2023-11-01 07:19:50.432 - Thread: 1 -> Log Started 2023-11-01 07:19:50.432 - Thread: 1 -> Timezone (local - UTC): -5h 2023-11-01 07:19:50.432 - Thread: 1 -> App Version: Version unknown 2023-11-01 07:19:50.432 - Thread: 1 -> VRage renderer started 2023-11-01 07:19:50.736 - Thread: 1 -> MyRenderSettings1 = { 2023-11-01 07:19:50.736 - Thread: 1 -> AntialiasingMode = FXAA 2023-11-01 07:19:50.736 - Thread: 1 -> ShadowQuality = MEDIUM 2023-11-01 07:19:50.736 - Thread: 1 -> ShadowGPUQuality = NORMAL 2023-11-01 07:19:50.736 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2023-11-01 07:19:50.736 - Thread: 1 -> TextureQuality = MEDIUM 2023-11-01 07:19:50.736 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2023-11-01 07:19:50.736 - Thread: 1 -> AnisotropicFiltering = NONE 2023-11-01 07:19:50.736 - Thread: 1 -> HqDepth = True 2023-11-01 07:19:50.737 - Thread: 1 -> GrassDrawDistance = 160 2023-11-01 07:19:50.737 - Thread: 1 -> GrassDensityFactor = 1 2023-11-01 07:19:50.737 - Thread: 1 -> AmbientOcclusionEnabled = True 2023-11-01 07:19:50.737 - Thread: 1 -> ModelQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> VoxelQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> VoxelShaderQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> DistanceFade = 1000 2023-11-01 07:19:50.737 - Thread: 1 -> ParticleQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> LightsQuality = NORMAL 2023-11-01 07:19:50.737 - Thread: 1 -> } 2023-11-01 07:19:50.933 - Thread: 28 -> CreateDeviceInternal 2023-11-01 07:19:51.016 - Thread: 28 -> MyRenderDeviceSettings = { 2023-11-01 07:19:51.016 - Thread: 28 -> Adapter id = 0 2023-11-01 07:19:51.016 - Thread: 28 -> DXGIAdapter id = 0 2023-11-01 07:19:51.016 - Thread: 28 -> DXGIOutput id = 0 2023-11-01 07:19:51.016 - Thread: 28 -> Resolution = 3840 x 2160 2023-11-01 07:19:51.016 - Thread: 28 -> Window mode = FullscreenWindow 2023-11-01 07:19:51.016 - Thread: 28 -> } 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal InitDebugOutput 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal RC Dispose 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal RC Create 2023-11-01 07:19:51.016 - Thread: 28 -> Device Context change 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal RC Initialize 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal m_initializedOnce (False) 2023-11-01 07:19:51.016 - Thread: 28 -> CreateDeviceInternal m_initialized (False) 2023-11-01 07:19:51.905 - Thread: 28 -> DestroyCascadeTextures 2023-11-01 07:19:51.906 - Thread: 28 -> InitCascadeTextures: 0 2023-11-01 07:19:51.995 - Thread: 28 -> Mesh asset Cone.mwm has inconsistent vertex streams 2023-11-01 07:19:51.995 - Thread: 28 -> Normals length: 0 expected length: 25 2023-11-01 07:19:51.995 - Thread: 28 -> Texcoords length: 0 expected length: 25 2023-11-01 07:19:51.995 - Thread: 28 -> Tangents length: 0 expected length: 25 2023-11-01 07:19:51.995 - Thread: 28 -> Bitangents length: 0 expected length: 25 2023-11-01 07:19:51.995 - Thread: 28 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2023-11-01 07:19:54.206 - Thread: 28 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2023-11-01 07:19:54.206 - Thread: 28 -> Normals length: 0 expected length: 992 2023-11-01 07:19:54.206 - Thread: 28 -> Texcoords length: 0 expected length: 992 2023-11-01 07:19:54.206 - Thread: 28 -> Tangents length: 0 expected length: 992 2023-11-01 07:19:54.206 - Thread: 28 -> Bitangents length: 0 expected length: 992 2023-11-01 07:19:54.206 - Thread: 28 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2023-11-01 07:19:55.158 - Thread: 28 -> CreateDeviceInteral Apply Settings 2023-11-01 07:19:55.158 - Thread: 28 -> ApplySettings 2023-11-01 07:19:55.159 - Thread: 28 -> MyRenderDeviceSettings = { 2023-11-01 07:19:55.159 - Thread: 28 -> Adapter id = 0 2023-11-01 07:19:55.159 - Thread: 28 -> DXGIAdapter id = 0 2023-11-01 07:19:55.159 - Thread: 28 -> DXGIOutput id = 0 2023-11-01 07:19:55.159 - Thread: 28 -> Resolution = 3840 x 2160 2023-11-01 07:19:55.159 - Thread: 28 -> Window mode = FullscreenWindow 2023-11-01 07:19:55.159 - Thread: 28 -> } 2023-11-01 07:19:55.159 - Thread: 28 -> Screen resolution: 3840x2160 2023-11-01 07:19:55.159 - Thread: 28 -> CreateScreenResources: 3840x2160 2023-11-01 07:19:55.162 - Thread: 28 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 3840 BackBufferHeight: 2160 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2023-11-01 07:19:55.162 - Thread: 28 -> CreateDevice: deviceCreated = True 2023-11-01 07:19:58.512 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.512 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.521 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.521 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.521 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.521 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.521 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.521 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.521 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.523 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.523 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.523 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.523 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.523 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.523 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.524 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.524 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.524 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.524 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.524 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.524 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.524 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.526 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.526 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.526 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.526 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.526 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.526 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.527 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.527 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.527 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.527 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.527 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.527 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.527 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.528 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.528 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.528 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.528 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.528 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.528 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.528 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.534 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.534 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.534 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.534 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.534 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.534 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.534 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.536 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.536 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.536 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.536 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.536 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.536 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.537 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.537 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.537 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.537 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.537 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.537 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.537 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.538 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.538 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.538 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.538 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.538 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.538 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.538 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.540 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.540 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.540 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.540 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.540 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.540 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.540 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.541 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.541 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.541 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.541 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.541 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.541 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.541 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.542 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.542 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.542 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.542 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.542 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.542 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.542 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.547 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.547 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.547 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.547 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.547 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.547 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.547 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.548 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:58.548 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.548 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.548 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.548 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.548 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.548 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.550 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.550 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.550 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.550 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.550 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.550 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.550 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.551 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:58.551 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.551 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.551 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.551 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:58.551 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:58.551 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 07:19:58.554 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 07:19:58.554 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:58.554 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:58.554 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:58.554 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.434 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2023-11-01 07:19:59.453 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.453 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.454 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.454 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.454 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.454 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.454 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.455 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.455 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.459 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.459 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.459 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.459 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.459 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.459 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.459 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.461 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.461 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.461 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.461 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.461 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.461 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.461 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.462 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.462 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.462 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.462 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.462 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.462 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.462 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.467 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.467 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.467 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.467 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.467 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.467 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.467 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.469 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.469 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.469 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.469 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.469 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.469 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.469 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.470 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.470 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.470 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.470 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.470 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.470 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.470 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.471 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.471 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.471 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.471 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.471 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.471 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.471 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.476 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.476 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.476 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.476 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.476 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.476 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.476 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.477 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.477 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.477 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.477 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.477 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.477 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.477 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.478 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.478 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.478 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.478 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.478 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.478 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.478 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.480 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.480 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.480 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.480 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.480 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.480 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.480 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.481 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.481 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.481 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.481 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.481 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.481 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.481 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.485 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.485 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.485 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.485 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.485 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.485 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.485 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.487 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:19:59.487 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.487 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.487 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.487 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.487 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.487 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.488 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.488 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.488 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.488 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.488 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.488 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.488 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.489 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:19:59.489 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.489 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.489 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.489 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.489 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:19:59.489 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 07:19:59.497 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 07:19:59.497 - Thread: 1 -> LineHeight: 37 2023-11-01 07:19:59.497 - Thread: 1 -> Baseline: 30 2023-11-01 07:19:59.497 - Thread: 1 -> KernEnabled: True 2023-11-01 07:19:59.497 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:19:59.497 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2023-11-01 07:20:00.831 - Thread: 13 -> MyFont.Ctor - START 2023-11-01 07:20:00.831 - Thread: 13 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:00.831 - Thread: 14 -> MyFont.Ctor - START 2023-11-01 07:20:00.831 - Thread: 14 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:00.831 - Thread: 16 -> MyFont.Ctor - START 2023-11-01 07:20:00.831 - Thread: 16 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 07:20:00.841 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2023-11-01 07:20:00.841 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6700 XT + DISPLAY10', Description: 'dev id: 29663, mem: 12837937152, shared mem: 8532680704, Luid: 53351551, rev: 193, subsys id: 604574860, vendor id: 4098, feature_level 11.1: True' 2023-11-01 07:20:00.842 - Thread: 13 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:00.842 - Thread: 13 -> LineHeight: 37 2023-11-01 07:20:00.842 - Thread: 13 -> Baseline: 30 2023-11-01 07:20:00.842 - Thread: 13 -> KernEnabled: True 2023-11-01 07:20:00.842 - Thread: 13 -> MyFont.Ctor - END 2023-11-01 07:20:00.842 - Thread: 14 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:00.842 - Thread: 14 -> LineHeight: 37 2023-11-01 07:20:00.842 - Thread: 14 -> Baseline: 30 2023-11-01 07:20:00.842 - Thread: 14 -> KernEnabled: True 2023-11-01 07:20:00.842 - Thread: 14 -> MyFont.Ctor - END 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@72Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@67Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 640x480@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@70Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x400@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@59.94006Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 720x480@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@72Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@56Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 800x600@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 832x624@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@70Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1024x768@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1128x634@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x864@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1152x870@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x720@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x800@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x800@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x800@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x800@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x800@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1280x1024@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1366x768@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1440x900@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1440x900@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1440x900@119.8801Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1600x900@60Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.843 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1600x1200@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1920x1200@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2048x1536@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2560x1440@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 2560x1440@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3072x1728@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3200x1800@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@30Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@29.97003Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 3840x2160@119.8801Hz 2023-11-01 07:20:00.844 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6700 XT + DISPLAY9', Description: 'dev id: 29663, mem: 12837937152, shared mem: 8532680704, Luid: 53351551, rev: 193, subsys id: 604574860, vendor id: 4098, feature_level 11.1: True' 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 640x480@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@70Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x480@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@50Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 720x576@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@50Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@50Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1128x634@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@50Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@120Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@60Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@75Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@100Hz 2023-11-01 07:20:00.844 - Thread: 1 -> 1440x900@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1440x900@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@50Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@50Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@50Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 2560x1440@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 2560x1440@100Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 8532680704, Luid: 63165, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2023-11-01 07:20:00.845 - Thread: 16 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@60Hz 2023-11-01 07:20:00.845 - Thread: 16 -> LineHeight: 37 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@75Hz 2023-11-01 07:20:00.845 - Thread: 16 -> Baseline: 30 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@72Hz 2023-11-01 07:20:00.845 - Thread: 16 -> KernEnabled: True 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@67Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@144Hz 2023-11-01 07:20:00.845 - Thread: 16 -> MyFont.Ctor - END 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 640x480@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@70Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x400@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@59.94006Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 720x480@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@72Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@56Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 800x600@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 832x624@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@75Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@70Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@144Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1024x768@119.8801Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1128x634@60Hz 2023-11-01 07:20:00.845 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1128x634@75Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1128x634@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1128x634@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1128x634@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@75Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x864@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@75Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1152x870@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x720@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x800@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x800@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x800@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x800@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x800@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1280x1024@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1366x768@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1440x900@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1440x900@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1440x900@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1440x900@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x900@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x900@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1600x1200@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 1920x1200@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2048x1536@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2560x1440@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 2560x1440@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3072x1728@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3200x1800@119.8801Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@60Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@30Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@120Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@144Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@29.97003Hz 2023-11-01 07:20:00.846 - Thread: 1 -> 3840x2160@119.8801Hz 2023-11-01 07:20:00.938 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 07:20:00.938 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 07:20:00.938 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 07:20:00.938 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 07:20:00.938 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 07:20:00.938 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 07:20:00.938 - Thread: 13 -> HqDepth = True 2023-11-01 07:20:00.938 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 07:20:00.938 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 07:20:00.938 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 07:20:00.938 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> DistanceFade = 1000 2023-11-01 07:20:00.938 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 07:20:00.938 - Thread: 13 -> } 2023-11-01 07:20:01.849 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2023-11-01 07:20:01.858 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2023-11-01 07:20:01.866 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2023-11-01 07:20:05.426 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2023-11-01 07:20:20.827 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2023-11-01 07:20:40.369 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.369 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.370 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.370 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.370 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.370 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.370 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.370 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.370 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.372 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.372 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.372 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.372 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.372 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.372 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.372 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.377 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.377 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.377 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.377 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.377 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.377 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.377 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.379 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.379 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.379 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.379 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.379 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.379 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.379 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.380 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.380 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.380 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.380 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.380 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.380 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.381 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.381 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.381 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.381 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.381 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.381 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.381 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.383 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.383 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.383 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.383 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.383 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.383 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.383 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.384 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.384 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.384 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.384 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.384 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.384 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.384 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.385 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.385 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.385 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.385 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.385 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.385 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.385 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.386 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.386 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.386 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.386 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.386 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.387 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.387 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.390 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.390 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.390 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.390 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.390 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.390 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.390 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.391 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.391 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.391 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.391 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.391 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.391 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.391 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.393 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.393 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.393 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.393 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.393 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.393 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.393 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.393 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.393 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.393 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.393 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.393 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.393 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.393 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.396 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.396 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.396 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.396 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.396 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.396 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.396 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.397 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.397 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.397 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.397 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.397 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.397 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.397 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.398 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:20:40.398 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.398 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.398 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.398 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.398 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.398 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 07:20:40.403 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 07:20:40.403 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.403 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.403 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.403 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.408 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.408 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:20:40.409 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:20:40.409 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.409 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.409 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.409 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.409 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.409 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:20:40.411 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:20:40.411 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.411 - Thread: 1 -> Baseline: 29 2023-11-01 07:20:40.411 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.411 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.411 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.411 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.413 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.413 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.413 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.413 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.413 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.413 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.413 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.414 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.414 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.414 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.414 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.414 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.414 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.414 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.419 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.419 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.419 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.419 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.419 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:20:40.420 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:20:40.420 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.421 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:20:40.421 - Thread: 1 -> LineHeight: 37 2023-11-01 07:20:40.421 - Thread: 1 -> Baseline: 30 2023-11-01 07:20:40.421 - Thread: 1 -> KernEnabled: True 2023-11-01 07:20:40.421 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:11.669 - Thread: 28 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-11-01 07:21:12.200 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.200 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.204 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.204 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.204 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.204 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.204 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.205 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.205 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.206 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.206 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.206 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.206 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.206 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.206 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.206 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.207 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.207 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.207 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.207 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.207 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.207 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.207 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.208 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.208 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.209 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.209 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.209 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.209 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.209 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.210 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.210 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.210 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.210 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.210 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.210 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.210 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.211 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.211 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.211 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.211 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.211 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.211 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.211 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.212 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.212 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.212 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.212 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.212 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.212 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.212 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.217 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.217 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.217 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.217 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.217 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.217 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.217 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.218 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.218 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.218 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.218 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.219 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.219 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.219 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.219 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.219 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.219 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.219 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.219 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.220 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.220 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.220 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.220 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.220 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.220 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.220 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.221 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.221 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.221 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.221 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.221 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.221 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.221 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.223 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.223 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.223 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.223 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.223 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.223 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.223 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.224 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.224 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.224 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.224 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.224 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.224 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.224 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.225 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.225 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.225 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.225 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.225 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.225 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.225 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.229 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.229 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.229 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.229 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.229 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.229 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.229 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.230 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 07:21:12.230 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.230 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.230 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.230 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.230 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.230 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 07:21:12.234 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 07:21:12.234 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.234 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.234 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.234 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.234 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.234 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:21:12.235 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:21:12.235 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.235 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.235 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.235 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.235 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.235 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:21:12.237 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:21:12.237 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.237 - Thread: 1 -> Baseline: 29 2023-11-01 07:21:12.237 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.237 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.237 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.237 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.242 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.242 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.242 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.242 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.242 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.242 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.242 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.243 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.243 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.243 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.243 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.243 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.243 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.243 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.244 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.245 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.245 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.245 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.245 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:12.245 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 07:21:12.245 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.246 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 07:21:12.246 - Thread: 1 -> LineHeight: 37 2023-11-01 07:21:12.246 - Thread: 1 -> Baseline: 30 2023-11-01 07:21:12.246 - Thread: 1 -> KernEnabled: True 2023-11-01 07:21:12.246 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 07:21:13.418 - Thread: 9 -> MyFont.Ctor - START 2023-11-01 07:21:13.419 - Thread: 11 -> MyFont.Ctor - START 2023-11-01 07:21:13.419 - Thread: 9 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:21:13.419 - Thread: 11 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:21:13.420 - Thread: 9 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 07:21:13.420 - Thread: 9 -> LineHeight: 37 2023-11-01 07:21:13.420 - Thread: 9 -> Baseline: 30 2023-11-01 07:21:13.420 - Thread: 9 -> KernEnabled: True 2023-11-01 07:21:13.420 - Thread: 9 -> MyFont.Ctor - END 2023-11-01 07:21:13.421 - Thread: 11 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 07:21:13.421 - Thread: 11 -> LineHeight: 37 2023-11-01 07:21:13.421 - Thread: 11 -> Baseline: 29 2023-11-01 07:21:13.421 - Thread: 11 -> KernEnabled: True 2023-11-01 07:21:13.421 - Thread: 11 -> MyFont.Ctor - END 2023-11-01 07:21:14.030 - Thread: 7 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2023-11-01 07:21:14.210 - Thread: 7 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2023-11-01 07:21:23.125 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2023-11-01 07:21:23.334 - Thread: 20 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2023-11-01 07:21:23.960 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2023-11-01 07:21:24.290 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2023-11-01 07:21:24.560 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2023-11-01 07:21:24.564 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2023-11-01 07:21:24.772 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2023-11-01 07:21:24.783 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2023-11-01 07:21:24.793 - Thread: 21 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2023-11-01 07:21:25.280 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2023-11-01 07:21:25.302 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2023-11-01 07:21:25.305 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-01 07:21:25.306 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-01 07:21:25.312 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-01 07:21:25.313 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-01 07:21:25.317 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-01 07:21:25.335 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2023-11-01 07:21:29.587 - Thread: 28 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-11-01 07:21:30.379 - Thread: 28 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024 2023-11-01 07:21:30.617 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2023-11-01 07:21:30.637 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2023-11-01 07:21:30.638 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2023-11-01 07:21:30.638 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2023-11-01 07:21:30.640 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2023-11-01 07:21:30.641 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2023-11-01 07:21:30.641 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2023-11-01 07:21:31.237 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2023-11-01 07:37:43.388 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\togglelock.dds 2023-11-01 07:37:43.388 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\toggleenabled.dds 2023-11-01 07:37:43.388 - Thread: 15 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\rechargeon.dds 2023-11-01 07:38:32.992 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\turnon.dds 2023-11-01 07:38:33.000 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\turnoff.dds 2023-11-01 07:38:33.004 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_toggle.dds 2023-11-01 07:38:33.008 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_on.dds 2023-11-01 07:38:33.012 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\showonhud_off.dds 2023-11-01 07:38:33.016 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\add.dds 2023-11-01 07:38:33.019 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\subtract.dds 2023-11-01 07:40:44.487 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\fonticons\fonticons.dds 2023-11-01 08:03:05.804 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:03:05.804 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:03:05.804 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:03:05.804 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:03:05.804 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:05.804 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:03:05.804 - Thread: 13 -> HqDepth = True 2023-11-01 08:03:05.804 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:03:05.804 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:03:05.804 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:05.804 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:03:05.804 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:03:05.804 - Thread: 13 -> } 2023-11-01 08:03:08.654 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:08.654 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:08.654 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:08.654 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:08.654 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:08.654 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:08.654 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:08.654 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:08.654 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:08.654 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:08.654 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:08.654 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:08.654 - Thread: 12 -> } 2023-11-01 08:03:10.904 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:03:10.905 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:03:10.905 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:03:10.905 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:03:10.905 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:10.905 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:03:10.905 - Thread: 13 -> HqDepth = True 2023-11-01 08:03:10.905 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:03:10.905 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:03:10.905 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:10.905 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:03:10.905 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:03:10.905 - Thread: 13 -> } 2023-11-01 08:03:12.804 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:12.804 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:12.804 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:12.804 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:12.804 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:12.804 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:12.804 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:12.804 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:12.804 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:12.804 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:12.804 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:12.804 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:12.804 - Thread: 12 -> } 2023-11-01 08:03:14.488 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:03:14.488 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:03:14.488 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:03:14.488 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:03:14.488 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:14.488 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:03:14.488 - Thread: 14 -> HqDepth = True 2023-11-01 08:03:14.488 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:03:14.488 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:03:14.488 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:14.488 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:03:14.488 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:03:14.488 - Thread: 14 -> } 2023-11-01 08:03:16.205 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 08:03:16.205 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 08:03:16.205 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 08:03:16.205 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 08:03:16.205 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:16.205 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 08:03:16.205 - Thread: 15 -> HqDepth = True 2023-11-01 08:03:16.205 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 08:03:16.205 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 08:03:16.205 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:16.205 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> DistanceFade = 1000 2023-11-01 08:03:16.205 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 08:03:16.205 - Thread: 15 -> } 2023-11-01 08:03:19.422 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:03:19.422 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:03:19.422 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:03:19.422 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:03:19.422 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:19.422 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:03:19.422 - Thread: 14 -> HqDepth = True 2023-11-01 08:03:19.422 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:03:19.422 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:03:19.422 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:19.422 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:03:19.422 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:03:19.422 - Thread: 14 -> } 2023-11-01 08:03:22.838 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:03:22.838 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:03:22.838 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:03:22.838 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:03:22.838 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:22.838 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:03:22.838 - Thread: 14 -> HqDepth = True 2023-11-01 08:03:22.838 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:03:22.838 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:03:22.838 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:22.838 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:03:22.838 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:03:22.838 - Thread: 14 -> } 2023-11-01 08:03:26.438 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:26.438 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:26.438 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:26.438 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:26.438 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:26.438 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:26.438 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:26.438 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:26.438 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:26.438 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:26.438 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:26.438 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:26.438 - Thread: 12 -> } 2023-11-01 08:03:30.338 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:30.338 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:30.338 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:30.338 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:30.338 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:30.338 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:30.338 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:30.338 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:30.338 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:30.338 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:30.338 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:30.338 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:30.338 - Thread: 12 -> } 2023-11-01 08:03:34.372 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:34.372 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:34.372 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:34.372 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:34.372 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:34.372 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:34.372 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:34.372 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:34.372 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:34.372 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:34.372 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:34.372 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:34.372 - Thread: 12 -> } 2023-11-01 08:03:38.688 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:03:38.688 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:03:38.688 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:03:38.688 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:03:38.688 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:38.688 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:03:38.688 - Thread: 13 -> HqDepth = True 2023-11-01 08:03:38.688 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:03:38.688 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:03:38.688 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:38.688 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:03:38.688 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:03:38.688 - Thread: 13 -> } 2023-11-01 08:03:43.338 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:43.338 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:43.338 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:43.338 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:43.338 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:43.338 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:43.338 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:43.338 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:43.338 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:43.338 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:43.338 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:43.338 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:43.338 - Thread: 12 -> } 2023-11-01 08:03:48.404 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:03:48.404 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:03:48.404 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:03:48.404 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:03:48.404 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:48.404 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:03:48.404 - Thread: 12 -> HqDepth = True 2023-11-01 08:03:48.404 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:03:48.404 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:03:48.404 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:48.404 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:03:48.404 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:03:48.404 - Thread: 12 -> } 2023-11-01 08:03:53.987 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:03:53.987 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:03:53.987 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:03:53.987 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:03:53.987 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:03:53.987 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:03:53.987 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:03:53.987 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:03:53.987 - Thread: 14 -> HqDepth = True 2023-11-01 08:03:53.987 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:03:53.987 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:03:53.987 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:03:53.987 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:03:53.988 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:03:53.988 - Thread: 14 -> } 2023-11-01 08:04:00.238 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:04:00.238 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:04:00.238 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:04:00.238 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:04:00.238 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:04:00.238 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:04:00.238 - Thread: 12 -> HqDepth = True 2023-11-01 08:04:00.238 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:04:00.238 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:04:00.238 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:04:00.238 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:04:00.238 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:04:00.238 - Thread: 12 -> } 2023-11-01 08:04:07.388 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:04:07.388 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:04:07.388 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:04:07.388 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:04:07.388 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:04:07.388 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:04:07.388 - Thread: 13 -> HqDepth = True 2023-11-01 08:04:07.388 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:04:07.388 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:04:07.388 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:04:07.388 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:04:07.388 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:04:07.388 - Thread: 13 -> } 2023-11-01 08:04:15.896 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:04:15.896 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:04:15.896 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:04:15.896 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:04:15.896 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:04:15.896 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:04:15.896 - Thread: 12 -> HqDepth = True 2023-11-01 08:04:15.896 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:04:15.896 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:04:15.896 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:04:15.896 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:04:15.896 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:04:15.896 - Thread: 12 -> } 2023-11-01 08:04:26.707 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:04:26.707 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:04:26.707 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:04:26.707 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:04:26.707 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:04:26.707 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:04:26.707 - Thread: 12 -> HqDepth = True 2023-11-01 08:04:26.707 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:04:26.707 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:04:26.707 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:04:26.707 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:04:26.707 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:04:26.707 - Thread: 12 -> } 2023-11-01 08:04:42.225 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:04:42.225 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:04:42.225 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:04:42.225 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:04:42.225 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:04:42.225 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:04:42.225 - Thread: 14 -> HqDepth = True 2023-11-01 08:04:42.225 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:04:42.225 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:04:42.225 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:04:42.225 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:04:42.225 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:04:42.225 - Thread: 14 -> } 2023-11-01 08:06:50.859 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:06:50.859 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:06:50.859 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:06:50.859 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:06:50.859 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:06:50.859 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:06:50.859 - Thread: 12 -> HqDepth = True 2023-11-01 08:06:50.859 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:06:50.859 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:06:50.859 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:06:50.859 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:06:50.859 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:06:50.859 - Thread: 12 -> } 2023-11-01 08:07:01.787 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:07:01.787 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:07:01.787 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:07:01.787 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:07:01.787 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:01.787 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:07:01.787 - Thread: 13 -> HqDepth = True 2023-11-01 08:07:01.787 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:07:01.787 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:07:01.787 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:01.787 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:07:01.787 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:07:01.787 - Thread: 13 -> } 2023-11-01 08:07:10.065 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:07:10.065 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:07:10.065 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:07:10.065 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:07:10.065 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:10.065 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:07:10.065 - Thread: 14 -> HqDepth = True 2023-11-01 08:07:10.065 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:07:10.065 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:07:10.065 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:10.065 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:07:10.065 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:07:10.065 - Thread: 14 -> } 2023-11-01 08:07:17.209 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:07:17.209 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:07:17.209 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:07:17.209 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:07:17.209 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:17.209 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:07:17.209 - Thread: 12 -> HqDepth = True 2023-11-01 08:07:17.209 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:07:17.209 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:07:17.209 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:17.209 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:07:17.209 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:07:17.209 - Thread: 12 -> } 2023-11-01 08:07:23.492 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:07:23.493 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:07:23.493 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:07:23.493 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:07:23.493 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:23.493 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:07:23.493 - Thread: 14 -> HqDepth = True 2023-11-01 08:07:23.493 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:07:23.493 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:07:23.493 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:23.493 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:07:23.493 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:07:23.493 - Thread: 14 -> } 2023-11-01 08:07:28.908 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:07:28.908 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:07:28.909 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:07:28.909 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:07:28.909 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:28.909 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:07:28.909 - Thread: 14 -> HqDepth = True 2023-11-01 08:07:28.909 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:07:28.909 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:07:28.909 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:28.909 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:07:28.909 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:07:28.909 - Thread: 14 -> } 2023-11-01 08:07:34.008 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:07:34.008 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:07:34.008 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:07:34.008 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:07:34.008 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:34.008 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:07:34.008 - Thread: 12 -> HqDepth = True 2023-11-01 08:07:34.008 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:07:34.008 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:07:34.008 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:34.008 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:07:34.008 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:07:34.008 - Thread: 12 -> } 2023-11-01 08:07:38.775 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:07:38.775 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:07:38.775 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:07:38.775 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:07:38.775 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:38.775 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:07:38.775 - Thread: 12 -> HqDepth = True 2023-11-01 08:07:38.775 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:07:38.775 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:07:38.775 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:38.775 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:07:38.775 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:07:38.775 - Thread: 12 -> } 2023-11-01 08:07:43.081 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:07:43.081 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:07:43.081 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:07:43.081 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:07:43.081 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:43.081 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:07:43.081 - Thread: 12 -> HqDepth = True 2023-11-01 08:07:43.081 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:07:43.081 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:07:43.081 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:43.081 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:07:43.081 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:07:43.081 - Thread: 12 -> } 2023-11-01 08:07:47.238 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:07:47.238 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:07:47.238 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:07:47.239 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:07:47.239 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:47.239 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:07:47.239 - Thread: 13 -> HqDepth = True 2023-11-01 08:07:47.239 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:07:47.239 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:07:47.239 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:47.239 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:07:47.239 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:07:47.239 - Thread: 13 -> } 2023-11-01 08:07:51.073 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:07:51.073 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:07:51.073 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:07:51.073 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:07:51.073 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:51.073 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:07:51.073 - Thread: 13 -> HqDepth = True 2023-11-01 08:07:51.073 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:07:51.073 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:07:51.073 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:51.073 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:07:51.073 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:07:51.073 - Thread: 13 -> } 2023-11-01 08:07:54.627 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:07:54.627 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:07:54.627 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:07:54.627 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:07:54.627 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:54.627 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:07:54.627 - Thread: 13 -> HqDepth = True 2023-11-01 08:07:54.627 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:07:54.627 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:07:54.627 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:54.627 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:07:54.627 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:07:54.627 - Thread: 13 -> } 2023-11-01 08:07:57.962 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:07:57.962 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:07:57.962 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:07:57.962 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:07:57.962 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:07:57.962 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:07:57.962 - Thread: 12 -> HqDepth = True 2023-11-01 08:07:57.962 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:07:57.962 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:07:57.962 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:07:57.962 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:07:57.962 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:07:57.962 - Thread: 12 -> } 2023-11-01 08:08:01.145 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:08:01.146 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:08:01.146 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:08:01.146 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:08:01.146 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:01.146 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:08:01.146 - Thread: 14 -> HqDepth = True 2023-11-01 08:08:01.146 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:08:01.146 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:08:01.146 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:01.146 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:08:01.146 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:08:01.146 - Thread: 14 -> } 2023-11-01 08:08:02.870 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:08:02.870 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:08:02.870 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:08:02.870 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:08:02.870 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:02.870 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:08:02.870 - Thread: 12 -> HqDepth = True 2023-11-01 08:08:02.870 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:08:02.870 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:08:02.870 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:02.870 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:08:02.870 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:08:02.870 - Thread: 12 -> } 2023-11-01 08:08:04.579 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:08:04.579 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:08:04.579 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:08:04.579 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:08:04.579 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:04.579 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:08:04.579 - Thread: 12 -> HqDepth = True 2023-11-01 08:08:04.579 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:08:04.579 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:08:04.579 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:04.579 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:08:04.579 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:08:04.579 - Thread: 12 -> } 2023-11-01 08:08:06.479 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:08:06.479 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:08:06.479 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:08:06.479 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:08:06.479 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:06.479 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:08:06.479 - Thread: 12 -> HqDepth = True 2023-11-01 08:08:06.479 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:08:06.479 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:08:06.479 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:06.479 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:08:06.479 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:08:06.479 - Thread: 12 -> } 2023-11-01 08:08:08.696 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 08:08:08.696 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 08:08:08.696 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 08:08:08.696 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 08:08:08.696 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:08.696 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 08:08:08.696 - Thread: 16 -> HqDepth = True 2023-11-01 08:08:08.696 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 08:08:08.696 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 08:08:08.696 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:08.696 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> DistanceFade = 1000 2023-11-01 08:08:08.696 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 08:08:08.696 - Thread: 16 -> } 2023-11-01 08:08:11.529 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:08:11.529 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:08:11.529 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:08:11.529 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:08:11.529 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:11.529 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:08:11.529 - Thread: 14 -> HqDepth = True 2023-11-01 08:08:11.529 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:08:11.529 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:08:11.529 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:11.529 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:08:11.529 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:08:11.529 - Thread: 14 -> } 2023-11-01 08:08:18.129 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:08:18.129 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:08:18.129 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:08:18.129 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:08:18.129 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:08:18.129 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:08:18.129 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:08:18.129 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:08:18.129 - Thread: 13 -> HqDepth = True 2023-11-01 08:08:18.129 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:08:18.130 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:08:18.130 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:08:18.130 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:08:18.130 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:08:18.130 - Thread: 13 -> } 2023-11-01 08:29:17.673 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 08:29:17.673 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 08:29:17.673 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 08:29:17.673 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 08:29:17.673 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:17.673 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 08:29:17.673 - Thread: 15 -> HqDepth = True 2023-11-01 08:29:17.673 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 08:29:17.673 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 08:29:17.673 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:17.673 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> DistanceFade = 1000 2023-11-01 08:29:17.673 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 08:29:17.673 - Thread: 15 -> } 2023-11-01 08:29:21.456 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:29:21.456 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:29:21.456 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:29:21.456 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:29:21.456 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:21.456 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:29:21.456 - Thread: 14 -> HqDepth = True 2023-11-01 08:29:21.456 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:29:21.456 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:29:21.456 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:21.456 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:29:21.456 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:29:21.456 - Thread: 14 -> } 2023-11-01 08:29:24.406 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:29:24.406 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:29:24.406 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:29:24.406 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:29:24.406 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:24.406 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:29:24.406 - Thread: 13 -> HqDepth = True 2023-11-01 08:29:24.406 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:29:24.406 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:29:24.406 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:24.406 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:29:24.406 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:29:24.406 - Thread: 13 -> } 2023-11-01 08:29:28.660 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:29:28.660 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:29:28.660 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:29:28.660 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:29:28.660 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:28.660 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:29:28.660 - Thread: 14 -> HqDepth = True 2023-11-01 08:29:28.660 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:29:28.660 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:29:28.660 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:28.660 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:29:28.660 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:29:28.660 - Thread: 14 -> } 2023-11-01 08:29:34.357 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:29:34.357 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:29:34.357 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:29:34.357 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:29:34.357 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:34.357 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:29:34.357 - Thread: 13 -> HqDepth = True 2023-11-01 08:29:34.357 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:29:34.357 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:29:34.357 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:34.357 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:29:34.357 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:29:34.357 - Thread: 13 -> } 2023-11-01 08:29:40.441 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:29:40.441 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:29:40.441 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:29:40.441 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:29:40.441 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:40.441 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:29:40.441 - Thread: 13 -> HqDepth = True 2023-11-01 08:29:40.441 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:29:40.441 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:29:40.441 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:40.441 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:29:40.441 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:29:40.441 - Thread: 13 -> } 2023-11-01 08:29:46.992 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:29:46.992 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:29:46.992 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:29:46.992 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:29:46.992 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:46.992 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:29:46.992 - Thread: 14 -> HqDepth = True 2023-11-01 08:29:46.992 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:29:46.992 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:29:46.992 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:46.992 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:29:46.992 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:29:46.992 - Thread: 14 -> } 2023-11-01 08:29:54.135 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 08:29:54.135 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 08:29:54.135 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 08:29:54.135 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 08:29:54.135 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:29:54.135 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 08:29:54.135 - Thread: 16 -> HqDepth = True 2023-11-01 08:29:54.135 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 08:29:54.135 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 08:29:54.135 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 08:29:54.135 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> DistanceFade = 1000 2023-11-01 08:29:54.135 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 08:29:54.135 - Thread: 16 -> } 2023-11-01 08:30:01.983 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 08:30:01.983 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 08:30:01.983 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 08:30:01.983 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 08:30:01.983 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:30:01.983 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 08:30:01.983 - Thread: 15 -> HqDepth = True 2023-11-01 08:30:01.983 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 08:30:01.983 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 08:30:01.983 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 08:30:01.983 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> DistanceFade = 1000 2023-11-01 08:30:01.983 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 08:30:01.983 - Thread: 15 -> } 2023-11-01 08:30:10.757 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:30:10.757 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:30:10.757 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:30:10.757 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:30:10.757 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:30:10.757 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:30:10.757 - Thread: 12 -> HqDepth = True 2023-11-01 08:30:10.757 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:30:10.757 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:30:10.757 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:30:10.757 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:30:10.757 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:30:10.757 - Thread: 12 -> } 2023-11-01 08:30:20.821 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:30:20.821 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:30:20.821 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:30:20.821 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:30:20.821 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:30:20.821 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:30:20.821 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:30:20.822 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:30:20.822 - Thread: 12 -> HqDepth = True 2023-11-01 08:30:20.822 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:30:20.822 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:30:20.822 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:30:20.822 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:30:20.822 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:30:20.822 - Thread: 12 -> } 2023-11-01 08:30:32.710 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:30:32.710 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:30:32.710 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:30:32.710 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:30:32.710 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:30:32.710 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:30:32.710 - Thread: 14 -> HqDepth = True 2023-11-01 08:30:32.710 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:30:32.710 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:30:32.710 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:30:32.710 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:30:32.710 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:30:32.710 - Thread: 14 -> } 2023-11-01 08:30:47.671 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:30:47.671 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:30:47.672 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:30:47.672 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:30:47.672 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:30:47.672 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:30:47.672 - Thread: 12 -> HqDepth = True 2023-11-01 08:30:47.672 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:30:47.672 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:30:47.672 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:30:47.672 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:30:47.672 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:30:47.672 - Thread: 12 -> } 2023-11-01 08:31:09.075 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:31:09.075 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:31:09.075 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:31:09.075 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:31:09.075 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:31:09.075 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:31:09.075 - Thread: 12 -> HqDepth = True 2023-11-01 08:31:09.075 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:31:09.075 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:31:09.075 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:31:09.075 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:31:09.075 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:31:09.075 - Thread: 12 -> } 2023-11-01 08:34:13.008 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:34:13.009 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:34:13.009 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:34:13.009 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:34:13.009 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:34:13.009 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:34:13.009 - Thread: 12 -> HqDepth = True 2023-11-01 08:34:13.009 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:34:13.009 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:34:13.009 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:34:13.009 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:34:13.009 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:34:13.009 - Thread: 12 -> } 2023-11-01 08:34:27.983 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 08:34:27.983 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 08:34:27.983 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 08:34:27.983 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 08:34:27.983 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:34:27.983 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 08:34:27.983 - Thread: 15 -> HqDepth = True 2023-11-01 08:34:27.983 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 08:34:27.983 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 08:34:27.983 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 08:34:27.983 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> DistanceFade = 1000 2023-11-01 08:34:27.983 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 08:34:27.983 - Thread: 15 -> } 2023-11-01 08:34:39.880 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:34:39.880 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:34:39.880 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:34:39.880 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:34:39.880 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:34:39.880 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:34:39.880 - Thread: 13 -> HqDepth = True 2023-11-01 08:34:39.880 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:34:39.880 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:34:39.880 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:34:39.880 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:34:39.880 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:34:39.880 - Thread: 13 -> } 2023-11-01 08:34:49.925 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:34:49.925 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:34:49.925 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:34:49.925 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:34:49.925 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:34:49.925 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:34:49.925 - Thread: 12 -> HqDepth = True 2023-11-01 08:34:49.925 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:34:49.925 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:34:49.925 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:34:49.925 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:34:49.925 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:34:49.925 - Thread: 12 -> } 2023-11-01 08:34:58.715 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 08:34:58.716 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 08:34:58.716 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 08:34:58.716 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 08:34:58.716 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:34:58.716 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 08:34:58.716 - Thread: 16 -> HqDepth = True 2023-11-01 08:34:58.716 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 08:34:58.716 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 08:34:58.716 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 08:34:58.716 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> DistanceFade = 1000 2023-11-01 08:34:58.716 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 08:34:58.716 - Thread: 16 -> } 2023-11-01 08:35:06.556 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:35:06.556 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:35:06.556 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:35:06.556 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:35:06.556 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:06.556 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:35:06.556 - Thread: 12 -> HqDepth = True 2023-11-01 08:35:06.556 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:35:06.556 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:35:06.556 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:06.556 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:35:06.556 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:35:06.556 - Thread: 12 -> } 2023-11-01 08:35:13.697 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 08:35:13.697 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 08:35:13.697 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 08:35:13.697 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 08:35:13.697 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:13.697 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 08:35:13.697 - Thread: 15 -> HqDepth = True 2023-11-01 08:35:13.697 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 08:35:13.697 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 08:35:13.697 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:13.697 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> DistanceFade = 1000 2023-11-01 08:35:13.697 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 08:35:13.697 - Thread: 15 -> } 2023-11-01 08:35:20.244 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:35:20.244 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:35:20.244 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:35:20.244 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:35:20.244 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:20.244 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:35:20.244 - Thread: 14 -> HqDepth = True 2023-11-01 08:35:20.244 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:35:20.244 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:35:20.244 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:20.244 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:35:20.244 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:35:20.244 - Thread: 14 -> } 2023-11-01 08:35:26.327 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:35:26.327 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:35:26.327 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:35:26.327 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:35:26.327 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:26.327 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:35:26.327 - Thread: 12 -> HqDepth = True 2023-11-01 08:35:26.327 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:35:26.327 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:35:26.327 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:26.327 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:35:26.327 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:35:26.327 - Thread: 12 -> } 2023-11-01 08:35:32.028 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 08:35:32.028 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 08:35:32.028 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 08:35:32.028 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 08:35:32.028 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:32.028 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 08:35:32.028 - Thread: 14 -> HqDepth = True 2023-11-01 08:35:32.028 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 08:35:32.028 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 08:35:32.028 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:32.028 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> DistanceFade = 1000 2023-11-01 08:35:32.028 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 08:35:32.028 - Thread: 14 -> } 2023-11-01 08:35:36.281 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:35:36.281 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:35:36.281 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:35:36.281 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:35:36.281 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:36.281 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:35:36.281 - Thread: 12 -> HqDepth = True 2023-11-01 08:35:36.281 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:35:36.281 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:35:36.281 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:36.281 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:35:36.281 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:35:36.281 - Thread: 12 -> } 2023-11-01 08:35:39.239 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 08:35:39.239 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 08:35:39.239 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 08:35:39.239 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 08:35:39.239 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:39.239 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 08:35:39.239 - Thread: 12 -> HqDepth = True 2023-11-01 08:35:39.239 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 08:35:39.239 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 08:35:39.239 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:39.239 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> DistanceFade = 1000 2023-11-01 08:35:39.239 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 08:35:39.239 - Thread: 12 -> } 2023-11-01 08:35:43.041 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 08:35:43.041 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 08:35:43.041 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 08:35:43.041 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 08:35:43.041 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 08:35:43.041 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 08:35:43.041 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 08:35:43.041 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 08:35:43.041 - Thread: 13 -> HqDepth = True 2023-11-01 08:35:43.041 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 08:35:43.041 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 08:35:43.041 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 08:35:43.041 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 08:35:43.041 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 08:35:43.041 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 08:35:43.042 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 08:35:43.042 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 08:35:43.042 - Thread: 13 -> DistanceFade = 1000 2023-11-01 08:35:43.042 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 08:35:43.042 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 08:35:43.042 - Thread: 13 -> } 2023-11-01 09:36:43.147 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\iconoverlays\weight.dds 2023-11-01 09:48:34.629 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:48:34.629 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:48:34.629 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:48:34.629 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:48:34.629 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:48:34.629 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:48:34.629 - Thread: 13 -> HqDepth = True 2023-11-01 09:48:34.629 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:48:34.629 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:48:34.629 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:48:34.629 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:48:34.629 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:48:34.629 - Thread: 13 -> } 2023-11-01 09:48:47.811 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:48:47.811 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:48:47.811 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:48:47.811 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:48:47.811 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:48:47.811 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:48:47.811 - Thread: 13 -> HqDepth = True 2023-11-01 09:48:47.811 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:48:47.811 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:48:47.811 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:48:47.811 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:48:47.811 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:48:47.811 - Thread: 13 -> } 2023-11-01 09:49:05.117 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 09:49:05.117 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 09:49:05.117 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 09:49:05.117 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 09:49:05.117 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:49:05.117 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 09:49:05.117 - Thread: 12 -> HqDepth = True 2023-11-01 09:49:05.117 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 09:49:05.117 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 09:49:05.117 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 09:49:05.117 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> DistanceFade = 1000 2023-11-01 09:49:05.117 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 09:49:05.117 - Thread: 12 -> } 2023-11-01 09:49:22.482 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:49:22.482 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:49:22.482 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:49:22.482 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:49:22.482 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:49:22.483 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:49:22.483 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:49:22.483 - Thread: 13 -> HqDepth = True 2023-11-01 09:49:22.483 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:49:22.483 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:49:22.483 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:49:22.483 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:49:22.483 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:49:22.483 - Thread: 13 -> } 2023-11-01 09:49:40.651 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 09:49:40.651 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 09:49:40.651 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 09:49:40.651 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 09:49:40.651 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:49:40.651 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 09:49:40.651 - Thread: 12 -> HqDepth = True 2023-11-01 09:49:40.651 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 09:49:40.651 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 09:49:40.651 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 09:49:40.651 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> DistanceFade = 1000 2023-11-01 09:49:40.651 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 09:49:40.651 - Thread: 12 -> } 2023-11-01 09:50:00.084 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:50:00.084 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:50:00.084 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:50:00.084 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:50:00.084 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:50:00.084 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:50:00.084 - Thread: 13 -> HqDepth = True 2023-11-01 09:50:00.084 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:50:00.084 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:50:00.084 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:50:00.084 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:50:00.084 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:50:00.085 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:50:00.085 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:50:00.085 - Thread: 13 -> } 2023-11-01 09:50:21.294 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 09:50:21.294 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 09:50:21.294 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 09:50:21.294 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 09:50:21.294 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:50:21.294 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 09:50:21.294 - Thread: 15 -> HqDepth = True 2023-11-01 09:50:21.294 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 09:50:21.294 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 09:50:21.294 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 09:50:21.294 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> DistanceFade = 1000 2023-11-01 09:50:21.294 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 09:50:21.294 - Thread: 15 -> } 2023-11-01 09:50:44.512 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 09:50:44.512 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 09:50:44.512 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 09:50:44.512 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 09:50:44.512 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:50:44.512 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 09:50:44.512 - Thread: 14 -> HqDepth = True 2023-11-01 09:50:44.512 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 09:50:44.512 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 09:50:44.512 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 09:50:44.512 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> DistanceFade = 1000 2023-11-01 09:50:44.512 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 09:50:44.512 - Thread: 14 -> } 2023-11-01 09:51:10.555 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:51:10.555 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:51:10.555 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:51:10.555 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:51:10.555 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:51:10.555 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:51:10.555 - Thread: 13 -> HqDepth = True 2023-11-01 09:51:10.555 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:51:10.555 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:51:10.555 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:51:10.555 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:51:10.555 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:51:10.555 - Thread: 13 -> } 2023-11-01 09:51:40.282 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 09:51:40.282 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 09:51:40.282 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 09:51:40.282 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 09:51:40.282 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:51:40.282 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 09:51:40.282 - Thread: 14 -> HqDepth = True 2023-11-01 09:51:40.282 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 09:51:40.282 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 09:51:40.282 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 09:51:40.282 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> DistanceFade = 1000 2023-11-01 09:51:40.282 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 09:51:40.282 - Thread: 14 -> } 2023-11-01 09:52:15.630 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:52:15.630 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:52:15.630 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:52:15.630 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:52:15.630 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:52:15.630 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:52:15.630 - Thread: 13 -> HqDepth = True 2023-11-01 09:52:15.630 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:52:15.630 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:52:15.630 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:52:15.630 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:52:15.630 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:52:15.630 - Thread: 13 -> } 2023-11-01 09:52:59.961 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:52:59.961 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:52:59.961 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:52:59.961 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:52:59.961 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:52:59.961 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:52:59.961 - Thread: 13 -> HqDepth = True 2023-11-01 09:52:59.961 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:52:59.961 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:52:59.961 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:52:59.961 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:52:59.961 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:52:59.961 - Thread: 13 -> } 2023-11-01 09:54:03.518 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.518 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.520 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.520 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.520 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.520 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.520 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.520 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.520 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.521 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.521 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.521 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.521 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.521 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.521 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.521 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.525 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.525 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.525 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.525 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.525 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.525 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.525 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.526 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.526 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.526 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.526 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.526 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.526 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.527 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.527 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.527 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.527 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.527 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.527 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.527 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.529 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.529 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.529 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.529 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.529 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.529 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.529 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.530 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.530 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.530 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.530 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.530 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.530 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.530 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.531 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.531 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.531 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.531 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.531 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.531 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.533 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.533 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.533 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.533 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.533 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.533 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.533 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.536 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.536 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.536 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.536 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.536 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.536 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.537 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.537 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.537 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.537 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.537 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.537 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.538 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.539 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.539 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.539 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.539 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.539 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.539 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.539 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.540 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.540 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.540 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.540 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.540 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.540 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.540 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.541 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.541 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.541 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.541 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.541 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.541 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.541 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.543 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.543 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.543 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.543 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.543 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.543 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.543 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.544 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.544 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.544 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.544 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.544 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.544 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.544 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.548 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.548 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.548 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.548 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.548 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.548 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.548 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:03.551 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:03.551 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.551 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.551 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.551 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.568 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.568 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.569 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.569 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.569 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.569 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.569 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.570 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.570 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.571 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.571 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.571 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.571 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.571 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.571 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.571 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.574 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.574 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.574 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.574 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.574 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.574 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.574 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.576 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.576 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.576 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.576 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.576 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.576 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.576 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.577 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.577 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.577 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.577 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.577 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.577 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.577 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.579 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.579 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.579 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.579 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.579 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.579 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.579 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.580 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.580 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.580 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.580 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.580 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.580 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.580 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.581 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.581 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.581 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.581 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.581 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.581 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.581 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.583 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.583 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.583 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.583 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.583 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.583 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.583 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.586 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.586 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.586 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.586 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.586 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.586 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.586 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.587 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.588 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.588 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.588 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.588 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.588 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.588 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.589 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.589 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.589 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.589 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.589 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.589 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.589 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.590 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.590 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.590 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.590 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.590 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.590 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.590 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.592 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.592 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.592 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.592 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.592 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.592 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.592 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.593 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:03.593 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.593 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.593 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.593 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.593 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.593 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.594 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.594 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.594 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.594 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.594 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.594 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.596 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:03.596 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.596 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.596 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.596 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:03.596 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:03.596 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:03.602 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:03.602 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:03.602 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:03.602 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:03.602 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:04.106 - Thread: 28 -> Unloading session data 2023-11-01 09:54:10.604 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_009.dds 2023-11-01 09:54:28.723 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.723 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.724 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.724 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.724 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.724 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.724 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.724 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.724 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.726 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.726 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.726 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.726 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.726 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.726 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.726 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.727 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.727 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.727 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.727 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.727 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.727 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.727 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.728 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.728 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.728 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.728 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.728 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.728 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.728 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.729 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.729 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.729 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.729 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.729 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.729 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.729 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.731 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.731 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.731 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.731 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.731 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.731 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.731 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.735 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.735 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.735 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.735 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.735 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.735 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.735 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.736 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.736 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.736 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.736 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.736 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.736 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.736 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.738 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.738 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.738 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.738 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.738 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.738 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.738 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.739 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.739 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.739 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.739 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.739 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.739 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.739 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.740 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.740 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.740 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.740 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.740 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.740 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.740 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.742 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.742 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.742 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.742 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.742 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.742 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.742 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.743 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.743 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.743 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.743 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.743 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.743 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.743 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.748 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.748 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.748 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.748 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.748 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.748 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.748 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.749 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.749 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.749 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.749 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.749 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.749 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.749 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.750 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.750 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.750 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.750 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.750 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.750 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.750 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.752 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:54:28.752 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.752 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.752 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.752 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.752 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.752 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:28.755 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 09:54:28.755 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.755 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.755 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.755 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.756 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.756 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 09:54:28.762 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 09:54:28.762 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.762 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.762 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.762 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.762 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.762 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 09:54:28.764 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 09:54:28.764 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.764 - Thread: 1 -> Baseline: 29 2023-11-01 09:54:28.764 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.764 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.764 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.764 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.765 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.765 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.765 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.765 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.765 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.765 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.765 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.767 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.767 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.767 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.767 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.767 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.767 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.767 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.768 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.768 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.768 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.768 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.768 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:28.768 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:54:28.768 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.769 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:54:28.769 - Thread: 1 -> LineHeight: 37 2023-11-01 09:54:28.769 - Thread: 1 -> Baseline: 30 2023-11-01 09:54:28.769 - Thread: 1 -> KernEnabled: True 2023-11-01 09:54:28.769 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:54:58.972 - Thread: 7 -> Mesh asset Models\Components\Sphere.mwm has no material in part 0 2023-11-01 09:55:00.043 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.043 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.044 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.044 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.044 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.044 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.044 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.044 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.044 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.046 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.046 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.046 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.046 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.046 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.046 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.046 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.047 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.047 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.047 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.047 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.047 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.047 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.047 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.052 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.052 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.052 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.052 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.052 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.052 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.052 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.054 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.054 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.054 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.054 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.054 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.054 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.055 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.055 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.055 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.055 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.055 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.055 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.056 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.056 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.056 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.056 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.056 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.056 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.056 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.057 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.057 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.057 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.057 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.057 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.058 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.058 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.059 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.059 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.059 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.059 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.059 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.059 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.060 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.060 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.060 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.060 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.060 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.060 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.060 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.062 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.062 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.062 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.062 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.062 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.062 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.062 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.067 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.067 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.067 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.067 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.067 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.067 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.067 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.068 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.068 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.068 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.068 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.068 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.068 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.068 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.069 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.069 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.069 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.069 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.069 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.069 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.069 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.071 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.071 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.071 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.071 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.071 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.071 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.071 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.072 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.072 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.072 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.072 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.072 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.072 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.072 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.073 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 09:55:00.073 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.073 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.073 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.073 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.073 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.073 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 09:55:00.082 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 09:55:00.083 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.083 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.083 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.083 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.083 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.083 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 09:55:00.084 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-01 09:55:00.084 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.084 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.084 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.084 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.084 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.084 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 09:55:00.086 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-01 09:55:00.086 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.086 - Thread: 1 -> Baseline: 29 2023-11-01 09:55:00.086 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.086 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.086 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.086 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.087 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.087 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.087 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.087 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.087 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.087 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.087 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.089 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.089 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.089 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.089 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.089 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.089 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.089 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.090 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.090 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.090 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.090 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.090 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:00.090 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 09:55:00.090 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.096 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 09:55:00.096 - Thread: 1 -> LineHeight: 37 2023-11-01 09:55:00.096 - Thread: 1 -> Baseline: 30 2023-11-01 09:55:00.096 - Thread: 1 -> KernEnabled: True 2023-11-01 09:55:00.096 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 09:55:11.687 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-01 09:55:11.688 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-01 09:55:11.691 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-01 09:55:11.691 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-01 09:55:11.710 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-01 09:55:13.356 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 09:55:13.356 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 09:55:13.356 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 09:55:13.356 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 09:55:13.356 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:55:13.356 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 09:55:13.356 - Thread: 12 -> HqDepth = True 2023-11-01 09:55:13.356 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 09:55:13.356 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 09:55:13.356 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 09:55:13.356 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> DistanceFade = 1000 2023-11-01 09:55:13.356 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 09:55:13.356 - Thread: 12 -> } 2023-11-01 09:55:13.463 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:55:13.463 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:55:13.463 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:55:13.463 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:55:13.463 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:55:13.463 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:55:13.463 - Thread: 13 -> HqDepth = True 2023-11-01 09:55:13.463 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:55:13.463 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:55:13.463 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:55:13.463 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:55:13.463 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:55:13.463 - Thread: 13 -> } 2023-11-01 09:55:38.298 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 09:55:38.298 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 09:55:38.298 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 09:55:38.298 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 09:55:38.298 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:55:38.298 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 09:55:38.298 - Thread: 14 -> HqDepth = True 2023-11-01 09:55:38.298 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 09:55:38.298 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 09:55:38.298 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 09:55:38.298 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> DistanceFade = 1000 2023-11-01 09:55:38.298 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 09:55:38.298 - Thread: 14 -> } 2023-11-01 09:56:04.848 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:56:04.848 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:56:04.848 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:56:04.848 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:56:04.848 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:56:04.848 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:56:04.848 - Thread: 13 -> HqDepth = True 2023-11-01 09:56:04.848 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:56:04.848 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:56:04.848 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:56:04.848 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:56:04.848 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:56:04.848 - Thread: 13 -> } 2023-11-01 09:56:33.045 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 09:56:33.045 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 09:56:33.046 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 09:56:33.046 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 09:56:33.046 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:56:33.046 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 09:56:33.046 - Thread: 15 -> HqDepth = True 2023-11-01 09:56:33.046 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 09:56:33.046 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 09:56:33.046 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 09:56:33.046 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> DistanceFade = 1000 2023-11-01 09:56:33.046 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 09:56:33.046 - Thread: 15 -> } 2023-11-01 09:57:08.753 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 09:57:08.753 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 09:57:08.753 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 09:57:08.753 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 09:57:08.753 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 09:57:08.754 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:57:08.754 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 09:57:08.754 - Thread: 12 -> HqDepth = True 2023-11-01 09:57:08.754 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 09:57:08.754 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 09:57:08.754 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 09:57:08.754 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> DistanceFade = 1000 2023-11-01 09:57:08.754 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 09:57:08.754 - Thread: 12 -> } 2023-11-01 09:57:53.519 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 09:57:53.519 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 09:57:53.519 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 09:57:53.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 09:57:53.