2023-11-28 09:24:29.948 - Thread: 1 -> Log Started 2023-11-28 09:24:29.948 - Thread: 1 -> Timezone (local - UTC): 13h 2023-11-28 09:24:29.948 - Thread: 1 -> App Version: 01_203_505 2023-11-28 09:24:29.958 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-11-28 09:24:29.958 - Thread: 1 -> Branch / Sandbox: SVN 2023-11-28 09:24:29.958 - Thread: 1 -> Client Build Number: 1 2023-11-28 09:24:29.958 - Thread: 1 -> Server Build Number: 1 2023-11-28 09:24:29.958 - Thread: 1 -> Environment.ProcessorCount: 12 2023-11-28 09:24:30.009 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-11-28 09:24:30.010 - Thread: 1 -> Environment.CommandLine: E:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-11-28 09:24:30.010 - Thread: 1 -> Environment.Is64BitProcess: True 2023-11-28 09:24:30.010 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-11-28 09:24:30.010 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2023-11-28 09:24:30.010 - Thread: 1 -> Environment.CurrentDirectory: E:\steam\steamapps\common\SpaceEngineers\Bin64 2023-11-28 09:24:30.012 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2023-11-28 09:24:30.012 - Thread: 1 -> IntPtr.Size: 8 2023-11-28 09:24:30.012 - Thread: 1 -> Default Culture: 2023-11-28 09:24:30.012 - Thread: 1 -> Default UI Culture: 2023-11-28 09:24:30.013 - Thread: 1 -> MyConfig.Load() - START 2023-11-28 09:24:30.013 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:24:30.152 - Thread: 1 -> NewNewGameScreen: False 2023-11-28 09:24:30.152 - Thread: 1 -> EnableDamageEffects: True 2023-11-28 09:24:30.152 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-11-28 09:24:30.152 - Thread: 1 -> EnableReverb: False 2023-11-28 09:24:30.152 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-11-28 09:24:30.152 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-11-28 09:24:30.152 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-11-28 09:24:30.152 - Thread: 1 -> FirstTimeRun: False 2023-11-28 09:24:30.152 - Thread: 1 -> ExperimentalMode: True 2023-11-28 09:24:30.152 - Thread: 1 -> VideoAdapter: 0 2023-11-28 09:24:30.152 - Thread: 1 -> ScreenWidth: 1920 2023-11-28 09:24:30.152 - Thread: 1 -> ScreenHeight: 1080 2023-11-28 09:24:30.152 - Thread: 1 -> RefreshRate: 60000 2023-11-28 09:24:30.152 - Thread: 1 -> WindowMode: 2 2023-11-28 09:24:30.152 - Thread: 1 -> VerticalSync: 1 2023-11-28 09:24:30.152 - Thread: 1 -> FieldOfView: 70 2023-11-28 09:24:30.152 - Thread: 1 -> PostProcessingEnabled: True 2023-11-28 09:24:30.152 - Thread: 1 -> FlaresIntensity: 1 2023-11-28 09:24:30.152 - Thread: 1 -> TreeViewDistance: 3000 2023-11-28 09:24:30.152 - Thread: 1 -> GrassDensity: 3.982813 2023-11-28 09:24:30.152 - Thread: 1 -> GrassDrawDistance: 1000 2023-11-28 09:24:30.152 - Thread: 1 -> AntialiasingMode: 1 2023-11-28 09:24:30.152 - Thread: 1 -> ShadowMapResolution: 4 2023-11-28 09:24:30.152 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-11-28 09:24:30.152 - Thread: 1 -> TextureQuality: 2 2023-11-28 09:24:30.152 - Thread: 1 -> AnisotropicFiltering: 4 2023-11-28 09:24:30.152 - Thread: 1 -> ModelQuality: 3 2023-11-28 09:24:30.152 - Thread: 1 -> VoxelQuality: 2 2023-11-28 09:24:30.152 - Thread: 1 -> ShaderQuality: 2 2023-11-28 09:24:30.152 - Thread: 1 -> LowMemSwitchToLow: 0 2023-11-28 09:24:30.152 - Thread: 1 -> FirstVTTimeRun: False 2023-11-28 09:24:30.152 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-11-28 09:24:30.152 - Thread: 1 -> GDPRConsent: True 2023-11-28 09:24:30.152 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-11-28 09:24:30.152 - Thread: 1 -> FirstTimeTutorials: False 2023-11-28 09:24:30.152 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-11-28 09:24:30.152 - Thread: 1 -> HudState: 1 2023-11-28 09:24:30.152 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2023-11-28 09:24:30.152 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-11-28 09:24:30.152 - Thread: 1 -> GameVolume: 1 2023-11-28 09:24:30.152 - Thread: 1 -> Music_Volume: 0 2023-11-28 09:24:30.152 - Thread: 1 -> VoiceChatVolume: 0 2023-11-28 09:24:30.152 - Thread: 1 -> HudWarnings: True 2023-11-28 09:24:30.152 - Thread: 1 -> VoiceChat: True 2023-11-28 09:24:30.152 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-11-28 09:24:30.152 - Thread: 1 -> EnableDynamicMusic: True 2023-11-28 09:24:30.152 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-11-28 09:24:30.152 - Thread: 1 -> EnableDoppler: True 2023-11-28 09:24:30.152 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-11-28 09:24:30.152 - Thread: 1 -> ShowCrosshair: True 2023-11-28 09:24:30.152 - Thread: 1 -> EnableTrading: True 2023-11-28 09:24:30.152 - Thread: 1 -> EnableSteamCloud: False 2023-11-28 09:24:30.152 - Thread: 1 -> UiTransparency: 1 2023-11-28 09:24:30.152 - Thread: 1 -> UiBkTransparency: 0.7168373 2023-11-28 09:24:30.152 - Thread: 1 -> HUDBkTransparency: 0.6 2023-11-28 09:24:30.152 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-11-28 09:24:30.152 - Thread: 1 -> ControlsHints: True 2023-11-28 09:24:30.152 - Thread: 1 -> GoodBotHints: False 2023-11-28 09:24:30.152 - Thread: 1 -> RotationHints: True 2023-11-28 09:24:30.152 - Thread: 1 -> CubeBuilderUseSymmetry: True 2023-11-28 09:24:30.152 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-11-28 09:24:30.152 - Thread: 1 -> ControllerDefaultOnStart: False 2023-11-28 09:24:30.152 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-11-28 09:24:30.152 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-11-28 09:24:30.152 - Thread: 1 -> VoxelTextureQuality: 2 2023-11-28 09:24:30.152 - Thread: 1 -> AreaInteraction: True 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-11-28 09:24:30.152 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-11-28 09:24:30.152 - Thread: 1 -> ShowCrosshair2: 0 2023-11-28 09:24:30.152 - Thread: 1 -> IronSightSwitchState: 1 2023-11-28 09:24:30.152 - Thread: 1 -> SpriteMainViewportScale: 1 2023-11-28 09:24:30.152 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-11-28 09:24:30.152 - Thread: 1 -> LightsQuality: 1 2023-11-28 09:24:30.152 - Thread: 1 -> LastBannerId: 75 2023-11-28 09:24:30.152 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2023-11-28 09:24:30.153 - Thread: 1 -> MyConfig.Load() - END 2023-11-28 09:24:30.696 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-11-28 09:24:30.960 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-11-28 09:24:31.218 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-11-28 09:24:31.222 - Thread: 1 -> Found processor count: 6 2023-11-28 09:24:31.222 - Thread: 1 -> Using processor count: 6 2023-11-28 09:24:31.647 - Thread: 1 -> All detected adapters: 2023-11-28 09:24:31.648 - Thread: 1 -> NVIDIA GeForce RTX 2080 SUPER - VendorID=4318, SubsystemID=813774914, DeviceID=7809 2023-11-28 09:24:31.648 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-11-28 09:24:32.659 - Thread: 1 -> AdapterInfo = { 2023-11-28 09:24:32.659 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 SUPER + DISPLAY1 2023-11-28 09:24:32.660 - Thread: 1 -> Description = dev id: 7809, mem: 8389656576, shared mem: 8563286016, Luid: 55939, rev: 161, subsys id: 813774914, vendor id: 4318, feature_level 11.1: True 2023-11-28 09:24:32.660 - Thread: 1 -> Driver version = 31.0.15.3699 2023-11-28 09:24:32.660 - Thread: 1 -> Driver date = 20230804000000.000000-000 2023-11-28 09:24:32.660 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-28 09:24:32.660 - Thread: 1 -> AftermathSupported = False 2023-11-28 09:24:32.660 - Thread: 1 -> Adapter id = 0 2023-11-28 09:24:32.660 - Thread: 1 -> Supported = True 2023-11-28 09:24:32.660 - Thread: 1 -> RAM = 8389656576 2023-11-28 09:24:32.660 - Thread: 1 -> Priority = 2 2023-11-28 09:24:32.660 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-28 09:24:32.660 - Thread: 1 -> Output is attached = True 2023-11-28 09:24:32.662 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-28 09:24:32.662 - Thread: 1 -> Display modes = { 2023-11-28 09:24:32.662 - Thread: 1 -> DXGIOutput id = 0 2023-11-28 09:24:32.662 - Thread: 1 -> 640x480@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 640x480@59.94Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 720x480@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 720x480@59.94Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 720x576@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 800x600@60.317Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1024x768@60.004Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@60Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@24Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@30Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@50Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@29.97Hz 2023-11-28 09:24:32.663 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-28 09:24:32.663 - Thread: 1 -> } 2023-11-28 09:24:32.663 - Thread: 1 -> } 2023-11-28 09:24:32.663 - Thread: 1 -> AdapterInfo = { 2023-11-28 09:24:32.664 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 SUPER + DISPLAY1 2023-11-28 09:24:32.664 - Thread: 1 -> Description = dev id: 7809, mem: 8389656576, shared mem: 8563286016, Luid: 55939, rev: 161, subsys id: 813774914, vendor id: 4318, feature_level 11.1: True 2023-11-28 09:24:32.664 - Thread: 1 -> Driver version = 31.0.15.3699 2023-11-28 09:24:32.664 - Thread: 1 -> Driver date = 20230804000000.000000-000 2023-11-28 09:24:32.664 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-28 09:24:32.664 - Thread: 1 -> AftermathSupported = False 2023-11-28 09:24:32.664 - Thread: 1 -> Adapter id = 0 2023-11-28 09:24:32.664 - Thread: 1 -> Supported = True 2023-11-28 09:24:32.664 - Thread: 1 -> RAM = 8389656576 2023-11-28 09:24:32.664 - Thread: 1 -> Priority = 2 2023-11-28 09:24:32.664 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-28 09:24:32.664 - Thread: 1 -> Output is attached = True 2023-11-28 09:24:32.664 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-28 09:24:32.664 - Thread: 1 -> Display modes = { 2023-11-28 09:24:32.664 - Thread: 1 -> DXGIOutput id = 0 2023-11-28 09:24:32.664 - Thread: 1 -> 640x480@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 640x480@59.94Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 720x480@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 720x480@59.94Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 720x576@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 800x600@60.317Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1024x768@60.004Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@24Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@30Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@23.976Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@29.97Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.664 