2023-11-30 02:20:43.939 - Thread: 1 -> Log Started 2023-11-30 02:20:43.939 - Thread: 1 -> Timezone (local - UTC): 4h 2023-11-30 02:20:43.939 - Thread: 1 -> App Version: 01_203_505 2023-11-30 02:20:43.947 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-11-30 02:20:43.947 - Thread: 1 -> Branch / Sandbox: SVN 2023-11-30 02:20:43.947 - Thread: 1 -> Client Build Number: 1 2023-11-30 02:20:43.947 - Thread: 1 -> Server Build Number: 1 2023-11-30 02:20:43.947 - Thread: 1 -> Environment.ProcessorCount: 16 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.Is64BitProcess: True 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-11-30 02:20:44.000 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-11-30 02:20:44.006 - Thread: 1 -> CPU Info: Intel(R) Xeon(R) CPU E5-2630 v3 @ 2.40GHz 2023-11-30 02:20:44.006 - Thread: 1 -> IntPtr.Size: 8 2023-11-30 02:20:44.006 - Thread: 1 -> Default Culture: 2023-11-30 02:20:44.006 - Thread: 1 -> Default UI Culture: 2023-11-30 02:20:44.007 - Thread: 1 -> MyConfig.Load() - START 2023-11-30 02:20:44.008 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:20:44.293 - Thread: 1 -> NewNewGameScreen: False 2023-11-30 02:20:44.293 - Thread: 1 -> EnableDamageEffects: True 2023-11-30 02:20:44.293 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-11-30 02:20:44.293 - Thread: 1 -> EnableReverb: False 2023-11-30 02:20:44.293 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-11-30 02:20:44.293 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-11-30 02:20:44.293 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-11-30 02:20:44.293 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2023-11-30 02:20:44.293 - Thread: 1 -> FirstTimeRun: False 2023-11-30 02:20:44.293 - Thread: 1 -> ExperimentalMode: False 2023-11-30 02:20:44.293 - Thread: 1 -> VideoAdapter: 0 2023-11-30 02:20:44.293 - Thread: 1 -> ScreenWidth: 1920 2023-11-30 02:20:44.293 - Thread: 1 -> ScreenHeight: 1080 2023-11-30 02:20:44.293 - Thread: 1 -> RefreshRate: 60000 2023-11-30 02:20:44.293 - Thread: 1 -> WindowMode: 1 2023-11-30 02:20:44.293 - Thread: 1 -> VerticalSync: 0 2023-11-30 02:20:44.293 - Thread: 1 -> FieldOfView: 70 2023-11-30 02:20:44.293 - Thread: 1 -> PostProcessingEnabled: True 2023-11-30 02:20:44.293 - Thread: 1 -> FlaresIntensity: 1 2023-11-30 02:20:44.293 - Thread: 1 -> TreeViewDistance: 2000 2023-11-30 02:20:44.293 - Thread: 1 -> GrassDensity: 3 2023-11-30 02:20:44.293 - Thread: 1 -> GrassDrawDistance: 1000 2023-11-30 02:20:44.293 - Thread: 1 -> AntialiasingMode: 1 2023-11-30 02:20:44.293 - Thread: 1 -> ShadowMapResolution: 2 2023-11-30 02:20:44.293 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-11-30 02:20:44.293 - Thread: 1 -> TextureQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> VoxelTextureQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> AnisotropicFiltering: 4 2023-11-30 02:20:44.293 - Thread: 1 -> ModelQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> VoxelQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> ShaderQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> LightsQuality: 2 2023-11-30 02:20:44.293 - Thread: 1 -> LowMemSwitchToLow: 0 2023-11-30 02:20:44.293 - Thread: 1 -> FirstVTTimeRun: False 2023-11-30 02:20:44.293 - Thread: 1 -> LastBannerId: 75 2023-11-30 02:20:44.293 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-11-30 02:20:44.293 - Thread: 1 -> GDPRConsent: True 2023-11-30 02:20:44.293 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-11-30 02:20:44.293 - Thread: 1 -> OnlyPSGames: False 2023-11-30 02:20:44.293 - Thread: 1 -> EnableTrading: True 2023-11-30 02:20:44.293 - Thread: 1 -> EnableSteamCloud: False 2023-11-30 02:20:44.293 - Thread: 1 -> Language: 4 2023-11-30 02:20:44.293 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-11-30 02:20:44.293 - Thread: 1 -> ControlsHints: True 2023-11-30 02:20:44.293 - Thread: 1 -> GoodBotHints: True 2023-11-30 02:20:44.293 - Thread: 1 -> RotationHints: True 2023-11-30 02:20:44.293 - Thread: 1 -> AreaInteraction: True 2023-11-30 02:20:44.293 - Thread: 1 -> BlueprintSharing: True 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-11-30 02:20:44.294 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-11-30 02:20:44.294 - Thread: 1 -> ShowCrosshair2: 0 2023-11-30 02:20:44.294 - Thread: 1 -> IronSightSwitchState: 1 2023-11-30 02:20:44.294 - Thread: 1 -> SpriteMainViewportScale: 1 2023-11-30 02:20:44.294 - Thread: 1 -> UiTransparency: 1 2023-11-30 02:20:44.294 - Thread: 1 -> UiBkTransparency: 0.8 2023-11-30 02:20:44.294 - Thread: 1 -> HUDBkTransparency: 0.6 2023-11-30 02:20:44.294 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-11-30 02:20:44.294 - Thread: 1 -> ControllerDefaultOnStart: False 2023-11-30 02:20:44.294 - Thread: 1 -> FirstTimeTutorials: True 2023-11-30 02:20:44.294 - Thread: 1 -> HudState: 1 2023-11-30 02:20:44.294 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-11-30 02:20:44.294 - Thread: 1 -> GameVolume: 0.2453226 2023-11-30 02:20:44.294 - Thread: 1 -> Music_Volume: 0.1648875 2023-11-30 02:20:44.294 - Thread: 1 -> VoiceChatVolume: 5 2023-11-30 02:20:44.294 - Thread: 1 -> HudWarnings: True 2023-11-30 02:20:44.294 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-11-30 02:20:44.294 - Thread: 1 -> VoiceChat: True 2023-11-30 02:20:44.294 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-11-30 02:20:44.294 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-11-30 02:20:44.294 - Thread: 1 -> EnableDynamicMusic: True 2023-11-30 02:20:44.294 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-11-30 02:20:44.294 - Thread: 1 -> EnableDoppler: True 2023-11-30 02:20:44.294 - Thread: 1 -> MyConfig.Load() - END 2023-11-30 02:22:46.569 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-11-30 02:22:46.733 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-11-30 02:22:46.739 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-11-30 02:22:46.739 - Thread: 1 -> Found processor count: 8 2023-11-30 02:22:46.739 - Thread: 1 -> Using processor count: 8 2023-11-30 02:22:46.807 - Thread: 1 -> All detected adapters: 2023-11-30 02:22:46.808 - Thread: 1 -> NVIDIA GeForce GTX 1660 SUPER - VendorID=4318, SubsystemID=-2026172349, DeviceID=8644 2023-11-30 02:22:46.808 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-11-30 02:22:47.467 - Thread: 1 -> AdapterInfo = { 2023-11-30 02:22:47.468 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2023-11-30 02:22:47.468 - Thread: 1 -> Description = dev id: 8644, mem: 6271533056, shared mem: 17101969408, Luid: 45817, rev: 161, subsys id: -2026172349, vendor id: 4318, feature_level 11.1: True 2023-11-30 02:22:47.468 - Thread: 1 -> Driver version = 31.0.15.4617 2023-11-30 02:22:47.468 - Thread: 1 -> Driver date = 20231109000000.000000-000 2023-11-30 02:22:47.468 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-30 02:22:47.468 - Thread: 1 -> AftermathSupported = False 2023-11-30 02:22:47.468 - Thread: 1 -> Adapter id = 0 2023-11-30 02:22:47.468 - Thread: 1 -> Supported = True 2023-11-30 02:22:47.468 - Thread: 1 -> RAM = 6271533056 2023-11-30 02:22:47.468 - Thread: 1 -> Priority = 2 2023-11-30 02:22:47.468 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-30 02:22:47.468 - Thread: 1 -> Output is attached = True 2023-11-30 02:22:47.468 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-30 02:22:47.468 - Thread: 1 -> Display modes = { 2023-11-30 02:22:47.468 - Thread: 1 -> DXGIOutput id = 0 2023-11-30 02:22:47.468 - Thread: 1 -> 640x480@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 640x480@59.94Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 720x480@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 720x480@59.94Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 720x576@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 800x600@60.317Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1024x768@60.004Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1152x864@59.997Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x720@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x720@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x720@59.94Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x960@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.468 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1920x1080@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1920x1080@50Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-30 02:22:47.469 - Thread: 1 -> } 2023-11-30 02:22:47.469 - Thread: 1 -> } 2023-11-30 02:22:47.469 - Thread: 1 -> AdapterInfo = { 2023-11-30 02:22:47.469 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2023-11-30 02:22:47.469 - Thread: 1 -> Description = dev id: 8644, mem: 6271533056, shared mem: 17101969408, Luid: 45817, rev: 161, subsys id: -2026172349, vendor id: 4318, feature_level 11.1: True 2023-11-30 02:22:47.469 - Thread: 1 -> Driver version = 31.0.15.4617 2023-11-30 02:22:47.469 - Thread: 1 -> Driver date = 20231109000000.000000-000 2023-11-30 02:22:47.469 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-30 02:22:47.469 - Thread: 1 -> AftermathSupported = False 2023-11-30 02:22:47.469 - Thread: 1 -> Adapter id = 0 2023-11-30 02:22:47.469 - Thread: 1 -> Supported = True 2023-11-30 02:22:47.469 - Thread: 1 -> RAM = 6271533056 2023-11-30 02:22:47.469 - Thread: 1 -> Priority = 2 2023-11-30 02:22:47.469 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-30 02:22:47.469 - Thread: 1 -> Output is attached = True 2023-11-30 02:22:47.469 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-30 02:22:47.469 - Thread: 1 -> Display modes = { 2023-11-30 02:22:47.469 - Thread: 1 -> DXGIOutput id = 0 2023-11-30 02:22:47.469 - Thread: 1 -> 640x480@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 640x480@59.94Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 720x480@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 720x480@59.94Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 720x576@50Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 800x600@60.317Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1024x768@60.004Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1152x864@59.997Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x720@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x720@50Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x720@59.94Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x960@60Hz 2023-11-30 02:22:47.469 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1920x1080@60Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1920x1080@50Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-30 02:22:47.470 - Thread: 1 -> } 2023-11-30 02:22:47.470 - Thread: 1 -> } 2023-11-30 02:22:47.470 - Thread: 1 -> AdapterInfo = { 2023-11-30 02:22:47.470 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-30 02:22:47.470 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17101969408, Luid: 51657, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-30 02:22:47.470 - Thread: 1 -> Driver version = 2023-11-30 02:22:47.470 - Thread: 1 -> Driver date = 2023-11-30 02:22:47.470 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-30 02:22:47.470 - Thread: 1 -> AftermathSupported = False 2023-11-30 02:22:47.470 - Thread: 1 -> Adapter id = 1 2023-11-30 02:22:47.470 - Thread: 1 -> Supported = True 2023-11-30 02:22:47.470 - Thread: 1 -> RAM = 0 2023-11-30 02:22:47.470 - Thread: 1 -> Priority = 0 2023-11-30 02:22:47.470 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-30 02:22:47.470 - Thread: 1 -> Output is attached = False 2023-11-30 02:22:47.470 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-30 02:22:47.470 - Thread: 1 -> Display modes = { 2023-11-30 02:22:47.470 - Thread: 1 -> DXGIOutput id = 0 2023-11-30 02:22:47.470 - Thread: 1 -> 640x480@60Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 640x480@59.94Hz 2023-11-30 02:22:47.470 - Thread: 1 -> 720x480@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 720x480@59.94Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 720x576@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 800x600@60.317Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1024x768@60.004Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1152x864@59.997Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x720@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x720@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x720@59.94Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x960@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1920x1080@60Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1920x1080@50Hz 2023-11-30 02:22:47.471 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-30 02:22:47.471 - Thread: 1 -> } 2023-11-30 02:22:47.471 - Thread: 1 -> } 2023-11-30 02:22:47.471 - Thread: 1 -> AdapterInfo = { 2023-11-30 02:22:47.471 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-30 02:22:47.471 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17101969408, Luid: 51657, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-30 02:22:47.471 - Thread: 1 -> Driver version = 2023-11-30 02:22:47.471 - Thread: 1 -> Driver date = 2023-11-30 02:22:47.471 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-30 02:22:47.471 - Thread: 1 -> AftermathSupported = False 2023-11-30 02:22:47.471 - Thread: 1 -> Adapter id = 1 2023-11-30 02:22:47.471 - Thread: 1 -> Supported = True 2023-11-30 02:22:47.471 - Thread: 1 -> RAM = 0 2023-11-30 02:22:47.471 - Thread: 1 -> Priority = 0 2023-11-30 02:22:47.471 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-30 02:22:47.471 - Thread: 1 -> Output is attached = False 2023-11-30 02:22:47.471 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-30 02:22:47.471 - Thread: 1 -> Display modes = { 2023-11-30 02:22:47.472 - Thread: 1 -> DXGIOutput id = 0 2023-11-30 02:22:47.472 - Thread: 1 -> 640x480@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 640x480@59.94Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 720x480@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 720x480@59.94Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 720x576@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 800x600@60.317Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1024x768@60.004Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1152x864@59.997Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1176x664@59.94Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x720@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x720@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x720@59.94Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x768@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x800@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x960@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1360x768@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1366x768@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1600x900@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1920x1080@60Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1920x1080@50Hz 2023-11-30 02:22:47.472 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-30 02:22:47.472 - Thread: 1 -> } 2023-11-30 02:22:47.472 - Thread: 1 -> } 2023-11-30 02:22:47.472 - Thread: 1 -> Service.IsActive: True 2023-11-30 02:22:47.472 - Thread: 1 -> Service.IsOnline: True 2023-11-30 02:22:47.472 - Thread: 1 -> Service.OwnsGame: False 2023-11-30 02:22:47.472 - Thread: 1 -> Service.UserId: 76561198163604552 2023-11-30 02:22:47.472 - Thread: 1 -> Service.UserName: Isteh 2023-11-30 02:22:47.472 - Thread: 1 -> Service.Branch: default 2023-11-30 02:22:47.472 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-11-30 02:22:47.472 - Thread: 1 -> Build version: 0.1.1.0 2023-11-30 02:22:47.483 - Thread: 1 -> MyScreenManager() 2023-11-30 02:22:47.492 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2023-11-30 02:22:47.492 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2023-11-30 02:22:47.494 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2023-11-30 02:22:47.494 - Thread: 22 -> CreateDeviceInternal - Create device 2023-11-30 02:22:47.733 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2023-11-30 02:22:47.875 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2023-11-30 02:22:47.875 - Thread: 22 -> CreateDeviceInternal create swapchain 2023-11-30 02:22:49.515 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-11-30 02:22:49.516 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-11-30 02:22:49.516 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-11-30 02:22:50.377 - Thread: 1 -> Preallocate - START 2023-11-30 02:22:50.382 - Thread: 1 -> MySpaceWorldGenerator - START 2023-11-30 02:22:50.383 - Thread: 1 -> MySpaceWorldGenerator - END 2023-11-30 02:22:50.383 - Thread: 1 -> MySpaceBuildComponent - START 2023-11-30 02:22:50.383 - Thread: 1 -> MySpaceBuildComponent - END 2023-11-30 02:22:50.383 - Thread: 1 -> MyEntities - START 2023-11-30 02:22:50.400 - Thread: 1 -> MyEntities - END 2023-11-30 02:22:50.400 - Thread: 1 -> MyObjectBuilder_Base - START 2023-11-30 02:22:50.400 - Thread: 1 -> MyObjectBuilder_Base - END 2023-11-30 02:22:50.400 - Thread: 1 -> MyTransparentGeometry - START 2023-11-30 02:22:50.400 - Thread: 1 -> MyTransparentGeometry - END 2023-11-30 02:22:50.400 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-11-30 02:22:50.400 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-11-30 02:22:50.400 - Thread: 1 -> MyMath - START 2023-11-30 02:22:50.400 - Thread: 1 -> MyMath - END 2023-11-30 02:22:50.400 - Thread: 1 -> MySimpleObjectDraw - START 2023-11-30 02:22:50.400 - Thread: 1 -> MySimpleObjectDraw - END 2023-11-30 02:22:50.427 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-11-30 02:22:50.427 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-11-30 02:22:50.427 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-11-30 02:22:50.428 - Thread: 1 -> MySyncDestructions - START 2023-11-30 02:22:50.428 - Thread: 1 -> MySyncDestructions - END 2023-11-30 02:22:50.428 - Thread: 1 -> MySyncEntity - START 2023-11-30 02:22:50.428 - Thread: 1 -> MySyncEntity - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandCharacter - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandCharacter - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandConsole - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandConsole - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandEntity - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyCommandEntity - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyAiTargetManager - START 2023-11-30 02:22:50.428 - Thread: 1 -> MyAiTargetManager - END 2023-11-30 02:22:50.428 - Thread: 1 -> MyClientDebugCommands - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyClientDebugCommands - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyDedicatedServer - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyDedicatedServer - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyDedicatedServerBase - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyDedicatedServerBase - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerBase - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerBase - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerClient - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerClient - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerClientBase - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerClientBase - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerLobby - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerLobby - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerServerBase - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyMultiplayerServerBase - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyServerDebugCommands - START 2023-11-30 02:22:50.429 - Thread: 1 -> MyServerDebugCommands - END 2023-11-30 02:22:50.429 - Thread: 1 -> MyCubeGridDefinitions - START 2023-11-30 02:22:50.433 - Thread: 1 -> MyCubeGridDefinitions - END 2023-11-30 02:22:50.433 - Thread: 1 -> MyDefinitionManager - START 2023-11-30 02:22:50.439 - Thread: 1 -> MyDefinitionManager - END 2023-11-30 02:22:50.439 - Thread: 1 -> Preallocate - END 2023-11-30 02:22:50.442 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-11-30 02:22:51.018 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-11-30 02:22:51.018 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-11-30 02:22:51.019 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-11-30 02:22:51.019 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:22:51.019 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:22:51.019 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-11-30 02:22:51.019 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-11-30 02:22:51.019 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-11-30 02:22:51.019 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-11-30 02:22:51.027 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Default string 2023-11-30 02:22:51.027 - Thread: 1 -> Win32_ComputerSystem.Model: Default string 2023-11-30 02:22:51.027 - Thread: 1 -> Virtualized: False 2023-11-30 02:22:51.031 - Thread: 1 -> Environment.ProcessorName: Intel(R) Xeon(R) CPU E5-2630 v3 @ 2.40GHz 2023-11-30 02:22:51.031 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,203,938,816 bytes 2023-11-30 02:22:51.031 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-11-30 02:22:51.031 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,801,947,648 bytes 2023-11-30 02:22:51.031 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,519,703,040 bytes 2023-11-30 02:22:51.035 - Thread: 1 -> Drive C: | Capacity: 499,435,945,984 bytes | Free space: 350,874,198,016 bytes 2023-11-30 02:22:51.035 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 640,868,745,216 bytes 2023-11-30 02:22:51.035 - Thread: 1 -> Drive E: | Capacity: 500,104,687,616 bytes | Free space: 64,411,959,296 bytes 2023-11-30 02:22:51.036 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-11-30 02:22:51.036 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-11-30 02:22:51.036 - Thread: 1 -> Installed DLCs: 2023-11-30 02:22:51.038 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-11-30 02:22:51.057 - Thread: 1 -> Havok: Physics.Init 2023-11-30 02:22:51.071 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-11-30 02:22:51.075 - Thread: 1 -> HkGameName: SpaceEngineers 2023-11-30 02:22:51.076 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-11-30 02:22:51.077 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 02:22:51.079 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 02:22:51.677 - Thread: 1 -> Loading scenarios 2023-11-30 02:22:51.706 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 02:22:51.706 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 02:22:52.115 - Thread: 1 -> Loading sound definitions 2023-11-30 02:22:52.116 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:22:52.139 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.140 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:22:52.145 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.145 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:22:52.146 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.146 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:22:52.146 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.146 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:22:52.146 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.146 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:22:52.147 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:22:52.147 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:22:52.152 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:22:52.152 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 02:22:52.152 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:22:52.152 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 02:22:52.153 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 02:22:52.165 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:22:52.239 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:22:52.271 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:22:52.273 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-11-30 02:22:52.273 - Thread: 1 -> MyGuiManager() 2023-11-30 02:22:52.276 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-30 02:22:52.610 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-30 02:22:52.714 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-30 02:22:52.748 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-30 02:22:52.748 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-30 02:22:52.748 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-30 02:22:52.748 - Thread: 1 -> Loading default controls 2023-11-30 02:22:52.750 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-11-30 02:22:52.751 - Thread: 9 -> ReloadVoxelMaterials 2023-11-30 02:22:52.774 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-11-30 02:22:52.824 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-11-30 02:22:52.825 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-11-30 02:22:52.825 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-11-30 02:22:52.825 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-11-30 02:22:52.825 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-11-30 02:22:52.825 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-11-30 02:22:52.825 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-11-30 02:22:52.825 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-11-30 02:22:52.854 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-11-30 02:22:52.863 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-11-30 02:22:52.864 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-11-30 02:22:52.866 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-11-30 02:22:52.877 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-11-30 02:22:52.882 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-11-30 02:22:52.882 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-11-30 02:22:52.887 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-11-30 02:22:52.888 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-11-30 02:22:52.894 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-11-30 02:22:52.895 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-11-30 02:22:52.902 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-11-30 02:22:52.908 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-11-30 02:22:52.920 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-11-30 02:22:52.922 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-11-30 02:22:52.928 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-11-30 02:22:52.929 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-11-30 02:22:52.930 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-11-30 02:22:52.957 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-11-30 02:22:52.962 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-11-30 02:22:52.989 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-11-30 02:22:52.996 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-11-30 02:22:53.007 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-11-30 02:22:53.009 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-11-30 02:22:53.031 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-11-30 02:22:53.033 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-11-30 02:22:53.046 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-11-30 02:22:53.048 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-11-30 02:22:53.049 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-11-30 02:22:53.050 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-11-30 02:22:53.051 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-11-30 02:22:53.051 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-11-30 02:22:53.051 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-11-30 02:22:53.065 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-11-30 02:22:53.087 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-11-30 02:22:53.105 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-11-30 02:22:53.116 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-11-30 02:22:53.119 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-11-30 02:22:53.120 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-11-30 02:22:53.142 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-11-30 02:22:53.145 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-11-30 02:22:53.156 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-11-30 02:22:53.156 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-11-30 02:22:53.210 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-11-30 02:22:53.242 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-11-30 02:22:53.245 - Thread: 1 -> Timer Frequency: 10000000 2023-11-30 02:22:53.245 - Thread: 1 -> Ticks per frame: 166667 2023-11-30 02:22:53.326 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-11-30 02:22:53.327 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-11-30 02:22:53.333 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-11-30 02:22:53.336 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-11-30 02:22:53.341 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-11-30 02:22:53.344 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-11-30 02:22:53.347 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-11-30 02:22:53.350 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-11-30 02:22:53.354 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-11-30 02:22:53.367 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-11-30 02:22:53.388 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-11-30 02:22:53.557 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-11-30 02:22:53.596 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-11-30 02:22:53.606 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-11-30 02:22:53.618 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-11-30 02:22:53.639 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-11-30 02:22:53.715 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-11-30 02:22:53.737 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-11-30 02:22:53.837 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-11-30 02:22:53.927 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-11-30 02:22:53.954 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-11-30 02:22:54.025 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-11-30 02:22:54.129 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-11-30 02:22:54.141 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-11-30 02:22:54.223 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-11-30 02:22:54.227 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-11-30 02:22:54.229 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-30 02:22:54.259 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-11-30 02:22:54.259 - Thread: 1 -> Flares Intensity: 1 2023-11-30 02:22:54.259 - Thread: 1 -> Field of view: 1.22173 2023-11-30 02:22:54.259 - Thread: 1 -> PostProcessingEnabled: True 2023-11-30 02:22:54.259 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-11-30 02:22:54.259 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-11-30 02:22:54.259 - Thread: 1 -> Render.DistanceFade: 2000 2023-11-30 02:22:54.259 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-11-30 02:22:54.259 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-11-30 02:22:54.259 - Thread: 1 -> Render.TextureQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-11-30 02:22:54.259 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-11-30 02:22:54.259 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-11-30 02:22:54.337 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-11-30 02:22:54.354 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-11-30 02:22:54.361 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-11-30 02:22:54.430 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-11-30 02:22:54.443 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-11-30 02:22:54.522 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-11-30 02:22:54.523 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-11-30 02:22:54.524 - Thread: 1 -> Analytics session started: UserID = (dac20997-05d8-fc96-decd-ccca5fb093c8) SessionID = (883625fa-4fed-48eb-b690-d81596f80fc9) 2023-11-30 02:22:54.525 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:22:54.535 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-11-30 02:22:54.581 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-11-30 02:22:54.593 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-11-30 02:22:54.620 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-11-30 02:22:54.648 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-11-30 02:22:54.648 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-11-30 02:22:54.797 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-11-30 02:22:54.837 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-11-30 02:22:55.049 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-11-30 02:22:55.135 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-11-30 02:22:55.174 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-11-30 02:22:55.239 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-11-30 02:22:55.552 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-11-30 02:22:55.760 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-11-30 02:22:56.031 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-11-30 02:22:56.050 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-11-30 02:22:57.410 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-30 02:23:02.000 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-30 02:23:02.000 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-11-30 02:23:02.000 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2023-11-30 02:23:16.475 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-30 02:23:16.475 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-30 02:23:16.491 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-11-30 02:23:18.125 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-11-30 02:23:18.125 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-11-30 02:23:18.125 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-11-30 02:23:19.758 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-11-30 02:23:19.758 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-11-30 02:23:19.758 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-30 02:23:19.758 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 02:23:20.253 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:23:20.253 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:23:20.307 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:23:24.603 - Thread: 1 -> GUI Stats: Update 0.116197222222222, Draw 0.0439537222222222 2023-11-30 02:23:54.603 - Thread: 1 -> GUI Stats: Update 0.0588552777777777, Draw 0.164637666666666 2023-11-30 02:24:24.603 - Thread: 1 -> GUI Stats: Update 0.0578372222222223, Draw 0.171467944444445 2023-11-30 02:24:54.603 - Thread: 1 -> GUI Stats: Update 0.0623106111111111, Draw 0.179007277777778 2023-11-30 02:25:24.603 - Thread: 1 -> GUI Stats: Update 0.340232277777777, Draw 0.181081055555556 2023-11-30 02:25:54.603 - Thread: 1 -> GUI Stats: Update 0.280621055555556, Draw 0.162915222222222 2023-11-30 02:26:04.854 - Thread: 1 -> Sending event to ElasticSearch: BannerClick 2023-11-30 02:26:25.533 - Thread: 1 -> GUI Stats: Update 0.2076865, Draw 0.1805525 2023-11-30 02:26:55.534 - Thread: 1 -> GUI Stats: Update 0.0888488333333333, Draw 0.191362222222222 2023-11-30 02:27:25.534 - Thread: 1 -> GUI Stats: Update 0.0800836111111111, Draw 0.177723111111111 2023-11-30 02:27:54.534 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:27:57.426 - Thread: 1 -> GUI Stats: Update 0.0476928333333333, Draw 0.158127166666667 2023-11-30 02:28:12.893 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 02:28:12.893 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 02:28:12.893 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 02:28:13.094 - Thread: 1 -> RunLoadingAction - START 2023-11-30 02:28:13.428 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-11-30 02:28:13.805 - Thread: 1 -> GC Memory: 1,049,155,624 B 2023-11-30 02:28:13.818 - Thread: 1 -> Process Memory: 3,942,834,176 B 2023-11-30 02:28:13.819 - Thread: 1 -> Experimental mode: Yes 2023-11-30 02:28:13.819 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2023-11-30 02:28:13.819 - Thread: 1 -> Console compatibility: No 2023-11-30 02:28:15.083 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 02:28:15.116 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 02:28:15.116 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 02:28:15.116 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 02:28:15.118 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 02:28:15.400 - Thread: 1 -> Loading scenarios 2023-11-30 02:28:15.400 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 02:28:15.400 - Thread: 1 -> List of used mods (0) - START 2023-11-30 02:28:15.400 - Thread: 1 -> List of used mods - END 2023-11-30 02:28:15.481 - Thread: 1 -> Loading behaviors 2023-11-30 02:28:15.481 - Thread: 1 -> Loading ammo magazines 2023-11-30 02:28:15.482 - Thread: 1 -> Loading ammo definitions 2023-11-30 02:28:15.483 - Thread: 1 -> Loading animations 2023-11-30 02:28:15.483 - Thread: 1 -> Loading animations 2023-11-30 02:28:15.484 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.484 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.484 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.484 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.485 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.485 - Thread: 1 -> Loading sound definitions 2023-11-30 02:28:15.485 - Thread: 1 -> Loading category classes 2023-11-30 02:28:15.485 - Thread: 1 -> Loading category classes 2023-11-30 02:28:15.485 - Thread: 1 -> Loading blueprint classes 2023-11-30 02:28:15.486 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:28:15.486 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:28:15.486 - Thread: 1 -> Loading blueprints 2023-11-30 02:28:15.487 - Thread: 1 -> Loading blueprints 2023-11-30 02:28:15.487 - Thread: 1 -> Loading agent definitions 2023-11-30 02:28:15.487 - Thread: 1 -> Loading character definitions 2023-11-30 02:28:15.491 - Thread: 1 -> Loading character definitions 2023-11-30 02:28:15.491 - Thread: 1 -> Loading components 2023-11-30 02:28:15.491 - Thread: 1 -> Loading components 2023-11-30 02:28:15.491 - Thread: 1 -> Loading configuration 2023-11-30 02:28:15.491 - Thread: 1 -> Loading container types 2023-11-30 02:28:15.491 - Thread: 1 -> Loading Contract Types 2023-11-30 02:28:15.492 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:28:15.492 - Thread: 1 -> Loading block positions 2023-11-30 02:28:15.493 - Thread: 1 -> Loading block positions 2023-11-30 02:28:15.493 - Thread: 1 -> Loading curve definitions 2023-11-30 02:28:15.493 - Thread: 1 -> Loading debris 2023-11-30 02:28:15.493 - Thread: 1 -> Loading environment items entries 2023-11-30 02:28:15.493 - Thread: 1 -> Loading decal global definitions 2023-11-30 02:28:15.493 - Thread: 1 -> Loading decal definitions 2023-11-30 02:28:15.494 - Thread: 1 -> Loading decal definitions 2023-11-30 02:28:15.494 - Thread: 1 -> Loading drone behaviors 2023-11-30 02:28:15.494 - Thread: 1 -> Loading edges 2023-11-30 02:28:15.494 - Thread: 1 -> Loading emissive color definitions 2023-11-30 02:28:15.494 - Thread: 1 -> Loading emissive color default states 2023-11-30 02:28:15.495 - Thread: 1 -> Loading animations 2023-11-30 02:28:15.495 - Thread: 1 -> Loading entity components 2023-11-30 02:28:15.503 - Thread: 1 -> Loading component containers 2023-11-30 02:28:15.506 - Thread: 1 -> Loading environment items entries 2023-11-30 02:28:15.506 - Thread: 1 -> Loading Faction Names 2023-11-30 02:28:15.506 - Thread: 1 -> Loading factions 2023-11-30 02:28:15.507 - Thread: 1 -> Loading flare definitions 2023-11-30 02:28:15.509 - Thread: 1 -> Loading gas property definitions 2023-11-30 02:28:15.509 - Thread: 1 -> Loading event definitions 2023-11-30 02:28:15.509 - Thread: 1 -> Loading physical items 2023-11-30 02:28:15.639 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.639 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:28:15.644 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.644 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:28:15.644 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.644 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:28:15.644 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.644 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:28:15.645 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.645 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:28:15.645 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:28:15.645 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:28:15.649 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:28:15.649 - Thread: 1 -> Loading planet definition 2023-11-30 02:28:15.650 - Thread: 1 -> Loading physical items 2023-11-30 02:28:15.650 - Thread: 1 -> Loading physical items 2023-11-30 02:28:15.651 - Thread: 1 -> Loading physical material properties 2023-11-30 02:28:15.651 - Thread: 1 -> Loading pirate antennas 2023-11-30 02:28:15.652 - Thread: 1 -> Loading research blocks definitions 2023-11-30 02:28:15.652 - Thread: 1 -> Loading research groups definitions 2023-11-30 02:28:15.653 - Thread: 1 -> Loading resource distribution groups 2023-11-30 02:28:15.653 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:28:15.653 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:28:15.654 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:28:15.654 - Thread: 1 -> Loading sound categories 2023-11-30 02:28:15.654 - Thread: 1 -> Loading stat definitions 2023-11-30 02:28:15.655 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:28:15.655 - Thread: 1 -> Loading grid creators 2023-11-30 02:28:15.655 - Thread: 1 -> Loading transparent material properties 2023-11-30 02:28:15.655 - Thread: 1 -> Loading planet definition 2023-11-30 02:28:15.656 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 02:28:15.656 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:28:15.656 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:28:15.656 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:28:15.656 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:28:15.656 - Thread: 1 -> Loading Weather Effects 2023-11-30 02:28:15.658 - Thread: 1 -> Audio effects definitions 2023-11-30 02:28:15.658 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:28:15.659 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:28:15.659 - Thread: 1 -> Loading physical material properties 2023-11-30 02:28:15.660 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:28:15.817 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:28:15.819 - Thread: 1 -> Loading environment item definitions 2023-11-30 02:28:15.820 - Thread: 1 -> Loading weapon definitions 2023-11-30 02:28:15.823 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.838 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.838 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.840 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.841 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.842 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.842 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.843 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.843 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.844 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.845 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.848 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.849 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.849 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.850 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.851 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.852 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.876 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.877 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.879 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.880 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.882 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.884 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.884 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.886 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.887 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.889 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.890 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.892 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.893 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.895 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.895 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.897 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.898 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.900 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.901 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.915 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.917 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.920 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.920 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.923 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.924 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.927 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.927 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.929 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.932 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.935 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.936 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.942 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.943 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.946 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.947 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.951 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.952 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.956 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.957 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.962 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.962 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.970 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.971 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.976 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.977 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.982 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.983 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.987 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.988 - Thread: 1 -> Created block definitions 2023-11-30 02:28:15.992 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:15.994 - Thread: 1 -> Created block definitions 2023-11-30 02:28:16.008 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:16.009 - Thread: 1 -> Created block definitions 2023-11-30 02:28:16.014 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:16.016 - Thread: 1 -> Created block definitions 2023-11-30 02:28:16.021 - Thread: 1 -> Loading cube blocks 2023-11-30 02:28:16.022 - Thread: 1 -> Created block definitions 2023-11-30 02:28:16.035 - Thread: 1 -> Loading block variant groups 2023-11-30 02:28:16.039 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 02:28:16.040 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-30 02:28:16.041 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-30 02:28:16.041 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-11-30 02:28:16.053 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 02:28:16.054 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 02:28:16.055 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 02:28:16.058 - Thread: 1 -> Loading asteroid generators 2023-11-30 02:28:16.059 - Thread: 1 -> Loading spawn groups 2023-11-30 02:28:16.059 - Thread: 1 -> Loading drop containers 2023-11-30 02:28:16.059 - Thread: 1 -> Loading spawn groups 2023-11-30 02:28:16.059 - Thread: 1 -> Loading spawn groups 2023-11-30 02:28:16.059 - Thread: 1 -> Loading radial menu definitions 2023-11-30 02:28:16.071 - Thread: 1 -> Loading respawn ships 2023-11-30 02:28:16.072 - Thread: 1 -> Loading spawn groups 2023-11-30 02:28:16.072 - Thread: 1 -> Loading wheel speeds 2023-11-30 02:28:16.092 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:28:16.095 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:28:16.095 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:28:16.147 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:28:16.347 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:28:16.357 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 02:28:16.360 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:28:16.484 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:28:16.485 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:28:16.485 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:28:16.492 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:28:16.729 - Thread: 46 -> External debugger: listening... 2023-11-30 02:28:16.745 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 02:28:16.746 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 02:28:16.746 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 02:28:16.746 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 02:28:16.746 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 02:28:16.748 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 02:28:16.787 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 02:28:16.787 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 02:28:16.797 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 02:28:16.797 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-11-30 02:28:16.806 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 02:28:17.934 - Thread: 11 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-30 02:28:17.967 - Thread: 1 -> Entities loaded & initialized 2023-11-30 02:28:17.983 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-11-30 02:28:17.993 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 02:28:17.993 - Thread: 1 -> Name = Skins scene 2023-11-30 02:28:17.993 - Thread: 1 -> Description = 2023-11-30 02:28:17.993 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2023-11-30 02:28:17.993 - Thread: 1 -> Password = 2023-11-30 02:28:17.993 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-11-30 02:28:17.993 - Thread: 1 -> WorkshopId = 2023-11-30 02:28:17.993 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-30 02:28:17.993 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2023-11-30 02:28:17.993 - Thread: 1 -> Settings: 2023-11-30 02:28:17.993 - Thread: 1 -> GameMode = Creative 2023-11-30 02:28:17.993 - Thread: 1 -> MaxPlayers = 4 2023-11-30 02:28:17.993 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 02:28:17.993 - Thread: 1 -> TotalPCU = 600000 2023-11-30 02:28:17.993 - Thread: 1 -> PiratePCU = 50000 2023-11-30 02:28:17.993 - Thread: 1 -> AutoHealing = True 2023-11-30 02:28:17.993 - Thread: 1 -> WeaponsEnabled = False 2023-11-30 02:28:17.993 - Thread: 1 -> ThrusterDamage = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnableSpectator = True 2023-11-30 02:28:17.993 - Thread: 1 -> EnableCopyPaste = True 2023-11-30 02:28:17.993 - Thread: 1 -> MaxFloatingObjects = 16 2023-11-30 02:28:17.993 - Thread: 1 -> MaxGridSize = 0 2023-11-30 02:28:17.993 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 02:28:17.993 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 02:28:17.993 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 02:28:17.993 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 02:28:17.993 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 02:28:17.993 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 02:28:17.993 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 02:28:17.993 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 02:28:17.993 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 02:28:17.993 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 02:28:17.993 - Thread: 1 -> ClientCanSave = False 2023-11-30 02:28:17.993 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 02:28:17.993 - Thread: 1 -> PermanentDeath = False 2023-11-30 02:28:17.993 - Thread: 1 -> DestructibleBlocks = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnableScripts = False 2023-11-30 02:28:17.993 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 02:28:17.993 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 02:28:17.993 - Thread: 1 -> ProceduralDensity = 0 2023-11-30 02:28:17.993 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 02:28:17.993 - Thread: 1 -> DestructibleBlocks = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnableIngameScripts = False 2023-11-30 02:28:17.993 - Thread: 1 -> ViewDistance = 5000 2023-11-30 02:28:17.993 - Thread: 1 -> Voxel destruction = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 02:28:17.993 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 02:28:17.993 - Thread: 1 -> EnableContainerDrops = True 2023-11-30 02:28:17.993 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 02:28:17.993 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 02:28:17.993 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 02:28:17.993 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 02:28:17.994 - Thread: 1 -> SyncDistance = 3000 2023-11-30 02:28:17.994 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 02:28:17.994 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 02:28:17.994 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 02:28:17.994 - Thread: 1 -> MaxPlanets = 99 2023-11-30 02:28:17.994 - Thread: 1 -> MaxBackupSaves = 0 2023-11-30 02:28:17.994 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 02:28:17.994 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-11-30 02:28:17.994 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 02:28:17.994 - Thread: 1 -> WorldSizeKm = 10 2023-11-30 02:28:17.994 - Thread: 1 -> ResetOwnership = False 2023-11-30 02:28:17.994 - Thread: 1 -> RealisticSound = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableSaving = True 2023-11-30 02:28:17.994 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableToolShake = False 2023-11-30 02:28:17.994 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 02:28:17.994 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 02:28:17.994 - Thread: 1 -> UseConsolePCU = False 2023-11-30 02:28:17.994 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 02:28:17.994 - Thread: 1 -> FamilySharing = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 02:28:17.994 - Thread: 1 -> SuppressedWarnings = 2023-11-30 02:28:17.994 - Thread: 1 -> SimplifiedSimulation = False 2023-11-30 02:28:17.994 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 02:28:17.994 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 02:28:17.994 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 02:28:17.994 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 02:28:17.994 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 02:28:17.994 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 02:28:17.994 - Thread: 1 -> WeatherSystem = True 2023-11-30 02:28:17.994 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 02:28:17.994 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 02:28:17.994 - Thread: 1 -> EnableEconomy = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableSupergridding = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 02:28:17.994 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 02:28:17.994 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableResearch = False 2023-11-30 02:28:17.994 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 02:28:17.994 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 02:28:17.994 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 02:28:17.994 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 02:28:17.994 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 02:28:17.994 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 02:28:17.994 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 02:28:17.994 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 02:28:17.994 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 02:28:17.994 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 02:28:17.994 - Thread: 1 -> TrashRemovalEnabled = True 2023-11-30 02:28:17.994 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 02:28:17.994 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 02:28:17.994 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableScripterRole = False 2023-11-30 02:28:17.994 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 02:28:17.994 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 02:28:17.994 - Thread: 1 -> EnableSpiders = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableWolfs = False 2023-11-30 02:28:17.994 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 02:28:17.994 - Thread: 1 -> EnableDrones = False 2023-11-30 02:28:17.994 - Thread: 1 -> MaxDrones = 5 2023-11-30 02:28:17.994 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 02:28:17.994 - Thread: 1 -> SpawnWithTools = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableJetpack = True 2023-11-30 02:28:17.994 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 02:28:17.994 - Thread: 1 -> PhysicsIterations = 8 2023-11-30 02:28:17.994 - Thread: 1 -> CanJoinRunning = False 2023-11-30 02:28:17.994 - Thread: 1 -> Scenario = False 2023-11-30 02:28:17.994 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableRespawnShips = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableSunRotation = False 2023-11-30 02:28:17.994 - Thread: 1 -> StationVoxelSupport = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableEncounters = False 2023-11-30 02:28:17.994 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-30 02:28:17.994 - Thread: 1 -> EnableOxygen = False 2023-11-30 02:28:17.994 - Thread: 1 -> ExperimentalMode = True 2023-11-30 02:28:17.994 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2023-11-30 02:28:17.994 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 02:28:17.994 - Thread: 1 -> EnableRecoil = True 2023-11-30 02:28:17.994 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 02:28:17.994 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 02:28:18.000 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 02:28:18.002 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 02:28:18.062 - Thread: 1 -> Session loaded 2023-11-30 02:28:18.557 - Thread: 1 -> RunLoadingAction - END 2023-11-30 02:28:18.557 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2023-11-30 02:28:18.557 - Thread: 1 -> Loading duration: 5.663904 2023-11-30 02:28:18.557 - Thread: 1 -> Updating continues. 2023-11-30 02:28:18.640 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2023-11-30 02:28:18.641 - Thread: 1 -> GC Memory: 1297.226 / 1297.226 MB 2023-11-30 02:28:18.743 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-30 02:28:18.782 - Thread: 13 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-30 02:28:18.787 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-30 02:28:18.816 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-30 02:28:19.833 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:28:20.813 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2027.429,5075.83,1,0,2022.523,5576.031,4141,595940,3,21.12106,75.65447,0,19424,9.119753,0,16.66667,1.926188,6.899501,100,3806819567,2022.523,0,0,-1 2023-11-30 02:28:20.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:28:20.813 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,852,91,23,156,52,0,3630,1809,0,0,116,1966,0,1100,15,0,0,15,0,4,0,0,309,758,0,0,20,0,0,0,0 2023-11-30 02:28:20.817 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 02:28:20.817 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 02:28:20.829 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2023-11-30 02:28:20.829 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2023-11-30 02:28:35.128 - Thread: 1 -> GUI Stats: Update 3.21663111111112, Draw 0.319321833333333 2023-11-30 02:28:48.644 - Thread: 1 -> GC Memory: 2666.009 / 2666.009 MB 2023-11-30 02:29:05.128 - Thread: 1 -> GUI Stats: Update 0.288065555555556, Draw 0.232487277777778 2023-11-30 02:29:18.645 - Thread: 1 -> GC Memory: 2673.861 / 2673.861 MB 2023-11-30 02:29:20.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:29:20.829 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.731216,31.19398,1,0,2672.491,6610.484,4141,595940,3,14.3192,66.16177,0.2037183,19433,8.332995,0,16.66667,1.193218,5.513258,100,3880046371,2672.491,0,0,-1 2023-11-30 02:29:20.830 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:29:20.830 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,853,91,23,157,55,0,3700,1875,0,0,116,2032,0,1163,15,0,0,15,0,4,0,3,309,758,0,0,20,0,0,0,0 2023-11-30 02:29:35.128 - Thread: 1 -> GUI Stats: Update 0.288668666666667, Draw 0.219718777777778 2023-11-30 02:29:48.661 - Thread: 1 -> GC Memory: 2675.525 / 2675.525 MB 2023-11-30 02:30:05.127 - Thread: 1 -> GUI Stats: Update 0.309378500000001, Draw 0.222200833333333 2023-11-30 02:30:18.661 - Thread: 1 -> GC Memory: 1470.757 / 1470.757 MB 2023-11-30 02:30:20.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:30:20.845 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,9.160234,25.91771,1,0,1474.818,6227.855,4141,595940,3,11.76306,63.31416,0.1884114,19964,8.333021,0,16.66667,0.9802182,5.275982,100,4014849477,1474.818,0,0,-1 2023-11-30 02:30:20.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:30:20.