2023-10-31 18:46:25.830 - Thread: 1 -> Log Started 2023-10-31 18:46:25.830 - Thread: 1 -> Timezone (local - UTC): -5h 2023-10-31 18:46:25.830 - Thread: 1 -> App Version: Version unknown 2023-10-31 18:46:25.830 - Thread: 1 -> VRage renderer started 2023-10-31 18:46:26.151 - Thread: 1 -> MyRenderSettings1 = { 2023-10-31 18:46:26.152 - Thread: 1 -> AntialiasingMode = FXAA 2023-10-31 18:46:26.152 - Thread: 1 -> ShadowQuality = MEDIUM 2023-10-31 18:46:26.152 - Thread: 1 -> ShadowGPUQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> TextureQuality = MEDIUM 2023-10-31 18:46:26.154 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2023-10-31 18:46:26.154 - Thread: 1 -> AnisotropicFiltering = NONE 2023-10-31 18:46:26.154 - Thread: 1 -> HqDepth = True 2023-10-31 18:46:26.154 - Thread: 1 -> GrassDrawDistance = 160 2023-10-31 18:46:26.154 - Thread: 1 -> GrassDensityFactor = 1 2023-10-31 18:46:26.154 - Thread: 1 -> AmbientOcclusionEnabled = True 2023-10-31 18:46:26.154 - Thread: 1 -> ModelQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> VoxelQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> VoxelShaderQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> DistanceFade = 1000 2023-10-31 18:46:26.154 - Thread: 1 -> ParticleQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> LightsQuality = NORMAL 2023-10-31 18:46:26.154 - Thread: 1 -> } 2023-10-31 18:46:26.499 - Thread: 32 -> CreateDeviceInternal 2023-10-31 18:46:26.595 - Thread: 32 -> MyRenderDeviceSettings = { 2023-10-31 18:46:26.595 - Thread: 32 -> Adapter id = 0 2023-10-31 18:46:26.595 - Thread: 32 -> DXGIAdapter id = 0 2023-10-31 18:46:26.595 - Thread: 32 -> DXGIOutput id = 0 2023-10-31 18:46:26.595 - Thread: 32 -> Resolution = 3840 x 2160 2023-10-31 18:46:26.595 - Thread: 32 -> Window mode = FullscreenWindow 2023-10-31 18:46:26.595 - Thread: 32 -> } 2023-10-31 18:46:26.595 - Thread: 32 -> CreateDeviceInternal InitDebugOutput 2023-10-31 18:46:26.595 - Thread: 32 -> CreateDeviceInternal RC Dispose 2023-10-31 18:46:26.595 - Thread: 32 -> CreateDeviceInternal RC Create 2023-10-31 18:46:26.596 - Thread: 32 -> Device Context change 2023-10-31 18:46:26.596 - Thread: 32 -> CreateDeviceInternal RC Initialize 2023-10-31 18:46:26.598 - Thread: 32 -> CreateDeviceInternal m_initializedOnce (False) 2023-10-31 18:46:26.598 - Thread: 32 -> CreateDeviceInternal m_initialized (False) 2023-10-31 18:46:27.663 - Thread: 32 -> DestroyCascadeTextures 2023-10-31 18:46:27.665 - Thread: 32 -> InitCascadeTextures: 0 2023-10-31 18:46:27.779 - Thread: 32 -> Mesh asset Cone.mwm has inconsistent vertex streams 2023-10-31 18:46:27.779 - Thread: 32 -> Normals length: 0 expected length: 25 2023-10-31 18:46:27.779 - Thread: 32 -> Texcoords length: 0 expected length: 25 2023-10-31 18:46:27.779 - Thread: 32 -> Tangents length: 0 expected length: 25 2023-10-31 18:46:27.779 - Thread: 32 -> Bitangents length: 0 expected length: 25 2023-10-31 18:46:27.782 - Thread: 32 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2023-10-31 18:46:30.082 - Thread: 32 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2023-10-31 18:46:30.082 - Thread: 32 -> Normals length: 0 expected length: 992 2023-10-31 18:46:30.082 - Thread: 32 -> Texcoords length: 0 expected length: 992 2023-10-31 18:46:30.082 - Thread: 32 -> Tangents length: 0 expected length: 992 2023-10-31 18:46:30.082 - Thread: 32 -> Bitangents length: 0 expected length: 992 2023-10-31 18:46:30.082 - Thread: 32 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2023-10-31 18:46:30.966 - Thread: 32 -> CreateDeviceInteral Apply Settings 2023-10-31 18:46:30.967 - Thread: 32 -> ApplySettings 2023-10-31 18:46:30.967 - Thread: 32 -> MyRenderDeviceSettings = { 2023-10-31 18:46:30.968 - Thread: 32 -> Adapter id = 0 2023-10-31 18:46:30.968 - Thread: 32 -> DXGIAdapter id = 0 2023-10-31 18:46:30.968 - Thread: 32 -> DXGIOutput id = 0 2023-10-31 18:46:30.968 - Thread: 32 -> Resolution = 3840 x 2160 2023-10-31 18:46:30.968 - Thread: 32 -> Window mode = FullscreenWindow 2023-10-31 18:46:30.968 - Thread: 32 -> } 2023-10-31 18:46:30.968 - Thread: 32 -> Screen resolution: 3840x2160 2023-10-31 18:46:30.969 - Thread: 32 -> CreateScreenResources: 3840x2160 2023-10-31 18:46:30.980 - Thread: 32 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 3840 BackBufferHeight: 2160 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2023-10-31 18:46:30.980 - Thread: 32 -> CreateDevice: deviceCreated = True 2023-10-31 18:46:38.294 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.294 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.318 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.318 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.318 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.318 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.318 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.318 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.318 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.320 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.320 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.320 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.320 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.320 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.320 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.320 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.330 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.330 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.330 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.330 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.330 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.330 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.330 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.333 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.333 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.333 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.333 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.333 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.333 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.333 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.334 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.334 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.334 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.334 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.334 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.334 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.334 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.335 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.335 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.335 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.335 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.335 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.335 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.335 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.337 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.337 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.337 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.337 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.337 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.337 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.337 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.338 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.338 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.338 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.338 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.338 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.338 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.338 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.339 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.339 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.339 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.339 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.339 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.339 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.339 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.341 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.341 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.341 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.341 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.341 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.341 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.342 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.342 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.342 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.342 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.342 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.342 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.342 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.344 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.345 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.345 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.345 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.345 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.345 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.345 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.346 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.346 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.346 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.346 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.346 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.346 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.347 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.347 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.347 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.347 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.347 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.347 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.347 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.348 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:38.348 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.348 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.348 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.348 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.349 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.349 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.350 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.350 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.350 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.350 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.350 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.350 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.350 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.351 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:38.351 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.351 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.351 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.351 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:38.351 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:38.351 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:38.365 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:38.365 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:38.365 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:38.365 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:38.365 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.283 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2023-10-31 18:46:40.301 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.301 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.302 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.302 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.302 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.302 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.302 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.302 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.302 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.304 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.304 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.304 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.304 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.304 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.304 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.304 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.305 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.305 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.305 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.305 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.305 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.305 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.305 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.309 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.309 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.309 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.309 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.309 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.309 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.309 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.310 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.310 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.310 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.310 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.310 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.310 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.310 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.311 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.311 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.311 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.311 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.311 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.311 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.311 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.313 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.313 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.313 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.313 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.313 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.313 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.313 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.315 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.315 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.315 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.315 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.315 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.315 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.315 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.319 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.319 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.319 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.319 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.319 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.319 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.319 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.320 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.320 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.320 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.320 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.320 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.320 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.320 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.322 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.322 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.322 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.322 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.322 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.322 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.322 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.323 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.323 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.323 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.323 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.323 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.323 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.323 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.324 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.324 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.324 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.324 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.324 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.324 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.324 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.326 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.326 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.326 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.326 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.326 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.326 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.326 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.329 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:40.329 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.329 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.329 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.329 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.329 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.329 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.330 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.330 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.331 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.331 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.331 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.331 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.331 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.332 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:40.332 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.332 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.332 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.332 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.332 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:46:40.332 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:40.335 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:40.335 - Thread: 1 -> LineHeight: 37 2023-10-31 18:46:40.335 - Thread: 1 -> Baseline: 30 2023-10-31 18:46:40.335 - Thread: 1 -> KernEnabled: True 2023-10-31 18:46:40.335 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:46:40.349 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2023-10-31 18:46:42.262 - Thread: 15 -> MyFont.Ctor - START 2023-10-31 18:46:42.262 - Thread: 15 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:42.262 - Thread: 17 -> MyFont.Ctor - START 2023-10-31 18:46:42.262 - Thread: 17 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:46:42.262 - Thread: 18 -> MyFont.Ctor - START 2023-10-31 18:46:42.262 - Thread: 18 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:42.264 - Thread: 15 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:46:42.264 - Thread: 15 -> LineHeight: 37 2023-10-31 18:46:42.264 - Thread: 17 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:46:42.264 - Thread: 15 -> Baseline: 30 2023-10-31 18:46:42.264 - Thread: 17 -> LineHeight: 37 2023-10-31 18:46:42.265 - Thread: 15 -> KernEnabled: True 2023-10-31 18:46:42.265 - Thread: 17 -> Baseline: 30 2023-10-31 18:46:42.265 - Thread: 17 -> KernEnabled: True 2023-10-31 18:46:42.265 - Thread: 15 -> MyFont.Ctor - END 2023-10-31 18:46:42.265 - Thread: 17 -> MyFont.Ctor - END 2023-10-31 18:46:42.271 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2023-10-31 18:46:42.272 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6700 XT + DISPLAY2', Description: 'dev id: 29663, mem: 12837937152, shared mem: 8532680704, Luid: 58387, rev: 193, subsys id: 604574860, vendor id: 4098, feature_level 11.1: True' 2023-10-31 18:46:42.273 - Thread: 18 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-10-31 18:46:42.273 - Thread: 18 -> LineHeight: 37 2023-10-31 18:46:42.273 - Thread: 18 -> Baseline: 30 2023-10-31 18:46:42.273 - Thread: 18 -> KernEnabled: True 2023-10-31 18:46:42.273 - Thread: 18 -> MyFont.Ctor - END 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@60Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@75Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@72Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@67Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 640x480@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@70Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x400@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@60Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@59.94006Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 720x480@119.8801Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@60Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@75Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@72Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@56Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.273 - Thread: 1 -> 800x600@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 800x600@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 832x624@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@70Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1024x768@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1128x634@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x864@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1152x870@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@59.94006Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x720@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x800@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x800@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x800@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x800@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x800@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1280x1024@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1366x768@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1440x900@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1440x900@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1440x900@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x900@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x900@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x900@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1600x1200@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1680x1050@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1680x1050@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1080@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1080@59.94006Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1080@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 1920x1200@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2048x1536@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2560x1440@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2560x1440@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2560x1440@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2560x1440@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 2560x1440@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3072x1728@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3200x1800@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@30Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@29.97003Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 3840x2160@119.8801Hz 2023-10-31 18:46:42.274 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6700 XT + DISPLAY1', Description: 'dev id: 29663, mem: 12837937152, shared mem: 8532680704, Luid: 58387, rev: 193, subsys id: 604574860, vendor id: 4098, feature_level 11.1: True' 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@100Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@100Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@120Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 640x480@59.94006Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 720x400@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 720x400@75Hz 2023-10-31 18:46:42.274 - Thread: 1 -> 720x400@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@70Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x480@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 720x576@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1128x634@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x720@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@50Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1920x1080@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1920x1080@75Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1920x1080@100Hz 2023-10-31 18:46:42.275 - Thread: 1 -> 1920x1080@100Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@50Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@59.94006Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@100Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@100Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 2560x1440@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 2560x1440@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 2560x1440@100Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 2560x1440@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 2560x1440@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 8532680704, Luid: 63165, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@72Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@67Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 640x480@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@70Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x400@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@59.94006Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 720x480@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@72Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@56Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 800x600@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 832x624@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@70Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1024x768@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1128x634@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x864@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1152x870@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@59.94006Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x720@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x800@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x800@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x800@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x800@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x800@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@75Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1280x1024@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1366x768@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1440x900@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1440x900@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1440x900@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1440x900@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x900@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x900@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x900@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x900@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1600x1200@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1680x1050@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1680x1050@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1680x1050@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@60Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@120Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@144Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@59.94006Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1760x990@119.8801Hz 2023-10-31 18:46:42.276 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1080@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1080@59.94006Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1080@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 1920x1200@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2048x1536@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2560x1440@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2560x1440@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2560x1440@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2560x1440@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 2560x1440@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3072x1728@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3200x1800@119.8801Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@60Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@30Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@120Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@144Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@29.97003Hz 2023-10-31 18:46:42.277 - Thread: 1 -> 3840x2160@119.8801Hz 2023-10-31 18:46:42.369 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 18:46:42.369 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 18:46:42.369 - 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Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 18:46:42.369 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 18:46:42.369 - Thread: 16 -> } 2023-10-31 18:46:49.375 - Thread: 11 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2023-10-31 18:46:49.379 - Thread: 11 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2023-10-31 18:46:49.383 - Thread: 11 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2023-10-31 18:46:55.117 - Thread: 11 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2023-10-31 18:47:00.696 - Thread: 11 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_016.dds 2023-10-31 18:47:28.989 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:28.989 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:28.991 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:28.991 - 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Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.003 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.003 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.005 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.005 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.005 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.005 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.005 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.005 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.005 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.006 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.006 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.006 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.006 