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@60Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@24Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@30Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@50Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@29.97Hz 2023-11-28 09:24:32.665 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-28 09:24:32.665 - Thread: 1 -> } 2023-11-28 09:24:32.665 - Thread: 1 -> } 2023-11-28 09:24:32.665 - Thread: 1 -> AdapterInfo = { 2023-11-28 09:24:32.665 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-28 09:24:32.665 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8563286016, Luid: 59031, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-28 09:24:32.665 - Thread: 1 -> Driver version = 2023-11-28 09:24:32.665 - Thread: 1 -> Driver date = 2023-11-28 09:24:32.665 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-28 09:24:32.665 - Thread: 1 -> AftermathSupported = False 2023-11-28 09:24:32.665 - Thread: 1 -> Adapter id = 1 2023-11-28 09:24:32.665 - Thread: 1 -> Supported = True 2023-11-28 09:24:32.665 - Thread: 1 -> RAM = 0 2023-11-28 09:24:32.665 - Thread: 1 -> Priority = 0 2023-11-28 09:24:32.665 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-28 09:24:32.665 - Thread: 1 -> Output is attached = False 2023-11-28 09:24:32.665 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-28 09:24:32.665 - Thread: 1 -> Display modes = { 2023-11-28 09:24:32.666 - Thread: 1 -> DXGIOutput id = 0 2023-11-28 09:24:32.666 - Thread: 1 -> 640x480@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 640x480@59.94Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 720x480@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 720x480@59.94Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 720x576@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 800x600@60.317Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1024x768@60.004Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@60Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@24Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@30Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@50Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@29.97Hz 2023-11-28 09:24:32.666 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-28 09:24:32.666 - Thread: 1 -> } 2023-11-28 09:24:32.667 - Thread: 1 -> } 2023-11-28 09:24:32.667 - Thread: 1 -> AdapterInfo = { 2023-11-28 09:24:32.667 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-28 09:24:32.667 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8563286016, Luid: 59031, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-28 09:24:32.667 - Thread: 1 -> Driver version = 2023-11-28 09:24:32.667 - Thread: 1 -> Driver date = 2023-11-28 09:24:32.667 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-28 09:24:32.667 - Thread: 1 -> AftermathSupported = False 2023-11-28 09:24:32.667 - Thread: 1 -> Adapter id = 1 2023-11-28 09:24:32.667 - Thread: 1 -> Supported = True 2023-11-28 09:24:32.667 - Thread: 1 -> RAM = 0 2023-11-28 09:24:32.667 - Thread: 1 -> Priority = 0 2023-11-28 09:24:32.667 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-28 09:24:32.667 - Thread: 1 -> Output is attached = False 2023-11-28 09:24:32.667 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-11-28 09:24:32.667 - Thread: 1 -> Display modes = { 2023-11-28 09:24:32.668 - Thread: 1 -> DXGIOutput id = 0 2023-11-28 09:24:32.668 - Thread: 1 -> 640x480@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 640x480@59.94Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 720x480@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 720x480@59.94Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 720x576@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 800x600@60.317Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1024x768@60.004Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1152x864@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1176x664@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x768@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x800@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x960@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1360x768@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1440x1080@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1600x1024@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@60Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@24Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@30Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@50Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@29.97Hz 2023-11-28 09:24:32.668 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-28 09:24:32.668 - Thread: 1 -> } 2023-11-28 09:24:32.668 - Thread: 1 -> } 2023-11-28 09:24:32.673 - Thread: 1 -> Service.IsActive: True 2023-11-28 09:24:32.673 - Thread: 1 -> Service.IsOnline: True 2023-11-28 09:24:32.673 - Thread: 1 -> Service.OwnsGame: False 2023-11-28 09:24:32.673 - Thread: 1 -> Service.UserId: 76561198983740970 2023-11-28 09:24:32.673 - Thread: 1 -> Service.UserName: Mc_Jeffory 2023-11-28 09:24:32.673 - Thread: 1 -> Service.Branch: default 2023-11-28 09:24:32.674 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-11-28 09:24:32.674 - Thread: 1 -> Build version: 0.1.1.0 2023-11-28 09:24:32.704 - Thread: 1 -> MyScreenManager() 2023-11-28 09:24:32.748 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2023-11-28 09:24:32.748 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2023-11-28 09:24:32.750 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2023-11-28 09:24:32.750 - Thread: 15 -> CreateDeviceInternal - Create device 2023-11-28 09:24:32.938 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2023-11-28 09:24:33.053 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2023-11-28 09:24:33.053 - Thread: 15 -> CreateDeviceInternal create swapchain 2023-11-28 09:24:37.479 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-11-28 09:24:37.479 - Thread: 1 -> Game dir: E:\steam\steamapps\common\SpaceEngineers\Bin64 2023-11-28 09:24:37.479 - Thread: 1 -> Content dir: E:\steam\steamapps\common\SpaceEngineers\Content 2023-11-28 09:24:38.175 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:24:38.767 - Thread: 1 -> Preallocate - START 2023-11-28 09:24:38.773 - Thread: 1 -> MySpaceWorldGenerator - START 2023-11-28 09:24:38.786 - Thread: 1 -> MySpaceWorldGenerator - END 2023-11-28 09:24:38.786 - Thread: 1 -> MySpaceBuildComponent - START 2023-11-28 09:24:38.786 - Thread: 1 -> MySpaceBuildComponent - END 2023-11-28 09:24:38.786 - Thread: 1 -> MyEntities - START 2023-11-28 09:24:38.817 - Thread: 1 -> MyEntities - END 2023-11-28 09:24:38.817 - Thread: 1 -> MyObjectBuilder_Base - START 2023-11-28 09:24:38.817 - Thread: 1 -> MyObjectBuilder_Base - END 2023-11-28 09:24:38.817 - Thread: 1 -> MyTransparentGeometry - START 2023-11-28 09:24:38.817 - Thread: 1 -> MyTransparentGeometry - END 2023-11-28 09:24:38.817 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-11-28 09:24:38.830 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-11-28 09:24:38.830 - Thread: 1 -> MyMath - START 2023-11-28 09:24:38.830 - Thread: 1 -> MyMath - END 2023-11-28 09:24:38.830 - Thread: 1 -> MySimpleObjectDraw - START 2023-11-28 09:24:38.831 - Thread: 1 -> MySimpleObjectDraw - END 2023-11-28 09:24:38.848 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-11-28 09:24:38.849 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-11-28 09:24:38.849 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-11-28 09:24:38.914 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-11-28 09:24:38.914 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-11-28 09:24:38.916 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-11-28 09:24:38.916 - Thread: 1 -> MySyncDestructions - START 2023-11-28 09:24:38.916 - Thread: 1 -> MySyncDestructions - END 2023-11-28 09:24:38.916 - Thread: 1 -> MySyncEntity - START 2023-11-28 09:24:38.916 - Thread: 1 -> MySyncEntity - END 2023-11-28 09:24:38.916 - Thread: 1 -> MyCommandCharacter - START 2023-11-28 09:24:38.918 - Thread: 1 -> MyCommandCharacter - END 2023-11-28 09:24:38.918 - Thread: 1 -> MyCommandConsole - START 2023-11-28 09:24:38.918 - Thread: 1 -> MyCommandConsole - END 2023-11-28 09:24:38.918 - Thread: 1 -> MyCommandEntity - START 2023-11-28 09:24:38.918 - Thread: 1 -> MyCommandEntity - END 2023-11-28 09:24:38.918 - Thread: 1 -> MyAiTargetManager - START 2023-11-28 09:24:38.918 - Thread: 1 -> MyAiTargetManager - END 2023-11-28 09:24:38.918 - Thread: 1 -> MyClientDebugCommands - START 2023-11-28 09:24:38.921 - Thread: 1 -> MyClientDebugCommands - END 2023-11-28 09:24:38.921 - Thread: 1 -> MyDedicatedServer - START 2023-11-28 09:24:38.921 - Thread: 1 -> MyDedicatedServer - END 2023-11-28 09:24:38.921 - Thread: 1 -> MyDedicatedServerBase - START 2023-11-28 09:24:38.921 - Thread: 1 -> MyDedicatedServerBase - END 2023-11-28 09:24:38.921 - Thread: 1 -> MyMultiplayerBase - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerBase - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerClient - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerClient - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerClientBase - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerClientBase - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerLobby - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerLobby - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerServerBase - START 2023-11-28 09:24:38.922 - Thread: 1 -> MyMultiplayerServerBase - END 2023-11-28 09:24:38.922 - Thread: 1 -> MyServerDebugCommands - START 2023-11-28 09:24:38.923 - Thread: 1 -> MyServerDebugCommands - END 2023-11-28 09:24:38.923 - Thread: 1 -> MyCubeGridDefinitions - START 2023-11-28 09:24:38.941 - Thread: 1 -> MyCubeGridDefinitions - END 2023-11-28 09:24:38.941 - Thread: 1 -> MyDefinitionManager - START 2023-11-28 09:24:38.956 - Thread: 1 -> MyDefinitionManager - END 2023-11-28 09:24:38.956 - Thread: 1 -> Preallocate - END 2023-11-28 09:24:38.961 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-11-28 09:24:39.336 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-11-28 09:24:39.337 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-11-28 09:24:39.341 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-11-28 09:24:39.342 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:24:39.342 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:24:39.342 - Thread: 1 -> Assembly.Location: E:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-11-28 09:24:39.342 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-11-28 09:24:39.342 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-11-28 09:24:39.342 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-11-28 09:24:39.351 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2023-11-28 09:24:39.351 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C02 