024-01-16 18:32:24.068 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:24.068 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-01-16 18:32:24.068 - Thread: 12 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\Pertam-12345d60133.vx2' 2024-01-16 18:32:24.304 - Thread: 11 -> Info: Planet generator name: Titan 2024-01-16 18:32:24.305 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:24.536 - Thread: 11 -> Loading voxel storage from file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\P(EarthLike)S(844425987096715)A(G(StoneCoverageIronCore)M(EarthForestArea)__7)-820649262481475137.vx2' 2024-01-16 18:32:25.771 - Thread: 1 -> Info: Planet generator name: Triton 2024-01-16 18:32:25.771 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:25.992 - Thread: 13 -> Info: Planet generator name: Alien 2024-01-16 18:32:25.992 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:27.516 - Thread: 14 -> Info: Planet generator name: Europa 2024-01-16 18:32:27.516 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:27.930 - Thread: 12 -> Info: Planet generator name: Pertam 2024-01-16 18:32:27.931 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-16 18:32:27.931 - Thread: 1 -> Entities loaded & initialized 2024-01-16 18:32:27.932 - Thread: 1 -> Checkpoint.CameraAttachedTo: 105627246827944915 2024-01-16 18:32:27.933 - Thread: 1 -> MySession.Static.LogSettings - START 2024-01-16 18:32:27.933 - Thread: 1 -> Name = Star System 2022-02-21 02:22 2024-01-16 18:32:27.933 - Thread: 1 -> Description = 2024-01-16 18:32:27.933 - Thread: 1 -> GameDateTime = 01/01/2081 10:38:47 2024-01-16 18:32:27.933 - Thread: 1 -> Password = 2024-01-16 18:32:27.933 - Thread: 1 -> CurrentPath = F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22 2024-01-16 18:32:27.933 - Thread: 1 -> WorkshopId = 2024-01-16 18:32:27.933 - Thread: 1 -> CameraController = Default_Astronaut 2024-01-16 18:32:27.933 - Thread: 1 -> ThumbPath = F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Star System 2022-02-21 02-22\thumb.jpg 2024-01-16 18:32:27.933 - Thread: 1 -> Settings: 2024-01-16 18:32:27.934 - Thread: 1 -> GameMode = Survival 2024-01-16 18:32:27.934 - Thread: 1 -> MaxPlayers = 4 2024-01-16 18:32:27.934 - Thread: 1 -> OnlineMode = OFFLINE 2024-01-16 18:32:27.934 - Thread: 1 -> TotalPCU = 100000 2024-01-16 18:32:27.934 - Thread: 1 -> PiratePCU = 50000 2024-01-16 18:32:27.934 - Thread: 1 -> AutoHealing = True 2024-01-16 18:32:27.934 - Thread: 1 -> WeaponsEnabled = True 2024-01-16 18:32:27.934 - Thread: 1 -> ThrusterDamage = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSpectator = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableCopyPaste = False 2024-01-16 18:32:27.934 - Thread: 1 -> MaxFloatingObjects = 100 2024-01-16 18:32:27.934 - Thread: 1 -> MaxGridSize = 0 2024-01-16 18:32:27.934 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-01-16 18:32:27.934 - Thread: 1 -> CargoShipsEnabled = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnvironmentHostility = SAFE 2024-01-16 18:32:27.934 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-01-16 18:32:27.934 - Thread: 1 -> InventorySizeMultiplier = 3 2024-01-16 18:32:27.934 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-01-16 18:32:27.934 - Thread: 1 -> RefinerySpeedMultiplier = 3 2024-01-16 18:32:27.934 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2024-01-16 18:32:27.934 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2024-01-16 18:32:27.934 - Thread: 1 -> WelderSpeedMultiplier = 2 2024-01-16 18:32:27.934 - Thread: 1 -> GrinderSpeedMultiplier = 2 2024-01-16 18:32:27.934 - Thread: 1 -> ClientCanSave = False 2024-01-16 18:32:27.934 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-01-16 18:32:27.934 - Thread: 1 -> PermanentDeath = False 2024-01-16 18:32:27.934 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableScripts = False 2024-01-16 18:32:27.934 - Thread: 1 -> AutoSaveInMinutes = 5 2024-01-16 18:32:27.934 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-01-16 18:32:27.934 - Thread: 1 -> ProceduralDensity = 0.35 2024-01-16 18:32:27.934 - Thread: 1 -> ProceduralSeed = 0 2024-01-16 18:32:27.934 - Thread: 1 -> DestructibleBlocks = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableIngameScripts = False 2024-01-16 18:32:27.934 - Thread: 1 -> ViewDistance = 15000 2024-01-16 18:32:27.934 - Thread: 1 -> Voxel destruction = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableStructuralSimulation = False 2024-01-16 18:32:27.934 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-01-16 18:32:27.934 - Thread: 1 -> EnableContainerDrops = True 2024-01-16 18:32:27.934 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-01-16 18:32:27.934 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-01-16 18:32:27.934 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSubgridDamage = False 2024-01-16 18:32:27.934 - Thread: 1 -> SyncDistance = 3000 2024-01-16 18:32:27.934 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2024-01-16 18:32:27.934 - Thread: 1 -> AFKTimeoutMin = 0 2024-01-16 18:32:27.934 - Thread: 1 -> StopGridsPeriodMin = 15 2024-01-16 18:32:27.934 - Thread: 1 -> MaxPlanets = 99 2024-01-16 18:32:27.934 - Thread: 1 -> MaxBackupSaves = 5 2024-01-16 18:32:27.934 - Thread: 1 -> MaxFactionsCount = 0 2024-01-16 18:32:27.934 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-01-16 18:32:27.934 - Thread: 1 -> RespawnShipDelete = False 2024-01-16 18:32:27.934 - Thread: 1 -> WorldSizeKm = 0 2024-01-16 18:32:27.934 - Thread: 1 -> ResetOwnership = False 2024-01-16 