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.006 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.006 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.006 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.010 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.010 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.010 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.010 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.010 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.010 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.010 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.011 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.011 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.011 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.011 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.011 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.011 - 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Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.014 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.015 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.015 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.015 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.015 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.015 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.015 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.015 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.017 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:47:29.017 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.017 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.017 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.017 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.017 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.017 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-10-31 18:47:29.024 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-10-31 18:47:29.024 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.024 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.024 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.024 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.029 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.029 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:47:29.038 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:47:29.038 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.038 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.038 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.038 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.039 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.039 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:47:29.052 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:47:29.052 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.052 - Thread: 1 -> Baseline: 29 2023-10-31 18:47:29.052 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.052 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.052 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.052 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.054 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.054 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.054 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.054 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.054 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.054 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.055 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.057 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.057 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.057 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.057 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.057 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.057 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.057 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.060 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.060 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.060 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.060 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.060 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:47:29.060 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:47:29.060 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.066 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:47:29.066 - Thread: 1 -> LineHeight: 37 2023-10-31 18:47:29.066 - Thread: 1 -> Baseline: 30 2023-10-31 18:47:29.066 - Thread: 1 -> KernEnabled: True 2023-10-31 18:47:29.066 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:00.568 - Thread: 32 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-10-31 18:48:01.133 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.133 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.134 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.134 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.134 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.134 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.134 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.134 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.134 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.135 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.135 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.135 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.135 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.135 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.135 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.135 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.137 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.137 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.137 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.137 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.137 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.137 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.138 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.138 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.138 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.138 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.138 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.138 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.139 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.139 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.139 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.139 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.139 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.139 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.141 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.141 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.141 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.141 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.141 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.141 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.141 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.145 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.145 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.145 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.145 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.145 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.145 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.145 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.146 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.146 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.146 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.146 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.146 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.146 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.146 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.148 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.148 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.148 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.148 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.148 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.148 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.148 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.149 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.149 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.149 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.149 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.149 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.149 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.150 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.150 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.150 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.150 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.150 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.150 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.151 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.151 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.151 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.151 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.151 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.151 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.151 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.153 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.153 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.153 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.153 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.153 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.153 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.153 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.157 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.157 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.157 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.157 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.157 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.157 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.157 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.158 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.158 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.158 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.158 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.158 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.158 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.158 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.160 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.160 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.160 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.160 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.160 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.160 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.160 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.161 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-10-31 18:48:01.161 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.161 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.161 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.161 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.161 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.161 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-10-31 18:48:01.164 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-10-31 18:48:01.164 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.164 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.164 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.164 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.164 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.164 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:48:01.166 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:48:01.166 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.166 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.166 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.166 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.166 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.166 - Thread: 1 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:48:01.171 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:48:01.171 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.171 - Thread: 1 -> Baseline: 29 2023-10-31 18:48:01.171 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.171 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.171 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.171 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.173 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.173 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.173 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.173 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.173 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.173 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.173 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.174 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.174 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.174 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.174 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.174 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.174 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.174 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.175 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.175 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.175 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.175 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.175 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:01.175 - Thread: 1 -> MyFont.Ctor - START 2023-10-31 18:48:01.175 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.177 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-10-31 18:48:01.177 - Thread: 1 -> LineHeight: 37 2023-10-31 18:48:01.177 - Thread: 1 -> Baseline: 30 2023-10-31 18:48:01.177 - Thread: 1 -> KernEnabled: True 2023-10-31 18:48:01.177 - Thread: 1 -> MyFont.Ctor - END 2023-10-31 18:48:02.367 - Thread: 14 -> MyFont.Ctor - START 2023-10-31 18:48:02.367 - Thread: 15 -> MyFont.Ctor - START 2023-10-31 18:48:02.367 - Thread: 14 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:48:02.367 - Thread: 15 -> Font filename: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:48:02.369 - Thread: 14 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_SEOutlined\FontDataPA.xml 2023-10-31 18:48:02.369 - Thread: 14 -> LineHeight: 37 2023-10-31 18:48:02.369 - Thread: 14 -> Baseline: 30 2023-10-31 18:48:02.369 - Thread: 14 -> KernEnabled: True 2023-10-31 18:48:02.369 - Thread: 14 -> MyFont.Ctor - END 2023-10-31 18:48:02.369 - Thread: 15 -> FontFilePath: Z:\SteamLibrary\steamapps\workshop\content\244850\514062285\Fonts\BI_Monospace\BIMonospace.xml 2023-10-31 18:48:02.369 - Thread: 15 -> LineHeight: 37 2023-10-31 18:48:02.369 - Thread: 15 -> Baseline: 29 2023-10-31 18:48:02.369 - Thread: 15 -> KernEnabled: True 2023-10-31 18:48:02.369 - Thread: 15 -> MyFont.Ctor - END 2023-10-31 18:48:03.099 - Thread: 10 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2023-10-31 18:48:03.335 - Thread: 10 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2023-10-31 18:48:03.923 - Thread: 10 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2023-10-31 18:48:03.951 - Thread: 10 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2023-10-31 18:48:03.968 - Thread: 10 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2023-10-31 18:48:11.206 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2023-10-31 18:48:11.264 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2023-10-31 18:48:11.330 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2023-10-31 18:48:11.335 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2023-10-31 18:48:11.410 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2023-10-31 18:48:11.873 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2023-10-31 18:48:11.941 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2023-10-31 18:48:12.214 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2023-10-31 18:48:12.214 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2023-10-31 18:48:12.448 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2023-10-31 18:48:12.472 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2023-10-31 18:48:12.484 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2023-10-31 18:48:12.676 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2023-10-31 18:48:13.046 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2023-10-31 18:48:13.099 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2023-10-31 18:48:13.117 - Thread: 24 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model z:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2023-10-31 18:48:13.256 - 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Thread: 15 -> } 2023-10-31 18:50:22.033 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 18:50:22.033 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 18:50:22.033 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 18:50:22.033 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 18:50:22.033 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 18:50:22.033 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 18:50:22.033 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 18:50:22.033 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 18:50:22.033 - Thread: 15 -> HqDepth = True 2023-10-31 18:50:22.033 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 18:50:22.033 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 18:50:22.033 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 18:50:22.033 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 18:50:22.033 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 18:50:22.033 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 18:50:22.033 - 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Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 19:36:56.515 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 19:36:56.515 - Thread: 15 -> } 2023-10-31 19:37:10.015 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 19:37:10.015 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 19:37:10.015 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 19:37:10.015 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 19:37:10.015 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:37:10.015 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 19:37:10.015 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:37:10.015 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 19:37:10.015 - Thread: 14 -> HqDepth = True 2023-10-31 19:37:10.015 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:37:10.015 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 19:37:10.015 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 19:37:10.015 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 19:37:10.015 - 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Thread: 15 -> HqDepth = True 2023-10-31 19:37:36.676 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 19:37:36.676 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 19:37:36.676 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 19:37:36.676 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> DistanceFade = 1000 2023-10-31 19:37:36.676 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 19:37:36.676 - Thread: 15 -> } 2023-10-31 19:37:59.963 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 19:37:59.963 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 19:37:59.963 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 19:37:59.963 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 19:37:59.963 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:37:59.963 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 19:37:59.963 - Thread: 14 -> HqDepth = True 2023-10-31 19:37:59.963 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:37:59.963 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 19:37:59.963 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 19:37:59.963 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> DistanceFade = 1000 2023-10-31 19:37:59.963 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 19:37:59.963 - Thread: 14 -> } 2023-10-31 19:38:20.059 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 19:38:20.059 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 19:38:20.059 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 19:38:20.059 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 19:38:20.059 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:38:20.059 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 19:38:20.059 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:38:20.059 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 19:38:20.059 - Thread: 14 -> HqDepth = True 2023-10-31 19:38:20.059 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:38:20.059 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 19:38:20.059 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 19:38:20.059 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 19:38:20.059 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 19:38:20.059 - 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Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:38:56.233 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 19:38:56.233 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 19:38:56.233 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> DistanceFade = 1000 2023-10-31 19:38:56.233 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 19:38:56.233 - Thread: 14 -> } 2023-10-31 19:39:32.695 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 19:39:32.695 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 19:39:32.695 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 19:39:32.696 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 19:39:32.696 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:39:32.696 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 19:39:32.696 - Thread: 14 -> HqDepth = True 2023-10-31 19:39:32.696 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:39:32.696 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 19:39:32.696 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 19:39:32.696 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> DistanceFade = 1000 2023-10-31 19:39:32.696 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 19:39:32.696 - Thread: 14 -> } 2023-10-31 19:40:20.785 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 19:40:20.785 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 19:40:20.785 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 19:40:20.785 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 19:40:20.785 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:40:20.785 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 19:40:20.785 - Thread: 16 -> HqDepth = True 2023-10-31 19:40:20.785 - Thread: 16 -> GrassDrawDistance = 160 2023-10-31 19:40:20.785 - Thread: 16 -> GrassDensityFactor = 1 2023-10-31 19:40:20.785 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-10-31 19:40:20.785 - Thread: 16 -> ModelQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> VoxelQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> DistanceFade = 1000 2023-10-31 19:40:20.785 - Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 19:40:20.785 - Thread: 16 -> } 2023-10-31 19:41:32.631 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 19:41:32.631 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 19:41:32.631 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 19:41:32.631 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 19:41:32.631 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 19:41:32.631 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 19:41:32.631 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 19:41:32.631 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 19:41:32.631 - Thread: 14 -> HqDepth = True 2023-10-31 19:41:32.631 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 19:41:32.631 - 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Thread: 14 -> DistanceFade = 1000 2023-10-31 20:05:26.769 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:05:26.769 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:05:26.769 - Thread: 14 -> } 2023-10-31 20:05:41.564 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:05:41.564 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:05:41.564 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:05:41.564 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:05:41.564 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:05:41.564 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:05:41.564 - Thread: 14 -> HqDepth = True 2023-10-31 20:05:41.564 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:05:41.564 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:05:41.564 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:05:41.564 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:05:41.564 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:05:41.564 - Thread: 14 -> } 2023-10-31 20:06:01.297 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:01.297 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:01.297 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:01.297 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:01.297 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:01.297 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:01.297 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:01.297 - 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Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:35.148 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:35.148 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:35.148 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:35.148 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:35.148 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:35.148 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:35.148 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:35.148 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:35.148 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:35.148 - Thread: 14 -> } 2023-10-31 20:06:49.149 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 20:06:49.150 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 20:06:49.150 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 20:06:49.150 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 20:06:49.150 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:49.150 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 20:06:49.150 - Thread: 15 -> HqDepth = True 2023-10-31 20:06:49.150 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 20:06:49.150 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 20:06:49.150 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:49.150 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> DistanceFade = 1000 2023-10-31 20:06:49.150 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 20:06:49.150 - Thread: 15 -> } 2023-10-31 20:06:49.300 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:49.300 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:49.300 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:49.300 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:49.300 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:49.300 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:49.300 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:49.300 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:49.300 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:49.300 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:49.300 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:49.300 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:49.300 - Thread: 14 -> } 2023-10-31 20:06:49.450 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:49.450 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:49.450 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:49.450 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:49.450 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:49.450 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:49.450 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:49.450 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:49.450 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:49.450 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:49.450 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:49.450 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:49.450 - Thread: 14 -> } 2023-10-31 20:06:49.633 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:49.633 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:49.633 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:49.633 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:49.633 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:49.633 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:49.633 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:49.633 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:49.633 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:49.633 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:49.633 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:49.633 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:49.633 - Thread: 14 -> } 2023-10-31 20:06:49.883 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:49.883 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:49.883 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:49.883 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:49.883 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:49.883 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:49.883 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:49.883 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:49.883 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:49.883 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:49.883 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:49.883 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:49.883 - Thread: 14 -> } 2023-10-31 20:06:50.383 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:50.383 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:50.383 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:50.383 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:50.383 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:50.383 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:50.383 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:50.383 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:50.383 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:50.383 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:50.383 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:50.383 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:50.383 - Thread: 14 -> } 2023-10-31 20:06:51.966 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:51.966 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:51.966 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:51.966 