2024-01-14 19:30:53.214 - Thread: 1 -> Log Started 2024-01-14 19:30:53.214 - Thread: 1 -> Timezone (local - UTC): 1h 2024-01-14 19:30:53.214 - Thread: 1 -> App Version: 01_203_505 2024-01-14 19:30:53.219 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2024-01-14 19:30:53.219 - Thread: 1 -> Branch / Sandbox: SVN 2024-01-14 19:30:53.219 - Thread: 1 -> Client Build Number: 1 2024-01-14 19:30:53.219 - Thread: 1 -> Server Build Number: 1 2024-01-14 19:30:53.219 - Thread: 1 -> Environment.ProcessorCount: 12 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.Is64BitProcess: True 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2024-01-14 19:30:53.257 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-01-14 19:30:53.260 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-01-14 19:30:53.261 - Thread: 1 -> IntPtr.Size: 8 2024-01-14 19:30:53.261 - Thread: 1 -> Default Culture: 2024-01-14 19:30:53.261 - Thread: 1 -> Default UI Culture: 2024-01-14 19:30:53.261 - Thread: 1 -> MyConfig.Load() - START 2024-01-14 19:30:53.261 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:30:53.379 - Thread: 1 -> EnableDamageEffects: True 2024-01-14 19:30:53.379 - Thread: 1 -> GraphicsRenderer: DirectX 11 2024-01-14 19:30:53.379 - Thread: 1 -> EnableReverb: False 2024-01-14 19:30:53.379 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2024-01-14 19:30:53.379 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2024-01-14 19:30:53.379 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2024-01-14 19:30:53.379 - Thread: 1 -> FirstTimeRun: False 2024-01-14 19:30:53.379 - Thread: 1 -> ExperimentalMode: True 2024-01-14 19:30:53.379 - Thread: 1 -> VideoAdapter: 0 2024-01-14 19:30:53.379 - Thread: 1 -> ScreenWidth: 1920 2024-01-14 19:30:53.379 - Thread: 1 -> ScreenHeight: 1080 2024-01-14 19:30:53.379 - Thread: 1 -> RefreshRate: 60000 2024-01-14 19:30:53.379 - Thread: 1 -> WindowMode: 2 2024-01-14 19:30:53.379 - Thread: 1 -> VerticalSync: 1 2024-01-14 19:30:53.379 - Thread: 1 -> FieldOfView: 99.89055 2024-01-14 19:30:53.379 - Thread: 1 -> PostProcessingEnabled: False 2024-01-14 19:30:53.379 - Thread: 1 -> FlaresIntensity: 0.5056145 2024-01-14 19:30:53.379 - Thread: 1 -> TreeViewDistance: 3002 2024-01-14 19:30:53.379 - Thread: 1 -> GrassDensity: 2.019311 2024-01-14 19:30:53.379 - Thread: 1 -> GrassDrawDistance: 1000 2024-01-14 19:30:53.379 - Thread: 1 -> AntialiasingMode: 1 2024-01-14 19:30:53.379 - Thread: 1 -> ShadowMapResolution: 2 2024-01-14 19:30:53.379 - Thread: 1 -> AmbientOcclusionEnabled: True 2024-01-14 19:30:53.379 - Thread: 1 -> TextureQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> AnisotropicFiltering: 4 2024-01-14 19:30:53.379 - Thread: 1 -> ModelQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> VoxelQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> ShaderQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> LowMemSwitchToLow: 0 2024-01-14 19:30:53.379 - Thread: 1 -> FirstVTTimeRun: False 2024-01-14 19:30:53.379 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2024-01-14 19:30:53.379 - Thread: 1 -> GDPRConsent: True 2024-01-14 19:30:53.379 - Thread: 1 -> GDPRConsentSent: True 2024-01-14 19:30:53.379 - Thread: 1 -> ShowCrosshair: True 2024-01-14 19:30:53.379 - Thread: 1 -> EnableSteamCloud: False 2024-01-14 19:30:53.379 - Thread: 1 -> UiTransparency: 1 2024-01-14 19:30:53.379 - Thread: 1 -> UiBkTransparency: 1 2024-01-14 19:30:53.379 - Thread: 1 -> HUDBkTransparency: 0.6 2024-01-14 19:30:53.379 - Thread: 1 -> CubeBuilderBuildingMode: 0 2024-01-14 19:30:53.379 - Thread: 1 -> ControlsHints: True 2024-01-14 19:30:53.379 - Thread: 1 -> GoodBotHints: False 2024-01-14 19:30:53.379 - Thread: 1 -> RotationHints: True 2024-01-14 19:30:53.379 - Thread: 1 -> GameVolume: 0.1565668 2024-01-14 19:30:53.379 - Thread: 1 -> Music_Volume: 0 2024-01-14 19:30:53.379 - Thread: 1 -> VoiceChatVolume: 0.6857575 2024-01-14 19:30:53.379 - Thread: 1 -> HudWarnings: True 2024-01-14 19:30:53.379 - Thread: 1 -> VoiceChat: True 2024-01-14 19:30:53.379 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2024-01-14 19:30:53.379 - Thread: 1 -> EnableDynamicMusic: True 2024-01-14 19:30:53.379 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2024-01-14 19:30:53.379 - Thread: 1 -> EnableDoppler: True 2024-01-14 19:30:53.379 - Thread: 1 -> FirstTimeTutorials: False 2024-01-14 19:30:53.379 - Thread: 1 -> HudState: 2 2024-01-14 19:30:53.379 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2024-01-14 19:30:53.379 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2024-01-14 19:30:53.379 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2024-01-14 19:30:53.379 - Thread: 1 -> CubeBuilderUseSymmetry: False 2024-01-14 19:30:53.379 - Thread: 1 -> MutedPlayers: [REDACTED] 2024-01-14 19:30:53.379 - Thread: 1 -> CubeBuilderAlignToDefault: False 2024-01-14 19:30:53.379 - Thread: 1 -> LastCheckedVersion: 1192019 2024-01-14 19:30:53.379 - Thread: 1 -> GDPRConsentSentUpdated: True 2024-01-14 19:30:53.379 - Thread: 1 -> VoxelTextureQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> MicrophoneSensitivity: 0.5 2024-01-14 19:30:53.379 - Thread: 1 -> VoiceChatVoiceActivation: False 2024-01-14 19:30:53.379 - Thread: 1 -> ControllerDefaultOnStart: False 2024-01-14 19:30:53.379 - Thread: 1 -> ModIoConsent: True 2024-01-14 19:30:53.379 - Thread: 1 -> EnableTrading: True 2024-01-14 19:30:53.379 - Thread: 1 -> AreaInteraction: True 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2024-01-14 19:30:53.379 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2024-01-14 19:30:53.379 - Thread: 1 -> ShowCrosshair2: 0 2024-01-14 19:30:53.379 - Thread: 1 -> IronSightSwitchState: 1 2024-01-14 19:30:53.379 - Thread: 1 -> SpriteMainViewportScale: 1 2024-01-14 19:30:53.379 - Thread: 1 -> ZoomMultiplier: 0.2 2024-01-14 19:30:53.379 - Thread: 1 -> GamepadScheme: 0 2024-01-14 19:30:53.379 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2024-01-14 19:30:53.379 - Thread: 1 -> LightsQuality: 2 2024-01-14 19:30:53.379 - Thread: 1 -> LastBannerId: 75 2024-01-14 19:30:53.379 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2024-01-14 19:30:53.379 - Thread: 1 -> OnlyPSGames: False 2024-01-14 19:30:53.379 - Thread: 1 -> Language: 0 2024-01-14 19:30:53.379 - Thread: 1 -> BlueprintSharing: True 2024-01-14 19:30:53.379 - Thread: 1 -> MyConfig.Load() - END 2024-01-14 19:30:53.810 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2024-01-14 19:30:53.949 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2024-01-14 19:30:53.953 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2024-01-14 19:30:53.954 - Thread: 1 -> Found processor count: 6 2024-01-14 19:30:53.954 - Thread: 1 -> Using processor count: 6 2024-01-14 19:30:54.005 - Thread: 1 -> All detected adapters: 2024-01-14 19:30:54.006 - Thread: 1 -> NVIDIA GeForce GTX 1060 6GB - VendorID=4318, SubsystemID=-2052321213, DeviceID=7171 2024-01-14 19:30:54.006 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2024-01-14 19:30:54.647 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.647 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-01-14 19:30:54.647 - Thread: 1 -> Description = dev id: 7171, mem: 6337593344, shared mem: 17132064768, Luid: 58718, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2024-01-14 19:30:54.647 - Thread: 1 -> Driver version = 31.0.15.4633 2024-01-14 19:30:54.647 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-01-14 19:30:54.647 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.647 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.647 - Thread: 1 -> Adapter id = 0 2024-01-14 19:30:54.647 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.647 - Thread: 1 -> RAM = 6337593344 2024-01-14 19:30:54.647 - Thread: 1 -> Priority = 2 2024-01-14 19:30:54.647 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-14 19:30:54.647 - Thread: 1 -> Output is attached = True 2024-01-14 19:30:54.649 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-14 19:30:54.649 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.649 - Thread: 1 -> DXGIOutput id = 0 2024-01-14 19:30:54.649 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 640x480@72Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 640x480@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 720x480@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 720x480@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 720x576@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 800x600@56.25Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 800x600@72.188Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1024x768@70.069Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x720@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x720@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x960@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1366x768@59.79Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x900@59.887Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1600x1200@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@59.94Hz 2024-01-14 19:30:54.649 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-14 19:30:54.649 - Thread: 1 -> } 2024-01-14 19:30:54.649 - Thread: 1 -> } 2024-01-14 19:30:54.649 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.650 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY2 2024-01-14 19:30:54.650 - Thread: 1 -> Description = dev id: 7171, mem: 6337593344, shared mem: 17132064768, Luid: 58718, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2024-01-14 19:30:54.650 - Thread: 1 -> Driver version = 31.0.15.4633 2024-01-14 19:30:54.650 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-01-14 19:30:54.650 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.650 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.650 - Thread: 1 -> Adapter id = 0 2024-01-14 19:30:54.650 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.650 - Thread: 1 -> RAM = 6337593344 2024-01-14 19:30:54.650 - Thread: 1 -> Priority = 2 2024-01-14 19:30:54.650 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-14 19:30:54.650 - Thread: 1 -> Output is attached = True 2024-01-14 19:30:54.650 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-14 19:30:54.650 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.650 - Thread: 1 -> DXGIOutput id = 0 2024-01-14 19:30:54.650 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 640x480@72Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 640x480@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 720x480@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 720x480@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 720x576@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 800x600@56.25Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 800x600@72.188Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1024x768@70.069Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x720@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x720@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x960@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1366x768@59.79Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x900@59.887Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1600x1200@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@59.94Hz 2024-01-14 19:30:54.650 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-14 19:30:54.650 - Thread: 1 -> } 2024-01-14 19:30:54.650 - Thread: 1 -> } 2024-01-14 19:30:54.650 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.651 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-01-14 19:30:54.651 - Thread: 1 -> Description = dev id: 7171, mem: 6337593344, shared mem: 17132064768, Luid: 58718, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2024-01-14 19:30:54.651 - Thread: 1 -> Driver version = 31.0.15.4633 2024-01-14 19:30:54.651 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-01-14 19:30:54.651 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.651 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.651 - Thread: 1 -> Adapter id = 0 2024-01-14 19:30:54.651 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.651 - Thread: 1 -> RAM = 6337593344 2024-01-14 19:30:54.651 - Thread: 1 -> Priority = 2 2024-01-14 19:30:54.651 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-14 19:30:54.651 - Thread: 1 -> Output is attached = True 2024-01-14 19:30:54.651 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1600 Height:900} 2024-01-14 19:30:54.651 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.651 - Thread: 1 -> DXGIOutput id = 1 2024-01-14 19:30:54.651 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x480@75Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x480@75Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x480@60.317Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x480@60.317Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x576@75Hz 2024-01-14 19:30:54.651 - Thread: 1 -> 720x576@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x960@60.02Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x960@60.02Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x960@75.025Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x960@75.025Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1360x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1360x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1366x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1366x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1440x900@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1440x900@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1600x900@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> } 2024-01-14 19:30:54.652 - Thread: 1 -> } 2024-01-14 19:30:54.652 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.652 - Thread: 1 -> Name = NVIDIA GeForce GTX 1060 6GB + DISPLAY1 2024-01-14 19:30:54.652 - Thread: 1 -> Description = dev id: 7171, mem: 6337593344, shared mem: 17132064768, Luid: 58718, rev: 161, subsys id: -2052321213, vendor id: 4318, feature_level 11.1: True 2024-01-14 19:30:54.652 - Thread: 1 -> Driver version = 31.0.15.4633 2024-01-14 19:30:54.652 - Thread: 1 -> Driver date = 20231206000000.000000-000 2024-01-14 19:30:54.652 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.652 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.652 - Thread: 1 -> Adapter id = 0 2024-01-14 19:30:54.652 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.652 - Thread: 1 -> RAM = 6337593344 2024-01-14 19:30:54.652 - Thread: 1 -> Priority = 2 2024-01-14 19:30:54.652 - Thread: 1 -> Multithreaded rendering supported = True 2024-01-14 19:30:54.652 - Thread: 1 -> Output is attached = True 2024-01-14 19:30:54.652 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1600 Height:900} 2024-01-14 19:30:54.652 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.652 - Thread: 1 -> DXGIOutput id = 1 2024-01-14 19:30:54.652 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x480@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x480@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x480@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x480@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 720x576@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x768@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.652 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x960@60.02Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x960@60.02Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x960@75.025Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x960@75.025Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1360x768@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1360x768@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1366x768@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1366x768@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1440x900@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1440x900@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1600x900@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> } 2024-01-14 19:30:54.653 - Thread: 1 -> } 2024-01-14 19:30:54.653 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.653 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-01-14 19:30:54.653 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17132064768, Luid: 61836, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-01-14 19:30:54.653 - Thread: 1 -> Driver version = 2024-01-14 19:30:54.653 - Thread: 1 -> Driver date = 2024-01-14 19:30:54.653 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.653 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.653 - Thread: 1 -> Adapter id = 1 2024-01-14 19:30:54.653 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.653 - Thread: 1 -> RAM = 0 2024-01-14 19:30:54.653 - Thread: 1 -> Priority = 0 2024-01-14 19:30:54.653 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-14 19:30:54.653 - Thread: 1 -> Output is attached = False 2024-01-14 19:30:54.653 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-14 19:30:54.653 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.653 - Thread: 1 -> DXGIOutput id = 0 2024-01-14 19:30:54.653 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 640x480@72Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 640x480@59.94Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 720x480@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 720x480@59.94Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 720x576@50Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 800x600@56.25Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 800x600@72.188Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1024x768@70.069Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x720@50Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x720@59.94Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x960@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1366x768@59.79Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1440x900@59.887Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.653 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1600x1200@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-14 19:30:54.654 - Thread: 1 -> } 2024-01-14 19:30:54.654 - Thread: 1 -> } 2024-01-14 19:30:54.654 - Thread: 1 -> AdapterInfo = { 2024-01-14 19:30:54.654 - Thread: 1 -> Name = Microsoft Basic Render Driver 2024-01-14 19:30:54.654 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17132064768, Luid: 61836, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2024-01-14 19:30:54.654 - Thread: 1 -> Driver version = 2024-01-14 19:30:54.654 - Thread: 1 -> Driver date = 2024-01-14 19:30:54.654 - Thread: 1 -> DriverUpdateNecessary = False 2024-01-14 19:30:54.654 - Thread: 1 -> AftermathSupported = False 2024-01-14 19:30:54.654 - Thread: 1 -> Adapter id = 1 2024-01-14 19:30:54.654 - Thread: 1 -> Supported = True 2024-01-14 19:30:54.654 - Thread: 1 -> RAM = 0 2024-01-14 19:30:54.654 - Thread: 1 -> Priority = 0 2024-01-14 19:30:54.654 - Thread: 1 -> Multithreaded rendering supported = False 2024-01-14 19:30:54.654 - Thread: 1 -> Output is attached = False 2024-01-14 19:30:54.654 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2024-01-14 19:30:54.654 - Thread: 1 -> Display modes = { 2024-01-14 19:30:54.654 - Thread: 1 -> DXGIOutput id = 0 2024-01-14 19:30:54.654 - Thread: 1 -> 640x480@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 640x480@75Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 640x480@72Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 640x480@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 720x480@60Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 720x480@59.94Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 720x576@50Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 800x600@75Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 800x600@56.25Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 800x600@60.317Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 800x600@72.188Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1024x768@60.004Hz 2024-01-14 19:30:54.654 - Thread: 1 -> 1024x768@70.069Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1024x768@75.029Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1152x864@75Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1176x664@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x720@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x720@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x720@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x768@59.79Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x800@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x960@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x1024@60.02Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1280x1024@75.025Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1360x768@59.79Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1366x768@59.79Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x900@59.887Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1440x1080@59.94006Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1600x900@59.954Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1600x1024@59.954Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1600x1200@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1680x1050@59.954Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1768x992@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@60Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@50Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@59.94Hz 2024-01-14 19:30:54.655 - Thread: 1 -> 1920x1080@59.94006Hz 2024-01-14 19:30:54.655 - Thread: 1 -> } 2024-01-14 19:30:54.655 - Thread: 1 -> } 2024-01-14 19:30:54.661 - Thread: 1 -> Service.IsActive: True 2024-01-14 19:30:54.661 - Thread: 1 -> Service.IsOnline: True 2024-01-14 19:30:54.661 - Thread: 1 -> Service.OwnsGame: False 2024-01-14 19:30:54.661 - Thread: 1 -> Service.UserId: 76561198065592565 2024-01-14 19:30:54.661 - Thread: 1 -> Service.UserName: reclusiarch grimaldus 2024-01-14 19:30:54.661 - Thread: 1 -> Service.Branch: default 2024-01-14 19:30:54.661 - Thread: 1 -> Build date: 2000-01-02 12:00 2024-01-14 19:30:54.661 - Thread: 1 -> Build version: 0.1.1.0 2024-01-14 19:30:54.677 - Thread: 1 -> MyScreenManager() 2024-01-14 19:30:54.720 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2024-01-14 19:30:54.720 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2024-01-14 19:30:54.723 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2024-01-14 19:30:54.724 - Thread: 19 -> CreateDeviceInternal - Create device 2024-01-14 19:30:54.891 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2024-01-14 19:30:54.968 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2024-01-14 19:30:54.968 - Thread: 19 -> CreateDeviceInternal create swapchain 2024-01-14 19:31:03.222 - Thread: 1 -> MySandboxGame.Constructor() - START 2024-01-14 19:31:03.222 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2024-01-14 19:31:03.222 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2024-01-14 19:31:04.025 - Thread: 1 -> Preallocate - START 2024-01-14 19:31:04.029 - Thread: 1 -> MySpaceWorldGenerator - START 2024-01-14 19:31:04.035 - Thread: 1 -> MySpaceWorldGenerator - END 2024-01-14 19:31:04.035 - Thread: 1 -> MySpaceBuildComponent - START 2024-01-14 19:31:04.035 - Thread: 1 -> MySpaceBuildComponent - END 2024-01-14 19:31:04.035 - Thread: 1 -> MyEntities - START 2024-01-14 19:31:04.049 - Thread: 1 -> MyEntities - END 2024-01-14 19:31:04.049 - Thread: 1 -> MyObjectBuilder_Base - START 2024-01-14 19:31:04.049 - Thread: 1 -> MyObjectBuilder_Base - END 2024-01-14 19:31:04.049 - Thread: 1 -> MyTransparentGeometry - START 2024-01-14 19:31:04.049 - Thread: 1 -> MyTransparentGeometry - END 2024-01-14 19:31:04.049 - Thread: 1 -> MyCubeGridDeformationTables - START 2024-01-14 19:31:04.051 - Thread: 1 -> MyCubeGridDeformationTables - END 2024-01-14 19:31:04.051 - Thread: 1 -> MyMath - START 2024-01-14 19:31:04.051 - Thread: 1 -> MyMath - END 2024-01-14 19:31:04.051 - Thread: 1 -> MySimpleObjectDraw - START 2024-01-14 19:31:04.051 - Thread: 1 -> MySimpleObjectDraw - END 2024-01-14 19:31:04.071 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2024-01-14 19:31:04.071 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2024-01-14 19:31:04.071 - Thread: 1 -> MyGuiIngameScriptsPage - START 2024-01-14 19:31:04.080 - Thread: 1 -> MyGuiIngameScriptsPage - END 2024-01-14 19:31:04.080 - Thread: 1 -> MyGuiScreenAdminMenu - START 2024-01-14 19:31:04.080 - Thread: 1 -> MyGuiScreenAdminMenu - END 2024-01-14 19:31:04.080 - Thread: 1 -> MySyncDestructions - START 2024-01-14 19:31:04.080 - Thread: 1 -> MySyncDestructions - END 2024-01-14 19:31:04.080 - Thread: 1 -> MySyncEntity - START 2024-01-14 19:31:04.080 - Thread: 1 -> MySyncEntity - END 2024-01-14 19:31:04.080 - Thread: 1 -> MyCommandCharacter - START 2024-01-14 19:31:04.081 - Thread: 1 -> MyCommandCharacter - END 2024-01-14 19:31:04.081 - Thread: 1 -> MyCommandConsole - START 2024-01-14 19:31:04.081 - Thread: 1 -> MyCommandConsole - END 2024-01-14 19:31:04.081 - Thread: 1 -> MyCommandEntity - START 2024-01-14 19:31:04.081 - Thread: 1 -> MyCommandEntity - END 2024-01-14 19:31:04.081 - Thread: 1 -> MyAiTargetManager - START 2024-01-14 19:31:04.081 - Thread: 1 -> MyAiTargetManager - END 2024-01-14 19:31:04.081 - Thread: 1 -> MyClientDebugCommands - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyClientDebugCommands - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyDedicatedServer - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyDedicatedServer - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyDedicatedServerBase - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyDedicatedServerBase - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerBase - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerBase - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerClient - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerClient - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerClientBase - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerClientBase - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerLobby - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerLobby - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerLobbyClient - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerLobbyClient - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerServerBase - START 2024-01-14 19:31:04.082 - Thread: 1 -> MyMultiplayerServerBase - END 2024-01-14 19:31:04.082 - Thread: 1 -> MyServerDebugCommands - START 2024-01-14 19:31:04.083 - Thread: 1 -> MyServerDebugCommands - END 2024-01-14 19:31:04.083 - Thread: 1 -> MyCubeGridDefinitions - START 2024-01-14 19:31:04.086 - Thread: 1 -> MyCubeGridDefinitions - END 2024-01-14 19:31:04.086 - Thread: 1 -> MyDefinitionManager - START 2024-01-14 19:31:04.092 - Thread: 1 -> MyDefinitionManager - END 2024-01-14 19:31:04.092 - Thread: 1 -> Preallocate - END 2024-01-14 19:31:04.094 - Thread: 1 -> MyCampaignManager.Constructor() - START 2024-01-14 19:31:04.111 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-01-14 19:31:04.838 - Thread: 1 -> MyCampaignManager.Constructor() - END 2024-01-14 19:31:04.838 - Thread: 1 -> MySandboxGame.Constructor() - END 2024-01-14 19:31:04.839 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2024-01-14 19:31:04.840 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:31:04.840 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:31:04.840 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2024-01-14 19:31:04.840 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2024-01-14 19:31:04.840 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2024-01-14 19:31:04.840 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2024-01-14 19:31:04.848 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2024-01-14 19:31:04.848 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2024-01-14 19:31:04.848 - Thread: 1 -> Virtualized: False 2024-01-14 19:31:04.852 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 2024-01-14 19:31:04.853 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,264,129,536 bytes 2024-01-14 19:31:04.853 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2024-01-14 19:31:04.853 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,649,533,952 bytes 2024-01-14 19:31:04.853 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,105,214,464 bytes 2024-01-14 19:31:04.856 - Thread: 1 -> Drive C: | Capacity: 239,299,719,168 bytes | Free space: 16,531,689,472 bytes 2024-01-14 19:31:04.856 - Thread: 1 -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 75,890,290,688 bytes 2024-01-14 19:31:04.856 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2024-01-14 19:31:04.856 - Thread: 1 -> MySandboxGame.Initialize() - START 2024-01-14 19:31:04.857 - Thread: 1 -> Installed DLCs: 2024-01-14 19:31:04.858 - Thread: 1 -> Deluxe Edition (573160) 2024-01-14 19:31:04.858 - Thread: 1 -> Decorative Blocks (1049790) 2024-01-14 19:31:04.858 - Thread: 1 -> Economy Deluxe (1135960) 2024-01-14 19:31:04.858 - Thread: 1 -> Style Pack (1084680) 2024-01-14 19:31:04.859 - Thread: 1 -> Decorative Blocks 2 (1167910) 2024-01-14 19:31:04.859 - Thread: 1 -> Frostbite (1241550) 2024-01-14 19:31:04.859 - Thread: 1 -> Sparks Of The Future (1307680) 2024-01-14 19:31:04.859 - Thread: 1 -> Wasteland (1374610) 2024-01-14 19:31:04.859 - Thread: 1 -> Warfare I. (1475830) 2024-01-14 19:31:04.859 - Thread: 1 -> Heavy Industry (1676100) 2024-01-14 19:31:04.860 - Thread: 1 -> Warfare II. (1783760) 2024-01-14 19:31:04.860 - Thread: 1 -> Automatons (1958640) 2024-01-14 19:31:04.860 - Thread: 1 -> Decorative Blocks 3 (2504720) 2024-01-14 19:31:04.862 - Thread: 1 -> MyGuiGameControlsHelpers() 2024-01-14 19:31:04.886 - Thread: 1 -> Havok: Physics.Init 2024-01-14 19:31:05.075 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2024-01-14 19:31:05.080 - Thread: 1 -> HkGameName: SpaceEngineers 2024-01-14 19:31:05.083 - Thread: 1 -> MySandboxGame.LoadData() - START 2024-01-14 19:31:05.083 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-14 19:31:05.086 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-01-14 19:31:05.443 - Thread: 1 -> Loading scenarios 2024-01-14 19:31:05.469 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-14 19:31:05.469 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-14 19:31:05.754 - Thread: 1 -> Loading sound definitions 2024-01-14 19:31:05.754 - Thread: 1 -> Loading gamepad controls 2024-01-14 19:31:05.794 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.794 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-14 19:31:05.797 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.797 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-14 19:31:05.797 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.797 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-14 19:31:05.797 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.797 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-14 19:31:05.797 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.797 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-14 19:31:05.798 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:31:05.798 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-14 19:31:05.800 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-14 19:31:05.800 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-14 19:31:05.800 - Thread: 1 -> Loading shadow textures definitions 2024-01-14 19:31:05.800 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-14 19:31:05.800 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-14 19:31:05.818 - Thread: 1 -> MyAudio.LoadData - START 2024-01-14 19:31:05.938 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (3- Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2024-01-14 19:31:06.795 - Thread: 1 -> MyAudio.LoadData - END 2024-01-14 19:31:06.800 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2024-01-14 19:31:06.800 - Thread: 1 -> MyGuiManager() 2024-01-14 19:31:06.803 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-14 19:31:06.875 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-14 19:31:07.024 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-14 19:31:07.091 - Thread: 1 -> MyGuiManager.LoadContent() - START 2024-01-14 19:31:07.091 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-14 19:31:07.091 - Thread: 1 -> MyGuiManager.LoadContent() - END 2024-01-14 19:31:07.146 - Thread: 1 -> MySandboxGame.LoadData() - END 2024-01-14 19:31:07.151 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2024-01-14 19:31:07.151 - Thread: 9 -> ReloadVoxelMaterials 2024-01-14 19:31:07.196 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2024-01-14 19:31:07.196 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2024-01-14 19:31:07.196 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2024-01-14 19:31:07.196 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2024-01-14 19:31:07.196 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2024-01-14 19:31:07.196 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2024-01-14 19:31:07.253 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2024-01-14 19:31:07.253 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2024-01-14 19:31:07.279 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2024-01-14 19:31:07.282 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2024-01-14 19:31:07.287 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2024-01-14 19:31:07.299 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2024-01-14 19:31:07.304 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2024-01-14 19:31:07.307 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2024-01-14 19:31:07.310 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2024-01-14 19:31:07.330 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2024-01-14 19:31:07.346 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2024-01-14 19:31:07.372 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2024-01-14 19:31:07.397 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2024-01-14 19:31:07.434 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2024-01-14 19:31:07.443 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2024-01-14 19:31:07.459 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2024-01-14 19:31:07.492 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2024-01-14 19:31:07.511 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2024-01-14 19:31:07.512 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2024-01-14 19:31:07.516 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2024-01-14 19:31:07.526 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2024-01-14 19:31:07.538 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2024-01-14 19:31:07.588 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2024-01-14 19:31:07.589 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2024-01-14 19:31:07.600 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2024-01-14 19:31:07.614 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2024-01-14 19:31:07.617 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2024-01-14 19:31:07.665 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2024-01-14 19:31:07.672 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2024-01-14 19:31:07.745 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2024-01-14 19:31:07.756 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2024-01-14 19:31:07.766 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2024-01-14 19:31:07.794 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2024-01-14 19:31:07.817 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2024-01-14 19:31:07.866 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2024-01-14 19:31:07.871 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2024-01-14 19:31:07.888 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2024-01-14 19:31:07.908 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2024-01-14 19:31:07.944 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2024-01-14 19:31:07.949 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2024-01-14 19:31:07.955 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2024-01-14 19:31:07.995 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2024-01-14 19:31:08.057 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2024-01-14 19:31:08.160 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2024-01-14 19:31:08.215 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2024-01-14 19:31:08.278 - Thread: 16 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2024-01-14 19:31:08.594 - Thread: 1 -> MySandboxGame.Initialize() - END 2024-01-14 19:31:08.602 - Thread: 1 -> Timer Frequency: 10000000 2024-01-14 19:31:08.603 - Thread: 1 -> Ticks per frame: 166667 2024-01-14 19:31:08.858 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2024-01-14 19:31:08.872 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2024-01-14 19:31:08.885 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2024-01-14 19:31:08.899 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2024-01-14 19:31:08.919 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2024-01-14 19:31:08.930 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2024-01-14 19:31:08.944 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2024-01-14 19:31:08.967 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2024-01-14 19:31:08.983 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2024-01-14 19:31:09.002 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2024-01-14 19:31:09.018 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2024-01-14 19:31:09.040 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2024-01-14 19:31:09.054 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2024-01-14 19:31:09.066 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2024-01-14 19:31:09.084 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2024-01-14 19:31:09.105 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2024-01-14 19:31:09.126 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2024-01-14 19:31:09.155 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2024-01-14 19:31:09.189 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2024-01-14 19:31:09.213 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2024-01-14 19:31:09.228 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2024-01-14 19:31:09.273 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2024-01-14 19:31:09.303 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2024-01-14 19:31:09.328 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2024-01-14 19:31:09.355 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2024-01-14 19:31:09.355 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-14 19:31:09.359 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2024-01-14 19:31:09.378 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2024-01-14 19:31:09.387 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2024-01-14 19:31:09.393 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2024-01-14 19:31:09.415 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-01-14 19:31:09.415 - Thread: 1 -> Flares Intensity: 0.5056145 2024-01-14 19:31:09.416 - Thread: 1 -> Field of view: 1.743419 2024-01-14 19:31:09.416 - Thread: 1 -> PostProcessingEnabled: False 2024-01-14 19:31:09.416 - Thread: 1 -> Render.GrassDensityFactor: 2.019311 2024-01-14 19:31:09.416 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-01-14 19:31:09.416 - Thread: 1 -> Render.DistanceFade: 3002 2024-01-14 19:31:09.416 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-01-14 19:31:09.416 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-01-14 19:31:09.416 - Thread: 1 -> Render.TextureQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-01-14 19:31:09.416 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-01-14 19:31:09.416 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-01-14 19:31:09.429 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2024-01-14 19:31:09.438 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2024-01-14 19:31:09.452 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2024-01-14 19:31:09.455 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2024-01-14 19:31:09.462 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2024-01-14 19:31:09.496 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2024-01-14 19:31:09.497 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2024-01-14 19:31:09.504 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2024-01-14 19:31:09.504 - Thread: 1 -> Analytics session started: UserID = (1343c23f-66b9-9e3a-e14a-0aac0aa2dd6e) SessionID = (f1e1d97e-c11b-475a-856a-690d600d70d2) 2024-01-14 19:31:09.505 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:31:09.562 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2024-01-14 19:31:09.577 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2024-01-14 19:31:09.624 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2024-01-14 19:31:09.643 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2024-01-14 19:31:09.668 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2024-01-14 19:31:09.722 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2024-01-14 19:31:09.770 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2024-01-14 19:31:09.786 - Thread: 17 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2024-01-14 19:31:09.825 - Thread: 13 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2024-01-14 19:31:09.829 - Thread: 9 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2024-01-14 19:31:09.890 - Thread: 14 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2024-01-14 19:31:09.934 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2024-01-14 19:31:11.002 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2024-01-14 19:31:12.