2023-11-06 19:47:53.664 - Thread: 1 -> Log Started 2023-11-06 19:47:53.664 - Thread: 1 -> Timezone (local - UTC): -5h 2023-11-06 19:47:53.664 - Thread: 1 -> App Version: 01_203_505 2023-11-06 19:47:53.690 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-11-06 19:47:53.690 - Thread: 1 -> Branch / Sandbox: SVN 2023-11-06 19:47:53.690 - Thread: 1 -> Client Build Number: 1 2023-11-06 19:47:53.690 - Thread: 1 -> Server Build Number: 1 2023-11-06 19:47:53.690 - Thread: 1 -> Environment.ProcessorCount: 20 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.Is64BitProcess: True 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2023-11-06 19:47:53.749 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-11-06 19:47:53.753 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i7-12700K 2023-11-06 19:47:53.753 - Thread: 1 -> IntPtr.Size: 8 2023-11-06 19:47:53.753 - Thread: 1 -> Default Culture: 2023-11-06 19:47:53.753 - Thread: 1 -> Default UI Culture: 2023-11-06 19:47:53.753 - Thread: 1 -> MyConfig.Load() - START 2023-11-06 19:47:53.753 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 19:47:54.208 - Thread: 1 -> NewNewGameScreen: False 2023-11-06 19:47:54.208 - Thread: 1 -> EnableDamageEffects: True 2023-11-06 19:47:54.208 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-11-06 19:47:54.208 - Thread: 1 -> EnableReverb: False 2023-11-06 19:47:54.208 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-11-06 19:47:54.208 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-11-06 19:47:54.208 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-11-06 19:47:54.208 - Thread: 1 -> FirstTimeRun: False 2023-11-06 19:47:54.208 - Thread: 1 -> ExperimentalMode: False 2023-11-06 19:47:54.208 - Thread: 1 -> VideoAdapter: 0 2023-11-06 19:47:54.208 - Thread: 1 -> ScreenWidth: 2560 2023-11-06 19:47:54.208 - Thread: 1 -> ScreenHeight: 1440 2023-11-06 19:47:54.208 - Thread: 1 -> RefreshRate: 59951 2023-11-06 19:47:54.208 - Thread: 1 -> WindowMode: 1 2023-11-06 19:47:54.208 - Thread: 1 -> VerticalSync: 0 2023-11-06 19:47:54.208 - Thread: 1 -> FieldOfView: 70 2023-11-06 19:47:54.208 - Thread: 1 -> PostProcessingEnabled: True 2023-11-06 19:47:54.208 - Thread: 1 -> FlaresIntensity: 1 2023-11-06 19:47:54.208 - Thread: 1 -> TreeViewDistance: 1000 2023-11-06 19:47:54.208 - Thread: 1 -> GrassDensity: 0.1135586 2023-11-06 19:47:54.208 - Thread: 1 -> GrassDrawDistance: 159 2023-11-06 19:47:54.208 - Thread: 1 -> AntialiasingMode: 1 2023-11-06 19:47:54.208 - Thread: 1 -> ShadowMapResolution: 1 2023-11-06 19:47:54.209 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-11-06 19:47:54.209 - Thread: 1 -> TextureQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> VoxelTextureQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> AnisotropicFiltering: 0 2023-11-06 19:47:54.209 - Thread: 1 -> ModelQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> VoxelQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> ShaderQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> LightsQuality: 1 2023-11-06 19:47:54.209 - Thread: 1 -> LowMemSwitchToLow: 0 2023-11-06 19:47:54.209 - Thread: 1 -> FirstVTTimeRun: False 2023-11-06 19:47:54.209 - Thread: 1 -> LastBannerId: 75 2023-11-06 19:47:54.209 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2023-11-06 19:47:54.209 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-11-06 19:47:54.209 - Thread: 1 -> GDPRConsent: True 2023-11-06 19:47:54.209 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-11-06 19:47:54.209 - Thread: 1 -> GameVolume: 0.06642415 2023-11-06 19:47:54.209 - Thread: 1 -> Music_Volume: 0.008178125 2023-11-06 19:47:54.209 - Thread: 1 -> VoiceChatVolume: 5 2023-11-06 19:47:54.209 - Thread: 1 -> HudWarnings: True 2023-11-06 19:47:54.209 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-11-06 19:47:54.209 - Thread: 1 -> VoiceChat: True 2023-11-06 19:47:54.209 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-11-06 19:47:54.209 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-11-06 19:47:54.209 - Thread: 1 -> EnableDynamicMusic: True 2023-11-06 19:47:54.209 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-11-06 19:47:54.209 - Thread: 1 -> EnableDoppler: True 2023-11-06 19:47:54.209 - Thread: 1 -> ZoomMultiplier: 0.2 2023-11-06 19:47:54.209 - Thread: 1 -> GamepadScheme: 0 2023-11-06 19:47:54.209 - Thread: 1 -> GamepadSchemeName: Flight 2023-11-06 19:47:54.209 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-11-06 19:47:54.209 - Thread: 1 -> OnlyPSGames: False 2023-11-06 19:47:54.209 - Thread: 1 -> EnableTrading: True 2023-11-06 19:47:54.209 - Thread: 1 -> EnableSteamCloud: False 2023-11-06 19:47:54.209 - Thread: 1 -> Language: 0 2023-11-06 19:47:54.209 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-11-06 19:47:54.209 - Thread: 1 -> ControlsHints: True 2023-11-06 19:47:54.209 - Thread: 1 -> GoodBotHints: False 2023-11-06 19:47:54.209 - Thread: 1 -> RotationHints: True 2023-11-06 19:47:54.209 - Thread: 1 -> AreaInteraction: True 2023-11-06 19:47:54.209 - Thread: 1 -> BlueprintSharing: True 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-11-06 19:47:54.209 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-11-06 19:47:54.209 - Thread: 1 -> ShowCrosshair2: 0 2023-11-06 19:47:54.209 - Thread: 1 -> IronSightSwitchState: 1 2023-11-06 19:47:54.209 - Thread: 1 -> SpriteMainViewportScale: 1 2023-11-06 19:47:54.209 - Thread: 1 -> UiTransparency: 1 2023-11-06 19:47:54.209 - Thread: 1 -> UiBkTransparency: 0.8 2023-11-06 19:47:54.209 - Thread: 1 -> HUDBkTransparency: 0.6 2023-11-06 19:47:54.209 - Thread: 1 -> FirstTimeTutorials: False 2023-11-06 19:47:54.209 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-11-06 19:47:54.209 - Thread: 1 -> HudState: 1 2023-11-06 19:47:54.209 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-11-06 19:47:54.209 - Thread: 1 -> ControllerDefaultOnStart: False 2023-11-06 19:47:54.209 - Thread: 1 -> MyConfig.Load() - END 2023-11-06 19:47:58.696 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-11-06 19:47:58.911 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-11-06 19:47:58.958 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-11-06 19:47:58.959 - Thread: 1 -> Found processor count: 12 2023-11-06 19:47:58.959 - Thread: 1 -> Using processor count: 12 2023-11-06 19:47:59.573 - Thread: 1 -> All detected adapters: 2023-11-06 19:47:59.575 - Thread: 1 -> NVIDIA GeForce RTX 3070 Ti - VendorID=4318, SubsystemID=1083053144, DeviceID=9346 2023-11-06 19:47:59.575 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-11-06 19:48:00.209 - Thread: 1 -> AdapterInfo = { 2023-11-06 19:48:00.210 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2023-11-06 19:48:00.210 - Thread: 1 -> Description = dev id: 9346, mem: 8422162432, shared mem: 17044250624, Luid: 75553, rev: 161, subsys id: 1083053144, vendor id: 4318, feature_level 11.1: True 2023-11-06 19:48:00.210 - Thread: 1 -> Driver version = 31.0.15.4601 2023-11-06 19:48:00.210 - Thread: 1 -> Driver date = 20231026000000.000000-000 2023-11-06 19:48:00.210 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-06 19:48:00.210 - Thread: 1 -> AftermathSupported = False 2023-11-06 19:48:00.210 - Thread: 1 -> Adapter id = 0 2023-11-06 19:48:00.210 - Thread: 1 -> Supported = True 2023-11-06 19:48:00.210 - Thread: 1 -> RAM = 8422162432 2023-11-06 19:48:00.210 - Thread: 1 -> Priority = 2 2023-11-06 19:48:00.210 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-06 19:48:00.210 - Thread: 1 -> Output is attached = True 2023-11-06 19:48:00.210 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-11-06 19:48:00.210 - Thread: 1 -> Display modes = { 2023-11-06 19:48:00.211 - Thread: 1 -> DXGIOutput id = 0 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@75Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@75Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@60.317Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@60.004Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@75.029Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@75Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@59.81Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@75.025Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.211 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@60Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@60Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@24Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@50Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@59.94Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@59.885Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@60Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2560x1440@59.951Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2560x1440@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2560x1440@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 2560x1440@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> } 2023-11-06 19:48:00.212 - Thread: 1 -> } 2023-11-06 19:48:00.212 - Thread: 1 -> AdapterInfo = { 2023-11-06 19:48:00.212 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 Ti + DISPLAY1 2023-11-06 19:48:00.212 - Thread: 1 -> Description = dev id: 9346, mem: 8422162432, shared mem: 17044250624, Luid: 75553, rev: 161, subsys id: 1083053144, vendor id: 4318, feature_level 11.1: True 2023-11-06 19:48:00.212 - Thread: 1 -> Driver version = 31.0.15.4601 2023-11-06 19:48:00.212 - Thread: 1 -> Driver date = 20231026000000.000000-000 2023-11-06 19:48:00.212 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-06 19:48:00.212 - Thread: 1 -> AftermathSupported = False 2023-11-06 19:48:00.212 - Thread: 1 -> Adapter id = 0 2023-11-06 19:48:00.212 - Thread: 1 -> Supported = True 2023-11-06 19:48:00.212 - Thread: 1 -> RAM = 8422162432 2023-11-06 19:48:00.212 - Thread: 1 -> Priority = 2 2023-11-06 19:48:00.212 - Thread: 1 -> Multithreaded rendering supported = True 2023-11-06 19:48:00.212 - Thread: 1 -> Output is attached = True 2023-11-06 19:48:00.212 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-11-06 19:48:00.212 - Thread: 1 -> Display modes = { 2023-11-06 19:48:00.212 - Thread: 1 -> DXGIOutput id = 0 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@60Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@75Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@59.94Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@60Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@59.94Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@50Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@75Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@60.317Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.212 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@60.004Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@75.029Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@75Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@59.81Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@75.025Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@24Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@50Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@120Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@59.94Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@119.88Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@59.885Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@60Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2560x1440@59.951Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2560x1440@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2560x1440@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 2560x1440@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.213 - Thread: 1 -> } 2023-11-06 19:48:00.213 - Thread: 1 -> } 2023-11-06 19:48:00.213 - Thread: 1 -> AdapterInfo = { 2023-11-06 19:48:00.214 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-06 19:48:00.214 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044250624, Luid: 78532, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-06 19:48:00.214 - Thread: 1 -> Driver version = 2023-11-06 19:48:00.214 - Thread: 1 -> Driver date = 2023-11-06 19:48:00.214 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-06 19:48:00.214 - Thread: 1 -> AftermathSupported = False 2023-11-06 19:48:00.214 - Thread: 1 -> Adapter id = 1 2023-11-06 19:48:00.214 - Thread: 1 -> Supported = True 2023-11-06 19:48:00.214 - Thread: 1 -> RAM = 0 2023-11-06 19:48:00.214 - Thread: 1 -> Priority = 0 2023-11-06 19:48:00.214 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-06 19:48:00.214 - Thread: 1 -> Output is attached = False 2023-11-06 19:48:00.214 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-11-06 19:48:00.214 - Thread: 1 -> Display modes = { 2023-11-06 19:48:00.214 - Thread: 1 -> DXGIOutput id = 0 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@60Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@75Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@59.94Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@60Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@59.94Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@50Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@75Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@60.317Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@60.004Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@75.029Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@75Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@60Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@50Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@59.94Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@59.81Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@75.025Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.214 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@60Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@60Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@24Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@50Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@120Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@59.94Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@119.88Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@59.885Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@60Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2560x1440@59.951Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2560x1440@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2560x1440@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 2560x1440@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.215 - Thread: 1 -> } 2023-11-06 19:48:00.215 - Thread: 1 -> } 2023-11-06 19:48:00.215 - Thread: 1 -> AdapterInfo = { 2023-11-06 19:48:00.215 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-11-06 19:48:00.215 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044250624, Luid: 78532, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-11-06 19:48:00.215 - Thread: 1 -> Driver version = 2023-11-06 19:48:00.215 - Thread: 1 -> Driver date = 2023-11-06 19:48:00.215 - Thread: 1 -> DriverUpdateNecessary = False 2023-11-06 19:48:00.215 - Thread: 1 -> AftermathSupported = False 2023-11-06 19:48:00.215 - Thread: 1 -> Adapter id = 1 2023-11-06 19:48:00.215 - Thread: 1 -> Supported = True 2023-11-06 19:48:00.215 - Thread: 1 -> RAM = 0 2023-11-06 19:48:00.215 - Thread: 1 -> Priority = 0 2023-11-06 19:48:00.215 - Thread: 1 -> Multithreaded rendering supported = False 2023-11-06 19:48:00.215 - Thread: 1 -> Output is attached = False 2023-11-06 19:48:00.215 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-11-06 19:48:00.215 - Thread: 1 -> Display modes = { 2023-11-06 19:48:00.215 - Thread: 1 -> DXGIOutput id = 0 2023-11-06 19:48:00.215 - Thread: 1 -> 640x480@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@75Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 640x480@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x480@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 720x576@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@75Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@60.317Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 800x600@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@60.004Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@75.029Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1024x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@75Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1152x864@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1176x664@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x720@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@59.81Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@59.81Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x800@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@60.02Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@75.025Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x960@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@60.02Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@75.025Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1280x1024@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1360x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1366x768@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@24Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@23.976Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1440x1080@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x900@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1024@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@119.998Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1600x1200@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@59.954Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1680x1050@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@60Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@24Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@50Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@120Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@23.976Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@59.94Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@119.88Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1080@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@59.885Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@119.998Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@143.912Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.216 - Thread: 1 -> 1920x1200@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@59.951Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 1920x1440@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@60Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2048x1152@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2560x1440@59.951Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2560x1440@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2560x1440@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 2560x1440@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@59.951Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@119.998Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@143.912Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> 3620x2036@165.08Hz 2023-11-06 19:48:00.217 - Thread: 1 -> } 2023-11-06 19:48:00.217 - Thread: 1 -> } 2023-11-06 19:48:00.219 - Thread: 1 -> Service.IsActive: True 2023-11-06 19:48:00.219 - Thread: 1 -> Service.IsOnline: True 2023-11-06 19:48:00.219 - Thread: 1 -> Service.OwnsGame: False 2023-11-06 19:48:00.219 - Thread: 1 -> Service.UserId: 76561198137339628 2023-11-06 19:48:00.219 - Thread: 1 -> Service.UserName: Nish the Fish 2023-11-06 19:48:00.219 - Thread: 1 -> Service.Branch: default 2023-11-06 19:48:00.219 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-11-06 19:48:00.219 - Thread: 1 -> Build version: 0.1.1.0 2023-11-06 19:48:00.236 - Thread: 1 -> MyScreenManager() 2023-11-06 19:48:00.254 - Thread: 31 -> CreateDeviceInternal - CheckSettings() 2023-11-06 19:48:00.254 - Thread: 31 -> CreateDeviceInternal - GetAdapter() 2023-11-06 19:48:00.255 - Thread: 31 -> CreateDeviceInternal - FixSettings() 2023-11-06 19:48:00.256 - Thread: 31 -> CreateDeviceInternal - Create device 2023-11-06 19:48:00.393 - Thread: 31 -> CreateDeviceInternal Steam Overlay integration 2023-11-06 19:48:00.478 - Thread: 31 -> CreateDeviceInternal Steam Overlay OK 2023-11-06 19:48:00.478 - Thread: 31 -> CreateDeviceInternal create swapchain 2023-11-06 19:48:02.213 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-11-06 19:48:02.214 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-11-06 19:48:02.214 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2023-11-06 19:48:06.614 - Thread: 1 -> Preallocate - START 2023-11-06 19:48:06.616 - Thread: 1 -> MySpaceWorldGenerator - START 2023-11-06 19:48:06.619 - Thread: 1 -> MySpaceWorldGenerator - END 2023-11-06 19:48:06.619 - Thread: 1 -> MySpaceBuildComponent - START 2023-11-06 19:48:06.619 - Thread: 1 -> MySpaceBuildComponent - END 2023-11-06 19:48:06.619 - Thread: 1 -> MyEntities - START 2023-11-06 19:48:06.630 - Thread: 1 -> MyEntities - END 2023-11-06 19:48:06.630 - Thread: 1 -> MyObjectBuilder_Base - START 2023-11-06 19:48:06.630 - Thread: 1 -> MyObjectBuilder_Base - END 2023-11-06 19:48:06.630 - Thread: 1 -> MyTransparentGeometry - START 2023-11-06 19:48:06.630 - Thread: 1 -> MyTransparentGeometry - END 2023-11-06 19:48:06.630 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-11-06 19:48:06.633 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-11-06 19:48:06.633 - Thread: 1 -> MyMath - START 2023-11-06 19:48:06.633 - Thread: 1 -> MyMath - END 2023-11-06 19:48:06.633 - Thread: 1 -> MySimpleObjectDraw - START 2023-11-06 19:48:06.633 - Thread: 1 -> MySimpleObjectDraw - END 2023-11-06 19:48:06.641 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-11-06 19:48:06.641 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-11-06 19:48:06.641 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-11-06 19:48:06.678 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-11-06 19:48:06.678 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-11-06 19:48:06.679 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-11-06 19:48:06.679 - Thread: 1 -> MySyncDestructions - START 2023-11-06 19:48:06.679 - Thread: 1 -> MySyncDestructions - END 2023-11-06 19:48:06.679 - Thread: 1 -> MySyncEntity - START 2023-11-06 19:48:06.679 - Thread: 1 -> MySyncEntity - END 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandCharacter - START 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandCharacter - END 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandConsole - START 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandConsole - END 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandEntity - START 2023-11-06 19:48:06.679 - Thread: 1 -> MyCommandEntity - END 2023-11-06 19:48:06.679 - Thread: 1 -> MyAiTargetManager - START 2023-11-06 19:48:06.679 - Thread: 1 -> MyAiTargetManager - END 2023-11-06 19:48:06.679 - Thread: 1 -> MyClientDebugCommands - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyClientDebugCommands - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyDedicatedServer - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyDedicatedServer - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyDedicatedServerBase - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyDedicatedServerBase - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerBase - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerBase - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerClient - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerClient - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerClientBase - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerClientBase - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerLobby - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerLobby - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerServerBase - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyMultiplayerServerBase - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyServerDebugCommands - START 2023-11-06 19:48:06.680 - Thread: 1 -> MyServerDebugCommands - END 2023-11-06 19:48:06.680 - Thread: 1 -> MyCubeGridDefinitions - START 2023-11-06 19:48:06.683 - Thread: 1 -> MyCubeGridDefinitions - END 2023-11-06 19:48:06.683 - Thread: 1 -> MyDefinitionManager - START 2023-11-06 19:48:06.691 - Thread: 1 -> MyDefinitionManager - END 2023-11-06 19:48:06.691 - Thread: 1 -> Preallocate - END 2023-11-06 19:48:06.693 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-11-06 19:48:06.869 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-11-06 19:48:06.869 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-11-06 19:48:06.870 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-11-06 19:48:06.870 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:48:06.870 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:48:06.870 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-11-06 19:48:06.870 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-11-06 19:48:06.870 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-11-06 19:48:06.870 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-11-06 19:48:06.876 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2023-11-06 19:48:06.876 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-11-06 19:48:06.876 - Thread: 1 -> Virtualized: False 2023-11-06 19:48:06.879 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i7-12700K 2023-11-06 19:48:06.879 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,088,501,248 bytes 2023-11-06 19:48:06.879 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-11-06 19:48:06.879 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 22,839,193,600 bytes 2023-11-06 19:48:06.879 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,365,300,224 bytes 2023-11-06 19:48:06.882 - Thread: 1 -> Drive C: | Capacity: 999,524,175,872 bytes | Free space: 809,029,242,880 bytes 2023-11-06 19:48:06.882 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 374,416,052,224 bytes 2023-11-06 19:48:06.882 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-11-06 19:48:06.882 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-11-06 19:48:06.883 - Thread: 1 -> Installed DLCs: 2023-11-06 19:48:06.884 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-11-06 19:48:06.970 - Thread: 1 -> Havok: Physics.Init 2023-11-06 19:48:07.076 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-11-06 19:48:07.086 - Thread: 1 -> HkGameName: SpaceEngineers 2023-11-06 19:48:07.089 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-11-06 19:48:07.089 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-06 19:48:07.093 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-11-06 19:48:07.299 - Thread: 1 -> Loading scenarios 2023-11-06 19:48:07.322 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-06 19:48:07.322 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-06 19:48:07.542 - Thread: 1 -> Loading sound definitions 2023-11-06 19:48:07.542 - Thread: 1 -> Loading gamepad controls 2023-11-06 19:48:07.695 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.695 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 19:48:07.747 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.747 