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:57:53.519 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 09:57:53.519 - Thread: 13 -> HqDepth = True 2023-11-01 09:57:53.519 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 09:57:53.519 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 09:57:53.519 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 09:57:53.519 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> DistanceFade = 1000 2023-11-01 09:57:53.519 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 09:57:53.519 - Thread: 13 -> } 2023-11-01 09:58:57.765 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 09:58:57.766 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 09:58:57.766 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 09:58:57.766 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 09:58:57.766 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 09:58:57.766 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 09:58:57.766 - Thread: 12 -> HqDepth = True 2023-11-01 09:58:57.766 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 09:58:57.766 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 09:58:57.766 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 09:58:57.766 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> DistanceFade = 1000 2023-11-01 09:58:57.766 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 09:58:57.766 - Thread: 12 -> } 2023-11-01 10:03:53.595 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\conveyortoggle.dds 2023-11-01 10:03:53.600 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\multiplayer.dds 2023-11-01 10:03:53.605 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\genericon.dds 2023-11-01 10:03:53.609 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\generictoggle.dds 2023-11-01 10:03:53.614 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\genericoff.dds 2023-11-01 10:08:04.305 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:08:04.305 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:08:04.305 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:08:04.305 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:08:04.305 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:08:04.305 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:08:04.305 - Thread: 12 -> HqDepth = True 2023-11-01 10:08:04.305 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:08:04.305 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:08:04.305 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:08:04.305 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:08:04.305 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:08:04.305 - Thread: 12 -> } 2023-11-01 10:08:47.252 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:08:47.252 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:08:47.253 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:08:47.253 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:08:47.253 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:08:47.253 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:08:47.253 - Thread: 12 -> HqDepth = True 2023-11-01 10:08:47.253 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:08:47.253 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:08:47.253 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:08:47.253 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:08:47.253 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:08:47.253 - Thread: 12 -> } 2023-11-01 10:09:22.697 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:09:22.697 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:09:22.697 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:09:22.697 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:09:22.697 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:09:22.697 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:09:22.697 - Thread: 12 -> HqDepth = True 2023-11-01 10:09:22.697 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:09:22.697 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:09:22.697 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:09:22.697 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:09:22.697 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:09:22.697 - Thread: 12 -> } 2023-11-01 10:09:52.656 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:09:52.656 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:09:52.656 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:09:52.656 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:09:52.656 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:09:52.656 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:09:52.656 - Thread: 12 -> HqDepth = True 2023-11-01 10:09:52.656 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:09:52.656 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:09:52.656 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:09:52.656 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:09:52.656 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:09:52.656 - Thread: 12 -> } 2023-11-01 10:10:22.000 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:10:22.000 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:10:22.000 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:10:22.000 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:10:22.000 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:10:22.000 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:10:22.000 - Thread: 12 -> HqDepth = True 2023-11-01 10:10:22.000 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:10:22.000 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:10:22.000 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:10:22.000 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:10:22.000 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:10:22.000 - Thread: 12 -> } 2023-11-01 10:10:45.317 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:10:45.318 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:10:45.318 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:10:45.318 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:10:45.318 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:10:45.318 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:10:45.318 - Thread: 12 -> HqDepth = True 2023-11-01 10:10:45.318 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:10:45.318 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:10:45.318 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:10:45.318 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:10:45.318 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:10:45.318 - Thread: 12 -> } 2023-11-01 10:11:05.305 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 10:11:05.305 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 10:11:05.305 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 10:11:05.305 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 10:11:05.305 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:11:05.305 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 10:11:05.305 - Thread: 13 -> HqDepth = True 2023-11-01 10:11:05.305 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 10:11:05.305 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 10:11:05.305 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 10:11:05.305 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> DistanceFade = 1000 2023-11-01 10:11:05.305 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 10:11:05.305 - Thread: 13 -> } 2023-11-01 10:11:24.601 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:11:24.601 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:11:24.601 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:11:24.601 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:11:24.601 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:11:24.601 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:11:24.601 - Thread: 12 -> HqDepth = True 2023-11-01 10:11:24.601 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:11:24.601 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:11:24.601 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:11:24.601 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:11:24.601 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:11:24.601 - Thread: 12 -> } 2023-11-01 10:11:42.731 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:11:42.731 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:11:42.731 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:11:42.731 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:11:42.731 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:11:42.731 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:11:42.731 - Thread: 12 -> HqDepth = True 2023-11-01 10:11:42.731 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:11:42.731 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:11:42.731 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:11:42.731 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:11:42.731 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:11:42.731 - Thread: 12 -> } 2023-11-01 10:11:59.683 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 10:11:59.683 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 10:11:59.683 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 10:11:59.683 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 10:11:59.683 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:11:59.683 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 10:11:59.683 - Thread: 13 -> HqDepth = True 2023-11-01 10:11:59.683 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 10:11:59.683 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 10:11:59.683 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 10:11:59.683 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> DistanceFade = 1000 2023-11-01 10:11:59.683 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 10:11:59.683 - Thread: 13 -> } 2023-11-01 10:12:15.635 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 10:12:15.635 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 10:12:15.635 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 10:12:15.635 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 10:12:15.635 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:12:15.635 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 10:12:15.635 - Thread: 14 -> HqDepth = True 2023-11-01 10:12:15.635 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 10:12:15.635 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 10:12:15.635 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 10:12:15.635 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> DistanceFade = 1000 2023-11-01 10:12:15.635 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 10:12:15.635 - Thread: 14 -> } 2023-11-01 10:12:30.715 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:12:30.715 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:12:30.715 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:12:30.715 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:12:30.715 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:12:30.715 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:12:30.715 - Thread: 12 -> HqDepth = True 2023-11-01 10:12:30.715 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:12:30.715 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:12:30.715 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:12:30.715 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:12:30.715 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:12:30.715 - Thread: 12 -> } 2023-11-01 10:12:42.784 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 10:12:42.784 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 10:12:42.784 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 10:12:42.784 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 10:12:42.784 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:12:42.784 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 10:12:42.784 - Thread: 12 -> HqDepth = True 2023-11-01 10:12:42.784 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 10:12:42.784 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 10:12:42.784 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 10:12:42.784 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> DistanceFade = 1000 2023-11-01 10:12:42.784 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 10:12:42.784 - Thread: 12 -> } 2023-11-01 10:12:55.389 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 10:12:55.390 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 10:12:55.390 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 10:12:55.390 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 10:12:55.390 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 10:12:55.390 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 10:12:55.390 - Thread: 14 -> HqDepth = True 2023-11-01 10:12:55.390 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 10:12:55.390 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 10:12:55.390 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 10:12:55.390 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> DistanceFade = 1000 2023-11-01 10:12:55.390 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 10:12:55.390 - Thread: 14 -> } 2023-11-01 10:31:14.372 - Thread: 12 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\viewcamera.dds 2023-11-01 10:31:14.372 - Thread: 16 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\script.dds 2023-11-01 10:36:17.306 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\throwout.dds 2023-11-01 10:36:17.311 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\collectall.dds 2023-11-01 10:36:17.315 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\trading.dds 2023-11-01 10:36:17.319 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\energy.dds 2023-11-01 10:36:17.323 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\lock.dds 2023-11-01 10:36:17.327 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\unlock.dds 2023-11-01 10:36:17.331 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\parkallowed.dds 2023-11-01 10:37:04.866 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\lcd_fontsize.dds 2023-11-01 10:37:04.871 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\lcd_textpadding.dds 2023-11-01 10:37:04.875 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\lcd_imagechange.dds 2023-11-01 10:37:04.879 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\lcd_aspectratio.dds 2023-11-01 10:37:04.884 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\playbutton.dds 2023-11-01 11:14:48.024 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:14:48.024 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:14:48.024 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:14:48.024 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:14:48.024 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:14:48.024 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:14:48.024 - Thread: 12 -> HqDepth = True 2023-11-01 11:14:48.024 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:14:48.024 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:14:48.024 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:14:48.024 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:14:48.024 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:14:48.024 - Thread: 12 -> } 2023-11-01 11:14:51.341 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:14:51.342 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:14:51.342 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:14:51.342 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:14:51.342 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:14:51.342 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:14:51.342 - Thread: 12 -> HqDepth = True 2023-11-01 11:14:51.342 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:14:51.342 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:14:51.342 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:14:51.342 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:14:51.342 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:14:51.342 - Thread: 12 -> } 2023-11-01 11:14:54.736 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:14:54.736 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:14:54.736 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:14:54.736 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:14:54.736 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:14:54.736 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:14:54.736 - Thread: 12 -> HqDepth = True 2023-11-01 11:14:54.736 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:14:54.736 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:14:54.736 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:14:54.736 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:14:54.736 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:14:54.736 - Thread: 12 -> } 2023-11-01 11:14:58.243 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:14:58.243 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:14:58.243 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:14:58.243 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:14:58.243 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:14:58.243 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:14:58.243 - Thread: 12 -> HqDepth = True 2023-11-01 11:14:58.243 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:14:58.243 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:14:58.243 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:14:58.243 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:14:58.243 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:14:58.243 - Thread: 12 -> } 2023-11-01 11:15:01.837 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:01.837 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:01.837 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:01.837 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:01.837 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:01.837 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:01.837 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:01.837 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:01.838 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:01.838 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:01.838 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:01.838 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:01.838 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:01.838 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:01.838 - Thread: 12 -> } 2023-11-01 11:15:05.492 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:05.492 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:05.492 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:05.492 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:05.492 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:05.492 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:05.492 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:05.492 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:05.492 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:05.492 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:05.492 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:05.492 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:05.492 - Thread: 12 -> } 2023-11-01 11:15:08.259 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:08.259 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:08.259 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:08.259 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:08.259 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:08.259 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:08.259 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:08.259 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:08.259 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:08.259 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:08.259 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:08.259 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:08.259 - Thread: 12 -> } 2023-11-01 11:15:09.743 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 11:15:09.743 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 11:15:09.743 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 11:15:09.743 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 11:15:09.743 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:09.743 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 11:15:09.743 - Thread: 15 -> HqDepth = True 2023-11-01 11:15:09.743 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 11:15:09.743 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 11:15:09.743 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:09.743 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> DistanceFade = 1000 2023-11-01 11:15:09.743 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 11:15:09.743 - Thread: 15 -> } 2023-11-01 11:15:11.003 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:11.003 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:11.003 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:11.003 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:11.003 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:11.003 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:11.003 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:11.003 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:11.003 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:11.003 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:11.003 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:11.003 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:11.003 - Thread: 12 -> } 2023-11-01 11:15:12.365 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:12.365 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:12.365 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:12.365 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:12.365 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:12.365 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:12.365 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:12.365 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:12.365 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:12.365 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:12.365 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:12.365 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:12.365 - Thread: 12 -> } 2023-11-01 11:15:13.773 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:13.773 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:13.773 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:13.773 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:13.773 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:13.773 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:13.773 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:13.773 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:13.773 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:13.773 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:13.773 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:13.773 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:13.773 - Thread: 13 -> } 2023-11-01 11:15:15.256 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:15.256 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:15.256 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:15.256 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:15.256 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:15.256 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:15.256 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:15.256 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:15.256 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:15.256 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:15.256 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:15.256 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:15.256 - Thread: 12 -> } 2023-11-01 11:15:16.825 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:16.825 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:16.825 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:16.825 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:16.825 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:16.825 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:16.825 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:16.825 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:16.825 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:16.825 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:16.825 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:16.825 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:16.825 - Thread: 13 -> } 2023-11-01 11:15:18.453 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:18.453 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:18.453 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:18.453 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:18.453 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:18.453 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:18.453 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:18.453 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:18.453 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:18.453 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:18.453 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:18.453 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:18.453 - Thread: 13 -> } 2023-11-01 11:15:20.104 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:20.104 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:20.104 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:20.104 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:20.104 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:20.104 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:20.104 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:20.104 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:20.104 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:20.104 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:20.104 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:20.104 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:20.104 - Thread: 13 -> } 2023-11-01 11:15:21.989 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 11:15:21.989 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 11:15:21.989 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 11:15:21.989 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 11:15:21.989 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:21.989 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 11:15:21.989 - Thread: 16 -> HqDepth = True 2023-11-01 11:15:21.989 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 11:15:21.989 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 11:15:21.989 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:21.989 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> DistanceFade = 1000 2023-11-01 11:15:21.989 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 11:15:21.989 - Thread: 16 -> } 2023-11-01 11:15:24.538 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 11:15:24.538 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 11:15:24.538 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 11:15:24.538 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 11:15:24.538 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:24.538 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 11:15:24.538 - Thread: 14 -> HqDepth = True 2023-11-01 11:15:24.538 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 11:15:24.538 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 11:15:24.538 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:24.538 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> DistanceFade = 1000 2023-11-01 11:15:24.538 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 11:15:24.538 - Thread: 14 -> } 2023-11-01 11:15:28.455 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:28.455 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:28.455 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:28.455 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:28.455 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:28.455 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:28.455 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:28.455 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:28.455 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:28.455 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:28.455 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:28.455 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:28.455 - Thread: 13 -> } 2023-11-01 11:15:34.311 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:34.311 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:34.311 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:34.311 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:34.311 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:34.311 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:34.311 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:34.311 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:34.311 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:34.311 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:34.311 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:34.311 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:34.311 - Thread: 13 -> } 2023-11-01 11:15:42.068 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:42.068 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:42.068 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:42.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:42.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:42.068 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:42.068 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:42.068 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:42.068 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:42.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:42.068 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:42.068 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:42.068 - Thread: 13 -> } 2023-11-01 11:15:50.493 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:15:50.493 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:15:50.493 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:15:50.493 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:15:50.493 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:50.493 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:15:50.493 - Thread: 12 -> HqDepth = True 2023-11-01 11:15:50.493 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:15:50.493 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:15:50.493 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:50.493 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:15:50.493 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:15:50.493 - Thread: 12 -> } 2023-11-01 11:15:59.492 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:15:59.493 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:15:59.493 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:15:59.493 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:15:59.493 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:15:59.493 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:15:59.493 - Thread: 13 -> HqDepth = True 2023-11-01 11:15:59.493 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:15:59.493 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:15:59.493 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:15:59.493 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:15:59.493 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:15:59.493 - Thread: 13 -> } 2023-11-01 11:16:09.909 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:16:09.909 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:16:09.909 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:16:09.909 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:16:09.909 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:16:09.909 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:16:09.909 - Thread: 12 -> HqDepth = True 2023-11-01 11:16:09.909 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:16:09.909 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:16:09.909 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:16:09.909 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:16:09.909 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:16:09.909 - Thread: 12 -> } 2023-11-01 11:16:22.843 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:16:22.843 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:16:22.843 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:16:22.843 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:16:22.843 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:16:22.843 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:16:22.843 - Thread: 12 -> HqDepth = True 2023-11-01 11:16:22.843 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:16:22.843 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:16:22.843 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:16:22.843 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:16:22.843 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:16:22.843 - Thread: 12 -> } 2023-11-01 11:16:38.828 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:16:38.828 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:16:38.828 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:16:38.828 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:16:38.828 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:16:38.828 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:16:38.828 - Thread: 13 -> HqDepth = True 2023-11-01 11:16:38.828 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:16:38.828 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:16:38.828 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:16:38.828 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:16:38.828 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:16:38.828 - Thread: 13 -> } 2023-11-01 11:17:01.963 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:17:01.963 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:17:01.963 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:17:01.963 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:17:01.963 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:17:01.963 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:17:01.963 - Thread: 12 -> HqDepth = True 2023-11-01 11:17:01.963 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:17:01.963 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:17:01.963 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:17:01.963 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:17:01.963 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:17:01.963 - Thread: 12 -> } 2023-11-01 11:20:12.127 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:20:12.127 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:20:12.127 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:20:12.127 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:20:12.127 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:20:12.127 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:20:12.127 - Thread: 12 -> HqDepth = True 2023-11-01 11:20:12.127 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:20:12.127 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:20:12.127 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:20:12.127 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:20:12.127 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:20:12.127 - Thread: 12 -> } 2023-11-01 11:20:28.115 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:20:28.115 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:20:28.115 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:20:28.115 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:20:28.115 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:20:28.115 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:20:28.115 - Thread: 12 -> HqDepth = True 2023-11-01 11:20:28.115 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:20:28.115 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:20:28.115 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:20:28.115 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:20:28.115 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:20:28.115 - Thread: 12 -> } 2023-11-01 11:20:40.748 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 11:20:40.748 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 11:20:40.748 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 11:20:40.748 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 11:20:40.748 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:20:40.748 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 11:20:40.748 - Thread: 14 -> HqDepth = True 2023-11-01 11:20:40.748 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 11:20:40.748 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 11:20:40.748 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 11:20:40.748 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> DistanceFade = 1000 2023-11-01 11:20:40.748 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 11:20:40.748 - Thread: 14 -> } 2023-11-01 11:20:51.372 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:20:51.372 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:20:51.372 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:20:51.372 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:20:51.372 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:20:51.372 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:20:51.372 - Thread: 13 -> HqDepth = True 2023-11-01 11:20:51.372 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:20:51.372 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:20:51.372 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:20:51.372 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:20:51.372 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:20:51.372 - Thread: 13 -> } 2023-11-01 11:21:00.657 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:00.657 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:00.657 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:00.657 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:00.657 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:00.657 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:00.657 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:00.657 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:00.657 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:00.657 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:00.657 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:00.657 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:00.657 - Thread: 12 -> } 2023-11-01 11:21:08.947 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:08.947 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:08.947 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:08.947 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:08.947 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:08.947 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:08.947 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:08.947 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:08.947 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:08.947 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:08.947 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:08.947 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:08.948 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:08.948 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:08.948 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:08.948 - Thread: 12 -> } 2023-11-01 11:21:16.472 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:16.472 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:16.472 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:16.472 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:16.472 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:16.472 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:16.472 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:16.472 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:16.472 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:16.472 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:16.472 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:16.472 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:16.472 - Thread: 12 -> } 2023-11-01 11:21:23.394 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:21:23.394 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:21:23.394 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:21:23.394 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:21:23.394 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:23.394 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:21:23.394 - Thread: 13 -> HqDepth = True 2023-11-01 11:21:23.394 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:21:23.394 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:21:23.394 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:23.394 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:21:23.394 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:21:23.394 - Thread: 13 -> } 2023-11-01 11:21:29.808 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:29.808 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:29.808 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:29.808 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:29.808 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:29.808 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:29.808 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:29.808 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:29.808 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:29.808 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:29.808 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:29.808 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:29.808 - Thread: 12 -> } 2023-11-01 11:21:35.804 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:35.804 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:35.804 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:35.804 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:35.804 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:35.804 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:35.804 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:35.804 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:35.804 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:35.804 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:35.804 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:35.804 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:35.804 - Thread: 12 -> } 2023-11-01 11:21:41.457 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:41.457 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:41.457 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:41.457 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:41.457 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:41.457 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:41.457 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:41.457 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:41.457 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:41.457 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:41.457 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:41.457 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:41.457 - Thread: 12 -> } 2023-11-01 11:21:46.791 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:46.791 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:46.791 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:46.791 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:46.791 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:46.791 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:46.791 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:46.791 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:46.791 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:46.791 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:46.791 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:46.791 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:46.791 - Thread: 12 -> } 2023-11-01 11:21:51.853 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:21:51.853 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:21:51.853 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:21:51.853 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:21:51.853 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:51.853 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:21:51.853 - Thread: 13 -> HqDepth = True 2023-11-01 11:21:51.853 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:21:51.853 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:21:51.853 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:51.853 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:21:51.853 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:21:51.853 - Thread: 13 -> } 2023-11-01 11:21:56.691 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:21:56.691 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:21:56.691 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:21:56.691 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:21:56.691 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:21:56.691 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:21:56.691 - Thread: 12 -> HqDepth = True 2023-11-01 11:21:56.691 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:21:56.691 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:21:56.691 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:21:56.691 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:21:56.691 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:21:56.691 - Thread: 12 -> } 2023-11-01 11:22:01.309 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 11:22:01.309 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 11:22:01.309 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 11:22:01.309 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 11:22:01.309 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:01.309 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 11:22:01.309 - Thread: 14 -> HqDepth = True 2023-11-01 11:22:01.309 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 11:22:01.309 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 11:22:01.309 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:01.309 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:01.309 - Thread: 14 -> DistanceFade = 1000 2023-11-01 11:22:01.310 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 11:22:01.310 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 11:22:01.310 - Thread: 14 -> } 2023-11-01 11:22:05.743 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:05.744 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:05.744 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:05.744 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:05.744 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:05.744 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:05.744 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:05.744 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:05.744 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:05.744 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:05.744 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:05.744 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:05.744 - Thread: 12 -> } 2023-11-01 11:22:10.010 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:22:10.010 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:22:10.010 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:22:10.010 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:22:10.010 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:10.010 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:22:10.010 - Thread: 13 -> HqDepth = True 2023-11-01 11:22:10.010 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:22:10.010 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:22:10.010 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:10.010 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:22:10.010 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:22:10.010 - Thread: 13 -> } 2023-11-01 11:22:13.871 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:13.871 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:13.871 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:13.871 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:13.871 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:13.871 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:13.871 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:13.871 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:13.871 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:13.871 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:13.871 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:13.871 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:13.871 - Thread: 12 -> } 2023-11-01 11:22:17.292 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 11:22:17.292 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 11:22:17.292 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 11:22:17.292 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 11:22:17.292 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:17.292 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 11:22:17.292 - Thread: 16 -> HqDepth = True 2023-11-01 11:22:17.292 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 11:22:17.292 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 11:22:17.292 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:17.292 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> DistanceFade = 1000 2023-11-01 11:22:17.292 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 11:22:17.292 - Thread: 16 -> } 2023-11-01 11:22:19.007 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:19.007 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:19.007 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:19.007 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:19.007 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:19.007 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:19.007 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:19.007 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:19.007 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:19.007 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:19.007 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:19.007 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:19.007 - Thread: 12 -> } 2023-11-01 11:22:20.312 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:20.312 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:20.312 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:20.312 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:20.312 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:20.312 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:20.312 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:20.312 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:20.312 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:20.312 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:20.312 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:20.312 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:20.312 - Thread: 12 -> } 2023-11-01 11:22:21.575 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 11:22:21.575 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 11:22:21.575 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 11:22:21.575 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 11:22:21.575 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:21.575 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 11:22:21.575 - Thread: 16 -> HqDepth = True 2023-11-01 11:22:21.575 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 11:22:21.575 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 11:22:21.575 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:21.575 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> DistanceFade = 1000 2023-11-01 11:22:21.575 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 11:22:21.575 - Thread: 16 -> } 2023-11-01 11:22:23.079 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 11:22:23.079 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 11:22:23.079 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 11:22:23.079 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 11:22:23.079 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:23.079 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 11:22:23.079 - Thread: 14 -> HqDepth = True 2023-11-01 11:22:23.079 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 11:22:23.079 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 11:22:23.079 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:23.079 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> DistanceFade = 1000 2023-11-01 11:22:23.079 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 11:22:23.079 - Thread: 14 -> } 2023-11-01 11:22:25.026 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:25.026 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:25.026 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:25.026 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:25.026 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:25.026 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:25.026 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:25.026 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:25.026 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:25.026 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:25.026 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:25.026 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:25.026 - Thread: 12 -> } 2023-11-01 11:22:27.914 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 11:22:27.915 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 11:22:27.915 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 11:22:27.915 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 11:22:27.915 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:27.915 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 11:22:27.915 - Thread: 12 -> HqDepth = True 2023-11-01 11:22:27.915 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 11:22:27.915 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 11:22:27.915 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:27.915 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> DistanceFade = 1000 2023-11-01 11:22:27.915 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 11:22:27.915 - Thread: 12 -> } 2023-11-01 11:22:30.861 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 11:22:30.861 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 11:22:30.861 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 11:22:30.861 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 11:22:30.861 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 11:22:30.861 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 11:22:30.861 - Thread: 13 -> HqDepth = True 2023-11-01 11:22:30.861 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 11:22:30.861 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 11:22:30.861 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 11:22:30.861 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> DistanceFade = 1000 2023-11-01 11:22:30.861 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 11:22:30.861 - Thread: 13 -> } 2023-11-01 11:46:40.937 - Thread: 7 -> Texture does not exist: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-01 11:46:40.937 - Thread: 13 -> Texture does not exist: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-01 11:46:40.937 - Thread: 7 -> Could not load texture: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-01 11:46:40.937 - Thread: 7 -> Missing or invalid texture: textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-01 12:12:36.127 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\detach.dds 2023-11-01 12:12:36.132 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\triggernow.dds 2023-11-01 12:35:27.483 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:35:27.483 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:35:27.483 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:35:27.483 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:35:27.483 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:27.483 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:35:27.483 - Thread: 13 -> HqDepth = True 2023-11-01 12:35:27.483 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:35:27.483 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:35:27.483 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:27.483 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:35:27.483 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:35:27.483 - Thread: 13 -> } 2023-11-01 12:35:31.266 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:35:31.266 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:35:31.266 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:35:31.266 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:35:31.266 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:31.266 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:35:31.266 - Thread: 12 -> HqDepth = True 2023-11-01 12:35:31.266 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:35:31.266 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:35:31.266 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:31.266 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:35:31.266 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:35:31.266 - Thread: 12 -> } 2023-11-01 12:35:34.209 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:35:34.209 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:35:34.209 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:35:34.209 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:35:34.209 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:34.209 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:35:34.209 - Thread: 13 -> HqDepth = True 2023-11-01 12:35:34.209 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:35:34.209 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:35:34.209 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:34.209 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:35:34.209 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:35:34.209 - Thread: 13 -> } 2023-11-01 12:35:38.564 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:35:38.565 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:35:38.565 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:35:38.565 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:35:38.565 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:38.565 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:35:38.565 - Thread: 13 -> HqDepth = True 2023-11-01 12:35:38.565 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:35:38.565 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:35:38.565 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:38.565 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:35:38.565 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:35:38.565 - Thread: 13 -> } 2023-11-01 12:35:44.077 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:35:44.077 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:35:44.077 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:35:44.077 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:35:44.077 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:44.077 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:35:44.077 - Thread: 12 -> HqDepth = True 2023-11-01 12:35:44.077 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:35:44.077 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:35:44.077 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:44.077 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:35:44.077 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:35:44.077 - Thread: 12 -> } 2023-11-01 12:35:49.827 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:35:49.827 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:35:49.827 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:35:49.827 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:35:49.827 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:49.827 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:35:49.827 - Thread: 13 -> HqDepth = True 2023-11-01 12:35:49.827 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:35:49.827 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:35:49.827 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:49.827 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:35:49.827 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:35:49.827 - Thread: 13 -> } 2023-11-01 12:35:55.851 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 12:35:55.851 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 12:35:55.851 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 12:35:55.851 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 12:35:55.851 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:35:55.851 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 12:35:55.851 - Thread: 15 -> HqDepth = True 2023-11-01 12:35:55.851 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 12:35:55.851 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 12:35:55.851 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 12:35:55.851 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> DistanceFade = 1000 2023-11-01 12:35:55.851 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 12:35:55.851 - Thread: 15 -> } 2023-11-01 12:36:02.167 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 12:36:02.167 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 12:36:02.167 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 12:36:02.167 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 12:36:02.167 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:02.167 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 12:36:02.167 - Thread: 14 -> HqDepth = True 2023-11-01 12:36:02.167 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 12:36:02.167 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 12:36:02.167 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:02.167 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> DistanceFade = 1000 2023-11-01 12:36:02.167 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 12:36:02.167 - Thread: 14 -> } 2023-11-01 12:36:08.812 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:36:08.812 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:36:08.812 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:36:08.812 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:36:08.812 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:08.812 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:36:08.812 - Thread: 12 -> HqDepth = True 2023-11-01 12:36:08.812 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:36:08.812 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:36:08.812 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:08.812 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:36:08.812 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:36:08.812 - Thread: 12 -> } 2023-11-01 12:36:15.850 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:36:15.850 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:36:15.850 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:36:15.850 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:36:15.850 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:15.850 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:36:15.850 - Thread: 12 -> HqDepth = True 2023-11-01 12:36:15.850 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:36:15.850 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:36:15.850 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:15.850 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:36:15.850 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:36:15.850 - Thread: 12 -> } 2023-11-01 12:36:23.312 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:36:23.312 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:36:23.312 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:36:23.312 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:36:23.312 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:23.312 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:36:23.312 - Thread: 13 -> HqDepth = True 2023-11-01 12:36:23.312 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:36:23.312 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:36:23.312 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:23.312 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:36:23.312 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:36:23.312 - Thread: 13 -> } 2023-11-01 12:36:31.310 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:36:31.310 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:36:31.310 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:36:31.310 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:36:31.310 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:31.310 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:36:31.310 - Thread: 13 -> HqDepth = True 2023-11-01 12:36:31.310 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:36:31.310 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:36:31.310 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:31.310 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:36:31.310 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:36:31.310 - Thread: 13 -> } 2023-11-01 12:36:39.871 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 12:36:39.871 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 12:36:39.871 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 12:36:39.871 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 12:36:39.871 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:39.871 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 12:36:39.871 - Thread: 14 -> HqDepth = True 2023-11-01 12:36:39.871 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 12:36:39.871 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 12:36:39.871 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:39.871 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> DistanceFade = 1000 2023-11-01 12:36:39.871 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 12:36:39.871 - Thread: 14 -> } 2023-11-01 12:36:49.210 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:36:49.210 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:36:49.210 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:36:49.210 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:36:49.210 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:49.210 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:36:49.210 - Thread: 12 -> HqDepth = True 2023-11-01 12:36:49.210 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:36:49.210 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:36:49.210 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:49.210 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:36:49.210 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:36:49.210 - Thread: 12 -> } 2023-11-01 12:36:59.521 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:36:59.521 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:36:59.521 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:36:59.521 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:36:59.521 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:36:59.521 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:36:59.521 - Thread: 13 -> HqDepth = True 2023-11-01 12:36:59.521 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:36:59.521 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:36:59.521 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:36:59.521 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:36:59.521 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:36:59.521 - Thread: 13 -> } 2023-11-01 12:37:11.046 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:37:11.046 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:37:11.046 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:37:11.046 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:37:11.046 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:37:11.046 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:37:11.046 - Thread: 12 -> HqDepth = True 2023-11-01 12:37:11.046 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:37:11.046 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:37:11.046 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:37:11.046 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:37:11.046 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:37:11.047 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:37:11.047 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:37:11.047 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:37:11.047 - Thread: 12 -> } 2023-11-01 12:37:24.247 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:37:24.247 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:37:24.247 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:37:24.247 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:37:24.247 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:37:24.247 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:37:24.247 - Thread: 13 -> HqDepth = True 2023-11-01 12:37:24.247 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:37:24.247 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:37:24.247 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:37:24.247 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:37:24.247 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:37:24.247 - Thread: 13 -> } 2023-11-01 12:37:39.897 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:37:39.897 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:37:39.897 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:37:39.897 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:37:39.897 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:37:39.897 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:37:39.897 - Thread: 12 -> HqDepth = True 2023-11-01 12:37:39.897 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:37:39.897 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:37:39.897 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:37:39.897 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:37:39.897 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:37:39.897 - Thread: 12 -> } 2023-11-01 12:37:59.610 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:37:59.610 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:37:59.610 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:37:59.610 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:37:59.610 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:37:59.610 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:37:59.610 - Thread: 13 -> HqDepth = True 2023-11-01 12:37:59.610 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:37:59.610 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:37:59.610 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:37:59.610 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:37:59.610 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:37:59.610 - Thread: 13 -> } 2023-11-01 12:38:27.913 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:38:27.913 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:38:27.913 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:38:27.913 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:38:27.913 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:38:27.913 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:38:27.913 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:38:27.913 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:38:27.913 - Thread: 13 -> HqDepth = True 2023-11-01 12:38:27.913 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:38:27.913 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:38:27.913 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:38:27.913 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:38:27.914 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:38:27.914 - Thread: 13 -> } 2023-11-01 12:42:29.777 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:42:29.777 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:42:29.778 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:42:29.778 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:42:29.778 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:42:29.778 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:42:29.778 - Thread: 13 -> HqDepth = True 2023-11-01 12:42:29.778 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:42:29.778 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:42:29.778 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:42:29.778 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:42:29.778 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:42:29.778 - Thread: 13 -> } 2023-11-01 12:42:49.493 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:42:49.493 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:42:49.493 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:42:49.493 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:42:49.493 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:42:49.493 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:42:49.493 - Thread: 13 -> HqDepth = True 2023-11-01 12:42:49.493 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:42:49.493 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:42:49.493 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:42:49.493 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:42:49.493 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:42:49.493 - Thread: 13 -> } 2023-11-01 12:43:05.141 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:43:05.141 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:43:05.141 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:43:05.141 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:43:05.141 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:05.141 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:43:05.141 - Thread: 12 -> HqDepth = True 2023-11-01 12:43:05.141 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:43:05.141 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:43:05.141 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:05.141 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:43:05.141 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:43:05.141 - Thread: 12 -> } 2023-11-01 12:43:18.343 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:43:18.343 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:43:18.343 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:43:18.343 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:43:18.343 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:18.343 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:43:18.343 - Thread: 12 -> HqDepth = True 2023-11-01 12:43:18.343 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:43:18.343 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:43:18.343 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:18.343 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:43:18.343 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:43:18.343 - Thread: 12 -> } 2023-11-01 12:43:29.881 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:43:29.881 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:43:29.881 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:43:29.881 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:43:29.881 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:29.881 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:43:29.881 - Thread: 13 -> HqDepth = True 2023-11-01 12:43:29.881 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:43:29.881 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:43:29.881 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:29.881 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:43:29.881 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:43:29.881 - Thread: 13 -> } 2023-11-01 12:43:40.188 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:43:40.188 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:43:40.188 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:43:40.188 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:43:40.188 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:40.188 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:43:40.188 - Thread: 12 -> HqDepth = True 2023-11-01 12:43:40.188 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:43:40.188 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:43:40.188 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:40.188 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:43:40.188 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:43:40.188 - Thread: 12 -> } 2023-11-01 12:43:49.549 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 12:43:49.549 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 12:43:49.549 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 12:43:49.549 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 12:43:49.549 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:49.549 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 12:43:49.549 - Thread: 14 -> HqDepth = True 2023-11-01 12:43:49.549 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 12:43:49.549 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 12:43:49.549 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:49.549 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> DistanceFade = 1000 2023-11-01 12:43:49.549 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 12:43:49.549 - Thread: 14 -> } 2023-11-01 12:43:58.148 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:43:58.148 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:43:58.148 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:43:58.148 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:43:58.148 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:43:58.148 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:43:58.148 - Thread: 12 -> HqDepth = True 2023-11-01 12:43:58.148 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:43:58.148 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:43:58.148 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:43:58.148 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:43:58.148 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:43:58.148 - Thread: 12 -> } 2023-11-01 12:44:06.124 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:44:06.124 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:44:06.124 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:44:06.124 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:44:06.124 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:06.124 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:44:06.124 - Thread: 12 -> HqDepth = True 2023-11-01 12:44:06.124 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:44:06.124 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:44:06.124 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:06.124 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:44:06.124 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:44:06.124 - Thread: 12 -> } 2023-11-01 12:44:13.596 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 12:44:13.596 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 12:44:13.596 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 12:44:13.596 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 12:44:13.596 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:13.596 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 12:44:13.596 - Thread: 14 -> HqDepth = True 2023-11-01 12:44:13.596 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 12:44:13.596 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 12:44:13.596 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:13.596 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> DistanceFade = 1000 2023-11-01 12:44:13.596 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 12:44:13.596 - Thread: 14 -> } 2023-11-01 12:44:20.628 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:44:20.628 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:44:20.628 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:44:20.628 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:44:20.628 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:20.628 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:44:20.628 - Thread: 13 -> HqDepth = True 2023-11-01 12:44:20.628 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:44:20.628 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:44:20.628 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:20.628 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:44:20.628 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:44:20.628 - Thread: 13 -> } 2023-11-01 12:44:27.282 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:44:27.282 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:44:27.282 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:44:27.282 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:44:27.282 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:27.282 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:44:27.282 - Thread: 12 -> HqDepth = True 2023-11-01 12:44:27.282 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:44:27.282 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:44:27.282 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:27.282 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:44:27.282 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:44:27.282 - Thread: 12 -> } 2023-11-01 12:44:33.596 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 12:44:33.596 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 12:44:33.596 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 12:44:33.596 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 12:44:33.596 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:33.596 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 12:44:33.596 - Thread: 16 -> HqDepth = True 2023-11-01 12:44:33.596 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 12:44:33.596 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 12:44:33.596 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:33.596 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> DistanceFade = 1000 2023-11-01 12:44:33.596 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 12:44:33.596 - Thread: 16 -> } 2023-11-01 12:44:39.749 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:44:39.749 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:44:39.749 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:44:39.749 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:44:39.749 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:39.749 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:44:39.749 - Thread: 13 -> HqDepth = True 2023-11-01 12:44:39.749 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:44:39.749 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:44:39.749 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:39.749 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:44:39.749 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:44:39.749 - Thread: 13 -> } 2023-11-01 12:44:45.463 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 12:44:45.463 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 12:44:45.463 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 12:44:45.463 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 12:44:45.463 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:45.463 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 12:44:45.463 - Thread: 13 -> HqDepth = True 2023-11-01 12:44:45.463 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 12:44:45.463 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 12:44:45.463 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:45.463 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> DistanceFade = 1000 2023-11-01 12:44:45.463 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 12:44:45.463 - Thread: 13 -> } 2023-11-01 12:44:50.975 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:44:50.975 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:44:50.975 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:44:50.975 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:44:50.975 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:50.975 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:44:50.975 - Thread: 12 -> HqDepth = True 2023-11-01 12:44:50.975 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:44:50.975 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:44:50.975 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:50.975 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:44:50.975 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:44:50.975 - Thread: 12 -> } 2023-11-01 12:44:55.492 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:44:55.492 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:44:55.492 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:44:55.492 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:44:55.492 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:55.492 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:44:55.492 - Thread: 12 -> HqDepth = True 2023-11-01 12:44:55.492 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:44:55.492 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:44:55.492 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:55.492 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:44:55.492 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:44:55.492 - Thread: 12 -> } 2023-11-01 12:44:58.448 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 12:44:58.448 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 12:44:58.448 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 12:44:58.448 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 12:44:58.448 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:44:58.448 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 12:44:58.448 - Thread: 15 -> HqDepth = True 2023-11-01 12:44:58.448 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 12:44:58.448 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 12:44:58.448 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 12:44:58.448 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> DistanceFade = 1000 2023-11-01 12:44:58.448 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 12:44:58.448 - Thread: 15 -> } 2023-11-01 12:45:02.246 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:45:02.246 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:45:02.246 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:45:02.246 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:45:02.246 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:45:02.246 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:45:02.246 - Thread: 12 -> HqDepth = True 2023-11-01 12:45:02.246 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:45:02.246 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:45:02.246 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:45:02.246 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:45:02.246 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:45:02.246 - Thread: 12 -> } 2023-11-01 12:45:10.413 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 12:45:10.413 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 12:45:10.413 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 12:45:10.413 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 12:45:10.413 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 12:45:10.413 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 12:45:10.413 - Thread: 12 -> HqDepth = True 2023-11-01 12:45:10.413 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 12:45:10.413 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 12:45:10.413 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 12:45:10.413 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> DistanceFade = 1000 2023-11-01 12:45:10.413 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 12:45:10.413 - Thread: 12 -> } 2023-11-01 13:08:29.829 - Thread: 8 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\close.dds 2023-11-01 14:19:43.605 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:19:43.606 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:19:43.606 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:19:43.606 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:19:43.606 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:19:43.606 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:19:43.606 - Thread: 13 -> HqDepth = True 2023-11-01 14:19:43.606 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:19:43.606 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:19:43.606 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:19:43.606 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:19:43.606 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:19:43.606 - Thread: 13 -> } 2023-11-01 14:19:55.945 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 14:19:55.945 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 14:19:55.945 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 14:19:55.945 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 14:19:55.945 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:19:55.945 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 14:19:55.945 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:19:55.945 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 14:19:55.945 - Thread: 14 -> HqDepth = True 2023-11-01 14:19:55.946 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 14:19:55.946 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 14:19:55.946 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 14:19:55.946 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> DistanceFade = 1000 2023-11-01 14:19:55.946 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 14:19:55.946 - Thread: 14 -> } 2023-11-01 14:20:10.538 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:20:10.539 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:20:10.539 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:20:10.539 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:20:10.539 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:20:10.539 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:20:10.539 - Thread: 13 -> HqDepth = True 2023-11-01 14:20:10.539 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:20:10.539 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:20:10.539 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:20:10.539 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:20:10.539 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:20:10.539 - Thread: 13 -> } 2023-11-01 14:20:25.968 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 14:20:25.968 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 14:20:25.968 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 14:20:25.968 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 14:20:25.968 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:20:25.968 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 14:20:25.968 - Thread: 14 -> HqDepth = True 2023-11-01 14:20:25.968 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 14:20:25.968 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 14:20:25.968 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 14:20:25.968 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> DistanceFade = 1000 2023-11-01 14:20:25.968 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 14:20:25.968 - Thread: 14 -> } 2023-11-01 14:20:42.374 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 14:20:42.374 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 14:20:42.374 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 14:20:42.374 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 14:20:42.374 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:20:42.374 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 14:20:42.374 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:20:42.374 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 14:20:42.374 - Thread: 14 -> HqDepth = True 2023-11-01 14:20:42.374 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 14:20:42.374 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 14:20:42.374 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 14:20:42.374 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 14:20:42.374 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 14:20:42.374 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 14:20:42.374 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:20:42.375 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:20:42.375 - Thread: 14 -> DistanceFade = 1000 2023-11-01 14:20:42.375 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 14:20:42.375 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 14:20:42.375 - Thread: 14 -> } 2023-11-01 14:20:59.908 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:20:59.908 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:20:59.908 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:20:59.908 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:20:59.908 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:20:59.908 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:20:59.908 - Thread: 12 -> HqDepth = True 2023-11-01 14:20:59.908 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:20:59.908 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:20:59.908 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:20:59.908 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:20:59.908 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:20:59.908 - Thread: 12 -> } 2023-11-01 14:21:18.788 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:21:18.788 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:21:18.788 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:21:18.788 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:21:18.788 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:21:18.788 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:21:18.788 - Thread: 12 -> HqDepth = True 2023-11-01 14:21:18.788 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:21:18.788 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:21:18.788 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:21:18.788 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:21:18.788 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:21:18.788 - Thread: 12 -> } 2023-11-01 14:21:39.329 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:21:39.329 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:21:39.329 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:21:39.329 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:21:39.329 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:21:39.329 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:21:39.329 - Thread: 13 -> HqDepth = True 2023-11-01 14:21:39.329 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:21:39.329 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:21:39.329 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:21:39.329 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:21:39.329 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:21:39.329 - Thread: 13 -> } 2023-11-01 14:22:01.910 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:22:01.910 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:22:01.910 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:22:01.910 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:22:01.910 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:22:01.910 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:22:01.910 - Thread: 12 -> HqDepth = True 2023-11-01 14:22:01.910 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:22:01.910 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:22:01.910 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:22:01.910 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:22:01.910 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:22:01.910 - Thread: 12 -> } 2023-11-01 14:22:27.152 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 14:22:27.152 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 14:22:27.152 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 14:22:27.152 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 14:22:27.152 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:22:27.152 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 14:22:27.152 - Thread: 14 -> HqDepth = True 2023-11-01 14:22:27.152 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 14:22:27.152 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 14:22:27.152 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 14:22:27.152 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> DistanceFade = 1000 2023-11-01 14:22:27.152 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 14:22:27.152 - Thread: 14 -> } 2023-11-01 14:22:56.043 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:22:56.043 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:22:56.043 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:22:56.043 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:22:56.043 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:22:56.043 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:22:56.043 - Thread: 12 -> HqDepth = True 2023-11-01 14:22:56.043 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:22:56.043 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:22:56.043 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:22:56.043 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:22:56.043 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:22:56.043 - Thread: 12 -> } 2023-11-01 14:23:30.237 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:23:30.237 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:23:30.237 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:23:30.237 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:23:30.237 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:23:30.237 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:23:30.237 - Thread: 13 -> HqDepth = True 2023-11-01 14:23:30.237 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:23:30.237 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:23:30.237 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:23:30.237 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:23:30.237 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:23:30.237 - Thread: 13 -> } 2023-11-01 14:24:13.192 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 14:24:13.192 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 14:24:13.192 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 14:24:13.192 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 14:24:13.192 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:24:13.192 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 14:24:13.192 - Thread: 16 -> HqDepth = True 2023-11-01 14:24:13.192 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 14:24:13.192 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 14:24:13.192 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 14:24:13.192 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> DistanceFade = 1000 2023-11-01 14:24:13.192 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 14:24:13.192 - Thread: 16 -> } 2023-11-01 14:25:14.359 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:25:14.359 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:25:14.359 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:25:14.359 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:25:14.359 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:25:14.359 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:25:14.359 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:25:14.359 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:25:14.359 - Thread: 13 -> HqDepth = True 2023-11-01 14:25:14.359 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:25:14.359 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:25:14.359 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:25:14.360 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:25:14.360 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:25:14.360 - Thread: 13 -> } 2023-11-01 14:28:32.362 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:28:32.362 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:28:32.362 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:28:32.362 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:28:32.362 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:28:32.362 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:28:32.362 - Thread: 13 -> HqDepth = True 2023-11-01 14:28:32.362 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:28:32.362 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:28:32.362 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:28:32.362 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:28:32.362 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:28:32.362 - Thread: 13 -> } 2023-11-01 14:33:06.727 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:33:06.727 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:33:06.727 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:33:06.727 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:33:06.727 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:33:06.727 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:33:06.727 - Thread: 12 -> HqDepth = True 2023-11-01 14:33:06.727 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:33:06.727 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:33:06.727 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:33:06.727 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:33:06.727 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:33:06.727 - Thread: 12 -> } 2023-11-01 14:34:07.902 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:34:07.902 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:34:07.902 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:34:07.902 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:34:07.902 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:34:07.902 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:34:07.902 - Thread: 12 -> HqDepth = True 2023-11-01 14:34:07.902 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:34:07.902 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:34:07.902 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:34:07.902 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:34:07.902 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:34:07.902 - Thread: 12 -> } 2023-11-01 14:34:50.845 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:34:50.845 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:34:50.845 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:34:50.845 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:34:50.845 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:34:50.845 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:34:50.845 - Thread: 12 -> HqDepth = True 2023-11-01 14:34:50.845 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:34:50.845 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:34:50.845 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:34:50.845 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:34:50.845 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:34:50.845 - Thread: 12 -> } 2023-11-01 14:35:25.042 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:35:25.042 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:35:25.042 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:35:25.042 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:35:25.042 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:35:25.042 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:35:25.042 - Thread: 12 -> HqDepth = True 2023-11-01 14:35:25.042 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:35:25.042 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:35:25.042 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:35:25.042 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:35:25.042 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:35:25.042 - Thread: 12 -> } 2023-11-01 14:35:53.931 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:35:53.931 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:35:53.931 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:35:53.931 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:35:53.931 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:35:53.931 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:35:53.931 - Thread: 13 -> HqDepth = True 2023-11-01 14:35:53.931 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:35:53.931 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:35:53.931 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:35:53.931 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:35:53.931 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:35:53.931 - Thread: 13 -> } 2023-11-01 14:36:19.176 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:36:19.176 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:36:19.176 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:36:19.177 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:36:19.177 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:36:19.177 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:36:19.177 - Thread: 12 -> HqDepth = True 2023-11-01 14:36:19.177 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:36:19.177 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:36:19.177 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:36:19.177 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:36:19.177 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:36:19.177 - Thread: 12 -> } 2023-11-01 14:36:41.763 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:36:41.763 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:36:41.763 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:36:41.763 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:36:41.763 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:36:41.763 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:36:41.763 - Thread: 12 -> HqDepth = True 2023-11-01 14:36:41.763 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:36:41.763 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:36:41.763 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:36:41.763 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:36:41.763 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:36:41.763 - Thread: 12 -> } 2023-11-01 14:37:02.289 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:37:02.295 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:37:02.295 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:37:02.295 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:37:02.295 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:37:02.295 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:37:02.295 - Thread: 12 -> HqDepth = True 2023-11-01 14:37:02.295 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:37:02.295 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:37:02.295 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:37:02.295 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:37:02.295 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:37:02.295 - Thread: 12 -> } 2023-11-01 14:37:21.182 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:37:21.182 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:37:21.182 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:37:21.182 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:37:21.182 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:37:21.182 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:37:21.182 - Thread: 12 -> HqDepth = True 2023-11-01 14:37:21.182 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:37:21.182 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:37:21.182 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:37:21.182 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:37:21.182 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:37:21.182 - Thread: 12 -> } 2023-11-01 14:37:38.708 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:37:38.708 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:37:38.708 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:37:38.708 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:37:38.708 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:37:38.708 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:37:38.708 - Thread: 13 -> HqDepth = True 2023-11-01 14:37:38.708 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:37:38.708 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:37:38.708 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:37:38.708 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:37:38.708 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:37:38.708 - Thread: 13 -> } 2023-11-01 14:37:55.113 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 14:37:55.113 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 14:37:55.113 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 14:37:55.113 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 14:37:55.113 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:37:55.113 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 14:37:55.113 - Thread: 12 -> HqDepth = True 2023-11-01 14:37:55.113 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 14:37:55.113 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 14:37:55.113 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 14:37:55.113 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> DistanceFade = 1000 2023-11-01 14:37:55.113 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 14:37:55.113 - Thread: 12 -> } 2023-11-01 14:38:10.549 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 14:38:10.550 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 14:38:10.550 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 14:38:10.550 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 14:38:10.550 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:38:10.550 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 14:38:10.550 - Thread: 16 -> HqDepth = True 2023-11-01 14:38:10.550 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 14:38:10.550 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 14:38:10.550 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 14:38:10.550 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> DistanceFade = 1000 2023-11-01 14:38:10.550 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 14:38:10.550 - Thread: 16 -> } 2023-11-01 14:38:25.145 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 14:38:25.145 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 14:38:25.145 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 14:38:25.145 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 14:38:25.145 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:38:25.145 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 14:38:25.145 - Thread: 13 -> HqDepth = True 2023-11-01 14:38:25.145 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 14:38:25.145 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 14:38:25.145 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 14:38:25.145 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> DistanceFade = 1000 2023-11-01 14:38:25.145 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 14:38:25.145 - Thread: 13 -> } 2023-11-01 14:38:37.147 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 14:38:37.148 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 14:38:37.148 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 14:38:37.148 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 14:38:37.148 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 14:38:37.148 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 14:38:37.148 - Thread: 16 -> HqDepth = True 2023-11-01 14:38:37.148 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 14:38:37.148 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 14:38:37.148 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 14:38:37.148 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> DistanceFade = 1000 2023-11-01 14:38:37.148 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 14:38:37.148 - Thread: 16 -> } 2023-11-01 15:35:44.481 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:35:44.482 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:35:44.482 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:35:44.482 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:35:44.482 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:35:44.482 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:35:44.482 - Thread: 12 -> HqDepth = True 2023-11-01 15:35:44.482 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:35:44.482 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:35:44.482 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:35:44.482 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:35:44.482 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:35:44.482 - Thread: 12 -> } 2023-11-01 15:35:55.646 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 15:35:55.646 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 15:35:55.647 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 15:35:55.647 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 15:35:55.647 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:35:55.647 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 15:35:55.647 - Thread: 16 -> HqDepth = True 2023-11-01 15:35:55.647 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 15:35:55.647 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 15:35:55.647 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 15:35:55.647 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> DistanceFade = 1000 2023-11-01 15:35:55.647 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 15:35:55.647 - Thread: 16 -> } 2023-11-01 15:36:07.438 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:36:07.439 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:36:07.439 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:36:07.439 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:36:07.439 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:36:07.439 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:36:07.439 - Thread: 12 -> HqDepth = True 2023-11-01 15:36:07.439 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:36:07.439 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:36:07.439 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:36:07.439 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:36:07.439 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:36:07.439 - Thread: 12 -> } 2023-11-01 15:36:19.979 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 15:36:19.979 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 15:36:19.979 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 15:36:19.979 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 15:36:19.979 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:36:19.979 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 15:36:19.979 - Thread: 15 -> HqDepth = True 2023-11-01 15:36:19.979 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 15:36:19.979 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 15:36:19.979 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 15:36:19.979 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> DistanceFade = 1000 2023-11-01 15:36:19.979 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 15:36:19.979 - Thread: 15 -> } 2023-11-01 15:36:33.375 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 15:36:33.375 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 15:36:33.375 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 15:36:33.375 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 15:36:33.375 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:36:33.375 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 15:36:33.375 - Thread: 16 -> HqDepth = True 2023-11-01 15:36:33.375 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 15:36:33.375 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 15:36:33.375 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 15:36:33.375 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> DistanceFade = 1000 2023-11-01 15:36:33.375 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 15:36:33.375 - Thread: 16 -> } 2023-11-01 15:36:47.809 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:36:47.809 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:36:47.809 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:36:47.809 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:36:47.809 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:36:47.809 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:36:47.809 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:36:47.809 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:36:47.809 - Thread: 13 -> HqDepth = True 2023-11-01 15:36:47.810 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:36:47.810 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:36:47.810 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:36:47.810 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:36:47.810 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:36:47.810 - Thread: 13 -> } 2023-11-01 15:37:03.515 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 15:37:03.515 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 15:37:03.515 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 15:37:03.515 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 15:37:03.515 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:37:03.515 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 15:37:03.515 - Thread: 14 -> HqDepth = True 2023-11-01 15:37:03.515 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 15:37:03.515 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 15:37:03.515 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 15:37:03.515 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> DistanceFade = 1000 2023-11-01 15:37:03.515 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 15:37:03.515 - Thread: 14 -> } 2023-11-01 15:37:20.782 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:37:20.782 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:37:20.782 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:37:20.782 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:37:20.782 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:37:20.782 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:37:20.782 - Thread: 12 -> HqDepth = True 2023-11-01 15:37:20.782 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:37:20.782 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:37:20.782 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:37:20.782 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:37:20.782 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:37:20.782 - Thread: 12 -> } 2023-11-01 15:37:40.090 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 15:37:40.090 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 15:37:40.090 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 15:37:40.090 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 15:37:40.090 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:37:40.090 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 15:37:40.090 - Thread: 14 -> HqDepth = True 2023-11-01 15:37:40.090 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 15:37:40.090 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 15:37:40.090 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 15:37:40.090 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> DistanceFade = 1000 2023-11-01 15:37:40.090 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 15:37:40.090 - Thread: 14 -> } 2023-11-01 15:38:02.180 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:38:02.180 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:38:02.180 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:38:02.180 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:38:02.180 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:38:02.180 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:38:02.180 - Thread: 13 -> HqDepth = True 2023-11-01 15:38:02.180 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:38:02.180 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:38:02.180 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:38:02.180 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:38:02.180 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:38:02.180 - Thread: 13 -> } 2023-11-01 15:38:28.325 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:38:28.325 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:38:28.325 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:38:28.325 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:38:28.325 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:38:28.325 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:38:28.325 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:38:28.325 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:38:28.326 - Thread: 12 -> HqDepth = True 2023-11-01 15:38:28.326 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:38:28.326 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:38:28.326 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:38:28.326 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:38:28.326 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:38:28.326 - Thread: 12 -> } 2023-11-01 15:39:01.159 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:39:01.159 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:39:01.160 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:39:01.160 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:39:01.160 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:39:01.160 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:39:01.160 - Thread: 12 -> HqDepth = True 2023-11-01 15:39:01.160 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:39:01.160 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:39:01.160 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:39:01.160 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:39:01.160 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:39:01.160 - Thread: 12 -> } 2023-11-01 15:39:47.951 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:39:47.951 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:39:47.951 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:39:47.951 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:39:47.951 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:39:47.951 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:39:47.951 - Thread: 13 -> HqDepth = True 2023-11-01 15:39:47.951 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:39:47.951 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:39:47.951 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:39:47.951 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:39:47.951 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:39:47.951 - Thread: 13 -> } 2023-11-01 15:42:21.874 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 15:42:21.875 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 15:42:21.875 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 15:42:21.875 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 15:42:21.875 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:42:21.875 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 15:42:21.875 - Thread: 15 -> HqDepth = True 2023-11-01 15:42:21.875 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 15:42:21.875 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 15:42:21.875 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 15:42:21.875 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> DistanceFade = 1000 2023-11-01 15:42:21.875 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 15:42:21.875 - Thread: 15 -> } 2023-11-01 15:45:48.792 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:45:48.792 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:45:48.792 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:45:48.792 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:45:48.792 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:45:48.792 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:45:48.792 - Thread: 13 -> HqDepth = True 2023-11-01 15:45:48.792 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:45:48.792 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:45:48.792 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:45:48.792 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:45:48.792 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:45:48.792 - Thread: 13 -> } 2023-11-01 15:46:35.577 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:46:35.577 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:46:35.577 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:46:35.577 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:46:35.577 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:46:35.577 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:46:35.577 - Thread: 12 -> HqDepth = True 2023-11-01 15:46:35.577 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:46:35.577 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:46:35.577 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:46:35.577 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:46:35.577 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:46:35.577 - Thread: 12 -> } 2023-11-01 15:47:08.410 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:47:08.410 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:47:08.410 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:47:08.410 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:47:08.410 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:47:08.410 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:47:08.410 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:47:08.410 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:47:08.410 - Thread: 12 -> HqDepth = True 2023-11-01 15:47:08.410 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:47:08.410 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:47:08.410 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:47:08.410 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:47:08.410 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:47:08.410 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:47:08.410 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:47:08.411 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:47:08.411 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:47:08.411 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:47:08.411 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:47:08.411 - Thread: 12 -> } 2023-11-01 15:47:34.567 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 15:47:34.567 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 15:47:34.567 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 15:47:34.567 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 15:47:34.567 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:47:34.567 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 15:47:34.567 - Thread: 15 -> HqDepth = True 2023-11-01 15:47:34.567 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 15:47:34.567 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 15:47:34.567 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 15:47:34.567 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> DistanceFade = 1000 2023-11-01 15:47:34.567 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 15:47:34.567 - Thread: 15 -> } 2023-11-01 15:47:56.644 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:47:56.644 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:47:56.644 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:47:56.644 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:47:56.644 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:47:56.644 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:47:56.644 - Thread: 13 -> HqDepth = True 2023-11-01 15:47:56.644 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:47:56.644 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:47:56.644 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:47:56.644 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:47:56.644 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:47:56.644 - Thread: 13 -> } 2023-11-01 15:48:15.967 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:48:15.967 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:48:15.967 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:48:15.967 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:48:15.967 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:48:15.967 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:48:15.967 - Thread: 13 -> HqDepth = True 2023-11-01 15:48:15.967 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:48:15.967 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:48:15.967 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:48:15.967 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:48:15.967 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:48:15.967 - Thread: 13 -> } 2023-11-01 15:48:33.224 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:48:33.224 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:48:33.224 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:48:33.224 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:48:33.224 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:48:33.224 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:48:33.224 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:48:33.224 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:48:33.224 - Thread: 13 -> HqDepth = True 2023-11-01 15:48:33.224 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:48:33.224 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:48:33.224 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:48:33.225 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:48:33.225 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:48:33.225 - Thread: 13 -> } 2023-11-01 15:48:48.931 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:48:48.931 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:48:48.931 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:48:48.931 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:48:48.931 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:48:48.931 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:48:48.931 - Thread: 12 -> HqDepth = True 2023-11-01 15:48:48.931 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:48:48.931 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:48:48.931 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:48:48.931 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:48:48.931 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:48:48.931 - Thread: 12 -> } 2023-11-01 15:49:03.364 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:49:03.364 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:49:03.364 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:49:03.364 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:49:03.364 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:49:03.364 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:49:03.364 - Thread: 12 -> HqDepth = True 2023-11-01 15:49:03.364 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:49:03.364 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:49:03.364 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:49:03.364 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:49:03.364 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:49:03.364 - Thread: 12 -> } 2023-11-01 15:49:17.083 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:49:17.083 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:49:17.083 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:49:17.083 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:49:17.083 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:49:17.083 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:49:17.083 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:49:17.083 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:49:17.083 - Thread: 12 -> HqDepth = True 2023-11-01 15:49:17.083 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:49:17.083 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:49:17.083 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:49:17.083 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:49:17.083 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:49:17.083 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:49:17.084 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:49:17.084 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:49:17.084 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:49:17.084 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:49:17.084 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:49:17.084 - Thread: 12 -> } 2023-11-01 15:49:29.618 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:49:29.618 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:49:29.618 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:49:29.618 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:49:29.618 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:49:29.618 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:49:29.618 - Thread: 12 -> HqDepth = True 2023-11-01 15:49:29.618 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:49:29.618 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:49:29.618 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:49:29.618 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:49:29.618 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:49:29.618 - Thread: 12 -> } 2023-11-01 15:49:41.420 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 15:49:41.420 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 15:49:41.420 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 15:49:41.420 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 15:49:41.420 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:49:41.420 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 15:49:41.420 - Thread: 12 -> HqDepth = True 2023-11-01 15:49:41.420 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 15:49:41.420 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 15:49:41.420 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 15:49:41.420 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> DistanceFade = 1000 2023-11-01 15:49:41.420 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 15:49:41.420 - Thread: 12 -> } 2023-11-01 15:49:52.580 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 15:49:52.580 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 15:49:52.580 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 15:49:52.580 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 15:49:52.580 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:49:52.580 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 15:49:52.580 - Thread: 13 -> HqDepth = True 2023-11-01 15:49:52.580 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 15:49:52.580 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 15:49:52.580 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 15:49:52.580 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> DistanceFade = 1000 2023-11-01 15:49:52.580 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 15:49:52.580 - Thread: 13 -> } 2023-11-01 15:50:00.369 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 15:50:00.369 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 15:50:00.369 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 15:50:00.369 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 15:50:00.369 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 15:50:00.369 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 15:50:00.369 - Thread: 14 -> HqDepth = True 2023-11-01 15:50:00.369 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 15:50:00.369 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 15:50:00.369 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 15:50:00.369 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> DistanceFade = 1000 2023-11-01 15:50:00.369 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 15:50:00.369 - Thread: 14 -> } 2023-11-01 16:28:35.455 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:28:35.455 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:28:35.455 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:28:35.455 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:28:35.455 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:35.455 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:28:35.455 - Thread: 12 -> HqDepth = True 2023-11-01 16:28:35.455 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:28:35.455 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:28:35.455 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:35.455 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:28:35.455 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:28:35.455 - Thread: 12 -> } 2023-11-01 16:28:43.421 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:28:43.422 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:28:43.422 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:28:43.422 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:28:43.422 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:43.422 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:28:43.422 - Thread: 12 -> HqDepth = True 2023-11-01 16:28:43.422 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:28:43.422 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:28:43.422 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:43.422 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:28:43.422 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:28:43.422 - Thread: 12 -> } 2023-11-01 16:28:46.742 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:28:46.742 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:28:46.742 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:28:46.742 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:28:46.742 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:46.742 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:28:46.742 - Thread: 12 -> HqDepth = True 2023-11-01 16:28:46.742 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:28:46.742 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:28:46.742 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:46.742 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:28:46.742 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:28:46.742 - Thread: 12 -> } 2023-11-01 16:28:49.319 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:28:49.319 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:28:49.319 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:28:49.319 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:28:49.319 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:49.319 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:28:49.319 - Thread: 12 -> HqDepth = True 2023-11-01 16:28:49.319 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:28:49.319 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:28:49.319 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:49.319 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:28:49.319 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:28:49.319 - Thread: 12 -> } 2023-11-01 16:28:51.539 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:28:51.540 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:28:51.540 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:28:51.540 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:28:51.540 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:51.540 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:28:51.540 - Thread: 12 -> HqDepth = True 2023-11-01 16:28:51.540 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:28:51.540 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:28:51.540 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:51.540 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:28:51.540 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:28:51.540 - Thread: 12 -> } 2023-11-01 16:28:55.170 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:28:55.170 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:28:55.170 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:28:55.170 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:28:55.170 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:55.170 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:28:55.170 - Thread: 13 -> HqDepth = True 2023-11-01 16:28:55.170 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:28:55.170 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:28:55.170 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:55.170 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:28:55.170 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:28:55.170 - Thread: 13 -> } 2023-11-01 16:28:59.588 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 16:28:59.588 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 16:28:59.588 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 16:28:59.588 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 16:28:59.588 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:28:59.588 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 16:28:59.589 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:28:59.589 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 16:28:59.589 - Thread: 14 -> HqDepth = True 2023-11-01 16:28:59.589 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 16:28:59.589 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 16:28:59.589 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 16:28:59.589 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> DistanceFade = 1000 2023-11-01 16:28:59.589 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 16:28:59.589 - Thread: 14 -> } 2023-11-01 16:29:04.202 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:04.202 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:04.202 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:04.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:04.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:04.202 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:04.202 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:04.202 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:04.202 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:04.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:04.202 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:04.202 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:04.202 - Thread: 12 -> } 2023-11-01 16:29:09.059 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:09.059 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:09.059 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:09.059 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:09.059 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:09.059 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:09.059 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:09.059 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:09.059 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:09.059 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:09.059 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:09.059 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:09.059 - Thread: 12 -> } 2023-11-01 16:29:14.153 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:14.154 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:14.154 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:14.154 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:14.154 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:14.154 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:14.154 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:14.154 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:14.154 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:14.154 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:14.154 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:14.154 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:14.154 - Thread: 12 -> } 2023-11-01 16:29:19.559 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:19.559 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:19.559 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:19.559 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:19.559 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:19.559 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:19.559 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:19.559 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:19.559 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:19.559 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:19.559 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:19.559 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:19.559 - Thread: 12 -> } 2023-11-01 16:29:25.282 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:25.283 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:25.283 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:25.283 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:25.283 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:25.283 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:25.283 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:25.283 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:25.283 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:25.283 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:25.283 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:25.283 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:25.283 - Thread: 12 -> } 2023-11-01 16:29:31.420 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:31.420 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:31.420 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:31.420 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:31.420 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:31.420 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:31.420 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:31.420 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:31.420 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:31.420 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:31.420 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:31.420 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:31.420 - Thread: 12 -> } 2023-11-01 16:29:38.034 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 16:29:38.034 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 16:29:38.034 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 16:29:38.034 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 16:29:38.034 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:38.034 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 16:29:38.034 - Thread: 14 -> HqDepth = True 2023-11-01 16:29:38.034 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 16:29:38.034 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 16:29:38.034 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:38.034 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> DistanceFade = 1000 2023-11-01 16:29:38.034 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 16:29:38.034 - Thread: 14 -> } 2023-11-01 16:29:45.240 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:45.240 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:45.240 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:45.240 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:45.240 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:45.240 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:45.240 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:45.240 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:45.240 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:45.240 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:45.240 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:45.240 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:45.240 - Thread: 12 -> } 2023-11-01 16:29:53.154 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:29:53.155 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:29:53.155 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:29:53.155 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:29:53.155 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:29:53.155 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:29:53.155 - Thread: 12 -> HqDepth = True 2023-11-01 16:29:53.155 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:29:53.155 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:29:53.155 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:29:53.155 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:29:53.155 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:29:53.155 - Thread: 12 -> } 2023-11-01 16:30:02.023 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:30:02.023 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:30:02.023 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:30:02.023 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:30:02.023 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:30:02.023 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:30:02.023 - Thread: 12 -> HqDepth = True 2023-11-01 16:30:02.023 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:30:02.023 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:30:02.023 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:30:02.023 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:30:02.023 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:30:02.023 - Thread: 12 -> } 2023-11-01 16:30:12.185 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:30:12.185 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:30:12.185 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:30:12.185 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:30:12.185 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:30:12.185 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:30:12.185 - Thread: 12 -> HqDepth = True 2023-11-01 16:30:12.185 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:30:12.185 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:30:12.185 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:30:12.185 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:30:12.185 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:30:12.185 - Thread: 12 -> } 2023-11-01 16:30:24.257 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:30:24.257 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:30:24.257 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:30:24.257 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:30:24.257 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:30:24.257 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:30:24.257 - Thread: 12 -> HqDepth = True 2023-11-01 16:30:24.257 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:30:24.257 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:30:24.257 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:30:24.257 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:30:24.257 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:30:24.257 - Thread: 12 -> } 2023-11-01 16:30:39.492 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:30:39.492 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:30:39.492 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:30:39.492 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:30:39.492 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:30:39.492 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:30:39.492 - Thread: 12 -> HqDepth = True 2023-11-01 16:30:39.492 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:30:39.492 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:30:39.492 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:30:39.492 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:30:39.492 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:30:39.492 - Thread: 12 -> } 2023-11-01 16:31:01.489 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:31:01.489 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:31:01.489 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:31:01.489 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:31:01.489 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:31:01.489 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:31:01.489 - Thread: 12 -> HqDepth = True 2023-11-01 16:31:01.489 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:31:01.489 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:31:01.489 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:31:01.489 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:31:01.489 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:31:01.489 - Thread: 12 -> } 2023-11-01 16:34:04.184 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 16:34:04.184 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 16:34:04.184 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 16:34:04.184 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 16:34:04.184 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:04.184 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 16:34:04.184 - Thread: 14 -> HqDepth = True 2023-11-01 16:34:04.184 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 16:34:04.184 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 16:34:04.184 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:04.184 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> DistanceFade = 1000 2023-11-01 16:34:04.184 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 16:34:04.184 - Thread: 14 -> } 2023-11-01 16:34:19.425 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:34:19.425 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:34:19.425 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:34:19.425 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:34:19.425 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:19.425 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:34:19.425 - Thread: 12 -> HqDepth = True 2023-11-01 16:34:19.425 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:34:19.425 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:34:19.425 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:19.425 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:34:19.425 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:34:19.425 - Thread: 12 -> } 2023-11-01 16:34:31.483 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:34:31.483 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:34:31.483 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:34:31.483 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:34:31.483 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:31.483 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:34:31.483 - Thread: 12 -> HqDepth = True 2023-11-01 16:34:31.483 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:34:31.483 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:34:31.483 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:31.483 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:34:31.483 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:34:31.483 - Thread: 12 -> } 2023-11-01 16:34:41.658 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 16:34:41.658 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 16:34:41.658 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 16:34:41.658 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 16:34:41.658 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:41.658 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 16:34:41.658 - Thread: 16 -> HqDepth = True 2023-11-01 16:34:41.658 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 16:34:41.658 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 16:34:41.658 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:41.658 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> DistanceFade = 1000 2023-11-01 16:34:41.658 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 16:34:41.658 - Thread: 16 -> } 2023-11-01 16:34:50.525 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:34:50.526 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:34:50.526 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:34:50.526 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:34:50.526 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:50.526 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:34:50.526 - Thread: 13 -> HqDepth = True 2023-11-01 16:34:50.526 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:34:50.526 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:34:50.526 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:50.526 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:34:50.526 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:34:50.526 - Thread: 13 -> } 2023-11-01 16:34:58.436 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:34:58.436 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:34:58.436 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:34:58.436 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:34:58.436 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:34:58.436 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:34:58.436 - Thread: 12 -> HqDepth = True 2023-11-01 16:34:58.436 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:34:58.436 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:34:58.436 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:34:58.436 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:34:58.436 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:34:58.436 - Thread: 12 -> } 2023-11-01 16:35:05.637 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:05.637 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:05.637 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:05.637 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:05.637 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:05.637 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:05.637 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:05.637 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:05.637 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:05.637 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:05.637 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:05.637 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:05.637 - Thread: 12 -> } 2023-11-01 16:35:12.258 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:12.258 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:12.258 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:12.258 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:12.258 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:12.258 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:12.258 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:12.258 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:12.258 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:12.258 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:12.258 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:12.258 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:12.258 - Thread: 12 -> } 2023-11-01 16:35:18.383 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:18.383 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:18.383 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:18.383 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:18.383 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:18.383 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:18.383 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:18.383 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:18.383 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:18.383 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:18.383 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:18.383 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:18.383 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:18.383 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:18.383 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:18.384 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:18.384 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:18.384 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:18.384 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:18.384 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:18.384 - Thread: 12 -> } 2023-11-01 16:35:24.123 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:35:24.123 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:35:24.123 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:35:24.123 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:35:24.123 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:24.123 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:35:24.123 - Thread: 13 -> HqDepth = True 2023-11-01 16:35:24.123 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:35:24.123 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:35:24.123 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:24.123 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:24.123 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:35:24.124 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:35:24.124 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:35:24.124 - Thread: 13 -> } 2023-11-01 16:35:29.518 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:29.518 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:29.518 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:29.518 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:29.518 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:29.518 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:29.518 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:29.518 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:29.518 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:29.518 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:29.518 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:29.518 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:29.518 - Thread: 12 -> } 2023-11-01 16:35:34.621 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:34.622 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:34.622 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:34.622 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:34.622 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:34.622 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:34.622 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:34.622 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:34.622 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:34.622 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:34.622 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:34.622 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:34.622 - Thread: 12 -> } 2023-11-01 16:35:39.468 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:39.468 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:39.468 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:39.468 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:39.468 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:39.468 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:39.468 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:39.468 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:39.468 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:39.468 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:39.468 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:39.468 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:39.468 - Thread: 12 -> } 2023-11-01 16:35:44.088 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 16:35:44.088 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 16:35:44.088 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 16:35:44.088 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 16:35:44.088 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:44.088 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 16:35:44.088 - Thread: 14 -> HqDepth = True 2023-11-01 16:35:44.088 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 16:35:44.088 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 16:35:44.088 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:44.088 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> DistanceFade = 1000 2023-11-01 16:35:44.088 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 16:35:44.088 - Thread: 14 -> } 2023-11-01 16:35:48.509 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:35:48.509 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:35:48.509 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:35:48.509 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:35:48.509 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:48.509 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:35:48.509 - Thread: 13 -> HqDepth = True 2023-11-01 16:35:48.509 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:35:48.509 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:35:48.509 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:48.509 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:35:48.509 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:35:48.509 - Thread: 13 -> } 2023-11-01 16:35:52.252 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:52.252 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:52.252 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:52.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:52.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:52.252 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:52.252 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:52.252 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:52.252 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:52.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:52.252 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:52.252 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:52.252 - Thread: 12 -> } 2023-11-01 16:35:54.472 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:54.472 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:54.472 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:54.472 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:54.472 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:54.472 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:54.472 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:54.472 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:54.472 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:54.472 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:54.472 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:54.472 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:54.472 - Thread: 12 -> } 2023-11-01 16:35:57.070 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:35:57.070 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:35:57.070 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:35:57.070 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:35:57.070 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:35:57.070 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:35:57.070 - Thread: 12 -> HqDepth = True 2023-11-01 16:35:57.070 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:35:57.070 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:35:57.070 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:35:57.070 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:35:57.070 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:35:57.070 - Thread: 12 -> } 2023-11-01 16:36:00.390 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:36:00.390 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:36:00.390 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:36:00.390 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:36:00.390 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:36:00.390 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:36:00.390 - Thread: 13 -> HqDepth = True 2023-11-01 16:36:00.390 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:36:00.390 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:36:00.390 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:36:00.390 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:36:00.390 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:36:00.390 - Thread: 13 -> } 2023-11-01 16:36:07.041 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:36:07.041 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:36:07.041 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:36:07.041 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:36:07.041 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:36:07.041 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:36:07.041 - Thread: 12 -> HqDepth = True 2023-11-01 16:36:07.041 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:36:07.041 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:36:07.041 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:36:07.041 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:36:07.041 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:36:07.041 - Thread: 12 -> } 2023-11-01 16:54:53.317 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:54:53.317 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:54:53.317 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:54:53.317 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:54:53.317 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:54:53.317 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:54:53.317 - Thread: 12 -> HqDepth = True 2023-11-01 16:54:53.317 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:54:53.317 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:54:53.317 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:54:53.317 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:54:53.317 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:54:53.317 - Thread: 12 -> } 2023-11-01 16:54:56.887 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:54:56.887 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:54:56.887 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:54:56.887 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:54:56.887 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:54:56.887 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:54:56.887 - Thread: 12 -> HqDepth = True 2023-11-01 16:54:56.887 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:54:56.887 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:54:56.887 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:54:56.887 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:54:56.887 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:54:56.887 - Thread: 12 -> } 2023-11-01 16:54:59.671 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:54:59.671 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:54:59.671 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:54:59.671 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:54:59.671 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:54:59.671 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:54:59.671 - Thread: 12 -> HqDepth = True 2023-11-01 16:54:59.671 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:54:59.671 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:54:59.671 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:54:59.671 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:54:59.671 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:54:59.671 - Thread: 12 -> } 2023-11-01 16:55:02.219 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:02.219 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:02.219 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:02.219 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:02.219 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:02.219 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:02.219 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:02.219 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:02.219 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:02.219 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:02.219 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:02.219 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:02.219 - Thread: 12 -> } 2023-11-01 16:55:07.135 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:07.135 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:07.135 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:07.135 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:07.135 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:07.135 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:07.135 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:07.135 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:07.135 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:07.135 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:07.135 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:07.135 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:07.135 - Thread: 12 -> } 2023-11-01 16:55:12.386 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:12.386 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:12.386 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:12.386 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:12.386 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:12.386 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:12.386 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:12.386 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:12.386 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:12.386 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:12.386 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:12.386 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:12.386 - Thread: 12 -> } 2023-11-01 16:55:18.039 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:18.039 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:18.039 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:18.039 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:18.039 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:18.039 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:18.039 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:18.039 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:18.039 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:18.039 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:18.039 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:18.039 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:18.039 - Thread: 12 -> } 2023-11-01 16:55:24.189 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:24.189 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:24.189 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:24.189 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:24.189 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:24.189 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:24.189 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:24.189 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:24.189 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:24.189 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:24.189 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:24.189 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:24.189 - Thread: 12 -> } 2023-11-01 16:55:30.948 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:30.948 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:30.948 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:30.948 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:30.948 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:30.948 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:30.948 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:30.948 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:30.948 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:30.948 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:30.948 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:30.948 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:30.948 - Thread: 12 -> } 2023-11-01 16:55:38.524 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 16:55:38.524 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 16:55:38.524 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 16:55:38.524 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 16:55:38.524 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:38.524 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 16:55:38.524 - Thread: 14 -> HqDepth = True 2023-11-01 16:55:38.524 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 16:55:38.524 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 16:55:38.524 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:38.524 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> DistanceFade = 1000 2023-11-01 16:55:38.524 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 16:55:38.524 - Thread: 14 -> } 2023-11-01 16:55:47.165 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:55:47.165 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:55:47.165 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:55:47.165 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:55:47.165 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:47.165 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:55:47.165 - Thread: 13 -> HqDepth = True 2023-11-01 16:55:47.165 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:55:47.165 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:55:47.165 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:47.165 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:55:47.165 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:55:47.165 - Thread: 13 -> } 2023-11-01 16:55:57.405 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:55:57.405 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:55:57.405 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:55:57.405 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:55:57.405 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:55:57.405 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:55:57.405 - Thread: 12 -> HqDepth = True 2023-11-01 16:55:57.405 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:55:57.405 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:55:57.405 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:55:57.405 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:55:57.405 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:55:57.405 - Thread: 12 -> } 2023-11-01 16:56:10.250 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:56:10.250 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:56:10.250 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:56:10.250 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:56:10.250 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:56:10.250 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:56:10.250 - Thread: 12 -> HqDepth = True 2023-11-01 16:56:10.250 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:56:10.250 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:56:10.250 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:56:10.250 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:56:10.250 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:56:10.250 - Thread: 12 -> } 2023-11-01 16:56:28.554 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:56:28.554 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:56:28.554 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:56:28.554 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:56:28.554 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:56:28.554 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:56:28.554 - Thread: 13 -> HqDepth = True 2023-11-01 16:56:28.554 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:56:28.554 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:56:28.554 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:56:28.554 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:56:28.554 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:56:28.554 - Thread: 13 -> } 2023-11-01 16:57:27.451 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:57:27.451 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:57:27.451 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:57:27.451 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:57:27.451 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:57:27.451 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:57:27.451 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:57:27.451 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:57:27.451 - Thread: 12 -> HqDepth = True 2023-11-01 16:57:27.451 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:57:27.451 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:57:27.451 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:57:27.451 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:57:27.451 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:57:27.451 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:57:27.451 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:57:27.452 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:57:27.452 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:57:27.452 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:57:27.452 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:57:27.452 - Thread: 12 -> } 2023-11-01 16:58:49.882 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:58:49.882 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:58:49.882 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:58:49.882 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:58:49.882 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:58:49.882 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:58:49.882 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:58:49.882 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:58:49.882 - Thread: 12 -> HqDepth = True 2023-11-01 16:58:49.882 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:58:49.883 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:58:49.883 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:58:49.883 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:58:49.883 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:58:49.883 - Thread: 12 -> } 2023-11-01 16:59:08.183 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:59:08.183 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:59:08.183 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:59:08.183 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:59:08.183 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:08.183 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:59:08.183 - Thread: 13 -> HqDepth = True 2023-11-01 16:59:08.183 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:59:08.183 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:59:08.183 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:08.183 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:59:08.183 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:59:08.183 - Thread: 13 -> } 2023-11-01 16:59:21.037 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:59:21.037 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:59:21.037 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:59:21.037 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:59:21.037 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:21.037 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:59:21.037 - Thread: 12 -> HqDepth = True 2023-11-01 16:59:21.037 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:59:21.037 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:59:21.037 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:21.037 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:59:21.037 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:59:21.037 - Thread: 12 -> } 2023-11-01 16:59:31.269 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 16:59:31.269 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 16:59:31.269 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 16:59:31.269 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 16:59:31.269 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:31.269 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 16:59:31.269 - Thread: 13 -> HqDepth = True 2023-11-01 16:59:31.269 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 16:59:31.269 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 16:59:31.269 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:31.269 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> DistanceFade = 1000 2023-11-01 16:59:31.269 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 16:59:31.269 - Thread: 13 -> } 2023-11-01 16:59:39.922 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:59:39.922 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:59:39.922 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:59:39.922 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:59:39.922 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:39.922 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:59:39.922 - Thread: 12 -> HqDepth = True 2023-11-01 16:59:39.922 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:59:39.922 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:59:39.922 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:39.922 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:39.922 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:39.923 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:59:39.923 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:59:39.923 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:59:39.923 - Thread: 12 -> } 2023-11-01 16:59:47.488 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 16:59:47.488 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 16:59:47.488 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 16:59:47.488 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 16:59:47.488 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:47.488 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 16:59:47.488 - Thread: 12 -> HqDepth = True 2023-11-01 16:59:47.488 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 16:59:47.488 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 16:59:47.488 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:47.488 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> DistanceFade = 1000 2023-11-01 16:59:47.488 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 16:59:47.488 - Thread: 12 -> } 2023-11-01 16:59:54.257 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 16:59:54.257 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 16:59:54.257 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 16:59:54.257 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 16:59:54.257 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 16:59:54.257 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 16:59:54.257 - Thread: 16 -> HqDepth = True 2023-11-01 16:59:54.257 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 16:59:54.257 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 16:59:54.257 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 16:59:54.257 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> DistanceFade = 1000 2023-11-01 16:59:54.257 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 16:59:54.257 - Thread: 16 -> } 2023-11-01 17:00:00.401 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:00:00.401 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:00:00.401 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:00:00.401 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:00.401 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:00.401 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:00:00.401 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:00.401 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:00:00.402 - Thread: 12 -> HqDepth = True 2023-11-01 17:00:00.402 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:00:00.402 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:00:00.