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:12.192 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:12.208 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-14 19:31:12.208 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-14 19:31:13.256 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:31:13.256 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:31:13.344 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:31:14.046 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2024-01-14 19:31:14.648 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2024-01-14 19:31:14.648 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2024-01-14 19:31:14.648 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2024-01-14 19:31:15.745 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-01-14 19:31:21.412 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2024-01-14 19:31:21.412 - Thread: 1 -> Flares Intensity: 0.5056145 2024-01-14 19:31:21.412 - Thread: 1 -> Field of view: 1.743419 2024-01-14 19:31:21.412 - Thread: 1 -> PostProcessingEnabled: False 2024-01-14 19:31:21.412 - Thread: 1 -> Render.GrassDensityFactor: 2.019311 2024-01-14 19:31:21.412 - Thread: 1 -> Render.GrassDrawDistance: 1000 2024-01-14 19:31:21.412 - Thread: 1 -> Render.DistanceFade: 3002 2024-01-14 19:31:21.412 - Thread: 1 -> Render.AntialiasingMode: FXAA 2024-01-14 19:31:21.412 - Thread: 1 -> Render.ShadowQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2024-01-14 19:31:21.412 - Thread: 1 -> Render.TextureQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2024-01-14 19:31:21.412 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2024-01-14 19:31:21.412 - Thread: 1 -> Render.ParticleQuality: HIGH 2024-01-14 19:31:21.424 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:31:21.424 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:31:21.426 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:31:21.645 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:21.645 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:23.946 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-01-14 19:31:39.646 - Thread: 1 -> GUI Stats: Update 0.570718944444444, Draw 0.101466777777778 2024-01-14 19:31:42.222 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:31:42.222 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:31:42.223 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:31:42.429 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:42.429 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:43.579 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-01-14 19:31:47.196 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:47.196 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:48.045 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2024-01-14 19:31:48.896 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:48.896 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:49.679 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2024-01-14 19:31:51.429 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:51.429 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:52.746 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2024-01-14 19:31:53.746 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:53.746 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:54.728 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:54.728 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2024-01-14 19:31:56.796 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2024-01-14 19:31:56.796 - Thread: 9 -> Loading available saves - START 2024-01-14 19:31:56.796 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2024-01-14 19:31:56.796 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565' 2024-01-14 19:31:57.827 - Thread: 9 -> Loading available saves - END 2024-01-14 19:31:58.046 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2024-01-14 19:31:58.046 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2024-01-14 19:32:09.646 - Thread: 1 -> GUI Stats: Update 0.353580944444445, Draw 0.107045611111111 2024-01-14 19:32:39.646 - Thread: 1 -> GUI Stats: Update 0.0832326666666665, Draw 0.109050388888889 2024-01-14 19:33:00.715 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-01-14 19:33:06.537 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-14 19:33:08.939 - Thread: 30 -> Loading Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Sandbox_config.sbc 2024-01-14 19:33:08.944 - Thread: 30 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-14 19:33:08.953 - Thread: 1 -> LoadSandbox() - Start 2024-01-14 19:33:08.953 - Thread: 1 -> LoadSession() - Start 2024-01-14 19:33:08.953 - Thread: 1 -> C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05 2024-01-14 19:33:08.954 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Sandbox_config.sbc 2024-01-14 19:33:09.904 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Sandbox_config.sbc 2024-01-14 19:33:09.905 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2024-01-14 19:33:09.905 - Thread: 1 -> LoadSandbox() - End 2024-01-14 19:33:09.905 - Thread: 1 -> CheckPoint Experimental mode: Yes 2024-01-14 19:33:09.905 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, SyncDistance, BlockLimitsEnabled, EnableIngameScripts, TotalBotLimit 2024-01-14 19:33:09.906 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-14 19:33:09.906 - Thread: 9 -> Downloading world mods - START 2024-01-14 19:33:09.950 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-14 19:33:09.950 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-14 19:33:10.449 - Thread: 1 -> Mod dependencies query successful 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1365616918 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:2754014019 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:1918681825 2024-01-14 19:33:10.449 - Thread: 9 -> Reference issue detected (circular reference or wrong order) for mod Steam:806331071 2024-01-14 19:33:10.722 - Thread: 1 -> Mod dependencies query successful 2024-01-14 19:33:10.968 - Thread: 1 -> Mod dependencies query successful 2024-01-14 19:33:10.969 - Thread: 9 -> MyWorkshop.GetItemsBlocking: getting 40 items 2024-01-14 19:33:11.234 - Thread: 1 -> GUI Stats: Update 0.683289166666666, Draw 0.112205722222222 2024-01-14 19:33:11.306 - Thread: 1 -> Mod query successful 2024-01-14 19:33:11.307 - Thread: 9 -> Up to date mod: Id = 3078500424, title = 'Consolidation Propulsions' 2024-01-14 19:33:11.307 - Thread: 9 -> Up to date mod: Id = 3044051733, title = 'Vortex Tactical - Animated Weaponcore Hand Weapons' 2024-01-14 19:33:11.307 - Thread: 9 -> Up to date mod: Id = 2977756083, title = 'Industrial Centrifuge Remastered' 2024-01-14 19:33:11.307 - Thread: 9 -> Up to date mod: Id = 2966429095, title = 'Trade Operators Coalition' 2024-01-14 19:33:11.307 - Thread: 9 -> Up to date mod: Id = 2933383148, title = 'Consolidation Armament II' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2836691062, title = '[Mexpex] MWI - Weapon Collection 3 [WeaponCore][2]' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2809355711, title = 'Consolidation Armament' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2783196280, title = 'Zer0's Tweaks - Tools' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2754014019, title = 'Scope Framework' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2604451892, title = 'Forcefield Generators (Hangar Doors)' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2598691307, title = 'Robot Raider Pods' 2024-01-14 19:33:11.308 - Thread: 9 -> Up to date mod: Id = 2596208372, title = 'AiEnabled v1.7' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2578712641, title = 'MES Mercenaries PvE Encounters' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2548437551, title = 'NiteOwl Mini Reactor Pack' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2530716039, title = 'Aryx Weapon Enterprises [WeaponCore]' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2410783458, title = 'L.Y.N.X Industries - Weaponry [WeaponCore]' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2371761016, title = 'Planet Creature Spawner' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2336089504, title = 'Bot_spawner' 2024-01-14 19:33:11.309 - Thread: 9 -> Up to date mod: Id = 2286546132, title = 'Halo UNSC Ship Weapons (WeaponCore)' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 2118214855, title = 'Upgradable O2/H2 Generator' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 2082309225, title = '[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 2043339470, title = 'NPC Defense Shields Provider' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 1931509062, title = 'WeaponCore - Replace Vanilla Weapons' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 1920388300, title = '[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)' 2024-01-14 19:33:11.310 - Thread: 9 -> Up to date mod: Id = 1919062467, title = '[Mexpex] MWI - Homing Weaponry (24)' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1918681825, title = 'WeaponCore - 2.4' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1660726401, title = 'Adjustable Thruster Multipliers' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1379837654, title = 'MA Fighter Gunner Cockpit' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v2.2(8)' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2024-01-14 19:33:11.311 - Thread: 9 -> Up to date mod: Id = 973526550, title = 'Imber Corporation (Formerly Air Traffic)' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 914369510, title = 'Corruption PvE Combat' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 475375953, title = '[Mexpex] Heavy Mining Drill [stable/dev]' 2024-01-14 19:33:11.312 - Thread: 9 -> Up to date mod: Id = 467170527, title = 'Azimuth Power Mod Pack~(DX-11 Ready)' 2024-01-14 19:33:11.313 - Thread: 9 -> Up to date mod: Id = 416466806, title = 'Ship Speed Increase' 2024-01-14 19:33:11.313 - Thread: 9 -> Up to date mod: Id = 301830183, title = 'Arc Reactor Pack [DX-11 Ready]' 2024-01-14 19:33:11.313 - Thread: 9 -> Mod download time: 0.01 seconds 2024-01-14 19:33:11.313 - Thread: 9 -> Downloading world mods - END 2024-01-14 19:33:11.318 - Thread: 1 -> LoadSession() - End 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-14 19:33:11.334 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-14 19:33:11.351 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2024-01-14 19:33:11.351 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2024-01-14 19:33:11.351 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2024-01-14 19:33:11.551 - Thread: 1 -> RunLoadingAction - START 2024-01-14 19:33:11.551 - Thread: 1 -> Loading session: C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05 2024-01-14 19:33:11.644 - Thread: 1 -> GC Memory: 1,038,988,400 B 2024-01-14 19:33:11.655 - Thread: 1 -> Process Memory: 3,183,620,096 B 2024-01-14 19:33:11.655 - Thread: 1 -> Experimental mode: Yes 2024-01-14 19:33:11.655 - Thread: 1 -> Experimental mode reason: ExperimentalMode, MaxPlayers, SyncDistance, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods, TotalBotLimit 2024-01-14 19:33:11.655 - Thread: 1 -> Console compatibility: No 2024-01-14 19:33:12.720 - Thread: 1 -> MyScriptManager.LoadData() - START 2024-01-14 19:33:13.676 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2024-01-14 19:33:13.676 - Thread: 1 -> in file: Unknown 2024-01-14 19:33:13.676 - Thread: 1 -> Possible entity type script logic collision 2024-01-14 19:33:49.928 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.928 - Thread: 1 -> Script loaded: 2371761016.sbm_PlanetCreatureSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.929 - Thread: 1 -> Script loaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.929 - Thread: 1 -> Script loaded: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.935 - Thread: 1 -> Script loaded: 2043339470.sbm_NPCShieldProvider, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.938 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.938 - Thread: 1 -> Script loaded: 1660726401.sbm_AdjustableThrust, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.938 - Thread: 1 -> Script loaded: 3044051733.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.938 - Thread: 1 -> Script loaded: 3044051733.sbm_SteadyScope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.939 - Thread: 1 -> Script loaded: 2118214855.sbm_MaO2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.939 - Thread: 1 -> Script loaded: 2933383148.sbm_OPCCAPack2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.940 - Thread: 1 -> Script loaded: 2809355711.sbm_OPCCAPack1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.941 - Thread: 1 -> Script loaded: 2530716039.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.941 - Thread: 1 -> Script loaded: 1919062467.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.942 - Thread: 1 -> Script loaded: 2836691062.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.942 - Thread: 1 -> Script loaded: 2082309225.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.943 - Thread: 1 -> Script loaded: 1920388300.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.943 - Thread: 1 -> Script loaded: 2410783458.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.944 - Thread: 1 -> Script loaded: 2286546132.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.945 - Thread: 1 -> Script loaded: 1931509062.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.948 - Thread: 1 -> Script loaded: 1918681825.sbm_CoreSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.948 - Thread: 1 -> Script loaded: 2754014019.sbm_SteadyScope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.948 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.949 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.950 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.951 - Thread: 1 -> Script loaded: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:49.959 - Thread: 1 -> MyScriptManager.LoadData() - END 2024-01-14 19:33:49.959 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2024-01-14 19:33:49.960 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2024-01-14 19:33:49.961 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2024-01-14 19:33:50.115 - Thread: 1 -> Loading scenarios 2024-01-14 19:33:50.115 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2024-01-14 19:33:50.117 - Thread: 1 -> List of used mods (40) - START 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2371761016, Filename = '2371761016.sbm', Name = 'Planet Creature Spawner' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:914369510, Filename = '914369510.sbm', Name = 'Corruption PvE Combat' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2578712641, Filename = '2578712641.sbm', Name = 'MES Mercenaries PvE Encounters' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:973526550, Filename = '973526550.sbm', Name = 'Imber Corporation (Formerly Air Traffic)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2043339470, Filename = '2043339470.sbm', Name = 'NPC Defense Shields Provider' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2598691307, Filename = '2598691307.sbm', Name = 'Robot Raider Pods' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2966429095, Filename = '2966429095.sbm', Name = 'Trade Operators Coalition' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1660726401, Filename = '1660726401.sbm', Name = 'Adjustable Thruster Multipliers' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:416466806, Filename = '416466806.sbm', Name = 'Ship Speed Increase' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2783196280, Filename = '2783196280.sbm', Name = 'Zer0's Tweaks - Tools' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:3044051733, Filename = '3044051733.sbm', Name = 'Vortex Tactical - Animated Weaponcore Hand Weapons' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:301830183, Filename = '301830183.sbm', Name = 'Arc Reactor Pack [DX-11 Ready]' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2977756083, Filename = '2977756083.sbm', Name = 'Industrial Centrifuge Remastered' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2604451892, Filename = '2604451892.sbm', Name = 'Forcefield Generators (Hangar Doors)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2548437551, Filename = '2548437551.sbm', Name = 'NiteOwl Mini Reactor Pack' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2118214855, Filename = '2118214855.sbm', Name = 'Upgradable O2/H2 Generator' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:467170527, Filename = '467170527.sbm', Name = 'Azimuth Power Mod Pack~(DX-11 Ready)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1379837654, Filename = '1379837654.sbm', Name = 'MA Fighter Gunner Cockpit' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:3078500424, Filename = '3078500424.sbm', Name = 'Consolidation Propulsions' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2933383148, Filename = '2933383148.sbm', Name = 'Consolidation Armament II' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2809355711, Filename = '2809355711.sbm', Name = 'Consolidation Armament' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2530716039, Filename = '2530716039.sbm', Name = 'Aryx Weapon Enterprises [WeaponCore]' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1919062467, Filename = '1919062467.sbm', Name = '[Mexpex] MWI - Homing Weaponry (24)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2836691062, Filename = '2836691062.sbm', Name = '[Mexpex] MWI - Weapon Collection 3 [WeaponCore][2]' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2082309225, Filename = '2082309225.sbm', Name = '[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1920388300, Filename = '1920388300.sbm', Name = '[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:475375953, Filename = '475375953.sbm', Name = '[Mexpex] Heavy Mining Drill [stable/dev]' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2410783458, Filename = '2410783458.sbm', Name = 'L.Y.N.X Industries - Weaponry [WeaponCore]' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2286546132, Filename = '2286546132.sbm', Name = 'Halo UNSC Ship Weapons (WeaponCore)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1931509062, Filename = '1931509062.sbm', Name = 'WeaponCore - Replace Vanilla Weapons' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1918681825, Filename = '1918681825.sbm', Name = 'WeaponCore - 2.4' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2754014019, Filename = '2754014019.sbm', Name = 'Scope Framework' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v2.2(8)' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2336089504, Filename = '2336089504.sbm', Name = 'Bot_spawner' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2024-01-14 19:33:50.117 - Thread: 1 -> Id = Steam:2596208372, Filename = '2596208372.sbm', Name = 'AiEnabled v1.7' 2024-01-14 19:33:50.117 - Thread: 1 -> List of used mods - END 2024-01-14 19:33:55.214 - Thread: 1 -> Loading behaviors 2024-01-14 19:33:55.214 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.214 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.215 - Thread: 1 -> Loading animations 2024-01-14 19:33:55.215 - Thread: 1 -> Loading animations 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.216 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.216 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.216 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.217 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.217 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.217 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.217 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.217 - Thread: 1 -> Loading agent definitions 2024-01-14 19:33:55.217 - Thread: 1 -> Loading character definitions 2024-01-14 19:33:55.220 - Thread: 1 -> Loading character definitions 2024-01-14 19:33:55.220 - Thread: 1 -> Loading components 2024-01-14 19:33:55.220 - Thread: 1 -> Loading components 2024-01-14 19:33:55.220 - Thread: 1 -> Loading configuration 2024-01-14 19:33:55.220 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.220 - Thread: 1 -> Loading Contract Types 2024-01-14 19:33:55.221 - Thread: 1 -> Loading gamepad controls 2024-01-14 19:33:55.221 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.221 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.221 - Thread: 1 -> Loading curve definitions 2024-01-14 19:33:55.221 - Thread: 1 -> Loading debris 2024-01-14 19:33:55.222 - Thread: 1 -> Loading environment items entries 2024-01-14 19:33:55.222 - Thread: 1 -> Loading decal global definitions 2024-01-14 19:33:55.222 - Thread: 1 -> Loading decal definitions 2024-01-14 19:33:55.222 - Thread: 1 -> Loading decal definitions 2024-01-14 19:33:55.222 - Thread: 1 -> Loading drone behaviors 2024-01-14 19:33:55.222 - Thread: 1 -> Loading edges 2024-01-14 19:33:55.222 - Thread: 1 -> Loading emissive color definitions 2024-01-14 19:33:55.222 - Thread: 1 -> Loading emissive color default states 2024-01-14 19:33:55.222 - Thread: 1 -> Loading animations 2024-01-14 19:33:55.222 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.228 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.229 - Thread: 1 -> Loading environment items entries 2024-01-14 19:33:55.229 - Thread: 1 -> Loading Faction Names 2024-01-14 19:33:55.229 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.229 - Thread: 1 -> Loading flare definitions 2024-01-14 19:33:55.231 - Thread: 1 -> Loading gas property definitions 2024-01-14 19:33:55.231 - Thread: 1 -> Loading event definitions 2024-01-14 19:33:55.231 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.243 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.243 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-14 19:33:55.246 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.246 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-14 19:33:55.246 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.246 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-14 19:33:55.246 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.246 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-14 19:33:55.246 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.246 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-14 19:33:55.246 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:33:55.246 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.249 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-14 19:33:55.249 - Thread: 1 -> Loading planet definition 2024-01-14 19:33:55.249 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.250 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.250 - Thread: 1 -> Loading physical material properties 2024-01-14 19:33:55.250 - Thread: 1 -> Loading pirate antennas 2024-01-14 19:33:55.251 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.251 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.251 - Thread: 1 -> Loading resource distribution groups 2024-01-14 19:33:55.251 - Thread: 1 -> Loading shadow textures definitions 2024-01-14 19:33:55.252 - Thread: 1 -> Loading ship sound groups 2024-01-14 19:33:55.252 - Thread: 1 -> Loading ship sound groups 2024-01-14 19:33:55.252 - Thread: 1 -> Loading sound categories 2024-01-14 19:33:55.252 - Thread: 1 -> Loading stat definitions 2024-01-14 19:33:55.252 - Thread: 1 -> Loading gamepad controls 2024-01-14 19:33:55.253 - Thread: 1 -> Loading grid creators 2024-01-14 19:33:55.253 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.253 - Thread: 1 -> Loading planet definition 2024-01-14 19:33:55.253 - Thread: 1 -> Loading voxel map storage definitions 2024-01-14 19:33:55.253 - Thread: 1 -> Loading voxel material definitions 2024-01-14 19:33:55.254 - Thread: 1 -> Loading voxel material definitions 2024-01-14 19:33:55.254 - Thread: 1 -> Loading voxel material definitions 2024-01-14 19:33:55.254 - Thread: 1 -> Loading voxel material definitions 2024-01-14 19:33:55.254 - Thread: 1 -> Loading Weather Effects 2024-01-14 19:33:55.270 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.271 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.274 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.274 - Thread: 1 -> Loading components 2024-01-14 19:33:55.275 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2024-01-14 19:33:55.275 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.275 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.276 - Thread: 1 -> Loading drone behaviors 2024-01-14 19:33:55.277 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.284 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.284 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.284 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.286 - Thread: 1 -> Loading event definitions 2024-01-14 19:33:55.286 - Thread: 1 -> Loading pirate antennas 2024-01-14 19:33:55.286 - Thread: 1 -> Loading pirate antennas 2024-01-14 19:33:55.287 - Thread: 1 -> Loading pirate antennas 2024-01-14 19:33:55.287 - Thread: 1 -> Loading sound categories 2024-01-14 19:33:55.287 - Thread: 1 -> Loading voxel map storage definitions 2024-01-14 19:33:55.291 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.292 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.292 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.292 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.293 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.293 - Thread: 1 -> Loading LCD texture categories 2024-01-14 19:33:55.295 - Thread: 1 -> Loading pirate antennas 2024-01-14 19:33:55.296 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.296 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.296 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.297 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.298 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.298 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.298 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/MERC-Hunter-Fleet TriggerA' 2024-01-14 19:33:55.298 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/MERC-Hunter-Fleet ActionA' 2024-01-14 19:33:55.298 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.298 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.298 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.299 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.299 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.299 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.299 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.300 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.301 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.301 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.302 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.302 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.302 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.303 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.303 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.303 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.309 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.309 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.309 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.309 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.310 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.311 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.311 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.311 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.311 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.311 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.312 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.313 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.314 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.314 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.314 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.314 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.315 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.316 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.317 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.318 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.319 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.320 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.321 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.322 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.322 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/TOC-SafeZone-StoreSafeZone' 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.323 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.324 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.324 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.324 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.325 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.326 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.326 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.326 - Thread: 1 -> Loading emissive color definitions 2024-01-14 19:33:55.326 - Thread: 1 -> Loading emissive color default states 2024-01-14 19:33:55.326 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.330 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.330 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.330 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.332 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.332 - Thread: 1 -> Loading components 2024-01-14 19:33:55.332 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2024-01-14 19:33:55.333 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2024-01-14 19:33:55.333 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2024-01-14 19:33:55.333 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.333 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.333 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.334 - Thread: 1 -> Loading gamepad controls 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.334 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.335 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.335 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.336 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.337 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.338 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.338 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.338 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.338 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.339 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.339 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.339 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.339 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.340 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.341 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.341 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.341 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.341 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.341 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.343 