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:51.966 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:51.966 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:51.966 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:51.966 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:51.966 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:51.966 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:51.966 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:51.966 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:51.966 - Thread: 14 -> } 2023-10-31 20:06:52.550 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:52.550 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:52.550 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:52.550 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:52.550 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:52.550 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:52.550 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:52.550 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:52.550 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:52.550 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:52.550 - 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Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:53.250 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:53.250 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:53.250 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:53.250 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:53.250 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:53.250 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:53.250 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:53.250 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:53.250 - Thread: 14 -> } 2023-10-31 20:06:54.183 - 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Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:54.183 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:54.183 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:54.183 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:54.183 - Thread: 14 -> } 2023-10-31 20:06:54.750 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:54.750 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:54.750 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:54.750 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:54.750 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:54.750 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:54.750 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:54.750 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:54.750 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:54.750 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:54.750 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:54.751 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:54.751 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:54.751 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:54.751 - Thread: 14 -> } 2023-10-31 20:06:55.853 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:06:55.853 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:06:55.853 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:06:55.853 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:06:55.853 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:06:55.853 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:06:55.853 - Thread: 14 -> HqDepth = True 2023-10-31 20:06:55.853 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:06:55.853 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:06:55.853 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:06:55.853 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:06:55.853 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:06:55.853 - Thread: 14 -> } 2023-10-31 20:09:29.550 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 20:09:29.550 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 20:09:29.550 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 20:09:29.550 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 20:09:29.550 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:09:29.550 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 20:09:29.550 - Thread: 15 -> HqDepth = True 2023-10-31 20:09:29.550 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 20:09:29.550 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 20:09:29.550 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 20:09:29.550 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> DistanceFade = 1000 2023-10-31 20:09:29.550 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 20:09:29.550 - Thread: 15 -> } 2023-10-31 20:09:50.871 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:09:50.871 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:09:50.871 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:09:50.871 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:09:50.871 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:09:50.871 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:09:50.871 - Thread: 14 -> HqDepth = True 2023-10-31 20:09:50.871 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:09:50.871 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:09:50.871 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:09:50.871 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:09:50.871 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:09:50.871 - Thread: 14 -> } 2023-10-31 20:10:05.685 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:05.685 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:05.685 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:05.685 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:05.685 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:05.685 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:05.685 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:05.685 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:05.685 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:05.685 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:05.685 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:05.685 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:05.685 - Thread: 14 -> } 2023-10-31 20:10:17.734 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:17.734 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:17.734 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:17.734 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:17.734 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:17.734 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:17.734 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:17.734 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:17.734 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:17.734 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:17.734 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:17.734 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:17.734 - Thread: 14 -> } 2023-10-31 20:10:28.268 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:28.268 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:28.268 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:28.268 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:28.268 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:28.268 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:28.268 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:28.268 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:28.268 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:28.268 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:28.268 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:28.268 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:28.268 - Thread: 14 -> } 2023-10-31 20:10:36.400 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:36.400 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:36.400 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:36.400 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:36.400 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:36.400 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:36.400 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:36.400 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:36.400 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:36.400 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:36.400 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:36.400 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:36.400 - Thread: 14 -> } 2023-10-31 20:10:42.088 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:42.088 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:42.088 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:42.088 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:42.088 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:42.088 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:42.088 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:42.088 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:42.088 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:42.088 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:42.088 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:42.088 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:42.088 - Thread: 14 -> } 2023-10-31 20:10:46.352 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:10:46.352 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:10:46.352 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:10:46.352 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:46.352 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:46.352 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:46.352 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:46.352 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:46.352 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:46.352 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:46.352 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:46.352 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:46.352 - Thread: 14 -> } 2023-10-31 20:10:50.614 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 20:10:50.614 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 20:10:50.614 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 20:10:50.614 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 20:10:50.614 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:50.614 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 20:10:50.614 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:50.614 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 20:10:50.614 - Thread: 16 -> HqDepth = True 2023-10-31 20:10:50.614 - 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Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:10:55.151 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:10:55.151 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:10:55.151 - Thread: 14 -> HqDepth = True 2023-10-31 20:10:55.151 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:10:55.151 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:10:55.151 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:10:55.151 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:10:55.151 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:10:55.151 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:10:55.151 - 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Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:01.354 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:01.354 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:01.354 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:01.354 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:01.354 - Thread: 14 -> } 2023-10-31 20:11:08.749 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:08.749 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:08.749 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:08.749 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:08.749 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:08.749 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:08.749 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:08.749 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:08.749 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:08.749 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:08.749 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:08.749 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:08.749 - Thread: 14 -> } 2023-10-31 20:11:14.755 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:14.755 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:14.755 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:14.755 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:14.755 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:14.755 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:14.755 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:14.755 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:14.755 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:14.755 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:14.755 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:14.755 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:14.755 - Thread: 14 -> } 2023-10-31 20:11:20.103 - 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Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:20.104 - Thread: 15 -> DistanceFade = 1000 2023-10-31 20:11:20.104 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 20:11:20.104 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 20:11:20.104 - Thread: 15 -> } 2023-10-31 20:11:25.333 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:25.333 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:25.333 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:25.333 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:25.333 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:25.333 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:25.333 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:25.333 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:25.333 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:25.333 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:25.333 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:25.333 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:25.333 - Thread: 14 -> } 2023-10-31 20:11:30.048 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:30.048 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:30.048 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:30.048 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:30.048 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:30.048 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:30.048 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:30.048 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:30.048 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:30.048 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:30.048 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:30.048 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:30.048 - Thread: 14 -> } 2023-10-31 20:11:33.508 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:33.508 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:33.508 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:33.508 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:33.508 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:33.508 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:33.508 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:33.508 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:33.508 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:33.508 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:33.508 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:33.508 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:33.508 - Thread: 14 -> } 2023-10-31 20:11:36.014 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:36.014 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:36.014 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:36.014 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:36.014 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:36.014 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:36.014 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:36.014 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:36.014 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:36.014 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:36.014 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:36.014 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:36.014 - Thread: 14 -> } 2023-10-31 20:11:39.099 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:39.100 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:39.100 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:39.100 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:39.100 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:39.100 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:39.100 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:39.100 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:39.100 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:39.100 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:39.100 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:39.100 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:39.100 - Thread: 14 -> } 2023-10-31 20:11:43.599 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:11:43.599 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:11:43.599 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:11:43.599 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:11:43.599 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:11:43.599 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:11:43.599 - Thread: 14 -> HqDepth = True 2023-10-31 20:11:43.599 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:11:43.599 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:11:43.599 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:11:43.599 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:11:43.599 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:11:43.599 - Thread: 14 -> } 2023-10-31 20:37:45.719 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:37:45.719 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:37:45.719 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:37:45.719 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:37:45.719 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:37:45.719 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:37:45.719 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:37:45.719 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:37:45.719 - Thread: 14 -> HqDepth = True 2023-10-31 20:37:45.720 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:37:45.720 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:37:45.720 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:37:45.720 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:37:45.720 - 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Thread: 15 -> HqDepth = True 2023-10-31 20:37:55.575 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 20:37:55.575 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 20:37:55.575 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 20:37:55.575 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> DistanceFade = 1000 2023-10-31 20:37:55.575 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 20:37:55.575 - Thread: 15 -> } 2023-10-31 20:38:10.270 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 20:38:10.270 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 20:38:10.270 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 20:38:10.270 - 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Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:38:59.742 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:38:59.742 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:38:59.742 - Thread: 14 -> HqDepth = True 2023-10-31 20:38:59.742 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:38:59.742 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:38:59.742 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:38:59.742 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:38:59.742 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:38:59.742 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:38:59.742 - 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Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:39:18.551 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:39:18.551 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:39:18.551 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:39:18.551 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:39:18.551 - Thread: 14 -> } 2023-10-31 20:39:38.923 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:39:38.923 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:39:38.923 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:39:38.923 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:39:38.923 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:39:38.923 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:39:38.923 - Thread: 14 -> HqDepth = True 2023-10-31 20:39:38.923 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:39:38.923 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:39:38.923 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:39:38.923 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:39:38.923 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:39:38.923 - Thread: 14 -> } 2023-10-31 20:40:01.206 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:40:01.206 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:40:01.206 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:40:01.206 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:40:01.206 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:40:01.206 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:40:01.206 - Thread: 14 -> HqDepth = True 2023-10-31 20:40:01.206 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:40:01.206 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:40:01.206 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:40:01.206 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:40:01.206 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:40:01.206 - Thread: 14 -> } 2023-10-31 20:40:25.939 - 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Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:40:25.940 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:40:25.940 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:40:25.940 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:40:25.940 - Thread: 14 -> } 2023-10-31 20:40:53.940 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:40:53.940 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:40:53.940 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:40:53.940 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:40:53.940 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:40:53.940 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:40:53.940 - Thread: 14 -> HqDepth = True 2023-10-31 20:40:53.940 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:40:53.940 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:40:53.940 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:40:53.940 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:40:53.940 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:40:53.940 - Thread: 14 -> } 2023-10-31 20:41:26.535 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:41:26.535 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:41:26.535 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:41:26.535 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:41:26.535 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:41:26.535 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:41:26.535 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:41:26.535 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:41:26.535 - Thread: 14 -> HqDepth = True 2023-10-31 20:41:26.535 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:41:26.535 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:41:26.536 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:41:26.536 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:41:26.536 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:41:26.536 - Thread: 14 -> } 2023-10-31 20:42:06.373 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:42:06.374 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:42:06.374 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:42:06.374 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:42:06.374 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:42:06.374 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:42:06.374 - Thread: 14 -> HqDepth = True 2023-10-31 20:42:06.374 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:42:06.374 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:42:06.374 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:42:06.374 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:42:06.374 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:42:06.374 - Thread: 14 -> } 2023-10-31 20:42:59.291 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 20:42:59.292 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 20:42:59.292 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 20:42:59.292 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 20:42:59.292 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:42:59.292 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 20:42:59.292 - Thread: 14 -> HqDepth = True 2023-10-31 20:42:59.292 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 20:42:59.292 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 20:42:59.292 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 20:42:59.292 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> DistanceFade = 1000 2023-10-31 20:42:59.292 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 20:42:59.292 - Thread: 14 -> } 2023-10-31 20:44:29.752 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 20:44:29.752 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 20:44:29.752 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 20:44:29.752 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 20:44:29.752 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 20:44:29.752 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 20:44:29.752 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 20:44:29.752 - 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Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:45:29.947 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:45:29.947 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:45:29.947 - Thread: 15 -> HqDepth = True 2023-10-31 21:45:29.947 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:45:29.947 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:45:29.947 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:45:29.947 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:45:29.947 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:45:29.947 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:45:29.947 - 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Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:46:20.451 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:46:20.451 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:46:20.451 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:46:20.451 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 21:46:20.451 - Thread: 14 -> } 2023-10-31 21:46:56.100 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 21:46:56.100 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 21:46:56.100 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 21:46:56.100 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 21:46:56.100 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:46:56.100 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:46:56.100 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:46:56.100 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:46:56.100 - Thread: 14 -> HqDepth = True 2023-10-31 21:46:56.100 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:46:56.100 - 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Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:47:27.217 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:47:27.217 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:47:27.217 - Thread: 14 -> HqDepth = True 2023-10-31 21:47:27.217 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:47:27.217 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 21:47:27.217 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 21:47:27.217 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:47:27.217 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 21:47:27.217 - Thread: 14 -> } 2023-10-31 21:47:53.864 - 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Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:47:53.864 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:47:53.864 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:47:53.864 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:47:53.864 - Thread: 15 -> } 2023-10-31 21:48:19.846 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 21:48:19.846 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 21:48:19.846 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 21:48:19.846 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:48:19.846 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:48:19.846 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:48:19.846 - Thread: 15 -> HqDepth = True 2023-10-31 21:48:19.846 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:48:19.846 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:48:19.846 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:48:19.846 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:48:19.846 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:48:19.846 - Thread: 15 -> } 2023-10-31 21:48:41.249 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 21:48:41.249 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 21:48:41.250 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 21:48:41.250 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:48:41.250 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:48:41.250 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:48:41.250 - Thread: 14 -> HqDepth = True 2023-10-31 21:48:41.250 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:48:41.250 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 21:48:41.250 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 21:48:41.250 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:48:41.250 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 21:48:41.250 - Thread: 14 -> } 2023-10-31 21:48:58.159 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 21:48:58.160 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 21:48:58.160 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 21:48:58.160 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:48:58.160 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:48:58.160 