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 19:48:07.747 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.747 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 19:48:07.747 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.747 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 19:48:07.747 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.747 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 19:48:07.747 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:48:07.747 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 19:48:07.764 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 19:48:07.764 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-06 19:48:07.764 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 19:48:07.764 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-06 19:48:07.765 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-06 19:48:07.794 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 19:48:07.859 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 19:48:07.976 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 19:48:07.980 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2023-11-06 19:48:07.980 - Thread: 1 -> MyGuiManager() 2023-11-06 19:48:07.982 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-06 19:48:08.015 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-06 19:48:08.093 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-11-06 19:48:08.094 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-06 19:48:08.094 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-11-06 19:48:08.147 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-06 19:48:08.156 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-11-06 19:48:08.156 - Thread: 12 -> ReloadVoxelMaterials 2023-11-06 19:48:08.192 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-11-06 19:48:08.192 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-11-06 19:48:08.192 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-11-06 19:48:08.192 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-11-06 19:48:08.192 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-11-06 19:48:08.192 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-11-06 19:48:08.192 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-11-06 19:48:08.193 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-11-06 19:48:08.193 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-11-06 19:48:08.193 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-11-06 19:48:08.193 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-11-06 19:48:08.193 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-11-06 19:48:08.215 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-11-06 19:48:08.216 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-11-06 19:48:08.216 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-11-06 19:48:08.218 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-11-06 19:48:08.218 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-11-06 19:48:08.218 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-11-06 19:48:08.222 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-11-06 19:48:08.224 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-11-06 19:48:08.230 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-11-06 19:48:08.232 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-11-06 19:48:08.234 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-11-06 19:48:08.234 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-11-06 19:48:08.236 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-11-06 19:48:08.246 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-11-06 19:48:08.246 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-11-06 19:48:08.251 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-11-06 19:48:08.251 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-11-06 19:48:08.253 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-11-06 19:48:08.255 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-11-06 19:48:08.258 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-11-06 19:48:08.266 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-11-06 19:48:08.268 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-11-06 19:48:08.284 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-11-06 19:48:08.286 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-11-06 19:48:08.287 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-11-06 19:48:08.292 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-11-06 19:48:08.293 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-11-06 19:48:08.295 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-11-06 19:48:08.295 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-11-06 19:48:08.298 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-11-06 19:48:08.299 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-11-06 19:48:08.300 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-11-06 19:48:08.302 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-11-06 19:48:08.303 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-11-06 19:48:08.305 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-11-06 19:48:08.312 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-11-06 19:48:08.317 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-11-06 19:48:08.327 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-11-06 19:48:08.337 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-11-06 19:48:08.337 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-11-06 19:48:08.352 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-11-06 19:48:08.354 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-11-06 19:48:08.361 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-11-06 19:48:08.365 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-11-06 19:48:08.366 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-11-06 19:48:08.366 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-11-06 19:48:08.367 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-11-06 19:48:08.369 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-11-06 19:48:08.373 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-11-06 19:48:08.374 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-11-06 19:48:08.377 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-11-06 19:48:08.380 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-11-06 19:48:08.381 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-11-06 19:48:08.387 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-11-06 19:48:08.388 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-11-06 19:48:08.389 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-11-06 19:48:08.392 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-11-06 19:48:08.401 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-11-06 19:48:08.402 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-11-06 19:48:08.440 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-11-06 19:48:08.455 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-11-06 19:48:08.463 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-11-06 19:48:08.467 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-11-06 19:48:08.475 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-11-06 19:48:08.517 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-11-06 19:48:08.520 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-11-06 19:48:08.527 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-11-06 19:48:08.529 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-11-06 19:48:08.535 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-11-06 19:48:08.559 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-11-06 19:48:08.590 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-11-06 19:48:08.590 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-11-06 19:48:08.601 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-11-06 19:48:08.603 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-11-06 19:48:08.622 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-11-06 19:48:08.623 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-11-06 19:48:08.624 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-11-06 19:48:08.625 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-11-06 19:48:08.629 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-11-06 19:48:08.632 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-11-06 19:48:08.681 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-11-06 19:48:08.778 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-11-06 19:48:08.816 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-11-06 19:48:08.847 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-11-06 19:48:08.854 - Thread: 28 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-11-06 19:48:08.867 - Thread: 27 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-11-06 19:48:08.894 - Thread: 29 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-11-06 19:48:09.730 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-11-06 19:48:11.204 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-11-06 19:48:11.204 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-11-06 19:48:11.204 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2023-11-06 19:48:48.159 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-11-06 19:48:49.025 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-11-06 19:48:49.032 - Thread: 1 -> Timer Frequency: 10000000 2023-11-06 19:48:49.032 - Thread: 1 -> Ticks per frame: 166667 2023-11-06 19:48:49.371 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-06 19:48:49.401 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-11-06 19:48:49.401 - Thread: 1 -> Flares Intensity: 1 2023-11-06 19:48:49.401 - Thread: 1 -> Field of view: 1.22173 2023-11-06 19:48:49.401 - Thread: 1 -> PostProcessingEnabled: True 2023-11-06 19:48:49.401 - Thread: 1 -> Render.GrassDensityFactor: 0.1135586 2023-11-06 19:48:49.401 - Thread: 1 -> Render.GrassDrawDistance: 159 2023-11-06 19:48:49.401 - Thread: 1 -> Render.DistanceFade: 1000 2023-11-06 19:48:49.401 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-11-06 19:48:49.401 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-11-06 19:48:49.401 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-11-06 19:48:49.401 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-11-06 19:48:49.401 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-11-06 19:48:49.401 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-11-06 19:48:49.401 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2023-11-06 19:48:49.401 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-11-06 19:48:49.401 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-11-06 19:48:49.401 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-11-06 19:48:49.401 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-11-06 19:48:49.412 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-11-06 19:48:49.511 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-11-06 19:48:49.512 - Thread: 1 -> Analytics session started: UserID = (57ccfbae-8e05-8a83-d88a-354d61ca0c06) SessionID = (fd658ae0-12d2-4417-8e39-25fc134773b5) 2023-11-06 19:48:49.512 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 19:48:51.645 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-06 19:48:51.645 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-06 19:48:51.662 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-06 19:48:51.662 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 19:48:52.311 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 19:48:52.312 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 19:48:52.345 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 19:48:57.259 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 19:48:57.260 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 19:48:57.260 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-11-06 19:48:58.192 - Thread: 1 -> Server filtered: HSG Here We Go Again! by AllowedGroups 2023-11-06 19:48:58.362 - Thread: 1 -> Requesting dedicated servers 2023-11-06 19:48:58.362 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.374 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.390 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:48:58.391 - Thread: 1 -> Server page closed. 2023-11-06 19:49:01.707 - Thread: 1 -> Joining lobby: 109775242631211186 2023-11-06 19:49:01.707 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-06 19:49:02.061 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-11-06 19:49:02.061 - Thread: 1 -> World requested 2023-11-06 19:49:06.999 - Thread: 1 -> World requested - connection alive 2023-11-06 19:49:07.641 - Thread: 1 -> LoadSession() - Start 2023-11-06 19:49:07.641 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 19:49:07.641 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 19:49:07.643 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 19:49:07.643 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-06 19:49:07.643 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-06 19:49:07.643 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-06 19:49:07.643 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-06 19:49:07.643 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-11-06 19:49:07.644 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-11-06 19:49:07.644 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 19:49:07.644 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 19:49:07.648 - Thread: 1 -> LoadSession() - End 2023-11-06 19:49:07.648 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-06 19:49:07.649 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-06 19:49:07.649 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-06 19:49:07.667 - Thread: 1 -> RunLoadingAction - START 2023-11-06 19:49:10.131 - Thread: 1 -> GC Memory: 1,148,609,296 B 2023-11-06 19:49:10.136 - Thread: 1 -> Process Memory: 3,469,402,112 B 2023-11-06 19:49:10.307 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-06 19:49:10.322 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-06 19:49:10.322 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-06 19:49:10.322 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-06 19:49:10.323 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-11-06 19:49:10.450 - Thread: 1 -> Loading scenarios 2023-11-06 19:49:10.451 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-06 19:49:10.451 - Thread: 1 -> List of used mods (0) - START 2023-11-06 19:49:10.451 - Thread: 1 -> List of used mods - END 2023-11-06 19:49:10.484 - Thread: 1 -> Loading behaviors 2023-11-06 19:49:10.485 - Thread: 1 -> Loading ammo magazines 2023-11-06 19:49:10.486 - Thread: 1 -> Loading ammo definitions 2023-11-06 19:49:10.486 - Thread: 1 -> Loading animations 2023-11-06 19:49:10.486 - Thread: 1 -> Loading animations 2023-11-06 19:49:10.486 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.486 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.487 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.487 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.487 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.487 - Thread: 1 -> Loading sound definitions 2023-11-06 19:49:10.487 - Thread: 1 -> Loading category classes 2023-11-06 19:49:10.487 - Thread: 1 -> Loading category classes 2023-11-06 19:49:10.487 - Thread: 1 -> Loading blueprint classes 2023-11-06 19:49:10.487 - Thread: 1 -> Loading blueprint class entries 2023-11-06 19:49:10.487 - Thread: 1 -> Loading blueprint class entries 2023-11-06 19:49:10.487 - Thread: 1 -> Loading blueprints 2023-11-06 19:49:10.487 - Thread: 1 -> Loading blueprints 2023-11-06 19:49:10.487 - Thread: 1 -> Loading agent definitions 2023-11-06 19:49:10.488 - Thread: 1 -> Loading character definitions 2023-11-06 19:49:10.491 - Thread: 1 -> Loading character definitions 2023-11-06 19:49:10.491 - Thread: 1 -> Loading components 2023-11-06 19:49:10.491 - Thread: 1 -> Loading components 2023-11-06 19:49:10.491 - Thread: 1 -> Loading configuration 2023-11-06 19:49:10.491 - Thread: 1 -> Loading container types 2023-11-06 19:49:10.491 - Thread: 1 -> Loading Contract Types 2023-11-06 19:49:10.492 - Thread: 1 -> Loading gamepad controls 2023-11-06 19:49:10.492 - Thread: 1 -> Loading block positions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading block positions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading curve definitions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading debris 2023-11-06 19:49:10.492 - Thread: 1 -> Loading environment items entries 2023-11-06 19:49:10.492 - Thread: 1 -> Loading decal global definitions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading decal definitions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading decal definitions 2023-11-06 19:49:10.492 - Thread: 1 -> Loading drone behaviors 2023-11-06 19:49:10.492 - Thread: 1 -> Loading edges 2023-11-06 19:49:10.493 - Thread: 1 -> Loading emissive color definitions 2023-11-06 19:49:10.493 - Thread: 1 -> Loading emissive color default states 2023-11-06 19:49:10.494 - Thread: 1 -> Loading animations 2023-11-06 19:49:10.494 - Thread: 1 -> Loading entity components 2023-11-06 19:49:10.500 - Thread: 1 -> Loading component containers 2023-11-06 19:49:10.502 - Thread: 1 -> Loading environment items entries 2023-11-06 19:49:10.502 - Thread: 1 -> Loading Faction Names 2023-11-06 19:49:10.502 - Thread: 1 -> Loading factions 2023-11-06 19:49:10.503 - Thread: 1 -> Loading flare definitions 2023-11-06 19:49:10.504 - Thread: 1 -> Loading gas property definitions 2023-11-06 19:49:10.504 - Thread: 1 -> Loading event definitions 2023-11-06 19:49:10.504 - Thread: 1 -> Loading physical items 2023-11-06 19:49:10.510 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.510 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 19:49:10.512 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.512 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 19:49:10.512 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.512 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 19:49:10.512 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.512 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 19:49:10.512 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.512 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 19:49:10.512 - Thread: 1 -> GuiTextures.sbc 2023-11-06 19:49:10.512 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading LCD texture categories 2023-11-06 19:49:10.513 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 19:49:10.514 - Thread: 1 -> Loading planet definition 2023-11-06 19:49:10.514 - Thread: 1 -> Loading physical items 2023-11-06 19:49:10.514 - Thread: 1 -> Loading physical items 2023-11-06 19:49:10.514 - Thread: 1 -> Loading physical material properties 2023-11-06 19:49:10.515 - Thread: 1 -> Loading pirate antennas 2023-11-06 19:49:10.515 - Thread: 1 -> Loading research blocks definitions 2023-11-06 19:49:10.515 - Thread: 1 -> Loading research groups definitions 2023-11-06 19:49:10.515 - Thread: 1 -> Loading resource distribution groups 2023-11-06 19:49:10.515 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 19:49:10.515 - Thread: 1 -> Loading ship sound groups 2023-11-06 19:49:10.515 - Thread: 1 -> Loading ship sound groups 2023-11-06 19:49:10.515 - Thread: 1 -> Loading sound categories 2023-11-06 19:49:10.516 - Thread: 1 -> Loading stat definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading gamepad controls 2023-11-06 19:49:10.516 - Thread: 1 -> Loading grid creators 2023-11-06 19:49:10.516 - Thread: 1 -> Loading transparent material properties 2023-11-06 19:49:10.516 - Thread: 1 -> Loading planet definition 2023-11-06 19:49:10.516 - Thread: 1 -> Loading voxel map storage definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading voxel material definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading voxel material definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading voxel material definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading voxel material definitions 2023-11-06 19:49:10.516 - Thread: 1 -> Loading Weather Effects 2023-11-06 19:49:10.517 - Thread: 1 -> Audio effects definitions 2023-11-06 19:49:10.517 - Thread: 1 -> Loading environment items definitions 2023-11-06 19:49:10.518 - Thread: 1 -> Loading environment items definitions 2023-11-06 19:49:10.518 - Thread: 1 -> Loading physical material properties 2023-11-06 19:49:10.519 - Thread: 1 -> Loading particle effect definitions 2023-11-06 19:49:10.561 - Thread: 1 -> Loading particle effect definitions 2023-11-06 19:49:10.562 - Thread: 1 -> Loading environment item definitions 2023-11-06 19:49:10.563 - Thread: 1 -> Loading weapon definitions 2023-11-06 19:49:10.565 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.572 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.572 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.574 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.575 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.575 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.576 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.576 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.576 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.577 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.579 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.580 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.581 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.581 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.581 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.582 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.582 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.582 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.583 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.584 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.584 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.585 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.585 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.586 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.586 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.587 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.588 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.588 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.589 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.589 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.590 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.590 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.594 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.594 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.595 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.595 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.596 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.597 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.598 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.598 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.599 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.599 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.600 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.601 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.602 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.603 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.605 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.606 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.607 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.607 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.608 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.608 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.610 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.610 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.612 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.612 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.618 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.619 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.620 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.621 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.623 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.623 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.625 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.625 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.629 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.629 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.631 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.631 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.633 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.634 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.636 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.636 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.640 - Thread: 1 -> Loading cube blocks 2023-11-06 19:49:10.640 - Thread: 1 -> Created block definitions 2023-11-06 19:49:10.643 - Thread: 1 -> Loading block variant groups 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-06 19:49:10.645 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-11-06 19:49:10.646 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2023-11-06 19:49:10.647 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2023-11-06 19:49:10.647 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-06 19:49:10.653 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-06 19:49:10.654 - Thread: 1 -> Loading asteroid generators 2023-11-06 19:49:10.654 - Thread: 1 -> Loading spawn groups 2023-11-06 19:49:10.655 - Thread: 1 -> Loading drop containers 2023-11-06 19:49:10.655 - Thread: 1 -> Loading spawn groups 2023-11-06 19:49:10.655 - Thread: 1 -> Loading spawn groups 2023-11-06 19:49:10.655 - Thread: 1 -> Loading radial menu definitions 2023-11-06 19:49:10.660 - Thread: 1 -> Loading respawn ships 2023-11-06 19:49:10.660 - Thread: 1 -> Loading spawn groups 2023-11-06 19:49:10.660 - Thread: 1 -> Loading wheel speeds 2023-11-06 19:49:10.670 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-06 19:49:10.686 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-06 19:49:10.686 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 19:49:10.728 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 19:49:10.957 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 19:49:10.964 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-06 19:49:10.966 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:49:11.000 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:49:11.002 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:49:11.002 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:49:11.010 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 19:49:11.019 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-06 19:49:11.023 - Thread: 28 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-06 19:49:11.039 - Thread: 24 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-06 19:49:11.042 - Thread: 29 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-06 19:49:11.145 - Thread: 58 -> External debugger: listening... 