2023-11-28 09:24:39.351 - Thread: 1 -> Virtualized: False 2023-11-28 09:24:39.358 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 3600 6-Core Processor 2023-11-28 09:24:39.358 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,126,572,032 bytes 2023-11-28 09:24:39.358 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-11-28 09:24:39.358 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,566,994,944 bytes 2023-11-28 09:24:39.358 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,746,967,040 bytes 2023-11-28 09:24:39.363 - Thread: 1 -> Drive C: | Capacity: 119,167,234,048 bytes | Free space: 5,124,296,704 bytes 2023-11-28 09:24:39.363 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 720,946,630,656 bytes 2023-11-28 09:24:39.363 - Thread: 1 -> Drive E: | Capacity: 240,062,033,920 bytes | Free space: 113,185,570,816 bytes 2023-11-28 09:24:39.363 - Thread: 1 -> Drive F: | Capacity: 2,000,396,742,656 bytes | Free space: 1,015,739,502,592 bytes 2023-11-28 09:24:39.363 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-11-28 09:24:39.364 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-11-28 09:24:39.365 - Thread: 1 -> Installed DLCs: 2023-11-28 09:24:39.367 - Thread: 1 -> Decorative Blocks (1049790) 2023-11-28 09:24:39.367 - Thread: 1 -> Economy Deluxe (1135960) 2023-11-28 09:24:39.367 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-11-28 09:24:39.368 - Thread: 1 -> Frostbite (1241550) 2023-11-28 09:24:39.368 - Thread: 1 -> Sparks Of The Future (1307680) 2023-11-28 09:24:39.368 - Thread: 1 -> Wasteland (1374610) 2023-11-28 09:24:39.369 - Thread: 1 -> Warfare I. (1475830) 2023-11-28 09:24:39.369 - Thread: 1 -> Heavy Industry (1676100) 2023-11-28 09:24:39.369 - Thread: 1 -> Warfare II. (1783760) 2023-11-28 09:24:39.369 - Thread: 1 -> Automatons (1958640) 2023-11-28 09:24:39.369 - Thread: 1 -> Decorative Blocks 3 (2504720) 2023-11-28 09:24:39.375 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-11-28 09:24:39.506 - Thread: 1 -> Havok: Physics.Init 2023-11-28 09:24:40.113 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-11-28 09:24:40.154 - Thread: 1 -> HkGameName: SpaceEngineers 2023-11-28 09:24:40.160 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-11-28 09:24:40.161 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-28 09:24:40.177 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2023-11-28 09:24:40.641 - Thread: 1 -> Loading scenarios 2023-11-28 09:24:40.709 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-28 09:24:40.709 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-28 09:24:41.053 - Thread: 1 -> Loading sound definitions 2023-11-28 09:24:41.054 - Thread: 1 -> Loading gamepad controls 2023-11-28 09:24:41.737 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.737 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-28 09:24:41.891 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.891 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-28 09:24:41.891 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.891 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-28 09:24:41.891 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.891 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-28 09:24:41.891 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.891 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-28 09:24:41.891 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:24:41.891 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-28 09:24:42.010 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-28 09:24:42.010 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-28 09:24:42.010 - Thread: 1 -> Loading shadow textures definitions 2023-11-28 09:24:42.010 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-28 09:24:42.011 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-28 09:24:42.062 - Thread: 1 -> MyAudio.LoadData - START 2023-11-28 09:24:42.102 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SONY TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-11-28 09:24:42.898 - Thread: 1 -> MyAudio.LoadData - END 2023-11-28 09:24:42.911 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2023-11-28 09:24:42.913 - Thread: 1 -> MyGuiManager() 2023-11-28 09:24:42.914 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-28 09:24:42.992 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-28 09:24:43.107 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-28 09:24:43.107 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-28 09:24:43.107 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-28 09:24:43.107 - Thread: 1 -> Loading default controls 2023-11-28 09:24:43.148 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-28 09:24:43.158 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-11-28 09:24:43.158 - Thread: 8 -> ReloadVoxelMaterials 2023-11-28 09:24:43.208 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-11-28 09:24:43.220 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-11-28 09:24:43.221 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-11-28 09:24:43.221 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-11-28 09:24:43.264 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-11-28 09:24:43.273 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-11-28 09:24:43.299 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-11-28 09:24:43.301 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-11-28 09:24:43.318 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-11-28 09:24:43.332 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-11-28 09:24:43.335 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-11-28 09:24:43.346 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-11-28 09:24:43.346 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-11-28 09:24:43.352 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-11-28 09:24:43.352 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-11-28 09:24:43.353 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-11-28 09:24:43.359 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-11-28 09:24:43.366 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-11-28 09:24:43.372 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-11-28 09:24:43.402 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-11-28 09:24:43.412 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-11-28 09:24:43.452 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-11-28 09:24:43.464 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-11-28 09:24:43.469 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-11-28 09:24:43.477 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-11-28 09:24:43.482 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-11-28 09:24:43.486 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-11-28 09:24:43.494 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-11-28 09:24:43.501 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-11-28 09:24:43.514 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-11-28 09:24:43.557 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-11-28 09:24:43.567 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-11-28 09:24:43.569 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-11-28 09:24:43.575 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-11-28 09:24:43.583 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-11-28 09:24:43.592 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-11-28 09:24:43.593 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-11-28 09:24:43.598 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-11-28 09:24:43.599 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-11-28 09:24:43.604 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-11-28 09:24:43.609 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-11-28 09:24:43.612 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-11-28 09:24:43.619 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-11-28 09:24:43.635 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-11-28 09:24:43.636 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-11-28 09:24:43.653 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-11-28 09:24:43.657 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-11-28 09:24:43.657 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-11-28 09:24:43.662 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-11-28 09:24:43.694 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-11-28 09:24:44.067 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-11-28 09:24:44.456 - Thread: 1 -> Timer Frequency: 10000000 2023-11-28 09:24:44.456 - Thread: 1 -> Ticks per frame: 166667 2023-11-28 09:24:44.610 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-11-28 09:24:44.702 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-11-28 09:24:44.822 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-28 09:24:44.864 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:24:44.916 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-11-28 09:24:44.916 - Thread: 1 -> Flares Intensity: 1 2023-11-28 09:24:44.916 - Thread: 1 -> Field of view: 1.22173 2023-11-28 09:24:44.916 - Thread: 1 -> PostProcessingEnabled: True 2023-11-28 09:24:44.916 - Thread: 1 -> Render.GrassDensityFactor: 3.982813 2023-11-28 09:24:44.916 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-11-28 09:24:44.916 - Thread: 1 -> Render.DistanceFade: 3000 2023-11-28 09:24:44.916 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-11-28 09:24:44.916 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-11-28 09:24:44.916 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-11-28 09:24:44.916 - Thread: 1 -> Render.TextureQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-11-28 09:24:44.916 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-11-28 09:24:44.916 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-11-28 09:24:44.956 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-11-28 09:24:44.967 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-11-28 09:24:45.031 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-11-28 09:24:45.031 - Thread: 1 -> Analytics session started: UserID = (c0c30d87-c017-6413-c7fa-6ea7e63b448b) SessionID = (855ceb5e-c8be-4afa-868f-5a3366cdd1e1) 2023-11-28 09:24:45.031 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-28 09:24:45.039 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-11-28 09:24:45.044 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-11-28 09:24:45.053 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-11-28 09:24:45.058 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-11-28 09:24:45.065 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-11-28 09:24:45.072 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-11-28 09:24:45.079 