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:00.402 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:00:00.402 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:00:00.402 - Thread: 12 -> } 2023-11-01 17:00:06.052 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:00:06.053 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:00:06.053 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:00:06.053 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:00:06.053 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:06.053 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:00:06.053 - Thread: 12 -> HqDepth = True 2023-11-01 17:00:06.053 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:00:06.053 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:00:06.053 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:06.053 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:00:06.053 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:00:06.053 - Thread: 12 -> } 2023-11-01 17:00:11.302 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 17:00:11.302 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 17:00:11.302 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 17:00:11.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 17:00:11.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:11.302 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 17:00:11.302 - Thread: 13 -> HqDepth = True 2023-11-01 17:00:11.302 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 17:00:11.302 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 17:00:11.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:11.302 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> DistanceFade = 1000 2023-11-01 17:00:11.302 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 17:00:11.302 - Thread: 13 -> } 2023-11-01 17:00:16.221 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:00:16.221 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:00:16.221 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:00:16.221 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:00:16.221 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:16.221 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:00:16.221 - Thread: 12 -> HqDepth = True 2023-11-01 17:00:16.221 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:00:16.221 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:00:16.221 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:16.221 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:00:16.221 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:00:16.221 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:00:16.222 - Thread: 12 -> } 2023-11-01 17:00:18.774 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 17:00:18.774 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 17:00:18.774 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 17:00:18.774 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 17:00:18.774 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:18.774 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 17:00:18.774 - Thread: 13 -> HqDepth = True 2023-11-01 17:00:18.774 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 17:00:18.774 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 17:00:18.774 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:18.774 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> DistanceFade = 1000 2023-11-01 17:00:18.774 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 17:00:18.774 - Thread: 13 -> } 2023-11-01 17:00:21.557 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:00:21.557 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:00:21.557 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:00:21.557 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:00:21.557 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:21.557 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:00:21.557 - Thread: 12 -> HqDepth = True 2023-11-01 17:00:21.557 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:00:21.557 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:00:21.557 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:21.557 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:00:21.557 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:00:21.557 - Thread: 12 -> } 2023-11-01 17:00:25.120 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:00:25.120 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:00:25.120 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:00:25.120 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:00:25.120 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:00:25.120 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:00:25.120 - Thread: 12 -> HqDepth = True 2023-11-01 17:00:25.120 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:00:25.120 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:00:25.120 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:00:25.120 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:00:25.120 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:00:25.120 - Thread: 12 -> } 2023-11-01 17:59:12.125 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:12.125 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:12.125 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:12.125 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:12.125 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:12.125 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:12.125 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:12.125 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:12.125 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:12.125 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:12.125 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:12.125 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:12.125 - Thread: 12 -> } 2023-11-01 17:59:14.892 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:14.892 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:14.892 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:14.892 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:14.892 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:14.892 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:14.892 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:14.892 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:14.892 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:14.892 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:14.892 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:14.892 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:14.892 - Thread: 12 -> } 2023-11-01 17:59:17.255 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 17:59:17.255 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 17:59:17.255 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 17:59:17.255 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 17:59:17.255 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:17.255 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 17:59:17.255 - Thread: 15 -> HqDepth = True 2023-11-01 17:59:17.255 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 17:59:17.255 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 17:59:17.255 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:17.255 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> DistanceFade = 1000 2023-11-01 17:59:17.255 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 17:59:17.255 - Thread: 15 -> } 2023-11-01 17:59:22.093 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:22.093 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:22.093 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:22.093 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:22.093 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:22.093 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:22.093 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:22.093 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:22.093 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:22.093 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:22.093 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:22.093 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:22.093 - Thread: 12 -> } 2023-11-01 17:59:27.256 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:27.256 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:27.256 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:27.256 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:27.256 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:27.256 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:27.256 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:27.256 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:27.256 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:27.256 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:27.256 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:27.256 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:27.256 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:27.256 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:27.257 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:27.257 - Thread: 12 -> } 2023-11-01 17:59:32.821 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:32.822 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:32.822 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:32.822 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:32.822 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:32.822 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:32.822 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:32.822 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:32.822 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:32.822 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:32.822 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:32.822 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:32.822 - Thread: 12 -> } 2023-11-01 17:59:38.868 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:38.868 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:38.869 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:38.869 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:38.869 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:38.869 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:38.869 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:38.869 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:38.869 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:38.869 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:38.869 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:38.869 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:38.869 - Thread: 12 -> } 2023-11-01 17:59:45.542 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 17:59:45.542 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 17:59:45.542 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 17:59:45.542 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 17:59:45.542 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:45.542 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 17:59:45.542 - Thread: 12 -> HqDepth = True 2023-11-01 17:59:45.542 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 17:59:45.542 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 17:59:45.542 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:45.542 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> DistanceFade = 1000 2023-11-01 17:59:45.542 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 17:59:45.542 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 17:59:45.543 - Thread: 12 -> } 2023-11-01 17:59:52.985 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 17:59:52.985 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 17:59:52.985 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 17:59:52.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 17:59:52.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 17:59:52.985 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 17:59:52.985 - Thread: 13 -> HqDepth = True 2023-11-01 17:59:52.985 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 17:59:52.985 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 17:59:52.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 17:59:52.985 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> DistanceFade = 1000 2023-11-01 17:59:52.985 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 17:59:52.985 - Thread: 13 -> } 2023-11-01 18:00:01.510 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 18:00:01.510 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 18:00:01.510 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 18:00:01.510 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 18:00:01.510 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:00:01.510 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 18:00:01.510 - Thread: 16 -> HqDepth = True 2023-11-01 18:00:01.510 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 18:00:01.510 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 18:00:01.510 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 18:00:01.510 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> DistanceFade = 1000 2023-11-01 18:00:01.510 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 18:00:01.510 - Thread: 16 -> } 2023-11-01 18:00:11.589 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:00:11.589 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:00:11.589 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:00:11.589 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:00:11.589 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:00:11.589 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:00:11.589 - Thread: 12 -> HqDepth = True 2023-11-01 18:00:11.589 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:00:11.589 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:00:11.589 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:00:11.589 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:00:11.589 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:00:11.589 - Thread: 12 -> } 2023-11-01 18:00:24.237 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:00:24.237 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:00:24.237 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:00:24.237 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:00:24.237 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:00:24.237 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:00:24.237 - Thread: 12 -> HqDepth = True 2023-11-01 18:00:24.237 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:00:24.237 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:00:24.237 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:00:24.237 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:00:24.237 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:00:24.237 - Thread: 12 -> } 2023-11-01 18:00:42.235 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:00:42.235 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:00:42.235 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:00:42.235 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:00:42.235 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:00:42.235 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:00:42.235 - Thread: 12 -> HqDepth = True 2023-11-01 18:00:42.235 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:00:42.235 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:00:42.235 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:00:42.235 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:00:42.235 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:00:42.235 - Thread: 12 -> } 2023-11-01 18:01:37.191 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 18:01:37.192 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 18:01:37.192 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 18:01:37.192 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 18:01:37.192 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:01:37.192 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 18:01:37.192 - Thread: 13 -> HqDepth = True 2023-11-01 18:01:37.192 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 18:01:37.192 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 18:01:37.192 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 18:01:37.192 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> DistanceFade = 1000 2023-11-01 18:01:37.192 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 18:01:37.192 - Thread: 13 -> } 2023-11-01 18:03:01.770 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:03:01.770 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:03:01.770 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:03:01.770 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:03:01.770 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:01.770 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:03:01.770 - Thread: 12 -> HqDepth = True 2023-11-01 18:03:01.770 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:03:01.770 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:03:01.770 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:01.770 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:03:01.770 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:03:01.770 - Thread: 12 -> } 2023-11-01 18:03:19.770 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 18:03:19.771 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 18:03:19.771 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 18:03:19.771 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 18:03:19.771 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:19.771 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 18:03:19.771 - Thread: 14 -> HqDepth = True 2023-11-01 18:03:19.771 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 18:03:19.771 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 18:03:19.771 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:19.771 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> DistanceFade = 1000 2023-11-01 18:03:19.771 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 18:03:19.771 - Thread: 14 -> } 2023-11-01 18:03:32.422 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:03:32.422 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:03:32.422 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:03:32.422 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:03:32.422 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:32.422 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:03:32.422 - Thread: 12 -> HqDepth = True 2023-11-01 18:03:32.422 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:03:32.422 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:03:32.422 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:32.422 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:03:32.422 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:03:32.422 - Thread: 12 -> } 2023-11-01 18:03:42.502 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 18:03:42.502 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 18:03:42.502 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 18:03:42.502 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 18:03:42.502 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:42.502 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 18:03:42.502 - Thread: 13 -> HqDepth = True 2023-11-01 18:03:42.502 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 18:03:42.502 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 18:03:42.502 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:42.502 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> DistanceFade = 1000 2023-11-01 18:03:42.502 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 18:03:42.502 - Thread: 13 -> } 2023-11-01 18:03:51.023 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:03:51.024 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:03:51.024 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:03:51.024 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:03:51.024 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:51.024 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:03:51.024 - Thread: 12 -> HqDepth = True 2023-11-01 18:03:51.024 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:03:51.024 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:03:51.024 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:51.024 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:03:51.024 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:03:51.024 - Thread: 12 -> } 2023-11-01 18:03:58.470 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 18:03:58.470 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 18:03:58.470 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 18:03:58.470 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 18:03:58.470 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:03:58.470 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 18:03:58.470 - Thread: 13 -> HqDepth = True 2023-11-01 18:03:58.470 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 18:03:58.470 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 18:03:58.470 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 18:03:58.470 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> DistanceFade = 1000 2023-11-01 18:03:58.470 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 18:03:58.470 - Thread: 13 -> } 2023-11-01 18:04:05.134 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:05.135 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:05.135 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:05.135 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:05.135 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:05.135 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:05.135 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:05.135 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:05.135 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:05.135 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:05.135 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:05.135 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:05.135 - Thread: 12 -> } 2023-11-01 18:04:11.189 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 18:04:11.189 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 18:04:11.189 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 18:04:11.189 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 18:04:11.189 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:11.189 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 18:04:11.189 - Thread: 13 -> HqDepth = True 2023-11-01 18:04:11.189 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 18:04:11.189 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 18:04:11.189 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:11.189 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> DistanceFade = 1000 2023-11-01 18:04:11.189 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 18:04:11.189 - Thread: 13 -> } 2023-11-01 18:04:16.754 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 18:04:16.754 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 18:04:16.754 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 18:04:16.754 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 18:04:16.754 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:16.754 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 18:04:16.754 - Thread: 13 -> HqDepth = True 2023-11-01 18:04:16.754 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 18:04:16.754 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 18:04:16.754 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:16.754 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> DistanceFade = 1000 2023-11-01 18:04:16.754 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 18:04:16.754 - Thread: 13 -> } 2023-11-01 18:04:21.921 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:21.922 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:21.922 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:21.922 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:21.922 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:21.922 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:21.922 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:21.922 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:21.922 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:21.922 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:21.922 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:21.922 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:21.922 - Thread: 12 -> } 2023-11-01 18:04:26.753 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:26.753 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:26.753 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:26.753 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:26.753 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:26.753 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:26.753 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:26.753 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:26.753 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:26.753 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:26.753 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:26.753 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:26.753 - Thread: 12 -> } 2023-11-01 18:04:29.187 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:29.187 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:29.187 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:29.187 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:29.187 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:29.187 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:29.187 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:29.187 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:29.187 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:29.187 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:29.187 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:29.187 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:29.187 - Thread: 12 -> } 2023-11-01 18:04:31.954 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:31.954 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:31.954 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:31.954 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:31.954 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:31.954 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:31.954 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:31.954 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:31.954 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:31.954 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:31.954 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:31.954 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:31.954 - Thread: 12 -> } 2023-11-01 18:04:35.502 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 18:04:35.502 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 18:04:35.502 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 18:04:35.502 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 18:04:35.502 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 18:04:35.502 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 18:04:35.502 - Thread: 12 -> HqDepth = True 2023-11-01 18:04:35.502 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 18:04:35.502 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 18:04:35.502 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 18:04:35.502 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> DistanceFade = 1000 2023-11-01 18:04:35.502 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 18:04:35.502 - Thread: 12 -> } 2023-11-01 19:02:13.795 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 19:02:13.795 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 19:02:13.795 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 19:02:13.795 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 19:02:13.795 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:02:13.795 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 19:02:13.795 - Thread: 15 -> HqDepth = True 2023-11-01 19:02:13.795 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 19:02:13.795 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 19:02:13.795 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 19:02:13.795 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> DistanceFade = 1000 2023-11-01 19:02:13.795 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 19:02:13.795 - Thread: 15 -> } 2023-11-01 19:02:23.195 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:02:23.195 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:02:23.195 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:02:23.195 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:02:23.195 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:02:23.195 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:02:23.195 - Thread: 12 -> HqDepth = True 2023-11-01 19:02:23.195 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:02:23.195 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:02:23.195 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:02:23.195 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:02:23.195 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:02:23.195 - Thread: 12 -> } 2023-11-01 19:02:33.124 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 19:02:33.124 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 19:02:33.124 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 19:02:33.124 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 19:02:33.124 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:02:33.124 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 19:02:33.124 - Thread: 15 -> HqDepth = True 2023-11-01 19:02:33.124 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 19:02:33.124 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 19:02:33.124 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 19:02:33.124 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> DistanceFade = 1000 2023-11-01 19:02:33.124 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 19:02:33.124 - Thread: 15 -> } 2023-11-01 19:02:43.688 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:02:43.688 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:02:43.688 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:02:43.688 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:02:43.688 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:02:43.688 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:02:43.688 - Thread: 12 -> HqDepth = True 2023-11-01 19:02:43.688 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:02:43.688 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:02:43.688 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:02:43.688 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:02:43.688 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:02:43.688 - Thread: 12 -> } 2023-11-01 19:02:54.972 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:02:54.972 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:02:54.972 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:02:54.972 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:02:54.972 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:02:54.972 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:02:54.972 - Thread: 12 -> HqDepth = True 2023-11-01 19:02:54.972 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:02:54.972 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:02:54.972 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:02:54.972 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:02:54.972 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:02:54.972 - Thread: 12 -> } 2023-11-01 19:03:07.123 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:03:07.123 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:03:07.123 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:03:07.123 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:03:07.123 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:03:07.123 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:03:07.123 - Thread: 12 -> HqDepth = True 2023-11-01 19:03:07.123 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:03:07.123 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:03:07.123 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:03:07.123 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:03:07.123 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:03:07.123 - Thread: 12 -> } 2023-11-01 19:03:20.340 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:03:20.340 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:03:20.340 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:03:20.340 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:03:20.340 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:03:20.340 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:03:20.340 - Thread: 12 -> HqDepth = True 2023-11-01 19:03:20.340 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:03:20.340 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:03:20.340 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:03:20.340 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:03:20.340 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:03:20.340 - Thread: 12 -> } 2023-11-01 19:03:34.879 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:03:34.879 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:03:34.879 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:03:34.879 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:03:34.880 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:03:34.880 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:03:34.880 - Thread: 13 -> HqDepth = True 2023-11-01 19:03:34.880 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:03:34.880 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:03:34.880 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:03:34.880 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:03:34.880 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:03:34.880 - Thread: 13 -> } 2023-11-01 19:03:51.124 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:03:51.124 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:03:51.124 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:03:51.124 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:03:51.124 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:03:51.124 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:03:51.124 - Thread: 12 -> HqDepth = True 2023-11-01 19:03:51.124 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:03:51.124 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:03:51.124 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:03:51.124 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:03:51.124 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:03:51.124 - Thread: 12 -> } 2023-11-01 19:04:09.692 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:04:09.692 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:04:09.692 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:04:09.692 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:04:09.692 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:04:09.692 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:04:09.692 - Thread: 14 -> HqDepth = True 2023-11-01 19:04:09.692 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:04:09.692 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:04:09.692 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:04:09.692 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:04:09.692 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:04:09.692 - Thread: 14 -> } 2023-11-01 19:04:31.654 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:04:31.654 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:04:31.655 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:04:31.655 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:04:31.655 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:04:31.655 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:04:31.655 - Thread: 14 -> HqDepth = True 2023-11-01 19:04:31.655 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:04:31.655 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:04:31.655 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:04:31.655 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:04:31.655 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:04:31.655 - Thread: 14 -> } 2023-11-01 19:04:59.195 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:04:59.195 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:04:59.195 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:04:59.195 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:04:59.195 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:04:59.195 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:04:59.195 - Thread: 14 -> HqDepth = True 2023-11-01 19:04:59.195 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:04:59.195 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:04:59.195 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:04:59.195 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:04:59.195 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:04:59.195 - Thread: 14 -> } 2023-11-01 19:05:38.221 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:05:38.222 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:05:38.222 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:05:38.222 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:05:38.222 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:05:38.222 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:05:38.222 - Thread: 12 -> HqDepth = True 2023-11-01 19:05:38.222 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:05:38.222 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:05:38.222 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:05:38.222 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:05:38.222 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:05:38.222 - Thread: 12 -> } 2023-11-01 19:07:26.121 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:07:26.121 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:07:26.121 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:07:26.121 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:07:26.121 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:07:26.121 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:07:26.121 - Thread: 12 -> HqDepth = True 2023-11-01 19:07:26.121 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:07:26.121 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:07:26.121 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:07:26.121 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:07:26.121 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:07:26.121 - Thread: 12 -> } 2023-11-01 19:10:45.021 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:10:45.021 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:10:45.021 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:10:45.021 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:10:45.021 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:10:45.021 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:10:45.021 - Thread: 13 -> HqDepth = True 2023-11-01 19:10:45.021 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:10:45.021 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:10:45.021 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:10:45.021 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:10:45.021 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:10:45.021 - Thread: 13 -> } 2023-11-01 19:11:24.061 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:11:24.061 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:11:24.061 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:11:24.061 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:11:24.061 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:11:24.061 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:11:24.061 - Thread: 12 -> HqDepth = True 2023-11-01 19:11:24.061 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:11:24.061 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:11:24.061 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:11:24.061 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:11:24.061 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:11:24.061 - Thread: 12 -> } 2023-11-01 19:11:51.587 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:11:51.587 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:11:51.587 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:11:51.587 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:11:51.587 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:11:51.587 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:11:51.587 - Thread: 12 -> HqDepth = True 2023-11-01 19:11:51.587 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:11:51.587 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:11:51.587 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:11:51.587 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:11:51.587 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:11:51.587 - Thread: 12 -> } 2023-11-01 19:12:13.561 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:12:13.561 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:12:13.561 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:12:13.561 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:12:13.561 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:12:13.561 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:12:13.561 - Thread: 12 -> HqDepth = True 2023-11-01 19:12:13.561 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:12:13.561 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:12:13.561 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:12:13.561 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:12:13.561 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:12:13.561 - Thread: 12 -> } 2023-11-01 19:12:32.124 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:12:32.124 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:12:32.124 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:12:32.124 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:12:32.124 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:12:32.124 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:12:32.124 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:12:32.124 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:12:32.124 - Thread: 12 -> HqDepth = True 2023-11-01 19:12:32.124 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:12:32.124 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:12:32.124 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:12:32.124 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:12:32.124 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:12:32.124 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:12:32.125 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:12:32.125 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:12:32.125 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:12:32.125 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:12:32.125 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:12:32.125 - Thread: 12 -> } 2023-11-01 19:12:48.374 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:12:48.374 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:12:48.374 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:12:48.374 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:12:48.374 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:12:48.374 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:12:48.374 - Thread: 12 -> HqDepth = True 2023-11-01 19:12:48.374 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:12:48.374 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:12:48.374 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:12:48.374 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:12:48.374 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:12:48.374 - Thread: 12 -> } 2023-11-01 19:13:02.907 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:13:02.907 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:13:02.907 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:13:02.907 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:13:02.907 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:13:02.907 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:13:02.907 - Thread: 12 -> HqDepth = True 2023-11-01 19:13:02.907 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:13:02.907 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:13:02.907 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:13:02.907 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:13:02.907 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:13:02.907 - Thread: 12 -> } 2023-11-01 19:13:16.125 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:13:16.125 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:13:16.125 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:13:16.125 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:13:16.125 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:13:16.125 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:13:16.125 - Thread: 13 -> HqDepth = True 2023-11-01 19:13:16.125 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:13:16.125 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:13:16.125 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:13:16.125 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:13:16.125 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:13:16.125 - Thread: 13 -> } 2023-11-01 19:13:28.277 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 19:13:28.277 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 19:13:28.277 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 19:13:28.277 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 19:13:28.277 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:13:28.277 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 19:13:28.277 - Thread: 15 -> HqDepth = True 2023-11-01 19:13:28.277 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 19:13:28.277 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 19:13:28.277 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 19:13:28.277 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> DistanceFade = 1000 2023-11-01 19:13:28.277 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 19:13:28.277 - Thread: 15 -> } 2023-11-01 19:13:39.557 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:13:39.557 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:13:39.557 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:13:39.557 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:13:39.557 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:13:39.557 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:13:39.557 - Thread: 13 -> HqDepth = True 2023-11-01 19:13:39.557 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:13:39.557 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:13:39.557 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:13:39.557 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:13:39.557 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:13:39.557 - Thread: 13 -> } 2023-11-01 19:13:50.129 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:13:50.129 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:13:50.129 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:13:50.129 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:13:50.129 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:13:50.129 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:13:50.129 - Thread: 12 -> HqDepth = True 2023-11-01 19:13:50.129 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:13:50.129 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:13:50.129 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:13:50.129 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:13:50.129 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:13:50.129 - Thread: 12 -> } 2023-11-01 19:14:00.057 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:14:00.057 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:14:00.057 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:14:00.057 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:14:00.057 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:14:00.057 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:14:00.057 - Thread: 12 -> HqDepth = True 2023-11-01 19:14:00.057 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:14:00.057 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:14:00.057 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:14:00.057 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:14:00.057 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:14:00.057 - Thread: 12 -> } 2023-11-01 19:14:09.459 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:14:09.459 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:14:09.459 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:14:09.459 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:14:09.459 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:14:09.459 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:14:09.459 - Thread: 12 -> HqDepth = True 2023-11-01 19:14:09.459 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:14:09.459 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:14:09.459 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:14:09.459 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:14:09.459 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:14:09.459 - Thread: 12 -> } 2023-11-01 19:14:14.988 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:14:14.988 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:14:14.988 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:14:14.988 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:14:14.988 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:14:14.988 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:14:14.988 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:14:14.988 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:14:14.988 - Thread: 12 -> HqDepth = True 2023-11-01 19:14:14.989 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:14:14.989 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:14:14.989 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:14:14.989 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:14:14.989 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:14:14.989 - Thread: 12 -> } 2023-11-01 19:20:53.273 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\autolock.dds 2023-11-01 19:32:38.804 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 19:32:38.804 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 19:32:38.804 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 19:32:38.805 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 19:32:38.805 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:32:38.805 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 19:32:38.805 - Thread: 16 -> HqDepth = True 2023-11-01 19:32:38.805 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 19:32:38.805 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 19:32:38.805 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 19:32:38.805 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> DistanceFade = 1000 2023-11-01 19:32:38.805 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 19:32:38.805 - Thread: 16 -> } 2023-11-01 19:32:50.132 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:32:50.132 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:32:50.132 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:32:50.132 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:32:50.132 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:32:50.132 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:32:50.132 - Thread: 12 -> HqDepth = True 2023-11-01 19:32:50.132 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:32:50.132 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:32:50.132 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:32:50.132 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:32:50.132 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:32:50.132 - Thread: 12 -> } 2023-11-01 19:33:02.139 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 19:33:02.139 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 19:33:02.139 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 19:33:02.139 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 19:33:02.139 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:33:02.139 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 19:33:02.139 - Thread: 16 -> HqDepth = True 2023-11-01 19:33:02.139 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 19:33:02.139 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 19:33:02.139 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 19:33:02.139 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> DistanceFade = 1000 2023-11-01 19:33:02.139 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 19:33:02.139 - Thread: 16 -> } 2023-11-01 19:33:14.890 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 19:33:14.890 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 19:33:14.890 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 19:33:14.890 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 19:33:14.890 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:33:14.890 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 19:33:14.890 - Thread: 16 -> HqDepth = True 2023-11-01 19:33:14.890 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 19:33:14.890 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 19:33:14.890 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 19:33:14.890 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> DistanceFade = 1000 2023-11-01 19:33:14.890 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 19:33:14.890 - Thread: 16 -> } 2023-11-01 19:33:28.515 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:33:28.515 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:33:28.515 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:33:28.515 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:33:28.515 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:33:28.515 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:33:28.515 - Thread: 12 -> HqDepth = True 2023-11-01 19:33:28.515 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:33:28.515 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:33:28.515 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:33:28.515 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:33:28.515 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:33:28.515 - Thread: 12 -> } 2023-11-01 19:33:43.583 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:33:43.583 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:33:43.583 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:33:43.583 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:33:43.583 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:33:43.583 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:33:43.583 - Thread: 12 -> HqDepth = True 2023-11-01 19:33:43.583 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:33:43.583 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:33:43.583 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:33:43.583 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:33:43.583 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:33:43.583 - Thread: 12 -> } 2023-11-01 19:33:59.818 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:33:59.818 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:33:59.818 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:33:59.818 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:33:59.818 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:33:59.818 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:33:59.818 - Thread: 12 -> HqDepth = True 2023-11-01 19:33:59.818 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:33:59.818 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:33:59.818 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:33:59.818 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:33:59.818 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:33:59.818 - Thread: 12 -> } 2023-11-01 19:34:41.369 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:34:41.369 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:34:41.369 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:34:41.369 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:34:41.369 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:41.369 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:34:41.369 - Thread: 13 -> HqDepth = True 2023-11-01 19:34:41.369 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:34:41.369 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:34:41.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:41.369 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:34:41.369 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:34:41.369 - Thread: 13 -> } 2023-11-01 19:34:41.785 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:34:41.785 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:34:41.785 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:34:41.785 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:34:41.785 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:41.785 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:34:41.785 - Thread: 12 -> HqDepth = True 2023-11-01 19:34:41.785 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:34:41.785 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:34:41.785 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:41.785 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:34:41.785 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:34:41.785 - Thread: 12 -> } 2023-11-01 19:34:42.785 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:34:42.785 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:34:42.785 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:34:42.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:42.785 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:42.785 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:34:42.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:42.785 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:34:42.785 - Thread: 13 -> HqDepth = True 2023-11-01 19:34:42.785 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:34:42.785 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:34:42.786 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:42.786 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:34:42.786 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:34:42.786 - Thread: 13 -> } 2023-11-01 19:34:44.836 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:34:44.836 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:34:44.836 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:34:44.836 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:34:44.836 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:44.836 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:34:44.836 - Thread: 12 -> HqDepth = True 2023-11-01 19:34:44.836 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:34:44.836 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:34:44.836 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:44.836 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:34:44.836 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:34:44.836 - Thread: 12 -> } 2023-11-01 19:34:48.703 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:34:48.703 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:34:48.703 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:34:48.703 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:34:48.703 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:48.703 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:34:48.703 - Thread: 12 -> HqDepth = True 2023-11-01 19:34:48.703 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:34:48.703 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:34:48.703 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:48.703 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:34:48.703 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:34:48.703 - Thread: 12 -> } 2023-11-01 19:34:50.636 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:34:50.636 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:34:50.636 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:34:50.636 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:34:50.636 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:50.636 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:34:50.636 - Thread: 14 -> HqDepth = True 2023-11-01 19:34:50.636 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:34:50.636 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:34:50.636 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:50.636 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:34:50.636 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:34:50.636 - Thread: 14 -> } 2023-11-01 19:34:52.685 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:34:52.686 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:34:52.686 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:34:52.686 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:34:52.686 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:52.686 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:34:52.686 - Thread: 14 -> HqDepth = True 2023-11-01 19:34:52.686 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:34:52.686 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:34:52.686 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:52.686 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:34:52.686 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:34:52.686 - Thread: 14 -> } 2023-11-01 19:34:54.169 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:34:54.169 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:34:54.169 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:34:54.169 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:34:54.169 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:34:54.169 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:34:54.169 - Thread: 13 -> HqDepth = True 2023-11-01 19:34:54.169 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:34:54.169 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:34:54.169 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:34:54.169 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:34:54.169 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:34:54.169 - Thread: 13 -> } 2023-11-01 19:35:05.284 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:35:05.284 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:35:05.284 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:35:05.284 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:35:05.284 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:35:05.284 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:35:05.284 - Thread: 13 -> HqDepth = True 2023-11-01 19:35:05.284 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:35:05.284 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:35:05.284 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:35:05.284 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:35:05.284 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:35:05.284 - Thread: 13 -> } 2023-11-01 19:35:26.596 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:35:26.596 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:35:26.596 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:35:26.597 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:35:26.597 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:35:26.597 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:35:26.597 - Thread: 13 -> HqDepth = True 2023-11-01 19:35:26.597 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:35:26.597 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:35:26.597 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:35:26.597 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:35:26.597 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:35:26.597 - Thread: 13 -> } 2023-11-01 19:36:06.835 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:36:06.835 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:36:06.835 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:36:06.835 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:36:06.835 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:36:06.835 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:36:06.835 - Thread: 12 -> HqDepth = True 2023-11-01 19:36:06.835 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:36:06.835 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:36:06.835 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:36:06.835 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:36:06.835 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:36:06.835 - Thread: 12 -> } 2023-11-01 19:36:24.270 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:36:24.271 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:36:24.271 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:36:24.271 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:36:24.271 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:36:24.271 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:36:24.271 - Thread: 12 -> HqDepth = True 2023-11-01 19:36:24.271 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:36:24.271 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:36:24.271 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:36:24.271 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:36:24.271 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:36:24.271 - Thread: 12 -> } 2023-11-01 19:36:45.217 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:36:45.217 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:36:45.217 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:36:45.217 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:36:45.217 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:36:45.217 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:36:45.217 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:36:45.217 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:36:45.217 - Thread: 12 -> HqDepth = True 2023-11-01 19:36:45.217 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:36:45.218 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:36:45.218 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:36:45.218 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:36:45.218 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:36:45.218 - Thread: 12 -> } 2023-11-01 19:37:01.080 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:37:01.080 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:37:01.080 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:37:01.080 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:37:01.080 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:37:01.080 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:37:01.080 - Thread: 12 -> HqDepth = True 2023-11-01 19:37:01.080 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:37:01.080 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:37:01.080 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:37:01.080 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:37:01.080 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:37:01.080 - Thread: 12 -> } 2023-11-01 19:37:07.516 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:37:07.516 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:37:07.516 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:37:07.516 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:37:07.516 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:37:07.516 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:37:07.516 - Thread: 12 -> HqDepth = True 2023-11-01 19:37:07.516 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:37:07.516 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:37:07.516 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:37:07.516 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:37:07.516 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:37:07.516 - Thread: 12 -> } 2023-11-01 19:37:16.703 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:37:16.703 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:37:16.703 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:37:16.703 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:37:16.703 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:37:16.703 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:37:16.703 - Thread: 12 -> HqDepth = True 2023-11-01 19:37:16.703 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:37:16.703 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:37:16.703 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:37:16.703 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:37:16.703 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:37:16.703 - Thread: 12 -> } 2023-11-01 19:38:41.637 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:38:41.637 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:38:41.637 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:38:41.637 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:38:41.637 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:38:41.637 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:38:41.637 - Thread: 12 -> HqDepth = True 2023-11-01 19:38:41.637 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:38:41.637 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:38:41.637 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:38:41.637 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:38:41.637 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:38:41.637 - Thread: 12 -> } 2023-11-01 19:42:59.770 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:42:59.770 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:42:59.770 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:42:59.770 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:42:59.770 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:42:59.770 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:42:59.770 - Thread: 13 -> HqDepth = True 2023-11-01 19:42:59.770 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:42:59.770 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:42:59.770 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:42:59.770 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:42:59.770 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:42:59.770 - Thread: 13 -> } 2023-11-01 19:43:46.155 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:43:46.155 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:43:46.155 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:43:46.155 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:43:46.155 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:43:46.155 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:43:46.155 - Thread: 13 -> HqDepth = True 2023-11-01 19:43:46.155 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:43:46.155 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:43:46.155 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:43:46.155 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:43:46.155 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:43:46.155 - Thread: 13 -> } 2023-11-01 19:44:19.136 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:44:19.136 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:44:19.136 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:44:19.136 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:44:19.136 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:44:19.136 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:44:19.136 - Thread: 12 -> HqDepth = True 2023-11-01 19:44:19.136 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:44:19.136 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:44:19.136 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:44:19.136 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:44:19.136 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:44:19.136 - Thread: 12 -> } 2023-11-01 19:44:44.738 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:44:44.738 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:44:44.738 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:44:44.738 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:44:44.738 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:44:44.738 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:44:44.738 - Thread: 12 -> HqDepth = True 2023-11-01 19:44:44.738 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:44:44.738 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:44:44.738 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:44:44.738 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:44:44.738 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:44:44.738 - Thread: 12 -> } 2023-11-01 19:45:07.918 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:45:07.918 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:45:07.918 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:45:07.918 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:45:07.918 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:45:07.918 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:45:07.918 - Thread: 13 -> HqDepth = True 2023-11-01 19:45:07.918 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:45:07.918 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:45:07.918 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:45:07.918 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:45:07.918 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:45:07.919 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:45:07.919 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:45:07.919 - Thread: 13 -> } 2023-11-01 19:45:20.470 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:45:20.470 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:45:20.470 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:45:20.470 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:45:20.470 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:45:20.470 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:45:20.470 - Thread: 14 -> HqDepth = True 2023-11-01 19:45:20.470 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:45:20.470 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:45:20.470 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:45:20.470 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:45:20.470 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:45:20.470 - Thread: 14 -> } 2023-11-01 19:45:26.297 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:45:26.298 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:45:26.298 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:45:26.298 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:45:26.298 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:45:26.298 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:45:26.298 - Thread: 13 -> HqDepth = True 2023-11-01 19:45:26.298 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:45:26.298 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:45:26.298 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:45:26.298 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:45:26.298 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:45:26.298 - Thread: 13 -> } 2023-11-01 19:45:39.219 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:45:39.219 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:45:39.219 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:45:39.219 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:45:39.219 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:45:39.219 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:45:39.219 - Thread: 12 -> HqDepth = True 2023-11-01 19:45:39.219 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:45:39.219 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:45:39.219 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:45:39.219 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:45:39.219 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:45:39.219 - Thread: 12 -> } 2023-11-01 19:45:53.666 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:45:53.666 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:45:53.666 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:45:53.666 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:45:53.666 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:45:53.666 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:45:53.666 - Thread: 12 -> HqDepth = True 2023-11-01 19:45:53.666 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:45:53.666 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:45:53.666 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:45:53.666 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:45:53.666 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:45:53.666 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:45:53.667 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:45:53.667 - Thread: 12 -> } 2023-11-01 19:46:07.269 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:46:07.269 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:46:07.270 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:46:07.270 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:46:07.270 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:46:07.270 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:46:07.270 - Thread: 14 -> HqDepth = True 2023-11-01 19:46:07.270 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:46:07.270 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:46:07.270 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:46:07.270 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:46:07.270 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:46:07.270 - Thread: 14 -> } 2023-11-01 19:46:20.015 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:46:20.015 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:46:20.015 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:46:20.015 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:46:20.015 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:46:20.016 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:46:20.016 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:46:20.016 - Thread: 12 -> HqDepth = True 2023-11-01 19:46:20.016 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:46:20.016 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:46:20.016 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:46:20.016 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:46:20.016 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:46:20.016 - Thread: 12 -> } 2023-11-01 19:46:55.867 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 19:46:55.867 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 19:46:55.867 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 19:46:55.867 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 19:46:55.867 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:46:55.867 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 19:46:55.867 - Thread: 13 -> HqDepth = True 2023-11-01 19:46:55.867 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 19:46:55.867 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 19:46:55.867 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 19:46:55.867 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> DistanceFade = 1000 2023-11-01 19:46:55.867 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 19:46:55.867 - Thread: 13 -> } 2023-11-01 19:47:05.855 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 19:47:05.855 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 19:47:05.855 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 19:47:05.855 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 19:47:05.855 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:47:05.855 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 19:47:05.855 - Thread: 14 -> HqDepth = True 2023-11-01 19:47:05.855 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 19:47:05.855 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 19:47:05.855 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 19:47:05.855 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> DistanceFade = 1000 2023-11-01 19:47:05.855 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 19:47:05.855 - Thread: 14 -> } 2023-11-01 19:47:12.070 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 19:47:12.070 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 19:47:12.070 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 19:47:12.070 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 19:47:12.070 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 19:47:12.070 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 19:47:12.070 - Thread: 12 -> HqDepth = True 2023-11-01 19:47:12.070 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 19:47:12.070 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 19:47:12.070 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 19:47:12.070 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> DistanceFade = 1000 2023-11-01 19:47:12.070 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 19:47:12.070 - Thread: 12 -> } 2023-11-01 20:20:29.832 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:20:29.832 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:20:29.832 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:20:29.832 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:20:29.832 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:20:29.832 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:20:29.832 - Thread: 12 -> HqDepth = True 2023-11-01 20:20:29.832 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:20:29.832 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:20:29.832 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:20:29.832 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:20:29.832 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:20:29.832 - Thread: 12 -> } 2023-11-01 20:20:32.932 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:20:32.932 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:20:32.932 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:20:32.932 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:20:32.932 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:20:32.932 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:20:32.932 - Thread: 12 -> HqDepth = True 2023-11-01 20:20:32.932 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:20:32.932 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:20:32.932 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:20:32.932 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:20:32.932 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:20:32.932 - Thread: 12 -> } 2023-11-01 20:20:37.016 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:20:37.016 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:20:37.016 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:20:37.016 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:20:37.016 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:20:37.016 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:20:37.016 - Thread: 14 -> HqDepth = True 2023-11-01 20:20:37.016 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:20:37.016 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:20:37.016 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:20:37.016 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:20:37.016 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:20:37.016 - Thread: 14 -> } 2023-11-01 20:20:45.580 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:20:45.580 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:20:45.580 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:20:45.580 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:20:45.580 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:20:45.580 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:20:45.580 - Thread: 12 -> HqDepth = True 2023-11-01 20:20:45.580 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:20:45.580 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:20:45.580 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:20:45.580 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:20:45.580 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:20:45.580 - Thread: 12 -> } 2023-11-01 20:20:51.375 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:20:51.375 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:20:51.375 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:20:51.375 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:20:51.375 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:20:51.375 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:20:51.375 - Thread: 12 -> HqDepth = True 2023-11-01 20:20:51.375 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:20:51.375 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:20:51.375 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:20:51.375 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:20:51.375 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:20:51.375 - Thread: 12 -> } 2023-11-01 20:21:05.267 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:21:05.267 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:21:05.267 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:21:05.267 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:21:05.267 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:21:05.267 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:21:05.267 - Thread: 12 -> HqDepth = True 2023-11-01 20:21:05.267 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:21:05.267 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:21:05.267 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:21:05.267 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:21:05.267 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:21:05.267 - Thread: 12 -> } 2023-11-01 20:21:21.835 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 20:21:21.835 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 20:21:21.835 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 20:21:21.835 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 20:21:21.835 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:21:21.835 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 20:21:21.835 - Thread: 16 -> HqDepth = True 2023-11-01 20:21:21.835 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 20:21:21.835 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 20:21:21.835 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 20:21:21.835 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> DistanceFade = 1000 2023-11-01 20:21:21.835 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 20:21:21.835 - Thread: 16 -> } 2023-11-01 20:21:40.297 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:21:40.297 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:21:40.297 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:21:40.297 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:21:40.297 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:21:40.297 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:21:40.297 - Thread: 12 -> HqDepth = True 2023-11-01 20:21:40.297 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:21:40.297 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:21:40.297 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:21:40.297 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:21:40.297 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:21:40.298 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:21:40.298 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:21:40.298 - Thread: 12 -> } 2023-11-01 20:22:00.919 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:22:00.919 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:22:00.919 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:22:00.919 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:22:00.919 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:22:00.919 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:22:00.919 - Thread: 12 -> HqDepth = True 2023-11-01 20:22:00.919 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:22:00.919 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:22:00.919 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:22:00.919 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:22:00.919 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:22:00.919 - Thread: 12 -> } 2023-11-01 20:22:26.136 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:22:26.136 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:22:26.136 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:22:26.136 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:22:26.136 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:22:26.136 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:22:26.136 - Thread: 12 -> HqDepth = True 2023-11-01 20:22:26.136 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:22:26.136 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:22:26.136 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:22:26.136 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:22:26.136 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:22:26.136 - Thread: 12 -> } 2023-11-01 20:22:53.761 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:22:53.761 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:22:53.761 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:22:53.761 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:22:53.761 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:22:53.761 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:22:53.761 - Thread: 13 -> HqDepth = True 2023-11-01 20:22:53.761 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:22:53.761 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:22:53.761 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:22:53.761 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:22:53.761 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:22:53.761 - Thread: 13 -> } 2023-11-01 20:23:28.798 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:23:28.798 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:23:28.798 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:23:28.798 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:23:28.798 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:28.798 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:23:28.798 - Thread: 14 -> HqDepth = True 2023-11-01 20:23:28.798 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:23:28.798 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:23:28.798 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:28.798 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:23:28.798 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:23:28.798 - Thread: 14 -> } 2023-11-01 20:23:29.114 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:29.114 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.114 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.114 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.114 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.114 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.114 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:29.114 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:29.114 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:29.114 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.114 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:29.114 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:29.114 - Thread: 12 -> } 2023-11-01 20:23:29.297 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.297 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.297 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.297 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.297 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.297 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.297 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.297 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.297 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.297 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.297 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.297 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.297 - Thread: 13 -> } 2023-11-01 20:23:29.430 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 20:23:29.430 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.430 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.430 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.430 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.430 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.430 - Thread: 15 -> HqDepth = True 2023-11-01 20:23:29.430 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 20:23:29.430 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 20:23:29.430 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.430 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> DistanceFade = 1000 2023-11-01 20:23:29.430 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 20:23:29.430 - Thread: 15 -> } 2023-11-01 20:23:29.514 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.514 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.514 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.514 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.514 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.514 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.514 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.514 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.514 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.514 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.514 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.514 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.514 - Thread: 13 -> } 2023-11-01 20:23:29.598 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.598 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.598 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.598 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.598 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.598 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.598 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.598 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.598 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.598 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.598 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.598 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.598 - Thread: 13 -> } 2023-11-01 20:23:29.680 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.680 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.680 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.680 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.680 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.680 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.680 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.680 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.680 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.680 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.680 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.680 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.680 - Thread: 13 -> } 2023-11-01 20:23:29.781 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.781 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.781 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.781 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.781 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.781 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.781 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.781 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.781 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.781 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.781 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.781 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.781 - Thread: 13 -> } 2023-11-01 20:23:29.897 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:29.897 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:29.897 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:29.897 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:29.897 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:29.897 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:29.897 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:29.897 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:29.897 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:29.897 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:29.897 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:29.897 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:29.897 - Thread: 13 -> } 2023-11-01 20:23:30.014 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:30.014 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:30.014 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:30.014 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:30.014 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:30.014 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:30.014 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:30.014 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:30.014 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:30.014 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:30.014 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:30.014 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:30.014 - Thread: 12 -> } 2023-11-01 20:23:30.113 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:30.114 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:30.114 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:30.114 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:30.114 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:30.114 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:30.114 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:30.114 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:30.114 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:30.114 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:30.114 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:30.114 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:30.114 - Thread: 13 -> } 2023-11-01 20:23:42.464 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:23:42.464 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.464 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.464 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.464 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.464 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.464 - Thread: 14 -> HqDepth = True 2023-11-01 20:23:42.464 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:23:42.464 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:23:42.464 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.464 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:23:42.464 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:23:42.464 - Thread: 14 -> } 2023-11-01 20:23:42.564 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:23:42.564 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.564 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.564 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.564 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.564 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.564 - Thread: 14 -> HqDepth = True 2023-11-01 20:23:42.564 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:23:42.564 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:23:42.564 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.564 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:23:42.564 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:23:42.564 - Thread: 14 -> } 2023-11-01 20:23:42.664 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:42.664 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.664 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.664 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.664 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.664 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.664 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:42.664 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:42.664 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:42.664 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.664 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:42.664 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:42.664 - Thread: 12 -> } 2023-11-01 20:23:42.764 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 20:23:42.764 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.764 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.764 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.764 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.764 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.764 - Thread: 15 -> HqDepth = True 2023-11-01 20:23:42.764 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 20:23:42.764 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 20:23:42.764 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.764 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> DistanceFade = 1000 2023-11-01 20:23:42.764 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 20:23:42.764 - Thread: 15 -> } 2023-11-01 20:23:42.880 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:42.880 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.880 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.880 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.880 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.880 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.880 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:42.880 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:42.880 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:42.880 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.880 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:42.880 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:42.880 - Thread: 12 -> } 2023-11-01 20:23:42.998 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:42.998 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:42.998 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:42.998 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:42.998 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:42.998 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:42.998 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:42.998 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:42.998 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:42.998 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:42.998 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:42.998 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:42.998 - Thread: 12 -> } 2023-11-01 20:23:43.131 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:43.131 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:43.131 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:43.131 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:43.131 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:43.131 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:43.131 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:43.131 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:43.131 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:43.131 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:43.131 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:43.131 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:43.131 - Thread: 13 -> } 2023-11-01 20:23:43.264 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:43.264 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:43.264 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:43.264 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:43.264 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:43.264 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:43.264 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:43.264 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:43.264 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:43.264 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:43.264 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:43.264 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:43.264 - Thread: 12 -> } 2023-11-01 20:23:43.414 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:43.414 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:43.414 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:43.414 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:43.414 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:43.414 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:43.414 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:43.414 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:43.414 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:43.414 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:43.414 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:43.414 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:43.414 - Thread: 13 -> } 2023-11-01 20:23:43.597 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:43.597 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:43.597 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:43.597 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:43.597 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:43.597 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:43.597 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:43.597 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:43.597 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:43.597 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:43.597 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:43.597 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:43.597 - Thread: 12 -> } 2023-11-01 20:23:43.867 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:23:43.867 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:23:43.867 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:23:43.867 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:23:43.867 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:43.867 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:23:43.867 - Thread: 13 -> HqDepth = True 2023-11-01 20:23:43.867 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:23:43.867 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:23:43.867 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:43.867 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:23:43.867 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:23:43.867 - Thread: 13 -> } 2023-11-01 20:23:47.914 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:23:47.914 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:23:47.914 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:23:47.914 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:23:47.914 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:23:47.914 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:23:47.914 - Thread: 12 -> HqDepth = True 2023-11-01 20:23:47.914 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:23:47.914 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:23:47.914 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:23:47.914 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:23:47.914 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:23:47.914 - Thread: 12 -> } 2023-11-01 20:24:13.412 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:24:13.412 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:24:13.412 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:24:13.412 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:24:13.412 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:24:13.412 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:24:13.412 - Thread: 12 -> HqDepth = True 2023-11-01 20:24:13.412 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:24:13.412 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:24:13.412 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:24:13.412 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:24:13.412 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:24:13.412 - Thread: 12 -> } 2023-11-01 20:25:57.725 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:25:57.725 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:25:57.725 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:25:57.725 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:25:57.725 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:25:57.725 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:25:57.725 - Thread: 12 -> HqDepth = True 2023-11-01 20:25:57.725 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:25:57.725 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:25:57.725 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:25:57.725 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:25:57.725 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:25:57.725 - Thread: 12 -> } 2023-11-01 20:31:03.029 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:31:03.029 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:31:03.029 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:31:03.029 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:31:03.029 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:31:03.029 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:31:03.029 - Thread: 14 -> HqDepth = True 2023-11-01 20:31:03.029 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:31:03.029 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:31:03.029 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:31:03.029 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:31:03.029 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:31:03.029 - Thread: 14 -> } 2023-11-01 20:32:00.210 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:32:00.210 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:32:00.210 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:32:00.210 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:32:00.210 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:32:00.210 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:32:00.210 - Thread: 13 -> HqDepth = True 2023-11-01 20:32:00.210 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:32:00.210 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:32:00.210 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:32:00.210 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:32:00.210 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:32:00.210 - Thread: 13 -> } 2023-11-01 20:32:34.411 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 20:32:34.411 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 20:32:34.411 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 20:32:34.411 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 20:32:34.411 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:32:34.411 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 20:32:34.411 - Thread: 14 -> HqDepth = True 2023-11-01 20:32:34.411 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 20:32:34.411 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 20:32:34.411 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 20:32:34.411 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> DistanceFade = 1000 2023-11-01 20:32:34.411 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 20:32:34.411 - Thread: 14 -> } 2023-11-01 20:32:52.736 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:32:52.736 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:32:52.736 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:32:52.736 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:32:52.736 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:32:52.736 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:32:52.736 - Thread: 12 -> HqDepth = True 2023-11-01 20:32:52.736 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:32:52.736 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:32:52.736 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:32:52.736 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:32:52.736 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:32:52.736 - Thread: 12 -> } 2023-11-01 20:33:16.025 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:33:16.026 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:33:16.026 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:33:16.026 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:33:16.026 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:33:16.026 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:33:16.026 - Thread: 13 -> HqDepth = True 2023-11-01 20:33:16.026 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:33:16.026 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:33:16.026 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:33:16.026 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:33:16.026 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:33:16.026 - Thread: 13 -> } 2023-11-01 20:33:36.457 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:33:36.457 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:33:36.457 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:33:36.457 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:33:36.457 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:33:36.457 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:33:36.457 - Thread: 12 -> HqDepth = True 2023-11-01 20:33:36.457 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:33:36.457 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:33:36.457 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:33:36.457 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:33:36.457 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:33:36.457 - Thread: 12 -> } 2023-11-01 20:33:54.787 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:33:54.787 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:33:54.787 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:33:54.787 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:33:54.787 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:33:54.787 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:33:54.787 - Thread: 12 -> HqDepth = True 2023-11-01 20:33:54.787 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:33:54.787 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:33:54.787 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:33:54.787 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:33:54.787 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:33:54.787 - Thread: 12 -> } 2023-11-01 20:34:11.440 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 20:34:11.440 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 20:34:11.440 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 20:34:11.440 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 20:34:11.440 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:34:11.440 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 20:34:11.440 - Thread: 16 -> HqDepth = True 2023-11-01 20:34:11.440 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 20:34:11.440 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 20:34:11.440 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 20:34:11.440 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> DistanceFade = 1000 2023-11-01 20:34:11.440 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 20:34:11.440 - Thread: 16 -> } 2023-11-01 20:34:26.794 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:34:26.794 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:34:26.794 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:34:26.794 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:34:26.794 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:34:26.794 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:34:26.794 - Thread: 13 -> HqDepth = True 2023-11-01 20:34:26.794 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:34:26.794 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:34:26.794 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:34:26.794 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:34:26.794 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:34:26.794 - Thread: 13 -> } 2023-11-01 20:34:41.061 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:34:41.061 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:34:41.061 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:34:41.061 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:34:41.061 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:34:41.061 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:34:41.061 - Thread: 12 -> HqDepth = True 2023-11-01 20:34:41.061 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:34:41.061 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:34:41.061 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:34:41.061 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:34:41.061 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:34:41.061 - Thread: 12 -> } 2023-11-01 20:34:54.428 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:34:54.428 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:34:54.428 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:34:54.428 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:34:54.428 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:34:54.428 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:34:54.428 - Thread: 13 -> HqDepth = True 2023-11-01 20:34:54.428 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:34:54.428 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:34:54.428 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:34:54.428 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:34:54.428 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:34:54.428 - Thread: 13 -> } 2023-11-01 20:35:07.009 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 20:35:07.009 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 20:35:07.009 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 20:35:07.009 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 20:35:07.009 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:35:07.009 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 20:35:07.009 - Thread: 13 -> HqDepth = True 2023-11-01 20:35:07.009 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 20:35:07.009 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 20:35:07.009 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 20:35:07.009 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> DistanceFade = 1000 2023-11-01 20:35:07.009 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 20:35:07.009 - Thread: 13 -> } 2023-11-01 20:35:18.924 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:35:18.924 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:35:18.924 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:35:18.924 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:35:18.924 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:35:18.924 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:35:18.924 - Thread: 12 -> HqDepth = True 2023-11-01 20:35:18.924 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:35:18.924 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:35:18.924 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:35:18.924 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:35:18.924 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:35:18.924 - Thread: 12 -> } 2023-11-01 20:35:27.576 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 20:35:27.576 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 20:35:27.576 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 20:35:27.576 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 20:35:27.576 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 20:35:27.576 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 20:35:27.576 - Thread: 12 -> HqDepth = True 2023-11-01 20:35:27.576 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 20:35:27.576 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 20:35:27.576 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 20:35:27.576 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> DistanceFade = 1000 2023-11-01 20:35:27.576 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 20:35:27.576 - Thread: 12 -> } 2023-11-01 21:45:49.312 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:45:49.312 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:45:49.312 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:45:49.312 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:45:49.312 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:45:49.312 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:45:49.312 - Thread: 12 -> HqDepth = True 2023-11-01 21:45:49.312 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:45:49.312 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:45:49.312 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:45:49.312 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:45:49.312 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:45:49.312 - Thread: 12 -> } 2023-11-01 21:45:52.190 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:45:52.190 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:45:52.190 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:45:52.190 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:45:52.190 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:45:52.190 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:45:52.190 - Thread: 12 -> HqDepth = True 2023-11-01 21:45:52.190 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:45:52.190 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:45:52.190 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:45:52.190 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:45:52.190 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:45:52.190 - Thread: 12 -> } 2023-11-01 21:45:54.835 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:45:54.836 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:45:54.836 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:45:54.836 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:45:54.836 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:45:54.836 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:45:54.836 - Thread: 13 -> HqDepth = True 2023-11-01 21:45:54.836 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:45:54.836 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:45:54.836 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:45:54.836 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:45:54.836 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:45:54.836 - Thread: 13 -> } 2023-11-01 21:45:59.870 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:45:59.870 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:45:59.870 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:45:59.870 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:45:59.870 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:45:59.870 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:45:59.870 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:45:59.870 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:45:59.870 - Thread: 13 -> HqDepth = True 2023-11-01 21:45:59.870 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:45:59.870 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:45:59.870 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:45:59.870 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:45:59.870 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:45:59.870 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:45:59.870 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:45:59.871 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:45:59.871 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:45:59.871 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:45:59.871 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:45:59.871 - Thread: 13 -> } 2023-11-01 21:46:06.571 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:46:06.571 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:46:06.571 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:46:06.571 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:46:06.571 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:06.571 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:46:06.571 - Thread: 13 -> HqDepth = True 2023-11-01 21:46:06.571 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:46:06.571 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:46:06.571 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:06.571 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:46:06.571 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:46:06.571 - Thread: 13 -> } 2023-11-01 21:46:12.369 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:46:12.369 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:46:12.369 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:46:12.369 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:46:12.369 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:12.369 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:46:12.369 - Thread: 12 -> HqDepth = True 2023-11-01 21:46:12.369 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:46:12.369 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:46:12.369 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:12.369 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:46:12.369 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:46:12.369 - Thread: 12 -> } 2023-11-01 21:46:18.671 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:46:18.671 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:46:18.671 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:46:18.671 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:46:18.671 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:18.671 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:46:18.671 - Thread: 13 -> HqDepth = True 2023-11-01 21:46:18.671 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:46:18.671 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:46:18.671 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:18.671 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:46:18.671 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:46:18.671 - Thread: 13 -> } 2023-11-01 21:46:25.586 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:46:25.586 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:46:25.586 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:46:25.586 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:46:25.586 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:25.586 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:46:25.586 - Thread: 12 -> HqDepth = True 2023-11-01 21:46:25.586 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:46:25.586 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:46:25.586 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:25.586 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:46:25.586 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:46:25.586 - Thread: 12 -> } 2023-11-01 21:46:33.304 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:46:33.304 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:46:33.304 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:46:33.304 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:46:33.304 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:33.304 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:46:33.304 - Thread: 13 -> HqDepth = True 2023-11-01 21:46:33.304 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:46:33.304 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:46:33.304 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:33.304 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:46:33.304 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:46:33.304 - Thread: 13 -> } 2023-11-01 21:46:42.102 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:46:42.102 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:46:42.102 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:46:42.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:42.102 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:42.102 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:46:42.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:42.102 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:46:42.102 - Thread: 13 -> HqDepth = True 2023-11-01 21:46:42.102 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:46:42.102 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:46:42.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:42.102 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:46:42.102 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:46:42.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:42.103 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:42.103 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:42.103 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:46:42.103 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:46:42.103 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:46:42.103 - Thread: 13 -> } 2023-11-01 21:46:52.475 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 21:46:52.475 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 21:46:52.475 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 21:46:52.475 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 21:46:52.475 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:46:52.475 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 21:46:52.475 - Thread: 14 -> HqDepth = True 2023-11-01 21:46:52.475 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 21:46:52.475 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 21:46:52.475 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 21:46:52.475 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> DistanceFade = 1000 2023-11-01 21:46:52.475 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 21:46:52.475 - Thread: 14 -> } 2023-11-01 21:47:04.873 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:47:04.873 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:47:04.873 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:47:04.873 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:47:04.873 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:47:04.873 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:47:04.873 - Thread: 13 -> HqDepth = True 2023-11-01 21:47:04.873 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:47:04.873 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:47:04.873 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:47:04.873 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:47:04.873 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:47:04.873 - Thread: 13 -> } 2023-11-01 21:47:22.853 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:47:22.853 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:47:22.853 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:47:22.853 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:47:22.853 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:47:22.853 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:47:22.853 - Thread: 12 -> HqDepth = True 2023-11-01 21:47:22.853 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:47:22.853 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:47:22.853 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:47:22.853 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:47:22.853 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:47:22.853 - Thread: 12 -> } 2023-11-01 21:48:02.828 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:48:02.828 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:48:02.828 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:48:02.828 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:48:02.828 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:48:02.828 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:48:02.828 - Thread: 13 -> HqDepth = True 2023-11-01 21:48:02.828 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:48:02.828 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:48:02.828 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:48:02.828 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:48:02.828 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:48:02.828 - Thread: 13 -> } 2023-11-01 21:50:47.734 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:50:47.734 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:50:47.734 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:50:47.734 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:50:47.734 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:50:47.734 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:50:47.734 - Thread: 12 -> HqDepth = True 2023-11-01 21:50:47.734 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:50:47.734 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:50:47.734 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:50:47.734 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:50:47.734 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:50:47.734 - Thread: 12 -> } 2023-11-01 21:50:55.594 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 21:50:55.594 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 21:50:55.594 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 21:50:55.594 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 21:50:55.594 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:50:55.594 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 21:50:55.594 - Thread: 15 -> HqDepth = True 2023-11-01 21:50:55.594 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 21:50:55.594 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 21:50:55.594 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 21:50:55.594 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> DistanceFade = 1000 2023-11-01 21:50:55.594 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 21:50:55.594 - Thread: 15 -> } 2023-11-01 21:51:00.885 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:00.886 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:00.886 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:00.886 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:00.886 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:00.886 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:00.886 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:00.886 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:00.886 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:00.886 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:00.886 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:00.886 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:00.886 - Thread: 12 -> } 2023-11-01 21:51:05.177 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:51:05.177 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:51:05.177 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:51:05.177 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:51:05.177 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:05.177 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:51:05.177 - Thread: 13 -> HqDepth = True 2023-11-01 21:51:05.177 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:51:05.177 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:51:05.177 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:05.177 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:51:05.177 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:51:05.177 - Thread: 13 -> } 2023-11-01 21:51:08.754 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:51:08.754 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:51:08.754 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:51:08.754 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:51:08.754 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:08.754 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:51:08.754 - Thread: 13 -> HqDepth = True 2023-11-01 21:51:08.754 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:51:08.754 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:51:08.754 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:08.754 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:51:08.754 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:51:08.754 - Thread: 13 -> } 2023-11-01 21:51:11.859 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:51:11.859 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:51:11.859 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:51:11.859 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:11.859 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:11.859 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:51:11.860 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:11.860 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:51:11.860 - Thread: 13 -> HqDepth = True 2023-11-01 21:51:11.860 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:51:11.860 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:51:11.860 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:11.860 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:51:11.860 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:51:11.860 - Thread: 13 -> } 2023-11-01 21:51:14.614 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:51:14.614 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:51:14.614 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:51:14.614 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:51:14.614 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:14.614 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:51:14.614 - Thread: 13 -> HqDepth = True 2023-11-01 21:51:14.614 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:51:14.614 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:51:14.614 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:14.614 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:51:14.614 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:51:14.614 - Thread: 13 -> } 2023-11-01 21:51:17.121 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:17.121 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:17.121 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:17.121 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:17.121 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:17.121 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:17.121 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:17.121 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:17.121 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:17.121 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:17.121 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:17.121 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:17.121 - Thread: 12 -> } 2023-11-01 21:51:19.423 - Thread: 13 -> MyRenderSettings1 = { 2023-11-01 21:51:19.423 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-01 21:51:19.423 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-01 21:51:19.423 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-01 21:51:19.423 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:19.423 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-01 21:51:19.423 - Thread: 13 -> HqDepth = True 2023-11-01 21:51:19.423 - Thread: 13 -> GrassDrawDistance = 160 2023-11-01 21:51:19.423 - Thread: 13 -> GrassDensityFactor = 1 2023-11-01 21:51:19.423 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:19.423 - Thread: 13 -> ModelQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> DistanceFade = 1000 2023-11-01 21:51:19.423 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> LightsQuality = NORMAL 2023-11-01 21:51:19.423 - Thread: 13 -> } 2023-11-01 21:51:21.421 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:21.421 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:21.421 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:21.421 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:21.421 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:21.421 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:21.421 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:21.421 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:21.421 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:21.421 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:21.421 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:21.421 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:21.421 - Thread: 12 -> } 2023-11-01 21:51:22.767 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:22.767 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:22.767 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:22.767 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:22.767 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:22.767 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:22.767 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:22.767 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:22.767 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:22.767 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:22.767 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:22.767 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:22.767 - Thread: 12 -> } 2023-11-01 21:51:24.319 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:24.319 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:24.319 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:24.319 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:24.319 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:24.319 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:24.319 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:24.319 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:24.319 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:24.319 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:24.319 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:24.319 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:24.319 - Thread: 12 -> } 2023-11-01 21:51:26.858 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 21:51:26.858 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 21:51:26.858 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 21:51:26.858 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:26.858 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:26.858 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 21:51:26.858 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:26.866 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 21:51:26.866 - Thread: 14 -> HqDepth = True 2023-11-01 21:51:26.866 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 21:51:26.866 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 21:51:26.866 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:26.866 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> DistanceFade = 1000 2023-11-01 21:51:26.866 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 21:51:26.866 - Thread: 14 -> } 2023-11-01 21:51:30.547 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 21:51:30.547 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 21:51:30.547 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 21:51:30.547 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 21:51:30.547 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 21:51:30.547 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 21:51:30.547 - Thread: 12 -> HqDepth = True 2023-11-01 21:51:30.547 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 21:51:30.547 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 21:51:30.547 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 21:51:30.547 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> DistanceFade = 1000 2023-11-01 21:51:30.547 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 21:51:30.547 - Thread: 12 -> } 2023-11-01 23:57:18.602 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:57:18.602 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:57:18.602 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:57:18.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:57:18.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:18.602 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:57:18.602 - Thread: 12 -> HqDepth = True 2023-11-01 23:57:18.602 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:57:18.602 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:57:18.