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:48:58.160 - Thread: 15 -> HqDepth = True 2023-10-31 21:48:58.160 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:48:58.160 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:48:58.160 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:48:58.160 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:48:58.160 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:48:58.160 - Thread: 15 -> } 2023-10-31 21:49:16.193 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 21:49:16.193 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 21:49:16.193 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 21:49:16.193 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:49:16.193 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:49:16.193 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:49:16.193 - Thread: 14 -> HqDepth = True 2023-10-31 21:49:16.193 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:49:16.193 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 21:49:16.193 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 21:49:16.193 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:49:16.193 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:49:16.193 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:49:16.194 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 21:49:16.194 - Thread: 14 -> } 2023-10-31 21:49:35.379 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 21:49:35.379 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 21:49:35.379 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 21:49:35.379 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 21:49:35.379 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:49:35.379 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:49:35.379 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:49:35.379 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:49:35.379 - Thread: 15 -> HqDepth = True 2023-10-31 21:49:35.379 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:49:35.379 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:49:35.379 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:49:35.379 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:49:35.379 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:49:35.379 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:49:35.379 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:49:35.380 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:49:35.380 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:49:35.380 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:49:35.380 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:49:35.380 - Thread: 15 -> } 2023-10-31 21:49:50.692 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 21:49:50.692 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 21:49:50.692 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 21:49:50.692 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:49:50.692 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:49:50.692 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:49:50.692 - Thread: 15 -> HqDepth = True 2023-10-31 21:49:50.692 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:49:50.692 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:49:50.692 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:49:50.692 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:49:50.692 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:49:50.692 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:49:50.693 - Thread: 15 -> } 2023-10-31 21:50:03.465 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 21:50:03.465 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 21:50:03.465 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 21:50:03.465 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 21:50:03.465 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:50:03.465 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 21:50:03.465 - Thread: 15 -> HqDepth = True 2023-10-31 21:50:03.465 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 21:50:03.465 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 21:50:03.465 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 21:50:03.465 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> DistanceFade = 1000 2023-10-31 21:50:03.465 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 21:50:03.465 - Thread: 15 -> } 2023-10-31 21:50:17.416 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 21:50:17.416 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 21:50:17.416 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 21:50:17.416 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:50:17.416 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:50:17.416 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:50:17.416 - Thread: 14 -> HqDepth = True 2023-10-31 21:50:17.416 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:50:17.416 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 21:50:17.416 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 21:50:17.416 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:50:17.416 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 21:50:17.416 - Thread: 14 -> } 2023-10-31 21:50:27.914 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 21:50:27.914 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 21:50:27.914 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 21:50:27.914 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 21:50:27.914 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 21:50:27.914 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 21:50:27.914 - Thread: 14 -> HqDepth = True 2023-10-31 21:50:27.914 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 21:50:27.914 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 21:50:27.914 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 21:50:27.914 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 21:50:27.914 - Thread: 14 -> DistanceFade = 1000 2023-10-31 21:50:27.914 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 21:50:27.914 - 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Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:00:54.980 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:00:54.980 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:00:54.980 - Thread: 14 -> HqDepth = True 2023-10-31 22:00:54.980 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:00:54.980 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:00:54.980 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:00:54.980 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:00:54.980 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:00:54.980 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:00:54.980 - 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Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:01:02.533 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:02.533 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:01:02.533 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:01:02.533 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:01:02.533 - Thread: 14 -> } 2023-10-31 22:01:10.765 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:01:10.765 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:01:10.765 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:01:10.765 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:01:10.765 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:01:10.766 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:01:10.766 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:01:10.766 - Thread: 14 -> HqDepth = True 2023-10-31 22:01:10.766 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:01:10.766 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:01:10.766 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:01:10.766 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:01:10.766 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:01:10.766 - Thread: 14 -> } 2023-10-31 22:01:19.317 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:01:19.317 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:01:19.317 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:01:19.317 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:01:19.317 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:01:19.317 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:01:19.317 - Thread: 14 -> HqDepth = True 2023-10-31 22:01:19.317 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:01:19.317 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:01:19.317 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:01:19.317 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:01:19.317 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:01:19.317 - Thread: 14 -> } 2023-10-31 22:01:28.662 - 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Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:28.662 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:01:28.662 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:01:28.662 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:01:28.662 - Thread: 14 -> } 2023-10-31 22:01:38.898 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:01:38.898 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:01:38.898 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:01:38.898 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:01:38.898 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:01:38.898 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:01:38.898 - Thread: 14 -> HqDepth = True 2023-10-31 22:01:38.898 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:01:38.898 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:01:38.898 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:01:38.898 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:01:38.898 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:01:38.898 - Thread: 14 -> } 2023-10-31 22:01:50.261 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:01:50.261 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:01:50.261 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:01:50.261 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:01:50.261 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:01:50.261 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:01:50.261 - Thread: 15 -> HqDepth = True 2023-10-31 22:01:50.261 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:01:50.261 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:01:50.261 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:01:50.261 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:01:50.261 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:01:50.261 - Thread: 15 -> } 2023-10-31 22:02:03.130 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:02:03.130 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:02:03.130 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:02:03.130 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:02:03.130 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:02:03.130 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:02:03.130 - Thread: 14 -> HqDepth = True 2023-10-31 22:02:03.130 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:02:03.130 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:02:03.130 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:02:03.130 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:02:03.130 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:02:03.130 - Thread: 14 -> } 2023-10-31 22:02:18.047 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:02:18.048 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:02:18.048 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:02:18.048 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:02:18.048 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:02:18.048 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:02:18.048 - Thread: 14 -> HqDepth = True 2023-10-31 22:02:18.048 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:02:18.048 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:02:18.048 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:02:18.048 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:02:18.048 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:02:18.048 - Thread: 14 -> } 2023-10-31 22:02:36.317 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:02:36.317 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:02:36.317 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:02:36.317 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:02:36.317 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:02:36.317 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:02:36.317 - Thread: 14 -> HqDepth = True 2023-10-31 22:02:36.317 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:02:36.317 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:02:36.317 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:02:36.317 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:02:36.317 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:02:36.317 - Thread: 14 -> } 2023-10-31 22:03:00.662 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:03:00.662 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:03:00.662 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:03:00.662 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:03:00.663 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:03:00.663 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:03:00.663 - Thread: 15 -> HqDepth = True 2023-10-31 22:03:00.663 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:03:00.663 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:03:00.663 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:03:00.663 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:03:00.663 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:03:00.663 - Thread: 15 -> } 2023-10-31 22:03:42.316 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:03:42.316 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:03:42.316 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:03:42.316 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:03:42.316 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:03:42.316 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:03:42.316 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:03:42.316 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:03:42.316 - Thread: 14 -> HqDepth = True 2023-10-31 22:03:42.316 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:03:42.316 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:03:42.316 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:03:42.316 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:03:42.316 - 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Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:07:35.318 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:07:35.318 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:07:35.318 - Thread: 15 -> HqDepth = True 2023-10-31 22:07:35.318 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:07:35.318 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:07:35.318 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:07:35.318 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:07:35.318 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:07:35.318 - Thread: 15 -> } 2023-10-31 22:07:53.568 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:07:53.569 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:07:53.569 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:07:53.569 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:07:53.569 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:07:53.569 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:07:53.569 - Thread: 14 -> HqDepth = True 2023-10-31 22:07:53.569 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:07:53.569 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:07:53.569 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:07:53.569 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:07:53.569 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:07:53.569 - Thread: 14 -> } 2023-10-31 22:08:08.548 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:08:08.548 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:08:08.548 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:08:08.548 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:08:08.548 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:08:08.548 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:08:08.548 - Thread: 14 -> HqDepth = True 2023-10-31 22:08:08.548 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:08:08.548 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:08:08.548 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:08:08.548 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:08:08.548 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:08:08.548 - Thread: 14 -> } 2023-10-31 22:08:21.383 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:08:21.383 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:08:21.383 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:08:21.383 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:08:21.383 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:08:21.383 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:08:21.383 - Thread: 14 -> HqDepth = True 2023-10-31 22:08:21.383 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:08:21.383 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:08:21.383 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:08:21.383 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:08:21.383 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:08:21.383 - Thread: 14 -> } 2023-10-31 22:08:32.735 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:08:32.735 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:08:32.735 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:08:32.735 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:08:32.735 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:08:32.735 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:08:32.735 - Thread: 14 -> HqDepth = True 2023-10-31 22:08:32.735 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:08:32.735 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:08:32.735 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:08:32.735 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:08:32.735 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:08:32.735 - Thread: 14 -> } 2023-10-31 22:08:42.984 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:08:42.984 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:08:42.984 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:08:42.984 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:08:42.984 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:08:42.984 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:08:42.984 - Thread: 14 -> HqDepth = True 2023-10-31 22:08:42.984 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:08:42.984 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:08:42.984 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:08:42.984 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:08:42.984 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:08:42.984 - Thread: 14 -> } 2023-10-31 22:08:52.303 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:08:52.303 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:08:52.303 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:08:52.303 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:08:52.303 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:08:52.303 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:08:52.303 - Thread: 15 -> HqDepth = True 2023-10-31 22:08:52.303 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:08:52.303 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:08:52.303 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:08:52.303 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:08:52.303 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:08:52.303 - Thread: 15 -> } 2023-10-31 22:09:00.967 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:00.967 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:00.967 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:00.967 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:00.967 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:00.967 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:00.967 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:00.967 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:00.967 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:00.967 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:00.967 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:00.967 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:00.967 - Thread: 14 -> } 2023-10-31 22:09:09.016 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:09.017 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:09.017 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:09.017 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:09.017 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:09.017 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:09.017 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:09.017 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:09.017 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:09.017 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:09.017 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:09.017 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:09.017 - Thread: 14 -> } 2023-10-31 22:09:16.530 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:16.530 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:16.530 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:16.530 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:16.530 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:16.530 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:16.530 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:16.530 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:16.530 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:16.530 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:16.530 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:16.530 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:16.530 - Thread: 14 -> } 2023-10-31 22:09:23.714 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:23.714 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:23.714 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:23.714 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:23.714 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:23.714 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:23.714 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:23.714 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:23.714 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:23.714 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:23.714 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:23.714 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:23.714 - Thread: 14 -> } 2023-10-31 22:09:27.463 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:27.463 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:27.463 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:27.463 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:27.463 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:27.463 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:27.463 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:27.463 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:27.463 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:27.463 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:27.463 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:27.463 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:27.463 - Thread: 14 -> } 2023-10-31 22:09:32.700 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:09:32.700 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:09:32.700 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:09:32.700 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:09:32.700 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:09:32.700 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:09:32.700 - Thread: 14 -> HqDepth = True 2023-10-31 22:09:32.700 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:09:32.700 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:09:32.700 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:09:32.700 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:09:32.700 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:09:32.700 - Thread: 14 -> } 2023-10-31 22:38:30.838 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:30.838 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:30.838 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:30.838 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:30.838 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:30.838 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:30.838 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:30.844 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:30.844 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:30.844 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:30.844 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:30.844 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:30.844 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:30.844 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:30.844 - Thread: 14 -> } 2023-10-31 22:38:33.803 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:33.803 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:33.803 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:33.803 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:33.803 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:33.803 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:33.803 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:33.803 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:33.803 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:33.803 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:33.803 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:33.803 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:33.803 - Thread: 14 -> } 2023-10-31 22:38:36.291 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:36.291 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:36.291 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:36.291 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:36.291 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:36.291 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:36.291 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:36.291 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:36.291 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:36.291 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:36.291 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:36.291 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:36.291 - Thread: 14 -> } 2023-10-31 22:38:39.717 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:39.717 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:39.717 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:39.717 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:39.717 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:39.717 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:39.717 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:39.717 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:39.717 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:39.717 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:39.717 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:39.717 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:39.717 - Thread: 14 -> } 2023-10-31 22:38:44.669 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:44.669 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:44.669 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:44.669 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:44.669 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:44.669 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:44.669 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:44.669 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:44.669 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:44.669 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:44.669 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:44.669 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:44.669 - Thread: 14 -> } 2023-10-31 22:38:49.966 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:38:49.967 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:38:49.967 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:38:49.967 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:38:49.967 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:49.967 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:38:49.967 - Thread: 15 -> HqDepth = True 2023-10-31 22:38:49.967 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:38:49.967 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:38:49.967 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:49.967 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:38:49.967 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:38:49.967 - Thread: 15 -> } 2023-10-31 22:38:55.752 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:38:55.752 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:38:55.752 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:38:55.752 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:38:55.752 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:38:55.752 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:38:55.752 - Thread: 14 -> HqDepth = True 2023-10-31 22:38:55.752 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:38:55.752 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:38:55.752 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:38:55.752 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:38:55.752 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:38:55.752 - Thread: 14 -> } 2023-10-31 22:39:01.949 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:01.949 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:01.949 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:01.949 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:01.949 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:01.949 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:01.949 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:01.949 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:01.949 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:01.949 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:01.949 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:01.949 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:01.949 - Thread: 14 -> } 2023-10-31 22:39:09.020 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:09.021 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:09.021 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:09.021 