18:32:27.934 - Thread: 1 -> RealisticSound = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSaving = True 2024-01-16 18:32:27.934 - Thread: 1 -> InfiniteAmmo = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableToolShake = True 2024-01-16 18:32:27.934 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-01-16 18:32:27.934 - Thread: 1 -> OffensiveWordsFiltering = False 2024-01-16 18:32:27.934 - Thread: 1 -> UseConsolePCU = False 2024-01-16 18:32:27.934 - Thread: 1 -> PredefinedAsteroids = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-01-16 18:32:27.934 - Thread: 1 -> FamilySharing = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnablePcuTrading = True 2024-01-16 18:32:27.934 - Thread: 1 -> SuppressedWarnings = 2024-01-16 18:32:27.934 - Thread: 1 -> SimplifiedSimulation = False 2024-01-16 18:32:27.934 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-01-16 18:32:27.934 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-01-16 18:32:27.934 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-01-16 18:32:27.934 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-01-16 18:32:27.934 - Thread: 1 -> TradeFactionsCount = 15 2024-01-16 18:32:27.934 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-01-16 18:32:27.934 - Thread: 1 -> WeatherSystem = True 2024-01-16 18:32:27.934 - Thread: 1 -> DepositSizeDenominator = 60 2024-01-16 18:32:27.934 - Thread: 1 -> DepositsCountCoefficient = 1 2024-01-16 18:32:27.934 - Thread: 1 -> EnableEconomy = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableBountyContracts = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSupergridding = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableAutorespawn = True 2024-01-16 18:32:27.934 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-01-16 18:32:27.934 - Thread: 1 -> EnableGoodBotHints = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableResearch = True 2024-01-16 18:32:27.934 - Thread: 1 -> VoxelAgeThreshold = 24 2024-01-16 18:32:27.934 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-01-16 18:32:27.934 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-01-16 18:32:27.934 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-01-16 18:32:27.934 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-01-16 18:32:27.934 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-01-16 18:32:27.934 - Thread: 1 -> OptimalGridCount = 0 2024-01-16 18:32:27.934 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-01-16 18:32:27.934 - Thread: 1 -> BlockCountThreshold = 20 2024-01-16 18:32:27.934 - Thread: 1 -> TrashFlagsValue = 7706 2024-01-16 18:32:27.934 - Thread: 1 -> TrashRemovalEnabled = True 2024-01-16 18:32:27.934 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-01-16 18:32:27.934 - Thread: 1 -> EnableVoxelHand = True 2024-01-16 18:32:27.934 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableScripterRole = False 2024-01-16 18:32:27.934 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-01-16 18:32:27.934 - Thread: 1 -> FloraDensityMultiplier = 1 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSpiders = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableWolfs = False 2024-01-16 18:32:27.934 - Thread: 1 -> TotalBotLimit = 32 2024-01-16 18:32:27.934 - Thread: 1 -> EnableDrones = True 2024-01-16 18:32:27.934 - Thread: 1 -> MaxDrones = 5 2024-01-16 18:32:27.934 - Thread: 1 -> StartInRespawnScreen = False 2024-01-16 18:32:27.934 - Thread: 1 -> SpawnWithTools = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableJetpack = True 2024-01-16 18:32:27.934 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-01-16 18:32:27.934 - Thread: 1 -> PhysicsIterations = 8 2024-01-16 18:32:27.934 - Thread: 1 -> CanJoinRunning = False 2024-01-16 18:32:27.934 - Thread: 1 -> Scenario = False 2024-01-16 18:32:27.934 - Thread: 1 -> ScenarioEditMode = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableRespawnShips = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableSunRotation = True 2024-01-16 18:32:27.934 - Thread: 1 -> StationVoxelSupport = False 2024-01-16 18:32:27.934 - Thread: 1 -> EnableConvertToStation = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableEncounters = True 2024-01-16 18:32:27.934 - Thread: 1 -> Enable3rdPersonView = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableOxygenPressurization = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnableOxygen = True 2024-01-16 18:32:27.934 - Thread: 1 -> ExperimentalMode = False 2024-01-16 18:32:27.934 - Thread: 1 -> ExperimentalModeReason = 0 2024-01-16 18:32:27.934 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-01-16 18:32:27.934 - Thread: 1 -> EnableRecoil = True 2024-01-16 18:32:27.934 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-01-16 18:32:27.934 - Thread: 1 -> MySession.Static.LogSettings - END 2024-01-16 18:32:27.935 - Thread: 1 -> Analytics ids for user ([007...482]): User = (00b88535-1e37-276c-fba2-c2c29856195c) Session = (251d38a0-d86d-4243-83a3-1558a7d5cd29). 2024-01-16 18:32:27.936 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-01-16 18:32:27.938 - Thread: 1 -> Session loaded 2024-01-16 18:32:27.938 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:32:27.938 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-01-16 18:32:27.939 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-01-16 18:32:27.939 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-01-16 18:32:27.939 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-01-16 18:32:27.939 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-01-16 18:32:27.939 - Thread: 1 -> Updating continues. 