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.343 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.343 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.343 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.344 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.345 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.346 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.346 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.346 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.346 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.347 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.348 - Thread: 1 -> Loading environment definition 2024-01-14 19:33:55.351 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.351 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.356 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.358 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.358 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.362 - Thread: 1 -> Loading physical items 2024-01-14 19:33:55.368 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.368 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.368 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.368 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.368 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.369 - Thread: 1 -> Loading components 2024-01-14 19:33:55.369 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcReactorcomponent 2024-01-14 19:33:55.369 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/DenseSteelPlate 2024-01-14 19:33:55.369 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ArcFuel 2024-01-14 19:33:55.370 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.370 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.370 - Thread: 1 -> MOD_ERROR: Industrial Centrifuge Remastered 2024-01-14 19:33:55.370 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Data\BlueprintClasses_IndustrialCentrifuge.sbc 2024-01-14 19:33:55.370 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Textures\GUI\Icons\buttons\tool_highlight.dds 2024-01-14 19:33:55.372 - Thread: 1 -> MOD_ERROR: Industrial Centrifuge Remastered 2024-01-14 19:33:55.372 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Data\BlueprintClasses_IndustrialCentrifuge.sbc 2024-01-14 19:33:55.372 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Textures\GUI\Icons\buttons\tool_highlight.dds 2024-01-14 19:33:55.372 - Thread: 1 -> MOD_ERROR: Industrial Centrifuge Remastered 2024-01-14 19:33:55.372 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Data\BlueprintClasses_IndustrialCentrifuge.sbc 2024-01-14 19:33:55.372 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Textures\GUI\Icons\buttons\tool_highlight.dds 2024-01-14 19:33:55.372 - Thread: 1 -> MOD_ERROR: Industrial Centrifuge Remastered 2024-01-14 19:33:55.372 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Data\BlueprintClasses_IndustrialCentrifuge.sbc 2024-01-14 19:33:55.372 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2977756083\Textures\GUI\Icons\buttons\tool_highlight.dds 2024-01-14 19:33:55.372 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.372 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.375 - Thread: 1 -> Loading components 2024-01-14 19:33:55.375 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/WaterTankComponent 2024-01-14 19:33:55.376 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AlloyPlate 2024-01-14 19:33:55.377 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.377 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.378 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.379 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.382 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.384 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.384 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.385 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.385 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.385 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.385 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.393 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.393 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.395 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.395 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.395 - Thread: 1 -> Loading emissive color definitions 2024-01-14 19:33:55.395 - Thread: 1 -> Loading emissive color default states 2024-01-14 19:33:55.398 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.400 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.405 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.405 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.406 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.406 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.406 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2024-01-14 19:33:55.406 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.406 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.410 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.413 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.420 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.420 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.421 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.421 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.421 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.421 - Thread: 1 -> Loading components 2024-01-14 19:33:55.421 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/OPC_SecretTech 2024-01-14 19:33:55.421 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.421 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.421 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.422 - Thread: 1 -> Loading components 2024-01-14 19:33:55.422 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/OPC_Plushie 2024-01-14 19:33:55.426 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.434 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.438 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.471 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.471 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.471 - Thread: 1 -> Duplicate entry of 'VRage.Game.BlueprintClassEntry' 2024-01-14 19:33:55.471 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.476 - Thread: 1 -> Loading components 2024-01-14 19:33:55.476 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ElectromagnetAWE 2024-01-14 19:33:55.476 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MilitaryPlateAWE 2024-01-14 19:33:55.476 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SuperchargerAWE 2024-01-14 19:33:55.476 - Thread: 1 -> Loading emissive color definitions 2024-01-14 19:33:55.476 - Thread: 1 -> Loading emissive color default states 2024-01-14 19:33:55.476 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.478 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_LargeMissileTurret/ARYXSpartanTurret' 2024-01-14 19:33:55.478 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_LargeMissileTurret/ARYXMagnetarCannon' 2024-01-14 19:33:55.478 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_ConveyorSorter/ARYXGladiatorMissileLauncher' 2024-01-14 19:33:55.478 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.479 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_ResearchGroupDefinition/AWE_Plasmas_T2' 2024-01-14 19:33:55.479 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_ResearchGroupDefinition/AWE_Plasmas_T2' 2024-01-14 19:33:55.479 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.487 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.488 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.488 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.488 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.488 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.488 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.488 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.489 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.489 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.489 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.489 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.490 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.490 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.492 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.492 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.492 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.493 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.493 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.493 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.493 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.496 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.496 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.497 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.497 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.497 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.498 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.499 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.499 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.499 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.499 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.501 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.501 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.501 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.502 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.502 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.502 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.502 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.502 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.503 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.503 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.503 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.503 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.503 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_AmmoMagazine/Blank' 2024-01-14 19:33:55.503 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.503 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.504 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.504 - Thread: 1 -> Duplicate entry of 'XP1LaserTurret' 2024-01-14 19:33:55.504 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.504 - Thread: 1 -> MOD_ERROR: [Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8) 2024-01-14 19:33:55.504 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2024-01-14 19:33:55.504 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Textures\universalenergycharge.dds 2024-01-14 19:33:55.504 - Thread: 1 -> MOD_ERROR: [Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8) 2024-01-14 19:33:55.504 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2024-01-14 19:33:55.504 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Textures\universalenergycharge.dds 2024-01-14 19:33:55.504 - Thread: 1 -> MOD_ERROR: [Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8) 2024-01-14 19:33:55.504 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2024-01-14 19:33:55.505 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Textures\universalenergycharge.dds 2024-01-14 19:33:55.505 - Thread: 1 -> MOD_ERROR: [Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8) 2024-01-14 19:33:55.505 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2024-01-14 19:33:55.505 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Textures\universalenergycharge.dds 2024-01-14 19:33:55.505 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.505 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.509 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.509 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.509 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.510 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.511 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.511 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.511 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.512 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.513 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.513 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.513 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.515 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.516 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.516 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.517 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.517 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.518 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.521 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.521 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.522 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.523 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.523 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.523 - Thread: 1 -> Loading block positions 2024-01-14 19:33:55.523 - Thread: 1 -> Loading decal definitions 2024-01-14 19:33:55.523 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.524 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.526 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.527 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.531 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.532 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.543 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.543 - Thread: 1 -> Loading blueprint classes 2024-01-14 19:33:55.543 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.543 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.544 - Thread: 1 -> Overriding primary blueprint "(){3500x MyObjectBuilder_Ingot/Iron 1250x MyObjectBuilder_Ingot/Nickel 1200x MyObjectBuilder_Ingot/Uranium 10x MyObjectBuilder_Component/ALU_MilitaryCommodity_01}->{1x MyObjectBuilder_AmmoMagazine/heavyBallisticMissile1Ammo}" with primary blueprint "(){3500x MyObjectBuilder_Ingot/Iron 1250x MyObjectBuilder_Ingot/Nickel 1200x MyObjectBuilder_Ingot/Uranium 10x MyObjectBuilder_Component/ALU_MilitaryCommodity_01}->{1x MyObjectBuilder_AmmoMagazine/heavyBallisticMissile1Ammo}" 2024-01-14 19:33:55.544 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.545 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.546 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.546 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.548 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.550 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.550 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.551 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.551 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.551 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.552 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.552 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.552 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.552 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.553 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.553 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.554 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.554 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.555 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.556 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.556 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.557 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.557 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.558 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.558 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.559 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.562 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.562 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.563 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.565 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.565 - Thread: 1 -> Loading ammo definitions 2024-01-14 19:33:55.565 - Thread: 1 -> Loading ammo magazines 2024-01-14 19:33:55.565 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.565 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.576 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.578 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.579 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.579 - Thread: 1 -> Loading research groups definitions 2024-01-14 19:33:55.579 - Thread: 1 -> Loading research blocks definitions 2024-01-14 19:33:55.580 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2024-01-14 19:33:55.580 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2024-01-14 19:33:55.580 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.580 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.580 - Thread: 1 -> Loading components 2024-01-14 19:33:55.580 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2024-01-14 19:33:55.580 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.580 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.604 - Thread: 1 -> Loading behaviors 2024-01-14 19:33:55.604 - Thread: 1 -> Loading behaviors 2024-01-14 19:33:55.604 - Thread: 1 -> Loading behaviors 2024-01-14 19:33:55.606 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.607 - Thread: 1 -> Loading category classes 2024-01-14 19:33:55.607 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.607 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.607 - Thread: 1 -> Loading components 2024-01-14 19:33:55.607 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdminPlate 2024-01-14 19:33:55.607 - Thread: 1 -> Loading agent definitions 2024-01-14 19:33:55.608 - Thread: 1 -> Loading character definitions 2024-01-14 19:33:55.609 - Thread: 1 -> Loading agent definitions 2024-01-14 19:33:55.609 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.609 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.609 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.609 - Thread: 1 -> Loading animations 2024-01-14 19:33:55.610 - Thread: 1 -> Loading agent definitions 2024-01-14 19:33:55.611 - Thread: 1 -> Loading character definitions 2024-01-14 19:33:55.614 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.614 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.614 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.615 - Thread: 1 -> Loading stat definitions 2024-01-14 19:33:55.615 - Thread: 1 -> Loading animations 2024-01-14 19:33:55.616 - Thread: 1 -> Loading agent definitions 2024-01-14 19:33:55.616 - Thread: 1 -> Loading character definitions 2024-01-14 19:33:55.623 - Thread: 1 -> Loading container types 2024-01-14 19:33:55.624 - Thread: 1 -> Loading entity components 2024-01-14 19:33:55.624 - Thread: 1 -> Loading component containers 2024-01-14 19:33:55.625 - Thread: 1 -> Loading stat definitions 2024-01-14 19:33:55.628 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.634 - Thread: 1 -> Loading sound definitions 2024-01-14 19:33:55.639 - Thread: 1 -> Loading blueprint class entries 2024-01-14 19:33:55.639 - Thread: 1 -> Loading blueprints 2024-01-14 19:33:55.640 - Thread: 1 -> Loading components 2024-01-14 19:33:55.640 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CombatBotMaterial 2024-01-14 19:33:55.640 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CrewBotMaterial 2024-01-14 19:33:55.641 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_RepairBotMaterial 2024-01-14 19:33:55.641 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_ScavengerBotMaterial 2024-01-14 19:33:55.641 - Thread: 1 -> Loading factions 2024-01-14 19:33:55.645 - Thread: 1 -> Loading transparent material properties 2024-01-14 19:33:55.668 - Thread: 1 -> Audio effects definitions 2024-01-14 19:33:55.668 - Thread: 1 -> Loading environment items definitions 2024-01-14 19:33:55.669 - Thread: 1 -> Loading environment items definitions 2024-01-14 19:33:55.669 - Thread: 1 -> Loading physical material properties 2024-01-14 19:33:55.670 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.742 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.743 - Thread: 1 -> Loading environment item definitions 2024-01-14 19:33:55.744 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.746 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.748 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.748 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.765 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.765 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.765 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.766 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.766 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.767 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.767 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.767 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.767 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.768 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.769 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.769 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.783 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.783 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.783 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_WeaponDefinition/OPC_WDefStub' 2024-01-14 19:33:55.783 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.797 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.797 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.801 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.801 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.818 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.820 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.821 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.822 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: EnergyBauble / RandomTimer 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Vertical_Sprite 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / 45_Degree_Sprite 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Front_Facing_Sprite 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / -45_Degree_Sprite 2024-01-14 19:33:55.822 - Thread: 1 -> CPU Particles are not supported anymore: recoil_Flash / Glow 2024-01-14 19:33:55.822 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.823 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.823 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.823 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.823 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.823 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.824 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.824 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.824 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.824 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.825 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.825 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.840 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.841 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.841 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.841 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.841 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.841 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.842 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.842 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.842 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.842 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.842 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.844 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.845 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.845 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.845 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.845 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.845 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.846 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.848 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.848 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.848 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.850 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.851 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.852 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.852 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.852 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.853 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.853 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.853 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.853 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.853 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.857 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.857 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.859 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.862 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.862 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.862 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.862 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.862 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.863 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.864 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.864 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.864 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.864 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.865 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.865 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.865 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.865 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.865 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.866 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.867 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.868 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.868 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.868 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.868 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.869 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.869 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.869 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.869 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.869 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.870 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.870 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.870 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.870 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.876 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.877 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.880 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.881 - Thread: 1 -> Loading weapon definitions 2024-01-14 19:33:55.886 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.892 - Thread: 1 -> Loading particle effect definitions 2024-01-14 19:33:55.894 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.903 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.903 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.905 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.905 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.906 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.906 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.907 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.907 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.908 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.908 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.910 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.910 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.911 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.912 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.912 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.913 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.923 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.924 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.925 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.926 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.927 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.928 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.929 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.930 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.930 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.932 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.932 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.934 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.934 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.935 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.935 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.936 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.937 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.938 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.939 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.942 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.944 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.945 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.946 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.947 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.948 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.949 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.949 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.951 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.953 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.955 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.955 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.959 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.959 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.961 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.962 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.964 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.965 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.968 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.968 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.971 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.971 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.979 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.980 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.983 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.983 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.986 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.987 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.989 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.989 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.992 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.993 - Thread: 1 -> Created block definitions 2024-01-14 19:33:55.998 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:55.999 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.002 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.003 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.006 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.007 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.014 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.016 - Thread: 1 -> Created definition for: Sensor 2024-01-14 19:33:56.016 - Thread: 1 -> Created definition for: Sensor 2024-01-14 19:33:56.017 - Thread: 1 -> Created definition for: Warhead 2024-01-14 19:33:56.018 - Thread: 1 -> Created definition for: Warhead 2024-01-14 19:33:56.018 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-01-14 19:33:56.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-01-14 19:33:56.