2023-11-06 19:49:11.151 - Thread: 1 -> MyLights.LoadData() - START 2023-11-06 19:49:11.152 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-06 19:49:11.152 - Thread: 1 -> MyLights.LoadData() - END 2023-11-06 19:49:11.152 - Thread: 1 -> Info: MyLights initialized. 2023-11-06 19:49:11.152 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-06 19:49:11.153 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-06 19:49:11.167 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-06 19:49:11.168 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-06 19:49:11.174 - Thread: 1 -> Loading Procedural World Generator 2023-11-06 19:49:11.174 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-11-06 19:49:11.186 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-06 19:49:12.265 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-11-06 19:49:12.265 - Thread: 1 -> Info: Planet generator name: Mars 2023-11-06 19:49:12.266 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:13.223 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-11-06 19:49:13.224 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-11-06 19:49:13.224 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:14.207 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-11-06 19:49:14.207 - Thread: 1 -> Info: Planet generator name: Titan 2023-11-06 19:49:14.208 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:15.232 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-11-06 19:49:15.232 - Thread: 1 -> Info: Planet generator name: Moon 2023-11-06 19:49:15.232 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:16.260 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-11-06 19:49:16.260 - Thread: 1 -> Info: Planet generator name: Alien 2023-11-06 19:49:16.261 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:17.265 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-11-06 19:49:17.265 - Thread: 1 -> Info: Planet generator name: Triton 2023-11-06 19:49:17.266 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:18.306 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-11-06 19:49:18.306 - Thread: 1 -> Info: Planet generator name: Europa 2023-11-06 19:49:18.306 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:19.632 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-11-06 19:49:19.633 - Thread: 1 -> Info: Planet generator name: Pertam 2023-11-06 19:49:19.633 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 19:49:19.642 - Thread: 1 -> Entities loaded & initialized 2023-11-06 19:49:19.694 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80962953948022745 2023-11-06 19:49:19.694 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-11-06 19:49:19.708 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-06 19:49:19.708 - Thread: 1 -> RunLoadingAction - END 2023-11-06 19:49:19.708 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-06 19:49:19.806 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-06 19:49:19.806 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-06 19:49:19.807 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-06 19:49:19.807 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-06 19:49:19.807 - Thread: 1 -> Updating continues. 2023-11-06 19:49:19.828 - Thread: 1 -> GC Memory: 1368.83 / 1368.83 MB 2023-11-06 19:49:19.873 - Thread: 1 -> RequestRespawn 2023-11-06 19:49:20.152 - Thread: 70 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-11-06 19:49:20.703 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-06 19:49:21.198 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-11-06 19:49:21.684 - Thread: 1 -> Loading duration: 14.0350251 2023-11-06 19:49:21.697 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-06 19:49:21.698 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-06 19:49:21.703 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-06 19:49:32.899 - Thread: 1 -> GUI Stats: Update 7.08327700000001, Draw 0.112927555555556 2023-11-06 19:49:49.832 - Thread: 1 -> GC Memory: 2141.389 / 2141.389 MB 2023-11-06 19:50:02.898 - Thread: 1 -> GUI Stats: Update 0.110550166666667, Draw 0.222988055555556 2023-11-06 19:50:02.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:50:02.925 - Thread: 1 -> STATISTICS,0,0.01178074,0.007555962,0.1948595,0.008148193,0.7284918,0.3058796,8.260948,66.78994,2,41,2150.146,6505.789,4111,100000,9,17.82437,36.23721,0,17495,8.332922,0,16.66667,1.485291,3.019618,100,4491643298,2150.146,0,0,-1 2023-11-06 19:50:02.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:50:02.925 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,22,151,82,849,4283,1540,0,0,192,1691,0,746,28,0,44,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:50:19.832 - Thread: 1 -> GC Memory: 2154.185 / 2154.185 MB 2023-11-06 19:50:28.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:50:28.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:50:28.548 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:50:28.594 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:50:28.596 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 19:50:32.899 - Thread: 1 -> GUI Stats: Update 0.130675722222222, Draw 0.227280777777778 2023-11-06 19:50:40.380 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 19:50:40.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 19:50:49.849 - Thread: 1 -> GC Memory: 2175.683 / 2175.683 MB 2023-11-06 19:51:02.898 - Thread: 1 -> GUI Stats: Update 0.136009611111111, Draw 0.319067944444444 2023-11-06 19:51:02.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:51:02.930 - Thread: 1 -> STATISTICS,60.0166667,0.01174164,0.009483337,0.1948595,0.00974369,1.407615,0.8263397,9.546446,61.87585,2,41,1498.962,6503.285,4111,100000,9,16.10217,38.41433,0.1307409,17567,8.332942,0,16.66667,1.341784,3.201044,100,4496781214,1498.962,0,0,-1 2023-11-06 19:51:02.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:51:02.931 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,23,151,82,849,4288,1545,0,0,192,1696,0,750,28,0,44,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:51:19.851 - Thread: 1 -> GC Memory: 1509.036 / 1509.036 MB 2023-11-06 19:51:32.985 - Thread: 1 -> GUI Stats: Update 0.152445222222222, Draw 0.267308055555555 2023-11-06 19:51:48.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:51:48.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:51:48.667 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:51:48.702 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:51:48.704 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 19:51:49.851 - Thread: 1 -> GC Memory: 1510.601 / 1510.601 MB 2023-11-06 19:52:02.985 - Thread: 1 -> GUI Stats: Update 0.132427611111111, Draw 0.229815111111111 2023-11-06 19:52:03.034 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:52:03.034 - Thread: 1 -> STATISTICS,120.0333334,0.01116753,0.009027481,0.1948595,0.00974369,2.089715,1.381066,8.382901,65.55118,2,41,1513.568,6465.672,4111,100000,9,17.52532,36.5146,0.1198612,17575,8.332925,0,16.66667,1.460371,3.042734,100,4528006306,1513.568,0,0,-1 2023-11-06 19:52:03.034 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:52:03.034 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,23,151,82,849,4318,1574,0,0,192,1726,0,752,56,0,44,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:52:19.868 - Thread: 1 -> GC Memory: 1516.59 / 1516.59 MB 2023-11-06 19:52:33.060 - Thread: 1 -> GUI Stats: Update 0.144053, Draw 0.2231415 2023-11-06 19:52:49.877 - Thread: 1 -> GC Memory: 1505.713 / 1505.713 MB 2023-11-06 19:52:51.342 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 19:52:51.343 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 19:52:54.644 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-11-06 19:53:03.062 - Thread: 1 -> GUI Stats: Update 0.131002333333333, Draw 0.240059944444444 2023-11-06 19:53:03.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:53:03.126 - Thread: 1 -> STATISTICS,180.05,0.01163578,0.009410858,0.1948595,0.00974369,2.733747,1.926832,9.713931,60.55357,2,31,1506.001,6498.559,4212,100000,10,17.32246,37.11666,0.1275865,17784,8.332945,0,16.66667,1.443471,3.092911,100,4499659678,1506.001,0,0,-1 2023-11-06 19:53:03.126 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:53:03.126 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,23,152,82,849,4291,1546,0,0,192,1698,0,752,28,0,44,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:53:06.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:53:06.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:53:06.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:53:06.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:53:06.916 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 19:53:08.926 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 19:53:08.927 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 19:53:09.760 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:53:11.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:53:11.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:53:19.894 - Thread: 1 -> GC Memory: 1508.943 / 1508.943 MB 2023-11-06 19:53:33.061 - Thread: 1 -> GUI Stats: Update 0.156924, Draw 0.234666833333333 2023-11-06 19:53:46.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:54:26.930 - Thread: 1 -> GC Memory: 1507.425 / 1507.425 MB 2023-11-06 19:54:26.930 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 19:55:47.137 - Thread: 1 -> GC Memory: 1508.101 / 1508.101 MB 2023-11-06 19:55:49.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:55:49.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:55:53.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:56:03.305 - Thread: 1 -> GUI Stats: Update 0.193994777777778, Draw 0.214035777777777 2023-11-06 19:56:03.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:56:03.387 - Thread: 1 -> STATISTICS,240.0666667,0.009602547,0.009477615,0.3193102,0.009833336,3.713641,2.485618,9.247961,50.19466,2,37,1506.42,6512.988,4340,100000,11,14.96265,37.43235,0.1214723,17758,8.33287,0,16.66667,1.246818,3.119189,100,4564817720,1506.42,0,0,-1 2023-11-06 19:56:03.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:56:03.387 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,152,82,849,4353,1607,0,0,220,1760,0,757,56,0,44,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:56:17.138 - Thread: 1 -> GC Memory: 1517.682 / 1517.682 MB 2023-11-06 19:56:33.306 - Thread: 1 -> GUI Stats: Update 0.180067444444445, Draw 0.231595222222223 2023-11-06 19:56:47.139 - Thread: 1 -> GC Memory: 1535.137 / 1535.137 MB 2023-11-06 19:57:03.306 - Thread: 1 -> GUI Stats: Update 0.207170277777778, Draw 0.235549944444444 2023-11-06 19:57:03.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:57:03.405 - Thread: 1 -> STATISTICS,300.0833334,0.009204865,0.009479523,0.3193102,0.009833336,4.372854,3.05514,9.770039,49.35151,2,37,1532.471,6541.762,4340,100000,11,20.38349,51.03161,0.1086465,17766,8.33296,0,16.66667,1.698548,4.252443,100,4579162348,1532.471,0,0,-1 2023-11-06 19:57:03.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:57:03.405 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,152,82,849,4367,1620,0,0,220,1773,0,770,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:57:07.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:57:07.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:57:17.155 - Thread: 1 -> GC Memory: 1534.775 / 1534.775 MB 2023-11-06 19:57:20.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:57:22.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:57:22.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:57:28.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:57:31.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:57:31.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:57:33.305 - Thread: 1 -> GUI Stats: Update 0.141451666666667, Draw 0.209854611111111 2023-11-06 19:57:36.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:57:47.155 - Thread: 1 -> GC Memory: 1509.879 / 1509.879 MB 2023-11-06 19:57:53.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:57:53.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:57:53.805 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 19:57:54.409 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 19:57:54.410 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 19:57:54.413 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 19:57:54.675 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 19:57:54.676 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 19:58:03.562 - Thread: 1 -> GUI Stats: Update 0.409644055555554, Draw 0.218805555555556 2023-11-06 19:58:03.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:58:03.676 - Thread: 1 -> STATISTICS,360.1,0.0106802,0.009388924,0.3193102,0.01001072,4.919483,3.548751,10.09342,58.2877,2,33,1516.155,6533.871,4340,100000,11,16.29893,34.43547,0.121985,17773,8.332927,0,16.66667,1.358178,2.869482,100,4520016882,1516.155,0,0,-1 2023-11-06 19:58:03.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:58:03.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,152,82,849,4310,1564,0,0,192,1717,0,770,28,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:58:05.627 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:58:05.627 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:58:05.627 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:58:05.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:58:05.661 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 19:58:17.157 - Thread: 1 -> GC Memory: 1520.717 / 1520.717 MB 2023-11-06 19:58:21.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 19:58:21.301 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 19:58:25.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:58:25.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:58:25.751 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 19:58:25.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 19:58:25.788 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 19:58:31.318 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 19:58:31.318 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 19:58:33.653 - Thread: 1 -> GUI Stats: Update 0.251491833333333, Draw 0.255885722222222 2023-11-06 19:58:47.169 - Thread: 1 -> GC Memory: 1543.548 / 1543.548 MB 2023-11-06 19:59:03.653 - Thread: 1 -> GUI Stats: Update 0.169690222222222, Draw 0.214862277777777 2023-11-06 19:59:03.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 19:59:03.785 - Thread: 1 -> STATISTICS,420.1166667,0.01289272,0.009291649,0.3193102,0.01001072,5.645671,4.102269,9.243557,54.13965,2,40,1546.221,6572.617,4340,100000,11,16.12411,39.61246,0.1265181,17825,8.332905,0,16.66667,1.343606,3.300869,100,4525306316,1546.221,0,0,-1 2023-11-06 19:59:03.785 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 19:59:03.785 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4315,1569,0,0,192,1722,0,775,28,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 19:59:15.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 19:59:17.169 - Thread: 1 -> GC Memory: 1552.642 / 1552.642 MB 2023-11-06 19:59:26.936 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 19:59:33.653 - Thread: 1 -> GUI Stats: Update 0.218748388888889, Draw 0.218634666666667 2023-11-06 19:59:40.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 19:59:40.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 19:59:47.170 - Thread: 1 -> GC Memory: 1516.412 / 1516.412 MB 2023-11-06 19:59:50.285 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 19:59:50.752 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 19:59:50.752 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 19:59:50.754 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 20:00:03.652 - Thread: 1 -> GUI Stats: Update 0.145782444444445, Draw 0.16067 2023-11-06 20:00:03.802 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:00:03.803 - Thread: 1 -> STATISTICS,480.1333334,0.01135063,0.009030342,0.3193102,0.01001072,6.174519,4.563343,8.286592,56.85805,2,36,1520.569,6517.48,4340,100000,11,16.10565,34.27534,0.1246708,17703,8.33285,0,16.66667,1.34206,2.856113,100,4556200430,1520.569,0,0,-1 2023-11-06 20:00:03.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:00:03.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4345,1598,0,0,192,1752,0,776,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:00:17.186 - Thread: 1 -> GC Memory: 1517.228 / 1517.228 MB 2023-11-06 20:00:33.653 - Thread: 1 -> GUI Stats: Update 0.0524866111111111, Draw 0.104281944444444 2023-11-06 20:00:47.187 - Thread: 1 -> GC Memory: 1531.203 / 1531.203 MB 2023-11-06 20:01:03.654 - Thread: 1 -> GUI Stats: Update 0.0501581111111111, Draw 0.102082777777778 2023-11-06 20:01:03.819 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:01:03.819 - Thread: 1 -> STATISTICS,540.15,0.01109123,0.009032249,0.3193102,0.01001072,6.839152,5.105429,8.293141,53.86071,2,40,1512.323,6542.543,4340,100000,11,17.05388,38.25281,0.1320588,17320,8.332922,0,16.66667,1.421087,3.187577,100,4566171850,1512.323,0,0,-1 2023-11-06 20:01:03.819 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:01:03.819 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4354,1608,0,0,192,1761,0,785,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:01:17.187 - Thread: 1 -> GC Memory: 1513.465 / 1513.465 MB 2023-11-06 20:01:33.653 - Thread: 1 -> GUI Stats: Update 0.0496007777777778, Draw 0.101122055555555 2023-11-06 20:01:47.203 - Thread: 1 -> GC Memory: 1516.123 / 1516.123 MB 2023-11-06 20:01:54.652 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 20:01:54.653 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 20:02:02.619 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:02:02.619 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:02:02.619 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:02:02.656 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:02:02.658 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:02:03.654 - Thread: 1 -> GUI Stats: Update 0.0718999444444444, Draw 0.137487055555556 2023-11-06 20:02:03.836 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:02:03.836 - Thread: 1 -> STATISTICS,600.1666667,0.01133442,0.009031296,0.3193102,0.01001072,7.491272,5.648823,11.41225,58.53947,2,39,1519.089,6526.816,4340,100000,11,16.53062,32.97479,0.121523,17407,8.332849,0,16.66667,1.377472,2.747739,100,4536328310,1519.089,0,0,-1 2023-11-06 20:02:03.836 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:02:03.836 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,24,153,82,849,4326,1580,0,0,192,1733,0,785,28,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:02:17.204 - Thread: 1 -> GC Memory: 1529.455 / 1529.455 MB 2023-11-06 20:02:33.655 - Thread: 1 -> GUI Stats: Update 0.134310555555556, Draw 0.476766277777777 2023-11-06 20:02:46.469 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:02:46.470 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:02:47.221 - Thread: 1 -> GC Memory: 1516.901 / 1516.901 MB 2023-11-06 20:02:55.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:03:01.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:03:01.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:03:03.654 - Thread: 1 -> GUI Stats: Update 0.139605611111111, Draw 0.335159555555555 2023-11-06 20:03:03.853 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:03:03.853 - Thread: 1 -> STATISTICS,660.1833334,0.00977993,0.009442329,0.3193102,0.01001072,8.12607,6.197781,10.37126,59.23546,2,38,1518.135,6578.547,4339,100000,10,19.52359,34.50848,0.1213101,17411,8.3329,0,16.66667,1.626881,2.875558,100,4537803686,1518.135,0,0,-1 2023-11-06 20:03:03.853 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:03:03.853 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4327,1581,0,0,193,1734,0,786,28,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:03:17.237 - Thread: 1 -> GC Memory: 1522.158 / 1522.158 MB 2023-11-06 20:03:33.653 - Thread: 1 -> GUI Stats: Update 0.116276333333333, Draw 0.208161111111111 2023-11-06 20:03:34.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:03:34.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:03:34.687 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:03:34.724 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:03:34.726 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:03:47.254 - Thread: 1 -> GC Memory: 1542.693 / 1542.693 MB 2023-11-06 20:04:03.655 - Thread: 1 -> GUI Stats: Update 0.140096944444444, Draw 0.502226222222222 2023-11-06 20:04:03.869 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:04:03.869 - Thread: 1 -> STATISTICS,720.2,0.009303093,0.009018898,0.3193102,0.01001072,8.791884,6.747939,14.31933,65.196,2,41,1557.095,6546.289,4264,100000,10,21.82106,35.28751,0.1251013,17414,8.332887,0,16.66667,1.818324,2.940468,100,4569053022,1557.095,0,0,-1 2023-11-06 20:04:03.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:04:03.869 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4357,1611,0,0,193,1764,0,787,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:04:17.271 - Thread: 1 -> GC Memory: 1572.741 / 1572.741 MB 2023-11-06 20:04:26.938 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:04:33.656 - Thread: 1 -> GUI Stats: Update 0.1485605, Draw 0.510294222222221 2023-11-06 20:04:47.287 - Thread: 1 -> GC Memory: 1519.634 / 1519.634 MB 2023-11-06 20:04:47.569 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:04:47.570 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:04:55.069 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:05:03.658 - Thread: 1 -> GUI Stats: Update 0.146809, Draw 0.366749555555555 2023-11-06 20:05:03.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:05:03.669 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:05:03.886 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:05:03.887 - Thread: 1 -> STATISTICS,780.2166667,0.01161385,0.009415627,0.3193102,0.01001072,9.423121,7.296766,9.789133,48.25667,2,35,1528.302,6583.973,4239,100000,10,15.60329,37.10154,0.1225399,17406,8.33295,0,16.66667,1.300214,3.091653,100,4599521102,1528.302,0,0,-1 2023-11-06 20:05:03.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:05:03.887 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4386,1639,0,0,221,1793,0,788,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:05:17.304 - Thread: 1 -> GC Memory: 1526.093 / 1526.093 MB 2023-11-06 20:05:23.152 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:05:33.654 - Thread: 1 -> GUI Stats: Update 0.133588333333333, Draw 0.237320833333333 2023-11-06 20:05:47.321 - Thread: 1 -> GC Memory: 1533.135 / 1533.135 MB 2023-11-06 20:06:02.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:06:02.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:06:03.654 - Thread: 1 -> GUI Stats: Update 0.168463388888889, Draw 0.208943333333333 2023-11-06 20:06:03.903 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:06:03.903 - Thread: 1 -> STATISTICS,840.2333334,0.009465218,0.009375572,0.3193102,0.01001072,10.02702,7.863579,8.982721,55.9213,2,34,1517.773,6597.168,4354,100000,10,16.38808,34.32187,0.1214334,17406,8.332831,0,16.66667,1.365591,2.859983,100,4540744790,1517.773,0,0,-1 2023-11-06 20:06:03.903 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:06:03.903 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4330,1583,0,0,193,1737,0,788,28,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:06:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:06:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:06:04.037 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:06:04.075 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:06:04.076 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:06:05.186 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:06:05.187 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:06:17.322 - Thread: 1 -> GC Memory: 1521.286 / 1521.286 MB 2023-11-06 20:06:27.319 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:06:27.319 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:06:27.319 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:06:27.355 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:06:27.355 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:06:33.655 - Thread: 1 -> GUI Stats: Update 0.124990888888889, Draw 0.287043388888889 2023-11-06 20:06:47.338 - Thread: 1 -> GC Memory: 1545.243 / 1545.243 MB 2023-11-06 20:06:55.620 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:06:55.620 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:07:02.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:07:03.655 - Thread: 1 -> GUI Stats: Update 0.138831722222222, Draw 0.427780888888888 2023-11-06 20:07:03.920 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:07:03.920 - Thread: 1 -> STATISTICS,900.25,0.01167965,0.009490013,0.3193102,0.01001072,10.66866,8.413184,9.780931,51.01463,2,34,1556.221,6624.73,4239,100000,10,15.92372,37.65288,0.1198224,17393,8.332873,0,16.66667,1.326904,3.137567,100,4600485208,1556.221,0,0,-1 2023-11-06 20:07:03.920 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:07:03.920 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4387,1639,0,0,221,1793,0,788,56,0,44,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:07:13.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:07:13.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:07:17.355 - Thread: 1 -> GC Memory: 1559.918 / 1559.918 MB 2023-11-06 20:07:33.655 - Thread: 1 -> GUI Stats: Update 0.145894055555556, Draw 0.1975275 2023-11-06 20:07:47.371 - Thread: 1 -> GC Memory: 1521.943 / 1521.943 MB 2023-11-06 20:08:03.654 - Thread: 1 -> GUI Stats: Update 0.0998805555555555, Draw 0.186235166666666 2023-11-06 20:08:03.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:08:03.937 - Thread: 1 -> STATISTICS,960.2666667,0.011549,0.009307861,0.3193102,0.01001072,11.27067,8.963363,8.579985,55.97809,2,31,1519.493,6563.465,4239,100000,10,16.07046,34.75715,0.1119743,17435,8.332943,0,16.66667,1.339142,2.896294,100,4569989152,1519.493,0,0,-1 2023-11-06 20:08:03.937 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:08:03.937 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4358,1610,0,0,193,1764,0,788,56,0,44,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:08:17.371 - Thread: 1 -> GC Memory: 1525.06 / 1525.06 MB 2023-11-06 20:08:22.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:08:22.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:08:22.553 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:08:22.590 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:08:22.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:08:24.720 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:08:24.720 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:08:30.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:08:30.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:08:30.070 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:08:30.108 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:08:30.109 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:08:33.655 - Thread: 1 -> GUI Stats: Update 0.115330333333333, Draw 0.246537222222222 2023-11-06 20:08:47.388 - Thread: 1 -> GC Memory: 1544.029 / 1544.029 MB 2023-11-06 20:09:30.090 - Thread: 1 -> GC Memory: 1523.308 / 1523.308 MB 2023-11-06 20:09:30.090 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:10:10.219 - Thread: 1 -> GC Memory: 1522.638 / 1522.638 MB 2023-11-06 20:10:14.252 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:10:14.253 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:10:23.821 - Thread: 1 -> GUI Stats: Update 0.131301777777778, Draw 0.412345055555556 2023-11-06 20:10:24.