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-11-28 09:24:45.087 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-11-28 09:24:45.092 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-11-28 09:24:45.104 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-11-28 09:24:45.118 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-11-28 09:24:45.128 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-11-28 09:24:45.139 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-11-28 09:24:45.151 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-11-28 09:24:45.164 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-11-28 09:24:45.178 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-11-28 09:24:45.185 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-11-28 09:24:45.214 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-11-28 09:24:45.219 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-11-28 09:24:45.248 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-11-28 09:24:45.255 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-11-28 09:24:45.295 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-11-28 09:24:45.299 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-11-28 09:24:45.329 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-11-28 09:24:45.334 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-11-28 09:24:45.362 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-11-28 09:24:45.366 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-11-28 09:24:45.394 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-11-28 09:24:45.405 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-11-28 09:24:45.426 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-11-28 09:24:45.434 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-11-28 09:24:45.451 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-11-28 09:24:45.459 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-11-28 09:24:45.492 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-11-28 09:24:45.492 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-11-28 09:24:45.508 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-11-28 09:24:45.513 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-11-28 09:24:45.664 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-11-28 09:24:45.669 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-11-28 09:24:45.767 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-11-28 09:24:45.804 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-11-28 09:24:45.879 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-11-28 09:24:45.890 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-11-28 09:24:46.038 - Thread: 13 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-11-28 09:24:46.051 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-11-28 09:24:46.162 - Thread: 11 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-11-28 09:24:46.236 - Thread: 12 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-11-28 09:24:47.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-28 09:24:47.615 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-28 09:24:47.632 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-28 09:24:47.632 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-28 09:24:50.749 - Thread: 1 -> MyConfig.Save() - START 2023-11-28 09:24:50.749 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:24:50.799 - Thread: 1 -> MyConfig.Save() - END 2023-11-28 09:24:51.640 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-28 09:24:57.797 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-28 09:24:57.797 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-11-28 09:24:57.797 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2023-11-28 09:25:15.599 - Thread: 1 -> GUI Stats: Update 0.449258666666668, Draw 0.125851888888889 2023-11-28 09:25:45.599 - Thread: 1 -> GUI Stats: Update 0.0401697222222222, Draw 0.124369277777778 2023-11-28 09:26:15.599 - Thread: 1 -> GUI Stats: Update 0.0420781111111114, Draw 0.109920166666667 2023-11-28 09:26:28.200 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:26:29.936 - Thread: 8 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START 2023-11-28 09:26:29.947 - Thread: 1 -> New Game MyGuiScreenBase.LoadContent 2023-11-28 09:26:30.536 - Thread: 1 -> Query successful. 2023-11-28 09:26:30.536 - Thread: 8 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END 2023-11-28 09:26:30.537 - Thread: 8 -> Up to date mod: Id = 2140265076, title = 'Sparks of the Future: Extended Edition' 2023-11-28 09:26:30.542 - Thread: 8 -> Mod download time: 0.00 seconds 2023-11-28 09:26:33.391 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:26:47.285 - Thread: 1 -> GUI Stats: Update 1.03647883333333, Draw 0.1076945 2023-11-28 09:27:06.852 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:27:08.549 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2023-11-28 09:27:08.552 - Thread: 8 -> Loading available saves - START 2023-11-28 09:27:08.552 - Thread: 8 -> GetWorldInfoFromDirectory (Exists: True) 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds' 2023-11-28 09:27:08.558 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2023-11-28 09:27:08.558 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2023-11-28 09:27:08.582 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:08.582 - Thread: 1 -> New Game MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:08.773 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2023-11-28 09:27:08.784 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:08.933 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Dead Drop Arena\Sandbox_config.sbc 2023-11-28 09:27:08.940 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:08.983 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Earth Planet\PC\Sandbox_config.sbc 2023-11-28 09:27:08.990 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:09.075 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Mars Planet\PC\Sandbox_config.sbc 2023-11-28 09:27:09.082 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:09.179 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Rival Platforms\Sandbox_config.sbc 2023-11-28 09:27:09.185 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:09.216 - Thread: 8 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2023-11-28 09:27:09.222 - Thread: 8 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:09.222 - Thread: 8 -> Loading available saves - END 2023-11-28 09:27:09.250 - Thread: 1 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Alien Planet\PC\Sandbox_config.sbc 2023-11-28 09:27:09.251 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:11.726 - Thread: 1 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2023-11-28 09:27:11.727 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:18.418 - Thread: 1 -> GUI Stats: Update 0.876132999999999, Draw 0.103390944444444 2023-11-28 09:27:28.418 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-28 09:27:30.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:30.201 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:41.469 - Thread: 29 -> StartNewSandbox - Start 2023-11-28 09:27:41.478 - Thread: 29 -> Loading Sandbox world configuration file E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Sandbox_config.sbc 2023-11-28 09:27:41.479 - Thread: 29 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-11-28 09:27:41.481 - Thread: 29 -> CheckPoint Experimental mode: Yes 2023-11-28 09:27:41.481 - Thread: 29 -> CheckPoint Experimental mode reason: ExperimentalMode 2023-11-28 09:27:41.481 - Thread: 29 -> LoadSession() - End 2023-11-28 09:27:41.484 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:41.485 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:41.494 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-28 09:27:41.495 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-28 09:27:41.495 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-28 09:27:41.707 - Thread: 1 -> RunLoadingAction - START 2023-11-28 09:27:41.707 - Thread: 1 -> Loading session: E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2023-11-28 09:27:41.835 - Thread: 1 -> GC Memory: 1,041,302,272 B 2023-11-28 09:27:41.843 - Thread: 1 -> Process Memory: 3,389,997,056 B 2023-11-28 09:27:41.843 - Thread: 1 -> Experimental mode: Yes 2023-11-28 09:27:41.843 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2023-11-28 09:27:41.843 - Thread: 1 -> Console compatibility: No 2023-11-28 09:27:42.171 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-28 09:27:42.201 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-28 09:27:42.201 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-28 09:27:42.202 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-28 09:27:42.203 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2023-11-28 09:27:42.360 - Thread: 1 -> Loading scenarios 2023-11-28 09:27:42.360 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-28 09:27:42.360 - Thread: 1 -> List of used mods (0) - START 2023-11-28 09:27:42.360 - Thread: 1 -> List of used mods - END 2023-11-28 09:27:42.404 - Thread: 1 -> Loading behaviors 2023-11-28 09:27:42.405 - Thread: 1 -> Loading ammo magazines 2023-11-28 09:27:42.407 - Thread: 1 -> Loading ammo definitions 2023-11-28 09:27:42.407 - Thread: 1 -> Loading animations 2023-11-28 09:27:42.407 - Thread: 1 -> Loading animations 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading sound definitions 2023-11-28 09:27:42.408 - Thread: 1 -> Loading category classes 2023-11-28 09:27:42.409 - Thread: 1 -> Loading category classes 2023-11-28 09:27:42.409 - Thread: 1 -> Loading blueprint classes 2023-11-28 09:27:42.409 - Thread: 1 -> Loading blueprint class entries 2023-11-28 09:27:42.409 - Thread: 1 -> Loading blueprint class entries 2023-11-28 09:27:42.409 - Thread: 1 -> Loading blueprints 2023-11-28 09:27:42.409 - Thread: 1 -> Loading blueprints 2023-11-28 09:27:42.409 - Thread: 1 -> Loading agent definitions 2023-11-28 09:27:42.409 - Thread: 1 -> Loading character definitions 2023-11-28 09:27:42.415 - Thread: 1 -> Loading character definitions 2023-11-28 09:27:42.415 - Thread: 1 -> Loading components 2023-11-28 09:27:42.415 - Thread: 1 -> Loading components 2023-11-28 09:27:42.415 - Thread: 1 -> Loading configuration 2023-11-28 09:27:42.415 - Thread: 1 -> Loading container types 2023-11-28 09:27:42.416 - Thread: 1 -> Loading Contract Types 2023-11-28 09:27:42.418 - Thread: 1 -> Loading gamepad controls 2023-11-28 09:27:42.418 - Thread: 1 -> Loading block positions 2023-11-28 09:27:42.418 - Thread: 1 -> Loading block positions 2023-11-28 09:27:42.418 - Thread: 1 -> Loading curve definitions 2023-11-28 09:27:42.419 - Thread: 1 -> Loading debris 2023-11-28 09:27:42.419 - Thread: 1 -> Loading environment items entries 2023-11-28 09:27:42.419 - Thread: 1 -> Loading decal global definitions 2023-11-28 09:27:42.419 - Thread: 1 -> Loading decal definitions 2023-11-28 09:27:42.419 - Thread: 1 -> Loading decal definitions 2023-11-28 09:27:42.419 - Thread: 1 -> Loading drone behaviors 2023-11-28 09:27:42.420 - Thread: 1 -> Loading edges 2023-11-28 09:27:42.420 - Thread: 1 -> Loading emissive color definitions 2023-11-28 09:27:42.423 - Thread: 1 -> Loading emissive color default states 2023-11-28 09:27:42.424 - Thread: 1 -> Loading animations 2023-11-28 09:27:42.424 - Thread: 1 -> Loading entity components 2023-11-28 09:27:42.433 - Thread: 1 -> Loading component containers 2023-11-28 09:27:42.437 - Thread: 1 -> Loading environment items entries 2023-11-28 09:27:42.438 - Thread: 1 -> Loading Faction Names 2023-11-28 09:27:42.438 - Thread: 1 -> Loading factions 2023-11-28 09:27:42.439 - Thread: 1 -> Loading flare definitions 2023-11-28 09:27:42.440 - Thread: 1 -> Loading gas property definitions 2023-11-28 09:27:42.440 - Thread: 1 -> Loading event definitions 2023-11-28 09:27:42.441 - Thread: 1 -> Loading physical items 2023-11-28 09:27:42.452 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.452 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-28 09:27:42.455 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.455 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-28 09:27:42.455 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.455 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-28 09:27:42.455 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.455 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-28 09:27:42.455 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.455 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-28 09:27:42.455 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:27:42.455 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-28 09:27:42.457 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading LCD texture categories 2023-11-28 09:27:42.458 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-28 09:27:42.458 - Thread: 1 -> Loading planet definition 2023-11-28 09:27:42.458 - Thread: 1 -> Loading physical items 2023-11-28 09:27:42.459 - Thread: 1 -> Loading physical items 2023-11-28 09:27:42.459 - Thread: 1 -> Loading physical material properties 2023-11-28 09:27:42.460 - Thread: 1 -> Loading pirate antennas 2023-11-28 09:27:42.460 - Thread: 1 -> Loading research blocks definitions 2023-11-28 09:27:42.461 - Thread: 1 -> Loading research groups definitions 2023-11-28 09:27:42.461 - Thread: 1 -> Loading resource distribution groups 2023-11-28 09:27:42.461 - Thread: 1 -> Loading shadow textures definitions 2023-11-28 09:27:42.461 - Thread: 1 -> Loading ship sound groups 2023-11-28 09:27:42.463 - Thread: 1 -> Loading ship sound groups 2023-11-28 09:27:42.463 - Thread: 1 -> Loading sound categories 2023-11-28 09:27:42.463 - Thread: 1 -> Loading stat definitions 2023-11-28 09:27:42.463 - Thread: 1 -> Loading gamepad controls 2023-11-28 09:27:42.463 - Thread: 1 -> Loading grid creators 2023-11-28 09:27:42.464 - Thread: 1 -> Loading transparent material properties 2023-11-28 09:27:42.464 - Thread: 1 -> Loading planet definition 2023-11-28 09:27:42.464 - Thread: 1 -> Loading voxel map storage definitions 2023-11-28 09:27:42.464 - Thread: 1 -> Loading voxel material definitions 2023-11-28 09:27:42.464 - Thread: 1 -> Loading voxel material definitions 2023-11-28 09:27:42.464 - Thread: 1 -> Loading voxel material definitions 2023-11-28 09:27:42.464 - Thread: 1 -> Loading voxel material definitions 2023-11-28 09:27:42.464 - Thread: 1 -> Loading Weather Effects 2023-11-28 09:27:42.466 - Thread: 1 -> Audio effects definitions 2023-11-28 09:27:42.467 - Thread: 1 -> Loading environment items definitions 2023-11-28 09:27:42.469 - Thread: 1 -> Loading environment items definitions 2023-11-28 09:27:42.470 - Thread: 1 -> Loading physical material properties 2023-11-28 09:27:42.471 - Thread: 1 -> Loading particle effect definitions 2023-11-28 09:27:42.537 - Thread: 1 -> Loading particle effect definitions 2023-11-28 09:27:42.538 - Thread: 1 -> Loading environment item definitions 2023-11-28 09:27:42.541 - Thread: 1 -> Loading weapon definitions 2023-11-28 09:27:42.546 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.561 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.561 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.581 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.584 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.584 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.584 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.585 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.585 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.586 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.587 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.588 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.589 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.589 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.590 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.590 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.591 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.591 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.592 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.593 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.594 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.595 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.596 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.596 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.598 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.599 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.600 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.601 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.607 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.607 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.608 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.608 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.609 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.610 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.611 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.612 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.613 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.615 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.616 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.617 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.618 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.618 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.620 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.620 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.625 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.626 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.628 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.629 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.630 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.631 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.633 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.634 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.636 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.637 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.641 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.642 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.644 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.645 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.647 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.648 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.651 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.651 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.654 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.654 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.659 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.659 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.662 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.663 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.666 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.667 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.670 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.671 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.679 - Thread: 1 -> Loading cube blocks 2023-11-28 09:27:42.680 - Thread: 1 -> Created block definitions 2023-11-28 09:27:42.686 - Thread: 1 -> Loading block variant groups 2023-11-28 09:27:42.688 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-28 09:27:42.688 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-28 09:27:42.688 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-28 09:27:42.688 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-28 09:27:42.689 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2023-11-28 09:27:42.690 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2023-11-28 09:27:42.691 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2023-11-28 09:27:42.692 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2023-11-28 09:27:42.693 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2023-11-28 09:27:42.694 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2023-11-28 09:27:42.695 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2023-11-28 09:27:42.696 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-28 09:27:42.697 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-28 09:27:42.698 - Thread: 1 -> Loading prefab: E:\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-28 09:27:42.700 - Thread: 1 -> Loading asteroid generators 2023-11-28 09:27:42.700 - Thread: 1 -> Loading spawn groups 2023-11-28 09:27:42.700 - Thread: 1 -> Loading drop containers 2023-11-28 09:27:42.700 - Thread: 1 -> Loading spawn groups 2023-11-28 09:27:42.700 - Thread: 1 -> Loading spawn groups 2023-11-28 09:27:42.700 - Thread: 1 -> Loading radial menu definitions 2023-11-28 09:27:42.712 - Thread: 1 -> Loading respawn ships 2023-11-28 09:27:42.712 - Thread: 1 -> Loading spawn groups 2023-11-28 09:27:42.712 - Thread: 1 -> Loading wheel speeds 2023-11-28 09:27:42.729 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-28 09:27:42.731 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-28 09:27:42.731 - Thread: 1 -> MyAudio.LoadData - START 2023-11-28 09:27:42.751 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SONY TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-11-28 09:27:43.784 - Thread: 1 -> MyAudio.LoadData - END 2023-11-28 09:27:43.798 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-28 09:27:43.801 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:27:43.831 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:27:43.832 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:27:43.832 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:27:43.845 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-28 09:27:44.065 - Thread: 34 -> External debugger: listening... 