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,853,91,23,157,55,0,3828,2003,0,0,116,2160,0,1291,15,0,0,15,0,4,0,3,309,758,0,0,20,0,0,0,0 2023-11-30 02:30:24.193 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2023-11-30 02:30:24.193 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2023-11-30 02:30:25.477 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2023-11-30 02:30:35.128 - Thread: 1 -> GUI Stats: Update 0.285758111111111, Draw 0.227021999999999 2023-11-30 02:30:48.678 - Thread: 1 -> GC Memory: 1496.683 / 1496.683 MB 2023-11-30 02:31:02.294 - Thread: 1 -> Sending event to ElasticSearch: SkinChange 2023-11-30 02:31:02.540 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:02.540 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:05.274 - Thread: 1 -> GUI Stats: Update 0.295978555555556, Draw 0.231845055555556 2023-11-30 02:31:08.040 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-11-30 02:31:08.056 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-11-30 02:31:09.740 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:31:09.740 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:31:09.741 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:31:09.743 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2023-11-30 02:31:09.756 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2023-11-30 02:31:09.973 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:09.973 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:10.073 - Thread: 1 -> Query successful. 2023-11-30 02:31:10.074 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2023-11-30 02:31:10.074 - Thread: 9 -> Mod download time: 0.00 seconds 2023-11-30 02:31:15.934 - Thread: 1 -> New Workshop Game MyGuiScreenBase.LoadContent 2023-11-30 02:31:15.941 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-11-30 02:31:15.941 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2023-11-30 02:31:15.956 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:15.956 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:16.223 - Thread: 1 -> Query successful. 2023-11-30 02:31:16.223 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2023-11-30 02:31:16.223 - Thread: 9 -> MySteamWorkshop.GetSubscribedScenariosBlocking - START 2023-11-30 02:31:16.473 - Thread: 1 -> Query successful. 2023-11-30 02:31:16.473 - Thread: 9 -> MySteamWorkshop.GetSubscribedScenariosBlocking - END 2023-11-30 02:31:16.706 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:16.706 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:17.723 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2023-11-30 02:31:17.724 - Thread: 9 -> Loading available saves - START 2023-11-30 02:31:17.724 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2023-11-30 02:31:17.725 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2023-11-30 02:31:17.725 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2023-11-30 02:31:17.756 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:17.756 - Thread: 1 -> New Workshop Game MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:17.810 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2023-11-30 02:31:17.824 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.040 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2023-11-30 02:31:18.052 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.103 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2023-11-30 02:31:18.114 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.243 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2023-11-30 02:31:18.253 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.399 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2023-11-30 02:31:18.410 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.455 - Thread: 9 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2023-11-30 02:31:18.458 - Thread: 9 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.458 - Thread: 9 -> Loading available saves - END 2023-11-30 02:31:18.486 - Thread: 1 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2023-11-30 02:31:18.488 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 02:31:18.691 - Thread: 1 -> GC Memory: 1525.214 / 1525.214 MB 2023-11-30 02:31:21.006 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:31:21.009 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.651137,31.42073,1,0,1521.67,6247.102,4141,595940,3,7.391107,6.423112,0.2088568,19884,8.332917,0,16.66667,0.6158948,0.5352326,100,3951355069,1521.67,0,0,-1 2023-11-30 02:31:21.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:31:21.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,853,91,23,157,55,0,3768,1942,0,0,71,2100,0,1291,15,0,0,0,0,4,0,3,309,758,0,0,20,0,0,0,0 2023-11-30 02:31:21.857 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2023-11-30 02:31:21.858 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2023-11-30 02:31:21.873 - Thread: 1 -> Query successful. 2023-11-30 02:31:21.873 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2023-11-30 02:31:21.873 - Thread: 9 -> Mod download time: 0.00 seconds 2023-11-30 02:31:21.932 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2023-11-30 02:31:21.932 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2023-11-30 02:31:35.275 - Thread: 1 -> GUI Stats: Update 0.387109944444444, Draw 0.173992666666667 2023-11-30 02:31:48.691 - Thread: 1 -> GC Memory: 1523.927 / 1523.927 MB 2023-11-30 02:32:05.274 - Thread: 1 -> GUI Stats: Update 0.282112055555556, Draw 0.168064388888889 2023-11-30 02:32:18.708 - Thread: 1 -> GC Memory: 1553.439 / 1553.439 MB 2023-11-30 02:32:21.023 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:32:21.026 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,9.324573,36.32057,1,0,1550.379,6310.508,4141,595940,3,10.46937,19.5897,0.2166943,19860,8.33293,0,16.66667,0.8724052,1.632396,100,3951704621,1550.379,0,0,-1 2023-11-30 02:32:21.027 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:32:21.027 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,853,91,23,157,55,0,3768,1942,0,0,71,2100,0,1291,15,0,0,0,0,4,0,3,309,758,0,0,20,0,0,0,0 2023-11-30 02:32:35.275 - Thread: 1 -> GUI Stats: Update 0.286275388888889, Draw 0.1662595 2023-11-30 02:32:48.708 - Thread: 1 -> GC Memory: 1554.566 / 1554.566 MB 2023-11-30 02:32:54.541 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:33:05.427 - Thread: 1 -> GUI Stats: Update 0.289925055555555, Draw 0.160797444444444 2023-11-30 02:33:18.710 - Thread: 1 -> GC Memory: 1583.241 / 1583.241 MB 2023-11-30 02:33:21.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:33:21.195 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,9.697417,43.60125,1,0,1585.281,6374.262,4141,595940,3,9.63952,14.08747,0.2109835,19781,8.333049,0,16.66667,0.8032659,1.173916,100,3952019051,1585.281,0,0,-1 2023-11-30 02:33:21.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:33:21.195 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,853,91,23,157,55,0,3768,1942,0,0,71,2100,0,1291,15,0,0,0,0,4,0,3,309,758,0,0,20,0,0,0,0 2023-11-30 02:33:35.427 - Thread: 1 -> GUI Stats: Update 0.295998833333333, Draw 0.162375444444444 2023-11-30 02:33:46.727 - Thread: 25 -> Switching active campaign: The First Jump 2023-11-30 02:33:46.742 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 02:33:47.556 - Thread: 25 -> LoadSessionFromActiveCampaign 2023-11-30 02:33:47.704 - Thread: 25 -> LoadSession() - Start 2023-11-30 02:33:47.704 - Thread: 25 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01 2023-11-30 02:33:47.778 - Thread: 25 -> CheckPoint Experimental mode: Yes 2023-11-30 02:33:47.778 - Thread: 25 -> CheckPoint Experimental mode reason: ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:33:47.778 - Thread: 25 -> LoadSession() - End 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 02:33:47.792 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2023-11-30 02:33:47.792 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 02:33:47.792 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 02:33:47.793 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 02:33:47.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 02:33:47.793 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 02:33:48.009 - Thread: 1 -> RunLoadingAction - START 2023-11-30 02:33:48.009 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 02:33:48.009 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 02:33:48.009 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 02:33:48.010 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 02:33:48.011 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 02:33:48.013 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 02:33:48.013 - Thread: 1 -> MySession::Unload START 2023-11-30 02:33:48.013 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 02:33:48.013 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 02:33:48.013 - Thread: 1 -> IsServer: True 2023-11-30 02:33:48.013 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:33:48.017 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:33:48.017 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:33:48.069 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:33:48.259 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:33:48.259 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:33:48.259 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:33:48.260 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:33:48.264 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 02:33:48.276 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 02:33:48.279 - Thread: 1 -> Network readers disposed 2023-11-30 02:33:48.279 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 02:33:48.501 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:48.501 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:33:48.521 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.521 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:33:48.526 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.526 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:33:48.526 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.526 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:33:48.527 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.527 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:33:48.527 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.527 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:33:48.527 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:48.527 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:33:48.530 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:33:48.530 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 02:33:48.530 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:33:48.530 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 02:33:48.530 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 02:33:49.130 - Thread: 1 -> MySession::Unload END 2023-11-30 02:33:49.132 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01 2023-11-30 02:33:49.622 - Thread: 1 -> GC Memory: 1,355,508,952 B 2023-11-30 02:33:49.624 - Thread: 1 -> Process Memory: 6,583,910,400 B 2023-11-30 02:33:49.624 - Thread: 1 -> Experimental mode: No 2023-11-30 02:33:49.624 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 02:33:49.624 - Thread: 1 -> Console compatibility: No 2023-11-30 02:33:49.729 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 02:33:49.811 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 02:33:49.811 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 02:33:49.811 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 02:33:49.813 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 02:33:50.043 - Thread: 1 -> Loading scenarios 2023-11-30 02:33:50.043 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 02:33:50.044 - Thread: 1 -> List of used mods (0) - START 2023-11-30 02:33:50.044 - Thread: 1 -> List of used mods - END 2023-11-30 02:33:50.115 - Thread: 1 -> Loading behaviors 2023-11-30 02:33:50.115 - Thread: 1 -> Loading ammo magazines 2023-11-30 02:33:50.115 - Thread: 1 -> Loading ammo definitions 2023-11-30 02:33:50.115 - Thread: 1 -> Loading animations 2023-11-30 02:33:50.116 - Thread: 1 -> Loading animations 2023-11-30 02:33:50.116 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.116 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.116 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.117 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.117 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.117 - Thread: 1 -> Loading sound definitions 2023-11-30 02:33:50.117 - Thread: 1 -> Loading category classes 2023-11-30 02:33:50.117 - Thread: 1 -> Loading category classes 2023-11-30 02:33:50.117 - Thread: 1 -> Loading blueprint classes 2023-11-30 02:33:50.117 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:33:50.118 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:33:50.118 - Thread: 1 -> Loading blueprints 2023-11-30 02:33:50.118 - Thread: 1 -> Loading blueprints 2023-11-30 02:33:50.118 - Thread: 1 -> Loading agent definitions 2023-11-30 02:33:50.118 - Thread: 1 -> Loading character definitions 2023-11-30 02:33:50.118 - Thread: 1 -> Loading character definitions 2023-11-30 02:33:50.118 - Thread: 1 -> Loading components 2023-11-30 02:33:50.118 - Thread: 1 -> Loading components 2023-11-30 02:33:50.118 - Thread: 1 -> Loading configuration 2023-11-30 02:33:50.118 - Thread: 1 -> Loading container types 2023-11-30 02:33:50.118 - Thread: 1 -> Loading Contract Types 2023-11-30 02:33:50.118 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:33:50.118 - Thread: 1 -> Loading block positions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading block positions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading curve definitions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading debris 2023-11-30 02:33:50.119 - Thread: 1 -> Loading environment items entries 2023-11-30 02:33:50.119 - Thread: 1 -> Loading decal global definitions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading decal definitions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading decal definitions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading drone behaviors 2023-11-30 02:33:50.119 - Thread: 1 -> Loading edges 2023-11-30 02:33:50.119 - Thread: 1 -> Loading emissive color definitions 2023-11-30 02:33:50.119 - Thread: 1 -> Loading emissive color default states 2023-11-30 02:33:50.119 - Thread: 1 -> Loading animations 2023-11-30 02:33:50.119 - Thread: 1 -> Loading entity components 2023-11-30 02:33:50.119 - Thread: 1 -> Loading component containers 2023-11-30 02:33:50.120 - Thread: 1 -> Loading environment items entries 2023-11-30 02:33:50.120 - Thread: 1 -> Loading Faction Names 2023-11-30 02:33:50.120 - Thread: 1 -> Loading factions 2023-11-30 02:33:50.120 - Thread: 1 -> Loading flare definitions 2023-11-30 02:33:50.120 - Thread: 1 -> Loading gas property definitions 2023-11-30 02:33:50.120 - Thread: 1 -> Loading event definitions 2023-11-30 02:33:50.120 - Thread: 1 -> Loading physical items 2023-11-30 02:33:50.138 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.138 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:33:50.143 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.143 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:33:50.143 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.143 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:33:50.144 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.144 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:33:50.144 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.144 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:33:50.144 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:33:50.144 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:33:50.147 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:33:50.147 - Thread: 1 -> Loading planet definition 2023-11-30 02:33:50.147 - Thread: 1 -> Loading physical items 2023-11-30 02:33:50.147 - Thread: 1 -> Loading physical items 2023-11-30 02:33:50.147 - Thread: 1 -> Loading physical material properties 2023-11-30 02:33:50.147 - Thread: 1 -> Loading pirate antennas 2023-11-30 02:33:50.148 - Thread: 1 -> Loading research blocks definitions 2023-11-30 02:33:50.148 - Thread: 1 -> Loading research groups definitions 2023-11-30 02:33:50.148 - Thread: 1 -> Loading resource distribution groups 2023-11-30 02:33:50.148 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:33:50.148 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:33:50.148 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:33:50.148 - Thread: 1 -> Loading sound categories 2023-11-30 02:33:50.148 - Thread: 1 -> Loading stat definitions 2023-11-30 02:33:50.148 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:33:50.148 - Thread: 1 -> Loading grid creators 2023-11-30 02:33:50.149 - Thread: 1 -> Loading transparent material properties 2023-11-30 02:33:50.149 - Thread: 1 -> Loading planet definition 2023-11-30 02:33:50.149 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 02:33:50.149 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:33:50.149 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:33:50.149 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:33:50.149 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:33:50.149 - Thread: 1 -> Loading Weather Effects 2023-11-30 02:33:50.150 - Thread: 1 -> Audio effects definitions 2023-11-30 02:33:50.150 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:33:50.150 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:33:50.151 - Thread: 1 -> Loading physical material properties 2023-11-30 02:33:50.152 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:33:50.290 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:33:50.292 - Thread: 1 -> Loading environment item definitions 2023-11-30 02:33:50.292 - Thread: 1 -> Loading weapon definitions 2023-11-30 02:33:50.294 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.294 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.294 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.302 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.302 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.303 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.303 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.304 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.305 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.306 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.306 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.307 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.308 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.308 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.309 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.310 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.311 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.311 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.312 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.313 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.314 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.316 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.318 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.318 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.320 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.320 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.322 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.322 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.329 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.329 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.331 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.331 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.333 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.333 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.335 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.336 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.338 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.339 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.341 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.342 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.344 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.344 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.347 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.347 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.354 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.356 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.359 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.359 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.362 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.362 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.365 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.366 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.369 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.370 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.413 - Thread: 1 -> Loading cube blocks 2023-11-30 02:33:50.414 - Thread: 1 -> Created block definitions 2023-11-30 02:33:50.418 - 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Thread: 1 -> Created block definitions 2023-11-30 02:33:50.473 - Thread: 1 -> Loading block variant groups 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 02:33:50.476 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 02:33:50.476 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 02:33:50.491 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 02:33:50.494 - Thread: 1 -> Loading asteroid generators 2023-11-30 02:33:50.494 - Thread: 1 -> Loading spawn groups 2023-11-30 02:33:50.494 - Thread: 1 -> Loading drop containers 2023-11-30 02:33:50.495 - Thread: 1 -> Loading spawn groups 2023-11-30 02:33:50.495 - Thread: 1 -> Loading spawn groups 2023-11-30 02:33:50.495 - Thread: 1 -> Loading radial menu definitions 2023-11-30 02:33:50.495 - Thread: 1 -> Loading respawn ships 2023-11-30 02:33:50.495 - Thread: 1 -> Loading spawn groups 2023-11-30 02:33:50.495 - Thread: 1 -> Loading wheel speeds 2023-11-30 02:33:50.513 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:33:50.516 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:33:50.516 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:33:50.567 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:33:50.737 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:33:50.741 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 02:33:50.747 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:33:50.861 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:33:50.863 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:33:50.863 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:33:50.874 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:33:51.081 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 02:33:51.082 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 02:33:51.082 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 02:33:51.082 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 02:33:51.082 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 02:33:51.082 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 02:33:51.090 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 02:33:51.090 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 02:33:51.091 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 02:33:51.091 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-11-30 02:33:51.095 - Thread: 1 -> Switching active campaign: The First Jump 2023-11-30 02:33:51.207 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_01 2023-11-30 02:33:51.210 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 02:33:51.372 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01\ice_smallstone-957973449-1.vx2' 2023-11-30 02:33:51.810 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-12345d40146 storage?:False 2023-11-30 02:33:51.810 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01\Moon-12345d40146.vx2' 2023-11-30 02:33:52.017 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d60603 storage?:False 2023-11-30 02:33:52.017 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01\EarthLike-12345d60603.vx2' 2023-11-30 02:33:56.741 - Thread: 10 -> Info: Planet generator name: EarthLike 2023-11-30 02:33:56.742 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-12345d60603 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-7797.40872009558 Y:4410.6137306156 Z:-132392.808472421 Radius: 0 AtmosphereRadius: 53027.63 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:33:57.622 - Thread: 1 -> Info: Planet generator name: Moon 2023-11-30 02:33:57.622 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d40146 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-26427.6206760403 Y:-59128.9095266807 Z:-49833.5245422401 Radius: 0 AtmosphereRadius: 35127.75 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:33:58.255 - Thread: 11 -> Initialized large grid Large Grid 6908 36009 PCU 2023-11-30 02:33:58.308 - Thread: 1 -> Entities loaded & initialized 2023-11-30 02:33:58.521 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103271791202997812 2023-11-30 02:33:58.524 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 02:33:58.524 - Thread: 1 -> Name = Mission 01 - Contract 2023-11-30 02:33:58.524 - Thread: 1 -> Description = 2023-11-30 02:33:58.524 - Thread: 1 -> GameDateTime = 01/02/2081 07:41:39 2023-11-30 02:33:58.524 - Thread: 1 -> Password = 2023-11-30 02:33:58.524 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01 2023-11-30 02:33:58.524 - Thread: 1 -> WorkshopId = 2023-11-30 02:33:58.524 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-30 02:33:58.524 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01\thumb.jpg 2023-11-30 02:33:58.524 - Thread: 1 -> Settings: 2023-11-30 02:33:58.524 - Thread: 1 -> GameMode = Survival 2023-11-30 02:33:58.524 - Thread: 1 -> MaxPlayers = 8 2023-11-30 02:33:58.524 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 02:33:58.524 - Thread: 1 -> TotalPCU = 600000 2023-11-30 02:33:58.524 - Thread: 1 -> PiratePCU = 50000 2023-11-30 02:33:58.524 - Thread: 1 -> AutoHealing = True 2023-11-30 02:33:58.524 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 02:33:58.524 - Thread: 1 -> ThrusterDamage = False 2023-11-30 02:33:58.524 - Thread: 1 -> EnableSpectator = True 2023-11-30 02:33:58.524 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 02:33:58.524 - Thread: 1 -> MaxFloatingObjects = 56 2023-11-30 02:33:58.524 - Thread: 1 -> MaxGridSize = 0 2023-11-30 02:33:58.524 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 02:33:58.524 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 02:33:58.524 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 02:33:58.524 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 02:33:58.524 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 02:33:58.524 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 02:33:58.524 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 02:33:58.524 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 02:33:58.524 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 02:33:58.524 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 02:33:58.524 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 02:33:58.524 - Thread: 1 -> ClientCanSave = False 2023-11-30 02:33:58.524 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 02:33:58.524 - Thread: 1 -> PermanentDeath = False 2023-11-30 02:33:58.524 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:33:58.524 - Thread: 1 -> EnableScripts = True 2023-11-30 02:33:58.524 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 02:33:58.524 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 02:33:58.524 - Thread: 1 -> ProceduralDensity = 0 2023-11-30 02:33:58.525 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 02:33:58.525 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnableIngameScripts = True 2023-11-30 02:33:58.525 - Thread: 1 -> ViewDistance = 10000 2023-11-30 02:33:58.525 - Thread: 1 -> Voxel destruction = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 02:33:58.525 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 02:33:58.525 - Thread: 1 -> EnableContainerDrops = False 2023-11-30 02:33:58.525 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 02:33:58.525 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 02:33:58.525 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 02:33:58.525 - Thread: 1 -> SyncDistance = 3000 2023-11-30 02:33:58.525 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 02:33:58.525 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 02:33:58.525 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 02:33:58.525 - Thread: 1 -> MaxPlanets = 99 2023-11-30 02:33:58.525 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 02:33:58.525 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 02:33:58.525 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-11-30 02:33:58.525 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 02:33:58.525 - Thread: 1 -> WorldSizeKm = 50 2023-11-30 02:33:58.525 - Thread: 1 -> ResetOwnership = False 2023-11-30 02:33:58.525 - Thread: 1 -> RealisticSound = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSaving = False 2023-11-30 02:33:58.525 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableToolShake = True 2023-11-30 02:33:58.525 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 02:33:58.525 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 02:33:58.525 - Thread: 1 -> UseConsolePCU = False 2023-11-30 02:33:58.525 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 02:33:58.525 - Thread: 1 -> FamilySharing = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 02:33:58.525 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 02:33:58.525 - Thread: 1 -> SimplifiedSimulation = True 2023-11-30 02:33:58.525 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 02:33:58.525 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 02:33:58.525 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 02:33:58.525 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 02:33:58.525 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 02:33:58.525 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 02:33:58.525 - Thread: 1 -> WeatherSystem = False 2023-11-30 02:33:58.525 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 02:33:58.525 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 02:33:58.525 - Thread: 1 -> EnableEconomy = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSupergridding = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 02:33:58.525 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 02:33:58.525 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableResearch = False 2023-11-30 02:33:58.525 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 02:33:58.525 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 02:33:58.525 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 02:33:58.525 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 02:33:58.525 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 02:33:58.525 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 02:33:58.525 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 02:33:58.525 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 02:33:58.525 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 02:33:58.525 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 02:33:58.525 - Thread: 1 -> TrashRemovalEnabled = False 2023-11-30 02:33:58.525 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 02:33:58.525 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 02:33:58.525 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 02:33:58.525 - Thread: 1 -> EnableScripterRole = False 2023-11-30 02:33:58.525 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 02:33:58.525 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSpiders = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableWolfs = False 2023-11-30 02:33:58.525 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 02:33:58.525 - Thread: 1 -> EnableDrones = True 2023-11-30 02:33:58.525 - Thread: 1 -> MaxDrones = 5 2023-11-30 02:33:58.525 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 02:33:58.525 - Thread: 1 -> SpawnWithTools = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableJetpack = False 2023-11-30 02:33:58.525 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 02:33:58.525 - Thread: 1 -> PhysicsIterations = 4 2023-11-30 02:33:58.525 - Thread: 1 -> CanJoinRunning = False 2023-11-30 02:33:58.525 - Thread: 1 -> Scenario = True 2023-11-30 02:33:58.525 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableRespawnShips = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableSunRotation = False 2023-11-30 02:33:58.525 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 02:33:58.525 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 02:33:58.540 - Thread: 1 -> EnableEncounters = False 2023-11-30 02:33:58.540 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 02:33:58.540 - Thread: 1 -> EnableOxygenPressurization = True 2023-11-30 02:33:58.540 - Thread: 1 -> EnableOxygen = True 2023-11-30 02:33:58.540 - Thread: 1 -> ExperimentalMode = True 2023-11-30 02:33:58.540 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:33:58.540 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 02:33:58.540 - Thread: 1 -> EnableRecoil = True 2023-11-30 02:33:58.540 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 02:33:58.540 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 02:34:03.387 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 02:34:03.387 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 02:34:03.408 - Thread: 1 -> Session loaded 2023-11-30 02:34:03.522 - Thread: 1 -> Saving world - START 2023-11-30 02:34:03.522 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:34:03.522 - Thread: 1 -> Before snapshot.: GC Memory: 1,849 B 2023-11-30 02:34:03.574 - Thread: 1 -> After snapshot.: GC Memory: 1,852 B 2023-11-30 02:34:03.578 - Thread: 1 -> Directory cleanup: GC Memory: 1,852 B 2023-11-30 02:34:03.578 - Thread: 1 -> Saving world - END 2023-11-30 02:34:03.609 - Thread: 1 -> Session snapshot save - START 2023-11-30 02:34:03.609 - Thread: 1 -> Checking file access for files in target dir. 2023-11-30 02:34:04.515 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 01\.new\Sandbox_config.sbc 2023-11-30 02:34:04.538 - Thread: 1 -> Session snapshot save - END 2023-11-30 02:34:04.538 - Thread: 1 -> RunLoadingAction - END 2023-11-30 02:34:04.538 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 02:34:04.538 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 02:34:04.538 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 02:34:04.538 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 02:34:04.538 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 02:34:04.541 - Thread: 1 -> Loading duration: 16.7478781 2023-11-30 02:34:04.542 - Thread: 1 -> Updating continues. 2023-11-30 02:34:04.687 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2023-11-30 02:34:04.687 - Thread: 1 -> GC Memory: 1868.56 / 1868.56 MB 2023-11-30 02:34:04.946 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 02:34:04.946 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 02:34:04.947 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 02:34:05.053 - Thread: 1 -> Cutscene start: StartingCutscene 2023-11-30 02:34:05.070 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2023-11-30 02:34:05.070 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2023-11-30 02:34:22.438 - Thread: 1 -> GUI Stats: Update 0.2714475, Draw 0.130804111111111 2023-11-30 02:34:23.537 - Thread: 1 -> Cutscene start: StartingCutscenePart2 2023-11-30 02:34:34.688 - Thread: 1 -> GC Memory: 3078.755 / 3078.755 MB 2023-11-30 02:34:38.236 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:34:38.238 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,12.66502,50.31819,1,0,3077.889,9851.41,67400,534833,34,20.74736,75.24016,0.1722849,18607,8.332929,0,16.66667,1.728863,6.269709,100,6633239912,3077.889,0,0,-1 2023-11-30 02:34:38.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:34:38.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,852,91,94,253,67,242,6325,4134,0,0,116,4388,0,2000,31,0,15,15,96,18,0,1,1717,758,144,2,20,0,0,0,0 2023-11-30 02:34:38.424 - Thread: 1 -> Saving world - START 2023-11-30 02:34:38.424 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:34:38.424 - Thread: 1 -> Before snapshot.: GC Memory: 3,079 B 2023-11-30 02:34:38.456 - Thread: 1 -> After snapshot.: GC Memory: 3,082 B 2023-11-30 02:34:38.460 - Thread: 1 -> Directory cleanup: GC Memory: 3,082 B 2023-11-30 02:34:38.460 - Thread: 1 -> Saving world - END 2023-11-30 02:34:38.463 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:34:38.491 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:34:38.491 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:34:38.844 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission One - Start\.new\Sandbox_config.sbc 2023-11-30 02:34:38.867 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:34:44.704 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:34:46.120 - Thread: 1 -> Updating stopped. 2023-11-30 02:34:46.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 02:34:47.346 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:34:47.346 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:34:47.348 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:34:47.763 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-11-30 02:34:49.550 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2023-11-30 02:34:52.530 - Thread: 1 -> GUI Stats: Update 0.320906, Draw 0.164606222222222 2023-11-30 02:34:58.368 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:34:58.368 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:34:58.383 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:34:58.479 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:34:58.479 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:34:58.482 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:34:58.580 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2023-11-30 02:34:58.580 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2023-11-30 02:34:59.396 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-11-30 02:34:59.396 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-11-30 02:35:00.447 - Thread: 1 -> Updating continues. 2023-11-30 02:35:00.679 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 02:35:00.680 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 02:35:03.597 - Thread: 1 -> Updating stopped. 2023-11-30 02:35:03.613 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 02:35:03.696 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:35:03.696 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:35:03.698 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:35:04.846 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-11-30 02:35:06.713 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.LoadContent 2023-11-30 02:35:09.484 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:35:09.484 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:35:09.486 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:35:09.596 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:35:09.596 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:35:09.600 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:35:09.696 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - START 2023-11-30 02:35:09.696 - Thread: 1 -> MyGuiScreenOptionsControls MyGuiScreenBase.UnloadContent - END 2023-11-30 02:35:10.346 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-11-30 02:35:10.346 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-11-30 02:35:10.963 - Thread: 1 -> Updating continues. 2023-11-30 02:35:10.965 - Thread: 1 -> GC Memory: 3097.563 / 3097.563 MB 2023-11-30 02:35:11.196 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 02:35:11.196 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 02:35:13.464 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:35:21.732 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:35:22.532 - Thread: 1 -> GUI Stats: Update 0.297794999999999, Draw 0.224843111111111 2023-11-30 02:35:34.100 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:35:38.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:35:38.349 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,17.55528,121.9107,1,0,3109.641,9903.684,67400,534833,34,45.33121,75.879,0.1212552,18572,8.332909,0,16.66667,3.777408,6.322928,100,6639831236,3109.641,0,0,-1 2023-11-30 02:35:38.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:35:38.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,852,91,94,253,67,242,6332,4140,0,0,122,4394,0,2000,31,0,15,15,96,18,0,1,1717,758,144,2,20,0,0,0,0 2023-11-30 02:35:40.965 - Thread: 1 -> GC Memory: 1560.991 / 1560.991 MB 2023-11-30 02:35:52.533 - Thread: 1 -> GUI Stats: Update 0.285367777777778, Draw 0.300703277777778 2023-11-30 02:36:05.897 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:10.965 - Thread: 1 -> GC Memory: 1575.345 / 1575.345 MB 2023-11-30 02:36:13.584 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:22.532 - Thread: 1 -> GUI Stats: Update 0.2724645, Draw 0.309198777777778 2023-11-30 02:36:28.816 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:28.817 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:31.751 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:37.234 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:38.516 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:36:38.519 - Thread: 1 -> STATISTICS,480.1333333,0,0,0,0,0,0,13.26398,118.7702,1,0,1573.313,9509.258,67400,534833,34,46.59074,97.94024,0.2385736,19025,8.332958,0,16.66667,3.882387,8.161319,100,6663120674,1573.313,0,0,-1 2023-11-30 02:36:38.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:36:38.519 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,853,91,95,251,67,242,6354,4166,0,0,140,4418,0,2000,31,0,13,15,96,15,0,10,1717,758,144,2,20,0,0,0,0 2023-11-30 02:36:40.968 - Thread: 1 -> GC Memory: 1570.628 / 1570.628 MB 2023-11-30 02:36:44.479 - Thread: 1 -> Saving world - START 2023-11-30 02:36:44.479 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:36:44.479 - Thread: 1 -> Before snapshot.: GC Memory: 1,576 B 2023-11-30 02:36:44.517 - Thread: 1 -> After snapshot.: GC Memory: 1,575 B 2023-11-30 02:36:44.521 - Thread: 1 -> Directory cleanup: GC Memory: 1,576 B 2023-11-30 02:36:44.521 - Thread: 1 -> Saving world - END 2023-11-30 02:36:44.521 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:36:44.561 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:36:44.562 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:36:44.953 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission One - Checkpoint 1\.new\Sandbox_config.sbc 2023-11-30 02:36:44.979 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:36:52.685 - Thread: 1 -> GUI Stats: Update 0.257469722222222, Draw 0.304130055555556 2023-11-30 02:37:06.320 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:37:10.984 - Thread: 1 -> GC Memory: 1589.63 / 1589.63 MB 2023-11-30 02:37:16.868 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:37:22.685 - Thread: 1 -> GUI Stats: Update 0.274755222222222, Draw 0.309519722222222 2023-11-30 02:37:38.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:37:38.535 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,16.28668,108.6462,1,0,1568.184,9501.453,67400,534833,34,37.21885,83.9689,0.2268313,19028,8.332925,0,16.66667,3.101419,6.997066,100,6634189008,1568.184,0,0,-1 2023-11-30 02:37:38.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:37:38.535 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,853,91,95,251,67,242,6326,4138,0,0,124,4390,0,2000,15,0,13,15,96,15,0,13,1717,758,144,2,20,0,0,0,0 2023-11-30 02:37:40.985 - Thread: 1 -> GC Memory: 1570.12 / 1570.12 MB 2023-11-30 02:37:51.534 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:37:52.685 - Thread: 1 -> GUI Stats: Update 0.280397000000001, Draw 0.2960585 2023-11-30 02:37:54.552 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:38:10.985 - Thread: 1 -> GC Memory: 1571.067 / 1571.067 MB 2023-11-30 02:38:14.319 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:38:22.685 - Thread: 1 -> GUI Stats: Update 0.284388555555555, Draw 0.3039895 2023-11-30 02:38:38.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:38:38.553 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,15.13923,122.3309,1,0,1587.046,9511.867,67400,534833,34,39.77819,99.10549,0.2243982,19028,10.19446,0,16.66667,4.055171,10.10327,100,6666089966,1587.046,0,0,-1 2023-11-30 02:38:38.553 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:38:38.553 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,853,91,95,251,67,242,6357,4169,0,0,138,4420,0,2000,31,0,13,15,96,15,0,14,1717,758,144,2,20,0,0,0,0 2023-11-30 02:38:39.417 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:38:41.001 - Thread: 1 -> GC Memory: 1588.786 / 1588.786 MB 2023-11-30 02:38:52.685 - Thread: 1 -> GUI Stats: Update 0.269903666666667, Draw 0.325854888888889 2023-11-30 02:39:11.001 - Thread: 1 -> GC Memory: 1616.183 / 1616.183 MB 2023-11-30 02:39:22.685 - Thread: 1 -> GUI Stats: Update 0.271334111111111, Draw 0.310433611111111 2023-11-30 02:39:26.536 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:39:36.066 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2023-11-30 02:39:38.366 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2023-11-30 02:39:38.366 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2023-11-30 02:39:38.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:39:38.569 - Thread: 1 -> STATISTICS,660.1833333,0,0,0,0,0,0,15.25393,112.8336,1,0,1575.741,9523.195,67400,534833,34,42.22385,98.96673,0.2115328,19026,9.36107,0,16.66667,3.952604,9.264344,100,6673849694,1575.741,0,0,-1 2023-11-30 02:39:38.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:39:38.569 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,853,91,95,251,67,242,6364,4176,0,0,140,4427,0,2005,31,0,13,15,96,15,0,14,1717,758,144,2,20,0,0,0,0 2023-11-30 02:39:41.018 - Thread: 1 -> GC Memory: 1576.836 / 1576.836 MB 2023-11-30 02:39:43.301 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:39:52.685 - Thread: 1 -> GUI Stats: Update 0.284091666666667, Draw 0.339987555555556 2023-11-30 02:39:52.924 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:39:52.924 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:05.724 - Thread: 1 -> Saving world - START 2023-11-30 02:40:05.724 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:40:05.724 - Thread: 1 -> Before snapshot.: GC Memory: 1,584 B 2023-11-30 02:40:05.765 - Thread: 1 -> After snapshot.: GC Memory: 1,586 B 2023-11-30 02:40:05.772 - Thread: 1 -> Directory cleanup: GC Memory: 1,586 B 2023-11-30 02:40:05.772 - Thread: 1 -> Saving world - END 2023-11-30 02:40:05.805 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:40:05.805 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:40:06.191 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission One - Checkpoint 2\.new\Sandbox_config.sbc 2023-11-30 02:40:06.216 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:40:07.380 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:11.032 - Thread: 1 -> GC Memory: 1599.735 / 1599.735 MB 2023-11-30 02:40:23.615 - Thread: 1 -> GUI Stats: Update 0.262370277777778, Draw 0.353179666666667 2023-11-30 02:40:39.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:40:39.515 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,20.91063,139.5031,1,0,1629.029,9533.855,66991,536251,34,46.3178,98.83344,0.2301391,19017,8.28027,0,16.66667,3.835239,8.183676,100,6662824338,1629.029,0,0,-1 2023-11-30 02:40:39.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:40:39.515 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,91,95,252,67,242,6354,4164,0,0,124,4416,0,2010,31,0,13,15,96,15,0,12,1717,758,144,2,20,0,0,0,0 2023-11-30 02:40:39.846 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 02:40:39.846 - Thread: 1 -> Next activation in 00:55:29.6442451 2023-11-30 02:40:41.048 - Thread: 1 -> GC Memory: 1632.784 / 1632.784 MB 2023-11-30 02:40:44.199 - Thread: 1 -> Saving world - START 2023-11-30 02:40:44.199 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:40:44.199 - Thread: 1 -> Before snapshot.: GC Memory: 1,632 B 2023-11-30 02:40:44.240 - Thread: 1 -> After snapshot.: GC Memory: 1,634 B 2023-11-30 02:40:44.243 - Thread: 1 -> Directory cleanup: GC Memory: 1,634 B 2023-11-30 02:40:44.243 - Thread: 1 -> Saving world - END 2023-11-30 02:40:44.244 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:44.244 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:44.274 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:40:44.274 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:40:44.726 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission One - Checkpoint 3\.new\Sandbox_config.sbc 2023-11-30 02:40:44.750 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:40:51.229 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:53.283 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:40:53.615 - Thread: 1 -> GUI Stats: Update 0.267746, Draw 0.367304222222223 2023-11-30 02:41:05.280 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:41:11.048 - Thread: 1 -> GC Memory: 1576.498 / 1576.498 MB 2023-11-30 02:41:21.232 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:41:23.615 - Thread: 1 -> GUI Stats: Update 0.276527611111111, Draw 0.344302222222222 2023-11-30 02:41:24.679 - Thread: 1 -> Cutscene start: EscapePodStart 2023-11-30 02:41:31.712 - Thread: 1 -> Cutscene start: EscapePodLaunched 2023-11-30 02:41:32.774 - Thread: 1 -> DoDisconnects - 14167 0 14079 2023-11-30 02:41:39.851 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:41:39.853 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,19.53201,135.9858,1,0,1596.003,9513.266,66991,536251,36,46.7158,98.84089,0.229614,19016,8.61626,0,16.66667,4.025155,8.516387,100,6662953810,1596.003,0,0,-1 2023-11-30 02:41:39.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:41:39.853 - Thread: 1 -> MEMORY VALUES,2,1,0,1,25,854,91,95,252,67,242,6354,4164,0,0,124,4416,0,2010,31,0,13,15,96,15,0,12,1717,758,144,2,20,0,0,0,0 2023-11-30 02:41:41.052 - Thread: 1 -> Cutscene start: EscapePodOutro 2023-11-30 02:41:41.054 - Thread: 1 -> GC Memory: 1596.634 / 1596.634 MB 2023-11-30 02:41:50.084 - Thread: 1 -> Fade Screen MyGuiScreenBase.LoadContent 2023-11-30 02:41:51.101 - Thread: 1 -> LoadSessionFromActiveCampaign 2023-11-30 02:41:51.140 - Thread: 1 -> LoadSession() - Start 2023-11-30 02:41:51.140 - Thread: 1 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02 2023-11-30 02:41:51.166 - Thread: 1 -> CheckPoint Experimental mode: Yes 2023-11-30 02:41:51.166 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:41:51.166 - Thread: 1 -> LoadSession() - End 2023-11-30 02:41:51.169 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - START 2023-11-30 02:41:51.169 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - END 2023-11-30 02:41:51.169 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 02:41:51.169 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 02:41:51.169 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 02:41:51.169 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 02:41:51.169 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 02:41:51.963 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 02:41:51.963 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 02:41:51.963 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 02:41:51.965 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 02:41:51.966 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 02:41:51.966 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 02:41:51.983 - Thread: 1 -> RunLoadingAction - START 2023-11-30 02:41:51.983 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 02:41:51.983 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 02:41:51.983 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 02:41:51.984 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 02:41:51.985 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 02:41:51.986 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 02:41:51.986 - Thread: 1 -> MySession::Unload START 2023-11-30 02:41:51.986 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 02:41:51.986 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 02:41:51.986 - Thread: 1 -> IsServer: True 2023-11-30 02:41:51.987 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:41:51.991 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:41:51.991 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:41:52.043 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:41:52.231 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:41:52.231 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:41:52.231 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:41:52.234 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:41:52.237 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 02:41:52.515 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 02:41:52.515 - Thread: 1 -> Network readers disposed 2023-11-30 02:41:52.515 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 02:41:52.808 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:52.808 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:41:52.827 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:41:52.832 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.832 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:41:52.833 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.833 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:41:52.833 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.833 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:41:52.833 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.833 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:41:52.834 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:52.834 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:41:52.836 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:41:52.836 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 02:41:52.836 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:41:52.836 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 02:41:52.837 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 02:41:54.336 - Thread: 1 -> MySession::Unload END 2023-11-30 02:41:54.337 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02 2023-11-30 02:41:54.962 - Thread: 1 -> GC Memory: 1,527,987,336 B 2023-11-30 02:41:54.964 - Thread: 1 -> Process Memory: 9,511,854,080 B 2023-11-30 02:41:54.964 - Thread: 1 -> Experimental mode: No 2023-11-30 02:41:54.964 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 02:41:54.964 - Thread: 1 -> Console compatibility: No 2023-11-30 02:41:55.273 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 02:41:55.291 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 02:41:55.291 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 02:41:55.291 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 02:41:55.292 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 02:41:55.562 - Thread: 1 -> Loading scenarios 2023-11-30 02:41:55.562 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 02:41:55.562 - Thread: 1 -> List of used mods (0) - START 2023-11-30 02:41:55.562 - Thread: 1 -> List of used mods - END 2023-11-30 02:41:55.656 - Thread: 1 -> Loading behaviors 2023-11-30 02:41:55.656 - Thread: 1 -> Loading ammo magazines 2023-11-30 02:41:55.656 - Thread: 1 -> Loading ammo definitions 2023-11-30 02:41:55.657 - Thread: 1 -> Loading animations 2023-11-30 02:41:55.657 - Thread: 1 -> Loading animations 2023-11-30 02:41:55.657 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading sound definitions 2023-11-30 02:41:55.658 - Thread: 1 -> Loading category classes 2023-11-30 02:41:55.658 - Thread: 1 -> Loading category classes 2023-11-30 02:41:55.658 - Thread: 1 -> Loading blueprint classes 2023-11-30 02:41:55.659 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:41:55.659 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:41:55.659 - Thread: 1 -> Loading blueprints 2023-11-30 02:41:55.659 - Thread: 1 -> Loading blueprints 2023-11-30 02:41:55.659 - Thread: 1 -> Loading agent definitions 2023-11-30 02:41:55.659 - Thread: 1 -> Loading character definitions 2023-11-30 02:41:55.659 - Thread: 1 -> Loading character definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading components 2023-11-30 02:41:55.660 - Thread: 1 -> Loading components 2023-11-30 02:41:55.660 - Thread: 1 -> Loading configuration 2023-11-30 02:41:55.660 - Thread: 1 -> Loading container types 2023-11-30 02:41:55.660 - Thread: 1 -> Loading Contract Types 2023-11-30 02:41:55.660 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:41:55.660 - Thread: 1 -> Loading block positions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading block positions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading curve definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading debris 2023-11-30 02:41:55.660 - Thread: 1 -> Loading environment items entries 2023-11-30 02:41:55.660 - Thread: 1 -> Loading decal global definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading decal definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading decal definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading drone behaviors 2023-11-30 02:41:55.660 - Thread: 1 -> Loading edges 2023-11-30 02:41:55.660 - Thread: 1 -> Loading emissive color definitions 2023-11-30 02:41:55.660 - Thread: 1 -> Loading emissive color default states 2023-11-30 02:41:55.660 - Thread: 1 -> Loading animations 2023-11-30 02:41:55.660 - Thread: 1 -> Loading entity components 2023-11-30 02:41:55.664 - Thread: 1 -> Loading component containers 2023-11-30 02:41:55.664 - Thread: 1 -> Loading environment items entries 2023-11-30 02:41:55.664 - Thread: 1 -> Loading Faction Names 2023-11-30 02:41:55.664 - Thread: 1 -> Loading factions 2023-11-30 02:41:55.664 - Thread: 1 -> Loading flare definitions 2023-11-30 02:41:55.664 - Thread: 1 -> Loading gas property definitions 2023-11-30 02:41:55.664 - Thread: 1 -> Loading event definitions 2023-11-30 02:41:55.664 - Thread: 1 -> Loading physical items 2023-11-30 02:41:55.684 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.684 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:41:55.688 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.688 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:41:55.689 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.689 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:41:55.689 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.689 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:41:55.689 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.689 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:41:55.690 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:41:55.690 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:41:55.692 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:41:55.693 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:41:55.693 - Thread: 1 -> Loading planet definition 2023-11-30 02:41:55.693 - Thread: 1 -> Loading physical items 2023-11-30 02:41:55.693 - Thread: 1 -> Loading physical items 2023-11-30 02:41:55.693 - Thread: 1 -> Loading physical material properties 2023-11-30 02:41:55.693 - Thread: 1 -> Loading pirate antennas 2023-11-30 02:41:55.693 - Thread: 1 -> Loading research blocks definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading research groups definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading resource distribution groups 2023-11-30 02:41:55.694 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:41:55.694 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:41:55.694 - Thread: 1 -> Loading sound categories 2023-11-30 02:41:55.694 - Thread: 1 -> Loading stat definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:41:55.694 - Thread: 1 -> Loading grid creators 2023-11-30 02:41:55.694 - Thread: 1 -> Loading transparent material properties 2023-11-30 02:41:55.694 - Thread: 1 -> Loading planet definition 2023-11-30 02:41:55.694 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:41:55.694 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:41:55.695 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:41:55.695 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:41:55.695 - Thread: 1 -> Loading Weather Effects 2023-11-30 02:41:55.696 - Thread: 1 -> Audio effects definitions 2023-11-30 02:41:55.696 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:41:55.696 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:41:55.697 - Thread: 1 -> Loading physical material properties 2023-11-30 02:41:55.697 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:41:55.847 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:41:55.849 - Thread: 1 -> Loading environment item definitions 2023-11-30 02:41:55.849 - Thread: 1 -> Loading weapon definitions 2023-11-30 02:41:55.851 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.851 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.851 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.852 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.852 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.853 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.853 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.854 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.854 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.855 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.856 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.857 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.857 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.858 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.858 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.859 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.860 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.860 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.869 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.869 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.871 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.872 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.874 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.874 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.875 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.875 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.877 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.878 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.879 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.879 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.881 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.881 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.884 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.884 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.886 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.887 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.889 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.896 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.898 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.899 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.901 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.902 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.904 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.904 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.907 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.909 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.911 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.912 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.915 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.915 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.922 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.923 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.926 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.927 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.931 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.931 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.935 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.935 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.939 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.944 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.948 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.948 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.952 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.953 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.957 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.957 - Thread: 1 -> Created block definitions 2023-11-30 02:41:55.961 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:55.962 - Thread: 1 -> Created block definitions 2023-11-30 02:41:56.001 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:56.002 - Thread: 1 -> Created block definitions 2023-11-30 02:41:56.007 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:56.008 - Thread: 1 -> Created block definitions 2023-11-30 02:41:56.013 - Thread: 1 -> Loading cube blocks 2023-11-30 02:41:56.015 - Thread: 1 -> Created block definitions 2023-11-30 02:41:56.025 - Thread: 1 -> Loading block variant groups 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 02:41:56.029 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-11-30 02:41:56.030 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-11-30 02:41:56.031 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-11-30 02:41:56.031 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-30 02:41:56.