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:10:24.119 - Thread: 1 -> STATISTICS,1020.2833334,0.01122761,0.009290695,0.3193102,0.01001072,12.15891,9.512994,8.791646,60.31114,2,41,1530.308,6578.844,4314,100000,10,17.17516,37.47313,0.1231024,17293,8.332925,0,16.66667,1.431193,3.122608,100,4540353904,1530.308,0,0,-1 2023-11-06 20:10:24.119 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:10:24.119 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,24,153,82,849,4330,1582,0,0,193,1736,0,788,28,0,44,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:10:32.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:10:33.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:10:33.104 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:10:33.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:10:34.603 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:10:34.604 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:10:40.221 - Thread: 1 -> GC Memory: 1535.296 / 1535.296 MB 2023-11-06 20:10:46.303 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 20:10:46.920 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 20:10:46.920 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 20:10:46.923 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 20:10:47.386 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 20:10:47.386 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 20:10:53.822 - Thread: 1 -> GUI Stats: Update 0.165277111111111, Draw 0.218025722222222 2023-11-06 20:11:10.238 - Thread: 1 -> GC Memory: 1520.865 / 1520.865 MB 2023-11-06 20:11:23.821 - Thread: 1 -> GUI Stats: Update 0.118365833333333, Draw 0.201360333333333 2023-11-06 20:11:24.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:11:24.136 - Thread: 1 -> STATISTICS,1080.3,0.009884834,0.009084702,0.3193102,0.01001072,12.78763,10.05743,9.745164,59.0669,2,42,1524.832,6583.965,4314,100000,10,16.7543,38.55428,0.1129171,17319,8.332942,0,16.66667,1.396126,3.212705,100,4572119958,1524.832,0,0,-1 2023-11-06 20:11:24.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:11:24.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,25,153,82,849,4360,1610,0,0,193,1764,0,788,56,0,46,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:11:40.238 - Thread: 1 -> GC Memory: 1536.929 / 1536.929 MB 2023-11-06 20:11:44.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:11:44.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:11:44.753 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:11:44.788 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:11:44.790 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:11:53.821 - Thread: 1 -> GUI Stats: Update 0.121158166666666, Draw 0.290193722222223 2023-11-06 20:11:56.769 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:11:56.770 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:12:10.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:12:10.254 - Thread: 1 -> GC Memory: 1554.145 / 1554.145 MB 2023-11-06 20:12:23.821 - Thread: 1 -> GUI Stats: Update 0.144008777777778, Draw 0.234275833333333 2023-11-06 20:12:24.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:12:24.153 - Thread: 1 -> STATISTICS,1140.3166667,0.01179504,0.00949192,0.3193102,0.01001072,13.4668,10.61314,9.1689,52.51254,2,42,1560.29,6612.719,4314,100000,10,15.72124,40.07446,0.1182567,17321,8.332956,0,16.66667,1.310044,3.339387,100,4604712650,1560.29,0,0,-1 2023-11-06 20:12:24.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:12:24.153 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,25,154,82,849,4391,1639,0,0,221,1793,0,788,56,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:12:40.254 - Thread: 1 -> GC Memory: 1565.797 / 1565.797 MB 2023-11-06 20:12:47.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:12:47.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:12:48.803 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:12:53.821 - Thread: 1 -> GUI Stats: Update 0.1827655, Draw 0.220076666666667 2023-11-06 20:12:59.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:12:59.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:13:10.255 - Thread: 1 -> GC Memory: 1535.563 / 1535.563 MB 2023-11-06 20:13:23.821 - Thread: 1 -> GUI Stats: Update 0.139605611111111, Draw 0.264885055555555 2023-11-06 20:13:24.169 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:13:24.170 - Thread: 1 -> STATISTICS,1200.3333334,0.01402187,0.009381294,0.3193102,0.01001072,14.19801,11.18017,10.75867,55.15106,2,42,1544.841,6593.934,4324,100000,10,15.45457,34.10644,0.1124397,17317,8.332904,0,16.66667,1.287814,2.842057,100,4545483122,1544.841,0,0,-1 2023-11-06 20:13:24.170 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:13:24.170 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,25,153,82,849,4334,1583,0,0,194,1737,0,788,28,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:13:28.437 - Thread: 62 -> Warning: Sound on different thread ArcImpPlayerPlayer, PlaySound 2023-11-06 20:13:40.271 - Thread: 1 -> GC Memory: 1552.636 / 1552.636 MB 2023-11-06 20:13:53.822 - Thread: 1 -> GUI Stats: Update 0.134040666666667, Draw 0.268750611111111 2023-11-06 20:14:10.271 - Thread: 1 -> GC Memory: 1558.722 / 1558.722 MB 2023-11-06 20:14:23.821 - Thread: 1 -> GUI Stats: Update 0.123324833333333, Draw 0.276992666666667 2023-11-06 20:14:24.187 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:14:24.187 - Thread: 1 -> STATISTICS,1260.35,0.0104599,0.009144783,0.3193102,0.01001072,14.84965,11.74304,10.21473,63.89689,2,77,1566.356,6596.75,4343,100000,10,17.94642,35.90551,0.1206234,17325,8.332961,0,16.66667,1.495468,2.991992,100,4549999970,1566.356,0,0,-1 2023-11-06 20:14:24.187 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:14:24.187 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,855,56,25,157,82,849,4339,1583,0,0,194,1741,0,788,28,0,48,28,384,39,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:14:30.104 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:14:40.288 - Thread: 1 -> GC Memory: 1527.207 / 1527.207 MB 2023-11-06 20:14:53.823 - Thread: 1 -> GUI Stats: Update 0.118452777777778, Draw 0.2794295 2023-11-06 20:15:10.288 - Thread: 1 -> GC Memory: 1538.142 / 1538.142 MB 2023-11-06 20:15:23.823 - Thread: 1 -> GUI Stats: Update 0.109857333333333, Draw 0.265608 2023-11-06 20:15:24.204 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:15:24.204 - Thread: 1 -> STATISTICS,1320.3666667,0.01292515,0.009371758,0.3193102,0.01001072,15.54326,12.30406,12.9563,62.02922,2,43,1545.537,6588.719,4488,100000,11,18.05957,37.76507,0.1230946,17336,8.3329,0,16.66667,1.504886,3.146926,100,4575354548,1545.537,0,0,-1 2023-11-06 20:15:24.204 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:15:24.204 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,25,154,82,849,4363,1612,0,0,194,1766,0,788,56,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:15:40.288 - Thread: 1 -> GC Memory: 1546.209 / 1546.209 MB 2023-11-06 20:15:44.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:15:44.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:15:44.087 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:15:44.125 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:15:44.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:15:50.036 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:15:50.037 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:15:53.823 - Thread: 1 -> GUI Stats: Update 0.128112555555556, Draw 0.436779277777778 2023-11-06 20:16:07.487 - Thread: 60 -> Warning: Sound on different thread ArcImpPlayerPlayer, PlaySound 2023-11-06 20:16:10.306 - Thread: 1 -> GC Memory: 1522.298 / 1522.298 MB 2023-11-06 20:16:23.823 - Thread: 1 -> GUI Stats: Update 0.123144611111111, Draw 0.491567055555555 2023-11-06 20:16:24.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:16:24.220 - Thread: 1 -> STATISTICS,1380.3833334,0.0144949,0.009205818,0.3193102,0.01001072,16.29392,12.85861,14.037,54.4276,2,43,1529.595,6556.863,4411,100000,13,16.52075,33.58867,0.1273987,17343,8.332911,0,16.66667,1.37666,2.798914,100,4545653248,1529.595,0,0,-1 2023-11-06 20:16:24.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:16:24.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,26,154,82,849,4335,1584,0,0,194,1738,0,788,28,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:16:40.322 - Thread: 1 -> GC Memory: 1535.275 / 1535.275 MB 2023-11-06 20:16:51.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:16:51.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:16:51.787 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:16:51.824 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:16:51.825 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:16:53.822 - Thread: 1 -> GUI Stats: Update 0.124956777777778, Draw 0.465420944444444 2023-11-06 20:16:56.770 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:16:56.771 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:17:10.339 - Thread: 1 -> GC Memory: 1547.067 / 1547.067 MB 2023-11-06 20:17:23.822 - Thread: 1 -> GUI Stats: Update 0.121188388888889, Draw 0.337339444444445 2023-11-06 20:17:24.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:17:24.237 - Thread: 1 -> STATISTICS,1440.4,0.00924778,0.00935936,0.3193102,0.01001072,16.99652,13.41174,15.27482,65.04734,2,43,1551.369,6601.078,4373,100000,10,20.88636,38.1114,0.1222983,17316,8.332897,0,16.66667,1.740439,3.175783,100,4575798088,1551.369,0,0,-1 2023-11-06 20:17:24.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:17:24.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,26,155,82,849,4363,1612,0,0,194,1767,0,788,56,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:17:29.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:17:33.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:17:33.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:17:40.355 - Thread: 1 -> GC Memory: 1561.59 / 1561.59 MB 2023-11-06 20:17:53.824 - Thread: 1 -> GUI Stats: Update 0.131929055555555, Draw 0.2850745 2023-11-06 20:18:10.355 - Thread: 1 -> GC Memory: 1530.706 / 1530.706 MB 2023-11-06 20:18:23.822 - Thread: 1 -> GUI Stats: Update 0.111522388888889, Draw 0.224276333333333 2023-11-06 20:18:24.254 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:18:24.254 - Thread: 1 -> STATISTICS,1500.4166667,0.01400185,0.009492874,0.3193102,0.01001072,17.74413,13.97219,9.265892,62.85022,2,42,1533.158,6589.473,4373,100000,10,17.17013,36.88586,0.121986,17324,8.332967,0,16.66667,1.430781,3.073687,100,4576688028,1533.158,0,0,-1 2023-11-06 20:18:24.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:18:24.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,854,56,26,156,82,849,4364,1612,0,0,194,1768,0,788,56,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:18:40.356 - Thread: 1 -> GC Memory: 1533.559 / 1533.559 MB 2023-11-06 20:18:53.823 - Thread: 1 -> GUI Stats: Update 0.112093555555556, Draw 0.226117111111112 2023-11-06 20:19:10.356 - Thread: 1 -> GC Memory: 1547.082 / 1547.082 MB 2023-11-06 20:19:23.824 - Thread: 1 -> GUI Stats: Update 0.109315055555556, Draw 0.409697444444444 2023-11-06 20:19:24.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:19:24.272 - Thread: 1 -> STATISTICS,1560.4333334,0.01201916,0.009123802,0.3193102,0.01001072,18.48527,14.52549,13.87842,54.5759,2,42,1554.939,6574.711,4473,100000,10,16.16173,35.07985,0.1246069,17288,8.332897,0,16.66667,1.346741,2.923168,100,4548731640,1554.939,0,0,-1 2023-11-06 20:19:24.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:19:24.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4338,1584,0,0,194,1741,0,788,28,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:19:30.107 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:19:36.055 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-11-06 20:19:40.357 - Thread: 1 -> GC Memory: 1527.513 / 1527.513 MB 2023-11-06 20:19:48.123 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-11-06 20:19:53.825 - Thread: 1 -> GUI Stats: Update 0.117380444444445, Draw 0.365642055555555 2023-11-06 20:20:10.358 - Thread: 1 -> GC Memory: 1533.145 / 1533.145 MB 2023-11-06 20:20:23.825 - Thread: 1 -> GUI Stats: Update 0.1183795, Draw 0.357898666666667 2023-11-06 20:20:24.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:20:24.295 - Thread: 1 -> STATISTICS,1620.45,0.01317024,0.009031296,0.3193102,0.01001072,19.26865,15.07324,13.79731,52.76004,2,42,1535.991,6560.5,4792,100000,12,16.4701,36.38398,0.1257464,17347,8.332895,0,16.66667,1.372436,3.031839,100,4548908498,1535.991,0,0,-1 2023-11-06 20:20:24.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:20:24.295 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4338,1584,0,0,194,1741,0,788,28,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:20:40.374 - Thread: 1 -> GC Memory: 1533.698 / 1533.698 MB 2023-11-06 20:20:53.824 - Thread: 1 -> GUI Stats: Update 0.119184777777778, Draw 0.3082525 2023-11-06 20:21:10.374 - Thread: 1 -> GC Memory: 1528.128 / 1528.128 MB 2023-11-06 20:21:23.825 - Thread: 1 -> GUI Stats: Update 0.135899611111111, Draw 0.341332833333333 2023-11-06 20:21:24.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:21:24.306 - Thread: 1 -> STATISTICS,1680.4666667,0.01355267,0.009061813,0.3193102,0.01001072,20.03526,15.61892,13.42035,56.37389,2,42,1526.501,6561.699,4849,100000,12,16.14154,39.05959,0.1085759,17358,8.332932,0,16.66667,1.345064,3.254809,100,4548909522,1526.501,0,0,-1 2023-11-06 20:21:24.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:21:24.306 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4338,1584,0,0,194,1741,0,788,28,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:21:40.391 - Thread: 1 -> GC Memory: 1530.488 / 1530.488 MB 2023-11-06 20:21:53.824 - Thread: 1 -> GUI Stats: Update 0.159286222222222, Draw 0.33553288888889 2023-11-06 20:22:06.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:22:07.739 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:22:07.740 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:22:10.407 - Thread: 1 -> GC Memory: 1540.586 / 1540.586 MB 2023-11-06 20:22:23.825 - Thread: 1 -> GUI Stats: Update 0.305730777777778, Draw 0.252528888888889 2023-11-06 20:22:24.322 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:22:24.323 - Thread: 1 -> STATISTICS,1740.4833334,0.01502037,0.009142876,0.3193102,0.01001072,20.80546,16.1686,12.38987,54.8041,2,41,1543.16,6547.094,5014,100000,12,15.98743,33.74052,0.1198441,17382,8.332949,0,16.66667,1.332224,2.81158,100,4548608132,1543.16,0,0,-1 2023-11-06 20:22:24.323 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:22:24.323 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4337,1584,0,0,194,1741,0,788,28,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:22:40.190 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:22:40.190 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:22:40.190 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:22:40.227 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:22:40.228 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:22:40.423 - Thread: 1 -> GC Memory: 1550.729 / 1550.729 MB 2023-11-06 20:22:41.107 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:22:41.107 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:22:41.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:22:42.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:22:42.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:22:48.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:22:53.824 - Thread: 1 -> GUI Stats: Update 0.245737055555556, Draw 0.254976388888889 2023-11-06 20:23:00.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:23:00.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:23:10.424 - Thread: 1 -> GC Memory: 1533.683 / 1533.683 MB 2023-11-06 20:23:23.824 - Thread: 1 -> GUI Stats: Update 0.171906944444444, Draw 0.258822611111111 2023-11-06 20:23:24.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:23:24.340 - Thread: 1 -> STATISTICS,1800.5,0.0131712,0.009033203,0.3193102,0.01001072,21.67467,16.72762,10.86711,57.7259,2,42,1538.944,6591.781,5215,100000,13,17.24878,36.15608,0.1105118,17358,8.332927,0,16.66667,1.437328,3.01286,100,4578619252,1538.944,0,0,-1 2023-11-06 20:23:24.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:23:24.340 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4366,1612,0,0,194,1769,0,788,56,0,48,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:23:37.223 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:23:37.223 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:23:37.223 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:23:37.259 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:23:37.260 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:23:38.206 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:23:38.207 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:23:40.441 - Thread: 1 -> GC Memory: 1546.407 / 1546.407 MB 2023-11-06 20:24:33.228 - Thread: 1 -> GC Memory: 1524.306 / 1524.306 MB 2023-11-06 20:24:33.228 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:25:13.370 - Thread: 1 -> GC Memory: 1529.606 / 1529.606 MB 2023-11-06 20:25:14.006 - Thread: 1 -> GUI Stats: Update 0.174895611111111, Draw 0.261560777777777 2023-11-06 20:25:16.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:25:17.404 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:25:17.405 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:25:18.854 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:25:22.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:25:22.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:25:43.372 - Thread: 1 -> GC Memory: 1538.201 / 1538.201 MB 2023-11-06 20:25:44.007 - Thread: 1 -> GUI Stats: Update 0.136619666666667, Draw 0.285110055555555 2023-11-06 20:25:44.537 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:25:44.537 - Thread: 1 -> STATISTICS,1860.5166667,0.01516914,0.009034157,0.337779,0.01060295,22.79873,17.28649,13.89582,59.56947,2,37,1539.139,6605.617,5112,100000,12,17.85861,34.46822,0.1145251,17264,8.332845,0,16.66667,1.48813,2.872184,100,4577572568,1539.139,0,0,-1 2023-11-06 20:25:44.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:25:44.537 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4365,1612,0,0,194,1769,0,788,56,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:26:13.373 - Thread: 1 -> GC Memory: 1526.679 / 1526.679 MB 2023-11-06 20:26:14.007 - Thread: 1 -> GUI Stats: Update 0.172888611111111, Draw 0.264752 2023-11-06 20:26:43.373 - Thread: 1 -> GC Memory: 1531.521 / 1531.521 MB 2023-11-06 20:26:44.007 - Thread: 1 -> GUI Stats: Update 0.185340277777778, Draw 0.233525111111111 2023-11-06 20:26:44.556 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:26:44.556 - Thread: 1 -> STATISTICS,1920.5333334,0.01154041,0.009032249,0.337779,0.01060295,23.59933,17.83517,10.65968,53.95387,2,32,1531.377,6561.273,5152,100000,12,16.96177,34.15519,0.124396,17276,8.332873,0,16.66667,1.413403,2.846109,100,4548302138,1531.377,0,0,-1 2023-11-06 20:26:44.556 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:26:44.556 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4337,1584,0,0,194,1741,0,788,28,0,48,28,384,35,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:27:13.391 - Thread: 1 -> GC Memory: 1537.215 / 1537.215 MB 2023-11-06 20:27:14.007 - Thread: 1 -> GUI Stats: Update 0.161775166666667, Draw 0.225100777777778 2023-11-06 20:27:22.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:27:42.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:27:42.523 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:27:43.391 - Thread: 1 -> GC Memory: 1553.377 / 1553.377 MB 2023-11-06 20:27:44.008 - Thread: 1 -> GUI Stats: Update 0.223189555555555, Draw 0.210459611111111 2023-11-06 20:27:44.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:27:44.573 - Thread: 1 -> STATISTICS,1980.55,0.01072979,0.009366989,0.337779,0.01060295,24.26581,18.40176,11.69841,59.55996,2,34,1553.236,6633.781,5152,100000,12,16.99786,31.3392,0.1189483,17287,8.332945,0,16.66667,1.416422,2.611479,100,4550387638,1553.236,0,0,-1 2023-11-06 20:27:44.573 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:27:44.573 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4339,1585,0,0,194,1742,0,788,28,0,48,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:27:46.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:27:47.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:27:47.340 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:27:48.023 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:27:48.023 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:27:48.023 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:27:48.060 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:27:48.061 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:27:50.106 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:27:50.107 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:27:58.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:27:58.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:27:58.807 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:27:58.841 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:27:58.843 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:28:03.173 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:28:03.173 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:28:13.391 - Thread: 1 -> GC Memory: 1542.786 / 1542.786 MB 2023-11-06 20:28:14.007 - Thread: 1 -> GUI Stats: Update 0.174100444444444, Draw 0.255774222222223 2023-11-06 20:28:38.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:28:43.408 - Thread: 1 -> GC Memory: 1556.992 / 1556.992 MB 2023-11-06 20:28:44.008 - Thread: 1 -> GUI Stats: Update 0.158099222222222, Draw 0.209736388888889 2023-11-06 20:28:44.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:28:44.590 - Thread: 1 -> STATISTICS,2040.5666667,0.01186848,0.009585381,0.337779,0.01060295,24.92769,18.95276,8.745505,54.90813,2,31,1558.225,6613.211,5152,100000,12,16.04305,39.41329,0.1241697,17271,8.332898,0,16.66667,1.336851,3.284269,100,4609417710,1558.225,0,0,-1 2023-11-06 20:28:44.590 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:28:44.590 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,157,82,849,4395,1641,0,0,222,1798,0,788,56,0,48,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:29:06.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:29:06.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:29:13.424 - Thread: 1 -> GC Memory: 1569.699 / 1569.699 MB 2023-11-06 20:29:14.007 - Thread: 1 -> GUI Stats: Update 0.185368111111111, Draw 0.214589055555555 2023-11-06 20:29:33.241 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:29:43.424 - Thread: 1 -> GC Memory: 1530.891 / 1530.891 MB 2023-11-06 20:29:44.008 - Thread: 1 -> GUI Stats: Update 0.147770944444444, Draw 0.222846611111112 2023-11-06 20:29:44.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:29:44.607 - Thread: 1 -> STATISTICS,2100.5833334,0.01130962,0.009026527,0.337779,0.01060295,25.68227,19.51484,9.464164,65.12786,2,32,1536.316,6609.172,5152,100000,12,17.81738,38.0494,0.1181118,17268,8.33288,0,16.66667,1.484701,3.170611,100,4583911006,1536.316,0,0,-1 2023-11-06 20:29:44.607 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:29:44.607 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,161,82,849,4371,1613,0,0,194,1774,0,788,56,0,48,28,384,39,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:29:49.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:29:50.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:29:50.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:29:53.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:30:13.425 - Thread: 1 -> GC Memory: 1542.999 / 1542.999 MB 2023-11-06 20:30:14.008 - Thread: 1 -> GUI Stats: Update 0.173670722222222, Draw 0.226321388888889 2023-11-06 20:30:31.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:30:31.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:30:36.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:30:42.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:30:42.224 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:30:43.425 - Thread: 1 -> GC Memory: 1558.641 / 1558.641 MB 2023-11-06 20:30:44.008 - Thread: 1 -> GUI Stats: Update 0.177673, Draw 0.228185666666667 2023-11-06 20:30:44.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:30:44.623 - Thread: 1 -> STATISTICS,2160.6,0.01096153,0.009329796,0.337779,0.01060295,26.36256,20.08109,9.922797,53.47543,2,33,1558.365,6628.063,5152,100000,12,16.10121,31.71449,0.1185471,17294,8.33289,0,16.66667,1.341696,2.642733,100,4551014992,1558.365,0,0,-1 2023-11-06 20:30:44.623 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:30:44.623 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,157,82,849,4340,1585,0,0,194,1742,0,788,28,0,49,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:31:05.423 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:31:09.623 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:31:09.624 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:31:13.441 - Thread: 1 -> GC Memory: 1534.675 / 1534.675 MB 2023-11-06 20:31:14.008 - Thread: 1 -> GUI Stats: Update 0.127232055555556, Draw 0.220958111111111 2023-11-06 20:31:43.458 - Thread: 1 -> GC Memory: 1547.161 / 1547.161 MB 2023-11-06 20:31:44.008 - Thread: 1 -> GUI Stats: Update 0.113897055555556, Draw 0.240816222222222 2023-11-06 20:31:44.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:31:44.640 - Thread: 1 -> STATISTICS,2220.6166667,0.009283066,0.009328842,0.337779,0.01060295,27.13155,20.63824,9.263797,71.10183,2,33,1543.79,6609.941,5152,100000,12,18.81786,37.86645,0.1183968,17261,8.3328,0,16.66667,1.568055,3.155335,100,4583147164,1543.79,0,0,-1 2023-11-06 20:31:44.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:31:44.640 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,161,82,849,4370,1612,0,0,194,1773,0,788,56,0,49,28,384,39,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 20:31:47.707 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:31:52.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:31:52.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:32:13.475 - Thread: 1 -> GC Memory: 1559.518 / 1559.518 MB 2023-11-06 20:32:14.009 - Thread: 1 -> GUI Stats: Update 0.132619666666667, Draw 0.224986666666666 2023-11-06 20:32:28.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:32:37.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:32:37.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:32:43.491 - Thread: 1 -> GC Memory: 1568.577 / 1568.577 MB 2023-11-06 20:32:44.008 - Thread: 1 -> GUI Stats: Update 0.151349611111111, Draw 0.209942944444444 2023-11-06 20:32:44.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:32:44.657 - Thread: 1 -> STATISTICS,2280.6333334,0.01347351,0.009362221,0.337779,0.01060295,27.84219,21.19961,9.876881,62.2877,2,33,1568.027,6609.121,5152,100000,12,17.1436,34.13826,0.1168548,17269,8.33293,0,16.66667,1.428564,2.844717,100,4576064564,1568.027,0,0,-1 2023-11-06 20:32:44.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:32:44.657 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4364,1609,0,0,194,1766,0,788,56,0,49,28,384,35,0,0,429,759,456,8,20,0,0,0,0 2023-11-06 20:33:09.