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:18.602 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:57:18.602 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:57:18.602 - Thread: 12 -> } 2023-11-01 23:57:41.065 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:57:41.065 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:57:41.065 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:57:41.065 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:57:41.065 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:41.065 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:57:41.065 - Thread: 12 -> HqDepth = True 2023-11-01 23:57:41.065 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:57:41.065 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:57:41.065 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:41.065 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:57:41.065 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:57:41.065 - Thread: 12 -> } 2023-11-01 23:57:43.810 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:57:43.810 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:57:43.810 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 23:57:43.810 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 23:57:43.810 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:43.810 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 23:57:43.810 - Thread: 15 -> HqDepth = True 2023-11-01 23:57:43.810 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 23:57:43.810 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 23:57:43.810 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:43.810 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> DistanceFade = 1000 2023-11-01 23:57:43.810 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 23:57:43.810 - Thread: 15 -> } 2023-11-01 23:57:46.858 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:57:46.859 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:57:46.859 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:57:46.859 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:57:46.859 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:46.859 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:57:46.859 - Thread: 12 -> HqDepth = True 2023-11-01 23:57:46.859 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:57:46.859 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:57:46.859 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:46.859 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:57:46.859 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:57:46.859 - Thread: 12 -> } 2023-11-01 23:57:49.731 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:57:49.731 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:57:49.731 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 23:57:49.731 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 23:57:49.731 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:49.731 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 23:57:49.731 - Thread: 15 -> HqDepth = True 2023-11-01 23:57:49.731 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 23:57:49.731 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 23:57:49.731 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:49.731 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> DistanceFade = 1000 2023-11-01 23:57:49.731 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 23:57:49.731 - Thread: 15 -> } 2023-11-01 23:57:53.154 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:57:53.154 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:57:53.154 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:57:53.154 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:57:53.154 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:57:53.154 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:57:53.154 - Thread: 12 -> HqDepth = True 2023-11-01 23:57:53.154 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:57:53.154 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:57:53.154 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:57:53.154 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:57:53.154 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:57:53.154 - Thread: 12 -> } 2023-11-01 23:58:19.340 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:58:19.340 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:58:19.340 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:58:19.340 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:58:19.340 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:58:19.340 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:58:19.340 - Thread: 12 -> HqDepth = True 2023-11-01 23:58:19.340 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:58:19.340 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:58:19.340 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:58:19.340 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:58:19.340 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:58:19.340 - Thread: 12 -> } 2023-11-01 23:58:24.741 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:58:24.741 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:58:24.741 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:58:24.741 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:58:24.741 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:58:24.741 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:58:24.741 - Thread: 12 -> HqDepth = True 2023-11-01 23:58:24.741 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:58:24.741 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:58:24.741 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:58:24.741 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:58:24.741 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:58:24.741 - Thread: 12 -> } 2023-11-01 23:58:34.020 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:58:34.020 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:58:34.020 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:58:34.020 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:58:34.020 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:58:34.020 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:58:34.020 - Thread: 12 -> HqDepth = True 2023-11-01 23:58:34.020 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:58:34.020 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:58:34.020 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:58:34.020 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:58:34.020 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:58:34.020 - Thread: 12 -> } 2023-11-01 23:58:51.904 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:58:51.904 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:58:51.904 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:58:51.904 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:58:51.904 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:58:51.904 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:58:51.904 - Thread: 12 -> HqDepth = True 2023-11-01 23:58:51.904 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:58:51.904 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:58:51.904 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:58:51.904 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:58:51.904 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:58:51.904 - Thread: 12 -> } 2023-11-01 23:59:13.468 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:59:13.468 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:59:13.468 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:59:13.468 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:59:13.468 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:59:13.468 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:59:13.468 - Thread: 12 -> HqDepth = True 2023-11-01 23:59:13.468 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:59:13.468 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:59:13.468 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:59:13.468 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:59:13.468 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:59:13.468 - Thread: 12 -> } 2023-11-01 23:59:41.578 - Thread: 12 -> MyRenderSettings1 = { 2023-11-01 23:59:41.578 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-01 23:59:41.578 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-01 23:59:41.578 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-01 23:59:41.578 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-01 23:59:41.578 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-01 23:59:41.578 - Thread: 12 -> HqDepth = True 2023-11-01 23:59:41.578 - Thread: 12 -> GrassDrawDistance = 160 2023-11-01 23:59:41.578 - Thread: 12 -> GrassDensityFactor = 1 2023-11-01 23:59:41.578 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-01 23:59:41.578 - Thread: 12 -> ModelQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-01 23:59:41.578 - Thread: 12 -> DistanceFade = 1000 2023-11-01 23:59:41.578 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-01 23:59:41.579 - Thread: 12 -> LightsQuality = NORMAL 2023-11-01 23:59:41.579 - Thread: 12 -> } 2023-11-02 00:00:20.382 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 00:00:20.382 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 00:00:20.382 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 00:00:20.382 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 00:00:20.382 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:00:20.382 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 00:00:20.382 - Thread: 14 -> HqDepth = True 2023-11-02 00:00:20.382 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 00:00:20.382 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 00:00:20.382 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 00:00:20.382 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> DistanceFade = 1000 2023-11-02 00:00:20.382 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 00:00:20.382 - Thread: 14 -> } 2023-11-02 00:01:59.200 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:01:59.200 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:01:59.200 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:01:59.200 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:01:59.200 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:01:59.200 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:01:59.200 - Thread: 12 -> HqDepth = True 2023-11-02 00:01:59.200 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:01:59.200 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:01:59.200 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:01:59.200 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:01:59.200 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:01:59.200 - Thread: 12 -> } 2023-11-02 00:04:58.905 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:04:58.905 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:04:58.905 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:04:58.905 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:04:58.905 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:04:58.906 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:04:58.906 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:04:58.906 - Thread: 13 -> HqDepth = True 2023-11-02 00:04:58.906 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:04:58.906 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:04:58.906 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:04:58.906 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:04:58.906 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:04:58.906 - Thread: 13 -> } 2023-11-02 00:05:37.724 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:05:37.724 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:05:37.724 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:05:37.724 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:05:37.724 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:05:37.724 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:05:37.724 - Thread: 12 -> HqDepth = True 2023-11-02 00:05:37.724 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:05:37.724 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:05:37.724 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:05:37.724 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:05:37.724 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:05:37.724 - Thread: 12 -> } 2023-11-02 00:06:05.014 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:06:05.014 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:06:05.014 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:06:05.014 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:06:05.014 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:06:05.014 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:06:05.014 - Thread: 13 -> HqDepth = True 2023-11-02 00:06:05.014 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:06:05.014 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:06:05.014 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:06:05.014 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:06:05.014 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:06:05.014 - Thread: 13 -> } 2023-11-02 00:06:26.733 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:06:26.733 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:06:26.734 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:06:26.734 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:06:26.734 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:06:26.734 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:06:26.734 - Thread: 13 -> HqDepth = True 2023-11-02 00:06:26.734 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:06:26.734 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:06:26.734 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:06:26.734 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:06:26.734 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:06:26.734 - Thread: 13 -> } 2023-11-02 00:06:45.040 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:06:45.040 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:06:45.040 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:06:45.040 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:06:45.040 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:06:45.040 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:06:45.040 - Thread: 12 -> HqDepth = True 2023-11-02 00:06:45.040 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:06:45.040 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:06:45.040 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:06:45.040 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:06:45.040 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:06:45.040 - Thread: 12 -> } 2023-11-02 00:07:01.042 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:07:01.043 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:07:01.043 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:07:01.043 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:07:01.043 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:07:01.043 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:07:01.043 - Thread: 12 -> HqDepth = True 2023-11-02 00:07:01.043 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:07:01.043 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:07:01.043 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:07:01.043 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:07:01.043 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:07:01.043 - Thread: 12 -> } 2023-11-02 00:07:15.352 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:07:15.352 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:07:15.352 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:07:15.352 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:07:15.352 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:07:15.352 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:07:15.352 - Thread: 12 -> HqDepth = True 2023-11-02 00:07:15.352 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:07:15.352 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:07:15.352 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:07:15.352 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:07:15.352 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:07:15.352 - Thread: 12 -> } 2023-11-02 00:07:28.328 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:07:28.328 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:07:28.328 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:07:28.328 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:07:28.328 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:07:28.328 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:07:28.328 - Thread: 13 -> HqDepth = True 2023-11-02 00:07:28.328 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:07:28.328 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:07:28.328 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:07:28.328 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:07:28.328 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:07:28.328 - Thread: 13 -> } 2023-11-02 00:07:40.258 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:07:40.258 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:07:40.258 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:07:40.258 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:07:40.258 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:07:40.258 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:07:40.258 - Thread: 12 -> HqDepth = True 2023-11-02 00:07:40.258 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:07:40.258 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:07:40.258 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:07:40.258 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:07:40.258 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:07:40.258 - Thread: 12 -> } 2023-11-02 00:07:51.325 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:07:51.325 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:07:51.325 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:07:51.325 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:07:51.325 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:07:51.325 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:07:51.325 - Thread: 13 -> HqDepth = True 2023-11-02 00:07:51.325 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:07:51.325 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:07:51.325 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:07:51.325 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:07:51.325 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:07:51.325 - Thread: 13 -> } 2023-11-02 00:08:01.678 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:08:01.678 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:08:01.678 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:08:01.678 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:08:01.678 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:08:01.678 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:08:01.678 - Thread: 12 -> HqDepth = True 2023-11-02 00:08:01.678 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:08:01.678 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:08:01.678 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:08:01.678 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:08:01.678 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:08:01.678 - Thread: 12 -> } 2023-11-02 00:08:11.408 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 00:08:11.408 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 00:08:11.408 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 00:08:11.408 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 00:08:11.408 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:08:11.408 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 00:08:11.408 - Thread: 13 -> HqDepth = True 2023-11-02 00:08:11.408 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 00:08:11.408 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 00:08:11.408 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 00:08:11.408 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> DistanceFade = 1000 2023-11-02 00:08:11.408 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 00:08:11.408 - Thread: 13 -> } 2023-11-02 00:08:20.630 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 00:08:20.630 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 00:08:20.630 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 00:08:20.630 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 00:08:20.630 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:08:20.630 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 00:08:20.630 - Thread: 12 -> HqDepth = True 2023-11-02 00:08:20.630 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 00:08:20.630 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 00:08:20.630 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 00:08:20.630 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> DistanceFade = 1000 2023-11-02 00:08:20.630 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 00:08:20.630 - Thread: 12 -> } 2023-11-02 00:08:29.377 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 00:08:29.377 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 00:08:29.377 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 00:08:29.377 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 00:08:29.377 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 00:08:29.377 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 00:08:29.377 - Thread: 15 -> HqDepth = True 2023-11-02 00:08:29.377 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 00:08:29.377 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 00:08:29.377 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 00:08:29.377 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> DistanceFade = 1000 2023-11-02 00:08:29.377 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 00:08:29.377 - Thread: 15 -> } 2023-11-02 00:29:24.009 - Thread: 13 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\reverse.dds 2023-11-02 00:30:24.785 - Thread: 14 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\stockpile.dds 2023-11-02 01:23:32.227 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:32.227 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:32.227 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:32.227 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:32.227 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:32.227 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:32.227 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:32.227 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:32.227 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:32.227 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:32.227 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:32.227 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:32.227 - Thread: 12 -> } 2023-11-02 01:23:37.629 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:37.629 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:37.629 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:37.629 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:37.629 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:37.629 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:37.629 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:37.629 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:37.629 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:37.629 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:37.629 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:37.629 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:37.629 - Thread: 12 -> } 2023-11-02 01:23:40.777 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:40.777 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:40.777 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:40.777 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:40.777 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:40.777 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:40.777 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:40.777 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:40.777 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:40.777 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:40.777 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:40.777 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:40.777 - Thread: 12 -> } 2023-11-02 01:23:43.285 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:43.285 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:43.285 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:43.285 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:43.285 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:43.285 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:43.285 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:43.285 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:43.285 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:43.285 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:43.285 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:43.285 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:43.285 - Thread: 12 -> } 2023-11-02 01:23:45.425 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:45.425 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:45.425 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:45.425 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:45.425 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:45.425 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:45.425 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:45.425 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:45.425 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:45.425 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:45.425 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:45.425 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:45.425 - Thread: 12 -> } 2023-11-02 01:23:48.934 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:23:48.934 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:23:48.934 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:23:48.934 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:23:48.934 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:48.934 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:23:48.934 - Thread: 13 -> HqDepth = True 2023-11-02 01:23:48.934 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:23:48.934 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:23:48.934 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:48.934 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:23:48.934 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:23:48.934 - Thread: 13 -> } 2023-11-02 01:23:53.216 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:23:53.216 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:23:53.216 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:23:53.216 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:23:53.216 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:53.216 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:23:53.216 - Thread: 13 -> HqDepth = True 2023-11-02 01:23:53.216 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:23:53.216 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:23:53.216 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:53.216 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:23:53.216 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:23:53.216 - Thread: 13 -> } 2023-11-02 01:23:57.689 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:23:57.689 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:23:57.689 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:23:57.689 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:23:57.689 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:23:57.689 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:23:57.689 - Thread: 12 -> HqDepth = True 2023-11-02 01:23:57.689 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:23:57.689 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:23:57.689 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:23:57.689 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:23:57.689 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:23:57.689 - Thread: 12 -> } 2023-11-02 01:24:02.400 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:02.405 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:02.405 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:02.405 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:02.405 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:02.405 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:02.405 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:02.405 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:02.405 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:02.405 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:02.405 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:02.405 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:02.405 - Thread: 12 -> } 2023-11-02 01:24:07.482 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:07.482 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:07.482 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:07.482 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:07.482 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:07.482 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:07.482 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:07.482 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:07.482 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:07.482 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:07.482 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:07.482 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:07.482 - Thread: 12 -> } 2023-11-02 01:24:11.119 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:24:11.119 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:24:11.119 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:24:11.119 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:24:11.119 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:11.119 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:24:11.119 - Thread: 13 -> HqDepth = True 2023-11-02 01:24:11.119 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:24:11.119 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:24:11.119 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:11.119 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:24:11.119 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:24:11.119 - Thread: 13 -> } 2023-11-02 01:24:19.106 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:19.106 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:19.106 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:19.106 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:19.106 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:19.106 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:19.106 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:19.106 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:19.106 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:19.106 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:19.106 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:19.106 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:19.106 - Thread: 12 -> } 2023-11-02 01:24:25.059 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:25.059 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:25.059 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:25.059 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:25.059 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:25.059 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:25.059 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:25.059 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:25.059 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:25.059 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:25.059 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:25.059 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:25.059 - Thread: 12 -> } 2023-11-02 01:24:31.427 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:31.427 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:31.427 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:31.427 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:31.427 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:31.428 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:31.428 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:31.428 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:31.428 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:31.428 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:31.428 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:31.428 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:31.428 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:31.428 - Thread: 12 -> } 2023-11-02 01:24:38.284 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:38.284 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:38.284 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:38.284 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:38.284 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:38.284 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:38.284 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:38.284 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:38.284 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:38.284 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:38.284 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:38.285 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:38.285 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:38.285 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:38.285 - Thread: 12 -> } 2023-11-02 01:24:45.911 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:24:45.911 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:24:45.911 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:24:45.911 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:24:45.911 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:45.911 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:24:45.911 - Thread: 12 -> HqDepth = True 2023-11-02 01:24:45.911 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:24:45.911 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:24:45.911 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:45.911 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:24:45.911 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:24:45.911 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:24:45.912 - Thread: 12 -> } 2023-11-02 01:24:54.579 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:24:54.579 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:24:54.579 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:24:54.579 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:24:54.579 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:24:54.579 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:24:54.579 - Thread: 13 -> HqDepth = True 2023-11-02 01:24:54.579 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:24:54.579 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:24:54.579 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:24:54.579 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:24:54.579 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:24:54.579 - Thread: 13 -> } 2023-11-02 01:25:04.546 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:25:04.546 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:25:04.546 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:25:04.546 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:25:04.546 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:25:04.546 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:25:04.546 - Thread: 12 -> HqDepth = True 2023-11-02 01:25:04.546 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:25:04.546 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:25:04.546 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:25:04.546 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:25:04.546 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:25:04.546 - Thread: 12 -> } 2023-11-02 01:25:17.138 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:25:17.138 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:25:17.138 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:25:17.138 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:25:17.138 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:25:17.138 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:25:17.138 - Thread: 12 -> HqDepth = True 2023-11-02 01:25:17.138 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:25:17.138 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:25:17.138 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:25:17.138 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:25:17.138 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:25:17.138 - Thread: 12 -> } 2023-11-02 01:25:32.308 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:25:32.308 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:25:32.308 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:25:32.308 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:25:32.308 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:25:32.308 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:25:32.308 - Thread: 12 -> HqDepth = True 2023-11-02 01:25:32.308 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:25:32.308 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:25:32.308 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:25:32.308 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:25:32.308 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:25:32.308 - Thread: 12 -> } 2023-11-02 01:25:54.818 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:25:54.818 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:25:54.818 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:25:54.818 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:25:54.818 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:25:54.818 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:25:54.818 - Thread: 12 -> HqDepth = True 2023-11-02 01:25:54.818 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:25:54.818 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:25:54.818 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:25:54.818 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:25:54.818 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:25:54.818 - Thread: 12 -> } 2023-11-02 01:28:45.329 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:28:45.329 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:28:45.329 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:28:45.329 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:28:45.329 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:28:45.329 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:28:45.329 - Thread: 12 -> HqDepth = True 2023-11-02 01:28:45.329 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:28:45.329 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:28:45.329 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:28:45.329 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:28:45.329 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:28:45.329 - Thread: 12 -> } 2023-11-02 01:29:00.603 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:29:00.603 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:29:00.603 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:29:00.603 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:29:00.603 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:00.603 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:29:00.603 - Thread: 12 -> HqDepth = True 2023-11-02 01:29:00.603 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:29:00.603 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:29:00.603 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:00.603 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:29:00.603 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:29:00.603 - Thread: 12 -> } 2023-11-02 01:29:12.486 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:29:12.486 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:29:12.486 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:29:12.486 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:29:12.486 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:12.486 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:29:12.486 - Thread: 13 -> HqDepth = True 2023-11-02 01:29:12.486 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:29:12.486 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:29:12.486 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:12.486 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:29:12.486 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:29:12.486 - Thread: 13 -> } 2023-11-02 01:29:21.909 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 01:29:21.909 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 01:29:21.909 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 01:29:21.909 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 01:29:21.909 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:21.909 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 01:29:21.909 - Thread: 14 -> HqDepth = True 2023-11-02 01:29:21.909 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 01:29:21.909 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 01:29:21.909 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:21.909 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> DistanceFade = 1000 2023-11-02 01:29:21.909 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 01:29:21.909 - Thread: 14 -> } 2023-11-02 01:29:30.596 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:29:30.596 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:29:30.596 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:29:30.596 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:29:30.596 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:30.596 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:29:30.596 - Thread: 13 -> HqDepth = True 2023-11-02 01:29:30.596 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:29:30.596 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:29:30.596 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:30.596 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:29:30.596 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:29:30.596 - Thread: 13 -> } 2023-11-02 01:29:38.327 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:29:38.327 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:29:38.327 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:29:38.327 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:29:38.327 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:38.327 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:29:38.327 - Thread: 12 -> HqDepth = True 2023-11-02 01:29:38.327 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:29:38.327 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:29:38.327 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:38.327 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:29:38.327 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:29:38.327 - Thread: 12 -> } 2023-11-02 01:29:45.971 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:29:45.971 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:29:45.971 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:29:45.971 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:29:45.971 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:45.971 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:29:45.971 - Thread: 13 -> HqDepth = True 2023-11-02 01:29:45.971 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:29:45.971 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:29:45.971 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:45.971 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:29:45.971 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:29:45.971 - Thread: 13 -> } 2023-11-02 01:29:53.005 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:29:53.005 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:29:53.005 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:29:53.005 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:29:53.006 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:53.006 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:29:53.006 - Thread: 12 -> HqDepth = True 2023-11-02 01:29:53.006 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:29:53.006 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:29:53.006 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:53.006 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:29:53.006 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:29:53.006 - Thread: 12 -> } 2023-11-02 01:29:58.317 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:29:58.317 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:29:58.317 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:29:58.317 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:29:58.317 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:29:58.317 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:29:58.317 - Thread: 12 -> HqDepth = True 2023-11-02 01:29:58.317 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:29:58.317 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:29:58.317 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:29:58.317 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:29:58.317 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:29:58.317 - Thread: 12 -> } 2023-11-02 01:30:03.866 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:30:03.867 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:30:03.867 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:30:03.867 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:30:03.867 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:03.867 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:30:03.867 - Thread: 13 -> HqDepth = True 2023-11-02 01:30:03.867 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:30:03.867 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:30:03.867 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:03.867 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:30:03.867 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:30:03.867 - Thread: 13 -> } 2023-11-02 01:30:09.103 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:30:09.103 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:30:09.104 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 01:30:09.104 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 01:30:09.104 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:09.104 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 01:30:09.104 - Thread: 15 -> HqDepth = True 2023-11-02 01:30:09.104 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 01:30:09.104 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 01:30:09.104 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:09.104 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> DistanceFade = 1000 2023-11-02 01:30:09.104 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 01:30:09.104 - Thread: 15 -> } 2023-11-02 01:30:14.026 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:14.026 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:14.026 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:14.026 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:14.026 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:14.026 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:14.026 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:14.026 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:14.026 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:14.026 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:14.026 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:14.026 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:14.026 - Thread: 12 -> } 2023-11-02 01:30:18.710 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:18.710 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:18.710 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:18.710 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:18.710 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:18.710 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:18.710 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:18.710 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:18.710 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:18.710 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:18.710 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:18.710 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:18.710 - Thread: 12 -> } 2023-11-02 01:30:23.650 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:23.650 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:23.650 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:23.650 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:23.650 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:23.650 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:23.650 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:23.650 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:23.650 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:23.650 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:23.650 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:23.650 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:23.650 - Thread: 12 -> } 2023-11-02 01:30:27.490 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:27.490 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:27.490 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:27.490 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:27.490 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:27.490 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:27.490 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:27.490 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:27.490 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:27.490 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:27.490 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:27.490 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:27.490 - Thread: 12 -> } 2023-11-02 01:30:31.131 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 01:30:31.131 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 01:30:31.131 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 01:30:31.131 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 01:30:31.131 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:31.131 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 01:30:31.131 - Thread: 13 -> HqDepth = True 2023-11-02 01:30:31.131 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 01:30:31.131 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 01:30:31.131 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:31.131 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> DistanceFade = 1000 2023-11-02 01:30:31.131 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 01:30:31.131 - Thread: 13 -> } 2023-11-02 01:30:33.301 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:33.301 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:33.301 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:33.301 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:33.302 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:33.302 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:33.302 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:33.302 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:33.302 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:33.302 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:33.302 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:33.302 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:33.302 - Thread: 12 -> } 2023-11-02 01:30:35.814 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:35.814 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:35.814 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:35.814 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:35.814 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:35.814 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:35.814 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:35.814 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:35.814 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:35.814 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:35.814 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:35.814 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:35.814 - Thread: 12 -> } 2023-11-02 01:30:39.015 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:39.015 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:39.015 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:39.015 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:39.015 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:39.015 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:39.015 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:39.015 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:39.015 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:39.015 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:39.015 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:39.015 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:39.015 - Thread: 12 -> } 2023-11-02 01:30:44.839 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 01:30:44.839 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 01:30:44.839 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 01:30:44.839 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 01:30:44.839 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 01:30:44.839 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 01:30:44.839 - Thread: 12 -> HqDepth = True 2023-11-02 01:30:44.839 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 01:30:44.839 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 01:30:44.839 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 01:30:44.839 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> DistanceFade = 1000 2023-11-02 01:30:44.839 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 01:30:44.839 - Thread: 12 -> } 2023-11-02 01:42:15.490 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2023-11-02 01:42:15.517 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2023-11-02 01:42:15.538 - Thread: 19 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2023-11-02 01:43:34.878 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.878 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.888 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.889 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.889 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.889 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.889 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.889 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.889 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.890 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.890 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.890 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.890 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.890 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.890 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.890 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.902 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.902 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.902 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.902 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.902 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.902 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.902 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.904 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.904 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.904 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.904 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.904 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.904 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.904 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.905 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.906 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.906 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.906 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.906 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.906 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.906 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.907 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.907 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.907 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.907 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.907 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.907 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.907 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.908 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.908 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.908 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.908 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.908 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.908 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.908 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.909 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.909 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.909 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.909 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.909 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.909 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.909 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.911 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.911 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.911 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.911 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.911 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.911 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.911 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.914 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.914 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.914 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.914 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.914 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.914 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.914 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.916 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.916 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.916 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.916 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.916 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.916 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.916 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.917 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.917 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.917 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.917 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.917 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.917 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.919 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.919 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.919 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.919 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.919 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.919 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.920 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.920 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.920 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.920 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.920 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.920 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.920 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.921 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:34.921 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.921 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.921 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.921 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.921 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.922 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.924 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.924 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.924 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.924 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.924 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.924 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.924 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.928 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:34.928 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.928 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.928 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.928 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:34.928 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:34.928 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:43:34.939 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:43:34.939 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:34.939 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:34.939 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:34.939 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.907 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.907 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.910 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.910 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.910 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.910 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.910 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.910 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.910 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.912 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.912 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.912 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.912 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.912 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.912 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.912 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.913 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.913 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.913 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.913 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.913 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.913 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.914 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.914 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.915 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.915 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.915 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.915 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.915 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.916 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.916 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.916 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.916 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.916 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.916 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.916 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.917 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.917 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.917 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.917 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.917 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.917 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.918 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.918 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.918 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.918 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.918 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.918 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.918 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.923 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.923 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.923 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.923 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.923 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.923 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.923 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.924 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.924 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.924 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.924 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.924 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.924 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.924 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.926 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.926 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.926 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.926 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.926 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.926 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.926 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.927 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.927 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.927 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.927 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.927 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.927 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.927 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.928 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.928 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.928 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.928 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.928 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.928 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.928 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.930 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.930 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.930 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.930 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.930 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.930 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.930 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.931 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.931 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.931 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.931 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.931 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.931 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.931 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.935 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:43:35.935 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.935 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.935 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.935 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.935 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.935 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.936 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.936 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.936 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.936 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.936 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.936 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.936 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.938 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:43:35.938 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.938 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.938 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.938 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:35.938 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:43:35.938 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:43:35.941 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:43:35.941 - Thread: 1 -> LineHeight: 37 2023-11-02 01:43:35.941 - Thread: 1 -> Baseline: 30 2023-11-02 01:43:35.941 - Thread: 1 -> KernEnabled: True 2023-11-02 01:43:35.941 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:43:36.661 - Thread: 28 -> Unloading session data 2023-11-02 01:43:52.939 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2023-11-02 01:44:19.746 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.746 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.747 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.747 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.747 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.747 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.747 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.747 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.747 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.748 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.748 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.748 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.748 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.748 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.748 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.748 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.750 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.750 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.750 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.750 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.750 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.750 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.750 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.755 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.755 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.755 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.755 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.755 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.755 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.755 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.756 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.756 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.756 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.756 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.756 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.756 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.756 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.757 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.757 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.757 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.757 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.757 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.757 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.757 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.759 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.759 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.759 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.759 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.759 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.759 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.759 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.760 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.760 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.760 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.760 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.760 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.760 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.760 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.761 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.761 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.761 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.761 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.761 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.761 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.761 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.762 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.762 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.762 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.762 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.762 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.762 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.762 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.767 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.767 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.767 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.767 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.767 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.767 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.767 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.769 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.769 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.769 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.769 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.769 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.769 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.769 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.770 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.770 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.770 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.770 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.770 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.770 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.770 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.771 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.771 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.771 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.771 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.771 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.771 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.771 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.772 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.772 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.772 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.772 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.772 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.772 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.772 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.774 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.774 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.774 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.774 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.774 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.774 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.774 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.775 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:19.775 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.775 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.775 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.775 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.775 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.775 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:44:19.783 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:44:19.783 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.783 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.783 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.783 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.784 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.784 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 01:44:19.794 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 01:44:19.794 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.794 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.794 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.794 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.794 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.794 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 01:44:19.805 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 01:44:19.805 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.805 - Thread: 1 -> Baseline: 29 2023-11-02 01:44:19.805 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.805 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.805 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.805 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.806 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.806 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.806 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.806 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.806 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.806 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.806 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.808 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.808 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.808 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.808 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.808 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.808 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.808 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.812 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.814 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.814 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.814 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.814 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:19.814 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:19.814 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.814 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:19.814 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:19.814 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:19.814 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:19.814 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.920 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.920 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.921 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.921 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.921 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.921 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.921 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.921 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.921 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.926 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.926 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.926 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.926 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.926 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.926 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.926 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.927 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.927 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.927 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.927 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.927 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.927 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.927 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.928 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.928 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.928 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.928 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.928 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.928 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.928 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.930 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.930 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.930 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.930 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.930 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.930 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.930 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.931 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.931 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.931 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.931 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.931 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.931 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.931 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.932 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.932 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.932 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.932 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.932 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.932 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.932 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.933 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.933 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.933 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.933 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.933 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.934 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.934 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.938 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.938 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.938 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.938 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.938 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.938 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.938 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.940 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.940 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.940 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.940 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.940 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.940 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.940 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.941 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.941 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.941 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.941 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.941 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.941 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.941 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.942 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.942 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.942 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.942 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.942 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.942 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.942 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.944 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.944 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.944 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.944 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.944 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.944 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.944 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.945 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.945 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.945 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.945 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.945 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.945 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.945 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.946 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.946 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.946 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.946 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.946 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.946 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.946 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.948 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.948 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.948 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.948 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.948 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.948 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.948 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.952 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:44:50.952 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.952 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.952 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.952 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.952 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.952 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:44:50.955 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:44:50.955 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.955 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.955 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.955 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.955 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.955 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 01:44:50.956 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 01:44:50.956 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.956 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.956 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.956 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.956 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.956 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 01:44:50.958 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 01:44:50.958 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.958 - Thread: 1 -> Baseline: 29 2023-11-02 01:44:50.958 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.958 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.958 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.958 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.959 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.959 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.959 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.959 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.959 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.959 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.959 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.964 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.964 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.964 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.964 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.964 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.964 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.964 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.965 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.965 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.965 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.965 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.965 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:44:50.965 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:44:50.965 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.966 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:44:50.966 - Thread: 1 -> LineHeight: 37 2023-11-02 01:44:50.966 - Thread: 1 -> Baseline: 30 2023-11-02 01:44:50.966 - Thread: 1 -> KernEnabled: True 2023-11-02 01:44:50.966 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:45:03.966 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-02 01:45:03.966 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 01:45:03.966 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-02 01:45:03.968 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-02 01:45:03.968 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 02:26:04.916 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:04.916 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:04.916 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:04.916 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:04.916 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:04.916 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:04.916 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:04.916 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:04.916 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:04.916 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:04.916 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:04.916 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:04.916 - Thread: 12 -> } 2023-11-02 02:26:09.102 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:09.102 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:09.102 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:09.102 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:09.102 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:09.102 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:09.102 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:09.102 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:09.102 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:09.102 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:09.102 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:09.102 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:09.102 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:09.103 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:09.103 - Thread: 12 -> } 2023-11-02 02:26:12.582 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 02:26:12.582 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 02:26:12.582 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 02:26:12.582 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 02:26:12.582 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:12.582 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 02:26:12.582 - Thread: 13 -> HqDepth = True 2023-11-02 02:26:12.582 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 02:26:12.582 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 02:26:12.582 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:12.582 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> DistanceFade = 1000 2023-11-02 02:26:12.582 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 02:26:12.582 - Thread: 13 -> } 2023-11-02 02:26:15.653 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:15.653 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:15.653 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:15.653 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:15.653 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:15.653 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:15.653 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:15.653 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:15.653 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:15.653 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:15.653 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:15.653 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:15.653 - Thread: 12 -> } 2023-11-02 02:26:18.103 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:18.103 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:18.103 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:18.103 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:18.103 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:18.103 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:18.103 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:18.103 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:18.103 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:18.103 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:18.103 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:18.103 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:18.103 - Thread: 12 -> } 2023-11-02 02:26:21.298 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:21.298 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:21.298 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:21.298 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:21.298 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:21.298 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:21.298 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:21.298 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:21.298 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:21.298 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:21.298 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:21.298 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:21.298 - Thread: 12 -> } 2023-11-02 02:26:28.414 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:28.414 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:28.414 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:28.414 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:28.414 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:28.414 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:28.414 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:28.414 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:28.414 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:28.414 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:28.414 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:28.414 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:28.414 - Thread: 12 -> } 2023-11-02 02:26:38.150 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:38.150 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:38.150 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:38.150 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:38.150 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:38.150 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:38.150 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:38.150 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:38.150 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:38.150 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:38.150 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:38.150 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:38.150 - Thread: 12 -> } 2023-11-02 02:26:48.854 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:48.854 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:48.854 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:48.854 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:48.854 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:48.854 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:48.854 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:48.854 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:48.854 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:48.854 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:48.854 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:48.854 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:48.854 - Thread: 12 -> } 2023-11-02 02:26:59.449 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:26:59.449 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:26:59.449 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:26:59.449 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:26:59.449 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:26:59.449 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:26:59.449 - Thread: 12 -> HqDepth = True 2023-11-02 02:26:59.449 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:26:59.449 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:26:59.449 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:26:59.449 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:26:59.449 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:26:59.449 - Thread: 12 -> } 2023-11-02 02:27:31.545 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:27:31.545 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:27:31.545 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:27:31.545 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:27:31.545 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:27:31.545 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:27:31.545 - Thread: 12 -> HqDepth = True 2023-11-02 02:27:31.545 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:27:31.545 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:27:31.545 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:27:31.545 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:27:31.545 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:27:31.545 - Thread: 12 -> } 2023-11-02 02:27:47.485 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 02:27:47.486 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 02:27:47.486 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 02:27:47.486 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 02:27:47.486 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:27:47.486 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 02:27:47.486 - Thread: 13 -> HqDepth = True 2023-11-02 02:27:47.486 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 02:27:47.486 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 02:27:47.486 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 02:27:47.486 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> DistanceFade = 1000 2023-11-02 02:27:47.486 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 02:27:47.486 - Thread: 13 -> } 2023-11-02 02:28:04.050 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:28:04.050 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:28:04.050 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:28:04.050 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:28:04.050 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:28:04.050 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:28:04.050 - Thread: 12 -> HqDepth = True 2023-11-02 02:28:04.050 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:28:04.050 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:28:04.050 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:28:04.050 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:28:04.050 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:28:04.050 - Thread: 12 -> } 2023-11-02 02:28:19.032 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:28:19.032 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:28:19.032 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:28:19.032 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:28:19.032 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:28:19.032 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:28:19.032 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:28:19.032 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:28:19.032 - Thread: 12 -> HqDepth = True 2023-11-02 02:28:19.032 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:28:19.033 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:28:19.033 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:28:19.033 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:28:19.033 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:28:19.033 - Thread: 12 -> } 2023-11-02 02:29:45.498 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:29:45.498 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:29:45.498 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:29:45.498 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:29:45.498 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:29:45.498 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:29:45.498 - Thread: 12 -> HqDepth = True 2023-11-02 02:29:45.498 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:29:45.498 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:29:45.498 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:29:45.498 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:29:45.498 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:29:45.498 - Thread: 12 -> } 2023-11-02 02:32:25.333 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:32:25.333 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:32:25.333 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:32:25.333 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:32:25.333 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:32:25.333 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:32:25.333 - Thread: 12 -> HqDepth = True 2023-11-02 02:32:25.333 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:32:25.333 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:32:25.333 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:32:25.333 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:32:25.333 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:32:25.333 - Thread: 12 -> } 2023-11-02 02:32:53.585 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:32:53.585 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:32:53.585 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:32:53.585 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:32:53.585 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:32:53.585 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:32:53.585 - Thread: 12 -> HqDepth = True 2023-11-02 02:32:53.585 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:32:53.585 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:32:53.585 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:32:53.585 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:32:53.585 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:32:53.585 - Thread: 12 -> } 2023-11-02 02:33:13.635 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:33:13.635 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:33:13.635 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:33:13.635 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:33:13.635 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:33:13.635 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:33:13.635 - Thread: 12 -> HqDepth = True 2023-11-02 02:33:13.635 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:33:13.635 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:33:13.635 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:33:13.635 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:33:13.635 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:33:13.635 - Thread: 12 -> } 2023-11-02 02:33:29.696 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:33:29.696 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:33:29.696 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:33:29.696 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:33:29.696 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:33:29.696 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:33:29.696 - Thread: 12 -> HqDepth = True 2023-11-02 02:33:29.696 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:33:29.696 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:33:29.696 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:33:29.696 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:33:29.696 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:33:29.696 - Thread: 12 -> } 2023-11-02 02:33:43.313 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 02:33:43.314 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 02:33:43.314 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 02:33:43.314 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 02:33:43.314 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:33:43.314 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 02:33:43.314 - Thread: 13 -> HqDepth = True 2023-11-02 02:33:43.314 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 02:33:43.314 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 02:33:43.314 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 02:33:43.314 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> DistanceFade = 1000 2023-11-02 02:33:43.314 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 02:33:43.314 - Thread: 13 -> } 2023-11-02 02:33:55.228 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:33:55.228 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:33:55.228 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:33:55.228 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:33:55.228 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:33:55.228 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:33:55.228 - Thread: 12 -> HqDepth = True 2023-11-02 02:33:55.228 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:33:55.228 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:33:55.228 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:33:55.228 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:33:55.228 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:33:55.228 - Thread: 12 -> } 2023-11-02 02:34:05.891 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:34:05.891 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:34:05.891 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:34:05.891 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:05.891 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:05.891 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:34:05.891 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:05.892 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:34:05.892 - Thread: 12 -> HqDepth = True 2023-11-02 02:34:05.892 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:34:05.892 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:34:05.892 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:05.892 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:34:05.892 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:34:05.892 - Thread: 12 -> } 2023-11-02 02:34:15.593 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 02:34:15.593 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 02:34:15.593 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 02:34:15.593 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 02:34:15.593 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:15.593 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 02:34:15.593 - Thread: 14 -> HqDepth = True 2023-11-02 02:34:15.593 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 02:34:15.593 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 02:34:15.593 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:15.593 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> DistanceFade = 1000 2023-11-02 02:34:15.593 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 02:34:15.593 - Thread: 14 -> } 2023-11-02 02:34:24.527 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:34:24.527 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:34:24.527 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:34:24.527 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:34:24.527 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:24.527 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:34:24.527 - Thread: 12 -> HqDepth = True 2023-11-02 02:34:24.527 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:34:24.527 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:34:24.527 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:24.527 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:24.527 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:24.528 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:34:24.528 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:34:24.528 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:34:24.528 - Thread: 12 -> } 2023-11-02 02:34:32.828 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 02:34:32.828 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 02:34:32.828 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 02:34:32.828 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:32.828 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:32.828 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 02:34:32.828 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:32.828 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 02:34:32.828 - Thread: 13 -> HqDepth = True 2023-11-02 02:34:32.829 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 02:34:32.829 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 02:34:32.829 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:32.829 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> DistanceFade = 1000 2023-11-02 02:34:32.829 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 02:34:32.829 - Thread: 13 -> } 2023-11-02 02:34:40.595 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:34:40.595 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:34:40.595 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:34:40.595 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:40.595 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:40.595 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:34:40.595 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:40.595 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:34:40.595 - Thread: 12 -> HqDepth = True 2023-11-02 02:34:40.595 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:34:40.596 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:34:40.596 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:40.596 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:34:40.596 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:34:40.596 - Thread: 12 -> } 2023-11-02 02:34:47.912 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 02:34:47.912 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 02:34:47.912 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 02:34:47.912 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 02:34:47.912 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:47.912 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 02:34:47.912 - Thread: 14 -> HqDepth = True 2023-11-02 02:34:47.912 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 02:34:47.912 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 02:34:47.912 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:47.912 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> DistanceFade = 1000 2023-11-02 02:34:47.912 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 02:34:47.912 - Thread: 14 -> } 2023-11-02 02:34:53.095 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 02:34:53.095 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 02:34:53.095 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 02:34:53.095 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 02:34:53.095 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:53.095 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 02:34:53.095 - Thread: 13 -> HqDepth = True 2023-11-02 02:34:53.095 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 02:34:53.095 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 02:34:53.095 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:53.095 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> DistanceFade = 1000 2023-11-02 02:34:53.095 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 02:34:53.095 - Thread: 13 -> } 2023-11-02 02:34:57.618 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 02:34:57.618 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 02:34:57.618 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 02:34:57.618 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 02:34:57.618 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 02:34:57.618 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 02:34:57.618 - Thread: 12 -> HqDepth = True 2023-11-02 02:34:57.618 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 02:34:57.618 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 02:34:57.618 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 02:34:57.618 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> DistanceFade = 1000 2023-11-02 02:34:57.618 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 02:34:57.618 - Thread: 12 -> } 2023-11-02 03:25:18.094 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:25:18.094 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:25:18.094 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:25:18.094 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:25:18.094 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:25:18.094 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:25:18.094 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:25:18.095 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:25:18.095 - Thread: 12 -> HqDepth = True 2023-11-02 03:25:18.095 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:25:18.095 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:25:18.095 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:25:18.095 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:25:18.095 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:25:18.095 - Thread: 12 -> } 2023-11-02 03:25:28.827 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:25:28.827 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:25:28.827 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:25:28.827 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:25:28.827 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:25:28.827 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:25:28.827 - Thread: 12 -> HqDepth = True 2023-11-02 03:25:28.827 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:25:28.827 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:25:28.827 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:25:28.827 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:25:28.827 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:25:28.827 - Thread: 12 -> } 2023-11-02 03:25:40.329 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:25:40.329 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:25:40.329 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:25:40.329 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:25:40.329 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:25:40.329 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:25:40.329 - Thread: 12 -> HqDepth = True 2023-11-02 03:25:40.329 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:25:40.329 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:25:40.329 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:25:40.329 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:25:40.329 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:25:40.329 - Thread: 12 -> } 2023-11-02 03:25:52.168 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:25:52.168 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:25:52.168 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:25:52.168 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:25:52.168 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:25:52.168 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:25:52.168 - Thread: 12 -> HqDepth = True 2023-11-02 03:25:52.168 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:25:52.168 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:25:52.168 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:25:52.168 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:25:52.168 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:25:52.168 - Thread: 12 -> } 2023-11-02 03:26:05.378 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 03:26:05.378 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 03:26:05.378 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 03:26:05.378 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 03:26:05.378 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:26:05.378 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 03:26:05.378 - Thread: 13 -> HqDepth = True 2023-11-02 03:26:05.378 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 03:26:05.378 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 03:26:05.378 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 03:26:05.378 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> DistanceFade = 1000 2023-11-02 03:26:05.378 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 03:26:05.378 - Thread: 13 -> } 2023-11-02 03:26:17.723 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 03:26:17.723 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 03:26:17.723 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 03:26:17.723 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 03:26:17.723 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:26:17.723 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 03:26:17.723 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:26:17.724 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 03:26:17.724 - Thread: 14 -> HqDepth = True 2023-11-02 03:26:17.724 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 03:26:17.724 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 03:26:17.724 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 03:26:17.724 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> DistanceFade = 1000 2023-11-02 03:26:17.724 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 03:26:17.724 - Thread: 14 -> } 2023-11-02 03:26:32.725 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:26:32.726 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:26:32.726 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:26:32.726 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:26:32.726 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:26:32.726 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:26:32.726 - Thread: 12 -> HqDepth = True 2023-11-02 03:26:32.726 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:26:32.726 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:26:32.726 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:26:32.726 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:26:32.726 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:26:32.726 - Thread: 12 -> } 2023-11-02 03:26:49.292 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:26:49.292 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:26:49.292 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:26:49.292 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:26:49.292 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:26:49.292 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:26:49.292 - Thread: 12 -> HqDepth = True 2023-11-02 03:26:49.292 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:26:49.292 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:26:49.292 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:26:49.292 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:26:49.292 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:26:49.292 - Thread: 12 -> } 2023-11-02 03:27:07.845 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:27:07.845 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:27:07.845 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:27:07.845 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:27:07.845 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:27:07.845 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:27:07.845 - Thread: 12 -> HqDepth = True 2023-11-02 03:27:07.845 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:27:07.845 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:27:07.845 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:27:07.845 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:27:07.845 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:27:07.845 - Thread: 12 -> } 2023-11-02 03:27:28.951 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:27:28.951 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:27:28.951 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:27:28.951 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:27:28.951 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:27:28.951 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:27:28.951 - Thread: 12 -> HqDepth = True 2023-11-02 03:27:28.951 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:27:28.951 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:27:28.951 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:27:28.951 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:27:28.951 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:27:28.951 - Thread: 12 -> } 2023-11-02 03:27:53.825 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 03:27:53.825 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 03:27:53.825 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 03:27:53.825 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 03:27:53.825 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:27:53.825 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 03:27:53.825 - Thread: 16 -> HqDepth = True 2023-11-02 03:27:53.825 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 03:27:53.825 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 03:27:53.825 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 03:27:53.825 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:27:53.825 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:27:53.826 - Thread: 16 -> DistanceFade = 1000 2023-11-02 03:27:53.826 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 03:27:53.826 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 03:27:53.826 - Thread: 16 -> } 2023-11-02 03:28:24.796 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 03:28:24.796 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 03:28:24.796 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 03:28:24.796 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 03:28:24.796 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:28:24.796 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 03:28:24.796 - Thread: 13 -> HqDepth = True 2023-11-02 03:28:24.796 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 03:28:24.796 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 03:28:24.796 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 03:28:24.796 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> DistanceFade = 1000 2023-11-02 03:28:24.796 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 03:28:24.796 - Thread: 13 -> } 2023-11-02 03:29:08.477 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:29:08.478 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:29:08.478 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:29:08.478 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:29:08.478 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:29:08.478 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:29:08.478 - Thread: 12 -> HqDepth = True 2023-11-02 03:29:08.478 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:29:08.478 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:29:08.478 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:29:08.478 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:29:08.478 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:29:08.478 - Thread: 12 -> } 2023-11-02 03:30:54.174 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:30:54.174 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:30:54.174 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:30:54.174 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:30:54.174 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:30:54.174 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:30:54.174 - Thread: 12 -> HqDepth = True 2023-11-02 03:30:54.174 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:30:54.174 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:30:54.174 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:30:54.174 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:30:54.174 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:30:54.174 - Thread: 12 -> } 2023-11-02 03:35:06.202 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:35:06.203 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:35:06.203 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:35:06.203 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:35:06.203 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:35:06.203 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:35:06.203 - Thread: 12 -> HqDepth = True 2023-11-02 03:35:06.203 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:35:06.203 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:35:06.203 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:35:06.203 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:35:06.203 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:35:06.203 - Thread: 12 -> } 2023-11-02 03:35:49.939 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:35:49.939 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:35:49.939 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:35:49.939 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:35:49.939 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:35:49.939 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:35:49.939 - Thread: 12 -> HqDepth = True 2023-11-02 03:35:49.939 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:35:49.939 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:35:49.939 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:35:49.939 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:35:49.939 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:35:49.939 - Thread: 12 -> } 2023-11-02 03:36:21.047 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 03:36:21.048 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 03:36:21.048 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 03:36:21.048 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 03:36:21.048 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:36:21.048 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 03:36:21.048 - Thread: 13 -> HqDepth = True 2023-11-02 03:36:21.048 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 03:36:21.048 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 03:36:21.048 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 03:36:21.048 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> DistanceFade = 1000 2023-11-02 03:36:21.048 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 03:36:21.048 - Thread: 13 -> } 2023-11-02 03:36:45.950 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 03:36:45.950 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 03:36:45.950 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 03:36:45.950 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 03:36:45.950 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:36:45.950 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 03:36:45.950 - Thread: 13 -> HqDepth = True 2023-11-02 03:36:45.950 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 03:36:45.950 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 03:36:45.950 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 03:36:45.950 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> DistanceFade = 1000 2023-11-02 03:36:45.950 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 03:36:45.950 - Thread: 13 -> } 2023-11-02 03:37:07.070 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:37:07.070 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:37:07.070 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:37:07.070 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:37:07.070 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:37:07.070 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:37:07.070 - Thread: 12 -> HqDepth = True 2023-11-02 03:37:07.070 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:37:07.070 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:37:07.070 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:37:07.070 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:37:07.070 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:37:07.070 - Thread: 12 -> } 2023-11-02 03:37:25.527 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:37:25.527 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:37:25.527 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:37:25.527 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:37:25.527 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:37:25.527 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:37:25.527 - Thread: 12 -> HqDepth = True 2023-11-02 03:37:25.527 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:37:25.527 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:37:25.527 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:37:25.527 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:37:25.527 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:37:25.527 - Thread: 12 -> } 2023-11-02 03:37:42.081 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:37:42.081 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:37:42.081 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:37:42.081 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:37:42.081 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:37:42.081 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:37:42.081 - Thread: 12 -> HqDepth = True 2023-11-02 03:37:42.081 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:37:42.081 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:37:42.081 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:37:42.081 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:37:42.081 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:37:42.081 - Thread: 12 -> } 2023-11-02 03:37:57.136 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:37:57.136 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:37:57.136 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:37:57.136 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:37:57.136 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:37:57.136 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:37:57.136 - Thread: 12 -> HqDepth = True 2023-11-02 03:37:57.136 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:37:57.136 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:37:57.136 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:37:57.136 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:37:57.136 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:37:57.136 - Thread: 12 -> } 2023-11-02 03:38:10.986 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:38:10.987 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:38:10.987 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:38:10.987 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:38:10.987 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:38:10.987 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:38:10.987 - Thread: 12 -> HqDepth = True 2023-11-02 03:38:10.987 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:38:10.987 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:38:10.987 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:38:10.987 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:38:10.987 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:38:10.987 - Thread: 12 -> } 2023-11-02 03:38:23.843 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:38:23.843 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:38:23.843 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:38:23.843 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:38:23.843 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:38:23.843 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:38:23.843 - Thread: 12 -> HqDepth = True 2023-11-02 03:38:23.843 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:38:23.843 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:38:23.843 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:38:23.843 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:38:23.843 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:38:23.843 - Thread: 12 -> } 2023-11-02 03:38:35.899 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:38:35.899 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:38:35.899 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:38:35.899 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:38:35.899 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:38:35.899 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:38:35.899 - Thread: 12 -> HqDepth = True 2023-11-02 03:38:35.899 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:38:35.899 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:38:35.899 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:38:35.899 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:38:35.899 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:38:35.899 - Thread: 12 -> } 2023-11-02 03:38:47.247 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:38:47.247 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:38:47.247 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:38:47.247 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:38:47.247 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:38:47.247 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:38:47.247 - Thread: 12 -> HqDepth = True 2023-11-02 03:38:47.247 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:38:47.247 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:38:47.247 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:38:47.247 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:38:47.247 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:38:47.247 - Thread: 12 -> } 2023-11-02 03:38:57.975 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:38:57.975 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:38:57.975 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:38:57.975 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:38:57.975 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:38:57.975 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:38:57.975 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:38:57.976 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:38:57.976 - Thread: 12 -> HqDepth = True 2023-11-02 03:38:57.976 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:38:57.976 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:38:57.976 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:38:57.976 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:38:57.976 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:38:57.976 - Thread: 12 -> } 2023-11-02 03:39:04.548 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 03:39:04.549 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 03:39:04.549 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 03:39:04.549 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 03:39:04.549 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 03:39:04.549 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 03:39:04.549 - Thread: 12 -> HqDepth = True 2023-11-02 03:39:04.549 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 03:39:04.549 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 03:39:04.549 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 03:39:04.549 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> DistanceFade = 1000 2023-11-02 03:39:04.549 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 03:39:04.549 - Thread: 12 -> } 2023-11-02 05:45:35.507 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:45:35.507 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:45:35.507 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:45:35.507 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:45:35.507 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:35.507 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:45:35.507 - Thread: 12 -> HqDepth = True 2023-11-02 05:45:35.507 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:45:35.507 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:45:35.507 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:35.507 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:45:35.507 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:45:35.507 - Thread: 12 -> } 2023-11-02 05:45:42.022 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 05:45:42.022 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 05:45:42.022 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 05:45:42.022 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 05:45:42.022 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:42.022 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 05:45:42.022 - Thread: 13 -> HqDepth = True 2023-11-02 05:45:42.022 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 05:45:42.022 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 05:45:42.022 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:42.022 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> DistanceFade = 1000 2023-11-02 05:45:42.022 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 05:45:42.022 - Thread: 13 -> } 2023-11-02 05:45:45.562 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:45:45.562 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:45:45.562 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:45:45.562 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:45:45.562 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:45.562 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:45:45.562 - Thread: 12 -> HqDepth = True 2023-11-02 05:45:45.562 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:45:45.562 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:45:45.562 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:45.562 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:45:45.562 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:45:45.562 - Thread: 12 -> } 2023-11-02 05:45:48.390 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:45:48.390 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:45:48.390 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:45:48.390 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:45:48.390 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:48.390 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:45:48.390 - Thread: 12 -> HqDepth = True 2023-11-02 05:45:48.390 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:45:48.390 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:45:48.390 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:48.390 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:45:48.390 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:45:48.390 - Thread: 12 -> } 2023-11-02 05:45:51.688 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:45:51.688 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:45:51.688 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:45:51.688 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:45:51.688 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:51.688 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:45:51.688 - Thread: 12 -> HqDepth = True 2023-11-02 05:45:51.688 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:45:51.688 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:45:51.688 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:51.688 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:45:51.688 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:45:51.688 - Thread: 12 -> } 2023-11-02 05:45:56.706 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:45:56.706 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:45:56.706 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:45:56.706 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:45:56.706 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:45:56.706 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:45:56.706 - Thread: 12 -> HqDepth = True 2023-11-02 05:45:56.706 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:45:56.706 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:45:56.706 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:45:56.706 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:45:56.706 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:45:56.706 - Thread: 12 -> } 2023-11-02 05:46:02.045 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 05:46:02.045 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 05:46:02.045 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 05:46:02.045 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 05:46:02.045 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:02.045 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 05:46:02.045 - Thread: 13 -> HqDepth = True 2023-11-02 05:46:02.045 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 05:46:02.045 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 05:46:02.045 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:02.045 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> DistanceFade = 1000 2023-11-02 05:46:02.045 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 05:46:02.045 - Thread: 13 -> } 2023-11-02 05:46:07.677 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 05:46:07.677 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 05:46:07.677 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 05:46:07.677 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 05:46:07.677 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:07.677 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 05:46:07.677 - Thread: 13 -> HqDepth = True 2023-11-02 05:46:07.677 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 05:46:07.677 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 05:46:07.677 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:07.677 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> DistanceFade = 1000 2023-11-02 05:46:07.677 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 05:46:07.677 - Thread: 13 -> } 2023-11-02 05:46:14.725 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:46:14.725 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:46:14.725 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:46:14.725 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:46:14.725 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:14.725 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:46:14.725 - Thread: 12 -> HqDepth = True 2023-11-02 05:46:14.725 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:46:14.725 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:46:14.725 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:14.725 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:46:14.725 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:46:14.725 - Thread: 12 -> } 2023-11-02 05:46:16.310 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 05:46:16.310 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 05:46:16.310 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 05:46:16.310 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 05:46:16.310 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:16.310 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 05:46:16.310 - Thread: 13 -> HqDepth = True 2023-11-02 05:46:16.310 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 05:46:16.310 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 05:46:16.310 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:16.310 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> DistanceFade = 1000 2023-11-02 05:46:16.310 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 05:46:16.310 - Thread: 13 -> } 2023-11-02 05:46:17.691 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:46:17.691 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:46:17.691 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:46:17.691 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:46:17.691 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:17.691 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:46:17.691 - Thread: 12 -> HqDepth = True 2023-11-02 05:46:17.691 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:46:17.691 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:46:17.691 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:17.691 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:46:17.691 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:46:17.691 - Thread: 12 -> } 2023-11-02 05:46:18.846 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:46:18.846 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:46:18.846 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:46:18.846 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:46:18.846 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:18.846 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:46:18.846 - Thread: 12 -> HqDepth = True 2023-11-02 05:46:18.846 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:46:18.846 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:46:18.846 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:18.846 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:46:18.846 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:46:18.846 - Thread: 12 -> } 2023-11-02 05:46:19.855 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:46:19.855 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:46:19.855 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:46:19.855 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:46:19.855 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:19.855 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:46:19.855 - Thread: 12 -> HqDepth = True 2023-11-02 05:46:19.855 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:46:19.855 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:46:19.855 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:19.855 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:46:19.855 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:46:19.855 - Thread: 12 -> } 2023-11-02 05:46:20.793 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 05:46:20.793 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 05:46:20.793 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 05:46:20.793 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 05:46:20.793 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:20.793 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 05:46:20.793 - Thread: 12 -> HqDepth = True 2023-11-02 05:46:20.793 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 05:46:20.793 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 05:46:20.793 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:20.793 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> DistanceFade = 1000 2023-11-02 05:46:20.793 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 05:46:20.793 - Thread: 12 -> } 2023-11-02 05:46:21.655 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 05:46:21.655 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 05:46:21.655 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 05:46:21.655 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 05:46:21.655 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 05:46:21.655 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 05:46:21.655 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 05:46:21.655 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 05:46:21.655 - Thread: 13 -> HqDepth = True 2023-11-02 05:46:21.655 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 05:46:21.656 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 05:46:21.656 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 05:46:21.656 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> DistanceFade = 1000 2023-11-02 05:46:21.656 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 05:46:21.656 - Thread: 13 -> } 2023-11-02 07:32:09.896 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:09.896 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:09.896 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:09.896 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:09.896 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:09.896 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:09.896 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:09.896 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:09.896 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:09.896 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:09.896 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:09.896 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:09.896 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:09.896 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:09.896 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:09.896 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:09.897 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:09.897 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:09.897 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:09.897 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:09.897 - Thread: 12 -> } 2023-11-02 07:32:10.482 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:10.482 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:10.482 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:10.482 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:10.483 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:10.483 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:10.483 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:10.483 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:10.483 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:10.483 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:10.483 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:10.483 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:10.483 - Thread: 12 -> } 2023-11-02 07:32:11.077 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:32:11.077 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:32:11.077 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:32:11.077 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:32:11.077 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:11.077 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:32:11.077 - Thread: 13 -> HqDepth = True 2023-11-02 07:32:11.077 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:32:11.077 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:32:11.077 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:11.077 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:32:11.077 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:32:11.077 - Thread: 13 -> } 2023-11-02 07:32:11.712 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:11.712 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:11.712 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:11.712 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:11.712 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:11.712 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:11.712 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:11.712 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:11.712 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:11.712 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:11.712 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:11.712 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:11.712 - Thread: 12 -> } 2023-11-02 07:32:12.376 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 07:32:12.376 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 07:32:12.376 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 07:32:12.376 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:12.376 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:12.376 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 07:32:12.376 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:12.376 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 07:32:12.376 - Thread: 14 -> HqDepth = True 2023-11-02 07:32:12.376 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 07:32:12.376 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 07:32:12.377 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:12.377 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> DistanceFade = 1000 2023-11-02 07:32:12.377 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 07:32:12.377 - Thread: 14 -> } 2023-11-02 07:32:13.070 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:13.070 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:13.070 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:13.070 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:13.070 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:13.070 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:13.070 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:13.070 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:13.070 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:13.070 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:13.070 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:13.070 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:13.070 - Thread: 12 -> } 2023-11-02 07:32:13.749 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:13.749 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:13.749 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:13.749 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:13.749 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:13.749 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:13.749 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:13.749 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:13.749 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:13.749 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:13.749 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:13.749 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:13.749 - Thread: 12 -> } 2023-11-02 07:32:14.440 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:14.440 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:14.440 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:14.440 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:14.440 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:14.440 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:14.440 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:14.440 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:14.440 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:14.440 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:14.441 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:14.441 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:14.441 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:14.441 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:14.441 - Thread: 12 -> } 2023-11-02 07:32:15.191 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:15.192 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:15.192 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:15.192 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:15.192 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:15.192 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:15.192 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:15.192 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:15.192 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:15.192 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:15.192 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:15.192 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:15.192 - Thread: 12 -> } 2023-11-02 07:32:16.188 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:32:16.189 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:32:16.189 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:32:16.189 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:32:16.189 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:16.189 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:32:16.189 - Thread: 13 -> HqDepth = True 2023-11-02 07:32:16.189 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:32:16.189 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:32:16.189 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:16.189 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:32:16.189 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:32:16.189 - Thread: 13 -> } 2023-11-02 07:32:17.111 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:17.112 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:17.112 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:17.112 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:17.112 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:17.112 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:17.112 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:17.112 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:17.112 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:17.112 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:17.112 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:17.112 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:17.112 - Thread: 12 -> } 2023-11-02 07:32:18.249 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:18.249 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:18.249 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:18.249 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:18.249 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:18.249 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:18.249 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:18.249 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:18.249 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:18.249 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:18.249 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:18.249 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:18.249 - Thread: 12 -> } 2023-11-02 07:32:31.460 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:32:31.460 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:32:31.460 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:32:31.460 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:32:31.460 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:32:31.460 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:32:31.460 - Thread: 12 -> HqDepth = True 2023-11-02 07:32:31.460 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:32:31.460 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:32:31.460 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:32:31.460 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:32:31.460 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:32:31.460 - Thread: 12 -> } 2023-11-02 07:33:21.305 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:33:21.305 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:33:21.305 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:33:21.305 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:33:21.305 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:33:21.305 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:33:21.305 - Thread: 12 -> HqDepth = True 2023-11-02 07:33:21.305 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:33:21.305 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:33:21.305 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:33:21.305 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:33:21.305 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:33:21.305 - Thread: 12 -> } 2023-11-02 07:34:59.271 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:34:59.271 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:34:59.271 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:34:59.271 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:34:59.271 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:34:59.271 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:34:59.271 - Thread: 12 -> HqDepth = True 2023-11-02 07:34:59.271 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:34:59.271 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:34:59.271 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:34:59.271 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:34:59.271 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:34:59.271 - Thread: 12 -> } 2023-11-02 07:35:23.633 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 07:35:23.633 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 07:35:23.633 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 07:35:23.633 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 07:35:23.633 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:35:23.633 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 07:35:23.633 - Thread: 14 -> HqDepth = True 2023-11-02 07:35:23.633 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 07:35:23.633 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 07:35:23.633 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 07:35:23.633 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> DistanceFade = 1000 2023-11-02 07:35:23.633 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 07:35:23.633 - Thread: 14 -> } 2023-11-02 07:35:41.070 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:35:41.070 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:35:41.071 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:35:41.071 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:35:41.071 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:35:41.071 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:35:41.071 - Thread: 12 -> HqDepth = True 2023-11-02 07:35:41.071 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:35:41.071 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:35:41.071 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:35:41.071 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:35:41.071 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:35:41.071 - Thread: 12 -> } 2023-11-02 07:35:55.060 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:35:55.060 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:35:55.060 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:35:55.060 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:35:55.060 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:35:55.060 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:35:55.060 - Thread: 12 -> HqDepth = True 2023-11-02 07:35:55.060 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:35:55.060 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:35:55.060 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:35:55.060 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:35:55.060 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:35:55.060 - Thread: 12 -> } 2023-11-02 07:36:06.872 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:36:06.872 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:36:06.872 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:36:06.872 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:36:06.872 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:06.872 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:36:06.872 - Thread: 13 -> HqDepth = True 2023-11-02 07:36:06.872 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:36:06.872 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:36:06.872 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:06.872 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:36:06.872 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:36:06.872 - Thread: 13 -> } 2023-11-02 07:36:17.203 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:36:17.203 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:36:17.203 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:36:17.203 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:17.203 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:17.203 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:36:17.203 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:17.203 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:36:17.203 - Thread: 13 -> HqDepth = True 2023-11-02 07:36:17.203 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:36:17.203 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:36:17.203 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:17.203 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:36:17.203 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:36:17.204 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:36:17.204 - Thread: 13 -> } 2023-11-02 07:36:25.726 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 07:36:25.726 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 07:36:25.726 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 07:36:25.726 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 07:36:25.726 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:25.726 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 07:36:25.726 - Thread: 14 -> HqDepth = True 2023-11-02 07:36:25.726 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 07:36:25.726 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 07:36:25.726 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:25.726 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> DistanceFade = 1000 2023-11-02 07:36:25.726 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 07:36:25.726 - Thread: 14 -> } 2023-11-02 07:36:27.619 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:27.620 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:27.620 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:27.620 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:27.620 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:27.620 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:27.620 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:27.620 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:27.620 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:27.620 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:27.620 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:27.620 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:27.620 - Thread: 12 -> } 2023-11-02 07:36:29.610 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:29.610 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:29.610 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:29.610 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:29.610 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:29.610 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:29.610 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:29.610 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:29.610 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:29.610 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:29.610 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:29.610 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:29.610 - Thread: 12 -> } 2023-11-02 07:36:31.711 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:31.711 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:31.711 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:31.711 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:31.711 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:31.711 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:31.711 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:31.711 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:31.711 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:31.711 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:31.711 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:31.711 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:31.711 - Thread: 12 -> } 2023-11-02 07:36:33.943 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:33.943 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:33.943 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:33.943 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:33.943 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:33.943 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:33.943 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:33.943 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:33.943 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:33.943 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:33.943 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:33.943 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:33.943 - Thread: 12 -> } 2023-11-02 07:36:36.355 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:36.355 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:36.355 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:36.355 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:36.355 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:36.355 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:36.355 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:36.355 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:36.355 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:36.355 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:36.355 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:36.355 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:36.355 - Thread: 12 -> } 2023-11-02 07:36:39.011 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:39.011 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:39.011 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:39.011 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:39.011 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:39.011 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:39.011 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:39.011 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:39.011 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:39.011 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:39.011 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:39.011 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:39.011 - Thread: 12 -> } 2023-11-02 07:36:42.003 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:36:42.003 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:36:42.003 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:36:42.003 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:36:42.003 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:36:42.003 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:36:42.003 - Thread: 12 -> HqDepth = True 2023-11-02 07:36:42.003 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:36:42.003 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:36:42.003 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:36:42.003 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:36:42.003 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:36:42.003 - Thread: 12 -> } 2023-11-02 07:48:34.322 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:48:34.322 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:48:34.322 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:48:34.322 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:48:34.322 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:48:34.322 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:48:34.322 - Thread: 13 -> HqDepth = True 2023-11-02 07:48:34.322 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:48:34.322 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:48:34.322 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:48:34.322 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:48:34.322 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:48:34.322 - Thread: 13 -> } 2023-11-02 07:48:38.840 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:48:38.840 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:48:38.840 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:48:38.840 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:48:38.840 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:48:38.840 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:48:38.840 - Thread: 12 -> HqDepth = True 2023-11-02 07:48:38.840 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:48:38.840 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:48:38.840 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:48:38.840 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:48:38.840 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:48:38.840 - Thread: 12 -> } 2023-11-02 07:48:45.559 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:48:45.559 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:48:45.559 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:48:45.559 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:48:45.559 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:48:45.559 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:48:45.559 - Thread: 12 -> HqDepth = True 2023-11-02 07:48:45.559 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:48:45.559 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:48:45.559 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:48:45.559 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:48:45.559 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:48:45.559 - Thread: 12 -> } 2023-11-02 07:48:53.715 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:48:53.715 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:48:53.715 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:48:53.715 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:48:53.715 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:48:53.715 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:48:53.715 - Thread: 12 -> HqDepth = True 2023-11-02 07:48:53.715 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:48:53.715 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:48:53.715 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:48:53.715 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:48:53.715 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:48:53.715 - Thread: 12 -> } 2023-11-02 07:49:02.358 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:49:02.358 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:49:02.358 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:49:02.358 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:49:02.358 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:02.358 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:49:02.358 - Thread: 12 -> HqDepth = True 2023-11-02 07:49:02.358 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:49:02.358 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:49:02.358 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:02.358 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:49:02.358 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:49:02.358 - Thread: 12 -> } 2023-11-02 07:49:11.624 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:49:11.624 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:49:11.624 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:49:11.624 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:49:11.624 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:11.624 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:49:11.624 - Thread: 12 -> HqDepth = True 2023-11-02 07:49:11.624 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:49:11.624 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:49:11.624 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:11.624 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:49:11.624 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:49:11.624 - Thread: 12 -> } 2023-11-02 07:49:21.613 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 07:49:21.613 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 07:49:21.613 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 07:49:21.613 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:21.613 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:21.613 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 07:49:21.613 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:21.613 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 07:49:21.613 - Thread: 14 -> HqDepth = True 2023-11-02 07:49:21.613 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 07:49:21.614 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 07:49:21.614 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:21.614 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> DistanceFade = 1000 2023-11-02 07:49:21.614 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 07:49:21.614 - Thread: 14 -> } 2023-11-02 07:49:32.464 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 07:49:32.464 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 07:49:32.464 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 07:49:32.464 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 07:49:32.464 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:32.464 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 07:49:32.464 - Thread: 14 -> HqDepth = True 2023-11-02 07:49:32.464 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 07:49:32.464 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 07:49:32.464 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:32.464 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> DistanceFade = 1000 2023-11-02 07:49:32.464 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 07:49:32.464 - Thread: 14 -> } 2023-11-02 07:49:44.403 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:49:44.403 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:49:44.403 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:49:44.403 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:49:44.403 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:44.403 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:49:44.403 - Thread: 12 -> HqDepth = True 2023-11-02 07:49:44.403 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:49:44.403 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:49:44.403 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:44.403 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:49:44.403 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:49:44.403 - Thread: 12 -> } 2023-11-02 07:49:57.786 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:49:57.786 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:49:57.786 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:49:57.786 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:49:57.786 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:49:57.786 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:49:57.786 - Thread: 12 -> HqDepth = True 2023-11-02 07:49:57.786 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:49:57.786 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:49:57.786 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:49:57.786 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:49:57.786 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:49:57.786 - Thread: 12 -> } 2023-11-02 07:50:13.139 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:50:13.140 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:50:13.140 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:50:13.140 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:50:13.140 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:50:13.140 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:50:13.140 - Thread: 12 -> HqDepth = True 2023-11-02 07:50:13.140 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:50:13.140 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:50:13.140 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:50:13.140 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:50:13.140 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:50:13.140 - Thread: 12 -> } 2023-11-02 07:50:31.491 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:50:31.491 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:50:31.491 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:50:31.491 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:50:31.491 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:50:31.491 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:50:31.491 - Thread: 13 -> HqDepth = True 2023-11-02 07:50:31.491 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:50:31.491 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:50:31.491 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:50:31.491 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:50:31.491 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:50:31.491 - Thread: 13 -> } 2023-11-02 07:50:54.501 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:50:54.501 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:50:54.501 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:50:54.501 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:50:54.501 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:50:54.501 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:50:54.501 - Thread: 12 -> HqDepth = True 2023-11-02 07:50:54.501 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:50:54.501 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:50:54.501 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:50:54.501 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:50:54.501 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:50:54.501 - Thread: 12 -> } 2023-11-02 07:51:28.130 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:51:28.130 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:51:28.130 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:51:28.130 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:51:28.130 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:51:28.130 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:51:28.130 - Thread: 12 -> HqDepth = True 2023-11-02 07:51:28.130 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:51:28.130 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:51:28.130 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:51:28.130 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:51:28.130 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:51:28.130 - Thread: 12 -> } 2023-11-02 07:51:52.364 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.364 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.390 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.390 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.390 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.390 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.390 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.390 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.390 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.391 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.391 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.391 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.391 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.391 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.391 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.391 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.401 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.401 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.401 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.401 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.401 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.401 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.403 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.403 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.403 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.403 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.403 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.403 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.403 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.404 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.404 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.404 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.404 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.404 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.404 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.404 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.405 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.405 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.405 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.405 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.405 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.405 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.405 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.424 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.424 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.424 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.424 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.424 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.424 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.424 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.426 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.426 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.426 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.426 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.426 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.426 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.426 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.427 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.427 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.427 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.427 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.427 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.427 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.427 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.429 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.429 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.429 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.429 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.429 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.429 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.429 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.431 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.431 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.431 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.431 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.431 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.431 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.431 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.432 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.432 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.432 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.432 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.432 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.432 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.432 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.434 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.434 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.434 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.434 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.434 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.434 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.434 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.444 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.444 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.444 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.444 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.444 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.444 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.444 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.445 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:52.445 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.445 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.445 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.445 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.445 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.447 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.447 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.447 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.447 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.447 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.447 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.447 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.448 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:52.448 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.448 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.448 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.448 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:52.448 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:52.448 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 07:51:52.461 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 07:51:52.461 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:52.461 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:52.461 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:52.461 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.693 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.693 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.695 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.695 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.695 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.695 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.695 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.695 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.695 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.696 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.696 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.696 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.696 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.696 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.696 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.696 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.698 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.698 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.698 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.698 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.698 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.698 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.698 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.702 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.702 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.702 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.702 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.702 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.702 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.703 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.704 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.704 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.704 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.704 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.704 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.704 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.704 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.705 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.705 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.705 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.705 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.705 