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-01-14 19:33:56.018 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-01-14 19:33:56.018 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.019 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2024-01-14 19:33:56.021 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2024-01-14 19:33:56.021 - Thread: 1 -> Created definition for: Piloted Flight Seat 2024-01-14 19:33:56.022 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-01-14 19:33:56.023 - Thread: 1 -> Created definition for: Piloted Cockpit 2024-01-14 19:33:56.023 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2024-01-14 19:33:56.023 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2024-01-14 19:33:56.024 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2024-01-14 19:33:56.027 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.029 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Sniper 2024-01-14 19:33:56.029 - Thread: 1 -> Created definition for: Corruption Rocket Launcher Barrage 2024-01-14 19:33:56.030 - Thread: 1 -> Created definition for: Corruption Scatter Cannon 2024-01-14 19:33:56.032 - Thread: 1 -> Created definition for: Corruption Large Scatter-Cannon Turret 2024-01-14 19:33:56.033 - Thread: 1 -> Created definition for: Corrupt Seeker Missile 2024-01-14 19:33:56.034 - Thread: 1 -> Created definition for: Battery 2024-01-14 19:33:56.034 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/CorruptionLargeScatterCannonTurret 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Sniper 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Corruption-SmallMissileLauncher-Barrage 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/Corruption-SmallScatterCannon 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/CorruptSeekerMissile 2024-01-14 19:33:56.034 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/CorruptDummyBattery 2024-01-14 19:33:56.044 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.046 - Thread: 1 -> Created definition for: Disposable Beacon 2024-01-14 19:33:56.047 - Thread: 1 -> Created definition for: Disposable Beacon 2024-01-14 19:33:56.047 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.047 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.047 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.049 - Thread: 1 -> Created definition for: Shipyard Terminal 2024-01-14 19:33:56.049 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-01-14 19:33:56.051 - Thread: 1 -> Created definition for: Research Terminal 2024-01-14 19:33:56.051 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.051 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.052 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2024-01-14 19:33:56.053 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2024-01-14 19:33:56.054 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2024-01-14 19:33:56.061 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2024-01-14 19:33:56.062 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2024-01-14 19:33:56.062 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.062 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.064 - Thread: 1 -> Created definition for: Suit Upgrade Station 2024-01-14 19:33:56.064 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.064 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.065 - Thread: 1 -> Created definition for: NPC Small Battery 2024-01-14 19:33:56.065 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.065 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.066 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-01-14 19:33:56.067 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-01-14 19:33:56.069 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2024-01-14 19:33:56.070 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2024-01-14 19:33:56.070 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.070 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.071 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-01-14 19:33:56.073 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-01-14 19:33:56.074 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2024-01-14 19:33:56.075 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2024-01-14 19:33:56.075 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.075 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.077 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-01-14 19:33:56.078 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-01-14 19:33:56.079 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2024-01-14 19:33:56.080 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2024-01-14 19:33:56.080 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.080 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.081 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-01-14 19:33:56.083 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-01-14 19:33:56.084 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-01-14 19:33:56.085 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-01-14 19:33:56.085 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.085 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.086 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.087 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-01-14 19:33:56.088 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-01-14 19:33:56.089 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2024-01-14 19:33:56.091 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2024-01-14 19:33:56.092 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-01-14 19:33:56.094 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-01-14 19:33:56.095 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2024-01-14 19:33:56.096 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2024-01-14 19:33:56.096 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.096 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.098 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-01-14 19:33:56.099 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-01-14 19:33:56.100 - Thread: 1 -> Created definition for: NPC Ion Thruster 2024-01-14 19:33:56.102 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2024-01-14 19:33:56.102 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.102 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.103 - Thread: 1 -> Created definition for: AI Control Module 2024-01-14 19:33:56.104 - Thread: 1 -> Created definition for: AI Control Module 2024-01-14 19:33:56.104 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-01-14 19:33:56.104 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.106 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-01-14 19:33:56.107 - Thread: 1 -> Created definition for: Energy Suppression Field 2024-01-14 19:33:56.108 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-01-14 19:33:56.108 - Thread: 1 -> Created definition for: Personnel Suppression Field 2024-01-14 19:33:56.109 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-01-14 19:33:56.109 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2024-01-14 19:33:56.110 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-01-14 19:33:56.110 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2024-01-14 19:33:56.111 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-01-14 19:33:56.111 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2024-01-14 19:33:56.112 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-01-14 19:33:56.112 - Thread: 1 -> Created definition for: Drill Suppression Field 2024-01-14 19:33:56.112 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-01-14 19:33:56.112 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.114 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-01-14 19:33:56.115 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-01-14 19:33:56.116 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2024-01-14 19:33:56.118 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2024-01-14 19:33:56.119 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2024-01-14 19:33:56.120 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2024-01-14 19:33:56.120 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-01-14 19:33:56.122 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2024-01-14 19:33:56.122 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-01-14 19:33:56.123 - Thread: 1 -> Created definition for: Proprietary Space Ball 2024-01-14 19:33:56.123 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-01-14 19:33:56.124 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-01-14 19:33:56.124 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2024-01-14 19:33:56.125 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2024-01-14 19:33:56.126 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-01-14 19:33:56.127 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2024-01-14 19:33:56.129 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2024-01-14 19:33:56.129 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-01-14 19:33:56.129 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.131 - Thread: 1 -> Created definition for: Npc Interior Turret 2024-01-14 19:33:56.131 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-01-14 19:33:56.131 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.133 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-01-14 19:33:56.134 - Thread: 1 -> Created definition for: Npc Turret Control Block 2024-01-14 19:33:56.134 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/MES-Blocks-ShipyardTerminal 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-SuitUpgradeStation 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/MES-Blocks-ResearchTerminal 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2024-01-14 19:33:56.134 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2024-01-14 19:33:56.141 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.142 - Thread: 1 -> Created definition for: Drill 2024-01-14 19:33:56.144 - Thread: 1 -> Created definition for: Drill 2024-01-14 19:33:56.145 - Thread: 1 -> Created definition for: Grinder 2024-01-14 19:33:56.146 - Thread: 1 -> Created definition for: Grinder 2024-01-14 19:33:56.147 - Thread: 1 -> Created definition for: Welder 2024-01-14 19:33:56.148 - Thread: 1 -> Created definition for: Welder 2024-01-14 19:33:56.150 - Thread: 1 -> Created definition for: Ore Detector 2024-01-14 19:33:56.151 - Thread: 1 -> Created definition for: Ore Detector 2024-01-14 19:33:56.151 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeBlockDrill 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LargeShipGrinder 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LargeShipWelder 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LargeOreDetector 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrill 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallShipGrinder 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallShipWelder 2024-01-14 19:33:56.151 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/SmallBlockOreDetector 2024-01-14 19:33:56.153 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.155 - Thread: 1 -> Created definition for: 2024-01-14 19:33:56.155 - Thread: 1 -> Created definition for: 2024-01-14 19:33:56.155 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ScopeCamera 2024-01-14 19:33:56.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/ScopeCameraPreciseAutomaticRifleItem 2024-01-14 19:33:56.157 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.159 - Thread: 1 -> Created definition for: Stock Arc Reactor 2024-01-14 19:33:56.159 - Thread: 1 -> Created definition for: X2 Arc Reactor 2024-01-14 19:33:56.160 - Thread: 1 -> Created definition for: X3 Arc Reactor 2024-01-14 19:33:56.162 - Thread: 1 -> Created definition for: X4 Arc Reactor 2024-01-14 19:33:56.163 - Thread: 1 -> Created definition for: X5 Arc Reactor 2024-01-14 19:33:56.163 - Thread: 1 -> Created definition for: X6 Arc Reactor 2024-01-14 19:33:56.164 - Thread: 1 -> Created definition for: X7 Arc Reactor 2024-01-14 19:33:56.164 - Thread: 1 -> Created definition for: X8 Arc Reactor 2024-01-14 19:33:56.165 - Thread: 1 -> Created definition for: X9 Arc Reactor 2024-01-14 19:33:56.165 - Thread: 1 -> Created definition for: X10 Arc Reactor 2024-01-14 19:33:56.166 - Thread: 1 -> Created definition for: X12 Arc Reactor 2024-01-14 19:33:56.166 - Thread: 1 -> Created definition for: X14 Arc Reactor 2024-01-14 19:33:56.167 - Thread: 1 -> Created definition for: X16 Arc Reactor 2024-01-14 19:33:56.167 - Thread: 1 -> Created definition for: X18 Arc Reactor 2024-01-14 19:33:56.168 - Thread: 1 -> Created definition for: X20 Arc Reactor 2024-01-14 19:33:56.168 - Thread: 1 -> Created definition for: X50 Arc Reactor 2024-01-14 19:33:56.169 - Thread: 1 -> Created definition for: X100 Arc Reactor 2024-01-14 19:33:56.169 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactor 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx2power 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx3power 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx4power 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx5power 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx6power 2024-01-14 19:33:56.169 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx7power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx8power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx9power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx10power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx12power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx14power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx16power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx18power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx50power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx100power 2024-01-14 19:33:56.170 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.171 - Thread: 1 -> Created definition for: Stock Arc Reactor 2024-01-14 19:33:56.172 - Thread: 1 -> Created definition for: X2 Arc Reactor 2024-01-14 19:33:56.172 - Thread: 1 -> Created definition for: X3 Arc Reactor 2024-01-14 19:33:56.173 - Thread: 1 -> Created definition for: X4 Arc Reactor 2024-01-14 19:33:56.173 - Thread: 1 -> Created definition for: X5 Arc Reactor 2024-01-14 19:33:56.173 - Thread: 1 -> Created definition for: X6 Arc Reactor 2024-01-14 19:33:56.174 - Thread: 1 -> Created definition for: X7 Arc Reactor 2024-01-14 19:33:56.174 - Thread: 1 -> Created definition for: X8 Arc Reactor 2024-01-14 19:33:56.175 - Thread: 1 -> Created definition for: X9 Arc Reactor 2024-01-14 19:33:56.175 - Thread: 1 -> Created definition for: X10 Arc Reactor 2024-01-14 19:33:56.176 - Thread: 1 -> Created definition for: X12 Arc Reactor 2024-01-14 19:33:56.176 - Thread: 1 -> Created definition for: X14 Arc Reactor 2024-01-14 19:33:56.177 - Thread: 1 -> Created definition for: X16 Arc Reactor 2024-01-14 19:33:56.177 - Thread: 1 -> Created definition for: X18 Arc Reactor 2024-01-14 19:33:56.177 - Thread: 1 -> Created definition for: X20 Arc Reactor 2024-01-14 19:33:56.178 - Thread: 1 -> Created definition for: X50 Arc Reactor 2024-01-14 19:33:56.178 - Thread: 1 -> Created definition for: X100 Arc Reactor 2024-01-14 19:33:56.178 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactor 2024-01-14 19:33:56.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx2power 2024-01-14 19:33:56.178 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx3power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx4power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx5power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx6power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx7power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx8power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx9power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx10power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx12power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx14power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx16power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx18power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx20power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx50power 2024-01-14 19:33:56.179 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeArcReactorx100power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactor 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx2power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx3power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx4power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx5power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx6power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx7power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx8power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx9power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx10power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx12power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx14power 2024-01-14 19:33:56.180 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx16power 2024-01-14 19:33:56.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx18power 2024-01-14 19:33:56.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx20power 2024-01-14 19:33:56.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx50power 2024-01-14 19:33:56.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeArcReactorx100power 2024-01-14 19:33:56.183 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.184 - Thread: 1 -> Created definition for: Industrial Centrifuge 2024-01-14 19:33:56.184 - Thread: 1 -> Created definition for: High Performance Centrifuge 2024-01-14 19:33:56.184 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/IndustrialCentrifuge 2024-01-14 19:33:56.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/HighPerformanceCentrifuge 2024-01-14 19:33:56.187 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.188 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_01 2024-01-14 19:33:56.188 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_02 2024-01-14 19:33:56.193 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_03 2024-01-14 19:33:56.193 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_04 2024-01-14 19:33:56.194 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_05 2024-01-14 19:33:56.194 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_06 2024-01-14 19:33:56.194 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_07 2024-01-14 19:33:56.195 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_08 2024-01-14 19:33:56.195 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_09 2024-01-14 19:33:56.195 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_10 2024-01-14 19:33:56.196 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_11 2024-01-14 19:33:56.196 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_12 2024-01-14 19:33:56.197 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_13 2024-01-14 19:33:56.197 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_14 2024-01-14 19:33:56.197 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_15 2024-01-14 19:33:56.198 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_16 2024-01-14 19:33:56.198 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_17 2024-01-14 19:33:56.198 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_18 2024-01-14 19:33:56.199 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_19 2024-01-14 19:33:56.199 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_20 2024-01-14 19:33:56.200 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_21 2024-01-14 19:33:56.200 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_22 2024-01-14 19:33:56.200 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_23 2024-01-14 19:33:56.201 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_24 2024-01-14 19:33:56.201 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_25 2024-01-14 19:33:56.202 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_Forcefield_Corner 2024-01-14 19:33:56.203 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_ForcefieldEndpoint 2024-01-14 19:33:56.204 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_ForcefieldPassage 2024-01-14 19:33:56.204 - Thread: 1 -> Created definition for: DisplayName_Ace_HangarDoor_ForcefieldPair 2024-01-14 19:33:56.204 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_01 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_02 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_03 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_04 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_05 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_06 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_07 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_08 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_09 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_10 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_11 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_12 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_13 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_14 2024-01-14 19:33:56.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_15 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_16 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_17 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_18 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_19 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_20 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_21 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_22 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_23 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_24 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_25 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_Corner 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_Endpoint 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_Passage 2024-01-14 19:33:56.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Ace_HangarDoor_Forcefield_Pair 2024-01-14 19:33:56.209 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.209 - Thread: 1 -> Created definition for: Large Nuclear Reactor MKII 2024-01-14 19:33:56.210 - Thread: 1 -> Created definition for: Compact Nuclear Reactor MKII 2024-01-14 19:33:56.211 - Thread: 1 -> Created definition for: Primary V1 Power Core 2024-01-14 19:33:56.212 - Thread: 1 -> Created definition for: V2 Compact Power Core 2024-01-14 19:33:56.213 - Thread: 1 -> Created definition for: V3 Mini Power Core 2024-01-14 19:33:56.213 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LG_Main_Reactor_MKII 2024-01-14 19:33:56.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Power_Core 2024-01-14 19:33:56.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Small_Power_Core 2024-01-14 19:33:56.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SG_Main_Reactor_MKII 2024-01-14 19:33:56.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SG_Mini_Power_Core 2024-01-14 19:33:56.215 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.216 - Thread: 1 -> Created definition for: Upgradable O2/H2 Generator 2024-01-14 19:33:56.218 - Thread: 1 -> Created definition for: Airtight Speed Module 2024-01-14 19:33:56.219 - Thread: 1 -> Created definition for: Airtight Effectiveness Module 2024-01-14 19:33:56.220 - Thread: 1 -> Created definition for: Airtight Power Efficiency Module 2024-01-14 19:33:56.220 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/MA_O2 2024-01-14 19:33:56.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_at_upgrade_productivity 2024-01-14 19:33:56.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_at_upgrade_effectiveness 2024-01-14 19:33:56.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/MA_at_upgrade_energy 2024-01-14 19:33:56.224 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.225 - Thread: 1 -> Created definition for: Azimuth Battery 2024-01-14 19:33:56.226 - Thread: 1 -> Created definition for: Azimuth Battery 2024-01-14 19:33:56.226 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2024-01-14 19:33:56.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2024-01-14 19:33:56.226 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.227 - Thread: 1 -> Created definition for: Azimuth Reactor 2024-01-14 19:33:56.228 - Thread: 1 -> Created definition for: Azimuth Reactor 2024-01-14 19:33:56.228 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2024-01-14 19:33:56.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2024-01-14 19:33:56.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2024-01-14 19:33:56.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2024-01-14 19:33:56.228 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.229 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor 2024-01-14 19:33:56.230 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor 2024-01-14 19:33:56.231 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point 2024-01-14 19:33:56.233 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 2 Point 2024-01-14 19:33:56.233 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point 2024-01-14 19:33:56.234 - Thread: 1 -> Created definition for: Azimuth Fusion Reactor Tiny 6 Point 2024-01-14 19:33:56.234 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2024-01-14 19:33:56.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall 2024-01-14 19:33:56.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny 2024-01-14 19:33:56.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull 2024-01-14 19:33:56.235 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.235 - Thread: 1 -> Created definition for: Azimuth V8 Engine 2024-01-14 19:33:56.236 - Thread: 1 -> Created definition for: Azimuth V8 Engine Turbo 2024-01-14 19:33:56.236 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatteryLarge 2024-01-14 19:33:56.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorlarge 2024-01-14 19:33:56.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorlarge 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeAzFusionreactortiny 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFullLarge 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/AzBatterySmall 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/Azreactorsmall 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactorsmall 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortiny 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/AzFusionreactortinyFull 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8Engine 2024-01-14 19:33:56.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/V8EngineTurbo 2024-01-14 19:33:56.239 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.240 - Thread: 1 -> Created definition for: Rotary Airlock Door 2024-01-14 19:33:56.241 - Thread: 1 -> Created definition for: Rotary Airlock Door 2024-01-14 19:33:56.241 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2024-01-14 19:33:56.242 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2024-01-14 19:33:56.242 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2024-01-14 19:33:56.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2024-01-14 19:33:56.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2024-01-14 19:33:56.242 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2024-01-14 19:33:56.244 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.245 - Thread: 1 -> Created definition for: Fighter Gunner Cockpit 2024-01-14 19:33:56.245 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.245 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MA_FGC_SiloController 2024-01-14 19:33:56.247 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.248 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.248 - Thread: 1 -> Created definition for: OPC_STR50_Clean_DisplayName_LID 2024-01-14 19:33:56.248 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.248 - Thread: 1 -> Created definition for: OPC_STR50_Flat_DisplayName_LID 2024-01-14 19:33:56.249 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.249 - Thread: 1 -> Created definition for: OPC_STR50_Slope30_1_DisplayName_LID 2024-01-14 19:33:56.250 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.250 - Thread: 1 -> Created definition for: OPC_STR50_Slope30_2_DisplayName_LID 2024-01-14 19:33:56.254 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.254 - Thread: 1 -> Created definition for: OPC_STR50_Slope30_3_DisplayName_LID 2024-01-14 19:33:56.255 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.255 - Thread: 1 -> Created definition for: OPC_STR100_Clean_DisplayName_LID 2024-01-14 19:33:56.255 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.255 - Thread: 1 -> Created definition for: OPC_STR100_Flat_DisplayName_LID 2024-01-14 19:33:56.256 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.256 - Thread: 1 -> Created definition for: OPC_STR100_Slope30_1_DisplayName_LID 2024-01-14 19:33:56.256 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.256 - Thread: 1 -> Created definition for: OPC_STR100_Slope30_2_DisplayName_LID 2024-01-14 19:33:56.257 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.257 - Thread: 1 -> Created definition for: OPC_STR100_Slope30_3_DisplayName_LID 2024-01-14 19:33:56.258 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.258 - Thread: 1 -> Created definition for: OPC_STR100_Slope45_1_DisplayName_LID 2024-01-14 19:33:56.258 - Thread: 1 -> Could not find any sound for 'OPCThrusterS1' 2024-01-14 19:33:56.258 - Thread: 1 -> Created definition for: OPC_STR100_Slope45_2_DisplayName_LID 2024-01-14 19:33:56.259 - Thread: 1 -> Could not find any sound for 'OPCThrusterS2' 2024-01-14 19:33:56.259 - Thread: 1 -> Created definition for: OPC_STR200_Clean_DisplayName_LID 2024-01-14 19:33:56.260 - Thread: 1 -> Could not find any sound for 'OPCThrusterS2' 2024-01-14 19:33:56.260 - Thread: 1 -> Created definition for: OPC_STR300_Clean_DisplayName_LID 2024-01-14 19:33:56.260 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.260 - Thread: 1 -> Created definition for: OPC_STR350_Clean_DisplayName_LID 2024-01-14 19:33:56.261 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.261 - Thread: 1 -> Created definition for: OPC_STR350_Flat_DisplayName_LID 2024-01-14 19:33:56.261 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.261 - Thread: 1 -> Created definition for: OPC_STR350_Slope30_1_DisplayName_LID 2024-01-14 19:33:56.262 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.262 - Thread: 1 -> Created definition for: OPC_STR350_Slope30_2_DisplayName_LID 2024-01-14 19:33:56.262 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.262 - Thread: 1 -> Created definition for: OPC_STR350_Slope30_3_DisplayName_LID 2024-01-14 19:33:56.263 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.263 - Thread: 1 -> Created definition for: OPC_STR400_Clean_DisplayName_LID 2024-01-14 19:33:56.264 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.264 - Thread: 1 -> Created definition for: OPC_STR400_Flat_DisplayName_LID 2024-01-14 19:33:56.264 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.264 - Thread: 1 -> Created definition for: OPC_STR400_Slope30_1_DisplayName_LID 2024-01-14 19:33:56.265 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.265 - Thread: 1 -> Created definition for: OPC_STR400_Slope30_2_DisplayName_LID 2024-01-14 19:33:56.265 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.265 - Thread: 1 -> Created definition for: OPC_STR400_Slope30_3_DisplayName_LID 2024-01-14 19:33:56.266 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.266 - Thread: 1 -> Created definition for: OPC_STR400_Slope45_1_DisplayName_LID 2024-01-14 19:33:56.266 - Thread: 1 -> Could not find any sound for 'OPCThrusterS3' 2024-01-14 19:33:56.266 - Thread: 1 -> Created definition for: OPC_STR400_Slope45_2_DisplayName_LID 2024-01-14 19:33:56.267 - Thread: 1 -> Could not find any sound for 'OPCThrusterS4' 2024-01-14 19:33:56.267 - Thread: 1 -> Created definition for: OPC_STR500_Clean_DisplayName_LID 2024-01-14 19:33:56.268 - Thread: 1 -> Could not find any sound for 'OPCThrusterS4' 2024-01-14 19:33:56.268 - Thread: 1 -> Created definition for: OPC_STR550_Clean_DisplayName_LID 2024-01-14 19:33:56.268 - Thread: 1 -> Could not find any sound for 'OPCThrusterS4' 2024-01-14 19:33:56.268 - Thread: 1 -> Created definition for: OPC_STR550_Flat_DisplayName_LID 2024-01-14 19:33:56.269 - Thread: 1 -> Could not find any sound for 'OPCThrusterS4' 2024-01-14 19:33:56.269 - Thread: 1 -> Created definition for: OPC_STR600_Clean_DisplayName_LID 2024-01-14 19:33:56.270 - Thread: 1 -> Created definition for: OPC_TRSX_DisplayName_LID 2024-01-14 19:33:56.271 - Thread: 1 -> Created definition for: OPC_TRSX_DisplayName_LID 2024-01-14 19:33:56.272 - Thread: 1 -> Created definition for: OPC_TRSS_DisplayName_LID 2024-01-14 19:33:56.273 - Thread: 1 -> Created definition for: OPC_TRSS_DisplayName_LID 2024-01-14 19:33:56.273 - Thread: 1 -> Created definition for: OPC_TRSM_DisplayName_LID 2024-01-14 19:33:56.274 - Thread: 1 -> Created definition for: OPC_TRSM_DisplayName_LID 2024-01-14 19:33:56.274 - Thread: 1 -> Created definition for: OPC_QSRX_DisplayName_LID 2024-01-14 19:33:56.275 - Thread: 1 -> Created definition for: OPC_QSRX_DisplayName_LID 2024-01-14 19:33:56.275 - Thread: 1 -> Created definition for: OPC_QSRS_DisplayName_LID 2024-01-14 19:33:56.276 - Thread: 1 -> Created definition for: OPC_QSRS_DisplayName_LID 2024-01-14 19:33:56.276 - Thread: 1 -> Created definition for: OPC_QSRM_DisplayName_LID 2024-01-14 19:33:56.277 - Thread: 1 -> Created definition for: OPC_QSRM_DisplayName_LID 2024-01-14 19:33:56.277 - Thread: 1 -> Created definition for: OPC_URSX_DisplayName_LID 2024-01-14 19:33:56.278 - Thread: 1 -> Created definition for: OPC_URSX_DisplayName_LID 2024-01-14 19:33:56.278 - Thread: 1 -> Created definition for: OPC_URSS_DisplayName_LID 2024-01-14 19:33:56.279 - Thread: 1 -> Created definition for: OPC_URSS_DisplayName_LID 2024-01-14 19:33:56.279 - Thread: 1 -> Created definition for: OPC_URSM_DisplayName_LID 2024-01-14 19:33:56.280 - Thread: 1 -> Created definition for: OPC_URSM_DisplayName_LID 2024-01-14 19:33:56.280 - Thread: 1 -> Created definition for: OPC_PNXX_DisplayName_LID 2024-01-14 19:33:56.281 - Thread: 1 -> Created definition for: OPC_PNXX_DisplayName_LID 2024-01-14 19:33:56.281 - Thread: 1 -> Created definition for: OPC_PNXS_DisplayName_LID 2024-01-14 19:33:56.281 - Thread: 1 -> Created definition for: OPC_PNXS_DisplayName_LID 2024-01-14 19:33:56.282 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR350_Clean 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR350_Flat 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR350_Slope30_1 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR350_Slope30_2 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR350_Slope30_3 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Clean 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Flat 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Slope30_1 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Slope30_2 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Slope30_3 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Slope45_1 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR400_Slope45_2 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR500_Clean 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR550_Clean 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR550_Flat 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR600_Clean 2024-01-14 19:33:56.282 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR50_Clean 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR50_Flat 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR50_Slope30_1 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR50_Slope30_2 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR50_Slope30_3 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Clean 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Flat 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Slope30_1 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Slope30_2 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Slope30_3 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Slope45_1 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR100_Slope45_2 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR200_Clean 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/STR300_Clean 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallTRSXShortSuspension2x2 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockTRSXSuspensionWheel 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallTRSSShortSuspension2x2 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockTRSSSuspensionWheel 2024-01-14 19:33:56.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallTRSMShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockTRSMSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallQSRXShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockQSRXSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallQSRSShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockQSRSSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallQSRMShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockQSRMSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallURSXShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockURSXSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallURSSShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockURSSSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallURSMShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockURSMSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallPNXXShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockPNXXSuspensionWheel 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallPNXSShortSuspension2x2 2024-01-14 19:33:56.284 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallBlockPNXSSuspensionWheel 2024-01-14 19:33:56.286 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.287 - Thread: 1 -> Created definition for: OPC_TER302L_DisplayName_LID 2024-01-14 19:33:56.288 - Thread: 1 -> Created definition for: OPC_TEC401L_DisplayName_LID 2024-01-14 19:33:56.289 - Thread: 1 -> Created definition for: OPC_TER102L_DisplayName_LID 2024-01-14 19:33:56.289 - Thread: 1 -> Created definition for: OPC_TER102L_DisplayName_LID 2024-01-14 19:33:56.290 - Thread: 1 -> Created definition for: OPC_FEC201S_DisplayName_LID 2024-01-14 19:33:56.291 - Thread: 1 -> Created definition for: OPC_FEC401L_DisplayName_LID 2024-01-14 19:33:56.291 - Thread: 1 -> Created definition for: OPC_LM036_DisplayName_LID 2024-01-14 19:33:56.292 - Thread: 1 -> Created definition for: OPC_LM012S_DisplayName_LID 2024-01-14 19:33:56.293 - Thread: 1 -> Created definition for: OPC_LM012BS_DisplayName_LID 2024-01-14 19:33:56.294 - Thread: 1 -> Created definition for: OPC_LM112L_DisplayName_LID 2024-01-14 19:33:56.295 - Thread: 1 -> Created definition for: OPC_LM303L_DisplayName_LID 2024-01-14 19:33:56.298 - Thread: 1 -> Created definition for: OPC_LM301L_DisplayName_LID 2024-01-14 19:33:56.299 - Thread: 1 -> Created definition for: OPC_LM104L_DisplayName_LID 2024-01-14 19:33:56.300 - Thread: 1 -> Created definition for: OPC_LM110L_DisplayName_LID 2024-01-14 19:33:56.301 - Thread: 1 -> Created definition for: OPC_LM208_DisplayName_LID 2024-01-14 19:33:56.301 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER302_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TEC401_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC401_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM036_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM112_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM303_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM208_L 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102_S 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC201_S 2024-01-14 19:33:56.301 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM012_S 2024-01-14 19:33:56.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM012B_S 2024-01-14 19:33:56.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM301_S 2024-01-14 19:33:56.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM104_S 2024-01-14 19:33:56.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM110_S 2024-01-14 19:33:56.302 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.302 - Thread: 1 -> Created definition for: OPC_TER302LC_DisplayName_LID 2024-01-14 19:33:56.303 - Thread: 1 -> Created definition for: OPC_TEC401LC_DisplayName_LID 2024-01-14 19:33:56.304 - Thread: 1 -> Created definition for: OPC_TER102LC_DisplayName_LID 2024-01-14 19:33:56.304 - Thread: 1 -> Created definition for: OPC_TER102LC_DisplayName_LID 2024-01-14 19:33:56.305 - Thread: 1 -> Created definition for: OPC_FEC201SC_DisplayName_LID 2024-01-14 19:33:56.306 - Thread: 1 -> Created definition for: OPC_FEC401L_DisplayName_LID 2024-01-14 19:33:56.306 - Thread: 1 -> Created definition for: OPC_LM112L_DisplayName_LID 2024-01-14 19:33:56.307 - Thread: 1 -> Created definition for: OPC_LM110LC_DisplayName_LID 2024-01-14 19:33:56.308 - Thread: 1 -> Created definition for: OPC_LM012S_DisplayName_LID 2024-01-14 19:33:56.308 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER302_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TEC401_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC401_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM036_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM112_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM303_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM208_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER302C_L 2024-01-14 19:33:56.