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:33:13.492 - Thread: 1 -> GC Memory: 1538.856 / 1538.856 MB 2023-11-06 20:33:13.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:33:13.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:33:14.007 - Thread: 1 -> GUI Stats: Update 0.128488222222222, Draw 0.225453888888889 2023-11-06 20:33:18.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:33:18.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:33:18.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:33:18.093 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:33:18.094 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:33:20.423 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:33:20.423 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:33:26.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:33:43.508 - Thread: 1 -> GC Memory: 1546.299 / 1546.299 MB 2023-11-06 20:33:44.008 - Thread: 1 -> GUI Stats: Update 0.141369722222222, Draw 0.242314166666666 2023-11-06 20:33:44.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:33:44.673 - Thread: 1 -> STATISTICS,2340.65,0.01171684,0.009484291,0.337779,0.01060295,28.51558,21.76044,8.87509,59.52564,2,32,1546.976,6628.684,5152,100000,12,16.33249,39.46003,0.1221264,17219,8.332922,0,16.66667,1.360974,3.288173,100,4609136034,1546.976,0,0,-1 2023-11-06 20:33:44.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:33:44.673 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,157,82,849,4395,1641,0,0,222,1798,0,788,56,0,49,28,384,35,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:33:49.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:33:49.408 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:34:07.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:34:13.508 - Thread: 1 -> GC Memory: 1562.802 / 1562.802 MB 2023-11-06 20:34:14.008 - Thread: 1 -> GUI Stats: Update 0.134204222222222, Draw 0.235209055555556 2023-11-06 20:34:16.607 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:34:16.607 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:34:23.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:34:23.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:34:23.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:34:23.327 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:34:23.328 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:34:24.307 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:34:24.307 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:34:33.242 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:34:43.508 - Thread: 1 -> GC Memory: 1540.107 / 1540.107 MB 2023-11-06 20:34:44.008 - Thread: 1 -> GUI Stats: Update 0.114563388888889, Draw 0.235458444444445 2023-11-06 20:34:44.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:34:44.691 - Thread: 1 -> STATISTICS,2400.6666667,0.01332855,0.009298325,0.337779,0.01060295,29.21372,22.31744,9.785752,56.44588,2,32,1540.385,6570.531,5152,100000,12,16.1154,31.27524,0.1208541,17275,8.332889,0,16.66667,1.342878,2.606131,100,4552024658,1540.385,0,0,-1 2023-11-06 20:34:44.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:34:44.691 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,158,82,849,4341,1585,0,0,194,1743,0,788,28,0,49,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:34:45.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:34:45.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:34:45.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:34:45.975 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:34:45.977 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:34:46.657 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:34:46.658 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:35:13.525 - Thread: 1 -> GC Memory: 1553.315 / 1553.315 MB 2023-11-06 20:35:14.008 - Thread: 1 -> GUI Stats: Update 0.116548, Draw 0.228319777777778 2023-11-06 20:35:20.190 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:35:22.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:35:22.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:35:37.057 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:35:43.525 - Thread: 1 -> GC Memory: 1566.782 / 1566.782 MB 2023-11-06 20:35:44.009 - Thread: 1 -> GUI Stats: Update 0.1669205, Draw 0.235481944444445 2023-11-06 20:35:44.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:35:44.708 - Thread: 1 -> STATISTICS,2460.6833334,0.008811951,0.009475708,0.337779,0.01060295,29.9209,22.87037,10.69924,57.42762,2,33,1564.737,6642.945,5279,100000,13,16.79873,37.68039,0.1181501,17276,8.332823,0,16.66667,1.399809,3.13984,100,4609994424,1564.737,0,0,-1 2023-11-06 20:35:44.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:35:44.708 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,159,82,849,4396,1638,0,0,222,1797,0,788,56,0,49,28,384,37,0,1,429,759,456,8,20,0,0,0,0 2023-11-06 20:36:13.542 - Thread: 1 -> GC Memory: 1530.301 / 1530.301 MB 2023-11-06 20:36:14.009 - Thread: 1 -> GUI Stats: Update 0.365519, Draw 0.248969555555555 2023-11-06 20:36:21.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:36:21.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:36:24.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:36:43.559 - Thread: 1 -> GC Memory: 1538.903 / 1538.903 MB 2023-11-06 20:36:44.008 - Thread: 1 -> GUI Stats: Update 0.3175925, Draw 0.257332777777777 2023-11-06 20:36:44.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:36:44.724 - Thread: 1 -> STATISTICS,2520.7,0.0133419,0.009489059,0.337779,0.01060295,30.61633,23.43951,11.52408,61.80161,2,33,1541.936,6629.211,5279,100000,13,17.48623,37.28927,0.1232989,17299,8.332935,0,16.66667,1.457117,3.107291,100,4609999912,1541.936,0,0,-1 2023-11-06 20:36:44.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:36:44.724 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,159,82,849,4396,1638,0,0,222,1797,0,788,56,0,49,28,384,37,0,1,429,759,456,8,20,0,0,0,0 2023-11-06 20:37:13.576 - Thread: 1 -> GC Memory: 1545.243 / 1545.243 MB 2023-11-06 20:37:14.009 - Thread: 1 -> GUI Stats: Update 0.356814999999999, Draw 0.250733888888889 2023-11-06 20:37:43.592 - Thread: 1 -> GC Memory: 1547.626 / 1547.626 MB 2023-11-06 20:37:44.009 - Thread: 1 -> GUI Stats: Update 0.275262722222222, Draw 0.249633277777778 2023-11-06 20:37:44.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:37:44.741 - Thread: 1 -> STATISTICS,2580.7166667,0.01023769,0.009694099,0.337779,0.01060295,31.32922,24.01075,9.491991,58.4896,2,33,1552.844,6629.246,5078,100000,12,16.83557,38.206,0.1258354,17309,8.332869,0,16.66667,1.402886,3.183656,100,4610004296,1552.844,0,0,-1 2023-11-06 20:37:44.741 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:37:44.741 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,159,82,849,4396,1638,0,0,222,1798,0,788,56,0,49,28,384,37,0,1,429,759,456,8,20,0,0,0,0 2023-11-06 20:38:13.592 - Thread: 1 -> GC Memory: 1534.458 / 1534.458 MB 2023-11-06 20:38:14.009 - Thread: 1 -> GUI Stats: Update 0.174794944444445, Draw 0.257383777777778 2023-11-06 20:38:27.857 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:38:27.858 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:38:30.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:38:30.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:38:30.074 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:38:30.115 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:38:30.117 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:38:34.891 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:38:34.891 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:38:43.609 - Thread: 1 -> GC Memory: 1546.983 / 1546.983 MB 2023-11-06 20:38:44.009 - Thread: 1 -> GUI Stats: Update 0.126707388888889, Draw 0.280193 2023-11-06 20:38:44.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:38:44.757 - Thread: 1 -> STATISTICS,2640.7333334,0.01137829,0.009030342,0.337779,0.01060295,31.94942,24.57454,10.51839,59.57779,2,33,1546.191,6608.281,5078,100000,12,18.43077,40.25141,0.1523759,17263,8.332865,0,16.66667,1.535811,3.354096,100,4554549596,1546.191,0,0,-1 2023-11-06 20:38:44.758 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:38:44.758 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,159,82,849,4343,1585,0,0,194,1745,0,792,28,0,49,28,384,37,0,1,429,759,456,8,20,0,0,0,0 2023-11-06 20:38:51.708 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:39:36.443 - Thread: 1 -> GC Memory: 1531.055 / 1531.055 MB 2023-11-06 20:39:36.443 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:40:16.570 - Thread: 1 -> GC Memory: 1531.359 / 1531.359 MB 2023-11-06 20:40:17.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:40:17.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:40:19.487 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:40:20.604 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:40:20.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:40:34.172 - Thread: 1 -> GUI Stats: Update 0.140131333333333, Draw 0.2515315 2023-11-06 20:40:46.572 - Thread: 1 -> GC Memory: 1547.164 / 1547.164 MB 2023-11-06 20:40:51.788 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:41:04.173 - Thread: 1 -> GUI Stats: Update 0.168241166666667, Draw 0.235897277777778 2023-11-06 20:41:04.937 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:41:04.938 - Thread: 1 -> STATISTICS,2700.75,0.01033211,0.009489059,0.3884087,0.01060295,33.00021,25.13252,10.21826,58.54944,2,38,1555.541,6628.297,5103,100000,12,19.31073,37.28746,0.1290491,17267,8.332897,0,16.66667,1.609143,3.107126,100,4615670252,1555.541,0,0,-1 2023-11-06 20:41:04.938 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:41:04.938 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,159,82,849,4401,1644,0,0,222,1804,0,792,56,0,49,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:41:16.588 - Thread: 1 -> GC Memory: 1528.536 / 1528.536 MB 2023-11-06 20:41:34.172 - Thread: 1 -> GUI Stats: Update 0.272252888888889, Draw 0.224001055555555 2023-11-06 20:41:46.606 - Thread: 1 -> GC Memory: 1536.904 / 1536.904 MB 2023-11-06 20:42:04.173 - Thread: 1 -> GUI Stats: Update 0.356842777777778, Draw 0.2320495 2023-11-06 20:42:04.954 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:42:04.954 - Thread: 1 -> STATISTICS,2760.7666667,0.01045609,0.009489059,0.3884087,0.01060295,33.64309,25.70239,10.91092,56.2593,2,38,1536.697,6627.066,5103,100000,12,16.42262,37.55486,0.1249623,17285,8.33294,0,16.66667,1.368487,3.129424,100,4615670252,1536.697,0,0,-1 2023-11-06 20:42:04.954 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:42:04.954 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,159,82,849,4401,1644,0,0,222,1804,0,792,56,0,49,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:42:09.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:42:09.471 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:42:09.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:42:16.622 - Thread: 1 -> GC Memory: 1538.627 / 1538.627 MB 2023-11-06 20:42:34.172 - Thread: 1 -> GUI Stats: Update 0.208921666666667, Draw 0.240272611111111 2023-11-06 20:42:35.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:42:35.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:42:46.639 - Thread: 1 -> GC Memory: 1549.674 / 1549.674 MB 2023-11-06 20:43:00.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:43:02.387 - Thread: 1 -> Player entered: Caleb (76561198105373058) 2023-11-06 20:43:04.172 - Thread: 1 -> GUI Stats: Update 0.119225777777778, Draw 0.208031611111111 2023-11-06 20:43:04.971 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:43:04.972 - Thread: 1 -> STATISTICS,2820.7833334,0.01076031,0.009490967,0.3884087,0.01060295,34.31971,26.26501,9.526641,61.82627,3,38,1534.141,6641.773,5103,100000,12,16.82451,37.17505,0.1195006,17285,8.332811,0,16.66667,1.401955,3.097727,100,4615674780,1534.141,0,0,-1 2023-11-06 20:43:04.972 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:43:04.972 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,159,82,849,4401,1644,0,0,222,1804,0,792,56,0,49,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:43:06.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:43:06.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:43:16.656 - Thread: 1 -> GC Memory: 1533.528 / 1533.528 MB 2023-11-06 20:43:34.172 - Thread: 1 -> GUI Stats: Update 0.115565, Draw 0.217921944444445 2023-11-06 20:43:34.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:43:46.673 - Thread: 1 -> GC Memory: 1546.318 / 1546.318 MB 2023-11-06 20:43:58.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:43:58.022 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:44:04.173 - Thread: 1 -> GUI Stats: Update 0.166527, Draw 0.221226555555556 2023-11-06 20:44:04.989 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:44:04.989 - Thread: 1 -> STATISTICS,2880.8,0.01196766,0.00935173,0.3884087,0.01060295,34.99429,26.82873,9.421641,59.13536,3,38,1551.305,6653.43,5103,100000,12,16.6961,39.78927,0.116359,17429,8.332842,0,16.66667,1.391259,3.315577,100,4615893744,1551.305,0,0,-1 2023-11-06 20:44:04.989 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:44:04.989 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,159,82,849,4402,1644,0,0,222,1804,0,792,56,0,49,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:44:05.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:44:16.673 - Thread: 1 -> GC Memory: 1557.35 / 1557.35 MB 2023-11-06 20:44:32.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:44:32.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:44:34.173 - Thread: 1 -> GUI Stats: Update 0.178721055555555, Draw 0.237406277777778 2023-11-06 20:44:36.456 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:44:45.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:44:46.690 - Thread: 1 -> GC Memory: 1534.973 / 1534.973 MB 2023-11-06 20:44:51.372 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:44:51.373 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:45:04.173 - Thread: 1 -> GUI Stats: Update 0.126334166666666, Draw 0.222209833333334 2023-11-06 20:45:05.005 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:45:05.006 - Thread: 1 -> STATISTICS,2940.8166667,0.009143829,0.007762909,0.3884087,0.01060295,35.65957,27.38438,8.010205,59.02669,3,39,1536.289,6624.938,5103,100000,12,16.7138,36.65556,0.1139464,17395,8.332793,0,16.66667,1.392726,3.054432,100,4585345336,1536.289,0,0,-1 2023-11-06 20:45:05.006 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:45:05.006 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,28,158,82,849,4372,1616,0,0,194,1774,0,792,56,0,49,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:45:16.706 - Thread: 1 -> GC Memory: 1539.414 / 1539.414 MB 2023-11-06 20:45:34.174 - Thread: 1 -> GUI Stats: Update 0.109956777777778, Draw 0.246655888888889 2023-11-06 20:45:37.972 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:45:40.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:45:40.706 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:45:46.707 - Thread: 1 -> GC Memory: 1580.363 / 1580.363 MB 2023-11-06 20:46:04.173 - Thread: 1 -> GUI Stats: Update 0.142228111111111, Draw 0.235191111111111 2023-11-06 20:46:05.022 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:46:05.022 - Thread: 1 -> STATISTICS,3000.8333334,0.01111603,0.009306908,0.3884087,0.01060295,36.23824,27.92934,9.599995,62.11158,3,39,1581.3,6600.086,5040,100000,13,17.2872,37.23194,0.1167886,17370,8.332889,0,16.66667,1.440524,3.102496,100,4552603470,1581.3,0,0,-1 2023-11-06 20:46:05.022 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:46:05.022 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,30,158,82,849,4341,1585,0,0,194,1743,0,792,28,0,49,28,384,35,0,0,429,759,456,8,20,0,0,0,0 2023-11-06 20:46:16.707 - Thread: 1 -> GC Memory: 1539.265 / 1539.265 MB 2023-11-06 20:46:17.156 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2023-11-06 20:46:18.206 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2023-11-06 20:46:18.273 - Thread: 1 -> Steam TriggerItemDrop: 2 2023-11-06 20:46:18.439 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2023-11-06 20:46:18.439 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2023-11-06 20:46:18.672 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2023-11-06 20:46:19.855 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2023-11-06 20:46:19.856 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2023-11-06 20:46:34.174 - Thread: 1 -> GUI Stats: Update 0.119130555555556, Draw 0.237435888888888 2023-11-06 20:46:46.707 - Thread: 1 -> GC Memory: 1547.887 / 1547.887 MB 2023-11-06 20:47:04.175 - Thread: 1 -> GUI Stats: Update 0.118361722222222, Draw 0.265401166666667 2023-11-06 20:47:05.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:47:05.040 - Thread: 1 -> STATISTICS,3060.85,0.01188946,0.009490967,0.3884087,0.01089764,36.88822,28.48915,9.908422,64.61395,3,39,1563.463,6703.82,4976,100000,11,16.80151,35.76793,0.1241293,17333,8.332956,0,16.66667,1.400063,2.980526,100,4598700058,1563.463,0,0,-1 2023-11-06 20:47:05.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:47:05.040 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4385,1616,0,0,194,1784,0,792,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:47:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:47:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:47:06.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:47:06.145 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:47:06.146 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:47:07.156 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:47:07.157 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:47:07.456 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:47:16.724 - Thread: 1 -> GC Memory: 1568.298 / 1568.298 MB 2023-11-06 20:47:34.174 - Thread: 1 -> GUI Stats: Update 0.1669515, Draw 0.171369722222222 2023-11-06 20:47:46.740 - Thread: 1 -> GC Memory: 1578.422 / 1578.422 MB 2023-11-06 20:47:47.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:47:47.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:47:52.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:47:52.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:47:52.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:47:52.295 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:47:52.296 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:47:53.123 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:47:53.123 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:47:53.406 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:47:58.389 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:47:58.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:48:01.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:48:04.174 - Thread: 1 -> GUI Stats: Update 0.1530275, Draw 0.218794388888889 2023-11-06 20:48:04.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:48:04.490 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:48:04.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:48:05.056 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:48:05.056 - Thread: 1 -> STATISTICS,3120.8666667,0.01112556,0.009433746,0.3884087,0.01089764,37.5486,29.03912,13.33812,71.82588,3,39,1540.056,6701.867,4976,100000,11,21.52743,38.42709,0.1104924,17367,8.332913,0,16.66667,1.793862,3.202096,100,4628192122,1540.056,0,0,-1 2023-11-06 20:48:05.056 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:48:05.056 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4413,1645,0,0,222,1812,0,792,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:48:16.741 - Thread: 1 -> GC Memory: 1544.956 / 1544.956 MB 2023-11-06 20:48:16.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:48:16.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:48:23.590 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:48:34.176 - Thread: 1 -> GUI Stats: Update 0.162223111111111, Draw 0.294730777777778 2023-11-06 20:48:46.741 - Thread: 1 -> GC Memory: 1546.857 / 1546.857 MB 2023-11-06 20:49:04.176 - Thread: 1 -> GUI Stats: Update 0.198959611111111, Draw 0.272720555555555 2023-11-06 20:49:05.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:49:05.150 - Thread: 1 -> STATISTICS,3180.8833334,0.013731,0.009534836,0.3884087,0.01089764,38.20015,29.60368,10.97709,71.34062,3,39,1551.233,6700.344,4976,100000,11,17.23695,40.2217,0.1168098,17361,8.33302,0,16.66667,1.436359,3.351683,100,4628192122,1551.233,0,0,-1 2023-11-06 20:49:05.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:49:05.150 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4413,1645,0,0,222,1812,0,792,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:49:16.751 - Thread: 1 -> GC Memory: 1552.912 / 1552.912 MB 2023-11-06 20:49:17.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:49:17.484 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:49:17.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:49:17.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:49:17.883 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:49:17.919 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:49:17.920 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:49:18.667 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:49:18.668 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:49:18.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:49:30.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:49:30.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:49:32.767 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2023-11-06 20:49:34.252 - Thread: 1 -> GUI Stats: Update 0.278554277777777, Draw 0.216423777777778 2023-11-06 20:49:34.467 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2023-11-06 20:49:34.467 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2023-11-06 20:49:36.468 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:49:37.184 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:49:46.768 - Thread: 1 -> GC Memory: 1544.73 / 1544.73 MB 2023-11-06 20:49:46.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:49:46.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:50:01.933 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:50:04.252 - Thread: 1 -> GUI Stats: Update 0.272401722222222, Draw 0.203696888888889 2023-11-06 20:50:05.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:50:05.167 - Thread: 1 -> STATISTICS,3240.9,0.01045513,0.009033203,0.3884087,0.01089764,38.83368,30.15792,10.92082,67.12829,3,32,1546.438,6694.902,4976,100000,11,16.94983,36.4991,0.1107025,17331,8.33289,0,16.66667,1.412411,3.04143,100,4598566298,1546.438,0,0,-1 2023-11-06 20:50:05.167 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:50:05.168 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4385,1616,0,0,194,1784,0,792,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:50:06.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:50:06.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:50:16.785 - Thread: 1 -> GC Memory: 1546.457 / 1546.457 MB 2023-11-06 20:50:21.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:50:23.100 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:50:23.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:50:23.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:50:23.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:50:23.268 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:50:23.302 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:50:23.304 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:50:24.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:50:24.400 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:50:24.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:50:28.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:50:28.967 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:50:34.252 - Thread: 1 -> GUI Stats: Update 0.274046388888889, Draw 0.218702222222222 2023-11-06 20:50:41.017 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:50:46.785 - Thread: 1 -> GC Memory: 1552.663 / 1552.663 MB 2023-11-06 20:51:04.251 - Thread: 1 -> GUI Stats: Update 0.231314333333333, Draw 0.214278277777778 2023-11-06 20:51:05.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:51:05.189 - Thread: 1 -> STATISTICS,3300.9166667,0.009745598,0.009583473,0.3884087,0.01089764,39.45778,30.71898,9.168947,60.84778,3,32,1557.319,6699.656,4976,100000,11,17.52438,38.06481,0.1123291,17364,8.332898,0,16.66667,1.460289,3.171901,100,4628299388,1557.319,0,0,-1 2023-11-06 20:51:05.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:51:05.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4413,1645,0,0,222,1812,0,792,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:51:16.785 - Thread: 1 -> GC Memory: 1539.249 / 1539.249 MB 2023-11-06 20:51:34.252 - Thread: 1 -> GUI Stats: Update 0.207340666666667, Draw 0.211132277777778 2023-11-06 20:51:46.802 - Thread: 1 -> GC Memory: 1539.336 / 1539.336 MB 2023-11-06 20:51:49.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:51:49.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:52:04.251 - Thread: 1 -> GUI Stats: Update 0.175295777777778, Draw 0.206883611111111 2023-11-06 20:52:05.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:52:05.201 - Thread: 1 -> STATISTICS,3360.9333334,0.01120758,0.009271622,0.3884087,0.01089764,40.08875,31.2846,9.704989,65.92571,3,31,1540.24,6665.887,4976,100000,11,17.86866,35.51263,0.1081009,17365,8.333002,0,16.66667,1.488996,2.959268,100,4569316988,1540.24,0,0,-1 2023-11-06 20:52:05.201 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:52:05.201 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,36,167,82,849,4357,1588,0,0,194,1756,0,792,28,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:52:16.802 - Thread: 1 -> GC Memory: 1540.76 / 1540.76 MB 2023-11-06 20:52:34.252 - Thread: 1 -> GUI Stats: Update 0.144781888888889, Draw 0.202822222222222 2023-11-06 20:52:36.917 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:52:39.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:52:39.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:52:39.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:52:40.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:52:40.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:52:46.818 - Thread: 1 -> GC Memory: 1549.408 / 1549.408 MB 2023-11-06 20:52:59.167 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:53:01.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:53:01.351 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:53:04.253 - Thread: 1 -> GUI Stats: Update 0.150636888888889, Draw 0.233085833333333 2023-11-06 20:53:05.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:53:05.217 - Thread: 1 -> STATISTICS,3420.95,0.01099014,0.009029388,0.3884087,0.01089764,40.8612,31.84429,10.64264,73.56333,3,33,1544.195,6642.219,4975,100000,12,18.67223,39.11841,0.1192623,17367,8.332913,0,16.66667,1.555941,3.259703,100,4573402060,1544.195,0,0,-1 2023-11-06 20:53:05.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:53:05.217 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,170,82,849,4361,1591,0,0,194,1761,0,795,28,0,52,28,384,39,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:53:16.818 - Thread: 1 -> GC Memory: 1547.951 / 1547.951 MB 2023-11-06 20:53:34.253 - Thread: 1 -> GUI Stats: Update 0.125457944444444, Draw 0.247959666666667 2023-11-06 20:53:40.