2023-11-28 09:27:44.077 - Thread: 1 -> MyLights.LoadData() - START 2023-11-28 09:27:44.077 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-28 09:27:44.078 - Thread: 1 -> MyLights.LoadData() - END 2023-11-28 09:27:44.078 - Thread: 1 -> Info: MyLights initialized. 2023-11-28 09:27:44.078 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-28 09:27:44.084 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-28 09:27:44.111 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-28 09:27:44.112 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-28 09:27:44.122 - Thread: 1 -> Loading Procedural World Generator 2023-11-28 09:27:44.123 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-11-28 09:27:44.133 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-28 09:27:44.305 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-11-28 09:27:44.305 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-11-28 09:27:44.305 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-11-28 09:27:44.305 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-11-28 09:27:44.305 - Thread: 10 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Alien-291759539d120000.vx2' 2023-11-28 09:27:44.305 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\EarthLike-1779144428d120000.vx2' 2023-11-28 09:27:44.305 - Thread: 9 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Moon-1353915701d19000.vx2' 2023-11-28 09:27:44.305 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Titan-2124704365d19000.vx2' 2023-11-28 09:27:47.552 - Thread: 10 -> Info: Planet generator name: Alien 2023-11-28 09:27:47.555 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:47.564 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-11-28 09:27:47.564 - Thread: 10 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Mars-2044023682d120000.vx2' 2023-11-28 09:27:48.140 - Thread: 9 -> Info: Planet generator name: Moon 2023-11-28 09:27:48.140 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:48.140 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-11-28 09:27:48.140 - Thread: 9 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Europa-595048092d19000.vx2' 2023-11-28 09:27:48.672 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-11-28 09:27:48.672 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:48.694 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-11-28 09:27:48.694 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Triton-12345d80253.vx2' 2023-11-28 09:27:49.896 - Thread: 8 -> Info: Planet generator name: Titan 2023-11-28 09:27:49.896 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:49.896 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-11-28 09:27:49.896 - Thread: 8 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\Pertam-12345d60133.vx2' 2023-11-28 09:27:52.101 - Thread: 10 -> Info: Planet generator name: Mars 2023-11-28 09:27:52.101 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:54.015 - Thread: 9 -> Info: Planet generator name: Europa 2023-11-28 09:27:54.015 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:55.574 - Thread: 1 -> Info: Planet generator name: Triton 2023-11-28 09:27:55.574 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:55.771 - Thread: 8 -> Info: Planet generator name: Pertam 2023-11-28 09:27:55.771 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-28 09:27:55.772 - Thread: 1 -> Entities loaded & initialized 2023-11-28 09:27:55.776 - Thread: 1 -> Checkpoint.CameraAttachedTo: 137658261568108514 2023-11-28 09:27:55.776 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-11-28 09:27:55.790 - Thread: 1 -> RequestRespawn 2023-11-28 09:27:55.936 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-28 09:27:55.936 - Thread: 1 -> Name = Wind turbine Bug 2023-11-28 09:27:55.936 - Thread: 1 -> Description = 2023-11-28 09:27:55.936 - Thread: 1 -> GameDateTime = 01/01/2081 00:03:38 2023-11-28 09:27:55.936 - Thread: 1 -> Password = 2023-11-28 09:27:55.936 - Thread: 1 -> CurrentPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System 2023-11-28 09:27:55.936 - Thread: 1 -> WorkshopId = 2023-11-28 09:27:55.936 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2023-11-28 09:27:55.936 - Thread: 1 -> ThumbPath = E:\steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System\thumb.jpg 2023-11-28 09:27:55.936 - Thread: 1 -> Settings: 2023-11-28 09:27:55.936 - Thread: 1 -> GameMode = Creative 2023-11-28 09:27:55.936 - Thread: 1 -> MaxPlayers = 4 2023-11-28 09:27:55.936 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-28 09:27:55.936 - Thread: 1 -> TotalPCU = 100000 2023-11-28 09:27:55.936 - Thread: 1 -> PiratePCU = 50000 2023-11-28 09:27:55.936 - Thread: 1 -> AutoHealing = True 2023-11-28 09:27:55.936 - Thread: 1 -> WeaponsEnabled = True 2023-11-28 09:27:55.936 - Thread: 1 -> ThrusterDamage = True 2023-11-28 09:27:55.936 - Thread: 1 -> EnableSpectator = False 2023-11-28 09:27:55.936 - Thread: 1 -> EnableCopyPaste = True 2023-11-28 09:27:55.936 - Thread: 1 -> MaxFloatingObjects = 100 2023-11-28 09:27:55.936 - Thread: 1 -> MaxGridSize = 0 2023-11-28 09:27:55.936 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-28 09:27:55.936 - Thread: 1 -> CargoShipsEnabled = True 2023-11-28 09:27:55.936 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-28 09:27:55.936 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-28 09:27:55.936 - Thread: 1 -> InventorySizeMultiplier = 3 2023-11-28 09:27:55.936 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-28 09:27:55.936 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-28 09:27:55.936 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-28 09:27:55.936 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-28 09:27:55.936 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-28 09:27:55.936 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-28 09:27:55.936 - Thread: 1 -> ClientCanSave = False 2023-11-28 09:27:55.936 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-28 09:27:55.936 - Thread: 1 -> PermanentDeath = False 2023-11-28 09:27:55.936 - Thread: 1 -> DestructibleBlocks = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableScripts = False 2023-11-28 09:27:55.937 - Thread: 1 -> AutoSaveInMinutes = 5 2023-11-28 09:27:55.937 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-11-28 09:27:55.937 - Thread: 1 -> ProceduralDensity = 0.35 2023-11-28 09:27:55.937 - Thread: 1 -> ProceduralSeed = 0 2023-11-28 09:27:55.937 - Thread: 1 -> DestructibleBlocks = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableIngameScripts = False 2023-11-28 09:27:55.937 - Thread: 1 -> ViewDistance = 15000 2023-11-28 09:27:55.937 - Thread: 1 -> Voxel destruction = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-28 09:27:55.937 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-28 09:27:55.937 - Thread: 1 -> EnableContainerDrops = True 2023-11-28 09:27:55.937 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-28 09:27:55.937 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-28 09:27:55.937 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-28 09:27:55.937 - Thread: 1 -> EnableSubgridDamage = False 2023-11-28 09:27:55.937 - Thread: 1 -> SyncDistance = 3000 2023-11-28 09:27:55.937 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-11-28 09:27:55.937 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-28 09:27:55.937 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-28 09:27:55.937 - Thread: 1 -> MaxPlanets = 99 2023-11-28 09:27:55.937 - Thread: 1 -> MaxBackupSaves = 5 2023-11-28 09:27:55.937 - Thread: 1 -> MaxFactionsCount = 0 2023-11-28 09:27:55.937 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-11-28 09:27:55.937 - Thread: 1 -> RespawnShipDelete = False 2023-11-28 09:27:55.937 - Thread: 1 -> WorldSizeKm = 0 2023-11-28 09:27:55.937 - Thread: 1 -> ResetOwnership = False 2023-11-28 09:27:55.937 - Thread: 1 -> RealisticSound = False 2023-11-28 09:27:55.937 - Thread: 1 -> EnableSaving = True 2023-11-28 09:27:55.937 - Thread: 1 -> InfiniteAmmo = False 2023-11-28 09:27:55.937 - Thread: 1 -> EnableToolShake = True 2023-11-28 09:27:55.937 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-11-28 09:27:55.937 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-28 09:27:55.937 - Thread: 1 -> UseConsolePCU = False 2023-11-28 09:27:55.937 - Thread: 1 -> PredefinedAsteroids = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-28 09:27:55.937 - Thread: 1 -> FamilySharing = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnablePcuTrading = True 2023-11-28 09:27:55.937 - Thread: 1 -> SuppressedWarnings = 2023-11-28 09:27:55.937 - Thread: 1 -> SimplifiedSimulation = False 2023-11-28 09:27:55.937 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-28 09:27:55.937 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-28 09:27:55.937 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-28 09:27:55.937 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-28 09:27:55.937 - Thread: 1 -> TradeFactionsCount = 15 2023-11-28 09:27:55.937 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-11-28 09:27:55.937 - Thread: 1 -> WeatherSystem = True 2023-11-28 09:27:55.937 - Thread: 1 -> DepositSizeDenominator = 60 2023-11-28 09:27:55.937 - Thread: 1 -> DepositsCountCoefficient = 1 2023-11-28 09:27:55.937 - Thread: 1 -> EnableEconomy = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableBountyContracts = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableSupergridding = False 2023-11-28 09:27:55.937 - Thread: 1 -> EnableAutorespawn = True 2023-11-28 09:27:55.937 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-28 09:27:55.937 - Thread: 1 -> EnableGoodBotHints = True 2023-11-28 09:27:55.937 - Thread: 1 -> EnableResearch = True 2023-11-28 09:27:55.938 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-28 09:27:55.938 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-28 09:27:55.938 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-28 09:27:55.938 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-28 09:27:55.938 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-28 09:27:55.938 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-28 09:27:55.938 - Thread: 1 -> OptimalGridCount = 0 2023-11-28 09:27:55.938 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-28 09:27:55.938 - Thread: 1 -> BlockCountThreshold = 20 2023-11-28 09:27:55.938 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-28 09:27:55.938 - Thread: 1 -> TrashRemovalEnabled = True 2023-11-28 09:27:55.938 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-28 09:27:55.938 - Thread: 1 -> EnableVoxelHand = True 2023-11-28 