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-30 02:41:56.042 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 02:41:56.043 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 02:41:56.044 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 02:41:56.047 - Thread: 1 -> Loading asteroid generators 2023-11-30 02:41:56.047 - Thread: 1 -> Loading spawn groups 2023-11-30 02:41:56.047 - Thread: 1 -> Loading drop containers 2023-11-30 02:41:56.047 - Thread: 1 -> Loading spawn groups 2023-11-30 02:41:56.047 - Thread: 1 -> Loading spawn groups 2023-11-30 02:41:56.047 - Thread: 1 -> Loading radial menu definitions 2023-11-30 02:41:56.047 - Thread: 1 -> Loading respawn ships 2023-11-30 02:41:56.047 - Thread: 1 -> Loading spawn groups 2023-11-30 02:41:56.047 - Thread: 1 -> Loading wheel speeds 2023-11-30 02:41:56.061 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:41:56.064 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:41:56.064 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:41:56.115 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:41:56.300 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:41:56.304 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 02:41:56.310 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:41:56.424 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:41:56.425 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:41:56.426 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:41:56.441 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:41:56.628 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 02:41:56.628 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 02:41:56.628 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 02:41:56.628 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 02:41:56.628 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 02:41:56.628 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 02:41:56.632 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 02:41:56.632 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 02:41:56.633 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 02:41:56.633 - Thread: 1 -> Loading Procedural World Generator: Seed = '1543005871' = 1543005871, Density = 0.25 2023-11-30 02:41:56.669 - Thread: 1 -> Switching active campaign: The First Jump 2023-11-30 02:41:56.771 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_02 2023-11-30 02:41:56.774 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 02:41:58.125 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1686963732d19000-0-0-1-2-1 storage?:False 2023-11-30 02:41:58.125 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02\Moon-1686963732d19000-0-0-1-2-1.vx2' 2023-11-30 02:41:58.266 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1154177744d120000 storage?:False 2023-11-30 02:41:58.267 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02\EarthLike-1154177744d120000.vx2' 2023-11-30 02:42:03.000 - Thread: 1 -> Initialized large grid Static Grid 3162 19045 PCU 2023-11-30 02:42:04.318 - Thread: 10 -> Info: Planet generator name: EarthLike 2023-11-30 02:42:04.319 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1154177744d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:42:05.198 - Thread: 11 -> Info: Planet generator name: Moon 2023-11-30 02:42:05.199 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1686963732d19000-0-0-1-2-1 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:42:05.199 - Thread: 1 -> Entities loaded & initialized 2023-11-30 02:42:05.199 - Thread: 1 -> Checkpoint.CameraAttachedTo: 77472991927457121 2023-11-30 02:42:05.200 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 02:42:05.200 - Thread: 1 -> Name = Mission Two - Start 2023-11-30 02:42:05.200 - Thread: 1 -> Description = 2023-11-30 02:42:05.200 - Thread: 1 -> GameDateTime = 01/04/2081 18:11:04 2023-11-30 02:42:05.200 - Thread: 1 -> Password = 2023-11-30 02:42:05.200 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02 2023-11-30 02:42:05.200 - Thread: 1 -> WorkshopId = 2023-11-30 02:42:05.200 - Thread: 1 -> CameraController = MyCockpit {1133D469385D561} Passenger Seat 2 2023-11-30 02:42:05.200 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02\thumb.jpg 2023-11-30 02:42:05.200 - Thread: 1 -> Settings: 2023-11-30 02:42:05.200 - Thread: 1 -> GameMode = Survival 2023-11-30 02:42:05.200 - Thread: 1 -> MaxPlayers = 0 2023-11-30 02:42:05.200 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 02:42:05.200 - Thread: 1 -> TotalPCU = 600000 2023-11-30 02:42:05.200 - Thread: 1 -> PiratePCU = 50000 2023-11-30 02:42:05.200 - Thread: 1 -> AutoHealing = True 2023-11-30 02:42:05.200 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 02:42:05.200 - Thread: 1 -> ThrusterDamage = True 2023-11-30 02:42:05.200 - Thread: 1 -> EnableSpectator = True 2023-11-30 02:42:05.200 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 02:42:05.200 - Thread: 1 -> MaxFloatingObjects = 16 2023-11-30 02:42:05.200 - Thread: 1 -> MaxGridSize = 0 2023-11-30 02:42:05.200 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 02:42:05.200 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 02:42:05.200 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 02:42:05.200 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 02:42:05.200 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 02:42:05.200 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 02:42:05.200 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 02:42:05.200 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 02:42:05.200 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 02:42:05.200 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 02:42:05.200 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 02:42:05.200 - Thread: 1 -> ClientCanSave = False 2023-11-30 02:42:05.200 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 02:42:05.200 - Thread: 1 -> PermanentDeath = False 2023-11-30 02:42:05.200 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:42:05.200 - Thread: 1 -> EnableScripts = True 2023-11-30 02:42:05.200 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 02:42:05.200 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 02:42:05.200 - Thread: 1 -> ProceduralDensity = 0.25 2023-11-30 02:42:05.200 - Thread: 1 -> ProceduralSeed = 1543005871 2023-11-30 02:42:05.200 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableIngameScripts = True 2023-11-30 02:42:05.201 - Thread: 1 -> ViewDistance = 15000 2023-11-30 02:42:05.201 - Thread: 1 -> Voxel destruction = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 02:42:05.201 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 02:42:05.201 - Thread: 1 -> EnableContainerDrops = False 2023-11-30 02:42:05.201 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 02:42:05.201 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 02:42:05.201 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 02:42:05.201 - Thread: 1 -> SyncDistance = 3000 2023-11-30 02:42:05.201 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 02:42:05.201 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 02:42:05.201 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 02:42:05.201 - Thread: 1 -> MaxPlanets = 99 2023-11-30 02:42:05.201 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 02:42:05.201 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 02:42:05.201 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-11-30 02:42:05.201 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 02:42:05.201 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 02:42:05.201 - Thread: 1 -> ResetOwnership = False 2023-11-30 02:42:05.201 - Thread: 1 -> RealisticSound = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSaving = False 2023-11-30 02:42:05.201 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableToolShake = True 2023-11-30 02:42:05.201 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 02:42:05.201 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 02:42:05.201 - Thread: 1 -> UseConsolePCU = False 2023-11-30 02:42:05.201 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 02:42:05.201 - Thread: 1 -> FamilySharing = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 02:42:05.201 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 02:42:05.201 - Thread: 1 -> SimplifiedSimulation = True 2023-11-30 02:42:05.201 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 02:42:05.201 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 02:42:05.201 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 02:42:05.201 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 02:42:05.201 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 02:42:05.201 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 02:42:05.201 - Thread: 1 -> WeatherSystem = False 2023-11-30 02:42:05.201 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 02:42:05.201 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 02:42:05.201 - Thread: 1 -> EnableEconomy = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSupergridding = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 02:42:05.201 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 02:42:05.201 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableResearch = False 2023-11-30 02:42:05.201 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 02:42:05.201 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 02:42:05.201 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 02:42:05.201 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 02:42:05.201 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 02:42:05.201 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 02:42:05.201 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 02:42:05.201 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 02:42:05.201 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 02:42:05.201 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 02:42:05.201 - Thread: 1 -> TrashRemovalEnabled = False 2023-11-30 02:42:05.201 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 02:42:05.201 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 02:42:05.201 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableScripterRole = False 2023-11-30 02:42:05.201 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 02:42:05.201 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSpiders = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableWolfs = False 2023-11-30 02:42:05.201 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 02:42:05.201 - Thread: 1 -> EnableDrones = False 2023-11-30 02:42:05.201 - Thread: 1 -> MaxDrones = 5 2023-11-30 02:42:05.201 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 02:42:05.201 - Thread: 1 -> SpawnWithTools = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableJetpack = True 2023-11-30 02:42:05.201 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 02:42:05.201 - Thread: 1 -> PhysicsIterations = 4 2023-11-30 02:42:05.201 - Thread: 1 -> CanJoinRunning = False 2023-11-30 02:42:05.201 - Thread: 1 -> Scenario = True 2023-11-30 02:42:05.201 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableRespawnShips = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableSunRotation = False 2023-11-30 02:42:05.201 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableEncounters = False 2023-11-30 02:42:05.201 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-30 02:42:05.201 - Thread: 1 -> EnableOxygen = True 2023-11-30 02:42:05.201 - Thread: 1 -> ExperimentalMode = True 2023-11-30 02:42:05.201 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:42:05.201 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 02:42:05.201 - Thread: 1 -> EnableRecoil = True 2023-11-30 02:42:05.201 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 02:42:05.201 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 02:42:08.603 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 02:42:08.662 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 02:42:08.670 - Thread: 1 -> Session loaded 2023-11-30 02:42:08.854 - Thread: 1 -> Saving world - START 2023-11-30 02:42:08.854 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:42:08.854 - Thread: 1 -> Before snapshot.: GC Memory: 1,753 B 2023-11-30 02:42:08.893 - Thread: 1 -> After snapshot.: GC Memory: 1,758 B 2023-11-30 02:42:08.897 - Thread: 1 -> Directory cleanup: GC Memory: 1,759 B 2023-11-30 02:42:08.897 - Thread: 1 -> Saving world - END 2023-11-30 02:42:08.897 - Thread: 1 -> Session snapshot save - START 2023-11-30 02:42:08.897 - Thread: 1 -> Checking file access for files in target dir. 2023-11-30 02:42:09.399 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 02\.new\Sandbox_config.sbc 2023-11-30 02:42:09.424 - Thread: 1 -> Session snapshot save - END 2023-11-30 02:42:09.424 - Thread: 1 -> RunLoadingAction - END 2023-11-30 02:42:09.424 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 02:42:09.424 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 02:42:09.424 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 02:42:09.424 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 02:42:09.424 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 02:42:09.424 - Thread: 1 -> Updating continues. 2023-11-30 02:42:09.424 - Thread: 1 -> GC Memory: 1765.239 / 1765.239 MB 2023-11-30 02:42:10.970 - Thread: 1 -> Loading duration: 19.0044076 2023-11-30 02:42:11.105 - Thread: 1 -> Saving world - START 2023-11-30 02:42:11.105 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:42:11.105 - Thread: 1 -> Before snapshot.: GC Memory: 1,778 B 2023-11-30 02:42:11.183 - Thread: 1 -> After snapshot.: GC Memory: 1,785 B 2023-11-30 02:42:11.186 - Thread: 1 -> Directory cleanup: GC Memory: 1,786 B 2023-11-30 02:42:11.186 - Thread: 1 -> Saving world - END 2023-11-30 02:42:11.263 - Thread: 10 -> Session snapshot save - START 2023-11-30 02:42:11.264 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 02:42:11.478 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 02:42:11.478 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 02:42:11.482 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 02:42:12.234 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - Start\.new\Sandbox_config.sbc 2023-11-30 02:42:12.264 - Thread: 10 -> Session snapshot save - END 2023-11-30 02:42:12.764 - Thread: 1 -> GUI Stats: Update 0.716534500000002, Draw 0.178599944444444 2023-11-30 02:42:30.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:42:37.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:42:37.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:42:39.246 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:42:39.246 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:42:39.246 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:42:39.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:42:39.325 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 02:42:39.430 - Thread: 1 -> GC Memory: 2308.425 / 2308.425 MB 2023-11-30 02:42:42.764 - Thread: 1 -> GUI Stats: Update 0.281016388888889, Draw 0.358126611111111 2023-11-30 02:42:48.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 02:42:48.394 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 02:42:51.329 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:42:51.329 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:42:51.329 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:42:51.350 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:42:51.353 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 02:42:54.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 02:42:54.511 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 02:42:54.563 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:42:58.711 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:42:58.714 - Thread: 1 -> STATISTICS,840.2333333,0,0,0,0,0,0,16.55232,123.0155,1,0,2322.82,9774.871,62187,539440,150,43.38605,97.41509,0.2040395,18846,8.33292,0,16.66667,3.615325,8.117522,100,6831074588,2322.82,0,0,-1 2023-11-30 02:42:58.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:42:58.714 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,160,346,68,242,6514,4178,0,0,138,4524,0,2023,31,0,61,15,96,41,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:43:09.430 - Thread: 1 -> GC Memory: 2329.058 / 2329.058 MB 2023-11-30 02:43:12.764 - Thread: 1 -> GUI Stats: Update 0.266897777777778, Draw 0.3894905 2023-11-30 02:43:13.432 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:43:18.182 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:43:20.012 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:43:23.096 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:43:39.435 - Thread: 1 -> GC Memory: 2388.468 / 2388.468 MB 2023-11-30 02:43:42.766 - Thread: 1 -> GUI Stats: Update 0.285289111111111, Draw 0.409586777777778 2023-11-30 02:43:53.847 - Thread: 1 -> Saving world - START 2023-11-30 02:43:53.848 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:43:53.848 - Thread: 1 -> Before snapshot.: GC Memory: 1,632 B 2023-11-30 02:43:53.898 - Thread: 1 -> After snapshot.: GC Memory: 1,634 B 2023-11-30 02:43:53.902 - Thread: 1 -> Directory cleanup: GC Memory: 1,634 B 2023-11-30 02:43:53.902 - Thread: 1 -> Saving world - END 2023-11-30 02:43:53.919 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:43:53.938 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:43:53.938 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:43:54.408 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - Base\.new\Sandbox_config.sbc 2023-11-30 02:43:54.437 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:43:58.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:43:58.730 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,16.18605,180.3434,1,0,1642.529,9889.66,62187,539440,150,56.46562,96.77408,0.2925195,18764,8.332873,0,16.66667,4.705208,8.064061,100,6843969756,1642.529,0,0,-1 2023-11-30 02:43:58.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:43:58.731 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,173,359,68,242,6526,4168,0,0,122,4527,0,2023,31,0,70,15,96,41,0,5,1717,763,144,2,20,0,0,0,0 2023-11-30 02:44:09.447 - Thread: 1 -> GC Memory: 1650.074 / 1650.074 MB 2023-11-30 02:44:12.764 - Thread: 1 -> GUI Stats: Update 0.2748205, Draw 0.334479555555556 2023-11-30 02:44:39.447 - Thread: 1 -> GC Memory: 1661.568 / 1661.568 MB 2023-11-30 02:44:42.764 - Thread: 1 -> GUI Stats: Update 0.265001333333334, Draw 0.362969666666667 2023-11-30 02:44:48.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:44:49.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:44:49.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:44:58.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:44:58.761 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,19.62175,178.824,1,0,1675.245,9867.105,62187,539440,150,59.8407,98.95281,0.2775662,18772,8.753372,0,16.66667,5.238079,8.661708,100,6851549838,1675.245,0,0,-1 2023-11-30 02:44:58.761 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:44:58.761 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,91,175,361,68,242,6534,4168,0,0,122,4530,0,2023,31,0,74,15,96,42,0,6,1717,763,144,2,20,0,0,0,0 2023-11-30 02:45:09.448 - Thread: 1 -> GC Memory: 1677.645 / 1677.645 MB 2023-11-30 02:45:12.764 - Thread: 1 -> GUI Stats: Update 0.268580833333333, Draw 0.354102944444444 2023-11-30 02:45:13.631 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:45:22.229 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:45:22.229 - Thread: 1 -> Cutscene start: OpenBlastDoor 2023-11-30 02:45:39.448 - Thread: 1 -> GC Memory: 1626.997 / 1626.997 MB 2023-11-30 02:45:42.765 - Thread: 1 -> GUI Stats: Update 0.272762722222222, Draw 0.218588222222222 2023-11-30 02:45:58.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:45:58.767 - Thread: 1 -> STATISTICS,1020.2833333,0,0,0,0,0,0,17.25773,181.3931,1,0,1636.823,9899.574,62187,539440,150,57.37641,98.76128,0.2773419,18767,9.127715,0,16.66667,5.237155,9.014647,100,6869333080,1636.823,0,0,-1 2023-11-30 02:45:58.767 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:45:58.767 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,854,91,180,366,68,242,6551,4183,0,0,138,4549,0,2023,31,0,72,15,96,41,0,4,1717,763,144,2,20,0,0,0,0 2023-11-30 02:46:09.464 - Thread: 1 -> GC Memory: 1638.315 / 1638.315 MB 2023-11-30 02:46:12.765 - Thread: 1 -> GUI Stats: Update 0.275832166666667, Draw 0.342533388888889 2023-11-30 02:46:21.249 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:46:26.929 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:46:39.465 - Thread: 1 -> GC Memory: 1650.26 / 1650.26 MB 2023-11-30 02:46:42.765 - Thread: 1 -> GUI Stats: Update 0.257613555555556, Draw 0.369329055555555 2023-11-30 02:46:58.778 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:46:58.781 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,23.12382,132.1204,1,0,1661.333,9902.473,62187,539440,150,46.52834,89.25349,0.2473819,18770,8.332961,0,16.66667,3.877189,7.437459,100,6852324808,1661.333,0,0,-1 2023-11-30 02:46:58.781 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:46:58.781 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,186,367,76,242,6534,4180,0,0,140,4548,0,2023,31,0,49,15,96,37,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:47:07.548 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:47:07.581 - Thread: 1 -> Saving world - START 2023-11-30 02:47:07.581 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:47:07.581 - Thread: 1 -> Before snapshot.: GC Memory: 2,609 B 2023-11-30 02:47:07.650 - Thread: 1 -> After snapshot.: GC Memory: 2,600 B 2023-11-30 02:47:07.657 - Thread: 1 -> Directory cleanup: GC Memory: 2,600 B 2023-11-30 02:47:07.657 - Thread: 1 -> Saving world - END 2023-11-30 02:47:07.685 - Thread: 10 -> Session snapshot save - START 2023-11-30 02:47:07.685 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 02:47:08.192 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - Mines\.new\Sandbox_config.sbc 2023-11-30 02:47:08.219 - Thread: 10 -> Session snapshot save - END 2023-11-30 02:47:09.480 - Thread: 1 -> GC Memory: 1640.567 / 1640.567 MB 2023-11-30 02:47:12.765 - Thread: 1 -> GUI Stats: Update 0.244633166666667, Draw 0.367842777777777 2023-11-30 02:47:22.330 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:47:36.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:47:39.480 - Thread: 1 -> GC Memory: 1665.801 / 1665.801 MB 2023-11-30 02:47:39.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:47:39.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:47:42.764 - Thread: 1 -> GUI Stats: Update 0.256688888888889, Draw 0.358393833333333 2023-11-30 02:47:54.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:47:54.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:47:54.296 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:47:54.306 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:47:54.312 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 02:47:54.564 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:47:56.211 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 02:47:56.211 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 02:47:58.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:47:58.797 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,18.35364,92.66264,1,0,1672.931,9914.805,62187,539440,150,39.70264,95.85667,0.2018719,18775,8.332978,0,16.66667,3.308413,7.987715,100,6833870668,1672.931,0,0,-1 2023-11-30 02:47:58.797 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:47:58.797 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,186,363,79,242,6517,4172,0,0,124,4535,0,2031,31,0,42,15,96,32,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:48:03.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:48:09.497 - Thread: 1 -> GC Memory: 1675.508 / 1675.508 MB 2023-11-30 02:48:12.765 - Thread: 1 -> GUI Stats: Update 0.262912944444445, Draw 0.342349777777778 2023-11-30 02:48:14.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:48:14.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:48:15.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:48:15.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:48:15.512 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:48:15.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:48:15.528 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 02:48:21.596 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 02:48:21.596 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 02:48:39.498 - Thread: 1 -> GC Memory: 1699.034 / 1699.034 MB 2023-11-30 02:48:42.765 - Thread: 1 -> GUI Stats: Update 0.242613222222222, Draw 0.389753333333333 2023-11-30 02:48:58.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:48:58.815 - Thread: 1 -> STATISTICS,1200.3333333,0,0,0,0,0,0,16.62389,132.3468,1,0,1708.713,9898.141,62187,539440,150,42.50471,98.17547,0.1864649,18698,8.332895,0,16.66667,3.541873,8.180859,100,6846643992,1708.713,0,0,-1 2023-11-30 02:48:58.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:48:58.815 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,186,364,80,242,6529,4182,0,0,122,4546,0,2041,31,0,42,15,96,32,0,1,1717,763,144,2,20,0,0,0,0 2023-11-30 02:49:09.515 - Thread: 1 -> GC Memory: 1708.697 / 1708.697 MB 2023-11-30 02:49:12.766 - Thread: 1 -> GUI Stats: Update 0.226197888888889, Draw 0.342908222222222 2023-11-30 02:49:18.215 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:49:18.248 - Thread: 1 -> Saving world - START 2023-11-30 02:49:18.248 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:49:18.248 - Thread: 1 -> Before snapshot.: GC Memory: 1,628 B 2023-11-30 02:49:18.292 - Thread: 1 -> After snapshot.: GC Memory: 1,633 B 2023-11-30 02:49:18.296 - Thread: 1 -> Directory cleanup: GC Memory: 1,633 B 2023-11-30 02:49:18.296 - Thread: 1 -> Saving world - END 2023-11-30 02:49:18.323 - Thread: 10 -> Session snapshot save - START 2023-11-30 02:49:18.323 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 02:49:18.767 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - Extraction Site\.new\Sandbox_config.sbc 2023-11-30 02:49:18.794 - Thread: 10 -> Session snapshot save - END 2023-11-30 02:49:22.863 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:49:22.864 - Thread: 1 -> Cutscene start: Excavation 2023-11-30 02:49:24.159 - Thread: 9 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-11-30 02:49:31.863 - Thread: 1 -> Cutscene start: ExcavationPart2 2023-11-30 02:49:39.531 - Thread: 1 -> GC Memory: 1669.195 / 1669.195 MB 2023-11-30 02:49:42.765 - Thread: 1 -> GUI Stats: Update 0.251386055555556, Draw 0.205209388888889 2023-11-30 02:49:58.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:49:58.832 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,17.50525,110.0057,1,0,1676.088,9925.266,62188,539440,151,43.59047,96.93578,0.196225,18733,8.332908,0,16.66667,3.632354,8.07757,100,6871874295,1676.088,0,0,-1 2023-11-30 02:49:58.832 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:49:58.832 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,91,186,363,81,242,6553,4206,0,0,124,4569,0,2063,31,0,42,15,96,32,0,1,1717,763,144,2,20,0,0,0,0 2023-11-30 02:50:09.533 - Thread: 1 -> GC Memory: 1675.632 / 1675.632 MB 2023-11-30 02:50:09.566 - Thread: 1 -> DoDisconnects - 20 7 13 2023-11-30 02:50:12.765 - Thread: 1 -> GUI Stats: Update 0.247009888888889, Draw 0.354888555555556 2023-11-30 02:50:17.499 - Thread: 1 -> DoDisconnects - 12 0 11 2023-11-30 02:50:30.469 - Thread: 1 -> DoDisconnects - 53 13 40 2023-11-30 02:50:38.183 - Thread: 1 -> DoDisconnects - 64 0 63 2023-11-30 02:50:38.652 - Thread: 1 -> DoDisconnects - 56 0 55 2023-11-30 02:50:39.538 - Thread: 1 -> GC Memory: 1718.909 / 1718.909 MB 2023-11-30 02:50:42.765 - Thread: 1 -> GUI Stats: Update 0.267871333333333, Draw 0.387769833333333 2023-11-30 02:50:54.866 - Thread: 1 -> DoDisconnects - 59 0 58 2023-11-30 02:50:58.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:50:58.849 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,21.48666,137.7347,1,0,1731.004,9919.027,61581,540255,154,43.80472,98.96708,0.2455928,18662,8.942056,0,16.66667,3.917042,8.849691,100,6875058331,1731.004,0,0,-1 2023-11-30 02:50:58.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:50:58.849 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,91,187,364,85,242,6556,4204,0,0,122,4568,0,2063,31,0,42,15,96,33,0,1,1717,763,144,2,20,0,0,0,0 2023-11-30 02:51:09.549 - Thread: 1 -> GC Memory: 1630.046 / 1630.046 MB 2023-11-30 02:51:12.765 - Thread: 1 -> GUI Stats: Update 0.27715288888889, Draw 0.359766777777778 2023-11-30 02:51:23.149 - Thread: 1 -> DoDisconnects - 55 0 54 2023-11-30 02:51:35.048 - Thread: 1 -> DoDisconnects - 57 0 55 2023-11-30 02:51:39.549 - Thread: 1 -> GC Memory: 1635.653 / 1635.653 MB 2023-11-30 02:51:42.766 - Thread: 1 -> GUI Stats: Update 0.256913888888889, Draw 0.356046388888889 2023-11-30 02:51:47.416 - Thread: 1 -> DoDisconnects - 52 0 51 2023-11-30 02:51:55.289 - Thread: 1 -> DoDisconnects - 52 0 51 2023-11-30 02:51:55.427 - Thread: 1 -> DoDisconnects - 44 0 43 2023-11-30 02:51:58.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:51:58.865 - Thread: 1 -> STATISTICS,1380.3833333,0,0,0,0,0,0,19.09835,128.4348,1,0,1634.87,9929.363,61348,540768,159,46.00497,92.97648,0.2231214,18669,8.33298,0,16.66667,3.833585,7.747712,100,6877420887,1634.87,0,0,-1 2023-11-30 02:51:58.865 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:51:58.865 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,91,187,364,85,242,6558,4206,0,0,124,4570,0,2063,31,0,42,15,96,33,0,1,1717,763,144,2,20,0,0,0,0 2023-11-30 02:51:59.449 - Thread: 1 -> DoDisconnects - 45 0 44 2023-11-30 02:52:09.549 - Thread: 1 -> GC Memory: 1636.822 / 1636.822 MB 2023-11-30 02:52:12.766 - Thread: 1 -> GUI Stats: Update 0.265111166666667, Draw 0.369953666666667 2023-11-30 02:52:19.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:52:26.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:52:26.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:52:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:52:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:52:32.846 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 02:52:32.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 02:52:32.868 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 02:52:38.829 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 02:52:38.829 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 02:52:39.565 - Thread: 1 -> GC Memory: 1642.832 / 1642.832 MB 2023-11-30 02:52:42.765 - Thread: 1 -> GUI Stats: Update 0.298604944444445, Draw 0.357491777777777 2023-11-30 02:52:52.353 - Thread: 1 -> DoDisconnects - 52 0 51 2023-11-30 02:52:54.565 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:52:58.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:52:58.882 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,25.20479,128.3625,1,0,1653.012,9929.75,61260,540898,160,34.09485,89.47025,0.2148393,18743,8.332965,0,16.66667,2.841112,7.455524,100,6866786159,1653.012,0,0,-1 2023-11-30 02:52:58.882 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:52:58.882 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,852,91,187,366,87,242,6548,4193,0,0,124,4560,0,2068,15,0,41,15,96,34,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:53:02.882 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:53:02.882 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:53:02.883 - Thread: 1 -> Cutscene start: CloseBlastDoor 2023-11-30 02:53:09.565 - Thread: 1 -> GC Memory: 1635.339 / 1635.339 MB 2023-11-30 02:53:12.768 - Thread: 1 -> GUI Stats: Update 0.278613833333334, Draw 0.301419055555555 2023-11-30 02:53:13.337 - Thread: 1 -> DoDisconnects - 33 14 16 2023-11-30 02:53:19.917 - Thread: 1 -> Saving world - START 2023-11-30 02:53:19.917 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:53:19.917 - Thread: 1 -> Before snapshot.: GC Memory: 1,644 B 2023-11-30 02:53:20.009 - Thread: 1 -> After snapshot.: GC Memory: 1,655 B 2023-11-30 02:53:20.016 - Thread: 1 -> Directory cleanup: GC Memory: 1,655 B 2023-11-30 02:53:20.016 - Thread: 1 -> Saving world - END 2023-11-30 02:53:20.021 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:53:20.021 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:53:20.528 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - The Pit\.new\Sandbox_config.sbc 2023-11-30 02:53:20.761 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:53:39.577 - Thread: 1 -> GC Memory: 1678.925 / 1678.925 MB 2023-11-30 02:53:42.861 - Thread: 1 -> GUI Stats: Update 0.274848777777778, Draw 0.326400055555555 2023-11-30 02:53:58.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:53:58.993 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,20.97839,144.0436,1,0,1685.832,9943.738,61111,541137,163,49.40209,97.4529,0.2501519,18748,8.332922,0,16.66667,4.116638,8.120674,100,6913184345,1685.832,0,0,-1 2023-11-30 02:53:58.993 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:53:58.993 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,187,368,91,242,6592,4223,0,0,138,4592,0,2068,31,0,49,15,96,36,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:54:03.927 - Thread: 1 -> DoDisconnects - 56 0 55 2023-11-30 02:54:09.593 - Thread: 1 -> GC Memory: 1690.347 / 1690.347 MB 2023-11-30 02:54:12.860 - Thread: 1 -> GUI Stats: Update 0.268655888888889, Draw 0.3951995 2023-11-30 02:54:26.858 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:54:39.594 - Thread: 1 -> GC Memory: 1706.195 / 1706.195 MB 2023-11-30 02:54:42.862 - Thread: 1 -> GUI Stats: Update 0.310077944444445, Draw 0.360409166666667 2023-11-30 02:54:59.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:54:59.010 - Thread: 1 -> STATISTICS,1560.4333333,0,0,0,0,0,0,25.79573,124.1527,1,0,1639.116,10015.65,61041,541385,163,51.9003,98.84781,0.235384,18750,8.332918,0,16.66667,4.32481,8.236907,100,6912960575,1639.116,0,0,-1 2023-11-30 02:54:59.010 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:54:59.010 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,187,368,92,242,6592,4223,0,0,122,4591,0,2068,47,0,48,15,96,36,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:55:09.594 - Thread: 1 -> GC Memory: 1642.936 / 1642.936 MB 2023-11-30 02:55:12.861 - Thread: 1 -> GUI Stats: Update 0.251547222222222, Draw 0.390882388888889 2023-11-30 02:55:21.391 - Thread: 1 -> Updating stopped. 2023-11-30 02:55:21.408 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 02:55:22.672 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:55:22.672 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:55:22.674 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:55:23.322 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-11-30 02:55:24.405 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2023-11-30 02:55:30.872 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:55:30.872 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:55:30.875 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:55:31.105 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2023-11-30 02:55:31.105 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2023-11-30 02:55:31.938 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-11-30 02:55:31.939 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-11-30 02:55:32.722 - Thread: 1 -> Updating continues. 2023-11-30 02:55:32.955 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 02:55:32.955 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 02:55:39.608 - Thread: 1 -> GC Memory: 1658.306 / 1658.306 MB 2023-11-30 02:55:43.709 - Thread: 1 -> GUI Stats: Update 0.766877611111111, Draw 0.293766 2023-11-30 02:55:59.872 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:55:59.875 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,19.69009,133.6561,1,0,1657.359,9994.102,61041,541385,163,48.5591,98.84708,0.2463737,18740,8.986235,0,16.66667,4.363634,8.882631,100,6940615421,1657.359,0,0,-1 2023-11-30 02:55:59.875 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:55:59.875 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,187,373,92,242,6619,4229,0,0,138,4602,0,2068,31,0,64,15,96,41,0,6,1717,763,144,2,20,0,0,0,0 2023-11-30 02:56:09.609 - Thread: 1 -> GC Memory: 1664.447 / 1664.447 MB 2023-11-30 02:56:13.708 - Thread: 1 -> GUI Stats: Update 0.287331388888889, Draw 0.355122388888889 2023-11-30 02:56:30.360 - Thread: 1 -> Saving world - START 2023-11-30 02:56:30.361 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:56:30.361 - Thread: 1 -> Before snapshot.: GC Memory: 1,639 B 2023-11-30 02:56:30.441 - Thread: 1 -> After snapshot.: GC Memory: 1,645 B 2023-11-30 02:56:30.445 - Thread: 1 -> Directory cleanup: GC Memory: 1,645 B 2023-11-30 02:56:30.445 - Thread: 1 -> Saving world - END 2023-11-30 02:56:30.445 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:56:30.455 - Thread: 10 -> Session snapshot save - START 2023-11-30 02:56:30.456 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 02:56:30.897 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Two - Ship\.new\Sandbox_config.sbc 2023-11-30 02:56:31.111 - Thread: 10 -> Session snapshot save - END 2023-11-30 02:56:37.500 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:56:39.615 - Thread: 1 -> GC Memory: 1662.847 / 1662.847 MB 2023-11-30 02:56:40.610 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:56:43.966 - Thread: 1 -> GUI Stats: Update 0.266532666666667, Draw 0.364424 2023-11-30 02:56:46.148 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:57:00.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:57:00.149 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,21.46248,111.175,1,0,1681.94,9939.207,61041,541536,163,43.52965,66.71579,0.2194995,18732,8.332942,0,16.66667,3.627301,5.559388,100,6898261797,1681.94,0,0,-1 2023-11-30 02:57:00.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:57:00.149 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,187,363,93,242,6578,4194,0,0,124,4558,0,2068,15,0,66,15,96,31,0,0,1717,763,144,2,20,0,0,0,0 2023-11-30 02:57:09.615 - Thread: 1 -> GC Memory: 1686.374 / 1686.374 MB 2023-11-30 02:57:13.966 - Thread: 1 -> GUI Stats: Update 0.245610777777778, Draw 0.358758000000001 2023-11-30 02:57:16.781 - Thread: 1 -> Cutscene start: End 2023-11-30 02:57:39.632 - Thread: 1 -> GC Memory: 1692.916 / 1692.916 MB 2023-11-30 02:57:43.965 - Thread: 1 -> GUI Stats: Update 0.242688722222222, Draw 0.136823777777778 2023-11-30 02:57:54.566 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 02:58:00.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:58:00.165 - Thread: 1 -> STATISTICS,1740.4833333,0,0,0,0,0,0,16.12022,84.78922,1,0,1695.274,9918.18,60814,541777,163,28.40091,47.90263,0.1636011,18747,8.332955,0,16.66667,2.366635,3.991704,100,6874585895,1695.274,0,0,-1 2023-11-30 02:58:00.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:58:00.165 - Thread: 1 -> MEMORY VALUES,2,1,0,1,28,853,91,187,347,93,242,6556,4209,0,0,122,4557,0,2068,31,0,45,15,96,15,0,2,1717,763,144,2,20,0,0,0,0 2023-11-30 02:58:04.830 - Thread: 1 -> Fade Screen MyGuiScreenBase.LoadContent 2023-11-30 02:58:04.846 - Thread: 1 -> LoadSessionFromActiveCampaign 2023-11-30 02:58:04.883 - Thread: 1 -> LoadSession() - Start 2023-11-30 02:58:04.883 - Thread: 1 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03 2023-11-30 02:58:04.900 - Thread: 1 -> CheckPoint Experimental mode: Yes 2023-11-30 02:58:04.900 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:58:04.901 - Thread: 1 -> LoadSession() - End 2023-11-30 02:58:04.907 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - START 2023-11-30 02:58:04.907 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - END 2023-11-30 02:58:04.907 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 02:58:04.907 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 02:58:04.907 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 02:58:04.907 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 02:58:04.907 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 02:58:05.787 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 02:58:05.787 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 02:58:05.787 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 02:58:05.806 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 02:58:05.806 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 02:58:05.806 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 02:58:05.824 - Thread: 1 -> RunLoadingAction - START 2023-11-30 02:58:05.824 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 02:58:05.841 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 02:58:05.841 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 02:58:05.843 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2023-11-30 02:58:05.843 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 02:58:05.844 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 02:58:05.845 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 02:58:05.846 - Thread: 1 -> MySession::Unload START 2023-11-30 02:58:05.846 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 02:58:05.846 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 02:58:05.846 - Thread: 1 -> IsServer: True 2023-11-30 02:58:05.846 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:58:05.851 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:58:05.851 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:58:05.904 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:58:06.127 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:58:06.132 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 02:58:06.132 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 02:58:06.134 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 02:58:06.138 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 02:58:06.467 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 02:58:06.467 - Thread: 1 -> Network readers disposed 2023-11-30 02:58:06.468 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 02:58:06.801 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:06.801 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:58:06.821 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.821 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:58:06.826 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.826 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:58:06.826 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:58:06.827 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:58:06.827 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.827 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:58:06.828 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:06.828 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:58:06.830 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:58:06.830 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 02:58:06.830 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:58:06.830 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 02:58:06.831 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 02:58:08.375 - Thread: 1 -> MySession::Unload END 2023-11-30 02:58:08.375 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-11-30 02:58:08.375 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03 2023-11-30 02:58:09.039 - Thread: 1 -> GC Memory: 1,585,679,416 B 2023-11-30 02:58:09.041 - Thread: 1 -> Process Memory: 9,950,228,480 B 2023-11-30 02:58:09.041 - Thread: 1 -> Experimental mode: No 2023-11-30 02:58:09.041 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 02:58:09.041 - Thread: 1 -> Console compatibility: No 2023-11-30 02:58:09.345 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 02:58:09.427 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 02:58:09.427 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 02:58:09.427 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 02:58:09.429 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 02:58:09.689 - Thread: 1 -> Loading scenarios 2023-11-30 02:58:09.689 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 02:58:09.689 - Thread: 1 -> List of used mods (0) - START 2023-11-30 02:58:09.689 - Thread: 1 -> List of used mods - END 2023-11-30 02:58:09.772 - Thread: 1 -> Loading behaviors 2023-11-30 02:58:09.772 - Thread: 1 -> Loading ammo magazines 2023-11-30 02:58:09.772 - Thread: 1 -> Loading ammo definitions 2023-11-30 02:58:09.772 - Thread: 1 -> Loading animations 2023-11-30 02:58:09.772 - Thread: 1 -> Loading animations 2023-11-30 02:58:09.772 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading sound definitions 2023-11-30 02:58:09.773 - Thread: 1 -> Loading category classes 2023-11-30 02:58:09.774 - Thread: 1 -> Loading category classes 2023-11-30 02:58:09.774 - Thread: 1 -> Loading blueprint classes 2023-11-30 02:58:09.774 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:58:09.774 - Thread: 1 -> Loading blueprint class entries 2023-11-30 02:58:09.774 - Thread: 1 -> Loading blueprints 2023-11-30 02:58:09.774 - Thread: 1 -> Loading blueprints 2023-11-30 02:58:09.774 - Thread: 1 -> Loading agent definitions 2023-11-30 02:58:09.774 - Thread: 1 -> Loading character definitions 2023-11-30 02:58:09.774 - Thread: 1 -> Loading character definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading components 2023-11-30 02:58:09.775 - Thread: 1 -> Loading components 2023-11-30 02:58:09.775 - Thread: 1 -> Loading configuration 2023-11-30 02:58:09.775 - Thread: 1 -> Loading container types 2023-11-30 02:58:09.775 - Thread: 1 -> Loading Contract Types 2023-11-30 02:58:09.775 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:58:09.775 - Thread: 1 -> Loading block positions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading block positions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading curve definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading debris 2023-11-30 02:58:09.775 - Thread: 1 -> Loading environment items entries 2023-11-30 02:58:09.775 - Thread: 1 -> Loading decal global definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading decal definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading decal definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading drone behaviors 2023-11-30 02:58:09.775 - Thread: 1 -> Loading edges 2023-11-30 02:58:09.775 - Thread: 1 -> Loading emissive color definitions 2023-11-30 02:58:09.775 - Thread: 1 -> Loading emissive color default states 2023-11-30 02:58:09.775 - Thread: 1 -> Loading animations 2023-11-30 02:58:09.775 - Thread: 1 -> Loading entity components 2023-11-30 02:58:09.775 - Thread: 1 -> Loading component containers 2023-11-30 02:58:09.776 - Thread: 1 -> Loading environment items entries 2023-11-30 02:58:09.776 - Thread: 1 -> Loading Faction Names 2023-11-30 02:58:09.776 - Thread: 1 -> Loading factions 2023-11-30 02:58:09.776 - Thread: 1 -> Loading flare definitions 2023-11-30 02:58:09.776 - Thread: 1 -> Loading gas property definitions 2023-11-30 02:58:09.776 - Thread: 1 -> Loading event definitions 2023-11-30 02:58:09.776 - Thread: 1 -> Loading physical items 2023-11-30 02:58:09.795 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.795 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 02:58:09.799 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.799 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 02:58:09.800 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.800 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 02:58:09.800 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.800 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 02:58:09.800 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.800 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 02:58:09.801 - Thread: 1 -> GuiTextures.sbc 2023-11-30 02:58:09.801 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading LCD texture categories 2023-11-30 02:58:09.803 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 02:58:09.803 - Thread: 1 -> Loading planet definition 2023-11-30 02:58:09.804 - Thread: 1 -> Loading physical items 2023-11-30 02:58:09.804 - Thread: 1 -> Loading physical items 2023-11-30 02:58:09.804 - Thread: 1 -> Loading physical material properties 2023-11-30 02:58:09.804 - Thread: 1 -> Loading pirate antennas 2023-11-30 02:58:09.804 - Thread: 1 -> Loading research blocks definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading research groups definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading resource distribution groups 2023-11-30 02:58:09.811 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:58:09.811 - Thread: 1 -> Loading ship sound groups 2023-11-30 02:58:09.811 - Thread: 1 -> Loading sound categories 2023-11-30 02:58:09.811 - Thread: 1 -> Loading stat definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading gamepad controls 2023-11-30 02:58:09.811 - Thread: 1 -> Loading grid creators 2023-11-30 02:58:09.811 - Thread: 1 -> Loading transparent material properties 2023-11-30 02:58:09.811 - Thread: 1 -> Loading planet definition 2023-11-30 02:58:09.811 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:58:09.811 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:58:09.812 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:58:09.812 - Thread: 1 -> Loading voxel material definitions 2023-11-30 02:58:09.812 - Thread: 1 -> Loading Weather Effects 2023-11-30 02:58:09.813 - Thread: 1 -> Audio effects definitions 2023-11-30 02:58:09.813 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:58:09.813 - Thread: 1 -> Loading environment items definitions 2023-11-30 02:58:09.814 - Thread: 1 -> Loading physical material properties 2023-11-30 02:58:09.814 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:58:10.043 - Thread: 1 -> Loading particle effect definitions 2023-11-30 02:58:10.044 - Thread: 1 -> Loading environment item definitions 2023-11-30 02:58:10.044 - Thread: 1 -> Loading weapon definitions 2023-11-30 02:58:10.046 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.046 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.046 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.047 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.048 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.048 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.049 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.049 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.050 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.051 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.051 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.052 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.053 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.053 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.054 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.054 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.055 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.056 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.057 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.057 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.058 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.059 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.061 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.061 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.073 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.073 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.075 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.075 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.077 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.077 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.079 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.079 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.081 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.081 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.083 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.083 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.085 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.087 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.089 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.089 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.096 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.097 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.099 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.099 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.102 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.104 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.107 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.107 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.110 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.110 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.113 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.114 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.117 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.163 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.166 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.167 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.171 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.172 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.176 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.176 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.180 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.181 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.190 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.190 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.194 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.194 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.199 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.200 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.204 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.205 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.214 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.215 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.220 - Thread: 1 -> Loading cube blocks 2023-11-30 02:58:10.221 - Thread: 1 -> Created block definitions 2023-11-30 02:58:10.229 - Thread: 1 -> Loading block variant groups 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 02:58:10.232 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 02:58:10.233 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 02:58:10.233 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 02:58:10.246 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 02:58:10.247 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 02:58:10.255 - Thread: 1 -> Loading asteroid generators 2023-11-30 02:58:10.255 - Thread: 1 -> Loading spawn groups 2023-11-30 02:58:10.255 - Thread: 1 -> Loading drop containers 2023-11-30 02:58:10.255 - Thread: 1 -> Loading spawn groups 2023-11-30 02:58:10.255 - Thread: 1 -> Loading spawn groups 2023-11-30 02:58:10.255 - Thread: 1 -> Loading radial menu definitions 2023-11-30 02:58:10.256 - Thread: 1 -> Loading respawn ships 2023-11-30 02:58:10.256 - Thread: 1 -> Loading spawn groups 2023-11-30 02:58:10.256 - Thread: 1 -> Loading wheel speeds 2023-11-30 02:58:10.270 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 02:58:10.272 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 02:58:10.272 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 02:58:10.324 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 02:58:10.493 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 02:58:10.497 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 02:58:10.518 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:58:10.626 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:58:10.627 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:58:10.627 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:58:10.632 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 02:58:10.791 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 02:58:10.795 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 02:58:10.795 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 02:58:10.795 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 02:58:10.795 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 02:58:10.795 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 02:58:10.799 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 02:58:10.799 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 02:58:10.799 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 02:58:10.799 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-11-30 02:58:10.824 - Thread: 1 -> Switching active campaign: The First Jump 2023-11-30 02:58:10.927 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_03 2023-11-30 02:58:10.930 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 02:58:13.221 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-12345d70020-3-0 storage?:False 2023-11-30 02:58:13.221 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03\EarthLike-12345d70020-3-0.vx2' 2023-11-30 02:58:13.400 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-1912820583d120000 storage?:False 2023-11-30 02:58:13.400 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03\Mars-1912820583d120000.vx2' 2023-11-30 02:58:13.951 - Thread: 12 -> Initialized large grid Corporate battleship rigged 19824 PCU 2023-11-30 02:58:14.197 - Thread: 10 -> Initialized large grid Static Grid 7291 10072 PCU 2023-11-30 02:58:19.655 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-11-30 02:58:19.656 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-12345d70020-3-0 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-51334.2104228004 Y:-116533.591142018 Z:-66795.4711277701 Radius: 0 AtmosphereRadius: 61267.5 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:58:20.945 - Thread: 9 -> Info: Planet generator name: Mars 2023-11-30 02:58:20.945 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1912820583d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-1090304.19137757 Y:493070.860146534 Z:-1376426.31627222 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 02:58:20.946 - Thread: 1 -> Entities loaded & initialized 2023-11-30 02:58:20.946 - Thread: 1 -> Checkpoint.CameraAttachedTo: 93403699156874414 2023-11-30 02:58:20.947 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 02:58:20.947 - Thread: 1 -> Name = Mission 03 - Ruined Camp 2023-11-30 02:58:20.947 - Thread: 1 -> Description = 2023-11-30 02:58:20.947 - Thread: 1 -> GameDateTime = 01/03/2081 17:42:17 2023-11-30 02:58:20.947 - Thread: 1 -> Password = 2023-11-30 02:58:20.947 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03 2023-11-30 02:58:20.947 - Thread: 1 -> WorkshopId = 2023-11-30 02:58:20.947 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-30 02:58:20.947 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03\thumb.jpg 2023-11-30 02:58:20.947 - Thread: 1 -> Settings: 2023-11-30 02:58:20.947 - Thread: 1 -> GameMode = Survival 2023-11-30 02:58:20.947 - Thread: 1 -> MaxPlayers = 0 2023-11-30 02:58:20.947 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 02:58:20.947 - Thread: 1 -> TotalPCU = 600000 2023-11-30 02:58:20.947 - Thread: 1 -> PiratePCU = 50000 2023-11-30 02:58:20.947 - Thread: 1 -> AutoHealing = True 2023-11-30 02:58:20.947 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 02:58:20.947 - Thread: 1 -> ThrusterDamage = False 2023-11-30 02:58:20.947 - Thread: 1 -> EnableSpectator = True 2023-11-30 02:58:20.947 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 02:58:20.947 - Thread: 1 -> MaxFloatingObjects = 16 2023-11-30 02:58:20.947 - Thread: 1 -> MaxGridSize = 0 2023-11-30 02:58:20.947 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 02:58:20.947 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 02:58:20.947 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 02:58:20.947 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 02:58:20.947 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 02:58:20.947 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 02:58:20.947 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 02:58:20.947 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 02:58:20.947 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 02:58:20.947 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 02:58:20.947 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 02:58:20.947 - Thread: 1 -> ClientCanSave = False 2023-11-30 02:58:20.947 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 02:58:20.947 - Thread: 1 -> PermanentDeath = False 2023-11-30 02:58:20.947 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:58:20.947 - Thread: 1 -> EnableScripts = True 2023-11-30 02:58:20.947 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 02:58:20.947 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 02:58:20.947 - Thread: 1 -> ProceduralDensity = 0 2023-11-30 02:58:20.947 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 02:58:20.947 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 02:58:20.947 - Thread: 1 -> EnableIngameScripts = True 2023-11-30 02:58:20.947 - Thread: 1 -> ViewDistance = 5000 2023-11-30 02:58:20.947 - Thread: 1 -> Voxel destruction = True 2023-11-30 02:58:20.947 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 02:58:20.947 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 02:58:20.947 - Thread: 1 -> EnableContainerDrops = False 2023-11-30 02:58:20.947 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 02:58:20.947 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 02:58:20.947 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 02:58:20.947 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 02:58:20.947 - Thread: 1 -> SyncDistance = 3000 2023-11-30 02:58:20.947 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 02:58:20.947 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 02:58:20.947 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 02:58:20.947 - Thread: 1 -> MaxPlanets = 99 2023-11-30 02:58:20.947 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 02:58:20.947 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 02:58:20.947 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-11-30 02:58:20.947 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 02:58:20.947 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 02:58:20.947 - Thread: 1 -> ResetOwnership = False 2023-11-30 02:58:20.947 - Thread: 1 -> RealisticSound = False 2023-11-30 02:58:20.947 - Thread: 1 -> EnableSaving = False 2023-11-30 02:58:20.948 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableToolShake = True 2023-11-30 02:58:20.948 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 02:58:20.948 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 02:58:20.948 - Thread: 1 -> UseConsolePCU = False 2023-11-30 02:58:20.948 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 02:58:20.948 - Thread: 1 -> FamilySharing = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 02:58:20.948 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 02:58:20.948 - Thread: 1 -> SimplifiedSimulation = True 2023-11-30 02:58:20.948 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 02:58:20.948 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 02:58:20.948 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 02:58:20.948 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 02:58:20.948 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 02:58:20.948 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 02:58:20.948 - Thread: 1 -> WeatherSystem = False 2023-11-30 02:58:20.948 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 02:58:20.948 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 02:58:20.948 - Thread: 1 -> EnableEconomy = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableSupergridding = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 02:58:20.948 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 02:58:20.948 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableResearch = True 2023-11-30 02:58:20.948 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 02:58:20.948 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 02:58:20.948 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 02:58:20.948 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 02:58:20.948 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 02:58:20.948 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 02:58:20.948 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 02:58:20.948 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 02:58:20.948 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 02:58:20.948 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 02:58:20.948 - Thread: 1 -> TrashRemovalEnabled = False 2023-11-30 02:58:20.948 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 02:58:20.948 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 02:58:20.948 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableScripterRole = False 2023-11-30 02:58:20.948 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 02:58:20.948 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 02:58:20.948 - Thread: 1 -> EnableSpiders = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableWolfs = False 2023-11-30 02:58:20.948 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 02:58:20.948 - Thread: 1 -> EnableDrones = True 2023-11-30 02:58:20.948 - Thread: 1 -> MaxDrones = 5 2023-11-30 02:58:20.948 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 02:58:20.948 - Thread: 1 -> SpawnWithTools = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableJetpack = True 2023-11-30 02:58:20.948 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 02:58:20.948 - Thread: 1 -> PhysicsIterations = 4 2023-11-30 02:58:20.948 - Thread: 1 -> CanJoinRunning = False 2023-11-30 02:58:20.948 - Thread: 1 -> Scenario = True 2023-11-30 02:58:20.948 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableRespawnShips = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableSunRotation = False 2023-11-30 02:58:20.948 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableEncounters = False 2023-11-30 02:58:20.948 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-30 02:58:20.948 - Thread: 1 -> EnableOxygen = True 2023-11-30 02:58:20.948 - Thread: 1 -> ExperimentalMode = True 2023-11-30 02:58:20.948 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 02:58:20.948 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 02:58:20.948 - Thread: 1 -> EnableRecoil = True 2023-11-30 02:58:20.948 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 02:58:20.948 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 02:58:25.118 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 02:58:25.119 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 02:58:25.126 - Thread: 1 -> Session loaded 2023-11-30 02:58:25.246 - Thread: 1 -> Saving world - START 2023-11-30 02:58:25.246 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:58:25.246 - Thread: 1 -> Before snapshot.: GC Memory: 1,838 B 2023-11-30 02:58:25.313 - Thread: 1 -> After snapshot.: GC Memory: 1,843 B 2023-11-30 02:58:25.316 - Thread: 1 -> Directory cleanup: GC Memory: 1,843 B 2023-11-30 02:58:25.316 - Thread: 1 -> Saving world - END 2023-11-30 02:58:25.349 - Thread: 1 -> Session snapshot save - START 2023-11-30 02:58:25.349 - Thread: 1 -> Checking file access for files in target dir. 2023-11-30 02:58:25.987 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 03\.new\Sandbox_config.sbc 2023-11-30 02:58:26.016 - Thread: 1 -> Session snapshot save - END 2023-11-30 02:58:26.016 - Thread: 1 -> RunLoadingAction - END 2023-11-30 02:58:26.016 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 02:58:26.016 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 02:58:26.016 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 02:58:26.016 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 02:58:26.016 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 02:58:26.017 - Thread: 1 -> Updating continues. 