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:53:46.819 - Thread: 1 -> GC Memory: 1552.634 / 1552.634 MB 2023-11-06 20:54:39.644 - Thread: 1 -> GC Memory: 1538.499 / 1538.499 MB 2023-11-06 20:54:39.644 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:55:19.767 - Thread: 1 -> GC Memory: 1540.523 / 1540.523 MB 2023-11-06 20:55:24.420 - Thread: 1 -> GUI Stats: Update 0.163342277777778, Draw 0.242836333333333 2023-11-06 20:55:25.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:55:25.402 - Thread: 1 -> STATISTICS,3480.9666667,0.01247692,0.009482384,0.3884087,0.01089764,42.01241,32.40827,10.82801,63.42521,3,35,1544.404,6702.34,5306,100000,13,18.99184,59.66748,0.1176861,17523,8.333096,0,16.66667,1.582608,4.972148,100,4630837628,1544.404,0,0,-1 2023-11-06 20:55:25.402 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:55:25.402 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4416,1648,0,0,223,1816,0,795,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:55:49.768 - Thread: 1 -> GC Memory: 1549.638 / 1549.638 MB 2023-11-06 20:55:54.419 - Thread: 1 -> GUI Stats: Update 0.135081333333333, Draw 0.215548666666667 2023-11-06 20:56:19.769 - Thread: 1 -> GC Memory: 1541.131 / 1541.131 MB 2023-11-06 20:56:24.420 - Thread: 1 -> GUI Stats: Update 0.320147444444444, Draw 0.226504777777778 2023-11-06 20:56:25.418 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:56:25.418 - Thread: 1 -> STATISTICS,3540.9833334,0.01409245,0.009485245,0.3884087,0.01089764,42.84728,32.97758,11.26032,64.72694,3,32,1540.553,6714.746,5306,100000,13,18.77087,38.41301,0.1369141,17527,8.333,0,16.66667,1.564176,3.200956,100,4635210488,1540.553,0,0,-1 2023-11-06 20:56:25.418 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:56:25.418 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4420,1652,0,0,223,1820,0,799,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:56:49.769 - Thread: 1 -> GC Memory: 1543.65 / 1543.65 MB 2023-11-06 20:56:54.419 - Thread: 1 -> GUI Stats: Update 0.286840666666667, Draw 0.228273722222223 2023-11-06 20:57:19.769 - Thread: 1 -> GC Memory: 1548.837 / 1548.837 MB 2023-11-06 20:57:24.419 - Thread: 1 -> GUI Stats: Update 0.248806611111112, Draw 0.233490166666667 2023-11-06 20:57:25.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:57:25.435 - Thread: 1 -> STATISTICS,3601,0.01346684,0.00948143,0.3884087,0.01089764,43.68497,33.54685,11.05223,62.51589,3,34,1546.705,6711.168,5306,100000,13,17.23696,36.21608,0.1280462,17373,8.332845,0,16.66667,1.436329,3.01783,100,4635747918,1546.705,0,0,-1 2023-11-06 20:57:25.435 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:57:25.435 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4420,1652,0,0,223,1820,0,799,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:57:43.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:57:43.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:57:44.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 20:57:49.769 - Thread: 1 -> GC Memory: 1551.508 / 1551.508 MB 2023-11-06 20:57:54.419 - Thread: 1 -> GUI Stats: Update 0.319844111111112, Draw 0.232328388888889 2023-11-06 20:57:56.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 20:57:56.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 20:58:19.786 - Thread: 1 -> GC Memory: 1545.183 / 1545.183 MB 2023-11-06 20:58:24.420 - Thread: 1 -> GUI Stats: Update 0.123757055555556, Draw 0.207400611111111 2023-11-06 20:58:25.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:58:25.451 - Thread: 1 -> STATISTICS,3661.0166667,0.0152092,0.009186745,0.3884087,0.01089764,44.48063,34.10953,10.45036,63.02323,3,33,1544.102,6647.754,5306,100000,13,16.86054,32.09591,0.1148977,17445,8.332902,0,16.66667,1.404973,2.67452,100,4577205926,1544.102,0,0,-1 2023-11-06 20:58:25.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:58:25.452 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4365,1596,0,0,195,1764,0,799,28,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:58:49.803 - Thread: 1 -> GC Memory: 1548.974 / 1548.974 MB 2023-11-06 20:58:54.420 - Thread: 1 -> GUI Stats: Update 0.113757888888889, Draw 0.283331111111111 2023-11-06 20:59:10.235 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:59:10.235 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:59:10.235 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 20:59:10.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 20:59:10.275 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 20:59:11.518 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 20:59:11.518 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 20:59:19.820 - Thread: 1 -> GC Memory: 1558.044 / 1558.044 MB 2023-11-06 20:59:24.420 - Thread: 1 -> GUI Stats: Update 0.123136388888889, Draw 0.2519845 2023-11-06 20:59:25.468 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 20:59:25.468 - Thread: 1 -> STATISTICS,3721.0333334,0.01226997,0.009335518,0.3884087,0.01089764,45.36405,34.66043,10.31204,65.47552,3,33,1556.599,6706.344,5636,100000,13,16.8219,36.1256,0.107388,17429,8.332653,0,16.66667,1.40171,3.010221,100,4606591140,1556.599,0,0,-1 2023-11-06 20:59:25.468 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 20:59:25.468 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4393,1624,0,0,195,1791,0,799,56,0,52,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 20:59:39.653 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 20:59:49.836 - Thread: 1 -> GC Memory: 1548.117 / 1548.117 MB 2023-11-06 20:59:54.419 - Thread: 1 -> GUI Stats: Update 0.118808722222222, Draw 0.259467 2023-11-06 21:00:19.853 - Thread: 1 -> GC Memory: 1553.344 / 1553.344 MB 2023-11-06 21:00:24.420 - Thread: 1 -> GUI Stats: Update 0.120963611111111, Draw 0.249280166666666 2023-11-06 21:00:25.485 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:00:25.485 - Thread: 1 -> STATISTICS,3781.05,0.01682091,0.009082794,0.3884087,0.01089764,46.19813,35.20991,10.38832,60.09638,3,34,1557.86,6645.789,5581,100000,13,16.06284,31.76862,0.1083204,17476,8.332923,0,16.66667,1.338504,2.647254,100,4574140332,1557.86,0,0,-1 2023-11-06 21:00:25.485 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:00:25.485 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4362,1592,0,0,195,1760,0,799,28,0,52,28,384,37,0,0,429,759,456,8,20,0,0,0,0 2023-11-06 21:00:49.870 - Thread: 1 -> GC Memory: 1562.785 / 1562.785 MB 2023-11-06 21:00:54.419 - Thread: 1 -> GUI Stats: Update 0.116429055555556, Draw 0.243914611111111 2023-11-06 21:00:58.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:01:19.886 - Thread: 1 -> GC Memory: 1544.715 / 1544.715 MB 2023-11-06 21:01:24.420 - Thread: 1 -> GUI Stats: Update 0.173520888888889, Draw 0.227782611111111 2023-11-06 21:01:25.502 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:01:25.502 - Thread: 1 -> STATISTICS,3841.0666667,0.01025391,0.009478569,0.3884087,0.01089764,47.0485,35.76793,11.60235,63.26756,3,34,1542.068,6712.691,5526,100000,13,17.43976,41.96179,0.1148264,17485,8.332955,0,16.66667,1.453247,3.496657,100,4636315228,1542.068,0,0,-1 2023-11-06 21:01:25.502 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:01:25.502 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4421,1652,0,0,223,1820,0,799,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:01:35.101 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:01:35.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:01:49.887 - Thread: 1 -> GC Memory: 1551.907 / 1551.907 MB 2023-11-06 21:01:54.420 - Thread: 1 -> GUI Stats: Update 0.137891277777778, Draw 0.227540111111111 2023-11-06 21:01:58.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:02:02.168 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:02:02.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:02:18.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:02:18.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:02:18.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:02:18.989 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:02:18.991 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 21:02:19.904 - Thread: 1 -> GC Memory: 1560.925 / 1560.925 MB 2023-11-06 21:02:21.085 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 21:02:21.085 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 21:02:24.420 - Thread: 1 -> GUI Stats: Update 0.136912666666667, Draw 0.256144611111111 2023-11-06 21:02:25.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:02:25.519 - Thread: 1 -> STATISTICS,3901.0833334,0.01589584,0.009177208,0.3884087,0.01089764,47.8564,36.32507,11.29441,65.5573,3,35,1562.513,6679.004,5526,100000,13,17.70507,35.99241,0.1117608,17479,8.332913,0,16.66667,1.475348,2.999217,100,4607292716,1562.513,0,0,-1 2023-11-06 21:02:25.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:02:25.519 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4393,1624,0,0,195,1792,0,799,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:02:45.335 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:02:49.920 - Thread: 1 -> GC Memory: 1568.907 / 1568.907 MB 2023-11-06 21:02:54.420 - Thread: 1 -> GUI Stats: Update 0.140803, Draw 0.247790777777778 2023-11-06 21:03:11.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:03:11.736 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:03:19.936 - Thread: 1 -> GC Memory: 1545.31 / 1545.31 MB 2023-11-06 21:03:21.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:03:24.420 - Thread: 1 -> GUI Stats: Update 0.149824055555555, Draw 0.223127666666667 2023-11-06 21:03:25.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:03:25.536 - Thread: 1 -> STATISTICS,3961.1,0.007499695,0.005622864,0.3884087,0.01089764,48.62832,36.84706,10.11782,63.98855,3,35,1544.474,6648.727,5526,100000,13,16.53735,36.6537,0.1196591,17482,8.332895,0,16.66667,1.37804,3.054314,100,4577317828,1544.474,0,0,-1 2023-11-06 21:03:25.536 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:03:25.536 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4365,1596,0,0,195,1764,0,799,28,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:03:30.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:03:30.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:03:37.368 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:03:44.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:03:44.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:03:49.937 - Thread: 1 -> GC Memory: 1547.052 / 1547.052 MB 2023-11-06 21:03:51.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:03:54.420 - Thread: 1 -> GUI Stats: Update 0.138815388888889, Draw 0.243924944444445 2023-11-06 21:04:01.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:04:01.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:04:10.536 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:04:19.953 - Thread: 1 -> GC Memory: 1556.927 / 1556.927 MB 2023-11-06 21:04:22.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:04:22.535 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:04:24.421 - Thread: 1 -> GUI Stats: Update 0.149100944444444, Draw 0.255160444444444 2023-11-06 21:04:25.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:04:25.552 - Thread: 1 -> STATISTICS,4021.1166667,0.01504421,0.009489059,0.3884087,0.01089764,49.15768,37.24179,11.95638,69.03439,3,35,1554.772,6784.398,5526,100000,13,17.53612,34.91024,0.1128367,17464,8.332869,0,16.66667,1.461262,2.909024,100,4577346044,1554.772,0,0,-1 2023-11-06 21:04:25.552 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:04:25.552 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,167,82,849,4365,1596,0,0,195,1764,0,799,28,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:04:29.768 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:04:39.654 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 21:04:49.971 - Thread: 1 -> GC Memory: 1547.805 / 1547.805 MB 2023-11-06 21:04:50.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:04:50.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:04:54.424 - Thread: 1 -> GUI Stats: Update 0.163401222222222, Draw 0.391592944444444 2023-11-06 21:05:14.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:05:15.919 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:05:15.920 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:05:17.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:05:19.152 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:05:19.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:05:19.987 - Thread: 1 -> GC Memory: 1556.613 / 1556.613 MB 2023-11-06 21:05:20.552 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:05:22.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:05:22.785 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:05:24.422 - Thread: 1 -> GUI Stats: Update 0.141424277777778, Draw 0.458280333333333 2023-11-06 21:05:25.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:05:25.569 - Thread: 1 -> STATISTICS,4081.1333334,0.01398945,0.009371758,0.3884087,0.01089764,50.03015,37.80224,15.62906,73.33427,3,35,1552.091,6790.168,5526,100000,13,21.21107,36.62312,0.1180475,17482,8.332923,0,16.66667,1.767502,3.051776,100,4607181074,1552.091,0,0,-1 2023-11-06 21:05:25.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:05:25.569 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4393,1624,0,0,195,1792,0,799,56,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:05:26.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:05:31.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:05:31.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:05:50.005 - Thread: 1 -> GC Memory: 1557.642 / 1557.642 MB 2023-11-06 21:05:54.421 - Thread: 1 -> GUI Stats: Update 0.145970111111111, Draw 0.369664888888888 2023-11-06 21:05:55.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:06:20.021 - Thread: 1 -> GC Memory: 1542.173 / 1542.173 MB 2023-11-06 21:06:24.422 - Thread: 1 -> GUI Stats: Update 0.166093833333333, Draw 0.205841722222222 2023-11-06 21:06:25.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:06:25.585 - Thread: 1 -> STATISTICS,4141.15,0.01279068,0.009020805,0.3884087,0.01089764,50.86611,38.35854,15.0264,62.72287,3,35,1540.101,6655.66,5526,100000,13,17.66541,34.2205,0.126838,17463,8.333018,0,16.66667,1.472062,2.851601,100,4577190562,1540.101,0,0,-1 2023-11-06 21:06:25.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:06:25.585 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4365,1596,0,0,195,1764,0,799,28,0,52,28,384,37,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:06:39.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:06:39.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:06:50.021 - Thread: 1 -> GC Memory: 1545.615 / 1545.615 MB 2023-11-06 21:06:54.252 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:06:54.421 - Thread: 1 -> GUI Stats: Update 0.1491705, Draw 0.251044833333333 2023-11-06 21:07:20.021 - Thread: 1 -> GC Memory: 1552.842 / 1552.842 MB 2023-11-06 21:07:23.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:07:23.719 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:07:23.986 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 21:07:24.671 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:07:24.672 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:07:24.674 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:07:24.676 - Thread: 1 -> GUI Stats: Update 0.312567888888889, Draw 0.206497611111111 2023-11-06 21:07:25.122 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 21:07:25.122 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 21:07:25.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:07:25.855 - Thread: 1 -> STATISTICS,4201.1666667,0.01328468,0.008321762,0.3884087,0.01089764,51.49373,38.78773,12.27545,87.30477,3,35,1555.233,6727.73,5526,100000,13,26.53293,55.11738,0.1143246,17471,8.332882,0,16.66667,2.210958,4.592866,100,4639794478,1555.233,0,0,-1 2023-11-06 21:07:25.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:07:25.855 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,170,82,849,4424,1652,0,0,223,1823,0,799,56,0,53,28,384,39,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:07:26.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:07:42.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:07:42.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:07:50.023 - Thread: 1 -> GC Memory: 1558.04 / 1558.04 MB 2023-11-06 21:07:54.673 - Thread: 1 -> GUI Stats: Update 0.176336777777777, Draw 0.180186555555556 2023-11-06 21:08:02.872 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-06 21:08:04.522 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-06 21:08:13.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:08:20.023 - Thread: 1 -> GC Memory: 1554.869 / 1554.869 MB 2023-11-06 21:08:24.673 - Thread: 1 -> GUI Stats: Update 0.139573611111111, Draw 0.201340555555555 2023-11-06 21:08:25.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:08:25.672 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:08:25.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:08:25.871 - Thread: 1 -> STATISTICS,4261.1833334,0.01193047,0.009150505,0.3884087,0.01089764,52.30822,39.33923,10.48509,74.18145,3,34,1556.591,6684.578,5399,100000,12,18.59968,37.35087,0.1320297,17522,8.332927,0,16.66667,1.549898,3.112421,100,4605352700,1556.591,0,0,-1 2023-11-06 21:08:25.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:08:25.871 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,168,82,849,4392,1622,0,0,195,1790,0,799,56,0,53,28,384,37,0,1,429,759,456,8,20,0,0,0,0 2023-11-06 21:08:31.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:08:33.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:08:33.722 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:08:34.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:08:34.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:08:34.489 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:08:34.522 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:08:34.524 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 21:08:35.655 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 21:08:35.655 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 21:08:35.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:08:50.040 - Thread: 1 -> GC Memory: 1565.72 / 1565.72 MB 2023-11-06 21:08:54.674 - Thread: 1 -> GUI Stats: Update 0.159761333333333, Draw 0.185205333333333 2023-11-06 21:09:00.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:09:00.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:09:49.412 - Thread: 1 -> GC Memory: 1543.279 / 1543.279 MB 2023-11-06 21:09:49.412 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 21:10:29.613 - Thread: 1 -> GC Memory: 1543.983 / 1543.983 MB 2023-11-06 21:10:44.916 - Thread: 1 -> GUI Stats: Update 0.0830032777777778, Draw 0.197076055555556 2023-11-06 21:10:46.131 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:10:46.131 - Thread: 1 -> STATISTICS,4321.2,0.01213646,0.009023666,0.5163193,0.01089764,53.61914,39.88527,10.96895,73.87607,3,43,1551.302,6703.148,5196,100000,11,18.12497,42.23481,0.1387205,17558,8.33229,0,16.66667,1.510225,3.519127,100,4607815498,1551.302,0,0,-1 2023-11-06 21:10:46.131 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:10:46.131 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4394,1624,0,0,195,1792,0,799,56,0,53,28,384,36,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:10:59.616 - Thread: 1 -> GC Memory: 1550.382 / 1550.382 MB 2023-11-06 21:11:14.916 - Thread: 1 -> GUI Stats: Update 0.0328069444444445, Draw 0.204709666666667 2023-11-06 21:11:29.632 - Thread: 1 -> GC Memory: 1547.386 / 1547.386 MB 2023-11-06 21:11:44.916 - Thread: 1 -> GUI Stats: Update 0.0341312222222222, Draw 0.204241166666667 2023-11-06 21:11:46.148 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:11:46.148 - Thread: 1 -> STATISTICS,4381.2166667,0.01167011,0.009030342,0.5163193,0.01089764,54.33929,40.42718,10.97781,73.44966,3,43,1546.395,6688.012,5196,100000,11,19.30903,39.04506,0.1456859,17433,8.332961,0,16.66667,1.609014,3.25361,100,4606766914,1546.395,0,0,-1 2023-11-06 21:11:46.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:11:46.148 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4393,1623,0,0,195,1791,0,799,56,0,53,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 21:11:59.632 - Thread: 1 -> GC Memory: 1546.504 / 1546.504 MB 2023-11-06 21:12:14.916 - Thread: 1 -> GUI Stats: Update 0.0324374444444444, Draw 0.206050111111111 2023-11-06 21:12:29.649 - Thread: 1 -> GC Memory: 1551.089 / 1551.089 MB 2023-11-06 21:12:46.165 - Thread: 1 -> GUI Stats: Update 0.033869, Draw 0.210495555555556 2023-11-06 21:12:47.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:12:47.414 - Thread: 1 -> STATISTICS,4441.2333334,0.01004314,0.009022713,0.5163193,0.01089764,54.96692,40.96889,10.58027,71.04623,3,43,1548.921,6673.91,5196,100000,11,20.85811,37.32103,0.1596766,17310,8.332819,0,16.66667,1.738069,3.109894,100,4606772430,1548.921,0,0,-1 2023-11-06 21:12:47.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:12:47.414 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,167,82,849,4393,1623,0,0,195,1791,0,799,56,0,53,28,384,36,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 21:12:54.947 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:12:59.665 - Thread: 1 -> GC Memory: 1548.267 / 1548.267 MB 2023-11-06 21:13:16.165 - Thread: 1 -> GUI Stats: Update 0.245200888888889, Draw 0.221622833333334 2023-11-06 21:13:17.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:13:17.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:13:29.668 - Thread: 1 -> GC Memory: 1546.966 / 1546.966 MB 2023-11-06 21:13:46.165 - Thread: 1 -> GUI Stats: Update 0.127757777777778, Draw 0.216761944444445 2023-11-06 21:13:47.431 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:13:47.431 - Thread: 1 -> STATISTICS,4501.25,0.0129385,0.009334564,0.5163193,0.01089764,55.68473,41.53038,9.153539,68.25704,3,43,1549.618,6702.816,5196,100000,11,17.8071,32.89247,0.135134,17350,8.32742,0,16.66667,1.482872,2.739094,100,4610008400,1549.618,0,0,-1 2023-11-06 21:13:47.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:13:47.431 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,855,56,37,168,82,849,4396,1623,0,0,195,1792,0,799,56,0,55,28,384,37,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 21:13:50.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:13:53.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:13:53.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:13:59.682 - Thread: 1 -> GC Memory: 1555.406 / 1555.406 MB 2023-11-06 21:14:03.264 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 21:14:03.819 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:14:03.819 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:14:03.822 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:14:04.902 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-11-06 21:14:05.586 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-06 21:14:05.594 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:05.594 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:05.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:05.594 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:05.594 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:05.595 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:05.595 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-11-06 21:14:05.595 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:05.595 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:05.727 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-11-06 21:14:05.727 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-11-06 21:14:05.728 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-11-06 21:14:05.730 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-06 21:14:05.834 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-06 21:14:05.839 - Thread: 1 -> Sending event to ElasticSearch: NetworkStats 2023-11-06 21:14:05.839 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-06 21:14:05.839 - Thread: 1 -> MySession::Unload START 2023-11-06 21:14:05.839 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-06 21:14:05.839 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-06 21:14:05.839 - Thread: 1 -> IsServer: False 2023-11-06 21:14:05.839 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-06 21:14:05.844 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-06 21:14:05.844 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 21:14:05.893 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 21:14:05.982 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 21:14:05.983 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:14:05.984 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:14:05.986 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:14:05.990 - Thread: 1 -> Player left: Jesse (76561198170454959) 2023-11-06 21:14:06.002 - Thread: 1 -> Unloading Procedural World Generator 2023-11-06 21:14:06.069 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-06 21:14:06.071 - Thread: 1 -> Network readers disposed 2023-11-06 21:14:06.079 - Thread: 1 -> Network readers disposed 2023-11-06 21:14:06.079 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-06 21:14:06.207 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:06.207 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:14:06.215 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.215 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 21:14:06.216 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.216 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 21:14:06.216 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.216 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 21:14:06.217 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.217 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 21:14:06.217 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.217 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 21:14:06.217 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:06.217 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 21:14:06.218 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 21:14:06.218 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-06 21:14:06.218 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 21:14:06.218 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-06 21:14:06.218 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-06 21:14:06.372 - Thread: 1 -> MySession::Unload END 2023-11-06 21:14:06.374 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-11-06 21:14:06.374 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-11-06 21:14:06.395 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:06.396 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:06.489 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:14:06.490 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:14:06.492 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:14:08.456 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-06 21:14:08.457 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-06 21:14:08.457 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-06 21:14:08.657 - Thread: 1 -> RunLoadingAction - START 2023-11-06 21:14:08.717 - Thread: 1 -> Loading session: D:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-11-06 21:14:08.834 - Thread: 1 -> GC Memory: 1,577,834,848 B 2023-11-06 