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:09.021 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:09.021 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:09.021 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:09.021 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:09.021 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:09.021 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:09.021 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:09.021 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:09.021 - Thread: 14 -> } 2023-10-31 22:39:16.868 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:16.868 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:16.868 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:16.868 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:16.868 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:16.868 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:16.868 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:16.868 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:16.868 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:16.868 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:16.868 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:16.868 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:16.868 - Thread: 14 -> } 2023-10-31 22:39:26.090 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:26.090 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:26.090 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:26.090 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:26.090 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:26.090 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:26.090 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:26.090 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:26.090 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:26.090 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:26.090 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:26.090 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:26.090 - Thread: 14 -> } 2023-10-31 22:39:37.937 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:37.937 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:37.937 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:37.937 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:37.937 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:37.937 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:37.937 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:37.937 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:37.937 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:37.937 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:37.937 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:37.937 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:37.937 - Thread: 14 -> } 2023-10-31 22:39:52.403 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:39:52.403 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:39:52.403 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:39:52.403 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:39:52.403 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:39:52.403 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:39:52.403 - Thread: 14 -> HqDepth = True 2023-10-31 22:39:52.403 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:39:52.403 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:39:52.403 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:39:52.403 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:39:52.403 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:39:52.403 - Thread: 14 -> } 2023-10-31 22:40:19.001 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:40:19.001 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:40:19.001 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:40:19.001 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:40:19.001 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:40:19.001 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:40:19.001 - Thread: 14 -> HqDepth = True 2023-10-31 22:40:19.001 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:40:19.001 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:40:19.001 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:40:19.001 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:40:19.001 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:40:19.001 - Thread: 14 -> } 2023-10-31 22:42:26.335 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:42:26.335 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:42:26.335 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:42:26.335 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:42:26.335 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:42:26.335 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:42:26.335 - Thread: 14 -> HqDepth = True 2023-10-31 22:42:26.335 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:42:26.335 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:42:26.335 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:42:26.335 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:42:26.335 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:42:26.335 - Thread: 14 -> } 2023-10-31 22:42:41.802 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:42:41.802 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:42:41.802 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:42:41.802 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:42:41.802 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:42:41.802 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:42:41.802 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:42:41.802 - 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Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:42:53.123 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:42:53.123 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:42:53.123 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:42:53.123 - Thread: 15 -> HqDepth = True 2023-10-31 22:42:53.123 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:42:53.123 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:42:53.123 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:42:53.123 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:42:53.123 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:42:53.123 - Thread: 15 -> } 2023-10-31 22:43:02.365 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:43:02.365 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:43:02.365 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:43:02.365 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:43:02.365 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:02.365 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:43:02.365 - Thread: 15 -> HqDepth = True 2023-10-31 22:43:02.365 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:43:02.365 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:43:02.365 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:02.365 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:43:02.365 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:43:02.365 - Thread: 15 -> } 2023-10-31 22:43:10.516 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:43:10.516 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:43:10.516 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:43:10.516 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:43:10.516 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:10.516 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:43:10.516 - Thread: 15 -> HqDepth = True 2023-10-31 22:43:10.516 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:43:10.516 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:43:10.516 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:10.516 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:43:10.516 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:43:10.516 - Thread: 15 -> } 2023-10-31 22:43:17.283 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:17.283 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:17.283 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:17.283 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:43:17.283 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:17.283 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:43:17.283 - Thread: 14 -> HqDepth = True 2023-10-31 22:43:17.283 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:43:17.283 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:43:17.283 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:17.283 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:43:17.283 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:43:17.283 - Thread: 14 -> } 2023-10-31 22:43:23.451 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:23.451 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:23.451 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:23.451 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:43:23.451 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:23.451 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:43:23.451 - Thread: 14 -> HqDepth = True 2023-10-31 22:43:23.451 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:43:23.451 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:43:23.451 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:23.451 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:43:23.451 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:43:23.451 - Thread: 14 -> } 2023-10-31 22:43:28.967 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:28.967 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:28.967 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:28.967 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:28.967 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:28.967 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:43:28.967 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:28.967 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:43:28.967 - Thread: 14 -> HqDepth = True 2023-10-31 22:43:28.968 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:43:28.968 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:43:28.968 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:28.968 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:43:28.968 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:43:28.968 - Thread: 14 -> } 2023-10-31 22:43:34.283 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:34.283 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:34.283 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:34.283 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:43:34.283 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:34.283 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:43:34.283 - Thread: 14 -> HqDepth = True 2023-10-31 22:43:34.283 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:43:34.283 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:43:34.283 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:34.283 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:43:34.283 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:43:34.283 - Thread: 14 -> } 2023-10-31 22:43:39.248 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 22:43:39.248 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 22:43:39.248 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 22:43:39.248 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 22:43:39.248 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:39.248 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 22:43:39.248 - Thread: 15 -> HqDepth = True 2023-10-31 22:43:39.248 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 22:43:39.248 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 22:43:39.248 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:39.248 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> DistanceFade = 1000 2023-10-31 22:43:39.248 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 22:43:39.248 - Thread: 15 -> } 2023-10-31 22:43:42.820 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:42.820 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:42.820 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:42.820 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 22:43:42.820 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 22:43:42.820 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 22:43:42.820 - Thread: 14 -> HqDepth = True 2023-10-31 22:43:42.820 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 22:43:42.820 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 22:43:42.820 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 22:43:42.820 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> DistanceFade = 1000 2023-10-31 22:43:42.820 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 22:43:42.820 - Thread: 14 -> } 2023-10-31 22:43:45.298 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 22:43:45.298 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 22:43:45.298 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 22:43:45.298 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 22:43:45.298 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 22:43:45.298 - 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Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:22:36.546 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:22:36.546 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:22:36.546 - Thread: 14 -> } 2023-10-31 23:23:20.769 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:23:20.769 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:23:20.769 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:23:20.769 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:23:20.769 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:23:20.769 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:23:20.769 - 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Thread: 15 -> DistanceFade = 1000 2023-10-31 23:23:54.476 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:23:54.476 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:23:54.476 - Thread: 15 -> } 2023-10-31 23:24:21.677 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:24:21.677 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:24:21.677 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:24:21.677 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:24:21.677 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:24:21.677 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:24:21.677 - Thread: 14 -> HqDepth = True 2023-10-31 23:24:21.677 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:24:21.677 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:24:21.677 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:24:21.677 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:24:21.677 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:24:21.677 - Thread: 14 -> } 2023-10-31 23:24:45.147 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:24:45.147 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:24:45.147 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:24:45.147 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:24:45.147 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:24:45.147 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:24:45.147 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:24:45.147 - 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Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:25:05.891 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:25:05.891 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:25:05.891 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:25:05.891 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:25:05.891 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:25:05.891 - Thread: 15 -> HqDepth = True 2023-10-31 23:25:05.891 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:25:05.891 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:25:05.891 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:25:05.891 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:25:05.891 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:25:05.891 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:25:05.892 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:25:05.892 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:25:05.892 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:25:05.892 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:25:05.892 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:25:05.892 - Thread: 15 -> } 2023-10-31 23:25:24.578 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:25:24.578 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:25:24.578 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:25:24.578 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:25:24.578 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:25:24.578 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:25:24.578 - Thread: 14 -> HqDepth = True 2023-10-31 23:25:24.578 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:25:24.578 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:25:24.578 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:25:24.578 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:25:24.578 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:25:24.578 - Thread: 14 -> } 2023-10-31 23:25:41.459 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:25:41.459 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:25:41.459 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:25:41.459 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:25:41.459 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:25:41.459 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:25:41.459 - Thread: 14 -> HqDepth = True 2023-10-31 23:25:41.459 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:25:41.459 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:25:41.459 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:25:41.459 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:25:41.459 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:25:41.459 - Thread: 14 -> } 2023-10-31 23:25:57.265 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:25:57.265 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:25:57.265 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:25:57.265 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:25:57.265 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:25:57.265 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:25:57.265 - Thread: 14 -> HqDepth = True 2023-10-31 23:25:57.265 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:25:57.265 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:25:57.265 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:25:57.265 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:25:57.265 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:25:57.265 - Thread: 14 -> } 2023-10-31 23:26:11.831 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:26:11.831 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:26:11.831 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:26:11.832 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:26:11.832 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:26:11.832 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:26:11.832 - Thread: 14 -> HqDepth = True 2023-10-31 23:26:11.832 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:26:11.832 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:26:11.832 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:26:11.832 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:26:11.832 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:26:11.832 - Thread: 14 -> } 2023-10-31 23:26:25.682 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:26:25.683 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:26:25.683 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:26:25.683 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:26:25.683 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:26:25.683 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:26:25.683 - Thread: 14 -> HqDepth = True 2023-10-31 23:26:25.683 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:26:25.683 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:26:25.683 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:26:25.683 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:26:25.683 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:26:25.683 - Thread: 14 -> } 2023-10-31 23:26:38.777 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:26:38.777 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:26:38.777 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:26:38.777 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:26:38.777 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:26:38.777 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:26:38.777 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:26:38.777 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:26:38.777 - Thread: 14 -> HqDepth = True 2023-10-31 23:26:38.777 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:26:38.777 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:26:38.777 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:26:38.777 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:26:38.777 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:26:38.778 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:26:38.778 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:26:38.778 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:26:38.778 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:26:38.778 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:26:38.778 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:26:38.778 - 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Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:13.825 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:13.825 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:13.825 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:13.825 - Thread: 14 -> } 2023-10-31 23:33:16.394 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:33:16.394 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:33:16.394 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:33:16.394 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:33:16.394 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:16.394 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:33:16.394 - Thread: 15 -> HqDepth = True 2023-10-31 23:33:16.394 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:33:16.394 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:33:16.394 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:16.394 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:33:16.394 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:33:16.394 - Thread: 15 -> } 2023-10-31 23:33:18.516 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:18.516 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:18.516 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:18.516 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:18.516 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:18.516 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:18.516 - 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Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:20.361 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:20.361 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:20.361 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:20.361 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:20.361 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:20.361 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:20.361 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:20.361 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:20.362 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:20.362 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:20.362 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:20.362 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:20.362 - Thread: 14 -> } 2023-10-31 23:33:22.034 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 23:33:22.034 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 23:33:22.034 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 23:33:22.034 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 23:33:22.034 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:22.034 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 23:33:22.034 - Thread: 16 -> HqDepth = True 2023-10-31 23:33:22.034 - Thread: 16 -> GrassDrawDistance = 160 2023-10-31 23:33:22.034 - Thread: 16 -> GrassDensityFactor = 1 2023-10-31 23:33:22.034 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:22.034 - Thread: 16 -> ModelQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> VoxelQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> DistanceFade = 1000 2023-10-31 23:33:22.034 - Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 23:33:22.034 - Thread: 16 -> } 2023-10-31 23:33:25.114 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:25.115 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:25.115 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:25.115 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:25.115 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:25.115 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:25.115 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:25.115 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:25.115 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:25.115 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:25.115 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:25.115 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:25.115 - Thread: 14 -> } 2023-10-31 23:33:28.597 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 23:33:28.597 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 23:33:28.597 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 23:33:28.597 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 23:33:28.597 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:28.597 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 23:33:28.597 - Thread: 16 -> HqDepth = True 2023-10-31 23:33:28.597 - Thread: 16 -> GrassDrawDistance = 160 2023-10-31 23:33:28.597 - Thread: 16 -> GrassDensityFactor = 1 2023-10-31 23:33:28.597 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:28.597 - Thread: 16 -> ModelQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> VoxelQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> DistanceFade = 1000 2023-10-31 23:33:28.597 - Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 23:33:28.597 - Thread: 16 -> } 2023-10-31 23:33:32.279 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:32.280 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:32.280 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:32.280 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:32.280 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:32.280 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:32.280 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:32.280 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:32.280 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:32.280 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:32.280 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:32.280 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:32.280 - Thread: 14 -> } 2023-10-31 23:33:36.164 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:36.164 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:36.164 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:36.164 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:36.164 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:36.164 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:36.164 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:36.164 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:36.164 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:36.164 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:36.164 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:36.164 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:36.164 - Thread: 14 -> } 2023-10-31 23:33:40.293 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:40.294 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:40.294 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:40.294 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:40.294 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:40.294 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:40.294 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:40.294 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:40.294 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:40.294 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:40.294 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:40.294 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:40.294 - Thread: 14 -> } 2023-10-31 23:33:44.691 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 23:33:44.691 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 23:33:44.691 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 23:33:44.691 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 23:33:44.691 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:44.691 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 23:33:44.691 - Thread: 16 -> HqDepth = True 2023-10-31 23:33:44.691 - Thread: 16 -> GrassDrawDistance = 160 2023-10-31 23:33:44.691 - Thread: 16 -> GrassDensityFactor = 1 2023-10-31 23:33:44.691 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:44.691 - Thread: 16 -> ModelQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> VoxelQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> DistanceFade = 1000 2023-10-31 23:33:44.691 - Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 23:33:44.691 - Thread: 16 -> } 2023-10-31 23:33:49.414 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:49.414 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:49.414 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:49.414 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:49.414 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:49.414 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:49.414 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:49.414 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:49.414 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:49.414 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:49.414 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:49.414 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:49.414 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:49.414 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:49.414 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:49.415 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:49.415 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:49.415 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:49.415 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:49.415 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:49.415 - Thread: 14 -> } 2023-10-31 23:33:54.515 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:33:54.515 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:33:54.515 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:33:54.515 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:33:54.515 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:33:54.515 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:33:54.515 - Thread: 14 -> HqDepth = True 2023-10-31 23:33:54.515 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:33:54.515 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:33:54.515 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:33:54.515 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:33:54.515 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:33:54.515 - Thread: 14 -> } 2023-10-31 23:34:00.095 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:34:00.095 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:34:00.095 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:34:00.095 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:34:00.095 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:00.095 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:34:00.095 - Thread: 14 -> HqDepth = True 2023-10-31 23:34:00.095 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:34:00.095 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:34:00.095 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:00.095 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:34:00.095 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:34:00.095 - Thread: 14 -> } 2023-10-31 23:34:06.264 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:34:06.264 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:34:06.264 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:34:06.264 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:34:06.264 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:06.264 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:34:06.264 - Thread: 14 -> HqDepth = True 2023-10-31 23:34:06.264 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:34:06.264 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:34:06.264 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:06.264 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:34:06.264 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:34:06.264 - Thread: 14 -> } 2023-10-31 23:34:13.313 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:34:13.313 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:34:13.313 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:34:13.313 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:34:13.313 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:13.313 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:34:13.313 - Thread: 14 -> HqDepth = True 2023-10-31 23:34:13.313 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:34:13.313 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:34:13.313 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:13.313 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:34:13.313 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:34:13.313 - Thread: 14 -> } 2023-10-31 23:34:21.364 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:34:21.364 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:34:21.364 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:34:21.364 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:34:21.364 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:21.364 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:34:21.364 - Thread: 15 -> HqDepth = True 2023-10-31 23:34:21.364 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:34:21.364 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:34:21.364 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:21.364 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:34:21.364 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:34:21.364 - Thread: 15 -> } 2023-10-31 23:34:31.244 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:34:31.244 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:34:31.244 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:34:31.244 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:34:31.244 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:31.244 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:34:31.244 - Thread: 15 -> HqDepth = True 2023-10-31 23:34:31.244 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:34:31.244 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:34:31.244 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:31.244 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:34:31.244 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:34:31.244 - Thread: 15 -> } 2023-10-31 23:34:44.160 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:34:44.160 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:34:44.160 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:34:44.160 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:34:44.160 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:34:44.160 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:34:44.160 - Thread: 14 -> HqDepth = True 2023-10-31 23:34:44.160 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:34:44.160 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:34:44.160 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:34:44.160 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:34:44.160 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:34:44.160 - Thread: 14 -> } 2023-10-31 23:35:05.392 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:35:05.392 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:35:05.392 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:35:05.392 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:35:05.392 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:35:05.392 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:35:05.392 - Thread: 15 -> HqDepth = True 2023-10-31 23:35:05.392 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:35:05.392 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:35:05.392 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:35:05.392 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:35:05.392 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:35:05.392 - Thread: 15 -> } 2023-10-31 23:37:04.927 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:04.927 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:04.927 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:04.927 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:04.927 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:04.927 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:04.927 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:04.927 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:04.927 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:04.927 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:04.927 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:04.928 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:04.928 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:04.928 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:04.928 - Thread: 14 -> } 2023-10-31 23:37:17.977 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:17.977 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:17.977 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:17.977 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:17.977 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:17.977 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:17.977 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:17.977 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:17.977 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:17.977 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:17.977 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:17.977 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:17.977 - Thread: 14 -> } 2023-10-31 23:37:27.677 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:37:27.677 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:37:27.677 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:37:27.677 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:37:27.677 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:27.677 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:37:27.677 - Thread: 15 -> HqDepth = True 2023-10-31 23:37:27.677 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:37:27.677 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:37:27.677 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:27.677 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:37:27.677 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:37:27.677 - Thread: 15 -> } 2023-10-31 23:37:35.784 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:35.784 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:35.784 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:35.784 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:35.784 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:35.784 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:35.784 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:35.784 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:35.784 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:35.784 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:35.784 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:35.784 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:35.784 - Thread: 14 -> } 2023-10-31 23:37:42.980 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:42.980 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:42.980 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:42.980 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:42.980 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:42.980 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:42.980 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:42.980 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:42.980 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:42.980 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:42.980 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:42.980 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:42.980 - Thread: 14 -> } 2023-10-31 23:37:49.166 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:49.166 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:49.166 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:49.166 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:49.166 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:49.166 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:49.166 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:49.166 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:49.166 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:49.166 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:49.166 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:49.166 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:49.167 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:49.167 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:49.167 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:49.167 - Thread: 14 -> } 2023-10-31 23:37:54.741 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:37:54.741 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:37:54.741 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:37:54.741 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:37:54.741 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:54.741 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:37:54.741 - Thread: 14 -> HqDepth = True 2023-10-31 23:37:54.741 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:37:54.741 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:37:54.741 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:54.741 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:37:54.741 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:37:54.741 - Thread: 14 -> } 2023-10-31 23:37:59.852 - Thread: 16 -> MyRenderSettings1 = { 2023-10-31 23:37:59.852 - Thread: 16 -> AntialiasingMode = FXAA 2023-10-31 23:37:59.852 - Thread: 16 -> ShadowQuality = MEDIUM 2023-10-31 23:37:59.852 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> TextureQuality = MEDIUM 2023-10-31 23:37:59.852 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:37:59.852 - Thread: 16 -> AnisotropicFiltering = NONE 2023-10-31 23:37:59.852 - Thread: 16 -> HqDepth = True 2023-10-31 23:37:59.852 - Thread: 16 -> GrassDrawDistance = 160 2023-10-31 23:37:59.852 - Thread: 16 -> GrassDensityFactor = 1 2023-10-31 23:37:59.852 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-10-31 23:37:59.852 - Thread: 16 -> ModelQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> VoxelQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> DistanceFade = 1000 2023-10-31 23:37:59.852 - Thread: 16 -> ParticleQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> LightsQuality = NORMAL 2023-10-31 23:37:59.852 - Thread: 16 -> } 2023-10-31 23:38:04.569 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:04.569 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:04.569 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:04.569 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:04.569 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:04.569 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:04.569 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:04.569 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:04.569 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:04.569 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:04.569 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:04.569 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:04.569 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:04.569 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:04.569 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:04.570 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:04.570 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:04.570 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:04.570 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:04.570 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:04.570 - Thread: 14 -> } 2023-10-31 23:38:08.958 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:38:08.958 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:38:08.958 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:38:08.958 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:38:08.958 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:08.958 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:38:08.958 - Thread: 15 -> HqDepth = True 2023-10-31 23:38:08.958 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:38:08.958 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:38:08.958 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:08.958 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:08.958 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:38:08.959 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:38:08.959 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:38:08.959 - Thread: 15 -> } 2023-10-31 23:38:13.099 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:38:13.099 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:38:13.099 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:38:13.099 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:38:13.099 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:13.099 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:38:13.099 - Thread: 15 -> HqDepth = True 2023-10-31 23:38:13.099 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:38:13.099 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:38:13.099 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:13.099 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:38:13.099 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:38:13.099 - Thread: 15 -> } 2023-10-31 23:38:16.992 - Thread: 15 -> MyRenderSettings1 = { 2023-10-31 23:38:16.993 - Thread: 15 -> AntialiasingMode = FXAA 2023-10-31 23:38:16.993 - Thread: 15 -> ShadowQuality = MEDIUM 2023-10-31 23:38:16.993 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> TextureQuality = MEDIUM 2023-10-31 23:38:16.993 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:16.993 - Thread: 15 -> AnisotropicFiltering = NONE 2023-10-31 23:38:16.993 - Thread: 15 -> HqDepth = True 2023-10-31 23:38:16.993 - Thread: 15 -> GrassDrawDistance = 160 2023-10-31 23:38:16.993 - Thread: 15 -> GrassDensityFactor = 1 2023-10-31 23:38:16.993 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:16.993 - Thread: 15 -> ModelQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> VoxelQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> DistanceFade = 1000 2023-10-31 23:38:16.993 - Thread: 15 -> ParticleQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> LightsQuality = NORMAL 2023-10-31 23:38:16.993 - Thread: 15 -> } 2023-10-31 23:38:20.697 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:20.697 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:20.697 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:20.697 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:20.697 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:20.697 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:20.697 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:20.697 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:20.697 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:20.697 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:20.697 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:20.697 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:20.697 - Thread: 14 -> } 2023-10-31 23:38:24.217 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:24.217 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:24.217 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:24.217 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:24.217 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:24.217 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:24.217 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:24.217 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:24.217 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:24.217 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:24.217 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:24.217 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:24.217 - Thread: 14 -> } 2023-10-31 23:38:27.242 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:27.242 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:27.242 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:27.242 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:27.242 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:27.242 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:27.242 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:27.243 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:27.243 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:27.243 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:27.243 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:27.243 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:27.243 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:27.243 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:27.243 - Thread: 14 -> } 2023-10-31 23:38:28.909 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:28.909 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:28.909 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:28.909 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:28.909 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:28.909 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:28.909 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:28.909 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:28.909 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:28.909 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:28.909 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:28.909 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:28.909 - Thread: 14 -> } 2023-10-31 23:38:30.761 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:30.761 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:30.761 - Thread: 14 -> ShadowQuality = MEDIUM 2023-10-31 23:38:30.761 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-10-31 23:38:30.761 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-10-31 23:38:30.761 - Thread: 14 -> TextureQuality = MEDIUM 2023-10-31 23:38:30.761 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-10-31 23:38:30.761 - Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:30.761 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:30.761 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:30.761 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:30.761 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:30.761 - 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Thread: 14 -> AnisotropicFiltering = NONE 2023-10-31 23:38:32.885 - Thread: 14 -> HqDepth = True 2023-10-31 23:38:32.885 - Thread: 14 -> GrassDrawDistance = 160 2023-10-31 23:38:32.885 - Thread: 14 -> GrassDensityFactor = 1 2023-10-31 23:38:32.885 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-10-31 23:38:32.885 - Thread: 14 -> ModelQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> VoxelQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> DistanceFade = 1000 2023-10-31 23:38:32.885 - Thread: 14 -> ParticleQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> LightsQuality = NORMAL 2023-10-31 23:38:32.885 - Thread: 14 -> } 2023-10-31 23:38:35.468 - Thread: 14 -> MyRenderSettings1 = { 2023-10-31 23:38:35.468 - Thread: 14 -> AntialiasingMode = FXAA 2023-10-31 23:38:35.468 - 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Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:08:32.159 - Thread: 16 -> DistanceFade = 1000 2023-11-01 00:08:32.159 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 00:08:32.159 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 00:08:32.159 - Thread: 16 -> } 2023-11-01 00:08:50.780 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:08:50.780 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:08:50.780 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:08:50.780 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:08:50.780 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:08:50.780 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:08:50.780 - Thread: 14 -> HqDepth = True 2023-11-01 00:08:50.780 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:08:50.780 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:08:50.780 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:08:50.780 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:08:50.780 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:08:50.780 - Thread: 14 -> } 2023-11-01 00:09:11.150 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:09:11.150 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:09:11.150 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:09:11.150 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:09:11.150 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:09:11.150 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:09:11.150 - 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Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:09:33.956 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:09:33.956 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:09:33.956 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:09:33.956 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:09:33.956 - Thread: 14 -> HqDepth = True 2023-11-01 00:09:33.956 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:09:33.956 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:09:33.956 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:09:33.956 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:09:33.956 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:09:33.956 - Thread: 14 -> } 2023-11-01 00:09:59.544 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:09:59.544 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:09:59.544 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:09:59.544 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:09:59.544 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:09:59.544 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:09:59.544 - Thread: 14 -> HqDepth = True 2023-11-01 00:09:59.544 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:09:59.544 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:09:59.544 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:09:59.544 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:09:59.544 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:09:59.544 - Thread: 14 -> } 2023-11-01 00:10:29.352 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:10:29.352 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:10:29.352 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:10:29.352 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:10:29.352 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:10:29.352 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:10:29.352 - Thread: 14 -> HqDepth = True 2023-11-01 00:10:29.352 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:10:29.352 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:10:29.352 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:10:29.352 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:10:29.352 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:10:29.352 - Thread: 14 -> } 2023-11-01 00:11:05.729 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:11:05.729 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:11:05.729 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:11:05.729 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:11:05.729 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:11:05.729 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:11:05.729 - Thread: 14 -> HqDepth = True 2023-11-01 00:11:05.729 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:11:05.729 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:11:05.729 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:11:05.729 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:11:05.729 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:11:05.729 - Thread: 14 -> } 2023-11-01 00:12:10.645 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:12:10.645 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:12:10.645 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:12:10.645 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:12:10.645 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:12:10.645 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:12:10.645 - Thread: 14 -> HqDepth = True 2023-11-01 00:12:10.645 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:12:10.645 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:12:10.645 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:12:10.645 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:12:10.645 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:12:10.645 - Thread: 14 -> } 2023-11-01 00:13:54.687 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:13:54.687 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:13:54.687 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:13:54.687 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:13:54.687 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:13:54.687 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:13:54.687 - Thread: 14 -> HqDepth = True 2023-11-01 00:13:54.687 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:13:54.687 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:13:54.687 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:13:54.687 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:13:54.687 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:13:54.687 - Thread: 14 -> } 2023-11-01 00:20:49.445 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:20:49.445 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:20:49.445 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:20:49.445 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:20:49.445 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:20:49.445 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:20:49.445 - Thread: 14 -> HqDepth = True 2023-11-01 00:20:49.445 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:20:49.445 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:20:49.445 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:20:49.445 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:20:49.445 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:20:49.445 - Thread: 14 -> } 2023-11-01 00:21:24.783 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:21:24.783 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:21:24.783 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:21:24.783 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:21:24.783 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:21:24.783 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:21:24.783 - Thread: 14 -> HqDepth = True 2023-11-01 00:21:24.783 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:21:24.783 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:21:24.783 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:21:24.783 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:21:24.783 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:21:24.783 - Thread: 14 -> } 2023-11-01 00:21:36.631 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:21:36.631 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:21:36.631 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:21:36.631 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:21:36.631 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:21:36.631 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:21:36.631 - Thread: 14 -> HqDepth = True 2023-11-01 00:21:36.631 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:21:36.631 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:21:36.631 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:21:36.631 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:21:36.631 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:21:36.631 - Thread: 14 -> } 2023-11-01 00:22:14.883 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:22:14.883 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:22:14.883 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:22:14.883 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:22:14.883 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:22:14.883 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:22:14.883 - Thread: 14 -> HqDepth = True 2023-11-01 00:22:14.883 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:22:14.883 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:22:14.883 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:22:14.883 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:22:14.883 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:22:14.883 - Thread: 14 -> } 