2023-11-30 02:58:26.017 - Thread: 1 -> GC Memory: 1853.892 / 1853.892 MB 2023-11-30 02:58:26.311 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.323 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.325 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.327 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.488 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.489 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.491 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:26.492 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:29.060 - Thread: 1 -> Loading duration: 23.2540008 2023-11-30 02:58:29.274 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 02:58:29.274 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 02:58:29.274 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 02:58:30.421 - Thread: 1 -> Cutscene start: IntroStart 2023-11-30 02:58:35.352 - Thread: 1 -> GUI Stats: Update 0.708617111111111, Draw 0.145331277777778 2023-11-30 02:58:45.383 - Thread: 1 -> Cutscene start: IntroFlying 2023-11-30 02:58:50.751 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:50.752 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:50.754 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 02:58:56.020 - Thread: 1 -> GC Memory: 2168.411 / 2168.411 MB 2023-11-30 02:58:56.401 - Thread: 1 -> Cutscene start: IntroEnd 2023-11-30 02:59:05.353 - Thread: 1 -> GUI Stats: Update 0.263519666666667, Draw 0.186654722222222 2023-11-30 02:59:07.418 - Thread: 1 -> Saving world - START 2023-11-30 02:59:07.418 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:59:07.418 - Thread: 1 -> Before snapshot.: GC Memory: 2,175 B 2023-11-30 02:59:07.504 - Thread: 1 -> After snapshot.: GC Memory: 2,180 B 2023-11-30 02:59:07.508 - Thread: 1 -> Directory cleanup: GC Memory: 2,180 B 2023-11-30 02:59:07.508 - Thread: 1 -> Saving world - END 2023-11-30 02:59:07.556 - Thread: 10 -> Session snapshot save - START 2023-11-30 02:59:07.556 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 02:59:08.469 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Three - Introduction\.new\Sandbox_config.sbc 2023-11-30 02:59:08.502 - Thread: 10 -> Session snapshot save - END 2023-11-30 02:59:21.421 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:59:21.583 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 02:59:22.337 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,22.1655,224.6212,1,0,2194.657,10551.03,130953,472381,119,63.62886,98.89217,0.2380751,18713,9.079096,0,16.66667,5.776925,8.978515,100,7363867293,2194.657,0,0,-1 2023-11-30 02:59:22.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 02:59:22.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,439,634,104,218,7022,4385,0,0,138,5019,0,2222,31,0,62,15,96,47,0,8,1717,761,120,2,20,0,0,0,0 2023-11-30 02:59:24.197 - Thread: 1 -> Saving world - START 2023-11-30 02:59:24.197 - Thread: 1 -> Making world state snapshot. 2023-11-30 02:59:24.197 - Thread: 1 -> Before snapshot.: GC Memory: 2,192 B 2023-11-30 02:59:24.279 - Thread: 1 -> After snapshot.: GC Memory: 2,200 B 2023-11-30 02:59:24.286 - Thread: 1 -> Directory cleanup: GC Memory: 2,200 B 2023-11-30 02:59:24.286 - Thread: 1 -> Saving world - END 2023-11-30 02:59:24.315 - Thread: 9 -> Session snapshot save - START 2023-11-30 02:59:24.315 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 02:59:25.024 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Three - Power\.new\Sandbox_config.sbc 2023-11-30 02:59:25.061 - Thread: 9 -> Session snapshot save - END 2023-11-30 02:59:26.031 - Thread: 1 -> GC Memory: 2197.213 / 2197.213 MB 2023-11-30 02:59:36.182 - Thread: 1 -> GUI Stats: Update 0.286232944444444, Draw 0.329689166666667 2023-11-30 02:59:36.528 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:59:41.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 02:59:41.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 02:59:54.400 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:59:56.031 - Thread: 1 -> GC Memory: 2210.733 / 2210.733 MB 2023-11-30 02:59:58.129 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 02:59:58.129 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 02:59:58.129 - Thread: 1 -> HighlightScreen MyGuiScreenBase.LoadContent 2023-11-30 03:00:01.945 - Thread: 1 -> HighlightScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:00:01.945 - Thread: 1 -> HighlightScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:00:06.182 - Thread: 1 -> GUI Stats: Update 0.3313515, Draw 0.368247444444444 2023-11-30 03:00:18.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:00:18.395 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:00:21.279 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:00:21.279 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:00:21.279 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:00:21.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:00:21.314 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 03:00:21.314 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:22.428 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:00:22.431 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,20.03798,200.0168,1,0,1791.522,10594.46,130953,472381,119,66.25256,98.8528,0.3062618,18701,8.801329,0,16.66667,5.831105,8.700359,100,7339396859,1791.522,0,0,-1 2023-11-30 03:00:22.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:00:22.431 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,441,637,104,218,6999,4350,0,0,123,4987,0,2222,15,0,71,15,96,48,0,4,1717,761,120,2,20,0,0,0,0 2023-11-30 03:00:24.898 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:26.048 - Thread: 1 -> GC Memory: 1794.638 / 1794.638 MB 2023-11-30 03:00:35.995 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 03:00:35.995 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 03:00:35.995 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:36.183 - Thread: 1 -> GUI Stats: Update 0.363494444444444, Draw 0.351936611111111 2023-11-30 03:00:48.356 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:00:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:00:51.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:00:51.788 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:00:51.791 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 03:00:51.792 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:51.792 - Thread: 1 -> HighlightScreen MyGuiScreenBase.LoadContent 2023-11-30 03:00:54.395 - Thread: 1 -> HighlightScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:00:54.395 - Thread: 1 -> HighlightScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:00:55.296 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:00:56.048 - Thread: 1 -> GC Memory: 1799.085 / 1799.085 MB 2023-11-30 03:01:06.182 - Thread: 1 -> GUI Stats: Update 0.324902611111111, Draw 0.389908833333334 2023-11-30 03:01:08.629 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 03:01:08.629 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 03:01:17.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:01:18.312 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:01:19.412 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:01:19.412 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:01:22.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:01:22.448 - Thread: 1 -> STATISTICS,1920.5333333,0,0,0,0,0,0,22.77035,207.1204,1,0,1805.027,10590.55,130968,472380,119,71.01021,98.87433,0.3137166,18703,8.435152,0,16.66667,5.989819,8.3402,100,7372607635,1805.027,0,0,-1 2023-11-30 03:01:22.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:01:22.448 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,441,637,104,218,7031,4382,0,0,138,5019,0,2223,31,0,71,15,96,48,0,3,1717,761,120,2,20,0,0,0,0 2023-11-30 03:01:23.245 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:01:24.146 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:01:24.146 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:01:24.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:01:24.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:01:26.048 - Thread: 1 -> GC Memory: 1809.818 / 1809.818 MB 2023-11-30 03:01:31.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:01:36.182 - Thread: 1 -> GUI Stats: Update 0.372377166666667, Draw 0.434406777777778 2023-11-30 03:01:36.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:01:36.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:01:52.230 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:01:56.065 - Thread: 1 -> GC Memory: 1815.209 / 1815.209 MB 2023-11-30 03:02:06.182 - Thread: 1 -> GUI Stats: Update 0.312052, Draw 0.447559222222223 2023-11-30 03:02:09.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:02:12.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:02:12.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:02:13.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:02:22.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:02:22.464 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,22.38328,193.4387,1,0,1820.057,10588.44,130968,472366,119,67.73755,98.81948,0.3081819,18701,8.665823,0,16.66667,5.870016,8.563521,100,7372723315,1820.057,0,0,-1 2023-11-30 03:02:22.465 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:02:22.465 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,441,637,104,218,7031,4382,0,0,138,5019,0,2223,31,0,71,15,96,48,0,3,1717,761,120,2,20,0,0,0,0 2023-11-30 03:02:26.065 - Thread: 1 -> GC Memory: 1820.243 / 1820.243 MB 2023-11-30 03:02:36.182 - Thread: 1 -> GUI Stats: Update 0.401634722222222, Draw 0.391653833333333 2023-11-30 03:02:43.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:02:43.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:02:54.567 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:02:56.065 - Thread: 1 -> GC Memory: 1794.863 / 1794.863 MB 2023-11-30 03:02:56.263 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:03:06.183 - Thread: 1 -> GUI Stats: Update 0.3195815, Draw 0.353121333333334 2023-11-30 03:03:22.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:03:22.482 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,23.30663,203.9404,1,0,1791.387,10602.56,130968,472366,119,64.22374,99.20235,0.3070654,18700,11.44656,0,16.66667,7.351407,11.35525,100,7382901891,1791.387,0,0,-1 2023-11-30 03:03:22.482 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:03:22.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,442,639,104,218,7040,4388,0,0,138,5027,0,2223,31,0,72,15,96,49,0,9,1717,761,120,2,20,0,0,0,0 2023-11-30 03:03:25.449 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:03:26.065 - Thread: 1 -> GC Memory: 1800.659 / 1800.659 MB 2023-11-30 03:03:32.513 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:03:32.566 - Thread: 1 -> Saving world - START 2023-11-30 03:03:32.567 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:03:32.567 - Thread: 1 -> Before snapshot.: GC Memory: 1,803 B 2023-11-30 03:03:32.634 - Thread: 1 -> After snapshot.: GC Memory: 1,806 B 2023-11-30 03:03:32.641 - Thread: 1 -> Directory cleanup: GC Memory: 1,806 B 2023-11-30 03:03:32.641 - Thread: 1 -> Saving world - END 2023-11-30 03:03:32.673 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:03:32.674 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:03:33.521 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Three - In Control Tower\.new\Sandbox_config.sbc 2023-11-30 03:03:33.554 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:03:36.317 - Thread: 1 -> GUI Stats: Update 0.288250944444445, Draw 0.365938333333334 2023-11-30 03:03:47.352 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:03:47.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:03:50.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:03:50.431 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:03:51.383 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:03:56.067 - Thread: 1 -> GC Memory: 1827.318 / 1827.318 MB 2023-11-30 03:04:06.319 - Thread: 1 -> GUI Stats: Update 0.291320055555556, Draw 0.340301611111111 2023-11-30 03:04:07.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:04:09.233 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:04:09.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:04:09.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:04:22.631 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:04:22.633 - Thread: 1 -> STATISTICS,2100.5833333,0,0,0,0,0,0,19.18395,180.8614,1,0,1789.196,10630.78,123775,479551,116,56.94342,99.02257,0.2877753,18699,10.27581,0,16.66667,5.851396,10.17537,100,7395889345,1789.196,0,0,-1 2023-11-30 03:04:22.633 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:04:22.634 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,450,645,107,218,7053,4391,0,0,138,5037,0,2223,31,0,72,15,96,47,0,12,1717,761,120,2,20,0,0,0,0 2023-11-30 03:04:26.067 - Thread: 1 -> GC Memory: 1789.38 / 1789.38 MB 2023-11-30 03:04:36.318 - Thread: 1 -> GUI Stats: Update 0.288865388888888, Draw 0.349947166666666 2023-11-30 03:04:41.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:04:45.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:04:45.198 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:04:48.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:04:48.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:04:48.381 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:04:48.408 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:04:48.411 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 03:04:52.549 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:04:52.553 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:04:56.077 - Thread: 1 -> GC Memory: 1800.947 / 1800.947 MB 2023-11-30 03:05:04.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 03:05:04.774 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 03:05:07.229 - Thread: 1 -> GUI Stats: Update 0.336670444444445, Draw 0.348063333333333 2023-11-30 03:05:07.525 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-11-30 03:05:07.526 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-11-30 03:05:07.541 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-11-30 03:05:10.525 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-11-30 03:05:10.525 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-11-30 03:05:21.643 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:05:23.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:05:23.561 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,23.49003,230.2432,1,0,1812.138,10631.99,123760,479566,115,72.38667,98.96706,0.3032628,18689,9.465489,0,16.66667,6.851752,9.367717,100,7387134901,1812.138,0,0,-1 2023-11-30 03:05:23.561 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:05:23.561 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,451,647,107,218,7044,4380,0,0,123,5027,0,2229,31,0,73,15,96,48,0,12,1717,761,120,2,20,0,0,0,0 2023-11-30 03:05:26.077 - Thread: 1 -> GC Memory: 1813.554 / 1813.554 MB 2023-11-30 03:05:37.229 - Thread: 1 -> GUI Stats: Update 0.302874999999999, Draw 0.424208555555555 2023-11-30 03:05:51.959 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:05:56.078 - Thread: 1 -> GC Memory: 1822.215 / 1822.215 MB 2023-11-30 03:06:07.229 - Thread: 1 -> GUI Stats: Update 0.303413055555555, Draw 0.436327611111111 2023-11-30 03:06:14.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:06:20.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:06:20.625 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:06:23.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:06:23.578 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,23.27566,193.9266,1,0,1790.301,10630.55,123760,479566,115,61.83591,99.1277,0.3118334,18693,10.46849,0,16.66667,6.473289,10.37718,100,7403723701,1790.301,0,0,-1 2023-11-30 03:06:23.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:06:23.578 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,451,647,107,218,7060,4396,0,0,138,5043,0,2229,31,0,73,15,96,48,0,12,1717,761,120,2,20,0,0,0,0 2023-11-30 03:06:26.078 - Thread: 1 -> GC Memory: 1790.375 / 1790.375 MB 2023-11-30 03:06:37.229 - Thread: 1 -> GUI Stats: Update 0.317643944444444, Draw 0.407393222222221 2023-11-30 03:06:48.064 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:06:56.094 - Thread: 1 -> GC Memory: 1797.244 / 1797.244 MB 2023-11-30 03:06:56.392 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:06:56.393 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:07:08.144 - Thread: 1 -> GUI Stats: Update 0.296218444444445, Draw 0.389146555555555 2023-11-30 03:07:23.574 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:07:23.575 - Thread: 1 -> Cutscene start: OpenHangar 2023-11-30 03:07:24.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:07:24.643 - Thread: 1 -> STATISTICS,2280.6333333,0,0,0,0,0,0,32.25639,207.6112,1,0,1804.502,10631.45,123760,479566,115,64.65918,99.03532,0.2991282,18690,11.54961,0,16.66667,7.467885,11.4382,100,7388244885,1804.502,0,0,-1 2023-11-30 03:07:24.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:07:24.643 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,854,91,451,647,108,218,7045,4380,0,0,123,5027,0,2229,31,0,73,15,96,48,0,12,1717,761,120,2,20,0,0,0,0 2023-11-30 03:07:26.095 - Thread: 1 -> GC Memory: 1805.722 / 1805.722 MB 2023-11-30 03:07:36.727 - Thread: 1 -> Saving world - START 2023-11-30 03:07:36.727 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:07:36.727 - Thread: 1 -> Before snapshot.: GC Memory: 1,805 B 2023-11-30 03:07:36.799 - Thread: 1 -> After snapshot.: GC Memory: 1,810 B 2023-11-30 03:07:36.803 - Thread: 1 -> Directory cleanup: GC Memory: 1,810 B 2023-11-30 03:07:36.803 - Thread: 1 -> Saving world - END 2023-11-30 03:07:36.838 - Thread: 10 -> Session snapshot save - START 2023-11-30 03:07:36.839 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 03:07:37.575 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Three - Take off\.new\Sandbox_config.sbc 2023-11-30 03:07:37.608 - Thread: 10 -> Session snapshot save - END 2023-11-30 03:07:38.369 - Thread: 1 -> GUI Stats: Update 0.291266666666667, Draw 0.301305722222223 2023-11-30 03:07:53.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:07:54.567 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:07:56.101 - Thread: 1 -> GC Memory: 1830.324 / 1830.324 MB 2023-11-30 03:07:56.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:07:56.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:08:08.367 - Thread: 1 -> GUI Stats: Update 0.303153055555555, Draw 0.400970388888889 2023-11-30 03:08:12.564 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:08:19.098 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:08:24.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:08:24.749 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,32.58562,264.8409,1,0,1793.743,10614.34,123760,479566,115,73.97292,99.22023,0.31771,18686,11.98678,0,16.66667,8.866972,11.89331,100,7395652351,1793.743,0,0,-1 2023-11-30 03:08:24.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:08:24.749 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,856,91,451,652,108,218,7053,4380,0,0,123,5033,0,2229,31,0,73,15,96,53,0,12,1717,761,120,2,20,0,0,0,0 2023-11-30 03:08:26.117 - Thread: 1 -> GC Memory: 1794.314 / 1794.314 MB 2023-11-30 03:08:38.368 - Thread: 1 -> GUI Stats: Update 0.278765444444444, Draw 0.417402777777778 2023-11-30 03:08:54.633 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:08:54.634 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:08:54.643 - Thread: 1 -> Cutscene start: FlyingUp 2023-11-30 03:08:56.133 - Thread: 1 -> GC Memory: 1810.147 / 1810.147 MB 2023-11-30 03:08:59.997 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:09:00.647 - Thread: 1 -> Cutscene start: FlyingUpPart2 2023-11-30 03:09:08.367 - Thread: 1 -> GUI Stats: Update 0.273024, Draw 0.366755111111111 2023-11-30 03:09:13.994 - Thread: 1 -> DoDisconnects - 402 0 400 2023-11-30 03:09:14.600 - Thread: 1 -> DoDisconnects - 389 0 388 2023-11-30 03:09:15.658 - Thread: 1 -> DoDisconnects - 394 0 393 2023-11-30 03:09:15.682 - Thread: 1 -> Saving world - START 2023-11-30 03:09:15.682 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:09:15.682 - Thread: 1 -> Before snapshot.: GC Memory: 1,893 B 2023-11-30 03:09:15.754 - Thread: 1 -> After snapshot.: GC Memory: 1,900 B 2023-11-30 03:09:15.760 - Thread: 1 -> Directory cleanup: GC Memory: 1,901 B 2023-11-30 03:09:15.760 - Thread: 1 -> Saving world - END 2023-11-30 03:09:15.822 - Thread: 11 -> Session snapshot save - START 2023-11-30 03:09:15.822 - Thread: 11 -> Checking file access for files in target dir. 2023-11-30 03:09:16.657 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Three - Battle\.new\Sandbox_config.sbc 2023-11-30 03:09:16.695 - Thread: 11 -> Session snapshot save - END 2023-11-30 03:09:17.463 - Thread: 1 -> DoDisconnects - 390 0 389 2023-11-30 03:09:17.537 - Thread: 1 -> DoDisconnects - 374 0 372 2023-11-30 03:09:17.540 - Thread: 1 -> DoDisconnects - 363 0 362 2023-11-30 03:09:18.715 - Thread: 1 -> DoDisconnects - 392 0 389 2023-11-30 03:09:19.117 - Thread: 1 -> DoDisconnects - 403 0 402 2023-11-30 03:09:19.832 - Thread: 1 -> DoDisconnects - 400 0 398 2023-11-30 03:09:21.216 - Thread: 1 -> DoDisconnects - 370 0 368 2023-11-30 03:09:21.532 - Thread: 1 -> DoDisconnects - 367 0 366 2023-11-30 03:09:22.817 - Thread: 1 -> DoDisconnects - 375 0 374 2023-11-30 03:09:23.017 - Thread: 1 -> DoDisconnects - 373 0 372 2023-11-30 03:09:24.665 - Thread: 1 -> DoDisconnects - 351 0 350 2023-11-30 03:09:24.864 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:09:24.868 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,53.9188,228.8047,1,0,1937.586,10602.28,116188,487838,130,92.62275,74.43562,0.3196382,18622,8.312674,0,16.66667,7.699427,6.18759,100,7329967667,1937.586,0,0,-1 2023-11-30 03:09:24.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:09:24.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,856,91,451,617,109,218,6990,4369,0,0,123,4987,0,2229,31,0,55,15,96,19,0,1,1717,761,120,2,20,0,0,0,0 2023-11-30 03:09:25.415 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:09:26.001 - Thread: 1 -> DoDisconnects - 330 0 329 2023-11-30 03:09:26.151 - Thread: 1 -> GC Memory: 1952.702 / 1952.702 MB 2023-11-30 03:09:26.365 - Thread: 1 -> DoDisconnects - 347 0 345 2023-11-30 03:09:26.644 - Thread: 1 -> DoDisconnects - 289 0 284 2023-11-30 03:09:26.734 - Thread: 1 -> DoDisconnects - 344 0 343 2023-11-30 03:09:27.350 - Thread: 1 -> DoDisconnects - 342 0 340 2023-11-30 03:09:27.665 - Thread: 1 -> DoDisconnects - 339 0 338 2023-11-30 03:09:27.727 - Thread: 1 -> DoDisconnects - 263 0 252 2023-11-30 03:09:28.386 - Thread: 1 -> DoDisconnects - 204 0 182 2023-11-30 03:09:28.501 - Thread: 1 -> DoDisconnects - 181 0 180 2023-11-30 03:09:28.717 - Thread: 1 -> DoDisconnects - 17 0 16 2023-11-30 03:09:29.042 - Thread: 1 -> DoDisconnects - 174 0 173 2023-11-30 03:09:29.235 - Thread: 1 -> DoDisconnects - 172 0 171 2023-11-30 03:09:29.628 - Thread: 1 -> DoDisconnects - 309 0 308 2023-11-30 03:09:29.751 - Thread: 1 -> DoDisconnects - 164 0 160 2023-11-30 03:09:30.001 - Thread: 1 -> DoDisconnects - 157 0 152 2023-11-30 03:09:30.832 - Thread: 1 -> DoDisconnects - 393 0 392 2023-11-30 03:09:31.580 - Thread: 1 -> DoDisconnects - 337 0 336 2023-11-30 03:09:32.455 - Thread: 1 -> DoDisconnects - 313 0 251 2023-11-30 03:09:32.486 - Thread: 1 -> DoDisconnects - 148 0 147 2023-11-30 03:09:33.098 - Thread: 1 -> DoDisconnects - 299 0 298 2023-11-30 03:09:33.294 - Thread: 1 -> DoDisconnects - 210 0 204 2023-11-30 03:09:33.998 - Thread: 1 -> DoDisconnects - 386 0 385 2023-11-30 03:09:34.599 - Thread: 1 -> DoDisconnects - 381 0 380 2023-11-30 03:09:34.899 - Thread: 1 -> DoDisconnects - 378 0 373 2023-11-30 03:09:38.468 - Thread: 1 -> GUI Stats: Update 0.293518777777778, Draw 0.511034 2023-11-30 03:09:41.474 - Thread: 1 -> DoDisconnects - 320 0 318 2023-11-30 03:09:42.159 - Thread: 1 -> DoDisconnects - 114 0 113 2023-11-30 03:09:43.532 - Thread: 1 -> DoDisconnects - 313 0 312 2023-11-30 03:09:44.799 - Thread: 1 -> DoDisconnects - 309 0 308 2023-11-30 03:09:45.516 - Thread: 1 -> DoDisconnects - 305 0 303 2023-11-30 03:09:46.802 - Thread: 1 -> DoDisconnects - 3528 0 3523 2023-11-30 03:09:46.866 - Thread: 1 -> DoDisconnects - 234 85 146 2023-11-30 03:09:47.539 - Thread: 1 -> DoDisconnects - 361 0 360 2023-11-30 03:09:47.712 - Thread: 1 -> DoDisconnects - 50 0 46 2023-11-30 03:09:47.733 - Thread: 1 -> DoDisconnects - 99 0 98 2023-11-30 03:09:47.761 - Thread: 1 -> DoDisconnects - 79 0 76 2023-11-30 03:09:47.764 - Thread: 1 -> DoDisconnects - 37 0 34 2023-11-30 03:09:48.137 - Thread: 1 -> DoDisconnects - 221 0 217 2023-11-30 03:09:48.584 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:09:49.037 - Thread: 1 -> DoDisconnects - 394 0 393 2023-11-30 03:09:51.635 - Thread: 1 -> DoDisconnects - 385 0 384 2023-11-30 03:09:53.086 - Thread: 1 -> DoDisconnects - 383 0 381 2023-11-30 03:09:53.387 - Thread: 1 -> DoDisconnects - 379 0 378 2023-11-30 03:09:54.221 - Thread: 1 -> DoDisconnects - 375 0 374 2023-11-30 03:09:56.154 - Thread: 1 -> GC Memory: 1872.831 / 1872.831 MB 2023-11-30 03:09:58.853 - Thread: 1 -> DoDisconnects - 386 0 385 2023-11-30 03:09:59.039 - Thread: 1 -> DoDisconnects - 384 0 383 2023-11-30 03:09:59.625 - Thread: 1 -> DoDisconnects - 378 0 377 2023-11-30 03:10:01.220 - Thread: 1 -> DoDisconnects - 364 0 363 2023-11-30 03:10:01.937 - Thread: 1 -> DoDisconnects - 361 0 360 2023-11-30 03:10:04.220 - Thread: 1 -> DoDisconnects - 392 0 391 2023-11-30 03:10:08.589 - Thread: 1 -> GUI Stats: Update 0.292651277777777, Draw 0.473251555555556 2023-11-30 03:10:10.407 - Thread: 1 -> DoDisconnects - 1059 0 1057 2023-11-30 03:10:11.209 - Thread: 1 -> DoDisconnects - 1052 0 1048 2023-11-30 03:10:11.245 - Thread: 1 -> DoDisconnects - 330 0 329 2023-11-30 03:10:11.860 - Thread: 1 -> DoDisconnects - 349 0 326 2023-11-30 03:10:12.720 - Thread: 1 -> DoDisconnects - 325 0 324 2023-11-30 03:10:15.219 - Thread: 1 -> DoDisconnects - 315 0 314 2023-11-30 03:10:16.703 - Thread: 1 -> DoDisconnects - 310 0 309 2023-11-30 03:10:17.771 - Thread: 1 -> DoDisconnects - 122 0 121 2023-11-30 03:10:17.875 - Thread: 1 -> DoDisconnects - 1046 0 1044 2023-11-30 03:10:18.119 - Thread: 1 -> DoDisconnects - 305 0 304 2023-11-30 03:10:19.202 - Thread: 1 -> DoDisconnects - 299 0 298 2023-11-30 03:10:21.470 - Thread: 1 -> DoDisconnects - 249 0 247 2023-11-30 03:10:21.919 - Thread: 1 -> DoDisconnects - 290 0 289 2023-11-30 03:10:22.335 - Thread: 1 -> DoDisconnects - 288 0 287 2023-11-30 03:10:22.698 - Thread: 1 -> DoDisconnects - 201 0 141 2023-11-30 03:10:23.421 - Thread: 1 -> DoDisconnects - 283 0 282 2023-11-30 03:10:24.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:10:24.999 - Thread: 1 -> STATISTICS,2460.6833333,0,0,0,0,0,0,51.51316,207.8573,1,0,1934.641,10666.46,106457,501706,199,92.72084,66.713,0.3496683,18593,8.50086,0,16.66667,7.882069,5.671179,100,7343962407,1934.641,0,0,-1 2023-11-30 03:10:25.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:10:25.000 - Thread: 1 -> MEMORY VALUES,2,1,0,1,31,856,91,451,617,109,218,7003,4382,0,0,123,5000,0,2239,31,0,55,15,96,19,0,3,1717,761,120,2,20,0,0,0,0 2023-11-30 03:10:26.154 - Thread: 1 -> GC Memory: 1938.905 / 1938.905 MB 2023-11-30 03:10:27.159 - Thread: 1 -> DoDisconnects - 124 0 120 2023-11-30 03:10:28.700 - Thread: 1 -> DoDisconnects - 92 0 67 2023-11-30 03:10:30.420 - Thread: 1 -> DoDisconnects - 271 0 266 2023-11-30 03:10:34.737 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:10:34.742 - Thread: 1 -> Cutscene start: Ending 2023-11-30 03:10:34.763 - Thread: 1 -> DoDisconnects - 3329 0 2259 2023-11-30 03:10:38.872 - Thread: 1 -> GUI Stats: Update 0.285669111111111, Draw 0.414041555555555 2023-11-30 03:10:39.235 - Thread: 1 -> DoDisconnects - 2251 0 2247 2023-11-30 03:10:39.539 - Thread: 1 -> DoDisconnects - 254 0 253 2023-11-30 03:10:41.235 - Thread: 1 -> DoDisconnects - 1051 0 1049 2023-11-30 03:10:41.956 - Thread: 1 -> DoDisconnects - 249 0 188 2023-11-30 03:10:47.872 - Thread: 1 -> DoDisconnects - 321 0 320 2023-11-30 03:10:49.541 - Thread: 1 -> DoDisconnects - 365 0 364 2023-11-30 03:10:56.155 - Thread: 1 -> GC Memory: 1980.261 / 1980.261 MB 2023-11-30 03:11:01.032 - Thread: 1 -> Fade Screen MyGuiScreenBase.LoadContent 2023-11-30 03:11:01.049 - Thread: 1 -> LoadSessionFromActiveCampaign 2023-11-30 03:11:01.090 - Thread: 1 -> LoadSession() - Start 2023-11-30 03:11:01.090 - Thread: 1 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04 2023-11-30 03:11:01.101 - Thread: 1 -> CheckPoint Experimental mode: Yes 2023-11-30 03:11:01.101 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 03:11:01.101 - Thread: 1 -> LoadSession() - End 2023-11-30 03:11:01.108 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:11:01.108 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:11:01.108 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 03:11:01.108 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 03:11:01.108 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 03:11:01.108 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 03:11:01.108 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 03:11:02.255 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 03:11:02.255 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 03:11:02.255 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 03:11:02.262 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 03:11:02.263 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 03:11:02.263 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 03:11:02.280 - Thread: 1 -> RunLoadingAction - START 2023-11-30 03:11:02.280 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:11:02.281 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:11:02.281 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:11:02.282 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 03:11:02.283 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 03:11:04.906 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 03:11:04.906 - Thread: 1 -> MySession::Unload START 2023-11-30 03:11:04.906 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 03:11:04.906 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 03:11:04.906 - Thread: 1 -> IsServer: True 2023-11-30 03:11:04.907 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:11:04.914 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:11:04.914 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:11:04.966 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:11:05.228 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:11:05.230 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:11:05.230 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:11:05.232 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:11:05.236 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 03:11:05.769 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 03:11:05.770 - Thread: 1 -> Network readers disposed 2023-11-30 03:11:05.770 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 03:11:06.097 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:06.097 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:11:06.120 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.120 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:11:06.125 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.125 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:11:06.125 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.125 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:11:06.126 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.126 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:11:06.126 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.126 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:11:06.126 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:06.126 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:11:06.129 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:11:06.129 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 03:11:06.129 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:11:06.129 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 03:11:06.129 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 03:11:08.088 - Thread: 1 -> MySession::Unload END 2023-11-30 03:11:08.088 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-11-30 03:11:08.088 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04 2023-11-30 03:11:08.921 - Thread: 1 -> GC Memory: 1,737,269,304 B 2023-11-30 03:11:08.923 - Thread: 1 -> Process Memory: 10,530,410,496 B 2023-11-30 03:11:08.923 - Thread: 1 -> Experimental mode: No 2023-11-30 03:11:08.923 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 03:11:08.923 - Thread: 1 -> Console compatibility: No 2023-11-30 03:11:09.340 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 03:11:09.444 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 03:11:09.444 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 03:11:09.444 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 03:11:09.446 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 03:11:09.732 - Thread: 1 -> Loading scenarios 2023-11-30 03:11:09.732 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 03:11:09.732 - Thread: 1 -> List of used mods (0) - START 2023-11-30 03:11:09.732 - Thread: 1 -> List of used mods - END 2023-11-30 03:11:09.806 - Thread: 1 -> Loading behaviors 2023-11-30 03:11:09.806 - Thread: 1 -> Loading ammo magazines 2023-11-30 03:11:09.806 - Thread: 1 -> Loading ammo definitions 2023-11-30 03:11:09.806 - Thread: 1 -> Loading animations 2023-11-30 03:11:09.806 - Thread: 1 -> Loading animations 2023-11-30 03:11:09.807 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.807 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.807 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.807 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.808 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.808 - Thread: 1 -> Loading sound definitions 2023-11-30 03:11:09.808 - Thread: 1 -> Loading category classes 2023-11-30 03:11:09.808 - Thread: 1 -> Loading category classes 2023-11-30 03:11:09.808 - Thread: 1 -> Loading blueprint classes 2023-11-30 03:11:09.808 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:11:09.809 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:11:09.809 - Thread: 1 -> Loading blueprints 2023-11-30 03:11:09.809 - Thread: 1 -> Loading blueprints 2023-11-30 03:11:09.809 - Thread: 1 -> Loading agent definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading character definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading character definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading components 2023-11-30 03:11:09.809 - Thread: 1 -> Loading components 2023-11-30 03:11:09.809 - Thread: 1 -> Loading configuration 2023-11-30 03:11:09.809 - Thread: 1 -> Loading container types 2023-11-30 03:11:09.809 - Thread: 1 -> Loading Contract Types 2023-11-30 03:11:09.809 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:11:09.809 - Thread: 1 -> Loading block positions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading block positions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading curve definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading debris 2023-11-30 03:11:09.809 - Thread: 1 -> Loading environment items entries 2023-11-30 03:11:09.809 - Thread: 1 -> Loading decal global definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading decal definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading decal definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading drone behaviors 2023-11-30 03:11:09.809 - Thread: 1 -> Loading edges 2023-11-30 03:11:09.809 - Thread: 1 -> Loading emissive color definitions 2023-11-30 03:11:09.809 - Thread: 1 -> Loading emissive color default states 2023-11-30 03:11:09.810 - Thread: 1 -> Loading animations 2023-11-30 03:11:09.810 - Thread: 1 -> Loading entity components 2023-11-30 03:11:09.810 - Thread: 1 -> Loading component containers 2023-11-30 03:11:09.810 - Thread: 1 -> Loading environment items entries 2023-11-30 03:11:09.811 - Thread: 1 -> Loading Faction Names 2023-11-30 03:11:09.811 - Thread: 1 -> Loading factions 2023-11-30 03:11:09.811 - Thread: 1 -> Loading flare definitions 2023-11-30 03:11:09.811 - Thread: 1 -> Loading gas property definitions 2023-11-30 03:11:09.811 - Thread: 1 -> Loading event definitions 2023-11-30 03:11:09.811 - Thread: 1 -> Loading physical items 2023-11-30 03:11:09.830 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.830 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:11:09.835 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.835 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:11:09.835 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.835 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:11:09.836 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.836 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:11:09.836 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.836 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:11:09.836 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:11:09.836 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:11:09.839 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:11:09.839 - Thread: 1 -> Loading planet definition 2023-11-30 03:11:09.839 - Thread: 1 -> Loading physical items 2023-11-30 03:11:09.839 - Thread: 1 -> Loading physical items 2023-11-30 03:11:09.839 - Thread: 1 -> Loading physical material properties 2023-11-30 03:11:09.840 - Thread: 1 -> Loading pirate antennas 2023-11-30 03:11:09.840 - Thread: 1 -> Loading research blocks definitions 2023-11-30 03:11:09.840 - Thread: 1 -> Loading research groups definitions 2023-11-30 03:11:09.840 - Thread: 1 -> Loading resource distribution groups 2023-11-30 03:11:09.840 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:11:09.840 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:11:09.841 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:11:09.841 - Thread: 1 -> Loading sound categories 2023-11-30 03:11:09.841 - Thread: 1 -> Loading stat definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:11:09.841 - Thread: 1 -> Loading grid creators 2023-11-30 03:11:09.841 - Thread: 1 -> Loading transparent material properties 2023-11-30 03:11:09.841 - Thread: 1 -> Loading planet definition 2023-11-30 03:11:09.841 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:11:09.841 - Thread: 1 -> Loading Weather Effects 2023-11-30 03:11:09.843 - Thread: 1 -> Audio effects definitions 2023-11-30 03:11:09.843 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:11:09.843 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:11:09.843 - Thread: 1 -> Loading physical material properties 2023-11-30 03:11:09.844 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:11:10.063 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:11:10.065 - Thread: 1 -> Loading environment item definitions 2023-11-30 03:11:10.065 - Thread: 1 -> Loading weapon definitions 2023-11-30 03:11:10.066 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.066 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.066 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.068 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.068 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.069 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.075 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.077 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.078 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.079 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.080 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.080 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.081 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.081 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.082 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.083 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.084 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.084 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.086 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.086 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.087 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.089 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.090 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.091 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.092 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.092 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.094 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.095 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.097 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.097 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.103 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.103 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.105 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.105 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.107 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.108 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.110 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.111 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.113 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.114 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.116 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.116 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.119 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.119 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.124 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.126 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.129 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.130 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.133 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.133 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.136 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.136 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.140 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.142 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.146 - Thread: 1 -> Loading cube blocks 2023-11-30 03:11:10.186 - Thread: 1 -> Created block definitions 2023-11-30 03:11:10.190 - 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Thread: 1 -> Created block definitions 2023-11-30 03:11:10.245 - Thread: 1 -> Loading block variant groups 2023-11-30 03:11:10.248 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 03:11:10.248 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 03:11:10.249 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 03:11:10.249 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 03:11:10.249 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 03:11:10.249 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 03:11:10.249 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 03:11:10.263 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 03:11:10.264 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 03:11:10.264 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 03:11:10.264 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 03:11:10.264 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 03:11:10.266 - Thread: 1 -> Loading asteroid generators 2023-11-30 03:11:10.267 - Thread: 1 -> Loading spawn groups 2023-11-30 03:11:10.267 - Thread: 1 -> Loading drop containers 2023-11-30 03:11:10.267 - Thread: 1 -> Loading spawn groups 2023-11-30 03:11:10.267 - Thread: 1 -> Loading spawn groups 2023-11-30 03:11:10.267 - Thread: 1 -> Loading radial menu definitions 2023-11-30 03:11:10.267 - Thread: 1 -> Loading respawn ships 2023-11-30 03:11:10.267 - Thread: 1 -> Loading spawn groups 2023-11-30 03:11:10.267 - Thread: 1 -> Loading wheel speeds 2023-11-30 03:11:10.285 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:11:10.287 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:11:10.288 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:11:10.339 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:11:10.512 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:11:10.515 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 03:11:10.521 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:11:10.614 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:11:10.615 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:11:10.615 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:11:10.620 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:11:10.802 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 03:11:10.802 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 03:11:10.802 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 03:11:10.802 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 03:11:10.802 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 03:11:10.802 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 03:11:10.806 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 03:11:10.806 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 03:11:10.807 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 03:11:10.807 - Thread: 1 -> Loading Procedural World Generator: Seed = '1594726303' = 1594726303, Density = 0.25 2023-11-30 03:11:10.832 - Thread: 1 -> Switching active campaign: The First Jump 2023-11-30 03:11:10.923 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_04 2023-11-30 03:11:10.926 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 03:11:12.302 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-897844846d19000 storage?:False 2023-11-30 03:11:12.303 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04\Moon-897844846d19000.vx2' 2023-11-30 03:11:12.377 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-477647638d120000-1 storage?:False 2023-11-30 03:11:12.377 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04\EarthLike-477647638d120000-1.vx2' 2023-11-30 03:11:12.523 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-1704027762d120000 storage?:False 2023-11-30 03:11:12.524 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04\Mars-1704027762d120000.vx2' 2023-11-30 03:11:21.272 - Thread: 10 -> Info: Planet generator name: Mars 2023-11-30 03:11:21.272 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1704027762d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:11:22.321 - Thread: 12 -> Info: Planet generator name: Moon 2023-11-30 03:11:22.321 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-897844846d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:11:23.418 - Thread: 11 -> Info: Planet generator name: EarthLike 2023-11-30 03:11:23.419 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-477647638d120000-1 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:11:23.709 - Thread: 9 -> Initialized large grid Static Grid 9429 16185 PCU 2023-11-30 03:11:23.734 - Thread: 1 -> Entities loaded & initialized 2023-11-30 03:11:23.734 - Thread: 1 -> Checkpoint.CameraAttachedTo: 95263671994578090 2023-11-30 03:11:23.735 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 03:11:23.735 - Thread: 1 -> Name = Mission Four - Start 2023-11-30 03:11:23.735 - Thread: 1 -> Description = 2023-11-30 03:11:23.735 - Thread: 1 -> GameDateTime = 01/10/2081 08:46:42 2023-11-30 03:11:23.735 - Thread: 1 -> Password = 2023-11-30 03:11:23.735 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04 2023-11-30 03:11:23.735 - Thread: 1 -> WorkshopId = 2023-11-30 03:11:23.735 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-30 03:11:23.735 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04\thumb.jpg 2023-11-30 03:11:23.735 - Thread: 1 -> Settings: 2023-11-30 03:11:23.735 - Thread: 1 -> GameMode = Survival 2023-11-30 03:11:23.735 - Thread: 1 -> MaxPlayers = 0 2023-11-30 03:11:23.735 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 03:11:23.735 - Thread: 1 -> TotalPCU = 600000 2023-11-30 03:11:23.735 - Thread: 1 -> PiratePCU = 50000 2023-11-30 03:11:23.735 - Thread: 1 -> AutoHealing = True 2023-11-30 03:11:23.735 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 03:11:23.735 - Thread: 1 -> ThrusterDamage = True 2023-11-30 03:11:23.735 - Thread: 1 -> EnableSpectator = True 2023-11-30 03:11:23.735 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 03:11:23.735 - Thread: 1 -> MaxFloatingObjects = 16 2023-11-30 03:11:23.735 - Thread: 1 -> MaxGridSize = 0 2023-11-30 03:11:23.735 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 03:11:23.735 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 03:11:23.735 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 03:11:23.735 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 03:11:23.735 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 03:11:23.735 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 03:11:23.735 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 03:11:23.735 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 03:11:23.735 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 03:11:23.735 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 03:11:23.735 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 03:11:23.735 - Thread: 1 -> ClientCanSave = False 2023-11-30 03:11:23.735 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 03:11:23.735 - Thread: 1 -> PermanentDeath = False 2023-11-30 03:11:23.735 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:11:23.735 - Thread: 1 -> EnableScripts = True 2023-11-30 03:11:23.735 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 03:11:23.735 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 03:11:23.735 - Thread: 1 -> ProceduralDensity = 0.25 2023-11-30 03:11:23.735 - Thread: 1 -> ProceduralSeed = 1594726303 2023-11-30 03:11:23.735 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:11:23.735 - Thread: 1 -> EnableIngameScripts = True 2023-11-30 03:11:23.735 - Thread: 1 -> ViewDistance = 5000 2023-11-30 03:11:23.810 - Thread: 1 -> Voxel destruction = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 03:11:23.810 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 03:11:23.810 - Thread: 1 -> EnableContainerDrops = False 2023-11-30 03:11:23.810 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 03:11:23.810 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 03:11:23.810 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 03:11:23.810 - Thread: 1 -> SyncDistance = 3000 2023-11-30 03:11:23.810 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 03:11:23.810 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 03:11:23.810 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 03:11:23.810 - Thread: 1 -> MaxPlanets = 99 2023-11-30 03:11:23.810 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 03:11:23.810 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 03:11:23.810 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-11-30 03:11:23.810 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 03:11:23.810 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 03:11:23.810 - Thread: 1 -> ResetOwnership = False 2023-11-30 03:11:23.810 - Thread: 1 -> RealisticSound = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableSaving = False 2023-11-30 03:11:23.810 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableToolShake = True 2023-11-30 03:11:23.810 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 03:11:23.810 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 03:11:23.810 - Thread: 1 -> UseConsolePCU = False 2023-11-30 03:11:23.810 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 03:11:23.810 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 03:11:23.810 - Thread: 1 -> FamilySharing = True 2023-11-30 03:11:23.810 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 03:11:23.810 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 03:11:23.810 - Thread: 1 -> SimplifiedSimulation = True 2023-11-30 03:11:23.810 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 03:11:23.810 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 03:11:23.810 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 03:11:23.810 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 03:11:23.810 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 03:11:23.810 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 03:11:23.810 - Thread: 1 -> WeatherSystem = False 2023-11-30 03:11:23.810 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 03:11:23.810 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 03:11:23.810 - Thread: 1 -> EnableEconomy = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 03:11:23.810 - Thread: 1 -> EnableSupergridding = True 2023-11-30 03:11:23.810 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 03:11:23.810 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 03:11:23.810 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableResearch = False 2023-11-30 03:11:23.810 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 03:11:23.810 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 03:11:23.810 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 03:11:23.810 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 03:11:23.810 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 03:11:23.810 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 03:11:23.810 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 03:11:23.810 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 03:11:23.810 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 03:11:23.810 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 03:11:23.810 - Thread: 1 -> TrashRemovalEnabled = False 2023-11-30 03:11:23.810 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 03:11:23.810 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 03:11:23.810 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 03:11:23.810 - Thread: 1 -> EnableScripterRole = False 2023-11-30 03:11:23.810 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 03:11:23.810 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 03:11:23.810 - Thread: 1 -> EnableSpiders = False 2023-11-30 03:11:23.810 - Thread: 1 -> EnableWolfs = False 2023-11-30 03:11:23.811 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 03:11:23.811 - Thread: 1 -> EnableDrones = False 2023-11-30 03:11:23.811 - Thread: 1 -> MaxDrones = 5 2023-11-30 03:11:23.811 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 03:11:23.811 - Thread: 1 -> SpawnWithTools = True 2023-11-30 03:11:23.811 - Thread: 1 -> EnableJetpack = True 2023-11-30 03:11:23.811 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2023-11-30 03:11:23.811 - Thread: 1 -> PhysicsIterations = 4 2023-11-30 03:11:23.811 - Thread: 1 -> CanJoinRunning = False 2023-11-30 03:11:23.811 - Thread: 1 -> Scenario = True 2023-11-30 03:11:23.811 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 03:11:23.811 - Thread: 1 -> EnableRespawnShips = True 2023-11-30 03:11:23.811 - Thread: 1 -> EnableSunRotation = True 2023-11-30 03:11:23.811 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 03:11:23.811 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 03:11:23.811 - Thread: 1 -> EnableEncounters = False 2023-11-30 03:11:23.811 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 03:11:23.811 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-30 03:11:23.811 - Thread: 1 -> EnableOxygen = True 2023-11-30 03:11:23.811 - Thread: 1 -> ExperimentalMode = True 2023-11-30 03:11:23.811 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts, SupergriddingEnabled 2023-11-30 03:11:23.811 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 03:11:23.811 - Thread: 1 -> EnableRecoil = True 2023-11-30 03:11:23.811 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 03:11:23.811 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 03:11:27.241 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 03:11:27.242 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 03:11:27.250 - Thread: 1 -> Session loaded 2023-11-30 03:11:27.378 - Thread: 1 -> Saving world - START 2023-11-30 03:11:27.379 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:11:27.379 - Thread: 1 -> Before snapshot.: GC Memory: 1,908 B 2023-11-30 03:11:27.420 - Thread: 1 -> After snapshot.: GC Memory: 1,911 B 2023-11-30 03:11:27.424 - Thread: 1 -> Directory cleanup: GC Memory: 1,911 B 2023-11-30 03:11:27.424 - Thread: 1 -> Saving world - END 2023-11-30 03:11:27.444 - Thread: 1 -> Session snapshot save - START 2023-11-30 03:11:27.444 - Thread: 1 -> Checking file access for files in target dir. 2023-11-30 03:11:27.956 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 04\.new\Sandbox_config.sbc 2023-11-30 03:11:27.983 - Thread: 1 -> Session snapshot save - END 2023-11-30 03:11:27.983 - Thread: 1 -> RunLoadingAction - END 2023-11-30 03:11:27.