09:27:55.938 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableScripterRole = False 2023-11-28 09:27:55.938 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-28 09:27:55.938 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-28 09:27:55.938 - Thread: 1 -> EnableSpiders = False 2023-11-28 09:27:55.938 - Thread: 1 -> EnableWolfs = False 2023-11-28 09:27:55.938 - Thread: 1 -> TotalBotLimit = 32 2023-11-28 09:27:55.938 - Thread: 1 -> EnableDrones = True 2023-11-28 09:27:55.938 - Thread: 1 -> MaxDrones = 5 2023-11-28 09:27:55.938 - Thread: 1 -> StartInRespawnScreen = False 2023-11-28 09:27:55.938 - Thread: 1 -> SpawnWithTools = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableJetpack = True 2023-11-28 09:27:55.938 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-28 09:27:55.938 - Thread: 1 -> PhysicsIterations = 8 2023-11-28 09:27:55.938 - Thread: 1 -> CanJoinRunning = False 2023-11-28 09:27:55.938 - Thread: 1 -> Scenario = False 2023-11-28 09:27:55.938 - Thread: 1 -> ScenarioEditMode = False 2023-11-28 09:27:55.938 - Thread: 1 -> EnableRespawnShips = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableSunRotation = True 2023-11-28 09:27:55.938 - Thread: 1 -> StationVoxelSupport = False 2023-11-28 09:27:55.938 - Thread: 1 -> EnableConvertToStation = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableEncounters = True 2023-11-28 09:27:55.938 - Thread: 1 -> Enable3rdPersonView = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableOxygenPressurization = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnableOxygen = True 2023-11-28 09:27:55.938 - Thread: 1 -> ExperimentalMode = True 2023-11-28 09:27:55.938 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2023-11-28 09:27:55.938 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-28 09:27:55.938 - Thread: 1 -> EnableRecoil = True 2023-11-28 09:27:55.938 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-28 09:27:55.938 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-28 09:27:57.631 - Thread: 11 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-28 09:27:57.658 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-28 09:27:57.665 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-28 09:27:57.712 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-28 09:27:57.752 - Thread: 1 -> Analytics ids for user ([007...970]): User = (c0c30d87-c017-6413-c7fa-6ea7e63b448b) Session = (855ceb5e-c8be-4afa-868f-5a3366cdd1e1). 2023-11-28 09:27:57.752 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-28 09:27:57.801 - Thread: 1 -> Session loaded 2023-11-28 09:27:57.801 - Thread: 1 -> RunLoadingAction - END 2023-11-28 09:27:57.801 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-28 09:27:57.801 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-28 09:27:57.801 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-28 09:27:57.801 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-28 09:27:57.801 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-28 09:27:57.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:27:57.916 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4849.381,10166.04,1,0,1645.172,5053.371,0,100000,0,3.917853,2.773532,0,7540,16.6715,0,16.66667,0.6531648,0.4623894,100,3605563438,1645.172,0,0,-1 2023-11-28 09:27:57.917 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:27:57.917 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,852,44,5,73,0,849,3438,904,0,0,66,977,0,570,15,0,0,0,384,0,0,0,53,758,456,8,10,0,0,0,0 2023-11-28 09:27:57.917 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2023-11-28 09:27:58.612 - Thread: 1 -> Loading duration: 17.1172359 2023-11-28 09:27:58.629 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-28 09:27:58.629 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-28 09:27:58.634 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-28 09:28:05.315 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-28 09:28:05.423 - Thread: 1 -> Updating continues. 2023-11-28 09:28:05.601 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2023-11-28 09:28:05.606 - Thread: 1 -> GC Memory: 3007.596 / 3007.596 MB 2023-11-28 09:28:05.624 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2023-11-28 09:28:05.624 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2023-11-28 09:28:05.877 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2023-11-28 09:28:05.877 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2023-11-28 09:28:06.240 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-28 09:28:06.247 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2023-11-28 09:28:06.252 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2' 2023-11-28 09:28:06.791 - Thread: 1 -> GUI Stats: Update 9.19961566666668, Draw 0.131788388888889 2023-11-28 09:28:10.591 - Thread: 1 -> Saving world - START 2023-11-28 09:28:10.591 - Thread: 1 -> Making world state snapshot. 2023-11-28 09:28:10.591 - Thread: 1 -> Before snapshot.: GC Memory: 3,246 B 2023-11-28 09:28:10.623 - Thread: 1 -> After snapshot.: GC Memory: 3,248 B 2023-11-28 09:28:10.627 - Thread: 1 -> Directory cleanup: GC Memory: 3,248 B 2023-11-28 09:28:10.627 - Thread: 1 -> Saving world - END 2023-11-28 09:28:10.653 - Thread: 8 -> Session snapshot save - START 2023-11-28 09:28:10.653 - Thread: 8 -> Checking file access for files in target dir. 2023-11-28 09:28:10.893 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\admin\AppData\Roaming\SpaceEngineers\Saves\76561198983740970\Wind turbine Bug\.new\Sandbox_config.sbc 2023-11-28 09:28:10.978 - Thread: 8 -> Session snapshot save - END 2023-11-28 09:28:17.940 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-11-28 09:28:35.607 - Thread: 1 -> GC Memory: 3255.954 / 3255.954 MB 2023-11-28 09:28:36.123 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-11-28 09:28:36.123 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-11-28 09:28:36.791 - Thread: 1 -> GUI Stats: Update 0.208451555555556, Draw 0.104073222222222 2023-11-28 09:28:38.807 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-28 09:28:38.809 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-28 09:28:38.809 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-28 09:28:52.757 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_smallstone.vx2' 2023-11-28 09:28:52.763 - Thread: 1 -> Loading voxel storage from file 'E:\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_mediumstone.vx2' 2023-11-28 09:29:00.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:29:00.107 - Thread: 1 -> STATISTICS,60.0166666,0,0,0,0,0,0,7.270156,98.69109,1,0,3378.53,9194.313,0,100000,0,18.30586,99.56577,0.1289449,5956,16.66324,0,16.66667,3.05035,16.59089,100,5991845826,3378.53,0,0,-1 2023-11-28 09:29:00.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:29:00.107 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,853,44,117,261,54,849,5714,2872,0,0,111,3134,0,819,15,0,62,15,384,56,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:29:05.608 - Thread: 1 -> GC Memory: 3385.396 / 3385.396 MB 2023-11-28 09:29:06.790 - Thread: 1 -> GUI Stats: Update 0.198122388888889, Draw 0.111734722222222 2023-11-28 09:29:07.440 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-11-28 09:29:10.339 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-11-28 09:29:10.339 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-11-28 09:29:14.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-28 09:29:14.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-28 09:29:14.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-28 09:29:14.186 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-28 09:29:14.187 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-28 09:29:28.655 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-28 09:29:28.655 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-28 09:29:35.622 - Thread: 1 -> GC Memory: 2586.63 / 2586.63 MB 2023-11-28 09:29:36.906 - Thread: 1 -> GUI Stats: Update 0.230836166666667, Draw 0.355402500000001 2023-11-28 09:29:45.039 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-28 09:30:00.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:30:00.238 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,10.60623,34.80698,1,0,2623.983,9558.688,5310,94690,3,12.98724,99.53598,0.1104121,6718,16.67197,0,16.66667,2.165229,16.59461,100,7052102370,2623.983,0,0,-1 2023-11-28 09:30:00.238 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:30:00.238 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,853,44,184,332,96,849,6725,3762,0,0,109,4094,0,1710,15,0,71,15,384,49,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:30:05.639 - Thread: 1 -> GC Memory: 2625.919 / 2625.919 MB 2023-11-28 09:30:06.906 - Thread: 1 -> GUI Stats: Update 0.220494444444445, Draw 0.276855777777777 2023-11-28 09:30:08.977 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:30:18.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:30:18.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:30:35.639 - Thread: 1 -> GC Memory: 2630.107 / 2630.107 MB 2023-11-28 09:30:36.906 - Thread: 1 -> GUI Stats: Update 0.227477777777778, Draw 0.206758111111112 2023-11-28 09:30:55.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:30:58.372 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:30:58.372 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:31:00.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:31:00.255 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,8.333891,29.94749,1,0,1425.952,9280.168,5319,94681,3,11.98152,99.44712,0.08397321,7063,16.66513,0,16.66667,1.996736,16.57299,100,7057216806,1425.952,0,0,-1 2023-11-28 09:31:00.255 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:31:00.255 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,854,44,188,336,96,849,6730,3762,0,0,109,4099,0,1710,15,0,71,15,384,50,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:31:05.640 - Thread: 1 -> GC Memory: 1423.944 / 1423.944 MB 2023-11-28 09:31:06.906 - Thread: 1 -> GUI Stats: Update 0.222089444444444, Draw 0.205168944444444 2023-11-28 09:31:29.488 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:31:32.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:31:32.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:31:35.656 - Thread: 1 -> GC Memory: 1434.636 / 1434.636 MB 2023-11-28 09:31:36.906 - Thread: 1 -> GUI Stats: Update 0.220623833333334, Draw 0.237681555555556 2023-11-28 09:31:38.340 - Thread: 1 -> DoDisconnects - 34 0 32 2023-11-28 09:31:48.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:31:53.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:31:53.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:32:00.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:32:00.272 - Thread: 1 -> STATISTICS,240.0666666,0,0,0,0,0,0,8.1995,30.7852,1,0,1437.554,9258.938,5369,94631,3,12.61517,99.60104,0.09142967,7107,16.66927,0,16.66667,2.102857,16.60276,100,7070039588,1437.554,0,0,-1 2023-11-28 09:32:00.