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.705 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.705 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.707 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.707 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.707 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.707 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.707 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.707 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.707 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.708 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.708 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.708 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.708 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.708 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.708 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.708 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.709 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.709 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.709 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.709 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.709 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.709 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.711 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.711 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.711 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.711 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.711 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.711 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.711 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.716 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.716 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.716 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.716 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.716 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.716 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.717 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.717 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.717 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.717 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.717 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.717 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.717 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.718 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.718 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.719 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.719 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.719 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.719 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.719 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.720 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.720 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.720 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.720 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.720 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.720 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.720 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.721 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:51:53.721 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.721 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.721 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.721 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.721 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.723 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.723 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.723 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.723 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.723 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.723 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.723 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.724 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:51:53.724 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.724 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.724 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.724 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:53.724 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:51:53.724 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 07:51:53.732 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 07:51:53.732 - Thread: 1 -> LineHeight: 37 2023-11-02 07:51:53.732 - Thread: 1 -> Baseline: 30 2023-11-02 07:51:53.732 - Thread: 1 -> KernEnabled: True 2023-11-02 07:51:53.732 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:51:54.567 - Thread: 28 -> Unloading session data 2023-11-02 07:54:41.954 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_004.dds 2023-11-02 07:55:11.326 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.326 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.328 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.328 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.328 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.328 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.328 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.328 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.328 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.329 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.329 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.329 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.329 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.329 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.329 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.329 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.331 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.331 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.331 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.331 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.331 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.331 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.331 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.334 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.334 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.334 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.334 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.334 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.334 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.334 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.336 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.336 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.336 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.336 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.336 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.336 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.336 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.337 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.337 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.337 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.337 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.337 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.337 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.337 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.338 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.338 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.338 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.338 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.338 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.338 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.338 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.340 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.340 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.340 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.340 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.340 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.340 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.340 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.341 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.341 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.341 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.341 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.341 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.341 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.342 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.342 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.342 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.342 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.342 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.342 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.342 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.346 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.346 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.346 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.346 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.346 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.346 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.348 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.348 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.348 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.348 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.348 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.348 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.348 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.349 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.349 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.349 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.349 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.349 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.349 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.349 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.350 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.350 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.350 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.350 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.350 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.350 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.350 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.351 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.351 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.351 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.351 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.351 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.351 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.351 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.353 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.353 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.353 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.353 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.353 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.353 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.353 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.354 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:11.354 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.354 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.354 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.354 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.354 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.354 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 07:55:11.360 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 07:55:11.360 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.360 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.360 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.360 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.361 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.361 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 07:55:11.371 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 07:55:11.371 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.371 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.371 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.371 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.371 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.371 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 07:55:11.381 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 07:55:11.381 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.381 - Thread: 1 -> Baseline: 29 2023-11-02 07:55:11.381 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.381 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.381 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.382 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.383 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.383 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.383 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.383 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.383 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.383 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.383 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.384 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.384 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.384 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.384 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.384 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.385 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.385 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.389 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.389 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.389 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.389 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.389 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:11.389 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:11.389 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.390 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:11.391 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:11.391 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:11.391 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:11.391 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.781 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.781 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.783 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.783 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.783 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.783 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.783 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.783 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.783 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.784 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.784 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.784 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.784 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.784 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.784 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.784 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.785 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.785 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.785 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.786 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.786 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.786 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.786 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.787 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.787 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.787 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.787 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.787 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.787 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.788 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.788 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.788 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.788 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.788 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.788 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.789 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.789 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.789 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.789 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.789 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.789 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.790 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.794 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.794 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.794 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.794 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.794 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.795 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.796 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.796 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.796 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.796 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.796 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.796 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.796 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.797 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.797 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.797 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.797 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.797 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.797 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.797 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.799 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.799 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.799 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.799 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.799 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.799 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.799 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.800 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.800 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.800 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.800 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.800 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.800 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.800 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.801 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.801 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.801 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.801 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.801 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.801 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.801 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.802 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.802 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.802 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.802 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.802 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.802 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.807 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.807 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.807 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.807 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.807 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.807 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.807 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.808 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.808 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.808 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.808 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.808 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.808 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.809 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.809 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.809 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.809 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.809 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.809 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.809 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.811 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 07:55:41.811 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.811 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.811 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.811 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.811 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.811 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 07:55:41.814 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 07:55:41.814 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.814 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.814 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.814 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.814 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.814 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 07:55:41.815 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 07:55:41.815 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.815 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.815 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.815 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.815 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.815 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 07:55:41.820 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 07:55:41.820 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.820 - Thread: 1 -> Baseline: 29 2023-11-02 07:55:41.820 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.820 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.820 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.820 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.821 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.821 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.821 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.821 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.821 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.821 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.821 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.822 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.822 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.822 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.822 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.822 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.822 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.822 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.824 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.824 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.824 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.824 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.824 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:41.824 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 07:55:41.824 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.825 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 07:55:41.825 - Thread: 1 -> LineHeight: 37 2023-11-02 07:55:41.825 - Thread: 1 -> Baseline: 30 2023-11-02 07:55:41.825 - Thread: 1 -> KernEnabled: True 2023-11-02 07:55:41.825 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 07:55:56.580 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-02 07:55:56.580 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 07:55:56.580 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-02 07:55:56.580 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 07:55:56.586 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-02 07:55:58.897 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 07:55:58.897 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 07:55:58.897 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 07:55:58.897 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 07:55:58.897 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:55:58.897 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 07:55:58.897 - Thread: 13 -> HqDepth = True 2023-11-02 07:55:58.897 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 07:55:58.897 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 07:55:58.897 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 07:55:58.897 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> DistanceFade = 1000 2023-11-02 07:55:58.897 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 07:55:58.897 - Thread: 13 -> } 2023-11-02 07:55:59.211 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 07:55:59.211 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 07:55:59.211 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 07:55:59.211 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 07:55:59.211 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:55:59.211 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 07:55:59.211 - Thread: 15 -> HqDepth = True 2023-11-02 07:55:59.211 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 07:55:59.211 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 07:55:59.211 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 07:55:59.211 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> DistanceFade = 1000 2023-11-02 07:55:59.211 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 07:55:59.211 - Thread: 15 -> } 2023-11-02 07:57:22.251 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 07:57:22.251 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 07:57:22.251 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 07:57:22.251 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 07:57:22.251 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 07:57:22.251 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 07:57:22.251 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 07:57:22.251 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 07:57:22.251 - Thread: 12 -> HqDepth = True 2023-11-02 07:57:22.252 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 07:57:22.252 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 07:57:22.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 07:57:22.252 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> DistanceFade = 1000 2023-11-02 07:57:22.252 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 07:57:22.252 - Thread: 12 -> } 2023-11-02 07:57:49.181 - Thread: 7 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\broadcast.dds 2023-11-02 08:00:09.831 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:00:09.831 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:00:09.831 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:00:09.831 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:00:09.831 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:00:09.831 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:00:09.831 - Thread: 13 -> HqDepth = True 2023-11-02 08:00:09.831 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:00:09.831 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:00:09.831 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:00:09.831 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:00:09.831 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:00:09.831 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:00:09.832 - Thread: 13 -> } 2023-11-02 08:00:41.722 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:00:41.722 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:00:41.722 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:00:41.722 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:00:41.722 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:00:41.722 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:00:41.722 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:00:41.722 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:00:41.722 - Thread: 12 -> HqDepth = True 2023-11-02 08:00:41.722 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:00:41.722 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:00:41.722 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:00:41.722 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:00:41.722 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:00:41.723 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:00:41.723 - Thread: 12 -> } 2023-11-02 08:01:01.950 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:01.950 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:01.950 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:01.950 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:01.950 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:01.950 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:01.950 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:01.950 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:01.950 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:01.950 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:01.950 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:01.950 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:01.950 - Thread: 12 -> } 2023-11-02 08:01:08.215 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:08.215 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:08.215 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:08.215 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:08.215 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:08.215 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:08.215 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:08.215 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:08.215 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:08.215 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:08.215 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:08.215 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:08.215 - Thread: 12 -> } 2023-11-02 08:01:13.621 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:01:13.622 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:01:13.622 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:01:13.622 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:01:13.622 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:13.622 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:01:13.622 - Thread: 13 -> HqDepth = True 2023-11-02 08:01:13.622 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:01:13.622 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:01:13.622 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:13.622 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:01:13.622 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:01:13.622 - Thread: 13 -> } 2023-11-02 08:01:20.175 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:20.175 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:20.175 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:20.175 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:20.175 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:20.175 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:20.175 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:20.175 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:20.175 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:20.175 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:20.175 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:20.175 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:20.175 - Thread: 12 -> } 2023-11-02 08:01:24.270 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:24.270 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:24.270 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:24.270 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:24.270 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:24.270 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:24.270 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:24.270 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:24.270 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:24.270 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:24.270 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:24.270 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:24.270 - Thread: 12 -> } 2023-11-02 08:01:27.972 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:27.972 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:27.972 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:27.972 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:27.972 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:27.972 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:27.972 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:27.972 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:27.972 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:27.972 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:27.972 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:27.972 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:27.972 - Thread: 12 -> } 2023-11-02 08:01:32.342 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:32.342 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:32.342 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:32.342 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:32.342 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:32.342 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:32.342 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:32.342 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:32.342 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:32.342 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:32.342 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:32.342 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:32.342 - Thread: 12 -> } 2023-11-02 08:01:43.857 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:01:43.857 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:01:43.857 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:01:43.857 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:01:43.857 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:43.857 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:01:43.857 - Thread: 12 -> HqDepth = True 2023-11-02 08:01:43.857 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:01:43.857 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:01:43.857 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:43.857 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:01:43.857 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:01:43.857 - Thread: 12 -> } 2023-11-02 08:01:53.292 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:01:53.292 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:01:53.292 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:01:53.292 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:01:53.292 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:01:53.292 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:01:53.292 - Thread: 14 -> HqDepth = True 2023-11-02 08:01:53.292 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:01:53.292 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:01:53.292 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:01:53.292 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:01:53.292 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:01:53.292 - Thread: 14 -> } 2023-11-02 08:02:02.804 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:02:02.804 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:02:02.804 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:02:02.804 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:02:02.804 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:02:02.804 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:02:02.804 - Thread: 12 -> HqDepth = True 2023-11-02 08:02:02.804 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:02:02.804 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:02:02.804 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:02:02.804 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:02:02.804 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:02:02.804 - Thread: 12 -> } 2023-11-02 08:02:11.592 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:02:11.592 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:02:11.592 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:02:11.592 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:02:11.592 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:02:11.592 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:02:11.592 - Thread: 12 -> HqDepth = True 2023-11-02 08:02:11.592 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:02:11.592 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:02:11.592 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:02:11.592 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:02:11.592 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:02:11.592 - Thread: 12 -> } 2023-11-02 08:02:20.271 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:02:20.271 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:02:20.271 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:02:20.271 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:02:20.271 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:02:20.271 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:02:20.271 - Thread: 12 -> HqDepth = True 2023-11-02 08:02:20.271 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:02:20.271 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:02:20.271 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:02:20.271 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:02:20.271 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:02:20.271 - Thread: 12 -> } 2023-11-02 08:28:30.943 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:30.943 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:30.943 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:30.943 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:30.943 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:30.943 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:30.943 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:30.943 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:30.943 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:30.943 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:30.943 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:30.943 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:30.943 - Thread: 12 -> } 2023-11-02 08:28:31.850 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:31.850 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:31.850 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:31.850 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:31.850 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:31.850 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:31.850 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:31.850 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:31.850 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:31.850 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:31.850 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:31.850 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:31.850 - Thread: 13 -> } 2023-11-02 08:28:32.743 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:32.743 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:32.743 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:32.743 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:32.743 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:32.743 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:32.743 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:32.743 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:32.743 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:32.743 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:32.743 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:32.743 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:32.743 - Thread: 12 -> } 2023-11-02 08:28:33.662 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:33.662 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:33.662 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:33.662 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:33.662 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:33.662 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:33.662 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:33.662 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:33.662 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:33.662 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:33.662 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:33.662 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:33.662 - Thread: 12 -> } 2023-11-02 08:28:34.596 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:28:34.596 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:28:34.596 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:28:34.596 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:28:34.596 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:34.596 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:28:34.596 - Thread: 14 -> HqDepth = True 2023-11-02 08:28:34.596 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:28:34.596 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:28:34.596 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:34.596 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:28:34.596 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:28:34.596 - Thread: 14 -> } 2023-11-02 08:28:35.534 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:35.534 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:35.534 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:35.534 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:35.534 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:35.534 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:35.534 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:35.534 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:35.534 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:35.534 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:35.534 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:35.534 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:35.534 - Thread: 12 -> } 2023-11-02 08:28:36.474 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:36.474 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:36.474 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:36.474 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:36.474 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:36.474 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:36.474 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:36.474 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:36.474 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:36.474 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:36.474 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:36.474 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:36.474 - Thread: 12 -> } 2023-11-02 08:28:37.448 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:37.448 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:37.448 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:37.448 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:37.448 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:37.448 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:37.448 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:37.448 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:37.448 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:37.448 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:37.448 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:37.448 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:37.448 - Thread: 12 -> } 2023-11-02 08:28:38.437 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:28:38.437 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:28:38.437 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:28:38.437 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:28:38.437 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:38.437 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:28:38.437 - Thread: 14 -> HqDepth = True 2023-11-02 08:28:38.437 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:28:38.437 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:28:38.437 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:38.437 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:38.437 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:28:38.437 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:28:38.438 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:28:38.438 - Thread: 14 -> } 2023-11-02 08:28:39.411 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:39.411 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:39.411 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:39.411 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:39.411 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:39.411 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:39.411 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:39.411 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:39.411 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:39.411 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:39.411 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:39.411 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:39.411 - Thread: 12 -> } 2023-11-02 08:28:40.413 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:40.413 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:40.413 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:40.413 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:40.413 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:40.413 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:40.413 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:40.413 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:40.413 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:40.413 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:40.413 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:40.413 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:40.413 - Thread: 13 -> } 2023-11-02 08:28:41.426 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:41.426 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:41.426 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:41.426 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:41.426 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:41.426 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:41.426 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:41.426 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:41.426 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:41.426 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:41.426 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:41.426 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:41.426 - Thread: 12 -> } 2023-11-02 08:28:42.469 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:42.469 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:42.469 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:42.470 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:42.470 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:42.470 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:42.470 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:42.470 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:42.470 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:42.470 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:42.470 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:42.470 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:42.470 - Thread: 13 -> } 2023-11-02 08:28:43.518 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:43.518 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:43.518 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:43.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:43.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:43.518 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:43.518 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:43.518 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:43.518 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:43.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:43.518 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:43.518 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:43.518 - Thread: 13 -> } 2023-11-02 08:28:44.587 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:44.587 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:44.587 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:44.587 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:44.587 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:44.587 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:44.587 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:44.587 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:44.587 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:44.587 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:44.587 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:44.587 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:44.587 - Thread: 12 -> } 2023-11-02 08:28:45.666 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:45.666 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:45.666 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:45.666 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:45.666 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:45.666 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:45.666 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:45.666 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:45.666 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:45.666 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:45.666 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:45.666 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:45.666 - Thread: 12 -> } 2023-11-02 08:28:46.766 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 08:28:46.766 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 08:28:46.766 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 08:28:46.766 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 08:28:46.766 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:46.766 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 08:28:46.766 - Thread: 15 -> HqDepth = True 2023-11-02 08:28:46.766 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 08:28:46.766 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 08:28:46.766 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:46.766 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> DistanceFade = 1000 2023-11-02 08:28:46.766 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 08:28:46.766 - Thread: 15 -> } 2023-11-02 08:28:47.877 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:47.877 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:47.877 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:47.877 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:47.877 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:47.877 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:47.877 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:47.877 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:47.877 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:47.877 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:47.877 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:47.877 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:47.877 - Thread: 12 -> } 2023-11-02 08:28:49.022 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:49.022 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:49.022 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:49.022 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:49.022 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:49.022 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:49.022 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:49.022 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:49.022 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:49.022 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:49.022 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:49.022 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:49.022 - Thread: 13 -> } 2023-11-02 08:28:50.163 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:50.163 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:50.163 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:50.163 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:50.164 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:50.164 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:50.164 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:50.164 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:50.164 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:50.164 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:50.164 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:50.164 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:50.164 - Thread: 13 -> } 2023-11-02 08:28:51.338 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:51.338 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:51.338 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:51.338 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:51.338 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:51.338 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:51.338 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:51.338 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:51.338 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:51.338 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:51.338 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:51.338 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:51.338 - Thread: 13 -> } 2023-11-02 08:28:52.518 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:52.518 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:52.518 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:52.518 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:52.518 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:52.518 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:52.518 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:52.518 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:52.518 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:52.518 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:52.518 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:52.518 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:52.518 - Thread: 12 -> } 2023-11-02 08:28:53.736 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:53.736 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:53.736 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:53.736 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:53.736 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:53.736 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:53.736 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:53.736 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:53.736 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:53.736 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:53.736 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:53.736 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:53.736 - Thread: 13 -> } 2023-11-02 08:28:54.959 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:28:54.959 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:28:54.959 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:28:54.959 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:28:54.959 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:54.959 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:28:54.959 - Thread: 13 -> HqDepth = True 2023-11-02 08:28:54.959 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:28:54.959 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:28:54.959 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:54.959 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:28:54.959 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:28:54.959 - Thread: 13 -> } 2023-11-02 08:28:56.234 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:28:56.234 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:28:56.234 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:28:56.234 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:28:56.234 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:56.234 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:28:56.234 - Thread: 12 -> HqDepth = True 2023-11-02 08:28:56.234 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:28:56.234 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:28:56.234 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:56.234 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:28:56.234 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:28:56.234 - Thread: 12 -> } 2023-11-02 08:28:57.520 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 08:28:57.520 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 08:28:57.520 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 08:28:57.520 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 08:28:57.520 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:57.520 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 08:28:57.520 - Thread: 16 -> HqDepth = True 2023-11-02 08:28:57.520 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 08:28:57.520 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 08:28:57.520 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:57.520 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> DistanceFade = 1000 2023-11-02 08:28:57.520 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 08:28:57.520 - Thread: 16 -> } 2023-11-02 08:28:58.831 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:28:58.831 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:28:58.831 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:28:58.831 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:28:58.831 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:28:58.831 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:28:58.831 - Thread: 14 -> HqDepth = True 2023-11-02 08:28:58.831 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:28:58.831 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:28:58.831 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:28:58.831 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:28:58.831 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:28:58.831 - Thread: 14 -> } 2023-11-02 08:29:00.168 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:00.169 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:00.169 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:00.169 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:00.169 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:00.169 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:00.169 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:00.169 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:00.169 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:00.169 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:00.169 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:00.169 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:00.169 - Thread: 12 -> } 2023-11-02 08:29:01.531 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:29:01.531 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:29:01.531 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:29:01.531 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:29:01.531 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:01.531 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:29:01.531 - Thread: 14 -> HqDepth = True 2023-11-02 08:29:01.531 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:29:01.531 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:29:01.531 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:01.531 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:29:01.531 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:29:01.531 - Thread: 14 -> } 2023-11-02 08:29:02.926 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:02.926 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:02.926 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:02.926 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:02.926 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:02.926 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:02.926 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:02.926 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:02.926 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:02.926 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:02.926 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:02.926 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:02.926 - Thread: 12 -> } 2023-11-02 08:29:04.358 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:04.358 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:04.358 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:04.358 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:04.358 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:04.358 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:04.358 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:04.358 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:04.358 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:04.358 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:04.358 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:04.358 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:04.358 - Thread: 12 -> } 2023-11-02 08:29:05.826 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:05.826 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:05.826 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:05.826 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:05.826 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:05.826 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:05.826 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:05.826 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:05.826 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:05.826 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:05.826 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:05.826 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:05.826 - Thread: 12 -> } 2023-11-02 08:29:07.329 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:07.329 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:07.329 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:07.329 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:07.329 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:07.329 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:07.329 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:07.329 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:07.329 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:07.329 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:07.329 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:07.329 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:07.329 - Thread: 13 -> } 2023-11-02 08:29:08.882 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 08:29:08.883 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 08:29:08.883 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 08:29:08.883 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 08:29:08.883 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:08.883 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 08:29:08.883 - Thread: 15 -> HqDepth = True 2023-11-02 08:29:08.883 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 08:29:08.883 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 08:29:08.883 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:08.883 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> DistanceFade = 1000 2023-11-02 08:29:08.883 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 08:29:08.883 - Thread: 15 -> } 2023-11-02 08:29:10.461 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:10.461 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:10.461 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:10.461 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:10.461 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:10.461 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:10.461 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:10.461 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:10.461 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:10.461 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:10.461 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:10.461 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:10.461 - Thread: 12 -> } 2023-11-02 08:29:12.096 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:12.096 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:12.096 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:12.096 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:12.096 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:12.096 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:12.096 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:12.096 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:12.096 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:12.096 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:12.096 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:12.096 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:12.096 - Thread: 12 -> } 2023-11-02 08:29:13.785 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:13.785 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:13.785 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:13.785 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:13.785 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:13.785 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:13.785 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:13.785 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:13.785 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:13.785 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:13.785 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:13.785 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:13.785 - Thread: 12 -> } 2023-11-02 08:29:15.518 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:15.518 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:15.518 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:15.518 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:15.518 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:15.518 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:15.518 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:15.518 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:15.518 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:15.518 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:15.518 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:15.518 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:15.518 - Thread: 12 -> } 2023-11-02 08:29:17.292 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:17.293 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:17.293 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:17.293 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:17.293 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:17.293 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:17.293 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:17.293 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:17.293 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:17.293 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:17.293 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:17.293 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:17.293 - Thread: 13 -> } 2023-11-02 08:29:19.143 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:19.143 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:19.143 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:19.143 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:19.143 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:19.143 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:19.143 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:19.143 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:19.143 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:19.143 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:19.143 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:19.143 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:19.143 - Thread: 12 -> } 2023-11-02 08:29:21.061 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:21.061 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:21.061 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:21.061 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:21.061 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:21.061 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:21.061 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:21.061 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:21.061 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:21.061 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:21.061 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:21.061 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:21.061 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:21.061 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:21.061 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:21.062 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:21.062 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:21.062 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:21.062 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:21.062 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:21.062 - Thread: 13 -> } 2023-11-02 08:29:23.045 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:23.045 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:23.045 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:23.045 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:23.045 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:23.045 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:23.045 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:23.045 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:23.045 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:23.045 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:23.045 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:23.045 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:23.045 - Thread: 12 -> } 2023-11-02 08:29:25.109 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:25.109 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:25.109 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:25.109 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:25.109 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:25.109 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:25.109 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:25.109 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:25.109 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:25.109 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:25.109 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:25.109 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:25.109 - Thread: 12 -> } 2023-11-02 08:29:27.278 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:27.278 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:27.278 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:27.278 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:27.278 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:27.278 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:27.278 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:27.278 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:27.279 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:27.279 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:27.279 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:27.279 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:27.279 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:27.279 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:27.279 - Thread: 13 -> } 2023-11-02 08:29:29.547 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:29.547 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:29.547 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:29.547 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:29.547 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:29.547 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:29.547 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:29.547 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:29.547 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:29.547 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:29.547 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:29.547 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:29.547 - Thread: 12 -> } 2023-11-02 08:29:31.918 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:31.918 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:31.918 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:31.918 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:31.918 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:31.918 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:31.918 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:31.918 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:31.918 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:31.918 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:31.918 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:31.918 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:31.918 - Thread: 13 -> } 2023-11-02 08:29:34.418 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:34.418 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:34.418 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:34.418 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:34.418 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:34.418 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:34.418 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:34.418 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:34.418 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:34.418 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:34.418 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:34.418 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:34.418 - Thread: 12 -> } 2023-11-02 08:29:37.066 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:29:37.066 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:29:37.066 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:29:37.066 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:37.066 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:29:37.067 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:37.067 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:29:37.067 - Thread: 13 -> HqDepth = True 2023-11-02 08:29:37.067 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:29:37.067 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:29:37.067 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:37.067 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:29:37.067 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:29:37.067 - Thread: 13 -> } 2023-11-02 08:29:39.884 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:39.885 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:39.885 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:39.885 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:39.885 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:39.885 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:39.885 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:39.885 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:39.885 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:39.885 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:39.885 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:39.885 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:39.885 - Thread: 12 -> } 2023-11-02 08:29:42.899 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:42.900 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:42.900 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:42.900 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:42.900 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:42.900 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:42.900 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:42.900 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:42.900 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:42.900 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:42.900 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:42.900 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:42.900 - Thread: 12 -> } 2023-11-02 08:29:46.159 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:46.159 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:46.159 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:46.160 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:46.160 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:46.160 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:46.160 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:46.160 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:46.160 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:46.160 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:46.160 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:46.160 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:46.160 - Thread: 12 -> } 2023-11-02 08:29:49.718 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:49.718 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:49.718 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:49.718 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:49.718 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:49.718 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:49.718 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:49.718 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:49.718 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:49.718 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:49.718 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:49.718 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:49.718 - Thread: 12 -> } 2023-11-02 08:29:53.642 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:29:53.642 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:29:53.642 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:29:53.642 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:29:53.642 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:53.642 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:29:53.642 - Thread: 12 -> HqDepth = True 2023-11-02 08:29:53.642 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:29:53.642 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:29:53.642 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:53.642 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:29:53.642 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:29:53.642 - Thread: 12 -> } 2023-11-02 08:29:58.067 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 08:29:58.067 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 08:29:58.067 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 08:29:58.067 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 08:29:58.067 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:29:58.067 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 08:29:58.067 - Thread: 15 -> HqDepth = True 2023-11-02 08:29:58.067 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 08:29:58.067 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 08:29:58.067 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 08:29:58.067 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> DistanceFade = 1000 2023-11-02 08:29:58.067 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 08:29:58.067 - Thread: 15 -> } 2023-11-02 08:30:03.172 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:30:03.172 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:30:03.172 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:30:03.172 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:30:03.172 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:30:03.172 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:30:03.172 - Thread: 12 -> HqDepth = True 2023-11-02 08:30:03.172 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:30:03.172 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:30:03.172 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:30:03.172 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:30:03.172 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:30:03.172 - Thread: 12 -> } 2023-11-02 08:30:09.301 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:30:09.301 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:30:09.301 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:30:09.301 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:30:09.301 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:30:09.301 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:30:09.301 - Thread: 12 -> HqDepth = True 2023-11-02 08:30:09.301 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:30:09.301 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:30:09.301 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:30:09.301 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:30:09.301 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:30:09.301 - Thread: 12 -> } 2023-11-02 08:30:17.214 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:30:17.214 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:30:17.214 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:30:17.214 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:30:17.214 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:30:17.214 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:30:17.214 - Thread: 12 -> HqDepth = True 2023-11-02 08:30:17.214 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:30:17.214 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:30:17.214 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:30:17.214 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:30:17.214 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:30:17.214 - Thread: 12 -> } 2023-11-02 08:30:31.819 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:30:31.819 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:30:31.819 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:30:31.819 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:30:31.819 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:30:31.819 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:30:31.819 - Thread: 12 -> HqDepth = True 2023-11-02 08:30:31.819 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:30:31.819 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:30:31.819 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:30:31.819 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:30:31.819 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:30:31.819 - Thread: 12 -> } 2023-11-02 08:31:54.152 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:31:54.152 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:31:54.153 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:31:54.153 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:31:54.153 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:31:54.153 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:31:54.153 - Thread: 12 -> HqDepth = True 2023-11-02 08:31:54.153 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:31:54.153 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:31:54.153 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:31:54.153 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:31:54.153 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:31:54.153 - Thread: 12 -> } 2023-11-02 08:32:02.072 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:02.072 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:02.072 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:02.072 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:02.072 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:02.072 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:02.072 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:02.072 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:02.072 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:02.072 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:02.072 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:02.072 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:02.072 - Thread: 12 -> } 2023-11-02 08:32:08.202 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:08.202 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:08.202 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:08.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:08.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:08.202 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:08.202 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:08.202 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:08.202 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:08.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:08.202 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:08.202 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:08.202 - Thread: 12 -> } 2023-11-02 08:32:13.302 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:13.302 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:13.302 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:13.302 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:13.302 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:13.302 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:13.302 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:13.302 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:13.302 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:13.302 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:13.302 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:13.302 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:13.302 - Thread: 12 -> } 2023-11-02 08:32:17.709 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:17.709 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:17.709 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:17.709 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:17.709 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:17.709 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:17.709 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:17.709 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:17.709 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:17.709 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:17.709 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:17.709 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:17.709 - Thread: 12 -> } 2023-11-02 08:32:21.647 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:21.647 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:21.647 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:21.647 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:21.647 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:21.647 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:21.647 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:21.647 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:21.647 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:21.647 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:21.647 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:21.647 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:21.647 - Thread: 12 -> } 2023-11-02 08:32:25.194 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:32:25.194 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:32:25.194 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:32:25.194 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:25.194 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:25.194 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:32:25.194 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:25.194 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:32:25.194 - Thread: 13 -> HqDepth = True 2023-11-02 08:32:25.194 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:32:25.195 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:32:25.195 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:25.195 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:32:25.195 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:32:25.195 - Thread: 13 -> } 2023-11-02 08:32:28.471 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:28.471 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:28.471 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:28.471 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:28.471 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:28.471 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:28.471 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:28.471 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:28.471 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:28.471 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:28.471 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:28.471 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:28.471 - Thread: 12 -> } 2023-11-02 08:32:31.479 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:31.479 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:31.479 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:31.479 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:31.479 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:31.479 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:31.479 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:31.479 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:31.479 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:31.479 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:31.479 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:31.479 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:31.479 - Thread: 12 -> } 2023-11-02 08:32:34.300 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:34.300 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:34.300 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:34.300 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:34.300 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:34.300 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:34.300 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:34.300 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:34.300 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:34.300 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:34.300 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:34.300 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:34.300 - Thread: 12 -> } 2023-11-02 08:32:36.952 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:36.952 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:36.952 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:36.952 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:36.952 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:36.952 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:36.952 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:36.952 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:36.952 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:36.952 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:36.952 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:36.952 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:36.952 - Thread: 12 -> } 2023-11-02 08:32:39.440 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:39.440 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:39.440 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:39.440 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:39.440 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:39.440 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:39.440 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:39.440 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:39.440 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:39.440 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:39.440 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:39.440 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:39.440 - Thread: 12 -> } 2023-11-02 08:32:41.816 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:32:41.817 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:32:41.817 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:32:41.817 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:32:41.817 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:41.817 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:32:41.817 - Thread: 14 -> HqDepth = True 2023-11-02 08:32:41.817 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:32:41.817 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:32:41.817 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:41.817 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:32:41.817 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:32:41.817 - Thread: 14 -> } 2023-11-02 08:32:44.075 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:44.075 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:44.075 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:44.075 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:44.075 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:44.075 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:44.075 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:44.075 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:44.075 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:44.075 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:44.075 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:44.075 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:44.075 - Thread: 12 -> } 2023-11-02 08:32:46.253 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:32:46.253 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:32:46.253 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:32:46.253 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:32:46.253 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:46.253 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:32:46.253 - Thread: 14 -> HqDepth = True 2023-11-02 08:32:46.253 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:32:46.253 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:32:46.253 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:46.253 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:32:46.253 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:32:46.253 - Thread: 14 -> } 2023-11-02 08:32:48.324 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:48.324 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:48.324 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:48.324 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:48.324 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:48.324 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:48.324 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:48.324 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:48.324 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:48.324 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:48.324 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:48.324 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:48.324 - Thread: 12 -> } 2023-11-02 08:32:50.291 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:50.291 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:50.291 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:50.291 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:50.291 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:50.291 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:50.291 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:50.291 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:50.291 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:50.291 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:50.291 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:50.291 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:50.291 - Thread: 12 -> } 2023-11-02 08:32:52.215 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:52.215 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:52.215 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:52.215 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:52.215 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:52.215 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:52.215 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:52.215 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:52.215 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:52.215 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:52.215 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:52.215 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:52.215 - Thread: 12 -> } 2023-11-02 08:32:54.060 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:54.060 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:54.060 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:54.060 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:54.060 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:54.060 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:54.060 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:54.060 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:54.060 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:54.060 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:54.060 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:54.060 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:54.060 - Thread: 12 -> } 2023-11-02 08:32:55.847 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:55.847 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:55.847 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:55.847 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:55.847 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:55.847 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:55.847 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:55.847 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:55.847 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:55.847 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:55.847 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:55.847 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:55.847 - Thread: 12 -> } 2023-11-02 08:32:57.584 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:57.584 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:57.584 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:57.584 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:57.584 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:57.584 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:57.584 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:57.584 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:57.584 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:57.584 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:57.584 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:57.584 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:57.584 - Thread: 12 -> } 2023-11-02 08:32:59.257 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:32:59.257 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:32:59.257 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:32:59.257 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:32:59.257 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:32:59.257 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:32:59.257 - Thread: 12 -> HqDepth = True 2023-11-02 08:32:59.257 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:32:59.257 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:32:59.257 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:32:59.257 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:32:59.257 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:32:59.257 - Thread: 12 -> } 2023-11-02 08:33:00.899 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:00.899 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:00.899 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:00.899 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:00.899 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:00.899 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:00.899 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:00.899 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:00.899 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:00.899 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:00.899 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:00.899 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:00.899 - Thread: 12 -> } 2023-11-02 08:33:02.484 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:02.484 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:02.485 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:02.485 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:02.485 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:02.485 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:02.485 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:02.485 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:02.485 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:02.485 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:02.485 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:02.485 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:02.485 - Thread: 12 -> } 2023-11-02 08:33:04.024 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:04.024 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:04.024 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:04.024 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:04.024 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:04.024 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:04.024 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:04.024 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:04.024 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:04.024 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:04.024 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:04.024 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:04.024 - Thread: 12 -> } 2023-11-02 08:33:05.535 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:05.535 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:05.535 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:05.535 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:05.535 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:05.535 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:05.535 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:05.535 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:05.535 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:05.535 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:05.535 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:05.535 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:05.535 - Thread: 12 -> } 2023-11-02 08:33:07.000 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:07.000 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:07.000 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:07.000 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:07.000 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:07.000 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:07.000 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:07.000 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:07.000 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:07.000 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:07.000 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:07.000 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:07.000 - Thread: 12 -> } 2023-11-02 08:33:08.435 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:08.435 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:08.435 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:08.435 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:08.435 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:08.435 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:08.435 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:08.435 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:08.435 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:08.435 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:08.435 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:08.435 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:08.435 - Thread: 12 -> } 2023-11-02 08:33:09.826 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:09.826 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:09.826 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:09.826 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:09.826 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:09.826 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:09.826 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:09.826 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:09.826 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:09.826 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:09.826 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:09.826 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:09.826 - Thread: 14 -> } 2023-11-02 08:33:11.193 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:33:11.193 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:33:11.193 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:33:11.193 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:33:11.193 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:11.193 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:33:11.193 - Thread: 13 -> HqDepth = True 2023-11-02 08:33:11.193 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:33:11.193 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:33:11.193 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:11.193 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:33:11.193 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:33:11.193 - Thread: 13 -> } 2023-11-02 08:33:12.541 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:12.541 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:12.541 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:12.541 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:12.541 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:12.541 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:12.541 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:12.541 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:12.541 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:12.541 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:12.541 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:12.541 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:12.541 - Thread: 14 -> } 2023-11-02 08:33:13.841 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:13.841 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:13.841 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:13.841 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:13.841 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:13.841 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:13.841 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:13.841 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:13.841 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:13.841 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:13.841 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:13.841 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:13.841 - Thread: 12 -> } 2023-11-02 08:33:15.125 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:15.126 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:15.126 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:15.126 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:15.126 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:15.126 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:15.126 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:15.126 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:15.126 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:15.126 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:15.126 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:15.126 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:15.126 - Thread: 12 -> } 2023-11-02 08:33:16.396 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:16.396 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:16.396 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:16.396 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:16.396 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:16.396 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:16.396 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:16.396 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:16.396 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:16.396 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:16.396 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:16.396 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:16.396 - Thread: 12 -> } 2023-11-02 08:33:17.633 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:17.633 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:17.633 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:17.633 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:17.633 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:17.633 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:17.633 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:17.633 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:17.633 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:17.633 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:17.633 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:17.633 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:17.633 - Thread: 14 -> } 2023-11-02 08:33:18.846 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:18.846 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:18.846 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:18.846 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:18.846 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:18.846 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:18.846 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:18.846 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:18.846 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:18.846 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:18.846 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:18.846 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:18.846 - Thread: 12 -> } 2023-11-02 08:33:20.031 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:20.031 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:20.031 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:20.031 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:20.031 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:20.031 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:20.031 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:20.031 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:20.031 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:20.031 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:20.031 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:20.031 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:20.032 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:20.032 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:20.032 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:20.032 - Thread: 12 -> } 2023-11-02 08:33:21.198 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:21.198 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:21.198 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:21.198 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:21.198 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:21.198 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:21.198 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:21.198 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:21.198 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:21.198 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:21.198 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:21.198 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:21.198 - Thread: 12 -> } 2023-11-02 08:33:22.348 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:22.348 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:22.348 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:22.348 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:22.348 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:22.348 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:22.348 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:22.348 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:22.348 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:22.348 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:22.348 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:22.348 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:22.348 - Thread: 12 -> } 2023-11-02 08:33:23.486 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:23.487 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:23.487 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:23.487 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:23.487 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:23.487 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:23.487 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:23.487 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:23.487 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:23.487 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:23.487 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:23.487 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:23.487 - Thread: 12 -> } 2023-11-02 08:33:24.600 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:24.600 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:24.600 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:24.600 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:24.600 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:24.600 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:24.600 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:24.600 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:24.600 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:24.601 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:24.601 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:24.601 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:24.601 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:24.601 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:24.601 - Thread: 12 -> } 2023-11-02 08:33:25.698 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:33:25.698 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:33:25.699 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:33:25.699 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:33:25.699 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:25.699 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:33:25.699 - Thread: 13 -> HqDepth = True 2023-11-02 08:33:25.699 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:33:25.699 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:33:25.699 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:25.699 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:33:25.699 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:33:25.699 - Thread: 13 -> } 2023-11-02 08:33:26.783 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:26.783 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:26.783 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:26.783 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:26.783 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:26.783 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:26.783 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:26.783 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:26.783 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:26.783 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:26.783 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:26.783 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:26.783 - Thread: 14 -> } 2023-11-02 08:33:27.846 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:27.846 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:27.846 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:27.846 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:27.846 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:27.846 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:27.846 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:27.846 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:27.846 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:27.846 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:27.846 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:27.846 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:27.846 - Thread: 12 -> } 2023-11-02 08:33:28.899 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:28.899 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:28.899 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:28.899 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:28.899 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:28.899 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:28.899 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:28.899 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:28.899 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:28.899 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:28.899 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:28.899 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:28.899 - Thread: 14 -> } 2023-11-02 08:33:29.924 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:29.924 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:29.924 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:29.924 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:29.924 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:29.924 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:29.924 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:29.924 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:29.924 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:29.924 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:29.924 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:29.924 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:29.924 - Thread: 12 -> } 2023-11-02 08:33:30.949 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:30.949 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:30.949 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:30.949 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:30.949 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:30.949 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:30.949 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:30.949 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:30.949 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:30.949 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:30.949 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:30.949 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:30.949 - Thread: 12 -> } 2023-11-02 08:33:31.952 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:31.953 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:31.953 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:31.953 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:31.953 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:31.953 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:31.953 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:31.953 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:31.953 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:31.953 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:31.953 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:31.953 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:31.953 - Thread: 12 -> } 2023-11-02 08:33:32.937 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:32.937 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:32.937 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:32.937 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:32.937 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:32.937 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:32.937 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:32.937 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:32.937 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:32.937 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:32.937 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:32.937 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:32.937 - Thread: 12 -> } 2023-11-02 08:33:33.919 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:33.919 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:33.919 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:33.919 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:33.919 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:33.919 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:33.919 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:33.919 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:33.919 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:33.919 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:33.919 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:33.919 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:33.919 - Thread: 12 -> } 2023-11-02 08:33:34.873 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:34.873 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:34.873 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:34.873 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:34.873 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:34.873 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:34.873 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:34.873 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:34.873 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:34.873 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:34.873 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:34.873 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:34.873 - Thread: 12 -> } 2023-11-02 08:33:35.835 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:35.835 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:35.835 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:35.835 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:35.835 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:35.835 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:35.835 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:35.835 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:35.835 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:35.835 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:35.835 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:35.835 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:35.835 - Thread: 12 -> } 2023-11-02 08:33:36.768 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:36.768 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:36.768 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:36.768 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:36.768 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:36.768 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:36.768 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:36.768 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:36.768 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:36.768 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:36.768 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:36.768 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:36.768 - Thread: 12 -> } 2023-11-02 08:33:37.703 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 08:33:37.703 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 08:33:37.703 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 08:33:37.703 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 08:33:37.703 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:37.703 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 08:33:37.703 - Thread: 14 -> HqDepth = True 2023-11-02 08:33:37.703 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 08:33:37.703 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 08:33:37.703 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:37.703 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> DistanceFade = 1000 2023-11-02 08:33:37.703 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 08:33:37.703 - Thread: 14 -> } 2023-11-02 08:33:38.614 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 08:33:38.614 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 08:33:38.614 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 08:33:38.614 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 08:33:38.614 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:38.614 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 08:33:38.614 - Thread: 16 -> HqDepth = True 2023-11-02 08:33:38.614 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 08:33:38.614 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 08:33:38.614 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:38.614 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> DistanceFade = 1000 2023-11-02 08:33:38.614 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 08:33:38.614 - Thread: 16 -> } 2023-11-02 08:33:39.511 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:39.511 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:39.512 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:39.512 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:39.512 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:39.512 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:39.512 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:39.512 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:39.512 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:39.512 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:39.512 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:39.512 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:39.512 - Thread: 12 -> } 2023-11-02 08:33:40.407 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 08:33:40.408 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 08:33:40.408 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 08:33:40.408 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 08:33:40.408 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:40.408 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 08:33:40.408 - Thread: 12 -> HqDepth = True 2023-11-02 08:33:40.408 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 08:33:40.408 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 08:33:40.408 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:40.408 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> DistanceFade = 1000 2023-11-02 08:33:40.408 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 08:33:40.408 - Thread: 12 -> } 2023-11-02 08:33:41.302 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 08:33:41.302 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 08:33:41.302 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 08:33:41.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 08:33:41.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 08:33:41.302 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 08:33:41.302 - Thread: 13 -> HqDepth = True 2023-11-02 08:33:41.302 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 08:33:41.302 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 08:33:41.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 08:33:41.302 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> DistanceFade = 1000 2023-11-02 08:33:41.302 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 08:33:41.302 - Thread: 13 -> } 2023-11-02 09:44:51.682 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:44:51.682 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:44:51.682 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:44:51.682 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:44:51.682 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:44:51.682 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:44:51.682 - Thread: 12 -> HqDepth = True 2023-11-02 09:44:51.682 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:44:51.682 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:44:51.682 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:44:51.682 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:44:51.682 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:44:51.682 - Thread: 12 -> } 2023-11-02 09:44:58.733 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:44:58.733 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:44:58.733 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:44:58.733 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:44:58.733 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:44:58.733 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:44:58.733 - Thread: 13 -> HqDepth = True 2023-11-02 09:44:58.733 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:44:58.733 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:44:58.733 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:44:58.733 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:44:58.733 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:44:58.733 - Thread: 13 -> } 2023-11-02 09:45:07.237 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:45:07.237 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:45:07.237 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:45:07.237 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:45:07.237 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:07.237 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:45:07.237 - Thread: 13 -> HqDepth = True 2023-11-02 09:45:07.237 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:45:07.237 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:45:07.237 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:07.237 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:45:07.237 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:45:07.237 - Thread: 13 -> } 2023-11-02 09:45:15.760 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:45:15.760 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:45:15.761 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:45:15.761 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:45:15.761 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:15.761 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:45:15.761 - Thread: 12 -> HqDepth = True 2023-11-02 09:45:15.761 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:45:15.761 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:45:15.761 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:15.761 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:45:15.761 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:45:15.761 - Thread: 12 -> } 2023-11-02 09:45:25.464 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:45:25.464 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:45:25.464 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:45:25.464 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:45:25.464 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:25.464 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:45:25.464 - Thread: 12 -> HqDepth = True 2023-11-02 09:45:25.464 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:45:25.464 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:45:25.464 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:25.464 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:45:25.464 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:45:25.464 - Thread: 12 -> } 2023-11-02 09:45:35.539 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:45:35.539 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:45:35.539 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:45:35.539 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:45:35.539 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:35.539 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:45:35.539 - Thread: 12 -> HqDepth = True 2023-11-02 09:45:35.539 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:45:35.539 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:45:35.539 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:35.539 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:45:35.539 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:45:35.539 - Thread: 12 -> } 2023-11-02 09:45:46.572 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:45:46.572 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:45:46.572 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:45:46.572 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:45:46.572 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:46.572 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:45:46.572 - Thread: 12 -> HqDepth = True 2023-11-02 09:45:46.572 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:45:46.572 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:45:46.572 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:46.572 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:45:46.572 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:45:46.572 - Thread: 12 -> } 2023-11-02 09:45:58.695 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:45:58.695 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:45:58.695 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:45:58.695 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:45:58.695 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:45:58.695 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:45:58.695 - Thread: 13 -> HqDepth = True 2023-11-02 09:45:58.695 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:45:58.695 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:45:58.695 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:45:58.695 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:45:58.695 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:45:58.695 - Thread: 13 -> } 2023-11-02 09:46:12.243 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:46:12.243 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:46:12.243 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:46:12.243 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:46:12.244 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:46:12.244 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:46:12.244 - Thread: 12 -> HqDepth = True 2023-11-02 09:46:12.244 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:46:12.244 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:46:12.244 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:46:12.244 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:46:12.244 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:46:12.244 - Thread: 12 -> } 2023-11-02 09:46:27.741 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:46:27.741 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:46:27.741 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:46:27.741 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:46:27.741 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:46:27.741 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:46:27.741 - Thread: 12 -> HqDepth = True 2023-11-02 09:46:27.741 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:46:27.741 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:46:27.741 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:46:27.741 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:46:27.741 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:46:27.741 - Thread: 12 -> } 2023-11-02 09:46:46.056 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:46:46.056 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:46:46.056 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:46:46.056 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:46:46.056 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:46:46.056 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:46:46.056 - Thread: 12 -> HqDepth = True 2023-11-02 09:46:46.056 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:46:46.056 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:46:46.056 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:46:46.056 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:46:46.056 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:46:46.056 - Thread: 12 -> } 2023-11-02 09:47:08.580 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:47:08.581 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:47:08.581 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:47:08.581 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:47:08.581 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:47:08.581 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:47:08.581 - Thread: 12 -> HqDepth = True 2023-11-02 09:47:08.581 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:47:08.581 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:47:08.581 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:47:08.581 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:47:08.581 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:47:08.581 - Thread: 12 -> } 2023-11-02 09:47:41.206 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:47:41.206 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:47:41.206 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:47:41.206 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:47:41.206 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:47:41.206 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:47:41.206 - Thread: 12 -> HqDepth = True 2023-11-02 09:47:41.206 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:47:41.206 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:47:41.206 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:47:41.206 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:47:41.206 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:47:41.206 - Thread: 12 -> } 2023-11-02 09:49:10.334 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:49:10.334 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:49:10.334 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:49:10.334 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:49:10.334 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:49:10.334 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:49:10.334 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:49:10.334 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:49:10.334 - Thread: 12 -> HqDepth = True 2023-11-02 09:49:10.335 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:49:10.335 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:49:10.335 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:49:10.335 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:49:10.335 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:49:10.335 - Thread: 12 -> } 2023-11-02 09:51:58.351 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:51:58.351 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:51:58.351 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:51:58.351 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:51:58.351 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:51:58.351 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:51:58.351 - Thread: 12 -> HqDepth = True 2023-11-02 09:51:58.351 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:51:58.351 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:51:58.351 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:51:58.351 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:51:58.351 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:51:58.351 - Thread: 12 -> } 2023-11-02 09:52:30.609 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:52:30.609 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:52:30.609 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:52:30.609 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:52:30.609 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:52:30.609 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:52:30.609 - Thread: 12 -> HqDepth = True 2023-11-02 09:52:30.609 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:52:30.609 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:52:30.609 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:52:30.609 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:52:30.609 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:52:30.609 - Thread: 12 -> } 2023-11-02 09:52:53.802 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:52:53.802 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:52:53.802 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:52:53.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:52:53.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:52:53.802 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:52:53.802 - Thread: 13 -> HqDepth = True 2023-11-02 09:52:53.802 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:52:53.802 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:52:53.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:52:53.802 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:52:53.802 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:52:53.802 - Thread: 13 -> } 2023-11-02 09:53:12.250 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:53:12.251 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:53:12.251 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:53:12.251 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:53:12.251 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:53:12.251 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:53:12.251 - Thread: 12 -> HqDepth = True 2023-11-02 09:53:12.251 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:53:12.251 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:53:12.251 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:53:12.251 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:53:12.251 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:53:12.251 - Thread: 12 -> } 2023-11-02 09:53:27.648 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:53:27.648 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:53:27.648 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:53:27.648 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:53:27.648 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:53:27.648 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:53:27.648 - Thread: 12 -> HqDepth = True 2023-11-02 09:53:27.648 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:53:27.648 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:53:27.648 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:53:27.648 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:53:27.648 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:53:27.648 - Thread: 12 -> } 2023-11-02 09:53:41.289 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:53:41.289 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:53:41.289 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:53:41.289 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:53:41.289 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:53:41.289 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:53:41.289 - Thread: 13 -> HqDepth = True 2023-11-02 09:53:41.289 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:53:41.289 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:53:41.289 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:53:41.289 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:53:41.289 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:53:41.289 - Thread: 13 -> } 2023-11-02 09:53:53.424 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:53:53.424 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:53:53.424 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:53:53.424 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:53:53.424 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:53:53.424 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:53:53.424 - Thread: 12 -> HqDepth = True 2023-11-02 09:53:53.424 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:53:53.424 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:53:53.424 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:53:53.424 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:53:53.424 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:53:53.424 - Thread: 12 -> } 2023-11-02 09:54:04.443 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:54:04.443 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:54:04.443 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:54:04.443 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:04.443 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:04.443 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:54:04.443 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:04.443 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:54:04.444 - Thread: 12 -> HqDepth = True 2023-11-02 09:54:04.444 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:54:04.444 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:54:04.444 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:04.444 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:54:04.444 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:54:04.444 - Thread: 12 -> } 2023-11-02 09:54:14.598 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:54:14.599 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:54:14.599 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:54:14.599 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:54:14.599 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:14.599 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:54:14.599 - Thread: 12 -> HqDepth = True 2023-11-02 09:54:14.599 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:54:14.599 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:54:14.599 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:14.599 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:54:14.599 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:54:14.599 - Thread: 12 -> } 2023-11-02 09:54:23.905 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:54:23.905 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:54:23.905 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:54:23.905 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:23.905 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:23.905 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:54:23.905 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:23.905 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:54:23.905 - Thread: 12 -> HqDepth = True 2023-11-02 09:54:23.905 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:54:23.905 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:54:23.905 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:23.905 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:54:23.905 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:54:23.906 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:54:23.906 - Thread: 12 -> } 2023-11-02 09:54:32.743 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 09:54:32.744 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 09:54:32.744 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 09:54:32.744 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 09:54:32.744 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:32.744 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 09:54:32.744 - Thread: 15 -> HqDepth = True 2023-11-02 09:54:32.744 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 09:54:32.744 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 09:54:32.744 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:32.744 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> DistanceFade = 1000 2023-11-02 09:54:32.744 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 09:54:32.744 - Thread: 15 -> } 2023-11-02 09:54:41.038 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 09:54:41.038 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 09:54:41.038 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 09:54:41.038 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 09:54:41.038 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:41.038 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 09:54:41.038 - Thread: 12 -> HqDepth = True 2023-11-02 09:54:41.038 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 09:54:41.038 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 09:54:41.038 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:41.038 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> DistanceFade = 1000 2023-11-02 09:54:41.038 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 09:54:41.038 - Thread: 12 -> } 2023-11-02 09:54:47.206 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:54:47.206 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:54:47.206 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:54:47.206 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:54:47.206 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:47.206 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:54:47.206 - Thread: 13 -> HqDepth = True 2023-11-02 09:54:47.206 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:54:47.206 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:54:47.206 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:47.206 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:54:47.206 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:54:47.206 - Thread: 13 -> } 2023-11-02 09:54:51.931 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 09:54:51.932 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 09:54:51.932 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 09:54:51.932 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 09:54:51.932 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 09:54:51.932 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 09:54:51.932 - Thread: 13 -> HqDepth = True 2023-11-02 09:54:51.932 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 09:54:51.932 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 09:54:51.932 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 09:54:51.932 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> DistanceFade = 1000 2023-11-02 09:54:51.932 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 09:54:51.932 - Thread: 13 -> } 2023-11-02 10:48:07.495 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:07.496 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:07.496 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:07.496 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:07.496 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:07.496 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:07.496 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:07.496 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:07.496 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:07.496 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:07.496 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:07.496 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:07.496 - Thread: 12 -> } 2023-11-02 10:48:08.435 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:08.435 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:08.435 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:08.435 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:08.435 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:08.435 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:08.435 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:08.435 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:08.435 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:08.435 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:08.435 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:08.435 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:08.435 - Thread: 12 -> } 2023-11-02 10:48:09.360 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:09.360 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:09.360 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:09.360 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:09.360 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:09.360 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:09.360 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:09.360 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:09.360 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:09.360 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:09.360 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:09.360 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:09.360 - Thread: 12 -> } 2023-11-02 10:48:10.301 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:10.301 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:10.301 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:10.301 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:10.301 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:10.301 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:10.301 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:10.301 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:10.301 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:10.301 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:10.301 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:10.301 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:10.301 - Thread: 12 -> } 2023-11-02 10:48:11.243 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:11.244 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:11.244 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:11.244 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:11.244 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:11.244 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:11.244 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:11.244 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:11.244 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:11.244 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:11.244 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:11.244 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:11.244 - Thread: 13 -> } 2023-11-02 10:48:12.054 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:12.055 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:12.055 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:12.055 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:12.055 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:12.055 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:12.055 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:12.055 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:12.055 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:12.055 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:12.055 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:12.055 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:12.055 - Thread: 12 -> } 2023-11-02 10:48:12.863 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:12.863 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:12.863 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:12.863 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:12.863 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:12.863 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:12.863 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:12.863 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:12.863 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:12.863 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:12.863 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:12.863 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:12.863 - Thread: 12 -> } 2023-11-02 10:48:13.778 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:13.778 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:13.778 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:13.778 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:13.778 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:13.778 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:13.778 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:13.778 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:13.778 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:13.778 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:13.778 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:13.778 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:13.778 - Thread: 12 -> } 2023-11-02 10:48:14.664 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:14.664 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:14.664 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:14.664 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:14.664 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:14.664 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:14.664 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:14.664 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:14.664 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:14.664 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:14.664 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:14.664 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:14.664 - Thread: 12 -> } 2023-11-02 10:48:15.617 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:15.617 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:15.617 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:15.617 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:15.617 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:15.617 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:15.617 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:15.617 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:15.617 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:15.617 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:15.617 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:15.617 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:15.617 - Thread: 13 -> } 2023-11-02 10:48:16.640 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:16.640 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:16.640 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:16.640 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:16.640 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:16.640 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:16.640 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:16.640 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:16.640 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:16.640 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:16.640 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:16.640 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:16.640 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:16.640 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:16.640 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:16.641 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:16.641 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:16.641 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:16.641 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:16.641 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:16.641 - Thread: 12 -> } 2023-11-02 10:48:17.651 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:17.651 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:17.651 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:17.651 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:17.651 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:17.651 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:17.651 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:17.651 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:17.651 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:17.651 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:17.651 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:17.651 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:17.651 - Thread: 12 -> } 2023-11-02 10:48:18.693 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:18.693 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:18.693 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:18.693 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:18.693 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:18.693 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:18.693 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:18.693 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:18.693 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:18.693 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:18.693 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:18.693 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:18.693 - Thread: 12 -> } 2023-11-02 10:48:19.742 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:19.742 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:19.742 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:19.742 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:19.742 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:19.742 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:19.742 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:19.742 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:19.742 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:19.742 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:19.742 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:19.742 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:19.742 - Thread: 12 -> } 2023-11-02 10:48:20.797 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:20.797 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:20.797 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:20.797 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:20.797 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:20.797 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:20.797 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:20.797 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:20.797 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:20.797 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:20.797 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:20.797 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:20.797 - Thread: 12 -> } 2023-11-02 10:48:21.884 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:21.884 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:21.884 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:21.884 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:21.884 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:21.884 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:21.884 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:21.884 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:21.884 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:21.884 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:21.884 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:21.884 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:21.884 - Thread: 12 -> } 2023-11-02 10:48:22.988 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:22.988 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:22.988 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:22.988 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:22.988 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:22.988 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:22.988 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:22.988 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:22.988 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:22.988 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:22.988 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:22.988 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:22.988 - Thread: 12 -> } 2023-11-02 10:48:24.254 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:24.254 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:24.254 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:24.254 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:24.254 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:24.254 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:24.254 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:24.254 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:24.254 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:24.254 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:24.254 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:24.254 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:24.254 - Thread: 12 -> } 2023-11-02 10:48:25.516 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:25.516 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:25.516 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:25.516 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:25.516 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:25.516 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:25.516 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:25.516 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:25.516 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:25.516 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:25.516 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:25.516 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:25.516 - Thread: 12 -> } 2023-11-02 10:48:26.684 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:26.684 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:26.684 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:26.684 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:26.684 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:26.684 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:26.684 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:26.684 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:26.684 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:26.684 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:26.684 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:26.684 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:26.684 - Thread: 12 -> } 2023-11-02 10:48:27.802 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:27.802 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:27.802 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:27.802 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:27.802 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:27.802 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:27.802 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:27.802 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:27.802 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:27.802 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:27.802 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:27.802 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:27.802 - Thread: 12 -> } 2023-11-02 10:48:29.156 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:29.156 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:29.156 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:29.156 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:29.156 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:29.156 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:29.156 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:29.156 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:29.156 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:29.156 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:29.156 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:29.156 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:29.156 - Thread: 13 -> } 2023-11-02 10:48:30.489 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:30.489 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:30.489 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:30.489 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:30.489 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:30.489 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:30.489 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:30.489 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:30.490 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:30.490 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:30.490 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:30.490 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:30.490 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:30.490 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:30.490 - Thread: 13 -> } 2023-11-02 10:48:31.815 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:31.816 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:31.816 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:31.816 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:31.816 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:31.816 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:31.816 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:31.816 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:31.816 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:31.816 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:31.816 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:31.816 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:31.816 - Thread: 12 -> } 2023-11-02 10:48:33.097 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 10:48:33.097 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 10:48:33.097 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 10:48:33.097 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 10:48:33.097 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:33.097 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 10:48:33.097 - Thread: 14 -> HqDepth = True 2023-11-02 10:48:33.097 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 10:48:33.097 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 10:48:33.097 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:33.097 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> DistanceFade = 1000 2023-11-02 10:48:33.097 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 10:48:33.097 - Thread: 14 -> } 2023-11-02 10:48:34.380 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:34.380 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:34.380 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:34.380 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:34.380 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:34.380 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:34.380 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:34.380 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:34.380 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:34.380 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:34.380 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:34.380 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:34.380 - Thread: 12 -> } 2023-11-02 10:48:35.670 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:35.670 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:35.670 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:35.670 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:35.670 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:35.670 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:35.670 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:35.670 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:35.670 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:35.670 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:35.670 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:35.670 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:35.670 - Thread: 12 -> } 2023-11-02 10:48:36.982 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:36.982 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:36.982 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:36.982 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:36.982 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:36.982 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:36.982 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:36.982 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:36.982 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:36.982 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:36.982 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:36.982 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:36.982 - Thread: 12 -> } 2023-11-02 10:48:38.334 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:38.334 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:38.334 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:38.334 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:38.334 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:38.334 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:38.334 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:38.334 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:38.334 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:38.334 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:38.334 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:38.334 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:38.334 - Thread: 13 -> } 2023-11-02 10:48:39.707 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:39.707 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:39.707 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:39.707 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:39.707 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:39.707 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:39.707 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:39.707 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:39.707 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:39.707 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:39.707 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:39.707 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:39.707 - Thread: 12 -> } 2023-11-02 10:48:41.124 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:41.124 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:41.124 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:41.124 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:41.124 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:41.124 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:41.124 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:41.124 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:41.124 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:41.124 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:41.124 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:41.124 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:41.124 - Thread: 12 -> } 2023-11-02 10:48:42.582 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:42.582 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:42.582 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:42.582 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:42.582 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:42.582 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:42.582 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:42.582 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:42.582 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:42.582 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:42.582 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:42.582 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:42.582 - Thread: 12 -> } 2023-11-02 10:48:44.088 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:44.088 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:44.088 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:44.088 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:44.088 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:44.088 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:44.088 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:44.088 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:44.088 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:44.088 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:44.088 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:44.088 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:44.088 - Thread: 13 -> } 2023-11-02 10:48:45.637 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:45.637 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:45.637 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:45.637 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:45.637 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:45.637 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:45.637 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:45.637 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:45.637 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:45.637 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:45.637 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:45.637 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:45.637 - Thread: 12 -> } 2023-11-02 10:48:47.219 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:47.219 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:47.219 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:47.219 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:47.219 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:47.219 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:47.219 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:47.219 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:47.219 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:47.219 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:47.219 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:47.219 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:47.219 - Thread: 13 -> } 2023-11-02 10:48:48.851 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:48.851 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:48.851 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:48.851 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:48.851 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:48.851 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:48.851 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:48.851 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:48.851 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:48.851 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:48.851 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:48.851 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:48.851 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:48.852 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:48.852 - Thread: 12 -> } 2023-11-02 10:48:50.537 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:50.537 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:50.537 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:50.537 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:50.537 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:50.537 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:50.537 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:50.537 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:50.537 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:50.537 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:50.537 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:50.537 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:50.537 - Thread: 12 -> } 2023-11-02 10:48:52.273 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:52.273 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:52.273 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:52.273 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:52.273 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:52.273 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:52.273 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:52.273 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:52.273 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:52.273 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:52.273 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:52.273 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:52.273 - Thread: 12 -> } 2023-11-02 10:48:54.069 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:54.069 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:54.069 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:54.069 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:54.069 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:54.069 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:54.069 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:54.069 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:54.069 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:54.069 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:54.069 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:54.069 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:54.069 - Thread: 12 -> } 2023-11-02 10:48:55.919 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:48:55.919 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:48:55.919 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:48:55.919 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:48:55.919 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:55.919 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:48:55.919 - Thread: 12 -> HqDepth = True 2023-11-02 10:48:55.919 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:48:55.919 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:48:55.919 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:55.919 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:48:55.919 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:48:55.919 - Thread: 12 -> } 2023-11-02 10:48:57.833 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:57.833 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:57.833 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:57.833 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:57.833 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:57.833 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:57.833 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:57.833 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:57.833 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:57.833 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:57.833 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:57.833 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:57.833 - Thread: 13 -> } 2023-11-02 10:48:59.832 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:48:59.832 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:48:59.832 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:48:59.832 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:48:59.832 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:48:59.832 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:48:59.832 - Thread: 13 -> HqDepth = True 2023-11-02 10:48:59.832 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:48:59.832 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:48:59.832 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:48:59.832 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:48:59.832 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:48:59.832 - Thread: 13 -> } 2023-11-02 10:49:01.915 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:01.915 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:01.915 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:01.915 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:01.915 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:01.915 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:01.915 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:01.915 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:01.915 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:01.915 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:01.915 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:01.915 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:01.915 - Thread: 12 -> } 2023-11-02 10:49:04.080 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:04.080 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:04.080 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:04.080 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:04.080 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:04.080 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:04.080 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:04.080 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:04.080 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:04.080 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:04.080 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:04.080 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:04.080 - Thread: 12 -> } 2023-11-02 10:49:06.347 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:06.347 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:06.347 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:06.347 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:06.347 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:06.347 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:06.347 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:06.347 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:06.347 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:06.347 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:06.347 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:06.347 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:06.347 - Thread: 12 -> } 2023-11-02 10:49:08.740 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:08.741 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:08.741 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:08.741 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:08.741 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:08.741 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:08.741 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:08.741 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:08.741 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:08.741 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:08.741 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:08.741 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:08.741 - Thread: 12 -> } 2023-11-02 10:49:11.249 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:11.249 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:11.249 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:11.249 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:11.249 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:11.249 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:11.249 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:11.249 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:11.249 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:11.249 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:11.249 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:11.249 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:11.249 - Thread: 12 -> } 2023-11-02 10:49:13.803 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:13.803 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:13.803 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:13.803 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:13.803 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:13.803 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:13.803 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:13.803 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:13.803 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:13.803 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:13.803 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:13.803 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:13.803 - Thread: 12 -> } 2023-11-02 10:49:16.377 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:16.377 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:16.377 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:16.377 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:16.377 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:16.377 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:16.377 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:16.377 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:16.377 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:16.377 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:16.377 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:16.377 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:16.377 - Thread: 12 -> } 2023-11-02 10:49:19.332 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:19.332 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:19.332 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:19.332 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:19.332 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:19.332 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:19.332 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:19.332 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:19.332 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:19.332 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:19.332 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:19.332 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:19.332 - Thread: 12 -> } 2023-11-02 10:49:22.609 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:22.609 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:22.609 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:22.609 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:22.609 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:22.609 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:22.609 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:22.609 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:22.609 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:22.609 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:22.609 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:22.609 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:22.609 - Thread: 12 -> } 2023-11-02 10:49:26.253 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:26.253 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:26.253 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:26.253 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:26.253 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:26.253 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:26.253 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:26.253 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:26.253 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:26.253 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:26.253 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:26.253 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:26.253 - Thread: 12 -> } 2023-11-02 10:49:30.140 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:30.140 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:30.140 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:30.140 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:30.140 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:30.140 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:30.140 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:30.140 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:30.140 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:30.140 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:30.140 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:30.140 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:30.140 - Thread: 12 -> } 2023-11-02 10:49:35.033 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:35.034 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:35.034 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:35.034 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:35.034 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:35.034 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:35.034 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:35.034 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:35.034 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:35.034 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:35.034 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:35.034 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:35.034 - Thread: 12 -> } 2023-11-02 10:49:40.201 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:49:40.201 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:49:40.201 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:49:40.201 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:49:40.201 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:49:40.201 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:49:40.201 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:49:40.202 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:49:40.202 - Thread: 12 -> HqDepth = True 2023-11-02 10:49:40.202 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:49:40.202 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:49:40.