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 03:11:27.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 03:11:27.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 03:11:27.983 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 03:11:27.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 03:11:27.983 - Thread: 1 -> Updating continues. 2023-11-30 03:11:27.984 - Thread: 1 -> GC Memory: 1919.005 / 1919.005 MB 2023-11-30 03:11:28.265 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:11:28.267 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:11:33.333 - Thread: 1 -> Loading duration: 31.0704226 2023-11-30 03:11:33.422 - Thread: 1 -> Saving world - START 2023-11-30 03:11:33.422 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:11:33.422 - Thread: 1 -> Before snapshot.: GC Memory: 1,942 B 2023-11-30 03:11:33.580 - Thread: 1 -> After snapshot.: GC Memory: 1,949 B 2023-11-30 03:11:33.584 - Thread: 1 -> Directory cleanup: GC Memory: 1,949 B 2023-11-30 03:11:33.584 - Thread: 1 -> Saving world - END 2023-11-30 03:11:33.614 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:11:33.615 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:11:33.698 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 03:11:33.698 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 03:11:33.699 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 03:11:34.614 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Four - Start\.new\Sandbox_config.sbc 2023-11-30 03:11:34.645 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:11:36.186 - Thread: 1 -> GUI Stats: Update 0.856808666666666, Draw 0.193348833333333 2023-11-30 03:11:43.585 - Thread: 10 -> Entity Grid_S_Large_12 {1DA72B0CD401073} is closed. 2023-11-30 03:11:43.585 - Thread: 10 -> Entity Grid_S_Large_17 {145DC9F7A0CDD89} is closed. 2023-11-30 03:11:48.675 - Thread: 1 -> DoDisconnects - 430 181 241 2023-11-30 03:11:48.782 - Thread: 1 -> DoDisconnects - 209 0 207 2023-11-30 03:11:48.784 - Thread: 1 -> DoDisconnects - 121 2 102 2023-11-30 03:11:49.524 - Thread: 1 -> DoDisconnects - 148 0 82 2023-11-30 03:11:49.557 - Thread: 1 -> DoDisconnects - 38 20 15 2023-11-30 03:11:49.565 - Thread: 1 -> DoDisconnects - 6 0 4 2023-11-30 03:11:52.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:11:52.748 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,33.18894,115.2608,1,0,2062.285,10408.96,92420,512664,177,45.45121,99.41458,0.2429056,18538,15.26468,0,16.66667,6.937983,15.17532,100,7240602611,2062.285,0,0,-1 2023-11-30 03:11:52.748 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:11:52.748 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,852,91,138,340,109,339,6905,4419,0,0,123,4759,0,2279,31,0,81,15,144,53,0,0,1717,760,192,3,20,0,0,0,0 2023-11-30 03:11:58.000 - Thread: 1 -> GC Memory: 2068.479 / 2068.479 MB 2023-11-30 03:12:06.301 - Thread: 1 -> GUI Stats: Update 0.263924055555556, Draw 0.309206444444445 2023-11-30 03:12:07.483 - Thread: 1 -> DoDisconnects - 59 0 58 2023-11-30 03:12:18.425 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:12:22.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:12:27.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:12:27.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:12:27.033 - Thread: 1 -> DoDisconnects - 58 0 55 2023-11-30 03:12:28.000 - Thread: 1 -> GC Memory: 2094.319 / 2094.319 MB 2023-11-30 03:12:29.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:12:29.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:12:29.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:12:29.257 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:12:29.261 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 03:12:36.299 - Thread: 1 -> GUI Stats: Update 0.326256333333333, Draw 0.383486388888889 2023-11-30 03:12:36.495 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 03:12:36.495 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 03:12:51.496 - Thread: 1 -> Cutscene start: TankCutscene 2023-11-30 03:12:52.762 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:12:52.765 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,26.47299,152.1602,1,0,2114.541,10488,92298,513083,180,53.12386,98.79551,0.2615875,18498,13.68861,0,16.66667,7.27192,13.52374,100,7254902487,2114.541,0,0,-1 2023-11-30 03:12:52.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:12:52.765 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,852,91,138,347,109,339,6918,4420,0,0,123,4768,0,2279,31,0,86,15,144,60,0,1,1717,760,192,3,20,0,0,0,0 2023-11-30 03:12:54.592 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:12:58.015 - Thread: 1 -> GC Memory: 2134.196 / 2134.196 MB 2023-11-30 03:13:07.217 - Thread: 1 -> GUI Stats: Update 0.276462222222222, Draw 0.367471055555556 2023-11-30 03:13:12.433 - Thread: 1 -> Saving world - START 2023-11-30 03:13:12.433 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:13:12.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,870 B 2023-11-30 03:13:12.484 - Thread: 1 -> After snapshot.: GC Memory: 1,873 B 2023-11-30 03:13:12.491 - Thread: 1 -> Directory cleanup: GC Memory: 1,874 B 2023-11-30 03:13:12.491 - Thread: 1 -> Saving world - END 2023-11-30 03:13:12.527 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:13:12.528 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:13:13.254 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Four - In Tank\.new\Sandbox_config.sbc 2023-11-30 03:13:13.294 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:13:28.017 - Thread: 1 -> GC Memory: 1900.967 / 1900.967 MB 2023-11-30 03:13:37.224 - Thread: 1 -> GUI Stats: Update 0.273747, Draw 1.33232761111111 2023-11-30 03:13:53.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:13:53.698 - Thread: 1 -> STATISTICS,2640.7333333,0,0,0,0,0,0,51.82798,196.1884,1,0,1939.285,10514.91,87736,517645,179,72.67827,99.04253,0.3742177,18435,9.725898,0,16.66667,7.068614,9.632776,100,7246345179,1939.285,0,0,-1 2023-11-30 03:13:53.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:13:53.698 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,852,91,138,339,109,339,6910,4421,0,0,123,4761,0,2279,31,0,85,15,144,52,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:13:58.018 - Thread: 1 -> GC Memory: 1946.313 / 1946.313 MB 2023-11-30 03:14:02.218 - Thread: 1 -> DoDisconnects - 309 0 291 2023-11-30 03:14:02.501 - Thread: 1 -> DoDisconnects - 290 0 289 2023-11-30 03:14:03.275 - Thread: 1 -> DoDisconnects - 287 0 282 2023-11-30 03:14:07.218 - Thread: 1 -> GUI Stats: Update 0.274852166666667, Draw 1.06604533333333 2023-11-30 03:14:21.983 - Thread: 1 -> DoDisconnects - 212 0 198 2023-11-30 03:14:22.652 - Thread: 1 -> DoDisconnects - 196 0 189 2023-11-30 03:14:23.984 - Thread: 1 -> DoDisconnects - 186 0 166 2023-11-30 03:14:26.701 - Thread: 1 -> DoDisconnects - 151 0 149 2023-11-30 03:14:27.218 - Thread: 1 -> DoDisconnects - 147 0 146 2023-11-30 03:14:28.034 - Thread: 1 -> GC Memory: 1999.073 / 1999.073 MB 2023-11-30 03:14:28.651 - Thread: 1 -> DoDisconnects - 143 0 142 2023-11-30 03:14:29.984 - Thread: 1 -> DoDisconnects - 253 0 230 2023-11-30 03:14:35.633 - Thread: 1 -> DoDisconnects - 165 0 138 2023-11-30 03:14:37.217 - Thread: 1 -> GUI Stats: Update 0.287258388888889, Draw 0.529387944444445 2023-11-30 03:14:37.517 - Thread: 1 -> DoDisconnects - 132 0 112 2023-11-30 03:14:40.300 - Thread: 1 -> DoDisconnects - 98 0 96 2023-11-30 03:14:40.504 - Thread: 1 -> DoDisconnects - 19 0 15 2023-11-30 03:14:40.507 - Thread: 1 -> DoDisconnects - 9 0 6 2023-11-30 03:14:40.735 - Thread: 1 -> DoDisconnects - 93 0 83 2023-11-30 03:14:40.753 - Thread: 1 -> DoDisconnects - 82 0 81 2023-11-30 03:14:41.134 - Thread: 1 -> DoDisconnects - 80 0 78 2023-11-30 03:14:41.589 - Thread: 1 -> Could not find any sound for 'Explosion_AmmunitionSmall' 2023-11-30 03:14:41.620 - Thread: 1 -> DoDisconnects - 50 1 47 2023-11-30 03:14:46.419 - Thread: 1 -> DoDisconnects - 229 0 226 2023-11-30 03:14:49.389 - Thread: 1 -> DoDisconnects - 212 0 197 2023-11-30 03:14:49.436 - Thread: 1 -> DoDisconnects - 159 5 152 2023-11-30 03:14:51.728 - Thread: 1 -> DoDisconnects - 107 0 83 2023-11-30 03:14:53.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:14:53.714 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,47.49409,194.0445,1,0,1833.347,10529.95,85604,520151,226,76.7688,99.0041,0.3493564,18411,11.32605,0,16.66667,8.694869,11.21325,100,7264521621,1833.347,0,0,-1 2023-11-30 03:14:53.714 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:14:53.714 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,853,91,138,340,120,339,6927,4421,0,0,123,4762,0,2279,31,0,90,15,144,53,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:14:57.969 - Thread: 1 -> DoDisconnects - 3 0 2 2023-11-30 03:14:58.051 - Thread: 1 -> GC Memory: 1833.865 / 1833.865 MB 2023-11-30 03:15:02.184 - Thread: 1 -> Could not find any sound for 'Explosion_AmmunitionSmall' 2023-11-30 03:15:02.207 - Thread: 1 -> DoDisconnects - 108 0 106 2023-11-30 03:15:04.718 - Thread: 1 -> DoDisconnects - 187 0 161 2023-11-30 03:15:07.219 - Thread: 1 -> GUI Stats: Update 0.276254055555556, Draw 0.692125388888889 2023-11-30 03:15:28.066 - Thread: 1 -> GC Memory: 1884.319 / 1884.319 MB 2023-11-30 03:15:37.409 - Thread: 1 -> GUI Stats: Update 0.284620388888889, Draw 0.957322000000001 2023-11-30 03:15:53.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:15:53.922 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,34.29372,166.0083,1,0,1926.987,10547.13,84383,522421,231,66.25457,99.01124,0.3494881,18400,9.552625,0,16.66667,6.32905,9.458172,100,7244626821,1926.987,0,0,-1 2023-11-30 03:15:53.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:15:53.922 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,853,91,138,334,134,339,6909,4405,0,0,123,4739,0,2279,15,0,79,15,144,46,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:15:58.074 - Thread: 1 -> GC Memory: 1929.567 / 1929.567 MB 2023-11-30 03:16:07.407 - Thread: 1 -> GUI Stats: Update 0.286346111111111, Draw 0.474272444444444 2023-11-30 03:16:18.230 - Thread: 1 -> DoDisconnects - 30 0 29 2023-11-30 03:16:19.796 - Thread: 1 -> DoDisconnects - 46 0 45 2023-11-30 03:16:21.033 - Thread: 1 -> DoDisconnects - 51 0 50 2023-11-30 03:16:25.184 - Thread: 1 -> DoDisconnects - 46 0 44 2023-11-30 03:16:28.075 - Thread: 1 -> GC Memory: 1840.489 / 1840.489 MB 2023-11-30 03:16:29.566 - Thread: 1 -> DoDisconnects - 48 0 47 2023-11-30 03:16:30.748 - Thread: 1 -> DoDisconnects - 46 0 44 2023-11-30 03:16:31.782 - Thread: 1 -> DoDisconnects - 41 0 40 2023-11-30 03:16:37.514 - Thread: 1 -> GUI Stats: Update 0.282301055555556, Draw 0.467584333333334 2023-11-30 03:16:39.581 - Thread: 1 -> DoDisconnects - 39 0 38 2023-11-30 03:16:40.764 - Thread: 1 -> DoDisconnects - 37 0 36 2023-11-30 03:16:54.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:16:54.047 - Thread: 1 -> STATISTICS,2820.7833333,0,0,0,0,0,0,41.14882,238.9671,1,0,1875.927,10543.76,83012,524459,239,82.05717,98.80487,0.3296147,18410,10.46284,0,16.66667,8.585507,10.33779,100,7271081037,1875.927,0,0,-1 2023-11-30 03:16:54.047 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:16:54.047 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,853,91,138,337,141,339,6934,4421,0,0,123,4758,0,2279,31,0,78,15,144,50,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:16:58.083 - Thread: 1 -> GC Memory: 1881.656 / 1881.656 MB 2023-11-30 03:17:07.515 - Thread: 1 -> GUI Stats: Update 0.305326222222223, Draw 1.07295055555555 2023-11-30 03:17:20.717 - Thread: 1 -> DoDisconnects - 286 0 285 2023-11-30 03:17:28.097 - Thread: 1 -> GC Memory: 1949.452 / 1949.452 MB 2023-11-30 03:17:37.514 - Thread: 1 -> GUI Stats: Update 0.299936277777778, Draw 1.15277338888889 2023-11-30 03:17:54.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:17:54.063 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,23.62403,144.7564,1,0,1966.402,10560.09,82957,524514,239,54.33275,99.19897,0.3203915,18396,12.23426,0,16.66667,6.647208,12.13626,100,7299964335,1966.402,0,0,-1 2023-11-30 03:17:54.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:17:54.063 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,853,91,138,336,143,339,6961,4437,0,0,138,4774,0,2279,31,0,88,15,144,49,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:17:54.596 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:17:58.113 - Thread: 1 -> GC Memory: 1969.108 / 1969.108 MB 2023-11-30 03:18:07.663 - Thread: 1 -> GUI Stats: Update 0.301790833333333, Draw 0.462918055555556 2023-11-30 03:18:12.079 - Thread: 1 -> DoDisconnects - 2 0 1 2023-11-30 03:18:28.113 - Thread: 1 -> GC Memory: 1891.498 / 1891.498 MB 2023-11-30 03:18:37.664 - Thread: 1 -> GUI Stats: Update 0.266815388888889, Draw 0.390575111111111 2023-11-30 03:18:54.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:18:54.229 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,27.71751,149.2404,1,0,1903.872,10563.18,82143,530281,240,59.24715,99.24181,0.2624261,18397,11.99236,0,16.66667,7.10513,11.90143,100,7304152753,1903.872,0,0,-1 2023-11-30 03:18:54.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:18:54.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,852,91,138,336,148,339,6965,4437,0,0,138,4774,0,2279,31,0,88,15,144,49,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:18:58.129 - Thread: 1 -> GC Memory: 1907.707 / 1907.707 MB 2023-11-30 03:19:07.664 - Thread: 1 -> GUI Stats: Update 0.276741666666666, Draw 0.413042999999999 2023-11-30 03:19:28.138 - Thread: 1 -> GC Memory: 1940.304 / 1940.304 MB 2023-11-30 03:19:33.207 - Thread: 1 -> DoDisconnects - 196 0 158 2023-11-30 03:19:37.664 - Thread: 1 -> GUI Stats: Update 0.294165388888889, Draw 1.02902972222222 2023-11-30 03:19:54.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:19:54.246 - Thread: 1 -> STATISTICS,3000.8333333,0,0,0,0,0,0,29.0122,198.7455,1,0,1877.974,10569.76,81945,533175,245,67.19647,99.07691,0.3181307,18395,11.40161,0,16.66667,7.661478,11.29636,100,7305439887,1877.974,0,0,-1 2023-11-30 03:19:54.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:19:54.246 - Thread: 1 -> MEMORY VALUES,2,1,0,1,32,852,91,139,339,152,339,6967,4437,0,0,138,4776,0,2279,31,0,84,15,144,51,0,2,1717,760,192,3,20,0,0,0,0 2023-11-30 03:19:56.329 - Thread: 1 -> Saving world - START 2023-11-30 03:19:56.329 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:19:56.329 - Thread: 1 -> Before snapshot.: GC Memory: 1,881 B 2023-11-30 03:19:56.411 - Thread: 1 -> After snapshot.: GC Memory: 1,884 B 2023-11-30 03:19:56.416 - Thread: 1 -> Directory cleanup: GC Memory: 1,884 B 2023-11-30 03:19:56.416 - Thread: 1 -> Saving world - END 2023-11-30 03:19:56.452 - Thread: 10 -> Session snapshot save - START 2023-11-30 03:19:56.452 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 03:19:57.184 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Four - Base\.new\Sandbox_config.sbc 2023-11-30 03:19:57.228 - Thread: 10 -> Session snapshot save - END 2023-11-30 03:19:58.148 - Thread: 1 -> GC Memory: 1900.002 / 1900.002 MB 2023-11-30 03:20:07.664 - Thread: 1 -> GUI Stats: Update 0.2957245, Draw 0.636944999999999 2023-11-30 03:20:08.745 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:20:17.716 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:20:28.164 - Thread: 1 -> GC Memory: 1914.533 / 1914.533 MB 2023-11-30 03:20:39.563 - Thread: 1 -> GUI Stats: Update 0.281539833333333, Draw 0.387681777777777 2023-11-30 03:20:39.943 - Thread: 1 -> Fade Screen MyGuiScreenBase.LoadContent 2023-11-30 03:20:39.959 - Thread: 1 -> LoadSessionFromActiveCampaign 2023-11-30 03:20:39.995 - Thread: 1 -> LoadSession() - Start 2023-11-30 03:20:39.995 - Thread: 1 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05 2023-11-30 03:20:40.006 - Thread: 1 -> CheckPoint Experimental mode: Yes 2023-11-30 03:20:40.006 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts 2023-11-30 03:20:40.007 - Thread: 1 -> LoadSession() - End 2023-11-30 03:20:40.011 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:20:40.011 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:20:40.011 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 03:20:40.011 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 03:20:40.011 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 03:20:40.012 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 03:20:40.012 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 03:20:41.111 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 03:20:41.112 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 03:20:41.112 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 03:20:41.116 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 03:20:41.116 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 03:20:41.116 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 03:20:41.133 - Thread: 1 -> RunLoadingAction - START 2023-11-30 03:20:41.133 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:20:41.133 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:20:41.133 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:20:41.134 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 03:20:41.135 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 03:20:41.137 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 03:20:41.137 - Thread: 1 -> MySession::Unload START 2023-11-30 03:20:41.137 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 03:20:41.137 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 03:20:41.137 - Thread: 1 -> IsServer: True 2023-11-30 03:20:41.137 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:20:41.143 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:20:41.143 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:20:41.206 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:20:41.400 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:20:41.414 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:20:41.414 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:20:41.417 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:20:41.421 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 03:20:41.780 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 03:20:41.781 - Thread: 1 -> Network readers disposed 2023-11-30 03:20:41.781 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 03:20:42.183 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:42.183 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:20:42.203 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.203 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:20:42.208 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.208 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:20:42.208 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.208 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:20:42.208 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.208 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:20:42.209 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.209 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:20:42.209 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:42.209 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:20:42.212 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:20:42.212 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 03:20:42.212 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:20:42.212 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 03:20:42.212 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 03:20:44.226 - Thread: 1 -> MySession::Unload END 2023-11-30 03:20:44.226 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-11-30 03:20:44.226 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05 2023-11-30 03:20:45.127 - Thread: 1 -> GC Memory: 1,798,805,512 B 2023-11-30 03:20:45.129 - Thread: 1 -> Process Memory: 10,443,132,928 B 2023-11-30 03:20:45.129 - Thread: 1 -> Experimental mode: No 2023-11-30 03:20:45.129 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 03:20:45.129 - Thread: 1 -> Console compatibility: No 2023-11-30 03:20:45.524 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 03:20:45.542 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 03:20:45.542 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 03:20:45.542 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 03:20:45.544 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 03:20:45.926 - Thread: 1 -> Loading scenarios 2023-11-30 03:20:45.926 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 03:20:45.926 - Thread: 1 -> List of used mods (0) - START 2023-11-30 03:20:45.926 - Thread: 1 -> List of used mods - END 2023-11-30 03:20:46.003 - Thread: 1 -> Loading behaviors 2023-11-30 03:20:46.003 - Thread: 1 -> Loading ammo magazines 2023-11-30 03:20:46.003 - Thread: 1 -> Loading ammo definitions 2023-11-30 03:20:46.007 - Thread: 1 -> Loading animations 2023-11-30 03:20:46.007 - Thread: 1 -> Loading animations 2023-11-30 03:20:46.008 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.008 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.008 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.008 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.008 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.009 - Thread: 1 -> Loading sound definitions 2023-11-30 03:20:46.009 - Thread: 1 -> Loading category classes 2023-11-30 03:20:46.009 - Thread: 1 -> Loading category classes 2023-11-30 03:20:46.009 - Thread: 1 -> Loading blueprint classes 2023-11-30 03:20:46.009 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:20:46.009 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:20:46.009 - Thread: 1 -> Loading blueprints 2023-11-30 03:20:46.010 - Thread: 1 -> Loading blueprints 2023-11-30 03:20:46.010 - Thread: 1 -> Loading agent definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading character definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading character definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading components 2023-11-30 03:20:46.010 - Thread: 1 -> Loading components 2023-11-30 03:20:46.010 - Thread: 1 -> Loading configuration 2023-11-30 03:20:46.010 - Thread: 1 -> Loading container types 2023-11-30 03:20:46.010 - Thread: 1 -> Loading Contract Types 2023-11-30 03:20:46.010 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:20:46.010 - Thread: 1 -> Loading block positions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading block positions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading curve definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading debris 2023-11-30 03:20:46.010 - Thread: 1 -> Loading environment items entries 2023-11-30 03:20:46.010 - Thread: 1 -> Loading decal global definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading decal definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading decal definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading drone behaviors 2023-11-30 03:20:46.010 - Thread: 1 -> Loading edges 2023-11-30 03:20:46.010 - Thread: 1 -> Loading emissive color definitions 2023-11-30 03:20:46.010 - Thread: 1 -> Loading emissive color default states 2023-11-30 03:20:46.010 - Thread: 1 -> Loading animations 2023-11-30 03:20:46.011 - Thread: 1 -> Loading entity components 2023-11-30 03:20:46.011 - Thread: 1 -> Loading component containers 2023-11-30 03:20:46.011 - Thread: 1 -> Loading environment items entries 2023-11-30 03:20:46.011 - Thread: 1 -> Loading Faction Names 2023-11-30 03:20:46.011 - Thread: 1 -> Loading factions 2023-11-30 03:20:46.011 - Thread: 1 -> Loading flare definitions 2023-11-30 03:20:46.012 - Thread: 1 -> Loading gas property definitions 2023-11-30 03:20:46.012 - Thread: 1 -> Loading event definitions 2023-11-30 03:20:46.012 - Thread: 1 -> Loading physical items 2023-11-30 03:20:46.030 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.030 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:20:46.035 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.035 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:20:46.036 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:20:46.036 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:20:46.036 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:20:46.037 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:20:46.037 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:20:46.039 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:20:46.039 - Thread: 1 -> Loading planet definition 2023-11-30 03:20:46.039 - Thread: 1 -> Loading physical items 2023-11-30 03:20:46.040 - Thread: 1 -> Loading physical items 2023-11-30 03:20:46.040 - Thread: 1 -> Loading physical material properties 2023-11-30 03:20:46.040 - Thread: 1 -> Loading pirate antennas 2023-11-30 03:20:46.040 - Thread: 1 -> Loading research blocks definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading research groups definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading resource distribution groups 2023-11-30 03:20:46.041 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:20:46.041 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:20:46.041 - Thread: 1 -> Loading sound categories 2023-11-30 03:20:46.041 - Thread: 1 -> Loading stat definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:20:46.041 - Thread: 1 -> Loading grid creators 2023-11-30 03:20:46.041 - Thread: 1 -> Loading transparent material properties 2023-11-30 03:20:46.041 - Thread: 1 -> Loading planet definition 2023-11-30 03:20:46.041 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:20:46.041 - Thread: 1 -> Loading Weather Effects 2023-11-30 03:20:46.043 - Thread: 1 -> Audio effects definitions 2023-11-30 03:20:46.043 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:20:46.043 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:20:46.043 - Thread: 1 -> Loading physical material properties 2023-11-30 03:20:46.044 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:20:46.187 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:20:46.189 - Thread: 1 -> Loading environment item definitions 2023-11-30 03:20:46.189 - Thread: 1 -> Loading weapon definitions 2023-11-30 03:20:46.190 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.191 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.191 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.192 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.192 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.193 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.193 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.194 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.194 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.195 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.196 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.196 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.197 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.197 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.198 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.217 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.218 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.218 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.219 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.220 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.221 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.222 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.224 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.224 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.225 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.226 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.227 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.228 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.229 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.229 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.231 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.231 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.233 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.233 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.241 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.242 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.244 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.245 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.248 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.248 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.250 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.251 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.253 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.253 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.255 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.257 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.260 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.261 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.267 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.267 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.270 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.271 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.273 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.275 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.278 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.279 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.283 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.283 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.291 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.292 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.296 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.296 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.300 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.300 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.304 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.305 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.344 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.345 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.350 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.351 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.356 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.357 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.362 - Thread: 1 -> Loading cube blocks 2023-11-30 03:20:46.363 - Thread: 1 -> Created block definitions 2023-11-30 03:20:46.375 - Thread: 1 -> Loading block variant groups 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 03:20:46.378 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-30 03:20:46.379 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-30 03:20:46.380 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-30 03:20:46.380 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-30 03:20:46.380 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-30 03:20:46.380 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 03:20:46.393 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 03:20:46.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 03:20:46.396 - Thread: 1 -> Loading asteroid generators 2023-11-30 03:20:46.396 - Thread: 1 -> Loading spawn groups 2023-11-30 03:20:46.396 - Thread: 1 -> Loading drop containers 2023-11-30 03:20:46.396 - Thread: 1 -> Loading spawn groups 2023-11-30 03:20:46.397 - Thread: 1 -> Loading spawn groups 2023-11-30 03:20:46.397 - Thread: 1 -> Loading radial menu definitions 2023-11-30 03:20:46.397 - Thread: 1 -> Loading respawn ships 2023-11-30 03:20:46.397 - Thread: 1 -> Loading spawn groups 2023-11-30 03:20:46.397 - Thread: 1 -> Loading wheel speeds 2023-11-30 03:20:46.411 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:20:46.414 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:20:46.414 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:20:46.466 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:20:46.649 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:20:46.653 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 03:20:46.659 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:20:46.721 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:20:46.721 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:20:46.722 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:20:46.727 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:20:46.916 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 03:20:46.917 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 03:20:46.917 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 03:20:46.917 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 03:20:46.917 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 03:20:46.917 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 03:20:46.921 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 03:20:46.921 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 03:20:46.922 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 03:20:46.922 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-11-30 03:20:46.949 - Thread: 1 -> Switching active campaign: The First Jump 2023-11-30 03:20:47.036 - Thread: 1 -> Loading campaign state machine: The First Jump;Mission_05 2023-11-30 03:20:47.039 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 03:20:47.572 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-1123055952d90542-0-0-0-0-0 storage?:False 2023-11-30 03:20:47.572 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05\Mars-1123055952d90542-0-0-0-0-0.vx2' 2023-11-30 03:20:52.417 - Thread: 12 -> Info: Planet generator name: Mars 2023-11-30 03:20:52.417 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1123055952d90542-0-0-0-0-0 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-92446.0374624417 Y:-28484.8077029338 Z:32819.8703492968 Radius: 0 AtmosphereRadius: 79224.25 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:20:53.889 - Thread: 9 -> Initialized large grid Drone Factory mk.1 31164 PCU 2023-11-30 03:20:53.936 - Thread: 1 -> Entities loaded & initialized 2023-11-30 03:20:53.936 - Thread: 1 -> Checkpoint.CameraAttachedTo: 130286006615777285 2023-11-30 03:20:53.937 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 03:20:53.938 - Thread: 1 -> Name = Mission Five - Start 2023-11-30 03:20:53.938 - Thread: 1 -> Description = 2023-11-30 03:20:53.938 - Thread: 1 -> GameDateTime = 01/02/2081 04:00:59 2023-11-30 03:20:53.938 - Thread: 1 -> Password = 2023-11-30 03:20:53.938 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05 2023-11-30 03:20:53.938 - Thread: 1 -> WorkshopId = 2023-11-30 03:20:53.938 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-30 03:20:53.938 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05\thumb.jpg 2023-11-30 03:20:53.938 - Thread: 1 -> Settings: 2023-11-30 03:20:53.938 - Thread: 1 -> GameMode = Survival 2023-11-30 03:20:53.938 - Thread: 1 -> MaxPlayers = 0 2023-11-30 03:20:53.938 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 03:20:53.938 - Thread: 1 -> TotalPCU = 600000 2023-11-30 03:20:53.938 - Thread: 1 -> PiratePCU = 50000 2023-11-30 03:20:53.938 - Thread: 1 -> AutoHealing = True 2023-11-30 03:20:53.938 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 03:20:53.938 - Thread: 1 -> ThrusterDamage = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSpectator = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 03:20:53.938 - Thread: 1 -> MaxFloatingObjects = 56 2023-11-30 03:20:53.938 - Thread: 1 -> MaxGridSize = 0 2023-11-30 03:20:53.938 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 03:20:53.938 - Thread: 1 -> CargoShipsEnabled = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 03:20:53.938 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 03:20:53.938 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-30 03:20:53.938 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 03:20:53.938 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-30 03:20:53.938 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-30 03:20:53.938 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-30 03:20:53.938 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 03:20:53.938 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 03:20:53.938 - Thread: 1 -> ClientCanSave = False 2023-11-30 03:20:53.938 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 03:20:53.938 - Thread: 1 -> PermanentDeath = False 2023-11-30 03:20:53.938 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableScripts = True 2023-11-30 03:20:53.938 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-30 03:20:53.938 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 03:20:53.938 - Thread: 1 -> ProceduralDensity = 0 2023-11-30 03:20:53.938 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 03:20:53.938 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableIngameScripts = True 2023-11-30 03:20:53.938 - Thread: 1 -> ViewDistance = 15000 2023-11-30 03:20:53.938 - Thread: 1 -> Voxel destruction = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 03:20:53.938 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 03:20:53.938 - Thread: 1 -> EnableContainerDrops = False 2023-11-30 03:20:53.938 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 03:20:53.938 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 03:20:53.938 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 03:20:53.938 - Thread: 1 -> SyncDistance = 3000 2023-11-30 03:20:53.938 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-30 03:20:53.938 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 03:20:53.938 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 03:20:53.938 - Thread: 1 -> MaxPlanets = 99 2023-11-30 03:20:53.938 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 03:20:53.938 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 03:20:53.938 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-11-30 03:20:53.938 - Thread: 1 -> RespawnShipDelete = True 2023-11-30 03:20:53.938 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 03:20:53.938 - Thread: 1 -> ResetOwnership = False 2023-11-30 03:20:53.938 - Thread: 1 -> RealisticSound = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSaving = False 2023-11-30 03:20:53.938 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableToolShake = True 2023-11-30 03:20:53.938 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-30 03:20:53.938 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 03:20:53.938 - Thread: 1 -> UseConsolePCU = False 2023-11-30 03:20:53.938 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 03:20:53.938 - Thread: 1 -> FamilySharing = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 03:20:53.938 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 03:20:53.938 - Thread: 1 -> SimplifiedSimulation = True 2023-11-30 03:20:53.938 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 03:20:53.938 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 03:20:53.938 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 03:20:53.938 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 03:20:53.938 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 03:20:53.938 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 03:20:53.938 - Thread: 1 -> WeatherSystem = False 2023-11-30 03:20:53.938 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 03:20:53.938 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 03:20:53.938 - Thread: 1 -> EnableEconomy = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSupergridding = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 03:20:53.938 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 03:20:53.938 - Thread: 1 -> EnableGoodBotHints = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableResearch = True 2023-11-30 03:20:53.938 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 03:20:53.938 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 03:20:53.938 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 03:20:53.938 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 03:20:53.938 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 03:20:53.938 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 03:20:53.938 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 03:20:53.938 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 03:20:53.938 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 03:20:53.938 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-30 03:20:53.938 - Thread: 1 -> TrashRemovalEnabled = False 2023-11-30 03:20:53.938 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 03:20:53.938 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 03:20:53.938 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableScripterRole = False 2023-11-30 03:20:53.938 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 03:20:53.938 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 03:20:53.938 - Thread: 1 -> EnableSpiders = False 2023-11-30 03:20:53.938 - Thread: 1 -> EnableWolfs = False 2023-11-30 03:20:53.938 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 03:20:53.938 - Thread: 1 -> EnableDrones = False 2023-11-30 03:20:53.938 - Thread: 1 -> MaxDrones = 5 2023-11-30 03:20:53.938 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 03:20:53.938 - Thread: 1 -> SpawnWithTools = True 2023-11-30 03:20:53.938 - Thread: 1 -> EnableJetpack = True 2023-11-30 03:20:53.938 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 03:20:53.938 - Thread: 1 -> PhysicsIterations = 4 2023-11-30 03:20:53.939 - Thread: 1 -> CanJoinRunning = False 2023-11-30 03:20:53.939 - Thread: 1 -> Scenario = True 2023-11-30 03:20:53.939 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 03:20:53.939 - Thread: 1 -> EnableRespawnShips = True 2023-11-30 03:20:53.939 - Thread: 1 -> EnableSunRotation = False 2023-11-30 03:20:53.939 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 03:20:53.939 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 03:20:53.939 - Thread: 1 -> EnableEncounters = False 2023-11-30 03:20:53.939 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 03:20:53.939 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-30 03:20:53.939 - Thread: 1 -> EnableOxygen = True 2023-11-30 03:20:53.939 - Thread: 1 -> ExperimentalMode = True 2023-11-30 03:20:53.939 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, MaxPlayers, PhysicsIterations, BlockLimitsEnabled, TotalPCU, EnableSpectator, EnableIngameScripts 2023-11-30 03:20:53.939 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 03:20:53.939 - Thread: 1 -> EnableRecoil = True 2023-11-30 03:20:53.939 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 03:20:53.939 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 03:20:58.083 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 03:20:58.084 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 03:20:58.092 - Thread: 1 -> Session loaded 2023-11-30 03:20:58.204 - Thread: 1 -> Saving world - START 2023-11-30 03:20:58.204 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:20:58.204 - Thread: 1 -> Before snapshot.: GC Memory: 1,829 B 2023-11-30 03:20:58.253 - Thread: 1 -> After snapshot.: GC Memory: 1,835 B 2023-11-30 03:20:58.257 - Thread: 1 -> Directory cleanup: GC Memory: 1,835 B 2023-11-30 03:20:58.257 - Thread: 1 -> Saving world - END 2023-11-30 03:20:58.287 - Thread: 1 -> Session snapshot save - START 2023-11-30 03:20:58.287 - Thread: 1 -> Checking file access for files in target dir. 2023-11-30 03:20:58.691 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission 05\.new\Sandbox_config.sbc 2023-11-30 03:20:58.718 - Thread: 1 -> Session snapshot save - END 2023-11-30 03:20:58.718 - Thread: 1 -> RunLoadingAction - END 2023-11-30 03:20:58.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 03:20:58.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 03:20:58.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 03:20:58.718 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 03:20:58.718 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 03:20:58.718 - Thread: 1 -> Updating continues. 2023-11-30 03:20:58.718 - Thread: 1 -> GC Memory: 1840.009 / 1840.009 MB 2023-11-30 03:20:59.003 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-30 03:21:01.506 - Thread: 1 -> Loading duration: 20.3898443 2023-11-30 03:21:01.771 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 03:21:01.771 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 03:21:01.771 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 03:21:03.839 - Thread: 1 -> Cutscene start: Intro 2023-11-30 03:21:15.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:21:15.377 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,15.34062,135.3931,1,0,1919.474,10167.55,51529,548864,34,49.13305,98.99255,0.2511643,18725,9.464008,0,16.66667,4.649955,9.368663,100,6937308000,1919.474,0,0,-1 2023-11-30 03:21:15.377 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:21:15.377 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,91,142,327,153,97,6615,4377,0,0,122,4705,0,2219,31,0,42,15,48,36,0,19,1717,762,48,1,20,0,0,0,0 2023-11-30 03:21:28.727 - Thread: 1 -> GC Memory: 1923.495 / 1923.495 MB 2023-11-30 03:21:28.761 - Thread: 1 -> GUI Stats: Update 0.849692722222219, Draw 0.145527833333333 2023-11-30 03:21:52.025 - Thread: 1 -> Cutscene start: IntroOverView 2023-11-30 03:21:58.727 - Thread: 1 -> GC Memory: 1940.201 / 1940.201 MB 2023-11-30 03:21:58.760 - Thread: 1 -> GUI Stats: Update 0.258490277777777, Draw 0.127165777777778 2023-11-30 03:22:02.042 - Thread: 1 -> Cutscene start: IntroBossFlying 2023-11-30 03:22:10.079 - Thread: 1 -> Saving world - START 2023-11-30 03:22:10.079 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:22:10.079 - Thread: 1 -> Before snapshot.: GC Memory: 1,952 B 2023-11-30 03:22:10.132 - Thread: 1 -> After snapshot.: GC Memory: 1,958 B 2023-11-30 03:22:10.139 - Thread: 1 -> Directory cleanup: GC Memory: 1,958 B 2023-11-30 03:22:10.139 - Thread: 1 -> Saving world - END 2023-11-30 03:22:10.174 - Thread: 10 -> Session snapshot save - START 2023-11-30 03:22:10.174 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 03:22:10.675 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Five - Start\.new\Sandbox_config.sbc 2023-11-30 03:22:10.698 - Thread: 10 -> Session snapshot save - END 2023-11-30 03:22:15.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:22:15.394 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,20.48968,180.8472,1,0,1969.144,10236.39,47871,552522,33,55.56149,99.02729,0.2368577,18677,9.246218,0,16.66667,5.137336,9.156279,100,6971460022,1969.144,0,0,-1 2023-11-30 03:22:15.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:22:15.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,91,142,333,153,97,6648,4394,0,0,138,4727,0,2219,31,0,53,15,48,41,0,20,1717,762,48,1,20,0,0,0,0 2023-11-30 03:22:16.288 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:22:18.143 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:22:28.730 - Thread: 1 -> GC Memory: 1977.013 / 1977.013 MB 2023-11-30 03:22:28.762 - Thread: 1 -> GUI Stats: Update 0.287617444444444, Draw 0.811186833333332 2023-11-30 03:22:34.012 - Thread: 1 -> Saving world - START 2023-11-30 03:22:34.013 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:22:34.013 - Thread: 1 -> Before snapshot.: GC Memory: 1,980 B 2023-11-30 03:22:34.092 - Thread: 1 -> After snapshot.: GC Memory: 1,989 B 2023-11-30 03:22:34.096 - Thread: 1 -> Directory cleanup: GC Memory: 1,989 B 2023-11-30 03:22:34.096 - Thread: 1 -> Saving world - END 2023-11-30 03:22:34.114 - Thread: 10 -> Session snapshot save - START 2023-11-30 03:22:34.114 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 03:22:34.703 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Five - First Tower\.new\Sandbox_config.sbc 2023-11-30 03:22:34.847 - Thread: 10 -> Session snapshot save - END 2023-11-30 03:22:36.694 - Thread: 1 -> DoDisconnects - 22 0 14 2023-11-30 03:22:50.670 - Thread: 1 -> Saving world - START 2023-11-30 03:22:50.670 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:22:50.670 - Thread: 1 -> Before snapshot.: GC Memory: 1,876 B 2023-11-30 03:22:50.730 - Thread: 1 -> After snapshot.: GC Memory: 1,878 B 2023-11-30 03:22:50.734 - Thread: 1 -> Directory cleanup: GC Memory: 1,878 B 2023-11-30 03:22:50.734 - Thread: 1 -> Saving world - END 2023-11-30 03:22:50.776 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:22:50.776 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:22:51.199 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Five - First Tower\.new\Sandbox_config.sbc 2023-11-30 03:22:51.225 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:22:51.461 - Thread: 1 -> DoDisconnects - 4 0 3 2023-11-30 03:22:54.610 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:22:55.476 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:22:55.477 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone0 EntityID: 10E1AB2849B8F86 2023-11-30 03:22:55.495 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:22:58.092 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:22:58.093 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone0 EntityID: 1B4E0CB8E876CBF 2023-11-30 03:22:58.103 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:22:58.126 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:22:58.127 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone1 EntityID: 17FBEB4F1DF0BC3 2023-11-30 03:22:58.136 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:22:58.732 - Thread: 1 -> GC Memory: 1893.834 / 1893.834 MB 2023-11-30 03:22:58.917 - Thread: 1 -> GUI Stats: Update 0.294003333333334, Draw 1.27993355555555 2023-11-30 03:23:13.095 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:13.096 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone1 EntityID: 1117C9D528EA12C 2023-11-30 03:23:13.111 - Thread: 10 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:15.563 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:23:15.566 - Thread: 1 -> STATISTICS,3180.8833333,0,0,0,0,0,0,29.82136,152.2518,1,0,1901.855,10257.2,49772,550649,40,52.73463,98.83035,0.250944,18674,9.377076,0,16.66667,4.944966,9.267397,100,6978922980,1901.855,0,0,-1 2023-11-30 03:23:15.566 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:23:15.566 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,91,142,331,153,97,6655,4400,0,0,122,4732,0,2219,47,0,54,15,48,40,0,26,1717,762,48,1,20,0,0,0,0 2023-11-30 03:23:19.801 - Thread: 1 -> DoDisconnects - 34 0 25 2023-11-30 03:23:23.021 - Thread: 1 -> DoDisconnects - 17 3 13 2023-11-30 03:23:23.934 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:23.935 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone2 EntityID: 198C4D740926B23 2023-11-30 03:23:23.949 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:23.974 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:23.975 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone3 EntityID: 121BBB5C330905F 2023-11-30 03:23:23.993 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:24.708 - Thread: 1 -> DoDisconnects - 48 0 42 2023-11-30 03:23:25.846 - Thread: 1 -> DoDisconnects - 32 0 30 2023-11-30 03:23:28.739 - Thread: 1 -> GC Memory: 1922.16 / 1922.16 MB 2023-11-30 03:23:29.008 - Thread: 1 -> GUI Stats: Update 0.280079777777778, Draw 1.39138388888889 2023-11-30 03:23:30.734 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:30.735 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone2 EntityID: 1C86BC08210A8A9 2023-11-30 03:23:30.755 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:31.657 - Thread: 1 -> DoDisconnects - 28 0 27 2023-11-30 03:23:40.959 - Thread: 1 -> DoDisconnects - 247 0 244 2023-11-30 03:23:48.302 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:48.303 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone3 EntityID: 151AB9762593E56 2023-11-30 03:23:48.323 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:49.851 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:49.852 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone4 EntityID: 1A31D82C2796E3E 2023-11-30 03:23:49.861 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:49.885 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:23:49.886 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone5 EntityID: 1DE73C13C29DC2A 2023-11-30 03:23:49.908 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:23:50.773 - Thread: 1 -> DoDisconnects - 45 0 44 2023-11-30 03:23:55.058 - Thread: 1 -> DoDisconnects - 36 8 11 2023-11-30 03:23:58.740 - Thread: 1 -> GC Memory: 1946.34 / 1946.34 MB 2023-11-30 03:23:59.009 - Thread: 1 -> GUI Stats: Update 0.280566166666667, Draw 1.55848594444445 2023-11-30 03:24:05.868 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:05.869 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone4 EntityID: 102945AFB20F07F 2023-11-30 03:24:05.887 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:12.208 - Thread: 1 -> DoDisconnects - 46 8 18 2023-11-30 03:24:15.685 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:15.685 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone6 EntityID: 1474EB04538FE41 2023-11-30 03:24:15.695 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:15.741 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:15.742 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone7 EntityID: 1BA04B5B656672C 2023-11-30 03:24:15.758 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:15.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:24:15.765 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,71.68138,213.4794,1,0,2783.935,10277.84,53168,548324,78,69.53243,98.23914,0.2839235,18662,10.03535,0,16.66667,6.977822,9.85864,100,6978339756,2783.935,0,0,-1 2023-11-30 03:24:15.765 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:24:15.765 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,91,142,330,153,97,6655,4401,0,0,122,4732,0,2219,47,0,54,15,48,38,0,27,1717,762,48,1,20,0,0,0,0 2023-11-30 03:24:22.480 - Thread: 1 -> Saving world - START 2023-11-30 03:24:22.480 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:24:22.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,880 B 2023-11-30 03:24:22.576 - Thread: 1 -> After snapshot.: GC Memory: 1,888 B 2023-11-30 03:24:22.580 - Thread: 1 -> Directory cleanup: GC Memory: 1,889 B 2023-11-30 03:24:22.580 - Thread: 1 -> Saving world - END 2023-11-30 03:24:22.599 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:24:22.599 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:24:23.137 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Five - Hacking done\.new\Sandbox_config.sbc 2023-11-30 03:24:23.277 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:24:23.627 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:23.628 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone5 EntityID: 1DEB07F9455A5F3 2023-11-30 03:24:23.640 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:24.409 - Thread: 1 -> DoDisconnects - 7 0 5 2023-11-30 03:24:28.755 - Thread: 1 -> GC Memory: 1903.3 / 1903.3 MB 2023-11-30 03:24:29.194 - Thread: 1 -> GUI Stats: Update 0.279783333333333, Draw 1.58187472222222 2023-11-30 03:24:35.858 - Thread: 1 -> DoDisconnects - 52 0 38 2023-11-30 03:24:37.855 - Thread: 1 -> DoDisconnects - 8 1 7 2023-11-30 03:24:38.123 - Thread: 1 -> DoDisconnects - 54 0 52 2023-11-30 03:24:39.173 - Thread: 1 -> DoDisconnects - 11 1 8 2023-11-30 03:24:40.142 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:40.143 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone8 EntityID: 1DC08F06FEB174B 2023-11-30 03:24:40.163 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:41.706 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:41.707 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone6 EntityID: 154EC49B216D1A9 2023-11-30 03:24:41.722 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:43.255 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:43.255 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone7 EntityID: 1B32A0F786D7C9C 2023-11-30 03:24:43.268 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:53.921 - Thread: 1 -> DoDisconnects - 59 0 58 2023-11-30 03:24:56.349 - Thread: 1 -> Cutscene start: BossIntro 2023-11-30 03:24:57.704 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:24:57.705 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone9 EntityID: 1E9AAC8FC333F83 2023-11-30 03:24:57.729 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:24:58.771 - Thread: 1 -> GC Memory: 1927.304 / 1927.304 MB 2023-11-30 03:24:59.189 - Thread: 1 -> GUI Stats: Update 0.287080833333333, Draw 1.421069 2023-11-30 03:25:06.075 - Thread: 1 -> DoDisconnects - 53 7 27 2023-11-30 03:25:07.533 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:07.534 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone8 EntityID: 1D52F7D95899CA7 2023-11-30 03:25:07.568 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:09.094 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:09.095 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone9 EntityID: 1B14E46B71B9AD9 2023-11-30 03:25:09.107 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:15.279 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:15.280 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone10 EntityID: 17168C0B5698B65 2023-11-30 03:25:15.289 - Thread: 10 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:15.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:25:15.871 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,28.46268,195.7561,1,0,1938.376,10264.24,55866,546066,102,70.04506,98.81198,0.3029695,18659,9.172468,0,16.66667,6.424861,9.063498,100,6960774888,1938.376,0,0,-1 2023-11-30 03:25:15.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:25:15.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,854,91,143,330,153,97,6638,4385,0,0,122,4716,0,2219,31,0,53,15,48,38,0,27,1717,762,48,1,20,0,0,0,0 2023-11-30 03:25:19.673 - Thread: 1 -> DoDisconnects - 82 0 81 2023-11-30 03:25:28.788 - Thread: 1 -> GC Memory: 1953.119 / 1953.119 MB 2023-11-30 03:25:29.190 - Thread: 1 -> GUI Stats: Update 0.281127666666667, Draw 0.743608277777778 2023-11-30 03:25:30.856 - Thread: 1 -> DoDisconnects - 615 0 614 2023-11-30 03:25:32.838 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:32.846 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone11 EntityID: 17D69A3B10F9A59 2023-11-30 03:25:32.856 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:33.396 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:33.396 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone10 EntityID: 1E84786C0E0FF22 2023-11-30 03:25:33.411 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:34.931 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:34.931 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone11 EntityID: 10F56C4872B75BA 2023-11-30 03:25:34.952 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:36.831 - Thread: 1 -> DoDisconnects - 55 0 53 2023-11-30 03:25:37.957 - Thread: 1 -> DoDisconnects - 600 0 598 2023-11-30 03:25:42.656 - Thread: 1 -> DoDisconnects - 72 0 71 2023-11-30 03:25:44.323 - Thread: 1 -> DoDisconnects - 588 0 568 2023-11-30 03:25:45.408 - Thread: 1 -> DoDisconnects - 566 0 563 2023-11-30 03:25:50.407 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:50.408 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone12 EntityID: 1A07AE4792A13C2 2023-11-30 03:25:50.418 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:51.223 - Thread: 1 -> DoDisconnects - 69 0 61 2023-11-30 03:25:51.289 - Thread: 1 -> DoDisconnects - 7 3 4 2023-11-30 03:25:56.010 - Thread: 1 -> DoDisconnects - 53 0 24 2023-11-30 03:25:58.788 - Thread: 1 -> GC Memory: 1891.402 / 1891.402 MB 2023-11-30 03:25:59.207 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:25:59.208 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone12 EntityID: 1EF51D3FC505B3B 2023-11-30 03:25:59.221 - Thread: 10 -> Status: Exists(True) InScene(True) 2023-11-30 03:25:59.225 - Thread: 1 -> GUI Stats: Update 0.299499555555555, Draw 1.77547955555556 2023-11-30 03:26:00.765 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:26:00.765 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: GreenDrone13 EntityID: 1751357F5E7E0DB 2023-11-30 03:26:00.779 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:26:02.839 - Thread: 1 -> DoDisconnects - 540 0 539 2023-11-30 03:26:04.161 - Thread: 1 -> DoDisconnects - 530 0 529 2023-11-30 03:26:05.489 - Thread: 1 -> DoDisconnects - 25 0 24 2023-11-30 03:26:07.706 - Thread: 1 -> DoDisconnects - 517 0 516 2023-11-30 03:26:11.606 - Thread: 1 -> DoDisconnects - 500 0 498 2023-11-30 03:26:13.149 - Thread: 1 -> Pasting grid request by user: [007...552] 2023-11-30 03:26:13.149 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: RedDrone13 EntityID: 1293B4AEA1F5C56 2023-11-30 03:26:13.162 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-11-30 03:26:14.540 - Thread: 1 -> DoDisconnects - 493 0 466 2023-11-30 03:26:14.648 - Thread: 1 -> Saving world - START 2023-11-30 03:26:14.648 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:26:14.