21:14:08.837 - Thread: 1 -> Process Memory: 6,127,034,368 B 2023-11-06 21:14:08.838 - Thread: 1 -> Experimental mode: Yes 2023-11-06 21:14:08.838 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2023-11-06 21:14:08.838 - Thread: 1 -> Console compatibility: No 2023-11-06 21:14:08.862 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-06 21:14:08.875 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-06 21:14:08.875 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-06 21:14:08.875 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-06 21:14:08.876 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-11-06 21:14:08.999 - Thread: 1 -> Loading scenarios 2023-11-06 21:14:08.999 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-06 21:14:09.000 - Thread: 1 -> List of used mods (0) - START 2023-11-06 21:14:09.000 - Thread: 1 -> List of used mods - END 2023-11-06 21:14:09.033 - Thread: 1 -> Loading behaviors 2023-11-06 21:14:09.033 - Thread: 1 -> Loading ammo magazines 2023-11-06 21:14:09.033 - Thread: 1 -> Loading ammo definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading animations 2023-11-06 21:14:09.033 - Thread: 1 -> Loading animations 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading sound definitions 2023-11-06 21:14:09.033 - Thread: 1 -> Loading category classes 2023-11-06 21:14:09.033 - Thread: 1 -> Loading category classes 2023-11-06 21:14:09.033 - Thread: 1 -> Loading blueprint classes 2023-11-06 21:14:09.033 - Thread: 1 -> Loading blueprint class entries 2023-11-06 21:14:09.034 - Thread: 1 -> Loading blueprint class entries 2023-11-06 21:14:09.034 - Thread: 1 -> Loading blueprints 2023-11-06 21:14:09.034 - Thread: 1 -> Loading blueprints 2023-11-06 21:14:09.034 - Thread: 1 -> Loading agent definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading character definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading character definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading components 2023-11-06 21:14:09.034 - Thread: 1 -> Loading components 2023-11-06 21:14:09.034 - Thread: 1 -> Loading configuration 2023-11-06 21:14:09.034 - Thread: 1 -> Loading container types 2023-11-06 21:14:09.034 - Thread: 1 -> Loading Contract Types 2023-11-06 21:14:09.034 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:14:09.034 - Thread: 1 -> Loading block positions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading block positions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading curve definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading debris 2023-11-06 21:14:09.034 - Thread: 1 -> Loading environment items entries 2023-11-06 21:14:09.034 - Thread: 1 -> Loading decal global definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading decal definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading decal definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading drone behaviors 2023-11-06 21:14:09.034 - Thread: 1 -> Loading edges 2023-11-06 21:14:09.034 - Thread: 1 -> Loading emissive color definitions 2023-11-06 21:14:09.034 - Thread: 1 -> Loading emissive color default states 2023-11-06 21:14:09.034 - Thread: 1 -> Loading animations 2023-11-06 21:14:09.034 - Thread: 1 -> Loading entity components 2023-11-06 21:14:09.034 - Thread: 1 -> Loading component containers 2023-11-06 21:14:09.035 - Thread: 1 -> Loading environment items entries 2023-11-06 21:14:09.035 - Thread: 1 -> Loading Faction Names 2023-11-06 21:14:09.035 - Thread: 1 -> Loading factions 2023-11-06 21:14:09.035 - Thread: 1 -> Loading flare definitions 2023-11-06 21:14:09.035 - Thread: 1 -> Loading gas property definitions 2023-11-06 21:14:09.035 - Thread: 1 -> Loading event definitions 2023-11-06 21:14:09.035 - Thread: 1 -> Loading physical items 2023-11-06 21:14:09.041 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.041 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 21:14:09.043 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.043 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 21:14:09.043 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.043 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 21:14:09.043 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.043 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 21:14:09.043 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.043 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 21:14:09.043 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:14:09.043 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:14:09.044 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 21:14:09.044 - Thread: 1 -> Loading planet definition 2023-11-06 21:14:09.044 - Thread: 1 -> Loading physical items 2023-11-06 21:14:09.044 - Thread: 1 -> Loading physical items 2023-11-06 21:14:09.044 - Thread: 1 -> Loading physical material properties 2023-11-06 21:14:09.044 - Thread: 1 -> Loading pirate antennas 2023-11-06 21:14:09.044 - Thread: 1 -> Loading research blocks definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading research groups definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading resource distribution groups 2023-11-06 21:14:09.045 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading ship sound groups 2023-11-06 21:14:09.045 - Thread: 1 -> Loading ship sound groups 2023-11-06 21:14:09.045 - Thread: 1 -> Loading sound categories 2023-11-06 21:14:09.045 - Thread: 1 -> Loading stat definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:14:09.045 - Thread: 1 -> Loading grid creators 2023-11-06 21:14:09.045 - Thread: 1 -> Loading transparent material properties 2023-11-06 21:14:09.045 - Thread: 1 -> Loading planet definition 2023-11-06 21:14:09.045 - Thread: 1 -> Loading voxel map storage definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:14:09.045 - Thread: 1 -> Loading Weather Effects 2023-11-06 21:14:09.046 - Thread: 1 -> Audio effects definitions 2023-11-06 21:14:09.046 - Thread: 1 -> Loading environment items definitions 2023-11-06 21:14:09.046 - Thread: 1 -> Loading environment items definitions 2023-11-06 21:14:09.046 - Thread: 1 -> Loading physical material properties 2023-11-06 21:14:09.046 - Thread: 1 -> Loading particle effect definitions 2023-11-06 21:14:09.085 - Thread: 1 -> Loading particle effect definitions 2023-11-06 21:14:09.085 - Thread: 1 -> Loading environment item definitions 2023-11-06 21:14:09.085 - Thread: 1 -> Loading weapon definitions 2023-11-06 21:14:09.086 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.086 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.086 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.087 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.087 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.088 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.088 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.088 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.088 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.089 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.089 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.090 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.090 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.090 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.091 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.091 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.094 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.095 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.095 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.096 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.096 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.097 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.098 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.098 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.099 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.099 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.099 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.100 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.101 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.101 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.102 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.102 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.103 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.104 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.105 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.114 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.115 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.116 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.117 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.117 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.118 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.118 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.120 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.120 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.121 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.122 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.123 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.123 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.126 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.126 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.127 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.128 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.129 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.130 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.131 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.131 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.133 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.133 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.136 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.137 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.138 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.139 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.140 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.141 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.142 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.142 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.145 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.146 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.147 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.148 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.150 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.150 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.153 - Thread: 1 -> Loading cube blocks 2023-11-06 21:14:09.153 - Thread: 1 -> Created block definitions 2023-11-06 21:14:09.158 - Thread: 1 -> Loading block variant groups 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-11-06 21:14:09.160 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-11-06 21:14:09.161 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-11-06 21:14:09.161 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-11-06 21:14:09.167 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-06 21:14:09.168 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-06 21:14:09.169 - Thread: 1 -> Loading asteroid generators 2023-11-06 21:14:09.169 - Thread: 1 -> Loading spawn groups 2023-11-06 21:14:09.170 - Thread: 1 -> Loading drop containers 2023-11-06 21:14:09.170 - Thread: 1 -> Loading spawn groups 2023-11-06 21:14:09.170 - Thread: 1 -> Loading spawn groups 2023-11-06 21:14:09.170 - Thread: 1 -> Loading radial menu definitions 2023-11-06 21:14:09.170 - Thread: 1 -> Loading respawn ships 2023-11-06 21:14:09.170 - Thread: 1 -> Loading spawn groups 2023-11-06 21:14:09.170 - Thread: 1 -> Loading wheel speeds 2023-11-06 21:14:09.177 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-06 21:14:09.190 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-06 21:14:09.190 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 21:14:09.233 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 21:14:09.314 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 21:14:09.315 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-06 21:14:09.316 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:14:09.341 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:14:09.342 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:14:09.342 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:14:09.344 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:14:09.414 - Thread: 1 -> MyLights.LoadData() - START 2023-11-06 21:14:09.415 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-06 21:14:09.415 - Thread: 1 -> MyLights.LoadData() - END 2023-11-06 21:14:09.415 - Thread: 1 -> Info: MyLights initialized. 2023-11-06 21:14:09.415 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-06 21:14:09.415 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-06 21:14:09.420 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-06 21:14:09.420 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-06 21:14:09.420 - Thread: 1 -> Loading Procedural World Generator 2023-11-06 21:14:09.420 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-11-06 21:14:09.422 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-06 21:14:09.530 - Thread: 1 -> Entities loaded & initialized 2023-11-06 21:14:09.531 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-11-06 21:14:09.532 - Thread: 1 -> MySession.Static.LogSettings - START 2023-11-06 21:14:09.533 - Thread: 1 -> Name = Skins scene 2023-11-06 21:14:09.533 - Thread: 1 -> Description = 2023-11-06 21:14:09.533 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2023-11-06 21:14:09.533 - Thread: 1 -> Password = 2023-11-06 21:14:09.533 - Thread: 1 -> CurrentPath = D:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-11-06 21:14:09.545 - Thread: 1 -> WorkshopId = 2023-11-06 21:14:09.545 - Thread: 1 -> CameraController = Default_Astronaut 2023-11-06 21:14:09.545 - Thread: 1 -> ThumbPath = D:\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2023-11-06 21:14:09.545 - Thread: 1 -> Settings: 2023-11-06 21:14:09.545 - Thread: 1 -> GameMode = Creative 2023-11-06 21:14:09.545 - Thread: 1 -> MaxPlayers = 4 2023-11-06 21:14:09.545 - Thread: 1 -> OnlineMode = OFFLINE 2023-11-06 21:14:09.545 - Thread: 1 -> TotalPCU = 600000 2023-11-06 21:14:09.545 - Thread: 1 -> PiratePCU = 50000 2023-11-06 21:14:09.545 - Thread: 1 -> AutoHealing = True 2023-11-06 21:14:09.545 - Thread: 1 -> WeaponsEnabled = False 2023-11-06 21:14:09.545 - Thread: 1 -> ThrusterDamage = False 2023-11-06 21:14:09.545 - Thread: 1 -> EnableSpectator = True 2023-11-06 21:14:09.545 - Thread: 1 -> EnableCopyPaste = True 2023-11-06 21:14:09.545 - Thread: 1 -> MaxFloatingObjects = 16 2023-11-06 21:14:09.545 - Thread: 1 -> MaxGridSize = 0 2023-11-06 21:14:09.545 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-11-06 21:14:09.545 - Thread: 1 -> CargoShipsEnabled = False 2023-11-06 21:14:09.545 - Thread: 1 -> EnvironmentHostility = SAFE 2023-11-06 21:14:09.545 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-11-06 21:14:09.545 - Thread: 1 -> InventorySizeMultiplier = 10 2023-11-06 21:14:09.545 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-11-06 21:14:09.545 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-11-06 21:14:09.545 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-11-06 21:14:09.545 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-11-06 21:14:09.545 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-11-06 21:14:09.545 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-11-06 21:14:09.545 - Thread: 1 -> ClientCanSave = False 2023-11-06 21:14:09.545 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-11-06 21:14:09.545 - Thread: 1 -> PermanentDeath = False 2023-11-06 21:14:09.545 - Thread: 1 -> DestructibleBlocks = False 2023-11-06 21:14:09.545 - Thread: 1 -> EnableScripts = False 2023-11-06 21:14:09.545 - Thread: 1 -> AutoSaveInMinutes = 0 2023-11-06 21:14:09.545 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-11-06 21:14:09.545 - Thread: 1 -> ProceduralDensity = 0 2023-11-06 21:14:09.545 - Thread: 1 -> ProceduralSeed = 0 2023-11-06 21:14:09.545 - Thread: 1 -> DestructibleBlocks = False 2023-11-06 21:14:09.545 - Thread: 1 -> EnableIngameScripts = False 2023-11-06 21:14:09.545 - Thread: 1 -> ViewDistance = 5000 2023-11-06 21:14:09.545 - Thread: 1 -> Voxel destruction = False 2023-11-06 21:14:09.545 - Thread: 1 -> EnableStructuralSimulation = False 2023-11-06 21:14:09.545 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-11-06 21:14:09.545 - Thread: 1 -> EnableContainerDrops = True 2023-11-06 21:14:09.546 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-11-06 21:14:09.546 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-11-06 21:14:09.546 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSubgridDamage = False 2023-11-06 21:14:09.546 - Thread: 1 -> SyncDistance = 3000 2023-11-06 21:14:09.546 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-11-06 21:14:09.546 - Thread: 1 -> AFKTimeoutMin = 0 2023-11-06 21:14:09.546 - Thread: 1 -> StopGridsPeriodMin = 15 2023-11-06 21:14:09.546 - Thread: 1 -> MaxPlanets = 99 2023-11-06 21:14:09.546 - Thread: 1 -> MaxBackupSaves = 0 2023-11-06 21:14:09.546 - Thread: 1 -> MaxFactionsCount = 0 2023-11-06 21:14:09.546 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-11-06 21:14:09.546 - Thread: 1 -> RespawnShipDelete = True 2023-11-06 21:14:09.546 - Thread: 1 -> WorldSizeKm = 10 2023-11-06 21:14:09.546 - Thread: 1 -> ResetOwnership = False 2023-11-06 21:14:09.546 - Thread: 1 -> RealisticSound = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSaving = True 2023-11-06 21:14:09.546 - Thread: 1 -> InfiniteAmmo = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableToolShake = False 2023-11-06 21:14:09.546 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-11-06 21:14:09.546 - Thread: 1 -> OffensiveWordsFiltering = False 2023-11-06 21:14:09.546 - Thread: 1 -> UseConsolePCU = False 2023-11-06 21:14:09.546 - Thread: 1 -> PredefinedAsteroids = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-11-06 21:14:09.546 - Thread: 1 -> FamilySharing = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnablePcuTrading = True 2023-11-06 21:14:09.546 - Thread: 1 -> SuppressedWarnings = 2023-11-06 21:14:09.546 - Thread: 1 -> SimplifiedSimulation = False 2023-11-06 21:14:09.546 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-11-06 21:14:09.546 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-11-06 21:14:09.546 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-11-06 21:14:09.546 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-11-06 21:14:09.546 - Thread: 1 -> TradeFactionsCount = 15 2023-11-06 21:14:09.546 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-11-06 21:14:09.546 - Thread: 1 -> WeatherSystem = True 2023-11-06 21:14:09.546 - Thread: 1 -> DepositSizeDenominator = 30 2023-11-06 21:14:09.546 - Thread: 1 -> DepositsCountCoefficient = 2 2023-11-06 21:14:09.546 - Thread: 1 -> EnableEconomy = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableBountyContracts = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSupergridding = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableAutorespawn = True 2023-11-06 21:14:09.546 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-11-06 21:14:09.546 - Thread: 1 -> EnableGoodBotHints = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableResearch = False 2023-11-06 21:14:09.546 - Thread: 1 -> VoxelAgeThreshold = 24 2023-11-06 21:14:09.546 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-11-06 21:14:09.546 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-11-06 21:14:09.546 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-11-06 21:14:09.546 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-11-06 21:14:09.546 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-11-06 21:14:09.546 - Thread: 1 -> OptimalGridCount = 0 2023-11-06 21:14:09.546 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-11-06 21:14:09.546 - Thread: 1 -> BlockCountThreshold = 20 2023-11-06 21:14:09.546 - Thread: 1 -> TrashFlagsValue = 7706 2023-11-06 21:14:09.546 - Thread: 1 -> TrashRemovalEnabled = True 2023-11-06 21:14:09.546 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-11-06 21:14:09.546 - Thread: 1 -> EnableVoxelHand = False 2023-11-06 21:14:09.546 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableScripterRole = False 2023-11-06 21:14:09.546 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-11-06 21:14:09.546 - Thread: 1 -> FloraDensityMultiplier = 1 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSpiders = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableWolfs = False 2023-11-06 21:14:09.546 - Thread: 1 -> TotalBotLimit = 32 2023-11-06 21:14:09.546 - Thread: 1 -> EnableDrones = False 2023-11-06 21:14:09.546 - Thread: 1 -> MaxDrones = 5 2023-11-06 21:14:09.546 - Thread: 1 -> StartInRespawnScreen = False 2023-11-06 21:14:09.546 - Thread: 1 -> SpawnWithTools = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableJetpack = True 2023-11-06 21:14:09.546 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-11-06 21:14:09.546 - Thread: 1 -> PhysicsIterations = 8 2023-11-06 21:14:09.546 - Thread: 1 -> CanJoinRunning = False 2023-11-06 21:14:09.546 - Thread: 1 -> Scenario = False 2023-11-06 21:14:09.546 - Thread: 1 -> ScenarioEditMode = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableRespawnShips = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableSunRotation = False 2023-11-06 21:14:09.546 - Thread: 1 -> StationVoxelSupport = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableConvertToStation = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableEncounters = False 2023-11-06 21:14:09.546 - Thread: 1 -> Enable3rdPersonView = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnableOxygenPressurization = False 2023-11-06 21:14:09.546 - Thread: 1 -> EnableOxygen = False 2023-11-06 21:14:09.546 - Thread: 1 -> ExperimentalMode = True 2023-11-06 21:14:09.546 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2023-11-06 21:14:09.546 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-11-06 21:14:09.546 - Thread: 1 -> EnableRecoil = True 2023-11-06 21:14:09.546 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-11-06 21:14:09.546 - Thread: 1 -> MySession.Static.LogSettings - END 2023-11-06 21:14:09.547 - Thread: 1 -> Analytics ids for user ([007...628]): User = (57ccfbae-8e05-8a83-d88a-354d61ca0c06) Session = (fd658ae0-12d2-4417-8e39-25fc134773b5). 2023-11-06 21:14:09.547 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-06 21:14:09.705 - Thread: 1 -> Session loaded 2023-11-06 21:14:09.709 - Thread: 1 -> RunLoadingAction - END 2023-11-06 21:14:09.710 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2023-11-06 21:14:09.710 - Thread: 1 -> Loading duration: 1.2527548 2023-11-06 21:14:09.710 - Thread: 1 -> Updating continues. 2023-11-06 21:14:09.729 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2023-11-06 21:14:09.730 - Thread: 1 -> GC Memory: 1543.264 / 1543.264 MB 2023-11-06 21:14:09.797 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:09.798 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:09.813 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2023-11-06 21:14:09.814 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2023-11-06 21:14:18.331 - Thread: 1 -> GUI Stats: Update 0.997371388888889, Draw 0.191128166666667 2023-11-06 21:14:58.442 - Thread: 1 -> GC Memory: 1576.813 / 1576.813 MB 2023-11-06 21:14:58.442 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 21:15:38.506 - Thread: 1 -> GC Memory: 1580.479 / 1580.479 MB 2023-11-06 21:16:08.425 - Thread: 1 -> GUI Stats: Update 0.101890833333334, Draw 0.130984777777778 2023-11-06 21:16:08.507 - Thread: 1 -> GC Memory: 1607.691 / 1607.691 MB 2023-11-06 21:16:09.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:16:09.724 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0.5163193,0.01089764,55.93269,41.66836,6.030499,21.70189,1,41,1604.101,5794.238,4141,595940,3,9.157126,28.47348,0.1090752,18399,8.332876,0,16.66667,0.763052,2.37266,100,3577072166,1604.101,0,0,-1 2023-11-06 21:16:09.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:16:09.724 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,852,56,25,133,82,0,3411,1582,0,0,191,1715,0,789,28,0,0,28,0,13,0,3,429,758,0,0,20,0,0,0,0 2023-11-06 21:16:38.425 - Thread: 1 -> GUI Stats: Update 0.124212888888889, Draw 0.128198555555555 2023-11-06 21:16:38.524 - Thread: 1 -> GC Memory: 1611.805 / 1611.805 MB 2023-11-06 21:16:43.324 - Thread: 1 -> Sending event to ElasticSearch: SkinChange 2023-11-06 21:16:43.557 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:43.558 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:44.925 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 21:16:44.925 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 21:16:44.925 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-11-06 21:16:45.385 - Thread: 1 -> Server filtered: HSG Here We Go Again! by AllowedGroups 2023-11-06 21:16:45.545 - Thread: 1 -> Server filtered: HSG Here We Go Again! by AllowedGroups 2023-11-06 21:16:45.548 - Thread: 1 -> Server filtered: HSG Here We Go Again! by AllowedGroups 2023-11-06 21:16:45.960 - Thread: 1 -> Requesting dedicated servers 2023-11-06 21:16:45.960 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1203505] 2023-11-06 21:16:47.708 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-06 21:16:47.713 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:16:47.714 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:16:47.716 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:16:47.718 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:47.719 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:47.719 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:47.719 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:47.719 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:47.719 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:47.720 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-11-06 21:16:47.720 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-11-06 21:16:47.721 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-11-06 21:16:47.721 - Thread: 1 -> MySession::Unload START 2023-11-06 21:16:47.721 - Thread: 1 -> AutoSaveInMinutes: 0 2023-11-06 21:16:47.721 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-11-06 21:16:47.721 - Thread: 1 -> IsServer: True 2023-11-06 21:16:47.722 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-06 21:16:47.725 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-06 21:16:47.725 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 21:16:47.768 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 21:16:47.853 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 21:16:47.853 - Thread: 1 -> MyConfig.Save() - START 2023-11-06 21:16:47.853 - Thread: 1 -> Path: C:\Users\Nishan Torigian\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-11-06 21:16:47.856 - Thread: 1 -> MyConfig.Save() - END 2023-11-06 21:16:47.860 - Thread: 1 -> Unloading Procedural World Generator 2023-11-06 21:16:47.864 - Thread: 1 -> Info: MyLights Unloading data. 2023-11-06 21:16:47.864 - Thread: 1 -> Network readers disposed 2023-11-06 21:16:47.865 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-11-06 21:16:47.980 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:47.980 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:16:47.987 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.987 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 21:16:47.988 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.989 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 21:16:47.989 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.989 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 21:16:47.989 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.989 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 21:16:47.989 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.989 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 21:16:47.989 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:47.989 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 21:16:47.990 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 21:16:47.990 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-11-06 21:16:47.990 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 21:16:47.990 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-11-06 21:16:47.990 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-11-06 21:16:48.164 - Thread: 1 -> MySession::Unload END 2023-11-06 21:16:48.167 - Thread: 1 -> Joining lobby: 109775242631211186 2023-11-06 21:16:48.167 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-11-06 21:16:48.