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:49:40.202 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:49:40.202 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:49:40.202 - Thread: 12 -> } 2023-11-02 10:50:05.709 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:50:05.710 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:50:05.710 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:50:05.710 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:50:05.710 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:50:05.710 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:50:05.710 - Thread: 12 -> HqDepth = True 2023-11-02 10:50:05.710 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:50:05.710 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:50:05.710 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:50:05.710 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:50:05.710 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:50:05.710 - Thread: 12 -> } 2023-11-02 10:50:13.258 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:50:13.258 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:50:13.258 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:50:13.258 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:50:13.258 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:50:13.258 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:50:13.258 - Thread: 12 -> HqDepth = True 2023-11-02 10:50:13.258 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:50:13.258 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:50:13.258 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:50:13.258 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:50:13.258 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:50:13.258 - Thread: 12 -> } 2023-11-02 10:50:25.542 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:50:25.542 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:50:25.542 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:50:25.542 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:50:25.542 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:50:25.542 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:50:25.542 - Thread: 13 -> HqDepth = True 2023-11-02 10:50:25.542 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:50:25.542 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:50:25.542 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:50:25.542 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:50:25.542 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:50:25.542 - Thread: 13 -> } 2023-11-02 10:51:45.218 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:51:45.218 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:51:45.218 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:51:45.218 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:51:45.218 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:51:45.218 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:51:45.218 - Thread: 12 -> HqDepth = True 2023-11-02 10:51:45.218 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:51:45.218 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:51:45.218 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:51:45.218 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:51:45.218 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:51:45.218 - Thread: 12 -> } 2023-11-02 10:51:53.668 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:51:53.668 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:51:53.668 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:51:53.668 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:51:53.668 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:51:53.668 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:51:53.668 - Thread: 12 -> HqDepth = True 2023-11-02 10:51:53.668 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:51:53.668 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:51:53.668 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:51:53.668 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:51:53.668 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:51:53.668 - Thread: 12 -> } 2023-11-02 10:51:59.808 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:51:59.808 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:51:59.808 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:51:59.808 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:51:59.808 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:51:59.808 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:51:59.808 - Thread: 12 -> HqDepth = True 2023-11-02 10:51:59.808 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:51:59.808 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:51:59.808 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:51:59.808 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:51:59.808 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:51:59.808 - Thread: 12 -> } 2023-11-02 10:52:03.450 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:03.450 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:03.450 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:03.450 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:03.450 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:03.450 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:03.450 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:03.450 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:03.450 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:03.450 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:03.450 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:03.450 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:03.450 - Thread: 12 -> } 2023-11-02 10:52:05.864 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:52:05.865 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:52:05.865 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:52:05.865 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:52:05.865 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:05.865 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:52:05.865 - Thread: 13 -> HqDepth = True 2023-11-02 10:52:05.865 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:52:05.865 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:52:05.865 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:05.865 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:52:05.865 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:52:05.865 - Thread: 13 -> } 2023-11-02 10:52:07.803 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:07.803 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:07.803 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:07.803 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:07.803 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:07.803 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:07.803 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:07.803 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:07.803 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:07.803 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:07.803 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:07.803 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:07.803 - Thread: 12 -> } 2023-11-02 10:52:09.519 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:09.519 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:09.519 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:09.519 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:09.519 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:09.519 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:09.519 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:09.519 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:09.519 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:09.519 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:09.519 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:09.519 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:09.519 - Thread: 12 -> } 2023-11-02 10:52:11.150 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:11.150 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:11.150 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:11.150 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:11.150 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:11.150 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:11.150 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:11.150 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:11.150 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:11.150 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:11.150 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:11.150 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:11.150 - Thread: 12 -> } 2023-11-02 10:52:12.669 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:12.669 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:12.669 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:12.669 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:12.669 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:12.669 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:12.669 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:12.669 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:12.669 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:12.669 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:12.669 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:12.669 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:12.669 - Thread: 12 -> } 2023-11-02 10:52:14.240 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:14.240 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:14.240 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:14.240 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:14.240 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:14.240 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:14.240 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:14.240 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:14.240 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:14.240 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:14.240 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:14.241 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:14.241 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:14.241 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:14.241 - Thread: 12 -> } 2023-11-02 10:52:15.953 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:15.953 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:15.953 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:15.953 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:15.953 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:15.953 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:15.953 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:15.953 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:15.953 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:15.953 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:15.954 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:15.954 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:15.954 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:15.954 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:15.954 - Thread: 12 -> } 2023-11-02 10:52:17.916 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:17.916 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:17.916 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:17.916 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:17.916 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:17.916 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:17.916 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:17.916 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:17.916 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:17.916 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:17.916 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:17.916 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:17.916 - Thread: 12 -> } 2023-11-02 10:52:19.915 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:19.915 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:19.915 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:19.915 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:19.915 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:19.915 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:19.915 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:19.915 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:19.915 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:19.915 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:19.915 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:19.915 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:19.915 - Thread: 12 -> } 2023-11-02 10:52:21.754 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 10:52:21.754 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 10:52:21.754 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 10:52:21.754 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 10:52:21.754 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:21.754 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 10:52:21.754 - Thread: 15 -> HqDepth = True 2023-11-02 10:52:21.754 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 10:52:21.754 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 10:52:21.754 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:21.754 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> DistanceFade = 1000 2023-11-02 10:52:21.754 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 10:52:21.754 - Thread: 15 -> } 2023-11-02 10:52:23.466 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:23.466 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:23.466 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:23.466 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:23.466 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:23.466 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:23.466 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:23.466 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:23.466 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:23.466 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:23.466 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:23.466 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:23.466 - Thread: 12 -> } 2023-11-02 10:52:25.223 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:25.223 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:25.223 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:25.223 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:25.223 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:25.223 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:25.223 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:25.223 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:25.223 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:25.223 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:25.223 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:25.223 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:25.223 - Thread: 12 -> } 2023-11-02 10:52:26.981 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 10:52:26.981 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 10:52:26.981 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 10:52:26.981 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 10:52:26.981 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:26.981 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 10:52:26.981 - Thread: 14 -> HqDepth = True 2023-11-02 10:52:26.981 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 10:52:26.981 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 10:52:26.981 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:26.981 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> DistanceFade = 1000 2023-11-02 10:52:26.981 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 10:52:26.981 - Thread: 14 -> } 2023-11-02 10:52:28.592 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:28.592 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:28.592 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:28.592 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:28.592 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:28.592 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:28.592 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:28.592 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:28.592 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:28.592 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:28.592 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:28.592 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:28.592 - Thread: 12 -> } 2023-11-02 10:52:30.041 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:30.041 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:30.041 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:30.041 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:30.041 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:30.041 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:30.041 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:30.041 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:30.041 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:30.041 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:30.041 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:30.041 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:30.041 - Thread: 12 -> } 2023-11-02 10:52:31.437 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:31.437 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:31.437 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:31.437 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:31.437 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:31.437 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:31.437 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:31.437 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:31.437 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:31.437 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:31.437 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:31.437 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:31.437 - Thread: 12 -> } 2023-11-02 10:52:32.884 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:32.884 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:32.884 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:32.884 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:32.884 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:32.884 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:32.884 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:32.884 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:32.884 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:32.884 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:32.884 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:32.884 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:32.884 - Thread: 12 -> } 2023-11-02 10:52:34.431 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:34.431 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:34.431 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:34.431 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:34.431 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:34.431 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:34.431 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:34.431 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:34.431 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:34.431 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:34.431 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:34.431 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:34.431 - Thread: 12 -> } 2023-11-02 10:52:35.974 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:35.974 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:35.974 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:35.974 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:35.974 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:35.974 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:35.974 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:35.974 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:35.974 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:35.974 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:35.974 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:35.974 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:35.974 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:35.975 - Thread: 12 -> } 2023-11-02 10:52:37.526 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:37.526 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:37.526 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:37.526 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:37.526 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:37.526 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:37.526 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:37.526 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:37.526 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:37.526 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:37.526 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:37.526 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:37.526 - Thread: 12 -> } 2023-11-02 10:52:39.066 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:39.066 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:39.066 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:39.066 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:39.066 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:39.066 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:39.066 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:39.066 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:39.066 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:39.066 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:39.066 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:39.066 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:39.067 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:39.067 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:39.067 - Thread: 12 -> } 2023-11-02 10:52:40.576 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:40.576 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:40.576 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:40.576 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:40.576 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:40.576 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:40.576 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:40.576 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:40.576 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:40.576 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:40.576 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:40.576 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:40.576 - Thread: 12 -> } 2023-11-02 10:52:42.041 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:42.041 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:42.041 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:42.041 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:42.041 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:42.041 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:42.041 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:42.041 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:42.041 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:42.041 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:42.041 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:42.041 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:42.041 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:42.042 - Thread: 12 -> } 2023-11-02 10:52:43.480 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:52:43.480 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:52:43.480 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:52:43.480 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:52:43.480 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:43.480 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:52:43.480 - Thread: 13 -> HqDepth = True 2023-11-02 10:52:43.480 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:52:43.480 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:52:43.480 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:43.480 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:52:43.480 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:52:43.480 - Thread: 13 -> } 2023-11-02 10:52:44.870 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:44.870 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:44.870 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:44.870 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:44.870 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:44.870 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:44.870 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:44.870 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:44.870 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:44.870 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:44.870 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:44.870 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:44.870 - Thread: 12 -> } 2023-11-02 10:52:46.240 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:46.240 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:46.240 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:46.240 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:46.240 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:46.240 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:46.240 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:46.240 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:46.240 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:46.240 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:46.240 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:46.240 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:46.240 - Thread: 12 -> } 2023-11-02 10:52:47.586 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:47.586 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:47.586 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:47.586 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:47.586 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:47.586 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:47.586 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:47.586 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:47.586 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:47.586 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:47.586 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:47.586 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:47.586 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:47.586 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:47.586 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:47.587 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:47.587 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:47.587 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:47.587 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:47.587 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:47.587 - Thread: 12 -> } 2023-11-02 10:52:48.907 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:52:48.907 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:52:48.907 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:52:48.907 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:52:48.907 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:48.907 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:52:48.907 - Thread: 13 -> HqDepth = True 2023-11-02 10:52:48.907 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:52:48.907 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:52:48.907 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:48.907 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:52:48.907 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:52:48.907 - Thread: 13 -> } 2023-11-02 10:52:50.195 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:50.195 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:50.195 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:50.195 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:50.195 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:50.195 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:50.195 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:50.195 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:50.195 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:50.195 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:50.195 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:50.195 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:50.195 - Thread: 12 -> } 2023-11-02 10:52:51.452 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:52:51.452 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:52:51.452 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:52:51.452 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:52:51.452 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:51.452 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:52:51.452 - Thread: 13 -> HqDepth = True 2023-11-02 10:52:51.452 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:52:51.452 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:52:51.452 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:51.452 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:52:51.452 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:52:51.452 - Thread: 13 -> } 2023-11-02 10:52:52.688 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:52.688 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:52.688 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:52.688 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:52.688 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:52.688 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:52.688 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:52.688 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:52.688 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:52.688 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:52.688 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:52.688 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:52.688 - Thread: 12 -> } 2023-11-02 10:52:53.899 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:53.900 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:53.900 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:53.900 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:53.900 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:53.900 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:53.900 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:53.900 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:53.900 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:53.900 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:53.900 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:53.900 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:53.900 - Thread: 12 -> } 2023-11-02 10:52:55.099 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:55.099 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:55.099 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:55.099 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:55.099 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:55.099 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:55.099 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:55.099 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:55.099 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:55.099 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:55.099 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:55.099 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:55.099 - Thread: 12 -> } 2023-11-02 10:52:56.275 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:56.275 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:56.275 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:56.275 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:56.275 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:56.275 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:56.275 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:56.275 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:56.275 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:56.275 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:56.275 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:56.275 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:56.275 - Thread: 12 -> } 2023-11-02 10:52:57.418 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:57.418 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:57.418 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:57.418 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:57.418 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:57.418 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:57.418 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:57.418 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:57.418 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:57.418 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:57.418 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:57.418 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:57.418 - Thread: 12 -> } 2023-11-02 10:52:58.549 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:58.549 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:58.549 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:58.549 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:58.549 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:58.549 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:58.549 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:58.549 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:58.549 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:58.549 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:58.549 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:58.549 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:58.549 - Thread: 12 -> } 2023-11-02 10:52:59.670 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:52:59.670 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:52:59.670 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:52:59.670 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:52:59.670 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:52:59.670 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:52:59.670 - Thread: 12 -> HqDepth = True 2023-11-02 10:52:59.670 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:52:59.670 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:52:59.670 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:52:59.670 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:52:59.670 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:52:59.670 - Thread: 12 -> } 2023-11-02 10:53:01.467 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:53:01.467 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:53:01.467 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:53:01.467 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:53:01.467 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:01.467 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:53:01.467 - Thread: 13 -> HqDepth = True 2023-11-02 10:53:01.467 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:53:01.467 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:53:01.467 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:01.467 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:53:01.467 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:53:01.467 - Thread: 13 -> } 2023-11-02 10:53:02.443 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:02.443 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:02.443 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:02.443 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:02.443 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:02.443 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:02.443 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:02.443 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:02.443 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:02.443 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:02.443 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:02.443 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:02.443 - Thread: 12 -> } 2023-11-02 10:53:03.249 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 10:53:03.249 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 10:53:03.249 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 10:53:03.249 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 10:53:03.249 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:03.249 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 10:53:03.249 - Thread: 15 -> HqDepth = True 2023-11-02 10:53:03.249 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 10:53:03.249 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 10:53:03.249 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:03.249 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> DistanceFade = 1000 2023-11-02 10:53:03.249 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 10:53:03.249 - Thread: 15 -> } 2023-11-02 10:53:04.232 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:04.232 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:04.232 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:04.232 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:04.232 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:04.232 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:04.232 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:04.232 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:04.232 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:04.232 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:04.232 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:04.232 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:04.232 - Thread: 12 -> } 2023-11-02 10:53:05.534 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 10:53:05.534 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 10:53:05.534 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 10:53:05.534 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 10:53:05.534 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:05.534 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 10:53:05.534 - Thread: 15 -> HqDepth = True 2023-11-02 10:53:05.534 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 10:53:05.534 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 10:53:05.534 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:05.534 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> DistanceFade = 1000 2023-11-02 10:53:05.534 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 10:53:05.534 - Thread: 15 -> } 2023-11-02 10:53:06.794 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:06.794 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:06.794 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:06.794 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:06.794 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:06.794 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:06.794 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:06.794 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:06.794 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:06.794 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:06.794 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:06.794 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:06.794 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:06.794 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:06.795 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:06.795 - Thread: 12 -> } 2023-11-02 10:53:07.721 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:07.722 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:07.722 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:07.722 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:07.722 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:07.722 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:07.722 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:07.722 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:07.722 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:07.722 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:07.722 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:07.722 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:07.722 - Thread: 12 -> } 2023-11-02 10:53:08.730 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:08.730 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:08.730 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:08.730 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:08.730 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:08.730 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:08.730 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:08.730 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:08.730 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:08.730 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:08.730 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:08.730 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:08.730 - Thread: 12 -> } 2023-11-02 10:53:09.715 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:09.715 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:09.715 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:09.715 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:09.715 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:09.715 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:09.715 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:09.715 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:09.715 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:09.715 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:09.715 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:09.715 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:09.715 - Thread: 12 -> } 2023-11-02 10:53:10.680 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:10.680 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:10.680 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:10.680 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:10.680 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:10.680 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:10.680 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:10.680 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:10.680 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:10.680 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:10.680 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:10.680 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:10.680 - Thread: 12 -> } 2023-11-02 10:53:11.635 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:11.635 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:11.635 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:11.635 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:11.635 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:11.635 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:11.635 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:11.635 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:11.635 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:11.635 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:11.635 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:11.635 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:11.635 - Thread: 12 -> } 2023-11-02 10:53:12.563 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 10:53:12.563 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 10:53:12.563 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 10:53:12.563 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 10:53:12.563 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:12.563 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 10:53:12.563 - Thread: 13 -> HqDepth = True 2023-11-02 10:53:12.563 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 10:53:12.563 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 10:53:12.563 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:12.563 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:12.563 - Thread: 13 -> DistanceFade = 1000 2023-11-02 10:53:12.563 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 10:53:12.564 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 10:53:12.564 - Thread: 13 -> } 2023-11-02 10:53:13.506 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:13.506 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:13.506 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:13.506 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:13.506 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:13.506 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:13.506 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:13.506 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:13.506 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:13.506 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:13.506 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:13.506 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:13.506 - Thread: 12 -> } 2023-11-02 10:53:14.420 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:14.420 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:14.420 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:14.420 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:14.420 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:14.420 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:14.420 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:14.420 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:14.420 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:14.420 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:14.420 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:14.420 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:14.420 - Thread: 12 -> } 2023-11-02 10:53:15.322 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:15.322 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:15.322 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:15.322 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:15.322 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:15.322 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:15.322 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:15.322 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:15.322 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:15.322 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:15.322 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:15.322 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:15.322 - Thread: 12 -> } 2023-11-02 10:53:16.222 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:16.222 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:16.222 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:16.222 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:16.223 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:16.223 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:16.223 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:16.223 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:16.223 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:16.223 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:16.223 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:16.223 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:16.223 - Thread: 12 -> } 2023-11-02 10:53:17.073 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 10:53:17.073 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 10:53:17.073 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 10:53:17.073 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 10:53:17.073 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 10:53:17.073 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 10:53:17.073 - Thread: 12 -> HqDepth = True 2023-11-02 10:53:17.073 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 10:53:17.073 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 10:53:17.073 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 10:53:17.073 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> DistanceFade = 1000 2023-11-02 10:53:17.073 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 10:53:17.073 - Thread: 12 -> } 2023-11-02 12:13:23.225 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:23.225 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:23.225 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:23.225 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:23.225 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:23.225 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:23.225 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:23.225 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:23.225 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:23.225 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:23.225 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:23.225 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:23.225 - Thread: 12 -> } 2023-11-02 12:13:28.230 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:28.230 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:28.230 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:28.230 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:28.230 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:28.230 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:28.230 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:28.230 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:28.230 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:28.230 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:28.230 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:28.230 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:28.230 - Thread: 12 -> } 2023-11-02 12:13:31.683 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:31.683 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:31.683 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:31.683 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:31.683 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:31.683 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:31.683 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:31.683 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:31.683 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:31.683 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:31.683 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:31.683 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:31.683 - Thread: 12 -> } 2023-11-02 12:13:34.238 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:34.238 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:34.238 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:34.238 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:34.238 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:34.238 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:34.238 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:34.238 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:34.238 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:34.238 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:34.238 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:34.238 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:34.238 - Thread: 12 -> } 2023-11-02 12:13:36.284 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:36.284 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:36.284 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:36.284 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:36.284 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:36.284 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:36.284 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:36.284 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:36.284 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:36.284 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:36.284 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:36.284 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:36.284 - Thread: 12 -> } 2023-11-02 12:13:38.310 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:38.310 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:38.310 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:38.310 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:38.310 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:38.310 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:38.310 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:38.310 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:38.310 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:38.310 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:38.310 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:38.310 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:38.310 - Thread: 12 -> } 2023-11-02 12:13:40.998 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:40.998 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:40.998 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:40.998 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:40.998 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:40.998 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:40.998 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:40.998 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:40.998 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:40.998 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:40.998 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:40.998 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:40.998 - Thread: 12 -> } 2023-11-02 12:13:44.832 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:44.832 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:44.832 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:44.832 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:44.832 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:44.832 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:44.832 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:44.832 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:44.832 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:44.832 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:44.832 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:44.832 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:44.832 - Thread: 12 -> } 2023-11-02 12:13:50.274 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:13:50.274 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:13:50.274 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:13:50.274 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:13:50.274 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:50.274 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:13:50.274 - Thread: 13 -> HqDepth = True 2023-11-02 12:13:50.274 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:13:50.274 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:13:50.274 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:50.274 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:13:50.274 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:13:50.274 - Thread: 13 -> } 2023-11-02 12:13:54.689 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:54.689 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:54.689 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:54.689 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:54.689 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:54.689 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:54.689 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:54.689 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:54.689 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:54.689 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:54.689 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:54.689 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:54.689 - Thread: 12 -> } 2023-11-02 12:13:58.272 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:13:58.273 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:13:58.273 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:13:58.273 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:13:58.273 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:13:58.273 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:13:58.273 - Thread: 12 -> HqDepth = True 2023-11-02 12:13:58.273 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:13:58.273 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:13:58.273 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:13:58.273 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:13:58.273 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:13:58.273 - Thread: 12 -> } 2023-11-02 12:14:04.066 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:04.066 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:04.066 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:04.066 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:04.066 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:04.066 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:04.066 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:04.067 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:04.067 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:04.067 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:04.067 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:04.067 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:04.067 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:04.067 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:04.067 - Thread: 12 -> } 2023-11-02 12:14:09.418 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:09.418 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:09.418 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:09.418 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:09.418 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:09.418 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:09.418 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:09.418 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:09.418 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:09.418 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:09.418 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:09.418 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:09.418 - Thread: 12 -> } 2023-11-02 12:14:14.011 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:14.011 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:14.011 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:14.011 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:14.011 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:14.011 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:14.011 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:14.011 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:14.011 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:14.011 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:14.011 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:14.011 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:14.011 - Thread: 12 -> } 2023-11-02 12:14:20.108 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:20.108 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:20.108 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:20.108 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:20.108 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:20.108 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:20.108 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:20.108 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:20.108 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:20.108 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:20.108 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:20.109 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:20.109 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:20.109 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:20.109 - Thread: 12 -> } 2023-11-02 12:14:27.021 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:27.021 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:27.021 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:27.021 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:27.021 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:27.021 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:27.021 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:27.021 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:27.021 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:27.021 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:27.021 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:27.021 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:27.021 - Thread: 12 -> } 2023-11-02 12:14:34.620 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 12:14:34.620 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 12:14:34.620 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 12:14:34.620 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 12:14:34.620 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:34.620 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 12:14:34.620 - Thread: 14 -> HqDepth = True 2023-11-02 12:14:34.620 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 12:14:34.620 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 12:14:34.620 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:34.620 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> DistanceFade = 1000 2023-11-02 12:14:34.620 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 12:14:34.620 - Thread: 14 -> } 2023-11-02 12:14:44.463 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:14:44.463 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:14:44.463 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:14:44.463 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:14:44.463 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:44.463 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:14:44.463 - Thread: 13 -> HqDepth = True 2023-11-02 12:14:44.463 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:14:44.463 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:14:44.463 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:44.463 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:14:44.463 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:14:44.463 - Thread: 13 -> } 2023-11-02 12:14:55.461 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:14:55.461 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:14:55.461 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:14:55.461 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:14:55.461 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:14:55.461 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:14:55.461 - Thread: 12 -> HqDepth = True 2023-11-02 12:14:55.461 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:14:55.461 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:14:55.461 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:14:55.461 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:14:55.461 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:14:55.461 - Thread: 12 -> } 2023-11-02 12:15:08.599 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:15:08.599 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:15:08.599 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:15:08.599 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:15:08.599 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:15:08.599 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:15:08.599 - Thread: 12 -> HqDepth = True 2023-11-02 12:15:08.599 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:15:08.599 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:15:08.599 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:15:08.599 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:15:08.599 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:15:08.599 - Thread: 12 -> } 2023-11-02 12:15:27.667 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:15:27.668 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:15:27.668 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:15:27.668 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:15:27.668 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:15:27.668 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:15:27.668 - Thread: 12 -> HqDepth = True 2023-11-02 12:15:27.668 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:15:27.668 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:15:27.668 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:15:27.668 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:15:27.668 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:15:27.668 - Thread: 12 -> } 2023-11-02 12:18:01.558 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:01.558 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:01.558 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:01.558 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:01.558 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:01.558 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:01.558 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:01.558 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:01.559 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:01.559 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:01.559 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:01.559 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:01.559 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:01.559 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:01.559 - Thread: 12 -> } 2023-11-02 12:18:14.647 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:14.647 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:14.647 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:14.647 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:14.647 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:14.647 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:14.647 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:14.647 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:14.647 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:14.647 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:14.647 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:14.647 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:14.647 - Thread: 12 -> } 2023-11-02 12:18:25.602 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:25.602 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:25.602 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:25.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:25.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:25.602 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:25.602 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:25.602 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:25.602 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:25.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:25.602 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:25.602 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:25.602 - Thread: 12 -> } 2023-11-02 12:18:34.075 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:34.075 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:34.075 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:34.075 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:34.075 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:34.075 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:34.075 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:34.075 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:34.075 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:34.075 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:34.075 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:34.075 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:34.075 - Thread: 12 -> } 2023-11-02 12:18:41.203 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:41.203 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:41.203 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:41.203 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:41.203 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:41.203 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:41.203 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:41.203 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:41.203 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:41.203 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:41.203 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:41.203 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:41.203 - Thread: 12 -> } 2023-11-02 12:18:47.723 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:47.723 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:47.723 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:47.723 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:47.723 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:47.723 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:47.723 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:47.723 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:47.723 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:47.723 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:47.723 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:47.723 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:47.723 - Thread: 12 -> } 2023-11-02 12:18:54.026 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:54.026 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:54.026 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:54.026 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:54.026 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:54.026 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:54.026 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:54.026 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:54.026 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:54.026 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:54.026 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:54.026 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:54.026 - Thread: 12 -> } 2023-11-02 12:18:59.769 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:18:59.769 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:18:59.769 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:18:59.769 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:18:59.769 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:18:59.769 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:18:59.769 - Thread: 12 -> HqDepth = True 2023-11-02 12:18:59.769 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:18:59.769 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:18:59.769 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:18:59.769 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:18:59.769 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:18:59.769 - Thread: 12 -> } 2023-11-02 12:19:05.045 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:05.045 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:05.045 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:05.045 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:05.045 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:05.045 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:05.045 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:05.045 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:05.045 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:05.045 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:05.045 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:05.045 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:05.045 - Thread: 12 -> } 2023-11-02 12:19:09.971 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:09.971 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:09.971 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:09.971 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:09.971 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:09.971 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:09.971 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:09.971 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:09.971 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:09.971 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:09.971 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:09.971 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:09.971 - Thread: 12 -> } 2023-11-02 12:19:14.630 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:14.630 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:14.630 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:14.630 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:14.630 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:14.630 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:14.630 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:14.630 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:14.630 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:14.630 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:14.630 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:14.630 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:14.630 - Thread: 12 -> } 2023-11-02 12:19:19.032 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:19.032 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:19.032 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:19.032 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:19.032 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:19.032 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:19.032 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:19.032 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:19.032 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:19.032 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:19.032 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:19.032 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:19.032 - Thread: 12 -> } 2023-11-02 12:19:23.183 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:23.183 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:23.183 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:23.183 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:23.183 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:23.183 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:23.183 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:23.183 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:23.183 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:23.183 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:23.183 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:23.183 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:23.183 - Thread: 12 -> } 2023-11-02 12:19:27.172 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:27.172 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:27.172 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:27.172 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:27.172 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:27.172 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:27.172 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:27.172 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:27.172 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:27.172 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:27.172 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:27.172 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:27.172 - Thread: 12 -> } 2023-11-02 12:19:30.953 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:30.953 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:30.953 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:30.953 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:30.953 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:30.953 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:30.953 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:30.953 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:30.953 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:30.953 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:30.953 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:30.953 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:30.953 - Thread: 12 -> } 2023-11-02 12:19:34.142 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:19:34.142 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:19:34.142 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:19:34.142 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:19:34.142 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:34.142 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:19:34.142 - Thread: 13 -> HqDepth = True 2023-11-02 12:19:34.142 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:19:34.142 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:19:34.142 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:34.142 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:19:34.142 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:19:34.142 - Thread: 13 -> } 2023-11-02 12:19:36.260 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:36.260 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:36.260 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:36.260 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:36.260 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:36.260 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:36.260 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:36.260 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:36.260 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:36.260 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:36.260 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:36.260 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:36.260 - Thread: 12 -> } 2023-11-02 12:19:38.645 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:19:38.645 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:19:38.645 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:19:38.645 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:19:38.645 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:38.645 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:19:38.645 - Thread: 13 -> HqDepth = True 2023-11-02 12:19:38.645 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:19:38.645 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:19:38.645 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:38.645 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:19:38.645 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:19:38.645 - Thread: 13 -> } 2023-11-02 12:19:41.705 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:19:41.705 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:19:41.705 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:19:41.705 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:19:41.705 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:41.705 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:19:41.705 - Thread: 12 -> HqDepth = True 2023-11-02 12:19:41.705 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:19:41.705 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:19:41.705 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:41.705 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:19:41.705 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:19:41.705 - Thread: 12 -> } 2023-11-02 12:19:47.111 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:19:47.111 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:19:47.111 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:19:47.111 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:19:47.111 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:19:47.111 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:19:47.111 - Thread: 13 -> HqDepth = True 2023-11-02 12:19:47.111 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:19:47.111 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:19:47.111 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:19:47.111 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:19:47.111 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:19:47.111 - Thread: 13 -> } 2023-11-02 12:24:06.336 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:06.337 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:06.337 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:06.337 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:06.337 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:06.337 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:06.337 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:06.337 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:06.337 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:06.337 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:06.337 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:06.337 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:06.337 - Thread: 12 -> } 2023-11-02 12:24:12.838 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:12.838 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:12.838 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:12.838 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:12.838 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:12.838 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:12.838 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:12.838 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:12.838 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:12.838 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:12.838 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:12.838 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:12.838 - Thread: 12 -> } 2023-11-02 12:24:23.275 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:23.275 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:23.275 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:23.275 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:23.275 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:23.275 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:23.275 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:23.275 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:23.275 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:23.275 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:23.275 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:23.275 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:23.275 - Thread: 12 -> } 2023-11-02 12:24:34.184 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:34.184 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:34.184 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:34.184 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:34.184 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:34.184 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:34.184 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:34.184 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:34.184 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:34.184 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:34.184 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:34.184 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:34.184 - Thread: 12 -> } 2023-11-02 12:24:45.473 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:45.473 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:45.473 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:45.473 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:45.473 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:45.473 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:45.473 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:45.473 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:45.473 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:45.473 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:45.473 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:45.473 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:45.473 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:45.473 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:45.473 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:45.473 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:45.481 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:45.481 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:45.481 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:45.481 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:45.481 - Thread: 12 -> } 2023-11-02 12:24:57.862 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:24:57.862 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:24:57.862 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:24:57.862 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:24:57.862 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:24:57.862 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:24:57.862 - Thread: 12 -> HqDepth = True 2023-11-02 12:24:57.862 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:24:57.862 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:24:57.862 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:24:57.862 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:24:57.862 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:24:57.862 - Thread: 12 -> } 2023-11-02 12:25:12.014 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 12:25:12.014 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 12:25:12.014 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 12:25:12.014 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 12:25:12.014 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:25:12.014 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 12:25:12.014 - Thread: 14 -> HqDepth = True 2023-11-02 12:25:12.014 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 12:25:12.014 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 12:25:12.014 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 12:25:12.014 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> DistanceFade = 1000 2023-11-02 12:25:12.014 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 12:25:12.014 - Thread: 14 -> } 2023-11-02 12:25:25.320 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:25:25.320 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:25:25.320 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:25:25.320 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:25:25.320 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:25:25.320 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:25:25.321 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:25:25.321 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:25:25.321 - Thread: 12 -> HqDepth = True 2023-11-02 12:25:25.321 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:25:25.321 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:25:25.321 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:25:25.321 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:25:25.321 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:25:25.321 - Thread: 12 -> } 2023-11-02 12:25:40.952 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:25:40.953 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:25:40.953 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:25:40.953 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:25:40.953 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:25:40.953 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:25:40.953 - Thread: 12 -> HqDepth = True 2023-11-02 12:25:40.953 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:25:40.953 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:25:40.953 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:25:40.953 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:25:40.953 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:25:40.953 - Thread: 12 -> } 2023-11-02 12:25:59.624 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:25:59.624 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:25:59.624 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:25:59.624 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:25:59.624 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:25:59.624 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:25:59.624 - Thread: 13 -> HqDepth = True 2023-11-02 12:25:59.624 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:25:59.624 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:25:59.624 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:25:59.624 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:25:59.624 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:25:59.624 - Thread: 13 -> } 2023-11-02 12:26:19.954 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:26:19.955 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:26:19.955 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:26:19.955 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:26:19.955 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:26:19.955 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:26:19.955 - Thread: 12 -> HqDepth = True 2023-11-02 12:26:19.955 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:26:19.955 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:26:19.955 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:26:19.955 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:26:19.955 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:26:19.955 - Thread: 12 -> } 2023-11-02 12:26:47.469 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:26:47.469 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:26:47.469 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:26:47.469 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:26:47.469 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:26:47.469 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:26:47.469 - Thread: 13 -> HqDepth = True 2023-11-02 12:26:47.469 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:26:47.469 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:26:47.469 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:26:47.469 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:26:47.469 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:26:47.470 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:26:47.470 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:26:47.470 - Thread: 13 -> } 2023-11-02 12:27:09.989 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:27:09.989 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:27:09.989 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:27:09.989 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:27:09.989 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:27:09.989 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:27:09.989 - Thread: 12 -> HqDepth = True 2023-11-02 12:27:09.989 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:27:09.989 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:27:09.989 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:27:09.989 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:27:09.989 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:27:09.989 - Thread: 12 -> } 2023-11-02 12:27:53.303 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:27:53.303 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:27:53.303 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:27:53.303 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:27:53.303 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:27:53.303 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:27:53.303 - Thread: 12 -> HqDepth = True 2023-11-02 12:27:53.303 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:27:53.303 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:27:53.303 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:27:53.303 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:27:53.303 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:27:53.303 - Thread: 12 -> } 2023-11-02 12:29:40.768 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:29:40.768 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:29:40.768 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:29:40.768 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:29:40.768 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:29:40.768 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:29:40.768 - Thread: 12 -> HqDepth = True 2023-11-02 12:29:40.768 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:29:40.768 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:29:40.768 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:29:40.768 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:29:40.768 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:29:40.768 - Thread: 12 -> } 2023-11-02 12:33:37.775 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:33:37.775 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:33:37.775 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:33:37.775 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:33:37.775 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:33:37.775 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:33:37.775 - Thread: 12 -> HqDepth = True 2023-11-02 12:33:37.775 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:33:37.775 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:33:37.775 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:33:37.775 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:33:37.775 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:33:37.775 - Thread: 12 -> } 2023-11-02 12:34:20.997 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:34:20.997 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:34:20.997 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:34:20.997 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:34:20.997 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:34:20.997 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:34:20.997 - Thread: 12 -> HqDepth = True 2023-11-02 12:34:20.997 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:34:20.997 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:34:20.997 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:34:20.997 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:34:20.997 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:34:20.997 - Thread: 12 -> } 2023-11-02 12:34:52.428 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:34:52.428 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:34:52.428 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:34:52.428 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:34:52.428 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:34:52.428 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:34:52.428 - Thread: 12 -> HqDepth = True 2023-11-02 12:34:52.428 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:34:52.428 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:34:52.428 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:34:52.428 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:34:52.428 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:34:52.428 - Thread: 12 -> } 2023-11-02 12:35:14.581 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:35:14.581 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:35:14.581 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:35:14.581 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:35:14.581 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:35:14.581 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:35:14.581 - Thread: 12 -> HqDepth = True 2023-11-02 12:35:14.581 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:35:14.581 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:35:14.581 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:35:14.581 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:35:14.581 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:35:14.581 - Thread: 12 -> } 2023-11-02 12:35:34.931 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:35:34.931 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:35:34.931 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:35:34.931 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:35:34.931 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:35:34.931 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:35:34.931 - Thread: 12 -> HqDepth = True 2023-11-02 12:35:34.931 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:35:34.931 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:35:34.931 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:35:34.931 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:35:34.931 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:35:34.931 - Thread: 12 -> } 2023-11-02 12:35:52.826 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:35:52.827 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:35:52.827 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:35:52.827 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:35:52.827 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:35:52.827 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:35:52.827 - Thread: 13 -> HqDepth = True 2023-11-02 12:35:52.827 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:35:52.827 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:35:52.827 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:35:52.827 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:35:52.827 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:35:52.827 - Thread: 13 -> } 2023-11-02 12:36:08.843 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 12:36:08.843 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 12:36:08.843 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 12:36:08.843 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 12:36:08.843 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:36:08.843 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 12:36:08.843 - Thread: 14 -> HqDepth = True 2023-11-02 12:36:08.843 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 12:36:08.843 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 12:36:08.843 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 12:36:08.843 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> DistanceFade = 1000 2023-11-02 12:36:08.843 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 12:36:08.843 - Thread: 14 -> } 2023-11-02 12:36:23.397 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 12:36:23.397 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 12:36:23.397 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 12:36:23.397 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 12:36:23.397 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:36:23.397 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 12:36:23.397 - Thread: 14 -> HqDepth = True 2023-11-02 12:36:23.397 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 12:36:23.397 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 12:36:23.397 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 12:36:23.397 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> DistanceFade = 1000 2023-11-02 12:36:23.397 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 12:36:23.397 - Thread: 14 -> } 2023-11-02 12:36:36.795 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:36:36.795 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:36:36.795 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:36:36.795 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:36:36.795 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:36:36.795 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:36:36.795 - Thread: 13 -> HqDepth = True 2023-11-02 12:36:36.795 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:36:36.795 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:36:36.795 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:36:36.795 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:36:36.795 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:36:36.795 - Thread: 13 -> } 2023-11-02 12:36:49.259 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 12:36:49.259 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 12:36:49.259 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 12:36:49.259 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 12:36:49.259 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:36:49.259 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 12:36:49.259 - Thread: 14 -> HqDepth = True 2023-11-02 12:36:49.259 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 12:36:49.259 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 12:36:49.259 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 12:36:49.259 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> DistanceFade = 1000 2023-11-02 12:36:49.259 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 12:36:49.259 - Thread: 14 -> } 2023-11-02 12:37:00.909 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:37:00.909 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:37:00.909 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:37:00.909 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:37:00.909 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:37:00.909 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:37:00.909 - Thread: 12 -> HqDepth = True 2023-11-02 12:37:00.909 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:37:00.909 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:37:00.909 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:37:00.909 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:37:00.909 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:37:00.909 - Thread: 12 -> } 2023-11-02 12:37:11.888 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 12:37:11.888 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 12:37:11.888 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 12:37:11.888 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 12:37:11.888 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:37:11.888 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 12:37:11.888 - Thread: 12 -> HqDepth = True 2023-11-02 12:37:11.888 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 12:37:11.888 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 12:37:11.888 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 12:37:11.888 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> DistanceFade = 1000 2023-11-02 12:37:11.888 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 12:37:11.888 - Thread: 12 -> } 2023-11-02 12:37:22.258 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 12:37:22.271 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 12:37:22.271 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 12:37:22.271 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 12:37:22.271 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:37:22.271 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 12:37:22.271 - Thread: 15 -> HqDepth = True 2023-11-02 12:37:22.271 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 12:37:22.271 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 12:37:22.271 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 12:37:22.271 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> DistanceFade = 1000 2023-11-02 12:37:22.271 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 12:37:22.271 - Thread: 15 -> } 2023-11-02 12:37:30.689 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 12:37:30.689 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 12:37:30.689 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 12:37:30.689 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 12:37:30.689 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 12:37:30.689 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 12:37:30.689 - Thread: 13 -> HqDepth = True 2023-11-02 12:37:30.689 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 12:37:30.689 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 12:37:30.689 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 12:37:30.689 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> DistanceFade = 1000 2023-11-02 12:37:30.689 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 12:37:30.689 - Thread: 13 -> } 2023-11-02 13:45:45.253 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 13:45:45.253 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 13:45:45.253 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 13:45:45.253 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 13:45:45.253 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:45:45.253 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 13:45:45.253 - Thread: 14 -> HqDepth = True 2023-11-02 13:45:45.253 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 13:45:45.253 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 13:45:45.253 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 13:45:45.253 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> DistanceFade = 1000 2023-11-02 13:45:45.253 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 13:45:45.253 - Thread: 14 -> } 2023-11-02 13:45:55.934 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:45:55.934 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:45:55.934 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:45:55.934 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:45:55.934 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:45:55.934 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:45:55.934 - Thread: 12 -> HqDepth = True 2023-11-02 13:45:55.934 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:45:55.934 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:45:55.934 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:45:55.934 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:45:55.934 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:45:55.934 - Thread: 12 -> } 2023-11-02 13:46:07.212 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:46:07.212 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:46:07.212 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:46:07.212 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:46:07.212 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:46:07.212 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:46:07.212 - Thread: 13 -> HqDepth = True 2023-11-02 13:46:07.212 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:46:07.212 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:46:07.212 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:46:07.212 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:46:07.212 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:46:07.212 - Thread: 13 -> } 2023-11-02 13:46:19.197 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:46:19.197 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:46:19.197 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:46:19.197 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:46:19.197 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:46:19.197 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:46:19.197 - Thread: 13 -> HqDepth = True 2023-11-02 13:46:19.197 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:46:19.197 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:46:19.197 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:46:19.197 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:46:19.197 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:46:19.197 - Thread: 13 -> } 2023-11-02 13:46:32.012 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:46:32.012 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:46:32.012 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:46:32.012 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:46:32.012 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:46:32.012 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:46:32.012 - Thread: 12 -> HqDepth = True 2023-11-02 13:46:32.012 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:46:32.012 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:46:32.012 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:46:32.012 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:46:32.012 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:46:32.012 - Thread: 12 -> } 2023-11-02 13:46:45.804 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:46:45.804 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:46:45.804 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:46:45.804 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:46:45.804 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:46:45.804 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:46:45.804 - Thread: 13 -> HqDepth = True 2023-11-02 13:46:45.804 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:46:45.804 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:46:45.804 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:46:45.804 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:46:45.804 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:46:45.804 - Thread: 13 -> } 2023-11-02 13:47:00.779 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:47:00.779 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:47:00.779 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:47:00.779 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:47:00.779 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:47:00.779 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:47:00.779 - Thread: 12 -> HqDepth = True 2023-11-02 13:47:00.779 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:47:00.779 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:47:00.779 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:47:00.779 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:47:00.779 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:47:00.779 - Thread: 12 -> } 2023-11-02 13:47:17.258 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:47:17.258 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:47:17.258 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:47:17.258 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:47:17.258 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:47:17.258 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:47:17.258 - Thread: 12 -> HqDepth = True 2023-11-02 13:47:17.258 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:47:17.258 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:47:17.258 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:47:17.258 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:47:17.258 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:47:17.258 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:47:17.259 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:47:17.259 - Thread: 12 -> } 2023-11-02 13:47:35.661 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:47:35.662 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:47:35.662 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:47:35.662 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:47:35.662 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:47:35.662 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:47:35.662 - Thread: 12 -> HqDepth = True 2023-11-02 13:47:35.662 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:47:35.662 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:47:35.662 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:47:35.662 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:47:35.662 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:47:35.662 - Thread: 12 -> } 2023-11-02 13:47:56.666 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:47:56.666 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:47:56.666 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:47:56.666 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:47:56.666 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:47:56.666 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:47:56.666 - Thread: 12 -> HqDepth = True 2023-11-02 13:47:56.666 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:47:56.666 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:47:56.666 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:47:56.666 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:47:56.666 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:47:56.666 - Thread: 12 -> } 2023-11-02 13:48:21.492 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:48:21.492 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:48:21.492 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:48:21.492 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:48:21.492 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:48:21.492 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:48:21.492 - Thread: 12 -> HqDepth = True 2023-11-02 13:48:21.492 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:48:21.492 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:48:21.492 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:48:21.492 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:48:21.492 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:48:21.492 - Thread: 12 -> } 2023-11-02 13:48:52.527 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:48:52.527 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:48:52.527 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:48:52.527 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:48:52.527 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:48:52.527 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:48:52.527 - Thread: 12 -> HqDepth = True 2023-11-02 13:48:52.527 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:48:52.527 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:48:52.527 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:48:52.527 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:48:52.527 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:48:52.527 - Thread: 12 -> } 2023-11-02 13:49:36.235 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:49:36.235 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:49:36.235 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:49:36.235 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:49:36.235 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:49:36.235 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:49:36.235 - Thread: 12 -> HqDepth = True 2023-11-02 13:49:36.235 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:49:36.235 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:49:36.235 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:49:36.235 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:49:36.235 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:49:36.235 - Thread: 12 -> } 2023-11-02 13:51:24.870 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:51:24.870 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:51:24.870 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:51:24.870 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:51:24.870 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:51:24.870 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:51:24.870 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:51:24.870 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:51:24.871 - Thread: 13 -> HqDepth = True 2023-11-02 13:51:24.871 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:51:24.871 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:51:24.871 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:51:24.871 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:51:24.871 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:51:24.871 - Thread: 13 -> } 2023-11-02 13:55:28.903 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:55:28.903 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:55:28.903 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:55:28.903 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:55:28.903 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:55:28.903 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:55:28.903 - Thread: 13 -> HqDepth = True 2023-11-02 13:55:28.903 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:55:28.903 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:55:28.903 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:55:28.903 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:55:28.903 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:55:28.903 - Thread: 13 -> } 2023-11-02 13:56:12.613 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:56:12.613 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:56:12.613 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:56:12.613 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:56:12.613 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:56:12.613 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:56:12.613 - Thread: 12 -> HqDepth = True 2023-11-02 13:56:12.613 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:56:12.613 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:56:12.613 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:56:12.613 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:56:12.613 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:56:12.613 - Thread: 12 -> } 2023-11-02 13:56:43.653 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:56:43.654 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:56:43.654 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:56:43.654 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:56:43.654 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:56:43.654 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:56:43.654 - Thread: 13 -> HqDepth = True 2023-11-02 13:56:43.654 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:56:43.654 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:56:43.654 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:56:43.654 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:56:43.654 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:56:43.654 - Thread: 13 -> } 2023-11-02 13:57:08.465 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:57:08.465 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:57:08.465 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:57:08.465 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:57:08.465 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:57:08.465 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:57:08.465 - Thread: 12 -> HqDepth = True 2023-11-02 13:57:08.465 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:57:08.465 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:57:08.465 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:57:08.465 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:57:08.465 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:57:08.465 - Thread: 12 -> } 2023-11-02 13:57:29.487 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 13:57:29.487 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 13:57:29.487 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 13:57:29.487 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 13:57:29.487 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:57:29.487 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 13:57:29.487 - Thread: 14 -> HqDepth = True 2023-11-02 13:57:29.487 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 13:57:29.487 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 13:57:29.487 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 13:57:29.487 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> DistanceFade = 1000 2023-11-02 13:57:29.487 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 13:57:29.487 - Thread: 14 -> } 2023-11-02 13:57:47.886 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 13:57:47.886 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 13:57:47.886 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 13:57:47.886 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 13:57:47.886 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:57:47.886 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 13:57:47.886 - Thread: 15 -> HqDepth = True 2023-11-02 13:57:47.886 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 13:57:47.886 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 13:57:47.886 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 13:57:47.886 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:57:47.886 - Thread: 15 -> DistanceFade = 1000 2023-11-02 13:57:47.887 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 13:57:47.887 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 13:57:47.887 - Thread: 15 -> } 2023-11-02 13:58:04.349 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:58:04.349 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:58:04.349 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:58:04.349 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:58:04.349 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:58:04.349 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:58:04.349 - Thread: 12 -> HqDepth = True 2023-11-02 13:58:04.349 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:58:04.349 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:58:04.349 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:58:04.349 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:58:04.349 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:58:04.349 - Thread: 12 -> } 2023-11-02 13:58:19.333 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:58:19.333 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:58:19.333 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:58:19.333 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:58:19.333 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:58:19.333 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:58:19.333 - Thread: 12 -> HqDepth = True 2023-11-02 13:58:19.333 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:58:19.333 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:58:19.333 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:58:19.333 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:58:19.333 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:58:19.333 - Thread: 12 -> } 2023-11-02 13:58:33.132 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:58:33.132 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:58:33.132 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:58:33.132 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:58:33.132 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:58:33.132 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:58:33.132 - Thread: 12 -> HqDepth = True 2023-11-02 13:58:33.132 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:58:33.132 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:58:33.132 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:58:33.132 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:58:33.132 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:58:33.132 - Thread: 12 -> } 2023-11-02 13:58:45.941 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:58:45.941 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:58:45.941 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:58:45.941 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:58:45.941 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:58:45.941 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:58:45.941 - Thread: 13 -> HqDepth = True 2023-11-02 13:58:45.941 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:58:45.941 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:58:45.941 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:58:45.941 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:58:45.941 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:58:45.942 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:58:45.942 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:58:45.942 - Thread: 13 -> } 2023-11-02 13:58:57.914 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:58:57.914 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:58:57.914 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:58:57.914 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:58:57.914 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:58:57.914 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:58:57.914 - Thread: 13 -> HqDepth = True 2023-11-02 13:58:57.914 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:58:57.914 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:58:57.914 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:58:57.914 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:58:57.914 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:58:57.914 - Thread: 13 -> } 2023-11-02 13:59:09.196 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:59:09.196 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:59:09.196 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:59:09.196 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:59:09.196 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:59:09.196 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:59:09.196 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:59:09.196 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:59:09.197 - Thread: 12 -> HqDepth = True 2023-11-02 13:59:09.197 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:59:09.197 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:59:09.197 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:59:09.197 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:59:09.197 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:59:09.197 - Thread: 12 -> } 2023-11-02 13:59:19.883 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 13:59:19.883 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 13:59:19.883 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 13:59:19.883 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 13:59:19.883 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:59:19.883 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 13:59:19.883 - Thread: 12 -> HqDepth = True 2023-11-02 13:59:19.883 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 13:59:19.883 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 13:59:19.883 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 13:59:19.883 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> DistanceFade = 1000 2023-11-02 13:59:19.883 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 13:59:19.883 - Thread: 12 -> } 2023-11-02 13:59:26.731 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 13:59:26.731 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 13:59:26.731 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 13:59:26.731 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 13:59:26.731 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 13:59:26.731 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 13:59:26.731 - Thread: 13 -> HqDepth = True 2023-11-02 13:59:26.731 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 13:59:26.731 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 13:59:26.731 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 13:59:26.731 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> DistanceFade = 1000 2023-11-02 13:59:26.731 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 13:59:26.731 - Thread: 13 -> } 2023-11-02 14:31:37.971 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:31:37.971 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:31:37.971 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:31:37.971 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:31:37.971 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:31:37.971 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:31:37.971 - Thread: 12 -> HqDepth = True 2023-11-02 14:31:37.971 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:31:37.971 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:31:37.971 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:31:37.971 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:31:37.971 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:31:37.971 - Thread: 12 -> } 2023-11-02 14:31:47.723 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:31:47.723 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:31:47.723 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:31:47.723 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:31:47.723 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:31:47.723 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:31:47.723 - Thread: 13 -> HqDepth = True 2023-11-02 14:31:47.723 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:31:47.723 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:31:47.723 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:31:47.723 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:31:47.723 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:31:47.723 - Thread: 13 -> } 2023-11-02 14:31:58.034 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:31:58.034 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:31:58.034 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:31:58.034 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:31:58.034 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:31:58.034 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:31:58.034 - Thread: 12 -> HqDepth = True 2023-11-02 14:31:58.034 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:31:58.034 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:31:58.034 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:31:58.034 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:31:58.034 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:31:58.034 - Thread: 12 -> } 2023-11-02 14:32:09.005 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:32:09.005 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:32:09.005 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:32:09.005 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:32:09.005 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:32:09.005 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:32:09.005 - Thread: 12 -> HqDepth = True 2023-11-02 14:32:09.005 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:32:09.005 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:32:09.005 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:32:09.005 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:32:09.005 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:32:09.005 - Thread: 12 -> } 2023-11-02 14:32:20.716 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:32:20.716 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:32:20.716 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:32:20.716 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:32:20.716 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:32:20.716 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:32:20.716 - Thread: 12 -> HqDepth = True 2023-11-02 14:32:20.716 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:32:20.716 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:32:20.716 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:32:20.716 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:32:20.716 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:32:20.716 - Thread: 12 -> } 2023-11-02 14:32:33.336 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:32:33.336 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:32:33.337 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:32:33.337 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:32:33.337 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:32:33.337 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:32:33.337 - Thread: 12 -> HqDepth = True 2023-11-02 14:32:33.337 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:32:33.337 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:32:33.337 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:32:33.337 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:32:33.337 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:32:33.337 - Thread: 12 -> } 2023-11-02 14:32:47.033 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:32:47.033 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:32:47.033 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:32:47.033 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:32:47.033 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:32:47.033 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:32:47.033 - Thread: 12 -> HqDepth = True 2023-11-02 14:32:47.033 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:32:47.033 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:32:47.033 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:32:47.033 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:32:47.033 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:32:47.033 - Thread: 12 -> } 2023-11-02 14:33:02.111 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:33:02.111 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:33:02.111 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:33:02.111 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:33:02.111 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:33:02.111 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:33:02.111 - Thread: 12 -> HqDepth = True 2023-11-02 14:33:02.111 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:33:02.111 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:33:02.111 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:33:02.111 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:33:02.111 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:33:02.111 - Thread: 12 -> } 2023-11-02 14:33:18.944 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:33:18.945 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:33:18.945 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:33:18.945 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:33:18.945 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:33:18.945 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:33:18.945 - Thread: 12 -> HqDepth = True 2023-11-02 14:33:18.945 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:33:18.945 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:33:18.945 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:33:18.945 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:33:18.945 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:33:18.945 - Thread: 12 -> } 2023-11-02 14:33:38.150 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:33:38.150 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:33:38.150 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:33:38.150 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:33:38.150 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:33:38.150 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:33:38.150 - Thread: 12 -> HqDepth = True 2023-11-02 14:33:38.150 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:33:38.150 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:33:38.150 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:33:38.150 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:33:38.150 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:33:38.150 - Thread: 12 -> } 2023-11-02 14:34:00.854 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:34:00.854 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:34:00.854 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:34:00.854 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:34:00.854 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:34:00.854 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:34:00.854 - Thread: 12 -> HqDepth = True 2023-11-02 14:34:00.854 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:34:00.854 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:34:00.854 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:34:00.854 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:34:00.854 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:34:00.854 - Thread: 12 -> } 2023-11-02 14:34:29.236 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:34:29.236 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:34:29.236 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:34:29.236 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:34:29.236 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:34:29.236 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:34:29.236 - Thread: 13 -> HqDepth = True 2023-11-02 14:34:29.236 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:34:29.236 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:34:29.236 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:34:29.236 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:34:29.236 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:34:29.236 - Thread: 13 -> } 2023-11-02 14:35:09.244 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:35:09.244 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:35:09.244 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:35:09.244 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:35:09.244 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:35:09.244 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:35:09.244 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:35:09.244 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:35:09.244 - Thread: 12 -> HqDepth = True 2023-11-02 14:35:09.244 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:35:09.244 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:35:09.244 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:35:09.244 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:35:09.244 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:35:09.245 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:35:09.245 - Thread: 12 -> } 2023-11-02 14:36:48.980 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 14:36:48.980 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 14:36:48.980 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 14:36:48.980 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 14:36:48.980 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:36:48.980 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 14:36:48.980 - Thread: 15 -> HqDepth = True 2023-11-02 14:36:48.980 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 14:36:48.980 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 14:36:48.980 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 14:36:48.980 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> DistanceFade = 1000 2023-11-02 14:36:48.980 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 14:36:48.980 - Thread: 15 -> } 2023-11-02 14:40:31.595 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:40:31.595 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:40:31.595 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:40:31.595 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:40:31.595 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:40:31.595 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:40:31.595 - Thread: 12 -> HqDepth = True 2023-11-02 14:40:31.595 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:40:31.595 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:40:31.595 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:40:31.595 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:40:31.595 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:40:31.595 - Thread: 12 -> } 2023-11-02 14:41:11.585 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:41:11.585 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:41:11.585 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:41:11.585 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:41:11.585 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:41:11.585 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:41:11.585 - Thread: 12 -> HqDepth = True 2023-11-02 14:41:11.585 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:41:11.585 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:41:11.585 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:41:11.585 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:41:11.585 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:41:11.585 - Thread: 12 -> } 2023-11-02 14:41:39.972 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:41:39.972 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:41:39.972 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:41:39.973 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:41:39.973 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:41:39.973 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:41:39.973 - Thread: 12 -> HqDepth = True 2023-11-02 14:41:39.973 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:41:39.973 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:41:39.973 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:41:39.973 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:41:39.973 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:41:39.973 - Thread: 12 -> } 2023-11-02 14:42:02.675 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:42:02.675 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:42:02.675 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:42:02.675 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:42:02.675 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:42:02.675 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:42:02.675 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:42:02.675 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:42:02.675 - Thread: 12 -> HqDepth = True 2023-11-02 14:42:02.676 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:42:02.676 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:42:02.676 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:42:02.676 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:42:02.676 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:42:02.676 - Thread: 12 -> } 2023-11-02 14:42:21.890 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:42:21.891 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:42:21.891 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:42:21.891 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:42:21.891 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:42:21.891 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:42:21.891 - Thread: 13 -> HqDepth = True 2023-11-02 14:42:21.891 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:42:21.891 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:42:21.891 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:42:21.891 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:42:21.891 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:42:21.891 - Thread: 13 -> } 2023-11-02 14:42:38.729 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 14:42:38.730 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 14:42:38.730 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 14:42:38.730 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 14:42:38.730 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:42:38.730 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 14:42:38.730 - Thread: 14 -> HqDepth = True 2023-11-02 14:42:38.730 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 14:42:38.730 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 14:42:38.730 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 14:42:38.730 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> DistanceFade = 1000 2023-11-02 14:42:38.730 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 14:42:38.730 - Thread: 14 -> } 2023-11-02 14:42:53.792 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:42:53.792 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:42:53.792 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:42:53.792 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:42:53.792 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:42:53.792 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:42:53.792 - Thread: 12 -> HqDepth = True 2023-11-02 14:42:53.792 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:42:53.792 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:42:53.792 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:42:53.792 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:42:53.792 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:42:53.792 - Thread: 12 -> } 2023-11-02 14:43:07.492 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:43:07.492 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:43:07.492 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:43:07.492 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:43:07.492 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:43:07.492 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:43:07.492 - Thread: 13 -> HqDepth = True 2023-11-02 14:43:07.492 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:43:07.492 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:43:07.492 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:43:07.492 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:43:07.492 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:43:07.492 - Thread: 13 -> } 2023-11-02 14:43:20.106 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:43:20.106 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:43:20.106 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:43:20.106 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:43:20.106 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:43:20.106 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:43:20.106 - Thread: 13 -> HqDepth = True 2023-11-02 14:43:20.106 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:43:20.106 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:43:20.106 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:43:20.106 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:43:20.106 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:43:20.106 - Thread: 13 -> } 2023-11-02 14:43:31.819 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:43:31.819 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:43:31.819 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:43:31.819 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:43:31.819 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:43:31.819 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:43:31.819 - Thread: 12 -> HqDepth = True 2023-11-02 14:43:31.819 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:43:31.819 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:43:31.819 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:43:31.819 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:43:31.819 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:43:31.819 - Thread: 12 -> } 2023-11-02 14:43:42.793 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:43:42.793 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:43:42.793 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:43:42.793 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:43:42.793 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:43:42.793 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:43:42.793 - Thread: 13 -> HqDepth = True 2023-11-02 14:43:42.793 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:43:42.793 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:43:42.793 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:43:42.793 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:43:42.793 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:43:42.793 - Thread: 13 -> } 2023-11-02 14:43:53.113 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 14:43:53.113 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 14:43:53.113 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 14:43:53.113 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 14:43:53.113 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:43:53.113 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 14:43:53.113 - Thread: 12 -> HqDepth = True 2023-11-02 14:43:53.113 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 14:43:53.113 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 14:43:53.113 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 14:43:53.113 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> DistanceFade = 1000 2023-11-02 14:43:53.113 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 14:43:53.113 - Thread: 12 -> } 2023-11-02 14:44:02.872 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:44:02.872 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:44:02.872 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:44:02.872 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:44:02.872 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:44:02.872 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:44:02.872 - Thread: 13 -> HqDepth = True 2023-11-02 14:44:02.872 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:44:02.872 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:44:02.872 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:44:02.872 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:44:02.872 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:44:02.872 - Thread: 13 -> } 2023-11-02 14:44:08.623 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 14:44:08.623 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 14:44:08.623 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 14:44:08.623 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 14:44:08.623 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 14:44:08.623 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 14:44:08.623 - Thread: 13 -> HqDepth = True 2023-11-02 14:44:08.623 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 14:44:08.623 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 14:44:08.623 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 14:44:08.623 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> DistanceFade = 1000 2023-11-02 14:44:08.623 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 14:44:08.623 - Thread: 13 -> } 2023-11-02 15:36:43.303 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:36:43.303 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:36:43.303 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:36:43.303 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:36:43.303 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:36:43.303 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:36:43.303 - Thread: 12 -> HqDepth = True 2023-11-02 15:36:43.303 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:36:43.303 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:36:43.303 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:36:43.303 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:36:43.303 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:36:43.303 - Thread: 12 -> } 2023-11-02 15:36:54.112 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 15:36:54.112 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 15:36:54.112 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 15:36:54.112 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 15:36:54.112 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:36:54.112 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 15:36:54.112 - Thread: 13 -> HqDepth = True 2023-11-02 15:36:54.112 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 15:36:54.112 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 15:36:54.112 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 15:36:54.112 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> DistanceFade = 1000 2023-11-02 15:36:54.112 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 15:36:54.112 - Thread: 13 -> } 2023-11-02 15:37:05.551 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 15:37:05.551 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 15:37:05.551 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 15:37:05.551 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 15:37:05.551 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:37:05.551 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 15:37:05.551 - Thread: 14 -> HqDepth = True 2023-11-02 15:37:05.551 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 15:37:05.551 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 15:37:05.551 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 15:37:05.551 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> DistanceFade = 1000 2023-11-02 15:37:05.551 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 15:37:05.551 - Thread: 14 -> } 2023-11-02 15:37:17.678 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:37:17.678 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:37:17.678 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:37:17.678 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:37:17.678 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:37:17.678 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:37:17.678 - Thread: 12 -> HqDepth = True 2023-11-02 15:37:17.678 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:37:17.678 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:37:17.678 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:37:17.678 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:37:17.678 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:37:17.678 - Thread: 12 -> } 2023-11-02 15:37:30.652 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:37:30.652 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:37:30.652 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:37:30.652 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:37:30.652 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:37:30.652 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:37:30.652 - Thread: 12 -> HqDepth = True 2023-11-02 15:37:30.652 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:37:30.652 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:37:30.652 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:37:30.652 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:37:30.652 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:37:30.652 - Thread: 12 -> } 2023-11-02 15:37:44.617 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 15:37:44.617 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 15:37:44.617 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 15:37:44.617 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 15:37:44.617 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:37:44.617 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 15:37:44.617 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:37:44.617 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 15:37:44.617 - Thread: 13 -> HqDepth = True 2023-11-02 15:37:44.618 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 15:37:44.618 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 15:37:44.