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,899 B 2023-11-30 03:26:14.745 - Thread: 1 -> After snapshot.: GC Memory: 1,911 B 2023-11-30 03:26:14.752 - Thread: 1 -> Directory cleanup: GC Memory: 1,911 B 2023-11-30 03:26:14.752 - Thread: 1 -> Saving world - END 2023-11-30 03:26:14.763 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:26:14.764 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:26:15.507 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\The First Jump 2023-11-30 02-33-47\Mission Five - Artefact\.new\Sandbox_config.sbc 2023-11-30 03:26:15.550 - Thread: 1 -> DoDisconnects - 43 0 25 2023-11-30 03:26:15.644 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:26:16.010 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:26:16.013 - Thread: 1 -> STATISTICS,3360.9333333,0,0,0,0,0,0,48.90607,184.421,1,0,1927.833,10309.21,58579,545288,132,73.4637,99.22268,0.3502853,18611,12.676,0,16.66667,9.31226,12.57747,100,6979411736,1927.833,0,0,-1 2023-11-30 03:26:16.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:26:16.013 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,856,91,143,331,153,97,6656,4400,0,0,122,4731,0,2219,47,0,53,15,48,38,0,26,1717,762,48,1,20,0,0,0,0 2023-11-30 03:26:16.974 - Thread: 1 -> DoDisconnects - 11 0 10 2023-11-30 03:26:17.032 - Thread: 1 -> DoDisconnects - 5 0 3 2023-11-30 03:26:17.440 - Thread: 1 -> DoDisconnects - 21 3 15 2023-11-30 03:26:17.535 - Thread: 1 -> DoDisconnects - 8 0 6 2023-11-30 03:26:17.569 - Thread: 1 -> DoDisconnects - 21 0 15 2023-11-30 03:26:17.583 - Thread: 1 -> DoDisconnects - 4 0 2 2023-11-30 03:26:17.833 - Thread: 1 -> DoDisconnects - 29 0 25 2023-11-30 03:26:18.016 - Thread: 1 -> DoDisconnects - 36 0 25 2023-11-30 03:26:18.082 - Thread: 1 -> DoDisconnects - 12 0 9 2023-11-30 03:26:18.234 - Thread: 1 -> DoDisconnects - 67 0 54 2023-11-30 03:26:18.443 - Thread: 1 -> DoDisconnects - 430 0 428 2023-11-30 03:26:18.493 - Thread: 1 -> Could not find any sound for 'Explosion_AmmunitionSmall' 2023-11-30 03:26:18.494 - Thread: 1 -> Could not find any sound for 'Explosion_AmmunitionSmall' 2023-11-30 03:26:18.543 - Thread: 1 -> DoDisconnects - 116 0 46 2023-11-30 03:26:18.589 - Thread: 1 -> DoDisconnects - 3 1 2 2023-11-30 03:26:18.732 - Thread: 1 -> DoDisconnects - 19 0 11 2023-11-30 03:26:19.485 - Thread: 1 -> DoDisconnects - 51 0 40 2023-11-30 03:26:20.666 - Thread: 1 -> DoDisconnects - 14 0 13 2023-11-30 03:26:21.284 - Thread: 1 -> DoDisconnects - 10 0 6 2023-11-30 03:26:21.350 - Thread: 1 -> DoDisconnects - 6 2 4 2023-11-30 03:26:21.918 - Thread: 1 -> DoDisconnects - 10 0 4 2023-11-30 03:26:28.798 - Thread: 1 -> GC Memory: 1946.105 / 1946.105 MB 2023-11-30 03:26:29.417 - Thread: 1 -> GUI Stats: Update 0.289419888888889, Draw 1.718981 2023-11-30 03:26:43.632 - Thread: 1 -> DoDisconnects - 43 0 28 2023-11-30 03:26:58.815 - Thread: 1 -> GC Memory: 1958.007 / 1958.007 MB 2023-11-30 03:26:59.415 - Thread: 1 -> GUI Stats: Update 0.280303722222222, Draw 1.17763577777778 2023-11-30 03:27:16.128 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:27:16.131 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,22.43149,144.2867,1,0,1983.664,10285.52,51734,551368,179,69.55141,98.54659,0.3178306,18641,8.332897,0,16.66667,5.795647,8.211786,100,6959888516,1983.664,0,0,-1 2023-11-30 03:27:16.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:27:16.131 - Thread: 1 -> MEMORY VALUES,2,1,0,1,33,856,91,143,329,153,97,6637,4386,0,0,124,4716,0,2227,31,0,50,15,48,37,0,18,1717,762,48,1,20,0,0,0,0 2023-11-30 03:27:17.449 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:27:21.365 - Thread: 1 -> DoDisconnects - 46 0 30 2023-11-30 03:27:26.012 - Thread: 1 -> Cutscene start: MonolithScene 2023-11-30 03:27:28.830 - Thread: 1 -> GC Memory: 1988.862 / 1988.862 MB 2023-11-30 03:27:30.296 - Thread: 1 -> GUI Stats: Update 0.258045, Draw 0.345304388888889 2023-11-30 03:27:49.043 - Thread: 1 -> Fade Screen MyGuiScreenBase.LoadContent 2023-11-30 03:27:49.061 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:27:49.070 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:27:49.070 - Thread: 1 -> Fade Screen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:27:49.070 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 03:27:49.070 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 03:27:49.070 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 03:27:49.070 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 03:27:49.070 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 03:27:50.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 03:27:50.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 03:27:50.250 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 03:27:50.252 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 03:27:50.253 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 03:27:50.254 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 03:27:50.254 - Thread: 1 -> MySession::Unload START 2023-11-30 03:27:50.254 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-30 03:27:50.254 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 03:27:50.254 - Thread: 1 -> IsServer: True 2023-11-30 03:27:50.254 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:27:50.262 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:27:50.262 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:27:50.314 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:27:50.503 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:27:50.508 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:27:50.508 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:27:50.511 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:27:50.514 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 03:27:50.776 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 03:27:50.776 - Thread: 1 -> Network readers disposed 2023-11-30 03:27:50.777 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 03:27:51.149 - Thread: 1 -> Loading sound definitions 2023-11-30 03:27:51.149 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:27:51.172 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.172 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:27:51.178 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.178 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:27:51.178 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.178 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:27:51.178 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.178 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:27:51.179 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.179 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:27:51.179 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:27:51.179 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:27:51.182 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:27:51.182 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 03:27:51.182 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:27:51.182 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 03:27:51.183 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 03:27:52.353 - Thread: 1 -> MySession::Unload END 2023-11-30 03:27:52.353 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-11-30 03:27:52.363 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-30 03:27:52.363 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 03:27:52.469 - Thread: 1 -> MyGuiScreenGameCredits MyGuiScreenBase.LoadContent 2023-11-30 03:27:52.471 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:27:52.471 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:27:52.787 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:27:52.787 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:27:52.790 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:27:54.610 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:28:03.761 - Thread: 1 -> GUI Stats: Update 0.968218944444443, Draw 0.565381388888889 2023-11-30 03:28:21.776 - Thread: 1 -> MyGuiScreenGameCredits MyGuiScreenBase.UnloadContent - START 2023-11-30 03:28:21.776 - Thread: 1 -> MyGuiScreenGameCredits MyGuiScreenBase.UnloadContent - END 2023-11-30 03:28:25.760 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-11-30 03:28:25.776 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-11-30 03:28:27.410 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:28:27.410 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:28:27.412 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:28:27.413 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2023-11-30 03:28:27.426 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2023-11-30 03:28:27.643 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:28:27.643 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:28:27.660 - Thread: 1 -> Query successful. 2023-11-30 03:28:27.660 - Thread: 9 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2023-11-30 03:28:27.660 - Thread: 9 -> Mod download time: 0.00 seconds 2023-11-30 03:28:33.760 - Thread: 1 -> GUI Stats: Update 0.294731888888889, Draw 0.737272666666665 2023-11-30 03:29:03.760 - Thread: 1 -> GUI Stats: Update 0.113218833333333, Draw 0.178117055555556 2023-11-30 03:29:33.760 - Thread: 1 -> GUI Stats: Update 0.117353833333333, Draw 0.179676277777778 2023-11-30 03:30:03.760 - Thread: 1 -> GUI Stats: Update 0.109129777777778, Draw 0.177240722222222 2023-11-30 03:30:33.760 - Thread: 1 -> GUI Stats: Update 0.108535888888889, Draw 0.173127166666667 2023-11-30 03:31:03.761 - Thread: 1 -> GUI Stats: Update 0.112531777777778, Draw 0.178316166666667 2023-11-30 03:31:33.761 - Thread: 1 -> GUI Stats: Update 0.114854388888889, Draw 0.180011944444445 2023-11-30 03:32:03.327 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:03.327 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:03.761 - Thread: 1 -> GUI Stats: Update 0.134208111111111, Draw 0.1873475 2023-11-30 03:32:04.577 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-11-30 03:32:04.594 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-11-30 03:32:06.227 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:32:06.228 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:32:06.230 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:32:06.244 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-11-30 03:32:06.244 - Thread: 9 -> Loading available saves - START 2023-11-30 03:32:06.244 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-11-30 03:32:06.244 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552' 2023-11-30 03:32:06.245 - Thread: 9 -> Loading available saves - END 2023-11-30 03:32:06.460 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:06.461 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:06.661 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:06.661 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:10.677 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-11-30 03:32:10.677 - Thread: 11 -> Loading available saves - START 2023-11-30 03:32:10.677 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48' 2023-11-30 03:32:10.691 - Thread: 11 -> Loading available saves - END 2023-11-30 03:32:11.094 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:11.094 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:12.361 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:32:12.435 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Sandbox_config.sbc 2023-11-30 03:32:12.436 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 03:32:12.436 - Thread: 25 -> LoadSandbox() - Start 2023-11-30 03:32:12.436 - Thread: 25 -> LoadSession() - Start 2023-11-30 03:32:12.436 - Thread: 25 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:32:12.436 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Sandbox_config.sbc 2023-11-30 03:32:12.472 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Sandbox_config.sbc 2023-11-30 03:32:12.474 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 03:32:12.474 - Thread: 25 -> CheckPoint Experimental mode: No 2023-11-30 03:32:12.474 - Thread: 25 -> CheckPoint Experimental mode reason: 0 2023-11-30 03:32:12.474 - Thread: 25 -> LoadSession() - End 2023-11-30 03:32:12.474 - Thread: 25 -> LoadSandbox() - End 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:12.477 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:12.479 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 03:32:12.479 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 03:32:12.479 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 03:32:12.694 - Thread: 1 -> RunLoadingAction - START 2023-11-30 03:32:12.694 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:32:13.753 - Thread: 1 -> GC Memory: 1,843,961,136 B 2023-11-30 03:32:13.755 - Thread: 1 -> Process Memory: 10,787,618,816 B 2023-11-30 03:32:13.755 - Thread: 1 -> Experimental mode: No 2023-11-30 03:32:13.755 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 03:32:13.755 - Thread: 1 -> Console compatibility: No 2023-11-30 03:32:13.843 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 03:32:13.861 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 03:32:13.861 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 03:32:13.861 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 03:32:13.863 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 03:32:14.129 - Thread: 1 -> Loading scenarios 2023-11-30 03:32:14.130 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 03:32:14.130 - Thread: 1 -> List of used mods (0) - START 2023-11-30 03:32:14.130 - Thread: 1 -> List of used mods - END 2023-11-30 03:32:14.212 - Thread: 1 -> Loading behaviors 2023-11-30 03:32:14.212 - Thread: 1 -> Loading ammo magazines 2023-11-30 03:32:14.212 - Thread: 1 -> Loading ammo definitions 2023-11-30 03:32:14.213 - Thread: 1 -> Loading animations 2023-11-30 03:32:14.213 - Thread: 1 -> Loading animations 2023-11-30 03:32:14.213 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading sound definitions 2023-11-30 03:32:14.214 - Thread: 1 -> Loading category classes 2023-11-30 03:32:14.214 - Thread: 1 -> Loading category classes 2023-11-30 03:32:14.214 - Thread: 1 -> Loading blueprint classes 2023-11-30 03:32:14.214 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:32:14.215 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:32:14.215 - Thread: 1 -> Loading blueprints 2023-11-30 03:32:14.215 - Thread: 1 -> Loading blueprints 2023-11-30 03:32:14.215 - Thread: 1 -> Loading agent definitions 2023-11-30 03:32:14.215 - Thread: 1 -> Loading character definitions 2023-11-30 03:32:14.215 - Thread: 1 -> Loading character definitions 2023-11-30 03:32:14.215 - Thread: 1 -> Loading components 2023-11-30 03:32:14.215 - Thread: 1 -> Loading components 2023-11-30 03:32:14.215 - Thread: 1 -> Loading configuration 2023-11-30 03:32:14.215 - Thread: 1 -> Loading container types 2023-11-30 03:32:14.215 - Thread: 1 -> Loading Contract Types 2023-11-30 03:32:14.216 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:32:14.216 - Thread: 1 -> Loading block positions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading block positions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading curve definitions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading debris 2023-11-30 03:32:14.216 - Thread: 1 -> Loading environment items entries 2023-11-30 03:32:14.216 - Thread: 1 -> Loading decal global definitions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading decal definitions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading decal definitions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading drone behaviors 2023-11-30 03:32:14.216 - Thread: 1 -> Loading edges 2023-11-30 03:32:14.216 - Thread: 1 -> Loading emissive color definitions 2023-11-30 03:32:14.216 - Thread: 1 -> Loading emissive color default states 2023-11-30 03:32:14.216 - Thread: 1 -> Loading animations 2023-11-30 03:32:14.216 - Thread: 1 -> Loading entity components 2023-11-30 03:32:14.216 - Thread: 1 -> Loading component containers 2023-11-30 03:32:14.217 - Thread: 1 -> Loading environment items entries 2023-11-30 03:32:14.217 - Thread: 1 -> Loading Faction Names 2023-11-30 03:32:14.217 - Thread: 1 -> Loading factions 2023-11-30 03:32:14.217 - Thread: 1 -> Loading flare definitions 2023-11-30 03:32:14.217 - Thread: 1 -> Loading gas property definitions 2023-11-30 03:32:14.217 - Thread: 1 -> Loading event definitions 2023-11-30 03:32:14.217 - Thread: 1 -> Loading physical items 2023-11-30 03:32:14.237 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.237 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:32:14.242 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.242 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:32:14.242 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.242 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:32:14.242 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.242 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:32:14.243 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.243 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:32:14.243 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:32:14.243 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:32:14.246 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:32:14.246 - Thread: 1 -> Loading planet definition 2023-11-30 03:32:14.246 - Thread: 1 -> Loading physical items 2023-11-30 03:32:14.246 - Thread: 1 -> Loading physical items 2023-11-30 03:32:14.246 - Thread: 1 -> Loading physical material properties 2023-11-30 03:32:14.246 - Thread: 1 -> Loading pirate antennas 2023-11-30 03:32:14.247 - Thread: 1 -> Loading research blocks definitions 2023-11-30 03:32:14.247 - Thread: 1 -> Loading research groups definitions 2023-11-30 03:32:14.247 - Thread: 1 -> Loading resource distribution groups 2023-11-30 03:32:14.247 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:32:14.247 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:32:14.247 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:32:14.247 - Thread: 1 -> Loading sound categories 2023-11-30 03:32:14.247 - Thread: 1 -> Loading stat definitions 2023-11-30 03:32:14.247 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:32:14.247 - Thread: 1 -> Loading grid creators 2023-11-30 03:32:14.247 - Thread: 1 -> Loading transparent material properties 2023-11-30 03:32:14.248 - Thread: 1 -> Loading planet definition 2023-11-30 03:32:14.248 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 03:32:14.248 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:32:14.248 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:32:14.248 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:32:14.248 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:32:14.248 - Thread: 1 -> Loading Weather Effects 2023-11-30 03:32:14.249 - Thread: 1 -> Audio effects definitions 2023-11-30 03:32:14.250 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:32:14.250 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:32:14.250 - Thread: 1 -> Loading physical material properties 2023-11-30 03:32:14.267 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:32:14.398 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:32:14.400 - Thread: 1 -> Loading environment item definitions 2023-11-30 03:32:14.400 - Thread: 1 -> Loading weapon definitions 2023-11-30 03:32:14.401 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.402 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.402 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.410 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.410 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.411 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.412 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.412 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.413 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.414 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.415 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.415 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.416 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.416 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.417 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.418 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.419 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.419 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.421 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.421 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.422 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.424 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.425 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.426 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.427 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.427 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.429 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.430 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.436 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.436 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.438 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.438 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.440 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.440 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.441 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.442 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.444 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.445 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.448 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.448 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.450 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.451 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.453 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.453 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.459 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.461 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.463 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.464 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.467 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.467 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.469 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.470 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.473 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.474 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.518 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.519 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.523 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.523 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.527 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.528 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.532 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.532 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.536 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.536 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.557 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.557 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.561 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.562 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.566 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.567 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.572 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.576 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.581 - Thread: 1 -> Loading cube blocks 2023-11-30 03:32:14.582 - Thread: 1 -> Created block definitions 2023-11-30 03:32:14.590 - Thread: 1 -> Loading block variant groups 2023-11-30 03:32:14.593 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 03:32:14.593 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 03:32:14.593 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 03:32:14.593 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 03:32:14.593 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 03:32:14.594 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-30 03:32:14.595 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-30 03:32:14.595 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 03:32:14.609 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 03:32:14.610 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 03:32:14.613 - Thread: 1 -> Loading asteroid generators 2023-11-30 03:32:14.614 - Thread: 1 -> Loading spawn groups 2023-11-30 03:32:14.614 - Thread: 1 -> Loading drop containers 2023-11-30 03:32:14.614 - Thread: 1 -> Loading spawn groups 2023-11-30 03:32:14.614 - Thread: 1 -> Loading spawn groups 2023-11-30 03:32:14.614 - Thread: 1 -> Loading radial menu definitions 2023-11-30 03:32:14.614 - Thread: 1 -> Loading respawn ships 2023-11-30 03:32:14.614 - Thread: 1 -> Loading spawn groups 2023-11-30 03:32:14.614 - Thread: 1 -> Loading wheel speeds 2023-11-30 03:32:14.632 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:32:14.635 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:32:14.635 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:32:14.686 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:32:14.856 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:32:14.860 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 03:32:14.863 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:32:15.006 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:32:15.007 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:32:15.007 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:32:15.012 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:32:15.221 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 03:32:15.221 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 03:32:15.221 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 03:32:15.221 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 03:32:15.221 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 03:32:15.221 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 03:32:15.225 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 03:32:15.225 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 03:32:15.226 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 03:32:15.226 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-11-30 03:32:15.265 - Thread: 1 -> Switching active campaign: Learning to Survive 2023-11-30 03:32:15.289 - Thread: 1 -> Loading campaign state machine: Learning to Survive;Mission_1 2023-11-30 03:32:15.297 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 03:32:15.445 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-97755311202033613.vx2' 2023-11-30 03:32:15.445 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-83863175257423066.vx2' 2023-11-30 03:32:15.445 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-135192429842704569.vx2' 2023-11-30 03:32:15.445 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-119156887267714362.vx2' 2023-11-30 03:32:15.445 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-123332752513645513.vx2' 2023-11-30 03:32:15.446 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-95255167933525466.vx2' 2023-11-30 03:32:15.448 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-120247862855210544.vx2' 2023-11-30 03:32:15.450 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-98300317760000136.vx2' 2023-11-30 03:32:15.452 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-106891041539390640.vx2' 2023-11-30 03:32:15.452 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-73642744168488421.vx2' 2023-11-30 03:32:15.464 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-132431402642350346.vx2' 2023-11-30 03:32:15.465 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-119193520313352537.vx2' 2023-11-30 03:32:15.466 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Small_Pirate_Base_3_2.vx2' 2023-11-30 03:32:15.594 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-122792117777854436.vx2' 2023-11-30 03:32:15.596 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-93289110350282651.vx2' 2023-11-30 03:32:15.945 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-124703413199126634.vx2' 2023-11-30 03:32:15.946 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-75283606669093066.vx2' 2023-11-30 03:32:15.989 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1168563723d100093 storage?:False 2023-11-30 03:32:15.989 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\EarthLike-1168563723d100093.vx2' 2023-11-30 03:32:16.104 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-12345d19894 storage?:False 2023-11-30 03:32:16.104 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Moon-12345d19894.vx2' 2023-11-30 03:32:23.025 - Thread: 11 -> Info: Planet generator name: EarthLike 2023-11-30 03:32:23.026 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1168563723d100093 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1516601.28950428 Y:-2987474.31080763 Z:-3822143.14283739 Radius: 0 AtmosphereRadius: 87581.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:32:24.179 - Thread: 10 -> Info: Planet generator name: Moon 2023-11-30 03:32:24.179 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d19894 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1446484.83691005 Y:-2777728.88939567 Z:-3809205.01771307 Radius: 0 AtmosphereRadius: 17407.25 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:32:24.189 - Thread: 1 -> Entities loaded & initialized 2023-11-30 03:32:24.189 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-11-30 03:32:24.190 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 03:32:24.190 - Thread: 1 -> Name = Learning to Survive 2023-11-30 03:32:24.190 - Thread: 1 -> Description = 2023-11-30 03:32:24.190 - Thread: 1 -> GameDateTime = 01/01/2081 02:35:05 2023-11-30 03:32:24.191 - Thread: 1 -> Password = 2023-11-30 03:32:24.191 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:32:24.191 - Thread: 1 -> WorkshopId = 2023-11-30 03:32:24.191 - Thread: 1 -> CameraController = MyCockpit {1FD4DCB363811E1} Flight Seat 2023-11-30 03:32:24.191 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\thumb.jpg 2023-11-30 03:32:24.191 - Thread: 1 -> Settings: 2023-11-30 03:32:24.191 - Thread: 1 -> GameMode = Survival 2023-11-30 03:32:24.191 - Thread: 1 -> MaxPlayers = 8 2023-11-30 03:32:24.191 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 03:32:24.191 - Thread: 1 -> TotalPCU = 100000 2023-11-30 03:32:24.191 - Thread: 1 -> PiratePCU = 50000 2023-11-30 03:32:24.191 - Thread: 1 -> AutoHealing = True 2023-11-30 03:32:24.191 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 03:32:24.191 - Thread: 1 -> ThrusterDamage = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSpectator = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 03:32:24.191 - Thread: 1 -> MaxFloatingObjects = 56 2023-11-30 03:32:24.191 - Thread: 1 -> MaxGridSize = 0 2023-11-30 03:32:24.191 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 03:32:24.191 - Thread: 1 -> CargoShipsEnabled = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 03:32:24.191 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 03:32:24.191 - Thread: 1 -> InventorySizeMultiplier = 5 2023-11-30 03:32:24.191 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 03:32:24.191 - Thread: 1 -> RefinerySpeedMultiplier = 2 2023-11-30 03:32:24.191 - Thread: 1 -> AssemblerSpeedMultiplier = 2 2023-11-30 03:32:24.191 - Thread: 1 -> AssemblerEfficiencyMultiplier = 2 2023-11-30 03:32:24.191 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 03:32:24.191 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 03:32:24.191 - Thread: 1 -> ClientCanSave = False 2023-11-30 03:32:24.191 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 03:32:24.191 - Thread: 1 -> PermanentDeath = False 2023-11-30 03:32:24.191 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableScripts = False 2023-11-30 03:32:24.191 - Thread: 1 -> AutoSaveInMinutes = 5 2023-11-30 03:32:24.191 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 03:32:24.191 - Thread: 1 -> ProceduralDensity = 0.35 2023-11-30 03:32:24.191 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 03:32:24.191 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableIngameScripts = False 2023-11-30 03:32:24.191 - Thread: 1 -> ViewDistance = 15000 2023-11-30 03:32:24.191 - Thread: 1 -> Voxel destruction = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 03:32:24.191 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 03:32:24.191 - Thread: 1 -> EnableContainerDrops = True 2023-11-30 03:32:24.191 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 03:32:24.191 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 03:32:24.191 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 03:32:24.191 - Thread: 1 -> SyncDistance = 3000 2023-11-30 03:32:24.191 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-11-30 03:32:24.191 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 03:32:24.191 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 03:32:24.191 - Thread: 1 -> MaxPlanets = 99 2023-11-30 03:32:24.191 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 03:32:24.191 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 03:32:24.191 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-11-30 03:32:24.191 - Thread: 1 -> RespawnShipDelete = False 2023-11-30 03:32:24.191 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 03:32:24.191 - Thread: 1 -> ResetOwnership = False 2023-11-30 03:32:24.191 - Thread: 1 -> RealisticSound = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSaving = True 2023-11-30 03:32:24.191 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableToolShake = True 2023-11-30 03:32:24.191 - Thread: 1 -> VoxelGeneratorVersion = 3 2023-11-30 03:32:24.191 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 03:32:24.191 - Thread: 1 -> UseConsolePCU = False 2023-11-30 03:32:24.191 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 03:32:24.191 - Thread: 1 -> FamilySharing = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 03:32:24.191 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 03:32:24.191 - Thread: 1 -> SimplifiedSimulation = False 2023-11-30 03:32:24.191 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 03:32:24.191 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 03:32:24.191 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 03:32:24.191 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 03:32:24.191 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 03:32:24.191 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 03:32:24.191 - Thread: 1 -> WeatherSystem = False 2023-11-30 03:32:24.191 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 03:32:24.191 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 03:32:24.191 - Thread: 1 -> EnableEconomy = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSupergridding = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 03:32:24.191 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 03:32:24.191 - Thread: 1 -> EnableGoodBotHints = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableResearch = False 2023-11-30 03:32:24.191 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 03:32:24.191 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 03:32:24.191 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 03:32:24.191 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 03:32:24.191 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 03:32:24.191 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 03:32:24.191 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 03:32:24.191 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 03:32:24.191 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 03:32:24.191 - Thread: 1 -> TrashFlagsValue = 1562 2023-11-30 03:32:24.191 - Thread: 1 -> TrashRemovalEnabled = True 2023-11-30 03:32:24.191 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 03:32:24.191 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 03:32:24.191 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableScripterRole = False 2023-11-30 03:32:24.191 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 03:32:24.191 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 03:32:24.191 - Thread: 1 -> EnableSpiders = False 2023-11-30 03:32:24.191 - Thread: 1 -> EnableWolfs = False 2023-11-30 03:32:24.191 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 03:32:24.191 - Thread: 1 -> EnableDrones = False 2023-11-30 03:32:24.191 - Thread: 1 -> MaxDrones = 5 2023-11-30 03:32:24.191 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 03:32:24.191 - Thread: 1 -> SpawnWithTools = True 2023-11-30 03:32:24.191 - Thread: 1 -> EnableJetpack = True 2023-11-30 03:32:24.191 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 03:32:24.191 - Thread: 1 -> PhysicsIterations = 8 2023-11-30 03:32:24.191 - Thread: 1 -> CanJoinRunning = False 2023-11-30 03:32:24.191 - Thread: 1 -> Scenario = False 2023-11-30 03:32:24.192 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 03:32:24.192 - Thread: 1 -> EnableRespawnShips = False 2023-11-30 03:32:24.192 - Thread: 1 -> EnableSunRotation = True 2023-11-30 03:32:24.192 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 03:32:24.192 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 03:32:24.192 - Thread: 1 -> EnableEncounters = True 2023-11-30 03:32:24.192 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 03:32:24.192 - Thread: 1 -> EnableOxygenPressurization = True 2023-11-30 03:32:24.192 - Thread: 1 -> EnableOxygen = True 2023-11-30 03:32:24.192 - Thread: 1 -> ExperimentalMode = False 2023-11-30 03:32:24.192 - Thread: 1 -> ExperimentalModeReason = 0 2023-11-30 03:32:24.192 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 03:32:24.192 - Thread: 1 -> EnableRecoil = True 2023-11-30 03:32:24.192 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 03:32:24.192 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 03:32:30.879 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 03:32:30.880 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 03:32:31.776 - Thread: 1 -> Session loaded 2023-11-30 03:32:31.776 - Thread: 1 -> RunLoadingAction - END 2023-11-30 03:32:31.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 03:32:31.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 03:32:31.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 03:32:31.776 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 03:32:31.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 03:32:31.776 - Thread: 1 -> Updating continues. 2023-11-30 03:32:31.779 - Thread: 1 -> GC Memory: 2251.38 / 2251.38 MB 2023-11-30 03:32:31.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:32:32.413 - Thread: 1 -> STATISTICS,3713.1666667,0,0,0,0,0,0,5732.908,10349.34,1,0,2251.949,10858.88,33362,70067,27,5.461426,10.06953,0.2044943,18180,8.332878,0,16.66667,0.455094,0.8390819,100,7112901404,2251.949,0,0,-1 2023-11-30 03:32:32.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:32:32.413 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,852,91,142,308,0,242,6783,4608,0,0,79,4917,0,2544,15,0,0,0,96,15,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:32:32.557 - Thread: 1 -> Loading duration: 20.0783885 2023-11-30 03:32:32.841 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 03:32:32.841 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 03:32:32.842 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 03:32:53.928 - Thread: 1 -> GUI Stats: Update 10.9179368888889, Draw 0.220133111111111 2023-11-30 03:32:54.611 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:33:01.794 - Thread: 1 -> GC Memory: 2334.851 / 2334.851 MB 2023-11-30 03:33:19.459 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2023-11-30 03:33:23.928 - Thread: 1 -> GUI Stats: Update 0.247433333333334, Draw 0.273370277777778 2023-11-30 03:33:31.794 - Thread: 1 -> GC Memory: 2345.003 / 2345.003 MB 2023-11-30 03:33:32.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:33:32.895 - Thread: 1 -> STATISTICS,3773.1833333,0,0,0,0,0,0,15.14161,49.45076,1,0,2342.678,10944.25,33362,70067,27,24.46349,39.97974,0.1292302,18194,8.332945,0,16.66667,2.038529,3.331489,100,7404945415,2342.678,0,0,-1 2023-11-30 03:33:32.895 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:33:32.895 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,852,91,143,312,174,242,7061,4705,0,0,122,5018,0,2566,31,0,3,15,96,18,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:33:49.410 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2023-11-30 03:33:49.410 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2023-11-30 03:33:53.928 - Thread: 1 -> GUI Stats: Update 0.535255833333333, Draw 0.413370833333333 2023-11-30 03:34:01.811 - Thread: 1 -> GC Memory: 2350.51 / 2350.51 MB 2023-11-30 03:34:23.928 - Thread: 1 -> GUI Stats: Update 0.240183666666667, Draw 0.296948388888889 2023-11-30 03:34:31.828 - Thread: 1 -> GC Memory: 1874.502 / 1874.502 MB 2023-11-30 03:34:32.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:34:32.912 - Thread: 1 -> STATISTICS,3833.2,0,0,0,0,0,0,13.53907,45.58505,1,0,1873.542,10947.36,33362,70067,27,20.60882,42.70782,0.1171619,18204,8.332938,0,16.66667,1.71732,3.558816,100,7417701803,1873.542,0,0,-1 2023-11-30 03:34:32.912 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:34:32.912 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,143,313,181,242,7074,4705,0,0,122,5019,0,2566,31,0,6,15,96,19,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:34:53.928 - Thread: 1 -> GUI Stats: Update 0.237685888888889, Draw 0.310987666666667 2023-11-30 03:35:01.828 - Thread: 1 -> GC Memory: 1881.9 / 1881.9 MB 2023-11-30 03:35:23.014 - Thread: 1 -> DoDisconnects - 66 16 49 2023-11-30 03:35:23.151 - Thread: 1 -> DoDisconnects - 10 0 8 2023-11-30 03:35:23.929 - Thread: 1 -> GUI Stats: Update 0.2449135, Draw 0.319638555555555 2023-11-30 03:35:31.828 - Thread: 1 -> GC Memory: 1900.739 / 1900.739 MB 2023-11-30 03:35:32.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:35:32.929 - Thread: 1 -> STATISTICS,3893.2166667,0,0,0,0,0,0,16.42693,46.28673,1,0,1901.071,10985.39,32986,70443,29,22.3009,53.58541,0.1264065,18185,8.332929,0,16.66667,1.858318,4.465234,100,7451149741,1901.071,0,0,-1 2023-11-30 03:35:32.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:35:32.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7105,4724,0,0,124,5038,0,2583,31,0,6,15,96,19,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:35:43.362 - Thread: 1 -> Info: Trash collector removed grid '94556702208895005:Большая структура 5005' with entity id '94556702208895005' 2023-11-30 03:35:45.028 - Thread: 1 -> Info: Trash collector removed grid '136344910445583904:Большая структура 3904' with entity id '136344910445583904' 2023-11-30 03:35:53.929 - Thread: 1 -> GUI Stats: Update 0.238016111111112, Draw 0.336628833333334 2023-11-30 03:36:01.828 - Thread: 1 -> GC Memory: 1904.25 / 1904.25 MB 2023-11-30 03:36:23.929 - Thread: 1 -> GUI Stats: Update 0.247281444444444, Draw 0.699901444444444 2023-11-30 03:36:31.845 - Thread: 1 -> GC Memory: 1873.991 / 1873.991 MB 2023-11-30 03:36:32.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:36:32.952 - Thread: 1 -> STATISTICS,3953.2333333,0,0,0,0,0,0,15.08526,47.66458,1,0,1877.61,10989.72,32937,70492,27,23.05523,70.01708,0.170923,18081,8.416748,0,16.66667,1.940501,5.893162,100,7469104091,1877.61,0,0,-1 2023-11-30 03:36:32.952 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:36:32.952 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7123,4740,0,0,140,5055,0,2583,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:36:33.377 - Thread: 1 -> Updating stopped. 2023-11-30 03:36:33.393 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 03:36:34.526 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:36:34.526 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:36:34.529 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:36:35.560 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:36:37.577 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:37.581 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:38.770 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 03:36:38.770 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 03:36:38.770 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 03:36:38.772 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 03:36:39.657 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 03:36:39.658 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 03:36:39.659 - Thread: 1 -> MySession::Unload START 2023-11-30 03:36:39.659 - Thread: 1 -> AutoSaveInMinutes: 5 2023-11-30 03:36:39.659 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 03:36:39.659 - Thread: 1 -> IsServer: True 2023-11-30 03:36:39.659 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:36:39.663 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:36:39.663 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:36:39.717 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:36:39.915 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:36:39.916 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:36:39.916 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:36:39.918 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:36:39.922 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 03:36:40.189 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 03:36:40.189 - Thread: 1 -> Network readers disposed 2023-11-30 03:36:40.189 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 03:36:40.469 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:40.469 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:36:40.549 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.549 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:36:40.554 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.555 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:36:40.555 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.555 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:36:40.555 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.555 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:36:40.556 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.556 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:36:40.556 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:40.556 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:36:40.559 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:36:40.559 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 03:36:40.559 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:36:40.559 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 03:36:40.559 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 03:36:41.745 - Thread: 1 -> MySession::Unload END 2023-11-30 03:36:41.745 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-11-30 03:36:41.747 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-30 03:36:41.747 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 03:36:41.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:41.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:41.829 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:36:41.829 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:36:41.831 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:36:43.946 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-11-30 03:36:43.962 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-11-30 03:36:45.295 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 03:36:45.296 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 03:36:45.298 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 03:36:45.351 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 03:36:45.353 - Thread: 25 -> LoadSession() - Start 2023-11-30 03:36:45.353 - Thread: 25 -> C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:36:45.353 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Sandbox_config.sbc 2023-11-30 03:36:45.390 - Thread: 25 -> Loading Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Sandbox_config.sbc 2023-11-30 03:36:45.392 - Thread: 25 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-30 03:36:45.392 - Thread: 25 -> CheckPoint Experimental mode: No 2023-11-30 03:36:45.392 - Thread: 25 -> CheckPoint Experimental mode reason: 0 2023-11-30 03:36:45.392 - Thread: 25 -> LoadSession() - End 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 03:36:45.395 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 03:36:45.396 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-30 03:36:45.396 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-30 03:36:45.396 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-30 03:36:45.612 - Thread: 1 -> RunLoadingAction - START 2023-11-30 03:36:45.612 - Thread: 1 -> Loading session: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:36:46.681 - Thread: 1 -> GC Memory: 1,874,611,048 B 2023-11-30 03:36:46.684 - Thread: 1 -> Process Memory: 11,180,367,872 B 2023-11-30 03:36:46.684 - Thread: 1 -> Experimental mode: No 2023-11-30 03:36:46.684 - Thread: 1 -> Experimental mode reason: 0 2023-11-30 03:36:46.684 - Thread: 1 -> Console compatibility: No 2023-11-30 03:36:46.716 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-30 03:36:46.797 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-30 03:36:46.797 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-30 03:36:46.797 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-30 03:36:46.799 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-11-30 03:36:47.080 - Thread: 1 -> Loading scenarios 2023-11-30 03:36:47.080 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-30 03:36:47.080 - Thread: 1 -> List of used mods (0) - START 2023-11-30 03:36:47.080 - Thread: 1 -> List of used mods - END 2023-11-30 03:36:47.162 - Thread: 1 -> Loading behaviors 2023-11-30 03:36:47.162 - Thread: 1 -> Loading ammo magazines 2023-11-30 03:36:47.162 - Thread: 1 -> Loading ammo definitions 2023-11-30 03:36:47.162 - Thread: 1 -> Loading animations 2023-11-30 03:36:47.163 - Thread: 1 -> Loading animations 2023-11-30 03:36:47.163 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.163 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.163 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.164 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.164 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.164 - Thread: 1 -> Loading sound definitions 2023-11-30 03:36:47.164 - Thread: 1 -> Loading category classes 2023-11-30 03:36:47.164 - Thread: 1 -> Loading category classes 2023-11-30 03:36:47.164 - Thread: 1 -> Loading blueprint classes 2023-11-30 03:36:47.164 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:36:47.165 - Thread: 1 -> Loading blueprint class entries 2023-11-30 03:36:47.165 - Thread: 1 -> Loading blueprints 2023-11-30 03:36:47.165 - Thread: 1 -> Loading blueprints 2023-11-30 03:36:47.165 - Thread: 1 -> Loading agent definitions 2023-11-30 03:36:47.165 - Thread: 1 -> Loading character definitions 2023-11-30 03:36:47.165 - Thread: 1 -> Loading character definitions 2023-11-30 03:36:47.165 - Thread: 1 -> Loading components 2023-11-30 03:36:47.165 - Thread: 1 -> Loading components 2023-11-30 03:36:47.165 - Thread: 1 -> Loading configuration 2023-11-30 03:36:47.165 - Thread: 1 -> Loading container types 2023-11-30 03:36:47.165 - Thread: 1 -> Loading Contract Types 2023-11-30 03:36:47.165 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:36:47.165 - Thread: 1 -> Loading block positions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading block positions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading curve definitions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading debris 2023-11-30 03:36:47.166 - Thread: 1 -> Loading environment items entries 2023-11-30 03:36:47.166 - Thread: 1 -> Loading decal global definitions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading decal definitions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading decal definitions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading drone behaviors 2023-11-30 03:36:47.166 - Thread: 1 -> Loading edges 2023-11-30 03:36:47.166 - Thread: 1 -> Loading emissive color definitions 2023-11-30 03:36:47.166 - Thread: 1 -> Loading emissive color default states 2023-11-30 03:36:47.166 - Thread: 1 -> Loading animations 2023-11-30 03:36:47.166 - Thread: 1 -> Loading entity components 2023-11-30 03:36:47.166 - Thread: 1 -> Loading component containers 2023-11-30 03:36:47.167 - Thread: 1 -> Loading environment items entries 2023-11-30 03:36:47.167 - Thread: 1 -> Loading Faction Names 2023-11-30 03:36:47.167 - Thread: 1 -> Loading factions 2023-11-30 03:36:47.167 - Thread: 1 -> Loading flare definitions 2023-11-30 03:36:47.167 - Thread: 1 -> Loading gas property definitions 2023-11-30 03:36:47.167 - Thread: 1 -> Loading event definitions 2023-11-30 03:36:47.167 - Thread: 1 -> Loading physical items 2023-11-30 03:36:47.187 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.187 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 03:36:47.192 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 03:36:47.192 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 03:36:47.192 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 03:36:47.193 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.193 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 03:36:47.193 - Thread: 1 -> GuiTextures.sbc 2023-11-30 03:36:47.193 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading LCD texture categories 2023-11-30 03:36:47.196 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 03:36:47.196 - Thread: 1 -> Loading planet definition 2023-11-30 03:36:47.196 - Thread: 1 -> Loading physical items 2023-11-30 03:36:47.196 - Thread: 1 -> Loading physical items 2023-11-30 03:36:47.196 - Thread: 1 -> Loading physical material properties 2023-11-30 03:36:47.196 - Thread: 1 -> Loading pirate antennas 2023-11-30 03:36:47.196 - Thread: 1 -> Loading research blocks definitions 2023-11-30 03:36:47.197 - Thread: 1 -> Loading research groups definitions 2023-11-30 03:36:47.197 - Thread: 1 -> Loading resource distribution groups 2023-11-30 03:36:47.197 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 03:36:47.197 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:36:47.197 - Thread: 1 -> Loading ship sound groups 2023-11-30 03:36:47.197 - Thread: 1 -> Loading sound categories 2023-11-30 03:36:47.197 - Thread: 1 -> Loading stat definitions 2023-11-30 03:36:47.197 - Thread: 1 -> Loading gamepad controls 2023-11-30 03:36:47.197 - Thread: 1 -> Loading grid creators 2023-11-30 03:36:47.197 - Thread: 1 -> Loading transparent material properties 2023-11-30 03:36:47.197 - Thread: 1 -> Loading planet definition 2023-11-30 03:36:47.197 - Thread: 1 -> Loading voxel map storage definitions 2023-11-30 03:36:47.198 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:36:47.198 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:36:47.207 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:36:47.207 - Thread: 1 -> Loading voxel material definitions 2023-11-30 03:36:47.207 - Thread: 1 -> Loading Weather Effects 2023-11-30 03:36:47.208 - Thread: 1 -> Audio effects definitions 2023-11-30 03:36:47.208 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:36:47.208 - Thread: 1 -> Loading environment items definitions 2023-11-30 03:36:47.209 - Thread: 1 -> Loading physical material properties 2023-11-30 03:36:47.210 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:36:47.318 - Thread: 1 -> Loading particle effect definitions 2023-11-30 03:36:47.363 - Thread: 1 -> Loading environment item definitions 2023-11-30 03:36:47.363 - Thread: 1 -> Loading weapon definitions 2023-11-30 03:36:47.365 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.365 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.365 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.366 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.366 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.367 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.367 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.368 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.368 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.369 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.370 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.371 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.371 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.372 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.372 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.373 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.374 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.374 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.375 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.376 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.377 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.378 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.380 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.380 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.382 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.382 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.393 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.394 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.396 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.396 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.397 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.398 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.399 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.399 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.401 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.402 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.404 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.405 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.408 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.408 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.411 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.411 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.417 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.417 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.419 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.421 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.424 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.425 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.427 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.428 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.431 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.431 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.434 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.439 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.442 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.443 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.446 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.447 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.451 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.452 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.456 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.457 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.464 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.464 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.468 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.469 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.473 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.474 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.478 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.479 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.487 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.488 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.493 - Thread: 1 -> Loading cube blocks 2023-11-30 03:36:47.494 - Thread: 1 -> Created block definitions 2023-11-30 03:36:47.502 - Thread: 1 -> Loading block variant groups 2023-11-30 03:36:47.505 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-30 03:36:47.505 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-30 03:36:47.506 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-11-30 03:36:47.507 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-11-30 03:36:47.508 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-11-30 03:36:47.508 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-11-30 03:36:47.519 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-30 03:36:47.520 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-30 03:36:47.521 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-30 03:36:47.555 - Thread: 1 -> Loading asteroid generators 2023-11-30 03:36:47.555 - Thread: 1 -> Loading spawn groups 2023-11-30 03:36:47.555 - Thread: 1 -> Loading drop containers 2023-11-30 03:36:47.555 - Thread: 1 -> Loading spawn groups 2023-11-30 03:36:47.555 - Thread: 1 -> Loading spawn groups 2023-11-30 03:36:47.555 - Thread: 1 -> Loading radial menu definitions 2023-11-30 03:36:47.555 - Thread: 1 -> Loading respawn ships 2023-11-30 03:36:47.556 - Thread: 1 -> Loading spawn groups 2023-11-30 03:36:47.556 - Thread: 1 -> Loading wheel speeds 2023-11-30 03:36:47.570 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 03:36:47.574 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 03:36:47.574 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 03:36:47.626 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 03:36:47.797 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 03:36:47.802 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-30 03:36:47.830 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:36:47.873 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:36:47.874 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:36:47.874 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:36:47.879 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-30 03:36:48.065 - Thread: 1 -> MyLights.LoadData() - START 2023-11-30 03:36:48.065 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-30 03:36:48.065 - Thread: 1 -> MyLights.LoadData() - END 2023-11-30 03:36:48.065 - Thread: 1 -> Info: MyLights initialized. 