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TEC401C_L 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102C_L 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC401C_L 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM112C_L 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC201_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM012_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM012B_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM301_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LM104_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM110_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TER102C_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FEC201C_S 2024-01-14 19:33:56.309 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM110C_S 2024-01-14 19:33:56.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LM012C_S 2024-01-14 19:33:56.312 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.313 - Thread: 1 -> Created definition for: OPC_FBC101S_DisplayName_LID 2024-01-14 19:33:56.313 - Thread: 1 -> Created definition for: OPC_FBG101S_DisplayName_LID 2024-01-14 19:33:56.314 - Thread: 1 -> Created definition for: OPC_FBR101S_DisplayName_LID 2024-01-14 19:33:56.315 - Thread: 1 -> Created definition for: OPC_TBC101L_DisplayName_LID 2024-01-14 19:33:56.315 - Thread: 1 -> Created definition for: OPC_TBC101L_DisplayName_LID 2024-01-14 19:33:56.316 - Thread: 1 -> Created definition for: OPC_TBC202L_DisplayName_LID 2024-01-14 19:33:56.317 - Thread: 1 -> Created definition for: OPC_TBC404L_DisplayName_LID 2024-01-14 19:33:56.318 - Thread: 1 -> Created definition for: OPC_TBR202L_DisplayName_LID 2024-01-14 19:33:56.318 - Thread: 1 -> Created definition for: OPC_TBC102S_DisplayName_LID 2024-01-14 19:33:56.319 - Thread: 1 -> Created definition for: OPC_TBG101S_DisplayName_LID 2024-01-14 19:33:56.320 - Thread: 1 -> Created definition for: OPC_TBG101S_DisplayName_LID 2024-01-14 19:33:56.321 - Thread: 1 -> Created definition for: OPC_TBR102S_DisplayName_LID 2024-01-14 19:33:56.322 - Thread: 1 -> Created definition for: OPC_TBR102L_DisplayName_LID 2024-01-14 19:33:56.323 - Thread: 1 -> Created definition for: OPC_TEB101L_DisplayName_LID 2024-01-14 19:33:56.324 - Thread: 1 -> Created definition for: OPC_TEB101L_DisplayName_LID 2024-01-14 19:33:56.325 - Thread: 1 -> Created definition for: OPC_TEB101L_DisplayName_LID 2024-01-14 19:33:56.325 - Thread: 1 -> Created definition for: OPC_TEB101S_DisplayName_LID 2024-01-14 19:33:56.326 - Thread: 1 -> Created definition for: OPC_TR100L_DisplayName_LID 2024-01-14 19:33:56.326 - Thread: 1 -> Created definition for: OPC_TR100L_DisplayName_LID 2024-01-14 19:33:56.326 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_L 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC202_L 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC404_L 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR202_L 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR102_L 2024-01-14 19:33:56.326 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_L 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope_L 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope2_L 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_L 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBC101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBG101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBR101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC102_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S_inv 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_S 2024-01-14 19:33:56.327 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.328 - Thread: 1 -> Created definition for: OPC_FBC101CS_DisplayName_LID 2024-01-14 19:33:56.329 - Thread: 1 -> Created definition for: OPC_FBG101CS_DisplayName_LID 2024-01-14 19:33:56.330 - Thread: 1 -> Created definition for: OPC_FBR101CS_DisplayName_LID 2024-01-14 19:33:56.331 - Thread: 1 -> Created definition for: OPC_TBC101CL_DisplayName_LID 2024-01-14 19:33:56.331 - Thread: 1 -> Created definition for: OPC_TBC101CL_DisplayName_LID 2024-01-14 19:33:56.332 - Thread: 1 -> Created definition for: OPC_TBC202CL_DisplayName_LID 2024-01-14 19:33:56.333 - Thread: 1 -> Created definition for: OPC_TBC404CL_DisplayName_LID 2024-01-14 19:33:56.334 - Thread: 1 -> Created definition for: OPC_TBR202CL_DisplayName_LID 2024-01-14 19:33:56.335 - Thread: 1 -> Created definition for: OPC_TBC102CS_DisplayName_LID 2024-01-14 19:33:56.336 - Thread: 1 -> Created definition for: OPC_TBG101CS_DisplayName_LID 2024-01-14 19:33:56.336 - Thread: 1 -> Created definition for: OPC_TBG101CSI_DisplayName_LID 2024-01-14 19:33:56.341 - Thread: 1 -> Created definition for: OPC_TBR102CS_DisplayName_LID 2024-01-14 19:33:56.342 - Thread: 1 -> Created definition for: OPC_TBR102CL_DisplayName_LID 2024-01-14 19:33:56.343 - Thread: 1 -> Created definition for: OPC_TEB101CL_DisplayName_LID 2024-01-14 19:33:56.344 - Thread: 1 -> Created definition for: OPC_TEB101CL_DisplayName_LID 2024-01-14 19:33:56.344 - Thread: 1 -> Created definition for: OPC_TEB101CL_DisplayName_LID 2024-01-14 19:33:56.345 - Thread: 1 -> Created definition for: OPC_TEB101CS_DisplayName_LID 2024-01-14 19:33:56.346 - Thread: 1 -> Created definition for: OPC_TR100CL_DisplayName_LID 2024-01-14 19:33:56.346 - Thread: 1 -> Created definition for: OPC_TR100CL_DisplayName_LID 2024-01-14 19:33:56.346 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC202_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC404_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR202_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR102_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope_L 2024-01-14 19:33:56.346 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope2_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC202C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC404C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR202C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR102C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_Slope_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_Slope2_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100C_L 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBC101_S 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBG101_S 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBR101_S 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_S 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC102_S 2024-01-14 19:33:56.347 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S_inv 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR101_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBC101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBG101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBR101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC102C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101C_S_inv 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100C_S 2024-01-14 19:33:56.348 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.349 - Thread: 1 -> Created definition for: Consolidation Plushie™ 2024-01-14 19:33:56.349 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC202_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC404_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR202_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR102_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_Slope2_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101C_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC202C_L 2024-01-14 19:33:56.349 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC404C_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR202C_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR102C_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_Slope_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_Slope2_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100C_L 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBC101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBG101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBR101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC102_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101_S_inv 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101_S 2024-01-14 19:33:56.350 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBC101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBG101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/FBR101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBC102C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBG101C_S_inv 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TBR101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TEB101C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/TR100C_S 2024-01-14 19:33:56.351 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/OPC_Plushie 2024-01-14 19:33:56.353 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.354 - Thread: 1 -> Created definition for: M240 Cyclone Strike Cannon 2024-01-14 19:33:56.356 - Thread: 1 -> Created definition for: M240 Cyclone Strike Cannon 2024-01-14 19:33:56.356 - Thread: 1 -> Created definition for: M480 Hurricane Strike Cannon 2024-01-14 19:33:56.357 - Thread: 1 -> Created definition for: M600 Typhoon Strike Cannon 2024-01-14 19:33:56.358 - Thread: 1 -> Created definition for: M480 Tsunami Strike Cannon 2024-01-14 19:33:56.359 - Thread: 1 -> Created definition for: M600 Tempest Strike Cannon 2024-01-14 19:33:56.360 - Thread: 1 -> Created definition for: M600 Tempest Strike Cannon 2024-01-14 19:33:56.361 - Thread: 1 -> Created definition for: M240 Windfall Strike Cannon 2024-01-14 19:33:56.362 - Thread: 1 -> Created definition for: M120 Storm Light Cannon 2024-01-14 19:33:56.363 - Thread: 1 -> Created definition for: BR-RT7 "Punisher" Burst Cannon 2024-01-14 19:33:56.368 - Thread: 1 -> Created definition for: BR-RT7 "Punisher" Burst Cannon 2024-01-14 19:33:56.369 - Thread: 1 -> Created definition for: BR-RT7 "Punisher" Slanted Burst Cannon 2024-01-14 19:33:56.370 - Thread: 1 -> Created definition for: RL6 Hydra Rocket Battery 2024-01-14 19:33:56.371 - Thread: 1 -> Created definition for: R1-S Interceptor Rocket Pod 2024-01-14 19:33:56.371 - Thread: 1 -> Created definition for: Aegis Tactical Module 2024-01-14 19:33:56.372 - Thread: 1 -> Created definition for: CT500 Centurion Ion Cannon 2024-01-14 19:33:56.373 - Thread: 1 -> Created definition for: F4-GL Thrasher Heavy Flak Cannon 2024-01-14 19:33:56.374 - Thread: 1 -> Created definition for: M8G-LS4 Longsword Missile Battery 2024-01-14 19:33:56.375 - Thread: 1 -> Created definition for: RA-5 Starfall Rocket Artillery 2024-01-14 19:33:56.376 - Thread: 1 -> Created definition for: NC7-5F Trident Plasma Beam Cannon 2024-01-14 19:33:56.377 - Thread: 1 -> Created definition for: XM-500 Medusa Phase Cannon 2024-01-14 19:33:56.378 - Thread: 1 -> Created definition for: Oculus Orb-PD Laser 2024-01-14 19:33:56.378 - Thread: 1 -> Created definition for: Argus Orb PD Laser 2024-01-14 19:33:56.379 - Thread: 1 -> Created definition for: B2-M Shrike Bomb Bay 2024-01-14 19:33:56.380 - Thread: 1 -> Created definition for: M120 Whirlwind Light Cannon 2024-01-14 19:33:56.381 - Thread: 1 -> Created definition for: MG50 "ATLAS" Point Defence Cannon 2024-01-14 19:33:56.382 - Thread: 1 -> Created definition for: MG50 "ATLAS" Slanted Point Defence Cannon 2024-01-14 19:33:56.382 - Thread: 1 -> Created definition for: MG25 Rampart Chaingun Turret 2024-01-14 19:33:56.383 - Thread: 1 -> Created definition for: MG25 Rampart Chaingun Turret 2024-01-14 19:33:56.384 - Thread: 1 -> Created definition for: MG25 Rampart Chaingun Turret 2024-01-14 19:33:56.384 - Thread: 1 -> Created definition for: MG25 Rampart Chaingun Turret 2024-01-14 19:33:56.385 - Thread: 1 -> Created definition for: Aurora Combat Laser 2024-01-14 19:33:56.386 - Thread: 1 -> Created definition for: LS5-MG100 Warrior Heavy Gatling 2024-01-14 19:33:56.387 - Thread: 1 -> Created definition for: LS5-MG100 Warrior Heavy Gatling Gun 2024-01-14 19:33:56.387 - Thread: 1 -> Created definition for: VL6 Modulus Variable-Laser 2024-01-14 19:33:56.388 - Thread: 1 -> Created definition for: PL16 Gravastar Laser Turret 2024-01-14 19:33:56.389 - Thread: 1 -> Created definition for: PL16-C Gravastar Laser Turret 2024-01-14 19:33:56.390 - Thread: 1 -> Created definition for: PL16-S Gravastar Pulse Laser 2024-01-14 19:33:56.391 - Thread: 1 -> Created definition for: Nucleon Laser Shotgun 2024-01-14 19:33:56.391 - Thread: 1 -> Created definition for: Nucleon Laser Shotgun 2024-01-14 19:33:56.392 - Thread: 1 -> Created definition for: Flechette Launcher 2024-01-14 19:33:56.393 - Thread: 1 -> Created definition for: Variable Warhead Single-use Launcher 2024-01-14 19:33:56.393 - Thread: 1 -> Created definition for: MG50 Coaxial ATLAS Gatling gun 2024-01-14 19:33:56.394 - Thread: 1 -> Created definition for: MG25-S Prowler Chaingun 2024-01-14 19:33:56.395 - Thread: 1 -> Created definition for: PL4-S Zarya Pulse Laser 2024-01-14 19:33:56.396 - Thread: 1 -> Created definition for: LFTR4 Graviton Traction Beam 2024-01-14 19:33:56.397 - Thread: 1 -> Created definition for: M-1000 Avalanche Siege Mortar 2024-01-14 19:33:56.398 - Thread: 1 -> Created definition for: F9-B Flare Launcher 2024-01-14 19:33:56.398 - Thread: 1 -> Created definition for: F9-B Flare Launcher 2024-01-14 19:33:56.399 - Thread: 1 -> Created definition for: AC54 Chord Autocannon 2024-01-14 19:33:56.400 - Thread: 1 -> Created definition for: Small Flechette Launcher 2024-01-14 19:33:56.401 - Thread: 1 -> Created definition for: Riptide Flak Turret 2024-01-14 19:33:56.402 - Thread: 1 -> Created definition for: AC54 Chord 2024-01-14 19:33:56.402 - Thread: 1 -> Created definition for: AC54 Chord 2024-01-14 19:33:56.403 - Thread: 1 -> Created definition for: AC85 Echo Autocannon 2024-01-14 19:33:56.404 - Thread: 1 -> Created definition for: ML-T8 Gladiator Tactical Launcher 2024-01-14 19:33:56.405 - Thread: 1 -> Created definition for: TL-150 Astraeus Torpedo Launcher 2024-01-14 19:33:56.406 - Thread: 1 -> Created definition for: TL-150-B Astraeus Inline Torpedo Launcher 2024-01-14 19:33:56.407 - Thread: 1 -> Created definition for: TL-350A Hyperion Heavy Torpedo Launcher 2024-01-14 19:33:56.408 - Thread: 1 -> Created definition for: ML-70 Longbow Missile Launcher 2024-01-14 19:33:56.408 - Thread: 1 -> Created definition for: ML-70 Longbow Missile Launcher 2024-01-14 19:33:56.409 - Thread: 1 -> Created definition for: HA-4ML2 Poseidon Salvo Launcher 2024-01-14 19:33:56.410 - Thread: 1 -> Created definition for: M5D-4E Helios Plasma Rifle 2024-01-14 19:33:56.411 - Thread: 1 -> Created definition for: M98-V Crusader Focus Beam 2024-01-14 19:33:56.411 - Thread: 1 -> Created definition for: M98-T Crusader Focus Beam Turret 2024-01-14 19:33:56.412 - Thread: 1 -> Created definition for: M100-V Prometheus Focus Beam Lance 2024-01-14 19:33:56.420 - Thread: 1 -> Created definition for: ZS-1200-S Ares Heavy Railgun 2024-01-14 19:33:56.421 - Thread: 1 -> Created definition for: ZS-1200 Ariadne Heavy Railgun Turret 2024-01-14 19:33:56.422 - Thread: 1 -> Created definition for: R16-AV50 Porphyrion Point Singularity Projector 2024-01-14 19:33:56.423 - Thread: 1 -> Created definition for: KR250 Artemis Railgun 2024-01-14 19:33:56.424 - Thread: 1 -> Created definition for: LC7 Hunter-405 Coilgun 2024-01-14 19:33:56.425 - Thread: 1 -> Created definition for: E0-F Predator-850 Coilgun 2024-01-14 19:33:56.428 - Thread: 1 -> Created definition for: S12A-3KS Kingsword Casaba Lance 2024-01-14 19:33:56.429 - Thread: 1 -> Created definition for: KR250 Apollo Railgun Turret 2024-01-14 19:33:56.429 - Thread: 1 -> Created definition for: KR115 Athena Picket Railgun Turret 2024-01-14 19:33:56.430 - Thread: 1 -> Created definition for: KR115 Antaeus Railgun 2024-01-14 19:33:56.431 - Thread: 1 -> Created definition for: SR-75 Sentinel Smartgun 2024-01-14 19:33:56.432 - Thread: 1 -> Created definition for: VLX-5000 Reaper Pulse Cannon 2024-01-14 19:33:56.432 - Thread: 1 -> Created definition for: L82 Mace Combat Shotgun 2024-01-14 19:33:56.433 - Thread: 1 -> Created definition for: EB-10 Nova Phase Blaster 2024-01-14 19:33:56.434 - Thread: 1 -> Created definition for: EB-5A Nova Phase Blaster 2024-01-14 19:33:56.436 - Thread: 1 -> Created definition for: CO-P3 Sunderer Heavy Lance 2024-01-14 19:33:56.436 - Thread: 1 -> Created definition for: Doppler Radar 2024-01-14 19:33:56.437 - Thread: 1 -> Created definition for: Maxwell Radar 2024-01-14 19:33:56.438 - Thread: 1 -> Created definition for: T600A3 Magnetar Shock Cannon 2024-01-14 19:33:56.439 - Thread: 1 -> Created definition for: T400A2 Quasar Shock Cannon 2024-01-14 19:33:56.439 - Thread: 1 -> Created definition for: T200A1 Pulsar Shock Cannon 2024-01-14 19:33:56.440 - Thread: 1 -> Created definition for: Small Hangar Bay 2024-01-14 19:33:56.440 - Thread: 1 -> Created definition for: NK1-S Izanami Tesla Lance 2024-01-14 19:33:56.441 - Thread: 1 -> Created definition for: FS-PT2 Furion Plasma-Thrower 2024-01-14 19:33:56.442 - Thread: 1 -> Created definition for: AL35 Spartan Plasma Cannon 2024-01-14 19:33:56.442 - Thread: 1 -> Created definition for: AL35-R Spartan Plasma Cannon 2024-01-14 19:33:56.443 - Thread: 1 -> Created definition for: MG65-T Vulcan Gatling Cannon 2024-01-14 19:33:56.444 - Thread: 1 -> Created definition for: Sabre Missile 2024-01-14 19:33:56.444 - Thread: 1 -> Created definition for: Nyx Missile 2024-01-14 19:33:56.444 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXCycloneCannon 2024-01-14 19:33:56.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXHurricaneCannon 2024-01-14 19:33:56.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXTyphoonCannon 2024-01-14 19:33:56.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXTsunamiCannon 2024-01-14 19:33:56.444 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYXTempestCannon 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXBurstTurret 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXBurstTurretSlanted 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXHydraTurret 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXInterceptorPDGun 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXTacticalModule 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLargeIonCannon 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXHeavyFlakTurret 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXMissileBattery 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXRocketArtillery 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPlasmaBeamCannon 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPhaseRepeaterCannon 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXOculusLaserBase 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXJuryCannon 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXAtlasPDC 2024-01-14 19:33:56.445 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSlantedAtlasPDC 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXCodexPDC 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSlantedCodexPDC 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSlantedInvCodexPDC 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXAuroraLaser 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXWarriorGatling 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXWarriorGatlingGun 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXVariableLaser 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPulseTurret 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXCompactPulseTurret 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXNucleonShotgun 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXFlechetteLauncher 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXVariableLauncher 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSiegeMortarCannon 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_LargeFlareLauncher 2024-01-14 19:33:56.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXFlakTurret 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_ChordAutocannon 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_EchoAutocannon 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXGladiatorMissileLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXTorpLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXInlineTorpLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXHeavyTorpedoLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLongbowLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXHeavyMissileSalvoLauncher 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXPlasmaPulser 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_FocusBeam_CompactTurret 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXFocusLance 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXGaussCannon 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXGaussTurret 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXCatalystCannon 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXRailgun 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLightCoilgun 2024-01-14 19:33:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXHeavyCoilgun 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXKingswordSupercannon 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXRailgunTurret 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPicketRailgun 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXSentinel 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXReaperPulseCannon 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXMace 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_FW_NovaBlaster 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AWE_MarkV_SuperLaser_Large_CB 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLargeRadar 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXMagnetarCannon 2024-01-14 19:33:56.448 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXQuasarCannon 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXPulsarCannon 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_Small_Sidekick_Hangar 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXTeslaLanceFixed 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXPlasmaFlamethrower 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXSpartanTurret 2024-01-14 19:33:56.451 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXVulcanTurret 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXCycloneCannon_SG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYXTempestCannon_SG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYXWindfallCannon 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYXStormCannon 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYXBurstTurret_SG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXArgusLaser 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallBombBay 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/ARYXCodexPDC_SG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXGravPulseLaserSG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/AryxNucleonShotgun_SG 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/ARYX_FixedAtlasGatling 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/ARYX_SmallChaingun 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallPulseLaser_Fixed 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallPhysicsGun 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_SmallFlareLauncher 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/ARYX_Fixed_Chord_auto 2024-01-14 19:33:56.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallFlechetteLauncher 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ARYX_ChordAutocannon_SG 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLongbowLauncher_SG 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_FocusBeam_CompactSG 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXLightRailgun 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_NovaBlaster_SG 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYXSmallRadar 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_SpartanCannonSG 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_SabreMissileHardpoint 2024-01-14 19:33:56.453 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ARYX_NyxMissileHardpoint 2024-01-14 19:33:56.455 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.456 - Thread: 1 -> Created definition for: M-1 Torpedo 2024-01-14 19:33:56.456 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M1Torpedo 2024-01-14 19:33:56.456 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.457 - Thread: 1 -> Created definition for: M-12 Swarmer 2024-01-14 19:33:56.457 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M1Torpedo 2024-01-14 19:33:56.457 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M12Swarm 2024-01-14 19:33:56.457 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.458 - Thread: 1 -> Created definition for: M-2 Destroyer Launcher 2024-01-14 19:33:56.458 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M1Torpedo 2024-01-14 19:33:56.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M12Swarm 2024-01-14 19:33:56.458 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M2Destroyer 2024-01-14 19:33:56.458 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.459 - Thread: 1 -> Created definition for: M-8 Destroyer Launcher 2024-01-14 19:33:56.459 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M1Torpedo 2024-01-14 19:33:56.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M8Launcher 2024-01-14 19:33:56.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M12Swarm 2024-01-14 19:33:56.459 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/M2Destroyer 2024-01-14 19:33:56.461 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.462 - Thread: 1 -> Created definition for: Autocannon B1-100 2024-01-14 19:33:56.462 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.462 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.462 - Thread: 1 -> Created definition for: Cannon B1-330 2024-01-14 19:33:56.462 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_330mm 2024-01-14 19:33:56.462 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.463 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.464 - Thread: 1 -> Created definition for: Cannon Turret B1-280 (280mm) 2024-01-14 19:33:56.464 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_330mm 2024-01-14 19:33:56.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_B1_Turret_280mm 2024-01-14 19:33:56.464 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.464 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.465 - Thread: 1 -> Created definition for: Coil Turret C2-125 (125mm) 2024-01-14 19:33:56.465 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_330mm 2024-01-14 19:33:56.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_B1_Turret_280mm 2024-01-14 19:33:56.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_C2_Turret_125mm 2024-01-14 19:33:56.465 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.465 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.466 - Thread: 1 -> Created definition for: Turret G2-CIWS 2024-01-14 19:33:56.466 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_330mm 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_B1_Turret_280mm 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_C2_Turret_125mm 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_G2_CIWS_40mm 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.466 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.467 - Thread: 1 -> Created definition for: Missile Turret M-18 2024-01-14 19:33:56.467 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_330mm 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_B1_Turret_280mm 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MWI_C2_Turret_125mm 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_G2_CIWS_40mm 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_M18_Turret_150mm 2024-01-14 19:33:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MWI_B1_Fixed_100mm 2024-01-14 19:33:56.469 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.470 - Thread: 1 -> Created definition for: EX1 - Beam Cannon 2024-01-14 19:33:56.470 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.470 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.470 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.471 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.471 - Thread: 1 -> Created definition for: EX-Blaster 2024-01-14 19:33:56.472 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.472 - Thread: 1 -> Created definition for: EX-Blaster Slope 1x1 2024-01-14 19:33:56.473 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.473 - Thread: 1 -> Created definition for: EX-Blaster Slope 1x2 2024-01-14 19:33:56.473 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.473 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.474 - Thread: 1 -> Created definition for: XP1 - Laser Turret 2024-01-14 19:33:56.474 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.474 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.475 - Thread: 1 -> Created definition for: EX1 - Point Defense 2024-01-14 19:33:56.476 - Thread: 1 -> MOD_ERROR: [Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8) 2024-01-14 19:33:56.476 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Data\MWI\CubeBlocks_XB1_PointDefense.sbc 2024-01-14 19:33:56.476 - Thread: 1 -> Resource not found, setting to null. Resource path: D:\SteamLibrary\steamapps\workshop\content\244850\2082309225\Textures\Icons\XB1PointDefens.dds 2024-01-14 19:33:56.476 - Thread: 1 -> Created definition for: -Classified- Point Defense 2024-01-14 19:33:56.476 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EX1PointDefense 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EXODPointDefense 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.476 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.477 - Thread: 1 -> Created definition for: XB1 - Beam Battery 2024-01-14 19:33:56.477 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EX1PointDefense 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EXODPointDefense 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.478 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.479 - Thread: 1 -> Created definition for: XB1 - Pulse Battery 2024-01-14 19:33:56.479 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EX1PointDefense 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EXODPointDefense 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.479 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.480 - Thread: 1 -> Created definition for: XB3 - Beam Battery 2024-01-14 19:33:56.480 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.480 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EX1PointDefense 2024-01-14 19:33:56.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EXODPointDefense 2024-01-14 19:33:56.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2024-01-14 19:33:56.482 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.483 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.484 - Thread: 1 -> Created definition for: XB3 - Pulse Battery 2024-01-14 19:33:56.484 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EX1PointDefense 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/EXODPointDefense 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3PulseBattery 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlaster 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x1 2024-01-14 19:33:56.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EXBlasterSlope1x2 2024-01-14 19:33:56.485 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2024-01-14 19:33:56.487 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.488 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.488 - Thread: 1 -> Created definition for: Telion Dual Battery 2024-01-14 19:33:56.488 - Thread: 1 -> Created definition for: Telion Dual Battery - Stacked 2024-01-14 19:33:56.489 - Thread: 1 -> Created definition for: Telion Octa Battery 2024-01-14 19:33:56.489 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.489 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.490 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.491 - Thread: 1 -> Created definition for: Magnetic Coil Cannon 2024-01-14 19:33:56.491 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.491 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.492 - Thread: 1 -> Created definition for: Heavy Defense Turret 2024-01-14 19:33:56.492 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.492 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.493 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.493 - Thread: 1 -> Created definition for: Battleship Cannon 2024-01-14 19:33:56.493 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.493 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.494 - Thread: 1 -> Created definition for: MK1 Battery 2024-01-14 19:33:56.495 - Thread: 1 -> Created definition for: MK1 Battery 2024-01-14 19:33:56.495 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2024-01-14 19:33:56.495 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.496 - Thread: 1 -> Created definition for: Battleship Cannon MK2 2024-01-14 19:33:56.496 - Thread: 1 -> Created definition for: Battleship Cannon MK2 Round-Base 2024-01-14 19:33:56.496 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.496 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2024-01-14 19:33:56.497 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.498 - Thread: 1 -> Created definition for: Battleship Cannon MK3 2024-01-14 19:33:56.498 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2024-01-14 19:33:56.498 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2024-01-14 19:33:56.499 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.499 - Thread: 1 -> Created definition for: Telion Anti-Missile Turret 2024-01-14 19:33:56.500 - Thread: 1 -> Created definition for: Telion Flak Turret 2024-01-14 19:33:56.501 - Thread: 1 -> Created definition for: Telion Flak Turret 2024-01-14 19:33:56.502 - Thread: 1 -> Created definition for: Telion Anti-Fighter Turret 2024-01-14 19:33:56.502 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAMACM 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2024-01-14 19:33:56.502 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2024-01-14 19:33:56.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2024-01-14 19:33:56.503 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2024-01-14 19:33:56.503 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.503 - Thread: 1 -> Created definition for: X-3 Heavy Battery 2024-01-14 19:33:56.504 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery1Stack 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/StaticBattery2 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFG_M 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/HeavyDefenseTurret 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannon 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static150mm 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK2 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK22 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BattleshipCannonMK3 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAMACM 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAFGen2 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/BFTriCannon 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/Static30mm 2024-01-14 19:33:56.504 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/TelionAF_small 2024-01-14 19:33:56.506 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.521 - Thread: 1 -> Created definition for: Heavy Mining Drill 2024-01-14 19:33:56.530 - Thread: 1 -> Created definition for: Heavy Mining Drill 2024-01-14 19:33:56.550 - Thread: 1 -> Created definition for: Heavy Mining Drill(Small-XL) 2024-01-14 19:33:56.550 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LargeMegaDrill 2024-01-14 19:33:56.