2023-11-01 00:22:36.487 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:22:36.487 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:22:36.487 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:22:36.487 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:22:36.487 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:22:36.487 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:22:36.487 - Thread: 14 -> HqDepth = True 2023-11-01 00:22:36.487 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:22:36.487 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:22:36.487 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:22:36.487 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:22:36.487 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:22:36.487 - Thread: 14 -> } 2023-11-01 00:22:57.298 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 00:22:57.298 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 00:22:57.298 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 00:22:57.298 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 00:22:57.298 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:22:57.298 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 00:22:57.298 - Thread: 15 -> HqDepth = True 2023-11-01 00:22:57.298 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 00:22:57.298 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 00:22:57.298 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 00:22:57.298 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> DistanceFade = 1000 2023-11-01 00:22:57.298 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 00:22:57.298 - Thread: 15 -> } 2023-11-01 00:23:18.130 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:23:18.130 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:23:18.130 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:23:18.130 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:23:18.130 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:23:18.130 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:23:18.130 - Thread: 14 -> HqDepth = True 2023-11-01 00:23:18.130 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:23:18.130 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:23:18.130 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:23:18.130 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:23:18.130 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:23:18.130 - Thread: 14 -> } 2023-11-01 00:23:45.670 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:23:45.670 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:23:45.670 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:23:45.670 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:23:45.670 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:23:45.670 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:23:45.670 - Thread: 14 -> HqDepth = True 2023-11-01 00:23:45.670 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:23:45.670 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:23:45.670 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:23:45.670 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:23:45.670 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:23:45.670 - Thread: 14 -> } 2023-11-01 00:24:01.937 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 00:24:01.937 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 00:24:01.937 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 00:24:01.937 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 00:24:01.937 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:24:01.937 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 00:24:01.937 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:24:01.937 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 00:24:01.937 - Thread: 15 -> HqDepth = True 2023-11-01 00:24:01.937 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 00:24:01.938 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 00:24:01.938 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 00:24:01.938 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> DistanceFade = 1000 2023-11-01 00:24:01.938 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 00:24:01.938 - Thread: 15 -> } 2023-11-01 00:24:11.801 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 00:24:11.801 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 00:24:11.801 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 00:24:11.801 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 00:24:11.801 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:24:11.801 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 00:24:11.801 - Thread: 15 -> HqDepth = True 2023-11-01 00:24:11.801 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 00:24:11.801 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 00:24:11.801 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 00:24:11.801 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> DistanceFade = 1000 2023-11-01 00:24:11.801 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 00:24:11.801 - Thread: 15 -> } 2023-11-01 00:24:30.806 - Thread: 18 -> MyRenderSettings1 = { 2023-11-01 00:24:30.806 - Thread: 18 -> AntialiasingMode = FXAA 2023-11-01 00:24:30.806 - Thread: 18 -> ShadowQuality = MEDIUM 2023-11-01 00:24:30.806 - Thread: 18 -> ShadowGPUQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> TextureQuality = MEDIUM 2023-11-01 00:24:30.806 - Thread: 18 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:24:30.806 - Thread: 18 -> AnisotropicFiltering = NONE 2023-11-01 00:24:30.806 - Thread: 18 -> HqDepth = True 2023-11-01 00:24:30.806 - Thread: 18 -> GrassDrawDistance = 160 2023-11-01 00:24:30.806 - Thread: 18 -> GrassDensityFactor = 1 2023-11-01 00:24:30.806 - Thread: 18 -> AmbientOcclusionEnabled = True 2023-11-01 00:24:30.806 - Thread: 18 -> ModelQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> VoxelQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> VoxelShaderQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> DistanceFade = 1000 2023-11-01 00:24:30.806 - Thread: 18 -> ParticleQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> LightsQuality = NORMAL 2023-11-01 00:24:30.806 - Thread: 18 -> } 2023-11-01 00:24:45.254 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 00:24:45.254 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 00:24:45.254 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 00:24:45.254 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 00:24:45.254 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:24:45.254 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 00:24:45.254 - Thread: 15 -> HqDepth = True 2023-11-01 00:24:45.254 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 00:24:45.254 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 00:24:45.254 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 00:24:45.254 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> DistanceFade = 1000 2023-11-01 00:24:45.254 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 00:24:45.254 - Thread: 15 -> } 2023-11-01 00:24:56.254 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 00:24:56.255 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 00:24:56.255 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 00:24:56.255 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 00:24:56.255 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:24:56.255 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 00:24:56.255 - Thread: 14 -> HqDepth = True 2023-11-01 00:24:56.255 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 00:24:56.255 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 00:24:56.255 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 00:24:56.255 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> DistanceFade = 1000 2023-11-01 00:24:56.255 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 00:24:56.255 - Thread: 14 -> } 2023-11-01 00:25:04.016 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 00:25:04.016 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 00:25:04.016 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 00:25:04.016 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 00:25:04.016 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 00:25:04.016 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 00:25:04.016 - Thread: 15 -> HqDepth = True 2023-11-01 00:25:04.016 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 00:25:04.016 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 00:25:04.016 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 00:25:04.016 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> DistanceFade = 1000 2023-11-01 00:25:04.016 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 00:25:04.016 - Thread: 15 -> } 2023-11-01 01:09:21.735 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:09:21.735 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:09:21.735 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:09:21.735 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:09:21.735 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:09:21.735 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:09:21.735 - Thread: 14 -> HqDepth = True 2023-11-01 01:09:21.735 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:09:21.735 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:09:21.735 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:09:21.735 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:09:21.735 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:09:21.735 - Thread: 14 -> } 2023-11-01 01:09:27.800 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:09:27.800 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:09:27.800 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:09:27.800 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:09:27.800 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:09:27.800 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:09:27.800 - Thread: 14 -> HqDepth = True 2023-11-01 01:09:27.800 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:09:27.800 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:09:27.800 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:09:27.800 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:09:27.800 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:09:27.801 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:09:27.801 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:09:27.801 - Thread: 14 -> } 2023-11-01 01:09:36.630 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:09:36.630 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:09:36.630 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:09:36.630 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:09:36.630 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:09:36.630 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:09:36.630 - Thread: 14 -> HqDepth = True 2023-11-01 01:09:36.630 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:09:36.630 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:09:36.630 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:09:36.630 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:09:36.630 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:09:36.630 - Thread: 14 -> } 2023-11-01 01:09:46.000 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:09:46.000 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:09:46.000 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:09:46.000 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:09:46.000 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:09:46.000 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:09:46.000 - Thread: 14 -> HqDepth = True 2023-11-01 01:09:46.000 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:09:46.000 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:09:46.000 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:09:46.000 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:09:46.000 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:09:46.000 - Thread: 14 -> } 2023-11-01 01:09:55.979 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:09:55.979 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:09:55.979 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:09:55.979 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:09:55.979 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:09:55.979 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:09:55.979 - Thread: 14 -> HqDepth = True 2023-11-01 01:09:55.979 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:09:55.979 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:09:55.979 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:09:55.979 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:09:55.979 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:09:55.979 - Thread: 14 -> } 2023-11-01 01:10:06.682 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:10:06.682 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:10:06.682 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:10:06.682 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:10:06.682 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:10:06.682 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:10:06.682 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:10:06.682 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:10:06.682 - Thread: 14 -> HqDepth = True 2023-11-01 01:10:06.683 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:10:06.683 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:10:06.683 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:10:06.683 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:10:06.683 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:10:06.683 - Thread: 14 -> } 2023-11-01 01:10:18.846 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:10:18.846 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:10:18.846 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:10:18.846 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:10:18.846 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:10:18.846 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:10:18.846 - Thread: 15 -> HqDepth = True 2023-11-01 01:10:18.846 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:10:18.846 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:10:18.846 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:10:18.846 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:10:18.846 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:10:18.846 - Thread: 15 -> } 2023-11-01 01:10:31.510 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:10:31.510 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:10:31.510 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:10:31.510 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:10:31.510 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:10:31.510 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:10:31.510 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:10:31.510 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:10:31.510 - Thread: 14 -> HqDepth = True 2023-11-01 01:10:31.510 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:10:31.511 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:10:31.511 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:10:31.511 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:10:31.511 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:10:31.511 - Thread: 14 -> } 2023-11-01 01:10:45.503 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:10:45.503 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:10:45.503 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:10:45.503 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:10:45.503 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:10:45.503 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:10:45.503 - Thread: 15 -> HqDepth = True 2023-11-01 01:10:45.503 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:10:45.503 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:10:45.503 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:10:45.503 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:10:45.503 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:10:45.503 - Thread: 15 -> } 2023-11-01 01:11:01.301 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:11:01.302 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:11:01.302 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:11:01.302 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:11:01.302 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:11:01.302 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:11:01.302 - Thread: 14 -> HqDepth = True 2023-11-01 01:11:01.302 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:11:01.302 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:11:01.302 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:11:01.302 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:11:01.302 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:11:01.302 - Thread: 14 -> } 2023-11-01 01:11:19.638 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 01:11:19.638 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 01:11:19.638 - Thread: 17 -> ShadowQuality = MEDIUM 2023-11-01 01:11:19.638 - Thread: 17 -> ShadowGPUQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> TextureQuality = MEDIUM 2023-11-01 01:11:19.638 - Thread: 17 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:11:19.638 - Thread: 17 -> AnisotropicFiltering = NONE 2023-11-01 01:11:19.638 - Thread: 17 -> HqDepth = True 2023-11-01 01:11:19.638 - Thread: 17 -> GrassDrawDistance = 160 2023-11-01 01:11:19.638 - Thread: 17 -> GrassDensityFactor = 1 2023-11-01 01:11:19.638 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 01:11:19.638 - Thread: 17 -> ModelQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> VoxelQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> VoxelShaderQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> DistanceFade = 1000 2023-11-01 01:11:19.638 - Thread: 17 -> ParticleQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> LightsQuality = NORMAL 2023-11-01 01:11:19.638 - Thread: 17 -> } 2023-11-01 01:11:41.817 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:11:41.817 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:11:41.817 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:11:41.817 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:11:41.817 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:11:41.817 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:11:41.817 - Thread: 15 -> HqDepth = True 2023-11-01 01:11:41.817 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:11:41.817 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:11:41.817 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:11:41.817 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:11:41.817 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:11:41.817 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:11:41.818 - Thread: 15 -> } 2023-11-01 01:12:10.901 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:12:10.901 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:12:10.901 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:12:10.901 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:12:10.901 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:12:10.901 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:12:10.901 - Thread: 15 -> HqDepth = True 2023-11-01 01:12:10.901 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:12:10.901 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:12:10.901 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:12:10.901 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:12:10.901 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:12:10.901 - Thread: 15 -> } 2023-11-01 01:12:57.931 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:12:57.931 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:12:57.931 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:12:57.931 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:12:57.931 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:12:57.931 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:12:57.931 - Thread: 14 -> HqDepth = True 2023-11-01 01:12:57.931 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:12:57.931 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:12:57.931 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:12:57.931 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:12:57.931 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:12:57.931 - Thread: 14 -> } 2023-11-01 01:17:33.381 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:17:33.381 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:17:33.381 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:17:33.381 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:17:33.381 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:17:33.381 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:17:33.381 - Thread: 14 -> HqDepth = True 2023-11-01 01:17:33.381 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:17:33.381 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:17:33.381 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:17:33.381 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:17:33.381 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:17:33.381 - Thread: 14 -> } 2023-11-01 01:18:02.475 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 01:18:02.475 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 01:18:02.475 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 01:18:02.475 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 01:18:02.475 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:18:02.475 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 01:18:02.475 - Thread: 16 -> HqDepth = True 2023-11-01 01:18:02.475 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 01:18:02.475 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 01:18:02.475 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 01:18:02.475 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> DistanceFade = 1000 2023-11-01 01:18:02.475 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 01:18:02.475 - Thread: 16 -> } 2023-11-01 01:18:25.117 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:18:25.117 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:18:25.117 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:18:25.117 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:18:25.117 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:18:25.117 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:18:25.117 - Thread: 14 -> HqDepth = True 2023-11-01 01:18:25.117 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:18:25.117 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:18:25.117 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:18:25.117 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:18:25.117 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:18:25.117 - Thread: 14 -> } 2023-11-01 01:18:43.955 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 01:18:43.955 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 01:18:43.955 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 01:18:43.955 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 01:18:43.955 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:18:43.955 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 01:18:43.955 - Thread: 16 -> HqDepth = True 2023-11-01 01:18:43.955 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 01:18:43.955 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 01:18:43.955 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 01:18:43.955 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> DistanceFade = 1000 2023-11-01 01:18:43.955 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 01:18:43.955 - Thread: 16 -> } 2023-11-01 01:19:00.468 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:19:00.468 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:19:00.468 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:19:00.468 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:19:00.468 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:00.468 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:19:00.468 - Thread: 15 -> HqDepth = True 2023-11-01 01:19:00.468 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:19:00.468 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:19:00.468 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:00.468 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:19:00.468 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:19:00.468 - Thread: 15 -> } 2023-11-01 01:19:13.617 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:19:13.617 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:19:13.617 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:19:13.617 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:19:13.618 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:13.618 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:19:13.618 - Thread: 15 -> HqDepth = True 2023-11-01 01:19:13.618 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:19:13.618 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:19:13.618 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:13.618 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:19:13.618 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:19:13.618 - Thread: 15 -> } 2023-11-01 01:19:25.870 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:19:25.870 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:19:25.870 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:19:25.870 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:19:25.870 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:25.870 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:19:25.870 - Thread: 14 -> HqDepth = True 2023-11-01 01:19:25.870 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:19:25.870 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:19:25.870 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:25.870 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:19:25.870 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:19:25.870 - Thread: 14 -> } 2023-11-01 01:19:37.555 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:19:37.555 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:19:37.555 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:19:37.556 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:19:37.556 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:37.556 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:19:37.556 - Thread: 14 -> HqDepth = True 2023-11-01 01:19:37.556 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:19:37.556 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:19:37.556 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:37.556 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:19:37.556 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:19:37.556 - Thread: 14 -> } 2023-11-01 01:19:48.133 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:19:48.133 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:19:48.133 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:19:48.133 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:19:48.133 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:48.133 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:19:48.133 - Thread: 14 -> HqDepth = True 2023-11-01 01:19:48.133 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:19:48.133 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:19:48.133 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:48.133 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:19:48.133 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:19:48.133 - Thread: 14 -> } 2023-11-01 01:19:58.137 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:19:58.137 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:19:58.137 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:19:58.137 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:19:58.137 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:19:58.137 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:19:58.137 - Thread: 14 -> HqDepth = True 2023-11-01 01:19:58.137 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:19:58.137 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:19:58.137 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:19:58.137 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:19:58.137 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:19:58.137 - Thread: 14 -> } 2023-11-01 01:20:07.518 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 01:20:07.518 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 01:20:07.518 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 01:20:07.518 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 01:20:07.518 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:20:07.518 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 01:20:07.518 - Thread: 15 -> HqDepth = True 2023-11-01 01:20:07.518 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 01:20:07.518 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 01:20:07.518 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 01:20:07.518 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> DistanceFade = 1000 2023-11-01 01:20:07.518 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 01:20:07.518 - Thread: 15 -> } 2023-11-01 01:20:16.468 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:20:16.468 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:20:16.468 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:20:16.468 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:20:16.468 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:20:16.468 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:20:16.468 - Thread: 14 -> HqDepth = True 2023-11-01 01:20:16.468 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:20:16.468 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:20:16.468 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:20:16.468 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:20:16.468 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:20:16.468 - Thread: 14 -> } 2023-11-01 01:20:22.004 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:20:22.005 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:20:22.005 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:20:22.005 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:20:22.005 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:20:22.005 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:20:22.005 - Thread: 14 -> HqDepth = True 2023-11-01 01:20:22.005 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:20:22.005 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:20:22.005 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:20:22.005 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:20:22.005 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:20:22.005 - Thread: 14 -> } 2023-11-01 01:20:28.172 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 01:20:28.172 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 01:20:28.172 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 