2024-01-16 18:32:27.940 - Thread: 1 -> GC Memory: 1549.083 / 1549.083 MB 2024-01-16 18:32:28.151 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-16 18:32:28.158 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2677.697,8660.327,1,0,1546.486,9406.453,7667,92742,12,5.744802,0.0002439368,0,18058,44.80991,0,16.66667,2.574241,0.0001093078,100,6819753655,1546.486,0,0,-1 2024-01-16 18:32:28.158 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-16 18:32:28.159 - Thread: 1 -> MEMORY VALUES,2,1,0,1,22,846,72,75,236,0,849,6503,3810,0,0,47,4047,0,1886,10,0,0,0,384,14,0,0,1615,759,456,8,48,0,0,0,0 2024-01-16 18:32:28.436 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-16 18:32:32.851 - Thread: 1 -> Loading duration: 13.8307921443982 2024-01-16 18:32:32.914 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:32.914 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:32.914 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-01-16 18:32:38.562 - Thread: 1 -> Updating stopped. 2024-01-16 18:32:38.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:32:40.743 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:32:42.027 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:32:42.044 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:42.046 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:42.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:42.046 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:42.046 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:42.047 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:42.047 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:32:42.047 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:42.048 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:42.275 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:32:42.275 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:32:42.277 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:32:42.278 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-01-16 18:32:42.278 - Thread: 1 -> MySession::Unload START 2024-01-16 18:32:42.278 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:32:42.278 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:32:42.278 - Thread: 1 -> IsServer: True 2024-01-16 18:32:42.279 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:32:42.290 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:32:42.290 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:32:42.326 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:32:42.431 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:32:42.432 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:32:42.433 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:32:42.433 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:32:42.433 - Thread: 1 -> Unloading Procedural World Generator 2024-01-16 18:32:42.553 - Thread: 1 -> Info: MyLights Unloading data. 2024-01-16 18:32:42.553 - Thread: 1 -> Network readers disposed 2024-01-16 18:32:42.554 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:32:42.716 - Thread: 1 -> Loading sound definitions 2024-01-16 18:32:42.716 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:32:42.723 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.723 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:32:42.724 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.724 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:32:42.724 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.724 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:32:42.724 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.724 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:32:42.724 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.724 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:32:42.725 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:32:42.725 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:32:42.725 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:32:42.725 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:32:42.725 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:32:42.725 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:32:42.729 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:32:42.969 - Thread: 1 -> MySession::Unload END 2024-01-16 18:32:42.971 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:32:42.971 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:32:43.015 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:43.016 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:44.370 - Thread: 1 -> GUI Stats: Update 5.14093350000001, Draw 0.217498277777778 2024-01-16 18:32:44.687 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-16 18:32:44.687 - Thread: 12 -> Loading available saves - START 2024-01-16 18:32:44.687 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-01-16 18:32:44.688 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482' 2024-01-16 18:32:44.852 - Thread: 12 -> Loading available saves - END 2024-01-16 18:32:45.104 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:45.104 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-16 18:32:53.006 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:32:53.892 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49\Sandbox_config.sbc 2024-01-16 18:32:53.897 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:32:53.897 - Thread: 23 -> LoadSandbox() - Start 2024-01-16 18:32:53.897 - Thread: 23 -> LoadSession() - Start 2024-01-16 18:32:53.897 - Thread: 23 -> F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49 2024-01-16 18:32:53.897 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49\Sandbox_config.sbc 2024-01-16 18:32:54.805 - Thread: 23 -> Loading Sandbox world configuration file F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49\Sandbox_config.sbc 2024-01-16 18:32:54.806 - Thread: 23 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-16 18:32:54.806 - Thread: 23 -> This world has been created in a newer version of the game, for example in a different branch or in public test version. The game may become unstable when loading this world. Do you want to continue? 