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallMegaDrill 2024-01-14 19:33:56.550 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/XLsMegaDrill 2024-01-14 19:33:56.552 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.553 - Thread: 1 -> Created definition for: Heavy Railgun Turret HRC-450 GARMR 2024-01-14 19:33:56.554 - Thread: 1 -> Created definition for: Capital Gauss Cannon HGC-1200 HEIMDALL 2024-01-14 19:33:56.555 - Thread: 1 -> Created definition for: Railgun Turret RT-200 HOFUND 2024-01-14 19:33:56.556 - Thread: 1 -> Created definition for: Railgun Turret RT-500 HOFUND-EVO 2024-01-14 19:33:56.556 - Thread: 1 -> Created definition for: Railgun Turret RTP-250 STALLION 2024-01-14 19:33:56.557 - Thread: 1 -> Created definition for: PDC LGC-200 NARIMAN 2024-01-14 19:33:56.557 - Thread: 1 -> Created definition for: PDC LGC-200-C NARIMAN 2024-01-14 19:33:56.558 - Thread: 1 -> Created definition for: Heavy PDC HGC-185 AVENGER 2024-01-14 19:33:56.559 - Thread: 1 -> Created definition for: Heavy Rotary Cannon HRC-185 AVENGER Mk2 2024-01-14 19:33:56.560 - Thread: 1 -> Created definition for: HFC-635 THOR 2024-01-14 19:33:56.561 - Thread: 1 -> Created definition for: HFC-635-S THOR 2024-01-14 19:33:56.562 - Thread: 1 -> Created definition for: HFC-800 ODIN 2024-01-14 19:33:56.562 - Thread: 1 -> Created definition for: HFC-1000 RAGNAROK 2024-01-14 19:33:56.563 - Thread: 1 -> Created definition for: HPA-500 Particle Accelerator LOKI 2024-01-14 19:33:56.564 - Thread: 1 -> Created definition for: SML-7 Swarmer Missile Launcher HUGIN 2024-01-14 19:33:56.564 - Thread: 1 -> Created definition for: HTL-3 Torpedo Launcher YMIR 2024-01-14 19:33:56.565 - Thread: 1 -> Created definition for: HTL-1 Torpedo Launcher YMIR 2024-01-14 19:33:56.565 - Thread: 1 -> Created definition for: LTL-4 Light Torpedo Launcher MUNIN 2024-01-14 19:33:56.566 - Thread: 1 -> Created definition for: Missile Battery "Tuukka" MMB-202 2024-01-14 19:33:56.567 - Thread: 1 -> Created definition for: Torpedo Battery "Dagr" HTB-8 2024-01-14 19:33:56.567 - Thread: 1 -> Created definition for: MBML-666 Ballistic Launcher MJOLNIR 2024-01-14 19:33:56.568 - Thread: 1 -> Created definition for: HBL-3 Bomb Launcher Jotnar 2024-01-14 19:33:56.568 - Thread: 1 -> Created definition for: LRD-100 Designator HONIR 2024-01-14 19:33:56.568 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/garmr_railgun_01 2024-01-14 19:33:56.568 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/heimdall_gauss_01 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/hermesRail1 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/twinrail 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/stallionRail 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/nariman 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/nariman_compact 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/avengerGatling1 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/avengerCannon02 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/thor_cannon_01 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/shipthor_cannon_01 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/odin 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ragnarokCannon1 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/lokiCannon1 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/hugin_launcher_01 2024-01-14 19:33:56.569 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ymir_launcher_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ymir_launcher_02 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/munin_launcher_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/missileBattery01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/heavyTorpedoTurret01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/mjolnir_launcher_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/jotnar_launcher_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/honir_designator_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.570 - Thread: 1 -> Created definition for: SM-10 Light Torpedo Rack 2024-01-14 19:33:56.570 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/garmr_railgun_01 2024-01-14 19:33:56.570 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/heimdall_gauss_01 2024-01-14 19:33:56.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/hermesRail1 2024-01-14 19:33:56.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/twinrail 2024-01-14 19:33:56.571 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/stallionRail 2024-01-14 19:33:56.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/nariman 2024-01-14 19:33:56.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/nariman_compact 2024-01-14 19:33:56.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/avengerGatling1 2024-01-14 19:33:56.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/avengerCannon02 2024-01-14 19:33:56.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/thor_cannon_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/shipthor_cannon_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/odin 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/ragnarokCannon1 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/lokiCannon1 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/hugin_launcher_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ymir_launcher_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ymir_launcher_02 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/munin_launcher_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/missileBattery01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/heavyTorpedoTurret01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/mjolnir_launcher_01 2024-01-14 19:33:56.584 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/jotnar_launcher_01 2024-01-14 19:33:56.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/honir_designator_01 2024-01-14 19:33:56.585 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/lightTorpedoStack_deco 2024-01-14 19:33:56.587 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.588 - Thread: 1 -> Created definition for: Mark 40 Spitfire 2024-01-14 19:33:56.589 - Thread: 1 -> Created definition for: M66 Sentry 2024-01-14 19:33:56.590 - Thread: 1 -> Created definition for: M910 Rampart 2024-01-14 19:33:56.591 - Thread: 1 -> Created definition for: M910 Rampart 2024-01-14 19:33:56.592 - Thread: 1 -> Created definition for: M870 Rampart 2024-01-14 19:33:56.593 - Thread: 1 -> Created definition for: M870 Rampart 2024-01-14 19:33:56.594 - Thread: 1 -> Created definition for: Mark 15 Breakwater 2024-01-14 19:33:56.595 - Thread: 1 -> Created definition for: 11A2R1 Deckgun 2024-01-14 19:33:56.596 - Thread: 1 -> Created definition for: M1024 ASW/AC 30mm 2024-01-14 19:33:56.597 - Thread: 1 -> Created definition for: M1024 ASW/AC 30mm(Encased) 2024-01-14 19:33:56.597 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunH 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunL 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_BreakWater 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SoFCoilgun 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD_S 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2_S 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_Coilgun 2024-01-14 19:33:56.597 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_E_Coilgun 2024-01-14 19:33:56.598 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.599 - Thread: 1 -> Created definition for: Mark IX MAC 2024-01-14 19:33:56.603 - Thread: 1 -> Created definition for: Mark IV MAC 2024-01-14 19:33:56.605 - Thread: 1 -> Created definition for: Series 8 MAC 2024-01-14 19:33:56.606 - Thread: 1 -> Created definition for: Mark II MAC 2024-01-14 19:33:56.608 - Thread: 1 -> Created definition for: Mark II MAC 2024-01-14 19:33:56.608 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunH 2024-01-14 19:33:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunL 2024-01-14 19:33:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD 2024-01-14 19:33:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2 2024-01-14 19:33:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_BreakWater 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SoFCoilgun 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SMAC 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD_S 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2_S 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_Coilgun 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_E_Coilgun 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL_S 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC_S 2024-01-14 19:33:56.609 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.613 - Thread: 1 -> Created definition for: CBU-R68 Moray System 2024-01-14 19:33:56.613 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunH 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunL 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_BreakWater 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SoFCoilgun 2024-01-14 19:33:56.613 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SMAC 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Moray 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD_S 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2_S 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_Coilgun 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_E_Coilgun 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL_S 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC_S 2024-01-14 19:33:56.614 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.615 - Thread: 1 -> Created definition for: M42 Archer Missile Pods 2024-01-14 19:33:56.616 - Thread: 1 -> Created definition for: M58 Archer Missile Pods 2024-01-14 19:33:56.617 - Thread: 1 -> Created definition for: M58 Archer Missile Pods 2024-01-14 19:33:56.618 - Thread: 1 -> Created definition for: Shiva Missile Pod 2024-01-14 19:33:56.618 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunH 2024-01-14 19:33:56.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/MXA_CoilgunL 2024-01-14 19:33:56.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD 2024-01-14 19:33:56.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2 2024-01-14 19:33:56.618 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_BreakWater 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SoFCoilgun 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_SMAC 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Moray 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_ArcherPods 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Shiva 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_CoilgunPD_S 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_Rampart2_S 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_Coilgun 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/MXA_Sabre_E_Coilgun 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_MACL_S 2024-01-14 19:33:56.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M2MAC_S 2024-01-14 19:33:56.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods_S 2024-01-14 19:33:56.622 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.623 - Thread: 1 -> Created definition for: Firework Launcher 2024-01-14 19:33:56.624 - Thread: 1 -> Created definition for: Firework Launcher 2024-01-14 19:33:56.625 - Thread: 1 -> Created definition for: Searchlight 2024-01-14 19:33:56.626 - Thread: 1 -> Created definition for: Searchlight 2024-01-14 19:33:56.627 - Thread: 1 -> Created definition for: Autocannon Turret 2024-01-14 19:33:56.628 - Thread: 1 -> Created definition for: Autocannon Turret 2024-01-14 19:33:56.629 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.629 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.630 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.631 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.631 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/LargeFlareLauncher 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LargeRailgun 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeRailgun 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/SmallFlareLauncher 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2024-01-14 19:33:56.631 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/AutoCannonTurret 2024-01-14 19:33:56.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AutoCannonTurret 2024-01-14 19:33:56.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/SmallRailgun 2024-01-14 19:33:56.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SmallRailgun 2024-01-14 19:33:56.634 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.635 - Thread: 1 -> Created definition for: Searchlight 2024-01-14 19:33:56.637 - Thread: 1 -> Created definition for: Searchlight 2024-01-14 19:33:56.638 - Thread: 1 -> Created definition for: Autocannon Turret 2024-01-14 19:33:56.638 - Thread: 1 -> Created definition for: Autocannon Turret 2024-01-14 19:33:56.640 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.640 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.641 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.642 - Thread: 1 -> Created definition for: Railgun 2024-01-14 19:33:56.642 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LargeRailgun 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/LargeRailgun 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/AutoCannonTurret 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/AutoCannonTurret 2024-01-14 19:33:56.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/SmallRailgun 2024-01-14 19:33:56.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/SmallRailgun 2024-01-14 19:33:56.655 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.656 - Thread: 1 -> Created definition for: Shield Controller Table 2024-01-14 19:33:56.656 - Thread: 1 -> Created definition for: Shield Controller 2024-01-14 19:33:56.657 - Thread: 1 -> Created definition for: Shield Control 2024-01-14 19:33:56.658 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-01-14 19:33:56.658 - Thread: 1 -> Created definition for: NPC Shield Controller 2024-01-14 19:33:56.659 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-01-14 19:33:56.659 - Thread: 1 -> Created definition for: NPC Shield Emitter 2024-01-14 19:33:56.660 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2024-01-14 19:33:56.661 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-14 19:33:56.661 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-14 19:33:56.662 - Thread: 1 -> Created definition for: Station Shield Emitter 2024-01-14 19:33:56.662 - Thread: 1 -> Created definition for: Shield Modulator 2024-01-14 19:33:56.663 - Thread: 1 -> Created definition for: Shield Modulator 2024-01-14 19:33:56.663 - Thread: 1 -> Created definition for: Shield Enhancer 2024-01-14 19:33:56.664 - Thread: 1 -> Created definition for: Shield Enhancer 2024-01-14 19:33:56.665 - Thread: 1 -> Created definition for: Ship Shield Emitter 2024-01-14 19:33:56.665 - Thread: 1 -> Created definition for: Shield Compact Emitter 2024-01-14 19:33:56.665 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2024-01-14 19:33:56.665 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2024-01-14 19:33:56.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2024-01-14 19:33:56.668 - Thread: 1 -> Loading cube blocks 2024-01-14 19:33:56.669 - Thread: 1 -> Created definition for: Spawner 2024-01-14 19:33:56.670 - Thread: 1 -> Created definition for: RoboFactory 2024-01-14 19:33:56.670 - Thread: 1 -> Created block definitions 2024-01-14 19:33:56.670 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/BotSpawner 2024-01-14 19:33:56.670 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RoboFactory 2024-01-14 19:33:56.678 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2024-01-14 19:33:56.681 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2024-01-14 19:33:56.682 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2024-01-14 19:33:56.683 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2024-01-14 19:33:56.683 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Assault Drone.sbc 2024-01-14 19:33:56.745 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Barnacle Drone.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Blackmail Drone.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Cockpit Replacer.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Damaged Research Vessel.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Experimental Drone.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Cockpit Replacer.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone Mk.II.sbc 2024-01-14 19:33:56.746 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Fighter Drone.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone (Evil).sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Glitchy Drone.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Gravity Cannon Drone.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hacker Drone.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hive Ship.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Gatling.sbc 2024-01-14 19:33:56.747 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Drone-Missile.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Gatling Drone Mk.II.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Horsefly Missile Drone Mk.II.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone Mk.II.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hound Drone.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone Mk.II.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Hunter Drone.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Gatling.sbc 2024-01-14 19:33:56.748 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Drone-Missile.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Gatling Drone Mk.II.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Kamikaze Missile Drone Mk.II.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Medium Cargo Transport.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Provocateur Drone.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Relay Drone.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Salvage Drone.sbc 2024-01-14 19:33:56.749 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scatter Cannon Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Scouting Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Shield Coordinator Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone Mk.II.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Siege Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone Mk.II.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Sniper Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Stalker Drone.sbc 2024-01-14 19:33:56.750 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone Mk.II.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Strike Drone.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Swift Drone.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tesla Drone.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Trap Pod 1.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Tunnel Drone.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\(NPC-CPC) Vengeance Drone.sbc 2024-01-14 19:33:56.751 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy PB-Proj.sbc 2024-01-14 19:33:56.752 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\914369510\Data\Prefabs\Dummy-Container.sbc 2024-01-14 19:33:56.754 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Cardinal-Strike-Fighter.sbc 2024-01-14 19:33:56.754 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Crescent-Light-Fighter.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Domino-Gunship.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Firebird-Fighter-MK2.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Gauntlet-Escort-Carrier.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Helios-Waystation.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Osiris-MK3-Assault-Corvette.sbc 2024-01-14 19:33:56.755 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Rebellion-Class.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-The-Lazaretto.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-The-Saraceno.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Type-10.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Undertaker-Strike-Fighter.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Viking-Light-Fighter.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Warhorse-Gunship.sbc 2024-01-14 19:33:56.756 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-X-Falcon-Interceptor.sbc 2024-01-14 19:33:56.757 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-X-Falcon-Interceptor-MK2.sbc 2024-01-14 19:33:56.757 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2578712641\Data\Prefabs\MERC-Zeus-Missile-Gunship.sbc 2024-01-14 19:33:56.759 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Boss\(NPC-IBR) Impulse Frigate.sbc 2024-01-14 19:33:56.759 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Boss\(NPC-IBR) Instinct Frigate.sbc 2024-01-14 19:33:56.759 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Drone Fighter.sbc 2024-01-14 19:33:56.759 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Escort Drone.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Patrol Drone.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Drone\(NPC-IBR) Strike Claw Fighter MkII.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Anicetus Heavy Frigate MkII.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Aquila Strike Corvette.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Arcios Torpedo Corvette MkIII.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Egon Torpedo Frigate MkII.sbc 2024-01-14 19:33:56.760 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Explosives Shipment MkIII.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Galvus Heavy Corvette.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Gravity Net Mammon.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Mobile Drilling Platform.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Monarch Transport.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Processing Ship MkII.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Sky Factory.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Supply Transport.sbc 2024-01-14 19:33:56.761 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Transport Courier.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Varius MkIV Utility Shuttle.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Vitrus Assault Corvette.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Ship\(NPC-IBR) Vycus Assault Corvette.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Defense Installation.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Delphos Supply Outpost.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Fighter Docking Station.sbc 2024-01-14 19:33:56.762 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Fortress Tower.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Ore-Processing Outpost.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Perios Station.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Resource Processing Station.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Scouting Outpost.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Supply Cache.sbc 2024-01-14 19:33:56.763 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\973526550\Data\Spawning\Prefabs\Station\(NPC-IBR) Territory Defense Station.sbc 2024-01-14 19:33:56.769 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2598691307\Data\Prefabs\(NPC-RRP) Raider Pod.sbc 2024-01-14 19:33:56.771 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Brawlin Bandit.sbc 2024-01-14 19:33:56.771 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Brazier Dock Trade Station.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) GSX-5010 Chrono-Station.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Little City.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Nanyang Station.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Orbital Trade Station.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Planetary Logistics Outpost.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Planetary Trade Station Mk.I.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Poseidon Station.sbc 2024-01-14 19:33:56.772 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) The Hangar.sbc 2024-01-14 19:33:56.773 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) The Tower.sbc 2024-01-14 19:33:56.773 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Wandering Merchant EA.sbc 2024-01-14 19:33:56.773 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Wandering Merchant EV.sbc 2024-01-14 19:33:56.773 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\Prefabs\(NPC-TOC) Zedius Mk.II Cargo Transport.sbc 2024-01-14 19:33:56.775 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\(NPC-MES) Dummy Primary Prefab.sbc 2024-01-14 19:33:56.775 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\MES-Dummy-Prefabs.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-Corner211Base.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-Corner211Tip.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-InvCorner211Base.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-InvCorner211Tip.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-SlopeBase.sbc 2024-01-14 19:33:56.778 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\211\Symm-SlopeTip.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfCorner.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfCornerSlope.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlope.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlopedCorner.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-HalfSlopeInvCorner.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Half\Symm-InvHalfSlope.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-Corner.sbc 2024-01-14 19:33:56.779 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-CornerSquare.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-InvCorner.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Regular\Symm-Ramp.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundCorner.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundInvCorner.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Armor\Round\Symm-RoundSlope.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\MES-Prefab-BlockOrientationReference.sbc 2024-01-14 19:33:56.780 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\MES-Prefab-Symmetry-Armor.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-IonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeIonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeSciFiIonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-LargeWarfareIonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-SciFiIonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\Symmetry\Thruster\Symm-WarfareIonThruster.sbc 2024-01-14 19:33:56.781 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcHeliosTest.sbc 2024-01-14 19:33:56.782 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcM8HomingTest.sbc 2024-01-14 19:33:56.782 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcRailgunTest.sbc 2024-01-14 19:33:56.782 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\workshop\content\244850\1521905890\Data\Prefabs\WcDebug\(NPC-MES) WcSundererTest.sbc 2024-01-14 19:33:56.793 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.799 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.801 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.802 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.805 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.806 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.811 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.813 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.815 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.815 - Thread: 1 -> Duplicate entry of 'OPC_TurretLauncherLarge' 2024-01-14 19:33:56.817 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.818 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.819 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.834 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.836 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.839 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.845 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.847 - Thread: 1 -> Loading block variant groups 2024-01-14 19:33:56.852 - Thread: 1 -> Loading asteroid generators 2024-01-14 19:33:56.853 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.853 - Thread: 1 -> Loading drop containers 2024-01-14 19:33:56.853 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.853 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.853 - Thread: 1 -> Loading radial menu definitions 2024-01-14 19:33:56.861 - Thread: 1 -> Loading respawn ships 2024-01-14 19:33:56.861 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.861 - Thread: 1 -> Loading wheel speeds 2024-01-14 19:33:56.864 - Thread: 1 -> Loading respawn ships 2024-01-14 19:33:56.866 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.866 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.868 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.870 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.878 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.879 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.879 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.881 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.883 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.884 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.884 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.885 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.895 - Thread: 1 -> Loading drop containers 2024-01-14 19:33:56.895 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.904 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.908 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.908 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.910 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.910 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.919 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.922 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.923 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.923 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.923 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.923 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.923 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.924 - Thread: 1 -> Spawn group initialization: Could not get prefab Test Station 2024-01-14 19:33:56.924 - Thread: 1 -> Spawn group initialization: Could not get prefab Test Station 2024-01-14 19:33:56.924 - Thread: 1 -> Error loading spawn group 2024-01-14 19:33:56.924 - Thread: 1 -> mod_warning: Trade Operators Coalition 2024-01-14 19:33:56.924 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\workshop\content\244850\2966429095\Data\Spawning\SpawnGroupTest.sbc 2024-01-14 19:33:56.924 - Thread: 1 -> Error loading spawn group 2024-01-14 19:33:56.927 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:56.927 - Thread: 1 -> Loading spawn groups 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/StaticBattery1Stack doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/StaticBattery2 doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/StaticBattery1Stack doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/StaticBattery2 doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/EXBlasterSlope1x2 doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/EXBlasterSlope1x2 doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Stage block MyObjectBuilder_LargeMissileTurret/EXBlasterSlope1x2 doesn't exist 2024-01-14 19:33:57.284 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods MyObjectBuilder_ConveyorSorter/MXA_M58ArcherPods_S is not in the same block-variant group 2024-01-14 19:33:57.287 - Thread: 1 -> MOD_ERROR: Unknown 2024-01-14 19:33:57.287 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2024-01-14 19:33:57.287 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, 2024-01-14 19:33:57.297 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-14 19:33:57.336 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-14 19:33:57.336 - Thread: 1 -> MyAudio.LoadData - START 2024-01-14 19:33:57.391 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (3- Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2024-01-14 19:33:57.619 - Thread: 1 -> MyAudio.LoadData - END 2024-01-14 19:33:57.628 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2024-01-14 19:33:57.635 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.690 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.691 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.691 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.692 - Thread: 1 -> Registered modules from: 2371761016.sbm_PlanetCreatureSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.692 - Thread: 1 -> Registered modules from: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.694 - Thread: 1 -> Registered modules from: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.694 - Thread: 1 -> Registered modules from: 2043339470.sbm_NPCShieldProvider, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.694 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.696 - Thread: 1 -> Registered modules from: 1660726401.sbm_AdjustableThrust, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.696 - Thread: 1 -> Registered modules from: 3044051733.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.699 - Thread: 1 -> Registered modules from: 2118214855.sbm_MaO2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.699 - Thread: 1 -> Registered modules from: 2933383148.sbm_OPCCAPack2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.700 - Thread: 1 -> Registered modules from: 2809355711.sbm_OPCCAPack1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.701 - Thread: 1 -> Registered modules from: 2530716039.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.701 - Thread: 1 -> Registered modules from: 1919062467.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.701 - Thread: 1 -> Registered modules from: 2836691062.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.702 - Thread: 1 -> Registered modules from: 2082309225.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.702 - Thread: 1 -> Registered modules from: 1920388300.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.703 - Thread: 1 -> Registered modules from: 2410783458.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.703 - Thread: 1 -> Registered modules from: 2286546132.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.703 - Thread: 1 -> Registered modules from: 1931509062.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.704 - Thread: 1 -> Registered modules from: 1918681825.sbm_CoreSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.975 - Thread: 1 -> Registered modules from: 2754014019.sbm_SteadyScope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.977 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:57.977 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:58.090 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:58.091 - Thread: 1 -> Registered modules from: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:58.095 - Thread: 11 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:33:58.100 - Thread: 9 -> Model D:\SteamLibrary\steamapps\workshop\content\244850\2286546132\Models\Missiles\MXA_M58ArcherPods.mwm - Unable to load collision geometry from file, default collision will be used ! 2024-01-14 19:33:58.165 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:58.169 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:33:58.305 - Thread: 24 -> External debugger: listening... 