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:48.193 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:48.474 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-11-06 21:16:48.474 - Thread: 1 -> World requested 2023-11-06 21:16:52.191 - Thread: 1 -> World requested - connection alive 2023-11-06 21:16:52.445 - Thread: 1 -> LoadSession() - Start 2023-11-06 21:16:52.445 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-11-06 21:16:52.446 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-11-06 21:16:52.449 - Thread: 1 -> LoadSession() - End 2023-11-06 21:16:52.449 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-11-06 21:16:52.449 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-11-06 21:16:52.449 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-11-06 21:16:52.642 - Thread: 1 -> RunLoadingAction - START 2023-11-06 21:16:52.762 - Thread: 1 -> GC Memory: 1,566,325,584 B 2023-11-06 21:16:52.764 - Thread: 1 -> Process Memory: 5,910,978,560 B 2023-11-06 21:16:52.777 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-11-06 21:16:52.787 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-11-06 21:16:52.787 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-11-06 21:16:52.787 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-11-06 21:16:52.789 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-11-06 21:16:52.914 - Thread: 1 -> Loading scenarios 2023-11-06 21:16:52.914 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-11-06 21:16:52.914 - Thread: 1 -> List of used mods (0) - START 2023-11-06 21:16:52.915 - Thread: 1 -> List of used mods - END 2023-11-06 21:16:52.946 - Thread: 1 -> Loading behaviors 2023-11-06 21:16:52.946 - Thread: 1 -> Loading ammo magazines 2023-11-06 21:16:52.946 - Thread: 1 -> Loading ammo definitions 2023-11-06 21:16:52.946 - Thread: 1 -> Loading animations 2023-11-06 21:16:52.946 - Thread: 1 -> Loading animations 2023-11-06 21:16:52.946 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading sound definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading category classes 2023-11-06 21:16:52.947 - Thread: 1 -> Loading category classes 2023-11-06 21:16:52.947 - Thread: 1 -> Loading blueprint classes 2023-11-06 21:16:52.947 - Thread: 1 -> Loading blueprint class entries 2023-11-06 21:16:52.947 - Thread: 1 -> Loading blueprint class entries 2023-11-06 21:16:52.947 - Thread: 1 -> Loading blueprints 2023-11-06 21:16:52.947 - Thread: 1 -> Loading blueprints 2023-11-06 21:16:52.947 - Thread: 1 -> Loading agent definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading character definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading character definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading components 2023-11-06 21:16:52.947 - Thread: 1 -> Loading components 2023-11-06 21:16:52.947 - Thread: 1 -> Loading configuration 2023-11-06 21:16:52.947 - Thread: 1 -> Loading container types 2023-11-06 21:16:52.947 - Thread: 1 -> Loading Contract Types 2023-11-06 21:16:52.947 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:16:52.947 - Thread: 1 -> Loading block positions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading block positions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading curve definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading debris 2023-11-06 21:16:52.947 - Thread: 1 -> Loading environment items entries 2023-11-06 21:16:52.947 - Thread: 1 -> Loading decal global definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading decal definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading decal definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading drone behaviors 2023-11-06 21:16:52.947 - Thread: 1 -> Loading edges 2023-11-06 21:16:52.947 - Thread: 1 -> Loading emissive color definitions 2023-11-06 21:16:52.947 - Thread: 1 -> Loading emissive color default states 2023-11-06 21:16:52.947 - Thread: 1 -> Loading animations 2023-11-06 21:16:52.947 - Thread: 1 -> Loading entity components 2023-11-06 21:16:52.948 - Thread: 1 -> Loading component containers 2023-11-06 21:16:52.948 - Thread: 1 -> Loading environment items entries 2023-11-06 21:16:52.948 - Thread: 1 -> Loading Faction Names 2023-11-06 21:16:52.948 - Thread: 1 -> Loading factions 2023-11-06 21:16:52.948 - Thread: 1 -> Loading flare definitions 2023-11-06 21:16:52.948 - Thread: 1 -> Loading gas property definitions 2023-11-06 21:16:52.948 - Thread: 1 -> Loading event definitions 2023-11-06 21:16:52.948 - Thread: 1 -> Loading physical items 2023-11-06 21:16:52.954 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.954 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-11-06 21:16:52.955 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.955 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-11-06 21:16:52.955 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.955 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-11-06 21:16:52.955 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.955 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-11-06 21:16:52.956 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.956 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-11-06 21:16:52.956 - Thread: 1 -> GuiTextures.sbc 2023-11-06 21:16:52.956 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading LCD texture categories 2023-11-06 21:16:52.956 - Thread: 1 -> Loading OffensiveWords definitions 2023-11-06 21:16:52.956 - Thread: 1 -> Loading planet definition 2023-11-06 21:16:52.957 - Thread: 1 -> Loading physical items 2023-11-06 21:16:52.957 - Thread: 1 -> Loading physical items 2023-11-06 21:16:52.957 - Thread: 1 -> Loading physical material properties 2023-11-06 21:16:52.957 - Thread: 1 -> Loading pirate antennas 2023-11-06 21:16:52.957 - Thread: 1 -> Loading research blocks definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading research groups definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading resource distribution groups 2023-11-06 21:16:52.957 - Thread: 1 -> Loading shadow textures definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading ship sound groups 2023-11-06 21:16:52.957 - Thread: 1 -> Loading ship sound groups 2023-11-06 21:16:52.957 - Thread: 1 -> Loading sound categories 2023-11-06 21:16:52.957 - Thread: 1 -> Loading stat definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading gamepad controls 2023-11-06 21:16:52.957 - Thread: 1 -> Loading grid creators 2023-11-06 21:16:52.957 - Thread: 1 -> Loading transparent material properties 2023-11-06 21:16:52.957 - Thread: 1 -> Loading planet definition 2023-11-06 21:16:52.957 - Thread: 1 -> Loading voxel map storage definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading voxel material definitions 2023-11-06 21:16:52.957 - Thread: 1 -> Loading Weather Effects 2023-11-06 21:16:52.958 - Thread: 1 -> Audio effects definitions 2023-11-06 21:16:52.958 - Thread: 1 -> Loading environment items definitions 2023-11-06 21:16:52.958 - Thread: 1 -> Loading environment items definitions 2023-11-06 21:16:52.958 - Thread: 1 -> Loading physical material properties 2023-11-06 21:16:52.959 - Thread: 1 -> Loading particle effect definitions 2023-11-06 21:16:52.998 - Thread: 1 -> Loading particle effect definitions 2023-11-06 21:16:52.998 - Thread: 1 -> Loading environment item definitions 2023-11-06 21:16:52.998 - Thread: 1 -> Loading weapon definitions 2023-11-06 21:16:52.999 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:52.999 - Thread: 1 -> Created block definitions 2023-11-06 21:16:52.999 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:52.999 - Thread: 1 -> Created block definitions 2023-11-06 21:16:52.999 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.000 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.000 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.000 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.000 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.003 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.003 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.003 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.004 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.004 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.004 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.005 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.005 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.006 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.006 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.006 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.007 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.008 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.008 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.008 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.009 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.009 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.010 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.010 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.011 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.011 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.014 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.014 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.015 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.015 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.016 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.016 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.017 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.018 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.019 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.019 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.020 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.020 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.021 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.021 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.022 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.024 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.025 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.026 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.027 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.027 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.028 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.028 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.029 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.030 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.032 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.032 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.035 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.035 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.036 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.037 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.038 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.039 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.040 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.040 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.051 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.052 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.053 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.054 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.055 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.056 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.058 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.058 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.061 - Thread: 1 -> Loading cube blocks 2023-11-06 21:16:53.062 - Thread: 1 -> Created block definitions 2023-11-06 21:16:53.065 - Thread: 1 -> Loading block variant groups 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-11-06 21:16:53.067 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-11-06 21:16:53.067 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-11-06 21:16:53.075 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-11-06 21:16:53.076 - Thread: 1 -> Loading asteroid generators 2023-11-06 21:16:53.076 - Thread: 1 -> Loading spawn groups 2023-11-06 21:16:53.076 - Thread: 1 -> Loading drop containers 2023-11-06 21:16:53.076 - Thread: 1 -> Loading spawn groups 2023-11-06 21:16:53.076 - Thread: 1 -> Loading spawn groups 2023-11-06 21:16:53.076 - Thread: 1 -> Loading radial menu definitions 2023-11-06 21:16:53.076 - Thread: 1 -> Loading respawn ships 2023-11-06 21:16:53.076 - Thread: 1 -> Loading spawn groups 2023-11-06 21:16:53.076 - Thread: 1 -> Loading wheel speeds 2023-11-06 21:16:53.084 - Thread: 1 -> MyAudio.UnloadData - START 2023-11-06 21:16:53.088 - Thread: 1 -> MyAudio.UnloadData - END 2023-11-06 21:16:53.088 - Thread: 1 -> MyAudio.LoadData - START 2023-11-06 21:16:53.132 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (CORSAIR VOID ELITE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-11-06 21:16:53.189 - Thread: 1 -> MyAudio.LoadData - END 2023-11-06 21:16:53.191 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-11-06 21:16:53.194 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:16:53.214 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:16:53.215 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:16:53.215 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:16:53.217 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-11-06 21:16:53.294 - Thread: 1 -> MyLights.LoadData() - START 2023-11-06 21:16:53.294 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-11-06 21:16:53.294 - Thread: 1 -> MyLights.LoadData() - END 2023-11-06 21:16:53.294 - Thread: 1 -> Info: MyLights initialized. 2023-11-06 21:16:53.294 - Thread: 1 -> MyExplosions.LoadData() - START 2023-11-06 21:16:53.295 - Thread: 1 -> MyExplosions.LoadData() - END 2023-11-06 21:16:53.297 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-11-06 21:16:53.297 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-11-06 21:16:53.297 - Thread: 1 -> Loading Procedural World Generator 2023-11-06 21:16:53.297 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-11-06 21:16:53.309 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-11-06 21:16:54.248 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-11-06 21:16:54.248 - Thread: 1 -> Info: Planet generator name: Mars 2023-11-06 21:16:54.248 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:55.245 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-11-06 21:16:55.245 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-11-06 21:16:55.245 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:56.151 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-11-06 21:16:56.151 - Thread: 1 -> Info: Planet generator name: Titan 2023-11-06 21:16:56.151 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:57.095 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-11-06 21:16:57.095 - Thread: 1 -> Info: Planet generator name: Moon 2023-11-06 21:16:57.095 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:58.138 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-11-06 21:16:58.138 - Thread: 1 -> Info: Planet generator name: Alien 2023-11-06 21:16:58.138 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:59.007 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-11-06 21:16:59.007 - Thread: 1 -> Info: Planet generator name: Triton 2023-11-06 21:16:59.007 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:16:59.998 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-11-06 21:16:59.998 - Thread: 1 -> Info: Planet generator name: Europa 2023-11-06 21:16:59.998 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:17:01.215 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-11-06 21:17:01.215 - Thread: 1 -> Info: Planet generator name: Pertam 2023-11-06 21:17:01.215 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-11-06 21:17:01.216 - Thread: 1 -> Entities loaded & initialized 2023-11-06 21:17:01.217 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-11-06 21:17:01.217 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-11-06 21:17:01.218 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-11-06 21:17:01.218 - Thread: 1 -> RunLoadingAction - END 2023-11-06 21:17:01.218 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-11-06 21:17:01.218 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-11-06 21:17:01.218 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-11-06 21:17:01.219 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-11-06 21:17:01.219 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-11-06 21:17:01.219 - Thread: 1 -> Updating continues. 2023-11-06 21:17:01.219 - Thread: 1 -> GC Memory: 1545.89 / 1545.89 MB 2023-11-06 21:17:01.384 - Thread: 1 -> RequestRespawn 2023-11-06 21:17:03.552 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2023-11-06 21:17:16.488 - Thread: 1 -> Loading duration: 24.0380009 2023-11-06 21:17:16.504 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-11-06 21:17:16.504 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-11-06 21:17:16.504 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-11-06 21:17:17.787 - Thread: 1 -> GUI Stats: Update 4.85290161111111, Draw 0.102844611111111 2023-11-06 21:17:19.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:17:19.120 - Thread: 1 -> STATISTICS,4621.2833334,0.01319695,0.007833481,0.5163193,0.01089764,56.4019,41.74728,9.594291,66.99596,3,41,1575.301,6858.984,5436,100000,12,18.62963,30.42333,0.09648141,17550,8.332922,0,16.66667,1.552392,2.535152,100,4585167390,1575.301,0,0,-1 2023-11-06 21:17:19.120 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:17:19.120 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,28,161,82,849,4372,1622,0,0,195,1783,0,826,28,0,41,28,384,38,0,2,429,759,456,8,20,0,0,0,0 2023-11-06 21:17:31.221 - Thread: 1 -> GC Memory: 1578.081 / 1578.081 MB 2023-11-06 21:17:45.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:17:47.788 - Thread: 1 -> GUI Stats: Update 0.115641277777778, Draw 0.1782155 2023-11-06 21:18:01.238 - Thread: 1 -> GC Memory: 1588.781 / 1588.781 MB 2023-11-06 21:18:04.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:18:04.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:18:17.788 - Thread: 1 -> GUI Stats: Update 0.163508666666667, Draw 0.215807444444445 2023-11-06 21:18:19.136 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:18:19.136 - Thread: 1 -> STATISTICS,4681.3,0.01154995,0.009192467,0.5163193,0.01089764,57.19529,42.28429,9.121527,65.90708,3,40,1598.25,6799.039,5436,100000,12,16.52122,39.84386,0.1276685,17563,8.332844,0,16.66667,1.376687,3.320127,100,4592382002,1598.25,0,0,-1 2023-11-06 21:18:19.136 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:18:19.136 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,31,164,82,849,4379,1623,0,0,195,1787,0,826,28,0,43,28,384,38,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:18:31.254 - Thread: 1 -> GC Memory: 1599.052 / 1599.052 MB 2023-11-06 21:18:47.788 - Thread: 1 -> GUI Stats: Update 0.125917722222222, Draw 0.209731666666667 2023-11-06 21:19:01.271 - Thread: 1 -> GC Memory: 1570.85 / 1570.85 MB 2023-11-06 21:19:16.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:19:17.789 - Thread: 1 -> GUI Stats: Update 0.130458722222222, Draw 0.240385166666667 2023-11-06 21:19:19.153 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:19:19.153 - Thread: 1 -> STATISTICS,4741.3166667,0.01518726,0.009482384,0.5163193,0.01089764,58.09252,42.84634,9.830431,63.23143,3,40,1575.963,6869.621,5436,100000,12,17.20031,37.37775,0.1321088,17549,8.332893,0,16.66667,1.433284,3.114648,100,4651385734,1575.963,0,0,-1 2023-11-06 21:19:19.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:19:19.153 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,31,164,82,849,4435,1679,0,0,223,1843,0,826,56,0,43,28,384,38,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:19:28.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:19:28.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:19:31.271 - Thread: 1 -> GC Memory: 1578.214 / 1578.214 MB 2023-11-06 21:19:47.789 - Thread: 1 -> GUI Stats: Update 0.146198111111111, Draw 0.2401085 2023-11-06 21:20:33.921 - Thread: 1 -> GC Memory: 1568.881 / 1568.881 MB 2023-11-06 21:20:33.921 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 21:21:14.037 - Thread: 1 -> GC Memory: 1570.859 / 1570.859 MB 2023-11-06 21:21:32.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:21:37.956 - Thread: 1 -> GUI Stats: Update 0.129734, Draw 0.220180944444444 2023-11-06 21:21:39.338 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:21:39.345 - Thread: 1 -> STATISTICS,4801.3333334,0.008594513,0.005637169,0.5163193,0.01089764,59.40221,43.38464,9.442288,69.20682,3,40,1577.335,6803.898,5471,100000,12,17.84917,35.50755,0.1203379,17540,8.3329,0,16.66667,1.487354,2.958809,100,4592121094,1577.335,0,0,-1 2023-11-06 21:21:39.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:21:39.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,31,164,82,849,4379,1623,0,0,195,1787,0,826,28,0,43,28,384,38,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:21:44.039 - Thread: 1 -> GC Memory: 1577.072 / 1577.072 MB 2023-11-06 21:21:47.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:21:47.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:22:07.956 - Thread: 1 -> GUI Stats: Update 0.137200833333333, Draw 0.223804444444445 2023-11-06 21:22:08.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:22:08.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:22:08.272 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-11-06 21:22:08.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-11-06 21:22:08.311 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-11-06 21:22:09.788 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-11-06 21:22:09.788 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-11-06 21:22:14.043 - Thread: 1 -> GC Memory: 1577.718 / 1577.718 MB 2023-11-06 21:22:14.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:22:19.321 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:22:19.322 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:22:37.956 - Thread: 1 -> GUI Stats: Update 0.128365722222222, Draw 0.240997388888889 2023-11-06 21:22:39.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:22:39.355 - Thread: 1 -> STATISTICS,4861.35,0.01587582,0.009308815,0.5163193,0.01183987,60.2784,43.92015,9.512946,62.32651,3,41,1576.219,6848.516,5607,100000,13,15.46552,30.56414,0.1326221,17580,8.332938,0,16.66667,1.288732,2.546891,100,4624733906,1576.219,0,0,-1 2023-11-06 21:22:39.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:22:39.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,32,164,82,849,4410,1651,0,0,195,1816,0,826,56,0,46,28,384,38,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:22:44.056 - Thread: 1 -> GC Memory: 1576.5 / 1576.5 MB 2023-11-06 21:23:07.957 - Thread: 1 -> GUI Stats: Update 0.114784777777778, Draw 0.236964722222222 2023-11-06 21:23:14.056 - Thread: 1 -> GC Memory: 1591.628 / 1591.628 MB 2023-11-06 21:23:32.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:23:36.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:23:36.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:23:37.956 - Thread: 1 -> GUI Stats: Update 0.132354388888889, Draw 0.295365777777778 2023-11-06 21:23:38.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:23:39.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:23:39.372 - Thread: 1 -> STATISTICS,4921.3666667,0.01387215,0.009411812,0.5163193,0.01183987,61.09901,44.47836,9.855328,66.49353,3,41,1607.703,6895.746,5607,100000,13,16.76715,35.9704,0.1356955,17489,8.332927,0,16.66667,1.397194,2.997387,100,4606828648,1607.703,0,0,-1 2023-11-06 21:23:39.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:23:39.372 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,34,167,82,849,4393,1623,0,0,195,1790,0,826,28,0,54,28,384,38,0,3,429,759,456,8,20,0,0,0,0 2023-11-06 21:23:42.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:23:42.855 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:23:43.554 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:23:44.056 - Thread: 1 -> GC Memory: 1628.97 / 1628.97 MB 2023-11-06 21:23:48.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:23:48.055 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:24:07.959 - Thread: 1 -> GUI Stats: Update 0.136976, Draw 0.283371111111111 2023-11-06 21:24:14.073 - Thread: 1 -> GC Memory: 1600.763 / 1600.763 MB 2023-11-06 21:24:30.572 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-11-06 21:24:37.957 - Thread: 1 -> GUI Stats: Update 0.123006388888889, Draw 0.379739055555555 2023-11-06 21:24:39.388 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-11-06 21:24:39.388 - Thread: 1 -> STATISTICS,4981.3833334,0.0119257,0.009327888,0.5163193,0.01183987,61.84642,45.04012,11.22739,66.37489,3,41,1634.797,6862.23,5332,100000,12,16.86114,37.64673,0.1365206,17510,8.332853,0,16.66667,1.405014,3.137047,100,4610955874,1634.797,0,0,-1 2023-11-06 21:24:39.388 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-11-06 21:24:39.388 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,854,56,37,168,82,849,4397,1627,0,0,195,1796,0,834,28,0,52,28,384,37,0,0,429,759,456,8,20,0,0,0,0 2023-11-06 21:24:40.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-11-06 21:24:44.073 - Thread: 1 -> GC Memory: 1637.422 / 1637.422 MB 2023-11-06 21:24:44.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-11-06 21:24:44.671 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-11-06 21:25:33.361 - Thread: 1 -> GC Memory: 1578.377 / 1578.377 MB 2023-11-06 21:26:13.438 - Thread: 1 -> GC Memory: 1576.022 / 1576.022 MB 2023-11-06 21:26:13.438 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-11-06 21:26:28.135 - Thread: 1 -> GUI Stats: Update 0.0964988333333333, Draw 0.275581222222222 2023-11-06 21:26:43.452 - Thread: 1 -> GC Memory: 1584.155 / 1584.155 MB