2023-11-30 03:36:48.065 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-30 03:36:48.065 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-30 03:36:48.070 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-30 03:36:48.070 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-30 03:36:48.070 - Thread: 1 -> Loading Procedural World Generator 2023-11-30 03:36:48.070 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-11-30 03:36:48.124 - Thread: 1 -> Switching active campaign: Learning to Survive 2023-11-30 03:36:48.155 - Thread: 1 -> Loading campaign state machine: Learning to Survive;Mission_1 2023-11-30 03:36:48.162 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-30 03:36:48.316 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-119156887267714362.vx2' 2023-11-30 03:36:48.316 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-123332752513645513.vx2' 2023-11-30 03:36:48.316 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-83863175257423066.vx2' 2023-11-30 03:36:48.316 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-135192429842704569.vx2' 2023-11-30 03:36:48.316 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-97755311202033613.vx2' 2023-11-30 03:36:48.317 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-95255167933525466.vx2' 2023-11-30 03:36:48.321 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-120247862855210544.vx2' 2023-11-30 03:36:48.324 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-98300317760000136.vx2' 2023-11-30 03:36:48.325 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-106891041539390640.vx2' 2023-11-30 03:36:48.325 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-73642744168488421.vx2' 2023-11-30 03:36:48.328 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-132431402642350346.vx2' 2023-11-30 03:36:48.331 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-119193520313352537.vx2' 2023-11-30 03:36:48.335 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Small_Pirate_Base_3_2.vx2' 2023-11-30 03:36:48.395 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-122792117777854436.vx2' 2023-11-30 03:36:48.397 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-93289110350282651.vx2' 2023-11-30 03:36:48.766 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-124703413199126634.vx2' 2023-11-30 03:36:48.767 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\ProcAsteroid-0r0-75283606669093066.vx2' 2023-11-30 03:36:48.899 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:EarthLike-1168563723d100093 storage?:False 2023-11-30 03:36:48.899 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\EarthLike-1168563723d100093.vx2' 2023-11-30 03:36:48.969 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-12345d19894 storage?:False 2023-11-30 03:36:48.969 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\Moon-12345d19894.vx2' 2023-11-30 03:36:56.084 - Thread: 12 -> Info: Planet generator name: EarthLike 2023-11-30 03:36:56.085 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1168563723d100093 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1516601.28950428 Y:-2987474.31080763 Z:-3822143.14283739 Radius: 0 AtmosphereRadius: 87581.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:36:57.248 - Thread: 1 -> Info: Planet generator name: Moon 2023-11-30 03:36:57.249 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-12345d19894 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:1446484.83691005 Y:-2777728.88939567 Z:-3809205.01771307 Radius: 0 AtmosphereRadius: 17407.25 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-30 03:36:57.261 - Thread: 1 -> Entities loaded & initialized 2023-11-30 03:36:57.262 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-11-30 03:36:57.262 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-30 03:36:57.262 - Thread: 1 -> Name = Learning to Survive 2023-11-30 03:36:57.262 - Thread: 1 -> Description = 2023-11-30 03:36:57.262 - Thread: 1 -> GameDateTime = 01/01/2081 02:35:05 2023-11-30 03:36:57.262 - Thread: 1 -> Password = 2023-11-30 03:36:57.262 - Thread: 1 -> CurrentPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01 2023-11-30 03:36:57.262 - Thread: 1 -> WorkshopId = 2023-11-30 03:36:57.262 - Thread: 1 -> CameraController = MyCockpit {1FD4DCB363811E1} Flight Seat 2023-11-30 03:36:57.262 - Thread: 1 -> ThumbPath = C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\thumb.jpg 2023-11-30 03:36:57.262 - Thread: 1 -> Settings: 2023-11-30 03:36:57.263 - Thread: 1 -> GameMode = Survival 2023-11-30 03:36:57.263 - Thread: 1 -> MaxPlayers = 8 2023-11-30 03:36:57.263 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-30 03:36:57.263 - Thread: 1 -> TotalPCU = 100000 2023-11-30 03:36:57.263 - Thread: 1 -> PiratePCU = 50000 2023-11-30 03:36:57.263 - Thread: 1 -> AutoHealing = True 2023-11-30 03:36:57.263 - Thread: 1 -> WeaponsEnabled = True 2023-11-30 03:36:57.263 - Thread: 1 -> ThrusterDamage = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSpectator = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableCopyPaste = False 2023-11-30 03:36:57.263 - Thread: 1 -> MaxFloatingObjects = 56 2023-11-30 03:36:57.263 - Thread: 1 -> MaxGridSize = 0 2023-11-30 03:36:57.263 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-30 03:36:57.263 - Thread: 1 -> CargoShipsEnabled = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-30 03:36:57.263 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-30 03:36:57.263 - Thread: 1 -> InventorySizeMultiplier = 5 2023-11-30 03:36:57.263 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-30 03:36:57.263 - Thread: 1 -> RefinerySpeedMultiplier = 2 2023-11-30 03:36:57.263 - Thread: 1 -> AssemblerSpeedMultiplier = 2 2023-11-30 03:36:57.263 - Thread: 1 -> AssemblerEfficiencyMultiplier = 2 2023-11-30 03:36:57.263 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-30 03:36:57.263 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-30 03:36:57.263 - Thread: 1 -> ClientCanSave = False 2023-11-30 03:36:57.263 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-30 03:36:57.263 - Thread: 1 -> PermanentDeath = False 2023-11-30 03:36:57.263 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableScripts = False 2023-11-30 03:36:57.263 - Thread: 1 -> AutoSaveInMinutes = 5 2023-11-30 03:36:57.263 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-30 03:36:57.263 - Thread: 1 -> ProceduralDensity = 0.35 2023-11-30 03:36:57.263 - Thread: 1 -> ProceduralSeed = 0 2023-11-30 03:36:57.263 - Thread: 1 -> DestructibleBlocks = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableIngameScripts = False 2023-11-30 03:36:57.263 - Thread: 1 -> ViewDistance = 15000 2023-11-30 03:36:57.263 - Thread: 1 -> Voxel destruction = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-30 03:36:57.263 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-30 03:36:57.263 - Thread: 1 -> EnableContainerDrops = True 2023-11-30 03:36:57.263 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-30 03:36:57.263 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-30 03:36:57.263 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSubgridDamage = False 2023-11-30 03:36:57.263 - Thread: 1 -> SyncDistance = 3000 2023-11-30 03:36:57.263 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-11-30 03:36:57.263 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-30 03:36:57.263 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-30 03:36:57.263 - Thread: 1 -> MaxPlanets = 99 2023-11-30 03:36:57.263 - Thread: 1 -> MaxBackupSaves = 5 2023-11-30 03:36:57.263 - Thread: 1 -> MaxFactionsCount = 0 2023-11-30 03:36:57.263 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-11-30 03:36:57.263 - Thread: 1 -> RespawnShipDelete = False 2023-11-30 03:36:57.263 - Thread: 1 -> WorldSizeKm = 0 2023-11-30 03:36:57.263 - Thread: 1 -> ResetOwnership = False 2023-11-30 03:36:57.263 - Thread: 1 -> RealisticSound = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSaving = True 2023-11-30 03:36:57.263 - Thread: 1 -> InfiniteAmmo = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableToolShake = True 2023-11-30 03:36:57.263 - Thread: 1 -> VoxelGeneratorVersion = 3 2023-11-30 03:36:57.263 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-30 03:36:57.263 - Thread: 1 -> UseConsolePCU = False 2023-11-30 03:36:57.263 - Thread: 1 -> PredefinedAsteroids = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-30 03:36:57.263 - Thread: 1 -> FamilySharing = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnablePcuTrading = True 2023-11-30 03:36:57.263 - Thread: 1 -> SuppressedWarnings = PerformanceWarningHeading,PerformanceWarningHeading_SimSpeed,PerformanceWarningIssuesServer_Simspeed 2023-11-30 03:36:57.263 - Thread: 1 -> SimplifiedSimulation = False 2023-11-30 03:36:57.263 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-30 03:36:57.263 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-30 03:36:57.263 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-30 03:36:57.263 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-30 03:36:57.263 - Thread: 1 -> TradeFactionsCount = 15 2023-11-30 03:36:57.263 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-30 03:36:57.263 - Thread: 1 -> WeatherSystem = False 2023-11-30 03:36:57.263 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-30 03:36:57.263 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-30 03:36:57.263 - Thread: 1 -> EnableEconomy = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableBountyContracts = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSupergridding = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableAutorespawn = True 2023-11-30 03:36:57.263 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-30 03:36:57.263 - Thread: 1 -> EnableGoodBotHints = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableResearch = False 2023-11-30 03:36:57.263 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-30 03:36:57.263 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-30 03:36:57.263 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-30 03:36:57.263 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-30 03:36:57.263 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-30 03:36:57.263 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-30 03:36:57.263 - Thread: 1 -> OptimalGridCount = 0 2023-11-30 03:36:57.263 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-30 03:36:57.263 - Thread: 1 -> BlockCountThreshold = 20 2023-11-30 03:36:57.263 - Thread: 1 -> TrashFlagsValue = 1562 2023-11-30 03:36:57.263 - Thread: 1 -> TrashRemovalEnabled = True 2023-11-30 03:36:57.263 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-30 03:36:57.263 - Thread: 1 -> EnableVoxelHand = False 2023-11-30 03:36:57.263 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableScripterRole = False 2023-11-30 03:36:57.263 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-30 03:36:57.263 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSpiders = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableWolfs = False 2023-11-30 03:36:57.263 - Thread: 1 -> TotalBotLimit = 32 2023-11-30 03:36:57.263 - Thread: 1 -> EnableDrones = False 2023-11-30 03:36:57.263 - Thread: 1 -> MaxDrones = 5 2023-11-30 03:36:57.263 - Thread: 1 -> StartInRespawnScreen = False 2023-11-30 03:36:57.263 - Thread: 1 -> SpawnWithTools = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableJetpack = True 2023-11-30 03:36:57.263 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-30 03:36:57.263 - Thread: 1 -> PhysicsIterations = 8 2023-11-30 03:36:57.263 - Thread: 1 -> CanJoinRunning = False 2023-11-30 03:36:57.263 - Thread: 1 -> Scenario = False 2023-11-30 03:36:57.263 - Thread: 1 -> ScenarioEditMode = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableRespawnShips = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableSunRotation = True 2023-11-30 03:36:57.263 - Thread: 1 -> StationVoxelSupport = False 2023-11-30 03:36:57.263 - Thread: 1 -> EnableConvertToStation = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableEncounters = True 2023-11-30 03:36:57.263 - Thread: 1 -> Enable3rdPersonView = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableOxygenPressurization = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnableOxygen = True 2023-11-30 03:36:57.263 - Thread: 1 -> ExperimentalMode = False 2023-11-30 03:36:57.263 - Thread: 1 -> ExperimentalModeReason = 0 2023-11-30 03:36:57.263 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-30 03:36:57.263 - Thread: 1 -> EnableRecoil = True 2023-11-30 03:36:57.263 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-30 03:36:57.263 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-30 03:37:03.706 - Thread: 1 -> Analytics ids for user ([007...552]): User = (dac20997-05d8-fc96-decd-ccca5fb093c8) Session = (883625fa-4fed-48eb-b690-d81596f80fc9). 2023-11-30 03:37:03.707 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-30 03:37:03.776 - Thread: 1 -> Session loaded 2023-11-30 03:37:03.776 - Thread: 1 -> RunLoadingAction - END 2023-11-30 03:37:03.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-30 03:37:03.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-30 03:37:03.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-30 03:37:03.776 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-30 03:37:03.776 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-30 03:37:03.776 - Thread: 1 -> Updating continues. 2023-11-30 03:37:03.776 - Thread: 1 -> GC Memory: 1941.103 / 1941.103 MB 2023-11-30 03:37:03.889 - Thread: 1 -> Loading duration: 18.4921524 2023-11-30 03:37:04.216 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-30 03:37:04.216 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-30 03:37:04.217 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-30 03:37:16.772 - Thread: 1 -> GUI Stats: Update 11.0521859444445, Draw 0.487230555555556 2023-11-30 03:37:33.789 - Thread: 1 -> GC Memory: 1997.935 / 1997.935 MB 2023-11-30 03:37:46.772 - Thread: 1 -> GUI Stats: Update 0.245552611111111, Draw 0.332381055555555 2023-11-30 03:37:54.622 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:37:55.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:37:55.822 - Thread: 1 -> STATISTICS,4013.25,0,0,0,0,0,0,14.03903,45.91402,1,0,2005.22,11028.98,33362,70067,27,21.77852,39.62872,0.1443136,17973,8.332935,0,16.66667,1.81479,3.302235,100,7450893515,2005.22,0,0,-1 2023-11-30 03:37:55.822 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:37:55.822 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7105,4724,0,0,124,5038,0,2583,31,0,6,15,96,19,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:38:03.789 - Thread: 1 -> GC Memory: 2009.467 / 2009.467 MB 2023-11-30 03:38:16.772 - Thread: 1 -> GUI Stats: Update 0.260850499999999, Draw 0.328644333333333 2023-11-30 03:38:33.789 - Thread: 1 -> GC Memory: 2014.689 / 2014.689 MB 2023-11-30 03:38:46.772 - Thread: 1 -> GUI Stats: Update 0.255216666666666, Draw 0.334561444444444 2023-11-30 03:38:55.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:38:55.839 - Thread: 1 -> STATISTICS,4073.2666667,0,0,0,0,0,0,14.23398,50.71701,1,0,1885.995,11029.29,33362,70067,27,21.98447,45.74715,0.1324078,17957,8.33292,0,16.66667,1.831949,3.812073,100,7448714713,1885.995,0,0,-1 2023-11-30 03:38:55.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:38:55.839 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7103,4722,0,0,122,5036,0,2583,31,0,6,15,96,19,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:39:03.789 - Thread: 1 -> GC Memory: 1885.103 / 1885.103 MB 2023-11-30 03:39:16.773 - Thread: 1 -> GUI Stats: Update 0.267745, Draw 0.322451833333334 2023-11-30 03:39:33.789 - Thread: 1 -> GC Memory: 1885.441 / 1885.441 MB 2023-11-30 03:39:46.772 - Thread: 1 -> GUI Stats: Update 0.267215333333334, Draw 0.375026555555556 2023-11-30 03:39:55.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:39:55.856 - Thread: 1 -> STATISTICS,4133.2833333,0,0,0,0,0,0,14.18824,49.72261,1,0,1889.664,11058.28,33362,70067,27,22.39681,73.2969,0.1249888,17971,8.332889,0,16.66667,1.866301,6.107749,100,7468683509,1889.664,0,0,-1 2023-11-30 03:39:55.856 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:39:55.856 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7122,4740,0,0,140,5055,0,2583,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:40:03.789 - Thread: 1 -> GC Memory: 1890.393 / 1890.393 MB 2023-11-30 03:40:11.670 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:40:16.336 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:40:16.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:40:16.772 - Thread: 1 -> GUI Stats: Update 0.284018444444445, Draw 0.346408277777777 2023-11-30 03:40:16.954 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:40:33.791 - Thread: 1 -> GC Memory: 1895.887 / 1895.887 MB 2023-11-30 03:40:46.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:40:47.658 - Thread: 1 -> GUI Stats: Update 0.260955333333333, Draw 0.382156055555554 2023-11-30 03:40:48.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:40:48.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:40:50.272 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:40:51.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:40:51.589 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:40:56.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:40:56.756 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:40:56.759 - Thread: 1 -> STATISTICS,4193.3,0,0,0,0,0,0,14.9443,48.39087,1,0,1889.676,11053.63,33362,70067,27,21.93405,81.42592,0.1272549,17972,8.33294,0,16.66667,1.827751,6.785173,100,7468683509,1889.676,0,0,-1 2023-11-30 03:40:56.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:40:56.759 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,853,91,144,314,194,242,7122,4740,0,0,140,5055,0,2583,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:41:03.808 - Thread: 1 -> GC Memory: 1895.614 / 1895.614 MB 2023-11-30 03:41:03.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:03.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:11.572 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:41:12.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:12.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:15.039 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:41:16.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:16.506 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:17.658 - Thread: 1 -> GUI Stats: Update 0.286165111111111, Draw 0.365161555555555 2023-11-30 03:41:19.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:41:20.856 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:20.856 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:25.639 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:41:27.689 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:41:29.523 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:29.523 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:30.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:41:30.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:41:33.809 - Thread: 1 -> GC Memory: 1896.733 / 1896.733 MB 2023-11-30 03:41:45.625 - Thread: 1 -> Autosave initiated 2023-11-30 03:41:45.625 - Thread: 1 -> Character state: True 2023-11-30 03:41:45.625 - Thread: 1 -> IsServer: True 2023-11-30 03:41:45.625 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 03:41:45.625 - Thread: 1 -> Autosave 2023-11-30 03:41:45.625 - Thread: 1 -> Saving world - START 2023-11-30 03:41:45.626 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:41:45.626 - Thread: 1 -> Before snapshot.: GC Memory: 1,883 B 2023-11-30 03:41:45.637 - Thread: 1 -> After snapshot.: GC Memory: 1,885 B 2023-11-30 03:41:45.641 - Thread: 1 -> Directory cleanup: GC Memory: 1,885 B 2023-11-30 03:41:45.641 - Thread: 1 -> Saving world - END 2023-11-30 03:41:45.641 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:41:45.642 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:41:45.838 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 03:41:45.892 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:41:47.659 - Thread: 1 -> GUI Stats: Update 0.280267222222222, Draw 0.36844611111111 2023-11-30 03:41:56.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:41:56.776 - Thread: 1 -> STATISTICS,4253.3166667,0,0,0,0,0,0,16.85052,51.6409,1,0,1891.838,11048.29,33362,70081,27,23.3099,77.85036,0.1297674,17974,8.332885,0,16.66667,1.942387,6.487181,100,7451811499,1891.838,0,0,-1 2023-11-30 03:41:56.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:41:56.776 - Thread: 1 -> MEMORY VALUES,2,1,0,1,34,852,91,144,314,194,242,7106,4725,0,0,124,5039,0,2583,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:42:03.809 - Thread: 1 -> GC Memory: 1894.203 / 1894.203 MB 2023-11-30 03:42:07.224 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 03:42:07.243 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 03:42:07.243 - Thread: 1 -> Next activation in 00:32:37.0191503 2023-11-30 03:42:17.660 - Thread: 1 -> GUI Stats: Update 0.300821555555556, Draw 0.456944055555556 2023-11-30 03:42:26.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:42:33.457 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:42:33.457 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:42:33.809 - Thread: 1 -> GC Memory: 1954.943 / 1954.943 MB 2023-11-30 03:42:34.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:42:37.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:42:37.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:42:47.659 - Thread: 1 -> GUI Stats: Update 0.291472944444444, Draw 0.342449444444445 2023-11-30 03:42:54.626 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:42:56.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:42:56.928 - Thread: 1 -> STATISTICS,4313.3333333,0,0,0,0,0,0,17.1579,60.67924,1,0,1964.779,11037.96,38815,64742,29,26.61238,44.67932,0.135557,17981,8.332883,0,16.66667,2.217578,3.723075,100,7460915973,1964.779,0,0,-1 2023-11-30 03:42:56.928 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:42:56.928 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,322,194,242,7115,4724,0,0,122,5047,0,2584,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:43:03.811 - Thread: 1 -> GC Memory: 1968.37 / 1968.37 MB 2023-11-30 03:43:17.795 - Thread: 1 -> GUI Stats: Update 0.256214277777777, Draw 0.335597 2023-11-30 03:43:33.811 - Thread: 1 -> GC Memory: 1974.036 / 1974.036 MB 2023-11-30 03:43:47.795 - Thread: 1 -> GUI Stats: Update 0.240083111111111, Draw 0.339056388888889 2023-11-30 03:43:56.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:43:56.944 - Thread: 1 -> STATISTICS,4373.35,0,0,0,0,0,0,16.85126,46.04417,1,0,1893.949,11042.79,38815,64742,29,24.59745,41.54867,0.1138103,17996,8.332884,0,16.66667,2.049677,3.462203,100,7462687899,1893.949,0,0,-1 2023-11-30 03:43:56.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:43:56.944 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,322,194,242,7116,4726,0,0,124,5049,0,2584,31,0,6,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:44:03.811 - Thread: 1 -> GC Memory: 1896.547 / 1896.547 MB 2023-11-30 03:44:17.794 - Thread: 1 -> GUI Stats: Update 0.240681222222222, Draw 0.343495333333333 2023-11-30 03:44:33.811 - Thread: 1 -> GC Memory: 1901.306 / 1901.306 MB 2023-11-30 03:44:47.795 - Thread: 1 -> GUI Stats: Update 0.238212555555555, Draw 0.344981722222222 2023-11-30 03:44:56.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:44:56.961 - Thread: 1 -> STATISTICS,4433.3666667,0,0,0,0,0,0,17.09372,73.09325,1,0,1901.495,11043.52,38815,64742,29,28.9537,42.02653,0.1222556,18006,8.332949,0,16.66667,2.412697,3.502049,100,7475181861,1901.495,0,0,-1 2023-11-30 03:44:56.961 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:44:56.961 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,323,204,242,7128,4724,0,0,122,5048,0,2584,31,0,9,15,96,21,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:45:03.811 - Thread: 1 -> GC Memory: 1910.882 / 1910.882 MB 2023-11-30 03:45:17.795 - Thread: 1 -> GUI Stats: Update 0.239317444444444, Draw 0.355100055555556 2023-11-30 03:45:33.811 - Thread: 1 -> GC Memory: 1910.434 / 1910.434 MB 2023-11-30 03:45:47.795 - Thread: 1 -> GUI Stats: Update 0.240725333333333, Draw 0.353018611111111 2023-11-30 03:45:56.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:45:56.978 - Thread: 1 -> STATISTICS,4493.3833333,0,0,0,0,0,0,17.37336,87.34844,1,0,1916.104,11045.77,38815,64742,29,31.26454,58.23,0.1352738,18018,8.332965,0,16.66667,2.605263,4.852285,100,7482960025,1916.104,0,0,-1 2023-11-30 03:45:56.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:45:56.978 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,326,205,242,7136,4724,0,0,122,5050,0,2584,31,0,12,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:46:03.828 - Thread: 1 -> GC Memory: 1918.089 / 1918.089 MB 2023-11-30 03:46:17.795 - Thread: 1 -> GUI Stats: Update 0.244888611111111, Draw 0.371880277777778 2023-11-30 03:46:21.492 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:46:33.828 - Thread: 1 -> GC Memory: 1901.823 / 1901.823 MB 2023-11-30 03:46:45.628 - Thread: 1 -> Autosave initiated 2023-11-30 03:46:45.628 - Thread: 1 -> Character state: True 2023-11-30 03:46:45.628 - Thread: 1 -> IsServer: True 2023-11-30 03:46:45.628 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 03:46:45.628 - Thread: 1 -> Autosave 2023-11-30 03:46:45.628 - Thread: 1 -> Saving world - START 2023-11-30 03:46:45.628 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:46:45.628 - Thread: 1 -> Before snapshot.: GC Memory: 1,902 B 2023-11-30 03:46:45.646 - Thread: 1 -> After snapshot.: GC Memory: 1,900 B 2023-11-30 03:46:45.650 - Thread: 1 -> Directory cleanup: GC Memory: 1,900 B 2023-11-30 03:46:45.650 - Thread: 1 -> Saving world - END 2023-11-30 03:46:45.650 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:46:45.651 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:46:45.842 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 03:46:45.894 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:46:47.795 - Thread: 1 -> GUI Stats: Update 0.295500222222223, Draw 0.362583055555555 2023-11-30 03:46:48.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:46:48.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:46:50.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:46:50.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:46:50.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 03:46:50.496 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 03:46:50.499 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 03:46:54.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 03:46:54.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 03:46:56.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:46:56.995 - Thread: 1 -> STATISTICS,4553.4,0,0,0,0,0,0,19.34224,74.25461,1,0,1912.874,11053.61,38815,64742,29,28.19124,62.00467,0.1402027,18003,8.332927,0,16.66667,2.349155,5.166803,100,7483955309,1912.874,0,0,-1 2023-11-30 03:46:56.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:46:56.995 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,325,205,242,7137,4725,0,0,122,5050,0,2585,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:46:58.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:47:01.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:47:01.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:47:03.828 - Thread: 1 -> GC Memory: 1913.285 / 1913.285 MB 2023-11-30 03:47:17.796 - Thread: 1 -> GUI Stats: Update 0.301799611111112, Draw 0.375555055555557 2023-11-30 03:47:33.828 - Thread: 1 -> GC Memory: 1922.232 / 1922.232 MB 2023-11-30 03:47:47.795 - Thread: 1 -> GUI Stats: Update 0.287269777777778, Draw 0.392326055555555 2023-11-30 03:47:54.628 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:48:00.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:48:00.847 - Thread: 1 -> STATISTICS,4613.4166667,0,0,0,0,0,0,19.9047,64.10745,1,0,1933.986,11057.18,38815,64742,29,26.72812,71.79912,0.1460504,18040,8.332978,0,16.66667,2.227248,5.983005,100,7488163953,1933.986,0,0,-1 2023-11-30 03:48:00.847 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:48:00.847 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,325,206,242,7141,4728,0,0,124,5054,0,2586,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:48:03.832 - Thread: 1 -> GC Memory: 1936 / 1936 MB 2023-11-30 03:48:21.632 - Thread: 1 -> GUI Stats: Update 0.265815722222222, Draw 0.4245175 2023-11-30 03:48:33.847 - Thread: 1 -> GC Memory: 1900.772 / 1900.772 MB 2023-11-30 03:48:46.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:48:47.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:48:47.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:48:51.632 - Thread: 1 -> GUI Stats: Update 0.257523333333334, Draw 0.421070444444445 2023-11-30 03:48:53.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:48:55.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:48:55.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:49:00.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:49:00.864 - Thread: 1 -> STATISTICS,4673.4333333,0,0,0,0,0,0,19.49603,56.67472,1,0,1902.538,11098.5,38815,64742,29,27.04222,89.7853,0.2369522,18012,8.332992,0,16.66667,2.253426,7.481802,100,7506413335,1902.538,0,0,-1 2023-11-30 03:49:00.864 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:49:00.864 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,325,207,242,7158,4744,0,0,140,5070,0,2586,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:49:03.847 - Thread: 1 -> GC Memory: 1902.152 / 1902.152 MB 2023-11-30 03:49:21.631 - Thread: 1 -> GUI Stats: Update 0.256098444444444, Draw 0.4012425 2023-11-30 03:49:21.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:49:22.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:49:22.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:49:33.847 - Thread: 1 -> GC Memory: 1904.346 / 1904.346 MB 2023-11-30 03:49:51.631 - Thread: 1 -> GUI Stats: Update 0.248969833333333, Draw 0.371692944444445 2023-11-30 03:50:00.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:50:00.881 - Thread: 1 -> STATISTICS,4733.45,0,0,0,0,0,0,17.6342,67.48329,1,0,1912.56,11069.42,38815,64742,29,30.58538,45.04967,0.2103028,18016,8.332978,0,16.66667,2.548673,3.753979,100,7483418165,1912.56,0,0,-1 2023-11-30 03:50:00.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:50:00.881 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,151,324,207,242,7136,4728,0,0,124,5053,0,2586,31,0,9,15,96,22,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:50:03.847 - Thread: 1 -> GC Memory: 1914.227 / 1914.227 MB 2023-11-30 03:50:21.631 - Thread: 1 -> GUI Stats: Update 0.246120611111111, Draw 0.392761833333333 2023-11-30 03:50:33.847 - Thread: 1 -> GC Memory: 1916.92 / 1916.92 MB 2023-11-30 03:50:51.631 - Thread: 1 -> GUI Stats: Update 0.2459965, Draw 0.364244055555557 2023-11-30 03:51:00.895 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:51:00.898 - Thread: 1 -> STATISTICS,4793.4666667,0,0,0,0,0,0,14.00375,46.30053,1,0,1895.886,11046.49,33490,70067,28,25.4885,39.67434,0.1960464,18018,8.332971,0,16.66667,2.123949,3.306051,100,7477282425,1895.886,0,0,-1 2023-11-30 03:51:00.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:51:00.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,322,207,242,7130,4726,0,0,122,5049,0,2586,31,0,6,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:51:03.847 - Thread: 1 -> GC Memory: 1895 / 1895 MB 2023-11-30 03:51:21.631 - Thread: 1 -> GUI Stats: Update 0.244370444444444, Draw 0.360909833333333 2023-11-30 03:51:33.847 - Thread: 1 -> GC Memory: 1900.807 / 1900.807 MB 2023-11-30 03:51:45.630 - Thread: 1 -> Autosave initiated 2023-11-30 03:51:45.630 - Thread: 1 -> Character state: True 2023-11-30 03:51:45.630 - Thread: 1 -> IsServer: True 2023-11-30 03:51:45.630 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 03:51:45.630 - Thread: 1 -> Autosave 2023-11-30 03:51:45.630 - Thread: 1 -> Saving world - START 2023-11-30 03:51:45.630 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:51:45.630 - Thread: 1 -> Before snapshot.: GC Memory: 1,900 B 2023-11-30 03:51:45.650 - Thread: 1 -> After snapshot.: GC Memory: 1,897 B 2023-11-30 03:51:45.654 - Thread: 1 -> Directory cleanup: GC Memory: 1,897 B 2023-11-30 03:51:45.654 - Thread: 1 -> Saving world - END 2023-11-30 03:51:45.655 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:51:45.655 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:51:45.840 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 03:51:45.934 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:51:51.631 - Thread: 1 -> GUI Stats: Update 0.241159666666667, Draw 0.385237555555555 2023-11-30 03:52:00.912 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:52:00.914 - Thread: 1 -> STATISTICS,4853.4833333,0,0,0,0,0,0,13.57016,49.70554,1,0,1907.687,11049.98,33490,70067,28,22.49056,40.30687,0.195688,18016,8.332958,0,16.66667,1.874129,3.358755,100,7479038483,1907.687,0,0,-1 2023-11-30 03:52:00.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:52:00.914 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,322,207,242,7132,4728,0,0,124,5051,0,2586,31,0,6,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:52:03.847 - Thread: 1 -> GC Memory: 1904.924 / 1904.924 MB 2023-11-30 03:52:21.631 - Thread: 1 -> GUI Stats: Update 0.242109, Draw 0.355097055555556 2023-11-30 03:52:33.848 - Thread: 1 -> GC Memory: 1914.999 / 1914.999 MB 2023-11-30 03:52:51.632 - Thread: 1 -> GUI Stats: Update 0.248274944444444, Draw 0.353304722222223 2023-11-30 03:52:54.632 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:53:01.051 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:53:01.053 - Thread: 1 -> STATISTICS,4913.5,0,0,0,0,0,0,15.91946,49.35554,1,0,1921.117,11077.36,33490,70053,28,21.82879,68.11257,0.2000996,18017,8.33293,0,16.66667,1.818978,5.675773,100,7463488797,1921.117,0,0,-1 2023-11-30 03:53:01.053 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:53:01.053 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,323,207,242,7117,4712,0,0,124,5035,0,2586,15,0,7,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:53:03.853 - Thread: 1 -> GC Memory: 1920.502 / 1920.502 MB 2023-11-30 03:53:21.753 - Thread: 1 -> GUI Stats: Update 0.304795166666667, Draw 0.40362838888889 2023-11-30 03:53:31.668 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:53:33.869 - Thread: 1 -> GC Memory: 1929.637 / 1929.637 MB 2023-11-30 03:53:35.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:53:35.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:53:51.753 - Thread: 1 -> GUI Stats: Update 0.305331277777777, Draw 0.376186833333333 2023-11-30 03:53:52.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:53:55.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:53:55.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:54:01.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:54:01.070 - Thread: 1 -> STATISTICS,4973.5166667,0,0,0,0,0,0,15.44094,54.31452,1,0,1894.149,11061.06,33490,70044,28,24.3953,62.19791,0.1769272,18018,8.332929,0,16.66667,2.032843,5.182907,100,7463408141,1894.149,0,0,-1 2023-11-30 03:54:01.070 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:54:01.070 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,323,207,242,7117,4712,0,0,124,5035,0,2586,15,0,7,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:54:03.886 - Thread: 1 -> GC Memory: 1898.995 / 1898.995 MB 2023-11-30 03:54:14.069 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:54:21.754 - Thread: 1 -> GUI Stats: Update 0.299162722222222, Draw 0.38818111111111 2023-11-30 03:54:33.903 - Thread: 1 -> GC Memory: 1901.181 / 1901.181 MB 2023-11-30 03:54:51.754 - Thread: 1 -> GUI Stats: Update 0.286017333333333, Draw 1.22996605555556 2023-11-30 03:54:55.053 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 03:55:01.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:55:01.087 - Thread: 1 -> STATISTICS,5033.5333333,0,0,0,0,0,0,23.43744,53.30578,1,0,1904.578,11029.81,33490,70035,28,23.49005,74.51889,0.1891339,18032,8.33298,0,16.66667,1.957421,6.209644,100,7463150113,1904.578,0,0,-1 2023-11-30 03:55:01.087 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:55:01.087 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,323,207,242,7117,4712,0,0,124,5035,0,2586,15,0,7,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:55:03.920 - Thread: 1 -> GC Memory: 1904.847 / 1904.847 MB 2023-11-30 03:55:21.757 - Thread: 1 -> GUI Stats: Update 0.283171833333333, Draw 1.30110172222222 2023-11-30 03:55:33.920 - Thread: 1 -> GC Memory: 1896.574 / 1896.574 MB 2023-11-30 03:55:35.401 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:55:36.534 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:55:36.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:55:38.234 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:55:40.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:55:40.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:55:42.540 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:55:47.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:55:48.268 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:55:48.268 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:55:49.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:55:49.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:55:51.754 - Thread: 1 -> GUI Stats: Update 0.310110333333333, Draw 0.627145055555556 2023-11-30 03:55:52.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:55:59.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:55:59.218 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:56:00.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 03:56:01.101 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:56:01.104 - Thread: 1 -> STATISTICS,5093.55,0,0,0,0,0,0,18.31337,49.59325,1,0,1898.687,11097.77,33490,70035,28,22.24439,78.00929,0.1971686,18042,8.33295,0,16.66667,1.853614,6.500475,100,7496329057,1898.687,0,0,-1 2023-11-30 03:56:01.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:56:01.104 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,323,207,242,7149,4744,0,0,140,5067,0,2586,31,0,7,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 03:56:02.285 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 03:56:03.018 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 03:56:03.018 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 03:56:03.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 03:56:03.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 03:56:03.920 - Thread: 1 -> GC Memory: 1897.84 / 1897.84 MB 2023-11-30 03:56:21.762 - Thread: 1 -> GUI Stats: Update 0.289661444444445, Draw 0.645124555555556 2023-11-30 03:56:33.937 - Thread: 1 -> GC Memory: 1902.324 / 1902.324 MB 2023-11-30 03:56:45.636 - Thread: 1 -> Autosave initiated 2023-11-30 03:56:45.636 - Thread: 1 -> Character state: True 2023-11-30 03:56:45.636 - Thread: 1 -> IsServer: True 2023-11-30 03:56:45.636 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 03:56:45.636 - Thread: 1 -> Autosave 2023-11-30 03:56:45.636 - Thread: 1 -> Saving world - START 2023-11-30 03:56:45.636 - Thread: 1 -> Making world state snapshot. 2023-11-30 03:56:45.636 - Thread: 1 -> Before snapshot.: GC Memory: 1,906 B 2023-11-30 03:56:45.653 - Thread: 1 -> After snapshot.: GC Memory: 1,904 B 2023-11-30 03:56:45.657 - Thread: 1 -> Directory cleanup: GC Memory: 1,904 B 2023-11-30 03:56:45.657 - Thread: 1 -> Saving world - END 2023-11-30 03:56:45.658 - Thread: 9 -> Session snapshot save - START 2023-11-30 03:56:45.658 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 03:56:45.818 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 03:56:45.877 - Thread: 9 -> Session snapshot save - END 2023-11-30 03:56:51.753 - Thread: 1 -> GUI Stats: Update 0.256800833333333, Draw 0.373039222222222 2023-11-30 03:57:01.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:57:01.120 - Thread: 1 -> STATISTICS,5153.5666667,0,0,0,0,0,0,14.92624,49.93769,1,0,1912.47,11058.34,33490,70035,28,23.37057,40.41172,0.1922388,18034,8.33284,0,16.66667,1.947432,3.367444,100,7477358415,1912.47,0,0,-1 2023-11-30 03:57:01.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:57:01.120 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,323,207,242,7130,4727,0,0,124,5050,0,2586,31,0,5,15,96,20,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:57:03.953 - Thread: 1 -> GC Memory: 2804.891 / 2804.891 MB 2023-11-30 03:57:21.754 - Thread: 1 -> GUI Stats: Update 0.266352222222222, Draw 0.364678388888889 2023-11-30 03:57:33.954 - Thread: 1 -> GC Memory: 1898.174 / 1898.174 MB 2023-11-30 03:57:40.018 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2023-11-30 03:57:41.536 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2023-11-30 03:57:42.417 - Thread: 1 -> Steam TriggerItemDrop: 1 2023-11-30 03:57:42.453 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2023-11-30 03:57:42.453 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2023-11-30 03:57:43.303 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2023-11-30 03:57:49.587 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2023-11-30 03:57:49.587 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2023-11-30 03:57:52.622 - Thread: 1 -> GUI Stats: Update 0.271960722222222, Draw 0.297219 2023-11-30 03:57:54.639 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 03:58:02.003 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:58:02.006 - Thread: 1 -> STATISTICS,5213.5833333,0,0,0,0,0,0,13.09955,49.93954,1,0,1899.021,11053.46,33362,70035,27,23.89874,40.76379,0.2059324,18041,8.332971,0,16.66667,1.991475,3.396835,100,7473905199,1899.021,0,0,-1 2023-11-30 03:58:02.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:58:02.006 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,852,91,150,322,207,242,7127,4725,0,0,122,5047,0,2586,31,0,5,15,96,20,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:58:03.955 - Thread: 1 -> GC Memory: 1899.992 / 1899.992 MB 2023-11-30 03:58:22.622 - Thread: 1 -> GUI Stats: Update 0.257813611111111, Draw 0.307455444444444 2023-11-30 03:58:33.955 - Thread: 1 -> GC Memory: 1895.871 / 1895.871 MB 2023-11-30 03:58:46.170 - Thread: 1 -> Updating stopped. 2023-11-30 03:58:52.621 - Thread: 1 -> GUI Stats: Update 0.213244611111111, Draw 0.303279722222222 2023-11-30 03:59:00.471 - Thread: 1 -> Updating continues. 2023-11-30 03:59:01.854 - Thread: 1 -> Updating stopped. 2023-11-30 03:59:02.020 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 03:59:02.023 - Thread: 1 -> STATISTICS,5273.6,0,0,0,0,0,0,10.09365,51.03261,1,0,1897.098,11050.04,33362,70035,27,24.67232,43.82451,0.1930876,18015,8.332961,0,16.66667,2.055935,3.65188,100,7474071075,1897.098,0,0,-1 2023-11-30 03:59:02.023 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 03:59:02.023 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,852,91,150,322,207,242,7127,4725,0,0,122,5047,0,2586,31,0,6,15,96,19,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 03:59:16.754 - Thread: 1 -> Updating continues. 2023-11-30 03:59:16.756 - Thread: 1 -> GC Memory: 1898.883 / 1898.883 MB 2023-11-30 03:59:21.804 - Thread: 1 -> Updating stopped. 2023-11-30 03:59:22.621 - Thread: 1 -> GUI Stats: Update 0.107373888888889, Draw 0.320751777777778 2023-11-30 03:59:38.071 - Thread: 1 -> Updating continues. 2023-11-30 03:59:46.772 - Thread: 1 -> GC Memory: 1898.997 / 1898.997 MB 2023-11-30 03:59:52.622 - Thread: 1 -> GUI Stats: Update 0.155614944444445, Draw 0.293908777777778 2023-11-30 04:00:02.037 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:00:02.039 - Thread: 1 -> STATISTICS,5333.6166667,0,0,0,0,0,0,13.75907,58.12835,1,0,1903.404,11054.39,33362,70035,27,25.74527,39.87392,0.1922062,17809,8.332838,0,16.66667,2.145312,3.322629,100,7477830637,1903.404,0,0,-1 2023-11-30 04:00:02.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:00:02.039 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,852,91,150,323,207,242,7131,4727,0,0,124,5050,0,2586,31,0,7,15,96,20,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 04:00:16.772 - Thread: 1 -> GC Memory: 1904.826 / 1904.826 MB 2023-11-30 04:00:22.622 - Thread: 1 -> GUI Stats: Update 0.246689277777778, Draw 0.305461277777778 2023-11-30 04:00:46.773 - Thread: 1 -> GC Memory: 1897.427 / 1897.427 MB 2023-11-30 04:00:52.622 - Thread: 1 -> GUI Stats: Update 0.241126444444444, Draw 0.327808222222223 2023-11-30 04:01:02.053 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:01:02.056 - Thread: 1 -> STATISTICS,5393.6333333,0,0,0,0,0,0,13.7323,62.16433,1,0,1896.574,11055.65,33362,70035,27,25.15185,46.21197,0.1886425,17873,8.332976,0,16.66667,2.095898,3.850832,100,7480778743,1896.574,0,0,-1 2023-11-30 04:01:02.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:01:02.056 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,852,91,150,324,207,242,7134,4725,0,0,122,5049,0,2586,31,0,10,15,96,21,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 04:01:16.784 - Thread: 1 -> GC Memory: 1898.146 / 1898.146 MB 2023-11-30 04:01:22.623 - Thread: 1 -> GUI Stats: Update 0.246227666666667, Draw 0.330274333333333 2023-11-30 04:01:38.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:01:39.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:01:39.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:01:45.639 - Thread: 1 -> Autosave initiated 2023-11-30 04:01:45.639 - Thread: 1 -> Character state: True 2023-11-30 04:01:45.639 - Thread: 1 -> IsServer: True 2023-11-30 04:01:45.639 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:01:45.639 - Thread: 1 -> Autosave 2023-11-30 04:01:45.639 - Thread: 1 -> Saving world - START 2023-11-30 04:01:45.639 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:01:45.639 - Thread: 1 -> Before snapshot.: GC Memory: 1,906 B 2023-11-30 04:01:45.649 - Thread: 1 -> After snapshot.: GC Memory: 1,908 B 2023-11-30 04:01:45.656 - Thread: 1 -> Directory cleanup: GC Memory: 1,908 B 2023-11-30 04:01:45.656 - Thread: 1 -> Saving world - END 2023-11-30 04:01:45.656 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:01:45.656 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:01:45.817 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:01:45.868 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:01:46.789 - Thread: 1 -> GC Memory: 1913.082 / 1913.082 MB 2023-11-30 04:01:52.624 - Thread: 1 -> GUI Stats: Update 0.253481444444444, Draw 0.35229538888889 2023-11-30 04:01:54.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:02:01.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:02:01.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:02:02.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:02:02.073 - Thread: 1 -> STATISTICS,5453.65,0,0,0,0,0,0,14.65031,63.03326,1,0,1917.674,11081.5,33362,70035,27,25.98301,96.79122,0.1979256,17960,8.332964,0,16.66667,2.165155,8.065578,100,7487786377,1917.674,0,0,-1 2023-11-30 04:02:02.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:02:02.073 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,852,91,150,325,207,242,7140,4727,0,0,124,5053,0,2586,31,0,13,15,96,23,0,0,1717,770,144,2,20,0,0,0,0 2023-11-30 04:02:15.138 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:02:16.794 - Thread: 1 -> GC Memory: 1920.432 / 1920.432 MB 2023-11-30 04:02:18.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:02:20.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:02:20.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:02:22.777 - Thread: 1 -> GUI Stats: Update 0.284893333333333, Draw 0.406354055555556 2023-11-30 04:02:43.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:02:45.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:02:45.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:02:46.811 - Thread: 1 -> GC Memory: 1927.831 / 1927.831 MB 2023-11-30 04:02:52.777 - Thread: 1 -> GUI Stats: Update 0.275391277777778, Draw 0.491384944444444 2023-11-30 04:02:54.644 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:02:57.658 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:03:02.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:03:03.037 - Thread: 1 -> STATISTICS,5513.6666667,0,0,0,0,0,0,16.17346,58.6466,1,0,1896.679,11080.61,33362,70007,27,25.37817,93.77974,0.1958584,17959,8.332983,0,16.66667,2.114759,7.81465,100,7507353747,1896.679,0,0,-1 2023-11-30 04:03:03.037 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:03:03.037 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,325,207,242,7159,4745,0,0,140,5071,0,2587,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:03:15.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:03:15.789 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:03:16.825 - Thread: 1 -> GC Memory: 1895.508 / 1895.508 MB 2023-11-30 04:03:23.560 - Thread: 1 -> GUI Stats: Update 0.291696444444444, Draw 0.394638833333334 2023-11-30 04:03:25.641 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:03:46.842 - Thread: 1 -> GC Memory: 1899.786 / 1899.786 MB 2023-11-30 04:03:53.564 - Thread: 1 -> GUI Stats: Update 0.256340388888889, Draw 1.36709694444444 2023-11-30 04:03:53.758 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:04:03.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:04:03.042 - Thread: 1 -> STATISTICS,5573.6833333,0,0,0,0,0,0,22.27733,40.39778,1,0,1906.078,11054.74,33362,70007,27,21.34523,99.13003,0.2067891,17954,10.70716,0,16.66667,2.285468,10.61401,100,7474257375,1906.078,0,0,-1 2023-11-30 04:04:03.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:04:03.043 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,325,207,242,7128,4713,0,0,124,5039,0,2587,15,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:04:16.843 - Thread: 1 -> GC Memory: 1911.136 / 1911.136 MB 2023-11-30 04:04:23.560 - Thread: 1 -> GUI Stats: Update 0.274325777777778, Draw 1.37645644444444 2023-11-30 04:04:46.843 - Thread: 1 -> GC Memory: 1899.602 / 1899.602 MB 2023-11-30 04:04:53.560 - Thread: 1 -> GUI Stats: Update 0.287088833333333, Draw 1.34765072222222 2023-11-30 04:05:03.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:05:03.059 - Thread: 1 -> STATISTICS,5633.7,0,0,0,0,0,0,21.14566,58.39254,1,0,1907.443,11083.36,33362,70007,27,24.1361,78.05408,0.199919,17953,8.333014,0,16.66667,2.011264,6.504257,100,7474272599,1907.443,0,0,-1 2023-11-30 04:05:03.059 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:05:03.059 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,325,207,242,7128,4713,0,0,124,5039,0,2587,15,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:05:16.859 - Thread: 1 -> GC Memory: 1907.314 / 1907.314 MB 2023-11-30 04:05:23.560 - Thread: 1 -> GUI Stats: Update 0.262785111111111, Draw 1.31480383333333 2023-11-30 04:05:46.859 - Thread: 1 -> GC Memory: 1918.593 / 1918.593 MB 2023-11-30 04:05:53.560 - Thread: 1 -> GUI Stats: Update 0.268131444444444, Draw 1.31426388888889 2023-11-30 04:06:03.073 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:06:03.076 - Thread: 1 -> STATISTICS,5693.7166667,0,0,0,0,0,0,21.01538,37.67986,1,0,1928.542,11056.16,33362,70007,27,17.67414,99.13348,0.1800184,17942,10.93483,0,16.66667,1.932637,10.84008,100,7474974273,1928.542,0,0,-1 2023-11-30 04:06:03.076 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:06:03.076 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,150,325,207,242,7128,4713,0,0,124,5039,0,2587,15,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:06:13.793 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:06:15.449 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:06:15.450 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:06:15.450 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:06:15.454 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:06:16.874 - Thread: 1 -> GC Memory: 1896.265 / 1896.265 MB 2023-11-30 04:06:20.458 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:06:20.458 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:06:20.460 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:06:25.209 - Thread: 1 -> GUI Stats: Update 0.290409, Draw 1.37978216666667 2023-11-30 04:06:45.641 - Thread: 1 -> Autosave initiated 2023-11-30 04:06:45.641 - Thread: 1 -> Character state: True 2023-11-30 04:06:45.641 - Thread: 1 -> IsServer: True 2023-11-30 04:06:45.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:06:45.641 - Thread: 1 -> Autosave 2023-11-30 04:06:45.641 - Thread: 1 -> Saving world - START 2023-11-30 04:06:45.641 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:06:45.641 - Thread: 1 -> Before snapshot.: GC Memory: 1,901 B 2023-11-30 04:06:45.656 - Thread: 1 -> After snapshot.: GC Memory: 1,904 B 2023-11-30 04:06:45.660 - Thread: 1 -> Directory cleanup: GC Memory: 1,904 B 2023-11-30 04:06:45.660 - Thread: 1 -> Saving world - END 2023-11-30 04:06:45.660 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:06:45.661 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:06:45.833 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:06:45.921 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:06:46.891 - Thread: 1 -> GC Memory: 1907.453 / 1907.453 MB 2023-11-30 04:06:55.209 - Thread: 1 -> GUI Stats: Update 0.274144777777778, Draw 1.33650422222222 2023-11-30 04:07:04.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:07:04.742 - Thread: 1 -> STATISTICS,5753.7333333,0,0,0,0,0,0,20.72099,72.28129,1,0,1912.155,11093.5,33362,70007,27,29.17122,97.0639,0.2084578,17941,7.993733,0,16.66667,2.33187,7.759029,100,7491563857,1912.155,0,0,-1 2023-11-30 04:07:04.742 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:07:04.742 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,150,325,207,242,7144,4729,0,0,124,5055,0,2587,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:07:16.891 - Thread: 1 -> GC Memory: 1916.664 / 1916.664 MB 2023-11-30 04:07:25.209 - Thread: 1 -> GUI Stats: Update 0.264745388888889, Draw 1.12582288888889 2023-11-30 04:07:46.891 - Thread: 1 -> GC Memory: 1924.891 / 1924.891 MB 2023-11-30 04:07:54.657 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:07:55.208 - Thread: 1 -> GUI Stats: Update 0.256690611111112, Draw 1.4828245 2023-11-30 04:08:04.755 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:08:04.758 - Thread: 1 -> STATISTICS,5813.75,0,0,0,0,0,0,16.43844,80.82182,1,0,1897.465,11125.26,33362,70007,27,34.19679,84.88573,0.2198673,17944,8.332968,0,16.66667,2.849608,7.073501,100,7489490257,1897.465,0,0,-1 2023-11-30 04:08:04.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:08:04.758 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,854,91,150,325,207,242,7142,4727,0,0,122,5053,0,2587,31,0,13,15,96,23,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:08:07.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:08:16.908 - Thread: 1 -> GC Memory: 1897.407 / 1897.407 MB 2023-11-30 04:08:17.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:08:17.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:08:25.208 - Thread: 1 -> GUI Stats: Update 0.291485166666667, Draw 0.435047444444444 2023-11-30 04:08:25.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:08:28.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:08:28.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:08:46.924 - Thread: 1 -> GC Memory: 1905.021 / 1905.021 MB 2023-11-30 04:08:55.208 - Thread: 1 -> GUI Stats: Update 0.257576055555555, Draw 0.407058777777778 2023-11-30 04:09:04.772 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:09:04.775 - Thread: 1 -> STATISTICS,5873.7666667,0,0,0,0,0,0,13.97978,55.36025,1,0,1902.322,11070.06,33362,70007,27,28.82026,41.5174,0.2017778,17951,8.332989,0,16.66667,2.401589,3.459641,100,7477990187,1902.322,0,0,-1 2023-11-30 04:09:04.775 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:09:04.775 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,322,208,242,7131,4727,0,0,122,5050,0,2587,31,0,5,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:09:16.924 - Thread: 1 -> GC Memory: 1906.79 / 1906.79 MB 2023-11-30 04:09:25.208 - Thread: 1 -> GUI Stats: Update 0.251156944444444, Draw 0.36811938888889 2023-11-30 04:09:46.924 - Thread: 1 -> GC Memory: 1902.098 / 1902.098 MB 2023-11-30 04:09:55.208 - Thread: 1 -> GUI Stats: Update 0.248698333333334, Draw 0.385884722222222 2023-11-30 04:10:04.789 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:10:04.792 - Thread: 1 -> STATISTICS,5933.7833333,0,0,0,0,0,0,16.33802,59.04673,1,0,1907.465,11097.16,33362,70007,27,30.98935,69.82961,0.2095015,17953,8.332975,0,16.66667,2.582335,5.818884,100,7507326505,1907.465,0,0,-1 2023-11-30 04:10:04.792 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:10:04.792 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,328,214,242,7159,4729,0,0,124,5058,0,2587,31,0,19,15,96,25,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:10:16.924 - Thread: 1 -> GC Memory: 1912.811 / 1912.811 MB 2023-11-30 04:10:25.213 - Thread: 1 -> GUI Stats: Update 0.255655722222222, Draw 0.430366722222222 2023-11-30 04:10:28.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:10:28.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:10:28.906 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:10:28.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:10:28.923 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:10:46.924 - Thread: 1 -> GC Memory: 1921.078 / 1921.078 MB 2023-11-30 04:10:55.209 - Thread: 1 -> GUI Stats: Update 0.305150166666667, Draw 0.570255666666666 2023-11-30 04:11:04.806 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:11:04.809 - Thread: 1 -> STATISTICS,5993.8,0,0,0,0,0,0,26.1815,86.15327,1,0,1918.282,11074.39,33489,70007,28,37.26979,88.97674,0.2274277,17944,8.332955,0,16.66667,3.105675,7.414392,100,7518633635,1918.282,0,0,-1 2023-11-30 04:11:04.809 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:11:04.809 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,331,214,242,7170,4729,0,0,124,5061,0,2587,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:11:16.926 - Thread: 1 -> GC Memory: 2812.575 / 2812.575 MB 2023-11-30 04:11:25.210 - Thread: 1 -> GUI Stats: Update 0.323501388888889, Draw 1.20352083333334 2023-11-30 04:11:27.656 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:11:27.656 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:11:45.641 - Thread: 1 -> Autosave initiated 2023-11-30 04:11:45.641 - Thread: 1 -> Character state: True 2023-11-30 04:11:45.641 - Thread: 1 -> IsServer: True 2023-11-30 04:11:45.641 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:11:45.641 - Thread: 1 -> Autosave 2023-11-30 04:11:45.641 - Thread: 1 -> Saving world - START 2023-11-30 04:11:45.641 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:11:45.641 - Thread: 1 -> Before snapshot.: GC Memory: 1,902 B 2023-11-30 04:11:45.659 - Thread: 1 -> After snapshot.: GC Memory: 1,899 B 2023-11-30 04:11:45.663 - Thread: 1 -> Directory cleanup: GC Memory: 1,900 B 2023-11-30 04:11:45.663 - Thread: 1 -> Saving world - END 2023-11-30 04:11:45.663 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:11:45.664 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:11:45.835 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:11:45.899 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:11:46.941 - Thread: 1 -> GC Memory: 1905.043 / 1905.043 MB 2023-11-30 04:11:55.208 - Thread: 1 -> GUI Stats: Update 0.295031944444445, Draw 0.580775333333333 2023-11-30 04:12:04.822 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:12:04.825 - Thread: 1 -> STATISTICS,6053.8166667,0,0,0,0,0,0,16.59565,77.60921,1,0,1911.511,11100.77,33489,70007,28,33.45962,97.75068,0.2310554,17873,8.332987,0,16.66667,2.788185,8.145551,100,7535222435,1911.511,0,0,-1 2023-11-30 04:12:04.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:12:04.825 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,331,214,242,7186,4745,0,0,140,5077,0,2587,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:12:06.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:12:13.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:12:13.872 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:12:16.941 - Thread: 1 -> GC Memory: 1916.75 / 1916.75 MB 2023-11-30 04:12:25.208 - Thread: 1 -> GUI Stats: Update 0.323250444444444, Draw 0.482203944444445 2023-11-30 04:12:38.523 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:12:46.946 - Thread: 1 -> GC Memory: 1933.037 / 1933.037 MB 2023-11-30 04:12:54.664 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:12:55.330 - Thread: 1 -> GUI Stats: Update 0.290542833333333, Draw 0.502067944444444 2023-11-30 04:13:04.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:13:04.963 - Thread: 1 -> STATISTICS,6113.8333333,0,0,0,0,0,0,14.40351,78.22713,1,0,1937.836,11079.22,33639,69857,28,31.79151,83.04623,0.1629918,17955,8.332911,0,16.66667,2.649158,6.920168,100,7523644157,1937.836,0,0,-1 2023-11-30 04:13:04.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:13:04.