2024-01-14 19:33:58.316 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2024-01-14 19:33:58.318 - Thread: 1 -> MES / Startup: Active Debug Not Found 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_HEAT_011x1_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_HEAT_011x12_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_EMPW_101_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_HEAT_102_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_DCOY_103_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_HEAT_206_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_EMPW_207_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.326 - Thread: 1 -> MES Spawner / Error: WARNING: Ammo Magazine MyObjectBuilder_AmmoMagazine/MSL_CRUS_308_Magazine Does Not Have A Valid MyAmmoDefinition Attached. Please Inform The Weapon Author. 2024-01-14 19:33:58.389 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallDefensiveCombat'. Maybe a mistake in XML? 2024-01-14 19:33:58.389 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/SmallFlightMovement'. Maybe a mistake in XML? 2024-01-14 19:33:58.389 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeDefensiveCombat'. Maybe a mistake in XML? 2024-01-14 19:33:58.389 - Thread: 1 -> No definition 'MyObjectBuilder_RadioAntenna/LargeFlightMovement'. Maybe a mistake in XML? 2024-01-14 19:33:58.475 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2024-01-14 19:33:58.491 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2024-01-14 19:33:58.517 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2024-01-14 19:33:58.541 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2024-01-14 19:33:58.563 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2024-01-14 19:33:58.585 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2024-01-14 19:33:58.610 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2024-01-14 19:33:58.628 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2024-01-14 19:33:58.643 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2024-01-14 19:33:58.649 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2024-01-14 19:33:58.661 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2024-01-14 19:33:58.672 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Combat.xml. Phase: LoadData 2024-01-14 19:33:58.947 - Thread: 1 -> MES Spawner / Error: Could Not Load Action Profile From Trigger: : [MERC-Helios-Waystation ActionF] 2024-01-14 19:33:59.094 - Thread: 1 -> MES Spawner / Startup: Scanning For Existing Planet Creatures / Bots 2024-01-14 19:34:07.551 - Thread: 1 -> *** [CoreSystems] Ignore log messages from keen stating 'Mod CoreSystems is accessing physics from parallel threads' CS is using a thread safe parallel.for, not a parallel task *** 2024-01-14 19:34:07.569 - Thread: 1 -> MyLights.LoadData() - START 2024-01-14 19:34:07.579 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2024-01-14 19:34:07.579 - Thread: 1 -> MyLights.LoadData() - END 2024-01-14 19:34:07.580 - Thread: 1 -> Info: MyLights initialized. 2024-01-14 19:34:07.580 - Thread: 1 -> MyExplosions.LoadData() - START 2024-01-14 19:34:07.581 - Thread: 1 -> MyExplosions.LoadData() - END 2024-01-14 19:34:07.596 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2024-01-14 19:34:07.596 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2024-01-14 19:34:07.604 - Thread: 1 -> Loading Procedural World Generator 2024-01-14 19:34:07.604 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2024-01-14 19:34:09.560 - Thread: 1 -> StaticLogger: Exception log loaded. 2024-01-14 19:34:09.563 - Thread: 1 -> StaticLogger: Exception log loaded. 2024-01-14 19:34:09.563 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2024-01-14 19:34:10.537 - Thread: 9 -> MES-Blocks-SuitUpgradeStation Button index higher than defined count. 2024-01-14 19:34:10.863 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2024-01-14 19:34:10.863 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Mars-2044023682d120000.vx2' 2024-01-14 19:34:10.912 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2024-01-14 19:34:10.912 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Titan-2124704365d19000.vx2' 2024-01-14 19:34:11.313 - Thread: 1 -> Initialized large grid (NPC-IBR) Resource Processing Station 19886 PCU 2024-01-14 19:34:11.426 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2024-01-14 19:34:11.426 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Moon-1353915701d19000.vx2' 2024-01-14 19:34:11.626 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2024-01-14 19:34:11.626 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Europa-595048092d19000.vx2' 2024-01-14 19:34:13.894 - Thread: 9 -> Info: Planet generator name: Mars 2024-01-14 19:34:13.894 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:14.656 - Thread: 10 -> Info: Planet generator name: Titan 2024-01-14 19:34:14.657 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:15.981 - Thread: 1 -> Info: Planet generator name: Moon 2024-01-14 19:34:15.981 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:15.988 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2024-01-14 19:34:15.988 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Alien-291759539d120000.vx2' 2024-01-14 19:34:16.841 - Thread: 11 -> Info: Planet generator name: Europa 2024-01-14 19:34:16.841 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:16.841 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2024-01-14 19:34:16.841 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Triton-12345d80253.vx2' 2024-01-14 19:34:18.180 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2024-01-14 19:34:18.181 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\EarthLike-1779144428d120000.vx2' 2024-01-14 19:34:19.152 - Thread: 10 -> Initialized large grid EDE Main Base 20949 PCU 2024-01-14 19:34:19.152 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2024-01-14 19:34:19.152 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\Pertam-12345d60133.vx2' 2024-01-14 19:34:19.544 - Thread: 1 -> Info: Planet generator name: Alien 2024-01-14 19:34:19.544 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:19.968 - Thread: 11 -> Info: Planet generator name: Triton 2024-01-14 19:34:19.969 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:21.309 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:34:21.711 - Thread: 9 -> Info: Planet generator name: EarthLike 2024-01-14 19:34:21.711 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:23.565 - Thread: 10 -> Info: Planet generator name: Pertam 2024-01-14 19:34:23.565 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2024-01-14 19:34:23.650 - Thread: 1 -> Entities loaded & initialized 2024-01-14 19:34:23.660 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2024-01-14 19:34:23.672 - Thread: 1 -> MySession.Static.LogSettings - START 2024-01-14 19:34:23.672 - Thread: 1 -> Name = Star System 2024-01-10 17:05 2024-01-14 19:34:23.672 - Thread: 1 -> Description = 2024-01-14 19:34:23.672 - Thread: 1 -> GameDateTime = 01/02/2081 08:21:38 2024-01-14 19:34:23.672 - Thread: 1 -> Password = 2024-01-14 19:34:23.672 - Thread: 1 -> CurrentPath = C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05 2024-01-14 19:34:23.672 - Thread: 1 -> WorkshopId = 2024-01-14 19:34:23.672 - Thread: 1 -> CameraController = MyCockpit {12194201B32A5B1} [LCD] Cab Cockpit 2024-01-14 19:34:23.672 - Thread: 1 -> ThumbPath = C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\thumb.jpg 2024-01-14 19:34:23.672 - Thread: 1 -> Settings: 2024-01-14 19:34:23.673 - Thread: 1 -> GameMode = Survival 2024-01-14 19:34:23.673 - Thread: 1 -> MaxPlayers = 16 2024-01-14 19:34:23.673 - Thread: 1 -> OnlineMode = FRIENDS 2024-01-14 19:34:23.673 - Thread: 1 -> TotalPCU = 0 2024-01-14 19:34:23.673 - Thread: 1 -> PiratePCU = 1000000 2024-01-14 19:34:23.673 - Thread: 1 -> AutoHealing = True 2024-01-14 19:34:23.673 - Thread: 1 -> WeaponsEnabled = True 2024-01-14 19:34:23.673 - Thread: 1 -> ThrusterDamage = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSpectator = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableCopyPaste = False 2024-01-14 19:34:23.673 - Thread: 1 -> MaxFloatingObjects = 100 2024-01-14 19:34:23.673 - Thread: 1 -> MaxGridSize = 0 2024-01-14 19:34:23.673 - Thread: 1 -> MaxBlocksPerPlayer = 0 2024-01-14 19:34:23.673 - Thread: 1 -> CargoShipsEnabled = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnvironmentHostility = SAFE 2024-01-14 19:34:23.673 - Thread: 1 -> ShowPlayerNamesOnHud = True 2024-01-14 19:34:23.673 - Thread: 1 -> InventorySizeMultiplier = 10 2024-01-14 19:34:23.673 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2024-01-14 19:34:23.673 - Thread: 1 -> RefinerySpeedMultiplier = 10 2024-01-14 19:34:23.673 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2024-01-14 19:34:23.673 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2024-01-14 19:34:23.673 - Thread: 1 -> WelderSpeedMultiplier = 5 2024-01-14 19:34:23.673 - Thread: 1 -> GrinderSpeedMultiplier = 5 2024-01-14 19:34:23.673 - Thread: 1 -> ClientCanSave = False 2024-01-14 19:34:23.673 - Thread: 1 -> HackSpeedMultiplier = 0.33 2024-01-14 19:34:23.673 - Thread: 1 -> PermanentDeath = False 2024-01-14 19:34:23.673 - Thread: 1 -> DestructibleBlocks = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableScripts = True 2024-01-14 19:34:23.673 - Thread: 1 -> AutoSaveInMinutes = 5 2024-01-14 19:34:23.673 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2024-01-14 19:34:23.673 - Thread: 1 -> ProceduralDensity = 0.35 2024-01-14 19:34:23.673 - Thread: 1 -> ProceduralSeed = 0 2024-01-14 19:34:23.673 - Thread: 1 -> DestructibleBlocks = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableIngameScripts = True 2024-01-14 19:34:23.673 - Thread: 1 -> ViewDistance = 15000 2024-01-14 19:34:23.673 - Thread: 1 -> Voxel destruction = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableStructuralSimulation = False 2024-01-14 19:34:23.673 - Thread: 1 -> MaxActiveFracturePieces = 50 2024-01-14 19:34:23.673 - Thread: 1 -> EnableContainerDrops = True 2024-01-14 19:34:23.673 - Thread: 1 -> MinDropContainerRespawnTime = 5 2024-01-14 19:34:23.673 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2024-01-14 19:34:23.673 - Thread: 1 -> EnableTurretsFriendlyFire = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSubgridDamage = False 2024-01-14 19:34:23.673 - Thread: 1 -> SyncDistance = 15000 2024-01-14 19:34:23.673 - Thread: 1 -> BlockLimitsEnabled = NONE 2024-01-14 19:34:23.673 - Thread: 1 -> AFKTimeoutMin = 0 2024-01-14 19:34:23.673 - Thread: 1 -> StopGridsPeriodMin = 15 2024-01-14 19:34:23.673 - Thread: 1 -> MaxPlanets = 99 2024-01-14 19:34:23.673 - Thread: 1 -> MaxBackupSaves = 5 2024-01-14 19:34:23.673 - Thread: 1 -> MaxFactionsCount = 100 2024-01-14 19:34:23.673 - Thread: 1 -> EnableRemoteBlockRemoval = True 2024-01-14 19:34:23.673 - Thread: 1 -> RespawnShipDelete = False 2024-01-14 19:34:23.673 - Thread: 1 -> WorldSizeKm = 0 2024-01-14 19:34:23.673 - Thread: 1 -> ResetOwnership = False 2024-01-14 19:34:23.673 - Thread: 1 -> RealisticSound = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSaving = True 2024-01-14 19:34:23.673 - Thread: 1 -> InfiniteAmmo = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableToolShake = True 2024-01-14 19:34:23.673 - Thread: 1 -> VoxelGeneratorVersion = 4 2024-01-14 19:34:23.673 - Thread: 1 -> OffensiveWordsFiltering = False 2024-01-14 19:34:23.673 - Thread: 1 -> UseConsolePCU = False 2024-01-14 19:34:23.673 - Thread: 1 -> PredefinedAsteroids = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2024-01-14 19:34:23.673 - Thread: 1 -> FamilySharing = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnablePcuTrading = True 2024-01-14 19:34:23.673 - Thread: 1 -> SuppressedWarnings = 2024-01-14 19:34:23.673 - Thread: 1 -> SimplifiedSimulation = False 2024-01-14 19:34:23.673 - Thread: 1 -> EconomyTickInSeconds = 1200 2024-01-14 19:34:23.673 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2024-01-14 19:34:23.673 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2024-01-14 19:34:23.673 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2024-01-14 19:34:23.673 - Thread: 1 -> TradeFactionsCount = 15 2024-01-14 19:34:23.673 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2024-01-14 19:34:23.673 - Thread: 1 -> WeatherSystem = True 2024-01-14 19:34:23.673 - Thread: 1 -> DepositSizeDenominator = 60 2024-01-14 19:34:23.673 - Thread: 1 -> DepositsCountCoefficient = 1 2024-01-14 19:34:23.673 - Thread: 1 -> EnableEconomy = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableBountyContracts = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSupergridding = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableAutorespawn = True 2024-01-14 19:34:23.673 - Thread: 1 -> OptimalSpawnDistance = 16000 2024-01-14 19:34:23.673 - Thread: 1 -> EnableGoodBotHints = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableResearch = False 2024-01-14 19:34:23.673 - Thread: 1 -> VoxelAgeThreshold = 24 2024-01-14 19:34:23.673 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2024-01-14 19:34:23.673 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2024-01-14 19:34:23.673 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2024-01-14 19:34:23.673 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2024-01-14 19:34:23.673 - Thread: 1 -> PlayerInactivityThreshold = 0 2024-01-14 19:34:23.673 - Thread: 1 -> OptimalGridCount = 0 2024-01-14 19:34:23.673 - Thread: 1 -> PlayerDistanceThreshold = 500 2024-01-14 19:34:23.673 - Thread: 1 -> BlockCountThreshold = 20 2024-01-14 19:34:23.673 - Thread: 1 -> TrashFlagsValue = 7706 2024-01-14 19:34:23.673 - Thread: 1 -> TrashRemovalEnabled = True 2024-01-14 19:34:23.673 - Thread: 1 -> RemoveOldIdentitiesH = 0 2024-01-14 19:34:23.673 - Thread: 1 -> EnableVoxelHand = True 2024-01-14 19:34:23.673 - Thread: 1 -> AdaptiveSimulationQuality = True 2024-01-14 19:34:23.673 - Thread: 1 -> EnableScripterRole = False 2024-01-14 19:34:23.673 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2024-01-14 19:34:23.673 - Thread: 1 -> FloraDensityMultiplier = 1 2024-01-14 19:34:23.673 - Thread: 1 -> EnableSpiders = False 2024-01-14 19:34:23.673 - Thread: 1 -> EnableWolfs = False 2024-01-14 19:34:23.673 - Thread: 1 -> TotalBotLimit = 64 2024-01-14 19:34:23.673 - Thread: 1 -> EnableDrones = True 2024-01-14 19:34:23.674 - Thread: 1 -> MaxDrones = 5 2024-01-14 19:34:23.674 - Thread: 1 -> StartInRespawnScreen = False 2024-01-14 19:34:23.674 - Thread: 1 -> SpawnWithTools = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnableJetpack = True 2024-01-14 19:34:23.674 - Thread: 1 -> SunRotationIntervalMinutes = 120 2024-01-14 19:34:23.674 - Thread: 1 -> PhysicsIterations = 8 2024-01-14 19:34:23.674 - Thread: 1 -> CanJoinRunning = False 2024-01-14 19:34:23.674 - Thread: 1 -> Scenario = False 2024-01-14 19:34:23.674 - Thread: 1 -> ScenarioEditMode = False 2024-01-14 19:34:23.674 - Thread: 1 -> EnableRespawnShips = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnableSunRotation = True 2024-01-14 19:34:23.674 - Thread: 1 -> StationVoxelSupport = False 2024-01-14 19:34:23.674 - Thread: 1 -> EnableConvertToStation = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnableEncounters = False 2024-01-14 19:34:23.674 - Thread: 1 -> Enable3rdPersonView = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnableOxygenPressurization = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnableOxygen = True 2024-01-14 19:34:23.674 - Thread: 1 -> ExperimentalMode = True 2024-01-14 19:34:23.674 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, SyncDistance, BlockLimitsEnabled, EnableIngameScripts, TotalBotLimit 2024-01-14 19:34:23.674 - Thread: 1 -> MovementSpeedMultiplier = 1 2024-01-14 19:34:23.674 - Thread: 1 -> EnableRecoil = True 2024-01-14 19:34:23.674 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2024-01-14 19:34:23.674 - Thread: 1 -> MySession.Static.LogSettings - END 2024-01-14 19:34:24.258 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From SavedInternalData.mes. Phase: BeforeStart 2024-01-14 19:34:24.279 - Thread: 1 -> MES Spawner / Startup: Debug: Try Research Points 2024-01-14 19:34:24.932 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:34:24.951 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:34:24.966 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:34:24.996 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2024-01-14 19:34:26.294 - Thread: 1 -> *** [CoreSystems] Ignore log messages from keen stating 'Mod CoreSystems is accessing physics from parallel threads' CS is using a thread safe parallel.for, not a parallel task *** 2024-01-14 19:34:27.671 - Thread: 1 -> Analytics ids for user ([007...565]): User = (1343c23f-66b9-9e3a-e14a-0aac0aa2dd6e) Session = (f1e1d97e-c11b-475a-856a-690d600d70d2). 2024-01-14 19:34:27.672 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2024-01-14 19:34:27.759 - Thread: 1 -> Session loaded 2024-01-14 19:34:27.759 - Thread: 1 -> RunLoadingAction - END 2024-01-14 19:34:27.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2024-01-14 19:34:27.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2024-01-14 19:34:27.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2024-01-14 19:34:27.759 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2024-01-14 19:34:27.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2024-01-14 19:34:27.776 - Thread: 1 -> Updating continues. 2024-01-14 19:34:29.110 - Thread: 1 -> GC Memory: 5537.403 / 5537.403 MB 2024-01-14 19:34:30.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:34:30.910 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,23802.24,29162.42,1,0,6308.374,11641.43,120802,-47292,99,15.49801,6.434252,0,13831,12.55661,0,16.66667,1.946025,0.8079241,100,5785843443,6308.374,0,0,-1 2024-01-14 19:34:30.910 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:34:30.910 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,1058,91,166,383,85,849,5517,2376,0,0,66,2759,0,2222,15,0,0,0,384,36,0,0,53,762,456,8,40,0,0,0,0 2024-01-14 19:34:31.995 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.016 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.021 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.023 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.025 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.026 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:32.172 - Thread: 10 -> MES Spawner / Error: Primary AutoPilot Data Could Not Be Loaded: [Parallax-AutoPilot-Drone-A] 2024-01-14 19:34:32.172 - Thread: 10 -> MES Spawner / Error: Secondary AutoPilot Data Could Not Be Loaded From Grid: : [Parallax-AutoPilot-Drone-B] 2024-01-14 19:34:32.172 - Thread: 10 -> MES Spawner / Error: Target Profile Not Found in Profile Manager: [Parallax-Targeting-Drone] 2024-01-14 19:34:32.174 - Thread: 10 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-UnStatic] 2024-01-14 19:34:32.174 - Thread: 10 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-AggressionSwitchPatrol] 2024-01-14 19:34:32.174 - Thread: 10 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-PassiveSwitchPatrol] 2024-01-14 19:34:32.175 - Thread: 11 -> MES Spawner / Error: Primary AutoPilot Data Could Not Be Loaded: [TOC-AutoPilot-Bandit] 2024-01-14 19:34:32.178 - Thread: 10 -> MES / Error: Exception Found During Behavior Setup: 2024-01-14 19:34:32.179 - Thread: 9 -> MES Spawner / Error: Primary AutoPilot Data Could Not Be Loaded: [Parallax-AutoPilot-Drone-A] 2024-01-14 19:34:32.179 - Thread: 9 -> MES Spawner / Error: Secondary AutoPilot Data Could Not Be Loaded From Grid: : [Parallax-AutoPilot-Drone-B] 2024-01-14 19:34:32.179 - Thread: 9 -> MES Spawner / Error: Target Profile Not Found in Profile Manager: [Parallax-Targeting-Drone] 2024-01-14 19:34:32.180 - Thread: 9 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-UnStatic] 2024-01-14 19:34:32.180 - Thread: 9 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-AggressionSwitchPatrol] 2024-01-14 19:34:32.180 - Thread: 9 -> MES Spawner / Error: Could Not Add Trigger Profile To Behavior: [Parallax-Trigger-PassiveSwitchPatrol] 2024-01-14 19:34:32.180 - Thread: 10 -> MES / Error: System.NullReferenceException: Object reference not set to an instance of an object. at ModularEncountersSystems.Behavior.CoreBehavior.SetDefaultTargeting() at ModularEncountersSystems.Behavior.CoreBehavior.CoreBehaviorSetup(IMyRemoteControl remoteControl, BehaviorSubclass subclass) at ModularEncountersSystems.Behavior.BehaviorManager.RegisterBehaviorFromRemoteControl(IMyRemoteControl remoteControl) 2024-01-14 19:34:32.180 - Thread: 9 -> MES / Error: Exception Found During Behavior Setup: 2024-01-14 19:34:32.180 - Thread: 9 -> MES / Error: System.NullReferenceException: Object reference not set to an instance of an object. at ModularEncountersSystems.Behavior.CoreBehavior.SetDefaultTargeting() at ModularEncountersSystems.Behavior.CoreBehavior.CoreBehaviorSetup(IMyRemoteControl remoteControl, BehaviorSubclass subclass) at ModularEncountersSystems.Behavior.BehaviorManager.RegisterBehaviorFromRemoteControl(IMyRemoteControl remoteControl) 2024-01-14 19:34:32.181 - Thread: 9 -> MES Spawner / Error: Primary AutoPilot Data Could Not Be Loaded: [TOC-AutoPilot-Bandit] 2024-01-14 19:34:32.194 - Thread: 9 -> MES Spawner / Error: Primary AutoPilot Data Could Not Be Loaded: [TOC-AutoPilot-Bandit] 2024-01-14 19:34:36.334 - Thread: 1 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2024-01-14 19:34:36.466 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:36.466 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:36.466 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:36.466 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:36.466 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:38.517 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:38.517 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:38.517 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:38.517 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:38.517 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:40.311 - Thread: 1 -> Loading duration: 88.9603036 2024-01-14 19:34:40.359 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2024-01-14 19:34:40.359 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2024-01-14 19:34:40.359 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2024-01-14 19:34:40.594 - Thread: 9 -> Entity Police_Bot is closed. 2024-01-14 19:34:40.595 - Thread: 9 -> Entity Police_Bot is closed. 2024-01-14 19:34:40.595 - Thread: 9 -> Entity Police_Bot is closed. 2024-01-14 19:34:40.595 - Thread: 9 -> Entity Police_Bot is closed. 2024-01-14 19:34:40.595 - Thread: 9 -> Entity Police_Bot is closed. 2024-01-14 19:34:42.602 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:42.602 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:42.602 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:42.602 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:42.602 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:44.594 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:44.594 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:44.594 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:44.594 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:44.594 - Thread: 10 -> Entity Police_Bot is closed. 2024-01-14 19:34:46.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:46.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:46.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:46.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:46.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:48.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:48.595 - Thread: 11 -> Entity Police_Bot is closed. 2024-01-14 19:34:59.110 - Thread: 1 -> GC Memory: 4395.99 / 4395.99 MB 2024-01-14 19:35:02.293 - Thread: 1 -> GUI Stats: Update 42.3626971666666, Draw 1.044277 2024-01-14 19:35:29.126 - Thread: 1 -> GC Memory: 4406.912 / 4406.912 MB 2024-01-14 19:35:32.293 - Thread: 1 -> GUI Stats: Update 0.0232147222222222, Draw 0.546374722222223 2024-01-14 19:35:32.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:35:32.639 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,30.87492,5.440168,1,0,4405.369,12324.74,120652,-47292,98,3.495962,0.001160668,0.1832958,15279,8.33314,0,16.66667,0.2913234,9.672005E-05,100,7873627179,4405.369,0,0,-1 2024-01-14 19:35:32.639 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:35:32.639 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,1060,91,446,778,125,849,7508,3864,0,0,66,4643,0,3707,15,0,65,0,384,82,0,4,53,763,456,8,50,0,0,0,0 2024-01-14 19:35:37.618 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-01-14 19:35:59.129 - Thread: 1 -> GC Memory: 3149.201 / 3149.201 MB 2024-01-14 19:36:05.513 - Thread: 1 -> GUI Stats: Update 0.310561, Draw 1.69079222222222 2024-01-14 19:36:09.512 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:36:29.145 - Thread: 1 -> GC Memory: 3935.224 / 3935.224 MB 2024-01-14 19:36:30.984 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-01-14 19:36:36.188 - Thread: 1 -> GUI Stats: Update 0.594504333333334, Draw 0.485853611111111 2024-01-14 19:36:36.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:36:36.549 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,43.83908,71.59889,1,0,3999.364,15057.28,120652,-47292,98,38.65067,99.48116,0.2327105,12229,19.44518,0,16.66667,7.515693,19.34429,100,10484354394,3999.364,0,0,-1 2024-01-14 19:36:36.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:36:36.549 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,1060,91,715,1040,132,849,9998,6082,0,0,99,7123,0,3716,31,0,68,15,384,75,0,4,2143,763,456,8,50,0,0,0,0 2024-01-14 19:36:59.152 - Thread: 1 -> GC Memory: 4014.581 / 4014.581 MB 2024-01-14 19:37:06.369 - Thread: 1 -> GUI Stats: Update 0.306755444444444, Draw 1.25499238888889 2024-01-14 19:37:25.414 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2024-01-14 19:37:29.153 - Thread: 1 -> GC Memory: 4060.947 / 4060.947 MB 2024-01-14 19:37:36.375 - Thread: 1 -> GUI Stats: Update 0.292999777777777, Draw 1.82124511111111 2024-01-14 19:37:36.838 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:37:36.838 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,93.81683,248.4623,1,0,2733.644,15205.04,120652,-47292,98,43.55125,99.56867,0.2390529,13053,27.50248,0,16.66667,11.97768,27.38386,100,10622538367,2733.644,0,0,-1 2024-01-14 19:37:36.838 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:37:36.838 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,1060,91,842,1172,145,849,10130,6069,0,0,101,7242,0,3701,31,0,68,15,384,80,0,4,2143,763,456,8,50,0,0,0,0 2024-01-14 19:37:59.161 - Thread: 1 -> GC Memory: 2754.53 / 2754.53 MB 2024-01-14 19:38:06.460 - Thread: 1 -> GUI Stats: Update 0.490953, Draw 1.40080438888889 2024-01-14 19:38:11.559 - Thread: 1 -> Autosave initiated 2024-01-14 19:38:11.559 - Thread: 1 -> Character state: True 2024-01-14 19:38:11.559 - Thread: 1 -> IsServer: True 2024-01-14 19:38:11.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-14 19:38:11.560 - Thread: 1 -> Autosave 2024-01-14 19:38:11.560 - Thread: 1 -> Saving world - START 2024-01-14 19:38:11.560 - Thread: 1 -> Making world state snapshot. 2024-01-14 19:38:11.560 - Thread: 1 -> Before snapshot.: GC Memory: 2,769 B 2024-01-14 19:38:11.747 - Thread: 1 -> After snapshot.: GC Memory: 2,785 B 2024-01-14 19:38:11.763 - Thread: 1 -> Directory cleanup: GC Memory: 2,786 B 2024-01-14 19:38:11.763 - Thread: 1 -> Saving world - END 2024-01-14 19:38:11.765 - Thread: 9 -> Session snapshot save - START 2024-01-14 19:38:11.765 - Thread: 9 -> Checking file access for files in target dir. 2024-01-14 19:38:13.987 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\.new\Sandbox_config.sbc 2024-01-14 19:38:14.236 - Thread: 9 -> Session snapshot save - END 2024-01-14 19:38:29.166 - Thread: 1 -> GC Memory: 2811.6 / 2811.6 MB 2024-01-14 19:38:36.984 - Thread: 1 -> GUI Stats: Update 0.301915722222223, Draw 1.64583894444445 2024-01-14 19:38:37.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:38:37.377 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,42.90214,108.6082,1,0,2816.538,15393.9,120755,-47292,99,42.43376,99.41881,0.2234423,12891,18.60717,0,16.66667,7.895722,18.49903,100,10775635459,2816.538,0,0,-1 2024-01-14 19:38:37.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:38:37.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,1060,91,943,1280,163,849,10276,6083,0,0,101,7363,0,3714,31,0,75,15,384,77,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:38:46.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:38:59.166 - Thread: 1 -> GC Memory: 2884.029 / 2884.029 MB 2024-01-14 19:38:59.504 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:39:02.560 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:39:02.560 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:39:07.082 - Thread: 1 -> GUI Stats: Update 0.766322111111111, Draw 0.537798388888889 2024-01-14 19:39:29.181 - Thread: 1 -> GC Memory: 2744.785 / 2744.785 MB 2024-01-14 19:39:37.288 - Thread: 1 -> GUI Stats: Update 0.588349166666667, Draw 0.486719722222222 2024-01-14 19:39:37.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:39:37.790 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,59.37523,128.5384,1,0,2748.054,15389.75,121925,-47292,100,38.44413,99.57987,0.2092918,12871,22.55443,0,16.66667,8.670855,22.45967,100,10774884259,2748.054,0,0,-1 2024-01-14 19:39:37.790 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:39:37.790 - Thread: 1 -> MEMORY VALUES,2,1,0,1,103,1060,91,943,1280,164,849,10275,6081,0,0,99,7361,0,3714,31,0,75,15,384,77,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:39:38.637 - Thread: 1 -> Balance change of 197457 to account owner 271345903619500305 with new balance of 4541585845 2024-01-14 19:39:38.640 - Thread: 1 -> Balance change of 66836 to account owner 271345903619500305 with new balance of 4541652681 2024-01-14 19:39:38.640 - Thread: 1 -> Balance change of 3834000 to account owner 271345903619500305 with new balance of 4545486681 2024-01-14 19:39:38.640 - Thread: 1 -> Balance change of 449400 to account owner 271345903619500305 with new balance of 4545936081 2024-01-14 19:39:38.640 - Thread: 1 -> Balance change of 4065048 to account owner 271345903619500305 with new balance of 4550001129 2024-01-14 19:39:53.866 - Thread: 1 -> DoDisconnects - 242 0 241 2024-01-14 19:39:54.343 - Thread: 1 -> Info: Trash collector removed grid '72094297088164399:Large Grid 4399' with entity id '72094297088164399' 2024-01-14 19:39:54.343 - Thread: 9 -> Entity Grid_D_Large_1 {10021619845822F} is closed. 2024-01-14 19:39:59.193 - Thread: 1 -> GC Memory: 2937.556 / 2937.556 MB 2024-01-14 19:40:07.378 - Thread: 1 -> GUI Stats: Update 0.480247777777778, Draw 0.444072722222222 2024-01-14 19:40:18.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:40:18.156 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:40:29.194 - Thread: 1 -> GC Memory: 3034.34 / 3034.34 MB 2024-01-14 19:40:37.378 - Thread: 1 -> GUI Stats: Update 0.457496333333333, Draw 0.436230333333333 2024-01-14 19:40:37.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:40:37.806 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,41.55148,70.0107,1,0,3063.498,15402.46,121762,-47292,100,30.97325,99.63953,0.1965781,12860,29.44611,0,16.66667,9.120417,29.33997,100,10781594364,3063.498,0,0,-1 2024-01-14 19:40:37.806 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:40:37.806 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,943,1280,165,849,10282,6086,0,0,99,7366,0,3719,31,0,75,15,384,76,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:40:59.195 - Thread: 1 -> GC Memory: 2747.53 / 2747.53 MB 2024-01-14 19:41:07.388 - Thread: 1 -> GUI Stats: Update 0.3318505, Draw 0.982220444444443 2024-01-14 19:41:09.531 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:41:29.214 - Thread: 1 -> GC Memory: 2759.581 / 2759.581 MB 2024-01-14 19:41:37.377 - Thread: 1 -> GUI Stats: Update 0.442159333333333, Draw 0.689366888888889 2024-01-14 19:41:37.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:41:37.823 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,42.54256,62.83133,1,0,2762.814,15432.42,121762,-47292,100,30.43793,99.66499,0.194625,12906,31.68184,0,16.66667,9.643296,31.5757,100,10801790101,2762.814,0,0,-1 2024-01-14 19:41:37.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:41:37.823 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,959,1298,167,849,10301,6084,0,0,101,7382,0,3715,31,0,76,15,384,79,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:41:51.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:41:59.227 - Thread: 1 -> GC Memory: 2785.336 / 2785.336 MB 2024-01-14 19:42:07.496 - Thread: 1 -> GUI Stats: Update 0.405407055555556, Draw 0.617962611111112 2024-01-14 19:42:29.230 - Thread: 1 -> GC Memory: 2797.357 / 2797.357 MB 2024-01-14 19:42:37.498 - Thread: 1 -> GUI Stats: Update 0.699987666666666, Draw 0.473677833333333 2024-01-14 19:42:37.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:42:37.959 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,38.32721,81.31628,1,0,2747.11,15434.89,121762,-47292,100,32.04251,99.69146,0.175752,12929,30.28767,0,16.66667,9.704928,30.19422,100,10802423717,2747.11,0,0,-1 2024-01-14 19:42:37.959 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:42:37.959 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,964,1303,167,849,10301,6078,0,0,101,7382,0,3710,31,0,76,15,384,79,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:42:46.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:42:46.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:42:49.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:42:55.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:42:55.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:42:59.240 - Thread: 1 -> GC Memory: 2763.412 / 2763.412 MB 2024-01-14 19:43:07.690 - Thread: 1 -> GUI Stats: Update 0.468437611111111, Draw 0.870954222222222 2024-01-14 19:43:11.568 - Thread: 1 -> Autosave initiated 2024-01-14 19:43:11.568 - Thread: 1 -> Character state: True 2024-01-14 19:43:11.568 - Thread: 1 -> IsServer: True 2024-01-14 19:43:11.568 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-14 19:43:11.568 - Thread: 1 -> Autosave 2024-01-14 19:43:11.568 - Thread: 1 -> Saving world - START 2024-01-14 19:43:11.568 - Thread: 1 -> Making world state snapshot. 2024-01-14 19:43:11.568 - Thread: 1 -> Before snapshot.: GC Memory: 2,765 B 2024-01-14 19:43:11.668 - Thread: 1 -> After snapshot.: GC Memory: 2,781 B 2024-01-14 19:43:11.677 - Thread: 1 -> Directory cleanup: GC Memory: 2,781 B 2024-01-14 19:43:11.677 - Thread: 1 -> Saving world - END 2024-01-14 19:43:11.679 - Thread: 9 -> Session snapshot save - START 2024-01-14 19:43:11.679 - Thread: 9 -> Checking file access for files in target dir. 2024-01-14 19:43:12.465 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\.new\Sandbox_config.sbc 2024-01-14 19:43:12.983 - Thread: 9 -> Session snapshot save - END 2024-01-14 19:43:29.251 - Thread: 1 -> GC Memory: 2810.603 / 2810.603 MB 2024-01-14 19:43:37.914 - Thread: 1 -> GUI Stats: Update 0.333537444444445, Draw 2.18969566666667 2024-01-14 19:43:38.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:43:38.388 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,52.63974,101.7256,1,0,2815.685,15453.39,121762,-47292,100,36.10222,99.56783,0.2288959,13029,27.49878,0,16.66667,9.92767,27.37993,100,10830583715,2815.685,0,0,-1 2024-01-14 19:43:38.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:43:38.388 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,976,1315,183,849,10328,6078,0,0,101,7393,0,3710,31,0,76,15,384,78,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:43:59.260 - Thread: 1 -> GC Memory: 2824.882 / 2824.882 MB 2024-01-14 19:44:07.909 - Thread: 1 -> GUI Stats: Update 0.321428777777777, Draw 0.933843166666668 2024-01-14 19:44:29.267 - Thread: 1 -> GC Memory: 2754.796 / 2754.796 MB 2024-01-14 19:44:38.156 - Thread: 1 -> GUI Stats: Update 0.320869666666667, Draw 0.758470555555555 2024-01-14 19:44:38.651 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:44:38.651 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,42.57602,121.8664,1,0,2761.594,15516.32,121762,-47292,100,44.39159,99.51727,0.2339714,12908,22.78023,0,16.66667,10.11251,22.67027,100,10810520007,2761.594,0,0,-1 2024-01-14 19:44:38.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:44:38.651 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,977,1310,188,849,10309,6068,0,0,99,7379,0,3701,31,0,66,15,384,73,0,4,2143,763,456,8,60,0,0,0,0 2024-01-14 19:44:59.284 - Thread: 1 -> GC Memory: 2812.786 / 2812.786 MB 2024-01-14 19:45:08.496 - Thread: 1 -> GUI Stats: Update 0.331737666666666, Draw 0.739824666666665 2024-01-14 19:45:29.291 - Thread: 1 -> GC Memory: 2841.433 / 2841.433 MB 2024-01-14 19:45:38.884 - Thread: 1 -> GUI Stats: Update 0.310241166666667, Draw 1.12870077777778 2024-01-14 19:45:39.