2024-01-16 18:32:54.806 - Thread: 23 -> LoadSandbox() - End 2024-01-16 18:32:54.821 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:32:55.037 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:32:55.037 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.138 - Thread: 1 -> CheckPoint Experimental mode: No 2024-01-16 18:33:02.138 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2024-01-16 18:33:02.138 - Thread: 1 -> LoadSession() - End 2024-01-16 18:33:02.154 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.155 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.155 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.155 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.155 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.156 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.156 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.165 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:33:02.166 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:33:02.166 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:33:02.371 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:33:02.371 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49 2024-01-16 18:33:02.557 - Thread: 1 -> GC Memory: 1,552,640,688 B 2024-01-16 18:33:02.558 - Thread: 1 -> Process Memory: 10,877,153,280 B 2024-01-16 18:33:02.558 - Thread: 1 -> Experimental mode: No 2024-01-16 18:33:02.558 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:33:02.558 - Thread: 1 -> Console compatibility: No 2024-01-16 18:33:02.562 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2024-01-16 18:33:02.562 - Thread: 1 -> Exception occurred: ProtoBuf.ProtoException: No parameterless constructor found for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1517(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1702(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1363(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1067(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_935(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_913(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1345(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2024-01-16 18:33:02.562 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49/SANDBOX_0_0_0_.sbsB5' 2024-01-16 18:33:02.562 - Thread: 1 -> Incorrect save data 2024-01-16 18:33:02.562 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingNeedXMLException at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-01-16 18:33:02.562 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:33:02.563 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:33:02.563 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:33:02.563 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.564 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.745 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:33:02.745 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:33:02.746 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:02.746 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:02.748 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-01-16 18:33:02.748 - Thread: 1 -> MySession::Unload START 2024-01-16 18:33:02.748 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:33:02.748 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:33:02.748 - Thread: 1 -> IsServer: True 2024-01-16 18:33:02.748 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:33:02.756 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:33:02.756 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:33:02.789 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:33:02.790 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:33:02.790 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:33:02.791 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:33:02.791 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:33:02.791 - Thread: 1 -> Network readers disposed 2024-01-16 18:33:02.791 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:33:02.934 - Thread: 1 -> Loading sound definitions 2024-01-16 18:33:02.934 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:33:02.939 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.939 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:33:02.940 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.940 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:33:02.940 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.940 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:33:02.941 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.941 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:33:02.941 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.941 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:33:02.941 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:02.941 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:33:02.941 