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,331,220,242,7175,4729,0,0,124,5061,0,2587,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:13:08.728 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:13:08.728 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:13:08.728 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:13:08.752 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:13:08.754 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:13:16.950 - Thread: 1 -> GC Memory: 1935.445 / 1935.445 MB 2023-11-30 04:13:25.330 - Thread: 1 -> GUI Stats: Update 0.283296833333333, Draw 0.436086722222223 2023-11-30 04:13:46.964 - Thread: 1 -> GC Memory: 1905.533 / 1905.533 MB 2023-11-30 04:13:49.779 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:13:49.779 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:13:55.332 - Thread: 1 -> GUI Stats: Update 0.301161277777778, Draw 0.574554055555556 2023-11-30 04:14:04.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:14:04.981 - Thread: 1 -> STATISTICS,6173.85,0,0,0,0,0,0,15.71861,72.04004,1,0,1911.062,11074.82,33654,69856,28,31.40571,74.96279,0.1588167,17964,8.332985,0,16.66667,2.617033,6.246638,100,7521766757,1911.062,0,0,-1 2023-11-30 04:14:04.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:14:04.981 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,331,220,242,7173,4728,0,0,122,5059,0,2588,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:14:16.981 - Thread: 1 -> GC Memory: 1913.787 / 1913.787 MB 2023-11-30 04:14:25.331 - Thread: 1 -> GUI Stats: Update 0.274350944444444, Draw 0.504444222222222 2023-11-30 04:14:40.412 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:14:46.981 - Thread: 1 -> GC Memory: 1915.443 / 1915.443 MB 2023-11-30 04:14:49.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:14:49.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:14:55.331 - Thread: 1 -> GUI Stats: Update 0.285959833333333, Draw 0.477030333333333 2023-11-30 04:14:56.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:14:58.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:14:58.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:15:04.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:15:04.998 - Thread: 1 -> STATISTICS,6233.8666667,0,0,0,0,0,0,17.12298,63.27919,1,0,1918.029,11087.3,33759,69821,28,33.15965,87.62801,0.1533046,17965,8.332973,0,16.66667,2.763185,7.302019,100,7524157017,1918.029,0,0,-1 2023-11-30 04:15:04.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:15:04.998 - Thread: 1 -> MEMORY VALUES,2,1,0,1,35,853,91,150,331,220,242,7175,4730,0,0,124,5061,0,2588,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:15:16.981 - Thread: 1 -> GC Memory: 1917.939 / 1917.939 MB 2023-11-30 04:15:21.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:15:25.331 - Thread: 1 -> GUI Stats: Update 0.278025611111111, Draw 0.459938833333334 2023-11-30 04:15:25.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:15:25.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:15:38.580 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:15:38.591 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:15:38.591 - Thread: 1 -> Next activation in 00:02:23.8164201 2023-11-30 04:15:46.982 - Thread: 1 -> GC Memory: 1940.266 / 1940.266 MB 2023-11-30 04:15:55.332 - Thread: 1 -> GUI Stats: Update 0.273806444444445, Draw 0.516968499999999 2023-11-30 04:16:05.012 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:16:05.015 - Thread: 1 -> STATISTICS,6293.8833333,0,0,0,0,0,0,19.98127,70.673,1,0,1944.389,11099.7,39095,64373,29,28.01773,80.27438,0.1509405,17968,8.332895,0,16.66667,2.334688,6.68918,100,7545592267,1944.389,0,0,-1 2023-11-30 04:16:05.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:16:05.015 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,152,333,220,242,7196,4747,0,0,124,5081,0,2605,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:16:10.280 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:16:16.998 - Thread: 1 -> GC Memory: 1942.119 / 1942.119 MB 2023-11-30 04:16:25.465 - Thread: 1 -> GUI Stats: Update 0.2632455, Draw 0.470421722222223 2023-11-30 04:16:45.648 - Thread: 1 -> Autosave initiated 2023-11-30 04:16:45.648 - Thread: 1 -> Character state: True 2023-11-30 04:16:45.648 - Thread: 1 -> IsServer: True 2023-11-30 04:16:45.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:16:45.648 - Thread: 1 -> Autosave 2023-11-30 04:16:45.648 - Thread: 1 -> Saving world - START 2023-11-30 04:16:45.648 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:16:45.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,949 B 2023-11-30 04:16:45.660 - Thread: 1 -> After snapshot.: GC Memory: 1,951 B 2023-11-30 04:16:45.664 - Thread: 1 -> Directory cleanup: GC Memory: 1,951 B 2023-11-30 04:16:45.664 - Thread: 1 -> Saving world - END 2023-11-30 04:16:45.665 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:16:45.665 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:16:45.855 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:16:45.909 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:16:46.998 - Thread: 1 -> GC Memory: 1953.569 / 1953.569 MB 2023-11-30 04:16:55.465 - Thread: 1 -> GUI Stats: Update 0.275468388888889, Draw 0.422271666666667 2023-11-30 04:17:01.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:17:01.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:17:01.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:17:01.536 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:17:01.539 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:17:05.162 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:17:05.165 - Thread: 1 -> STATISTICS,6353.9,0,0,0,0,0,0,20.47929,81.43404,1,0,1960.942,11107.39,39095,64359,29,32.70618,91.41149,0.1538095,17958,8.332936,0,16.66667,2.725385,7.617261,100,7545866557,1960.942,0,0,-1 2023-11-30 04:17:05.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:17:05.165 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,152,333,220,242,7196,4747,0,0,124,5081,0,2605,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:17:05.512 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:17:05.512 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:17:16.998 - Thread: 1 -> GC Memory: 1968.874 / 1968.874 MB 2023-11-30 04:17:25.465 - Thread: 1 -> GUI Stats: Update 0.337104833333333, Draw 0.488171500000001 2023-11-30 04:17:26.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:17:30.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:17:30.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:17:34.580 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:17:46.998 - Thread: 1 -> GC Memory: 1909.264 / 1909.264 MB 2023-11-30 04:17:54.665 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:17:55.465 - Thread: 1 -> GUI Stats: Update 0.305775722222222, Draw 0.375897611111111 2023-11-30 04:18:01.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:18:02.730 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:18:02.732 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:18:02.732 - Thread: 1 -> Next activation in -00:14:57.1561004 2023-11-30 04:18:02.732 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:18:02.732 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:18:02.732 - Thread: 1 -> Next activation in -00:16:04.8149709 2023-11-30 04:18:02.732 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:18:02.745 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:18:02.745 - Thread: 1 -> Next activation in 00:23:55.9243959 2023-11-30 04:18:05.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:18:05.181 - Thread: 1 -> STATISTICS,6413.9166667,0,0,0,0,0,0,19.70915,59.79626,1,0,1941.777,11129.29,49025,54583,32,27.1646,95.37607,0.1599723,17948,8.332867,0,16.66667,2.26359,7.94756,100,7567223775,1941.777,0,0,-1 2023-11-30 04:18:05.181 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:18:05.181 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,221,242,7216,4764,0,0,140,5101,0,2606,31,0,26,15,96,29,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:18:09.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:18:09.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:18:16.297 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:18:16.998 - Thread: 1 -> GC Memory: 1945.454 / 1945.454 MB 2023-11-30 04:18:25.465 - Thread: 1 -> GUI Stats: Update 0.276621833333333, Draw 0.463539611111112 2023-11-30 04:18:46.998 - Thread: 1 -> GC Memory: 1955.618 / 1955.618 MB 2023-11-30 04:18:55.466 - Thread: 1 -> GUI Stats: Update 0.259399444444444, Draw 0.430558055555557 2023-11-30 04:19:05.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:19:05.198 - Thread: 1 -> STATISTICS,6473.9333333,0,0,0,0,0,0,19.06977,68.57994,1,0,1958.427,11138.95,49025,54569,32,27.62694,88.62756,0.1375993,17957,8.332936,0,16.66667,2.302136,7.385278,100,7533419673,1958.427,0,0,-1 2023-11-30 04:19:05.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:19:05.198 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,221,242,7184,4734,0,0,124,5070,0,2606,15,0,25,15,96,28,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:19:16.998 - Thread: 1 -> GC Memory: 1962.974 / 1962.974 MB 2023-11-30 04:19:25.466 - Thread: 1 -> GUI Stats: Update 0.254909888888888, Draw 0.393203388888889 2023-11-30 04:19:46.998 - Thread: 1 -> GC Memory: 1924.892 / 1924.892 MB 2023-11-30 04:19:55.465 - Thread: 1 -> GUI Stats: Update 0.252485277777777, Draw 0.417017722222223 2023-11-30 04:20:05.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:20:05.215 - Thread: 1 -> STATISTICS,6533.95,0,0,0,0,0,0,19.03663,70.27468,1,0,1931.241,11114.86,49025,54490,32,28.80402,78.91838,0.1430364,17960,8.332904,0,16.66667,2.400212,6.576193,100,7552493329,1931.241,0,0,-1 2023-11-30 04:20:05.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:20:05.215 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,222,242,7202,4749,0,0,124,5086,0,2606,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:20:07.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:20:07.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:20:07.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:20:07.728 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:20:07.730 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:20:16.998 - Thread: 1 -> GC Memory: 1938.734 / 1938.734 MB 2023-11-30 04:20:25.466 - Thread: 1 -> GUI Stats: Update 0.286619277777778, Draw 0.647361277777779 2023-11-30 04:20:46.998 - Thread: 1 -> GC Memory: 1957.508 / 1957.508 MB 2023-11-30 04:20:55.466 - Thread: 1 -> GUI Stats: Update 0.309944666666667, Draw 0.796987166666667 2023-11-30 04:21:02.462 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:21:02.462 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:21:05.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:21:05.231 - Thread: 1 -> STATISTICS,6593.9666667,0,0,0,0,0,0,20.17806,78.48209,1,0,1961.937,11106.45,49025,54490,32,32.58857,92.81407,0.1488912,17958,8.332972,0,16.66667,2.715596,7.73417,100,7552464339,1961.937,0,0,-1 2023-11-30 04:21:05.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:21:05.231 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,222,242,7202,4749,0,0,124,5086,0,2606,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:21:16.998 - Thread: 1 -> GC Memory: 1965.012 / 1965.012 MB 2023-11-30 04:21:22.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:21:25.466 - Thread: 1 -> GUI Stats: Update 0.281732444444444, Draw 0.464012000000002 2023-11-30 04:21:34.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:21:34.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:21:43.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:21:45.648 - Thread: 1 -> Autosave initiated 2023-11-30 04:21:45.648 - Thread: 1 -> Character state: True 2023-11-30 04:21:45.648 - Thread: 1 -> IsServer: True 2023-11-30 04:21:45.648 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:21:45.648 - Thread: 1 -> Autosave 2023-11-30 04:21:45.648 - Thread: 1 -> Saving world - START 2023-11-30 04:21:45.648 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:21:45.648 - Thread: 1 -> Before snapshot.: GC Memory: 1,926 B 2023-11-30 04:21:45.663 - Thread: 1 -> After snapshot.: GC Memory: 1,929 B 2023-11-30 04:21:45.667 - Thread: 1 -> Directory cleanup: GC Memory: 1,929 B 2023-11-30 04:21:45.667 - Thread: 1 -> Saving world - END 2023-11-30 04:21:45.667 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:21:45.667 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:21:45.903 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:21:45.955 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:21:46.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:21:46.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:21:46.998 - Thread: 1 -> GC Memory: 1932.597 / 1932.597 MB 2023-11-30 04:21:55.466 - Thread: 1 -> GUI Stats: Update 0.282964444444445, Draw 0.390242166666667 2023-11-30 04:22:03.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:22:05.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:22:05.249 - Thread: 1 -> STATISTICS,6653.9833333,0,0,0,0,0,0,19.11127,65.12637,1,0,1940.982,11122.47,49025,54490,32,27.91991,98.3452,0.1643885,17955,8.332936,0,16.66667,2.326549,8.195043,100,7569506661,1940.982,0,0,-1 2023-11-30 04:22:05.249 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:22:05.249 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,854,91,155,336,222,242,7218,4765,0,0,140,5102,0,2606,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:22:05.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:22:05.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:22:16.999 - Thread: 1 -> GC Memory: 1946.667 / 1946.667 MB 2023-11-30 04:22:25.465 - Thread: 1 -> GUI Stats: Update 0.277565055555556, Draw 0.443172166666667 2023-11-30 04:22:27.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:22:39.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:22:39.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:22:47.015 - Thread: 1 -> GC Memory: 1951.253 / 1951.253 MB 2023-11-30 04:22:49.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:22:54.666 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:22:55.596 - Thread: 1 -> GUI Stats: Update 0.310479444444444, Draw 0.355954888888888 2023-11-30 04:22:56.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:22:56.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:23:05.393 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:23:05.396 - Thread: 1 -> STATISTICS,6714,0,0,0,0,0,0,22.27059,82.29544,1,0,1960.121,11131.07,49025,54462,32,32.28906,87.63305,0.168,17953,8.33293,0,16.66667,2.690625,7.302401,100,7552703781,1960.121,0,0,-1 2023-11-30 04:23:05.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:23:05.396 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,222,242,7202,4749,0,0,124,5086,0,2606,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:23:17.029 - Thread: 1 -> GC Memory: 1960.815 / 1960.815 MB 2023-11-30 04:23:25.596 - Thread: 1 -> GUI Stats: Update 0.289992500000001, Draw 0.447824 2023-11-30 04:23:32.344 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:23:42.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:23:42.126 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:23:47.029 - Thread: 1 -> GC Memory: 1933.595 / 1933.595 MB 2023-11-30 04:23:55.596 - Thread: 1 -> GUI Stats: Update 0.274849888888889, Draw 0.359932333333333 2023-11-30 04:24:05.410 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:24:05.413 - Thread: 1 -> STATISTICS,6774.0166667,0,0,0,0,0,0,19.48591,72.46411,1,0,1935.537,11124.11,49025,54462,32,29.22723,94.54299,0.1548491,17958,8.332961,0,16.66667,2.435493,7.878231,100,7568955851,1935.537,0,0,-1 2023-11-30 04:24:05.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:24:05.413 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,336,222,242,7218,4765,0,0,140,5102,0,2606,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:24:12.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:24:12.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:24:12.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:24:12.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:24:12.097 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:24:17.030 - Thread: 1 -> GC Memory: 1935.737 / 1935.737 MB 2023-11-30 04:24:25.044 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:24:25.044 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:24:25.597 - Thread: 1 -> GUI Stats: Update 0.287985055555556, Draw 0.432389611111111 2023-11-30 04:24:29.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:24:29.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:24:29.994 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-30 04:24:30.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-30 04:24:30.032 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-30 04:24:47.030 - Thread: 1 -> GC Memory: 1942.864 / 1942.864 MB 2023-11-30 04:24:55.597 - Thread: 1 -> GUI Stats: Update 0.3592605, Draw 0.488750555555555 2023-11-30 04:25:05.427 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:25:05.430 - Thread: 1 -> STATISTICS,6834.0333333,0,0,0,0,0,0,19.29422,89.69492,1,0,1939.899,11101.55,47121,56366,31,33.9021,79.7953,0.1610139,17965,8.332955,0,16.66667,2.825046,6.649307,100,7553187497,1939.899,0,0,-1 2023-11-30 04:25:05.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:25:05.430 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,155,337,222,242,7203,4750,0,0,124,5087,0,2607,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:25:17.030 - Thread: 1 -> GC Memory: 1940.874 / 1940.874 MB 2023-11-30 04:25:25.597 - Thread: 1 -> GUI Stats: Update 0.365897777777779, Draw 0.445612611111111 2023-11-30 04:25:38.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-30 04:25:38.710 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-30 04:25:47.030 - Thread: 1 -> GC Memory: 2019.804 / 2019.804 MB 2023-11-30 04:25:55.597 - Thread: 1 -> GUI Stats: Update 0.377774833333334, Draw 0.522394166666668 2023-11-30 04:26:05.444 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:26:05.446 - Thread: 1 -> STATISTICS,6894.05,0,0,0,0,0,0,18.56226,77.8196,1,0,2027.314,11194.14,41658,61702,29,29.64319,82.19939,0.176455,17968,8.332935,0,16.66667,2.470148,6.849622,100,7636655495,2027.314,0,0,-1 2023-11-30 04:26:05.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:26:05.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,339,222,242,7282,4828,0,0,124,5167,0,2685,31,0,26,15,96,29,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:26:17.046 - Thread: 1 -> GC Memory: 2032.204 / 2032.204 MB 2023-11-30 04:26:25.596 - Thread: 1 -> GUI Stats: Update 0.380351722222222, Draw 0.353168888888889 2023-11-30 04:26:45.663 - Thread: 1 -> Autosave initiated 2023-11-30 04:26:45.663 - Thread: 1 -> Character state: True 2023-11-30 04:26:45.663 - Thread: 1 -> IsServer: True 2023-11-30 04:26:45.663 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:26:45.663 - Thread: 1 -> Autosave 2023-11-30 04:26:45.663 - Thread: 1 -> Saving world - START 2023-11-30 04:26:45.663 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:26:45.663 - Thread: 1 -> Before snapshot.: GC Memory: 2,042 B 2023-11-30 04:26:45.674 - Thread: 1 -> After snapshot.: GC Memory: 2,044 B 2023-11-30 04:26:45.678 - Thread: 1 -> Directory cleanup: GC Memory: 2,044 B 2023-11-30 04:26:45.678 - Thread: 1 -> Saving world - END 2023-11-30 04:26:45.678 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:26:45.678 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:26:45.849 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:26:45.910 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:26:47.046 - Thread: 1 -> GC Memory: 2052.124 / 2052.124 MB 2023-11-30 04:26:55.596 - Thread: 1 -> GUI Stats: Update 0.313902999999999, Draw 0.322209888888889 2023-11-30 04:27:05.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:27:05.462 - Thread: 1 -> STATISTICS,6954.0666667,0,0,0,0,0,0,14.62732,76.09009,1,0,2053.971,11212.97,36333,67027,28,31.27842,82.01485,0.1558328,17965,8.332971,0,16.66667,2.606422,6.834273,100,7615469005,2053.971,0,0,-1 2023-11-30 04:27:05.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:27:05.462 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,334,222,242,7262,4826,0,0,122,5160,0,2685,31,0,12,15,96,24,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:27:17.046 - Thread: 1 -> GC Memory: 2061.497 / 2061.497 MB 2023-11-30 04:27:25.596 - Thread: 1 -> GUI Stats: Update 0.242876944444444, Draw 0.340278666666667 2023-11-30 04:27:47.046 - Thread: 1 -> GC Memory: 1938.078 / 1938.078 MB 2023-11-30 04:27:54.679 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:27:56.470 - Thread: 1 -> GUI Stats: Update 0.243309111111111, Draw 0.361816166666667 2023-11-30 04:28:06.351 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:28:06.353 - Thread: 1 -> STATISTICS,7014.0833333,0,0,0,0,0,0,14.289,51.80471,1,0,1939.955,11202.94,33682,69524,27,23.74326,43.30166,0.1295702,17978,8.332898,0,16.66667,1.978501,3.608283,100,7610497785,1939.955,0,0,-1 2023-11-30 04:28:06.353 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:28:06.353 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,330,223,242,7257,4828,0,0,124,5159,0,2685,31,0,8,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:28:17.052 - Thread: 1 -> GC Memory: 1939.969 / 1939.969 MB 2023-11-30 04:28:26.469 - Thread: 1 -> GUI Stats: Update 0.236033611111111, Draw 0.341581055555556 2023-11-30 04:28:47.069 - Thread: 1 -> GC Memory: 1940.028 / 1940.028 MB 2023-11-30 04:28:56.469 - Thread: 1 -> GUI Stats: Update 0.2378355, Draw 0.341260722222222 2023-11-30 04:29:06.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:29:06.370 - Thread: 1 -> STATISTICS,7074.1,0,0,0,0,0,0,14.19402,54.44515,1,0,1950.784,11194.95,33682,69524,27,25.13584,42.36529,0.1159107,17976,8.332929,0,16.66667,2.094552,3.530269,100,7620609311,1950.784,0,0,-1 2023-11-30 04:29:06.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:29:06.370 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,331,233,242,7267,4826,0,0,122,5157,0,2685,31,0,9,15,96,21,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:29:17.069 - Thread: 1 -> GC Memory: 1952.556 / 1952.556 MB 2023-11-30 04:29:26.470 - Thread: 1 -> GUI Stats: Update 0.235026444444444, Draw 0.330884888888889 2023-11-30 04:29:47.069 - Thread: 1 -> GC Memory: 1922.337 / 1922.337 MB 2023-11-30 04:29:56.470 - Thread: 1 -> GUI Stats: Update 0.234700277777778, Draw 0.325193111111111 2023-11-30 04:30:06.384 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:30:06.387 - Thread: 1 -> STATISTICS,7134.1166667,0,0,0,0,0,0,14.11711,66.47463,1,0,1922.142,11192.36,33682,69524,27,26.92881,62.77073,0.1397307,17977,8.332994,0,16.66667,2.243976,5.230681,100,7629463015,1922.142,0,0,-1 2023-11-30 04:30:06.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:30:06.387 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7276,4828,0,0,124,5161,0,2685,31,0,12,15,96,23,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:30:17.069 - Thread: 1 -> GC Memory: 1924.006 / 1924.006 MB 2023-11-30 04:30:26.470 - Thread: 1 -> GUI Stats: Update 0.240534555555556, Draw 0.337921722222222 2023-11-30 04:30:47.070 - Thread: 1 -> GC Memory: 1933.415 / 1933.415 MB 2023-11-30 04:30:56.470 - Thread: 1 -> GUI Stats: Update 0.318705833333333, Draw 0.393397777777778 2023-11-30 04:31:06.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:31:06.403 - Thread: 1 -> STATISTICS,7194.1333333,0,0,0,0,0,0,16.16762,58.4207,1,0,1931.557,11207.16,33682,69524,27,24.85048,84.36601,0.1425786,17972,8.332992,0,16.66667,2.070789,7.030213,100,7632013861,1931.557,0,0,-1 2023-11-30 04:31:06.403 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:31:06.403 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7278,4828,0,0,124,5161,0,2685,31,0,14,15,96,23,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:31:17.086 - Thread: 1 -> GC Memory: 1933.088 / 1933.088 MB 2023-11-30 04:31:26.470 - Thread: 1 -> GUI Stats: Update 0.3150025, Draw 0.386521611111111 2023-11-30 04:31:29.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:31:30.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:31:30.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:31:34.867 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:31:35.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:31:35.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:31:38.651 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:31:45.117 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:31:45.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:31:45.669 - Thread: 1 -> Autosave initiated 2023-11-30 04:31:45.669 - Thread: 1 -> Character state: True 2023-11-30 04:31:45.669 - Thread: 1 -> IsServer: True 2023-11-30 04:31:45.669 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:31:45.669 - Thread: 1 -> Autosave 2023-11-30 04:31:45.669 - Thread: 1 -> Saving world - START 2023-11-30 04:31:45.669 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:31:45.669 - Thread: 1 -> Before snapshot.: GC Memory: 1,935 B 2023-11-30 04:31:45.680 - Thread: 1 -> After snapshot.: GC Memory: 1,938 B 2023-11-30 04:31:45.684 - Thread: 1 -> Directory cleanup: GC Memory: 1,938 B 2023-11-30 04:31:45.684 - Thread: 1 -> Saving world - END 2023-11-30 04:31:45.684 - Thread: 10 -> Session snapshot save - START 2023-11-30 04:31:45.684 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 04:31:45.852 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:31:45.904 - Thread: 10 -> Session snapshot save - END 2023-11-30 04:31:47.086 - Thread: 1 -> GC Memory: 1943.6 / 1943.6 MB 2023-11-30 04:31:56.470 - Thread: 1 -> GUI Stats: Update 0.297308111111111, Draw 0.412050944444444 2023-11-30 04:32:05.034 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:32:06.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:32:06.420 - Thread: 1 -> STATISTICS,7254.15,0,0,0,0,0,0,16.29387,57.70754,1,0,2826.448,11233.21,33682,69524,27,28.14003,86.00211,0.1513837,17971,8.332891,0,16.66667,2.344878,7.166463,100,7648587197,2826.448,0,0,-1 2023-11-30 04:32:06.420 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:32:06.420 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7294,4844,0,0,140,5177,0,2685,31,0,14,15,96,23,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:32:15.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:32:15.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:32:17.103 - Thread: 1 -> GC Memory: 1925.489 / 1925.489 MB 2023-11-30 04:32:26.471 - Thread: 1 -> GUI Stats: Update 0.289723277777778, Draw 0.387449444444444 2023-11-30 04:32:33.670 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:32:47.108 - Thread: 1 -> GC Memory: 1926.789 / 1926.789 MB 2023-11-30 04:32:54.692 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:32:55.924 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:32:57.359 - Thread: 1 -> GUI Stats: Update 0.271200499999999, Draw 0.414315444444444 2023-11-30 04:33:07.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:33:07.965 - Thread: 1 -> STATISTICS,7314.1666667,0,0,0,0,0,0,17.45094,68.41022,1,0,1930.812,11199.34,35253,68780,28,28.68633,98.90338,0.1515039,17968,8.115684,0,16.66667,2.328091,8.026685,100,7632691347,1930.812,0,0,-1 2023-11-30 04:33:07.965 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:33:07.965 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7279,4829,0,0,124,5162,0,2685,31,0,14,15,96,23,0,3,1717,770,144,2,20,0,0,0,0 2023-11-30 04:33:16.254 - Thread: 1 -> DoDisconnects - 122 13 109 2023-11-30 04:33:17.120 - Thread: 1 -> GC Memory: 1933.751 / 1933.751 MB 2023-11-30 04:33:27.987 - Thread: 1 -> GUI Stats: Update 0.273733055555556, Draw 0.611907333333333 2023-11-30 04:33:28.739 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:33:47.121 - Thread: 1 -> GC Memory: 2937.125 / 2937.125 MB 2023-11-30 04:33:57.988 - Thread: 1 -> GUI Stats: Update 0.243568777777778, Draw 0.660344222222221 2023-11-30 04:34:07.968 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:34:07.971 - Thread: 1 -> STATISTICS,7374.1833333,0,0,0,0,0,0,16.03526,52.26227,1,0,1926.4,11213.63,34509,68697,28,29.98255,88.35854,0.1407126,17970,8.33293,0,16.66667,2.498424,7.362854,100,7632927637,1926.4,0,0,-1 2023-11-30 04:34:07.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:34:07.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7279,4829,0,0,124,5162,0,2685,31,0,14,15,96,23,0,3,1717,770,144,2,20,0,0,0,0 2023-11-30 04:34:17.138 - Thread: 1 -> GC Memory: 1924.015 / 1924.015 MB 2023-11-30 04:34:27.988 - Thread: 1 -> GUI Stats: Update 0.242796111111111, Draw 0.695949388888889 2023-11-30 04:34:47.155 - Thread: 1 -> GC Memory: 1932.77 / 1932.77 MB 2023-11-30 04:34:57.988 - Thread: 1 -> GUI Stats: Update 0.241548777777778, Draw 1.07738983333333 2023-11-30 04:35:05.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:35:07.986 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:35:07.988 - Thread: 1 -> STATISTICS,7434.2,0,0,0,0,0,0,17.55811,74.47226,1,0,1937.131,11221.95,34761,68697,29,31.11954,78.13908,0.1312549,17969,8.332945,0,16.66667,2.593174,6.511286,100,7646864955,1937.131,0,0,-1 2023-11-30 04:35:07.988 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:35:07.988 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,333,234,242,7292,4845,0,0,140,5178,0,2685,31,0,12,15,96,22,0,3,1717,770,144,2,20,0,0,0,0 2023-11-30 04:35:09.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:35:09.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:35:17.171 - Thread: 1 -> GC Memory: 1940.307 / 1940.307 MB 2023-11-30 04:35:27.994 - Thread: 1 -> GUI Stats: Update 0.257247944444444, Draw 0.423655555555555 2023-11-30 04:35:47.176 - Thread: 1 -> GC Memory: 1923.061 / 1923.061 MB 2023-11-30 04:35:53.903 - Thread: 1 -> Updating stopped. 2023-11-30 04:35:55.519 - Thread: 1 -> Updating continues. 2023-11-30 04:35:57.988 - Thread: 1 -> GUI Stats: Update 0.231451333333333, Draw 0.366922611111111 2023-11-30 04:36:08.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:36:08.006 - Thread: 1 -> STATISTICS,7494.2166667,0,0,0,0,0,0,15.92804,54.735,1,0,1928.615,11197.69,34761,68697,29,25.4525,45.47408,0.1495086,17950,8.332873,0,16.66667,2.120925,3.789297,100,7624888961,1928.615,0,0,-1 2023-11-30 04:36:08.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:36:08.006 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,331,235,242,7271,4829,0,0,124,5160,0,2685,31,0,9,15,96,21,0,3,1717,770,144,2,20,0,0,0,0 2023-11-30 04:36:17.188 - Thread: 1 -> GC Memory: 1929.071 / 1929.071 MB 2023-11-30 04:36:27.988 - Thread: 1 -> GUI Stats: Update 0.244266555555556, Draw 0.358172833333333 2023-11-30 04:36:45.671 - Thread: 1 -> Autosave initiated 2023-11-30 04:36:45.671 - Thread: 1 -> Character state: True 2023-11-30 04:36:45.671 - Thread: 1 -> IsServer: True 2023-11-30 04:36:45.671 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:36:45.671 - Thread: 1 -> Autosave 2023-11-30 04:36:45.671 - Thread: 1 -> Saving world - START 2023-11-30 04:36:45.671 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:36:45.671 - Thread: 1 -> Before snapshot.: GC Memory: 1,933 B 2023-11-30 04:36:45.682 - Thread: 1 -> After snapshot.: GC Memory: 1,935 B 2023-11-30 04:36:45.686 - Thread: 1 -> Directory cleanup: GC Memory: 1,935 B 2023-11-30 04:36:45.686 - Thread: 1 -> Saving world - END 2023-11-30 04:36:45.686 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:36:45.686 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:36:45.854 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:36:45.904 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:36:47.188 - Thread: 1 -> GC Memory: 1935.54 / 1935.54 MB 2023-11-30 04:36:57.988 - Thread: 1 -> GUI Stats: Update 0.246465555555556, Draw 0.347411833333334 2023-11-30 04:37:08.019 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:37:08.021 - Thread: 1 -> STATISTICS,7554.2333333,0,0,0,0,0,0,14.94174,55.8496,1,0,1945.003,11195.36,34761,68697,29,25.69163,47.05511,0.1349817,17947,8.332953,0,16.66667,2.140872,3.921081,100,7632183241,1945.003,0,0,-1 2023-11-30 04:37:08.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:37:08.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,330,247,242,7278,4827,0,0,122,5157,0,2685,31,0,6,15,96,20,0,3,1717,770,144,2,20,0,0,0,0 2023-11-30 04:37:17.188 - Thread: 1 -> GC Memory: 1946.926 / 1946.926 MB 2023-11-30 04:37:27.988 - Thread: 1 -> GUI Stats: Update 0.242706166666668, Draw 0.3344815 2023-11-30 04:37:47.188 - Thread: 1 -> GC Memory: 1954.557 / 1954.557 MB 2023-11-30 04:37:54.705 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:37:58.147 - Thread: 1 -> GUI Stats: Update 0.252596888888889, Draw 0.363406777777778 2023-11-30 04:38:08.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:38:08.197 - Thread: 1 -> STATISTICS,7614.25,0,0,0,0,0,0,13.92532,43.74768,1,0,1931.055,11224.45,34761,68697,29,21.94372,75.95287,0.1177741,17961,8.332945,0,16.66667,1.828558,6.329111,100,7637067969,1931.055,0,0,-1 2023-11-30 04:38:08.197 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:38:08.197 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,853,91,157,330,248,242,7283,4830,0,0,124,5160,0,2685,31,0,6,15,96,20,0,4,1717,770,144,2,20,0,0,0,0 2023-11-30 04:38:17.197 - Thread: 1 -> GC Memory: 1930.139 / 1930.139 MB 2023-11-30 04:38:20.128 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:38:23.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:38:23.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:38:28.147 - Thread: 1 -> GUI Stats: Update 0.260455944444445, Draw 0.372685055555556 2023-11-30 04:38:32.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:38:34.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:38:34.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:38:41.546 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:38:47.197 - Thread: 1 -> GC Memory: 1928.225 / 1928.225 MB 2023-11-30 04:38:58.147 - Thread: 1 -> GUI Stats: Update 0.259392, Draw 0.416183500000001 2023-11-30 04:39:08.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:39:08.214 - Thread: 1 -> STATISTICS,7674.2666667,0,0,0,0,0,0,12.45004,55.10072,1,0,1930.833,11200.51,34761,68598,29,24.96694,59.41262,0.1148359,17964,8.332922,0,16.66667,2.080476,4.950807,100,7637915369,1930.833,0,0,-1 2023-11-30 04:39:08.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:39:08.214 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,854,91,157,330,248,242,7284,4830,0,0,124,5160,0,2685,31,0,6,15,96,20,0,4,1717,770,144,2,20,0,0,0,0 2023-11-30 04:39:12.362 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:39:16.445 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:39:16.445 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:39:17.213 - Thread: 1 -> GC Memory: 1932.081 / 1932.081 MB 2023-11-30 04:39:18.028 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:39:21.901 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:39:21.901 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:39:22.379 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:39:28.147 - Thread: 1 -> GUI Stats: Update 0.239296666666667, Draw 0.271521166666667 2023-11-30 04:39:36.661 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:39:38.478 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:39:38.478 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:39:41.195 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:39:47.230 - Thread: 1 -> GC Memory: 1938.262 / 1938.262 MB 2023-11-30 04:39:53.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:39:53.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:39:54.695 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:39:56.262 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:39:56.262 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:39:58.147 - Thread: 1 -> GUI Stats: Update 0.271747833333333, Draw 0.340328611111111 2023-11-30 04:40:08.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:40:08.231 - Thread: 1 -> STATISTICS,7734.2833333,0,0,0,0,0,0,12.53703,34.09701,1,0,1950.155,11202.89,34761,68598,29,18.26524,51.33052,0.1163995,17944,8.332967,0,16.66667,1.522036,4.277356,100,7651162109,1950.155,0,0,-1 2023-11-30 04:40:08.231 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:40:08.231 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,854,91,157,330,261,242,7296,4828,0,0,124,5159,0,2685,31,0,7,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:40:17.230 - Thread: 1 -> GC Memory: 1950.47 / 1950.47 MB 2023-11-30 04:40:28.147 - Thread: 1 -> GUI Stats: Update 0.241343833333333, Draw 0.3089945 2023-11-30 04:40:47.230 - Thread: 1 -> GC Memory: 1928.16 / 1928.16 MB 2023-11-30 04:40:58.148 - Thread: 1 -> GUI Stats: Update 0.241901722222222, Draw 0.317741555555556 2023-11-30 04:41:08.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:41:08.248 - Thread: 1 -> STATISTICS,7794.3,0,0,0,0,0,0,14.12733,48.12875,1,0,1928.566,11192.01,34761,68598,29,23.57785,41.77459,0.1265344,17951,8.332985,0,16.66667,1.964739,3.48107,100,7651192323,1928.566,0,0,-1 2023-11-30 04:41:08.248 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:41:08.248 - Thread: 1 -> MEMORY VALUES,2,1,0,1,36,854,91,157,330,261,242,7296,4828,0,0,124,5159,0,2685,31,0,7,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:41:17.230 - Thread: 1 -> GC Memory: 1930.442 / 1930.442 MB 2023-11-30 04:41:28.147 - Thread: 1 -> GUI Stats: Update 0.248256388888889, Draw 0.325033666666666 2023-11-30 04:41:45.680 - Thread: 1 -> Autosave initiated 2023-11-30 04:41:45.680 - Thread: 1 -> Character state: True 2023-11-30 04:41:45.680 - Thread: 1 -> IsServer: True 2023-11-30 04:41:45.680 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:41:45.680 - Thread: 1 -> Autosave 2023-11-30 04:41:45.681 - Thread: 1 -> Saving world - START 2023-11-30 04:41:45.681 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:41:45.681 - Thread: 1 -> Before snapshot.: GC Memory: 1,933 B 2023-11-30 04:41:45.692 - Thread: 1 -> After snapshot.: GC Memory: 1,935 B 2023-11-30 04:41:45.695 - Thread: 1 -> Directory cleanup: GC Memory: 1,936 B 2023-11-30 04:41:45.695 - Thread: 1 -> Saving world - END 2023-11-30 04:41:45.696 - Thread: 10 -> Session snapshot save - START 2023-11-30 04:41:45.696 - Thread: 10 -> Checking file access for files in target dir. 2023-11-30 04:41:45.859 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:41:45.910 - Thread: 10 -> Session snapshot save - END 2023-11-30 04:41:47.231 - Thread: 1 -> GC Memory: 1941.493 / 1941.493 MB 2023-11-30 04:41:58.147 - Thread: 1 -> GUI Stats: Update 0.254353888888889, Draw 0.431188944444444 2023-11-30 04:42:03.163 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:42:03.181 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:42:03.181 - Thread: 1 -> Next activation in -00:20:41.9015622 2023-11-30 04:42:03.181 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-11-30 04:42:03.181 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-11-30 04:42:03.181 - Thread: 1 -> Next activation in 00:18:15.4167975 2023-11-30 04:42:08.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:42:08.265 - Thread: 1 -> STATISTICS,7854.3166667,0,0,0,0,0,0,17.03499,51.59254,1,0,1966.065,11220.89,39557,63802,31,26.98458,70.74902,0.1288472,17937,8.33292,0,16.66667,2.248604,5.895459,100,7658212899,1966.065,0,0,-1 2023-11-30 04:42:08.265 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:42:08.265 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,335,261,242,7303,4830,0,0,124,5165,0,2685,31,0,8,15,96,20,0,4,1717,770,144,2,20,0,0,0,0 2023-11-30 04:42:11.330 - Thread: 1 -> Sending event to ElasticSearch: ObjectiveCompleted 2023-11-30 04:42:17.231 - Thread: 1 -> GC Memory: 1970.178 / 1970.178 MB 2023-11-30 04:42:30.548 - Thread: 1 -> GUI Stats: Update 0.243393222222222, Draw 0.392261944444444 2023-11-30 04:42:47.231 - Thread: 1 -> GC Memory: 1977.335 / 1977.335 MB 2023-11-30 04:42:54.715 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:43:00.548 - Thread: 1 -> GUI Stats: Update 0.258977833333333, Draw 0.410655833333334 2023-11-30 04:43:08.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:43:09.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:43:09.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:43:10.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:43:10.688 - Thread: 1 -> STATISTICS,7914.3333333,0,0,0,0,0,0,20.12677,53.91936,1,0,1936.998,11224.45,39557,63802,31,26.8633,90.90016,0.1287172,17945,8.347323,0,16.66667,2.242367,7.587731,100,7658404679,1936.998,0,0,-1 2023-11-30 04:43:10.688 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:43:10.688 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,335,261,242,7303,4830,0,0,124,5165,0,2685,31,0,8,15,96,20,0,4,1717,770,144,2,20,0,0,0,0 2023-11-30 04:43:12.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:43:13.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:43:13.762 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:43:17.231 - Thread: 1 -> GC Memory: 1938.62 / 1938.62 MB 2023-11-30 04:43:30.548 - Thread: 1 -> GUI Stats: Update 0.2539925, Draw 0.353669777777778 2023-11-30 04:43:47.248 - Thread: 1 -> GC Memory: 1939.998 / 1939.998 MB 2023-11-30 04:43:51.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:44:00.548 - Thread: 1 -> GUI Stats: Update 0.258874277777778, Draw 0.366669 2023-11-30 04:44:10.696 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:44:10.698 - Thread: 1 -> STATISTICS,7974.35,0,0,0,0,0,0,16.61015,54.51831,1,0,1946.254,11215.82,39557,63802,31,25.96518,49.15148,0.1470367,17955,8.332909,0,16.66667,2.163655,4.095747,100,7658410551,1946.254,0,0,-1 2023-11-30 04:44:10.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:44:10.698 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,335,261,242,7303,4830,0,0,124,5165,0,2685,31,0,8,15,96,20,0,4,1717,770,144,2,20,0,0,0,0 2023-11-30 04:44:11.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:44:11.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:44:14.112 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:44:15.229 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:44:15.229 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:44:17.265 - Thread: 1 -> GC Memory: 1942.878 / 1942.878 MB 2023-11-30 04:44:30.549 - Thread: 1 -> GUI Stats: Update 0.266759222222222, Draw 0.363037611111111 2023-11-30 04:44:42.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:44:47.281 - Thread: 1 -> GC Memory: 1949.108 / 1949.108 MB 2023-11-30 04:44:51.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:44:51.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:44:52.829 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:44:53.696 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:44:53.696 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:45:00.548 - Thread: 1 -> GUI Stats: Update 0.272653444444444, Draw 0.369418833333333 2023-11-30 04:45:10.712 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:45:10.715 - Thread: 1 -> STATISTICS,8034.3666667,0,0,0,0,0,0,16.51198,71.57262,1,0,1951.838,11198.32,39557,63802,31,31.0667,53.2805,0.1434586,17954,8.332913,0,16.66667,2.588761,4.439818,100,7655970969,1951.838,0,0,-1 2023-11-30 04:45:10.715 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:45:10.715 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,335,261,242,7301,4827,0,0,122,5162,0,2685,31,0,9,15,96,21,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:45:17.281 - Thread: 1 -> GC Memory: 1952.298 / 1952.298 MB 2023-11-30 04:45:26.097 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:45:30.447 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:45:30.447 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:45:30.549 - Thread: 1 -> GUI Stats: Update 0.244932944444444, Draw 0.315182444444445 2023-11-30 04:45:31.313 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:45:36.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:45:36.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:45:37.130 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:45:38.163 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:45:38.163 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:45:47.282 - Thread: 1 -> GC Memory: 1936.267 / 1936.267 MB 2023-11-30 04:45:59.347 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:46:00.480 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:46:00.480 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:46:00.549 - Thread: 1 -> GUI Stats: Update 0.264829888888889, Draw 0.360052666666667 2023-11-30 04:46:10.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:46:10.732 - Thread: 1 -> STATISTICS,8094.3833333,0,0,0,0,0,0,15.68446,66.53271,1,0,1938.665,11198.19,39557,63802,31,28.77615,37.30356,0.1359077,17954,8.332895,0,16.66667,2.397887,3.108467,100,7654526035,1938.665,0,0,-1 2023-11-30 04:46:10.733 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:46:10.733 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,335,261,242,7299,4827,0,0,124,5163,0,2685,31,0,7,15,96,21,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:46:17.282 - Thread: 1 -> GC Memory: 1939.97 / 1939.97 MB 2023-11-30 04:46:30.548 - Thread: 1 -> GUI Stats: Update 0.254838833333334, Draw 0.325474833333334 2023-11-30 04:46:45.682 - Thread: 1 -> Autosave initiated 2023-11-30 04:46:45.682 - Thread: 1 -> Character state: True 2023-11-30 04:46:45.682 - Thread: 1 -> IsServer: True 2023-11-30 04:46:45.682 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:46:45.682 - Thread: 1 -> Autosave 2023-11-30 04:46:45.682 - Thread: 1 -> Saving world - START 2023-11-30 04:46:45.682 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:46:45.682 - Thread: 1 -> Before snapshot.: GC Memory: 1,946 B 2023-11-30 04:46:45.693 - Thread: 1 -> After snapshot.: GC Memory: 1,949 B 2023-11-30 04:46:45.697 - Thread: 1 -> Directory cleanup: GC Memory: 1,949 B 2023-11-30 04:46:45.697 - Thread: 1 -> Saving world - END 2023-11-30 04:46:45.698 - Thread: 12 -> Session snapshot save - START 2023-11-30 04:46:45.698 - Thread: 12 -> Checking file access for files in target dir. 2023-11-30 04:46:45.873 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:46:45.925 - Thread: 12 -> Session snapshot save - END 2023-11-30 04:46:47.282 - Thread: 1 -> GC Memory: 1949.06 / 1949.06 MB 2023-11-30 04:47:00.549 - Thread: 1 -> GUI Stats: Update 0.244902166666667, Draw 0.331861277777777 2023-11-30 04:47:10.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:47:10.749 - Thread: 1 -> STATISTICS,8154.4,0,0,0,0,0,0,14.36973,43.95066,1,0,1957.54,11196.23,39557,63802,31,23.42247,37.04297,0.1078871,17956,8.332929,0,16.66667,1.951777,3.086764,100,7656696425,1957.54,0,0,-1 2023-11-30 04:47:10.749 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:47:10.749 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,335,261,242,7301,4827,0,0,124,5163,0,2685,31,0,9,15,96,21,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:47:17.282 - Thread: 1 -> GC Memory: 1960.44 / 1960.44 MB 2023-11-30 04:47:30.549 - Thread: 1 -> GUI Stats: Update 0.24398711111111, Draw 0.3443985 2023-11-30 04:47:35.680 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:47:37.313 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:47:37.313 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:47:47.282 - Thread: 1 -> GC Memory: 1967.392 / 1967.392 MB 2023-11-30 04:47:54.716 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:48:02.567 - Thread: 1 -> GUI Stats: Update 0.237381055555555, Draw 0.320485555555556 2023-11-30 04:48:12.781 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:48:12.784 - Thread: 1 -> STATISTICS,8214.4166667,0,0,0,0,0,0,14.41784,37.98843,1,0,1975.043,11198.16,39557,63802,31,20.21509,36.99159,0.1130128,17949,8.332947,0,16.66667,1.684513,3.08249,100,7651306561,1975.043,0,0,-1 2023-11-30 04:48:12.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:48:12.784 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,334,261,242,7296,4827,0,0,124,5161,0,2685,31,0,5,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:48:17.283 - Thread: 1 -> GC Memory: 1933.314 / 1933.314 MB 2023-11-30 04:48:32.567 - Thread: 1 -> GUI Stats: Update 0.242330444444444, Draw 0.314021555555555 2023-11-30 04:48:47.283 - Thread: 1 -> GC Memory: 1939.406 / 1939.406 MB 2023-11-30 04:49:02.567 - Thread: 1 -> GUI Stats: Update 0.239635166666666, Draw 0.304579944444444 2023-11-30 04:49:12.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:49:12.800 - Thread: 1 -> STATISTICS,8274.4333333,0,0,0,0,0,0,14.54518,39.347,1,0,1944.462,11194.5,39557,63802,31,23.13793,41.58942,0.120294,17949,8.332987,0,16.66667,1.92808,3.465641,100,7651501829,1944.462,0,0,-1 2023-11-30 04:49:12.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:49:12.800 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,334,261,242,7297,4827,0,0,124,5161,0,2685,31,0,5,15,96,19,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:49:17.283 - Thread: 1 -> GC Memory: 1943.058 / 1943.058 MB 2023-11-30 04:49:32.567 - Thread: 1 -> GUI Stats: Update 0.240362111111111, Draw 0.315217111111112 2023-11-30 04:49:47.283 - Thread: 1 -> GC Memory: 1948.66 / 1948.66 MB 2023-11-30 04:50:02.567 - Thread: 1 -> GUI Stats: Update 0.239443, Draw 0.315796611111111 2023-11-30 04:50:12.814 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:50:12.817 - Thread: 1 -> STATISTICS,8334.45,0,0,0,0,0,0,15.34557,41.26843,1,0,1944.19,11194.45,39557,63802,31,24.64325,39.06359,0.1249855,17956,8.332938,0,16.66667,2.053506,3.255145,100,7650466373,1944.19,0,0,-1 2023-11-30 04:50:12.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:50:12.817 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,334,261,242,7296,4825,0,0,122,5159,0,2685,31,0,6,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:50:17.283 - Thread: 1 -> GC Memory: 1949.423 / 1949.423 MB 2023-11-30 04:50:32.567 - Thread: 1 -> GUI Stats: Update 0.238058222222222, Draw 0.319959055555556 2023-11-30 04:50:47.283 - Thread: 1 -> GC Memory: 1950.88 / 1950.88 MB 2023-11-30 04:51:02.567 - Thread: 1 -> GUI Stats: Update 0.238997555555555, Draw 0.317502111111111 2023-11-30 04:51:12.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:51:12.838 - Thread: 1 -> STATISTICS,8394.4666667,0,0,0,0,0,0,14.695,41.94416,1,0,1938.971,11193.93,39305,63802,30,23.75372,37.8058,0.112262,17949,8.332932,0,16.66667,1.979381,3.150331,100,7652457499,1938.971,0,0,-1 2023-11-30 04:51:12.839 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:51:12.839 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,161,334,261,242,7297,4827,0,0,124,5161,0,2685,31,0,6,15,96,20,0,1,1717,770,144,2,20,0,0,0,0 2023-11-30 04:51:17.283 - Thread: 1 -> GC Memory: 1937.863 / 1937.863 MB 2023-11-30 04:51:32.567 - Thread: 1 -> GUI Stats: Update 0.2378505, Draw 0.304135222222222 2023-11-30 04:51:45.683 - Thread: 1 -> Autosave initiated 2023-11-30 04:51:45.683 - Thread: 1 -> Character state: True 2023-11-30 04:51:45.683 - Thread: 1 -> IsServer: True 2023-11-30 04:51:45.683 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-30 04:51:45.683 - Thread: 1 -> Autosave 2023-11-30 04:51:45.683 - Thread: 1 -> Saving world - START 2023-11-30 04:51:45.683 - Thread: 1 -> Making world state snapshot. 2023-11-30 04:51:45.683 - Thread: 1 -> Before snapshot.: GC Memory: 1,938 B 2023-11-30 04:51:45.695 - Thread: 1 -> After snapshot.: GC Memory: 1,941 B 2023-11-30 04:51:45.706 - Thread: 1 -> Directory cleanup: GC Memory: 1,936 B 2023-11-30 04:51:45.706 - Thread: 1 -> Saving world - END 2023-11-30 04:51:45.706 - Thread: 9 -> Session snapshot save - START 2023-11-30 04:51:45.706 - Thread: 9 -> Checking file access for files in target dir. 2023-11-30 04:51:45.901 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Isteh\AppData\Roaming\SpaceEngineers\Saves\76561198163604552\Learning to Survive 2023-11-29 19-24-48\Mission01\.new\Sandbox_config.sbc 2023-11-30 04:51:45.951 - Thread: 9 -> Session snapshot save - END 2023-11-30 04:51:47.283 - Thread: 1 -> GC Memory: 1943.252 / 1943.252 MB 2023-11-30 04:52:02.567 - Thread: 1 -> GUI Stats: Update 0.239199388888889, Draw 0.305800333333333 2023-11-30 04:52:12.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:52:12.850 - Thread: 1 -> STATISTICS,8454.4833333,0,0,0,0,0,0,13.47177,43.33878,1,0,1950.914,11198.59,34509,68598,28,23.7689,48.89222,0.115234,17944,8.332917,0,16.66667,1.980643,4.074148,100,7655535253,1950.914,0,0,-1 2023-11-30 04:52:12.850 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:52:12.850 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,334,261,242,7300,4829,0,0,124,5163,0,2685,31,0,7,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:52:17.283 - Thread: 1 -> GC Memory: 1949.758 / 1949.758 MB 2023-11-30 04:52:32.567 - Thread: 1 -> GUI Stats: Update 0.2415835, Draw 0.324031722222223 2023-11-30 04:52:47.283 - Thread: 1 -> GC Memory: 1958.843 / 1958.843 MB 2023-11-30 04:52:54.717 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-30 04:53:03.466 - Thread: 1 -> GUI Stats: Update 0.2417315, Draw 0.322640722222222 2023-11-30 04:53:13.764 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:53:13.766 - Thread: 1 -> STATISTICS,8514.5,0,0,0,0,0,0,13.33999,54.21249,1,0,1959.363,11195,34509,68598,28,27.40256,39.79004,0.1308412,17955,8.193827,0,16.66667,2.245318,3.260327,100,7651694669,1959.363,0,0,-1 2023-11-30 04:53:13.766 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:53:13.766 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,334,261,242,7297,4826,0,0,122,5161,0,2685,31,0,6,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:53:17.299 - Thread: 1 -> GC Memory: 1961.059 / 1961.059 MB 2023-11-30 04:53:33.466 - Thread: 1 -> GUI Stats: Update 0.251454388888889, Draw 0.315964833333334 2023-11-30 04:53:44.747 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:53:45.964 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:53:45.964 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:53:47.316 - Thread: 1 -> GC Memory: 1967.147 / 1967.147 MB 2023-11-30 04:54:03.466 - Thread: 1 -> GUI Stats: Update 0.242294277777778, Draw 0.333059388888888 2023-11-30 04:54:13.780 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:54:13.783 - Thread: 1 -> STATISTICS,8574.5166667,0,0,0,0,0,0,14.13931,56.51035,1,0,1933.631,11195.2,34509,68598,28,30.97897,46.22465,0.1309795,17918,8.332943,0,16.66667,2.58146,3.851873,100,7656405445,1933.631,0,0,-1 2023-11-30 04:54:13.783 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:54:13.783 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,335,261,242,7301,4827,0,0,122,5162,0,2685,31,0,9,15,96,21,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:54:17.332 - Thread: 1 -> GC Memory: 1934.865 / 1934.865 MB 2023-11-30 04:54:33.465 - Thread: 1 -> GUI Stats: Update 0.244193944444444, Draw 0.330089722222222 2023-11-30 04:54:46.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-30 04:54:47.349 - Thread: 1 -> GC Memory: 1934.674 / 1934.674 MB 2023-11-30 04:54:56.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-30 04:54:56.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-30 04:54:56.581 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:54:57.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:54:57.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:55:03.466 - Thread: 1 -> GUI Stats: Update 0.265858222222223, Draw 0.357987333333334 2023-11-30 04:55:13.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:55:13.800 - Thread: 1 -> STATISTICS,8634.5333333,0,0,0,0,0,0,14.96386,52.50615,1,0,1942.184,11197.13,34509,68598,28,28.5745,60.1797,0.1288653,17937,8.33293,0,16.66667,2.381093,5.014732,100,7655856655,1942.184,0,0,-1 2023-11-30 04:55:13.800 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:55:13.800 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,334,261,242,7301,4829,0,0,124,5164,0,2685,31,0,7,15,96,20,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:55:17.349 - Thread: 1 -> GC Memory: 1945.391 / 1945.391 MB 2023-11-30 04:55:33.466 - Thread: 1 -> GUI Stats: Update 0.242692555555555, Draw 0.351651944444444 2023-11-30 04:55:47.349 - Thread: 1 -> GC Memory: 1950.677 / 1950.677 MB 2023-11-30 04:56:03.467 - Thread: 1 -> GUI Stats: Update 0.241381388888889, Draw 0.373000499999999 2023-11-30 04:56:13.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-30 04:56:13.817 - Thread: 1 -> STATISTICS,8694.55,0,0,0,0,0,0,15.60668,61.24582,1,0,1955.391,11200.63,34509,68598,28,26.83455,43.36014,0.138115,17930,8.332909,0,16.66667,2.236098,3.613161,100,7658230807,1955.391,0,0,-1 2023-11-30 04:56:13.817 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-30 04:56:13.817 - Thread: 1 -> MEMORY VALUES,2,1,0,1,37,854,91,160,336,261,242,7303,4826,0,0,122,5163,0,2685,31,0,10,15,96,22,0,2,1717,770,144,2,20,0,0,0,0 2023-11-30 04:56:17.351 - Thread: 1 -> GC Memory: 1958.482 / 1958.482 MB 2023-11-30 04:56:17.499 - Thread: 1 -> DoDisconnects - 148 0 139 2023-11-30 04:56:20.048 - Thread: 1 -> Updating stopped. 2023-11-30 04:56:20.065 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 04:56:21.260 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:56:21.260 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:56:21.264 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:56:22.126 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:56:23.027 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-30 04:56:23.033 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-30 04:56:24.281 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-30 04:56:24.281 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-30 04:56:24.281 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-30 04:56:24.282 - Thread: 1 -> Sending event to ElasticSearch: MinedStats 2023-11-30 04:56:25.202 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-30 04:56:25.203 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-30 04:56:25.204 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-30 04:56:25.204 - Thread: 1 -> MySession::Unload START 2023-11-30 04:56:25.204 - Thread: 1 -> AutoSaveInMinutes: 5 2023-11-30 04:56:25.204 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-30 04:56:25.204 - Thread: 1 -> IsServer: True 2023-11-30 04:56:25.205 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 04:56:25.228 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 04:56:25.228 - Thread: 1 -> MyAudio.LoadData - START 2023-11-30 04:56:25.298 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- USB Audio Device) - Channel #: 8 - Sample rate: 48000 2023-11-30 04:56:25.555 - Thread: 1 -> MyAudio.LoadData - END 2023-11-30 04:56:25.556 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:56:25.556 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:56:25.558 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:56:25.562 - Thread: 1 -> Unloading Procedural World Generator 2023-11-30 04:56:25.731 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-30 04:56:25.731 - Thread: 1 -> Network readers disposed 2023-11-30 04:56:25.731 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-30 04:56:26.085 - Thread: 1 -> Loading sound definitions 2023-11-30 04:56:26.085 - Thread: 1 -> Loading gamepad controls 2023-11-30 04:56:26.109 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.109 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-30 04:56:26.116 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.116 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-30 04:56:26.116 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.116 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-30 04:56:26.117 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.117 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-30 04:56:26.117 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.117 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-30 04:56:26.118 - Thread: 1 -> GuiTextures.sbc 2023-11-30 04:56:26.118 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-30 04:56:26.123 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-30 04:56:26.123 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-30 04:56:26.123 - Thread: 1 -> Loading shadow textures definitions 2023-11-30 04:56:26.123 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-30 04:56:26.123 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-30 04:56:27.421 - Thread: 1 -> MySession::Unload END 2023-11-30 04:56:27.422 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 8 2023-11-30 04:56:27.424 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-30 04:56:27.424 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-30 04:56:27.463 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-30 04:56:27.463 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-30 04:56:27.505 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:56:27.505 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:56:27.508 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:56:37.923 - Thread: 1 -> GUI Stats: Update 1.03525233333333, Draw 0.330710555555556 2023-11-30 04:57:07.923 - Thread: 1 -> GUI Stats: Update 0.314651277777778, Draw 0.196027444444444 2023-11-30 04:57:14.989 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-30 04:57:15.839 - Thread: 1 -> MyConfig.Save() - START 2023-11-30 04:57:15.839 - Thread: 1 -> Path: C:\Users\Isteh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-30 04:57:15.842 - Thread: 1 -> MyConfig.Save() - END 2023-11-30 04:57:15.842 - Thread: 1 -> Application closed by user 2023-11-30 04:57:15.842 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-11-30 04:57:15.843 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-30 04:57:15.843 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-30 04:57:15.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-30 04:57:15.874 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-30 04:57:15.874 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-30 04:57:15.874 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-30 04:57:15.874 - Thread: 1 -> Exiting.. 2023-11-30 04:57:15.874 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-11-30 04:57:15.874 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-30 04:57:15.898 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-30 04:57:15.899 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-11-30 04:57:16.182 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 120328688 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 137106992 computed total 137106992 reported total Heap usage: 1055296 ( 0%) unused in thread local freelists 115275840 (95%) unused in main heap 3997552 ( 3%) used in main heap ------- 120328688 allocated by heap Peak usage: 83998832 ( 4%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-11-30 04:57:18.629 - Thread: 46 -> External debugger: interrupted. 2023-11-30 04:57:18.634 - Thread: 1 -> Steam closed 2023-11-30 04:57:18.661 - Thread: 1 -> Log Closed