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:45:39.394 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,52.8706,124.8341,1,0,2865.535,15619.46,121762,-47292,100,50.08106,99.52182,0.2705937,12712,22.79074,0,16.66667,11.41384,22.68176,100,10882855528,2865.535,0,0,-1 2024-01-14 19:45:39.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:45:39.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1006,1345,191,849,10378,6093,0,0,99,7439,0,3719,31,0,73,15,384,79,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:45:59.306 - Thread: 1 -> GC Memory: 2753.061 / 2753.061 MB 2024-01-14 19:46:09.420 - Thread: 1 -> GUI Stats: Update 0.310597111111111, Draw 1.15654444444444 2024-01-14 19:46:09.535 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:46:20.829 - Thread: 19 -> DXGI SetFullscreenState succeded 2024-01-14 19:46:21.582 - Thread: 1 -> Elastic http response error 0: 2024-01-14 19:46:24.849 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-14 19:46:25.846 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-14 19:46:25.846 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-14 19:46:26.892 - Thread: 23 -> EOS|LogStomp: Received Stomp ERROR. Message=[Client didn't send heartbeat in negotiated timeframe.] 2024-01-14 19:46:29.308 - Thread: 1 -> GC Memory: 2837.892 / 2837.892 MB 2024-01-14 19:46:46.391 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2024-01-14 19:46:47.724 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2024-01-14 19:46:47.724 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2024-01-14 19:46:51.638 - Thread: 1 -> GUI Stats: Update 0.366458055555556, Draw 0.862127166666668 2024-01-14 19:46:52.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:46:52.165 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,42.20489,85.21048,1,0,2867.339,15587.8,121762,-47292,100,46.01391,99.52974,0.21579,12411,22.48884,0,16.66667,10.34799,22.38308,100,10899392355,2867.339,0,0,-1 2024-01-14 19:46:52.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:46:52.165 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1356,197,849,10394,6092,0,0,99,7448,0,3717,31,0,73,15,384,79,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:46:59.317 - Thread: 1 -> GC Memory: 2866.076 / 2866.076 MB 2024-01-14 19:47:22.057 - Thread: 1 -> GUI Stats: Update 0.387287000000001, Draw 1.49665411111111 2024-01-14 19:47:29.331 - Thread: 1 -> GC Memory: 2887.059 / 2887.059 MB 2024-01-14 19:47:52.515 - Thread: 1 -> GUI Stats: Update 0.330108055555555, Draw 0.932711944444445 2024-01-14 19:47:53.058 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:47:53.058 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,44.3964,140.4799,1,0,2853.777,15595.3,121762,-47292,100,46.3089,99.43092,0.2328389,12446,17.51855,0,16.66667,8.112648,17.41886,100,10915122474,2853.777,0,0,-1 2024-01-14 19:47:53.058 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:47:53.058 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1354,208,849,10409,6096,0,0,99,7451,0,3721,31,0,75,15,384,78,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:47:59.347 - Thread: 1 -> GC Memory: 2983.438 / 2983.438 MB 2024-01-14 19:48:11.581 - Thread: 1 -> Autosave initiated 2024-01-14 19:48:11.581 - Thread: 1 -> Character state: True 2024-01-14 19:48:11.581 - Thread: 1 -> IsServer: True 2024-01-14 19:48:11.581 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-14 19:48:11.581 - Thread: 1 -> Autosave 2024-01-14 19:48:11.581 - Thread: 1 -> Saving world - START 2024-01-14 19:48:11.581 - Thread: 1 -> Making world state snapshot. 2024-01-14 19:48:11.581 - Thread: 1 -> Before snapshot.: GC Memory: 3,053 B 2024-01-14 19:48:11.681 - Thread: 1 -> After snapshot.: GC Memory: 3,069 B 2024-01-14 19:48:11.687 - Thread: 1 -> Directory cleanup: GC Memory: 3,069 B 2024-01-14 19:48:11.687 - Thread: 1 -> Saving world - END 2024-01-14 19:48:11.691 - Thread: 9 -> Session snapshot save - START 2024-01-14 19:48:11.692 - Thread: 9 -> Checking file access for files in target dir. 2024-01-14 19:48:12.476 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\.new\Sandbox_config.sbc 2024-01-14 19:48:12.958 - Thread: 9 -> Session snapshot save - END 2024-01-14 19:48:22.948 - Thread: 1 -> GUI Stats: Update 0.43077, Draw 0.457279388888889 2024-01-14 19:48:29.357 - Thread: 1 -> GC Memory: 3233.454 / 3233.454 MB 2024-01-14 19:48:53.298 - Thread: 1 -> GUI Stats: Update 0.425955166666667, Draw 0.410488833333334 2024-01-14 19:48:53.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:48:53.863 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,38.9575,109.9255,1,0,3391.012,15603.59,120592,-47292,99,43.94714,99.41358,0.25828,12050,16.66437,0,16.66667,7.323515,16.56665,100,10908175645,3391.012,0,0,-1 2024-01-14 19:48:53.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:48:53.863 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1354,208,849,10402,6089,0,0,99,7444,0,3714,31,0,75,15,384,78,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:48:59.364 - Thread: 1 -> GC Memory: 3388.874 / 3388.874 MB 2024-01-14 19:49:23.804 - Thread: 1 -> GUI Stats: Update 0.388537111111111, Draw 0.485993444444445 2024-01-14 19:49:26.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:49:28.701 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:49:29.372 - Thread: 1 -> GC Memory: 2833.756 / 2833.756 MB 2024-01-14 19:49:30.501 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:49:30.501 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:49:33.258 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:49:39.808 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:49:39.808 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:49:52.794 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:49:54.164 - Thread: 1 -> GUI Stats: Update 0.443877333333333, Draw 0.326766611111111 2024-01-14 19:49:54.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:49:54.743 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,28.42332,121.4185,1,0,2909.025,15615.11,120592,-47292,99,44.08117,99.43883,0.2380492,12230,16.67769,0,16.66667,7.351721,16.5841,100,10925908163,2909.025,0,0,-1 2024-01-14 19:49:54.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:49:54.743 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1354,208,849,10419,6106,0,0,115,7461,0,3717,31,0,75,15,384,78,0,10,2143,763,456,8,60,0,0,0,0 2024-01-14 19:49:59.380 - Thread: 1 -> GC Memory: 2906.782 / 2906.782 MB 2024-01-14 19:50:14.516 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:14.516 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:15.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:15.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:17.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:50:23.936 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:50:24.526 - Thread: 1 -> GUI Stats: Update 0.437532666666667, Draw 0.273383833333333 2024-01-14 19:50:26.403 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:26.403 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:29.049 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:50:29.389 - Thread: 1 -> GC Memory: 2921.43 / 2921.43 MB 2024-01-14 19:50:31.482 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:31.482 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:32.799 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:50:36.711 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:36.711 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:37.695 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:50:40.095 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:40.095 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:42.228 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:42.228 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:45.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:50:46.996 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:50:48.563 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:50:48.563 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:50:54.900 - Thread: 1 -> GUI Stats: Update 0.496588333333333, Draw 0.3398115 2024-01-14 19:50:55.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:50:55.618 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,48.86465,122.8567,1,0,2931.416,15612.57,120592,-47292,99,46.89555,99.45232,0.241874,12961,16.68123,0,16.66667,7.822756,16.58988,100,10925180067,2931.416,0,0,-1 2024-01-14 19:50:55.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:50:55.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1354,208,849,10419,6105,0,0,115,7460,0,3716,31,0,75,15,384,78,0,10,2143,763,456,8,60,0,0,0,0 2024-01-14 19:50:59.390 - Thread: 1 -> GC Memory: 2760.578 / 2760.578 MB 2024-01-14 19:51:00.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:00.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:05.822 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:51:08.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:08.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:09.553 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:51:09.715 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:51:20.270 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:51:25.397 - Thread: 1 -> GUI Stats: Update 0.475182555555556, Draw 0.437469277777778 2024-01-14 19:51:29.396 - Thread: 1 -> GC Memory: 2770.01 / 2770.01 MB 2024-01-14 19:51:32.447 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:32.447 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:35.113 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:51:37.413 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:37.413 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:42.461 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:51:44.277 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:44.277 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:46.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-14 19:51:46.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-14 19:51:46.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2024-01-14 19:51:46.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2024-01-14 19:51:46.870 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2024-01-14 19:51:48.628 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:48.628 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:52.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:51:52.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:51:53.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:51:54.573 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2024-01-14 19:51:55.795 - Thread: 1 -> GUI Stats: Update 0.562648, Draw 0.356714 2024-01-14 19:51:56.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:51:56.406 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,34.90193,73.48383,1,0,2791.146,15611.06,120592,-47292,99,45.93321,99.44245,0.2520477,12844,16.66688,0,16.66667,7.655632,16.57395,100,10928281867,2791.146,0,0,-1 2024-01-14 19:51:56.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:51:56.406 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1016,1354,208,849,10422,6108,0,0,115,7463,0,3717,31,0,75,15,384,78,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:51:59.408 - Thread: 1 -> GC Memory: 2792.26 / 2792.26 MB 2024-01-14 19:52:03.586 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:03.586 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:05.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:05.574 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:16.714 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:52:19.034 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:52:21.718 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:21.718 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:22.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:22.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:26.287 - Thread: 1 -> GUI Stats: Update 0.482646555555555, Draw 0.323609777777778 2024-01-14 19:52:28.250 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:52:29.421 - Thread: 1 -> GC Memory: 2824.41 / 2824.41 MB 2024-01-14 19:52:32.766 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:52:35.008 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:35.008 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:35.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:52:35.592 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:52:56.659 - Thread: 1 -> GUI Stats: Update 0.352080722222222, Draw 0.332726055555555 2024-01-14 19:52:57.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:52:57.289 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,26.58151,98.59567,1,0,2767.92,15670.1,120592,-47292,99,39.5609,99.41501,0.2345481,12649,16.66024,0,16.66667,6.590943,16.56278,100,10924398164,2767.92,0,0,-1 2024-01-14 19:52:57.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:52:57.289 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1060,91,1030,1369,208,849,10418,6089,0,0,99,7459,0,3715,31,0,75,15,384,78,0,12,2143,763,456,8,60,0,0,0,0 2024-01-14 19:52:59.425 - Thread: 1 -> GC Memory: 2771.487 / 2771.487 MB 2024-01-14 19:53:11.592 - Thread: 1 -> Autosave initiated 2024-01-14 19:53:11.592 - Thread: 1 -> Character state: True 2024-01-14 19:53:11.592 - Thread: 1 -> IsServer: True 2024-01-14 19:53:11.593 - Thread: 1 -> MyAsyncSaving.InProgress: False 2024-01-14 19:53:11.593 - Thread: 1 -> Autosave 2024-01-14 19:53:11.593 - Thread: 1 -> Saving world - START 2024-01-14 19:53:11.593 - Thread: 1 -> Making world state snapshot. 2024-01-14 19:53:11.593 - Thread: 1 -> Before snapshot.: GC Memory: 2,776 B 2024-01-14 19:53:11.701 - Thread: 1 -> After snapshot.: GC Memory: 2,791 B 2024-01-14 19:53:11.708 - Thread: 1 -> Directory cleanup: GC Memory: 2,792 B 2024-01-14 19:53:11.708 - Thread: 1 -> Saving world - END 2024-01-14 19:53:11.711 - Thread: 9 -> Session snapshot save - START 2024-01-14 19:53:11.712 - Thread: 9 -> Checking file access for files in target dir. 2024-01-14 19:53:12.516 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Maike\AppData\Roaming\SpaceEngineers\Saves\76561198065592565\Star System 2024-01-10 17-05\.new\Sandbox_config.sbc 2024-01-14 19:53:13.026 - Thread: 9 -> Session snapshot save - END 2024-01-14 19:53:27.157 - Thread: 1 -> GUI Stats: Update 0.338546555555555, Draw 0.265404388888889 2024-01-14 19:53:29.439 - Thread: 1 -> GC Memory: 2827.405 / 2827.405 MB 2024-01-14 19:53:40.404 - Thread: 1 -> Player character died. Id : [007...565] 2024-01-14 19:53:42.559 - Thread: 1 -> Player character died. Id : [007...565] 2024-01-14 19:53:53.681 - Thread: 1 -> Player character died. Id : [007...565] 2024-01-14 19:53:58.402 - Thread: 1 -> GUI Stats: Update 0.491182222222223, Draw 0.327428277777778 2024-01-14 19:53:59.046 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:53:59.046 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,32.03176,142.9514,1,0,3739.624,16058.46,120489,-47292,98,46.01472,99.40075,0.2439557,11876,19.74239,0,16.66667,9.084404,19.62408,100,11014722273,3739.624,0,0,-1 2024-01-14 19:53:59.046 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:53:59.046 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1061,91,1040,1378,208,849,10504,6168,0,0,99,7547,0,3717,31,0,72,15,384,78,0,2,2229,763,456,8,60,0,0,0,0 2024-01-14 19:53:59.456 - Thread: 1 -> GC Memory: 3737.074 / 3737.074 MB 2024-01-14 19:54:28.827 - Thread: 1 -> GUI Stats: Update 0.329748944444444, Draw 0.329981222222222 2024-01-14 19:54:29.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:54:29.460 - Thread: 1 -> GC Memory: 2875.96 / 2875.96 MB 2024-01-14 19:54:59.166 - Thread: 1 -> GUI Stats: Update 0.479429222222222, Draw 0.448776555555556 2024-01-14 19:54:59.485 - Thread: 1 -> GC Memory: 2966.264 / 2966.264 MB 2024-01-14 19:55:00.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:55:00.199 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,79.42171,229.5113,1,0,2977.547,15750.08,130305,-47292,99,55.88292,99.45571,0.3051624,12714,16.6826,0,16.66667,9.322721,16.59179,100,11029528962,2977.547,0,0,-1 2024-01-14 19:55:00.199 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:55:00.199 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1061,91,1045,1383,208,849,10518,6174,0,0,99,7558,0,3714,31,0,75,15,384,78,0,12,2229,763,456,8,60,0,0,0,0 2024-01-14 19:55:04.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:55:04.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:55:13.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: invalid HTTP response code received. URL: https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD, HTTP code: 0, content length: 0, actual payload size: 0 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: request failed, libcurl error: 6 (Couldn't resolve host name) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 0 (Found bundle for host api.epicgames.dev: 0x2011e364290 [can pipeline]) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 1 (Re-using existing connection! (#8) with host api.epicgames.dev) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 2 (Connected to api.epicgames.dev (54.226.77.10) port 443 (#8)) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 3 (We are completely uploaded and fine) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 5 (Connection died, retrying a fresh connect) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 6 (Closing connection 8) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 7 (TLSv1.2 (OUT), TLS alert, Client hello (1):) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 8 (Issue another request to this URL: 'https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD') 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 9 (Could not resolve host: api.epicgames.dev) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 10 (Closing connection 9) 2024-01-14 19:55:16.454 - Thread: 23 -> EOS|LogHttp: Lockout of 3.573046s on https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD 2024-01-14 19:55:16.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:55:16.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:55:20.028 - Thread: 23 -> EOS|LogHttp: Retry 1 on https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD 2024-01-14 19:55:22.294 - Thread: 23 -> EOS|LogStomp: Received Stomp ERROR. Message=[Client didn't send heartbeat in negotiated timeframe.] 2024-01-14 19:55:23.836 - Thread: 1 -> DoDisconnects - 439 0 421 2024-01-14 19:55:24.234 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:55:25.152 - Thread: 1 -> Info: Trash collector removed grid '88077543372656458:Small Grid 6458' with entity id '88077543372656458' 2024-01-14 19:55:25.153 - Thread: 11 -> Entity Grid_D_Small_16 {138EA0F1D6A8F4A} is closed. 2024-01-14 19:55:26.394 - Thread: 23 -> EOS|LogEOSMessaging: Failed to connect to Stomp! Could not initialize connection 2024-01-14 19:55:26.818 - Thread: 1 -> Info: Trash collector removed grid '136963332809359263:Small Grid 9263' with entity id '136963332809359263' 2024-01-14 19:55:26.819 - Thread: 11 -> Entity Grid_D_Small_2 {1E6976CEF5AFF9F} is closed. 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F8620: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5B8CE0D6-4C27-C9D6-3E10-80948ADB9331%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.15.5-24099393%20-%20%2B%2BEOSSDK%2BRelease-1.15.5-CL-24099393&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F8620: request failed, libcurl error: 6 (Couldn't resolve host name) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F8620: libcurl info message cache 0 (Could not resolve host: api.epicgames.dev) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F8620: libcurl info message cache 1 (Closing connection 10) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: invalid HTTP response code received. URL: https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD, HTTP code: 0, content length: 0, actual payload size: 0 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: request failed, libcurl error: 6 (Couldn't resolve host name) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 11 (Found bundle for host api.epicgames.dev: 0x20125a64450 [serially]) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 12 (Could not resolve host: api.epicgames.dev) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 13 (Closing connection 11) 2024-01-14 19:55:27.578 - Thread: 23 -> EOS|LogHttp: Lockout of 4.460586s on https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD 2024-01-14 19:55:27.581 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5B8CE0D6-4C27-C9D6-3E10-80948ADB9331%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.15.5-24099393%20-%20%2B%2BEOSSDK%2BRelease-1.15.5-CL-24099393&UserID=&AppEnvironment=Production&UploadType=sdkevents 2024-01-14 19:55:29.485 - Thread: 1 -> GC Memory: 3083.004 / 3083.004 MB 2024-01-14 19:55:29.869 - Thread: 1 -> GUI Stats: Update 0.52313188888889, Draw 0.405330333333334 2024-01-14 19:55:32.039 - Thread: 23 -> EOS|LogHttp: Retry 2 on https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD 2024-01-14 19:55:32.048 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: invalid HTTP response code received. URL: https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD, HTTP code: 0, content length: 0, actual payload size: 0 2024-01-14 19:55:32.048 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: request failed, libcurl error: 6 (Couldn't resolve host name) 2024-01-14 19:55:32.048 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 14 (Could not resolve host: api.epicgames.dev) 2024-01-14 19:55:32.048 - Thread: 23 -> EOS|LogHttp: 000001FEF26F0640: libcurl info message cache 15 (Closing connection 12) 2024-01-14 19:55:32.048 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/datarouter/api/v1/public/data/clients?AppID=24b1cd652a18461fa9b3d533ac8d6b5b&AppVersion=1.15.5-24099393&AppEnvironment=1958fe26c66d4151a327ec162e4d49c8&UploadType=eteventstream&SessionID=E542E995481BA56F280E8586D379A8AD 2024-01-14 19:55:32.789 - Thread: 23 -> EOS|LogEOSMessaging: Failed to connect to Stomp! Could not initialize connection 2024-01-14 19:55:46.835 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:55:49.591 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:55:49.591 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:55:53.207 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:55:54.827 - Thread: 23 -> EOS|LogEOSMessaging: Failed to connect to Stomp! Could not initialize connection 2024-01-14 19:55:55.091 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:55:55.091 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:55:56.449 - Thread: 1 -> DoDisconnects - 409 0 408 2024-01-14 19:55:57.275 - Thread: 1 -> Info: Trash collector removed grid '131541560086048965:Small Grid 8965' with entity id '131541560086048965' 2024-01-14 19:55:57.275 - Thread: 11 -> Entity Grid_D_Small_1 {1D3545A1A2130C5} is closed. 2024-01-14 19:55:59.491 - Thread: 1 -> GC Memory: 2787.448 / 2787.448 MB 2024-01-14 19:56:00.331 - Thread: 1 -> GUI Stats: Update 0.469786777777777, Draw 0.455282444444445 2024-01-14 19:56:01.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:56:01.004 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,35.5912,169.1895,1,0,2784.971,15790.39,129751,-47292,99,52.69963,99.46079,0.2902104,12923,16.6585,0,16.66667,8.778967,16.56867,100,11037405100,2784.971,0,0,-1 2024-01-14 19:56:01.004 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:56:01.004 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1061,91,1045,1383,212,849,10526,6179,0,0,99,7563,0,3719,31,0,75,15,384,78,0,12,2229,763,456,8,60,0,0,0,0 2024-01-14 19:56:09.554 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2024-01-14 19:56:09.555 - Thread: 1 -> Elastic http response error 0: 2024-01-14 19:56:15.102 - Thread: 23 -> EOS|LogEOSMessaging: Failed to connect to Stomp! Could not initialize connection 2024-01-14 19:56:15.934 - Thread: 1 -> DoDisconnects - 155 0 152 2024-01-14 19:56:16.168 - Thread: 23 -> EOS|LogHttp: 000001FEF26FA900: invalid HTTP response code received. URL: https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5B8CE0D6-4C27-C9D6-3E10-80948ADB9331%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.15.5-24099393%20-%20%2B%2BEOSSDK%2BRelease-1.15.5-CL-24099393&UserID=&AppEnvironment=Production&UploadType=sdkevents, HTTP code: 0, content length: 0, actual payload size: 0 2024-01-14 19:56:16.168 - Thread: 23 -> EOS|LogHttp: 000001FEF26FA900: request failed, libcurl error: 6 (Couldn't resolve host name) 2024-01-14 19:56:16.168 - Thread: 23 -> EOS|LogHttp: 000001FEF26FA900: libcurl info message cache 0 (Could not resolve host: api.epicgames.dev) 2024-01-14 19:56:16.168 - Thread: 23 -> EOS|LogHttp: 000001FEF26FA900: libcurl info message cache 1 (Closing connection 13) 2024-01-14 19:56:16.171 - Thread: 23 -> EOS|LogHttp: Retry exhausted on https://api.epicgames.dev/telemetry/data/datarouter/api/v1/public/data?SessionID=%7B5B8CE0D6-4C27-C9D6-3E10-80948ADB9331%7D&AppID=EOSSDK.PhaseRelease.ReleaseBuild&AppVersion=1.15.5-24099393%20-%20%2B%2BEOSSDK%2BRelease-1.15.5-CL-24099393&UserID=&AppEnvironment=Production&UploadType=sdkevents 2024-01-14 19:56:17.496 - Thread: 1 -> Info: Trash collector removed grid '87485131444951318:Small Grid 1318' with entity id '87485131444951318' 2024-01-14 19:56:17.496 - Thread: 9 -> Entity Grid_D_Small_1 {136CF4376E79916} is closed. 2024-01-14 19:56:19.162 - Thread: 1 -> Info: Trash collector removed grid '74218101244330010:Small Grid 10' with entity id '74218101244330010' 2024-01-14 19:56:19.163 - Thread: 9 -> Entity Grid_D_Small_2 {107ACF84892801A} is closed. 2024-01-14 19:56:29.498 - Thread: 1 -> GC Memory: 2866.255 / 2866.255 MB 2024-01-14 19:56:30.665 - Thread: 1 -> GUI Stats: Update 0.483609666666667, Draw 0.452239666666667 2024-01-14 19:56:32.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:56:32.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:56:40.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2024-01-14 19:56:48.940 - Thread: 1 -> DoDisconnects - 142 0 140 2024-01-14 19:56:49.503 - Thread: 1 -> Info: Trash collector removed grid '118301275257920403:Small Grid 403' with entity id '118301275257920403' 2024-01-14 19:56:49.504 - Thread: 11 -> Entity Grid_D_Small_2 {1A44A6210395B93} is closed. 2024-01-14 19:56:59.509 - Thread: 1 -> GC Memory: 3039.626 / 3039.626 MB 2024-01-14 19:57:00.993 - Thread: 1 -> GUI Stats: Update 0.464658277777777, Draw 0.450870000000001 2024-01-14 19:57:01.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2024-01-14 19:57:01.798 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,66.46798,166.5184,1,0,3050.914,15808.44,129601,-47292,99,69.69915,99.45515,0.2955921,12972,16.67105,0,16.66667,11.61958,16.58022,100,11036270028,3050.914,0,0,-1 2024-01-14 19:57:01.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2024-01-14 19:57:01.798 - Thread: 1 -> MEMORY VALUES,2,1,0,1,104,1061,91,1045,1383,212,849,10525,6178,0,0,99,7562,0,3718,31,0,75,15,384,78,0,12,2229,763,456,8,60,0,0,0,0 2024-01-14 19:57:02.982 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:57:05.381 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:05.381 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:06.782 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:57:08.548 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:08.548 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:11.479 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2024-01-14 19:57:12.795 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:12.795 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:16.179 - Thread: 1 -> Player left: reclusiarch grimaldus (76561198065592565) 2024-01-14 19:57:16.181 - Thread: 1 -> Matchmaking_LobbyChatUpdate: Success / Unexpected error occurred while joining the session. Please, try again later. 2024-01-14 19:57:16.181 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:19.796 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:20.262 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2024-01-14 19:57:20.262 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2024-01-14 19:57:20.262 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2024-01-14 19:57:20.264 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2024-01-14 19:57:20.301 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2024-01-14 19:57:20.306 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2024-01-14 19:57:20.306 - Thread: 1 -> MySession::Unload START 2024-01-14 19:57:20.306 - Thread: 1 -> AutoSaveInMinutes: 5 2024-01-14 19:57:20.306 - Thread: 1 -> MySandboxGame.IsDedicated: False 2024-01-14 19:57:20.306 - Thread: 1 -> IsServer: True 2024-01-14 19:57:20.307 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-14 19:57:20.348 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-14 19:57:20.348 - Thread: 1 -> MyAudio.LoadData - START 2024-01-14 19:57:20.408 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Luidsprekers (3- Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2024-01-14 19:57:21.321 - Thread: 1 -> MyAudio.LoadData - END 2024-01-14 19:57:21.341 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:57:21.341 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:57:21.343 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:57:21.569 - Thread: 1 -> Unloading Procedural World Generator 2024-01-14 19:57:22.481 - Thread: 1 -> Info: MyLights Unloading data. 2024-01-14 19:57:22.632 - Thread: 1 -> StaticLogger: Exception log closed. 2024-01-14 19:57:22.713 - Thread: 1 -> StaticLogger: Exception log closed. 2024-01-14 19:57:22.728 - Thread: 1 -> Script unloaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.728 - Thread: 1 -> Script unloaded: 2371761016.sbm_PlanetCreatureSpawner, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.728 - Thread: 1 -> Script unloaded: 914369510.sbm_MeridiusIX, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.728 - Thread: 1 -> Script unloaded: 973526550.sbm_Imber, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.728 - Thread: 1 -> Script unloaded: 2043339470.sbm_NPCShieldProvider, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.731 - Thread: 1 -> Script unloaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.731 - Thread: 1 -> Script unloaded: 1660726401.sbm_AdjustableThrust, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.732 - Thread: 1 -> Script unloaded: 3044051733.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.732 - Thread: 1 -> Script unloaded: 3044051733.sbm_SteadyScope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.732 - Thread: 1 -> Script unloaded: 2118214855.sbm_MaO2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.733 - Thread: 1 -> Script unloaded: 2933383148.sbm_OPCCAPack2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.734 - Thread: 1 -> Script unloaded: 2809355711.sbm_OPCCAPack1, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.735 - Thread: 1 -> Script unloaded: 2530716039.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.736 - Thread: 1 -> Script unloaded: 1919062467.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.736 - Thread: 1 -> Script unloaded: 2836691062.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.737 - Thread: 1 -> Script unloaded: 2082309225.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.737 - Thread: 1 -> Script unloaded: 1920388300.sbm_WeaponThread, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.738 - Thread: 1 -> Script unloaded: 2410783458.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.738 - Thread: 1 -> Script unloaded: 2286546132.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.739 - Thread: 1 -> Script unloaded: 1931509062.sbm_CoreParts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.742 - Thread: 1 -> Script unloaded: 1918681825.sbm_CoreSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.742 - Thread: 1 -> Script unloaded: 2754014019.sbm_SteadyScope, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.742 - Thread: 1 -> Script unloaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.742 - Thread: 1 -> Script unloaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.743 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.745 - Thread: 1 -> Script unloaded: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2024-01-14 19:57:22.745 - Thread: 1 -> Network readers disposed 2024-01-14 19:57:22.747 - Thread: 1 -> Network readers disposed 2024-01-14 19:57:22.747 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2024-01-14 19:57:23.016 - Thread: 1 -> Loading sound definitions 2024-01-14 19:57:23.016 - Thread: 1 -> Loading gamepad controls 2024-01-14 19:57:23.055 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.055 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2024-01-14 19:57:23.077 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.077 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2024-01-14 19:57:23.077 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.077 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2024-01-14 19:57:23.078 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.078 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2024-01-14 19:57:23.078 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.078 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2024-01-14 19:57:23.078 - Thread: 1 -> GuiTextures.sbc 2024-01-14 19:57:23.078 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2024-01-14 19:57:23.081 - Thread: 1 -> Loading OffensiveWords definitions 2024-01-14 19:57:23.081 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2024-01-14 19:57:23.081 - Thread: 1 -> Loading shadow textures definitions 2024-01-14 19:57:23.081 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2024-01-14 19:57:23.081 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2024-01-14 19:57:24.012 - Thread: 1 -> MySession::Unload END 2024-01-14 19:57:24.013 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2024-01-14 19:57:24.013 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2024-01-14 19:57:24.081 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-14 19:57:24.098 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:24.099 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:24.432 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:57:24.432 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:57:24.434 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:57:28.648 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:28.648 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:31.332 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2024-01-14 19:57:32.484 - Thread: 1 -> MyConfig.Save() - START 2024-01-14 19:57:32.484 - Thread: 1 -> Path: C:\Users\Maike\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2024-01-14 19:57:32.486 - Thread: 1 -> MyConfig.Save() - END 2024-01-14 19:57:32.486 - Thread: 1 -> Application closed by user 2024-01-14 19:57:32.486 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2024-01-14 19:57:32.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:32.489 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:33.449 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:33.449 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:33.449 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:33.449 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:33.449 - Thread: 1 -> Exiting.. 2024-01-14 19:57:33.449 - Thread: 1 -> MySandboxGame.UnloadData() - START 2024-01-14 19:57:33.449 - Thread: 1 -> MyAudio.UnloadData - START 2024-01-14 19:57:33.485 - Thread: 1 -> MyAudio.UnloadData - END 2024-01-14 19:57:33.485 - Thread: 1 -> MySandboxGame.UnloadData() - END 2024-01-14 19:57:33.487 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2024-01-14 19:57:33.487 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2024-01-14 19:57:33.668 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 94469344 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 111247392 computed total 111247392 reported total Heap usage: 755776 ( 0%) unused in thread local freelists 89340352 (94%) unused in main heap 4373216 ( 4%) used in main heap ------- 94469344 allocated by heap Peak usage: 87331056 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2024-01-14 19:57:34.604 - Thread: 1 -> Steam closed 2024-01-14 19:57:34.606 - Thread: 24 -> External debugger: interrupted. 2024-01-14 19:57:34.668 - Thread: 1 -> Log Closed