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:33:02.941 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:33:02.941 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:33:02.941 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:33:02.942 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:33:03.175 - Thread: 1 -> MySession::Unload END 2024-01-16 18:33:03.176 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:33:03.176 - Thread: 1 -> Loading duration: 1.01137621508596 2024-01-16 18:33:03.177 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:03.177 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:03.177 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:33:04.143 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:04.144 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:04.144 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-16 18:33:04.144 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-16 18:33:04.145 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-16 18:33:04.343 - Thread: 1 -> RunLoadingAction - START 2024-01-16 18:33:04.343 - Thread: 1 -> Loading session: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49 2024-01-16 18:33:04.732 - Thread: 1 -> GC Memory: 1,360,070,224 B 2024-01-16 18:33:04.734 - Thread: 1 -> Process Memory: 10,729,570,304 B 2024-01-16 18:33:04.734 - Thread: 1 -> Experimental mode: No 2024-01-16 18:33:04.734 - Thread: 1 -> Experimental mode reason: 0 2024-01-16 18:33:04.734 - Thread: 1 -> Console compatibility: No 2024-01-16 18:33:04.734 - Thread: 1 -> ERROR: Exception during objectbuilder read! (pb): MyObjectBuilder_Sector 2024-01-16 18:33:04.734 - Thread: 1 -> Exception occurred: ProtoBuf.ProtoException: No parameterless constructor found for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase at ProtoBuf.Meta.TypeModel.ThrowCannotCreateInstance(Type type) at proto_1517(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1702(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1363(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1067(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_935(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_913(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at proto_1345(ProtoReader , State& , Object ) at ProtoBuf.ProtoReader.ReadTypedObject(ProtoReader reader, State& state, Object value, Int32 key, Type type) at ProtoBuf.ProtoReader.ReadObject(Object value, Int32 key, ProtoReader reader, State& state) at proto_1686(ProtoReader , State& , Object ) at ProtoBuf.Meta.TypeModel.DeserializeAny(ProtoReader reader, State& state, Type type, Object value, Boolean noAutoCreate) at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializePB(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType) 2024-01-16 18:33:04.734 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49/SANDBOX_0_0_0_.sbsB5' 2024-01-16 18:33:04.807 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_Sector 2024-01-16 18:33:04.807 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read3824_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6857_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.MyObjectBuilderSerializer.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2024-01-16 18:33:04.807 - Thread: 1 -> InnerException: 2024-01-16 18:33:04.807 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read3824_MyObjectBuilder_Sector(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6857_MyObjectBuilder_Sector() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SectorSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:33:04.807 - Thread: 1 -> InnerException: 2024-01-16 18:33:04.807 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4048_MyObjectBuilder_CubeGrid(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6797_MyObjectBuilder_CubeGrid() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CubeGridSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:33:04.807 - Thread: 1 -> InnerException: 2024-01-16 18:33:04.807 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.MyXmlSerializerBase`1.Deserialize(XmlReader reader, XmlSerializer serializer, String customRootName) at VRage.MyAbstractXmlSerializer`1.ReadXml(XmlReader reader) at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read678_ComponentData(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read679_Item(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read720_MyObjectBuilder_Cockpit(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read8557_MyObjectBuilder_Cockpit() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_CockpitSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:33:04.807 - Thread: 1 -> InnerException: 2024-01-16 18:33:04.807 - Thread: 1 -> Exception occurred: System.InvalidOperationException: The specified type is abstract: name='MyObjectBuilder_ComponentBase', namespace='', at . at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read4867_MyObjectBuilder_ComponentBase(Boolean isNullable, Boolean checkType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read7142_MyObjectBuilder_ComponentBase() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ComponentBaseSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2024-01-16 18:33:04.808 - Thread: 1 -> Failed to deserialize file 'F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\Saves\76561197974929482\Earth Planet 2023-10-22 11-49/SANDBOX_0_0_0_.sbs' 2024-01-16 18:33:04.808 - Thread: 1 -> Incorrect save data 2024-01-16 18:33:04.808 - Thread: 1 -> Error: Error during loading session:System.ApplicationException: Sector could not be loaded at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2024-01-16 18:33:04.808 - Thread: 1 -> ERROR: Loading screen failed 2024-01-16 18:33:04.808 - Thread: 1 -> Exception occurred: System.ApplicationException: Sector could not be loaded at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__9() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2024-01-16 18:33:04.808 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-16 18:33:04.809 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-16 18:33:04.809 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-16 18:33:04.809 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:04.810 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:04.980 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-16 18:33:04.981 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-16 18:33:04.981 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:04.982 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:04.983 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-01-16 18:33:04.983 - Thread: 1 -> MySession::Unload START 2024-01-16 18:33:04.983 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-16 18:33:04.983 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-16 18:33:04.983 - Thread: 1 -> IsServer: True 2024-01-16 18:33:04.983 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:33:04.994 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:33:04.994 - Thread: 1 -> MyAudio.LoadData - START 2024-01-16 18:33:05.028 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2024-01-16 18:33:05.029 - Thread: 1 -> MyAudio.LoadData - END 2024-01-16 18:33:05.030 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:33:05.030 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:33:05.030 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:33:05.030 - Thread: 1 -> Network readers disposed 2024-01-16 18:33:05.031 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-16 18:33:05.205 - Thread: 1 -> Loading sound definitions 2024-01-16 18:33:05.205 - Thread: 1 -> Loading gamepad controls 2024-01-16 18:33:05.211 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.211 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-16 18:33:05.212 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-16 18:33:05.212 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-16 18:33:05.212 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-16 18:33:05.212 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-16 18:33:05.212 - Thread: 1 -> GuiTextures.sbc 2024-01-16 18:33:05.212 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-16 18:33:05.213 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-16 18:33:05.213 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-16 18:33:05.213 - Thread: 1 -> Loading shadow textures definitions 2024-01-16 18:33:05.213 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-16 18:33:05.213 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-16 18:33:05.437 - Thread: 1 -> MySession::Unload END 2024-01-16 18:33:05.437 - Thread: 1 -> RunLoadingAction - END 2024-01-16 18:33:05.437 - Thread: 1 -> Loading duration: 1.29370008714111 2024-01-16 18:33:05.438 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:05.439 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:05.439 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-16 18:33:05.439 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-16 18:33:05.442 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:33:06.238 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:06.239 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:16.204 - Thread: 1 -> GUI Stats: Update 0.187474111111112, Draw 0.158762888888889 2024-01-16 18:33:32.454 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-16 18:33:33.821 - Thread: 1 -> MyConfig.Save() - START 2024-01-16 18:33:33.823 - Thread: 1 -> Path: F:\Users\jamoecw\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-16 18:33:33.824 - Thread: 1 -> MyConfig.Save() - END 2024-01-16 18:33:33.824 - Thread: 1 -> Application closed by user 2024-01-16 18:33:33.824 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-01-16 18:33:33.825 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:33.825 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:33.850 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:33.851 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:33.851 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-16 18:33:33.851 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-16 18:33:33.851 - Thread: 1 -> Exiting.. 2024-01-16 18:33:33.851 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-01-16 18:33:33.852 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-16 18:33:33.860 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-16 18:33:33.861 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-01-16 18:33:34.755 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 35415736 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 52194040 computed total 52194040 reported total Heap usage: 1003104 ( 2%) unused in thread local freelists 33156792 (93%) unused in main heap 1255840 ( 3%) used in main heap ------- 35415736 allocated by heap Peak usage: 27773344 ( 4%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-01-16 18:33:35.264 - Thread: 40 -> External debugger: interrupted. 2024-01-16 18:33:35.271 - Thread: 1 -> Steam closed 2024-01-16 18:33:35.294 - Thread: 1 -> Log Closed