01:20:28.172 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 01:20:28.172 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 01:20:28.172 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 01:20:28.172 - Thread: 14 -> HqDepth = True 2023-11-01 01:20:28.172 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 01:20:28.172 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 01:20:28.172 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 01:20:28.172 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> DistanceFade = 1000 2023-11-01 01:20:28.172 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 01:20:28.172 - Thread: 14 -> } 2023-11-01 02:21:44.520 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 02:21:44.520 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 02:21:44.520 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 02:21:44.520 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 02:21:44.520 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:21:44.520 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 02:21:44.520 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:21:44.520 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 02:21:44.520 - Thread: 16 -> HqDepth = True 2023-11-01 02:21:44.521 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 02:21:44.521 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 02:21:44.521 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 02:21:44.521 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> DistanceFade = 1000 2023-11-01 02:21:44.521 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 02:21:44.521 - Thread: 16 -> } 2023-11-01 02:21:52.841 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 02:21:52.841 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 02:21:52.841 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:21:52.841 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 02:21:52.841 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:21:52.841 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 02:21:52.841 - Thread: 15 -> HqDepth = True 2023-11-01 02:21:52.841 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 02:21:52.841 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 02:21:52.841 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 02:21:52.841 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> DistanceFade = 1000 2023-11-01 02:21:52.841 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 02:21:52.841 - Thread: 15 -> } 2023-11-01 02:22:03.193 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 02:22:03.193 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 02:22:03.193 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 02:22:03.193 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 02:22:03.193 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:22:03.193 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 02:22:03.193 - Thread: 14 -> HqDepth = True 2023-11-01 02:22:03.193 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 02:22:03.193 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 02:22:03.193 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 02:22:03.193 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> DistanceFade = 1000 2023-11-01 02:22:03.193 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 02:22:03.193 - Thread: 14 -> } 2023-11-01 02:22:14.160 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 02:22:14.160 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 02:22:14.160 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 02:22:14.160 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 02:22:14.160 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:22:14.160 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 02:22:14.160 - Thread: 14 -> HqDepth = True 2023-11-01 02:22:14.160 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 02:22:14.160 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 02:22:14.160 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 02:22:14.160 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> DistanceFade = 1000 2023-11-01 02:22:14.160 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 02:22:14.160 - Thread: 14 -> } 2023-11-01 02:22:25.838 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 02:22:25.838 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 02:22:25.838 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:22:25.838 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 02:22:25.838 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:22:25.838 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 02:22:25.838 - Thread: 15 -> HqDepth = True 2023-11-01 02:22:25.838 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 02:22:25.838 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 02:22:25.838 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 02:22:25.838 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> DistanceFade = 1000 2023-11-01 02:22:25.838 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 02:22:25.838 - Thread: 15 -> } 2023-11-01 02:22:38.357 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 02:22:38.357 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 02:22:38.357 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:22:38.357 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 02:22:38.357 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:22:38.357 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 02:22:38.357 - Thread: 15 -> HqDepth = True 2023-11-01 02:22:38.357 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 02:22:38.357 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 02:22:38.357 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 02:22:38.357 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> DistanceFade = 1000 2023-11-01 02:22:38.357 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 02:22:38.357 - Thread: 15 -> } 2023-11-01 02:22:51.896 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 02:22:51.896 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 02:22:51.896 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 02:22:51.896 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 02:22:51.896 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:22:51.896 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 02:22:51.896 - Thread: 14 -> HqDepth = True 2023-11-01 02:22:51.896 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 02:22:51.896 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 02:22:51.896 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 02:22:51.896 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> DistanceFade = 1000 2023-11-01 02:22:51.896 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 02:22:51.896 - Thread: 14 -> } 2023-11-01 02:23:06.688 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 02:23:06.688 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 02:23:06.688 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 02:23:06.688 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 02:23:06.688 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:23:06.688 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 02:23:06.688 - Thread: 14 -> HqDepth = True 2023-11-01 02:23:06.688 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 02:23:06.688 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 02:23:06.688 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 02:23:06.688 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> VoxelQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> VoxelShaderQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> DistanceFade = 1000 2023-11-01 02:23:06.688 - Thread: 14 -> ParticleQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> LightsQuality = NORMAL 2023-11-01 02:23:06.688 - Thread: 14 -> } 2023-11-01 02:23:23.072 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 02:23:23.072 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 02:23:23.072 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:23:23.072 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 02:23:23.072 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:23:23.072 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 02:23:23.072 - Thread: 15 -> HqDepth = True 2023-11-01 02:23:23.072 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 02:23:23.072 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 02:23:23.072 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 02:23:23.072 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> DistanceFade = 1000 2023-11-01 02:23:23.072 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 02:23:23.072 - Thread: 15 -> } 2023-11-01 02:23:41.575 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 02:23:41.575 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 02:23:41.576 - Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:23:41.576 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:23:41.576 - 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Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.342 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.342 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.342 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:31:47.343 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:31:47.343 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.343 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.343 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.343 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.343 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.343 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.354 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.354 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.354 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.354 - 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Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.359 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.359 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.360 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.360 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.360 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.360 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.360 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.360 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.362 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.362 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.362 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.362 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.362 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.362 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.362 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.363 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.363 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.363 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.363 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.363 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.363 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.363 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.364 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.364 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.364 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.364 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.364 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.364 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.364 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.366 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.366 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.366 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.366 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.366 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.366 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.366 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.367 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.367 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.367 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.367 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.367 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.367 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.367 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.371 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.371 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.371 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.371 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.371 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.371 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.371 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.373 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.373 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.373 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.373 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.373 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.373 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.373 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.374 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.374 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.374 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.374 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.374 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.374 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.374 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:31:47.376 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:31:47.376 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.376 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.376 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.376 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.376 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.376 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.377 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.377 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.377 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.377 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.377 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.377 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.377 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.378 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:31:47.378 - Thread: 1 -> LineHeight: 37 2023-11-01 02:31:47.378 - Thread: 1 -> Baseline: 30 2023-11-01 02:31:47.378 - Thread: 1 -> KernEnabled: True 2023-11-01 02:31:47.378 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:31:47.378 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:31:47.378 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 02:31:47.396 - 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Thread: 15 -> ShadowQuality = MEDIUM 2023-11-01 02:34:09.169 - Thread: 15 -> ShadowGPUQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> TextureQuality = MEDIUM 2023-11-01 02:34:09.169 - Thread: 15 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:34:09.169 - Thread: 15 -> AnisotropicFiltering = NONE 2023-11-01 02:34:09.169 - Thread: 15 -> HqDepth = True 2023-11-01 02:34:09.169 - Thread: 15 -> GrassDrawDistance = 160 2023-11-01 02:34:09.169 - Thread: 15 -> GrassDensityFactor = 1 2023-11-01 02:34:09.169 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 02:34:09.169 - Thread: 15 -> ModelQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> VoxelQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> VoxelShaderQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> AtmosphereShaderQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> DistanceFade = 1000 2023-11-01 02:34:09.169 - Thread: 15 -> ParticleQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> LightsQuality = NORMAL 2023-11-01 02:34:09.169 - Thread: 15 -> } 2023-11-01 02:34:32.545 - Thread: 14 -> MyRenderSettings1 = { 2023-11-01 02:34:32.545 - Thread: 14 -> AntialiasingMode = FXAA 2023-11-01 02:34:32.545 - Thread: 14 -> ShadowQuality = MEDIUM 2023-11-01 02:34:32.545 - Thread: 14 -> ShadowGPUQuality = NORMAL 2023-11-01 02:34:32.545 - Thread: 14 -> ShadowMemoryQuality = NORMAL 2023-11-01 02:34:32.545 - Thread: 14 -> TextureQuality = MEDIUM 2023-11-01 02:34:32.545 - Thread: 14 -> VoxelTextureQuality = MEDIUM 2023-11-01 02:34:32.545 - Thread: 14 -> AnisotropicFiltering = NONE 2023-11-01 02:34:32.545 - Thread: 14 -> HqDepth = True 2023-11-01 02:34:32.545 - Thread: 14 -> GrassDrawDistance = 160 2023-11-01 02:34:32.545 - Thread: 14 -> GrassDensityFactor = 1 2023-11-01 02:34:32.545 - Thread: 14 -> AmbientOcclusionEnabled = True 2023-11-01 02:34:32.545 - Thread: 14 -> ModelQuality = NORMAL 2023-11-01 02:34:32.545 - 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Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.770 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.770 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.770 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.775 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.775 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.775 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.775 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.775 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.775 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.775 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.776 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.776 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.776 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.776 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.776 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.776 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.776 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.777 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.777 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.777 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.777 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.777 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.777 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.777 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.779 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.779 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.779 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.779 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.779 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.779 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.779 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.780 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.780 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.780 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.780 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.780 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.780 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.780 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.781 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.782 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.782 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.782 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.782 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.782 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.782 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.783 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.783 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.783 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.783 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.783 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.783 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.783 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.787 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.787 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.787 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.787 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.787 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.787 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.787 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.788 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.788 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.788 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.788 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.788 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.788 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.788 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.789 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.789 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.789 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.789 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.789 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.789 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.789 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.791 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.791 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.791 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.791 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.791 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.791 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.791 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.792 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.792 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.792 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.792 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.792 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.792 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.792 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.793 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.793 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.793 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.793 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.793 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.793 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.793 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.795 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.795 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.795 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.795 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.795 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.795 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.795 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.796 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.796 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.796 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.796 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.796 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.796 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.796 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.799 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.799 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.799 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.799 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.799 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.799 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.799 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 02:38:33.802 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 02:38:33.802 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.802 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.802 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.802 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.815 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.815 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.816 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.816 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.816 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.816 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.817 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.817 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.817 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.818 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.818 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.818 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.818 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.818 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.818 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.818 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.821 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.821 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.821 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.821 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.821 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.821 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.821 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.823 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.823 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.823 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.823 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.823 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.823 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.823 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.824 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.824 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.824 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.824 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.824 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.824 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.824 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.825 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.825 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.825 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.825 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.825 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.825 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.826 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.827 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.827 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.827 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.827 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.827 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.827 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.827 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.828 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.828 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.828 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.828 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.828 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.828 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.828 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.829 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.829 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.829 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.829 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.829 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.829 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.829 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.833 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.833 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.833 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.833 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.833 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.833 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.833 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.834 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.834 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.834 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.834 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.834 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.834 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.834 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.836 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.836 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.836 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.836 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.836 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.836 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.836 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.837 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.837 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.837 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.837 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.837 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.837 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.837 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.838 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.838 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.838 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.838 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.838 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.838 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.838 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.840 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 02:38:33.840 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.840 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.840 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.840 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.840 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.840 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.841 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.841 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.841 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.841 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.841 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.841 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.841 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.845 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 02:38:33.845 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.845 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.845 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.845 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:33.845 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 02:38:33.845 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 02:38:33.848 - Thread: 1 -> FontFilePath: Z:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 02:38:33.848 - Thread: 1 -> LineHeight: 37 2023-11-01 02:38:33.848 - Thread: 1 -> Baseline: 30 2023-11-01 02:38:33.848 - Thread: 1 -> KernEnabled: True 2023-11-01 02:38:33.848 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 02:38:34.098 - Thread: 32 -> Unloading session data 2023-11-01 02:38:36.393 - Thread: 32 -> DestroyCascadeTextures 2023-11-01 02:38:36.495 - Thread: 32 -> Device Context change