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 15:37:44.618 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> DistanceFade = 1000 2023-11-02 15:37:44.618 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 15:37:44.618 - Thread: 13 -> } 2023-11-02 15:37:59.776 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:37:59.776 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:37:59.776 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:37:59.776 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:37:59.776 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:37:59.776 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:37:59.776 - Thread: 12 -> HqDepth = True 2023-11-02 15:37:59.776 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:37:59.776 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:37:59.776 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:37:59.776 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:37:59.776 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:37:59.776 - Thread: 12 -> } 2023-11-02 15:38:16.466 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:38:16.466 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:38:16.466 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:38:16.466 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:38:16.466 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:38:16.466 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:38:16.466 - Thread: 12 -> HqDepth = True 2023-11-02 15:38:16.466 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:38:16.466 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:38:16.466 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:38:16.466 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:38:16.466 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:38:16.466 - Thread: 12 -> } 2023-11-02 15:38:35.106 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:38:35.107 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:38:35.107 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:38:35.107 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:38:35.107 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:38:35.107 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:38:35.107 - Thread: 12 -> HqDepth = True 2023-11-02 15:38:35.107 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:38:35.107 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:38:35.107 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:38:35.107 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:38:35.107 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:38:35.107 - Thread: 12 -> } 2023-11-02 15:38:56.380 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:38:56.380 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:38:56.380 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:38:56.380 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:38:56.380 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:38:56.380 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:38:56.380 - Thread: 12 -> HqDepth = True 2023-11-02 15:38:56.380 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:38:56.380 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:38:56.380 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:38:56.380 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:38:56.380 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:38:56.380 - Thread: 12 -> } 2023-11-02 15:39:21.521 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:39:21.521 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:39:21.521 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:39:21.521 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:39:21.521 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:39:21.521 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:39:21.521 - Thread: 12 -> HqDepth = True 2023-11-02 15:39:21.521 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:39:21.521 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:39:21.521 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:39:21.521 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:39:21.521 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:39:21.521 - Thread: 12 -> } 2023-11-02 15:39:52.933 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 15:39:52.933 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 15:39:52.933 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 15:39:52.933 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 15:39:52.933 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:39:52.933 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 15:39:52.933 - Thread: 13 -> HqDepth = True 2023-11-02 15:39:52.933 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 15:39:52.933 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 15:39:52.933 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 15:39:52.933 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> DistanceFade = 1000 2023-11-02 15:39:52.933 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 15:39:52.933 - Thread: 13 -> } 2023-11-02 15:40:37.187 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:40:37.187 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:40:37.187 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:40:37.187 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:40:37.187 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:40:37.187 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:40:37.187 - Thread: 12 -> HqDepth = True 2023-11-02 15:40:37.187 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:40:37.187 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:40:37.187 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:40:37.187 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:40:37.187 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:40:37.187 - Thread: 12 -> } 2023-11-02 15:42:26.668 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:42:26.668 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:42:26.668 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:42:26.668 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:42:26.668 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:42:26.668 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:42:26.668 - Thread: 12 -> HqDepth = True 2023-11-02 15:42:26.668 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:42:26.668 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:42:26.668 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:42:26.668 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:42:26.668 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:42:26.668 - Thread: 12 -> } 2023-11-02 15:46:34.593 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 15:46:34.593 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 15:46:34.593 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 15:46:34.593 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 15:46:34.593 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:46:34.593 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 15:46:34.593 - Thread: 15 -> HqDepth = True 2023-11-02 15:46:34.593 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 15:46:34.593 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 15:46:34.593 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 15:46:34.593 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> DistanceFade = 1000 2023-11-02 15:46:34.593 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 15:46:34.593 - Thread: 15 -> } 2023-11-02 15:47:18.836 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 15:47:18.836 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 15:47:18.837 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 15:47:18.837 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 15:47:18.837 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:47:18.837 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 15:47:18.837 - Thread: 14 -> HqDepth = True 2023-11-02 15:47:18.837 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 15:47:18.837 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 15:47:18.837 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 15:47:18.837 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> DistanceFade = 1000 2023-11-02 15:47:18.837 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 15:47:18.837 - Thread: 14 -> } 2023-11-02 15:47:50.254 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:47:50.254 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:47:50.254 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:47:50.254 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:47:50.254 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:47:50.254 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:47:50.254 - Thread: 12 -> HqDepth = True 2023-11-02 15:47:50.254 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:47:50.254 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:47:50.254 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:47:50.254 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:47:50.254 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:47:50.255 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:47:50.255 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:47:50.255 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:47:50.255 - Thread: 12 -> } 2023-11-02 15:48:15.377 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:48:15.377 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:48:15.377 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:48:15.377 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:48:15.377 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:48:15.377 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:48:15.377 - Thread: 12 -> HqDepth = True 2023-11-02 15:48:15.377 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:48:15.377 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:48:15.377 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:48:15.377 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:48:15.377 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:48:15.377 - Thread: 12 -> } 2023-11-02 15:48:36.671 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:48:36.672 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:48:36.672 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:48:36.672 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:48:36.672 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:48:36.672 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:48:36.672 - Thread: 12 -> HqDepth = True 2023-11-02 15:48:36.672 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:48:36.672 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:48:36.672 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:48:36.672 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:48:36.672 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:48:36.672 - Thread: 12 -> } 2023-11-02 15:48:55.297 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:48:55.297 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:48:55.297 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:48:55.297 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:48:55.297 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:48:55.297 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:48:55.297 - Thread: 12 -> HqDepth = True 2023-11-02 15:48:55.297 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:48:55.297 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:48:55.297 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:48:55.297 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:48:55.297 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:48:55.297 - Thread: 12 -> } 2023-11-02 15:49:11.985 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:49:11.985 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:49:11.985 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:49:11.985 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:49:11.985 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:49:11.985 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:49:11.985 - Thread: 12 -> HqDepth = True 2023-11-02 15:49:11.985 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:49:11.985 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:49:11.985 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:49:11.985 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:49:11.985 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:49:11.985 - Thread: 12 -> } 2023-11-02 15:49:27.148 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:49:27.148 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:49:27.148 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:49:27.148 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:49:27.148 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:49:27.148 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:49:27.148 - Thread: 12 -> HqDepth = True 2023-11-02 15:49:27.148 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:49:27.148 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:49:27.148 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:49:27.148 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:49:27.148 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:49:27.148 - Thread: 12 -> } 2023-11-02 15:49:41.115 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:49:41.115 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:49:41.115 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:49:41.115 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:49:41.115 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:49:41.115 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:49:41.115 - Thread: 12 -> HqDepth = True 2023-11-02 15:49:41.115 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:49:41.115 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:49:41.115 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:49:41.115 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:49:41.115 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:49:41.115 - Thread: 12 -> } 2023-11-02 15:49:54.078 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:49:54.078 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:49:54.078 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:49:54.078 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:49:54.078 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:49:54.078 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:49:54.078 - Thread: 12 -> HqDepth = True 2023-11-02 15:49:54.078 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:49:54.078 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:49:54.078 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:49:54.078 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:49:54.078 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:49:54.078 - Thread: 12 -> } 2023-11-02 15:50:06.222 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:50:06.222 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:50:06.222 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:50:06.222 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:50:06.222 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:50:06.222 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:50:06.222 - Thread: 12 -> HqDepth = True 2023-11-02 15:50:06.222 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:50:06.222 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:50:06.222 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:50:06.222 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:50:06.222 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:50:06.222 - Thread: 12 -> } 2023-11-02 15:50:17.648 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 15:50:17.648 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 15:50:17.648 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 15:50:17.648 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 15:50:17.648 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:50:17.648 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 15:50:17.648 - Thread: 12 -> HqDepth = True 2023-11-02 15:50:17.648 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 15:50:17.648 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 15:50:17.648 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 15:50:17.648 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> DistanceFade = 1000 2023-11-02 15:50:17.648 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 15:50:17.648 - Thread: 12 -> } 2023-11-02 15:50:28.470 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 15:50:28.470 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 15:50:28.470 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 15:50:28.470 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 15:50:28.470 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:50:28.470 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 15:50:28.470 - Thread: 14 -> HqDepth = True 2023-11-02 15:50:28.470 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 15:50:28.470 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 15:50:28.470 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 15:50:28.470 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> DistanceFade = 1000 2023-11-02 15:50:28.470 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 15:50:28.470 - Thread: 14 -> } 2023-11-02 15:50:35.487 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 15:50:35.487 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 15:50:35.487 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 15:50:35.487 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 15:50:35.487 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 15:50:35.487 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 15:50:35.487 - Thread: 13 -> HqDepth = True 2023-11-02 15:50:35.487 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 15:50:35.487 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 15:50:35.487 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 15:50:35.487 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> DistanceFade = 1000 2023-11-02 15:50:35.487 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 15:50:35.487 - Thread: 13 -> } 2023-11-02 16:44:41.056 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 16:44:41.056 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 16:44:41.056 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 16:44:41.056 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 16:44:41.056 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:44:41.056 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 16:44:41.056 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:44:41.056 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 16:44:41.056 - Thread: 15 -> HqDepth = True 2023-11-02 16:44:41.056 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 16:44:41.056 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 16:44:41.056 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 16:44:41.057 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> DistanceFade = 1000 2023-11-02 16:44:41.057 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 16:44:41.057 - Thread: 15 -> } 2023-11-02 16:44:55.533 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:44:55.533 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:44:55.533 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:44:55.533 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:44:55.533 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:44:55.533 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:44:55.533 - Thread: 12 -> HqDepth = True 2023-11-02 16:44:55.533 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:44:55.533 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:44:55.533 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:44:55.533 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:44:55.533 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:44:55.533 - Thread: 12 -> } 2023-11-02 16:45:10.845 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 16:45:10.845 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 16:45:10.845 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 16:45:10.845 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 16:45:10.845 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:45:10.845 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 16:45:10.845 - Thread: 14 -> HqDepth = True 2023-11-02 16:45:10.845 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 16:45:10.845 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 16:45:10.845 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 16:45:10.845 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> DistanceFade = 1000 2023-11-02 16:45:10.845 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 16:45:10.845 - Thread: 14 -> } 2023-11-02 16:45:27.084 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:45:27.084 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:45:27.084 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:45:27.084 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:45:27.084 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:45:27.084 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:45:27.084 - Thread: 12 -> HqDepth = True 2023-11-02 16:45:27.084 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:45:27.084 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:45:27.084 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:45:27.084 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:45:27.084 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:45:27.084 - Thread: 12 -> } 2023-11-02 16:45:44.462 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:45:44.462 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:45:44.462 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:45:44.462 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:45:44.462 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:45:44.462 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:45:44.462 - Thread: 12 -> HqDepth = True 2023-11-02 16:45:44.462 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:45:44.462 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:45:44.462 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:45:44.462 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:45:44.462 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:45:44.462 - Thread: 12 -> } 2023-11-02 16:46:03.332 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:46:03.332 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:46:03.332 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:46:03.332 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:46:03.332 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:46:03.332 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:46:03.332 - Thread: 12 -> HqDepth = True 2023-11-02 16:46:03.332 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:46:03.332 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:46:03.332 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:46:03.332 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:46:03.332 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:46:03.332 - Thread: 12 -> } 2023-11-02 16:46:23.644 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 16:46:23.644 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 16:46:23.644 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 16:46:23.644 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 16:46:23.644 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:46:23.644 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 16:46:23.644 - Thread: 13 -> HqDepth = True 2023-11-02 16:46:23.644 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 16:46:23.644 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 16:46:23.644 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 16:46:23.644 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> DistanceFade = 1000 2023-11-02 16:46:23.644 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 16:46:23.644 - Thread: 13 -> } 2023-11-02 16:46:45.973 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:46:45.973 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:46:45.973 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:46:45.973 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:46:45.973 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:46:45.973 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:46:45.973 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:46:45.973 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:46:45.973 - Thread: 12 -> HqDepth = True 2023-11-02 16:46:45.973 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:46:45.973 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:46:45.973 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:46:45.973 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:46:45.973 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:46:45.973 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:46:45.974 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:46:45.974 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:46:45.974 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:46:45.974 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:46:45.974 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:46:45.974 - Thread: 12 -> } 2023-11-02 16:47:10.935 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:47:10.935 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:47:10.935 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:47:10.935 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:47:10.935 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:47:10.935 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:47:10.935 - Thread: 12 -> HqDepth = True 2023-11-02 16:47:10.935 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:47:10.935 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:47:10.935 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:47:10.935 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:47:10.935 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:47:10.935 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:47:10.936 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:47:10.936 - Thread: 12 -> } 2023-11-02 16:47:39.417 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 16:47:39.417 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 16:47:39.417 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 16:47:39.417 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 16:47:39.417 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:47:39.417 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 16:47:39.417 - Thread: 13 -> HqDepth = True 2023-11-02 16:47:39.417 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 16:47:39.417 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 16:47:39.417 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 16:47:39.417 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> DistanceFade = 1000 2023-11-02 16:47:39.417 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 16:47:39.417 - Thread: 13 -> } 2023-11-02 16:48:13.068 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 16:48:13.068 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 16:48:13.068 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 16:48:13.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 16:48:13.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:48:13.068 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 16:48:13.068 - Thread: 13 -> HqDepth = True 2023-11-02 16:48:13.068 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 16:48:13.068 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 16:48:13.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 16:48:13.068 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> DistanceFade = 1000 2023-11-02 16:48:13.068 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 16:48:13.068 - Thread: 13 -> } 2023-11-02 16:48:55.109 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 16:48:55.109 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 16:48:55.109 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 16:48:55.109 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 16:48:55.109 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:48:55.109 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 16:48:55.109 - Thread: 14 -> HqDepth = True 2023-11-02 16:48:55.109 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 16:48:55.109 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 16:48:55.109 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 16:48:55.109 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> DistanceFade = 1000 2023-11-02 16:48:55.109 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 16:48:55.109 - Thread: 14 -> } 2023-11-02 16:49:54.337 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 16:49:54.337 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 16:49:54.337 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 16:49:54.337 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 16:49:54.337 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:49:54.337 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 16:49:54.337 - Thread: 13 -> HqDepth = True 2023-11-02 16:49:54.337 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 16:49:54.337 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 16:49:54.337 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 16:49:54.337 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> DistanceFade = 1000 2023-11-02 16:49:54.337 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 16:49:54.337 - Thread: 13 -> } 2023-11-02 16:52:20.336 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:52:20.336 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:52:20.336 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:52:20.336 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:52:20.336 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:52:20.336 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:52:20.336 - Thread: 12 -> HqDepth = True 2023-11-02 16:52:20.336 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:52:20.336 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:52:20.336 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:52:20.336 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:52:20.336 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:52:20.336 - Thread: 12 -> } 2023-11-02 16:57:53.150 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:57:53.150 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:57:53.150 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:57:53.150 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:57:53.150 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:57:53.150 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:57:53.150 - Thread: 12 -> HqDepth = True 2023-11-02 16:57:53.150 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:57:53.150 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:57:53.150 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:57:53.150 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:57:53.150 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:57:53.150 - Thread: 12 -> } 2023-11-02 16:58:52.359 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 16:58:52.359 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 16:58:52.359 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 16:58:52.359 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 16:58:52.359 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:58:52.359 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 16:58:52.359 - Thread: 12 -> HqDepth = True 2023-11-02 16:58:52.359 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 16:58:52.359 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 16:58:52.359 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 16:58:52.359 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> DistanceFade = 1000 2023-11-02 16:58:52.359 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 16:58:52.359 - Thread: 12 -> } 2023-11-02 16:59:34.419 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 16:59:34.419 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 16:59:34.419 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 16:59:34.419 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 16:59:34.419 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 16:59:34.419 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 16:59:34.419 - Thread: 13 -> HqDepth = True 2023-11-02 16:59:34.419 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 16:59:34.419 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 16:59:34.419 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 16:59:34.419 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> DistanceFade = 1000 2023-11-02 16:59:34.419 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 16:59:34.419 - Thread: 13 -> } 2023-11-02 17:00:08.064 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 17:00:08.064 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 17:00:08.064 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 17:00:08.064 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 17:00:08.064 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:00:08.064 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 17:00:08.064 - Thread: 12 -> HqDepth = True 2023-11-02 17:00:08.064 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 17:00:08.064 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 17:00:08.064 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 17:00:08.064 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> DistanceFade = 1000 2023-11-02 17:00:08.064 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 17:00:08.064 - Thread: 12 -> } 2023-11-02 17:00:36.551 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 17:00:36.551 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 17:00:36.551 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 17:00:36.551 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 17:00:36.551 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:00:36.551 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 17:00:36.551 - Thread: 14 -> HqDepth = True 2023-11-02 17:00:36.551 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 17:00:36.551 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 17:00:36.551 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 17:00:36.551 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> DistanceFade = 1000 2023-11-02 17:00:36.551 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 17:00:36.551 - Thread: 14 -> } 2023-11-02 17:01:01.500 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 17:01:01.501 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 17:01:01.501 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 17:01:01.501 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 17:01:01.501 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:01:01.501 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 17:01:01.501 - Thread: 14 -> HqDepth = True 2023-11-02 17:01:01.501 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 17:01:01.501 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 17:01:01.501 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 17:01:01.501 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> DistanceFade = 1000 2023-11-02 17:01:01.501 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 17:01:01.501 - Thread: 14 -> } 2023-11-02 17:01:23.826 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 17:01:23.826 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 17:01:23.826 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 17:01:23.826 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 17:01:23.826 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:01:23.826 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 17:01:23.826 - Thread: 14 -> HqDepth = True 2023-11-02 17:01:23.826 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 17:01:23.826 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 17:01:23.826 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 17:01:23.826 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> DistanceFade = 1000 2023-11-02 17:01:23.826 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 17:01:23.826 - Thread: 14 -> } 2023-11-02 17:01:44.142 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 17:01:44.142 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 17:01:44.142 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 17:01:44.142 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 17:01:44.142 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:01:44.142 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 17:01:44.142 - Thread: 12 -> HqDepth = True 2023-11-02 17:01:44.142 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 17:01:44.142 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 17:01:44.142 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 17:01:44.142 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> DistanceFade = 1000 2023-11-02 17:01:44.142 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 17:01:44.142 - Thread: 12 -> } 2023-11-02 17:02:02.845 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 17:02:02.845 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 17:02:02.845 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 17:02:02.845 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 17:02:02.845 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:02:02.845 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 17:02:02.845 - Thread: 13 -> HqDepth = True 2023-11-02 17:02:02.845 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 17:02:02.845 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 17:02:02.845 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 17:02:02.845 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> DistanceFade = 1000 2023-11-02 17:02:02.845 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 17:02:02.845 - Thread: 13 -> } 2023-11-02 17:02:20.217 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 17:02:20.217 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 17:02:20.217 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 17:02:20.217 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 17:02:20.217 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:02:20.217 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 17:02:20.217 - Thread: 14 -> HqDepth = True 2023-11-02 17:02:20.217 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 17:02:20.217 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 17:02:20.217 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 17:02:20.217 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> DistanceFade = 1000 2023-11-02 17:02:20.217 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 17:02:20.217 - Thread: 14 -> } 2023-11-02 17:02:36.464 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 17:02:36.464 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 17:02:36.464 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 17:02:36.464 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 17:02:36.464 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:02:36.464 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 17:02:36.464 - Thread: 12 -> HqDepth = True 2023-11-02 17:02:36.464 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 17:02:36.464 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 17:02:36.464 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 17:02:36.464 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> DistanceFade = 1000 2023-11-02 17:02:36.464 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 17:02:36.464 - Thread: 12 -> } 2023-11-02 17:02:51.761 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 17:02:51.761 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 17:02:51.761 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 17:02:51.761 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 17:02:51.761 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:02:51.761 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 17:02:51.761 - Thread: 13 -> HqDepth = True 2023-11-02 17:02:51.761 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 17:02:51.761 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 17:02:51.761 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 17:02:51.761 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:02:51.761 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:02:51.762 - Thread: 13 -> DistanceFade = 1000 2023-11-02 17:02:51.762 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 17:02:51.762 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 17:02:51.762 - Thread: 13 -> } 2023-11-02 17:03:06.242 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 17:03:06.242 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 17:03:06.242 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 17:03:06.242 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 17:03:06.242 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:03:06.242 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 17:03:06.242 - Thread: 12 -> HqDepth = True 2023-11-02 17:03:06.242 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 17:03:06.242 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 17:03:06.242 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 17:03:06.242 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> DistanceFade = 1000 2023-11-02 17:03:06.242 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 17:03:06.242 - Thread: 12 -> } 2023-11-02 17:03:17.934 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 17:03:17.934 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 17:03:17.934 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 17:03:17.934 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 17:03:17.934 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 17:03:17.934 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 17:03:17.934 - Thread: 12 -> HqDepth = True 2023-11-02 17:03:17.934 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 17:03:17.934 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 17:03:17.934 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 17:03:17.934 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> DistanceFade = 1000 2023-11-02 17:03:17.934 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 17:03:17.934 - Thread: 12 -> } 2023-11-02 18:10:42.611 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:10:42.611 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:10:42.611 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:10:42.611 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:10:42.611 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:10:42.611 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:10:42.611 - Thread: 12 -> HqDepth = True 2023-11-02 18:10:42.611 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:10:42.611 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:10:42.611 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:10:42.611 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:10:42.611 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:10:42.611 - Thread: 12 -> } 2023-11-02 18:10:54.753 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:10:54.753 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:10:54.753 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:10:54.753 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:10:54.753 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:10:54.753 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:10:54.753 - Thread: 12 -> HqDepth = True 2023-11-02 18:10:54.753 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:10:54.753 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:10:54.753 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:10:54.753 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:10:54.753 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:10:54.753 - Thread: 12 -> } 2023-11-02 18:11:07.565 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:11:07.565 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:11:07.565 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:11:07.565 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:11:07.565 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:11:07.565 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:11:07.565 - Thread: 12 -> HqDepth = True 2023-11-02 18:11:07.565 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:11:07.565 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:11:07.565 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:11:07.565 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:11:07.565 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:11:07.565 - Thread: 12 -> } 2023-11-02 18:11:21.179 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:11:21.179 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:11:21.179 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:11:21.179 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:11:21.179 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:11:21.179 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:11:21.179 - Thread: 12 -> HqDepth = True 2023-11-02 18:11:21.179 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:11:21.179 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:11:21.179 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:11:21.179 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:11:21.179 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:11:21.179 - Thread: 12 -> } 2023-11-02 18:11:35.736 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:11:35.736 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:11:35.736 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:11:35.736 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:11:35.736 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:11:35.736 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:11:35.736 - Thread: 12 -> HqDepth = True 2023-11-02 18:11:35.736 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:11:35.736 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:11:35.736 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:11:35.736 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:11:35.736 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:11:35.736 - Thread: 12 -> } 2023-11-02 18:11:51.403 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 18:11:51.403 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 18:11:51.403 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 18:11:51.403 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 18:11:51.403 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:11:51.403 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 18:11:51.403 - Thread: 14 -> HqDepth = True 2023-11-02 18:11:51.403 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 18:11:51.403 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 18:11:51.403 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 18:11:51.403 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> DistanceFade = 1000 2023-11-02 18:11:51.403 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 18:11:51.403 - Thread: 14 -> } 2023-11-02 18:12:08.422 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:12:08.422 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:12:08.422 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:12:08.422 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:12:08.422 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:12:08.422 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:12:08.422 - Thread: 12 -> HqDepth = True 2023-11-02 18:12:08.422 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:12:08.422 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:12:08.422 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:12:08.422 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:12:08.422 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:12:08.422 - Thread: 12 -> } 2023-11-02 18:12:27.132 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:12:27.132 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:12:27.132 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:12:27.132 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:12:27.132 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:12:27.132 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:12:27.132 - Thread: 12 -> HqDepth = True 2023-11-02 18:12:27.132 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:12:27.132 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:12:27.132 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:12:27.132 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:12:27.132 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:12:27.132 - Thread: 12 -> } 2023-11-02 18:12:48.035 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:12:48.035 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:12:48.035 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:12:48.035 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:12:48.035 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:12:48.035 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:12:48.035 - Thread: 13 -> HqDepth = True 2023-11-02 18:12:48.035 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:12:48.035 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:12:48.035 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:12:48.035 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:12:48.035 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:12:48.035 - Thread: 13 -> } 2023-11-02 18:13:11.899 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:13:11.899 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:13:11.899 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:13:11.899 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:13:11.899 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:13:11.899 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:13:11.899 - Thread: 12 -> HqDepth = True 2023-11-02 18:13:11.899 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:13:11.899 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:13:11.899 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:13:11.899 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:13:11.899 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:13:11.899 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:13:11.900 - Thread: 12 -> } 2023-11-02 18:13:40.090 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:13:40.090 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:13:40.090 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:13:40.090 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:13:40.090 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:13:40.090 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:13:40.090 - Thread: 13 -> HqDepth = True 2023-11-02 18:13:40.090 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:13:40.090 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:13:40.090 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:13:40.090 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:13:40.090 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:13:40.090 - Thread: 13 -> } 2023-11-02 18:14:15.313 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:14:15.313 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:14:15.313 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:14:15.313 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:14:15.313 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:14:15.313 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:14:15.313 - Thread: 12 -> HqDepth = True 2023-11-02 18:14:15.313 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:14:15.313 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:14:15.313 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:14:15.313 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:14:15.313 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:14:15.313 - Thread: 12 -> } 2023-11-02 18:15:04.956 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:15:04.956 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:15:04.956 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:15:04.956 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:15:04.956 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:15:04.956 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:15:04.956 - Thread: 12 -> HqDepth = True 2023-11-02 18:15:04.956 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:15:04.956 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:15:04.956 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:15:04.956 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:15:04.956 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:15:04.956 - Thread: 12 -> } 2023-11-02 18:17:07.870 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:17:07.870 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:17:07.870 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:17:07.870 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:17:07.870 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:17:07.870 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:17:07.870 - Thread: 13 -> HqDepth = True 2023-11-02 18:17:07.870 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:17:07.870 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:17:07.870 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:17:07.870 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:17:07.870 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:17:07.870 - Thread: 13 -> } 2023-11-02 18:21:45.832 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:21:45.832 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:21:45.832 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:21:45.832 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:21:45.832 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:21:45.832 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:21:45.832 - Thread: 12 -> HqDepth = True 2023-11-02 18:21:45.832 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:21:45.832 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:21:45.832 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:21:45.832 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:21:45.832 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:21:45.832 - Thread: 12 -> } 2023-11-02 18:22:35.465 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:22:35.465 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:22:35.465 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:22:35.465 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:22:35.465 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:22:35.465 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:22:35.465 - Thread: 12 -> HqDepth = True 2023-11-02 18:22:35.465 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:22:35.465 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:22:35.465 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:22:35.465 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:22:35.465 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:22:35.465 - Thread: 12 -> } 2023-11-02 18:23:10.703 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:23:10.703 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:23:10.703 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:23:10.703 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:23:10.703 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:23:10.703 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:23:10.703 - Thread: 12 -> HqDepth = True 2023-11-02 18:23:10.703 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:23:10.703 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:23:10.703 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:23:10.703 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:23:10.703 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:23:10.703 - Thread: 12 -> } 2023-11-02 18:23:38.887 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:23:38.887 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:23:38.887 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:23:38.887 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:23:38.887 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:23:38.887 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:23:38.887 - Thread: 12 -> HqDepth = True 2023-11-02 18:23:38.887 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:23:38.887 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:23:38.887 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:23:38.887 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:23:38.887 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:23:38.887 - Thread: 12 -> } 2023-11-02 18:24:02.750 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:24:02.750 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:24:02.750 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:24:02.750 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:24:02.750 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:24:02.750 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:24:02.750 - Thread: 12 -> HqDepth = True 2023-11-02 18:24:02.750 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:24:02.750 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:24:02.750 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:24:02.750 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:24:02.750 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:24:02.750 - Thread: 12 -> } 2023-11-02 18:24:23.657 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:24:23.657 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:24:23.657 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:24:23.657 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:24:23.657 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:24:23.657 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:24:23.657 - Thread: 13 -> HqDepth = True 2023-11-02 18:24:23.657 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:24:23.657 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:24:23.657 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:24:23.657 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:24:23.657 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:24:23.657 - Thread: 13 -> } 2023-11-02 18:24:42.376 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:24:42.377 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:24:42.377 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:24:42.377 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:24:42.377 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:24:42.377 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:24:42.377 - Thread: 13 -> HqDepth = True 2023-11-02 18:24:42.377 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:24:42.377 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:24:42.377 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:24:42.377 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:24:42.377 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:24:42.377 - Thread: 13 -> } 2023-11-02 18:24:59.391 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:24:59.391 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:24:59.391 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:24:59.391 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:24:59.391 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:24:59.391 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:24:59.391 - Thread: 12 -> HqDepth = True 2023-11-02 18:24:59.391 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:24:59.391 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:24:59.391 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:24:59.391 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:24:59.391 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:24:59.391 - Thread: 12 -> } 2023-11-02 18:25:15.055 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:25:15.055 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:25:15.055 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:25:15.055 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:25:15.055 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:25:15.055 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:25:15.055 - Thread: 13 -> HqDepth = True 2023-11-02 18:25:15.055 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:25:15.055 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:25:15.055 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:25:15.055 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:25:15.055 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:25:15.055 - Thread: 13 -> } 2023-11-02 18:25:29.600 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:25:29.600 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:25:29.600 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:25:29.600 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:25:29.600 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:25:29.600 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:25:29.600 - Thread: 12 -> HqDepth = True 2023-11-02 18:25:29.600 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:25:29.600 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:25:29.600 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:25:29.600 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:25:29.600 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:25:29.600 - Thread: 12 -> } 2023-11-02 18:25:43.218 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:25:43.218 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:25:43.218 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:25:43.218 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:25:43.218 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:25:43.218 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:25:43.218 - Thread: 12 -> HqDepth = True 2023-11-02 18:25:43.218 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:25:43.218 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:25:43.218 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:25:43.218 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:25:43.218 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:25:43.218 - Thread: 12 -> } 2023-11-02 18:25:56.032 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:25:56.032 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:25:56.032 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:25:56.032 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:25:56.032 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:25:56.032 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:25:56.032 - Thread: 12 -> HqDepth = True 2023-11-02 18:25:56.032 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:25:56.032 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:25:56.032 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:25:56.032 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:25:56.032 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:25:56.032 - Thread: 12 -> } 2023-11-02 18:26:08.169 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:26:08.170 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:26:08.170 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:26:08.170 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:26:08.170 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:26:08.170 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:26:08.170 - Thread: 13 -> HqDepth = True 2023-11-02 18:26:08.170 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:26:08.170 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:26:08.170 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:26:08.170 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:26:08.170 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:26:08.170 - Thread: 13 -> } 2023-11-02 18:26:16.826 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:26:16.826 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:26:16.826 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:26:16.826 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:26:16.826 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:26:16.826 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:26:16.826 - Thread: 12 -> HqDepth = True 2023-11-02 18:26:16.826 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:26:16.826 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:26:16.826 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:26:16.826 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:26:16.826 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:26:16.826 - Thread: 12 -> } 2023-11-02 18:42:48.939 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:42:48.939 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:42:48.939 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:42:48.939 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:42:48.939 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:42:48.939 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:42:48.939 - Thread: 12 -> HqDepth = True 2023-11-02 18:42:48.939 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:42:48.939 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:42:48.939 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:42:48.939 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:42:48.939 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:42:48.939 - Thread: 12 -> } 2023-11-02 18:42:55.095 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:42:55.095 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:42:55.095 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:42:55.095 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:42:55.095 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:42:55.095 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:42:55.095 - Thread: 12 -> HqDepth = True 2023-11-02 18:42:55.095 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:42:55.095 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:42:55.095 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:42:55.095 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:42:55.095 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:42:55.095 - Thread: 12 -> } 2023-11-02 18:43:03.140 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:43:03.140 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:43:03.141 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:43:03.141 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:43:03.141 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:03.141 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:43:03.141 - Thread: 12 -> HqDepth = True 2023-11-02 18:43:03.141 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:43:03.141 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:43:03.141 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:03.141 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:43:03.141 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:43:03.141 - Thread: 12 -> } 2023-11-02 18:43:11.694 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:43:11.694 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:43:11.694 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:43:11.694 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:43:11.694 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:11.694 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:43:11.694 - Thread: 12 -> HqDepth = True 2023-11-02 18:43:11.694 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:43:11.694 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:43:11.694 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:11.694 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:43:11.694 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:43:11.694 - Thread: 12 -> } 2023-11-02 18:43:20.827 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:43:20.827 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:43:20.827 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:43:20.827 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:20.827 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:20.827 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:43:20.827 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:20.827 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:43:20.827 - Thread: 13 -> HqDepth = True 2023-11-02 18:43:20.828 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:43:20.828 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:43:20.828 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:20.828 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:43:20.828 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:43:20.828 - Thread: 13 -> } 2023-11-02 18:43:30.656 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:43:30.656 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:43:30.656 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:43:30.656 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:43:30.656 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:30.656 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:43:30.656 - Thread: 12 -> HqDepth = True 2023-11-02 18:43:30.656 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:43:30.656 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:43:30.656 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:30.656 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:43:30.656 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:43:30.656 - Thread: 12 -> } 2023-11-02 18:43:41.346 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 18:43:41.346 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 18:43:41.346 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 18:43:41.346 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 18:43:41.346 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:41.346 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 18:43:41.346 - Thread: 15 -> HqDepth = True 2023-11-02 18:43:41.346 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 18:43:41.346 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 18:43:41.346 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:41.346 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> DistanceFade = 1000 2023-11-02 18:43:41.346 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 18:43:41.346 - Thread: 15 -> } 2023-11-02 18:43:53.090 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:43:53.090 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:43:53.090 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:43:53.090 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:43:53.090 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:43:53.090 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:43:53.090 - Thread: 12 -> HqDepth = True 2023-11-02 18:43:53.090 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:43:53.090 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:43:53.090 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:43:53.090 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:43:53.090 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:43:53.090 - Thread: 12 -> } 2023-11-02 18:44:06.214 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:44:06.214 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:44:06.214 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:44:06.214 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:44:06.214 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:44:06.214 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:44:06.214 - Thread: 12 -> HqDepth = True 2023-11-02 18:44:06.214 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:44:06.214 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:44:06.214 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:44:06.214 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:44:06.214 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:44:06.214 - Thread: 12 -> } 2023-11-02 18:44:21.195 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:44:21.195 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:44:21.195 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:44:21.195 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:44:21.195 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:44:21.195 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:44:21.195 - Thread: 12 -> HqDepth = True 2023-11-02 18:44:21.195 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:44:21.195 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:44:21.195 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:44:21.195 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:44:21.195 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:44:21.195 - Thread: 12 -> } 2023-11-02 18:44:38.886 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:44:38.886 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:44:38.886 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:44:38.886 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:44:38.886 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:44:38.886 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:44:38.886 - Thread: 12 -> HqDepth = True 2023-11-02 18:44:38.886 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:44:38.886 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:44:38.886 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:44:38.886 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:44:38.886 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:44:38.886 - Thread: 12 -> } 2023-11-02 18:45:01.027 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:45:01.027 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:45:01.027 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:45:01.027 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:45:01.027 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:45:01.027 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:45:01.027 - Thread: 12 -> HqDepth = True 2023-11-02 18:45:01.027 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:45:01.027 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:45:01.027 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:45:01.027 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:45:01.027 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:45:01.027 - Thread: 12 -> } 2023-11-02 18:45:32.229 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:45:32.229 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:45:32.229 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:45:32.229 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:45:32.229 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:45:32.229 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:45:32.229 - Thread: 12 -> HqDepth = True 2023-11-02 18:45:32.229 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:45:32.229 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:45:32.229 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:45:32.229 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:45:32.229 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:45:32.229 - Thread: 12 -> } 2023-11-02 18:46:50.230 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:46:50.230 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:46:50.230 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:46:50.230 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:46:50.230 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:46:50.230 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:46:50.230 - Thread: 12 -> HqDepth = True 2023-11-02 18:46:50.230 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:46:50.230 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:46:50.230 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:46:50.230 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:46:50.230 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:46:50.230 - Thread: 12 -> } 2023-11-02 18:49:43.402 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:49:43.402 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:49:43.402 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:49:43.402 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:49:43.402 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:49:43.402 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:49:43.402 - Thread: 12 -> HqDepth = True 2023-11-02 18:49:43.402 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:49:43.402 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:49:43.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:49:43.402 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:49:43.402 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:49:43.402 - Thread: 12 -> } 2023-11-02 18:50:14.608 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:50:14.608 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:50:14.608 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:50:14.608 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:50:14.608 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:50:14.608 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:50:14.608 - Thread: 13 -> HqDepth = True 2023-11-02 18:50:14.608 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:50:14.608 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:50:14.608 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:50:14.608 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:50:14.608 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:50:14.608 - Thread: 13 -> } 2023-11-02 18:50:36.748 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:50:36.748 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:50:36.748 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:50:36.748 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:50:36.748 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:50:36.748 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:50:36.748 - Thread: 12 -> HqDepth = True 2023-11-02 18:50:36.748 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:50:36.748 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:50:36.748 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:50:36.748 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:50:36.748 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:50:36.748 - Thread: 12 -> } 2023-11-02 18:50:54.445 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 18:50:54.445 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 18:50:54.445 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 18:50:54.445 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 18:50:54.445 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:50:54.445 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 18:50:54.445 - Thread: 16 -> HqDepth = True 2023-11-02 18:50:54.445 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 18:50:54.445 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 18:50:54.445 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 18:50:54.445 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> DistanceFade = 1000 2023-11-02 18:50:54.445 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 18:50:54.445 - Thread: 16 -> } 2023-11-02 18:51:09.428 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:51:09.428 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:51:09.428 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:51:09.428 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:51:09.428 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:51:09.428 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:51:09.428 - Thread: 12 -> HqDepth = True 2023-11-02 18:51:09.428 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:51:09.428 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:51:09.428 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:51:09.428 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:51:09.428 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:51:09.428 - Thread: 12 -> } 2023-11-02 18:51:22.546 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 18:51:22.546 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 18:51:22.546 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 18:51:22.546 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 18:51:22.546 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:51:22.546 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 18:51:22.546 - Thread: 14 -> HqDepth = True 2023-11-02 18:51:22.546 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 18:51:22.546 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 18:51:22.546 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 18:51:22.546 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> DistanceFade = 1000 2023-11-02 18:51:22.546 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 18:51:22.546 - Thread: 14 -> } 2023-11-02 18:51:34.297 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:51:34.297 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:51:34.297 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:51:34.297 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:51:34.297 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:51:34.297 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:51:34.297 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:51:34.297 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:51:34.297 - Thread: 13 -> HqDepth = True 2023-11-02 18:51:34.298 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:51:34.298 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:51:34.298 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:51:34.298 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:51:34.298 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:51:34.298 - Thread: 13 -> } 2023-11-02 18:51:44.977 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:51:44.977 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:51:44.977 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:51:44.977 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:51:44.977 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:51:44.977 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:51:44.977 - Thread: 13 -> HqDepth = True 2023-11-02 18:51:44.977 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:51:44.977 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:51:44.977 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:51:44.977 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:51:44.977 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:51:44.977 - Thread: 13 -> } 2023-11-02 18:51:54.802 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:51:54.802 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:51:54.802 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:51:54.802 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:51:54.802 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:51:54.802 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:51:54.802 - Thread: 12 -> HqDepth = True 2023-11-02 18:51:54.802 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:51:54.802 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:51:54.802 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:51:54.802 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:51:54.802 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:51:54.802 - Thread: 12 -> } 2023-11-02 18:52:03.948 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 18:52:03.949 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 18:52:03.949 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 18:52:03.949 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 18:52:03.949 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:52:03.949 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 18:52:03.949 - Thread: 13 -> HqDepth = True 2023-11-02 18:52:03.949 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 18:52:03.949 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 18:52:03.949 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 18:52:03.949 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> DistanceFade = 1000 2023-11-02 18:52:03.949 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 18:52:03.949 - Thread: 13 -> } 2023-11-02 18:52:12.488 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:52:12.488 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:52:12.488 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:52:12.488 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:52:12.488 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:52:12.488 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:52:12.488 - Thread: 12 -> HqDepth = True 2023-11-02 18:52:12.488 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:52:12.488 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:52:12.488 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:52:12.488 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:52:12.488 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:52:12.488 - Thread: 12 -> } 2023-11-02 18:52:20.544 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 18:52:20.544 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 18:52:20.544 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 18:52:20.544 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 18:52:20.544 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:52:20.544 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 18:52:20.544 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:52:20.544 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 18:52:20.544 - Thread: 15 -> HqDepth = True 2023-11-02 18:52:20.545 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 18:52:20.545 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 18:52:20.545 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 18:52:20.545 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> DistanceFade = 1000 2023-11-02 18:52:20.545 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 18:52:20.545 - Thread: 15 -> } 2023-11-02 18:52:26.689 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:52:26.689 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:52:26.689 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:52:26.689 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:52:26.689 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:52:26.689 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:52:26.690 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:52:26.690 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:52:26.690 - Thread: 12 -> HqDepth = True 2023-11-02 18:52:26.690 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:52:26.690 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:52:26.690 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:52:26.690 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:52:26.690 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:52:26.690 - Thread: 12 -> } 2023-11-02 18:52:31.407 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 18:52:31.407 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 18:52:31.407 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 18:52:31.407 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 18:52:31.407 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 18:52:31.407 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 18:52:31.407 - Thread: 12 -> HqDepth = True 2023-11-02 18:52:31.407 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 18:52:31.407 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 18:52:31.407 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 18:52:31.407 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> DistanceFade = 1000 2023-11-02 18:52:31.407 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 18:52:31.407 - Thread: 12 -> } 2023-11-02 19:10:15.626 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:10:15.626 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:10:15.626 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:10:15.626 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:10:15.626 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:15.626 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:10:15.626 - Thread: 12 -> HqDepth = True 2023-11-02 19:10:15.626 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:10:15.626 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:10:15.626 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:15.626 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:10:15.626 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:10:15.626 - Thread: 12 -> } 2023-11-02 19:10:20.259 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:10:20.259 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:10:20.259 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:10:20.259 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:10:20.259 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:20.259 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:10:20.259 - Thread: 12 -> HqDepth = True 2023-11-02 19:10:20.259 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:10:20.259 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:10:20.259 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:20.259 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:10:20.259 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:10:20.259 - Thread: 12 -> } 2023-11-02 19:10:27.434 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:10:27.434 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:10:27.434 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:10:27.434 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:10:27.434 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:27.434 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:10:27.434 - Thread: 14 -> HqDepth = True 2023-11-02 19:10:27.434 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:10:27.434 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:10:27.434 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:27.434 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:10:27.434 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:10:27.434 - Thread: 14 -> } 2023-11-02 19:10:35.022 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:10:35.022 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:10:35.022 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:10:35.022 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:10:35.022 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:35.022 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:10:35.022 - Thread: 12 -> HqDepth = True 2023-11-02 19:10:35.022 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:10:35.022 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:10:35.022 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:35.022 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:10:35.022 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:10:35.022 - Thread: 12 -> } 2023-11-02 19:10:43.162 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:10:43.162 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:10:43.162 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:10:43.162 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:10:43.162 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:43.162 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:10:43.162 - Thread: 12 -> HqDepth = True 2023-11-02 19:10:43.162 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:10:43.162 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:10:43.162 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:43.162 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:10:43.162 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:10:43.162 - Thread: 12 -> } 2023-11-02 19:10:51.909 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:10:51.909 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:10:51.909 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:10:51.909 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:10:51.909 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:10:51.909 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:10:51.909 - Thread: 12 -> HqDepth = True 2023-11-02 19:10:51.909 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:10:51.909 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:10:51.909 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:10:51.909 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:10:51.909 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:10:51.909 - Thread: 12 -> } 2023-11-02 19:11:01.413 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:11:01.413 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:11:01.413 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:11:01.413 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:11:01.413 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:11:01.413 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:11:01.413 - Thread: 14 -> HqDepth = True 2023-11-02 19:11:01.413 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:11:01.413 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:11:01.413 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:11:01.413 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:11:01.413 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:11:01.413 - Thread: 14 -> } 2023-11-02 19:11:11.867 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 19:11:11.867 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 19:11:11.867 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 19:11:11.867 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 19:11:11.867 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:11:11.867 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 19:11:11.867 - Thread: 15 -> HqDepth = True 2023-11-02 19:11:11.867 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 19:11:11.867 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 19:11:11.867 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 19:11:11.867 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> DistanceFade = 1000 2023-11-02 19:11:11.867 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 19:11:11.867 - Thread: 15 -> } 2023-11-02 19:11:23.521 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:11:23.521 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:11:23.521 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:11:23.521 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:11:23.521 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:11:23.521 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:11:23.521 - Thread: 12 -> HqDepth = True 2023-11-02 19:11:23.521 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:11:23.521 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:11:23.521 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:11:23.521 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:11:23.521 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:11:23.521 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:11:23.522 - Thread: 12 -> } 2023-11-02 19:11:36.869 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 19:11:36.869 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 19:11:36.869 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 19:11:36.869 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 19:11:36.869 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:11:36.869 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 19:11:36.869 - Thread: 13 -> HqDepth = True 2023-11-02 19:11:36.869 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 19:11:36.869 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 19:11:36.869 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 19:11:36.869 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> DistanceFade = 1000 2023-11-02 19:11:36.869 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 19:11:36.869 - Thread: 13 -> } 2023-11-02 19:11:52.613 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 19:11:52.613 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 19:11:52.613 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 19:11:52.613 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 19:11:52.613 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:11:52.613 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 19:11:52.613 - Thread: 13 -> HqDepth = True 2023-11-02 19:11:52.613 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 19:11:52.613 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 19:11:52.613 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 19:11:52.613 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> DistanceFade = 1000 2023-11-02 19:11:52.613 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 19:11:52.613 - Thread: 13 -> } 2023-11-02 19:12:12.289 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:12:12.289 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:12:12.289 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:12:12.290 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:12:12.290 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:12:12.290 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:12:12.290 - Thread: 14 -> HqDepth = True 2023-11-02 19:12:12.290 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:12:12.290 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:12:12.290 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:12:12.290 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:12:12.290 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:12:12.290 - Thread: 14 -> } 2023-11-02 19:12:40.023 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:12:40.023 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:12:40.023 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:12:40.023 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:12:40.023 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:12:40.023 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:12:40.023 - Thread: 12 -> HqDepth = True 2023-11-02 19:12:40.023 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:12:40.023 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:12:40.023 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:12:40.023 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:12:40.023 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:12:40.023 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:12:40.024 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:12:40.024 - Thread: 12 -> } 2023-11-02 19:13:49.040 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:13:49.040 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:13:49.040 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:13:49.040 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:13:49.040 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:13:49.040 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:13:49.040 - Thread: 12 -> HqDepth = True 2023-11-02 19:13:49.040 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:13:49.040 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:13:49.040 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:13:49.040 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:13:49.040 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:13:49.040 - Thread: 12 -> } 2023-11-02 19:16:23.759 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:16:23.759 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:16:23.759 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:16:23.759 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:16:23.759 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:16:23.759 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:16:23.759 - Thread: 12 -> HqDepth = True 2023-11-02 19:16:23.759 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:16:23.759 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:16:23.759 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:16:23.759 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:16:23.759 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:16:23.759 - Thread: 12 -> } 2023-11-02 19:16:51.484 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:16:51.484 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:16:51.484 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:16:51.484 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:16:51.484 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:16:51.484 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:16:51.484 - Thread: 12 -> HqDepth = True 2023-11-02 19:16:51.484 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:16:51.484 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:16:51.484 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:16:51.484 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:16:51.484 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:16:51.484 - Thread: 12 -> } 2023-11-02 19:17:11.172 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:17:11.172 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:17:11.172 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:17:11.172 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:17:11.172 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:17:11.172 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:17:11.172 - Thread: 12 -> HqDepth = True 2023-11-02 19:17:11.172 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:17:11.172 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:17:11.172 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:17:11.172 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:17:11.172 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:17:11.172 - Thread: 12 -> } 2023-11-02 19:17:26.915 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:17:26.916 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:17:26.916 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:17:26.916 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:17:26.916 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:17:26.916 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:17:26.916 - Thread: 12 -> HqDepth = True 2023-11-02 19:17:26.916 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:17:26.916 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:17:26.916 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:17:26.916 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:17:26.916 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:17:26.916 - Thread: 12 -> } 2023-11-02 19:17:40.246 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 19:17:40.246 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 19:17:40.246 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 19:17:40.246 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 19:17:40.246 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:17:40.246 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 19:17:40.246 - Thread: 13 -> HqDepth = True 2023-11-02 19:17:40.246 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 19:17:40.246 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 19:17:40.246 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 19:17:40.246 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> DistanceFade = 1000 2023-11-02 19:17:40.246 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 19:17:40.246 - Thread: 13 -> } 2023-11-02 19:17:51.922 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:17:51.922 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:17:51.922 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:17:51.922 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:17:51.922 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:17:51.922 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:17:51.922 - Thread: 14 -> HqDepth = True 2023-11-02 19:17:51.922 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:17:51.922 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:17:51.922 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:17:51.922 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:17:51.922 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:17:51.922 - Thread: 14 -> } 2023-11-02 19:18:02.368 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 19:18:02.369 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 19:18:02.369 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 19:18:02.369 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 19:18:02.369 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:02.369 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 19:18:02.369 - Thread: 16 -> HqDepth = True 2023-11-02 19:18:02.369 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 19:18:02.369 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 19:18:02.369 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:02.369 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> DistanceFade = 1000 2023-11-02 19:18:02.369 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 19:18:02.369 - Thread: 16 -> } 2023-11-02 19:18:11.863 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:18:11.863 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:18:11.863 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:18:11.863 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:18:11.863 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:11.863 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:18:11.863 - Thread: 12 -> HqDepth = True 2023-11-02 19:18:11.863 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:18:11.863 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:18:11.863 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:11.863 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:18:11.863 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:18:11.863 - Thread: 12 -> } 2023-11-02 19:18:20.618 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:18:20.618 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:18:20.618 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:18:20.618 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:18:20.618 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:20.618 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:18:20.618 - Thread: 14 -> HqDepth = True 2023-11-02 19:18:20.618 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:18:20.618 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:18:20.618 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:20.618 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:18:20.618 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:18:20.618 - Thread: 14 -> } 2023-11-02 19:18:28.750 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 19:18:28.750 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 19:18:28.750 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 19:18:28.750 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 19:18:28.750 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:28.750 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 19:18:28.750 - Thread: 14 -> HqDepth = True 2023-11-02 19:18:28.750 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 19:18:28.750 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 19:18:28.750 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:28.750 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:28.750 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:28.751 - Thread: 14 -> DistanceFade = 1000 2023-11-02 19:18:28.751 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 19:18:28.751 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 19:18:28.751 - Thread: 14 -> } 2023-11-02 19:18:36.350 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 19:18:36.350 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 19:18:36.350 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 19:18:36.350 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 19:18:36.350 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:36.350 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 19:18:36.350 - Thread: 13 -> HqDepth = True 2023-11-02 19:18:36.350 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 19:18:36.350 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 19:18:36.350 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:36.350 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> DistanceFade = 1000 2023-11-02 19:18:36.350 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 19:18:36.350 - Thread: 13 -> } 2023-11-02 19:18:43.512 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:18:43.512 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:18:43.512 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:18:43.512 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:18:43.512 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:43.512 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:18:43.512 - Thread: 12 -> HqDepth = True 2023-11-02 19:18:43.512 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:18:43.512 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:18:43.512 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:43.512 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:18:43.512 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:18:43.512 - Thread: 12 -> } 2023-11-02 19:18:48.156 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 19:18:48.156 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 19:18:48.156 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 19:18:48.156 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 19:18:48.156 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:48.156 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 19:18:48.156 - Thread: 13 -> HqDepth = True 2023-11-02 19:18:48.156 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 19:18:48.156 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 19:18:48.156 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:48.156 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> DistanceFade = 1000 2023-11-02 19:18:48.156 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 19:18:48.156 - Thread: 13 -> } 2023-11-02 19:18:52.613 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 19:18:52.613 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 19:18:52.613 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 19:18:52.613 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 19:18:52.613 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 19:18:52.613 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 19:18:52.613 - Thread: 12 -> HqDepth = True 2023-11-02 19:18:52.613 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 19:18:52.613 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 19:18:52.613 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 19:18:52.613 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> DistanceFade = 1000 2023-11-02 19:18:52.613 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 19:18:52.613 - Thread: 12 -> } 2023-11-02 20:37:37.802 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:37:37.802 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:37:37.802 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:37:37.802 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:37:37.802 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:37:37.802 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:37:37.803 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:37:37.803 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:37:37.803 - Thread: 12 -> HqDepth = True 2023-11-02 20:37:37.803 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:37:37.803 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:37:37.803 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:37:37.803 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:37:37.803 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:37:37.803 - Thread: 12 -> } 2023-11-02 20:37:52.469 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:37:52.469 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:37:52.469 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:37:52.469 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:37:52.469 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:37:52.469 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:37:52.469 - Thread: 12 -> HqDepth = True 2023-11-02 20:37:52.469 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:37:52.469 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:37:52.469 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:37:52.469 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:37:52.469 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:37:52.469 - Thread: 12 -> } 2023-11-02 20:38:07.968 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:38:07.968 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:38:07.968 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:38:07.968 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:38:07.968 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:38:07.968 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:38:07.968 - Thread: 12 -> HqDepth = True 2023-11-02 20:38:07.968 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:38:07.968 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:38:07.968 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:38:07.968 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:38:07.968 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:38:07.968 - Thread: 12 -> } 2023-11-02 20:38:24.430 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:38:24.430 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:38:24.430 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:38:24.430 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:38:24.430 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:38:24.430 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:38:24.430 - Thread: 13 -> HqDepth = True 2023-11-02 20:38:24.430 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:38:24.430 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:38:24.430 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:38:24.430 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:38:24.430 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:38:24.430 - Thread: 13 -> } 2023-11-02 20:38:42.032 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:38:42.032 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:38:42.032 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:38:42.032 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:38:42.032 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:38:42.032 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:38:42.032 - Thread: 12 -> HqDepth = True 2023-11-02 20:38:42.032 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:38:42.032 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:38:42.032 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:38:42.032 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:38:42.032 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:38:42.032 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:38:42.033 - Thread: 12 -> } 2023-11-02 20:39:00.978 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:39:00.978 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:39:00.978 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:39:00.978 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:39:00.978 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:39:00.978 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:39:00.978 - Thread: 12 -> HqDepth = True 2023-11-02 20:39:00.978 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:39:00.978 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:39:00.978 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:39:00.978 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:39:00.978 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:39:00.978 - Thread: 12 -> } 2023-11-02 20:39:21.796 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:39:21.796 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:39:21.796 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:39:21.796 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:39:21.796 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:39:21.796 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:39:21.796 - Thread: 13 -> HqDepth = True 2023-11-02 20:39:21.796 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:39:21.796 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:39:21.796 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:39:21.796 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:39:21.796 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:39:21.796 - Thread: 13 -> } 2023-11-02 20:39:43.242 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:39:43.242 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:39:43.242 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:39:43.242 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:39:43.242 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:39:43.242 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:39:43.242 - Thread: 12 -> HqDepth = True 2023-11-02 20:39:43.242 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:39:43.242 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:39:43.242 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:39:43.242 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:39:43.242 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:39:43.242 - Thread: 12 -> } 2023-11-02 20:40:07.923 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:40:07.923 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:40:07.923 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:40:07.923 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:40:07.923 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:40:07.923 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:40:07.923 - Thread: 13 -> HqDepth = True 2023-11-02 20:40:07.923 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:40:07.923 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:40:07.923 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:40:07.923 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:40:07.923 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:40:07.923 - Thread: 13 -> } 2023-11-02 20:40:37.118 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:40:37.118 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:40:37.118 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:40:37.118 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:40:37.118 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:40:37.118 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:40:37.119 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:40:37.119 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:40:37.119 - Thread: 13 -> HqDepth = True 2023-11-02 20:40:37.119 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:40:37.119 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:40:37.119 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:40:37.119 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:40:37.119 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:40:37.119 - Thread: 13 -> } 2023-11-02 20:41:12.039 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:41:12.039 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:41:12.039 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:41:12.039 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:41:12.039 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:41:12.039 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:41:12.039 - Thread: 12 -> HqDepth = True 2023-11-02 20:41:12.039 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:41:12.039 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:41:12.039 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:41:12.039 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:41:12.039 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:41:12.039 - Thread: 12 -> } 2023-11-02 20:41:54.569 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:41:54.570 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:41:54.570 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:41:54.570 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:41:54.570 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:41:54.570 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:41:54.570 - Thread: 13 -> HqDepth = True 2023-11-02 20:41:54.570 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:41:54.570 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:41:54.570 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:41:54.570 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:41:54.570 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:41:54.570 - Thread: 13 -> } 2023-11-02 20:42:55.167 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:42:55.167 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:42:55.167 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:42:55.167 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:42:55.167 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:42:55.167 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:42:55.167 - Thread: 12 -> HqDepth = True 2023-11-02 20:42:55.167 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:42:55.167 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:42:55.167 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:42:55.167 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:42:55.167 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:42:55.167 - Thread: 12 -> } 2023-11-02 20:45:19.552 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:45:19.552 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:45:19.552 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:45:19.552 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:45:19.552 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:45:19.552 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:45:19.552 - Thread: 12 -> HqDepth = True 2023-11-02 20:45:19.552 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:45:19.552 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:45:19.552 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:45:19.552 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:45:19.552 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:45:19.552 - Thread: 12 -> } 2023-11-02 20:50:59.800 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:50:59.800 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:50:59.800 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:50:59.800 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:50:59.800 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:50:59.800 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:50:59.800 - Thread: 13 -> HqDepth = True 2023-11-02 20:50:59.800 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:50:59.800 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:50:59.800 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:50:59.800 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:50:59.800 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:50:59.800 - Thread: 13 -> } 2023-11-02 20:51:59.600 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:51:59.600 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:51:59.600 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:51:59.600 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:51:59.600 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:51:59.600 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:51:59.600 - Thread: 12 -> HqDepth = True 2023-11-02 20:51:59.600 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:51:59.600 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:51:59.600 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:51:59.600 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:51:59.600 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:51:59.600 - Thread: 12 -> } 2023-11-02 20:52:41.749 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:52:41.750 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:52:41.750 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:52:41.750 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:52:41.750 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:52:41.750 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:52:41.750 - Thread: 12 -> HqDepth = True 2023-11-02 20:52:41.750 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:52:41.750 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:52:41.750 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:52:41.750 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:52:41.750 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:52:41.750 - Thread: 12 -> } 2023-11-02 20:53:16.045 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:53:16.045 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:53:16.045 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:53:16.045 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:53:16.045 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:53:16.045 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:53:16.045 - Thread: 12 -> HqDepth = True 2023-11-02 20:53:16.045 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:53:16.045 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:53:16.045 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:53:16.045 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:53:16.045 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:53:16.045 - Thread: 12 -> } 2023-11-02 20:53:45.343 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:53:45.343 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:53:45.343 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:53:45.343 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:53:45.343 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:53:45.343 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:53:45.343 - Thread: 13 -> HqDepth = True 2023-11-02 20:53:45.343 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:53:45.343 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:53:45.343 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:53:45.343 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:53:45.343 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:53:45.343 - Thread: 13 -> } 2023-11-02 20:54:10.374 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:54:10.374 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:54:10.374 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:54:10.374 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:54:10.374 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:54:10.374 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:54:10.374 - Thread: 12 -> HqDepth = True 2023-11-02 20:54:10.374 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:54:10.374 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:54:10.374 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:54:10.374 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:54:10.374 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:54:10.374 - Thread: 12 -> } 2023-11-02 20:54:33.213 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:54:33.213 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:54:33.213 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:54:33.213 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:54:33.213 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:54:33.213 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:54:33.213 - Thread: 13 -> HqDepth = True 2023-11-02 20:54:33.213 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:54:33.213 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:54:33.213 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:54:33.213 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:54:33.213 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:54:33.213 - Thread: 13 -> } 2023-11-02 20:54:53.758 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:54:53.758 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:54:53.758 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:54:53.758 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:54:53.759 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:54:53.759 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:54:53.759 - Thread: 12 -> HqDepth = True 2023-11-02 20:54:53.759 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:54:53.759 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:54:53.759 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:54:53.759 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:54:53.759 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:54:53.759 - Thread: 12 -> } 2023-11-02 20:55:12.898 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:55:12.898 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:55:12.898 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:55:12.898 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:55:12.898 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:55:12.898 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:55:12.898 - Thread: 12 -> HqDepth = True 2023-11-02 20:55:12.898 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:55:12.898 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:55:12.898 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:55:12.898 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:55:12.898 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:55:12.898 - Thread: 12 -> } 2023-11-02 20:55:30.574 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:55:30.574 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:55:30.574 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:55:30.574 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:55:30.574 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:55:30.574 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:55:30.574 - Thread: 12 -> HqDepth = True 2023-11-02 20:55:30.574 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:55:30.574 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:55:30.574 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:55:30.574 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:55:30.574 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:55:30.574 - Thread: 12 -> } 2023-11-02 20:55:47.464 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:55:47.464 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:55:47.464 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:55:47.464 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:55:47.464 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:55:47.464 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:55:47.464 - Thread: 12 -> HqDepth = True 2023-11-02 20:55:47.464 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:55:47.464 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:55:47.464 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:55:47.464 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:55:47.464 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:55:47.464 - Thread: 12 -> } 2023-11-02 20:56:10.189 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 20:56:10.189 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 20:56:10.189 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 20:56:10.189 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 20:56:10.189 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:56:10.189 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 20:56:10.189 - Thread: 13 -> HqDepth = True 2023-11-02 20:56:10.189 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 20:56:10.189 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 20:56:10.189 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 20:56:10.189 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> DistanceFade = 1000 2023-11-02 20:56:10.189 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 20:56:10.189 - Thread: 13 -> } 2023-11-02 20:56:24.849 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:56:24.849 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:56:24.849 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:56:24.849 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:56:24.849 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:56:24.849 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:56:24.849 - Thread: 12 -> HqDepth = True 2023-11-02 20:56:24.849 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:56:24.849 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:56:24.849 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:56:24.849 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:56:24.849 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:56:24.849 - Thread: 12 -> } 2023-11-02 20:56:29.391 - Thread: 20 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2023-11-02 20:56:37.373 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 20:56:37.373 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 20:56:37.373 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 20:56:37.373 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 20:56:37.373 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 20:56:37.373 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 20:56:37.373 - Thread: 12 -> HqDepth = True 2023-11-02 20:56:37.373 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 20:56:37.373 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 20:56:37.373 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 20:56:37.373 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> DistanceFade = 1000 2023-11-02 20:56:37.373 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 20:56:37.373 - Thread: 12 -> } 2023-11-02 21:02:48.928 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\inertia.dds 2023-11-02 21:02:48.934 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\wheelspawn.dds 2023-11-02 21:02:48.938 - Thread: 9 -> Compressed texture with MipLevels <= 1: ..\..\..\workshop\content\244850\514062285\textures\actionicons\reset.dds 2023-11-02 21:32:00.565 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.565 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.582 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.582 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.582 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.582 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.582 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.582 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.582 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.584 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.584 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.584 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.584 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.584 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.584 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.584 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.593 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.593 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.593 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.593 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.593 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.593 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.595 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.595 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.595 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.595 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.595 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.595 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.595 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.596 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.596 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.596 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.596 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.596 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.596 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.596 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.598 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.598 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.598 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.598 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.598 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.598 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.598 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.602 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.602 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.602 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.602 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.602 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.602 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.602 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.603 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.603 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.603 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.603 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.603 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.603 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.603 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.605 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.605 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.605 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.605 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.605 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.605 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.605 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.606 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.606 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.606 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.606 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.606 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.606 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.606 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.607 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.607 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.607 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.607 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.607 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.607 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.607 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.609 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.609 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.609 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.609 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.609 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.609 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.609 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.610 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.610 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.610 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.610 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.610 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.610 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.610 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.614 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.614 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.614 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.614 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.614 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.614 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.614 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.616 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:00.616 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.616 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.616 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.616 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.616 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.616 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.617 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.617 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.617 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.617 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.617 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.617 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.617 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.619 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:00.619 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.619 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.619 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.619 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:00.619 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:00.619 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:00.630 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:00.630 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:00.630 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:00.630 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:00.630 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.785 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.785 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.787 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.787 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.787 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.787 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.787 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.787 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.787 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.788 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.788 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.788 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.788 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.788 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.788 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.789 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.789 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.789 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.789 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.789 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.789 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.793 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.793 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.793 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.793 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.793 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.793 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.793 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.795 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.795 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.795 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.795 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.795 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.795 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.796 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.796 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.796 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.796 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.796 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.796 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.796 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.797 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.797 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.798 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.798 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.798 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.798 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.798 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.799 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.799 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.799 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.799 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.799 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.799 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.799 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.800 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.800 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.800 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.800 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.800 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.800 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.800 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.801 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.801 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.801 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.801 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.801 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.801 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.802 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.803 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.803 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.803 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.803 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.803 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.803 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.803 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.806 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.806 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.806 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.806 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.806 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.806 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.806 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.808 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.808 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.808 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.808 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.808 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.808 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.809 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.809 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.809 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.809 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.809 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.809 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.809 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.811 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:01.811 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.811 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.811 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.811 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.811 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.811 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.812 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.812 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.812 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.812 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.812 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.812 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.812 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.813 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:01.813 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.813 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.813 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.813 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:01.813 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:01.813 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:01.821 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:01.821 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:01.821 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:01.821 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:01.821 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:02.783 - Thread: 28 -> Unloading session data 2023-11-02 21:32:28.742 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_004.dds 2023-11-02 21:32:58.436 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.436 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.438 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.438 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.438 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.438 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.438 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.438 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.438 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.439 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.439 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.439 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.439 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.439 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.439 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.439 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.440 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.440 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.440 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.440 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.440 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.440 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.440 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.447 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.447 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.447 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.447 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.447 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.447 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.447 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.449 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.449 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.449 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.449 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.449 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.449 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.449 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.450 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.450 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.450 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.450 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.450 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.450 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.450 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.451 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.451 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.451 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.451 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.451 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.451 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.451 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.453 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.453 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.453 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.453 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.453 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.453 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.453 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.454 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.454 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.454 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.454 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.454 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.454 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.454 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.455 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.455 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.455 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.455 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.455 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.455 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.455 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.457 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.457 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.457 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.457 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.457 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.457 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.457 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.463 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.463 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.463 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.463 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.463 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.463 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.463 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.465 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.465 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.465 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.465 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.465 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.465 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.465 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.466 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.466 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.466 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.466 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.466 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.466 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.466 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.467 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.467 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.467 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.467 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.467 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.467 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.467 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.469 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.469 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.469 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.469 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.469 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.469 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.469 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.470 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:32:58.470 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.470 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.470 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.470 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.470 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.470 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:58.481 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 21:32:58.481 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.481 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.481 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.481 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.482 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.482 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 21:32:58.491 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 21:32:58.491 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.491 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.491 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.491 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.492 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.492 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 21:32:58.501 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 21:32:58.501 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.501 - Thread: 1 -> Baseline: 29 2023-11-02 21:32:58.501 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.501 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.501 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.501 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.503 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.503 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.503 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.503 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.503 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.503 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.503 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.504 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.504 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.504 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.504 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.504 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.504 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.504 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.512 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.512 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.512 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.512 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.512 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:32:58.513 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:32:58.513 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.514 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:32:58.514 - Thread: 1 -> LineHeight: 37 2023-11-02 21:32:58.514 - Thread: 1 -> Baseline: 30 2023-11-02 21:32:58.514 - Thread: 1 -> KernEnabled: True 2023-11-02 21:32:58.514 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.381 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.381 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.382 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.382 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.382 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.382 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.382 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.382 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.382 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.383 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.383 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.383 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.383 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.383 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.383 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.383 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.385 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.385 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.385 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.385 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.385 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.385 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.385 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.386 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.386 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.386 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.386 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.386 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.386 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.388 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.388 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.388 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.388 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.388 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.388 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.388 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.389 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.389 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.389 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.389 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.389 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.389 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.389 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.396 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.396 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.396 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.396 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.396 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.396 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.396 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.397 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.397 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.397 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.397 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.397 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.397 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.397 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.398 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.398 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.398 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.398 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.398 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.398 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.398 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.400 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.400 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.400 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.400 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.400 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.400 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.400 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.401 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.401 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.401 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.401 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.401 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.401 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.402 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.402 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.402 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.402 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.402 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.402 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.402 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.404 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.404 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.404 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.404 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.404 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.404 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.404 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.411 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.411 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.411 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.411 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.411 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.411 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.411 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.412 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.412 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.412 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.412 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.412 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.412 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.412 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.414 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.414 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.414 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.414 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.414 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.414 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.414 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.415 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 21:33:33.415 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.415 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.415 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.415 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.415 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.415 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 21:33:33.418 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 21:33:33.418 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.418 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.418 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.418 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.418 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.418 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 21:33:33.420 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 21:33:33.420 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.420 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.420 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.420 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.420 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.420 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 21:33:33.427 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 21:33:33.427 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.427 - Thread: 1 -> Baseline: 29 2023-11-02 21:33:33.427 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.427 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.427 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.427 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.429 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.429 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.429 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.429 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.429 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.429 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.429 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.430 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.430 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.430 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.430 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.430 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.430 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.430 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.431 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.431 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.431 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.431 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.431 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:33.431 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 21:33:33.431 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.432 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 21:33:33.432 - Thread: 1 -> LineHeight: 37 2023-11-02 21:33:33.433 - Thread: 1 -> Baseline: 30 2023-11-02 21:33:33.433 - Thread: 1 -> KernEnabled: True 2023-11-02 21:33:33.433 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 21:33:50.635 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 21:33:50.635 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-02 21:33:50.635 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-02 21:33:50.639 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 21:33:50.640 - Thread: 23 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-02 21:59:27.372 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 21:59:27.372 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 21:59:27.373 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 21:59:27.373 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 21:59:27.373 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 21:59:27.373 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 21:59:27.373 - Thread: 12 -> HqDepth = True 2023-11-02 21:59:27.373 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 21:59:27.373 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 21:59:27.373 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 21:59:27.373 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> DistanceFade = 1000 2023-11-02 21:59:27.373 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 21:59:27.373 - Thread: 12 -> } 2023-11-02 21:59:39.437 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 21:59:39.437 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 21:59:39.437 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 21:59:39.437 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 21:59:39.437 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 21:59:39.437 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 21:59:39.437 - Thread: 12 -> HqDepth = True 2023-11-02 21:59:39.437 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 21:59:39.437 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 21:59:39.437 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 21:59:39.437 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> DistanceFade = 1000 2023-11-02 21:59:39.437 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 21:59:39.437 - Thread: 12 -> } 2023-11-02 21:59:52.180 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 21:59:52.180 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 21:59:52.180 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 21:59:52.180 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 21:59:52.180 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 21:59:52.180 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 21:59:52.180 - Thread: 12 -> HqDepth = True 2023-11-02 21:59:52.180 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 21:59:52.180 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 21:59:52.180 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 21:59:52.180 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> DistanceFade = 1000 2023-11-02 21:59:52.180 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 21:59:52.180 - Thread: 12 -> } 2023-11-02 22:00:05.733 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:00:05.734 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:00:05.734 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:00:05.734 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:00:05.734 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:00:05.734 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:00:05.734 - Thread: 13 -> HqDepth = True 2023-11-02 22:00:05.734 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:00:05.734 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:00:05.734 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:00:05.734 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:00:05.734 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:00:05.734 - Thread: 13 -> } 2023-11-02 22:00:20.212 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:00:20.212 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:00:20.212 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:00:20.212 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:00:20.212 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:00:20.212 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:00:20.212 - Thread: 12 -> HqDepth = True 2023-11-02 22:00:20.212 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:00:20.212 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:00:20.212 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:00:20.212 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:00:20.212 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:00:20.212 - Thread: 12 -> } 2023-11-02 22:00:35.795 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:00:35.795 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:00:35.795 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:00:35.795 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:00:35.795 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:00:35.795 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:00:35.795 - Thread: 12 -> HqDepth = True 2023-11-02 22:00:35.795 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:00:35.795 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:00:35.795 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:00:35.795 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:00:35.795 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:00:35.795 - Thread: 12 -> } 2023-11-02 22:00:52.730 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:00:52.730 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:00:52.730 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:00:52.730 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:00:52.730 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:00:52.730 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:00:52.730 - Thread: 12 -> HqDepth = True 2023-11-02 22:00:52.730 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:00:52.730 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:00:52.730 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:00:52.730 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:00:52.730 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:00:52.730 - Thread: 12 -> } 2023-11-02 22:01:11.447 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:01:11.447 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:01:11.447 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:01:11.447 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:01:11.447 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:01:11.447 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:01:11.447 - Thread: 12 -> HqDepth = True 2023-11-02 22:01:11.447 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:01:11.447 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:01:11.447 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:01:11.447 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:01:11.447 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:01:11.447 - Thread: 12 -> } 2023-11-02 22:01:32.234 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:01:32.234 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:01:32.234 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:01:32.234 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:01:32.234 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:01:32.234 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:01:32.234 - Thread: 12 -> HqDepth = True 2023-11-02 22:01:32.234 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:01:32.234 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:01:32.234 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:01:32.234 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:01:32.234 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:01:32.234 - Thread: 12 -> } 2023-11-02 22:01:55.969 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 22:01:55.969 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 22:01:55.969 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 22:01:55.969 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 22:01:55.969 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:01:55.969 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 22:01:55.969 - Thread: 14 -> HqDepth = True 2023-11-02 22:01:55.969 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 22:01:55.969 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 22:01:55.969 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 22:01:55.969 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> DistanceFade = 1000 2023-11-02 22:01:55.969 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 22:01:55.969 - Thread: 14 -> } 2023-11-02 22:02:23.979 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:02:23.979 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:02:23.979 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:02:23.979 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:02:23.979 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:02:23.979 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:02:23.979 - Thread: 12 -> HqDepth = True 2023-11-02 22:02:23.979 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:02:23.979 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:02:23.979 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:02:23.979 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:02:23.979 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:02:23.979 - Thread: 12 -> } 2023-11-02 22:02:58.979 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:02:58.979 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:02:58.979 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:02:58.979 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:02:58.979 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:02:58.979 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:02:58.979 - Thread: 12 -> HqDepth = True 2023-11-02 22:02:58.979 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:02:58.979 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:02:58.979 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:02:58.979 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:02:58.979 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:02:58.979 - Thread: 12 -> } 2023-11-02 22:03:48.548 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:03:48.548 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:03:48.548 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:03:48.555 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:03:48.555 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:03:48.555 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:03:48.555 - Thread: 12 -> HqDepth = True 2023-11-02 22:03:48.555 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:03:48.555 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:03:48.555 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:03:48.555 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:03:48.555 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:03:48.555 - Thread: 12 -> } 2023-11-02 22:05:47.611 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:05:47.611 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:05:47.611 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:05:47.611 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:05:47.611 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:05:47.611 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:05:47.611 - Thread: 12 -> HqDepth = True 2023-11-02 22:05:47.611 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:05:47.611 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:05:47.611 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:05:47.611 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:05:47.611 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:05:47.611 - Thread: 12 -> } 2023-11-02 22:10:27.005 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 22:10:27.005 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 22:10:27.005 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 22:10:27.005 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 22:10:27.005 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 22:10:27.006 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:10:27.006 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 22:10:27.006 - Thread: 15 -> HqDepth = True 2023-11-02 22:10:27.006 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 22:10:27.006 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 22:10:27.006 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 22:10:27.006 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> DistanceFade = 1000 2023-11-02 22:10:27.006 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 22:10:27.006 - Thread: 15 -> } 2023-11-02 22:11:16.294 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:11:16.294 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:11:16.294 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:11:16.294 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:11:16.294 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:11:16.294 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:11:16.295 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:11:16.295 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:11:16.295 - Thread: 12 -> HqDepth = True 2023-11-02 22:11:16.295 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:11:16.295 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:11:16.295 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:11:16.295 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:11:16.295 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:11:16.295 - Thread: 12 -> } 2023-11-02 22:11:51.363 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:11:51.363 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:11:51.363 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:11:51.363 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:11:51.363 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:11:51.363 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:11:51.363 - Thread: 12 -> HqDepth = True 2023-11-02 22:11:51.363 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:11:51.363 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:11:51.363 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:11:51.363 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:11:51.363 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:11:51.363 - Thread: 12 -> } 2023-11-02 22:12:21.418 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:12:21.418 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:12:21.418 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:12:21.418 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:12:21.418 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:12:21.418 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:12:21.418 - Thread: 12 -> HqDepth = True 2023-11-02 22:12:21.418 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:12:21.418 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:12:21.418 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:12:21.418 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:12:21.418 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:12:21.418 - Thread: 12 -> } 2023-11-02 22:12:44.718 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:12:44.718 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:12:44.718 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:12:44.