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:32:00.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,854,44,201,348,96,849,6742,3762,0,0,109,4110,0,1710,15,0,72,15,384,48,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:32:05.673 - Thread: 1 -> GC Memory: 1437.83 / 1437.83 MB 2023-11-28 09:32:06.906 - Thread: 1 -> GUI Stats: Update 0.225270222222222, Draw 0.216972666666667 2023-11-28 09:32:09.655 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:32:12.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:32:12.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:32:35.673 - Thread: 1 -> GC Memory: 1444.659 / 1444.659 MB 2023-11-28 09:32:36.906 - Thread: 1 -> GUI Stats: Update 0.217895611111112, Draw 0.187625222222222 2023-11-28 09:32:41.706 - Thread: 1 -> Autosave initiated 2023-11-28 09:32:41.707 - Thread: 1 -> Character state: True 2023-11-28 09:32:41.707 - Thread: 1 -> IsServer: True 2023-11-28 09:32:41.707 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-11-28 09:32:41.707 - Thread: 1 -> Autosave 2023-11-28 09:32:41.707 - Thread: 1 -> Saving world - START 2023-11-28 09:32:41.707 - Thread: 1 -> Making world state snapshot. 2023-11-28 09:32:41.707 - Thread: 1 -> Before snapshot.: GC Memory: 1,444 B 2023-11-28 09:32:41.724 - Thread: 1 -> After snapshot.: GC Memory: 1,445 B 2023-11-28 09:32:41.728 - Thread: 1 -> Directory cleanup: GC Memory: 1,445 B 2023-11-28 09:32:41.728 - Thread: 1 -> Saving world - END 2023-11-28 09:32:41.749 - Thread: 8 -> Session snapshot save - START 2023-11-28 09:32:41.750 - Thread: 8 -> Checking file access for files in target dir. 2023-11-28 09:32:41.996 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\admin\AppData\Roaming\SpaceEngineers\Saves\76561198983740970\Wind turbine Bug\.new\Sandbox_config.sbc 2023-11-28 09:32:42.078 - Thread: 8 -> Session snapshot save - END 2023-11-28 09:32:48.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:32:52.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:32:52.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:33:00.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:33:00.288 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,8.286428,28.70865,1,0,1453.588,9271.066,5370,94630,3,11.66848,99.59135,0.08716594,7152,16.67047,0,16.66667,1.94519,16.60235,100,7071036174,1453.588,0,0,-1 2023-11-28 09:33:00.288 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:33:00.288 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,854,44,201,349,96,849,6743,3762,0,0,109,4111,0,1710,15,0,72,15,384,49,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:33:05.689 - Thread: 1 -> GC Memory: 1447.949 / 1447.949 MB 2023-11-28 09:33:06.906 - Thread: 1 -> GUI Stats: Update 0.223224333333333, Draw 0.192308666666667 2023-11-28 09:33:08.422 - Thread: 1 -> Updating stopped. 2023-11-28 09:33:08.438 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-28 09:33:10.970 - Thread: 1 -> MyConfig.Save() - START 2023-11-28 09:33:10.970 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:33:10.971 - Thread: 1 -> MyConfig.Save() - END 2023-11-28 09:33:34.446 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:33:38.595 - Thread: 1 -> GUI Stats: Update 0.961298555555556, Draw 0.137219944444444 2023-11-28 09:33:44.112 - Thread: 1 -> Updating continues. 2023-11-28 09:33:44.113 - Thread: 1 -> GC Memory: 1453.96 / 1453.96 MB 2023-11-28 09:33:44.345 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-28 09:33:44.345 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-28 09:33:51.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:33:55.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:33:55.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:01.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-28 09:34:01.995 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.721768,29.7566,1,0,1458.527,9274.734,5370,94630,3,12.15914,99.59452,0.1099553,6981,16.66688,0,16.66667,2.02655,16.5993,100,7074507950,1458.527,0,0,-1 2023-11-28 09:34:01.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-28 09:34:01.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,20,854,44,201,349,96,849,6746,3765,0,0,111,4114,0,1712,15,0,72,15,384,49,0,0,1658,758,456,8,30,0,0,0,0 2023-11-28 09:34:04.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-28 09:34:08.597 - Thread: 1 -> GUI Stats: Update 0.254867222222222, Draw 0.261293666666667 2023-11-28 09:34:12.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:12.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:14.113 - Thread: 1 -> GC Memory: 1464.193 / 1464.193 MB 2023-11-28 09:34:20.445 - Thread: 1 -> Updating stopped. 2023-11-28 09:34:20.461 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-28 09:34:20.811 - Thread: 1 -> MyConfig.Save() - START 2023-11-28 09:34:20.811 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:34:20.812 - Thread: 1 -> MyConfig.Save() - END 2023-11-28 09:34:21.795 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-28 09:34:22.846 - Thread: 1 -> Saving world - START 2023-11-28 09:34:22.846 - Thread: 1 -> Making world state snapshot. 2023-11-28 09:34:22.846 - Thread: 1 -> Before snapshot.: GC Memory: 1,465 B 2023-11-28 09:34:22.855 - Thread: 1 -> After snapshot.: GC Memory: 1,461 B 2023-11-28 09:34:22.859 - Thread: 1 -> Directory cleanup: GC Memory: 1,461 B 2023-11-28 09:34:22.859 - Thread: 1 -> Saving world - END 2023-11-28 09:34:22.879 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:22.879 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:22.881 - Thread: 8 -> Session snapshot save - START 2023-11-28 09:34:22.881 - Thread: 8 -> Checking file access for files in target dir. 2023-11-28 09:34:22.962 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-28 09:34:22.973 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\admin\AppData\Roaming\SpaceEngineers\Saves\76561198983740970\Wind turbine Bug\.new\Sandbox_config.sbc 2023-11-28 09:34:23.053 - Thread: 8 -> Session snapshot save - END 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:23.055 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:23.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-28 09:34:23.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-28 09:34:23.223 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-28 09:34:23.227 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-28 09:34:23.248 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-28 09:34:23.249 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-28 09:34:23.249 - Thread: 1 -> MySession::Unload START 2023-11-28 09:34:23.249 - Thread: 1 -> AutoSaveInMinutes: 5 2023-11-28 09:34:23.249 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-28 09:34:23.249 - Thread: 1 -> IsServer: True 2023-11-28 09:34:23.250 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-28 09:34:23.252 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-28 09:34:23.252 - Thread: 1 -> MyAudio.LoadData - START 2023-11-28 09:34:23.271 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SONY TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-11-28 09:34:23.347 - Thread: 1 -> MyAudio.LoadData - END 2023-11-28 09:34:23.347 - Thread: 1 -> MyConfig.Save() - START 2023-11-28 09:34:23.347 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:34:23.348 - Thread: 1 -> MyConfig.Save() - END 2023-11-28 09:34:23.354 - Thread: 1 -> Unloading Procedural World Generator 2023-11-28 09:34:23.422 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-28 09:34:23.426 - Thread: 1 -> Network readers disposed 2023-11-28 09:34:23.426 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-28 09:34:23.578 - Thread: 1 -> Loading sound definitions 2023-11-28 09:34:23.578 - Thread: 1 -> Loading gamepad controls 2023-11-28 09:34:23.588 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.588 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-28 09:34:23.590 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.590 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-28 09:34:23.590 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.590 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-28 09:34:23.590 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.590 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-28 09:34:23.590 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.590 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-28 09:34:23.590 - Thread: 1 -> GuiTextures.sbc 2023-11-28 09:34:23.590 - Thread: 1 -> Failed to parse texture header! Texture: E:\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-28 09:34:23.591 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-28 09:34:23.591 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-28 09:34:23.591 - Thread: 1 -> Loading shadow textures definitions 2023-11-28 09:34:23.591 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-28 09:34:23.592 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-28 09:34:23.790 - Thread: 1 -> MySession::Unload END 2023-11-28 09:34:23.791 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-28 09:34:23.791 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-28 09:34:23.801 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-28 09:34:23.801 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-28 09:34:24.135 - Thread: 1 -> MyConfig.Save() - START 2023-11-28 09:34:24.135 - Thread: 1 -> Path: C:\Users\admin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-28 09:34:24.135 - Thread: 1 -> MyConfig.Save() - END 2023-11-28 09:34:39.251 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:34:39.999 - Thread: 1 -> GUI Stats: Update 0.683279666666667, Draw 0.198206777777778 2023-11-28 09:34:45.048 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-28 09:35:09.999 - Thread: 1 -> GUI Stats: Update 0.0532596111111111, Draw 0.141920055555556 2023-11-28 09:35:39.999 - Thread: 1 -> GUI Stats: Update 0.0632981111111111, Draw 0.150002 2023-11-28 09:36:09.999 - Thread: 1 -> GUI Stats: Update 0.0520118888888888, Draw 0.179248222222222 2023-11-28 09:36:39.999 - Thread: 1 -> GUI Stats: Update 0.0533193333333334, Draw 0.158534666666667 2023-11-28 09:37:09.998 - Thread: 1 -> GUI Stats: Update 0.0488885, Draw 0.137488055555556 2023-11-28 09:37:39.999 - Thread: 1 -> GUI Stats: Update 0.0523846666666667, Draw 0.1439475 2023-11-28 09:37:56.617 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-11-28 09:38:10.563 - Thread: 1 -> GUI Stats: Update 0.462962277777778, Draw 0.138690777777778 2023-11-28 09:38:40.563 - Thread: 1 -> GUI Stats: Update 0.039689, Draw 0.119458444444445 2023-11-28 09:39:10.563 - Thread: 1 -> GUI Stats: Update 0.0480322777777778, Draw 0.143345055555556 2023-11-28 09:39:40.563 - Thread: 1 -> GUI Stats: Update 0.0466990555555556, Draw 0.138246944444445