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:12:44.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:12:44.718 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:12:44.718 - Thread: 13 -> HqDepth = True 2023-11-02 22:12:44.718 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:12:44.718 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:12:44.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:12:44.718 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:12:44.718 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:12:44.718 - Thread: 13 -> } 2023-11-02 22:13:05.501 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:13:05.501 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:13:05.501 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:13:05.501 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:13:05.501 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:13:05.501 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:13:05.501 - Thread: 12 -> HqDepth = True 2023-11-02 22:13:05.501 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:13:05.501 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:13:05.501 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:13:05.501 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:13:05.501 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:13:05.501 - Thread: 12 -> } 2023-11-02 22:13:22.937 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:13:22.938 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:13:22.938 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:13:22.938 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:13:22.938 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:13:22.938 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:13:22.938 - Thread: 12 -> HqDepth = True 2023-11-02 22:13:22.938 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:13:22.938 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:13:22.938 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:13:22.938 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:13:22.938 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:13:22.938 - Thread: 12 -> } 2023-11-02 22:13:40.168 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:13:40.168 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:13:40.168 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:13:40.168 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:13:40.168 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:13:40.168 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:13:40.168 - Thread: 12 -> HqDepth = True 2023-11-02 22:13:40.168 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:13:40.168 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:13:40.168 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:13:40.168 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:13:40.168 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:13:40.168 - Thread: 12 -> } 2023-11-02 22:13:55.848 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:13:55.848 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:13:55.848 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:13:55.848 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:13:55.848 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:13:55.848 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:13:55.848 - Thread: 13 -> HqDepth = True 2023-11-02 22:13:55.848 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:13:55.848 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:13:55.848 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:13:55.848 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:13:55.848 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:13:55.848 - Thread: 13 -> } 2023-11-02 22:14:10.796 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:14:10.796 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:14:10.796 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:14:10.796 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:14:10.796 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:14:10.796 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:14:10.796 - Thread: 12 -> HqDepth = True 2023-11-02 22:14:10.796 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:14:10.796 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:14:10.796 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:14:10.796 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:14:10.796 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:14:10.796 - Thread: 12 -> } 2023-11-02 22:14:24.346 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 22:14:24.346 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 22:14:24.346 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 22:14:24.346 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 22:14:24.346 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:14:24.346 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 22:14:24.346 - Thread: 14 -> HqDepth = True 2023-11-02 22:14:24.346 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 22:14:24.346 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 22:14:24.346 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 22:14:24.346 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> DistanceFade = 1000 2023-11-02 22:14:24.346 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 22:14:24.346 - Thread: 14 -> } 2023-11-02 22:14:37.102 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:14:37.102 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:14:37.102 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:14:37.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:14:37.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:14:37.102 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:14:37.102 - Thread: 13 -> HqDepth = True 2023-11-02 22:14:37.102 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:14:37.102 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:14:37.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:14:37.102 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:14:37.102 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:14:37.102 - Thread: 13 -> } 2023-11-02 22:14:49.163 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:14:49.163 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:14:49.163 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:14:49.163 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:14:49.163 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:14:49.163 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:14:49.163 - Thread: 12 -> HqDepth = True 2023-11-02 22:14:49.163 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:14:49.163 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:14:49.163 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:14:49.163 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:14:49.163 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:14:49.163 - Thread: 12 -> } 2023-11-02 22:14:57.741 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:14:57.741 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:14:57.741 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:14:57.741 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:14:57.741 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:14:57.741 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:14:57.741 - Thread: 12 -> HqDepth = True 2023-11-02 22:14:57.741 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:14:57.741 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:14:57.741 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:14:57.741 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:14:57.741 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:14:57.741 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:14:57.742 - Thread: 12 -> } 2023-11-02 22:45:32.352 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:45:32.352 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:45:32.352 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:45:32.352 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:32.352 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:32.352 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:45:32.353 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:32.353 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:45:32.353 - Thread: 12 -> HqDepth = True 2023-11-02 22:45:32.353 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:45:32.353 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:45:32.353 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:32.353 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:45:32.353 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:45:32.353 - Thread: 12 -> } 2023-11-02 22:45:38.188 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:45:38.188 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:45:38.188 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:45:38.188 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:45:38.188 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:38.188 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:45:38.188 - Thread: 12 -> HqDepth = True 2023-11-02 22:45:38.188 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:45:38.188 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:45:38.188 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:38.188 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:45:38.188 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:45:38.188 - Thread: 12 -> } 2023-11-02 22:45:41.354 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:45:41.354 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:45:41.354 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:45:41.354 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:45:41.354 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:41.354 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:45:41.354 - Thread: 12 -> HqDepth = True 2023-11-02 22:45:41.354 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:45:41.354 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:45:41.354 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:41.354 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:45:41.354 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:45:41.354 - Thread: 12 -> } 2023-11-02 22:45:43.848 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:45:43.848 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:45:43.848 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:45:43.848 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:45:43.848 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:43.848 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:45:43.848 - Thread: 13 -> HqDepth = True 2023-11-02 22:45:43.848 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:45:43.848 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:45:43.848 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:43.848 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:45:43.848 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:45:43.848 - Thread: 13 -> } 2023-11-02 22:45:45.989 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 22:45:45.989 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 22:45:45.990 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 22:45:45.990 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 22:45:45.990 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:45.990 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 22:45:45.990 - Thread: 14 -> HqDepth = True 2023-11-02 22:45:45.990 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 22:45:45.990 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 22:45:45.990 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:45.990 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> DistanceFade = 1000 2023-11-02 22:45:45.990 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 22:45:45.990 - Thread: 14 -> } 2023-11-02 22:45:49.012 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:45:49.013 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:45:49.013 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:45:49.013 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:45:49.013 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:49.013 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:45:49.013 - Thread: 12 -> HqDepth = True 2023-11-02 22:45:49.013 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:45:49.013 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:45:49.013 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:49.013 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:45:49.013 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:45:49.013 - Thread: 12 -> } 2023-11-02 22:45:53.176 - Thread: 14 -> MyRenderSettings1 = { 2023-11-02 22:45:53.176 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-02 22:45:53.176 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-02 22:45:53.176 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-02 22:45:53.176 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:53.176 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-02 22:45:53.176 - Thread: 14 -> HqDepth = True 2023-11-02 22:45:53.176 - Thread: 14 -> GrassDrawDistance = 160 2023-11-02 22:45:53.176 - Thread: 14 -> GrassDensityFactor = 1 2023-11-02 22:45:53.176 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:53.176 - Thread: 14 -> ModelQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> DistanceFade = 1000 2023-11-02 22:45:53.176 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> LightsQuality = NORMAL 2023-11-02 22:45:53.176 - Thread: 14 -> } 2023-11-02 22:45:57.507 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 22:45:57.507 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 22:45:57.507 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 22:45:57.507 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 22:45:57.507 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:45:57.507 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 22:45:57.507 - Thread: 15 -> HqDepth = True 2023-11-02 22:45:57.507 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 22:45:57.507 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 22:45:57.507 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 22:45:57.507 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> DistanceFade = 1000 2023-11-02 22:45:57.507 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 22:45:57.507 - Thread: 15 -> } 2023-11-02 22:46:02.051 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:02.051 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:02.051 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:02.051 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:02.051 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:02.051 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:02.051 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:02.051 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:02.051 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:02.051 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:02.051 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:02.051 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:02.051 - Thread: 12 -> } 2023-11-02 22:46:06.850 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:06.850 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:06.850 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:06.850 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:06.850 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:06.850 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:06.850 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:06.850 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:06.850 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:06.850 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:06.850 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:06.850 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:06.850 - Thread: 12 -> } 2023-11-02 22:46:11.914 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:46:11.914 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:46:11.914 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:46:11.914 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:46:11.914 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:11.914 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:46:11.914 - Thread: 13 -> HqDepth = True 2023-11-02 22:46:11.914 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:46:11.914 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:46:11.914 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:11.914 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:46:11.914 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:46:11.914 - Thread: 13 -> } 2023-11-02 22:46:17.300 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:17.300 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:17.300 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:17.300 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:17.300 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:17.300 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:17.300 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:17.300 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:17.300 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:17.300 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:17.300 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:17.300 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:17.300 - Thread: 12 -> } 2023-11-02 22:46:23.067 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:23.067 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:23.067 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:23.067 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:23.067 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:23.067 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:23.067 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:23.067 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:23.067 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:23.067 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:23.067 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:23.067 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:23.068 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:23.068 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:23.068 - Thread: 12 -> } 2023-11-02 22:46:29.282 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:29.282 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:29.282 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:29.282 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:29.282 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:29.282 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:29.282 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:29.282 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:29.282 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:29.282 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:29.282 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:29.282 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:29.282 - Thread: 12 -> } 2023-11-02 22:46:36.045 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:36.046 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:36.046 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:36.046 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:36.046 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:36.046 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:36.046 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:36.046 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:36.046 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:36.046 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:36.046 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:36.046 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:36.046 - Thread: 12 -> } 2023-11-02 22:46:43.597 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:43.597 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:43.597 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:43.597 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:43.597 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:43.597 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:43.597 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:43.598 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:43.598 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:43.598 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:43.598 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:43.598 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:43.598 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:43.598 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:43.598 - Thread: 12 -> } 2023-11-02 22:46:51.954 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:46:51.954 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:46:51.954 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:46:51.954 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:46:51.954 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:46:51.954 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:46:51.954 - Thread: 12 -> HqDepth = True 2023-11-02 22:46:51.954 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:46:51.954 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:46:51.954 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:46:51.954 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:46:51.954 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:46:51.954 - Thread: 12 -> } 2023-11-02 22:47:01.552 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:47:01.552 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:47:01.552 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:47:01.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:47:01.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:47:01.552 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:47:01.552 - Thread: 13 -> HqDepth = True 2023-11-02 22:47:01.552 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:47:01.552 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:47:01.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:47:01.552 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:47:01.552 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:47:01.552 - Thread: 13 -> } 2023-11-02 22:47:12.919 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:47:12.919 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:47:12.919 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:47:12.919 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:47:12.919 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:47:12.919 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:47:12.919 - Thread: 12 -> HqDepth = True 2023-11-02 22:47:12.919 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:47:12.919 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:47:12.919 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:47:12.919 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:47:12.919 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:47:12.919 - Thread: 12 -> } 2023-11-02 22:47:27.531 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:47:27.531 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:47:27.531 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:47:27.531 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:47:27.531 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:47:27.531 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:47:27.531 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:47:27.531 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:47:27.531 - Thread: 12 -> HqDepth = True 2023-11-02 22:47:27.531 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:47:27.532 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:47:27.532 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:47:27.532 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:47:27.532 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:47:27.532 - Thread: 12 -> } 2023-11-02 22:47:48.692 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:47:48.692 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:47:48.692 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:47:48.692 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:47:48.692 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:47:48.692 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:47:48.692 - Thread: 13 -> HqDepth = True 2023-11-02 22:47:48.692 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:47:48.692 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:47:48.692 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:47:48.692 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:47:48.692 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:47:48.692 - Thread: 13 -> } 2023-11-02 22:50:37.481 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 22:50:37.481 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 22:50:37.481 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 22:50:37.481 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 22:50:37.481 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:50:37.481 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 22:50:37.481 - Thread: 15 -> HqDepth = True 2023-11-02 22:50:37.481 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 22:50:37.481 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 22:50:37.481 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 22:50:37.481 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> DistanceFade = 1000 2023-11-02 22:50:37.481 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 22:50:37.481 - Thread: 15 -> } 2023-11-02 22:50:52.233 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:50:52.234 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:50:52.234 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:50:52.234 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:50:52.234 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:50:52.234 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:50:52.234 - Thread: 12 -> HqDepth = True 2023-11-02 22:50:52.234 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:50:52.234 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:50:52.234 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:50:52.234 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:50:52.234 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:50:52.234 - Thread: 12 -> } 2023-11-02 22:51:03.653 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:03.653 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:03.653 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:03.653 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:03.653 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:03.653 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:03.653 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:03.653 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:03.653 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:03.653 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:03.653 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:03.653 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:03.653 - Thread: 12 -> } 2023-11-02 22:51:13.252 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:13.252 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:13.252 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:13.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:13.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:13.252 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:13.252 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:13.252 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:13.252 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:13.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:13.252 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:13.252 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:13.252 - Thread: 12 -> } 2023-11-02 22:51:21.605 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:51:21.605 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:51:21.605 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:51:21.605 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:51:21.605 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:21.605 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:51:21.605 - Thread: 13 -> HqDepth = True 2023-11-02 22:51:21.605 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:51:21.605 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:51:21.605 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:21.605 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:51:21.605 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:51:21.605 - Thread: 13 -> } 2023-11-02 22:51:29.173 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 22:51:29.174 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 22:51:29.174 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-02 22:51:29.174 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-02 22:51:29.174 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:29.174 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-02 22:51:29.174 - Thread: 15 -> HqDepth = True 2023-11-02 22:51:29.174 - Thread: 15 -> GrassDrawDistance = 160 2023-11-02 22:51:29.174 - Thread: 15 -> GrassDensityFactor = 1 2023-11-02 22:51:29.174 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:29.174 - Thread: 15 -> ModelQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> DistanceFade = 1000 2023-11-02 22:51:29.174 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> LightsQuality = NORMAL 2023-11-02 22:51:29.174 - Thread: 15 -> } 2023-11-02 22:51:35.936 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:51:35.936 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:51:35.936 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:51:35.936 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:51:35.936 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:35.936 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:51:35.936 - Thread: 13 -> HqDepth = True 2023-11-02 22:51:35.936 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:51:35.936 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:51:35.936 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:35.936 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:51:35.936 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:51:35.936 - Thread: 13 -> } 2023-11-02 22:51:42.244 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:42.244 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:42.244 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:42.244 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:42.244 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:42.244 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:42.244 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:42.244 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:42.244 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:42.244 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:42.244 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:42.244 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:42.244 - Thread: 12 -> } 2023-11-02 22:51:48.005 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:48.005 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:48.005 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:48.005 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:48.005 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:48.005 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:48.005 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:48.005 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:48.005 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:48.005 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:48.005 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:48.005 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:48.005 - Thread: 12 -> } 2023-11-02 22:51:53.391 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:53.391 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:53.391 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:53.391 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:53.391 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:53.391 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:53.391 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:53.391 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:53.391 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:53.391 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:53.391 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:53.391 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:53.391 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:53.392 - Thread: 12 -> } 2023-11-02 22:51:58.455 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:51:58.456 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:51:58.456 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:51:58.456 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:51:58.456 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:51:58.456 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:51:58.456 - Thread: 12 -> HqDepth = True 2023-11-02 22:51:58.456 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:51:58.456 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:51:58.456 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:51:58.456 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:51:58.456 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:51:58.456 - Thread: 12 -> } 2023-11-02 22:52:03.264 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:52:03.264 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:52:03.264 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:52:03.264 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:52:03.264 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:03.264 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:52:03.264 - Thread: 12 -> HqDepth = True 2023-11-02 22:52:03.264 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:52:03.264 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:52:03.264 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:03.264 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:52:03.264 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:52:03.264 - Thread: 12 -> } 2023-11-02 22:52:07.899 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:52:07.899 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:52:07.899 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:52:07.899 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:52:07.899 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:07.899 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:52:07.899 - Thread: 13 -> HqDepth = True 2023-11-02 22:52:07.899 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:52:07.899 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:52:07.899 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:07.899 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:52:07.899 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:52:07.899 - Thread: 13 -> } 2023-11-02 22:52:12.246 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 22:52:12.246 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 22:52:12.246 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-02 22:52:12.246 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:12.246 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:12.246 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-02 22:52:12.246 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:12.246 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-02 22:52:12.246 - Thread: 16 -> HqDepth = True 2023-11-02 22:52:12.247 - Thread: 16 -> GrassDrawDistance = 160 2023-11-02 22:52:12.247 - Thread: 16 -> GrassDensityFactor = 1 2023-11-02 22:52:12.247 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:12.247 - Thread: 16 -> ModelQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> DistanceFade = 1000 2023-11-02 22:52:12.247 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> LightsQuality = NORMAL 2023-11-02 22:52:12.247 - Thread: 16 -> } 2023-11-02 22:52:16.386 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:52:16.387 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:52:16.387 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:52:16.387 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:52:16.387 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:16.387 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:52:16.387 - Thread: 13 -> HqDepth = True 2023-11-02 22:52:16.387 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:52:16.387 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:52:16.387 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:16.387 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:52:16.387 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:52:16.387 - Thread: 13 -> } 2023-11-02 22:52:19.389 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:52:19.389 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:52:19.389 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:52:19.389 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:52:19.389 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:19.389 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:52:19.389 - Thread: 12 -> HqDepth = True 2023-11-02 22:52:19.389 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:52:19.389 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:52:19.389 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:19.389 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:52:19.389 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:52:19.389 - Thread: 12 -> } 2023-11-02 22:52:21.527 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:52:21.527 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:52:21.527 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:52:21.527 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:52:21.527 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:21.527 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:52:21.527 - Thread: 12 -> HqDepth = True 2023-11-02 22:52:21.527 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:52:21.527 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:52:21.527 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:21.527 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:52:21.527 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:52:21.527 - Thread: 12 -> } 2023-11-02 22:52:24.004 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:52:24.004 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:52:24.004 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:52:24.004 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:52:24.004 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:24.004 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:52:24.004 - Thread: 12 -> HqDepth = True 2023-11-02 22:52:24.004 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:52:24.004 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:52:24.004 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:24.004 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:52:24.004 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:52:24.004 - Thread: 12 -> } 2023-11-02 22:52:27.162 - Thread: 12 -> MyRenderSettings1 = { 2023-11-02 22:52:27.162 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-02 22:52:27.162 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-02 22:52:27.162 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-02 22:52:27.162 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:27.162 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-02 22:52:27.162 - Thread: 12 -> HqDepth = True 2023-11-02 22:52:27.162 - Thread: 12 -> GrassDrawDistance = 160 2023-11-02 22:52:27.162 - Thread: 12 -> GrassDensityFactor = 1 2023-11-02 22:52:27.162 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:27.162 - Thread: 12 -> ModelQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> DistanceFade = 1000 2023-11-02 22:52:27.162 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> LightsQuality = NORMAL 2023-11-02 22:52:27.162 - Thread: 12 -> } 2023-11-02 22:52:32.876 - Thread: 13 -> MyRenderSettings1 = { 2023-11-02 22:52:32.876 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-02 22:52:32.876 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-02 22:52:32.876 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-02 22:52:32.876 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-02 22:52:32.876 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-02 22:52:32.876 - Thread: 13 -> HqDepth = True 2023-11-02 22:52:32.876 - Thread: 13 -> GrassDrawDistance = 160 2023-11-02 22:52:32.876 - Thread: 13 -> GrassDensityFactor = 1 2023-11-02 22:52:32.876 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-02 22:52:32.876 - Thread: 13 -> ModelQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> DistanceFade = 1000 2023-11-02 22:52:32.876 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> LightsQuality = NORMAL 2023-11-02 22:52:32.876 - Thread: 13 -> } 2023-11-02 23:52:59.188 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.188 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.202 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.202 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.202 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.202 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.202 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.202 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.202 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.204 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.204 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.204 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.204 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.204 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.204 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.204 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.214 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.214 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.214 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.214 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.214 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.214 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.214 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.215 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.215 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.215 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.215 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.215 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.215 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.215 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.217 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.217 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.217 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.217 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.217 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.217 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.217 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.218 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.218 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.218 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.218 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.218 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.218 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.218 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.219 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.219 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.219 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.219 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.219 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.219 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.223 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.223 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.223 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.223 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.223 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.223 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.223 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.224 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.224 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.224 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.224 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.224 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.224 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.224 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.226 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.226 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.226 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.226 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.226 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.226 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.226 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.227 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.227 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.227 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.227 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.227 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.227 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.227 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.229 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.229 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.229 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.229 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.229 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.229 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.229 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.230 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.230 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.230 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.230 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.230 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.230 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.230 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.232 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.232 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.232 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.232 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.232 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.232 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.232 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.235 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:52:59.235 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.235 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.235 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.235 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.235 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.235 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.236 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.236 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.236 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.236 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.236 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.236 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.236 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.238 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:52:59.238 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.238 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.238 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.238 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:52:59.238 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:52:59.238 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 23:52:59.249 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 23:52:59.249 - Thread: 1 -> LineHeight: 37 2023-11-02 23:52:59.249 - Thread: 1 -> Baseline: 30 2023-11-02 23:52:59.249 - Thread: 1 -> KernEnabled: True 2023-11-02 23:52:59.249 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.086 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.086 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.087 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.087 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.087 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.087 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.087 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.087 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.087 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.089 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.089 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.089 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.089 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.089 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.089 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.089 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.090 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.090 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.090 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.090 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.090 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.090 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.090 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.092 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.092 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.092 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.092 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.092 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.092 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.092 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.093 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.093 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.093 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.093 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.093 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.093 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.093 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.097 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.097 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.097 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.097 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.097 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.097 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.097 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.098 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.098 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.098 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.098 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.098 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.098 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.098 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.099 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.099 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.099 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.099 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.099 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.099 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.099 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.101 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.101 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.101 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.101 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.101 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.101 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.101 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.102 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.102 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.102 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.102 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.102 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.102 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.102 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.104 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.104 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.104 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.104 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.104 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.104 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.104 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.105 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.105 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.105 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.105 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.105 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.105 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.105 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.109 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.109 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.109 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.109 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.109 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.109 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.110 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.111 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.111 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.111 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.111 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.111 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.111 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.111 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.112 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:53:00.112 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.112 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.112 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.112 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.112 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.112 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.114 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.114 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.114 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.114 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.114 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.114 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.114 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.115 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:53:00.115 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.115 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.115 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.115 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:00.115 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:53:00.115 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 23:53:00.118 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 23:53:00.118 - Thread: 1 -> LineHeight: 37 2023-11-02 23:53:00.118 - Thread: 1 -> Baseline: 30 2023-11-02 23:53:00.118 - Thread: 1 -> KernEnabled: True 2023-11-02 23:53:00.118 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:53:01.148 - Thread: 28 -> Unloading session data 2023-11-02 23:56:12.685 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_013.dds 2023-11-02 23:56:40.888 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.888 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.890 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.890 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.890 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.890 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.890 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.890 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.890 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.891 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.891 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.891 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.891 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.891 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.891 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.891 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.892 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.892 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.892 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.892 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.892 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.892 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.892 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.899 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.899 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.899 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.899 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.899 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.899 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.899 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.900 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.900 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.900 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.900 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.900 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.900 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.900 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.902 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.902 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.902 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.902 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.902 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.902 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.902 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.903 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.903 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.903 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.903 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.903 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.903 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.903 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.904 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.904 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.904 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.904 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.904 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.904 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.904 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.906 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.906 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.906 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.906 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.906 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.906 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.906 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.907 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.907 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.907 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.907 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.907 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.907 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.907 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.914 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.914 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.914 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.914 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.914 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.914 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.914 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.916 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.916 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.916 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.916 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.916 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.916 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.916 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.917 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.917 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.917 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.917 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.917 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.917 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.917 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.918 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.918 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.918 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.918 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.918 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.918 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.918 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.919 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.919 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.919 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.919 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.919 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.919 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.921 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.921 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.921 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.921 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.921 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.921 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.921 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.922 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:56:40.922 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.922 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.922 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.922 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.922 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.922 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 23:56:40.933 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 23:56:40.933 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.933 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.933 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.933 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.934 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.934 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 23:56:40.943 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 23:56:40.943 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.943 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.943 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.943 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.944 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.944 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 23:56:40.954 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 23:56:40.954 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.954 - Thread: 1 -> Baseline: 29 2023-11-02 23:56:40.954 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.954 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.954 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.954 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.955 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.955 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.955 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.955 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.955 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.955 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.955 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.957 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.957 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.957 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.957 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.957 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.957 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.957 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.965 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.965 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.965 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.965 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.965 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:56:40.965 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:56:40.965 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.966 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:56:40.966 - Thread: 1 -> LineHeight: 37 2023-11-02 23:56:40.966 - Thread: 1 -> Baseline: 30 2023-11-02 23:56:40.966 - Thread: 1 -> KernEnabled: True 2023-11-02 23:56:40.966 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.343 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.343 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.344 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.344 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.344 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.344 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.344 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.344 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.344 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.345 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.345 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.345 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.345 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.345 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.345 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.345 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.353 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.353 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.353 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.353 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.353 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.353 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.353 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.355 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.355 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.355 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.355 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.355 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.355 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.355 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.356 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.356 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.356 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.356 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.356 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.356 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.356 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.357 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.357 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.357 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.357 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.357 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.357 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.357 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.358 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.358 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.358 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.358 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.358 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.358 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.358 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.360 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.360 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.360 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.360 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.360 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.360 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.361 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.361 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.361 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.361 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.361 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.361 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.361 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.369 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.369 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.369 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.369 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.369 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.369 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.369 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.370 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.370 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.370 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.370 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.370 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.370 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.370 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.371 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.371 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.371 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.371 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.371 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.371 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.371 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.372 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.372 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.372 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.372 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.372 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.373 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.373 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.374 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.374 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.374 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.374 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.374 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.374 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.374 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.375 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.375 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.375 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.375 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.375 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.375 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.375 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.376 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.376 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.376 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.376 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.376 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.376 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.376 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.378 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 23:57:15.378 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.378 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.378 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.378 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.378 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.378 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 23:57:15.386 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 23:57:15.386 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.386 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.386 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.387 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.387 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.387 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 23:57:15.388 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-02 23:57:15.388 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.388 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.388 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.388 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.388 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.388 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 23:57:15.390 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-02 23:57:15.390 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.390 - Thread: 1 -> Baseline: 29 2023-11-02 23:57:15.390 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.390 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.390 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.390 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.391 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.391 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.391 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.391 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.391 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.391 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.391 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.392 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.392 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.392 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.392 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.392 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.392 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.392 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.401 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.401 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.401 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.401 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.401 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:15.401 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 23:57:15.401 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.402 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 23:57:15.402 - Thread: 1 -> LineHeight: 37 2023-11-02 23:57:15.402 - Thread: 1 -> Baseline: 30 2023-11-02 23:57:15.402 - Thread: 1 -> KernEnabled: True 2023-11-02 23:57:15.402 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 23:57:31.526 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 23:57:31.526 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-02 23:57:31.527 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-02 23:57:31.527 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 23:57:31.528 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-03 00:11:15.787 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:11:15.788 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:11:15.788 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:11:15.788 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:11:15.788 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:15.788 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:11:15.788 - Thread: 12 -> HqDepth = True 2023-11-03 00:11:15.788 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:11:15.788 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:11:15.788 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:15.788 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:11:15.788 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:11:15.788 - Thread: 12 -> } 2023-11-03 00:11:20.851 - Thread: 14 -> MyRenderSettings1 = { 2023-11-03 00:11:20.851 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-03 00:11:20.851 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-03 00:11:20.851 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-03 00:11:20.851 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:20.851 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-03 00:11:20.851 - Thread: 14 -> HqDepth = True 2023-11-03 00:11:20.851 - Thread: 14 -> GrassDrawDistance = 160 2023-11-03 00:11:20.851 - Thread: 14 -> GrassDensityFactor = 1 2023-11-03 00:11:20.851 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:20.851 - Thread: 14 -> ModelQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> DistanceFade = 1000 2023-11-03 00:11:20.851 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> LightsQuality = NORMAL 2023-11-03 00:11:20.851 - Thread: 14 -> } 2023-11-03 00:11:29.018 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:11:29.018 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:11:29.018 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:11:29.018 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:11:29.018 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:29.018 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:11:29.018 - Thread: 12 -> HqDepth = True 2023-11-03 00:11:29.018 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:11:29.018 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:11:29.018 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:29.018 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:11:29.018 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:11:29.018 - Thread: 12 -> } 2023-11-03 00:11:38.249 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:11:38.249 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:11:38.249 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:11:38.249 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:11:38.249 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:38.249 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:11:38.249 - Thread: 12 -> HqDepth = True 2023-11-03 00:11:38.249 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:11:38.249 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:11:38.249 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:38.249 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:11:38.249 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:11:38.249 - Thread: 12 -> } 2023-11-03 00:11:48.060 - Thread: 13 -> MyRenderSettings1 = { 2023-11-03 00:11:48.060 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-03 00:11:48.060 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-03 00:11:48.060 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-03 00:11:48.060 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:48.060 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-03 00:11:48.060 - Thread: 13 -> HqDepth = True 2023-11-03 00:11:48.060 - Thread: 13 -> GrassDrawDistance = 160 2023-11-03 00:11:48.060 - Thread: 13 -> GrassDensityFactor = 1 2023-11-03 00:11:48.060 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:48.060 - Thread: 13 -> ModelQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> DistanceFade = 1000 2023-11-03 00:11:48.060 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> LightsQuality = NORMAL 2023-11-03 00:11:48.060 - Thread: 13 -> } 2023-11-03 00:11:59.961 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:11:59.961 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:11:59.961 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:11:59.961 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:11:59.961 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:11:59.961 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:11:59.961 - Thread: 12 -> HqDepth = True 2023-11-03 00:11:59.961 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:11:59.961 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:11:59.961 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:11:59.961 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:11:59.961 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:11:59.962 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:11:59.962 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:11:59.962 - Thread: 12 -> } 2023-11-03 00:12:11.275 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:12:11.275 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:12:11.275 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:12:11.275 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:12:11.275 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:12:11.275 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:12:11.275 - Thread: 12 -> HqDepth = True 2023-11-03 00:12:11.275 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:12:11.275 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:12:11.275 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:12:11.275 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:12:11.275 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:12:11.275 - Thread: 12 -> } 2023-11-03 00:12:23.002 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:12:23.002 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:12:23.002 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:12:23.002 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:12:23.002 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:12:23.002 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:12:23.002 - Thread: 12 -> HqDepth = True 2023-11-03 00:12:23.002 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:12:23.002 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:12:23.002 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:12:23.002 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:12:23.002 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:12:23.002 - Thread: 12 -> } 2023-11-03 00:12:36.466 - Thread: 14 -> MyRenderSettings1 = { 2023-11-03 00:12:36.466 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-03 00:12:36.466 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-03 00:12:36.466 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-03 00:12:36.466 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:12:36.466 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-03 00:12:36.466 - Thread: 14 -> HqDepth = True 2023-11-03 00:12:36.466 - Thread: 14 -> GrassDrawDistance = 160 2023-11-03 00:12:36.466 - Thread: 14 -> GrassDensityFactor = 1 2023-11-03 00:12:36.466 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-03 00:12:36.466 - Thread: 14 -> ModelQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> DistanceFade = 1000 2023-11-03 00:12:36.466 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> LightsQuality = NORMAL 2023-11-03 00:12:36.466 - Thread: 14 -> } 2023-11-03 00:12:51.469 - Thread: 13 -> MyRenderSettings1 = { 2023-11-03 00:12:51.469 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-03 00:12:51.469 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-03 00:12:51.469 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-03 00:12:51.469 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:12:51.469 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-03 00:12:51.469 - Thread: 13 -> HqDepth = True 2023-11-03 00:12:51.469 - Thread: 13 -> GrassDrawDistance = 160 2023-11-03 00:12:51.469 - Thread: 13 -> GrassDensityFactor = 1 2023-11-03 00:12:51.469 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-03 00:12:51.469 - Thread: 13 -> ModelQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> DistanceFade = 1000 2023-11-03 00:12:51.469 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> LightsQuality = NORMAL 2023-11-03 00:12:51.469 - Thread: 13 -> } 2023-11-03 00:13:08.725 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:13:08.725 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:13:08.725 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:13:08.725 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:13:08.725 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:13:08.725 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:13:08.725 - Thread: 12 -> HqDepth = True 2023-11-03 00:13:08.725 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:13:08.725 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:13:08.725 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:13:08.725 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:13:08.725 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:13:08.725 - Thread: 12 -> } 2023-11-03 00:13:28.459 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:13:28.459 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:13:28.459 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:13:28.459 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:13:28.459 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:13:28.459 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:13:28.459 - Thread: 12 -> HqDepth = True 2023-11-03 00:13:28.459 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:13:28.459 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:13:28.459 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:13:28.459 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:13:28.459 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:13:28.459 - Thread: 12 -> } 2023-11-03 00:13:54.073 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:13:54.073 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:13:54.073 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:13:54.073 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:13:54.073 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:13:54.073 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:13:54.073 - Thread: 12 -> HqDepth = True 2023-11-03 00:13:54.073 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:13:54.073 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:13:54.073 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:13:54.073 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:13:54.073 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:13:54.073 - Thread: 12 -> } 2023-11-03 00:14:17.042 - Thread: 19 -> Warning: Missing textures for part(s) 01 - Default1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\workshop\content\244850\469301711\models\cubes\oreantenna\largeoredetectorconstruction_1.mwm 2023-11-03 00:14:29.728 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:14:29.728 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:14:29.728 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:14:29.728 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:14:29.728 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:14:29.728 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:14:29.728 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:14:29.728 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:14:29.729 - Thread: 12 -> HqDepth = True 2023-11-03 00:14:29.729 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:14:29.729 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:14:29.729 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:14:29.729 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:14:29.729 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:14:29.729 - Thread: 12 -> } 2023-11-03 00:14:44.439 - Thread: 19 -> Warning: Missing textures for part(s) 01 - Default1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\workshop\content\244850\469301711\models\cubes\oreantenna\oredetectorconstruction_1.mwm 2023-11-03 00:15:53.052 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:15:53.052 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:15:53.052 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:15:53.052 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:15:53.052 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:15:53.052 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:15:53.052 - Thread: 12 -> HqDepth = True 2023-11-03 00:15:53.052 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:15:53.052 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:15:53.052 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:15:53.052 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:15:53.052 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:15:53.052 - Thread: 12 -> } 2023-11-03 00:19:19.849 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:19:19.849 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:19:19.849 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:19:19.849 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:19:19.849 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:19:19.849 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:19:19.849 - Thread: 12 -> HqDepth = True 2023-11-03 00:19:19.849 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:19:19.849 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:19:19.849 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:19:19.849 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:19:19.849 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:19:19.849 - Thread: 12 -> } 2023-11-03 00:19:55.129 - Thread: 13 -> MyRenderSettings1 = { 2023-11-03 00:19:55.130 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-03 00:19:55.130 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-03 00:19:55.130 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-03 00:19:55.130 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:19:55.130 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-03 00:19:55.130 - Thread: 13 -> HqDepth = True 2023-11-03 00:19:55.130 - Thread: 13 -> GrassDrawDistance = 160 2023-11-03 00:19:55.130 - Thread: 13 -> GrassDensityFactor = 1 2023-11-03 00:19:55.130 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-03 00:19:55.130 - Thread: 13 -> ModelQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> DistanceFade = 1000 2023-11-03 00:19:55.130 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> LightsQuality = NORMAL 2023-11-03 00:19:55.130 - Thread: 13 -> } 2023-11-03 00:20:20.369 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:20:20.369 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:20:20.369 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:20:20.369 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:20:20.369 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:20:20.370 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:20:20.370 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:20:20.370 - Thread: 12 -> HqDepth = True 2023-11-03 00:20:20.370 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:20:20.370 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:20:20.370 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:20:20.370 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:20:20.370 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:20:20.370 - Thread: 12 -> } 2023-11-03 00:20:40.892 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:20:40.892 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:20:40.892 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:20:40.892 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:20:40.892 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:20:40.892 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:20:40.892 - Thread: 12 -> HqDepth = True 2023-11-03 00:20:40.892 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:20:40.892 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:20:40.892 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:20:40.892 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:20:40.892 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:20:40.892 - Thread: 12 -> } 2023-11-03 00:20:57.665 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:20:57.665 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:20:57.665 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:20:57.665 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:20:57.665 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:20:57.666 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:20:57.666 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:20:57.666 - Thread: 12 -> HqDepth = True 2023-11-03 00:20:57.666 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:20:57.666 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:20:57.666 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:20:57.666 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:20:57.666 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:20:57.666 - Thread: 12 -> } 2023-11-03 00:21:12.752 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:21:12.752 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:21:12.752 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:21:12.752 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:21:12.752 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:21:12.752 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:21:12.752 - Thread: 12 -> HqDepth = True 2023-11-03 00:21:12.752 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:21:12.752 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:21:12.752 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:21:12.752 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:21:12.752 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:21:12.752 - Thread: 12 -> } 2023-11-03 00:21:26.497 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:21:26.497 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:21:26.497 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:21:26.497 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:21:26.497 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:21:26.497 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:21:26.497 - Thread: 12 -> HqDepth = True 2023-11-03 00:21:26.497 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:21:26.497 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:21:26.497 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:21:26.497 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:21:26.497 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:21:26.497 - Thread: 12 -> } 2023-11-03 00:21:38.849 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:21:38.849 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:21:38.849 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:21:38.849 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:21:38.849 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:21:38.849 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:21:38.849 - Thread: 12 -> HqDepth = True 2023-11-03 00:21:38.849 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:21:38.849 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:21:38.849 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:21:38.849 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:21:38.849 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:21:38.849 - Thread: 12 -> } 2023-11-03 00:21:50.215 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:21:50.216 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:21:50.216 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:21:50.216 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:21:50.216 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:21:50.216 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:21:50.216 - Thread: 12 -> HqDepth = True 2023-11-03 00:21:50.216 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:21:50.216 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:21:50.216 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:21:50.216 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:21:50.216 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:21:50.216 - Thread: 12 -> } 2023-11-03 00:22:00.742 - Thread: 13 -> MyRenderSettings1 = { 2023-11-03 00:22:00.742 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-03 00:22:00.742 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-03 00:22:00.742 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-03 00:22:00.742 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:22:00.742 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-03 00:22:00.742 - Thread: 13 -> HqDepth = True 2023-11-03 00:22:00.742 - Thread: 13 -> GrassDrawDistance = 160 2023-11-03 00:22:00.742 - Thread: 13 -> GrassDensityFactor = 1 2023-11-03 00:22:00.742 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-03 00:22:00.742 - Thread: 13 -> ModelQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> DistanceFade = 1000 2023-11-03 00:22:00.742 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> LightsQuality = NORMAL 2023-11-03 00:22:00.742 - Thread: 13 -> } 2023-11-03 00:22:10.499 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:22:10.499 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:22:10.499 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:22:10.499 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:22:10.499 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:22:10.499 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:22:10.499 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:22:10.499 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:22:10.499 - Thread: 12 -> HqDepth = True 2023-11-03 00:22:10.499 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:22:10.499 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:22:10.499 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:22:10.499 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:22:10.500 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:22:10.500 - Thread: 12 -> } 2023-11-03 00:22:19.547 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:22:19.547 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:22:19.547 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:22:19.547 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:22:19.547 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:22:19.547 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:22:19.547 - Thread: 12 -> HqDepth = True 2023-11-03 00:22:19.547 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:22:19.547 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:22:19.547 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:22:19.547 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:22:19.547 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:22:19.547 - Thread: 12 -> } 2023-11-03 00:22:27.675 - Thread: 13 -> MyRenderSettings1 = { 2023-11-03 00:22:27.675 - Thread: 13 -> AntialiasingMode = FXAA 2023-11-03 00:22:27.675 - Thread: 13 -> ShadowQuality = MEDIUM 2023-11-03 00:22:27.675 - Thread: 13 -> ShadowGPUQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> TextureQuality = MEDIUM 2023-11-03 00:22:27.675 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:22:27.675 - Thread: 13 -> AnisotropicFiltering = NONE 2023-11-03 00:22:27.675 - Thread: 13 -> HqDepth = True 2023-11-03 00:22:27.675 - Thread: 13 -> GrassDrawDistance = 160 2023-11-03 00:22:27.675 - Thread: 13 -> GrassDensityFactor = 1 2023-11-03 00:22:27.675 - Thread: 13 -> AmbientOcclusionEnabled = True 2023-11-03 00:22:27.675 - Thread: 13 -> ModelQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> VoxelQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> VoxelShaderQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> DistanceFade = 1000 2023-11-03 00:22:27.675 - Thread: 13 -> ParticleQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> LightsQuality = NORMAL 2023-11-03 00:22:27.675 - Thread: 13 -> } 2023-11-03 00:22:32.758 - Thread: 12 -> MyRenderSettings1 = { 2023-11-03 00:22:32.759 - Thread: 12 -> AntialiasingMode = FXAA 2023-11-03 00:22:32.759 - Thread: 12 -> ShadowQuality = MEDIUM 2023-11-03 00:22:32.759 - Thread: 12 -> ShadowGPUQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> ShadowMemoryQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> TextureQuality = MEDIUM 2023-11-03 00:22:32.759 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2023-11-03 00:22:32.759 - Thread: 12 -> AnisotropicFiltering = NONE 2023-11-03 00:22:32.759 - Thread: 12 -> HqDepth = True 2023-11-03 00:22:32.759 - Thread: 12 -> GrassDrawDistance = 160 2023-11-03 00:22:32.759 - Thread: 12 -> GrassDensityFactor = 1 2023-11-03 00:22:32.759 - Thread: 12 -> AmbientOcclusionEnabled = True 2023-11-03 00:22:32.759 - Thread: 12 -> ModelQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> VoxelQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> VoxelShaderQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> DistanceFade = 1000 2023-11-03 00:22:32.759 - Thread: 12 -> ParticleQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> LightsQuality = NORMAL 2023-11-03 00:22:32.759 - Thread: 12 -> } 2023-11-03 00:51:11.483 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.483 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.494 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.494 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.494 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.494 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.494 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.494 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.494 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.495 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.495 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.495 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.495 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.495 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.495 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.495 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.506 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.506 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.506 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.506 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.506 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.506 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.508 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.508 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.508 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.508 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.508 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.508 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.508 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.509 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.509 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.509 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.509 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.509 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.509 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.509 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.510 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.510 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.510 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.510 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.510 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.510 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.510 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.512 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.512 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.512 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.512 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.512 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.512 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.512 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.513 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.513 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.513 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.513 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.513 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.513 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.513 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.514 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.514 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.514 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.514 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.514 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.514 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.514 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.518 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.518 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.518 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.518 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.518 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.518 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.518 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.519 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.519 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.519 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.519 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.519 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.519 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.519 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.521 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.521 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.521 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.521 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.521 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.521 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.521 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.522 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.522 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.522 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.522 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.522 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.522 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.522 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.523 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.523 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.523 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.523 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.523 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.523 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.523 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.525 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:11.525 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.525 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.525 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.525 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.525 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.525 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.526 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.526 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.526 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.526 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.526 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.526 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.526 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.531 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:11.531 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.531 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.531 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.531 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:11.531 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:11.531 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:51:11.542 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:51:11.542 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:11.542 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:11.542 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:11.542 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.604 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.604 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.608 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.608 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.608 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.608 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.608 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.608 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.608 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.609 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.609 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.609 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.609 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.609 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.609 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.609 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.610 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.610 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.610 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.610 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.610 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.610 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.610 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.612 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.612 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.612 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.612 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.612 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.612 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.612 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.613 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.613 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.613 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.613 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.613 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.613 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.613 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.615 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.615 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.615 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.615 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.615 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.615 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.615 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.616 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.616 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.616 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.616 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.616 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.616 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.616 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.620 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.620 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.620 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.620 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.620 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.620 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.620 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.621 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.621 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.621 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.621 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.621 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.621 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.621 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.623 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.623 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.623 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.623 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.623 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.623 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.623 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.624 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.624 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.624 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.624 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.624 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.624 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.624 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.625 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.625 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.625 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.625 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.625 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.625 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.625 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.627 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.627 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.627 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.627 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.627 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.627 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.627 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.628 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.628 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.628 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.628 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.628 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.628 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.628 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.632 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:51:12.632 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.632 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.632 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.632 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.632 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.632 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.633 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.633 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.633 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.633 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.633 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.633 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.633 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.635 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:51:12.635 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.635 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.635 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.635 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:12.635 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:51:12.635 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:51:12.638 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:51:12.638 - Thread: 1 -> LineHeight: 37 2023-11-03 00:51:12.638 - Thread: 1 -> Baseline: 30 2023-11-03 00:51:12.638 - Thread: 1 -> KernEnabled: True 2023-11-03 00:51:12.638 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:51:13.679 - Thread: 28 -> Unloading session data 2023-11-03 00:51:57.189 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_003.dds 2023-11-03 00:52:26.796 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.796 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.797 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.797 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.797 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.797 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.797 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.797 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.797 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.798 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.798 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.798 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.798 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.798 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.798 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.798 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.800 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.800 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.800 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.800 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.800 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.800 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.800 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.806 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.806 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.806 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.806 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.806 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.806 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.806 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.808 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.808 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.808 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.808 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.808 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.808 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.809 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.809 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.809 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.809 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.809 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.809 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.809 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.810 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.810 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.810 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.810 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.810 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.810 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.810 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.812 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.812 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.812 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.812 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.812 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.812 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.812 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.813 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.813 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.813 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.813 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.813 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.813 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.813 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.814 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.814 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.814 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.814 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.814 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.814 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.814 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.821 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.821 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.821 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.821 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.821 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.821 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.822 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.823 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.823 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.823 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.823 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.823 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.823 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.823 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.824 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.824 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.824 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.824 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.824 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.824 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.824 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.825 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.825 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.825 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.825 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.825 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.825 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.825 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.827 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.827 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.827 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.827 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.827 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.827 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.827 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.828 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.828 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.828 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.828 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.828 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.828 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.828 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.829 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:52:26.829 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.829 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.829 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.829 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.829 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.829 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:52:26.839 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:52:26.839 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.839 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.839 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.839 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.840 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.840 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-03 00:52:26.850 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-03 00:52:26.850 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.850 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.850 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.850 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.850 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.850 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-03 00:52:26.861 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-03 00:52:26.861 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.861 - Thread: 1 -> Baseline: 29 2023-11-03 00:52:26.861 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.861 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.861 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.861 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.862 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.862 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.862 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.862 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.862 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.863 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.863 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.864 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.864 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.864 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.864 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.864 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.864 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.864 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.872 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.872 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.872 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.872 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.872 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:52:26.872 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:52:26.872 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.873 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:52:26.873 - Thread: 1 -> LineHeight: 37 2023-11-03 00:52:26.873 - Thread: 1 -> Baseline: 30 2023-11-03 00:52:26.873 - Thread: 1 -> KernEnabled: True 2023-11-03 00:52:26.873 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.411 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.411 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.412 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.412 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.412 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.412 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.412 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.412 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.412 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.413 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.413 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.413 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.413 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.413 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.413 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.413 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.415 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.415 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.415 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.415 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.415 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.415 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.415 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.416 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.416 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.416 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.416 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.416 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.416 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.416 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.417 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.417 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.417 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.417 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.417 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.417 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.417 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.419 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.419 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.419 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.419 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.419 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.419 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.419 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.425 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.425 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.425 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.425 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.425 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.425 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.425 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.426 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.426 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.426 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.426 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.426 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.426 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.426 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.428 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.428 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.428 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.428 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.428 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.428 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.428 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.429 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.429 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.429 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.429 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.429 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.429 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.429 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.430 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.430 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.430 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.430 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.430 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.430 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.430 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.431 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.431 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.431 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.431 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.431 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.431 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.431 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.433 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.433 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.433 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.433 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.433 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.433 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.433 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.441 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.441 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.441 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.441 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.441 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.441 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.441 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.442 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.442 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.442 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.442 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.442 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.442 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.442 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.444 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.444 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.444 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.444 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.444 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.444 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.444 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.445 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:53:01.445 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.445 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.445 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.445 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.445 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.445 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:53:01.448 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:53:01.448 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.448 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.448 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.448 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.448 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.448 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-03 00:53:01.450 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-11-03 00:53:01.450 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.450 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.450 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.450 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.450 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.450 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-03 00:53:01.457 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-11-03 00:53:01.457 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.457 - Thread: 1 -> Baseline: 29 2023-11-03 00:53:01.457 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.457 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.457 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.457 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.458 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.458 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.458 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.458 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.458 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.458 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.458 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.460 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.460 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.460 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.460 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.460 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.460 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.460 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.461 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.461 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.461 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.461 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.461 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:01.461 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:53:01.461 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.462 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:53:01.462 - Thread: 1 -> LineHeight: 37 2023-11-03 00:53:01.462 - Thread: 1 -> Baseline: 30 2023-11-03 00:53:01.462 - Thread: 1 -> KernEnabled: True 2023-11-03 00:53:01.462 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:53:19.071 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-03 00:53:19.071 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-03 00:53:19.071 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-03 00:53:19.072 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-03 00:53:19.073 - Thread: 22 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-03 00:54:55.932 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.932 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.934 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.934 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.934 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.934 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.934 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.934 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.934 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.935 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.935 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.935 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.935 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.935 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.935 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.935 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.940 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.940 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.940 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.940 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.940 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.940 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.940 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.941 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.941 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.941 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.941 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.941 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.941 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.941 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.942 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.942 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.942 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.942 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.942 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.942 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.942 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.944 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.944 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.944 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.944 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.944 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.944 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.944 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.945 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.945 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.945 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.945 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.945 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.945 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.945 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.947 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.947 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.947 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.947 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.947 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.947 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.947 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.948 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.948 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.948 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.948 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.948 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.948 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.948 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.953 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.953 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.953 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.953 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.953 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.953 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.953 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.954 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.954 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.954 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.954 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.954 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.954 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.954 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.956 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.956 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.956 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.956 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.956 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.956 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.956 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.957 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.957 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.957 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.957 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.957 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.957 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.957 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.958 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.958 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.958 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.958 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.958 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.958 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.958 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.960 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.960 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.960 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.960 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.960 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.960 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.960 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.961 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.961 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.961 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.961 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.961 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.961 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.961 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.962 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.962 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.962 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.962 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.962 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.962 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.962 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:54:55.968 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:54:55.968 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.968 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.968 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.968 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.982 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.982 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.984 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.984 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.984 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.984 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.984 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.984 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.984 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.985 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:55.985 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.985 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.985 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.985 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.985 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.985 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.991 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.991 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.991 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.991 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.991 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.991 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.992 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.993 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.993 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.993 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.993 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.993 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.993 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.993 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.994 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.994 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.994 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.994 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.994 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.994 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.994 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.996 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.996 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.996 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.996 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.996 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.996 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.996 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.997 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.997 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.997 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.997 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.997 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.997 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.997 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.998 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:55.998 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:55.998 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:55.998 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:55.998 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:55.998 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:55.998 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.000 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.000 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.000 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.000 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.000 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.000 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.000 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.002 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.002 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.002 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.002 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.002 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.002 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.002 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.008 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.008 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.008 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.008 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.008 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.008 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.008 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.010 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.010 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.010 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.010 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.010 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.010 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.010 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.011 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.011 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.011 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.011 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.011 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.011 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.011 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.012 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.012 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.012 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.012 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.012 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.012 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.012 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:56.014 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-03 00:54:56.014 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.014 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.014 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.014 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.014 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.014 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.015 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.015 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.015 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.015 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.015 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.015 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.017 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-03 00:54:56.017 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.017 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.017 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.017 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.017 - Thread: 1 -> MyFont.Ctor - START 2023-11-03 00:54:56.017 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-03 00:54:56.024 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-03 00:54:56.024 - Thread: 1 -> LineHeight: 37 2023-11-03 00:54:56.024 - Thread: 1 -> Baseline: 30 2023-11-03 00:54:56.024 - Thread: 1 -> KernEnabled: True 2023-11-03 00:54:56.024 - Thread: 1 -> MyFont.Ctor - END 2023-11-03 00:54:56.610 - Thread: 28 -> Unloading session data 2023-11-03 00:54:59.754 - Thread: 28 -> DestroyCascadeTextures 2023-11-03 00:55:00.527 - Thread: 28 -> Device Context change